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			<FileConfiguration
				Name="Release|Win32"
				>
				<Tool
					Name="VCCustomBuildTool"
					Description="Generating clutter_marshal.h/c"
					CommandLine="glib-genmarshal --prefix=clutter_marshal --header $(InputPath)  &gt; $(InputDir)$(InputName).h&#x0D;&#x0A;echo #include &quot;clutter-marshal.h&quot; &gt; $(InputDir)$(InputName).c&#x0D;&#x0A;glib-genmarshal --prefix=clutter_marshal --body $(InputPath)  &gt;&gt; $(InputDir)$(InputName).c&#x0D;&#x0A;"
					AdditionalDependencies="$(InputDir)clutter-enum-types.h;$(InputDir)clutter-enum-types.c"
					Outputs="$(InputDir)$(InputName).h;$(InputDir)$(InputName).c"
				/>
			</FileConfiguration>
		</File>
		<File
			RelativePath="..\..\clutter\clutter-version.h.in"
			>
			<FileConfiguration
				Name="Debug|Win32"
				>
				<Tool
					Name="VCCustomBuildTool"
					Description="Making clutter-version.h"
					CommandLine="cp $(ProjectDir)$(InputName) $(InputDir)$(InputName)&#x0D;&#x0A;"
					Outputs="$(InputDir)$(InputName)"
				/>
			</FileConfiguration>
			<FileConfiguration
				Name="Release|Win32"
				>
				<Tool
					Name="VCCustomBuildTool"
					Description="Making clutter-version.h"
					CommandLine="cp $(ProjectDir)$(InputName) $(InputDir)$(InputName)&#x0D;&#x0A;"
					Outputs="$(InputDir)$(InputName)"
				/>
			</FileConfiguration>
		</File>
		<File
			RelativePath="..\..\clutter.symbols"
			>
			<FileConfiguration
				Name="Debug|Win32"
				>
				<Tool
					Name="VCCustomBuildTool"
					Description="generating .def file"
					CommandLine="if exist $(TargetDir)$(TargetName).def del $(TargetDir)$(TargetName).def&#x0D;&#x0A;echo EXPORTS &gt; $(TargetDir)$(TargetName).def&#x0D;&#x0A;type $(InputDir)clutter.symbols &gt;&gt; $(TargetDir)$(TargetName).def&#x0D;&#x0A;"
					Outputs="clutter.def"
				/>
			</FileConfiguration>
			<FileConfiguration
				Name="Release|Win32"
				>
				<Tool
					Name="VCCustomBuildTool"
					Description="generating clutter.def"
					CommandLine="if exist $(TargetDir)$(TargetName).def del $(TargetDir)$(TargetName).def&#x0D;&#x0A;echo EXPORTS &gt; $(TargetDir)$(TargetName).def&#x0D;&#x0A;type $(InputDir)clutter.symbols &gt;&gt; $(TargetDir)$(TargetName).def&#x0D;&#x0A;"
					Outputs="clutter.def"
				/>
			</FileConfiguration>
		</File>
		<File
			RelativePath=".\README"
			>
		</File>
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	<Globals>
	</Globals>
</VisualStudioProject>