/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2010,2011 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * Authors: * Matthew Allum * Emmanuele Bassi * Robert Bragg * Neil Roberts */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #include #include #include #include "clutter-backend-cogl.h" #include "clutter-stage-cogl.h" #include "clutter-debug.h" #include "clutter-private.h" #include "clutter-main.h" #include "clutter-stage-private.h" static ClutterBackendCogl *backend_singleton = NULL; static gchar *clutter_vblank = NULL; G_DEFINE_TYPE (ClutterBackendCogl, _clutter_backend_cogl, CLUTTER_TYPE_BACKEND); const gchar* _clutter_backend_cogl_get_vblank (void) { if (clutter_vblank && strcmp (clutter_vblank, "0") == 0) return "none"; else return clutter_vblank; } static gboolean clutter_backend_cogl_pre_parse (ClutterBackend *backend, GError **error) { const gchar *env_string; env_string = g_getenv ("CLUTTER_VBLANK"); if (env_string) { clutter_vblank = g_strdup (env_string); env_string = NULL; } return TRUE; } static gboolean clutter_backend_cogl_post_parse (ClutterBackend *backend, GError **error) { return TRUE; } static void clutter_backend_cogl_finalize (GObject *gobject) { if (backend_singleton) backend_singleton = NULL; G_OBJECT_CLASS (_clutter_backend_cogl_parent_class)->finalize (gobject); } static void clutter_backend_cogl_dispose (GObject *gobject) { ClutterBackend *backend = CLUTTER_BACKEND (gobject); if (backend->cogl_context) { cogl_object_unref (backend->cogl_context); backend->cogl_context = NULL; } G_OBJECT_CLASS (_clutter_backend_cogl_parent_class)->dispose (gobject); } static GObject * clutter_backend_cogl_constructor (GType gtype, guint n_params, GObjectConstructParam *params) { GObjectClass *parent_class; GObject *retval; if (backend_singleton == NULL) { parent_class = G_OBJECT_CLASS (_clutter_backend_cogl_parent_class); retval = parent_class->constructor (gtype, n_params, params); backend_singleton = CLUTTER_BACKEND_COGL (retval); return retval; } g_warning ("Attempting to create a new backend object. This should " "never happen, so we return the singleton instance."); return g_object_ref (backend_singleton); } static ClutterFeatureFlags clutter_backend_cogl_get_features (ClutterBackend *backend) { ClutterBackendCogl *backend_cogl = CLUTTER_BACKEND_COGL (backend); ClutterFeatureFlags flags = 0; if (cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_MULTIPLE_ONSCREEN)) { CLUTTER_NOTE (BACKEND, "Cogl supports multiple onscreen framebuffers"); flags |= CLUTTER_FEATURE_STAGE_MULTIPLE; } else { CLUTTER_NOTE (BACKEND, "Cogl only supports one onscreen framebuffer"); flags |= CLUTTER_FEATURE_STAGE_STATIC; } if (cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_SWAP_THROTTLE)) { CLUTTER_NOTE (BACKEND, "Cogl supports swap buffers throttling"); flags |= CLUTTER_FEATURE_SYNC_TO_VBLANK; } else CLUTTER_NOTE (BACKEND, "Cogl doesn't support swap buffers throttling"); if (cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_SWAP_BUFFERS_EVENT)) { CLUTTER_NOTE (BACKEND, "Cogl supports swap buffers complete events"); flags |= CLUTTER_FEATURE_SWAP_EVENTS; } if (cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_SWAP_REGION)) { CLUTTER_NOTE (BACKEND, "Cogl supports swapping buffer regions"); backend_cogl->can_blit_sub_buffer = TRUE; } return flags; } static void clutter_backend_cogl_ensure_context (ClutterBackend *backend, ClutterStage *stage) { ClutterStageCogl *stage_cogl; /* ignore ensuring the context on an empty stage */ if (stage == NULL) return; stage_cogl = CLUTTER_STAGE_COGL (_clutter_stage_get_window (stage)); cogl_set_framebuffer (COGL_FRAMEBUFFER (stage_cogl->onscreen)); } static void _clutter_backend_cogl_class_init (ClutterBackendCoglClass *klass) { GObjectClass *gobject_class = G_OBJECT_CLASS (klass); ClutterBackendClass *backend_class = CLUTTER_BACKEND_CLASS (klass); gobject_class->constructor = clutter_backend_cogl_constructor; gobject_class->dispose = clutter_backend_cogl_dispose; gobject_class->finalize = clutter_backend_cogl_finalize; backend_class->pre_parse = clutter_backend_cogl_pre_parse; backend_class->post_parse = clutter_backend_cogl_post_parse; backend_class->get_features = clutter_backend_cogl_get_features; backend_class->ensure_context = clutter_backend_cogl_ensure_context; } static void _clutter_backend_cogl_init (ClutterBackendCogl *backend_cogl) { }