/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2008 Intel Corporation. * * Authored By: Robert Bragg * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . */ #pragma once #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) #error "Only can be included directly." #endif #include "clutter/clutter-actor.h" G_BEGIN_DECLS #define CLUTTER_TYPE_CLONE (clutter_clone_get_type ()) /** * ClutterCloneClass: * * The #ClutterCloneClass structure contains only private data */ struct _ClutterCloneClass { /*< private >*/ ClutterActorClass parent_class; }; CLUTTER_EXPORT G_DECLARE_DERIVABLE_TYPE (ClutterClone, clutter_clone, CLUTTER, CLONE, ClutterActor) CLUTTER_EXPORT ClutterActor * clutter_clone_new (ClutterActor *source); CLUTTER_EXPORT void clutter_clone_set_source (ClutterClone *self, ClutterActor *source); CLUTTER_EXPORT ClutterActor * clutter_clone_get_source (ClutterClone *self); G_END_DECLS