#include #include #include #include #include #include #include #include typedef struct _CoglandCompositor CoglandCompositor; typedef struct { int x1, y1, x2, y2; } CoglandRegion; typedef struct { struct wl_resource resource; CoglandRegion region; } CoglandSharedRegion; typedef struct { CoglandCompositor *compositor; struct wl_surface wayland_surface; int x; int y; struct wl_buffer *buffer; struct wl_listener buffer_destroy_listener; CoglTexture2D *texture; CoglBool has_shell_surface; /* All the pending state, that wl_surface.commit will apply. */ struct { /* wl_surface.attach */ struct wl_buffer *buffer; struct wl_listener buffer_destroy_listener; int32_t sx; int32_t sy; /* wl_surface.damage */ CoglandRegion damage; /* wl_surface.frame */ struct wl_list frame_callback_list; } pending; } CoglandSurface; typedef struct { CoglandSurface *surface; struct wl_resource resource; struct wl_listener surface_destroy_listener; } CoglandShellSurface; typedef struct { uint32_t flags; int width; int height; int refresh; } CoglandMode; typedef struct { struct wl_object wayland_output; int32_t x; int32_t y; int32_t width_mm; int32_t height_mm; CoglOnscreen *onscreen; GList *modes; } CoglandOutput; typedef struct { GSource source; GPollFD pfd; struct wl_display *display; } WaylandEventSource; struct _CoglandCompositor { struct wl_display *wayland_display; struct wl_event_loop *wayland_loop; CoglDisplay *cogl_display; CoglContext *cogl_context; int virtual_width; int virtual_height; GList *outputs; struct wl_list frame_callbacks; CoglPrimitive *triangle; CoglPipeline *triangle_pipeline; GSource *wayland_event_source; GList *surfaces; unsigned int redraw_idle; }; static CoglBool option_multiple_outputs = FALSE; static GOptionEntry options[] = { { "multiple", 'm', 0, G_OPTION_ARG_NONE, &option_multiple_outputs, "Split the compositor into four outputs", NULL }, { NULL, 0, 0, 0, NULL, NULL, NULL } }; static CoglBool process_arguments (int *argc, char ***argv, GError **error) { GOptionContext *context; CoglBool ret; GOptionGroup *group; group = g_option_group_new (NULL, /* name */ NULL, /* description */ NULL, /* help_description */ NULL, /* user_data */ NULL /* destroy notify */); g_option_group_add_entries (group, options); context = g_option_context_new ("- An example Wayland compositor using Cogl"); g_option_context_set_main_group (context, group); ret = g_option_context_parse (context, argc, argv, error); g_option_context_free (context); if (ret && *argc > 1) { g_set_error (error, G_OPTION_ERROR, G_OPTION_ERROR_UNKNOWN_OPTION, "Unknown option '%s'", (* argv)[1]); ret = FALSE; } return ret; } static uint32_t get_time (void) { struct timeval tv; gettimeofday (&tv, NULL); return tv.tv_sec * 1000 + tv.tv_usec / 1000; } static void region_init (CoglandRegion *region) { memset (region, 0, sizeof (*region)); } static CoglBool region_is_empty (const CoglandRegion *region) { return region->x1 == region->x2 || region->y1 == region->y2; } static void region_add (CoglandRegion *region, int x, int y, int w, int h) { if (region_is_empty (region)) { region->x1 = x; region->y1 = y; region->x2 = x + w; region->y2 = y + h; } else { if (x < region->x1) region->x1 = x; if (y < region->y1) region->y1 = y; if (x + w > region->x2) region->x2 = x + w; if (y + h > region->y2) region->y2 = y + h; } } static void region_subtract (CoglandRegion *region, int x, int y, int w, int h) { /* FIXME */ } static CoglBool wayland_event_source_prepare (GSource *base, int *timeout) { WaylandEventSource *source = (WaylandEventSource *)base; *timeout = -1; wl_display_flush_clients (source->display); return FALSE; } static CoglBool wayland_event_source_check (GSource *base) { WaylandEventSource *source = (WaylandEventSource *)base; return source->pfd.revents; } static CoglBool wayland_event_source_dispatch (GSource *base, GSourceFunc callback, void *data) { WaylandEventSource *source = (WaylandEventSource *)base; struct wl_event_loop *loop = wl_display_get_event_loop (source->display); wl_event_loop_dispatch (loop, 0); return TRUE; } static GSourceFuncs wayland_event_source_funcs = { wayland_event_source_prepare, wayland_event_source_check, wayland_event_source_dispatch, NULL }; static GSource * wayland_event_source_new (struct wl_display *display) { WaylandEventSource *source; struct wl_event_loop *loop = wl_display_get_event_loop (display); source = (WaylandEventSource *) g_source_new (&wayland_event_source_funcs, sizeof (WaylandEventSource)); source->display = display; source->pfd.fd = wl_event_loop_get_fd (loop); source->pfd.events = G_IO_IN | G_IO_ERR; g_source_add_poll (&source->source, &source->pfd); return &source->source; } typedef struct _CoglandFrameCallback { struct wl_list link; /* Pointer back to the compositor */ CoglandCompositor *compositor; struct wl_resource resource; } CoglandFrameCallback; static CoglBool paint_cb (void *user_data) { CoglandCompositor *compositor = user_data; GList *l; for (l = compositor->outputs; l; l = l->next) { CoglandOutput *output = l->data; CoglFramebuffer *fb = COGL_FRAMEBUFFER (output->onscreen); GList *l2; cogl_push_framebuffer (fb); cogl_framebuffer_clear4f (fb, COGL_BUFFER_BIT_COLOR, 0, 0, 0, 1); cogl_framebuffer_draw_primitive (fb, compositor->triangle_pipeline, compositor->triangle); for (l2 = compositor->surfaces; l2; l2 = l2->next) { CoglandSurface *surface = l2->data; if (surface->texture) { CoglTexture2D *texture = surface->texture; cogl_set_source_texture (COGL_TEXTURE (texture)); cogl_rectangle (-1, 1, 1, -1); } } cogl_onscreen_swap_buffers (COGL_ONSCREEN (fb)); cogl_pop_framebuffer (); } while (!wl_list_empty (&compositor->frame_callbacks)) { CoglandFrameCallback *callback = wl_container_of (compositor->frame_callbacks.next, callback, link); wl_resource_post_event (&callback->resource, WL_CALLBACK_DONE, get_time ()); wl_resource_destroy (&callback->resource); } compositor->redraw_idle = 0; return G_SOURCE_REMOVE; } static void cogland_queue_redraw (CoglandCompositor *compositor) { if (compositor->redraw_idle == 0) compositor->redraw_idle = g_idle_add (paint_cb, compositor); } static void surface_damaged (CoglandSurface *surface, int32_t x, int32_t y, int32_t width, int32_t height) { struct wl_buffer *wayland_buffer = surface->buffer; if (surface->texture && wl_buffer_is_shm (surface->buffer)) { CoglPixelFormat format; int stride = wl_shm_buffer_get_stride (wayland_buffer); const uint8_t *data = wl_shm_buffer_get_data (wayland_buffer); switch (wl_shm_buffer_get_format (wayland_buffer)) { #if G_BYTE_ORDER == G_BIG_ENDIAN case WL_SHM_FORMAT_ARGB8888: format = COGL_PIXEL_FORMAT_ARGB_8888_PRE; break; case WL_SHM_FORMAT_XRGB8888: format = COGL_PIXEL_FORMAT_ARGB_8888; break; #elif G_BYTE_ORDER == G_LITTLE_ENDIAN case WL_SHM_FORMAT_ARGB8888: format = COGL_PIXEL_FORMAT_BGRA_8888_PRE; break; case WL_SHM_FORMAT_XRGB8888: format = COGL_PIXEL_FORMAT_BGRA_8888; break; #endif default: g_warn_if_reached (); format = COGL_PIXEL_FORMAT_ARGB_8888; } cogl_texture_set_region (COGL_TEXTURE (surface->texture), x, y, /* src_x/y */ x, y, /* dst_x/y */ width, height, /* dst_width/height */ width, height, /* width/height */ format, stride, data); } cogland_queue_redraw (surface->compositor); } static void cogland_surface_destroy (struct wl_client *wayland_client, struct wl_resource *wayland_resource) { wl_resource_destroy (wayland_resource); } static void cogland_surface_detach_buffer (CoglandSurface *surface) { struct wl_buffer *buffer = surface->buffer; if (buffer) { wl_list_remove (&surface->buffer_destroy_listener.link); surface->buffer = NULL; if (surface->texture) { cogl_object_unref (surface->texture); surface->texture = NULL; } cogland_queue_redraw (surface->compositor); } } static void surface_handle_buffer_destroy (struct wl_listener *listener, void *data) { CoglandSurface *surface = wl_container_of (listener, surface, buffer_destroy_listener); cogland_surface_detach_buffer (surface); } static void cogland_surface_detach_buffer_and_notify (CoglandSurface *surface) { struct wl_buffer *buffer = surface->buffer; if (buffer) { g_assert (buffer->resource.client != NULL); wl_resource_queue_event (&buffer->resource, WL_BUFFER_RELEASE); cogland_surface_detach_buffer (surface); } } static void cogland_surface_attach (struct wl_client *wayland_client, struct wl_resource *wayland_surface_resource, struct wl_resource *wayland_buffer_resource, int32_t sx, int32_t sy) { CoglandSurface *surface = wayland_surface_resource->data; struct wl_buffer *buffer = wayland_buffer_resource ? wayland_buffer_resource->data : NULL; /* Attach without commit in between does not went wl_buffer.release */ if (surface->pending.buffer) wl_list_remove (&surface->pending.buffer_destroy_listener.link); surface->pending.sx = sx; surface->pending.sy = sy; surface->pending.buffer = buffer; if (buffer) wl_signal_add (&buffer->resource.destroy_signal, &surface->pending.buffer_destroy_listener); } static void cogland_surface_damage (struct wl_client *client, struct wl_resource *resource, int32_t x, int32_t y, int32_t width, int32_t height) { CoglandSurface *surface = resource->data; region_add (&surface->pending.damage, x, y, width, height); } static void destroy_frame_callback (struct wl_resource *callback_resource) { CoglandFrameCallback *callback = callback_resource->data; wl_list_remove (&callback->link); g_slice_free (CoglandFrameCallback, callback); } static void cogland_surface_frame (struct wl_client *client, struct wl_resource *surface_resource, uint32_t callback_id) { CoglandFrameCallback *callback; CoglandSurface *surface = surface_resource->data; callback = g_slice_new0 (CoglandFrameCallback); callback->compositor = surface->compositor; callback->resource.object.interface = &wl_callback_interface; callback->resource.object.id = callback_id; callback->resource.destroy = destroy_frame_callback; callback->resource.data = callback; wl_client_add_resource (client, &callback->resource); wl_list_insert (surface->pending.frame_callback_list.prev, &callback->link); } static void cogland_surface_set_opaque_region (struct wl_client *client, struct wl_resource *resource, struct wl_resource *region) { } static void cogland_surface_set_input_region (struct wl_client *client, struct wl_resource *resource, struct wl_resource *region) { } static void cogland_surface_commit (struct wl_client *client, struct wl_resource *resource) { CoglandSurface *surface = resource->data; CoglandCompositor *compositor = surface->compositor; /* wl_surface.attach */ if (surface->buffer != surface->pending.buffer) { CoglError *error = NULL; cogland_surface_detach_buffer_and_notify (surface); if (surface->pending.buffer) { surface->texture = cogl_wayland_texture_2d_new_from_buffer (compositor->cogl_context, surface->pending.buffer, &error); if (!surface->texture) { g_error ("Failed to create texture_2d from wayland buffer: %s", error->message); cogl_error_free (error); } surface->buffer = surface->pending.buffer; wl_signal_add (&surface->buffer->resource.destroy_signal, &surface->buffer_destroy_listener); } } if (surface->pending.buffer) { wl_list_remove (&surface->pending.buffer_destroy_listener.link); surface->pending.buffer = NULL; } surface->pending.sx = 0; surface->pending.sy = 0; /* wl_surface.damage */ if (surface->buffer && surface->texture && !region_is_empty (&surface->pending.damage)) { CoglandRegion *region = &surface->pending.damage; CoglTexture *texture = COGL_TEXTURE (surface->texture); if (region->x2 > cogl_texture_get_width (texture)) region->x2 = cogl_texture_get_width (texture); if (region->y2 > cogl_texture_get_height (texture)) region->y2 = cogl_texture_get_height (texture); if (region->x1 < 0) region->x1 = 0; if (region->y1 < 0) region->y1 = 0; surface_damaged (surface, region->x1, region->y1, region->x2 - region->x1, region->y2 - region->y1); } region_init (&surface->pending.damage); /* wl_surface.frame */ wl_list_insert_list (&compositor->frame_callbacks, &surface->pending.frame_callback_list); wl_list_init (&surface->pending.frame_callback_list); } static void cogland_surface_set_buffer_transform (struct wl_client *client, struct wl_resource *resource, int32_t transform) { } const struct wl_surface_interface cogland_surface_interface = { cogland_surface_destroy, cogland_surface_attach, cogland_surface_damage, cogland_surface_frame, cogland_surface_set_opaque_region, cogland_surface_set_input_region, cogland_surface_commit, cogland_surface_set_buffer_transform }; static void cogland_surface_free (CoglandSurface *surface) { CoglandCompositor *compositor = surface->compositor; CoglandFrameCallback *cb, *next; compositor->surfaces = g_list_remove (compositor->surfaces, surface); cogland_surface_detach_buffer_and_notify (surface); if (surface->pending.buffer) wl_list_remove (&surface->pending.buffer_destroy_listener.link); wl_list_for_each_safe (cb, next, &surface->pending.frame_callback_list, link) wl_resource_destroy (&cb->resource); g_slice_free (CoglandSurface, surface); } static void cogland_surface_resource_destroy_cb (struct wl_resource *resource) { CoglandSurface *surface = resource->data; cogland_surface_free (surface); } static void surface_handle_pending_buffer_destroy (struct wl_listener *listener, void *data) { CoglandSurface *surface = wl_container_of (listener, surface, pending.buffer_destroy_listener); surface->pending.buffer = NULL; } static void cogland_compositor_create_surface (struct wl_client *wayland_client, struct wl_resource *wayland_compositor_resource, uint32_t id) { CoglandCompositor *compositor = wayland_compositor_resource->data; CoglandSurface *surface = g_slice_new0 (CoglandSurface); surface->compositor = compositor; surface->wayland_surface.resource.destroy = cogland_surface_resource_destroy_cb; surface->wayland_surface.resource.object.id = id; surface->wayland_surface.resource.object.interface = &wl_surface_interface; surface->wayland_surface.resource.object.implementation = (void (**)(void)) &cogland_surface_interface; surface->wayland_surface.resource.data = surface; surface->buffer_destroy_listener.notify = surface_handle_buffer_destroy; surface->pending.buffer_destroy_listener.notify = surface_handle_pending_buffer_destroy; wl_list_init (&surface->pending.frame_callback_list); region_init (&surface->pending.damage); wl_client_add_resource (wayland_client, &surface->wayland_surface.resource); compositor->surfaces = g_list_prepend (compositor->surfaces, surface); } static void cogland_region_destroy (struct wl_client *client, struct wl_resource *resource) { wl_resource_destroy (resource); } static void cogland_region_add (struct wl_client *client, struct wl_resource *resource, int32_t x, int32_t y, int32_t width, int32_t height) { CoglandSharedRegion *shared_region = resource->data; region_add (&shared_region->region, x, y, width, height); } static void cogland_region_subtract (struct wl_client *client, struct wl_resource *resource, int32_t x, int32_t y, int32_t width, int32_t height) { CoglandSharedRegion *shared_region = resource->data; region_subtract (&shared_region->region, x, y, width, height); } const struct wl_region_interface cogland_region_interface = { cogland_region_destroy, cogland_region_add, cogland_region_subtract }; static void cogland_region_resource_destroy_cb (struct wl_resource *resource) { CoglandSharedRegion *region = resource->data; g_slice_free (CoglandSharedRegion, region); } static void cogland_compositor_create_region (struct wl_client *wayland_client, struct wl_resource *compositor_resource, uint32_t id) { CoglandSharedRegion *region = g_slice_new0 (CoglandSharedRegion); region->resource.destroy = cogland_region_resource_destroy_cb; region->resource.object.id = id; region->resource.object.interface = &wl_region_interface; region->resource.object.implementation = (void (**)(void)) &cogland_region_interface; region->resource.data = region; region_init (®ion->region); wl_client_add_resource (wayland_client, ®ion->resource); } static void bind_output (struct wl_client *client, void *data, uint32_t version, uint32_t id) { CoglandOutput *output = data; struct wl_resource *resource = wl_client_add_object (client, &wl_output_interface, NULL, id, data); GList *l; wl_resource_post_event (resource, WL_OUTPUT_GEOMETRY, output->x, output->y, output->width_mm, output->height_mm, 0, /* subpixel: unknown */ "unknown", /* make */ "unknown"); /* model */ for (l = output->modes; l; l = l->next) { CoglandMode *mode = l->data; wl_resource_post_event (resource, WL_OUTPUT_MODE, mode->flags, mode->width, mode->height, mode->refresh); } } static void cogland_compositor_create_output (CoglandCompositor *compositor, int x, int y, int width_mm, int height_mm) { CoglandOutput *output = g_slice_new0 (CoglandOutput); CoglFramebuffer *fb; CoglError *error = NULL; CoglandMode *mode; output->x = x; output->y = y; output->width_mm = width_mm; output->height_mm = height_mm; output->wayland_output.interface = &wl_output_interface; wl_display_add_global (compositor->wayland_display, &wl_output_interface, output, bind_output); output->onscreen = cogl_onscreen_new (compositor->cogl_context, width_mm, height_mm); /* Eventually there will be an implicit allocate on first use so this * will become optional... */ fb = COGL_FRAMEBUFFER (output->onscreen); if (!cogl_framebuffer_allocate (fb, &error)) g_error ("Failed to allocate framebuffer: %s\n", error->message); cogl_onscreen_show (output->onscreen); #if 0 cogl_framebuffer_set_viewport (fb, x, y, width, height); #else cogl_push_framebuffer (fb); cogl_set_viewport (-x, -y, compositor->virtual_width, compositor->virtual_height); cogl_pop_framebuffer (); #endif mode = g_slice_new0 (CoglandMode); mode->flags = 0; mode->width = width_mm; mode->height = height_mm; mode->refresh = 60; output->modes = g_list_prepend (output->modes, mode); compositor->outputs = g_list_prepend (compositor->outputs, output); } const static struct wl_compositor_interface cogland_compositor_interface = { cogland_compositor_create_surface, cogland_compositor_create_region }; static void compositor_bind (struct wl_client *client, void *data, uint32_t version, uint32_t id) { CoglandCompositor *compositor = data; wl_client_add_object (client, &wl_compositor_interface, &cogland_compositor_interface, id, compositor); } static void shell_surface_pong (struct wl_client *client, struct wl_resource *resource, uint32_t serial) { } static void shell_surface_move (struct wl_client *client, struct wl_resource *resource, struct wl_resource *seat, uint32_t serial) { } static void shell_surface_resize (struct wl_client *client, struct wl_resource *resource, struct wl_resource *seat, uint32_t serial, uint32_t edges) { } static void shell_surface_set_toplevel (struct wl_client *client, struct wl_resource *resource) { } static void shell_surface_set_transient (struct wl_client *client, struct wl_resource *resource, struct wl_resource *parent, int32_t x, int32_t y, uint32_t flags) { } static void shell_surface_set_fullscreen (struct wl_client *client, struct wl_resource *resource, uint32_t method, uint32_t framerate, struct wl_resource *output) { } static void shell_surface_set_popup (struct wl_client *client, struct wl_resource *resource, struct wl_resource *seat, uint32_t serial, struct wl_resource *parent, int32_t x, int32_t y, uint32_t flags) { } static void shell_surface_set_maximized (struct wl_client *client, struct wl_resource *resource, struct wl_resource *output) { } static void shell_surface_set_title (struct wl_client *client, struct wl_resource *resource, const char *title) { } static void shell_surface_set_class (struct wl_client *client, struct wl_resource *resource, const char *class_) { } static const struct wl_shell_surface_interface cogl_shell_surface_interface = { shell_surface_pong, shell_surface_move, shell_surface_resize, shell_surface_set_toplevel, shell_surface_set_transient, shell_surface_set_fullscreen, shell_surface_set_popup, shell_surface_set_maximized, shell_surface_set_title, shell_surface_set_class }; static void shell_handle_surface_destroy (struct wl_listener *listener, void *data) { CoglandShellSurface *shell_surface = wl_container_of (listener, shell_surface, surface_destroy_listener); shell_surface->surface->has_shell_surface = FALSE; shell_surface->surface = NULL; wl_resource_destroy (&shell_surface->resource); } static void destroy_shell_surface (struct wl_resource *resource) { CoglandShellSurface *shell_surface = resource->data; /* In case cleaning up a dead client destroys shell_surface first */ if (shell_surface->surface) { wl_list_remove (&shell_surface->surface_destroy_listener.link); shell_surface->surface->has_shell_surface = FALSE; } g_free (shell_surface); } static void get_shell_surface (struct wl_client *client, struct wl_resource *resource, uint32_t id, struct wl_resource *surface_resource) { CoglandSurface *surface = surface_resource->data; CoglandShellSurface *shell_surface; if (surface->has_shell_surface) { wl_resource_post_error (surface_resource, WL_DISPLAY_ERROR_INVALID_OBJECT, "wl_shell::get_shell_surface already requested"); return; } shell_surface = g_new0 (CoglandShellSurface, 1); shell_surface->resource.destroy = destroy_shell_surface; shell_surface->resource.object.id = id; shell_surface->resource.object.interface = &wl_shell_surface_interface; shell_surface->resource.object.implementation = (void (**) (void)) &cogl_shell_surface_interface; shell_surface->resource.data = shell_surface; shell_surface->surface = surface; shell_surface->surface_destroy_listener.notify = shell_handle_surface_destroy; wl_signal_add (&surface->wayland_surface.resource.destroy_signal, &shell_surface->surface_destroy_listener); surface->has_shell_surface = TRUE; wl_client_add_resource (client, &shell_surface->resource); } static const struct wl_shell_interface cogland_shell_interface = { get_shell_surface }; static void bind_shell (struct wl_client *client, void *data, uint32_t version, uint32_t id) { wl_client_add_object (client, &wl_shell_interface, &cogland_shell_interface, id, data); } int main (int argc, char **argv) { CoglandCompositor compositor; GMainLoop *loop; CoglError *error = NULL; GError *gerror = NULL; CoglVertexP2C4 triangle_vertices[] = { {0, 0.7, 0xff, 0x00, 0x00, 0x80}, {-0.7, -0.7, 0x00, 0xff, 0x00, 0xff}, {0.7, -0.7, 0x00, 0x00, 0xff, 0xff} }; GSource *cogl_source; if (!process_arguments (&argc, &argv, &gerror)) { fprintf (stderr, "%s\n", gerror->message); return EXIT_FAILURE; } memset (&compositor, 0, sizeof (compositor)); compositor.wayland_display = wl_display_create (); if (compositor.wayland_display == NULL) g_error ("failed to create wayland display"); wl_list_init (&compositor.frame_callbacks); if (!wl_display_add_global (compositor.wayland_display, &wl_compositor_interface, &compositor, compositor_bind)) g_error ("Failed to register wayland compositor object"); wl_display_init_shm (compositor.wayland_display); loop = g_main_loop_new (NULL, FALSE); compositor.wayland_loop = wl_display_get_event_loop (compositor.wayland_display); compositor.wayland_event_source = wayland_event_source_new (compositor.wayland_display); g_source_attach (compositor.wayland_event_source, NULL); compositor.cogl_display = cogl_display_new (NULL, NULL); cogl_wayland_display_set_compositor_display (compositor.cogl_display, compositor.wayland_display); compositor.cogl_context = cogl_context_new (compositor.cogl_display, &error); if (!compositor.cogl_context) g_error ("Failed to create a Cogl context: %s\n", error->message); compositor.virtual_width = 800; compositor.virtual_height = 600; if (option_multiple_outputs) { int hw = compositor.virtual_width / 2; int hh = compositor.virtual_height / 2; /* Emulate compositing with multiple monitors... */ cogland_compositor_create_output (&compositor, 0, 0, hw, hh); cogland_compositor_create_output (&compositor, hw, 0, hw, hh); cogland_compositor_create_output (&compositor, 0, hh, hw, hh); cogland_compositor_create_output (&compositor, hw, hh, hw, hh); } else { cogland_compositor_create_output (&compositor, 0, 0, compositor.virtual_width, compositor.virtual_height); } if (wl_display_add_global (compositor.wayland_display, &wl_shell_interface, &compositor, bind_shell) == NULL) g_error ("Failed to register a global shell object"); if (wl_display_add_socket (compositor.wayland_display, "wayland-0")) g_error ("Failed to create socket"); compositor.triangle = cogl_primitive_new_p2c4 (compositor.cogl_context, COGL_VERTICES_MODE_TRIANGLES, 3, triangle_vertices); compositor.triangle_pipeline = cogl_pipeline_new (compositor.cogl_context); cogl_source = cogl_glib_source_new (compositor.cogl_context, G_PRIORITY_DEFAULT); g_source_attach (cogl_source, NULL); cogland_queue_redraw (&compositor); g_main_loop_run (loop); return 0; }