/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Authored By Matthew Allum * * Copyright (C) 2006 OpenedHand * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifndef __CLUTTER_SCRIPT_PRIVATE_H__ #define __CLUTTER_SCRIPT_PRIVATE_H__ #include #include "clutter-script.h" G_BEGIN_DECLS typedef GType (* GTypeGetFunc) (void); typedef struct { gchar *id; gchar *class_name; gchar *type_func; GList *properties; GList *children; GList *behaviours; GType gtype; GObject *object; guint is_toplevel : 1; } ObjectInfo; typedef struct { gchar *property_name; GValue value; } PropertyInfo; GObject *clutter_script_construct_object (ClutterScript *script, ObjectInfo *info); gboolean clutter_script_enum_from_string (GType gtype, const gchar *string, gint *enum_value); gboolean clutter_script_flags_from_string (GType gtype, const gchar *string, gint *flags_value); G_END_DECLS #endif /* __CLUTTER_SCRIPT_PRIVATE_H__ */