/* Clutter. * An OpenGL based 'interactive canvas' library. * Authored By Matthew Allum * Copyright (C) 2006-2007 OpenedHand * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "clutter-backend-x11.h" #include "clutter-stage-x11.h" #include "clutter-x11.h" #include "../clutter-stage-window.h" #include "../clutter-main.h" #include "../clutter-feature.h" #include "../clutter-color.h" #include "../clutter-util.h" #include "../clutter-event.h" #include "../clutter-enum-types.h" #include "../clutter-private.h" #include "../clutter-debug.h" #include "../clutter-units.h" #include "cogl/cogl.h" #ifdef HAVE_XFIXES #include #endif static void clutter_stage_window_iface_init (ClutterStageWindowIface *iface); G_DEFINE_TYPE_WITH_CODE (ClutterStageX11, clutter_stage_x11, CLUTTER_TYPE_GROUP, G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_STAGE_WINDOW, clutter_stage_window_iface_init)); #define _NET_WM_STATE_REMOVE 0 /* remove/unset property */ #define _NET_WM_STATE_ADD 1 /* add/set property */ #define _NET_WM_STATE_TOGGLE 2 /* toggle property */ static void send_wmspec_change_state (ClutterBackendX11 *backend_x11, Window window, Atom state, gboolean add) { XClientMessageEvent xclient; memset (&xclient, 0, sizeof (xclient)); xclient.type = ClientMessage; xclient.window = window; xclient.message_type = backend_x11->atom_NET_WM_STATE; xclient.format = 32; xclient.data.l[0] = add ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE; xclient.data.l[1] = state; xclient.data.l[2] = 0; xclient.data.l[3] = 0; xclient.data.l[4] = 0; XSendEvent (backend_x11->xdpy, DefaultRootWindow(backend_x11->xdpy), False, SubstructureRedirectMask|SubstructureNotifyMask, (XEvent *)&xclient); } void clutter_stage_x11_fix_window_size (ClutterStageX11 *stage_x11) { gboolean resize; resize = clutter_stage_get_user_resizable (stage_x11->wrapper); if (stage_x11->xwin != None && stage_x11->is_foreign_xwin == FALSE) { XSizeHints *size_hints; gfloat min_width, min_height; size_hints = XAllocSizeHints(); clutter_actor_get_preferred_width (CLUTTER_ACTOR (stage_x11), -1, &min_width, NULL); clutter_actor_get_preferred_height (CLUTTER_ACTOR (stage_x11), min_width, &min_height, NULL); size_hints->flags = 0; /* If we are going fullscreen then we don't want any restrictions on the window size */ if (!stage_x11->fullscreen_on_map) { size_hints->min_width = CLUTTER_UNITS_TO_DEVICE (min_width); size_hints->min_height = CLUTTER_UNITS_TO_DEVICE (min_height); size_hints->flags = PMinSize; if (!resize) { size_hints->max_width = size_hints->min_width; size_hints->max_height = size_hints->min_height; size_hints->flags |= PMaxSize; } } XSetWMNormalHints (stage_x11->xdpy, stage_x11->xwin, size_hints); XFree(size_hints); } } static void clutter_stage_x11_show (ClutterActor *actor) { ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (actor); CLUTTER_ACTOR_CLASS (clutter_stage_x11_parent_class)->show (actor); if (stage_x11->xwin) { /* Fire off a redraw to avoid flicker on first map. * Appears not to work perfectly on intel drivers at least. */ clutter_redraw (stage_x11->wrapper); XSync (stage_x11->xdpy, FALSE); XMapWindow (stage_x11->xdpy, stage_x11->xwin); } } static void clutter_stage_x11_hide (ClutterActor *actor) { ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (actor); if (stage_x11->xwin) XWithdrawWindow (stage_x11->xdpy, stage_x11->xwin, stage_x11->xscreen); } void clutter_stage_x11_set_wm_protocols (ClutterStageX11 *stage_x11) { ClutterBackendX11 *backend_x11 = stage_x11->backend; Atom protocols[2]; int n = 0; protocols[n++] = backend_x11->atom_WM_DELETE_WINDOW; protocols[n++] = backend_x11->atom_NET_WM_PING; XSetWMProtocols (stage_x11->xdpy, stage_x11->xwin, protocols, n); } static void clutter_stage_x11_get_preferred_width (ClutterActor *self, gfloat for_height, gfloat *min_width_p, gfloat *natural_width_p) { ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (self); gboolean resize; if (stage_x11->fullscreen_on_map) { int width; width = DisplayWidth (stage_x11->xdpy, stage_x11->xscreen); if (min_width_p) *min_width_p = CLUTTER_UNITS_FROM_DEVICE (width); if (natural_width_p) *natural_width_p = CLUTTER_UNITS_FROM_DEVICE (width); return; } resize = clutter_stage_get_user_resizable (stage_x11->wrapper); if (min_width_p) { /* FIXME need API to set this */ if (resize) *min_width_p = CLUTTER_UNITS_FROM_DEVICE (1); else *min_width_p = CLUTTER_UNITS_FROM_DEVICE (stage_x11->xwin_width); } if (natural_width_p) *natural_width_p = CLUTTER_UNITS_FROM_DEVICE (stage_x11->xwin_width); } static void clutter_stage_x11_get_preferred_height (ClutterActor *self, gfloat for_width, gfloat *min_height_p, gfloat *natural_height_p) { ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (self); gboolean resize; if (stage_x11->fullscreen_on_map) { int height; height = DisplayHeight (stage_x11->xdpy, stage_x11->xscreen); if (min_height_p) *min_height_p = CLUTTER_UNITS_FROM_DEVICE (height); if (natural_height_p) *natural_height_p = CLUTTER_UNITS_FROM_DEVICE (height); return; } resize = clutter_stage_get_user_resizable (stage_x11->wrapper); if (min_height_p) { if (resize) *min_height_p = CLUTTER_UNITS_FROM_DEVICE (1); /* FIXME need API * to set this */ else *min_height_p = CLUTTER_UNITS_FROM_DEVICE (stage_x11->xwin_height); } if (natural_height_p) *natural_height_p = CLUTTER_UNITS_FROM_DEVICE (stage_x11->xwin_height); } static void clutter_stage_x11_allocate (ClutterActor *self, const ClutterActorBox *box, gboolean origin_changed) { ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (self); ClutterActorClass *parent_class; gint new_width, new_height; new_width = ABS (CLUTTER_UNITS_TO_INT (box->x2 - box->x1)); new_height = ABS (CLUTTER_UNITS_TO_INT (box->y2 - box->y1)); if (new_width == 0 || new_height == 0) { /* Should not happen, if this turns up we need to debug it and * determine the cleanest way to fix. */ g_warning ("X11 stage not allowed to have 0 width or height"); new_width = 1; new_height = 1; } if (new_width != stage_x11->xwin_width || new_height != stage_x11->xwin_height) { stage_x11->xwin_width = new_width; stage_x11->xwin_height = new_height; if (stage_x11->xwin != None && !stage_x11->is_foreign_xwin) { CLUTTER_NOTE (BACKEND, "%s: XResizeWindow[%x] (%d, %d)", G_STRLOC, (unsigned int) stage_x11->xwin, stage_x11->xwin_width, stage_x11->xwin_height); XResizeWindow (stage_x11->xdpy, stage_x11->xwin, stage_x11->xwin_width, stage_x11->xwin_height); } clutter_stage_x11_fix_window_size (stage_x11); if (stage_x11->xpixmap != None) { /* Need to recreate to resize */ _clutter_actor_rerealize (self, NULL, NULL); } } /* chain up to fill in actor->priv->allocation */ parent_class = CLUTTER_ACTOR_CLASS (clutter_stage_x11_parent_class); parent_class->allocate (self, box, origin_changed); } static inline void set_wm_title (ClutterStageX11 *stage_x11) { ClutterBackendX11 *backend_x11 = stage_x11->backend; if (stage_x11->xwin == None) return; if (stage_x11->title == NULL) { XDeleteProperty (stage_x11->xdpy, stage_x11->xwin, backend_x11->atom_NET_WM_NAME); } else { XChangeProperty (stage_x11->xdpy, stage_x11->xwin, backend_x11->atom_NET_WM_NAME, backend_x11->atom_UTF8_STRING, 8, PropModeReplace, (unsigned char *) stage_x11->title, (int) strlen (stage_x11->title)); } } static inline void set_cursor_visible (ClutterStageX11 *stage_x11) { if (stage_x11->xwin == None) return; CLUTTER_NOTE (BACKEND, "setting cursor state ('%s') over stage window (%u)", stage_x11->is_cursor_visible ? "visible" : "invisible", (unsigned int) stage_x11->xwin); if (stage_x11->is_cursor_visible) { #if 0 /* HAVE_XFIXES - seems buggy/unreliable */ XFixesShowCursor (stage_x11->xdpy, stage_x11->xwin); #else XUndefineCursor (stage_x11->xdpy, stage_x11->xwin); #endif /* HAVE_XFIXES */ } else { #if 0 /* HAVE_XFIXES - seems buggy/unreliable, check cursor in firefox * loading page after hiding. */ XFixesHideCursor (stage_x11->xdpy, stage_x11->xwin); #else XColor col; Pixmap pix; Cursor curs; pix = XCreatePixmap (stage_x11->xdpy, stage_x11->xwin, 1, 1, 1); memset (&col, 0, sizeof (col)); curs = XCreatePixmapCursor (stage_x11->xdpy, pix, pix, &col, &col, 1, 1); XFreePixmap (stage_x11->xdpy, pix); XDefineCursor (stage_x11->xdpy, stage_x11->xwin, curs); #endif /* HAVE_XFIXES */ } } static void clutter_stage_x11_realize (ClutterActor *actor) { ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (actor); set_wm_title (stage_x11); set_cursor_visible (stage_x11); } static void clutter_stage_x11_set_fullscreen (ClutterStageWindow *stage_window, gboolean is_fullscreen) { ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (stage_window); ClutterBackendX11 *backend_x11 = stage_x11->backend; ClutterStage *stage = stage_x11->wrapper; if (!stage) return; CLUTTER_SET_PRIVATE_FLAGS (stage, CLUTTER_ACTOR_SYNC_MATRICES); if (is_fullscreen) { int width, height; /* FIXME: this will do the wrong thing for dual-headed displays. This will return the size of the combined display but Metacity (at least) will fullscreen to only one of the displays. This will cause the actor to report the wrong size until the ConfigureNotify for the correct size is received */ width = DisplayWidth (stage_x11->xdpy, stage_x11->xscreen); height = DisplayHeight (stage_x11->xdpy, stage_x11->xscreen); /* we force the stage to the screen size here, in order to * get the fullscreen stage size right after the call to * clutter_stage_fullscreen(). XXX this might break in case * the stage is not fullscreened, but if that does not happen * we are massively screwed anyway */ stage_x11->xwin_width = width; stage_x11->xwin_height = height; clutter_actor_set_size (CLUTTER_ACTOR (stage), width, height); stage_x11->fullscreen_on_map = TRUE; if (stage_x11->xwin != None) { /* if the actor is not mapped we resize the stage window to match * the size of the screen; this is useful for e.g. EGLX to avoid * a resize when calling clutter_stage_fullscreen() before showing * the stage */ if (!CLUTTER_ACTOR_IS_MAPPED (stage_x11)) { /* FIXME: This wont work if we support more states */ XChangeProperty (stage_x11->xdpy, stage_x11->xwin, backend_x11->atom_NET_WM_STATE, XA_ATOM, 32, PropModeReplace, (unsigned char *) &backend_x11->atom_NET_WM_STATE_FULLSCREEN, 1); } else { /* We need to fix the window size so that it will remove the maximum and minimum window hints. Otherwise metacity will honour the restrictions and not fullscreen correctly. */ clutter_stage_x11_fix_window_size (stage_x11); send_wmspec_change_state (backend_x11, stage_x11->xwin, backend_x11->atom_NET_WM_STATE_FULLSCREEN, TRUE); } } } else { stage_x11->fullscreen_on_map = FALSE; if (stage_x11->xwin != None) { if (!CLUTTER_ACTOR_IS_MAPPED (stage_x11)) { /* FIXME: This wont work if we support more states */ XDeleteProperty (stage_x11->xdpy, stage_x11->xwin, backend_x11->atom_NET_WM_STATE); } else { send_wmspec_change_state (backend_x11, stage_x11->xwin, backend_x11->atom_NET_WM_STATE_FULLSCREEN, FALSE); /* Fix the window size to restore the minimum/maximum restriction */ clutter_stage_x11_fix_window_size (stage_x11); } } } } static void clutter_stage_x11_set_cursor_visible (ClutterStageWindow *stage_window, gboolean cursor_visible) { ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (stage_window); stage_x11->is_cursor_visible = (cursor_visible == TRUE); set_cursor_visible (stage_x11); } static void clutter_stage_x11_set_title (ClutterStageWindow *stage_window, const gchar *title) { ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (stage_window); g_free (stage_x11->title); stage_x11->title = g_strdup (title); set_wm_title (stage_x11); } static void clutter_stage_x11_set_user_resizable (ClutterStageWindow *stage_window, gboolean is_resizable) { ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (stage_window); clutter_stage_x11_fix_window_size (stage_x11); } static ClutterActor * clutter_stage_x11_get_wrapper (ClutterStageWindow *stage_window) { return CLUTTER_ACTOR (CLUTTER_STAGE_X11 (stage_window)->wrapper); } static void clutter_stage_x11_finalize (GObject *gobject) { ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (gobject); g_free (stage_x11->title); G_OBJECT_CLASS (clutter_stage_x11_parent_class)->finalize (gobject); } static void clutter_stage_x11_dispose (GObject *gobject) { G_OBJECT_CLASS (clutter_stage_x11_parent_class)->dispose (gobject); } static void clutter_stage_x11_class_init (ClutterStageX11Class *klass) { GObjectClass *gobject_class = G_OBJECT_CLASS (klass); ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass); gobject_class->finalize = clutter_stage_x11_finalize; gobject_class->dispose = clutter_stage_x11_dispose; actor_class->realize = clutter_stage_x11_realize; actor_class->show = clutter_stage_x11_show; actor_class->hide = clutter_stage_x11_hide; actor_class->get_preferred_width = clutter_stage_x11_get_preferred_width; actor_class->get_preferred_height = clutter_stage_x11_get_preferred_height; actor_class->allocate = clutter_stage_x11_allocate; } static void clutter_stage_x11_init (ClutterStageX11 *stage) { stage->xdpy = NULL; stage->xwin_root = None; stage->xscreen = 0; stage->xwin = None; stage->xwin_width = 640; stage->xwin_height = 480; stage->xvisinfo = None; stage->is_foreign_xwin = FALSE; stage->fullscreen_on_map = FALSE; stage->is_cursor_visible = TRUE; stage->title = NULL; stage->wrapper = NULL; CLUTTER_SET_PRIVATE_FLAGS (stage, CLUTTER_ACTOR_IS_TOPLEVEL); } static void clutter_stage_window_iface_init (ClutterStageWindowIface *iface) { iface->get_wrapper = clutter_stage_x11_get_wrapper; iface->set_title = clutter_stage_x11_set_title; iface->set_fullscreen = clutter_stage_x11_set_fullscreen; iface->set_cursor_visible = clutter_stage_x11_set_cursor_visible; iface->set_user_resizable = clutter_stage_x11_set_user_resizable; } /** * clutter_x11_get_stage_window: * @stage: a #ClutterStage * * Gets the stages X Window. * * Return value: An XID for the stage window. * * Since: 0.4 */ Window clutter_x11_get_stage_window (ClutterStage *stage) { ClutterStageWindow *impl; g_return_val_if_fail (CLUTTER_IS_STAGE (stage), None); impl = _clutter_stage_get_window (stage); g_assert (CLUTTER_IS_STAGE_X11 (impl)); return CLUTTER_STAGE_X11 (impl)->xwin; } /** * clutter_x11_get_stage_from_window: * @win: an X Window ID * * Gets the stage for a particular X window. * * Return value: The stage or NULL if a stage does not exist for the window. * * Since: 0.8 */ ClutterStage * clutter_x11_get_stage_from_window (Window win) { ClutterMainContext *context; ClutterStageManager *stage_manager; GSList *l; context = clutter_context_get_default (); stage_manager = context->stage_manager; /* FIXME: use a hash here for performance resaon */ for (l = stage_manager->stages; l; l = l->next) { ClutterStage *stage = l->data; ClutterStageWindow *impl; impl = _clutter_stage_get_window (stage); g_assert (CLUTTER_IS_STAGE_X11 (impl)); if (CLUTTER_STAGE_X11 (impl)->xwin == win) return stage; } return NULL; } /** * clutter_x11_get_stage_visual: * @stage: a #ClutterStage * * Returns the stage XVisualInfo * * Return value: The XVisualInfo for the stage. * * Since: 0.4 */ XVisualInfo * clutter_x11_get_stage_visual (ClutterStage *stage) { ClutterStageWindow *impl; ClutterStageX11 *stage_x11; gboolean is_offscreen = FALSE; g_return_val_if_fail (CLUTTER_IS_STAGE (stage), NULL); g_object_get (G_OBJECT (stage), "offscreen", &is_offscreen, NULL); impl = _clutter_stage_get_window (stage); g_assert (CLUTTER_IS_STAGE_X11 (impl)); stage_x11 = CLUTTER_STAGE_X11 (impl); if (stage_x11->xvisinfo == NULL) { ClutterBackendX11 *backend_x11 = stage_x11->backend; stage_x11->xvisinfo = clutter_backend_x11_get_visual_info (backend_x11, is_offscreen); } return stage_x11->xvisinfo; } typedef struct { ClutterStageX11 *stage_x11; ClutterGeometry geom; Window xwindow; } ForeignWindowData; static void set_foreign_window_callback (ClutterActor *actor, void *data) { ForeignWindowData *fwd = data; CLUTTER_NOTE (BACKEND, "Setting foreign window (0x%x)", (int) fwd->xwindow); fwd->stage_x11->xwin = fwd->xwindow; fwd->stage_x11->is_foreign_xwin = TRUE; fwd->stage_x11->xwin_width = fwd->geom.width; fwd->stage_x11->xwin_height = fwd->geom.height; clutter_actor_set_geometry (actor, &fwd->geom); /* calling this with the stage unrealized will unset the stage * from the GL context; once the stage is realized the GL context * will be set again */ clutter_stage_ensure_current (CLUTTER_STAGE (actor)); } /** * clutter_x11_set_stage_foreign: * @stage: a #ClutterStage * @xwindow: an existing X Window id * * Target the #ClutterStage to use an existing external X Window * * Return value: %TRUE if foreign window is valid * * Since: 0.4 */ gboolean clutter_x11_set_stage_foreign (ClutterStage *stage, Window xwindow) { ClutterStageX11 *stage_x11; ClutterStageWindow *impl; ClutterActor *actor; gint x, y; guint width, height, border, depth; Window root_return; Status status; ForeignWindowData fwd; g_return_val_if_fail (CLUTTER_IS_STAGE (stage), FALSE); g_return_val_if_fail (xwindow != None, FALSE); actor = CLUTTER_ACTOR (stage); impl = _clutter_stage_get_window (stage); stage_x11 = CLUTTER_STAGE_X11 (impl); clutter_x11_trap_x_errors (); status = XGetGeometry (stage_x11->xdpy, xwindow, &root_return, &x, &y, &width, &height, &border, &depth); if (clutter_x11_untrap_x_errors () || !status || width == 0 || height == 0 || depth != stage_x11->xvisinfo->depth) { g_warning ("Unable to retrieve the new window geometry"); return FALSE; } fwd.stage_x11 = stage_x11; fwd.xwindow = xwindow; fwd.geom.x = x; fwd.geom.y = y; fwd.geom.width = width; fwd.geom.height = height; _clutter_actor_rerealize (actor, set_foreign_window_callback, &fwd); clutter_stage_ensure_viewport (stage); return TRUE; } void clutter_stage_x11_map (ClutterStageX11 *stage_x11) { CLUTTER_NOTE (BACKEND, "Mapping stage '%s' [%p]", G_OBJECT_TYPE_NAME (stage_x11), stage_x11); clutter_actor_map (CLUTTER_ACTOR (stage_x11)); clutter_actor_map (CLUTTER_ACTOR (stage_x11->wrapper)); if (stage_x11->fullscreen_on_map) clutter_stage_fullscreen (CLUTTER_STAGE (stage_x11->wrapper)); else clutter_stage_unfullscreen (CLUTTER_STAGE (stage_x11->wrapper)); clutter_actor_queue_relayout (CLUTTER_ACTOR (stage_x11->wrapper)); } void clutter_stage_x11_unmap (ClutterStageX11 *stage_x11) { CLUTTER_NOTE (BACKEND, "Unmapping stage '%s' [%p]", G_OBJECT_TYPE_NAME (stage_x11), stage_x11); clutter_actor_unmap (CLUTTER_ACTOR (stage_x11)); clutter_actor_unmap (CLUTTER_ACTOR (stage_x11->wrapper)); }