#include GdkPixbuf* make_pixbuf (int width, int height, int bpp, int has_alpha) { #define CHECK_SIZE 20 GdkPixbuf *px; gint x,y, rowstride, n_channels, i = 0; guchar *pixels; px = gdk_pixbuf_new (GDK_COLORSPACE_RGB, has_alpha, 8, width, height); if (!px) return NULL; rowstride = gdk_pixbuf_get_rowstride (px); n_channels = gdk_pixbuf_get_n_channels (px); for (y=0; y 3) i = 0; } p[i] = 0xff; } } } return px; } #define SPIN() while (g_main_context_pending (NULL)) \ g_main_context_iteration (NULL, FALSE); int main (int argc, char *argv[]) { ClutterActor *texture; ClutterActor *stage; GdkPixbuf *pixbuf; gint i, j, cols, rows; clutter_init (&argc, &argv); stage = clutter_stage_get_default (); clutter_actor_show_all (CLUTTER_ACTOR (stage)); SPIN(); for (i=100; i<5000; i += 100) for (j=0; j<4; j++) { pixbuf = make_pixbuf (i+j, i+j, 4, TRUE); if (!pixbuf) g_error("%ix%i pixbuf creation failed", i+j, i+j); printf("o %ix%i pixbuf... ", i+j, i+j); texture = clutter_texture_new_from_pixbuf (pixbuf); g_object_unref (pixbuf); if (!texture) g_error("Pixbuf creation failed"); printf("uploaded to texture... "); clutter_container_add (CLUTTER_CONTAINER (stage), texture, NULL); clutter_actor_set_size (texture, 400, 400); clutter_actor_show (texture); clutter_texture_get_n_tiles(CLUTTER_TEXTURE(texture), &cols, &rows); printf("with tiles: %i x %i\n", cols, rows); SPIN(); clutter_container_remove (CLUTTER_CONTAINER (stage), texture, NULL); } return 0; }