# Czech translation for cogl. # Copyright (C) 2011 cogl's COPYRIGHT HOLDER # This file is distributed under the same license as the cogl package. # # Marek Černocký , 2011. # msgid "" msgstr "" "Project-Id-Version: cogl master\n" "Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?" "product=clutter\n" "POT-Creation-Date: 2012-03-05 23:14+0000\n" "PO-Revision-Date: 2011-09-02 22:42+0200\n" "Last-Translator: Marek Černocký \n" "Language-Team: Czech \n" "Language: cs\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n" #: cogl/cogl-debug.c:172 msgid "Supported debug values:" msgstr "" #: cogl/cogl-debug.c:177 msgid "Special debug values:" msgstr "" #: cogl/cogl-debug.c:179 cogl/cogl-debug.c:181 msgid "Enables all non-behavioural debug options" msgstr "" #: cogl/cogl-debug.c:225 msgid "Cogl debugging flags to set" msgstr "Ladicí příznaky Cogl, které se mají nastavit" #: cogl/cogl-debug.c:227 msgid "Cogl debugging flags to unset" msgstr "Ladicí příznaky Cogl, jejichž nastavení se má zrušit" #: cogl/cogl-debug.c:276 msgid "Cogl Options" msgstr "Přepínače Cogl" #: cogl/cogl-debug.c:277 msgid "Show Cogl options" msgstr "Zobrazit přepínače Cogl" #: cogl/cogl-debug-options.h:25 cogl/cogl-debug-options.h:30 #: cogl/cogl-debug-options.h:35 cogl/cogl-debug-options.h:40 #: cogl/cogl-debug-options.h:45 cogl/cogl-debug-options.h:50 #: cogl/cogl-debug-options.h:55 cogl/cogl-debug-options.h:61 #: cogl/cogl-debug-options.h:66 cogl/cogl-debug-options.h:71 #: cogl/cogl-debug-options.h:158 cogl/cogl-debug-options.h:163 #: cogl/cogl-debug-options.h:168 cogl/cogl-debug-options.h:184 msgid "Cogl Tracing" msgstr "" #: cogl/cogl-debug-options.h:27 msgid "CoglObject references" msgstr "" #: cogl/cogl-debug-options.h:28 msgid "Debug ref counting issues for CoglObjects" msgstr "" #: cogl/cogl-debug-options.h:32 msgid "Trace Texture Slicing" msgstr "" #: cogl/cogl-debug-options.h:33 msgid "debug the creation of texture slices" msgstr "" #: cogl/cogl-debug-options.h:37 msgid "Trace Atlas Textures" msgstr "" #: cogl/cogl-debug-options.h:38 msgid "Debug texture atlas management" msgstr "" #: cogl/cogl-debug-options.h:42 msgid "Trace Blend Strings" msgstr "" #: cogl/cogl-debug-options.h:43 msgid "Debug CoglBlendString parsing" msgstr "" #: cogl/cogl-debug-options.h:47 msgid "Trace Journal" msgstr "" #: cogl/cogl-debug-options.h:48 msgid "View all the geometry passing through the journal" msgstr "" #: cogl/cogl-debug-options.h:52 msgid "Trace Batching" msgstr "" #: cogl/cogl-debug-options.h:53 msgid "Show how geometry is being batched in the journal" msgstr "" #: cogl/cogl-debug-options.h:57 msgid "Trace matrices" msgstr "" #: cogl/cogl-debug-options.h:58 msgid "Trace all matrix manipulation" msgstr "" #: cogl/cogl-debug-options.h:63 msgid "Trace Misc Drawing" msgstr "" #: cogl/cogl-debug-options.h:64 msgid "Trace some misc drawing operations" msgstr "" #: cogl/cogl-debug-options.h:68 msgid "Trace Pango Renderer" msgstr "" #: cogl/cogl-debug-options.h:69 msgid "Trace the Cogl Pango renderer" msgstr "" #: cogl/cogl-debug-options.h:73 msgid "Trace CoglTexturePixmap backend" msgstr "" #: cogl/cogl-debug-options.h:74 msgid "Trace the Cogl texture pixmap backend" msgstr "" #: cogl/cogl-debug-options.h:76 cogl/cogl-debug-options.h:81 msgid "Visualize" msgstr "" #: cogl/cogl-debug-options.h:78 msgid "Outline rectangles" msgstr "" #: cogl/cogl-debug-options.h:79 msgid "Add wire outlines for all rectangular geometry" msgstr "" #: cogl/cogl-debug-options.h:83 msgid "Show wireframes" msgstr "" #: cogl/cogl-debug-options.h:84 msgid "Add wire outlines for all geometry" msgstr "" #: cogl/cogl-debug-options.h:86 cogl/cogl-debug-options.h:91 #: cogl/cogl-debug-options.h:96 cogl/cogl-debug-options.h:101 #: cogl/cogl-debug-options.h:111 cogl/cogl-debug-options.h:116 #: cogl/cogl-debug-options.h:122 cogl/cogl-debug-options.h:127 #: cogl/cogl-debug-options.h:132 cogl/cogl-debug-options.h:137 #: cogl/cogl-debug-options.h:142 cogl/cogl-debug-options.h:147 #: cogl/cogl-debug-options.h:153 cogl/cogl-debug-options.h:173 #: cogl/cogl-debug-options.h:178 msgid "Root Cause" msgstr "" #: cogl/cogl-debug-options.h:88 msgid "Disable Journal batching" msgstr "" #: cogl/cogl-debug-options.h:89 msgid "Disable batching of geometry in the Cogl Journal." msgstr "" #: cogl/cogl-debug-options.h:93 msgid "Disable GL Vertex Buffers" msgstr "" #: cogl/cogl-debug-options.h:94 msgid "Disable use of OpenGL vertex buffer objects" msgstr "" #: cogl/cogl-debug-options.h:98 msgid "Disable GL Pixel Buffers" msgstr "" #: cogl/cogl-debug-options.h:99 msgid "Disable use of OpenGL pixel buffer objects" msgstr "" #: cogl/cogl-debug-options.h:103 msgid "Disable software rect transform" msgstr "" #: cogl/cogl-debug-options.h:104 msgid "Use the GPU to transform rectangular geometry" msgstr "" #: cogl/cogl-debug-options.h:106 msgid "Cogl Specialist" msgstr "" #: cogl/cogl-debug-options.h:108 msgid "Dump atlas images" msgstr "" #: cogl/cogl-debug-options.h:109 msgid "Dump texture atlas changes to an image file" msgstr "" #: cogl/cogl-debug-options.h:113 msgid "Disable texture atlasing" msgstr "" #: cogl/cogl-debug-options.h:114 msgid "Disable use of texture atlasing" msgstr "" #: cogl/cogl-debug-options.h:118 msgid "Disable sharing the texture atlas between text and images" msgstr "" #: cogl/cogl-debug-options.h:119 msgid "" "When this is set the glyph cache will always use a separate texture for its " "atlas. Otherwise it will try to share the atlas with images." msgstr "" #: cogl/cogl-debug-options.h:124 msgid "Disable texturing" msgstr "" #: cogl/cogl-debug-options.h:125 msgid "Disable texturing any primitives" msgstr "" #: cogl/cogl-debug-options.h:129 msgid "Disable arbfp" msgstr "" #: cogl/cogl-debug-options.h:130 msgid "Disable use of ARB fragment programs" msgstr "" #: cogl/cogl-debug-options.h:134 msgid "Disable fixed" msgstr "" #: cogl/cogl-debug-options.h:135 msgid "Disable use of the fixed function pipeline backend" msgstr "" #: cogl/cogl-debug-options.h:139 msgid "Disable GLSL" msgstr "" #: cogl/cogl-debug-options.h:140 msgid "Disable use of GLSL" msgstr "" #: cogl/cogl-debug-options.h:144 msgid "Disable blending" msgstr "" #: cogl/cogl-debug-options.h:145 msgid "Disable use of blending" msgstr "" #: cogl/cogl-debug-options.h:149 msgid "Disable non-power-of-two textures" msgstr "" #: cogl/cogl-debug-options.h:150 msgid "" "Makes Cogl think that the GL driver doesn't support NPOT textures so that it " "will create sliced textures or textures with waste instead." msgstr "" #: cogl/cogl-debug-options.h:155 msgid "Disable software clipping" msgstr "" #: cogl/cogl-debug-options.h:156 msgid "Disables Cogl's attempts to clip some rectangles in software." msgstr "" #: cogl/cogl-debug-options.h:160 msgid "Show source" msgstr "" #: cogl/cogl-debug-options.h:161 msgid "Show generated ARBfp/GLSL source code" msgstr "" #: cogl/cogl-debug-options.h:165 msgid "Trace some OpenGL" msgstr "" #: cogl/cogl-debug-options.h:166 msgid "Traces some select OpenGL calls" msgstr "" #: cogl/cogl-debug-options.h:170 msgid "Trace offscreen support" msgstr "" #: cogl/cogl-debug-options.h:171 msgid "Debug offscreen support" msgstr "" #: cogl/cogl-debug-options.h:175 msgid "Disable program caches" msgstr "" #: cogl/cogl-debug-options.h:176 msgid "Disable fallback caches for arbfp and glsl programs" msgstr "" #: cogl/cogl-debug-options.h:180 msgid "Disable read pixel optimization" msgstr "" #: cogl/cogl-debug-options.h:181 msgid "" "Disable optimization for reading 1px for simple scenes of opaque rectangles" msgstr "" #: cogl/cogl-debug-options.h:186 msgid "Trace clipping" msgstr "" #: cogl/cogl-debug-options.h:187 msgid "Logs information about how Cogl is implementing clipping" msgstr ""