/* Metacity Theme Rendering */ /* * Copyright (C) 2001 Havoc Pennington * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. */ #ifndef META_THEME_H #define META_THEME_H #include "gradient.h" #include "common.h" #include typedef struct _MetaFrameStyle MetaFrameStyle; typedef struct _MetaFrameStyleSet MetaFrameStyleSet; typedef struct _MetaTextureSpec MetaTextureSpec; typedef struct _MetaGradientSpec MetaGradientSpec; typedef struct _MetaColorSpec MetaColorSpec; typedef struct _MetaFrameLayout MetaFrameLayout; typedef struct _MetaFrameGeometry MetaFrameGeometry; typedef struct _MetaTheme MetaTheme; /* Parameters used to calculate the geometry of the frame */ struct _MetaFrameLayout { /* Size of left/right/bottom sides */ int left_width; int right_width; int bottom_height; /* Border of blue title region */ GtkBorder title_border; /* Border inside title region, around title */ GtkBorder text_border; /* padding on either side of spacer */ int spacer_padding; /* Size of spacer */ int spacer_width; int spacer_height; /* indent of buttons from edges of frame */ int right_inset; int left_inset; /* Size of buttons */ int button_width; int button_height; /* Space around buttons */ GtkBorder button_border; /* Space inside button which is clickable but doesn't draw the * button icon */ GtkBorder inner_button_border; }; /* Calculated actual geometry of the frame */ struct _MetaFrameGeometry { int left_width; int right_width; int top_height; int bottom_height; int width; int height; GdkRectangle close_rect; GdkRectangle max_rect; GdkRectangle min_rect; GdkRectangle spacer_rect; GdkRectangle menu_rect; GdkRectangle title_rect; }; typedef enum { META_COLOR_SPEC_BASIC, META_COLOR_SPEC_GTK, META_COLOR_SPEC_BLEND } MetaColorSpecType; struct _MetaColorSpec { MetaColorSpecType type; union { struct { GdkColor color; } basic; struct { GtkRcFlags component; GtkStateType state; } gtk; struct { MetaColorSpec *foreground; MetaColorSpec *background; double alpha; } blend; } data; }; struct _MetaGradientSpec { MetaGradientType type; GSList *color_specs; }; typedef enum { META_TEXTURE_SOLID, META_TEXTURE_GRADIENT, META_TEXTURE_IMAGE, META_TEXTURE_COMPOSITE } MetaTextureType; typedef enum { META_TEXTURE_DRAW_UNSCALED, META_TEXTURE_DRAW_SCALED_VERTICALLY, META_TEXTURE_DRAW_SCALED_HORIZONTALLY, META_TEXTURE_DRAW_SCALED_BOTH } MetaTextureDrawMode; struct _MetaTextureSpec { MetaTextureType type; union { struct { MetaColorSpec *color_spec; } solid; struct { MetaGradientSpec *gradient_spec; } gradient; struct { GdkPixbuf *pixbuf; } image; struct { MetaTextureSpec *background; MetaTextureSpec *foreground; double alpha; } composite; } data; }; typedef enum { META_BUTTON_STATE_UNFOCUSED, META_BUTTON_STATE_FOCUSED, META_BUTTON_STATE_INSENSITIVE, META_BUTTON_STATE_PRESSED, META_BUTTON_STATE_PRELIGHT, META_BUTTON_STATE_LAST } MetaButtonState; typedef enum { META_BUTTON_TYPE_CLOSE, META_BUTTON_TYPE_MAXIMIZE, META_BUTTON_TYPE_MINIMIZE, META_BUTTON_TYPE_MENU, META_BUTTON_TYPE_LAST } MetaButtonType; typedef enum { /* Listed in the order in which the textures are drawn. * (though this only matters for overlaps of course.) * Buttons are drawn after the frame textures. * * On the corners, horizontal pieces are arbitrarily given the * corner area: * * ===== |==== * | | * | rather than | * */ /* place over entire frame, scaled both */ META_FRAME_PIECE_ENTIRE_BACKGROUND, /* place over entire titlebar background, scaled both */ META_FRAME_PIECE_TITLEBAR_BACKGROUND, /* place on left end of titlebar, scaled vert */ META_FRAME_PIECE_LEFT_TITLEBAR_EDGE, /* place on right end of titlebar, scaled vert */ META_FRAME_PIECE_RIGHT_TITLEBAR_EDGE, /* place on top edge of titlebar, scaled horiz */ META_FRAME_PIECE_TOP_TITLEBAR_EDGE, /* place on bottom edge of titlebar, scaled horiz */ META_FRAME_PIECE_BOTTOM_TITLEBAR_EDGE, /* place on left end of top edge of titlebar, unscaled */ META_FRAME_PIECE_LEFT_END_OF_TOP_TITLEBAR_EDGE, /* place on right end of top edge of titlebar, unscaled */ META_FRAME_PIECE_RIGHT_END_OF_TOP_TITLEBAR_EDGE, /* place on left end of bottom edge of titlebar, unscaled */ META_FRAME_PIECE_LEFT_END_OF_BOTTOM_TITLEBAR_EDGE, /* place on right end of bottom edge of titlebar, unscaled */ META_FRAME_PIECE_RIGHT_END_OF_BOTTOM_TITLEBAR_EDGE, /* place on top end of left titlebar edge, unscaled */ META_FRAME_PIECE_TOP_END_OF_LEFT_TITLEBAR_EDGE, /* place on bottom end of left titlebar edge, unscaled */ META_FRAME_PIECE_BOTTOM_END_OF_LEFT_TITLEBAR_EDGE, /* place on top end of right titlebar edge, unscaled */ META_FRAME_PIECE_TOP_END_OF_RIGHT_TITLEBAR_EDGE, /* place on bottom end of right titlebar edge, unscaled */ META_FRAME_PIECE_BOTTOM_END_OF_RIGHT_TITLEBAR_EDGE, /* render over title background (text area), scaled both */ META_FRAME_PIECE_TITLE_BACKGROUND, /* render over left side of TITLE_BACKGROUND, scaled vert */ META_FRAME_PIECE_LEFT_TITLE_BACKGROUND, /* render over right side of TITLE_BACKGROUND, scaled vert */ META_FRAME_PIECE_RIGHT_TITLE_BACKGROUND, /* place on left edge of the frame, scaled vert */ META_FRAME_PIECE_LEFT_EDGE, /* place on right edge of the frame, scaled vert */ META_FRAME_PIECE_RIGHT_EDGE, /* place on bottom edge of the frame, scaled horiz */ META_FRAME_PIECE_BOTTOM_EDGE, /* place on top end of left edge of the frame, unscaled */ META_FRAME_PIECE_TOP_END_OF_LEFT_EDGE, /* place on bottom end of left edge of the frame, unscaled */ META_FRAME_PIECE_BOTTOM_END_OF_LEFT_EDGE, /* place on top end of right edge of the frame, unscaled */ META_FRAME_PIECE_TOP_END_OF_RIGHT_EDGE, /* place on bottom end of right edge of the frame, unscaled */ META_FRAME_PIECE_BOTTOM_END_OF_RIGHT_EDGE, /* place on left end of bottom edge of the frame, unscaled */ META_FRAME_PIECE_LEFT_END_OF_BOTTOM_EDGE, /* place on right end of bottom edge of the frame, unscaled */ META_FRAME_PIECE_RIGHT_END_OF_BOTTOM_EDGE, /* Used to get size of the enum */ META_FRAME_PIECE_LAST } MetaFramePiece; struct _MetaFrameStyle { int refcount; MetaTextureSpec *button_icons[META_BUTTON_TYPE_LAST][META_BUTTON_STATE_LAST]; MetaTextureSpec *button_backgrounds[META_BUTTON_TYPE_LAST][META_BUTTON_STATE_LAST]; MetaTextureSpec *pieces[META_FRAME_PIECE_LAST]; MetaFrameLayout *layout; }; /* FIXME dammit, these are not mutually exclusive; how to handle * the mess... * * normal -> noresize / vert only / horz only / both * focused / unfocused * max -> focused / unfocused * shaded -> focused / unfocused * max/shaded -> focused / unfocused * * so 4 states with 8 sub-states in one, 2 sub-states in the other 3, * meaning 14 total * * 14 window states times 7 or 8 window types. Except some * window types never get a frame so that narrows it down a bit. * */ typedef enum { META_WINDOW_STATE_NORMAL, META_WINDOW_STATE_MAXIMIZED, META_WINDOW_STATE_SHADED, META_WINDOW_STATE_MAXIMIZED_AND_SHADED, META_WINDOW_STATE_LAST } MetaWindowState; typedef enum { META_WINDOW_RESIZE_NONE, META_WINDOW_RESIZE_VERTICAL, META_WINDOW_RESIZE_HORIZONTAL, META_WINDOW_RESIZE_BOTH, META_WINDOW_RESIZE_LAST } MetaWindowResize; typedef enum { META_WINDOW_FOCUS_NO, META_WINDOW_FOCUS_YES, META_WINDOW_FOCUS_LAST } MetaWindowFocus; /* One StyleSet per window type (for window types that get a frame) */ struct _MetaFrameStyleSet { MetaFrameStyle *normal_styles[META_WINDOW_RESIZE_LAST][META_WINDOW_FOCUS_LAST]; MetaFrameStyle *maximized_styles[META_WINDOW_FOCUS_LAST]; MetaFrameStyle *shaded_styles[META_WINDOW_FOCUS_LAST]; MetaFrameStyle *maximized_and_shaded_styles[META_WINDOW_FOCUS_LAST]; }; struct _MetaTheme { char *name; char *filename; MetaFrameStyleSet *style_sets[META_FRAME_TYPE_LAST]; }; MetaFrameLayout* meta_frame_layout_new (void); void meta_frame_layout_free (MetaFrameLayout *layout); void meta_frame_layout_get_borders (const MetaFrameLayout *layout, GtkWidget *widget, int text_height, MetaFrameFlags flags, int *top_height, int *bottom_height, int *left_width, int *right_width); void meta_frame_layout_calc_geometry (const MetaFrameLayout *layout, GtkWidget *widget, int text_height, MetaFrameFlags flags, int client_width, int client_height, MetaFrameGeometry *fgeom); MetaColorSpec* meta_color_spec_new (MetaColorSpecType type); void meta_color_spec_free (MetaColorSpec *spec); void meta_color_spec_render (MetaColorSpec *spec, GtkWidget *widget, GdkColor *color); MetaGradientSpec* meta_gradient_spec_new (MetaGradientType type); void meta_gradient_spec_free (MetaGradientSpec *desc); GdkPixbuf* meta_gradient_spec_render (const MetaGradientSpec *desc, GtkWidget *widget, int width, int height); MetaTextureSpec* meta_texture_spec_new (MetaTextureType type); void meta_texture_spec_free (MetaTextureSpec *desc); void meta_texture_spec_draw (const MetaTextureSpec *desc, GtkWidget *widget, GdkDrawable *drawable, const GdkRectangle *clip, MetaTextureDrawMode mode, /* How to align a texture * smaller than the given area */ double xalign, double yalign, /* logical region being drawn, * scale to this area if in SCALED * mode */ int x, int y, int width, int height); MetaFrameStyle* meta_frame_style_new (void); void meta_frame_style_ref (MetaFrameStyle *style); void meta_frame_style_unref (MetaFrameStyle *style); MetaFrameStyleSet* meta_frame_style_set_new (void); void meta_frame_style_set_free (MetaFrameStyleSet *style_set); #endif