/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Authored By Matthew Allum * * Copyright (C) 2006 OpenedHand * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifndef _HAVE_CLUTTER_STAGE_H #define _HAVE_CLUTTER_STAGE_H #include #include #include #include #include G_BEGIN_DECLS #define CLUTTER_TYPE_STAGE (clutter_stage_get_type()) #define CLUTTER_STAGE_WIDTH() \ clutter_actor_get_width(CLUTTER_ACTOR(clutter_stage_get_default())) #define CLUTTER_STAGE_HEIGHT() \ clutter_actor_get_height(CLUTTER_ACTOR(clutter_stage_get_default())) #define CLUTTER_STAGE(obj) \ (G_TYPE_CHECK_INSTANCE_CAST ((obj), \ CLUTTER_TYPE_STAGE, ClutterStage)) #define CLUTTER_STAGE_CLASS(klass) \ (G_TYPE_CHECK_CLASS_CAST ((klass), \ CLUTTER_TYPE_STAGE, ClutterStageClass)) #define CLUTTER_IS_STAGE(obj) \ (G_TYPE_CHECK_INSTANCE_TYPE ((obj), \ CLUTTER_TYPE_STAGE)) #define CLUTTER_IS_STAGE_CLASS(klass) \ (G_TYPE_CHECK_CLASS_TYPE ((klass), \ CLUTTER_TYPE_STAGE)) #define CLUTTER_STAGE_GET_CLASS(obj) \ (G_TYPE_INSTANCE_GET_CLASS ((obj), \ CLUTTER_TYPE_STAGE, ClutterStageClass)) typedef struct _ClutterStagePrivate ClutterStagePrivate; typedef struct _ClutterStage ClutterStage; typedef struct _ClutterStageClass ClutterStageClass; typedef struct _ClutterStageBackend ClutterStageBackend; typedef struct _ClutterStageVTable ClutterStageVTable; struct _ClutterStage { ClutterGroup parent; ClutterStageBackend *backend; /*< private >*/ ClutterStagePrivate *priv; }; struct _ClutterStageClass { ClutterGroupClass parent_class; void (*input_event) (ClutterStage *stage, ClutterEvent *event); void (*button_press_event) (ClutterStage *stage, ClutterButtonEvent *event); void (*button_release_event) (ClutterStage *stage, ClutterButtonEvent *event); void (*key_press_event) (ClutterStage *stage, ClutterKeyEvent *event); void (*key_release_event) (ClutterStage *stage, ClutterKeyEvent *event); void (*motion_event) (ClutterStage *stage, ClutterMotionEvent *event); /* padding for future expansion */ void (*_clutter_stage1) (void); void (*_clutter_stage2) (void); void (*_clutter_stage3) (void); void (*_clutter_stage4) (void); void (*_clutter_stage5) (void); void (*_clutter_stage6) (void); }; struct _ClutterStageVTable { void (* show) (ClutterActor *actor); void (* hide) (ClutterActor *actor); void (* realize) (ClutterActor *actor); void (* unrealize) (ClutterActor *actor); void (* paint) (ClutterActor *actor); void (* request_coords) (ClutterActor *actor, ClutterActorBox *box); void (* allocate_coords) (ClutterActor *actor, ClutterActorBox *box); void (* sync_fullscreen) (ClutterStage *stage); void (* sync_cursor) (ClutterStage *stage); void (* sync_viewport) (ClutterStage *stage); }; GType clutter_stage_get_type (void) G_GNUC_CONST; ClutterActor *clutter_stage_get_default (void); void clutter_stage_set_color (ClutterStage *stage, const ClutterColor *color); void clutter_stage_get_color (ClutterStage *stage, ClutterColor *color); ClutterActor *clutter_stage_get_actor_at_pos (ClutterStage *stage, gint x, gint y); GdkPixbuf * clutter_stage_snapshot (ClutterStage *stage, gint x, gint y, gint width, gint height); G_END_DECLS #endif