/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2010 Intel Corp. * Copyright (C) 2014 Jonas Ådahl * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * Author: Damien Lespiau * Author: Jonas Ådahl */ #ifdef HAVE_CONFIG_H #include "clutter-build-config.h" #endif #include "clutter/clutter-device-manager-private.h" #include "clutter-private.h" #include "clutter-evdev.h" #include "clutter-input-device-tool-evdev.h" #include "clutter-input-device-evdev.h" #include "clutter-device-manager-evdev.h" #include "cairo-gobject.h" typedef struct _ClutterInputDeviceClass ClutterInputDeviceEvdevClass; #define clutter_input_device_evdev_get_type _clutter_input_device_evdev_get_type G_DEFINE_TYPE (ClutterInputDeviceEvdev, clutter_input_device_evdev, CLUTTER_TYPE_INPUT_DEVICE) enum { PROP_0, PROP_DEVICE_MATRIX, PROP_OUTPUT_ASPECT_RATIO, N_PROPS }; static GParamSpec *obj_props[N_PROPS] = { 0 }; static void clutter_input_device_evdev_finalize (GObject *object) { ClutterInputDevice *device = CLUTTER_INPUT_DEVICE (object); ClutterInputDeviceEvdev *device_evdev = CLUTTER_INPUT_DEVICE_EVDEV (object); ClutterDeviceManagerEvdev *manager_evdev = CLUTTER_DEVICE_MANAGER_EVDEV (device->device_manager); if (device_evdev->libinput_device) libinput_device_unref (device_evdev->libinput_device); _clutter_device_manager_evdev_release_device_id (manager_evdev, device); G_OBJECT_CLASS (clutter_input_device_evdev_parent_class)->finalize (object); } static void clutter_input_device_evdev_set_property (GObject *object, guint prop_id, const GValue *value, GParamSpec *pspec) { ClutterInputDeviceEvdev *device = CLUTTER_INPUT_DEVICE_EVDEV (object); switch (prop_id) { case PROP_DEVICE_MATRIX: { const cairo_matrix_t *matrix = g_value_get_boxed (value); cairo_matrix_init_identity (&device->device_matrix); cairo_matrix_multiply (&device->device_matrix, &device->device_matrix, matrix); break; } case PROP_OUTPUT_ASPECT_RATIO: device->output_ratio = g_value_get_double (value); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); } } static void clutter_input_device_evdev_get_property (GObject *object, guint prop_id, GValue *value, GParamSpec *pspec) { ClutterInputDeviceEvdev *device = CLUTTER_INPUT_DEVICE_EVDEV (object); switch (prop_id) { case PROP_DEVICE_MATRIX: g_value_set_boxed (value, &device->device_matrix); break; case PROP_OUTPUT_ASPECT_RATIO: g_value_set_double (value, device->output_ratio); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); } } static gboolean clutter_input_device_evdev_keycode_to_evdev (ClutterInputDevice *device, guint hardware_keycode, guint *evdev_keycode) { /* The hardware keycodes from the evdev backend are almost evdev keycodes: we use the evdev keycode file, but xkb rules have an offset by 8. See the comment in _clutter_key_event_new_from_evdev() */ *evdev_keycode = hardware_keycode - 8; return TRUE; } static void clutter_input_device_evdev_update_from_tool (ClutterInputDevice *device, ClutterInputDeviceTool *tool) { ClutterInputDeviceToolEvdev *evdev_tool; evdev_tool = CLUTTER_INPUT_DEVICE_TOOL_EVDEV (tool); g_object_freeze_notify (G_OBJECT (device)); _clutter_input_device_reset_axes (device); _clutter_input_device_add_axis (device, CLUTTER_INPUT_AXIS_X, 0, 0, 0); _clutter_input_device_add_axis (device, CLUTTER_INPUT_AXIS_Y, 0, 0, 0); if (libinput_tablet_tool_has_distance (evdev_tool->tool)) _clutter_input_device_add_axis (device, CLUTTER_INPUT_AXIS_DISTANCE, 0, 1, 0); if (libinput_tablet_tool_has_pressure (evdev_tool->tool)) _clutter_input_device_add_axis (device, CLUTTER_INPUT_AXIS_PRESSURE, 0, 1, 0); if (libinput_tablet_tool_has_tilt (evdev_tool->tool)) { _clutter_input_device_add_axis (device, CLUTTER_INPUT_AXIS_XTILT, -90, 90, 0); _clutter_input_device_add_axis (device, CLUTTER_INPUT_AXIS_YTILT, -90, 90, 0); } if (libinput_tablet_tool_has_rotation (evdev_tool->tool)) _clutter_input_device_add_axis (device, CLUTTER_INPUT_AXIS_ROTATION, 0, 360, 0); if (libinput_tablet_tool_has_slider (evdev_tool->tool)) _clutter_input_device_add_axis (device, CLUTTER_INPUT_AXIS_SLIDER, -1, 1, 0); g_object_thaw_notify (G_OBJECT (device)); } static gboolean clutter_input_device_evdev_is_mode_switch_button (ClutterInputDevice *device, guint group, guint button) { struct libinput_device *libinput_device; struct libinput_tablet_pad_mode_group *mode_group; libinput_device = clutter_evdev_input_device_get_libinput_device (device); mode_group = libinput_device_tablet_pad_get_mode_group (libinput_device, group); return libinput_tablet_pad_mode_group_button_is_toggle (mode_group, button) != 0; } static gint clutter_input_device_evdev_get_group_n_modes (ClutterInputDevice *device, gint group) { struct libinput_device *libinput_device; struct libinput_tablet_pad_mode_group *mode_group; libinput_device = clutter_evdev_input_device_get_libinput_device (device); mode_group = libinput_device_tablet_pad_get_mode_group (libinput_device, group); return libinput_tablet_pad_mode_group_get_num_modes (mode_group); } static gboolean clutter_input_device_evdev_is_grouped (ClutterInputDevice *device, ClutterInputDevice *other_device) { struct libinput_device *libinput_device, *other_libinput_device; libinput_device = clutter_evdev_input_device_get_libinput_device (device); other_libinput_device = clutter_evdev_input_device_get_libinput_device (other_device); return libinput_device_get_device_group (libinput_device) == libinput_device_get_device_group (other_libinput_device); } static void clutter_input_device_evdev_class_init (ClutterInputDeviceEvdevClass *klass) { GObjectClass *object_class = G_OBJECT_CLASS (klass); object_class->finalize = clutter_input_device_evdev_finalize; object_class->set_property = clutter_input_device_evdev_set_property; object_class->get_property = clutter_input_device_evdev_get_property; klass->keycode_to_evdev = clutter_input_device_evdev_keycode_to_evdev; klass->update_from_tool = clutter_input_device_evdev_update_from_tool; klass->is_mode_switch_button = clutter_input_device_evdev_is_mode_switch_button; klass->get_group_n_modes = clutter_input_device_evdev_get_group_n_modes; klass->is_grouped = clutter_input_device_evdev_is_grouped; obj_props[PROP_DEVICE_MATRIX] = g_param_spec_boxed ("device-matrix", P_("Device input matrix"), P_("Device input matrix"), CAIRO_GOBJECT_TYPE_MATRIX, CLUTTER_PARAM_READWRITE); obj_props[PROP_OUTPUT_ASPECT_RATIO] = g_param_spec_double ("output-aspect-ratio", P_("Output aspect ratio"), P_("Output aspect ratio"), 0, G_MAXDOUBLE, 0, CLUTTER_PARAM_READWRITE); g_object_class_install_properties (object_class, N_PROPS, obj_props); } static void clutter_input_device_evdev_init (ClutterInputDeviceEvdev *self) { cairo_matrix_init_identity (&self->device_matrix); self->device_aspect_ratio = 0; self->output_ratio = 0; } /* * _clutter_input_device_evdev_new: * @manager: the device manager * @seat: the seat the device will belong to * @libinput_device: the libinput device * * Create a new ClutterInputDevice given a libinput device and associate * it with the provided seat. */ ClutterInputDevice * _clutter_input_device_evdev_new (ClutterDeviceManager *manager, ClutterSeatEvdev *seat, struct libinput_device *libinput_device) { ClutterInputDeviceEvdev *device; ClutterInputDeviceType type; ClutterDeviceManagerEvdev *manager_evdev; gchar *vendor, *product; gint device_id, n_rings = 0, n_strips = 0, n_groups = 1; gchar *node_path; gdouble width, height; type = _clutter_input_device_evdev_determine_type (libinput_device); vendor = g_strdup_printf ("%.4x", libinput_device_get_id_vendor (libinput_device)); product = g_strdup_printf ("%.4x", libinput_device_get_id_product (libinput_device)); manager_evdev = CLUTTER_DEVICE_MANAGER_EVDEV (manager); device_id = _clutter_device_manager_evdev_acquire_device_id (manager_evdev); node_path = g_strdup_printf ("/dev/input/%s", libinput_device_get_sysname (libinput_device)); if (libinput_device_has_capability (libinput_device, LIBINPUT_DEVICE_CAP_TABLET_PAD)) { n_rings = libinput_device_tablet_pad_get_num_rings (libinput_device); n_strips = libinput_device_tablet_pad_get_num_strips (libinput_device); n_groups = libinput_device_tablet_pad_get_num_mode_groups (libinput_device); } device = g_object_new (CLUTTER_TYPE_INPUT_DEVICE_EVDEV, "id", device_id, "name", libinput_device_get_name (libinput_device), "device-manager", manager, "device-type", type, "device-mode", CLUTTER_INPUT_MODE_SLAVE, "enabled", TRUE, "vendor-id", vendor, "product-id", product, "n-rings", n_rings, "n-strips", n_strips, "n-mode-groups", n_groups, "device-node", node_path, NULL); device->seat = seat; device->libinput_device = libinput_device; libinput_device_set_user_data (libinput_device, device); libinput_device_ref (libinput_device); g_free (vendor); g_free (product); if (libinput_device_get_size (libinput_device, &width, &height) == 0) device->device_aspect_ratio = width / height; return CLUTTER_INPUT_DEVICE (device); } /* * _clutter_input_device_evdev_new_virtual: * @manager: the device manager * @seat: the seat the device will belong to * @type: the input device type * * Create a new virtual ClutterInputDevice of the given type. */ ClutterInputDevice * _clutter_input_device_evdev_new_virtual (ClutterDeviceManager *manager, ClutterSeatEvdev *seat, ClutterInputDeviceType type, ClutterInputMode mode) { ClutterInputDeviceEvdev *device; ClutterDeviceManagerEvdev *manager_evdev; const char *name; gint device_id; switch (type) { case CLUTTER_KEYBOARD_DEVICE: name = "Virtual keyboard device for seat"; break; case CLUTTER_POINTER_DEVICE: name = "Virtual pointer device for seat"; break; default: name = "Virtual device for seat"; break; }; manager_evdev = CLUTTER_DEVICE_MANAGER_EVDEV (manager); device_id = _clutter_device_manager_evdev_acquire_device_id (manager_evdev); device = g_object_new (CLUTTER_TYPE_INPUT_DEVICE_EVDEV, "id", device_id, "name", name, "device-manager", manager, "device-type", type, "device-mode", mode, "enabled", TRUE, NULL); device->seat = seat; return CLUTTER_INPUT_DEVICE (device); } ClutterSeatEvdev * _clutter_input_device_evdev_get_seat (ClutterInputDeviceEvdev *device) { return device->seat; } void _clutter_input_device_evdev_update_leds (ClutterInputDeviceEvdev *device, enum libinput_led leds) { if (!device->libinput_device) return; libinput_device_led_update (device->libinput_device, leds); } ClutterInputDeviceType _clutter_input_device_evdev_determine_type (struct libinput_device *ldev) { /* This setting is specific to touchpads and alike, only in these * devices there is this additional layer of touch event interpretation. */ if (libinput_device_config_tap_get_finger_count (ldev) > 0) return CLUTTER_TOUCHPAD_DEVICE; else if (libinput_device_has_capability (ldev, LIBINPUT_DEVICE_CAP_TABLET_TOOL)) return CLUTTER_TABLET_DEVICE; else if (libinput_device_has_capability (ldev, LIBINPUT_DEVICE_CAP_TABLET_PAD)) return CLUTTER_PAD_DEVICE; else if (libinput_device_has_capability (ldev, LIBINPUT_DEVICE_CAP_POINTER)) return CLUTTER_POINTER_DEVICE; else if (libinput_device_has_capability (ldev, LIBINPUT_DEVICE_CAP_TOUCH)) return CLUTTER_TOUCHSCREEN_DEVICE; else if (libinput_device_has_capability (ldev, LIBINPUT_DEVICE_CAP_KEYBOARD)) return CLUTTER_KEYBOARD_DEVICE; else return CLUTTER_EXTENSION_DEVICE; } /** * clutter_evdev_input_device_get_libinput_device: * @device: a #ClutterInputDevice * * Retrieves the libinput_device struct held in @device. * * Returns: The libinput_device struct * * Since: 1.20 * Stability: unstable **/ struct libinput_device * clutter_evdev_input_device_get_libinput_device (ClutterInputDevice *device) { ClutterInputDeviceEvdev *device_evdev; g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE_EVDEV (device), NULL); device_evdev = CLUTTER_INPUT_DEVICE_EVDEV (device); return device_evdev->libinput_device; } /** * clutter_evdev_event_sequence_get_slot: * @sequence: a #ClutterEventSequence * * Retrieves the touch slot triggered by this @sequence * * Returns: the libinput touch slot. * * Since: 1.20 * Stability: unstable **/ gint32 clutter_evdev_event_sequence_get_slot (const ClutterEventSequence *sequence) { if (!sequence) return -1; return GPOINTER_TO_INT (sequence) - 1; } void clutter_input_device_evdev_translate_coordinates (ClutterInputDevice *device, ClutterStage *stage, gfloat *x, gfloat *y) { ClutterInputDeviceEvdev *device_evdev = CLUTTER_INPUT_DEVICE_EVDEV (device); double min_x = 0, min_y = 0, max_x = 1, max_y = 1; gdouble stage_width, stage_height; double x_d, y_d; stage_width = clutter_actor_get_width (CLUTTER_ACTOR (stage)); stage_height = clutter_actor_get_height (CLUTTER_ACTOR (stage)); x_d = *x / stage_width; y_d = *y / stage_height; /* Apply aspect ratio */ if (device_evdev->output_ratio > 0 && device_evdev->device_aspect_ratio > 0) { gdouble ratio = device_evdev->device_aspect_ratio / device_evdev->output_ratio; if (ratio > 1) x_d *= ratio; else if (ratio < 1) y_d *= 1 / ratio; } cairo_matrix_transform_point (&device_evdev->device_matrix, &min_x, &min_y); cairo_matrix_transform_point (&device_evdev->device_matrix, &max_x, &max_y); cairo_matrix_transform_point (&device_evdev->device_matrix, &x_d, &y_d); *x = CLAMP (x_d, MIN (min_x, max_x), MAX (min_x, max_x)) * stage_width; *y = CLAMP (y_d, MIN (min_y, max_y), MAX (min_y, max_y)) * stage_height; }