/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2008 Intel Corporation. * * Authored By: Emmanuele Bassi * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . */ /** * SECTION:clutter-binding-pool * @short_description: Pool for key bindings * * #ClutterBindingPool is a data structure holding a set of key bindings. * Each key binding associates a key symbol (eventually with modifiers) * to an action. A callback function is associated to each action. * * For a given key symbol and modifier mask combination there can be only one * action; for each action there can be only one callback. There can be * multiple actions with the same name, and the same callback can be used * to handle multiple key bindings. * * Actors requiring key bindings should create a new #ClutterBindingPool * inside their class initialization function and then install actions * like this: * * |[ * static void * foo_class_init (FooClass *klass) * { * ClutterBindingPool *binding_pool; * * binding_pool = clutter_binding_pool_get_for_class (klass); * * clutter_binding_pool_install_action (binding_pool, "move-up", * CLUTTER_Up, 0, * G_CALLBACK (foo_action_move_up), * NULL, NULL); * clutter_binding_pool_install_action (binding_pool, "move-up", * CLUTTER_KP_Up, 0, * G_CALLBACK (foo_action_move_up), * NULL, NULL); * } * ]| * * The callback has a signature of: * * |[ * gboolean (* callback) (GObject *instance, * const gchar *action_name, * guint key_val, * ClutterModifierType modifiers, * gpointer user_data); * ]| * * The actor should then override the #ClutterActor::key-press-event and * use clutter_binding_pool_activate() to match a #ClutterKeyEvent structure * to one of the actions: * * |[ * ClutterBindingPool *pool; * * /* retrieve the binding pool for the type of the actor */ * pool = clutter_binding_pool_find (G_OBJECT_TYPE_NAME (actor)); * * /* activate any callback matching the key symbol and modifiers * * mask of the key event. the returned value can be directly * * used to signal that the actor has handled the event. * */ * return clutter_binding_pool_activate (pool, * key_event->keyval, * key_event->modifier_state, * G_OBJECT (actor)); * ]| * * The clutter_binding_pool_activate() function will return %FALSE if * no action for the given key binding was found, if the action was * blocked (using clutter_binding_pool_block_action()) or if the * key binding handler returned %FALSE. * * #ClutterBindingPool is available since Clutter 1.0 */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "clutter-binding-pool.h" #include "clutter-debug.h" #include "clutter-enum-types.h" #include "clutter-marshal.h" #include "clutter-private.h" #define CLUTTER_BINDING_POOL_CLASS(k) (G_TYPE_CHECK_CLASS_CAST ((k), CLUTTER_TYPE_BINDING_POOL, ClutterBindingPoolClass)) #define CLUTTER_IS_BINDING_POOL_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE ((k), CLUTTER_TYPE_BINDING_POOL)) #define CLUTTER_BINDING_POOL_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS ((o), CLUTTER_TYPE_BINDING_POOL, ClutterBindingPoolClass)) #define BINDING_MOD_MASK ((CLUTTER_SHIFT_MASK | \ CLUTTER_CONTROL_MASK | \ CLUTTER_MOD1_MASK | \ CLUTTER_SUPER_MASK | \ CLUTTER_HYPER_MASK | \ CLUTTER_META_MASK) | CLUTTER_RELEASE_MASK) typedef struct _ClutterBindingPoolClass ClutterBindingPoolClass; typedef struct _ClutterBindingEntry ClutterBindingEntry; static GSList *clutter_binding_pools = NULL; static GQuark key_class_bindings = 0; struct _ClutterBindingPool { GObject parent_instance; gchar *name; /* interned string, do not free */ GSList *entries; GHashTable *entries_hash; }; struct _ClutterBindingPoolClass { GObjectClass parent_class; }; struct _ClutterBindingEntry { gchar *name; /* interned string, do not free */ guint key_val; ClutterModifierType modifiers; GClosure *closure; guint is_blocked : 1; }; enum { PROP_0, PROP_NAME, PROP_LAST }; static GParamSpec *obj_props[PROP_LAST]; G_DEFINE_TYPE (ClutterBindingPool, clutter_binding_pool, G_TYPE_OBJECT); static guint binding_entry_hash (gconstpointer v) { const ClutterBindingEntry *e = v; guint h; h = e->key_val; h ^= e->modifiers; return h; } static gint binding_entry_compare (gconstpointer v1, gconstpointer v2) { const ClutterBindingEntry *e1 = v1; const ClutterBindingEntry *e2 = v2; return (e1->key_val == e2->key_val && e1->modifiers == e2->modifiers); } static ClutterBindingEntry * binding_entry_new (const gchar *name, guint key_val, ClutterModifierType modifiers) { ClutterBindingEntry *entry; modifiers = modifiers & BINDING_MOD_MASK; entry = g_slice_new (ClutterBindingEntry); entry->key_val = key_val; entry->modifiers = modifiers; entry->name = (gchar *) g_intern_string (name); entry->closure = NULL; entry->is_blocked = FALSE; return entry; } static ClutterBindingEntry * binding_pool_lookup_entry (ClutterBindingPool *pool, guint key_val, ClutterModifierType modifiers) { ClutterBindingEntry lookup_entry = { 0, }; lookup_entry.key_val = key_val; lookup_entry.modifiers = modifiers; return g_hash_table_lookup (pool->entries_hash, &lookup_entry); } static void binding_entry_free (gpointer data) { if (G_LIKELY (data)) { ClutterBindingEntry *entry = data; g_closure_unref (entry->closure); g_slice_free (ClutterBindingEntry, entry); } } static void clutter_binding_pool_finalize (GObject *gobject) { ClutterBindingPool *pool = CLUTTER_BINDING_POOL (gobject); /* remove from the pools */ clutter_binding_pools = g_slist_remove (clutter_binding_pools, pool); g_hash_table_destroy (pool->entries_hash); g_slist_foreach (pool->entries, (GFunc) binding_entry_free, NULL); g_slist_free (pool->entries); G_OBJECT_CLASS (clutter_binding_pool_parent_class)->finalize (gobject); } static void clutter_binding_pool_set_property (GObject *gobject, guint prop_id, const GValue *value, GParamSpec *pspec) { ClutterBindingPool *pool = CLUTTER_BINDING_POOL (gobject); switch (prop_id) { case PROP_NAME: pool->name = (gchar *) g_intern_string (g_value_get_string (value)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); break; } } static void clutter_binding_pool_get_property (GObject *gobject, guint prop_id, GValue *value, GParamSpec *pspec) { ClutterBindingPool *pool = CLUTTER_BINDING_POOL (gobject); switch (prop_id) { case PROP_NAME: g_value_set_string (value, pool->name); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); break; } } static void clutter_binding_pool_constructed (GObject *gobject) { ClutterBindingPool *pool = CLUTTER_BINDING_POOL (gobject); /* bad monkey! bad, bad monkey! */ if (G_UNLIKELY (pool->name == NULL)) g_critical ("No name set for ClutterBindingPool %p", pool); if (G_OBJECT_CLASS (clutter_binding_pool_parent_class)->constructed) G_OBJECT_CLASS (clutter_binding_pool_parent_class)->constructed (gobject); } static void clutter_binding_pool_class_init (ClutterBindingPoolClass *klass) { GObjectClass *gobject_class = G_OBJECT_CLASS (klass); gobject_class->constructed = clutter_binding_pool_constructed; gobject_class->set_property = clutter_binding_pool_set_property; gobject_class->get_property = clutter_binding_pool_get_property; gobject_class->finalize = clutter_binding_pool_finalize; /** * ClutterBindingPool:name: * * The unique name of the #ClutterBindingPool. * * Since: 1.0 */ obj_props[PROP_NAME] = g_param_spec_string ("name", P_("Name"), P_("The unique name of the binding pool"), NULL, CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY); _clutter_object_class_install_properties (gobject_class, PROP_LAST, obj_props); } static void clutter_binding_pool_init (ClutterBindingPool *pool) { pool->name = NULL; pool->entries = NULL; pool->entries_hash = g_hash_table_new (binding_entry_hash, binding_entry_compare); clutter_binding_pools = g_slist_prepend (clutter_binding_pools, pool); } /** * clutter_binding_pool_new: * @name: the name of the binding pool * * Creates a new #ClutterBindingPool that can be used to store * key bindings for an actor. The @name must be a unique identifier * for the binding pool, so that clutter_binding_pool_find() will * be able to return the correct binding pool. * * Return value: the newly created binding pool with the given * name. Use g_object_unref() when done. * * Since: 1.0 */ ClutterBindingPool * clutter_binding_pool_new (const gchar *name) { ClutterBindingPool *pool; g_return_val_if_fail (name != NULL, NULL); pool = clutter_binding_pool_find (name); if (G_UNLIKELY (pool)) { g_warning ("A binding pool named '%s' is already present " "in the binding pools list", pool->name); return NULL; } return g_object_new (CLUTTER_TYPE_BINDING_POOL, "name", name, NULL); } /** * clutter_binding_pool_get_for_class: * @klass: a #GObjectClass pointer * * Retrieves the #ClutterBindingPool for the given #GObject class * and, eventually, creates it. This function is a wrapper around * clutter_binding_pool_new() and uses the class type name as the * unique name for the binding pool. * * Calling this function multiple times will return the same * #ClutterBindingPool. * * A binding pool for a class can also be retrieved using * clutter_binding_pool_find() with the class type name: * * |[ * pool = clutter_binding_pool_find (G_OBJECT_TYPE_NAME (instance)); * ]| * * Return value: (transfer none): the binding pool for the given class. * The returned #ClutterBindingPool is owned by Clutter and should not * be freed directly * * Since: 1.0 */ ClutterBindingPool * clutter_binding_pool_get_for_class (gpointer klass) { ClutterBindingPool *pool; g_return_val_if_fail (G_IS_OBJECT_CLASS (klass), NULL); if (G_UNLIKELY (key_class_bindings == 0)) key_class_bindings = g_quark_from_static_string ("clutter-bindings-set"); pool = g_dataset_id_get_data (klass, key_class_bindings); if (pool) return pool; pool = clutter_binding_pool_new (G_OBJECT_CLASS_NAME (klass)); g_dataset_id_set_data_full (klass, key_class_bindings, pool, g_object_unref); return pool; } /** * clutter_binding_pool_find: * @name: the name of the binding pool to find * * Finds the #ClutterBindingPool with @name. * * Return value: (transfer none): a pointer to the #ClutterBindingPool, or %NULL * * Since: 1.0 */ ClutterBindingPool * clutter_binding_pool_find (const gchar *name) { GSList *l; g_return_val_if_fail (name != NULL, NULL); for (l = clutter_binding_pools; l != NULL; l = l->next) { ClutterBindingPool *pool = l->data; if (g_str_equal (pool->name, (gpointer) name)) return pool; } return NULL; } /** * clutter_binding_pool_install_action: * @pool: a #ClutterBindingPool * @action_name: the name of the action * @key_val: key symbol * @modifiers: bitmask of modifiers * @callback: function to be called when the action is activated * @data: data to be passed to @callback * @notify: function to be called when the action is removed * from the pool * * Installs a new action inside a #ClutterBindingPool. The action * is bound to @key_val and @modifiers. * * The same action name can be used for multiple @key_val, @modifiers * pairs. * * When an action has been activated using clutter_binding_pool_activate() * the passed @callback will be invoked (with @data). * * Actions can be blocked with clutter_binding_pool_block_action() * and then unblocked using clutter_binding_pool_unblock_action(). * * Since: 1.0 */ void clutter_binding_pool_install_action (ClutterBindingPool *pool, const gchar *action_name, guint key_val, ClutterModifierType modifiers, GCallback callback, gpointer data, GDestroyNotify notify) { ClutterBindingEntry *entry; GClosure *closure; g_return_if_fail (pool != NULL); g_return_if_fail (action_name != NULL); g_return_if_fail (key_val != 0); g_return_if_fail (callback != NULL); entry = binding_pool_lookup_entry (pool, key_val, modifiers); if (G_UNLIKELY (entry)) { g_warning ("There already is an action '%s' for the given " "key symbol of %d (modifiers: %d) installed inside " "the binding pool.", entry->name, entry->key_val, entry->modifiers); return; } else entry = binding_entry_new (action_name, key_val, modifiers); closure = g_cclosure_new (callback, data, (GClosureNotify) notify); entry->closure = g_closure_ref (closure); g_closure_sink (closure); if (G_CLOSURE_NEEDS_MARSHAL (closure)) { GClosureMarshal marshal; marshal = _clutter_marshal_BOOLEAN__STRING_UINT_ENUM; g_closure_set_marshal (closure, marshal); } pool->entries = g_slist_prepend (pool->entries, entry); g_hash_table_insert (pool->entries_hash, entry, entry); } /** * clutter_binding_pool_install_closure: * @pool: a #ClutterBindingPool * @action_name: the name of the action * @key_val: key symbol * @modifiers: bitmask of modifiers * @closure: a #GClosure * * A #GClosure variant of clutter_binding_pool_install_action(). * * Installs a new action inside a #ClutterBindingPool. The action * is bound to @key_val and @modifiers. * * The same action name can be used for multiple @key_val, @modifiers * pairs. * * When an action has been activated using clutter_binding_pool_activate() * the passed @closure will be invoked. * * Actions can be blocked with clutter_binding_pool_block_action() * and then unblocked using clutter_binding_pool_unblock_action(). * * Since: 1.0 */ void clutter_binding_pool_install_closure (ClutterBindingPool *pool, const gchar *action_name, guint key_val, ClutterModifierType modifiers, GClosure *closure) { ClutterBindingEntry *entry; g_return_if_fail (pool != NULL); g_return_if_fail (action_name != NULL); g_return_if_fail (key_val != 0); g_return_if_fail (closure != NULL); entry = binding_pool_lookup_entry (pool, key_val, modifiers); if (G_UNLIKELY (entry)) { g_warning ("There already is an action '%s' for the given " "key symbol of %d (modifiers: %d) installed inside " "the binding pool.", entry->name, entry->key_val, entry->modifiers); return; } else entry = binding_entry_new (action_name, key_val, modifiers); entry->closure = g_closure_ref (closure); g_closure_sink (closure); if (G_CLOSURE_NEEDS_MARSHAL (closure)) { GClosureMarshal marshal; marshal = _clutter_marshal_BOOLEAN__STRING_UINT_ENUM; g_closure_set_marshal (closure, marshal); } pool->entries = g_slist_prepend (pool->entries, entry); g_hash_table_insert (pool->entries_hash, entry, entry); } /** * clutter_binding_pool_override_action: * @pool: a #ClutterBindingPool * @key_val: key symbol * @modifiers: bitmask of modifiers * @callback: function to be called when the action is activated * @data: data to be passed to @callback * @notify: function to be called when the action is removed * from the pool * * Allows overriding the action for @key_val and @modifiers inside a * #ClutterBindingPool. See clutter_binding_pool_install_action(). * * When an action has been activated using clutter_binding_pool_activate() * the passed @callback will be invoked (with @data). * * Actions can be blocked with clutter_binding_pool_block_action() * and then unblocked using clutter_binding_pool_unblock_action(). * * Since: 1.0 */ void clutter_binding_pool_override_action (ClutterBindingPool *pool, guint key_val, ClutterModifierType modifiers, GCallback callback, gpointer data, GDestroyNotify notify) { ClutterBindingEntry *entry; GClosure *closure; g_return_if_fail (pool != NULL); g_return_if_fail (key_val != 0); g_return_if_fail (callback != NULL); entry = binding_pool_lookup_entry (pool, key_val, modifiers); if (G_UNLIKELY (entry == NULL)) { g_warning ("There is no action for the given key symbol " "of %d (modifiers: %d) installed inside the " "binding pool.", key_val, modifiers); return; } if (entry->closure) { g_closure_unref (entry->closure); entry->closure = NULL; } closure = g_cclosure_new (callback, data, (GClosureNotify) notify); entry->closure = g_closure_ref (closure); g_closure_sink (closure); if (G_CLOSURE_NEEDS_MARSHAL (closure)) { GClosureMarshal marshal; marshal = _clutter_marshal_BOOLEAN__STRING_UINT_ENUM; g_closure_set_marshal (closure, marshal); } } /** * clutter_binding_pool_override_closure: * @pool: a #ClutterBindingPool * @key_val: key symbol * @modifiers: bitmask of modifiers * @closure: a #GClosure * * A #GClosure variant of clutter_binding_pool_override_action(). * * Allows overriding the action for @key_val and @modifiers inside a * #ClutterBindingPool. See clutter_binding_pool_install_closure(). * * When an action has been activated using clutter_binding_pool_activate() * the passed @callback will be invoked (with @data). * * Actions can be blocked with clutter_binding_pool_block_action() * and then unblocked using clutter_binding_pool_unblock_action(). * * Since: 1.0 */ void clutter_binding_pool_override_closure (ClutterBindingPool *pool, guint key_val, ClutterModifierType modifiers, GClosure *closure) { ClutterBindingEntry *entry; g_return_if_fail (pool != NULL); g_return_if_fail (key_val != 0); g_return_if_fail (closure != NULL); entry = binding_pool_lookup_entry (pool, key_val, modifiers); if (G_UNLIKELY (entry == NULL)) { g_warning ("There is no action for the given key symbol " "of %d (modifiers: %d) installed inside the " "binding pool.", key_val, modifiers); return; } if (entry->closure) { g_closure_unref (entry->closure); entry->closure = NULL; } entry->closure = g_closure_ref (closure); g_closure_sink (closure); if (G_CLOSURE_NEEDS_MARSHAL (closure)) { GClosureMarshal marshal; marshal = _clutter_marshal_BOOLEAN__STRING_UINT_ENUM; g_closure_set_marshal (closure, marshal); } } /** * clutter_binding_pool_find_action: * @pool: a #ClutterBindingPool * @key_val: a key symbol * @modifiers: a bitmask for the modifiers * * Retrieves the name of the action matching the given key symbol * and modifiers bitmask. * * Return value: the name of the action, if found, or %NULL. The * returned string is owned by the binding pool and should never * be modified or freed * * Since: 1.0 */ G_CONST_RETURN gchar * clutter_binding_pool_find_action (ClutterBindingPool *pool, guint key_val, ClutterModifierType modifiers) { ClutterBindingEntry *entry; g_return_val_if_fail (pool != NULL, NULL); g_return_val_if_fail (key_val != 0, NULL); entry = binding_pool_lookup_entry (pool, key_val, modifiers); if (!entry) return NULL; return entry->name; } /** * clutter_binding_pool_remove_action: * @pool: a #ClutterBindingPool * @key_val: a key symbol * @modifiers: a bitmask for the modifiers * * Removes the action matching the given @key_val, @modifiers pair, * if any exists. * * Since: 1.0 */ void clutter_binding_pool_remove_action (ClutterBindingPool *pool, guint key_val, ClutterModifierType modifiers) { ClutterBindingEntry remove_entry = { 0, }; GSList *l; g_return_if_fail (pool != NULL); g_return_if_fail (key_val != 0); modifiers = modifiers & BINDING_MOD_MASK; remove_entry.key_val = key_val; remove_entry.modifiers = modifiers; for (l = pool->entries; l != NULL; l = l->data) { ClutterBindingEntry *e = l->data; if (e->key_val == remove_entry.key_val && e->modifiers == remove_entry.modifiers) { pool->entries = g_slist_remove_link (pool->entries, l); break; } } g_hash_table_remove (pool->entries_hash, &remove_entry); } static gboolean clutter_binding_entry_invoke (ClutterBindingEntry *entry, GObject *gobject) { GValue params[4] = { { 0, }, { 0, }, { 0, }, { 0, } }; GValue result = { 0, }; gboolean retval = TRUE; g_value_init (¶ms[0], G_TYPE_OBJECT); g_value_set_object (¶ms[0], gobject); g_value_init (¶ms[1], G_TYPE_STRING); g_value_set_static_string (¶ms[1], entry->name); g_value_init (¶ms[2], G_TYPE_UINT); g_value_set_uint (¶ms[2], entry->key_val); g_value_init (¶ms[3], CLUTTER_TYPE_MODIFIER_TYPE); g_value_set_flags (¶ms[3], entry->modifiers); g_value_init (&result, G_TYPE_BOOLEAN); g_closure_invoke (entry->closure, &result, 4, params, NULL); retval = g_value_get_boolean (&result); g_value_unset (&result); g_value_unset (¶ms[0]); g_value_unset (¶ms[1]); g_value_unset (¶ms[2]); g_value_unset (¶ms[3]); return retval; } /** * clutter_binding_pool_activate: * @pool: a #ClutterBindingPool * @key_val: the key symbol * @modifiers: bitmask for the modifiers * @gobject: a #GObject * * Activates the callback associated to the action that is * bound to the @key_val and @modifiers pair. * * The callback has the following signature: * * |[ * void (* callback) (GObject *gobject, * const gchar *action_name, * guint key_val, * ClutterModifierType modifiers, * gpointer user_data); * ]| * * Where the #GObject instance is @gobject and the user data * is the one passed when installing the action with * clutter_binding_pool_install_action(). * * If the action bound to the @key_val, @modifiers pair has been * blocked using clutter_binding_pool_block_action(), the callback * will not be invoked, and this function will return %FALSE. * * Return value: %TRUE if an action was found and was activated * * Since: 1.0 */ gboolean clutter_binding_pool_activate (ClutterBindingPool *pool, guint key_val, ClutterModifierType modifiers, GObject *gobject) { ClutterBindingEntry *entry = NULL; g_return_val_if_fail (pool != NULL, FALSE); g_return_val_if_fail (key_val != 0, FALSE); g_return_val_if_fail (G_IS_OBJECT (gobject), FALSE); modifiers = (modifiers & BINDING_MOD_MASK); entry = binding_pool_lookup_entry (pool, key_val, modifiers); if (!entry) return FALSE; if (!entry->is_blocked) return clutter_binding_entry_invoke (entry, gobject); return FALSE; } /** * clutter_binding_pool_block_action: * @pool: a #ClutterBindingPool * @action_name: an action name * * Blocks all the actions with name @action_name inside @pool. * * Since: 1.0 */ void clutter_binding_pool_block_action (ClutterBindingPool *pool, const gchar *action_name) { GSList *l; g_return_if_fail (pool != NULL); g_return_if_fail (action_name != NULL); for (l = pool->entries; l != NULL; l = l->next) { ClutterBindingEntry *entry = l->data; if (g_str_equal (entry->name, (gpointer) action_name)) entry->is_blocked = TRUE; } } /** * clutter_binding_pool_unblock_action: * @pool: a #ClutterBindingPool * @action_name: an action name * * Unblockes all the actions with name @action_name inside @pool. * * Unblocking an action does not cause the callback bound to it to * be invoked in case clutter_binding_pool_activate() was called on * an action previously blocked with clutter_binding_pool_block_action(). * * Since: 1.0 */ void clutter_binding_pool_unblock_action (ClutterBindingPool *pool, const gchar *action_name) { GSList *l; g_return_if_fail (pool != NULL); g_return_if_fail (action_name != NULL); for (l = pool->entries; l != NULL; l = l->next) { ClutterBindingEntry *entry = l->data; if (g_str_equal (entry->name, (gpointer) action_name)) entry->is_blocked = FALSE; } }