/* * Clutter COGL * * A basic GL/GLES Abstraction/Utility Layer * * Authored By Matthew Allum * * Copyright (C) 2007 OpenedHand * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifndef __COGL_PRIMITIVES_H #define __COGL_PRIMITIVES_H typedef struct _floatVec2 floatVec2; typedef struct _CoglBezQuad CoglBezQuad; typedef struct _CoglBezCubic CoglBezCubic; typedef struct _CoglPathNode CoglPathNode; struct _floatVec2 { float x; float y; }; struct _CoglPathNode { GLfloat x; GLfloat y; guint path_size; }; struct _CoglBezQuad { floatVec2 p1; floatVec2 p2; floatVec2 p3; }; struct _CoglBezCubic { floatVec2 p1; floatVec2 p2; floatVec2 p3; floatVec2 p4; }; #endif /* __COGL_PRIMITIVES_H */