/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Authored By Matthew Allum * * Copyright (C) 2006 OpenedHand * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #include "clutter-color.h" ClutterColor clutter_color_new (guint8 r, guint8 g, guint8 b, guint8 a) { return ( a | b << 8 | g << 16 | r << 24 ); } void clutter_color_set (ClutterColor *color, guint8 r, guint8 g, guint8 b, guint8 a) { *color = ( a | b << 8 | g << 16 | r << 24 ); } void clutter_color_get (ClutterColor color, guint8 *r, guint8 *g, guint8 *b, guint8 *a) { if (r) *r = clutter_color_r(color); if (g) *g = clutter_color_g(color); if (b) *b = clutter_color_b(color); if (a) *a = clutter_color_a(color); }