/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Authored By Matthew Allum * Jorn Baayen * Emmanuele Bassi * * Copyright (C) 2006 OpenedHand * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . */ #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) #error "Only can be included directly." #endif #ifndef __CLUTTER_BEHAVIOUR_PATH_H__ #define __CLUTTER_BEHAVIOUR_PATH_H__ #include #include G_BEGIN_DECLS #define CLUTTER_TYPE_BEHAVIOUR_PATH (clutter_behaviour_path_get_type ()) #define CLUTTER_BEHAVIOUR_PATH(obj) \ (G_TYPE_CHECK_INSTANCE_CAST ((obj), \ CLUTTER_TYPE_BEHAVIOUR_PATH, ClutterBehaviourPath)) #define CLUTTER_BEHAVIOUR_PATH_CLASS(klass) \ (G_TYPE_CHECK_CLASS_CAST ((klass), \ CLUTTER_TYPE_BEHAVIOUR_PATH, ClutterBehaviourPathClass)) #define CLUTTER_IS_BEHAVIOUR_PATH(obj) \ (G_TYPE_CHECK_INSTANCE_TYPE ((obj), \ CLUTTER_TYPE_BEHAVIOUR_PATH)) #define CLUTTER_IS_BEHAVIOUR_PATH_CLASS(klass) \ (G_TYPE_CHECK_CLASS_TYPE ((klass), \ CLUTTER_TYPE_BEHAVIOUR_PATH)) #define CLUTTER_BEHAVIOUR_PATH_GET_CLASS(obj) \ (G_TYPE_INSTANCE_GET_CLASS ((obj), \ CLUTTER_TYPE_BEHAVIOUR_PATH, ClutterBehaviourPathClass)) typedef struct _ClutterBehaviourPath ClutterBehaviourPath; typedef struct _ClutterBehaviourPathPrivate ClutterBehaviourPathPrivate; typedef struct _ClutterBehaviourPathClass ClutterBehaviourPathClass; /** * ClutterBehaviourPath: * * The #ClutterBehaviourPath structure contains only private data * and should be accessed using the provided API * * Since: 0.2 * * Deprecated: 1.6: Use #ClutterPathConstraint and clutter_actor_animate() * instead. */ struct _ClutterBehaviourPath { /*< private >*/ ClutterBehaviour parent; ClutterBehaviourPathPrivate *priv; }; /** * ClutterBehaviourPathClass: * @knot_reached: signal class handler for the * ClutterBehaviourPath::knot_reached signal * * The #ClutterBehaviourPathClass struct contains only private data * * Since: 0.2 * * Deprecated: 1.6 */ struct _ClutterBehaviourPathClass { /*< private >*/ ClutterBehaviourClass parent_class; /*< public >*/ void (*knot_reached) (ClutterBehaviourPath *pathb, guint knot_num); /*< private >*/ void (*_clutter_path_1) (void); void (*_clutter_path_2) (void); void (*_clutter_path_3) (void); void (*_clutter_path_4) (void); }; GType clutter_behaviour_path_get_type (void) G_GNUC_CONST; CLUTTER_DEPRECATED_IN_1_6_FOR(clutter_actor_animate) ClutterBehaviour *clutter_behaviour_path_new (ClutterAlpha *alpha, ClutterPath *path); CLUTTER_DEPRECATED_IN_1_6_FOR(clutter_actor_animate) ClutterBehaviour *clutter_behaviour_path_new_with_description (ClutterAlpha *alpha, const gchar *desc); CLUTTER_DEPRECATED_IN_1_6_FOR(clutter_actor_animate) ClutterBehaviour *clutter_behaviour_path_new_with_knots (ClutterAlpha *alpha, const ClutterKnot *knots, guint n_knots); CLUTTER_DEPRECATED_IN_1_6 void clutter_behaviour_path_set_path (ClutterBehaviourPath *pathb, ClutterPath *path); CLUTTER_DEPRECATED_IN_1_6 ClutterPath * clutter_behaviour_path_get_path (ClutterBehaviourPath *pathb); G_END_DECLS #endif /* __CLUTTER_BEHAVIOUR_PATH_H__ */