/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see .
*
* Authors:
* Neil Roberts
*/
/* This is an internal-only effect used to implement the
'offscreen-redirect' property of ClutterActor. It doesn't actually
need to do anything on top of the ClutterOffscreenEffect class so
it only exists because that class is abstract */
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "clutter-flatten-effect.h"
#include "clutter-private.h"
#include "clutter-actor-private.h"
G_DEFINE_TYPE (ClutterFlattenEffect,
_clutter_flatten_effect,
CLUTTER_TYPE_OFFSCREEN_EFFECT);
static void
_clutter_flatten_effect_class_init (ClutterFlattenEffectClass *klass)
{
}
static void
_clutter_flatten_effect_init (ClutterFlattenEffect *self)
{
}
ClutterEffect *
_clutter_flatten_effect_new (void)
{
return g_object_new (CLUTTER_TYPE_FLATTEN_EFFECT, NULL);
}