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wip/carlos
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gbsneto/ch
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@@ -23,9 +23,35 @@ function commit_message_has_url() {
|
||||
return $?
|
||||
}
|
||||
|
||||
function commit_message_subject_is_compliant() {
|
||||
commit=$1
|
||||
commit_message_subject=$(git show -s --format='format:%s' $commit)
|
||||
|
||||
if echo "$commit_message_subject" | grep -qe "\(^meta-\|^Meta\)"; then
|
||||
echo " - message subject should not be prefixed with 'meta-' or 'Meta'"
|
||||
return 1
|
||||
fi
|
||||
|
||||
if echo "$commit_message_subject" | grep -qe "\.[ch]:"; then
|
||||
echo " - message subject prefix should not include .c, .h, etc."
|
||||
return 1
|
||||
fi
|
||||
|
||||
return 0
|
||||
}
|
||||
|
||||
for commit in $commits; do
|
||||
commit_short=$(echo $commit | cut -c -8)
|
||||
|
||||
if ! commit_message_has_url $commit; then
|
||||
echo "Missing merge request or issue URL on commit $(echo $commit | cut -c -8)"
|
||||
echo "Missing merge request or issue URL on commit $commit_short"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
errors=$(commit_message_subject_is_compliant $commit)
|
||||
if [ $? != 0 ]; then
|
||||
echo "Commit message for $commit_short is not compliant:"
|
||||
echo "$errors"
|
||||
exit 1
|
||||
fi
|
||||
done
|
||||
|
86
NEWS
86
NEWS
@@ -1,3 +1,89 @@
|
||||
3.32.1
|
||||
======
|
||||
* Fix fallback app menu on wayland [Florian; #493]
|
||||
* Fix elogind support [Tom; !491]
|
||||
* Fix startup notifications not timing out [Carlos; #501]
|
||||
* Fix keyboard accessibility toggle from keys
|
||||
[Olivier, Carlos; !501, #529, !531]
|
||||
* Fix touchscreen input on rotated displays [Carlos; #514]
|
||||
* Work around hangul text input bug [Carlos; #1365]
|
||||
* Fix blurry wallpaper scaling [Daniel; !505]
|
||||
* Fix placement of window menu when using fractional scaling [Jan; #527]
|
||||
* Fix repaint issues of offscreen effects on secondary monitors [Daniel; !511]
|
||||
* Fix windows not getting focus after launch [Daniel; #505]
|
||||
* Properly advertise support for 'underscan' property [Jonas; !507]
|
||||
* Improve power-saving handling [Jonas; !506]
|
||||
* Fix moving windows by super+touch [Jonas D.; !495]
|
||||
* Misc. bug fixes and cleanups [Benjamin, Florian, Adam, Marco, Pablo,
|
||||
Erik, Jonas, Heiher, Pekka, Daniel, Olivier, Carlos; !478, !475, !480,
|
||||
!482, #490, !488, #491, #480, !477, !496, !492, !485, !515, !519, !521,
|
||||
!216, !538, #541, #523]
|
||||
|
||||
Contributors:
|
||||
Jonas Ådahl, Pablo Barciela, Benjamin Berg, Tom Briden, Jonas Dreßler,
|
||||
Olivier Fourdan, Carlos Garnacho, Jan Alexander Steffens (heftig), Heiher,
|
||||
Adam Jackson, Erik Kurzinger, Florian Müllner, Pekka Paalanen,
|
||||
Marco Trevisan (Treviño), Daniel van Vugt
|
||||
|
||||
Translators:
|
||||
Khaled Hosny [ar], Goran Vidović [hr], Daniel Mustieles [es]
|
||||
|
||||
3.32.0
|
||||
======
|
||||
* Fix deadlock when cancelling a theme sound [Andrea; !474]
|
||||
* Stop swizzling BGRA buffers (bye-bye inverted colors in screenshots
|
||||
and animations) [Carlos; !486]
|
||||
|
||||
Contributors:
|
||||
Andrea Azzarone, Carlos Garnacho, Robert Mader
|
||||
|
||||
3.31.92
|
||||
=======
|
||||
* Fix flicker of apps that use multiple SHM buffers [Jonas Å.; #199]
|
||||
* Don't disable page flips after temporary failues [Jonas Å.; #460]
|
||||
* Improve redraw performance [Carlos; !196]
|
||||
* Add cursor-mode support to window screencasting [Jonas Å.; !413]
|
||||
* Add back support for system-wide monitor configurations [Jonas Å.; !253]
|
||||
* Add fractional scaling support [Marco, Jonas Å.; !3]
|
||||
* Consider remapped keys when guessing keycode from keysym [Andrea; #443]
|
||||
* Stop turning on-screen-keyboard off on focus changes [Carlos; !432]
|
||||
* Fix crashes [Robert, Carlos, Jonas D., Florian; !447, #361, !426, #479]
|
||||
* Misc. bug fixes and cleanups [Benjamin, Adam, Olivier, Niels, Piotr; !457,
|
||||
!452, !459, !380, !361, !461, !464, !471, !473, !463]
|
||||
|
||||
Contributors:
|
||||
Jonas Ådahl, Andrea Azzarone, Benjamin Berg, Piotr Drąg, Jonas Dreßler,
|
||||
Olivier Fourdan, Carlos Garnacho, Niels De Graef, Adam Jackson, Robert Mader,
|
||||
Florian Müllner, Marco Trevisan (Treviño)
|
||||
|
||||
Translators:
|
||||
Milo Casagrande [it], Tim Sabsch [de], Trần Ngọc Quân [vi],
|
||||
Gwan-gyeong Mun [ko], Марко Костић [sr], Daniel Mustieles [es],
|
||||
Rūdolfs Mazurs [lv], Nathan Follens [nl]
|
||||
|
||||
3.31.91
|
||||
=======
|
||||
* Fix infinite loop in EDID matching [Marco; #459]
|
||||
* wayland: Don't resetin text-input state prematurely [Carlos; !410]
|
||||
* wayland: Don't maximize windows if minimum size is too big [Olivier; #463]
|
||||
* Fix crash when using "restore shortcuts" without focus window [Olivier; #464]
|
||||
* Add flag parameter to grab accelerator API [Andrea; !169]
|
||||
* Reuse old CRTC if possible to avoid flicker on hotplug [Pekka, Emilio; #373]
|
||||
* Misc. bug fixes and cleanups [Marco, Jonas, Niels, Adam, Olivier; !436,
|
||||
!421, #462, !439, !440, !444, !321, !445, !456]
|
||||
|
||||
Contributors:
|
||||
Jonas Ådahl, Andrea Azzarone, Olivier Fourdan, Carlos Garnacho,
|
||||
Niels De Graef, Adam Jackson, Emilio Pozuelo Monfort, Pekka Paalanen,
|
||||
Marco Trevisan (Treviño)
|
||||
|
||||
Translators:
|
||||
Jiri Grönroos [fi], Charles Monzat [fr], Claude Paroz [fr], Fran Dieguez [gl],
|
||||
Emin Tufan Çetin [tr], Aurimas Černius [lt], Anders Jonsson [sv],
|
||||
Matej Urbančič [sl], Marek Cernocky [cs], Daniel Șerbănescu [ro],
|
||||
Alan Mortensen [da], Baurzhan Muftakhidinov [kk], Yi-Jyun Pan [zh_TW],
|
||||
Daniel Mustieles [es], Rafael Fontenelle [pt_BR]
|
||||
|
||||
3.31.90
|
||||
=======
|
||||
* Fix support of extended characters in on-screen keyboard [Andrea; #109]
|
||||
|
@@ -594,6 +594,27 @@ _clutter_actor_box_enlarge_for_effects (ClutterActorBox *box)
|
||||
box->y1 = box->y2 - height - 3;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_box_scale:
|
||||
* @box: a #ClutterActorBox
|
||||
* @scale: scale factor for resizing this box
|
||||
*
|
||||
* Rescale the @box by provided @scale factor.
|
||||
*
|
||||
* Since: 1.6
|
||||
*/
|
||||
void
|
||||
clutter_actor_box_scale (ClutterActorBox *box,
|
||||
gfloat scale)
|
||||
{
|
||||
g_return_if_fail (box != NULL);
|
||||
|
||||
box->x1 *= scale;
|
||||
box->x2 *= scale;
|
||||
box->y1 *= scale;
|
||||
box->y2 *= scale;
|
||||
}
|
||||
|
||||
G_DEFINE_BOXED_TYPE_WITH_CODE (ClutterActorBox, clutter_actor_box,
|
||||
clutter_actor_box_copy,
|
||||
clutter_actor_box_free,
|
||||
|
@@ -53,7 +53,8 @@ typedef enum
|
||||
* Controls some options for how clutter_actor_traverse() iterates
|
||||
* through the graph.
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_ACTOR_TRAVERSE_DEPTH_FIRST = 1L<<0,
|
||||
CLUTTER_ACTOR_TRAVERSE_BREADTH_FIRST = 1L<<1
|
||||
} ClutterActorTraverseFlags;
|
||||
@@ -74,7 +75,8 @@ typedef enum {
|
||||
* the continuing traversal. It may stop traversal completely, just
|
||||
* skip over children for the current actor or continue as normal.
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_ACTOR_TRAVERSE_VISIT_CONTINUE = 1L<<0,
|
||||
CLUTTER_ACTOR_TRAVERSE_VISIT_SKIP_CHILDREN = 1L<<1,
|
||||
CLUTTER_ACTOR_TRAVERSE_VISIT_BREAK = 1L<<2
|
||||
@@ -283,9 +285,6 @@ void _clutter_actor_queue_redraw_full
|
||||
const ClutterPaintVolume *volume,
|
||||
ClutterEffect *effect);
|
||||
|
||||
ClutterPaintVolume * _clutter_actor_get_queue_redraw_clip (ClutterActor *self);
|
||||
void _clutter_actor_set_queue_redraw_clip (ClutterActor *self,
|
||||
ClutterPaintVolume *clip_volume);
|
||||
void _clutter_actor_finish_queue_redraw (ClutterActor *self,
|
||||
ClutterPaintVolume *clip);
|
||||
|
||||
@@ -316,8 +315,11 @@ void _clutter_actor_detach_clone
|
||||
void _clutter_actor_queue_redraw_on_clones (ClutterActor *actor);
|
||||
void _clutter_actor_queue_relayout_on_clones (ClutterActor *actor);
|
||||
void _clutter_actor_queue_only_relayout (ClutterActor *actor);
|
||||
void _clutter_actor_queue_update_resource_scale_recursive (ClutterActor *actor);
|
||||
|
||||
CoglFramebuffer * _clutter_actor_get_active_framebuffer (ClutterActor *actor);
|
||||
gboolean _clutter_actor_get_real_resource_scale (ClutterActor *actor,
|
||||
float *resource_scale);
|
||||
|
||||
ClutterPaintNode * clutter_actor_create_texture_paint_node (ClutterActor *self,
|
||||
CoglTexture *texture);
|
||||
|
@@ -635,6 +635,7 @@
|
||||
#include "clutter-interval.h"
|
||||
#include "clutter-main.h"
|
||||
#include "clutter-marshal.h"
|
||||
#include "clutter-mutter.h"
|
||||
#include "clutter-paint-nodes.h"
|
||||
#include "clutter-paint-node-private.h"
|
||||
#include "clutter-paint-volume-private.h"
|
||||
@@ -655,7 +656,8 @@
|
||||
* which indicates when to do something other than just enforce
|
||||
* invariants.
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
MAP_STATE_CHECK, /* just enforce invariants. */
|
||||
MAP_STATE_MAKE_UNREALIZED, /* force unrealize, ignoring invariants,
|
||||
* used when about to unparent.
|
||||
@@ -697,6 +699,8 @@ struct _ClutterActorPrivate
|
||||
/* the cached transformation matrix; see apply_transform() */
|
||||
CoglMatrix transform;
|
||||
|
||||
float resource_scale;
|
||||
|
||||
guint8 opacity;
|
||||
gint opacity_override;
|
||||
|
||||
@@ -842,6 +846,7 @@ struct _ClutterActorPrivate
|
||||
guint needs_y_expand : 1;
|
||||
guint needs_paint_volume_update : 1;
|
||||
guint had_effects_on_last_paint_volume_update : 1;
|
||||
guint needs_compute_resource_scale : 1;
|
||||
};
|
||||
|
||||
enum
|
||||
@@ -914,6 +919,7 @@ enum
|
||||
PROP_SCALE_CENTER_X, /* XXX:2.0 remove */
|
||||
PROP_SCALE_CENTER_Y, /* XXX:2.0 remove */
|
||||
PROP_SCALE_GRAVITY, /* XXX:2.0 remove */
|
||||
PROP_RESOURCE_SCALE,
|
||||
|
||||
PROP_ROTATION_ANGLE_X, /* XXX:2.0 rename to rotation-x */
|
||||
PROP_ROTATION_ANGLE_Y, /* XXX:2.0 rename to rotation-y */
|
||||
@@ -1022,7 +1028,7 @@ typedef struct _TransitionClosure
|
||||
|
||||
static void clutter_container_iface_init (ClutterContainerIface *iface);
|
||||
static void clutter_scriptable_iface_init (ClutterScriptableIface *iface);
|
||||
static void clutter_animatable_iface_init (ClutterAnimatableIface *iface);
|
||||
static void clutter_animatable_iface_init (ClutterAnimatableInterface *iface);
|
||||
static void atk_implementor_iface_init (AtkImplementorIface *iface);
|
||||
|
||||
/* These setters are all static for now, maybe they should be in the
|
||||
@@ -1093,6 +1099,8 @@ static void clutter_actor_set_child_transform_internal (ClutterActor *sel
|
||||
|
||||
static void clutter_actor_realize_internal (ClutterActor *self);
|
||||
static void clutter_actor_unrealize_internal (ClutterActor *self);
|
||||
static gboolean clutter_actor_update_resource_scale (ClutterActor *self);
|
||||
static void clutter_actor_ensure_resource_scale (ClutterActor *self);
|
||||
|
||||
static void clutter_actor_push_in_cloned_branch (ClutterActor *self,
|
||||
gulong count);
|
||||
@@ -1108,7 +1116,6 @@ static void clutter_actor_pop_in_cloned_branch (ClutterActor *self,
|
||||
{ _transform; } \
|
||||
cogl_matrix_translate ((m), -_tx, -_ty, -_tz); } G_STMT_END
|
||||
|
||||
static GQuark quark_shader_data = 0;
|
||||
static GQuark quark_actor_layout_info = 0;
|
||||
static GQuark quark_actor_transform_info = 0;
|
||||
static GQuark quark_actor_animation_info = 0;
|
||||
@@ -1520,6 +1527,8 @@ clutter_actor_real_map (ClutterActor *self)
|
||||
priv->pick_id,
|
||||
_clutter_actor_get_debug_name (self));
|
||||
|
||||
clutter_actor_ensure_resource_scale (self);
|
||||
|
||||
/* notify on parent mapped before potentially mapping
|
||||
* children, so apps see a top-down notification.
|
||||
*/
|
||||
@@ -2689,9 +2698,12 @@ clutter_actor_real_allocate (ClutterActor *self,
|
||||
}
|
||||
|
||||
static void
|
||||
_clutter_actor_signal_queue_redraw (ClutterActor *self,
|
||||
ClutterActor *origin)
|
||||
_clutter_actor_propagate_queue_redraw (ClutterActor *self,
|
||||
ClutterActor *origin,
|
||||
ClutterPaintVolume *pv)
|
||||
{
|
||||
gboolean stop = FALSE;
|
||||
|
||||
/* no point in queuing a redraw on a destroyed actor */
|
||||
if (CLUTTER_ACTOR_IN_DESTRUCTION (self))
|
||||
return;
|
||||
@@ -2700,27 +2712,33 @@ _clutter_actor_signal_queue_redraw (ClutterActor *self,
|
||||
* the actor bas been cloned. In this case the clone will need to
|
||||
* receive the signal so it can queue its own redraw.
|
||||
*/
|
||||
while (self)
|
||||
{
|
||||
_clutter_actor_queue_redraw_on_clones (self);
|
||||
|
||||
_clutter_actor_queue_redraw_on_clones (self);
|
||||
|
||||
/* calls klass->queue_redraw in default handler */
|
||||
if (g_signal_has_handler_pending (self, actor_signals[QUEUE_REDRAW],
|
||||
/* calls klass->queue_redraw in default handler */
|
||||
if (g_signal_has_handler_pending (self, actor_signals[QUEUE_REDRAW],
|
||||
0, TRUE))
|
||||
{
|
||||
g_signal_emit (self, actor_signals[QUEUE_REDRAW], 0, origin);
|
||||
}
|
||||
else
|
||||
{
|
||||
CLUTTER_ACTOR_GET_CLASS (self)->queue_redraw (self, origin);
|
||||
{
|
||||
g_signal_emit (self, actor_signals[QUEUE_REDRAW], 0, origin, pv, &stop);
|
||||
}
|
||||
else
|
||||
{
|
||||
stop = CLUTTER_ACTOR_GET_CLASS (self)->queue_redraw (self, origin, pv);
|
||||
}
|
||||
|
||||
if (stop)
|
||||
break;
|
||||
|
||||
self = clutter_actor_get_parent (self);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_actor_real_queue_redraw (ClutterActor *self,
|
||||
ClutterActor *origin)
|
||||
static gboolean
|
||||
clutter_actor_real_queue_redraw (ClutterActor *self,
|
||||
ClutterActor *origin,
|
||||
ClutterPaintVolume *paint_volume)
|
||||
{
|
||||
ClutterActor *parent;
|
||||
|
||||
CLUTTER_NOTE (PAINT, "Redraw queued on '%s' (from: '%s')",
|
||||
_clutter_actor_get_debug_name (self),
|
||||
origin != NULL ? _clutter_actor_get_debug_name (origin)
|
||||
@@ -2728,7 +2746,7 @@ clutter_actor_real_queue_redraw (ClutterActor *self,
|
||||
|
||||
/* no point in queuing a redraw on a destroyed actor */
|
||||
if (CLUTTER_ACTOR_IN_DESTRUCTION (self))
|
||||
return;
|
||||
return TRUE;
|
||||
|
||||
/* If the queue redraw is coming from a child then the actor has
|
||||
become dirty and any queued effect is no longer valid */
|
||||
@@ -2743,7 +2761,7 @@ clutter_actor_real_queue_redraw (ClutterActor *self,
|
||||
* won't change so we don't have to propagate up the hierarchy.
|
||||
*/
|
||||
if (!CLUTTER_ACTOR_IS_VISIBLE (self))
|
||||
return;
|
||||
return TRUE;
|
||||
|
||||
/* Although we could determine here that a full stage redraw
|
||||
* has already been queued and immediately bail out, we actually
|
||||
@@ -2757,7 +2775,7 @@ clutter_actor_real_queue_redraw (ClutterActor *self,
|
||||
ClutterActor *stage = _clutter_actor_get_stage_internal (self);
|
||||
if (stage != NULL &&
|
||||
_clutter_stage_has_full_redraw_queued (CLUTTER_STAGE (stage)))
|
||||
return;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
self->priv->propagated_one_redraw = TRUE;
|
||||
@@ -2765,12 +2783,17 @@ clutter_actor_real_queue_redraw (ClutterActor *self,
|
||||
/* notify parents, if they are all visible eventually we'll
|
||||
* queue redraw on the stage, which queues the redraw idle.
|
||||
*/
|
||||
parent = clutter_actor_get_parent (self);
|
||||
if (parent != NULL)
|
||||
{
|
||||
/* this will go up recursively */
|
||||
_clutter_actor_signal_queue_redraw (parent, origin);
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static inline gboolean
|
||||
clutter_actor_needs_relayout (ClutterActor *self)
|
||||
{
|
||||
ClutterActorPrivate *priv = self->priv;
|
||||
|
||||
return (priv->needs_width_request ||
|
||||
priv->needs_height_request ||
|
||||
priv->needs_allocation);
|
||||
}
|
||||
|
||||
static void
|
||||
@@ -3561,12 +3584,6 @@ _clutter_actor_update_last_paint_volume (ClutterActor *self)
|
||||
priv->last_paint_volume_valid = TRUE;
|
||||
}
|
||||
|
||||
static inline gboolean
|
||||
actor_has_shader_data (ClutterActor *self)
|
||||
{
|
||||
return g_object_get_qdata (G_OBJECT (self), quark_shader_data) != NULL;
|
||||
}
|
||||
|
||||
guint32
|
||||
_clutter_actor_get_pick_id (ClutterActor *self)
|
||||
{
|
||||
@@ -3808,7 +3825,6 @@ clutter_actor_paint (ClutterActor *self)
|
||||
ClutterActorPrivate *priv;
|
||||
ClutterPickMode pick_mode;
|
||||
gboolean clip_set = FALSE;
|
||||
gboolean shader_applied = FALSE;
|
||||
ClutterStage *stage;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR (self));
|
||||
@@ -3839,6 +3855,8 @@ clutter_actor_paint (ClutterActor *self)
|
||||
if (!CLUTTER_ACTOR_IS_MAPPED (self))
|
||||
return;
|
||||
|
||||
clutter_actor_ensure_resource_scale (self);
|
||||
|
||||
stage = (ClutterStage *) _clutter_actor_get_stage_internal (self);
|
||||
|
||||
/* mark that we are in the paint process */
|
||||
@@ -3978,35 +3996,23 @@ clutter_actor_paint (ClutterActor *self)
|
||||
}
|
||||
|
||||
if (priv->effects == NULL)
|
||||
{
|
||||
if (pick_mode == CLUTTER_PICK_NONE &&
|
||||
actor_has_shader_data (self))
|
||||
{
|
||||
_clutter_actor_shader_pre_paint (self, FALSE);
|
||||
shader_applied = TRUE;
|
||||
}
|
||||
|
||||
priv->next_effect_to_paint = NULL;
|
||||
}
|
||||
priv->next_effect_to_paint = NULL;
|
||||
else
|
||||
priv->next_effect_to_paint =
|
||||
_clutter_meta_group_peek_metas (priv->effects);
|
||||
|
||||
clutter_actor_continue_paint (self);
|
||||
|
||||
if (shader_applied)
|
||||
_clutter_actor_shader_post_paint (self);
|
||||
|
||||
if (G_UNLIKELY (clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_VOLUMES &&
|
||||
pick_mode == CLUTTER_PICK_NONE))
|
||||
_clutter_actor_draw_paint_volume (self);
|
||||
|
||||
done:
|
||||
/* If we make it here then the actor has run through a complete
|
||||
paint run including all the effects so it's no longer dirty */
|
||||
if (pick_mode == CLUTTER_PICK_NONE)
|
||||
priv->is_dirty = FALSE;
|
||||
|
||||
done:
|
||||
if (clip_set)
|
||||
{
|
||||
CoglFramebuffer *fb = _clutter_stage_get_active_framebuffer (stage);
|
||||
@@ -4216,7 +4222,8 @@ remove_child (ClutterActor *self,
|
||||
child->priv->next_sibling = NULL;
|
||||
}
|
||||
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
REMOVE_CHILD_DESTROY_META = 1 << 0,
|
||||
REMOVE_CHILD_EMIT_PARENT_SET = 1 << 1,
|
||||
REMOVE_CHILD_EMIT_ACTOR_REMOVED = 1 << 2,
|
||||
@@ -4352,7 +4359,10 @@ clutter_actor_remove_child_internal (ClutterActor *self,
|
||||
|
||||
/* clutter_actor_reparent() will emit ::parent-set for us */
|
||||
if (emit_parent_set && !CLUTTER_ACTOR_IN_REPARENT (child))
|
||||
g_signal_emit (child, actor_signals[PARENT_SET], 0, self);
|
||||
{
|
||||
child->priv->needs_compute_resource_scale = TRUE;
|
||||
g_signal_emit (child, actor_signals[PARENT_SET], 0, self);
|
||||
}
|
||||
|
||||
/* if the child was mapped then we need to relayout ourselves to account
|
||||
* for the removed child
|
||||
@@ -5677,6 +5687,16 @@ clutter_actor_get_property (GObject *object,
|
||||
g_value_set_enum (value, clutter_actor_get_scale_gravity (actor));
|
||||
break;
|
||||
|
||||
case PROP_RESOURCE_SCALE:
|
||||
if (priv->needs_compute_resource_scale)
|
||||
{
|
||||
if (!clutter_actor_update_resource_scale (actor))
|
||||
g_warning ("Getting invalid resource scale property");
|
||||
}
|
||||
|
||||
g_value_set_float (value, priv->resource_scale);
|
||||
break;
|
||||
|
||||
case PROP_REACTIVE:
|
||||
g_value_set_boolean (value, clutter_actor_get_reactive (actor));
|
||||
break;
|
||||
@@ -6337,7 +6357,6 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
||||
{
|
||||
GObjectClass *object_class = G_OBJECT_CLASS (klass);
|
||||
|
||||
quark_shader_data = g_quark_from_static_string ("-clutter-actor-shader-data");
|
||||
quark_actor_layout_info = g_quark_from_static_string ("-clutter-actor-layout-info");
|
||||
quark_actor_transform_info = g_quark_from_static_string ("-clutter-actor-transform-info");
|
||||
quark_actor_animation_info = g_quark_from_static_string ("-clutter-actor-animation-info");
|
||||
@@ -7131,6 +7150,19 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
||||
G_PARAM_STATIC_STRINGS |
|
||||
G_PARAM_DEPRECATED);
|
||||
|
||||
/**
|
||||
* ClutterActor:resource-scale:
|
||||
*
|
||||
* The resource-scale of the #ClutterActor if any or -1 if not available
|
||||
*/
|
||||
obj_props[PROP_RESOURCE_SCALE] =
|
||||
g_param_spec_float ("resource-scale",
|
||||
P_("Resource Scale"),
|
||||
P_("The Scaling factor for resources painting"),
|
||||
-1.0f, G_MAXFLOAT,
|
||||
1.0f,
|
||||
CLUTTER_PARAM_READABLE);
|
||||
|
||||
/**
|
||||
* ClutterActor:rotation-angle-x:
|
||||
*
|
||||
@@ -8010,6 +8042,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
||||
* ClutterActor::queue-redraw:
|
||||
* @actor: the actor we're bubbling the redraw request through
|
||||
* @origin: the actor which initiated the redraw request
|
||||
* @volume: paint volume to redraw
|
||||
*
|
||||
* The ::queue_redraw signal is emitted when clutter_actor_queue_redraw()
|
||||
* is called on @origin.
|
||||
@@ -8063,10 +8096,12 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
||||
G_SIGNAL_RUN_LAST |
|
||||
G_SIGNAL_NO_HOOKS,
|
||||
G_STRUCT_OFFSET (ClutterActorClass, queue_redraw),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_ACTOR);
|
||||
g_signal_accumulator_true_handled,
|
||||
NULL,
|
||||
_clutter_marshal_BOOLEAN__OBJECT_BOXED,
|
||||
G_TYPE_BOOLEAN, 2,
|
||||
CLUTTER_TYPE_ACTOR,
|
||||
CLUTTER_TYPE_PAINT_VOLUME);
|
||||
|
||||
/**
|
||||
* ClutterActor::queue-relayout:
|
||||
@@ -8567,11 +8602,13 @@ clutter_actor_init (ClutterActor *self)
|
||||
|
||||
priv->opacity = 0xff;
|
||||
priv->show_on_set_parent = TRUE;
|
||||
priv->resource_scale = -1.0f;
|
||||
|
||||
priv->needs_width_request = TRUE;
|
||||
priv->needs_height_request = TRUE;
|
||||
priv->needs_allocation = TRUE;
|
||||
priv->needs_paint_volume_update = TRUE;
|
||||
priv->needs_compute_resource_scale = TRUE;
|
||||
|
||||
priv->cached_width_age = 1;
|
||||
priv->cached_height_age = 1;
|
||||
@@ -8665,8 +8702,7 @@ _clutter_actor_finish_queue_redraw (ClutterActor *self,
|
||||
ClutterPaintVolume *clip)
|
||||
{
|
||||
ClutterActorPrivate *priv = self->priv;
|
||||
ClutterPaintVolume *pv;
|
||||
gboolean clipped;
|
||||
ClutterPaintVolume *pv = NULL;
|
||||
|
||||
/* Remove queue entry early in the process, otherwise a new
|
||||
queue_redraw() during signal handling could put back this
|
||||
@@ -8693,8 +8729,7 @@ _clutter_actor_finish_queue_redraw (ClutterActor *self,
|
||||
*/
|
||||
if (clip)
|
||||
{
|
||||
_clutter_actor_set_queue_redraw_clip (self, clip);
|
||||
clipped = TRUE;
|
||||
pv = clip;
|
||||
}
|
||||
else if (G_LIKELY (priv->last_paint_volume_valid))
|
||||
{
|
||||
@@ -8704,36 +8739,12 @@ _clutter_actor_finish_queue_redraw (ClutterActor *self,
|
||||
ClutterActor *stage = _clutter_actor_get_stage_internal (self);
|
||||
|
||||
/* make sure we redraw the actors old position... */
|
||||
_clutter_actor_set_queue_redraw_clip (stage,
|
||||
&priv->last_paint_volume);
|
||||
_clutter_actor_signal_queue_redraw (stage, stage);
|
||||
_clutter_actor_set_queue_redraw_clip (stage, NULL);
|
||||
|
||||
/* XXX: Ideally the redraw signal would take a clip volume
|
||||
* argument, but that would be an ABI break. Until we can
|
||||
* break the ABI we pass the argument out-of-band
|
||||
*/
|
||||
|
||||
/* setup the clip for the actors new position... */
|
||||
_clutter_actor_set_queue_redraw_clip (self, pv);
|
||||
clipped = TRUE;
|
||||
_clutter_actor_propagate_queue_redraw (stage, stage,
|
||||
&priv->last_paint_volume);
|
||||
}
|
||||
else
|
||||
clipped = FALSE;
|
||||
}
|
||||
else
|
||||
clipped = FALSE;
|
||||
|
||||
_clutter_actor_signal_queue_redraw (self, self);
|
||||
|
||||
/* Just in case anyone is manually firing redraw signals without
|
||||
* using the public queue_redraw() API we are careful to ensure that
|
||||
* our out-of-band clip member is cleared before returning...
|
||||
*
|
||||
* Note: A NULL clip denotes a full-stage, un-clipped redraw
|
||||
*/
|
||||
if (G_LIKELY (clipped))
|
||||
_clutter_actor_set_queue_redraw_clip (self, NULL);
|
||||
_clutter_actor_propagate_queue_redraw (self, self, pv);
|
||||
}
|
||||
|
||||
static void
|
||||
@@ -8893,8 +8904,7 @@ _clutter_actor_queue_redraw_full (ClutterActor *self,
|
||||
{
|
||||
/* NB: NULL denotes an undefined clip which will result in a
|
||||
* full redraw... */
|
||||
_clutter_actor_set_queue_redraw_clip (self, NULL);
|
||||
_clutter_actor_signal_queue_redraw (self, self);
|
||||
_clutter_actor_propagate_queue_redraw (self, self, NULL);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -9558,6 +9568,8 @@ clutter_actor_get_preferred_width (ClutterActor *self,
|
||||
return;
|
||||
}
|
||||
|
||||
CLUTTER_SET_PRIVATE_FLAGS (self, CLUTTER_IN_PREF_WIDTH);
|
||||
|
||||
/* the remaining cases are:
|
||||
*
|
||||
* - either min_width or natural_width have been set
|
||||
@@ -9649,6 +9661,8 @@ clutter_actor_get_preferred_width (ClutterActor *self,
|
||||
|
||||
if (natural_width_p)
|
||||
*natural_width_p = request_natural_width;
|
||||
|
||||
CLUTTER_UNSET_PRIVATE_FLAGS (self, CLUTTER_IN_PREF_WIDTH);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -9702,6 +9716,8 @@ clutter_actor_get_preferred_height (ClutterActor *self,
|
||||
return;
|
||||
}
|
||||
|
||||
CLUTTER_SET_PRIVATE_FLAGS (self, CLUTTER_IN_PREF_HEIGHT);
|
||||
|
||||
/* the remaining cases are:
|
||||
*
|
||||
* - either min_height or natural_height have been set
|
||||
@@ -9792,6 +9808,8 @@ clutter_actor_get_preferred_height (ClutterActor *self,
|
||||
|
||||
if (natural_height_p)
|
||||
*natural_height_p = request_natural_height;
|
||||
|
||||
CLUTTER_UNSET_PRIVATE_FLAGS (self, CLUTTER_IN_PREF_HEIGHT);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -10134,6 +10152,9 @@ clutter_actor_allocate (ClutterActor *self,
|
||||
if (CLUTTER_ACTOR_IS_MAPPED (self))
|
||||
self->priv->needs_paint_volume_update = TRUE;
|
||||
|
||||
if (stage_allocation_changed)
|
||||
priv->needs_compute_resource_scale = TRUE;
|
||||
|
||||
if (!stage_allocation_changed)
|
||||
{
|
||||
/* If the actor didn't move but needs_allocation is set, we just
|
||||
@@ -12796,7 +12817,8 @@ typedef void (* ClutterActorAddChildFunc) (ClutterActor *parent,
|
||||
ClutterActor *child,
|
||||
gpointer data);
|
||||
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
ADD_CHILD_CREATE_META = 1 << 0,
|
||||
ADD_CHILD_EMIT_PARENT_SET = 1 << 1,
|
||||
ADD_CHILD_EMIT_ACTOR_ADDED = 1 << 2,
|
||||
@@ -12981,7 +13003,10 @@ clutter_actor_add_child_internal (ClutterActor *self,
|
||||
|
||||
/* clutter_actor_reparent() will emit ::parent-set for us */
|
||||
if (emit_parent_set && !CLUTTER_ACTOR_IN_REPARENT (child))
|
||||
g_signal_emit (child, actor_signals[PARENT_SET], 0, NULL);
|
||||
{
|
||||
child->priv->needs_compute_resource_scale = TRUE;
|
||||
g_signal_emit (child, actor_signals[PARENT_SET], 0, NULL);
|
||||
}
|
||||
|
||||
if (check_state)
|
||||
{
|
||||
@@ -13014,9 +13039,7 @@ clutter_actor_add_child_internal (ClutterActor *self,
|
||||
/* maintain the invariant that if an actor needs layout,
|
||||
* its parents do as well
|
||||
*/
|
||||
if (child->priv->needs_width_request ||
|
||||
child->priv->needs_height_request ||
|
||||
child->priv->needs_allocation)
|
||||
if (clutter_actor_needs_relayout (child))
|
||||
{
|
||||
/* we work around the short-circuiting we do
|
||||
* in clutter_actor_queue_relayout() since we
|
||||
@@ -13585,6 +13608,8 @@ clutter_actor_reparent (ClutterActor *self,
|
||||
insert_child_at_depth,
|
||||
NULL);
|
||||
|
||||
priv->needs_compute_resource_scale = TRUE;
|
||||
|
||||
/* we emit the ::parent-set signal once */
|
||||
g_signal_emit (self, actor_signals[PARENT_SET], 0, old_parent);
|
||||
|
||||
@@ -15159,7 +15184,7 @@ clutter_actor_set_final_state (ClutterAnimatable *animatable,
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_animatable_iface_init (ClutterAnimatableIface *iface)
|
||||
clutter_animatable_iface_init (ClutterAnimatableInterface *iface)
|
||||
{
|
||||
iface->find_property = clutter_actor_find_property;
|
||||
iface->get_initial_state = clutter_actor_get_initial_state;
|
||||
@@ -16487,6 +16512,12 @@ clutter_actor_is_in_clone_paint (ClutterActor *self)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
gboolean
|
||||
clutter_actor_has_damage (ClutterActor *actor)
|
||||
{
|
||||
return actor->priv->is_dirty;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
set_direction_recursive (ClutterActor *actor,
|
||||
gpointer user_data)
|
||||
@@ -16704,26 +16735,6 @@ clutter_actor_has_pointer (ClutterActor *self)
|
||||
return self->priv->has_pointer;
|
||||
}
|
||||
|
||||
/* XXX: This is a workaround for not being able to break the ABI of
|
||||
* the QUEUE_REDRAW signal. It is an out-of-band argument. See
|
||||
* clutter_actor_queue_clipped_redraw() for details.
|
||||
*/
|
||||
ClutterPaintVolume *
|
||||
_clutter_actor_get_queue_redraw_clip (ClutterActor *self)
|
||||
{
|
||||
return g_object_get_data (G_OBJECT (self),
|
||||
"-clutter-actor-queue-redraw-clip");
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_actor_set_queue_redraw_clip (ClutterActor *self,
|
||||
ClutterPaintVolume *clip)
|
||||
{
|
||||
g_object_set_data (G_OBJECT (self),
|
||||
"-clutter-actor-queue-redraw-clip",
|
||||
clip);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_has_allocation:
|
||||
* @self: a #ClutterActor
|
||||
@@ -17768,6 +17779,171 @@ clutter_actor_get_paint_box (ClutterActor *self,
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
_clutter_actor_get_resource_scale_for_rect (ClutterActor *self,
|
||||
ClutterRect *bounding_rect,
|
||||
float *resource_scale)
|
||||
{
|
||||
ClutterActor *stage;
|
||||
float max_scale = 0;
|
||||
|
||||
stage = _clutter_actor_get_stage_internal (self);
|
||||
if (!stage)
|
||||
return FALSE;
|
||||
|
||||
if (!_clutter_stage_get_max_view_scale_factor_for_rect (CLUTTER_STAGE (stage),
|
||||
bounding_rect,
|
||||
&max_scale))
|
||||
return FALSE;
|
||||
|
||||
*resource_scale = max_scale;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
_clutter_actor_compute_resource_scale (ClutterActor *self,
|
||||
float *resource_scale)
|
||||
{
|
||||
ClutterRect bounding_rect;
|
||||
ClutterActorPrivate *priv = self->priv;
|
||||
|
||||
if (CLUTTER_ACTOR_IN_DESTRUCTION (self) ||
|
||||
CLUTTER_ACTOR_IN_PREF_SIZE (self) ||
|
||||
!clutter_actor_is_mapped (self))
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
clutter_actor_get_transformed_position (self,
|
||||
&bounding_rect.origin.x,
|
||||
&bounding_rect.origin.y);
|
||||
clutter_actor_get_transformed_size (self,
|
||||
&bounding_rect.size.width,
|
||||
&bounding_rect.size.height);
|
||||
|
||||
if (bounding_rect.size.width == 0.0 ||
|
||||
bounding_rect.size.height == 0.0 ||
|
||||
!_clutter_actor_get_resource_scale_for_rect (self,
|
||||
&bounding_rect,
|
||||
resource_scale))
|
||||
{
|
||||
if (priv->parent)
|
||||
return _clutter_actor_compute_resource_scale (priv->parent,
|
||||
resource_scale);
|
||||
else
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static ClutterActorTraverseVisitFlags
|
||||
queue_update_resource_scale_cb (ClutterActor *actor,
|
||||
int depth,
|
||||
void *user_data)
|
||||
{
|
||||
actor->priv->needs_compute_resource_scale = TRUE;
|
||||
return CLUTTER_ACTOR_TRAVERSE_VISIT_CONTINUE;
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_actor_queue_update_resource_scale_recursive (ClutterActor *self)
|
||||
{
|
||||
_clutter_actor_traverse (self,
|
||||
CLUTTER_ACTOR_TRAVERSE_DEPTH_FIRST,
|
||||
queue_update_resource_scale_cb,
|
||||
NULL,
|
||||
NULL);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_actor_update_resource_scale (ClutterActor *self)
|
||||
{
|
||||
ClutterActorPrivate *priv;
|
||||
float resource_scale;
|
||||
float old_resource_scale;
|
||||
priv = self->priv;
|
||||
|
||||
g_return_val_if_fail (priv->needs_compute_resource_scale, FALSE);
|
||||
|
||||
old_resource_scale = priv->resource_scale;
|
||||
priv->resource_scale = -1.0f;
|
||||
|
||||
if (_clutter_actor_compute_resource_scale (self, &resource_scale))
|
||||
{
|
||||
priv->resource_scale = resource_scale;
|
||||
priv->needs_compute_resource_scale = FALSE;
|
||||
|
||||
return fabsf (old_resource_scale - resource_scale) > FLT_EPSILON;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_actor_ensure_resource_scale (ClutterActor *self)
|
||||
{
|
||||
ClutterActorPrivate *priv = self->priv;
|
||||
|
||||
if (!priv->needs_compute_resource_scale)
|
||||
return;
|
||||
|
||||
if (clutter_actor_update_resource_scale (self))
|
||||
g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_RESOURCE_SCALE]);
|
||||
}
|
||||
|
||||
gboolean
|
||||
_clutter_actor_get_real_resource_scale (ClutterActor *self,
|
||||
gfloat *resource_scale)
|
||||
{
|
||||
ClutterActorPrivate *priv = self->priv;
|
||||
|
||||
clutter_actor_ensure_resource_scale (self);
|
||||
|
||||
if (!priv->needs_compute_resource_scale)
|
||||
{
|
||||
*resource_scale = priv->resource_scale;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
*resource_scale = -1.0f;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_get_resource_scale:
|
||||
* @self: A #ClutterActor
|
||||
* @resource_scale: (out): return location for the resource scale
|
||||
*
|
||||
* Retrieves the resource scale for this actor, if available.
|
||||
*
|
||||
* The resource scale refers to the scale the actor should use for its resources.
|
||||
* For example if an actor draws a a picture of size 100 x 100 in the stage
|
||||
* coordinate space, it should use a texture of twice the size (i.e. 200 x 200)
|
||||
* if the resource scale is 2.
|
||||
*
|
||||
* The resource scale is determined by calculating the highest #ClutterStageView
|
||||
* scale the actor will get painted on.
|
||||
*
|
||||
* Returns: TRUE if resource scale is set for the actor, otherwise FALSE
|
||||
*/
|
||||
gboolean
|
||||
clutter_actor_get_resource_scale (ClutterActor *self,
|
||||
gfloat *resource_scale)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_ACTOR (self), FALSE);
|
||||
g_return_val_if_fail (resource_scale != NULL, FALSE);
|
||||
|
||||
if (_clutter_actor_get_real_resource_scale (self, resource_scale))
|
||||
{
|
||||
*resource_scale = ceilf (*resource_scale);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_has_overlaps:
|
||||
* @self: A #ClutterActor
|
||||
|
@@ -236,8 +236,9 @@ struct _ClutterActorClass
|
||||
void (* pick) (ClutterActor *actor,
|
||||
const ClutterColor *color);
|
||||
|
||||
void (* queue_redraw) (ClutterActor *actor,
|
||||
ClutterActor *leaf_that_queued);
|
||||
gboolean (* queue_redraw) (ClutterActor *actor,
|
||||
ClutterActor *leaf_that_queued,
|
||||
ClutterPaintVolume *paint_volume);
|
||||
|
||||
/* size negotiation */
|
||||
void (* get_preferred_width) (ClutterActor *self,
|
||||
@@ -583,6 +584,11 @@ gboolean clutter_actor_is_in_clone_paint
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_actor_get_paint_box (ClutterActor *self,
|
||||
ClutterActorBox *box);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_actor_get_resource_scale (ClutterActor *self,
|
||||
gfloat *resource_scale);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_actor_has_overlaps (ClutterActor *self);
|
||||
|
||||
|
@@ -30,7 +30,7 @@
|
||||
* to control how a #ClutterAnimation will animate a property.
|
||||
*
|
||||
* Each #ClutterAnimatable should implement the
|
||||
* #ClutterAnimatableIface.interpolate_property() virtual function of the
|
||||
* #ClutterAnimatableInterface.interpolate_property() virtual function of the
|
||||
* interface to compute the animation state between two values of an interval
|
||||
* depending on a progress factor, expressed as a floating point value.
|
||||
*
|
||||
@@ -57,7 +57,6 @@
|
||||
#include "deprecated/clutter-animatable.h"
|
||||
#include "deprecated/clutter-animation.h"
|
||||
|
||||
typedef ClutterAnimatableIface ClutterAnimatableInterface;
|
||||
G_DEFINE_INTERFACE (ClutterAnimatable, clutter_animatable, G_TYPE_OBJECT);
|
||||
|
||||
static void
|
||||
@@ -101,7 +100,7 @@ clutter_animatable_animate_property (ClutterAnimatable *animatable,
|
||||
gdouble progress,
|
||||
GValue *value)
|
||||
{
|
||||
ClutterAnimatableIface *iface;
|
||||
ClutterAnimatableInterface *iface;
|
||||
gboolean res;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_ANIMATABLE (animatable), FALSE);
|
||||
@@ -155,7 +154,7 @@ GParamSpec *
|
||||
clutter_animatable_find_property (ClutterAnimatable *animatable,
|
||||
const gchar *property_name)
|
||||
{
|
||||
ClutterAnimatableIface *iface;
|
||||
ClutterAnimatableInterface *iface;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_ANIMATABLE (animatable), NULL);
|
||||
g_return_val_if_fail (property_name != NULL, NULL);
|
||||
@@ -185,7 +184,7 @@ clutter_animatable_get_initial_state (ClutterAnimatable *animatable,
|
||||
const gchar *property_name,
|
||||
GValue *value)
|
||||
{
|
||||
ClutterAnimatableIface *iface;
|
||||
ClutterAnimatableInterface *iface;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_ANIMATABLE (animatable));
|
||||
g_return_if_fail (property_name != NULL);
|
||||
@@ -214,7 +213,7 @@ clutter_animatable_set_final_state (ClutterAnimatable *animatable,
|
||||
const gchar *property_name,
|
||||
const GValue *value)
|
||||
{
|
||||
ClutterAnimatableIface *iface;
|
||||
ClutterAnimatableInterface *iface;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_ANIMATABLE (animatable));
|
||||
g_return_if_fail (property_name != NULL);
|
||||
@@ -260,7 +259,7 @@ clutter_animatable_interpolate_value (ClutterAnimatable *animatable,
|
||||
gdouble progress,
|
||||
GValue *value)
|
||||
{
|
||||
ClutterAnimatableIface *iface;
|
||||
ClutterAnimatableInterface *iface;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_ANIMATABLE (animatable), FALSE);
|
||||
g_return_val_if_fail (property_name != NULL, FALSE);
|
||||
|
@@ -33,24 +33,15 @@
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_ANIMATABLE (clutter_animatable_get_type ())
|
||||
#define CLUTTER_ANIMATABLE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ANIMATABLE, ClutterAnimatable))
|
||||
#define CLUTTER_IS_ANIMATABLE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ANIMATABLE))
|
||||
#define CLUTTER_ANIMATABLE_GET_IFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), CLUTTER_TYPE_ANIMATABLE, ClutterAnimatableIface))
|
||||
#define CLUTTER_TYPE_ANIMATABLE (clutter_animatable_get_type ())
|
||||
|
||||
typedef struct _ClutterAnimatableIface ClutterAnimatableIface;
|
||||
CLUTTER_EXPORT
|
||||
G_DECLARE_INTERFACE (ClutterAnimatable, clutter_animatable,
|
||||
CLUTTER, ANIMATABLE,
|
||||
GObject)
|
||||
|
||||
/**
|
||||
* ClutterAnimatable:
|
||||
*
|
||||
* #ClutterAnimatable is an opaque structure whose members cannot be directly
|
||||
* accessed
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
|
||||
/**
|
||||
* ClutterAnimatableIface:
|
||||
* ClutterAnimatableInterface:
|
||||
* @animate_property: virtual function for custom interpolation of a
|
||||
* property. This virtual function is deprecated
|
||||
* @find_property: virtual function for retrieving the #GParamSpec of
|
||||
@@ -67,7 +58,7 @@ typedef struct _ClutterAnimatableIface ClutterAnimatableIface;
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
struct _ClutterAnimatableIface
|
||||
struct _ClutterAnimatableInterface
|
||||
{
|
||||
/*< private >*/
|
||||
GTypeInterface parent_iface;
|
||||
@@ -95,9 +86,6 @@ struct _ClutterAnimatableIface
|
||||
GValue *value);
|
||||
};
|
||||
|
||||
CLUTTER_EXPORT
|
||||
GType clutter_animatable_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_EXPORT
|
||||
GParamSpec *clutter_animatable_find_property (ClutterAnimatable *animatable,
|
||||
const gchar *property_name);
|
||||
|
@@ -34,7 +34,6 @@ G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterAction, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActor, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActorMeta, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterAlignConstraint, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterAnimatable, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBackend, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBindConstraint, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBindingPool, g_object_unref)
|
||||
@@ -49,7 +48,6 @@ G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterClone, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterColorizeEffect, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterConstraint, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterContainer, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterContent, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDeformEffect, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDesaturateEffect, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDeviceManager, g_object_unref)
|
||||
|
@@ -160,8 +160,6 @@ void _clutter_backend_reset_cogl_framebuffer (Clutter
|
||||
|
||||
void clutter_set_allowed_drivers (const char *drivers);
|
||||
|
||||
void clutter_try_set_windowing_backend (const char *drivers);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_BACKEND_PRIVATE_H__ */
|
||||
|
@@ -1094,61 +1094,6 @@ clutter_wayland_set_compositor_display (void *display)
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* clutter_set_windowing_backend:
|
||||
* @backend_type: a comma separated list of windowing backends
|
||||
*
|
||||
* Restricts Clutter to only use the specified backend or list of backends.
|
||||
*
|
||||
* You can use one of the `CLUTTER_WINDOWING_*` symbols, e.g.
|
||||
*
|
||||
* |[<!-- language="C" -->
|
||||
* clutter_set_windowing_backend (CLUTTER_WINDOWING_X11);
|
||||
* ]|
|
||||
*
|
||||
* Will force Clutter to use the X11 windowing and input backend, and terminate
|
||||
* if the X11 backend could not be initialized successfully.
|
||||
*
|
||||
* Since Clutter 1.26, you can also use a comma-separated list of windowing
|
||||
* system backends to provide a fallback in case backends are not available or
|
||||
* enabled, e.g.:
|
||||
*
|
||||
* |[<!-- language="C" -->
|
||||
* clutter_set_windowing_backend ("gdk,wayland,x11");
|
||||
* ]|
|
||||
*
|
||||
* Will make Clutter test for the GDK, Wayland, and X11 backends in that order.
|
||||
*
|
||||
* You can use the `*` special value to ask Clutter to use the internally
|
||||
* defined list of backends. For instance:
|
||||
*
|
||||
* |[<!-- language="C" -->
|
||||
* clutter_set_windowing_backend ("x11,wayland,*");
|
||||
* ]|
|
||||
*
|
||||
* Will make Clutter test the X11 and Wayland backends, and then fall back
|
||||
* to the internal list of available backends.
|
||||
*
|
||||
* This function must be called before the first API call to Clutter, including
|
||||
* clutter_get_option_context()
|
||||
*
|
||||
* Since: 1.16
|
||||
*/
|
||||
void
|
||||
clutter_set_windowing_backend (const char *backend_type)
|
||||
{
|
||||
g_return_if_fail (backend_type != NULL);
|
||||
|
||||
allowed_backends = g_strdup (backend_type);
|
||||
}
|
||||
|
||||
void
|
||||
clutter_try_set_windowing_backend (const char *backend_type)
|
||||
{
|
||||
if (allowed_backends == NULL)
|
||||
clutter_set_windowing_backend (backend_type);
|
||||
}
|
||||
|
||||
PangoDirection
|
||||
_clutter_backend_get_keymap_direction (ClutterBackend *backend)
|
||||
{
|
||||
|
@@ -60,9 +60,6 @@ GType clutter_backend_get_type (void) G_GNUC_CONST;
|
||||
CLUTTER_EXPORT
|
||||
ClutterBackend * clutter_get_default_backend (void);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_set_windowing_backend (const char *backend_type);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
gdouble clutter_backend_get_resolution (ClutterBackend *backend);
|
||||
|
||||
|
@@ -1146,29 +1146,60 @@ clutter_rect_inset (ClutterRect *rect,
|
||||
rect->size.height = 0.f;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_rect_scale:
|
||||
* @rect: a #ClutterRect
|
||||
* @s_x: an horizontal scale value
|
||||
* @s_y: a vertical scale value
|
||||
*
|
||||
* Scale the rectangle coordinates and size by @s_x horizontally and
|
||||
* @s_y vertically.
|
||||
*/
|
||||
void
|
||||
clutter_rect_scale (ClutterRect *rect,
|
||||
float s_x,
|
||||
float s_y)
|
||||
{
|
||||
g_return_if_fail (rect != NULL);
|
||||
g_return_if_fail (s_x > 0.f);
|
||||
g_return_if_fail (s_y > 0.f);
|
||||
|
||||
clutter_rect_normalize_internal (rect);
|
||||
|
||||
rect->origin.x *= s_x;
|
||||
rect->origin.y *= s_y;
|
||||
rect->size.width *= s_x;
|
||||
rect->size.height *= s_y;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_rect_clamp_to_pixel:
|
||||
* @rect: a #ClutterRect
|
||||
*
|
||||
* Rounds the origin of @rect downwards to the nearest integer, and rounds
|
||||
* the size of @rect upwards to the nearest integer, so that @rect is
|
||||
* updated to the smallest rectangle capable of fully containing the
|
||||
* original, fractional rectangle.
|
||||
* Rounds the origin of @rect downwards to the nearest integer, and recompute the
|
||||
* the size using the @rect origin and size rounded upwards to the nearest integer,
|
||||
* so that @rect is updated to the smallest rectangle capable of fully containing
|
||||
* the original, fractional rectangle in the coordinates space.
|
||||
*
|
||||
* Since: 1.12
|
||||
*/
|
||||
void
|
||||
clutter_rect_clamp_to_pixel (ClutterRect *rect)
|
||||
{
|
||||
float x2, y2;
|
||||
|
||||
g_return_if_fail (rect != NULL);
|
||||
|
||||
clutter_rect_normalize_internal (rect);
|
||||
|
||||
x2 = rect->origin.x + rect->size.width;
|
||||
y2 = rect->origin.y + rect->size.height;
|
||||
|
||||
rect->origin.x = floorf (rect->origin.x);
|
||||
rect->origin.y = floorf (rect->origin.y);
|
||||
|
||||
rect->size.width = ceilf (rect->size.width);
|
||||
rect->size.height = ceilf (rect->size.height);
|
||||
rect->size.width = ceilf (x2) - rect->origin.x;
|
||||
rect->size.height = ceilf (y2) - rect->origin.y;
|
||||
}
|
||||
|
||||
/**
|
||||
|
@@ -44,6 +44,7 @@
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#include <math.h>
|
||||
#include <cogl/cogl.h>
|
||||
#include <cairo-gobject.h>
|
||||
|
||||
@@ -69,6 +70,7 @@ struct _ClutterCanvasPrivate
|
||||
|
||||
int width;
|
||||
int height;
|
||||
float scale_factor;
|
||||
|
||||
CoglTexture *texture;
|
||||
gboolean dirty;
|
||||
@@ -82,6 +84,7 @@ enum
|
||||
|
||||
PROP_WIDTH,
|
||||
PROP_HEIGHT,
|
||||
PROP_SCALE_FACTOR,
|
||||
|
||||
LAST_PROP
|
||||
};
|
||||
@@ -97,7 +100,7 @@ enum
|
||||
|
||||
static guint canvas_signals[LAST_SIGNAL] = { 0, };
|
||||
|
||||
static void clutter_content_iface_init (ClutterContentIface *iface);
|
||||
static void clutter_content_iface_init (ClutterContentInterface *iface);
|
||||
|
||||
G_DEFINE_TYPE_WITH_CODE (ClutterCanvas, clutter_canvas, G_TYPE_OBJECT,
|
||||
G_ADD_PRIVATE (ClutterCanvas)
|
||||
@@ -178,6 +181,19 @@ clutter_canvas_set_property (GObject *gobject,
|
||||
}
|
||||
break;
|
||||
|
||||
case PROP_SCALE_FACTOR:
|
||||
{
|
||||
gfloat new_scale_factor = g_value_get_float (value);
|
||||
|
||||
if (priv->scale_factor != new_scale_factor)
|
||||
{
|
||||
priv->scale_factor = new_scale_factor;
|
||||
|
||||
clutter_content_invalidate (CLUTTER_CONTENT (gobject));
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
||||
break;
|
||||
@@ -202,6 +218,10 @@ clutter_canvas_get_property (GObject *gobject,
|
||||
g_value_set_int (value, priv->height);
|
||||
break;
|
||||
|
||||
case PROP_SCALE_FACTOR:
|
||||
g_value_set_float (value, priv->scale_factor);
|
||||
break;
|
||||
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
||||
break;
|
||||
@@ -245,6 +265,19 @@ clutter_canvas_class_init (ClutterCanvasClass *klass)
|
||||
G_PARAM_READWRITE |
|
||||
G_PARAM_STATIC_STRINGS);
|
||||
|
||||
/**
|
||||
* ClutterCanvas:scale-factor:
|
||||
*
|
||||
* The height of the canvas.
|
||||
*/
|
||||
obj_props[PROP_SCALE_FACTOR] =
|
||||
g_param_spec_float ("scale-factor",
|
||||
P_("Scale Factor"),
|
||||
P_("The Scale factor of the canvas"),
|
||||
0.01f, G_MAXFLOAT,
|
||||
1.0f,
|
||||
G_PARAM_READWRITE |
|
||||
G_PARAM_STATIC_STRINGS);
|
||||
|
||||
/**
|
||||
* ClutterCanvas::draw:
|
||||
@@ -291,6 +324,7 @@ clutter_canvas_init (ClutterCanvas *self)
|
||||
|
||||
self->priv->width = -1;
|
||||
self->priv->height = -1;
|
||||
self->priv->scale_factor = 1.0f;
|
||||
}
|
||||
|
||||
static void
|
||||
@@ -340,8 +374,8 @@ clutter_canvas_emit_draw (ClutterCanvas *self)
|
||||
|
||||
priv->dirty = TRUE;
|
||||
|
||||
real_width = priv->width;
|
||||
real_height = priv->height;
|
||||
real_width = ceilf (priv->width * priv->scale_factor);
|
||||
real_height = ceilf (priv->height * priv->scale_factor);
|
||||
|
||||
CLUTTER_NOTE (MISC, "Creating Cairo surface with size %d x %d",
|
||||
priv->width, priv->height);
|
||||
@@ -387,6 +421,10 @@ clutter_canvas_emit_draw (ClutterCanvas *self)
|
||||
mapped_buffer = FALSE;
|
||||
}
|
||||
|
||||
cairo_surface_set_device_scale (surface,
|
||||
priv->scale_factor,
|
||||
priv->scale_factor);
|
||||
|
||||
self->priv->cr = cr = cairo_create (surface);
|
||||
|
||||
g_signal_emit (self, canvas_signals[DRAW], 0,
|
||||
@@ -448,16 +486,16 @@ clutter_canvas_get_preferred_size (ClutterContent *content,
|
||||
return FALSE;
|
||||
|
||||
if (width != NULL)
|
||||
*width = priv->width;
|
||||
*width = ceilf (priv->width * priv->scale_factor);
|
||||
|
||||
if (height != NULL)
|
||||
*height = priv->height;
|
||||
*height = ceilf (priv->height * priv->scale_factor);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_content_iface_init (ClutterContentIface *iface)
|
||||
clutter_content_iface_init (ClutterContentInterface *iface)
|
||||
{
|
||||
iface->invalidate = clutter_canvas_invalidate;
|
||||
iface->paint_content = clutter_canvas_paint_content;
|
||||
@@ -560,3 +598,48 @@ clutter_canvas_set_size (ClutterCanvas *canvas,
|
||||
|
||||
return clutter_canvas_invalidate_internal (canvas, width, height);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_canvas_set_scale_factor:
|
||||
* @canvas: a #ClutterCanvas
|
||||
* @scale: the integer scaling factor of the canvas
|
||||
*
|
||||
* Sets the scaling factor of the @canvas, and invalidates the content.
|
||||
*
|
||||
* This function will cause the @canvas to be invalidated only
|
||||
* if the scale factor of the canvas surface has changed.
|
||||
*/
|
||||
void
|
||||
clutter_canvas_set_scale_factor (ClutterCanvas *canvas,
|
||||
float scale)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_CANVAS (canvas));
|
||||
g_return_if_fail (scale > 0.0f);
|
||||
|
||||
if (canvas->priv->scale_factor != scale)
|
||||
{
|
||||
canvas->priv->scale_factor = scale;
|
||||
|
||||
g_object_freeze_notify (G_OBJECT (canvas));
|
||||
clutter_content_invalidate (CLUTTER_CONTENT (canvas));
|
||||
g_object_thaw_notify (G_OBJECT (canvas));
|
||||
|
||||
g_object_notify_by_pspec (G_OBJECT (canvas), obj_props[PROP_SCALE_FACTOR]);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_canvas_get_scale_factor:
|
||||
* @canvas: a #ClutterCanvas
|
||||
*
|
||||
* Gets the scale factor of the @canvas.
|
||||
*
|
||||
* Return value: the current @canvas scale factor or -1 if invalid
|
||||
*/
|
||||
float
|
||||
clutter_canvas_get_scale_factor (ClutterCanvas *canvas)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_CANVAS (canvas), -1.0f);
|
||||
|
||||
return canvas->priv->scale_factor;
|
||||
}
|
||||
|
@@ -97,9 +97,9 @@ gboolean clutter_canvas_set_size (ClutterCanvas *
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_canvas_set_scale_factor (ClutterCanvas *canvas,
|
||||
int scale);
|
||||
float scale);
|
||||
CLUTTER_EXPORT
|
||||
int clutter_canvas_get_scale_factor (ClutterCanvas *canvas);
|
||||
float clutter_canvas_get_scale_factor (ClutterCanvas *canvas);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
|
@@ -45,8 +45,6 @@
|
||||
#include "clutter-marshal.h"
|
||||
#include "clutter-private.h"
|
||||
|
||||
typedef struct _ClutterContentIface ClutterContentInterface;
|
||||
|
||||
enum
|
||||
{
|
||||
ATTACHED,
|
||||
@@ -130,7 +128,7 @@ clutter_content_default_init (ClutterContentInterface *iface)
|
||||
g_signal_new (I_("attached"),
|
||||
G_TYPE_FROM_INTERFACE (iface),
|
||||
G_SIGNAL_RUN_FIRST,
|
||||
G_STRUCT_OFFSET (ClutterContentIface, attached),
|
||||
G_STRUCT_OFFSET (ClutterContentInterface, attached),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT,
|
||||
G_TYPE_NONE, 1,
|
||||
@@ -150,7 +148,7 @@ clutter_content_default_init (ClutterContentInterface *iface)
|
||||
g_signal_new (I_("detached"),
|
||||
G_TYPE_FROM_INTERFACE (iface),
|
||||
G_SIGNAL_RUN_FIRST,
|
||||
G_STRUCT_OFFSET (ClutterContentIface, detached),
|
||||
G_STRUCT_OFFSET (ClutterContentInterface, detached),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT,
|
||||
G_TYPE_NONE, 1,
|
||||
@@ -245,7 +243,7 @@ clutter_content_invalidate_size (ClutterContent *content)
|
||||
* is associated to a #ClutterContent, to set up a backpointer from
|
||||
* the @content to the @actor.
|
||||
*
|
||||
* This function will invoke the #ClutterContentIface.attached() virtual
|
||||
* This function will invoke the #ClutterContentInterface.attached() virtual
|
||||
* function.
|
||||
*/
|
||||
void
|
||||
@@ -279,7 +277,7 @@ _clutter_content_attached (ClutterContent *content,
|
||||
* This function should be used internally every time a #ClutterActor
|
||||
* removes the association with a #ClutterContent.
|
||||
*
|
||||
* This function will invoke the #ClutterContentIface.detached() virtual
|
||||
* This function will invoke the #ClutterContentInterface.detached() virtual
|
||||
* function.
|
||||
*/
|
||||
void
|
||||
@@ -308,7 +306,7 @@ _clutter_content_detached (ClutterContent *content,
|
||||
*
|
||||
* Creates the render tree for the @content and @actor.
|
||||
*
|
||||
* This function will invoke the #ClutterContentIface.paint_content()
|
||||
* This function will invoke the #ClutterContentInterface.paint_content()
|
||||
* virtual function.
|
||||
*/
|
||||
void
|
||||
|
@@ -33,24 +33,13 @@
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_CONTENT (clutter_content_get_type ())
|
||||
#define CLUTTER_CONTENT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CONTENT, ClutterContent))
|
||||
#define CLUTTER_IS_CONTENT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CONTENT))
|
||||
#define CLUTTER_CONTENT_GET_IFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), CLUTTER_TYPE_CONTENT, ClutterContentIface))
|
||||
#define CLUTTER_TYPE_CONTENT (clutter_content_get_type ())
|
||||
|
||||
typedef struct _ClutterContentIface ClutterContentIface;
|
||||
CLUTTER_EXPORT
|
||||
G_DECLARE_INTERFACE (ClutterContent, clutter_content, CLUTTER, CONTENT, GObject)
|
||||
|
||||
/**
|
||||
* ClutterContent:
|
||||
*
|
||||
* The #ClutterContent structure is an opaque type
|
||||
* whose members cannot be acccessed directly.
|
||||
*
|
||||
* Since: 1.10
|
||||
*/
|
||||
|
||||
/**
|
||||
* ClutterContentIface:
|
||||
* ClutterContentInterface:
|
||||
* @get_preferred_size: virtual function; should be overridden by subclasses
|
||||
* of #ClutterContent that have a natural size
|
||||
* @paint_content: virtual function; called each time the content needs to
|
||||
@@ -62,12 +51,12 @@ typedef struct _ClutterContentIface ClutterContentIface;
|
||||
* @invalidate: virtual function; called each time a #ClutterContent state
|
||||
* is changed.
|
||||
*
|
||||
* The #ClutterContentIface structure contains only
|
||||
* The #ClutterContentInterface structure contains only
|
||||
* private data.
|
||||
*
|
||||
* Since: 1.10
|
||||
*/
|
||||
struct _ClutterContentIface
|
||||
struct _ClutterContentInterface
|
||||
{
|
||||
/*< private >*/
|
||||
GTypeInterface g_iface;
|
||||
@@ -90,9 +79,6 @@ struct _ClutterContentIface
|
||||
void (* invalidate_size) (ClutterContent *content);
|
||||
};
|
||||
|
||||
CLUTTER_EXPORT
|
||||
GType clutter_content_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_content_get_preferred_size (ClutterContent *content,
|
||||
gfloat *width,
|
||||
|
@@ -6,43 +6,6 @@
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
typedef enum {
|
||||
CLUTTER_DEBUG_MISC = 1 << 0,
|
||||
CLUTTER_DEBUG_ACTOR = 1 << 1,
|
||||
CLUTTER_DEBUG_TEXTURE = 1 << 2,
|
||||
CLUTTER_DEBUG_EVENT = 1 << 3,
|
||||
CLUTTER_DEBUG_PAINT = 1 << 4,
|
||||
CLUTTER_DEBUG_PANGO = 1 << 5,
|
||||
CLUTTER_DEBUG_BACKEND = 1 << 6,
|
||||
CLUTTER_DEBUG_SCHEDULER = 1 << 7,
|
||||
CLUTTER_DEBUG_SCRIPT = 1 << 8,
|
||||
CLUTTER_DEBUG_SHADER = 1 << 9,
|
||||
CLUTTER_DEBUG_MULTISTAGE = 1 << 10,
|
||||
CLUTTER_DEBUG_ANIMATION = 1 << 11,
|
||||
CLUTTER_DEBUG_LAYOUT = 1 << 12,
|
||||
CLUTTER_DEBUG_PICK = 1 << 13,
|
||||
CLUTTER_DEBUG_EVENTLOOP = 1 << 14,
|
||||
CLUTTER_DEBUG_CLIPPING = 1 << 15,
|
||||
CLUTTER_DEBUG_OOB_TRANSFORMS = 1 << 16
|
||||
} ClutterDebugFlag;
|
||||
|
||||
typedef enum {
|
||||
CLUTTER_DEBUG_NOP_PICKING = 1 << 0,
|
||||
CLUTTER_DEBUG_DUMP_PICK_BUFFERS = 1 << 1
|
||||
} ClutterPickDebugFlag;
|
||||
|
||||
typedef enum {
|
||||
CLUTTER_DEBUG_DISABLE_SWAP_EVENTS = 1 << 0,
|
||||
CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS = 1 << 1,
|
||||
CLUTTER_DEBUG_REDRAWS = 1 << 2,
|
||||
CLUTTER_DEBUG_PAINT_VOLUMES = 1 << 3,
|
||||
CLUTTER_DEBUG_DISABLE_CULLING = 1 << 4,
|
||||
CLUTTER_DEBUG_DISABLE_OFFSCREEN_REDIRECT = 1 << 5,
|
||||
CLUTTER_DEBUG_CONTINUOUS_REDRAW = 1 << 6,
|
||||
CLUTTER_DEBUG_PAINT_DEFORM_TILES = 1 << 7,
|
||||
CLUTTER_DEBUG_PAINT_DAMAGE_REGION = 1 << 8,
|
||||
} ClutterDrawDebugFlag;
|
||||
|
||||
#ifdef CLUTTER_ENABLE_DEBUG
|
||||
|
||||
#define CLUTTER_HAS_DEBUG(type) ((clutter_debug_flags & CLUTTER_DEBUG_##type) != FALSE)
|
||||
|
@@ -7,27 +7,18 @@
|
||||
#include "deprecated/clutter-alpha.h"
|
||||
#include "deprecated/clutter-animatable.h"
|
||||
#include "deprecated/clutter-animation.h"
|
||||
#include "deprecated/clutter-animator.h"
|
||||
#include "deprecated/clutter-behaviour.h"
|
||||
#include "deprecated/clutter-behaviour-depth.h"
|
||||
#include "deprecated/clutter-behaviour-ellipse.h"
|
||||
#include "deprecated/clutter-behaviour-opacity.h"
|
||||
#include "deprecated/clutter-behaviour-path.h"
|
||||
#include "deprecated/clutter-behaviour-rotate.h"
|
||||
#include "deprecated/clutter-behaviour-scale.h"
|
||||
#include "deprecated/clutter-bin-layout.h"
|
||||
#include "deprecated/clutter-box.h"
|
||||
#include "deprecated/clutter-cairo-texture.h"
|
||||
#include "deprecated/clutter-container.h"
|
||||
#include "deprecated/clutter-group.h"
|
||||
#include "deprecated/clutter-input-device.h"
|
||||
#include "deprecated/clutter-keysyms.h"
|
||||
#include "deprecated/clutter-list-model.h"
|
||||
#include "deprecated/clutter-main.h"
|
||||
#include "deprecated/clutter-model.h"
|
||||
#include "deprecated/clutter-rectangle.h"
|
||||
#include "deprecated/clutter-score.h"
|
||||
#include "deprecated/clutter-shader.h"
|
||||
#include "deprecated/clutter-stage-manager.h"
|
||||
#include "deprecated/clutter-stage.h"
|
||||
#include "deprecated/clutter-state.h"
|
||||
|
@@ -167,10 +167,6 @@ struct _ClutterInputDeviceClass
|
||||
gboolean (* is_grouped) (ClutterInputDevice *device,
|
||||
ClutterInputDevice *other_device);
|
||||
|
||||
gboolean (* get_physical_size) (ClutterInputDevice *device,
|
||||
gdouble *width,
|
||||
gdouble *height);
|
||||
|
||||
/* Keyboard accessbility */
|
||||
void (* process_kbd_a11y_event) (ClutterEvent *event,
|
||||
ClutterInputDevice *device,
|
||||
|
@@ -550,13 +550,7 @@ static gboolean
|
||||
are_kbd_a11y_settings_equal (ClutterKbdA11ySettings *a,
|
||||
ClutterKbdA11ySettings *b)
|
||||
{
|
||||
return (a->controls == b->controls &&
|
||||
a->slowkeys_delay == b->slowkeys_delay &&
|
||||
a->debounce_delay == b->debounce_delay &&
|
||||
a->timeout_delay == b->timeout_delay &&
|
||||
a->mousekeys_init_delay == b->mousekeys_init_delay &&
|
||||
a->mousekeys_max_speed == b->mousekeys_max_speed &&
|
||||
a->mousekeys_accel_time == b->mousekeys_accel_time);
|
||||
return (memcmp (a, b, sizeof (ClutterKbdA11ySettings)) == 0);
|
||||
}
|
||||
|
||||
void
|
||||
|
@@ -51,7 +51,8 @@ G_BEGIN_DECLS
|
||||
*
|
||||
* Deprecated: 1.22: Use the normalized #ClutterActor pivot point instead
|
||||
*/
|
||||
typedef enum { /*< prefix=CLUTTER_GRAVITY >*/
|
||||
typedef enum /*< prefix=CLUTTER_GRAVITY >*/
|
||||
{
|
||||
CLUTTER_GRAVITY_NONE = 0,
|
||||
CLUTTER_GRAVITY_NORTH,
|
||||
CLUTTER_GRAVITY_NORTH_EAST,
|
||||
@@ -74,7 +75,8 @@ typedef enum { /*< prefix=CLUTTER_GRAVITY >*/
|
||||
*
|
||||
* Since: 0.4
|
||||
*/
|
||||
typedef enum { /*< prefix=CLUTTER >*/
|
||||
typedef enum /*< prefix=CLUTTER >*/
|
||||
{
|
||||
CLUTTER_X_AXIS,
|
||||
CLUTTER_Y_AXIS,
|
||||
CLUTTER_Z_AXIS
|
||||
@@ -91,7 +93,8 @@ typedef enum { /*< prefix=CLUTTER >*/
|
||||
*
|
||||
* Deprecated: 1.22
|
||||
*/
|
||||
typedef enum { /*< prefix=CLUTTER_ROTATE >*/
|
||||
typedef enum /*< prefix=CLUTTER_ROTATE >*/
|
||||
{
|
||||
CLUTTER_ROTATE_CW,
|
||||
CLUTTER_ROTATE_CCW
|
||||
} ClutterRotateDirection;
|
||||
@@ -107,7 +110,8 @@ typedef enum { /*< prefix=CLUTTER_ROTATE >*/
|
||||
*
|
||||
* Since: 0.8
|
||||
*/
|
||||
typedef enum { /*< prefix=CLUTTER_REQUEST >*/
|
||||
typedef enum /*< prefix=CLUTTER_REQUEST >*/
|
||||
{
|
||||
CLUTTER_REQUEST_HEIGHT_FOR_WIDTH,
|
||||
CLUTTER_REQUEST_WIDTH_FOR_HEIGHT,
|
||||
CLUTTER_REQUEST_CONTENT_SIZE
|
||||
@@ -200,7 +204,8 @@ typedef enum { /*< prefix=CLUTTER_REQUEST >*/
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_CUSTOM_MODE = 0,
|
||||
|
||||
/* linear */
|
||||
@@ -284,7 +289,8 @@ typedef enum {
|
||||
*
|
||||
* Deprecated: 1.22: Use #cairo_font_options_t instead
|
||||
*/
|
||||
typedef enum { /*< prefix=CLUTTER_FONT >*/
|
||||
typedef enum /*< prefix=CLUTTER_FONT >*/
|
||||
{
|
||||
CLUTTER_FONT_MIPMAPPING = (1 << 0),
|
||||
CLUTTER_FONT_HINTING = (1 << 1)
|
||||
} ClutterFontFlags;
|
||||
@@ -300,7 +306,8 @@ typedef enum { /*< prefix=CLUTTER_FONT >*/
|
||||
*
|
||||
* Since: 1.2
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_TEXT_DIRECTION_DEFAULT,
|
||||
CLUTTER_TEXT_DIRECTION_LTR,
|
||||
CLUTTER_TEXT_DIRECTION_RTL
|
||||
@@ -315,7 +322,8 @@ typedef enum {
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_VERTEX_SHADER,
|
||||
CLUTTER_FRAGMENT_SHADER
|
||||
} ClutterShaderType;
|
||||
@@ -350,7 +358,8 @@ typedef enum {
|
||||
*
|
||||
* Since: 0.4
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_SHIFT_MASK = 1 << 0,
|
||||
CLUTTER_LOCK_MASK = 1 << 1,
|
||||
CLUTTER_CONTROL_MASK = 1 << 2,
|
||||
@@ -416,7 +425,8 @@ typedef enum {
|
||||
* Keyboard accessibility features applied to a ClutterInputDevice keyboard.
|
||||
*
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_A11Y_KEYBOARD_ENABLED = 1 << 0,
|
||||
CLUTTER_A11Y_TIMEOUT_ENABLED = 1 << 1,
|
||||
CLUTTER_A11Y_MOUSE_KEYS_ENABLED = 1 << 2,
|
||||
@@ -448,7 +458,8 @@ typedef enum {
|
||||
*
|
||||
* Flags used to signal the state of an actor.
|
||||
*/
|
||||
typedef enum { /*< prefix=CLUTTER_ACTOR >*/
|
||||
typedef enum /*< prefix=CLUTTER_ACTOR >*/
|
||||
{
|
||||
CLUTTER_ACTOR_MAPPED = 1 << 1,
|
||||
CLUTTER_ACTOR_REALIZED = 1 << 2,
|
||||
CLUTTER_ACTOR_REACTIVE = 1 << 3,
|
||||
@@ -468,7 +479,8 @@ typedef enum { /*< prefix=CLUTTER_ACTOR >*/
|
||||
*
|
||||
* Since: 1.8
|
||||
*/
|
||||
typedef enum { /*< prefix=CLUTTER_OFFSCREEN_REDIRECT >*/
|
||||
typedef enum /*< prefix=CLUTTER_OFFSCREEN_REDIRECT >*/
|
||||
{
|
||||
CLUTTER_OFFSCREEN_REDIRECT_AUTOMATIC_FOR_OPACITY = 1<<0,
|
||||
CLUTTER_OFFSCREEN_REDIRECT_ALWAYS = 1<<1
|
||||
} ClutterOffscreenRedirect;
|
||||
@@ -492,7 +504,8 @@ typedef enum { /*< prefix=CLUTTER_OFFSCREEN_REDIRECT >*/
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_ALLOCATION_NONE = 0,
|
||||
CLUTTER_ABSOLUTE_ORIGIN_CHANGED = 1 << 1,
|
||||
CLUTTER_DELEGATE_LAYOUT = 1 << 2
|
||||
@@ -509,7 +522,8 @@ typedef enum {
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
typedef enum { /*< prefix=CLUTTER_ALIGN >*/
|
||||
typedef enum /*< prefix=CLUTTER_ALIGN >*/
|
||||
{
|
||||
CLUTTER_ALIGN_X_AXIS,
|
||||
CLUTTER_ALIGN_Y_AXIS,
|
||||
CLUTTER_ALIGN_BOTH
|
||||
@@ -526,7 +540,8 @@ typedef enum { /*< prefix=CLUTTER_ALIGN >*/
|
||||
*
|
||||
* Deprecated: 1.22
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_INTERPOLATION_LINEAR,
|
||||
CLUTTER_INTERPOLATION_CUBIC
|
||||
} ClutterInterpolation;
|
||||
@@ -551,7 +566,8 @@ typedef enum {
|
||||
* Deprecated: 1.12: Use #ClutterActorAlign and the #ClutterActor
|
||||
* API instead
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_BIN_ALIGNMENT_FIXED,
|
||||
CLUTTER_BIN_ALIGNMENT_FILL,
|
||||
CLUTTER_BIN_ALIGNMENT_START,
|
||||
@@ -576,7 +592,8 @@ typedef enum {
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
typedef enum { /*< prefix=CLUTTER_BIND >*/
|
||||
typedef enum /*< prefix=CLUTTER_BIND >*/
|
||||
{
|
||||
CLUTTER_BIND_X,
|
||||
CLUTTER_BIND_Y,
|
||||
CLUTTER_BIND_WIDTH,
|
||||
@@ -595,7 +612,8 @@ typedef enum { /*< prefix=CLUTTER_BIND >*/
|
||||
*
|
||||
* Flags passed to the ‘paint’ or ‘pick’ method of #ClutterEffect.
|
||||
*/
|
||||
typedef enum { /*< prefix=CLUTTER_EFFECT_PAINT >*/
|
||||
typedef enum /*< prefix=CLUTTER_EFFECT_PAINT >*/
|
||||
{
|
||||
CLUTTER_EFFECT_PAINT_ACTOR_DIRTY = (1 << 0)
|
||||
} ClutterEffectPaintFlags;
|
||||
|
||||
@@ -611,7 +629,8 @@ typedef enum { /*< prefix=CLUTTER_EFFECT_PAINT >*/
|
||||
*
|
||||
* Since: 1.2
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_BOX_ALIGNMENT_START,
|
||||
CLUTTER_BOX_ALIGNMENT_END,
|
||||
CLUTTER_BOX_ALIGNMENT_CENTER
|
||||
@@ -628,7 +647,8 @@ typedef enum {
|
||||
*
|
||||
* Since: 1.8
|
||||
*/
|
||||
typedef enum { /*< prefix=CLUTTER_LONG_PRESS >*/
|
||||
typedef enum /*< prefix=CLUTTER_LONG_PRESS >*/
|
||||
{
|
||||
CLUTTER_LONG_PRESS_QUERY,
|
||||
CLUTTER_LONG_PRESS_ACTIVATE,
|
||||
CLUTTER_LONG_PRESS_CANCEL
|
||||
@@ -686,7 +706,8 @@ typedef enum { /*< prefix=CLUTTER_LONG_PRESS >*/
|
||||
*
|
||||
* Since: 1.6
|
||||
*/
|
||||
typedef enum { /*< prefix=CLUTTER_COLOR >*/
|
||||
typedef enum /*< prefix=CLUTTER_COLOR >*/
|
||||
{
|
||||
/* CGA/EGA-like palette */
|
||||
CLUTTER_COLOR_WHITE = 0,
|
||||
CLUTTER_COLOR_BLACK,
|
||||
@@ -750,7 +771,8 @@ typedef enum { /*< prefix=CLUTTER_COLOR >*/
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
typedef enum { /*< prefix=CLUTTER_DRAG >*/
|
||||
typedef enum /*< prefix=CLUTTER_DRAG >*/
|
||||
{
|
||||
CLUTTER_DRAG_AXIS_NONE = 0,
|
||||
|
||||
CLUTTER_DRAG_X_AXIS,
|
||||
@@ -767,7 +789,8 @@ typedef enum { /*< prefix=CLUTTER_DRAG >*/
|
||||
*
|
||||
* Since: 0.6
|
||||
*/
|
||||
typedef enum { /*< flags prefix=CLUTTER_EVENT >*/
|
||||
typedef enum /*< flags prefix=CLUTTER_EVENT >*/
|
||||
{
|
||||
CLUTTER_EVENT_NONE = 0,
|
||||
CLUTTER_EVENT_FLAG_SYNTHETIC = 1 << 0,
|
||||
CLUTTER_EVENT_FLAG_INPUT_METHOD = 1 << 1,
|
||||
@@ -812,7 +835,8 @@ typedef enum { /*< flags prefix=CLUTTER_EVENT >*/
|
||||
*
|
||||
* Since: 0.4
|
||||
*/
|
||||
typedef enum { /*< prefix=CLUTTER >*/
|
||||
typedef enum /*< prefix=CLUTTER >*/
|
||||
{
|
||||
CLUTTER_NOTHING = 0,
|
||||
CLUTTER_KEY_PRESS,
|
||||
CLUTTER_KEY_RELEASE,
|
||||
@@ -857,7 +881,8 @@ typedef enum { /*< prefix=CLUTTER >*/
|
||||
*
|
||||
* Since: 0.4
|
||||
*/
|
||||
typedef enum { /*< prefix=CLUTTER_SCROLL >*/
|
||||
typedef enum /*< prefix=CLUTTER_SCROLL >*/
|
||||
{
|
||||
CLUTTER_SCROLL_UP,
|
||||
CLUTTER_SCROLL_DOWN,
|
||||
CLUTTER_SCROLL_LEFT,
|
||||
@@ -875,7 +900,8 @@ typedef enum { /*< prefix=CLUTTER_SCROLL >*/
|
||||
*
|
||||
* Since: 0.4
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_STAGE_STATE_FULLSCREEN = (1 << 1),
|
||||
CLUTTER_STAGE_STATE_OFFSCREEN = (1 << 2),
|
||||
CLUTTER_STAGE_STATE_ACTIVATED = (1 << 3)
|
||||
@@ -927,7 +953,8 @@ typedef enum
|
||||
*
|
||||
* Since: 1.2
|
||||
*/
|
||||
typedef enum { /*< prefix=CLUTTER_FLOW >*/
|
||||
typedef enum /*< prefix=CLUTTER_FLOW >*/
|
||||
{
|
||||
CLUTTER_FLOW_HORIZONTAL,
|
||||
CLUTTER_FLOW_VERTICAL
|
||||
} ClutterFlowOrientation;
|
||||
@@ -954,7 +981,8 @@ typedef enum { /*< prefix=CLUTTER_FLOW >*/
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_POINTER_DEVICE,
|
||||
CLUTTER_KEYBOARD_DEVICE,
|
||||
CLUTTER_EXTENSION_DEVICE,
|
||||
@@ -982,7 +1010,8 @@ typedef enum {
|
||||
*
|
||||
* Since: 1.6
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_INPUT_MODE_MASTER,
|
||||
CLUTTER_INPUT_MODE_SLAVE,
|
||||
CLUTTER_INPUT_MODE_FLOATING
|
||||
@@ -1007,7 +1036,8 @@ typedef enum {
|
||||
*
|
||||
* Since: 1.6
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_INPUT_AXIS_IGNORE,
|
||||
|
||||
CLUTTER_INPUT_AXIS_X,
|
||||
@@ -1034,7 +1064,8 @@ typedef enum {
|
||||
*
|
||||
* Since: 1.6
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_SNAP_EDGE_TOP,
|
||||
CLUTTER_SNAP_EDGE_RIGHT,
|
||||
CLUTTER_SNAP_EDGE_BOTTOM,
|
||||
@@ -1051,7 +1082,8 @@ typedef enum {
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_PICK_NONE = 0,
|
||||
CLUTTER_PICK_REACTIVE,
|
||||
CLUTTER_PICK_ALL
|
||||
@@ -1068,7 +1100,8 @@ typedef enum {
|
||||
*
|
||||
* Since: 1.8
|
||||
*/
|
||||
typedef enum { /*< prefix=CLUTTER_SWIPE_DIRECTION >*/
|
||||
typedef enum /*< prefix=CLUTTER_SWIPE_DIRECTION >*/
|
||||
{
|
||||
CLUTTER_SWIPE_DIRECTION_UP = 1 << 0,
|
||||
CLUTTER_SWIPE_DIRECTION_DOWN = 1 << 1,
|
||||
CLUTTER_SWIPE_DIRECTION_LEFT = 1 << 2,
|
||||
@@ -1088,7 +1121,8 @@ typedef enum { /*< prefix=CLUTTER_SWIPE_DIRECTION >*/
|
||||
*
|
||||
* Since: 1.12
|
||||
*/
|
||||
typedef enum { /*< prefix=CLUTTER_PAN >*/
|
||||
typedef enum /*< prefix=CLUTTER_PAN >*/
|
||||
{
|
||||
CLUTTER_PAN_AXIS_NONE = 0,
|
||||
|
||||
CLUTTER_PAN_X_AXIS,
|
||||
@@ -1113,7 +1147,8 @@ typedef enum { /*< prefix=CLUTTER_PAN >*/
|
||||
*
|
||||
* Deprecated: 1.22: Use the alignment properties of #ClutterActor
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_TABLE_ALIGNMENT_START,
|
||||
CLUTTER_TABLE_ALIGNMENT_CENTER,
|
||||
CLUTTER_TABLE_ALIGNMENT_END
|
||||
@@ -1134,7 +1169,8 @@ typedef enum {
|
||||
* Deprecated: 1.22: The #ClutterTexture class was the only user of
|
||||
* this API
|
||||
*/
|
||||
typedef enum { /*< prefix=CLUTTER_TEXTURE >*/
|
||||
typedef enum /*< prefix=CLUTTER_TEXTURE >*/
|
||||
{
|
||||
CLUTTER_TEXTURE_NONE = 0,
|
||||
CLUTTER_TEXTURE_RGB_FLAG_BGR = 1 << 1,
|
||||
CLUTTER_TEXTURE_RGB_FLAG_PREMULT = 1 << 2, /* FIXME: not handled */
|
||||
@@ -1158,7 +1194,8 @@ typedef enum { /*< prefix=CLUTTER_TEXTURE >*/
|
||||
* this API; use #ClutterImage and clutter_actor_set_content_scaling_filters()
|
||||
* instead.
|
||||
*/
|
||||
typedef enum { /*< prefix=CLUTTER_TEXTURE_QUALITY >*/
|
||||
typedef enum /*< prefix=CLUTTER_TEXTURE_QUALITY >*/
|
||||
{
|
||||
CLUTTER_TEXTURE_QUALITY_LOW,
|
||||
CLUTTER_TEXTURE_QUALITY_MEDIUM,
|
||||
CLUTTER_TEXTURE_QUALITY_HIGH
|
||||
@@ -1173,7 +1210,8 @@ typedef enum { /*< prefix=CLUTTER_TEXTURE_QUALITY >*/
|
||||
*
|
||||
* Since: 0.6
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_TIMELINE_FORWARD,
|
||||
CLUTTER_TIMELINE_BACKWARD
|
||||
} ClutterTimelineDirection;
|
||||
@@ -1192,7 +1230,8 @@ typedef enum {
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
typedef enum { /*< prefix=CLUTTER_UNIT >*/
|
||||
typedef enum /*< prefix=CLUTTER_UNIT >*/
|
||||
{
|
||||
CLUTTER_UNIT_PIXEL,
|
||||
CLUTTER_UNIT_EM,
|
||||
CLUTTER_UNIT_MM,
|
||||
@@ -1222,7 +1261,8 @@ typedef enum { /*< prefix=CLUTTER_UNIT >*/
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_PATH_MOVE_TO = 0,
|
||||
CLUTTER_PATH_LINE_TO = 1,
|
||||
CLUTTER_PATH_CURVE_TO = 2,
|
||||
@@ -1253,7 +1293,8 @@ typedef enum {
|
||||
*
|
||||
* Since: 1.10
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_ACTOR_ALIGN_FILL,
|
||||
CLUTTER_ACTOR_ALIGN_START,
|
||||
CLUTTER_ACTOR_ALIGN_CENTER,
|
||||
@@ -1273,7 +1314,8 @@ typedef enum {
|
||||
*
|
||||
* Since: 1.10
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_REPAINT_FLAGS_PRE_PAINT = 1 << 0,
|
||||
CLUTTER_REPAINT_FLAGS_POST_PAINT = 1 << 1,
|
||||
CLUTTER_REPAINT_FLAGS_QUEUE_REDRAW_ON_ADD = 1 << 2
|
||||
@@ -1298,7 +1340,8 @@ typedef enum {
|
||||
*
|
||||
* Since: 1.10
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_CONTENT_GRAVITY_TOP_LEFT,
|
||||
CLUTTER_CONTENT_GRAVITY_TOP,
|
||||
CLUTTER_CONTENT_GRAVITY_TOP_RIGHT,
|
||||
@@ -1328,7 +1371,8 @@ typedef enum {
|
||||
*
|
||||
* Since: 1.10
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_SCALING_FILTER_LINEAR,
|
||||
CLUTTER_SCALING_FILTER_NEAREST,
|
||||
CLUTTER_SCALING_FILTER_TRILINEAR
|
||||
@@ -1343,7 +1387,8 @@ typedef enum {
|
||||
*
|
||||
* Since: 1.12
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_ORIENTATION_HORIZONTAL,
|
||||
CLUTTER_ORIENTATION_VERTICAL
|
||||
} ClutterOrientation;
|
||||
@@ -1359,7 +1404,8 @@ typedef enum {
|
||||
*
|
||||
* Since: 1.12
|
||||
*/
|
||||
typedef enum { /*< prefix=CLUTTER_SCROLL >*/
|
||||
typedef enum /*< prefix=CLUTTER_SCROLL >*/
|
||||
{
|
||||
CLUTTER_SCROLL_NONE = 0,
|
||||
|
||||
CLUTTER_SCROLL_HORIZONTALLY = 1 << 0,
|
||||
@@ -1379,7 +1425,8 @@ typedef enum { /*< prefix=CLUTTER_SCROLL >*/
|
||||
*
|
||||
* Since: 1.12
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_GRID_POSITION_LEFT,
|
||||
CLUTTER_GRID_POSITION_RIGHT,
|
||||
CLUTTER_GRID_POSITION_TOP,
|
||||
@@ -1397,7 +1444,8 @@ typedef enum {
|
||||
*
|
||||
* Since: 1.12
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_REPEAT_NONE = 0,
|
||||
CLUTTER_REPEAT_X_AXIS = 1 << 0,
|
||||
CLUTTER_REPEAT_Y_AXIS = 1 << 1,
|
||||
@@ -1419,7 +1467,8 @@ typedef enum {
|
||||
*
|
||||
* Since: 1.12
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_STEP_MODE_START,
|
||||
CLUTTER_STEP_MODE_END
|
||||
} ClutterStepMode;
|
||||
@@ -1435,7 +1484,8 @@ typedef enum {
|
||||
*
|
||||
* Since: 1.12
|
||||
*/
|
||||
typedef enum { /*< prefix=CLUTTER_ZOOM >*/
|
||||
typedef enum /*< prefix=CLUTTER_ZOOM >*/
|
||||
{
|
||||
CLUTTER_ZOOM_X_AXIS,
|
||||
CLUTTER_ZOOM_Y_AXIS,
|
||||
CLUTTER_ZOOM_BOTH
|
||||
@@ -1458,7 +1508,8 @@ typedef enum { /*< prefix=CLUTTER_ZOOM >*/
|
||||
*
|
||||
* Since: 1.18
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_GESTURE_TRIGGER_EDGE_NONE = 0,
|
||||
CLUTTER_GESTURE_TRIGGER_EDGE_AFTER,
|
||||
CLUTTER_GESTURE_TRIGGER_EDGE_BEFORE
|
||||
@@ -1494,7 +1545,8 @@ typedef enum {
|
||||
*
|
||||
* Since: 1.24
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_TOUCHPAD_GESTURE_PHASE_BEGIN,
|
||||
CLUTTER_TOUCHPAD_GESTURE_PHASE_UPDATE,
|
||||
CLUTTER_TOUCHPAD_GESTURE_PHASE_END,
|
||||
@@ -1516,7 +1568,8 @@ typedef enum {
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_SCROLL_SOURCE_UNKNOWN,
|
||||
CLUTTER_SCROLL_SOURCE_WHEEL,
|
||||
CLUTTER_SCROLL_SOURCE_FINGER,
|
||||
@@ -1534,7 +1587,8 @@ typedef enum {
|
||||
*
|
||||
* Since: 1.26
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_SCROLL_FINISHED_NONE = 0,
|
||||
CLUTTER_SCROLL_FINISHED_HORIZONTAL = 1 << 0,
|
||||
CLUTTER_SCROLL_FINISHED_VERTICAL = 1 << 1
|
||||
@@ -1555,7 +1609,8 @@ typedef enum {
|
||||
*
|
||||
* Since: 1.28
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_INPUT_DEVICE_TOOL_NONE,
|
||||
CLUTTER_INPUT_DEVICE_TOOL_PEN,
|
||||
CLUTTER_INPUT_DEVICE_TOOL_ERASER,
|
||||
@@ -1566,17 +1621,20 @@ typedef enum {
|
||||
CLUTTER_INPUT_DEVICE_TOOL_LENS
|
||||
} ClutterInputDeviceToolType;
|
||||
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_INPUT_DEVICE_PAD_SOURCE_UNKNOWN,
|
||||
CLUTTER_INPUT_DEVICE_PAD_SOURCE_FINGER,
|
||||
} ClutterInputDevicePadSource;
|
||||
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_INPUT_DEVICE_MAPPING_ABSOLUTE,
|
||||
CLUTTER_INPUT_DEVICE_MAPPING_RELATIVE,
|
||||
} ClutterInputDeviceMapping;
|
||||
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_INPUT_CONTENT_HINT_COMPLETION = 1 << 0,
|
||||
CLUTTER_INPUT_CONTENT_HINT_SPELLCHECK = 1 << 1,
|
||||
CLUTTER_INPUT_CONTENT_HINT_AUTO_CAPITALIZATION = 1 << 2,
|
||||
@@ -1589,7 +1647,8 @@ typedef enum {
|
||||
CLUTTER_INPUT_CONTENT_HINT_MULTILINE = 1 << 9,
|
||||
} ClutterInputContentHintFlags;
|
||||
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_INPUT_CONTENT_PURPOSE_NORMAL,
|
||||
CLUTTER_INPUT_CONTENT_PURPOSE_ALPHA,
|
||||
CLUTTER_INPUT_CONTENT_PURPOSE_DIGITS,
|
||||
@@ -1605,7 +1664,8 @@ typedef enum {
|
||||
CLUTTER_INPUT_CONTENT_PURPOSE_TERMINAL,
|
||||
} ClutterInputContentPurpose;
|
||||
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_INPUT_PANEL_STATE_OFF,
|
||||
CLUTTER_INPUT_PANEL_STATE_ON,
|
||||
CLUTTER_INPUT_PANEL_STATE_TOGGLE,
|
||||
|
@@ -14,7 +14,8 @@ G_BEGIN_DECLS
|
||||
typedef struct _ClutterEventTranslator ClutterEventTranslator;
|
||||
typedef struct _ClutterEventTranslatorIface ClutterEventTranslatorIface;
|
||||
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_TRANSLATE_CONTINUE,
|
||||
CLUTTER_TRANSLATE_REMOVE,
|
||||
CLUTTER_TRANSLATE_QUEUE
|
||||
|
@@ -57,7 +57,7 @@ struct _ClutterImagePrivate
|
||||
gint height;
|
||||
};
|
||||
|
||||
static void clutter_content_iface_init (ClutterContentIface *iface);
|
||||
static void clutter_content_iface_init (ClutterContentInterface *iface);
|
||||
|
||||
G_DEFINE_TYPE_WITH_CODE (ClutterImage, clutter_image, G_TYPE_OBJECT,
|
||||
G_ADD_PRIVATE (ClutterImage)
|
||||
@@ -154,7 +154,7 @@ clutter_image_get_preferred_size (ClutterContent *content,
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_content_iface_init (ClutterContentIface *iface)
|
||||
clutter_content_iface_init (ClutterContentInterface *iface)
|
||||
{
|
||||
iface->get_preferred_size = clutter_image_get_preferred_size;
|
||||
iface->paint_content = clutter_image_paint_content;
|
||||
|
@@ -63,7 +63,8 @@ typedef struct _ClutterImageClass ClutterImageClass;
|
||||
*
|
||||
* Since: 1.10
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_IMAGE_ERROR_INVALID_DATA
|
||||
} ClutterImageError;
|
||||
|
||||
|
@@ -35,7 +35,8 @@ struct _ClutterInputDeviceToolPrivate
|
||||
guint64 id;
|
||||
};
|
||||
|
||||
enum {
|
||||
enum
|
||||
{
|
||||
PROP_0,
|
||||
PROP_TYPE,
|
||||
PROP_SERIAL,
|
||||
|
@@ -2284,15 +2284,3 @@ clutter_input_device_is_grouped (ClutterInputDevice *device,
|
||||
|
||||
return CLUTTER_INPUT_DEVICE_GET_CLASS (device)->is_grouped (device, other_device);
|
||||
}
|
||||
|
||||
gboolean
|
||||
clutter_input_device_get_physical_size (ClutterInputDevice *device,
|
||||
gdouble *width,
|
||||
gdouble *height)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), FALSE);
|
||||
|
||||
return CLUTTER_INPUT_DEVICE_GET_CLASS (device)->get_physical_size (device,
|
||||
width,
|
||||
height);
|
||||
}
|
||||
|
@@ -171,10 +171,6 @@ void clutter_input_device_set_mapping_mode (ClutterInputDev
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_input_device_is_grouped (ClutterInputDevice *device,
|
||||
ClutterInputDevice *other_device);
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_input_device_get_physical_size (ClutterInputDevice *device,
|
||||
gdouble *width,
|
||||
gdouble *height);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
|
@@ -175,7 +175,8 @@ clutter_input_focus_set_can_show_preedit (ClutterInputFocus *focus,
|
||||
}
|
||||
|
||||
void
|
||||
clutter_input_focus_request_toggle_input_panel (ClutterInputFocus *focus)
|
||||
clutter_input_focus_set_input_panel_state (ClutterInputFocus *focus,
|
||||
ClutterInputPanelState state)
|
||||
{
|
||||
ClutterInputFocusPrivate *priv;
|
||||
|
||||
@@ -184,7 +185,7 @@ clutter_input_focus_request_toggle_input_panel (ClutterInputFocus *focus)
|
||||
|
||||
priv = clutter_input_focus_get_instance_private (focus);
|
||||
|
||||
clutter_input_method_toggle_input_panel (priv->im);
|
||||
clutter_input_method_set_input_panel_state (priv->im, state);
|
||||
}
|
||||
|
||||
void
|
||||
|
@@ -78,6 +78,7 @@ CLUTTER_EXPORT
|
||||
void clutter_input_focus_set_can_show_preedit (ClutterInputFocus *focus,
|
||||
gboolean can_show_preedit);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_input_focus_request_toggle_input_panel (ClutterInputFocus *focus);
|
||||
void clutter_input_focus_set_input_panel_state (ClutterInputFocus *focus,
|
||||
ClutterInputPanelState state);
|
||||
|
||||
#endif /* __CLUTTER_INPUT_FOCUS_H__ */
|
||||
|
@@ -37,7 +37,8 @@ struct _ClutterInputMethodPrivate
|
||||
gboolean can_show_preedit;
|
||||
};
|
||||
|
||||
enum {
|
||||
enum
|
||||
{
|
||||
COMMIT,
|
||||
DELETE_SURROUNDING,
|
||||
REQUEST_SURROUNDING,
|
||||
@@ -46,7 +47,8 @@ enum {
|
||||
N_SIGNALS,
|
||||
};
|
||||
|
||||
enum {
|
||||
enum
|
||||
{
|
||||
PROP_0,
|
||||
PROP_CONTENT_HINTS,
|
||||
PROP_CONTENT_PURPOSE,
|
||||
@@ -264,9 +266,6 @@ clutter_input_method_focus_out (ClutterInputMethod *im)
|
||||
|
||||
klass = CLUTTER_INPUT_METHOD_GET_CLASS (im);
|
||||
klass->focus_out (im);
|
||||
|
||||
g_signal_emit (im, signals[INPUT_PANEL_STATE],
|
||||
0, CLUTTER_INPUT_PANEL_STATE_OFF);
|
||||
}
|
||||
|
||||
ClutterInputFocus *
|
||||
@@ -361,12 +360,12 @@ clutter_input_method_notify_key_event (ClutterInputMethod *im,
|
||||
}
|
||||
|
||||
void
|
||||
clutter_input_method_toggle_input_panel (ClutterInputMethod *im)
|
||||
clutter_input_method_set_input_panel_state (ClutterInputMethod *im,
|
||||
ClutterInputPanelState state)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_INPUT_METHOD (im));
|
||||
|
||||
g_signal_emit (im, signals[INPUT_PANEL_STATE], 0,
|
||||
CLUTTER_INPUT_PANEL_STATE_TOGGLE);
|
||||
g_signal_emit (im, signals[INPUT_PANEL_STATE], 0, state);
|
||||
}
|
||||
|
||||
void
|
||||
|
@@ -83,7 +83,8 @@ void clutter_input_method_notify_key_event (ClutterInputMethod *im,
|
||||
const ClutterEvent *event,
|
||||
gboolean filtered);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_input_method_request_toggle_input_panel (ClutterInputMethod *im);
|
||||
void clutter_input_method_set_input_panel_state (ClutterInputMethod *im,
|
||||
ClutterInputPanelState state);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_input_method_forward_key (ClutterInputMethod *im,
|
||||
|
@@ -89,7 +89,6 @@ static GCallback clutter_threads_unlock = NULL;
|
||||
|
||||
/* command line options */
|
||||
static gboolean clutter_is_initialized = FALSE;
|
||||
static gboolean clutter_show_fps = FALSE;
|
||||
static gboolean clutter_fatal_warnings = FALSE;
|
||||
static gboolean clutter_disable_mipmap_text = FALSE;
|
||||
static gboolean clutter_use_fuzzy_picking = FALSE;
|
||||
@@ -125,6 +124,7 @@ static const GDebugKey clutter_debug_keys[] = {
|
||||
{ "layout", CLUTTER_DEBUG_LAYOUT },
|
||||
{ "clipping", CLUTTER_DEBUG_CLIPPING },
|
||||
{ "oob-transforms", CLUTTER_DEBUG_OOB_TRANSFORMS },
|
||||
{ "frame-time", CLUTTER_DEBUG_FRAME_TIME },
|
||||
};
|
||||
#endif /* CLUTTER_ENABLE_DEBUG */
|
||||
|
||||
@@ -143,6 +143,7 @@ static const GDebugKey clutter_paint_debug_keys[] = {
|
||||
{ "continuous-redraw", CLUTTER_DEBUG_CONTINUOUS_REDRAW },
|
||||
{ "paint-deform-tiles", CLUTTER_DEBUG_PAINT_DEFORM_TILES },
|
||||
{ "damage-region", CLUTTER_DEBUG_PAINT_DAMAGE_REGION },
|
||||
{ "frame-time", CLUTTER_DEBUG_PAINT_FRAME_TIME },
|
||||
};
|
||||
|
||||
static void
|
||||
@@ -193,17 +194,6 @@ clutter_config_read_from_key_file (GKeyFile *keyfile)
|
||||
if (!g_key_file_has_group (keyfile, ENVIRONMENT_GROUP))
|
||||
return;
|
||||
|
||||
str_value =
|
||||
g_key_file_get_string (keyfile, ENVIRONMENT_GROUP,
|
||||
"Backends",
|
||||
&key_error);
|
||||
if (key_error != NULL)
|
||||
g_clear_error (&key_error);
|
||||
else
|
||||
clutter_try_set_windowing_backend (str_value);
|
||||
|
||||
g_free (str_value);
|
||||
|
||||
str_value =
|
||||
g_key_file_get_string (keyfile, ENVIRONMENT_GROUP,
|
||||
"Drivers",
|
||||
@@ -215,16 +205,6 @@ clutter_config_read_from_key_file (GKeyFile *keyfile)
|
||||
|
||||
g_free (str_value);
|
||||
|
||||
bool_value =
|
||||
g_key_file_get_boolean (keyfile, ENVIRONMENT_GROUP,
|
||||
"ShowFps",
|
||||
&key_error);
|
||||
|
||||
if (key_error != NULL)
|
||||
g_clear_error (&key_error);
|
||||
else
|
||||
clutter_show_fps = bool_value;
|
||||
|
||||
bool_value =
|
||||
g_key_file_get_boolean (keyfile, ENVIRONMENT_GROUP,
|
||||
"DisableMipmappedText",
|
||||
@@ -393,36 +373,6 @@ clutter_config_read (void)
|
||||
g_free (config_path);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_get_show_fps:
|
||||
*
|
||||
* Returns whether Clutter should print out the frames per second on the
|
||||
* console. You can enable this setting either using the
|
||||
* <literal>CLUTTER_SHOW_FPS</literal> environment variable or passing
|
||||
* the <literal>--clutter-show-fps</literal> command line argument. *
|
||||
*
|
||||
* Return value: %TRUE if Clutter should show the FPS.
|
||||
*
|
||||
* Since: 0.4
|
||||
*
|
||||
* Deprecated: 1.10: This function does not do anything. Use the environment
|
||||
* variable or the configuration file to determine whether Clutter should
|
||||
* print out the FPS counter on the console.
|
||||
*/
|
||||
gboolean
|
||||
clutter_get_show_fps (void)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
gboolean
|
||||
_clutter_context_get_show_fps (void)
|
||||
{
|
||||
ClutterMainContext *context = _clutter_context_get_default ();
|
||||
|
||||
return context->show_fps;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_get_accessibility_enabled:
|
||||
*
|
||||
@@ -1381,8 +1331,6 @@ clutter_init_real (GError **error)
|
||||
}
|
||||
|
||||
static GOptionEntry clutter_args[] = {
|
||||
{ "clutter-show-fps", 0, 0, G_OPTION_ARG_NONE, &clutter_show_fps,
|
||||
N_("Show frames per second"), NULL },
|
||||
{ "clutter-default-fps", 0, 0, G_OPTION_ARG_INT, &clutter_default_fps,
|
||||
N_("Default frame rate"), "FPS" },
|
||||
{ "g-fatal-warnings", 0, 0, G_OPTION_ARG_NONE, &clutter_fatal_warnings,
|
||||
@@ -1461,10 +1409,6 @@ pre_parse_hook (GOptionContext *context,
|
||||
env_string = NULL;
|
||||
}
|
||||
|
||||
env_string = g_getenv ("CLUTTER_SHOW_FPS");
|
||||
if (env_string)
|
||||
clutter_show_fps = TRUE;
|
||||
|
||||
env_string = g_getenv ("CLUTTER_DEFAULT_FPS");
|
||||
if (env_string)
|
||||
{
|
||||
@@ -1513,7 +1457,6 @@ post_parse_hook (GOptionContext *context,
|
||||
}
|
||||
|
||||
clutter_context->frame_rate = clutter_default_fps;
|
||||
clutter_context->show_fps = clutter_show_fps;
|
||||
clutter_context->options_parsed = TRUE;
|
||||
|
||||
/* If not asked to defer display setup, call clutter_init_real(),
|
||||
@@ -3615,6 +3558,36 @@ clutter_check_windowing_backend (const char *backend_type)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_add_debug_flags: (skip)
|
||||
*
|
||||
* Adds the debug flags passed to the list of debug flags.
|
||||
*/
|
||||
void
|
||||
clutter_add_debug_flags (ClutterDebugFlag debug_flags,
|
||||
ClutterDrawDebugFlag draw_flags,
|
||||
ClutterPickDebugFlag pick_flags)
|
||||
{
|
||||
clutter_debug_flags |= debug_flags;
|
||||
clutter_paint_debug_flags |= draw_flags;
|
||||
clutter_pick_debug_flags |= pick_flags;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_remove_debug_flags: (skip)
|
||||
*
|
||||
* Removes the debug flags passed from the list of debug flags.
|
||||
*/
|
||||
void
|
||||
clutter_remove_debug_flags (ClutterDebugFlag debug_flags,
|
||||
ClutterDrawDebugFlag draw_flags,
|
||||
ClutterPickDebugFlag pick_flags)
|
||||
{
|
||||
clutter_debug_flags &= ~debug_flags;
|
||||
clutter_paint_debug_flags &= ~draw_flags;
|
||||
clutter_pick_debug_flags &= ~pick_flags;
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_set_sync_to_vblank (gboolean sync_to_vblank)
|
||||
{
|
||||
|
@@ -34,6 +34,49 @@
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_DEBUG_MISC = 1 << 0,
|
||||
CLUTTER_DEBUG_ACTOR = 1 << 1,
|
||||
CLUTTER_DEBUG_TEXTURE = 1 << 2,
|
||||
CLUTTER_DEBUG_EVENT = 1 << 3,
|
||||
CLUTTER_DEBUG_PAINT = 1 << 4,
|
||||
CLUTTER_DEBUG_PANGO = 1 << 5,
|
||||
CLUTTER_DEBUG_BACKEND = 1 << 6,
|
||||
CLUTTER_DEBUG_SCHEDULER = 1 << 7,
|
||||
CLUTTER_DEBUG_SCRIPT = 1 << 8,
|
||||
CLUTTER_DEBUG_SHADER = 1 << 9,
|
||||
CLUTTER_DEBUG_MULTISTAGE = 1 << 10,
|
||||
CLUTTER_DEBUG_ANIMATION = 1 << 11,
|
||||
CLUTTER_DEBUG_LAYOUT = 1 << 12,
|
||||
CLUTTER_DEBUG_PICK = 1 << 13,
|
||||
CLUTTER_DEBUG_EVENTLOOP = 1 << 14,
|
||||
CLUTTER_DEBUG_CLIPPING = 1 << 15,
|
||||
CLUTTER_DEBUG_OOB_TRANSFORMS = 1 << 16,
|
||||
CLUTTER_DEBUG_FRAME_TIME = 1 << 17,
|
||||
} ClutterDebugFlag;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_DEBUG_NOP_PICKING = 1 << 0,
|
||||
CLUTTER_DEBUG_DUMP_PICK_BUFFERS = 1 << 1
|
||||
} ClutterPickDebugFlag;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_DEBUG_DISABLE_SWAP_EVENTS = 1 << 0,
|
||||
CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS = 1 << 1,
|
||||
CLUTTER_DEBUG_REDRAWS = 1 << 2,
|
||||
CLUTTER_DEBUG_PAINT_VOLUMES = 1 << 3,
|
||||
CLUTTER_DEBUG_DISABLE_CULLING = 1 << 4,
|
||||
CLUTTER_DEBUG_DISABLE_OFFSCREEN_REDIRECT = 1 << 5,
|
||||
CLUTTER_DEBUG_CONTINUOUS_REDRAW = 1 << 6,
|
||||
CLUTTER_DEBUG_PAINT_DEFORM_TILES = 1 << 7,
|
||||
CLUTTER_DEBUG_PAINT_DAMAGE_REGION = 1 << 8,
|
||||
CLUTTER_DEBUG_PAINT_FRAME_TIME = 1 << 9,
|
||||
} ClutterDrawDebugFlag;
|
||||
|
||||
/**
|
||||
* CLUTTER_INIT_ERROR:
|
||||
*
|
||||
@@ -53,7 +96,8 @@ G_BEGIN_DECLS
|
||||
*
|
||||
* Since: 0.2
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_INIT_SUCCESS = 1,
|
||||
CLUTTER_INIT_ERROR_UNKNOWN = 0,
|
||||
CLUTTER_INIT_ERROR_THREADS = -1,
|
||||
@@ -173,6 +217,15 @@ guint clutter_get_default_frame_rate (void);
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_check_windowing_backend (const char *backend_type);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_add_debug_flags (ClutterDebugFlag debug_flags,
|
||||
ClutterDrawDebugFlag draw_flags,
|
||||
ClutterPickDebugFlag pick_flags);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_remove_debug_flags (ClutterDebugFlag debug_flags,
|
||||
ClutterDrawDebugFlag draw_flags,
|
||||
ClutterPickDebugFlag pick_flags);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
|
@@ -1,6 +1,7 @@
|
||||
BOOLEAN:BOXED
|
||||
BOOLEAN:BOXED,INT,INT
|
||||
BOOLEAN:OBJECT,BOOLEAN
|
||||
BOOLEAN:OBJECT,BOXED
|
||||
BOOLEAN:OBJECT,BOXED,DOUBLE
|
||||
BOOLEAN:OBJECT,DOUBLE
|
||||
BOOLEAN:OBJECT,ENUM
|
||||
|
@@ -109,7 +109,8 @@ static GSourceFuncs clock_funcs = {
|
||||
NULL
|
||||
};
|
||||
|
||||
static void clutter_master_clock_iface_init (ClutterMasterClockIface *iface);
|
||||
static void
|
||||
clutter_master_clock_iface_init (ClutterMasterClockInterface *iface);
|
||||
|
||||
#define clutter_master_clock_default_get_type _clutter_master_clock_default_get_type
|
||||
|
||||
@@ -689,7 +690,7 @@ clutter_master_clock_default_set_paused (ClutterMasterClock *clock,
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_master_clock_iface_init (ClutterMasterClockIface *iface)
|
||||
clutter_master_clock_iface_init (ClutterMasterClockInterface *iface)
|
||||
{
|
||||
iface->add_timeline = clutter_master_clock_default_add_timeline;
|
||||
iface->remove_timeline = clutter_master_clock_default_remove_timeline;
|
||||
|
@@ -37,10 +37,6 @@
|
||||
#include "clutter-master-clock-default.h"
|
||||
#include "clutter-private.h"
|
||||
|
||||
#define clutter_master_clock_get_type _clutter_master_clock_get_type
|
||||
|
||||
typedef ClutterMasterClockIface ClutterMasterClockInterface;
|
||||
|
||||
G_DEFINE_INTERFACE (ClutterMasterClock, clutter_master_clock, G_TYPE_OBJECT)
|
||||
|
||||
static void
|
||||
|
@@ -28,15 +28,12 @@
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_MASTER_CLOCK (_clutter_master_clock_get_type ())
|
||||
#define CLUTTER_MASTER_CLOCK(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_MASTER_CLOCK, ClutterMasterClock))
|
||||
#define CLUTTER_IS_MASTER_CLOCK(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_MASTER_CLOCK))
|
||||
#define CLUTTER_MASTER_CLOCK_GET_IFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), CLUTTER_TYPE_MASTER_CLOCK, ClutterMasterClockIface))
|
||||
#define CLUTTER_TYPE_MASTER_CLOCK (clutter_master_clock_get_type ())
|
||||
G_DECLARE_INTERFACE (ClutterMasterClock, clutter_master_clock,
|
||||
CLUTTER, MASTER_CLOCK,
|
||||
GObject)
|
||||
|
||||
typedef struct _ClutterMasterClock ClutterMasterClock; /* dummy */
|
||||
typedef struct _ClutterMasterClockIface ClutterMasterClockIface;
|
||||
|
||||
struct _ClutterMasterClockIface
|
||||
struct _ClutterMasterClockInterface
|
||||
{
|
||||
/*< private >*/
|
||||
GTypeInterface parent_iface;
|
||||
@@ -51,8 +48,6 @@ struct _ClutterMasterClockIface
|
||||
gboolean paused);
|
||||
};
|
||||
|
||||
GType _clutter_master_clock_get_type (void) G_GNUC_CONST;
|
||||
|
||||
ClutterMasterClock * _clutter_master_clock_get_default (void);
|
||||
void _clutter_master_clock_add_timeline (ClutterMasterClock *master_clock,
|
||||
ClutterTimeline *timeline);
|
||||
|
@@ -49,6 +49,12 @@ void clutter_stage_freeze_updates (ClutterStage *stage);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_stage_thaw_updates (ClutterStage *stage);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_stage_update_resource_scales (ClutterStage *stage);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_actor_has_damage (ClutterActor *actor);
|
||||
|
||||
#undef __CLUTTER_H_INSIDE__
|
||||
|
||||
#endif /* __CLUTTER_MUTTER_H__ */
|
||||
|
@@ -66,6 +66,8 @@
|
||||
|
||||
#include "clutter-offscreen-effect.h"
|
||||
|
||||
#include <math.h>
|
||||
|
||||
#include "cogl/cogl.h"
|
||||
|
||||
#include "clutter-actor-private.h"
|
||||
@@ -93,8 +95,8 @@ struct _ClutterOffscreenEffectPrivate
|
||||
through create_texture(). This needs to be tracked separately so
|
||||
that we can detect when a different size is calculated and
|
||||
regenerate the fbo */
|
||||
int fbo_width;
|
||||
int fbo_height;
|
||||
int target_width;
|
||||
int target_height;
|
||||
|
||||
gint old_opacity_override;
|
||||
};
|
||||
@@ -135,8 +137,35 @@ clutter_offscreen_effect_real_create_texture (ClutterOffscreenEffect *effect,
|
||||
COGL_PIXEL_FORMAT_RGBA_8888_PRE);
|
||||
}
|
||||
|
||||
static void
|
||||
ensure_pipeline_filter_for_scale (ClutterOffscreenEffect *self,
|
||||
float resource_scale)
|
||||
{
|
||||
CoglPipelineFilter filter;
|
||||
|
||||
if (!self->priv->target)
|
||||
return;
|
||||
|
||||
/* If no fractional scaling is set, we're always going to render the texture
|
||||
at a 1:1 texel:pixel ratio so, in such case we can use 'nearest' filtering
|
||||
to decrease the effects of rounding errors in the geometry calculation;
|
||||
if instead we we're using a global fractional scaling we need to make sure
|
||||
that we're using the default linear effect, not to create artifacts when
|
||||
scaling down the texture */
|
||||
if (fmodf (resource_scale, 1.0f) == 0)
|
||||
filter = COGL_PIPELINE_FILTER_NEAREST;
|
||||
else
|
||||
filter = COGL_PIPELINE_FILTER_LINEAR;
|
||||
|
||||
cogl_pipeline_set_layer_filters (self->priv->target, 0 /* layer_index */,
|
||||
filter, filter);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
update_fbo (ClutterEffect *effect, int fbo_width, int fbo_height)
|
||||
update_fbo (ClutterEffect *effect,
|
||||
int target_width,
|
||||
int target_height,
|
||||
float resource_scale)
|
||||
{
|
||||
ClutterOffscreenEffect *self = CLUTTER_OFFSCREEN_EFFECT (effect);
|
||||
ClutterOffscreenEffectPrivate *priv = self->priv;
|
||||
@@ -151,10 +180,13 @@ update_fbo (ClutterEffect *effect, int fbo_width, int fbo_height)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
if (priv->fbo_width == fbo_width &&
|
||||
priv->fbo_height == fbo_height &&
|
||||
if (priv->target_width == target_width &&
|
||||
priv->target_height == target_height &&
|
||||
priv->offscreen != NULL)
|
||||
{
|
||||
ensure_pipeline_filter_for_scale (self, resource_scale);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
if (priv->target == NULL)
|
||||
{
|
||||
@@ -162,14 +194,7 @@ update_fbo (ClutterEffect *effect, int fbo_width, int fbo_height)
|
||||
clutter_backend_get_cogl_context (clutter_get_default_backend ());
|
||||
|
||||
priv->target = cogl_pipeline_new (ctx);
|
||||
|
||||
/* We're always going to render the texture at a 1:1 texel:pixel
|
||||
ratio so we can use 'nearest' filtering to decrease the
|
||||
effects of rounding errors in the geometry calculation */
|
||||
cogl_pipeline_set_layer_filters (priv->target,
|
||||
0, /* layer_index */
|
||||
COGL_PIPELINE_FILTER_NEAREST,
|
||||
COGL_PIPELINE_FILTER_NEAREST);
|
||||
ensure_pipeline_filter_for_scale (self, resource_scale);
|
||||
}
|
||||
|
||||
if (priv->texture != NULL)
|
||||
@@ -185,14 +210,14 @@ update_fbo (ClutterEffect *effect, int fbo_width, int fbo_height)
|
||||
}
|
||||
|
||||
priv->texture =
|
||||
clutter_offscreen_effect_create_texture (self, fbo_width, fbo_height);
|
||||
clutter_offscreen_effect_create_texture (self, target_width, target_height);
|
||||
if (priv->texture == NULL)
|
||||
return FALSE;
|
||||
|
||||
cogl_pipeline_set_layer_texture (priv->target, 0, priv->texture);
|
||||
|
||||
priv->fbo_width = fbo_width;
|
||||
priv->fbo_height = fbo_height;
|
||||
priv->target_width = target_width;
|
||||
priv->target_height = target_height;
|
||||
|
||||
priv->offscreen = cogl_offscreen_new_to_texture (priv->texture);
|
||||
if (priv->offscreen == NULL)
|
||||
@@ -202,8 +227,8 @@ update_fbo (ClutterEffect *effect, int fbo_width, int fbo_height)
|
||||
cogl_handle_unref (priv->target);
|
||||
priv->target = NULL;
|
||||
|
||||
priv->fbo_width = 0;
|
||||
priv->fbo_height = 0;
|
||||
priv->target_width = 0;
|
||||
priv->target_height = 0;
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
@@ -222,7 +247,9 @@ clutter_offscreen_effect_pre_paint (ClutterEffect *effect)
|
||||
const ClutterPaintVolume *volume;
|
||||
CoglColor transparent;
|
||||
gfloat stage_width, stage_height;
|
||||
gfloat fbo_width = -1, fbo_height = -1;
|
||||
gfloat target_width = -1, target_height = -1;
|
||||
gfloat resource_scale;
|
||||
gfloat ceiled_resource_scale;
|
||||
ClutterVertex local_offset = { 0.f, 0.f, 0.f };
|
||||
gfloat old_viewport[4];
|
||||
|
||||
@@ -235,6 +262,18 @@ clutter_offscreen_effect_pre_paint (ClutterEffect *effect)
|
||||
stage = _clutter_actor_get_stage_internal (priv->actor);
|
||||
clutter_actor_get_size (stage, &stage_width, &stage_height);
|
||||
|
||||
if (_clutter_actor_get_real_resource_scale (priv->actor, &resource_scale))
|
||||
{
|
||||
ceiled_resource_scale = ceilf (resource_scale);
|
||||
stage_width *= ceiled_resource_scale;
|
||||
stage_height *= ceiled_resource_scale;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* We are sure we have a resource scale set to a good value at paint */
|
||||
g_assert_not_reached ();
|
||||
}
|
||||
|
||||
/* Get the minimal bounding box for what we want to paint, relative to the
|
||||
* parent of priv->actor. Note that we may actually be painting a clone of
|
||||
* priv->actor so we need to be careful to avoid querying the transformation
|
||||
@@ -261,10 +300,14 @@ clutter_offscreen_effect_pre_paint (ClutterEffect *effect)
|
||||
priv->fbo_offset_x = box.x1 - raw_box.x1;
|
||||
priv->fbo_offset_y = box.y1 - raw_box.y1;
|
||||
|
||||
clutter_actor_box_get_size (&box, &fbo_width, &fbo_height);
|
||||
clutter_actor_box_scale (&box, ceiled_resource_scale);
|
||||
clutter_actor_box_get_size (&box, &target_width, &target_height);
|
||||
|
||||
target_width = ceilf (target_width);
|
||||
target_height = ceilf (target_height);
|
||||
|
||||
/* First assert that the framebuffer is the right size... */
|
||||
if (!update_fbo (effect, fbo_width, fbo_height))
|
||||
if (!update_fbo (effect, target_width, target_height, resource_scale))
|
||||
return FALSE;
|
||||
|
||||
cogl_get_modelview_matrix (&old_modelview);
|
||||
@@ -366,6 +409,7 @@ clutter_offscreen_effect_paint_texture (ClutterOffscreenEffect *effect)
|
||||
{
|
||||
ClutterOffscreenEffectPrivate *priv = effect->priv;
|
||||
CoglMatrix modelview;
|
||||
float resource_scale;
|
||||
|
||||
cogl_push_matrix ();
|
||||
|
||||
@@ -373,6 +417,14 @@ clutter_offscreen_effect_paint_texture (ClutterOffscreenEffect *effect)
|
||||
* missing a correction for the expanded FBO and offset rendering within...
|
||||
*/
|
||||
cogl_get_modelview_matrix (&modelview);
|
||||
|
||||
if (clutter_actor_get_resource_scale (priv->actor, &resource_scale) &&
|
||||
resource_scale != 1.0f)
|
||||
{
|
||||
float paint_scale = 1.0f / resource_scale;
|
||||
cogl_matrix_scale (&modelview, paint_scale, paint_scale, 1);
|
||||
}
|
||||
|
||||
cogl_matrix_translate (&modelview,
|
||||
priv->fbo_offset_x,
|
||||
priv->fbo_offset_y,
|
||||
|
@@ -74,7 +74,8 @@ struct _ClutterPaintNodeClass
|
||||
|
||||
#define PAINT_OP_INIT { PAINT_OP_INVALID }
|
||||
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
PAINT_OP_INVALID = 0,
|
||||
PAINT_OP_TEX_RECT,
|
||||
PAINT_OP_MULTITEX_RECT,
|
||||
|
@@ -69,6 +69,9 @@ typedef struct _ClutterVertex4 ClutterVertex4;
|
||||
#define CLUTTER_ACTOR_IN_REPARENT(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_REPARENT) != FALSE)
|
||||
#define CLUTTER_ACTOR_IN_PAINT(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_PAINT) != FALSE)
|
||||
#define CLUTTER_ACTOR_IN_RELAYOUT(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_RELAYOUT) != FALSE)
|
||||
#define CLUTTER_ACTOR_IN_PREF_WIDTH(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_PREF_WIDTH) != FALSE)
|
||||
#define CLUTTER_ACTOR_IN_PREF_HEIGHT(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_PREF_HEIGHT) != FALSE)
|
||||
#define CLUTTER_ACTOR_IN_PREF_SIZE(a) ((CLUTTER_PRIVATE_FLAGS (a) & (CLUTTER_IN_PREF_HEIGHT|CLUTTER_IN_PREF_WIDTH)) != FALSE)
|
||||
|
||||
#define CLUTTER_PARAM_READABLE (G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)
|
||||
#define CLUTTER_PARAM_WRITABLE (G_PARAM_WRITABLE | G_PARAM_STATIC_STRINGS)
|
||||
@@ -91,21 +94,24 @@ typedef struct _ClutterVertex4 ClutterVertex4;
|
||||
* because it will break for negative numbers. */
|
||||
#define CLUTTER_NEARBYINT(x) ((int) ((x) < 0.0f ? (x) - 0.5f : (x) + 0.5f))
|
||||
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_ACTOR_UNUSED_FLAG = 0,
|
||||
|
||||
CLUTTER_IN_DESTRUCTION = 1 << 0,
|
||||
CLUTTER_IS_TOPLEVEL = 1 << 1,
|
||||
CLUTTER_IN_REPARENT = 1 << 2,
|
||||
CLUTTER_IN_PREF_WIDTH = 1 << 3,
|
||||
CLUTTER_IN_PREF_HEIGHT = 1 << 4,
|
||||
|
||||
/* Used to avoid recursion */
|
||||
CLUTTER_IN_PAINT = 1 << 3,
|
||||
CLUTTER_IN_PAINT = 1 << 5,
|
||||
|
||||
/* Used to avoid recursion */
|
||||
CLUTTER_IN_RELAYOUT = 1 << 4,
|
||||
CLUTTER_IN_RELAYOUT = 1 << 6,
|
||||
|
||||
/* a flag for internal children of Containers (DEPRECATED) */
|
||||
CLUTTER_INTERNAL_CHILD = 1 << 5
|
||||
CLUTTER_INTERNAL_CHILD = 1 << 7
|
||||
} ClutterPrivateFlags;
|
||||
|
||||
/*
|
||||
@@ -170,7 +176,6 @@ struct _ClutterMainContext
|
||||
guint motion_events_per_actor : 1;
|
||||
guint defer_display_setup : 1;
|
||||
guint options_parsed : 1;
|
||||
guint show_fps : 1;
|
||||
};
|
||||
|
||||
/* shared between clutter-main.c and clutter-frame-source.c */
|
||||
@@ -196,7 +201,6 @@ void _clutter_context_push_shader_stack (Clutter
|
||||
ClutterActor * _clutter_context_pop_shader_stack (ClutterActor *actor);
|
||||
ClutterActor * _clutter_context_peek_shader_stack (void);
|
||||
gboolean _clutter_context_get_motion_events_enabled (void);
|
||||
gboolean _clutter_context_get_show_fps (void);
|
||||
|
||||
gboolean _clutter_feature_init (GError **error);
|
||||
|
||||
@@ -240,6 +244,17 @@ void _clutter_util_fully_transform_vertices (const CoglMatrix *modelview,
|
||||
ClutterVertex *vertices_out,
|
||||
int n_vertices);
|
||||
|
||||
void _clutter_util_rect_from_rectangle (const cairo_rectangle_int_t *src,
|
||||
ClutterRect *dest);
|
||||
|
||||
void _clutter_util_rectangle_int_extents (const ClutterRect *src,
|
||||
cairo_rectangle_int_t *dest);
|
||||
|
||||
void _clutter_util_rectangle_offset (const cairo_rectangle_int_t *src,
|
||||
int x,
|
||||
int y,
|
||||
cairo_rectangle_int_t *dest);
|
||||
|
||||
void _clutter_util_rectangle_union (const cairo_rectangle_int_t *src1,
|
||||
const cairo_rectangle_int_t *src2,
|
||||
cairo_rectangle_int_t *dest);
|
||||
|
@@ -79,7 +79,8 @@ typedef void (* ClutterScriptConnectFunc) (ClutterScript *script,
|
||||
*
|
||||
* Since: 0.6
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_SCRIPT_ERROR_INVALID_TYPE_FUNCTION,
|
||||
CLUTTER_SCRIPT_ERROR_INVALID_PROPERTY,
|
||||
CLUTTER_SCRIPT_ERROR_INVALID_VALUE
|
||||
|
@@ -84,9 +84,9 @@ enum
|
||||
static GParamSpec *obj_props[PROP_LAST] = { NULL, };
|
||||
static GParamSpec *animatable_props[ANIM_PROP_LAST] = { NULL, };
|
||||
|
||||
static ClutterAnimatableIface *parent_animatable_iface = NULL;
|
||||
static ClutterAnimatableInterface *parent_animatable_iface = NULL;
|
||||
|
||||
static void clutter_animatable_iface_init (ClutterAnimatableIface *iface);
|
||||
static void clutter_animatable_iface_init (ClutterAnimatableInterface *iface);
|
||||
|
||||
G_DEFINE_TYPE_WITH_CODE (ClutterScrollActor, clutter_scroll_actor, CLUTTER_TYPE_ACTOR,
|
||||
G_ADD_PRIVATE (ClutterScrollActor)
|
||||
@@ -240,7 +240,7 @@ clutter_scroll_actor_get_initial_state (ClutterAnimatable *animatable,
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_animatable_iface_init (ClutterAnimatableIface *iface)
|
||||
clutter_animatable_iface_init (ClutterAnimatableInterface *iface)
|
||||
{
|
||||
parent_animatable_iface = g_type_interface_peek_parent (iface);
|
||||
|
||||
|
@@ -124,11 +124,22 @@ gboolean _clutter_stage_update_state (ClutterStage *stag
|
||||
|
||||
void _clutter_stage_set_scale_factor (ClutterStage *stage,
|
||||
int factor);
|
||||
gboolean _clutter_stage_get_max_view_scale_factor_for_rect (ClutterStage *stage,
|
||||
ClutterRect *rect,
|
||||
float *view_scale);
|
||||
|
||||
void _clutter_stage_presented (ClutterStage *stage,
|
||||
CoglFrameEvent frame_event,
|
||||
ClutterFrameInfo *frame_info);
|
||||
|
||||
GList * _clutter_stage_peek_stage_views (ClutterStage *stage);
|
||||
|
||||
int clutter_stage_get_sync_delay (ClutterStage *stage);
|
||||
|
||||
void clutter_stage_get_frame_times (ClutterStage *stage,
|
||||
double *paint_time,
|
||||
double *layout_time);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_STAGE_PRIVATE_H__ */
|
||||
|
@@ -14,10 +14,6 @@
|
||||
* #ClutterStage actor, abstracting away the specifics of the windowing system.
|
||||
*/
|
||||
|
||||
#define clutter_stage_window_get_type _clutter_stage_window_get_type
|
||||
|
||||
typedef ClutterStageWindowIface ClutterStageWindowInterface;
|
||||
|
||||
G_DEFINE_INTERFACE (ClutterStageWindow, clutter_stage_window, G_TYPE_OBJECT);
|
||||
|
||||
static void
|
||||
@@ -60,7 +56,7 @@ void
|
||||
_clutter_stage_window_set_title (ClutterStageWindow *window,
|
||||
const gchar *title)
|
||||
{
|
||||
ClutterStageWindowIface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
||||
ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
||||
|
||||
if (iface->set_title)
|
||||
iface->set_title (window, title);
|
||||
@@ -70,7 +66,7 @@ void
|
||||
_clutter_stage_window_set_fullscreen (ClutterStageWindow *window,
|
||||
gboolean is_fullscreen)
|
||||
{
|
||||
ClutterStageWindowIface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
||||
ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
||||
|
||||
if (iface->set_fullscreen)
|
||||
iface->set_fullscreen (window, is_fullscreen);
|
||||
@@ -80,7 +76,7 @@ void
|
||||
_clutter_stage_window_set_cursor_visible (ClutterStageWindow *window,
|
||||
gboolean is_visible)
|
||||
{
|
||||
ClutterStageWindowIface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
||||
ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
||||
|
||||
if (iface->set_cursor_visible)
|
||||
iface->set_cursor_visible (window, is_visible);
|
||||
@@ -138,7 +134,7 @@ void
|
||||
_clutter_stage_window_schedule_update (ClutterStageWindow *window,
|
||||
int sync_delay)
|
||||
{
|
||||
ClutterStageWindowIface *iface;
|
||||
ClutterStageWindowInterface *iface;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
|
||||
|
||||
@@ -163,7 +159,7 @@ _clutter_stage_window_schedule_update (ClutterStageWindow *window,
|
||||
gint64
|
||||
_clutter_stage_window_get_update_time (ClutterStageWindow *window)
|
||||
{
|
||||
ClutterStageWindowIface *iface;
|
||||
ClutterStageWindowInterface *iface;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), 0);
|
||||
|
||||
@@ -186,7 +182,7 @@ _clutter_stage_window_get_update_time (ClutterStageWindow *window)
|
||||
void
|
||||
_clutter_stage_window_clear_update_time (ClutterStageWindow *window)
|
||||
{
|
||||
ClutterStageWindowIface *iface;
|
||||
ClutterStageWindowInterface *iface;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
|
||||
|
||||
@@ -204,7 +200,7 @@ void
|
||||
_clutter_stage_window_add_redraw_clip (ClutterStageWindow *window,
|
||||
cairo_rectangle_int_t *stage_clip)
|
||||
{
|
||||
ClutterStageWindowIface *iface;
|
||||
ClutterStageWindowInterface *iface;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
|
||||
|
||||
@@ -224,7 +220,7 @@ _clutter_stage_window_add_redraw_clip (ClutterStageWindow *window,
|
||||
gboolean
|
||||
_clutter_stage_window_has_redraw_clips (ClutterStageWindow *window)
|
||||
{
|
||||
ClutterStageWindowIface *iface;
|
||||
ClutterStageWindowInterface *iface;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
|
||||
|
||||
@@ -246,7 +242,7 @@ _clutter_stage_window_has_redraw_clips (ClutterStageWindow *window)
|
||||
gboolean
|
||||
_clutter_stage_window_ignoring_redraw_clips (ClutterStageWindow *window)
|
||||
{
|
||||
ClutterStageWindowIface *iface;
|
||||
ClutterStageWindowInterface *iface;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
|
||||
|
||||
@@ -261,7 +257,7 @@ gboolean
|
||||
_clutter_stage_window_get_redraw_clip_bounds (ClutterStageWindow *window,
|
||||
cairo_rectangle_int_t *stage_clip)
|
||||
{
|
||||
ClutterStageWindowIface *iface;
|
||||
ClutterStageWindowInterface *iface;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
|
||||
|
||||
@@ -276,7 +272,7 @@ void
|
||||
_clutter_stage_window_set_accept_focus (ClutterStageWindow *window,
|
||||
gboolean accept_focus)
|
||||
{
|
||||
ClutterStageWindowIface *iface;
|
||||
ClutterStageWindowInterface *iface;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
|
||||
|
||||
@@ -288,7 +284,7 @@ _clutter_stage_window_set_accept_focus (ClutterStageWindow *window,
|
||||
void
|
||||
_clutter_stage_window_redraw (ClutterStageWindow *window)
|
||||
{
|
||||
ClutterStageWindowIface *iface;
|
||||
ClutterStageWindowInterface *iface;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
|
||||
|
||||
@@ -303,7 +299,7 @@ _clutter_stage_window_get_dirty_pixel (ClutterStageWindow *window,
|
||||
ClutterStageView *view,
|
||||
int *x, int *y)
|
||||
{
|
||||
ClutterStageWindowIface *iface;
|
||||
ClutterStageWindowInterface *iface;
|
||||
|
||||
*x = 0;
|
||||
*y = 0;
|
||||
@@ -318,7 +314,7 @@ _clutter_stage_window_get_dirty_pixel (ClutterStageWindow *window,
|
||||
gboolean
|
||||
_clutter_stage_window_can_clip_redraws (ClutterStageWindow *window)
|
||||
{
|
||||
ClutterStageWindowIface *iface;
|
||||
ClutterStageWindowInterface *iface;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
|
||||
|
||||
@@ -332,7 +328,7 @@ _clutter_stage_window_can_clip_redraws (ClutterStageWindow *window)
|
||||
GList *
|
||||
_clutter_stage_window_get_views (ClutterStageWindow *window)
|
||||
{
|
||||
ClutterStageWindowIface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
||||
ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
||||
|
||||
return iface->get_views (window);
|
||||
}
|
||||
@@ -340,7 +336,7 @@ _clutter_stage_window_get_views (ClutterStageWindow *window)
|
||||
void
|
||||
_clutter_stage_window_finish_frame (ClutterStageWindow *window)
|
||||
{
|
||||
ClutterStageWindowIface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
||||
ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
||||
|
||||
if (iface->finish_frame)
|
||||
iface->finish_frame (window);
|
||||
@@ -349,7 +345,7 @@ _clutter_stage_window_finish_frame (ClutterStageWindow *window)
|
||||
int64_t
|
||||
_clutter_stage_window_get_frame_counter (ClutterStageWindow *window)
|
||||
{
|
||||
ClutterStageWindowIface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
||||
ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
||||
|
||||
if (iface->get_frame_counter)
|
||||
return iface->get_frame_counter (window);
|
||||
|
@@ -7,30 +7,21 @@
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_STAGE_WINDOW (_clutter_stage_window_get_type ())
|
||||
#define CLUTTER_STAGE_WINDOW(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_STAGE_WINDOW, ClutterStageWindow))
|
||||
#define CLUTTER_IS_STAGE_WINDOW(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_STAGE_WINDOW))
|
||||
#define CLUTTER_STAGE_WINDOW_GET_IFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), CLUTTER_TYPE_STAGE_WINDOW, ClutterStageWindowIface))
|
||||
#define CLUTTER_TYPE_STAGE_WINDOW (clutter_stage_window_get_type ())
|
||||
|
||||
CLUTTER_EXPORT
|
||||
G_DECLARE_INTERFACE (ClutterStageWindow, clutter_stage_window,
|
||||
CLUTTER, STAGE_WINDOW,
|
||||
GObject)
|
||||
|
||||
/*
|
||||
* ClutterStageWindow: (skip)
|
||||
*
|
||||
* #ClutterStageWindow is an opaque structure
|
||||
* whose members should not be accessed directly
|
||||
*
|
||||
* Since: 0.8
|
||||
*/
|
||||
typedef struct _ClutterStageWindow ClutterStageWindow; /* dummy */
|
||||
typedef struct _ClutterStageWindowIface ClutterStageWindowIface;
|
||||
|
||||
/*
|
||||
* ClutterStageWindowIface: (skip)
|
||||
* ClutterStageWindowInterface: (skip)
|
||||
*
|
||||
* The interface implemented by backends for stage windows
|
||||
*
|
||||
* Since: 0.8
|
||||
*/
|
||||
struct _ClutterStageWindowIface
|
||||
struct _ClutterStageWindowInterface
|
||||
{
|
||||
/*< private >*/
|
||||
GTypeInterface parent_iface;
|
||||
@@ -88,9 +79,6 @@ struct _ClutterStageWindowIface
|
||||
void (* finish_frame) (ClutterStageWindow *stage_window);
|
||||
};
|
||||
|
||||
CLUTTER_EXPORT
|
||||
GType _clutter_stage_window_get_type (void) G_GNUC_CONST;
|
||||
|
||||
ClutterActor * _clutter_stage_window_get_wrapper (ClutterStageWindow *window);
|
||||
|
||||
void _clutter_stage_window_set_title (ClutterStageWindow *window,
|
||||
|
@@ -87,7 +87,8 @@
|
||||
*
|
||||
* A series of hints that enable or disable behaviours on the stage
|
||||
*/
|
||||
typedef enum { /*< prefix=CLUTTER_STAGE >*/
|
||||
typedef enum /*< prefix=CLUTTER_STAGE >*/
|
||||
{
|
||||
CLUTTER_STAGE_HINT_NONE = 0,
|
||||
|
||||
CLUTTER_STAGE_NO_CLEAR_ON_PAINT = 1 << 0
|
||||
@@ -132,9 +133,6 @@ struct _ClutterStagePrivate
|
||||
|
||||
gint sync_delay;
|
||||
|
||||
GTimer *fps_timer;
|
||||
gint32 timer_n_frames;
|
||||
|
||||
ClutterIDPool *pick_id_pool;
|
||||
|
||||
#ifdef CLUTTER_ENABLE_DEBUG
|
||||
@@ -148,6 +146,9 @@ struct _ClutterStagePrivate
|
||||
|
||||
int update_freeze_count;
|
||||
|
||||
double last_layout_time;
|
||||
double last_paint_time;
|
||||
|
||||
guint relayout_pending : 1;
|
||||
guint redraw_pending : 1;
|
||||
guint is_fullscreen : 1;
|
||||
@@ -201,6 +202,12 @@ static const ClutterColor default_stage_color = { 255, 255, 255, 255 };
|
||||
|
||||
static void clutter_stage_maybe_finish_queue_redraws (ClutterStage *stage);
|
||||
static void free_queue_redraw_entry (ClutterStageQueueRedrawEntry *entry);
|
||||
static void capture_view_into (ClutterStage *stage,
|
||||
gboolean paint,
|
||||
ClutterStageView *view,
|
||||
cairo_rectangle_int_t *rect,
|
||||
uint8_t *data,
|
||||
int stride);
|
||||
|
||||
static void clutter_container_iface_init (ClutterContainerIface *iface);
|
||||
|
||||
@@ -1067,11 +1074,15 @@ _clutter_stage_maybe_relayout (ClutterActor *actor)
|
||||
/* avoid reentrancy */
|
||||
if (!CLUTTER_ACTOR_IN_RELAYOUT (stage))
|
||||
{
|
||||
int64_t start, end;
|
||||
|
||||
priv->relayout_pending = FALSE;
|
||||
priv->stage_was_relayout = TRUE;
|
||||
|
||||
CLUTTER_NOTE (ACTOR, "Recomputing layout");
|
||||
|
||||
start = g_get_monotonic_time ();
|
||||
|
||||
CLUTTER_SET_PRIVATE_FLAGS (stage, CLUTTER_IN_RELAYOUT);
|
||||
|
||||
natural_width = natural_height = 0;
|
||||
@@ -1092,14 +1103,20 @@ _clutter_stage_maybe_relayout (ClutterActor *actor)
|
||||
&box, CLUTTER_ALLOCATION_NONE);
|
||||
|
||||
CLUTTER_UNSET_PRIVATE_FLAGS (stage, CLUTTER_IN_RELAYOUT);
|
||||
|
||||
end = g_get_monotonic_time ();
|
||||
priv->last_layout_time = (end - start) / 1000.0;
|
||||
|
||||
CLUTTER_NOTE (FRAME_TIME, "LAYOUT: %lf", priv->last_layout_time);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_do_redraw (ClutterStage *stage)
|
||||
{
|
||||
ClutterActor *actor = CLUTTER_ACTOR (stage);
|
||||
ClutterStagePrivate *priv = stage->priv;
|
||||
int64_t start;
|
||||
int64_t end;
|
||||
|
||||
if (CLUTTER_ACTOR_IN_DESTRUCTION (stage))
|
||||
return;
|
||||
@@ -1108,34 +1125,20 @@ clutter_stage_do_redraw (ClutterStage *stage)
|
||||
return;
|
||||
|
||||
CLUTTER_NOTE (PAINT, "Redraw started for stage '%s'[%p]",
|
||||
_clutter_actor_get_debug_name (actor),
|
||||
_clutter_actor_get_debug_name (CLUTTER_ACTOR (stage)),
|
||||
stage);
|
||||
|
||||
if (_clutter_context_get_show_fps ())
|
||||
{
|
||||
if (priv->fps_timer == NULL)
|
||||
priv->fps_timer = g_timer_new ();
|
||||
}
|
||||
start = g_get_monotonic_time ();
|
||||
|
||||
_clutter_stage_window_redraw (priv->impl);
|
||||
|
||||
if (_clutter_context_get_show_fps ())
|
||||
{
|
||||
priv->timer_n_frames += 1;
|
||||
end = g_get_monotonic_time ();
|
||||
|
||||
if (g_timer_elapsed (priv->fps_timer, NULL) >= 1.0)
|
||||
{
|
||||
g_print ("*** FPS for %s: %i ***\n",
|
||||
_clutter_actor_get_debug_name (actor),
|
||||
priv->timer_n_frames);
|
||||
|
||||
priv->timer_n_frames = 0;
|
||||
g_timer_start (priv->fps_timer);
|
||||
}
|
||||
}
|
||||
priv->last_paint_time = (end - start) / 1000.0;
|
||||
CLUTTER_NOTE (FRAME_TIME, "PAINT: %lf", priv->last_paint_time);
|
||||
|
||||
CLUTTER_NOTE (PAINT, "Redraw finished for stage '%s'[%p]",
|
||||
_clutter_actor_get_debug_name (actor),
|
||||
_clutter_actor_get_debug_name (CLUTTER_ACTOR (stage)),
|
||||
stage);
|
||||
}
|
||||
|
||||
@@ -1274,45 +1277,44 @@ clutter_stage_real_queue_relayout (ClutterActor *self)
|
||||
parent_class->queue_relayout (self);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_real_queue_redraw (ClutterActor *actor,
|
||||
ClutterActor *leaf)
|
||||
static gboolean
|
||||
clutter_stage_real_queue_redraw (ClutterActor *actor,
|
||||
ClutterActor *leaf,
|
||||
ClutterPaintVolume *redraw_clip)
|
||||
{
|
||||
ClutterStage *stage = CLUTTER_STAGE (actor);
|
||||
ClutterStageWindow *stage_window;
|
||||
ClutterPaintVolume *redraw_clip;
|
||||
ClutterActorBox bounding_box;
|
||||
ClutterActorBox intersection_box;
|
||||
cairo_rectangle_int_t geom, stage_clip;
|
||||
|
||||
if (CLUTTER_ACTOR_IN_DESTRUCTION (actor))
|
||||
return;
|
||||
return TRUE;
|
||||
|
||||
/* If the backend can't do anything with redraw clips (e.g. it already knows
|
||||
* it needs to redraw everything anyway) then don't spend time transforming
|
||||
* any clip volume into stage coordinates... */
|
||||
stage_window = _clutter_stage_get_window (stage);
|
||||
if (stage_window == NULL)
|
||||
return;
|
||||
return TRUE;
|
||||
|
||||
if (_clutter_stage_window_ignoring_redraw_clips (stage_window))
|
||||
{
|
||||
_clutter_stage_window_add_redraw_clip (stage_window, NULL);
|
||||
return;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
/* Convert the clip volume into stage coordinates and then into an
|
||||
* axis aligned stage coordinates bounding box...
|
||||
*/
|
||||
redraw_clip = _clutter_actor_get_queue_redraw_clip (leaf);
|
||||
if (redraw_clip == NULL)
|
||||
{
|
||||
_clutter_stage_window_add_redraw_clip (stage_window, NULL);
|
||||
return;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
if (redraw_clip->is_empty)
|
||||
return;
|
||||
return TRUE;
|
||||
|
||||
_clutter_paint_volume_get_stage_paint_box (redraw_clip,
|
||||
stage,
|
||||
@@ -1328,7 +1330,7 @@ clutter_stage_real_queue_redraw (ClutterActor *actor,
|
||||
/* There is no need to track degenerate/empty redraw clips */
|
||||
if (intersection_box.x2 <= intersection_box.x1 ||
|
||||
intersection_box.y2 <= intersection_box.y1)
|
||||
return;
|
||||
return TRUE;
|
||||
|
||||
/* when converting to integer coordinates make sure we round the edges of the
|
||||
* clip rectangle outwards... */
|
||||
@@ -1338,6 +1340,7 @@ clutter_stage_real_queue_redraw (ClutterActor *actor,
|
||||
stage_clip.height = intersection_box.y2 - stage_clip.y;
|
||||
|
||||
_clutter_stage_window_add_redraw_clip (stage_window, &stage_clip);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
gboolean
|
||||
@@ -1879,9 +1882,6 @@ clutter_stage_finalize (GObject *object)
|
||||
|
||||
_clutter_id_pool_free (priv->pick_id_pool);
|
||||
|
||||
if (priv->fps_timer != NULL)
|
||||
g_timer_destroy (priv->fps_timer);
|
||||
|
||||
if (priv->paint_notify != NULL)
|
||||
priv->paint_notify (priv->paint_data);
|
||||
|
||||
@@ -2742,7 +2742,7 @@ clutter_stage_set_fullscreen (ClutterStage *stage,
|
||||
if (priv->is_fullscreen != fullscreen)
|
||||
{
|
||||
ClutterStageWindow *impl = CLUTTER_STAGE_WINDOW (priv->impl);
|
||||
ClutterStageWindowIface *iface;
|
||||
ClutterStageWindowInterface *iface;
|
||||
|
||||
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (impl);
|
||||
|
||||
@@ -2807,7 +2807,7 @@ clutter_stage_set_user_resizable (ClutterStage *stage,
|
||||
&& priv->is_user_resizable != resizable)
|
||||
{
|
||||
ClutterStageWindow *impl = CLUTTER_STAGE_WINDOW (priv->impl);
|
||||
ClutterStageWindowIface *iface;
|
||||
ClutterStageWindowInterface *iface;
|
||||
|
||||
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (impl);
|
||||
if (iface->set_user_resizable)
|
||||
@@ -2856,7 +2856,7 @@ clutter_stage_show_cursor (ClutterStage *stage)
|
||||
if (!priv->is_cursor_visible)
|
||||
{
|
||||
ClutterStageWindow *impl = CLUTTER_STAGE_WINDOW (priv->impl);
|
||||
ClutterStageWindowIface *iface;
|
||||
ClutterStageWindowInterface *iface;
|
||||
|
||||
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (impl);
|
||||
if (iface->set_cursor_visible)
|
||||
@@ -2889,7 +2889,7 @@ clutter_stage_hide_cursor (ClutterStage *stage)
|
||||
if (priv->is_cursor_visible)
|
||||
{
|
||||
ClutterStageWindow *impl = CLUTTER_STAGE_WINDOW (priv->impl);
|
||||
ClutterStageWindowIface *iface;
|
||||
ClutterStageWindowInterface *iface;
|
||||
|
||||
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (impl);
|
||||
if (iface->set_cursor_visible)
|
||||
@@ -2937,6 +2937,9 @@ clutter_stage_read_pixels (ClutterStage *stage,
|
||||
cairo_region_t *clip;
|
||||
cairo_rectangle_int_t clip_rect;
|
||||
CoglFramebuffer *framebuffer;
|
||||
float view_scale;
|
||||
float pixel_width;
|
||||
float pixel_height;
|
||||
uint8_t *pixels;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), NULL);
|
||||
@@ -2979,10 +2982,15 @@ clutter_stage_read_pixels (ClutterStage *stage,
|
||||
cogl_push_framebuffer (framebuffer);
|
||||
clutter_stage_do_paint_view (stage, view, &clip_rect);
|
||||
|
||||
pixels = g_malloc0 (clip_rect.width * clip_rect.height * 4);
|
||||
view_scale = clutter_stage_view_get_scale (view);
|
||||
pixel_width = roundf (clip_rect.width * view_scale);
|
||||
pixel_height = roundf (clip_rect.height * view_scale);
|
||||
|
||||
pixels = g_malloc0 (pixel_width * pixel_height * 4);
|
||||
cogl_framebuffer_read_pixels (framebuffer,
|
||||
clip_rect.x, clip_rect.y,
|
||||
clip_rect.width, clip_rect.height,
|
||||
clip_rect.x * view_scale,
|
||||
clip_rect.y * view_scale,
|
||||
pixel_width, pixel_height,
|
||||
COGL_PIXEL_FORMAT_RGBA_8888,
|
||||
pixels);
|
||||
|
||||
@@ -4713,6 +4721,14 @@ clutter_stage_set_sync_delay (ClutterStage *stage,
|
||||
stage->priv->sync_delay = sync_delay;
|
||||
}
|
||||
|
||||
int
|
||||
clutter_stage_get_sync_delay (ClutterStage *stage)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), -1);
|
||||
|
||||
return stage->priv->sync_delay;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_stage_skip_sync_delay:
|
||||
* @stage: a #ClutterStage
|
||||
@@ -4756,62 +4772,33 @@ static void
|
||||
capture_view (ClutterStage *stage,
|
||||
gboolean paint,
|
||||
ClutterStageView *view,
|
||||
cairo_rectangle_int_t *rect,
|
||||
ClutterCapture *capture)
|
||||
{
|
||||
CoglFramebuffer *framebuffer;
|
||||
ClutterBackend *backend;
|
||||
CoglContext *context;
|
||||
cairo_surface_t *image;
|
||||
uint8_t *data;
|
||||
int stride;
|
||||
CoglBitmap *bitmap;
|
||||
cairo_rectangle_int_t view_layout;
|
||||
cairo_rectangle_int_t *rect;
|
||||
float view_scale;
|
||||
float texture_width;
|
||||
float texture_height;
|
||||
|
||||
framebuffer = clutter_stage_view_get_framebuffer (view);
|
||||
|
||||
if (paint)
|
||||
{
|
||||
cogl_push_framebuffer (framebuffer);
|
||||
_clutter_stage_maybe_setup_viewport (stage, view);
|
||||
clutter_stage_do_paint_view (stage, view, rect);
|
||||
}
|
||||
rect = &capture->rect;
|
||||
|
||||
view_scale = clutter_stage_view_get_scale (view);
|
||||
texture_width = roundf (rect->width * view_scale);
|
||||
texture_height = roundf (rect->height * view_scale);
|
||||
image = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
|
||||
rect->width * view_scale,
|
||||
rect->height * view_scale);
|
||||
texture_width, texture_height);
|
||||
cairo_surface_set_device_scale (image, view_scale, view_scale);
|
||||
|
||||
|
||||
data = cairo_image_surface_get_data (image);
|
||||
stride = cairo_image_surface_get_stride (image);
|
||||
|
||||
backend = clutter_get_default_backend ();
|
||||
context = clutter_backend_get_cogl_context (backend);
|
||||
bitmap = cogl_bitmap_new_for_data (context,
|
||||
rect->width * view_scale,
|
||||
rect->height * view_scale,
|
||||
CLUTTER_CAIRO_FORMAT_ARGB32,
|
||||
stride,
|
||||
data);
|
||||
|
||||
clutter_stage_view_get_layout (view, &view_layout);
|
||||
|
||||
cogl_framebuffer_read_pixels_into_bitmap (framebuffer,
|
||||
(rect->x - view_layout.x) * view_scale,
|
||||
(rect->y - view_layout.y) * view_scale,
|
||||
COGL_READ_PIXELS_COLOR_BUFFER,
|
||||
bitmap);
|
||||
|
||||
if (paint)
|
||||
cogl_pop_framebuffer ();
|
||||
|
||||
capture->rect = *rect;
|
||||
capture_view_into (stage, paint, view, rect, data, stride);
|
||||
capture->image = image;
|
||||
|
||||
cairo_surface_mark_dirty (capture->image);
|
||||
cogl_object_unref (bitmap);
|
||||
}
|
||||
|
||||
gboolean
|
||||
@@ -4827,34 +4814,91 @@ clutter_stage_capture (ClutterStage *stage,
|
||||
ClutterCapture *captures;
|
||||
int n_captures;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), FALSE);
|
||||
|
||||
captures = g_new0 (ClutterCapture, g_list_length (views));
|
||||
n_captures = 0;
|
||||
|
||||
for (l = views; l; l = l->next)
|
||||
{
|
||||
ClutterStageView *view = l->data;
|
||||
ClutterCapture *capture;
|
||||
cairo_rectangle_int_t view_layout;
|
||||
cairo_region_t *region;
|
||||
cairo_rectangle_int_t view_capture_rect;
|
||||
|
||||
clutter_stage_view_get_layout (view, &view_layout);
|
||||
region = cairo_region_create_rectangle (&view_layout);
|
||||
cairo_region_intersect_rectangle (region, rect);
|
||||
cairo_region_get_extents (region, &view_capture_rect);
|
||||
|
||||
capture = &captures[n_captures];
|
||||
cairo_region_get_extents (region, &capture->rect);
|
||||
cairo_region_destroy (region);
|
||||
|
||||
if (view_capture_rect.width == 0 || view_capture_rect.height == 0)
|
||||
if (capture->rect.width == 0 || capture->rect.height == 0)
|
||||
continue;
|
||||
|
||||
capture_view (stage, paint, view, &view_capture_rect,
|
||||
&captures[n_captures]);
|
||||
capture_view (stage, paint, view, capture);
|
||||
|
||||
n_captures++;
|
||||
}
|
||||
|
||||
if (n_captures == 0)
|
||||
g_clear_pointer (&captures, g_free);
|
||||
|
||||
*out_captures = captures;
|
||||
*out_n_captures = n_captures;
|
||||
|
||||
return n_captures > 0;
|
||||
}
|
||||
|
||||
gboolean
|
||||
clutter_stage_get_capture_final_size (ClutterStage *stage,
|
||||
cairo_rectangle_int_t *rect,
|
||||
int *out_width,
|
||||
int *out_height,
|
||||
float *out_scale)
|
||||
{
|
||||
float max_scale;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), FALSE);
|
||||
|
||||
if (rect)
|
||||
{
|
||||
ClutterRect capture_rect;
|
||||
|
||||
_clutter_util_rect_from_rectangle (rect, &capture_rect);
|
||||
if (!_clutter_stage_get_max_view_scale_factor_for_rect (stage,
|
||||
&capture_rect,
|
||||
&max_scale))
|
||||
return FALSE;
|
||||
|
||||
if (out_width)
|
||||
*out_width = (gint) roundf (rect->width * max_scale);
|
||||
|
||||
if (out_height)
|
||||
*out_height = (gint) roundf (rect->height * max_scale);
|
||||
}
|
||||
else
|
||||
{
|
||||
ClutterActorBox alloc;
|
||||
float stage_width, stage_height;
|
||||
|
||||
clutter_actor_get_allocation_box (CLUTTER_ACTOR (stage), &alloc);
|
||||
clutter_actor_box_get_size (&alloc, &stage_width, &stage_height);
|
||||
if (!_clutter_actor_get_real_resource_scale (CLUTTER_ACTOR (stage),
|
||||
&max_scale))
|
||||
return FALSE;
|
||||
|
||||
if (out_width)
|
||||
*out_width = (gint) roundf (stage_width * max_scale);
|
||||
|
||||
if (out_height)
|
||||
*out_height = (gint) roundf (stage_height * max_scale);
|
||||
}
|
||||
|
||||
if (out_scale)
|
||||
*out_scale = max_scale;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@@ -4871,6 +4915,11 @@ capture_view_into (ClutterStage *stage,
|
||||
CoglContext *context;
|
||||
CoglBitmap *bitmap;
|
||||
cairo_rectangle_int_t view_layout;
|
||||
float view_scale;
|
||||
float texture_width;
|
||||
float texture_height;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_STAGE (stage));
|
||||
|
||||
framebuffer = clutter_stage_view_get_framebuffer (view);
|
||||
|
||||
@@ -4881,10 +4930,14 @@ capture_view_into (ClutterStage *stage,
|
||||
clutter_stage_do_paint_view (stage, view, rect);
|
||||
}
|
||||
|
||||
view_scale = clutter_stage_view_get_scale (view);
|
||||
texture_width = roundf (rect->width * view_scale);
|
||||
texture_height = roundf (rect->height * view_scale);
|
||||
|
||||
backend = clutter_get_default_backend ();
|
||||
context = clutter_backend_get_cogl_context (backend);
|
||||
bitmap = cogl_bitmap_new_for_data (context,
|
||||
rect->width, rect->height,
|
||||
texture_width, texture_height,
|
||||
CLUTTER_CAIRO_FORMAT_ARGB32,
|
||||
stride,
|
||||
data);
|
||||
@@ -4892,8 +4945,8 @@ capture_view_into (ClutterStage *stage,
|
||||
clutter_stage_view_get_layout (view, &view_layout);
|
||||
|
||||
cogl_framebuffer_read_pixels_into_bitmap (framebuffer,
|
||||
rect->x - view_layout.x,
|
||||
rect->y - view_layout.y,
|
||||
roundf ((rect->x - view_layout.x) * view_scale),
|
||||
roundf ((rect->y - view_layout.y) * view_scale),
|
||||
COGL_READ_PIXELS_COLOR_BUFFER,
|
||||
bitmap);
|
||||
|
||||
@@ -5002,3 +5055,55 @@ clutter_stage_thaw_updates (ClutterStage *stage)
|
||||
_clutter_master_clock_set_paused (master_clock, FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
GList *
|
||||
_clutter_stage_peek_stage_views (ClutterStage *stage)
|
||||
{
|
||||
ClutterStagePrivate *priv = stage->priv;
|
||||
|
||||
return _clutter_stage_window_get_views (priv->impl);
|
||||
}
|
||||
|
||||
void
|
||||
clutter_stage_update_resource_scales (ClutterStage *stage)
|
||||
{
|
||||
_clutter_actor_queue_update_resource_scale_recursive (CLUTTER_ACTOR (stage));
|
||||
}
|
||||
|
||||
gboolean
|
||||
_clutter_stage_get_max_view_scale_factor_for_rect (ClutterStage *stage,
|
||||
ClutterRect *rect,
|
||||
float *view_scale)
|
||||
{
|
||||
ClutterStagePrivate *priv = stage->priv;
|
||||
float scale = 0.0f;
|
||||
GList *l;
|
||||
|
||||
for (l = _clutter_stage_window_get_views (priv->impl); l; l = l->next)
|
||||
{
|
||||
ClutterStageView *view = l->data;
|
||||
cairo_rectangle_int_t view_layout;
|
||||
ClutterRect view_rect;
|
||||
|
||||
clutter_stage_view_get_layout (view, &view_layout);
|
||||
_clutter_util_rect_from_rectangle (&view_layout, &view_rect);
|
||||
|
||||
if (clutter_rect_intersection (&view_rect, rect, NULL))
|
||||
scale = MAX (clutter_stage_view_get_scale (view), scale);
|
||||
}
|
||||
|
||||
if (scale == 0.0)
|
||||
return FALSE;
|
||||
|
||||
*view_scale = scale;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void
|
||||
clutter_stage_get_frame_times (ClutterStage *stage,
|
||||
double *paint_time,
|
||||
double *layout_time)
|
||||
{
|
||||
*paint_time = stage->priv->last_paint_time;
|
||||
*layout_time = stage->priv->last_layout_time;
|
||||
}
|
||||
|
@@ -261,6 +261,13 @@ CLUTTER_EXPORT
|
||||
void clutter_stage_skip_sync_delay (ClutterStage *stage);
|
||||
#endif
|
||||
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_stage_get_capture_final_size (ClutterStage *stage,
|
||||
cairo_rectangle_int_t *rect,
|
||||
int *width,
|
||||
int *height,
|
||||
float *scale);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_stage_capture (ClutterStage *stage,
|
||||
gboolean paint,
|
||||
|
@@ -50,7 +50,8 @@
|
||||
/* Initial size of buffer, in bytes */
|
||||
#define MIN_SIZE 16
|
||||
|
||||
enum {
|
||||
enum
|
||||
{
|
||||
PROP_0,
|
||||
PROP_TEXT,
|
||||
PROP_LENGTH,
|
||||
@@ -60,7 +61,8 @@ enum {
|
||||
|
||||
static GParamSpec *obj_props[PROP_LAST] = { NULL, };
|
||||
|
||||
enum {
|
||||
enum
|
||||
{
|
||||
INSERTED_TEXT,
|
||||
DELETED_TEXT,
|
||||
LAST_SIGNAL
|
||||
|
@@ -144,15 +144,17 @@ struct _ClutterTextPrivate
|
||||
*/
|
||||
gint x_pos;
|
||||
|
||||
/* the x position of the PangoLayout when in
|
||||
* single line mode, to scroll the contents of the
|
||||
/* the x position of the PangoLayout (in both physical and logical pixels)
|
||||
* when in single line mode, to scroll the contents of the
|
||||
* text actor
|
||||
*/
|
||||
gint text_x;
|
||||
gint text_logical_x;
|
||||
|
||||
/* the y position of the PangoLayout, fixed to 0 by
|
||||
* default for now */
|
||||
/* the y position of the PangoLayout (in both physical and logical pixels),
|
||||
* fixed to 0 by default for now */
|
||||
gint text_y;
|
||||
gint text_logical_y;
|
||||
|
||||
/* Where to draw the cursor */
|
||||
ClutterRect cursor_rect;
|
||||
@@ -185,6 +187,9 @@ struct _ClutterTextPrivate
|
||||
ClutterInputContentHintFlags input_hints;
|
||||
ClutterInputContentPurpose input_purpose;
|
||||
|
||||
/* Signal handler for when the :resource-scale changes */
|
||||
guint resource_scale_changed_id;
|
||||
|
||||
/* bitfields */
|
||||
guint alignment : 2;
|
||||
guint wrap : 1;
|
||||
@@ -279,7 +284,7 @@ static const ClutterColor default_selected_text_color = { 0, 0, 0, 255 };
|
||||
|
||||
static CoglPipeline *default_color_pipeline = NULL;
|
||||
|
||||
static ClutterAnimatableIface *parent_animatable_iface = NULL;
|
||||
static ClutterAnimatableInterface *parent_animatable_iface = NULL;
|
||||
static ClutterScriptableIface *parent_scriptable_iface = NULL;
|
||||
|
||||
/* ClutterTextInputFocus */
|
||||
@@ -290,6 +295,33 @@ G_DECLARE_FINAL_TYPE (ClutterTextInputFocus, clutter_text_input_focus,
|
||||
G_DEFINE_TYPE (ClutterTextInputFocus, clutter_text_input_focus,
|
||||
CLUTTER_TYPE_INPUT_FOCUS)
|
||||
|
||||
/* Utilities pango to (logical) pixels functions */
|
||||
static float
|
||||
pixels_to_pango (float px)
|
||||
{
|
||||
return ceilf (px * (float) PANGO_SCALE);
|
||||
}
|
||||
|
||||
static float
|
||||
logical_pixels_to_pango (float px,
|
||||
float scale)
|
||||
{
|
||||
return pixels_to_pango (px * scale);
|
||||
}
|
||||
|
||||
static float
|
||||
pango_to_pixels (float size)
|
||||
{
|
||||
return ceilf (size / (float) PANGO_SCALE);
|
||||
}
|
||||
|
||||
static float
|
||||
pango_to_logical_pixels (float size,
|
||||
float scale)
|
||||
{
|
||||
return pango_to_pixels (size / scale);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_text_input_focus_request_surrounding (ClutterInputFocus *focus)
|
||||
{
|
||||
@@ -389,7 +421,7 @@ clutter_text_input_focus_new (ClutterText *text)
|
||||
|
||||
/* ClutterText */
|
||||
static void clutter_scriptable_iface_init (ClutterScriptableIface *iface);
|
||||
static void clutter_animatable_iface_init (ClutterAnimatableIface *iface);
|
||||
static void clutter_animatable_iface_init (ClutterAnimatableInterface *iface);
|
||||
|
||||
G_DEFINE_TYPE_WITH_CODE (ClutterText,
|
||||
clutter_text,
|
||||
@@ -550,6 +582,63 @@ clutter_text_get_display_text (ClutterText *self)
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
ensure_effective_pango_scale_attribute (ClutterText *self)
|
||||
{
|
||||
float resource_scale;
|
||||
ClutterTextPrivate *priv = self->priv;
|
||||
|
||||
if (!clutter_actor_get_resource_scale (CLUTTER_ACTOR (self), &resource_scale) ||
|
||||
resource_scale == 1.0)
|
||||
return;
|
||||
|
||||
if (priv->effective_attrs != NULL)
|
||||
{
|
||||
PangoAttrIterator *iter;
|
||||
PangoAttribute *scale_attrib;
|
||||
PangoAttrList *old_attributes;
|
||||
|
||||
old_attributes = priv->effective_attrs;
|
||||
priv->effective_attrs = pango_attr_list_copy (priv->effective_attrs);
|
||||
pango_attr_list_unref (old_attributes);
|
||||
|
||||
iter = pango_attr_list_get_iterator (priv->effective_attrs);
|
||||
scale_attrib = pango_attr_iterator_get (iter, PANGO_ATTR_SCALE);
|
||||
|
||||
if (scale_attrib != NULL)
|
||||
resource_scale *= ((PangoAttrFloat *) scale_attrib)->value;
|
||||
|
||||
pango_attr_iterator_destroy (iter);
|
||||
}
|
||||
else
|
||||
priv->effective_attrs = pango_attr_list_new ();
|
||||
|
||||
pango_attr_list_change (priv->effective_attrs,
|
||||
pango_attr_scale_new (resource_scale));
|
||||
}
|
||||
|
||||
static void
|
||||
set_effective_pango_attributes (ClutterText *self,
|
||||
PangoAttrList *attributes)
|
||||
{
|
||||
ClutterTextPrivate *priv = self->priv;
|
||||
|
||||
if (attributes != NULL)
|
||||
{
|
||||
PangoAttrList *old_attributes = priv->effective_attrs;
|
||||
priv->effective_attrs = pango_attr_list_ref (attributes);
|
||||
|
||||
if (old_attributes != NULL)
|
||||
pango_attr_list_unref (old_attributes);
|
||||
}
|
||||
else
|
||||
{
|
||||
g_clear_pointer (&priv->effective_attrs, pango_attr_list_unref);
|
||||
}
|
||||
|
||||
ensure_effective_pango_scale_attribute (self);
|
||||
}
|
||||
|
||||
static inline void
|
||||
clutter_text_ensure_effective_attributes (ClutterText *self)
|
||||
{
|
||||
@@ -563,21 +652,25 @@ clutter_text_ensure_effective_attributes (ClutterText *self)
|
||||
/* Same as if we don't have any attribute at all.
|
||||
* We also ignore markup attributes for editable. */
|
||||
if (priv->attrs == NULL && (priv->editable || priv->markup_attrs == NULL))
|
||||
return;
|
||||
{
|
||||
set_effective_pango_attributes (self, NULL);
|
||||
return;
|
||||
}
|
||||
|
||||
if (priv->attrs != NULL)
|
||||
{
|
||||
/* If there are no markup attributes, or if this is editable (in which
|
||||
* case we ignore markup), then we can just use these attrs directly */
|
||||
if (priv->editable || priv->markup_attrs == NULL)
|
||||
priv->effective_attrs = pango_attr_list_ref (priv->attrs);
|
||||
set_effective_pango_attributes (self, priv->attrs);
|
||||
else
|
||||
{
|
||||
/* Otherwise we need to merge the two lists */
|
||||
PangoAttrList *effective_attrs;
|
||||
PangoAttrIterator *iter;
|
||||
GSList *attributes, *l;
|
||||
|
||||
priv->effective_attrs = pango_attr_list_copy (priv->markup_attrs);
|
||||
effective_attrs = pango_attr_list_copy (priv->markup_attrs);
|
||||
|
||||
iter = pango_attr_list_get_iterator (priv->attrs);
|
||||
do
|
||||
@@ -588,7 +681,7 @@ clutter_text_ensure_effective_attributes (ClutterText *self)
|
||||
{
|
||||
PangoAttribute *attr = l->data;
|
||||
|
||||
pango_attr_list_insert (priv->effective_attrs, attr);
|
||||
pango_attr_list_insert (effective_attrs, attr);
|
||||
}
|
||||
|
||||
g_slist_free (attributes);
|
||||
@@ -596,12 +689,14 @@ clutter_text_ensure_effective_attributes (ClutterText *self)
|
||||
while (pango_attr_iterator_next (iter));
|
||||
|
||||
pango_attr_iterator_destroy (iter);
|
||||
|
||||
set_effective_pango_attributes (self, effective_attrs);
|
||||
pango_attr_list_unref (effective_attrs);
|
||||
}
|
||||
}
|
||||
else if (priv->markup_attrs != NULL)
|
||||
{
|
||||
/* We can just use the markup attributes directly */
|
||||
priv->effective_attrs = pango_attr_list_ref (priv->markup_attrs);
|
||||
set_effective_pango_attributes (self, priv->markup_attrs);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -810,6 +905,18 @@ clutter_text_direction_changed_cb (GObject *gobject,
|
||||
/* no need to queue a relayout: set_text_direction() will do that for us */
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_text_resource_scale_changed_cb (GObject *gobject,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterText *self = CLUTTER_TEXT (gobject);
|
||||
ClutterTextPrivate *priv = self->priv;
|
||||
|
||||
g_clear_pointer (&priv->effective_attrs, pango_attr_list_unref);
|
||||
clutter_text_dirty_cache (self);
|
||||
clutter_actor_queue_relayout (CLUTTER_ACTOR (gobject));
|
||||
}
|
||||
|
||||
/*
|
||||
* clutter_text_create_layout:
|
||||
* @text: a #ClutterText
|
||||
@@ -877,7 +984,7 @@ clutter_text_create_layout (ClutterText *text,
|
||||
!((priv->editable && priv->single_line_mode) ||
|
||||
(priv->ellipsize == PANGO_ELLIPSIZE_NONE && !priv->wrap))))
|
||||
{
|
||||
width = allocation_width * 1024 + 0.5f;
|
||||
width = pixels_to_pango (allocation_width);
|
||||
}
|
||||
|
||||
/* Pango only uses height if ellipsization is enabled, so don't set
|
||||
@@ -894,7 +1001,7 @@ clutter_text_create_layout (ClutterText *text,
|
||||
priv->ellipsize != PANGO_ELLIPSIZE_NONE &&
|
||||
!priv->single_line_mode)
|
||||
{
|
||||
height = allocation_height * 1024 + 0.5f;
|
||||
height = pixels_to_pango (allocation_height);
|
||||
}
|
||||
|
||||
/* Search for a cached layout with the same width and keep
|
||||
@@ -991,6 +1098,37 @@ clutter_text_create_layout (ClutterText *text,
|
||||
return oldest_cache->layout;
|
||||
}
|
||||
|
||||
static PangoLayout *
|
||||
create_text_layout_with_scale (ClutterText *text,
|
||||
gfloat allocation_width,
|
||||
gfloat allocation_height,
|
||||
gfloat scale)
|
||||
{
|
||||
if (allocation_width > 0)
|
||||
allocation_width = roundf (allocation_width * scale);
|
||||
|
||||
if (allocation_height > 0)
|
||||
allocation_height = roundf (allocation_height * scale);
|
||||
|
||||
return clutter_text_create_layout (text, allocation_width, allocation_height);
|
||||
}
|
||||
|
||||
static PangoLayout *
|
||||
maybe_create_text_layout_with_resource_scale (ClutterText *text,
|
||||
gfloat allocation_width,
|
||||
gfloat allocation_height)
|
||||
{
|
||||
float resource_scale;
|
||||
|
||||
if (!clutter_actor_get_resource_scale (CLUTTER_ACTOR (text), &resource_scale))
|
||||
return NULL;
|
||||
|
||||
return create_text_layout_with_scale (text,
|
||||
allocation_width,
|
||||
allocation_height,
|
||||
resource_scale);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_text_coords_to_position:
|
||||
* @self: a #ClutterText
|
||||
@@ -1011,14 +1149,18 @@ clutter_text_coords_to_position (ClutterText *self,
|
||||
gint index_;
|
||||
gint px, py;
|
||||
gint trailing;
|
||||
gfloat resource_scale;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_TEXT (self), 0);
|
||||
|
||||
if (!clutter_actor_get_resource_scale (CLUTTER_ACTOR (self), &resource_scale))
|
||||
return 0;
|
||||
|
||||
/* Take any offset due to scrolling into account, and normalize
|
||||
* the coordinates to PangoScale units
|
||||
*/
|
||||
px = (x - self->priv->text_x) * PANGO_SCALE;
|
||||
py = (y - self->priv->text_y) * PANGO_SCALE;
|
||||
px = logical_pixels_to_pango (x - self->priv->text_logical_x, resource_scale);
|
||||
py = logical_pixels_to_pango (y - self->priv->text_logical_y, resource_scale);
|
||||
|
||||
pango_layout_xy_to_index (clutter_text_get_layout (self),
|
||||
px, py,
|
||||
@@ -1027,26 +1169,12 @@ clutter_text_coords_to_position (ClutterText *self,
|
||||
return index_ + trailing;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_text_position_to_coords:
|
||||
* @self: a #ClutterText
|
||||
* @position: position in characters
|
||||
* @x: (out): return location for the X coordinate, or %NULL
|
||||
* @y: (out): return location for the Y coordinate, or %NULL
|
||||
* @line_height: (out): return location for the line height, or %NULL
|
||||
*
|
||||
* Retrieves the coordinates of the given @position.
|
||||
*
|
||||
* Return value: %TRUE if the conversion was successful
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
gboolean
|
||||
clutter_text_position_to_coords (ClutterText *self,
|
||||
gint position,
|
||||
gfloat *x,
|
||||
gfloat *y,
|
||||
gfloat *line_height)
|
||||
static gboolean
|
||||
clutter_text_position_to_coords_internal (ClutterText *self,
|
||||
gint position,
|
||||
gfloat *x,
|
||||
gfloat *y,
|
||||
gfloat *line_height)
|
||||
{
|
||||
ClutterTextPrivate *priv;
|
||||
PangoRectangle rect;
|
||||
@@ -1112,7 +1240,7 @@ clutter_text_position_to_coords (ClutterText *self,
|
||||
|
||||
if (x)
|
||||
{
|
||||
*x = (gfloat) rect.x / 1024.0f;
|
||||
*x = pango_to_pixels (rect.x);
|
||||
|
||||
/* Take any offset due to scrolling into account */
|
||||
if (priv->single_line_mode)
|
||||
@@ -1120,14 +1248,58 @@ clutter_text_position_to_coords (ClutterText *self,
|
||||
}
|
||||
|
||||
if (y)
|
||||
*y = (gfloat) rect.y / 1024.0f;
|
||||
*y = pango_to_pixels (rect.y);
|
||||
|
||||
if (line_height)
|
||||
*line_height = (gfloat) rect.height / 1024.0f;
|
||||
*line_height = pango_to_pixels (rect.height);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_text_position_to_coords:
|
||||
* @self: a #ClutterText
|
||||
* @position: position in characters
|
||||
* @x: (out): return location for the X coordinate, or %NULL
|
||||
* @y: (out): return location for the Y coordinate, or %NULL
|
||||
* @line_height: (out): return location for the line height, or %NULL
|
||||
*
|
||||
* Retrieves the coordinates of the given @position.
|
||||
*
|
||||
* Return value: %TRUE if the conversion was successful
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
gboolean
|
||||
clutter_text_position_to_coords (ClutterText *self,
|
||||
gint position,
|
||||
gfloat *x,
|
||||
gfloat *y,
|
||||
gfloat *line_height)
|
||||
{
|
||||
gfloat resource_scale;
|
||||
gboolean ret;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_TEXT (self), FALSE);
|
||||
|
||||
if (!clutter_actor_get_resource_scale (CLUTTER_ACTOR (self), &resource_scale))
|
||||
return FALSE;
|
||||
|
||||
ret = clutter_text_position_to_coords_internal (self, position,
|
||||
x, y, line_height);
|
||||
|
||||
if (x)
|
||||
*x /= resource_scale;
|
||||
|
||||
if (y)
|
||||
*y /= resource_scale;
|
||||
|
||||
if (line_height)
|
||||
*line_height /= resource_scale;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static inline void
|
||||
update_cursor_location (ClutterText *self)
|
||||
{
|
||||
@@ -1145,7 +1317,8 @@ update_cursor_location (ClutterText *self)
|
||||
}
|
||||
|
||||
static inline void
|
||||
clutter_text_ensure_cursor_position (ClutterText *self)
|
||||
clutter_text_ensure_cursor_position (ClutterText *self,
|
||||
float scale)
|
||||
{
|
||||
ClutterTextPrivate *priv = self->priv;
|
||||
gfloat x, y, cursor_height;
|
||||
@@ -1168,15 +1341,15 @@ clutter_text_ensure_cursor_position (ClutterText *self)
|
||||
priv->preedit_set ? priv->preedit_cursor_pos : 0);
|
||||
|
||||
x = y = cursor_height = 0;
|
||||
clutter_text_position_to_coords (self, position,
|
||||
&x, &y,
|
||||
&cursor_height);
|
||||
clutter_text_position_to_coords_internal (self, position,
|
||||
&x, &y,
|
||||
&cursor_height);
|
||||
|
||||
clutter_rect_init (&cursor_rect,
|
||||
x,
|
||||
y + CURSOR_Y_PADDING,
|
||||
priv->cursor_size,
|
||||
cursor_height - 2 * CURSOR_Y_PADDING);
|
||||
y + CURSOR_Y_PADDING * scale,
|
||||
priv->cursor_size * scale,
|
||||
cursor_height - 2 * CURSOR_Y_PADDING * scale);
|
||||
|
||||
if (!clutter_rect_equals (&priv->cursor_rect, &cursor_rect))
|
||||
{
|
||||
@@ -1599,6 +1772,12 @@ clutter_text_dispose (GObject *gobject)
|
||||
priv->direction_changed_id = 0;
|
||||
}
|
||||
|
||||
if (priv->resource_scale_changed_id)
|
||||
{
|
||||
g_signal_handler_disconnect (self, priv->resource_scale_changed_id);
|
||||
priv->resource_scale_changed_id = 0;
|
||||
}
|
||||
|
||||
if (priv->settings_changed_id)
|
||||
{
|
||||
g_signal_handler_disconnect (clutter_get_default_backend (),
|
||||
@@ -1651,6 +1830,7 @@ typedef void (* ClutterTextSelectionFunc) (ClutterText *text,
|
||||
|
||||
static void
|
||||
clutter_text_foreach_selection_rectangle (ClutterText *self,
|
||||
float scale,
|
||||
ClutterTextSelectionFunc func,
|
||||
gpointer user_data)
|
||||
{
|
||||
@@ -1702,9 +1882,9 @@ clutter_text_foreach_selection_rectangle (ClutterText *self,
|
||||
&n_ranges);
|
||||
pango_layout_line_x_to_index (line, 0, &index_, NULL);
|
||||
|
||||
clutter_text_position_to_coords (self,
|
||||
bytes_to_offset (utf8, index_),
|
||||
NULL, &y, &height);
|
||||
clutter_text_position_to_coords_internal (self,
|
||||
bytes_to_offset (utf8, index_),
|
||||
NULL, &y, &height);
|
||||
|
||||
box.y1 = y;
|
||||
box.y2 = y + height;
|
||||
@@ -1714,18 +1894,18 @@ clutter_text_foreach_selection_rectangle (ClutterText *self,
|
||||
gfloat range_x;
|
||||
gfloat range_width;
|
||||
|
||||
range_x = ranges[i * 2] / PANGO_SCALE;
|
||||
range_x = pango_to_pixels (ranges[i * 2]);
|
||||
|
||||
/* Account for any scrolling in single line mode */
|
||||
if (priv->single_line_mode)
|
||||
range_x += priv->text_x;
|
||||
|
||||
|
||||
range_width = ((gfloat) ranges[i * 2 + 1] - (gfloat) ranges[i * 2])
|
||||
/ PANGO_SCALE;
|
||||
|
||||
range_width = pango_to_pixels (ranges[i * 2 + 1] - ranges[i * 2]);
|
||||
box.x1 = range_x;
|
||||
box.x2 = ceilf (range_x + range_width + .5f);
|
||||
box.x2 = ceilf (range_x + range_width);
|
||||
|
||||
clutter_actor_box_scale (&box, scale);
|
||||
|
||||
func (self, &box, user_data);
|
||||
}
|
||||
@@ -1744,6 +1924,14 @@ add_selection_rectangle_to_path (ClutterText *text,
|
||||
cogl_path_rectangle (user_data, box->x1, box->y1, box->x2, box->y2);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_text_foreach_selection_rectangle_prescaled (ClutterText *self,
|
||||
ClutterTextSelectionFunc func,
|
||||
gpointer user_data)
|
||||
{
|
||||
clutter_text_foreach_selection_rectangle (self, 1.0f, func, user_data);
|
||||
}
|
||||
|
||||
/* Draws the selected text, its background, and the cursor */
|
||||
static void
|
||||
selection_paint (ClutterText *self,
|
||||
@@ -1799,9 +1987,9 @@ selection_paint (ClutterText *self,
|
||||
else
|
||||
color = &priv->text_color;
|
||||
|
||||
clutter_text_foreach_selection_rectangle (self,
|
||||
add_selection_rectangle_to_path,
|
||||
selection_path);
|
||||
clutter_text_foreach_selection_rectangle_prescaled (self,
|
||||
add_selection_rectangle_to_path,
|
||||
selection_path);
|
||||
|
||||
cogl_path_fill (selection_path);
|
||||
|
||||
@@ -1998,7 +2186,8 @@ clutter_text_press (ClutterActor *actor,
|
||||
return CLUTTER_EVENT_PROPAGATE;
|
||||
|
||||
clutter_actor_grab_key_focus (actor);
|
||||
clutter_input_focus_request_toggle_input_panel (priv->input_focus);
|
||||
clutter_input_focus_set_input_panel_state (priv->input_focus,
|
||||
CLUTTER_INPUT_PANEL_STATE_TOGGLE);
|
||||
|
||||
/* if the actor is empty we just reset everything and not
|
||||
* set up the dragging of the selection since there's nothing
|
||||
@@ -2390,6 +2579,7 @@ clutter_text_paint (ClutterActor *self)
|
||||
guint n_chars;
|
||||
float alloc_width;
|
||||
float alloc_height;
|
||||
float resource_scale;
|
||||
|
||||
fb = cogl_get_draw_framebuffer ();
|
||||
|
||||
@@ -2399,8 +2589,6 @@ clutter_text_paint (ClutterActor *self)
|
||||
n_chars = clutter_text_buffer_get_length (get_buffer (text));
|
||||
|
||||
clutter_actor_get_allocation_box (self, &alloc);
|
||||
alloc_width = alloc.x2 - alloc.x1;
|
||||
alloc_height = alloc.y2 - alloc.y1;
|
||||
|
||||
if (G_UNLIKELY (default_color_pipeline == NULL))
|
||||
{
|
||||
@@ -2433,7 +2621,8 @@ clutter_text_paint (ClutterActor *self)
|
||||
cogl_framebuffer_draw_rectangle (fb,
|
||||
color_pipeline,
|
||||
0, 0,
|
||||
alloc_width, alloc_height);
|
||||
clutter_actor_box_get_width (&alloc),
|
||||
clutter_actor_box_get_height (&alloc));
|
||||
|
||||
cogl_object_unref (color_pipeline);
|
||||
}
|
||||
@@ -2446,6 +2635,12 @@ clutter_text_paint (ClutterActor *self)
|
||||
!clutter_text_should_draw_cursor (text))
|
||||
return;
|
||||
|
||||
if (!clutter_actor_get_resource_scale (CLUTTER_ACTOR (self), &resource_scale))
|
||||
return;
|
||||
|
||||
clutter_actor_box_scale (&alloc, resource_scale);
|
||||
clutter_actor_box_get_size (&alloc, &alloc_width, &alloc_height);
|
||||
|
||||
if (priv->editable && priv->single_line_mode)
|
||||
layout = clutter_text_create_layout (text, -1, -1);
|
||||
else
|
||||
@@ -2477,8 +2672,15 @@ clutter_text_paint (ClutterActor *self)
|
||||
}
|
||||
}
|
||||
|
||||
if (resource_scale != 1.0f)
|
||||
{
|
||||
float paint_scale = 1.0f / resource_scale;
|
||||
cogl_framebuffer_push_matrix (fb);
|
||||
cogl_framebuffer_scale (fb, paint_scale, paint_scale, 1.0f);
|
||||
}
|
||||
|
||||
if (clutter_text_should_draw_cursor (text))
|
||||
clutter_text_ensure_cursor_position (text);
|
||||
clutter_text_ensure_cursor_position (text, resource_scale);
|
||||
|
||||
if (priv->editable && priv->single_line_mode)
|
||||
{
|
||||
@@ -2492,7 +2694,7 @@ clutter_text_paint (ClutterActor *self)
|
||||
clip_set = TRUE;
|
||||
|
||||
actor_width = alloc_width - 2 * TEXT_PADDING;
|
||||
text_width = logical_rect.width / PANGO_SCALE;
|
||||
text_width = pango_to_pixels (logical_rect.width);
|
||||
|
||||
rtl = priv->resolved_direction == PANGO_DIRECTION_RTL;
|
||||
|
||||
@@ -2549,8 +2751,10 @@ clutter_text_paint (ClutterActor *self)
|
||||
{
|
||||
priv->text_x = text_x;
|
||||
priv->text_y = text_y;
|
||||
priv->text_logical_x = roundf ((float) text_x / resource_scale);
|
||||
priv->text_logical_y = roundf ((float) text_y / resource_scale);
|
||||
|
||||
clutter_text_ensure_cursor_position (text);
|
||||
clutter_text_ensure_cursor_position (text, resource_scale);
|
||||
}
|
||||
|
||||
real_opacity = clutter_actor_get_paint_opacity (self)
|
||||
@@ -2569,6 +2773,9 @@ clutter_text_paint (ClutterActor *self)
|
||||
|
||||
selection_paint (text, fb);
|
||||
|
||||
if (resource_scale != 1.0f)
|
||||
cogl_framebuffer_pop_matrix (fb);
|
||||
|
||||
if (clip_set)
|
||||
cogl_framebuffer_pop_clip (fb);
|
||||
}
|
||||
@@ -2598,26 +2805,32 @@ add_selection_to_paint_volume (ClutterText *text,
|
||||
|
||||
static void
|
||||
clutter_text_get_paint_volume_for_cursor (ClutterText *text,
|
||||
float resource_scale,
|
||||
ClutterPaintVolume *volume)
|
||||
{
|
||||
ClutterTextPrivate *priv = text->priv;
|
||||
ClutterVertex origin;
|
||||
|
||||
clutter_text_ensure_cursor_position (text);
|
||||
clutter_text_ensure_cursor_position (text, resource_scale);
|
||||
|
||||
if (priv->position == priv->selection_bound)
|
||||
{
|
||||
origin.x = priv->cursor_rect.origin.x;
|
||||
origin.y = priv->cursor_rect.origin.y;
|
||||
float width, height;
|
||||
|
||||
width = priv->cursor_rect.size.width / resource_scale;
|
||||
height = priv->cursor_rect.size.height / resource_scale;
|
||||
origin.x = priv->cursor_rect.origin.x / resource_scale;
|
||||
origin.y = priv->cursor_rect.origin.y / resource_scale;
|
||||
origin.z = 0;
|
||||
|
||||
clutter_paint_volume_set_origin (volume, &origin);
|
||||
clutter_paint_volume_set_width (volume, priv->cursor_rect.size.width);
|
||||
clutter_paint_volume_set_height (volume, priv->cursor_rect.size.height);
|
||||
clutter_paint_volume_set_width (volume, width);
|
||||
clutter_paint_volume_set_height (volume, height);
|
||||
}
|
||||
else
|
||||
{
|
||||
clutter_text_foreach_selection_rectangle (text,
|
||||
1.0f / resource_scale,
|
||||
add_selection_to_paint_volume,
|
||||
volume);
|
||||
}
|
||||
@@ -2640,6 +2853,7 @@ clutter_text_get_paint_volume (ClutterActor *self,
|
||||
PangoLayout *layout;
|
||||
PangoRectangle ink_rect;
|
||||
ClutterVertex origin;
|
||||
float resource_scale;
|
||||
|
||||
/* If the text is single line editable then it gets clipped to
|
||||
the allocation anyway so we can just use that */
|
||||
@@ -2654,19 +2868,24 @@ clutter_text_get_paint_volume (ClutterActor *self,
|
||||
if (!clutter_actor_has_allocation (self))
|
||||
return FALSE;
|
||||
|
||||
if (!clutter_actor_get_resource_scale (self, &resource_scale))
|
||||
return FALSE;
|
||||
|
||||
_clutter_paint_volume_init_static (&priv->paint_volume, self);
|
||||
|
||||
layout = clutter_text_get_layout (text);
|
||||
pango_layout_get_extents (layout, &ink_rect, NULL);
|
||||
|
||||
origin.x = ink_rect.x / (float) PANGO_SCALE;
|
||||
origin.y = ink_rect.y / (float) PANGO_SCALE;
|
||||
origin.x = pango_to_logical_pixels (ink_rect.x, resource_scale);
|
||||
origin.y = pango_to_logical_pixels (ink_rect.y, resource_scale);
|
||||
origin.z = 0;
|
||||
clutter_paint_volume_set_origin (&priv->paint_volume, &origin);
|
||||
clutter_paint_volume_set_width (&priv->paint_volume,
|
||||
ink_rect.width / (float) PANGO_SCALE);
|
||||
pango_to_logical_pixels (ink_rect.width,
|
||||
resource_scale));
|
||||
clutter_paint_volume_set_height (&priv->paint_volume,
|
||||
ink_rect.height / (float) PANGO_SCALE);
|
||||
pango_to_logical_pixels (ink_rect.height,
|
||||
resource_scale));
|
||||
|
||||
/* If the cursor is visible then that will likely be drawn
|
||||
outside of the ink rectangle so we should merge that in */
|
||||
@@ -2676,7 +2895,8 @@ clutter_text_get_paint_volume (ClutterActor *self,
|
||||
|
||||
_clutter_paint_volume_init_static (&cursor_paint_volume, self);
|
||||
|
||||
clutter_text_get_paint_volume_for_cursor (text, &cursor_paint_volume);
|
||||
clutter_text_get_paint_volume_for_cursor (text, resource_scale,
|
||||
&cursor_paint_volume);
|
||||
|
||||
clutter_paint_volume_union (&priv->paint_volume,
|
||||
&cursor_paint_volume);
|
||||
@@ -2704,9 +2924,12 @@ clutter_text_get_preferred_width (ClutterActor *self,
|
||||
PangoLayout *layout;
|
||||
gint logical_width;
|
||||
gfloat layout_width;
|
||||
gfloat resource_scale;
|
||||
|
||||
if (!clutter_actor_get_resource_scale (self, &resource_scale))
|
||||
resource_scale = 1;
|
||||
|
||||
layout = clutter_text_create_layout (text, -1, -1);
|
||||
|
||||
pango_layout_get_extents (layout, NULL, &logical_rect);
|
||||
|
||||
/* the X coordinate of the logical rectangle might be non-zero
|
||||
@@ -2716,7 +2939,7 @@ clutter_text_get_preferred_width (ClutterActor *self,
|
||||
logical_width = logical_rect.x + logical_rect.width;
|
||||
|
||||
layout_width = logical_width > 0
|
||||
? ceilf (logical_width / 1024.0f)
|
||||
? pango_to_logical_pixels (logical_width, resource_scale)
|
||||
: 1;
|
||||
|
||||
if (min_width_p)
|
||||
@@ -2758,12 +2981,16 @@ clutter_text_get_preferred_height (ClutterActor *self,
|
||||
PangoRectangle logical_rect = { 0, };
|
||||
gint logical_height;
|
||||
gfloat layout_height;
|
||||
gfloat resource_scale;
|
||||
|
||||
if (!clutter_actor_get_resource_scale (self, &resource_scale))
|
||||
resource_scale = 1;
|
||||
|
||||
if (priv->single_line_mode)
|
||||
for_width = -1;
|
||||
|
||||
layout = clutter_text_create_layout (CLUTTER_TEXT (self),
|
||||
for_width, -1);
|
||||
layout = create_text_layout_with_scale (CLUTTER_TEXT (self),
|
||||
for_width, -1, resource_scale);
|
||||
|
||||
pango_layout_get_extents (layout, NULL, &logical_rect);
|
||||
|
||||
@@ -2772,7 +2999,7 @@ clutter_text_get_preferred_height (ClutterActor *self,
|
||||
* the height accordingly
|
||||
*/
|
||||
logical_height = logical_rect.y + logical_rect.height;
|
||||
layout_height = ceilf (logical_height / 1024.0f);
|
||||
layout_height = pango_to_logical_pixels (logical_height, resource_scale);
|
||||
|
||||
if (min_height_p)
|
||||
{
|
||||
@@ -2788,7 +3015,8 @@ clutter_text_get_preferred_height (ClutterActor *self,
|
||||
pango_layout_line_get_extents (line, NULL, &logical_rect);
|
||||
|
||||
logical_height = logical_rect.y + logical_rect.height;
|
||||
line_height = ceilf (logical_height / 1024.0f);
|
||||
line_height = pango_to_logical_pixels (logical_height,
|
||||
resource_scale);
|
||||
|
||||
*min_height_p = line_height;
|
||||
}
|
||||
@@ -2819,9 +3047,9 @@ clutter_text_allocate (ClutterActor *self,
|
||||
if (text->priv->editable && text->priv->single_line_mode)
|
||||
clutter_text_create_layout (text, -1, -1);
|
||||
else
|
||||
clutter_text_create_layout (text,
|
||||
box->x2 - box->x1,
|
||||
box->y2 - box->y1);
|
||||
maybe_create_text_layout_with_resource_scale (text,
|
||||
box->x2 - box->x1,
|
||||
box->y2 - box->y1);
|
||||
|
||||
parent_class = CLUTTER_ACTOR_CLASS (clutter_text_parent_class);
|
||||
parent_class->allocate (self, box, flags);
|
||||
@@ -3547,7 +3775,7 @@ clutter_text_set_final_state (ClutterAnimatable *animatable,
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_animatable_iface_init (ClutterAnimatableIface *iface)
|
||||
clutter_animatable_iface_init (ClutterAnimatableInterface *iface)
|
||||
{
|
||||
parent_animatable_iface = g_type_interface_peek_parent (iface);
|
||||
|
||||
@@ -4392,6 +4620,11 @@ clutter_text_init (ClutterText *self)
|
||||
NULL);
|
||||
|
||||
priv->input_focus = clutter_text_input_focus_new (self);
|
||||
|
||||
priv->resource_scale_changed_id =
|
||||
g_signal_connect (self, "notify::resource-scale",
|
||||
G_CALLBACK (clutter_text_resource_scale_changed_cb),
|
||||
NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -5502,6 +5735,7 @@ clutter_text_set_markup (ClutterText *self,
|
||||
PangoLayout *
|
||||
clutter_text_get_layout (ClutterText *self)
|
||||
{
|
||||
PangoLayout *layout;
|
||||
gfloat width, height;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_TEXT (self), NULL);
|
||||
@@ -5510,8 +5744,12 @@ clutter_text_get_layout (ClutterText *self)
|
||||
return clutter_text_create_layout (self, -1, -1);
|
||||
|
||||
clutter_actor_get_size (CLUTTER_ACTOR (self), &width, &height);
|
||||
layout = maybe_create_text_layout_with_resource_scale (self, width, height);
|
||||
|
||||
return clutter_text_create_layout (self, width, height);
|
||||
if (!layout)
|
||||
layout = clutter_text_create_layout (self, width, height);
|
||||
|
||||
return layout;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -6515,10 +6753,10 @@ clutter_text_get_layout_offsets (ClutterText *self,
|
||||
priv = self->priv;
|
||||
|
||||
if (x != NULL)
|
||||
*x = priv->text_x;
|
||||
*x = priv->text_logical_x;
|
||||
|
||||
if (y != NULL)
|
||||
*y = priv->text_y;
|
||||
*y = priv->text_logical_y;
|
||||
}
|
||||
|
||||
/**
|
||||
|
@@ -53,7 +53,8 @@ G_BEGIN_DECLS
|
||||
*
|
||||
* Since: 0.4
|
||||
*/
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_TEXTURE_ERROR_OUT_OF_MEMORY,
|
||||
CLUTTER_TEXTURE_ERROR_NO_YUV,
|
||||
CLUTTER_TEXTURE_ERROR_BAD_FORMAT
|
||||
|
@@ -90,7 +90,6 @@ typedef struct _ClutterVertex ClutterVertex;
|
||||
|
||||
typedef struct _ClutterAlpha ClutterAlpha;
|
||||
typedef struct _ClutterAnimation ClutterAnimation;
|
||||
typedef struct _ClutterAnimator ClutterAnimator;
|
||||
typedef struct _ClutterState ClutterState;
|
||||
|
||||
typedef struct _ClutterInputDeviceTool ClutterInputDeviceTool;
|
||||
@@ -362,6 +361,10 @@ void clutter_rect_inset (ClutterRect *rect
|
||||
float d_x,
|
||||
float d_y);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_rect_scale (ClutterRect *rect,
|
||||
float s_x,
|
||||
float s_y);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_rect_clamp_to_pixel (ClutterRect *rect);
|
||||
CLUTTER_EXPORT
|
||||
float clutter_rect_get_x (ClutterRect *rect);
|
||||
@@ -561,6 +564,10 @@ void clutter_actor_box_set_size (ClutterActorBox *box,
|
||||
gfloat width,
|
||||
gfloat height);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_box_scale (ClutterActorBox *box,
|
||||
gfloat scale);
|
||||
|
||||
/**
|
||||
* ClutterGeometry:
|
||||
* @x: X coordinate of the top left corner of an actor
|
||||
|
@@ -105,6 +105,47 @@ _clutter_util_fully_transform_vertices (const CoglMatrix *modelview,
|
||||
}
|
||||
}
|
||||
|
||||
void _clutter_util_rect_from_rectangle (const cairo_rectangle_int_t *src,
|
||||
ClutterRect *dest)
|
||||
{
|
||||
*dest = (ClutterRect) {
|
||||
.origin = {
|
||||
.x = src->x,
|
||||
.y = src->y
|
||||
},
|
||||
.size = {
|
||||
.width = src->width,
|
||||
.height = src->height
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
void _clutter_util_rectangle_int_extents (const ClutterRect *src,
|
||||
cairo_rectangle_int_t *dest)
|
||||
{
|
||||
ClutterRect tmp = *src;
|
||||
|
||||
clutter_rect_clamp_to_pixel (&tmp);
|
||||
|
||||
*dest = (cairo_rectangle_int_t) {
|
||||
.x = tmp.origin.x,
|
||||
.y = tmp.origin.y,
|
||||
.width = tmp.size.width,
|
||||
.height = tmp.size.height,
|
||||
};
|
||||
}
|
||||
|
||||
void _clutter_util_rectangle_offset (const cairo_rectangle_int_t *src,
|
||||
int x,
|
||||
int y,
|
||||
cairo_rectangle_int_t *dest)
|
||||
{
|
||||
*dest = *src;
|
||||
|
||||
dest->x += x;
|
||||
dest->y += y;
|
||||
}
|
||||
|
||||
/*< private >
|
||||
* _clutter_util_rectangle_union:
|
||||
* @src1: first rectangle to union
|
||||
|
@@ -60,7 +60,8 @@ typedef struct _ClutterStageViewCoglPrivate
|
||||
G_DEFINE_TYPE_WITH_PRIVATE (ClutterStageViewCogl, clutter_stage_view_cogl,
|
||||
CLUTTER_TYPE_STAGE_VIEW)
|
||||
|
||||
static void clutter_stage_window_iface_init (ClutterStageWindowIface *iface);
|
||||
static void
|
||||
clutter_stage_window_iface_init (ClutterStageWindowInterface *iface);
|
||||
|
||||
G_DEFINE_TYPE_WITH_CODE (ClutterStageCogl,
|
||||
_clutter_stage_cogl,
|
||||
@@ -68,7 +69,8 @@ G_DEFINE_TYPE_WITH_CODE (ClutterStageCogl,
|
||||
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_STAGE_WINDOW,
|
||||
clutter_stage_window_iface_init));
|
||||
|
||||
enum {
|
||||
enum
|
||||
{
|
||||
PROP_0,
|
||||
PROP_WRAPPER,
|
||||
PROP_BACKEND,
|
||||
@@ -403,6 +405,215 @@ paint_damage_region (ClutterStageWindow *stage_window,
|
||||
cogl_framebuffer_pop_matrix (framebuffer);
|
||||
}
|
||||
|
||||
#define CHART_COLUMN_WIDTH 6 //px
|
||||
#define THRESHOLD_LINE_HEIGHT 2 //px
|
||||
#define MAX_FRAME_TIME_INFO_ENTRIES 1000
|
||||
|
||||
typedef struct
|
||||
{
|
||||
double layout_time;
|
||||
double paint_time;
|
||||
} FrameTimeInfo;
|
||||
|
||||
static void
|
||||
get_frame_time_chart_region (ClutterStageWindow *stage_window,
|
||||
ClutterStageView *view,
|
||||
cairo_rectangle_int_t *region)
|
||||
{
|
||||
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
|
||||
cairo_rectangle_int_t painted_region;
|
||||
cairo_rectangle_int_t layout;
|
||||
double refresh_rate_bar_height;
|
||||
double ms_per_frame;
|
||||
float green_line_y;
|
||||
int sync_delay;
|
||||
int n_points;
|
||||
int i;
|
||||
|
||||
clutter_stage_view_get_layout (view, &layout);
|
||||
|
||||
painted_region = (cairo_rectangle_int_t) {
|
||||
.x = layout.x,
|
||||
.y = layout.y + layout.height,
|
||||
.width = layout.width,
|
||||
.height = 0,
|
||||
};
|
||||
|
||||
n_points = layout.width / CHART_COLUMN_WIDTH;
|
||||
|
||||
/* Chart */
|
||||
sync_delay = clutter_stage_get_sync_delay (stage_cogl->wrapper);
|
||||
ms_per_frame = 1000.0 / stage_cogl->refresh_rate - sync_delay;
|
||||
refresh_rate_bar_height = layout.height * 0.1;
|
||||
|
||||
for (i = 0; i < MIN (stage_cogl->frame_times->len, n_points); i++)
|
||||
{
|
||||
int element = stage_cogl->frame_times->len - i - 1;
|
||||
FrameTimeInfo *info = &g_array_index (stage_cogl->frame_times, FrameTimeInfo, element);
|
||||
double layout_bar_height;
|
||||
double paint_bar_height;
|
||||
|
||||
/* Layout time section */
|
||||
layout_bar_height =
|
||||
info->layout_time / ms_per_frame * refresh_rate_bar_height;
|
||||
|
||||
/* Paint time section */
|
||||
paint_bar_height =
|
||||
info->paint_time / ms_per_frame * refresh_rate_bar_height;
|
||||
|
||||
painted_region.height = MAX (painted_region.height,
|
||||
paint_bar_height + layout_bar_height);
|
||||
}
|
||||
|
||||
/* Green line (16.667ms) */
|
||||
green_line_y = layout.height * 0.9;
|
||||
|
||||
painted_region.height = MAX (painted_region.height, green_line_y);
|
||||
|
||||
/* Update the swap region rectangle */
|
||||
painted_region.y -= MIN (layout.height, painted_region.height);
|
||||
|
||||
_clutter_util_rectangle_union (region, &painted_region, region);
|
||||
}
|
||||
|
||||
static void
|
||||
paint_frame_time_chart (ClutterStageWindow *stage_window,
|
||||
ClutterStageView *view)
|
||||
{
|
||||
CoglFramebuffer *framebuffer = clutter_stage_view_get_onscreen (view);
|
||||
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
|
||||
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
|
||||
ClutterActor *actor = CLUTTER_ACTOR (stage_cogl->wrapper);
|
||||
cairo_rectangle_int_t layout;
|
||||
static CoglPipeline *threshold_pipeline = NULL;
|
||||
static CoglPipeline *paint_time_pipeline = NULL;
|
||||
static CoglPipeline *layout_time_pipeline = NULL;
|
||||
CoglMatrix modelview;
|
||||
double refresh_rate_bar_height;
|
||||
double ms_per_frame;
|
||||
float green_line_y;
|
||||
int sync_delay;
|
||||
int n_points;
|
||||
int i;
|
||||
|
||||
if (G_UNLIKELY (paint_time_pipeline == NULL))
|
||||
{
|
||||
paint_time_pipeline = cogl_pipeline_new (ctx);
|
||||
cogl_pipeline_set_color4ub (paint_time_pipeline, 0x00, 0x00, 0x60, 0xa0);
|
||||
}
|
||||
|
||||
if (G_UNLIKELY (layout_time_pipeline == NULL))
|
||||
{
|
||||
layout_time_pipeline = cogl_pipeline_new (ctx);
|
||||
cogl_pipeline_set_color4ub (layout_time_pipeline, 0x00, 0x60, 0x00, 0xa0);
|
||||
}
|
||||
|
||||
if (G_UNLIKELY (threshold_pipeline == NULL))
|
||||
{
|
||||
threshold_pipeline = cogl_pipeline_new (ctx);
|
||||
cogl_pipeline_set_color4ub (threshold_pipeline, 0x40, 0x00, 0x00, 0x80);
|
||||
}
|
||||
|
||||
cogl_framebuffer_push_matrix (framebuffer);
|
||||
cogl_matrix_init_identity (&modelview);
|
||||
_clutter_actor_apply_modelview_transform (actor, &modelview);
|
||||
cogl_framebuffer_set_modelview_matrix (framebuffer, &modelview);
|
||||
|
||||
clutter_stage_view_get_layout (view, &layout);
|
||||
|
||||
n_points = layout.width / CHART_COLUMN_WIDTH;
|
||||
|
||||
/* Chart */
|
||||
sync_delay = clutter_stage_get_sync_delay (stage_cogl->wrapper);
|
||||
ms_per_frame = 1000.0 / stage_cogl->refresh_rate - sync_delay;
|
||||
refresh_rate_bar_height = layout.height * 0.1;
|
||||
|
||||
for (i = 0; i < MIN (stage_cogl->frame_times->len, n_points); i++)
|
||||
{
|
||||
int element = stage_cogl->frame_times->len - i - 1;
|
||||
FrameTimeInfo *info = &g_array_index (stage_cogl->frame_times, FrameTimeInfo, element);
|
||||
double x_1 = layout.width - (i + 1) * CHART_COLUMN_WIDTH;
|
||||
double x_2 = layout.width - i * CHART_COLUMN_WIDTH;
|
||||
double layout_bar_height;
|
||||
double paint_bar_height;
|
||||
|
||||
/* Layout time section */
|
||||
layout_bar_height =
|
||||
info->layout_time / ms_per_frame * refresh_rate_bar_height;
|
||||
cogl_framebuffer_draw_rectangle (framebuffer,
|
||||
layout_time_pipeline,
|
||||
x_1,
|
||||
layout.height - layout_bar_height,
|
||||
x_2,
|
||||
layout.height);
|
||||
|
||||
/* Paint time section */
|
||||
paint_bar_height =
|
||||
info->paint_time / ms_per_frame * refresh_rate_bar_height;
|
||||
cogl_framebuffer_draw_rectangle (framebuffer,
|
||||
paint_time_pipeline,
|
||||
x_1,
|
||||
layout.height - paint_bar_height - layout_bar_height,
|
||||
x_2,
|
||||
layout.height - layout_bar_height);
|
||||
}
|
||||
|
||||
/* Green line (16.667ms) */
|
||||
green_line_y = layout.height * 0.9;
|
||||
cogl_framebuffer_draw_rectangle (framebuffer,
|
||||
threshold_pipeline,
|
||||
0.0f,
|
||||
green_line_y,
|
||||
layout.width,
|
||||
green_line_y + THRESHOLD_LINE_HEIGHT);
|
||||
|
||||
cogl_framebuffer_pop_matrix (framebuffer);
|
||||
}
|
||||
|
||||
static inline void
|
||||
append_frame_time_info (ClutterStageCogl *stage_cogl)
|
||||
{
|
||||
FrameTimeInfo previous_frame_info;
|
||||
|
||||
if (G_LIKELY (!(clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_FRAME_TIME)))
|
||||
return;
|
||||
|
||||
if (G_UNLIKELY (stage_cogl->frame_times == NULL))
|
||||
stage_cogl->frame_times = g_array_sized_new (FALSE, TRUE,
|
||||
sizeof (FrameTimeInfo),
|
||||
MAX_FRAME_TIME_INFO_ENTRIES);
|
||||
|
||||
clutter_stage_get_frame_times (stage_cogl->wrapper,
|
||||
&previous_frame_info.paint_time,
|
||||
&previous_frame_info.layout_time);
|
||||
|
||||
g_array_append_val (stage_cogl->frame_times, previous_frame_info);
|
||||
|
||||
if (stage_cogl->frame_times->len > MAX_FRAME_TIME_INFO_ENTRIES)
|
||||
g_array_remove_range (stage_cogl->frame_times, 0,
|
||||
stage_cogl->frame_times->len - MAX_FRAME_TIME_INFO_ENTRIES);
|
||||
|
||||
}
|
||||
|
||||
static inline void
|
||||
maybe_paint_frame_times (ClutterStageWindow *stage_window,
|
||||
ClutterStageView *view)
|
||||
{
|
||||
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
|
||||
|
||||
if (G_UNLIKELY ((clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_FRAME_TIME)))
|
||||
{
|
||||
paint_frame_time_chart (stage_window, view);
|
||||
stage_cogl->painting_frame_chart = TRUE;
|
||||
}
|
||||
else if (stage_cogl->painting_frame_chart)
|
||||
{
|
||||
g_array_free (stage_cogl->frame_times, TRUE);
|
||||
stage_cogl->frame_times = NULL;
|
||||
stage_cogl->painting_frame_chart = FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
static gboolean
|
||||
swap_framebuffer (ClutterStageWindow *stage_window,
|
||||
ClutterStageView *view,
|
||||
@@ -549,31 +760,19 @@ calculate_scissor_region (cairo_rectangle_int_t *fb_clip_region,
|
||||
int fb_height,
|
||||
cairo_rectangle_int_t *out_scissor_rect)
|
||||
{
|
||||
int scissor_x;
|
||||
int scissor_y;
|
||||
int scissor_width;
|
||||
int scissor_height;
|
||||
*out_scissor_rect = *fb_clip_region;
|
||||
|
||||
scissor_x = fb_clip_region->x;
|
||||
scissor_y = fb_clip_region->y;
|
||||
scissor_width = fb_clip_region->width;
|
||||
scissor_height = fb_clip_region->height;
|
||||
if (subpixel_compensation == 0)
|
||||
return;
|
||||
|
||||
if (fb_clip_region->x > 0)
|
||||
scissor_x += subpixel_compensation;
|
||||
out_scissor_rect->x += subpixel_compensation;
|
||||
if (fb_clip_region->y > 0)
|
||||
scissor_y += subpixel_compensation;
|
||||
out_scissor_rect->y += subpixel_compensation;
|
||||
if (fb_clip_region->x + fb_clip_region->width < fb_width)
|
||||
scissor_width -= 2 * subpixel_compensation;
|
||||
out_scissor_rect->width -= 2 * subpixel_compensation;
|
||||
if (fb_clip_region->y + fb_clip_region->height < fb_height)
|
||||
scissor_height -= 2 * subpixel_compensation;
|
||||
|
||||
*out_scissor_rect = (cairo_rectangle_int_t) {
|
||||
.x = scissor_x,
|
||||
.y = scissor_y,
|
||||
.width = scissor_width,
|
||||
.height = scissor_height
|
||||
};
|
||||
out_scissor_rect->height -= 2 * subpixel_compensation;
|
||||
}
|
||||
|
||||
static inline gboolean
|
||||
@@ -585,6 +784,18 @@ is_buffer_age_enabled (void)
|
||||
cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_BUFFER_AGE);
|
||||
}
|
||||
|
||||
static void
|
||||
scale_and_clamp_rect (const ClutterRect *rect,
|
||||
float scale,
|
||||
cairo_rectangle_int_t *dest)
|
||||
|
||||
{
|
||||
ClutterRect tmp = *rect;
|
||||
|
||||
clutter_rect_scale (&tmp, scale, scale);
|
||||
_clutter_util_rectangle_int_extents (&tmp, dest);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
|
||||
ClutterStageView *view)
|
||||
@@ -648,27 +859,31 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
|
||||
* frames when starting up... */
|
||||
cogl_onscreen_get_frame_counter (COGL_ONSCREEN (fb)) > 3)
|
||||
{
|
||||
ClutterRect rect;
|
||||
|
||||
may_use_clipped_redraw = TRUE;
|
||||
|
||||
if (fb_scale != floorf (fb_scale))
|
||||
subpixel_compensation = ceilf (fb_scale);
|
||||
_clutter_util_rect_from_rectangle (&redraw_clip, &rect);
|
||||
clutter_rect_offset (&rect, -view_rect.x, -view_rect.y);
|
||||
scale_and_clamp_rect (&rect, fb_scale, &fb_clip_region);
|
||||
|
||||
fb_clip_region = (cairo_rectangle_int_t) {
|
||||
.x = (floorf ((redraw_clip.x - view_rect.x) * fb_scale) -
|
||||
subpixel_compensation),
|
||||
.y = (floorf ((redraw_clip.y - view_rect.y) * fb_scale) -
|
||||
subpixel_compensation),
|
||||
.width = (ceilf (redraw_clip.width * fb_scale) +
|
||||
(2 * subpixel_compensation)),
|
||||
.height = (ceilf (redraw_clip.height * fb_scale) +
|
||||
(2 * subpixel_compensation))
|
||||
};
|
||||
if (fb_scale != floorf (fb_scale))
|
||||
{
|
||||
subpixel_compensation = ceilf (fb_scale);
|
||||
fb_clip_region.x -= subpixel_compensation;
|
||||
fb_clip_region.y -= subpixel_compensation;
|
||||
fb_clip_region.width += 2 * subpixel_compensation;
|
||||
fb_clip_region.height += 2 * subpixel_compensation;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
fb_clip_region = (cairo_rectangle_int_t) { 0 };
|
||||
}
|
||||
|
||||
if (G_UNLIKELY ((clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_FRAME_TIME)))
|
||||
get_frame_time_chart_region (stage_window, view, &fb_clip_region);
|
||||
|
||||
if (may_use_clipped_redraw &&
|
||||
G_LIKELY (!(clutter_paint_debug_flags & CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS)))
|
||||
use_clipped_redraw = TRUE;
|
||||
@@ -690,6 +905,7 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
|
||||
|
||||
if (valid_buffer_age (view_cogl, age))
|
||||
{
|
||||
ClutterRect rect;
|
||||
cairo_rectangle_int_t damage_region;
|
||||
|
||||
*current_fb_damage = fb_clip_region;
|
||||
@@ -705,12 +921,12 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
|
||||
}
|
||||
|
||||
/* Update the bounding redraw clip state with the extra damage. */
|
||||
damage_region = (cairo_rectangle_int_t) {
|
||||
.x = view_rect.x + floorf (fb_clip_region.x / fb_scale),
|
||||
.y = view_rect.y + floorf (fb_clip_region.y / fb_scale),
|
||||
.width = ceilf (fb_clip_region.width / fb_scale),
|
||||
.height = ceilf (fb_clip_region.height / fb_scale)
|
||||
};
|
||||
_clutter_util_rect_from_rectangle (&fb_clip_region, &rect);
|
||||
scale_and_clamp_rect (&rect, 1.0f / fb_scale, &damage_region);
|
||||
_clutter_util_rectangle_offset (&damage_region,
|
||||
view_rect.x,
|
||||
view_rect.y,
|
||||
&damage_region);
|
||||
_clutter_util_rectangle_union (&stage_cogl->bounding_redraw_clip,
|
||||
&damage_region,
|
||||
&stage_cogl->bounding_redraw_clip);
|
||||
@@ -749,7 +965,9 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
|
||||
}
|
||||
else if (use_clipped_redraw)
|
||||
{
|
||||
ClutterRect rect;
|
||||
cairo_rectangle_int_t scissor_rect;
|
||||
cairo_rectangle_int_t paint_rect;
|
||||
|
||||
calculate_scissor_region (&fb_clip_region,
|
||||
subpixel_compensation,
|
||||
@@ -770,13 +988,15 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
|
||||
scissor_rect.y,
|
||||
scissor_rect.width,
|
||||
scissor_rect.height);
|
||||
paint_stage (stage_cogl, view,
|
||||
&(cairo_rectangle_int_t) {
|
||||
.x = view_rect.x + floorf ((fb_clip_region.x - 0) / fb_scale),
|
||||
.y = view_rect.y + floorf ((fb_clip_region.y - 0) / fb_scale),
|
||||
.width = ceilf ((fb_clip_region.width + 0) / fb_scale),
|
||||
.height = ceilf ((fb_clip_region.height + 0) / fb_scale)
|
||||
});
|
||||
|
||||
_clutter_util_rect_from_rectangle (&fb_clip_region, &rect);
|
||||
scale_and_clamp_rect (&rect, 1.0f / fb_scale, &paint_rect);
|
||||
_clutter_util_rectangle_offset (&paint_rect,
|
||||
view_rect.x,
|
||||
view_rect.y,
|
||||
&paint_rect);
|
||||
|
||||
paint_stage (stage_cogl, view, &paint_rect);
|
||||
cogl_framebuffer_pop_clip (fb);
|
||||
|
||||
stage_cogl->using_clipped_redraw = FALSE;
|
||||
@@ -791,7 +1011,9 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
|
||||
may_use_clipped_redraw &&
|
||||
!clip_region_empty)
|
||||
{
|
||||
ClutterRect rect;
|
||||
cairo_rectangle_int_t scissor_rect;
|
||||
cairo_rectangle_int_t paint_rect;
|
||||
|
||||
calculate_scissor_region (&fb_clip_region,
|
||||
subpixel_compensation,
|
||||
@@ -803,18 +1025,23 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
|
||||
scissor_rect.y,
|
||||
scissor_rect.width,
|
||||
scissor_rect.height);
|
||||
paint_stage (stage_cogl, view,
|
||||
&(cairo_rectangle_int_t) {
|
||||
.x = view_rect.x + floorf (fb_clip_region.x / fb_scale),
|
||||
.y = view_rect.y + floorf (fb_clip_region.y / fb_scale),
|
||||
.width = ceilf (fb_clip_region.width / fb_scale),
|
||||
.height = ceilf (fb_clip_region.height / fb_scale)
|
||||
});
|
||||
|
||||
_clutter_util_rect_from_rectangle (&fb_clip_region, &rect);
|
||||
scale_and_clamp_rect (&rect, 1.0f / fb_scale, &paint_rect);
|
||||
_clutter_util_rectangle_offset (&paint_rect,
|
||||
view_rect.x,
|
||||
view_rect.y,
|
||||
&paint_rect);
|
||||
|
||||
paint_stage (stage_cogl, view, &paint_rect);
|
||||
cogl_framebuffer_pop_clip (fb);
|
||||
}
|
||||
else
|
||||
paint_stage (stage_cogl, view, &view_rect);
|
||||
}
|
||||
|
||||
maybe_paint_frame_times (stage_window, view);
|
||||
|
||||
cogl_pop_framebuffer ();
|
||||
|
||||
if (may_use_clipped_redraw &&
|
||||
@@ -919,6 +1146,8 @@ clutter_stage_cogl_redraw (ClutterStageWindow *stage_window)
|
||||
gboolean swap_event = FALSE;
|
||||
GList *l;
|
||||
|
||||
append_frame_time_info (stage_cogl);
|
||||
|
||||
for (l = _clutter_stage_window_get_views (stage_window); l; l = l->next)
|
||||
{
|
||||
ClutterStageView *view = l->data;
|
||||
@@ -994,7 +1223,7 @@ clutter_stage_cogl_get_dirty_pixel (ClutterStageWindow *stage_window,
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_window_iface_init (ClutterStageWindowIface *iface)
|
||||
clutter_stage_window_iface_init (ClutterStageWindowInterface *iface)
|
||||
{
|
||||
iface->realize = clutter_stage_cogl_realize;
|
||||
iface->unrealize = clutter_stage_cogl_unrealize;
|
||||
|
@@ -66,6 +66,9 @@ struct _ClutterStageCogl
|
||||
/* TRUE if the current paint cycle has a clipped redraw. In that
|
||||
case bounding_redraw_clip specifies the the bounds. */
|
||||
guint using_clipped_redraw : 1;
|
||||
|
||||
gboolean painting_frame_chart;
|
||||
GArray *frame_times;
|
||||
};
|
||||
|
||||
struct _ClutterStageCoglClass
|
||||
|
@@ -7,371 +7,6 @@
|
||||
|
||||
#include "clutter-actor-private.h"
|
||||
#include "clutter-private.h"
|
||||
#include "clutter-shader.h"
|
||||
|
||||
typedef struct _ShaderData ShaderData;
|
||||
|
||||
struct _ShaderData
|
||||
{
|
||||
ClutterShader *shader;
|
||||
|
||||
/* back pointer to the actor */
|
||||
ClutterActor *actor;
|
||||
|
||||
/* list of values that should be set on the shader
|
||||
* before each paint cycle
|
||||
*/
|
||||
GHashTable *value_hash;
|
||||
};
|
||||
|
||||
static void
|
||||
shader_value_free (gpointer data)
|
||||
{
|
||||
GValue *var = data;
|
||||
g_value_unset (var);
|
||||
g_slice_free (GValue, var);
|
||||
}
|
||||
|
||||
static void
|
||||
destroy_shader_data (gpointer data)
|
||||
{
|
||||
ShaderData *shader_data = data;
|
||||
|
||||
if (shader_data == NULL)
|
||||
return;
|
||||
|
||||
if (shader_data->shader != NULL)
|
||||
{
|
||||
g_object_unref (shader_data->shader);
|
||||
shader_data->shader = NULL;
|
||||
}
|
||||
|
||||
if (shader_data->value_hash != NULL)
|
||||
{
|
||||
g_hash_table_destroy (shader_data->value_hash);
|
||||
shader_data->value_hash = NULL;
|
||||
}
|
||||
|
||||
g_slice_free (ShaderData, shader_data);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_get_shader:
|
||||
* @self: a #ClutterActor
|
||||
*
|
||||
* Queries the currently set #ClutterShader on @self.
|
||||
*
|
||||
* Return value: (transfer none): The currently set #ClutterShader
|
||||
* or %NULL if no shader is set.
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8: Use clutter_actor_get_effect() instead.
|
||||
*/
|
||||
ClutterShader *
|
||||
clutter_actor_get_shader (ClutterActor *self)
|
||||
{
|
||||
ShaderData *shader_data;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_ACTOR (self), NULL);
|
||||
|
||||
shader_data = g_object_get_data (G_OBJECT (self), "-clutter-actor-shader-data");
|
||||
if (shader_data != NULL)
|
||||
return shader_data->shader;
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_set_shader:
|
||||
* @self: a #ClutterActor
|
||||
* @shader: (allow-none): a #ClutterShader or %NULL to unset the shader.
|
||||
*
|
||||
* Sets the #ClutterShader to be used when rendering @self.
|
||||
*
|
||||
* If @shader is %NULL this function will unset any currently set shader
|
||||
* for the actor.
|
||||
*
|
||||
* Any #ClutterEffect applied to @self will take the precedence
|
||||
* over the #ClutterShader set using this function.
|
||||
*
|
||||
* Return value: %TRUE if the shader was successfully applied
|
||||
* or removed
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect and
|
||||
* clutter_actor_add_effect() instead.
|
||||
*/
|
||||
gboolean
|
||||
clutter_actor_set_shader (ClutterActor *self,
|
||||
ClutterShader *shader)
|
||||
{
|
||||
ShaderData *shader_data;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_ACTOR (self), FALSE);
|
||||
g_return_val_if_fail (shader == NULL || CLUTTER_IS_SHADER (shader), FALSE);
|
||||
|
||||
if (shader != NULL)
|
||||
g_object_ref (shader);
|
||||
else
|
||||
{
|
||||
/* if shader passed in is NULL we destroy the shader */
|
||||
g_object_set_data (G_OBJECT (self), "-clutter-actor-shader-data", NULL);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
shader_data = g_object_get_data (G_OBJECT (self), "-clutter-actor-shader-data");
|
||||
if (shader_data == NULL)
|
||||
{
|
||||
shader_data = g_slice_new (ShaderData);
|
||||
shader_data->actor = self;
|
||||
shader_data->shader = NULL;
|
||||
shader_data->value_hash =
|
||||
g_hash_table_new_full (g_str_hash, g_str_equal,
|
||||
g_free,
|
||||
shader_value_free);
|
||||
|
||||
g_object_set_data_full (G_OBJECT (self), "-clutter-actor-shader-data",
|
||||
shader_data,
|
||||
destroy_shader_data);
|
||||
}
|
||||
|
||||
if (shader_data->shader != NULL)
|
||||
g_object_unref (shader_data->shader);
|
||||
|
||||
shader_data->shader = shader;
|
||||
|
||||
clutter_actor_queue_redraw (self);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
set_each_param (gpointer key,
|
||||
gpointer value,
|
||||
gpointer user_data)
|
||||
{
|
||||
ClutterShader *shader = user_data;
|
||||
const gchar *uniform = key;
|
||||
GValue *var = value;
|
||||
|
||||
clutter_shader_set_uniform (shader, uniform, var);
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_actor_shader_pre_paint (ClutterActor *actor,
|
||||
gboolean repeat)
|
||||
{
|
||||
ShaderData *shader_data;
|
||||
ClutterShader *shader;
|
||||
|
||||
shader_data = g_object_get_data (G_OBJECT (actor), "-clutter-actor-shader-data");
|
||||
if (shader_data == NULL)
|
||||
return;
|
||||
|
||||
shader = shader_data->shader;
|
||||
if (shader != NULL)
|
||||
{
|
||||
clutter_shader_set_is_enabled (shader, TRUE);
|
||||
|
||||
g_hash_table_foreach (shader_data->value_hash, set_each_param, shader);
|
||||
|
||||
if (!repeat)
|
||||
_clutter_context_push_shader_stack (actor);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_actor_shader_post_paint (ClutterActor *actor)
|
||||
{
|
||||
ShaderData *shader_data;
|
||||
ClutterShader *shader;
|
||||
|
||||
shader_data = g_object_get_data (G_OBJECT (actor), "-clutter-actor-shader-data");
|
||||
if (G_LIKELY (shader_data == NULL))
|
||||
return;
|
||||
|
||||
shader = shader_data->shader;
|
||||
if (shader != NULL)
|
||||
{
|
||||
ClutterActor *head;
|
||||
|
||||
clutter_shader_set_is_enabled (shader, FALSE);
|
||||
|
||||
/* remove the actor from the shaders stack; if there is another
|
||||
* actor inside it, then call pre-paint again to set its shader
|
||||
* but this time with the second argument being TRUE, indicating
|
||||
* that we are re-applying an existing shader and thus should it
|
||||
* not be prepended to the stack
|
||||
*/
|
||||
head = _clutter_context_pop_shader_stack (actor);
|
||||
if (head != NULL)
|
||||
_clutter_actor_shader_pre_paint (head, TRUE);
|
||||
}
|
||||
}
|
||||
|
||||
static inline void
|
||||
clutter_actor_set_shader_param_internal (ClutterActor *self,
|
||||
const gchar *param,
|
||||
const GValue *value)
|
||||
{
|
||||
ShaderData *shader_data;
|
||||
GValue *var;
|
||||
|
||||
shader_data = g_object_get_data (G_OBJECT (self), "-clutter-actor-shader-data");
|
||||
if (shader_data == NULL)
|
||||
return;
|
||||
|
||||
var = g_slice_new0 (GValue);
|
||||
g_value_init (var, G_VALUE_TYPE (value));
|
||||
g_value_copy (value, var);
|
||||
g_hash_table_insert (shader_data->value_hash, g_strdup (param), var);
|
||||
|
||||
clutter_actor_queue_redraw (self);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_set_shader_param:
|
||||
* @self: a #ClutterActor
|
||||
* @param: the name of the parameter
|
||||
* @value: the value of the parameter
|
||||
*
|
||||
* Sets the value for a named parameter of the shader applied
|
||||
* to @actor.
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.8: Use clutter_shader_effect_set_uniform_value() instead
|
||||
*/
|
||||
void
|
||||
clutter_actor_set_shader_param (ClutterActor *self,
|
||||
const gchar *param,
|
||||
const GValue *value)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR (self));
|
||||
g_return_if_fail (param != NULL);
|
||||
g_return_if_fail (CLUTTER_VALUE_HOLDS_SHADER_FLOAT (value) ||
|
||||
CLUTTER_VALUE_HOLDS_SHADER_INT (value) ||
|
||||
CLUTTER_VALUE_HOLDS_SHADER_MATRIX (value) ||
|
||||
G_VALUE_HOLDS_FLOAT (value) ||
|
||||
G_VALUE_HOLDS_INT (value));
|
||||
|
||||
clutter_actor_set_shader_param_internal (self, param, value);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_set_shader_param_float:
|
||||
* @self: a #ClutterActor
|
||||
* @param: the name of the parameter
|
||||
* @value: the value of the parameter
|
||||
*
|
||||
* Sets the value for a named float parameter of the shader applied
|
||||
* to @actor.
|
||||
*
|
||||
* Since: 0.8
|
||||
*
|
||||
* Deprecated: 1.8: Use clutter_shader_effect_set_uniform() instead
|
||||
*/
|
||||
void
|
||||
clutter_actor_set_shader_param_float (ClutterActor *self,
|
||||
const gchar *param,
|
||||
gfloat value)
|
||||
{
|
||||
GValue var = { 0, };
|
||||
|
||||
g_value_init (&var, G_TYPE_FLOAT);
|
||||
g_value_set_float (&var, value);
|
||||
|
||||
clutter_actor_set_shader_param_internal (self, param, &var);
|
||||
|
||||
g_value_unset (&var);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_set_shader_param_int:
|
||||
* @self: a #ClutterActor
|
||||
* @param: the name of the parameter
|
||||
* @value: the value of the parameter
|
||||
*
|
||||
* Sets the value for a named int parameter of the shader applied to
|
||||
* @actor.
|
||||
*
|
||||
* Since: 0.8
|
||||
*
|
||||
* Deprecated: 1.8: Use clutter_shader_effect_set_uniform() instead
|
||||
*/
|
||||
void
|
||||
clutter_actor_set_shader_param_int (ClutterActor *self,
|
||||
const gchar *param,
|
||||
gint value)
|
||||
{
|
||||
GValue var = { 0, };
|
||||
|
||||
g_value_init (&var, G_TYPE_INT);
|
||||
g_value_set_int (&var, value);
|
||||
|
||||
clutter_actor_set_shader_param_internal (self, param, &var);
|
||||
|
||||
g_value_unset (&var);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_set_geometry:
|
||||
* @self: A #ClutterActor
|
||||
* @geometry: A #ClutterGeometry
|
||||
*
|
||||
* Sets the actor's fixed position and forces its minimum and natural
|
||||
* size, in pixels. This means the untransformed actor will have the
|
||||
* given geometry. This is the same as calling clutter_actor_set_position()
|
||||
* and clutter_actor_set_size().
|
||||
*
|
||||
* Deprecated: 1.10: Use clutter_actor_set_position() and
|
||||
* clutter_actor_set_size() instead.
|
||||
*/
|
||||
void
|
||||
clutter_actor_set_geometry (ClutterActor *self,
|
||||
const ClutterGeometry *geometry)
|
||||
{
|
||||
g_object_freeze_notify (G_OBJECT (self));
|
||||
|
||||
clutter_actor_set_position (self, geometry->x, geometry->y);
|
||||
clutter_actor_set_size (self, geometry->width, geometry->height);
|
||||
|
||||
g_object_thaw_notify (G_OBJECT (self));
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_get_geometry:
|
||||
* @self: A #ClutterActor
|
||||
* @geometry: (out caller-allocates): A location to store actors #ClutterGeometry
|
||||
*
|
||||
* Gets the size and position of an actor relative to its parent
|
||||
* actor. This is the same as calling clutter_actor_get_position() and
|
||||
* clutter_actor_get_size(). It tries to "do what you mean" and get the
|
||||
* requested size and position if the actor's allocation is invalid.
|
||||
*
|
||||
* Deprecated: 1.10: Use clutter_actor_get_position() and
|
||||
* clutter_actor_get_size(), or clutter_actor_get_allocation_geometry()
|
||||
* instead.
|
||||
*/
|
||||
void
|
||||
clutter_actor_get_geometry (ClutterActor *self,
|
||||
ClutterGeometry *geometry)
|
||||
{
|
||||
gfloat x, y, width, height;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR (self));
|
||||
g_return_if_fail (geometry != NULL);
|
||||
|
||||
clutter_actor_get_position (self, &x, &y);
|
||||
clutter_actor_get_size (self, &width, &height);
|
||||
|
||||
geometry->x = (int) x;
|
||||
geometry->y = (int) y;
|
||||
geometry->width = (int) width;
|
||||
geometry->height = (int) height;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_get_allocation_geometry:
|
||||
|
@@ -33,13 +33,6 @@
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_actor_set_geometry (ClutterActor *self,
|
||||
const ClutterGeometry *geometry);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_get_allocation_geometry)
|
||||
void clutter_actor_get_geometry (ClutterActor *self,
|
||||
ClutterGeometry *geometry);
|
||||
CLUTTER_DEPRECATED
|
||||
guint32 clutter_actor_get_gid (ClutterActor *self);
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
@@ -1,188 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2010 Intel Corporation
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author:
|
||||
* Øyvind Kolås <pippin@linux.intel.com>
|
||||
*/
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_ANIMATOR_H__
|
||||
#define __CLUTTER_ANIMATOR_H__
|
||||
|
||||
#include <clutter/clutter-types.h>
|
||||
#include <clutter/clutter-timeline.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_ANIMATOR (clutter_animator_get_type ())
|
||||
#define CLUTTER_TYPE_ANIMATOR_KEY (clutter_animator_key_get_type ())
|
||||
|
||||
#define CLUTTER_ANIMATOR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ANIMATOR, ClutterAnimator))
|
||||
#define CLUTTER_ANIMATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ANIMATOR, ClutterAnimatorClass))
|
||||
#define CLUTTER_IS_ANIMATOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ANIMATOR))
|
||||
#define CLUTTER_IS_ANIMATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ANIMATOR))
|
||||
#define CLUTTER_ANIMATOR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ANIMATOR, ClutterAnimatorClass))
|
||||
|
||||
/* ClutterAnimator is typedef in clutter-types.h */
|
||||
|
||||
typedef struct _ClutterAnimatorClass ClutterAnimatorClass;
|
||||
typedef struct _ClutterAnimatorPrivate ClutterAnimatorPrivate;
|
||||
|
||||
/**
|
||||
* ClutterAnimatorKey:
|
||||
*
|
||||
* A key frame inside a #ClutterAnimator
|
||||
*
|
||||
* Since: 1.2
|
||||
*
|
||||
* Deprecated: 1.12
|
||||
*/
|
||||
typedef struct _ClutterAnimatorKey ClutterAnimatorKey;
|
||||
|
||||
/**
|
||||
* ClutterAnimator:
|
||||
*
|
||||
* The #ClutterAnimator structure contains only private data and
|
||||
* should be accessed using the provided API
|
||||
*
|
||||
* Since: 1.2
|
||||
*
|
||||
* Deprecated: 1.12
|
||||
*/
|
||||
struct _ClutterAnimator
|
||||
{
|
||||
/*< private >*/
|
||||
GObject parent_instance;
|
||||
|
||||
ClutterAnimatorPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterAnimatorClass:
|
||||
*
|
||||
* The #ClutterAnimatorClass structure contains only private data
|
||||
*
|
||||
* Since: 1.2
|
||||
*
|
||||
* Deprecated: 1.12
|
||||
*/
|
||||
struct _ClutterAnimatorClass
|
||||
{
|
||||
/*< private >*/
|
||||
GObjectClass parent_class;
|
||||
|
||||
/* padding for future expansion */
|
||||
gpointer _padding_dummy[16];
|
||||
};
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
GType clutter_animator_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterAnimator * clutter_animator_new (void);
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterAnimator * clutter_animator_set_key (ClutterAnimator *animator,
|
||||
GObject *object,
|
||||
const gchar *property_name,
|
||||
guint mode,
|
||||
gdouble progress,
|
||||
const GValue *value);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_animator_set (ClutterAnimator *animator,
|
||||
gpointer first_object,
|
||||
const gchar *first_property_name,
|
||||
guint first_mode,
|
||||
gdouble first_progress,
|
||||
...) G_GNUC_NULL_TERMINATED;
|
||||
CLUTTER_DEPRECATED
|
||||
GList * clutter_animator_get_keys (ClutterAnimator *animator,
|
||||
GObject *object,
|
||||
const gchar *property_name,
|
||||
gdouble progress);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_animator_remove_key (ClutterAnimator *animator,
|
||||
GObject *object,
|
||||
const gchar *property_name,
|
||||
gdouble progress);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterTimeline * clutter_animator_start (ClutterAnimator *animator);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
gboolean clutter_animator_compute_value (ClutterAnimator *animator,
|
||||
GObject *object,
|
||||
const gchar *property_name,
|
||||
gdouble progress,
|
||||
GValue *value);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterTimeline * clutter_animator_get_timeline (ClutterAnimator *animator);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_animator_set_timeline (ClutterAnimator *animator,
|
||||
ClutterTimeline *timeline);
|
||||
CLUTTER_DEPRECATED
|
||||
guint clutter_animator_get_duration (ClutterAnimator *animator);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_animator_set_duration (ClutterAnimator *animator,
|
||||
guint duration);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
gboolean clutter_animator_property_get_ease_in (ClutterAnimator *animator,
|
||||
GObject *object,
|
||||
const gchar *property_name);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_animator_property_set_ease_in (ClutterAnimator *animator,
|
||||
GObject *object,
|
||||
const gchar *property_name,
|
||||
gboolean ease_in);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterInterpolation clutter_animator_property_get_interpolation (ClutterAnimator *animator,
|
||||
GObject *object,
|
||||
const gchar *property_name);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_animator_property_set_interpolation (ClutterAnimator *animator,
|
||||
GObject *object,
|
||||
const gchar *property_name,
|
||||
ClutterInterpolation interpolation);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
GType clutter_animator_key_get_type (void) G_GNUC_CONST;
|
||||
CLUTTER_DEPRECATED
|
||||
GObject * clutter_animator_key_get_object (const ClutterAnimatorKey *key);
|
||||
CLUTTER_DEPRECATED
|
||||
const gchar * clutter_animator_key_get_property_name (const ClutterAnimatorKey *key);
|
||||
CLUTTER_DEPRECATED
|
||||
GType clutter_animator_key_get_property_type (const ClutterAnimatorKey *key);
|
||||
CLUTTER_DEPRECATED
|
||||
gulong clutter_animator_key_get_mode (const ClutterAnimatorKey *key);
|
||||
CLUTTER_DEPRECATED
|
||||
gdouble clutter_animator_key_get_progress (const ClutterAnimatorKey *key);
|
||||
CLUTTER_DEPRECATED
|
||||
gboolean clutter_animator_key_get_value (const ClutterAnimatorKey *key,
|
||||
GValue *value);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_ANIMATOR_H__ */
|
File diff suppressed because it is too large
Load Diff
@@ -1,159 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Tomas Frydrych <tf@openedhand.com>
|
||||
*
|
||||
* Copyright (C) 2007 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_BEHAVIOUR_ELLIPSE_H__
|
||||
#define __CLUTTER_BEHAVIOUR_ELLIPSE_H__
|
||||
|
||||
#include <clutter/clutter-types.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_BEHAVIOUR_ELLIPSE (clutter_behaviour_ellipse_get_type ())
|
||||
|
||||
#define CLUTTER_BEHAVIOUR_ELLIPSE(obj) \
|
||||
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
|
||||
CLUTTER_TYPE_BEHAVIOUR_ELLIPSE, ClutterBehaviourEllipse))
|
||||
|
||||
#define CLUTTER_BEHAVIOUR_ELLIPSE_CLASS(klass) \
|
||||
(G_TYPE_CHECK_CLASS_CAST ((klass), \
|
||||
CLUTTER_TYPE_BEHAVIOUR_ELLIPSE, ClutterBehaviourEllipseClass))
|
||||
|
||||
#define CLUTTER_IS_BEHAVIOUR_ELLIPSE(obj) \
|
||||
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
|
||||
CLUTTER_TYPE_BEHAVIOUR_ELLIPSE))
|
||||
|
||||
#define CLUTTER_IS_BEHAVIOUR_ELLIPSE_CLASS(klass) \
|
||||
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
|
||||
CLUTTER_TYPE_BEHAVIOUR_ELLIPSE))
|
||||
|
||||
#define CLUTTER_BEHAVIOUR_ELLIPSE_GET_CLASS(obj) \
|
||||
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
|
||||
CLUTTER_TYPE_BEHAVIOUR_ELLIPSE, ClutterBehaviourEllipseClass))
|
||||
|
||||
typedef struct _ClutterBehaviourEllipse ClutterBehaviourEllipse;
|
||||
typedef struct _ClutterBehaviourEllipsePrivate ClutterBehaviourEllipsePrivate;
|
||||
typedef struct _ClutterBehaviourEllipseClass ClutterBehaviourEllipseClass;
|
||||
|
||||
/**
|
||||
* ClutterBehaviourEllipse:
|
||||
*
|
||||
* The #ClutterBehaviourEllipse struct contains only private data
|
||||
* and should be accessed using the provided API
|
||||
*
|
||||
* Since: 0.4
|
||||
*
|
||||
* Deprecated: 1.6
|
||||
*/
|
||||
struct _ClutterBehaviourEllipse
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterBehaviour parent_instance;
|
||||
ClutterBehaviourEllipsePrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterBehaviourEllipseClass:
|
||||
*
|
||||
* The #ClutterBehaviourEllipseClass struct contains only private data
|
||||
*
|
||||
* Since: 0.4
|
||||
*
|
||||
* Deprecated: 1.6
|
||||
*/
|
||||
struct _ClutterBehaviourEllipseClass
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterBehaviourClass parent_class;
|
||||
};
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
GType clutter_behaviour_ellipse_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_animate)
|
||||
ClutterBehaviour * clutter_behaviour_ellipse_new (ClutterAlpha *alpha,
|
||||
gint x,
|
||||
gint y,
|
||||
gint width,
|
||||
gint height,
|
||||
ClutterRotateDirection direction,
|
||||
gdouble start,
|
||||
gdouble end);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_behaviour_ellipse_set_center (ClutterBehaviourEllipse *self,
|
||||
gint x,
|
||||
gint y);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_behaviour_ellipse_get_center (ClutterBehaviourEllipse *self,
|
||||
gint *x,
|
||||
gint *y);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_behaviour_ellipse_set_width (ClutterBehaviourEllipse *self,
|
||||
gint width);
|
||||
CLUTTER_DEPRECATED
|
||||
gint clutter_behaviour_ellipse_get_width (ClutterBehaviourEllipse *self);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_behaviour_ellipse_set_height (ClutterBehaviourEllipse *self,
|
||||
gint height);
|
||||
CLUTTER_DEPRECATED
|
||||
gint clutter_behaviour_ellipse_get_height (ClutterBehaviourEllipse *self);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_behaviour_ellipse_set_angle_start (ClutterBehaviourEllipse *self,
|
||||
gdouble angle_start);
|
||||
CLUTTER_DEPRECATED
|
||||
gdouble clutter_behaviour_ellipse_get_angle_start (ClutterBehaviourEllipse *self);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_behaviour_ellipse_set_angle_end (ClutterBehaviourEllipse *self,
|
||||
gdouble angle_end);
|
||||
CLUTTER_DEPRECATED
|
||||
gdouble clutter_behaviour_ellipse_get_angle_end (ClutterBehaviourEllipse *self);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_behaviour_ellipse_set_angle_tilt (ClutterBehaviourEllipse *self,
|
||||
ClutterRotateAxis axis,
|
||||
gdouble angle_tilt);
|
||||
CLUTTER_DEPRECATED
|
||||
gdouble clutter_behaviour_ellipse_get_angle_tilt (ClutterBehaviourEllipse *self,
|
||||
ClutterRotateAxis axis);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_behaviour_ellipse_set_tilt (ClutterBehaviourEllipse *self,
|
||||
gdouble angle_tilt_x,
|
||||
gdouble angle_tilt_y,
|
||||
gdouble angle_tilt_z);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_behaviour_ellipse_get_tilt (ClutterBehaviourEllipse *self,
|
||||
gdouble *angle_tilt_x,
|
||||
gdouble *angle_tilt_y,
|
||||
gdouble *angle_tilt_z);
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterRotateDirection clutter_behaviour_ellipse_get_direction (ClutterBehaviourEllipse *self);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_behaviour_ellipse_set_direction (ClutterBehaviourEllipse *self,
|
||||
ClutterRotateDirection direction);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_BEHAVIOUR_ELLIPSE_H__ */
|
@@ -1,465 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By:
|
||||
* Matthew Allum <mallum@openedhand.com>
|
||||
* Neil Roberts <neil@linux.intel.com>
|
||||
*
|
||||
* Copyright (C) 2006, 2007, 2008 OpenedHand Ltd
|
||||
* Copyright (C) 2009, 2010 Intel Corp
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/**
|
||||
* SECTION:clutter-behaviour-path
|
||||
* @Title: ClutterBehaviourPath
|
||||
* @short_description: A behaviour for moving actors along a #ClutterPath
|
||||
* @Deprecated: 1.6: Use #ClutterPathConstraint and clutter_actor_animate()
|
||||
* with the #ClutterPathConstraint:offset property instead.
|
||||
*
|
||||
* #ClutterBehaviourPath interpolates actors along a defined path.
|
||||
*
|
||||
* A path is described by a #ClutterPath object. The path can contain
|
||||
* straight line parts and bezier curves. If the path contains
|
||||
* %CLUTTER_PATH_MOVE_TO parts then the actors will jump to those
|
||||
* coordinates. This can be used make disjoint paths.
|
||||
*
|
||||
* When creating a path behaviour in a #ClutterScript, you can specify
|
||||
* the path property directly as a string. For example:
|
||||
*
|
||||
* |[
|
||||
* {
|
||||
* "id" : "spline-path",
|
||||
* "type" : "ClutterBehaviourPath",
|
||||
* "path" : "M 50 50 L 100 100",
|
||||
* "alpha" : {
|
||||
* "timeline" : "main-timeline",
|
||||
* "function" : "ramp
|
||||
* }
|
||||
* }
|
||||
* ]|
|
||||
*
|
||||
* If the alpha function is a periodic function, i.e. it returns to
|
||||
* 0.0 after reaching 1.0, then the actors will walk the path back to the
|
||||
* starting #ClutterKnot.
|
||||
*
|
||||
* #ClutterBehaviourPath is available since Clutter 0.2
|
||||
*
|
||||
* Deprecated: 1.6: Use #ClutterPath and #ClutterPathConstraint with
|
||||
* clutter_actor_animate() instead.
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
||||
|
||||
#include "clutter-alpha.h"
|
||||
#include "clutter-behaviour.h"
|
||||
#include "clutter-behaviour-path.h"
|
||||
#include "clutter-bezier.h"
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-enum-types.h"
|
||||
#include "clutter-main.h"
|
||||
#include "clutter-marshal.h"
|
||||
#include "clutter-private.h"
|
||||
#include "clutter-script-private.h"
|
||||
#include "clutter-scriptable.h"
|
||||
|
||||
#include <math.h>
|
||||
|
||||
struct _ClutterBehaviourPathPrivate
|
||||
{
|
||||
ClutterPath *path;
|
||||
guint last_knot_passed;
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
KNOT_REACHED,
|
||||
|
||||
LAST_SIGNAL
|
||||
};
|
||||
|
||||
static guint path_signals[LAST_SIGNAL] = { 0, };
|
||||
|
||||
enum
|
||||
{
|
||||
PROP_0,
|
||||
|
||||
PROP_PATH,
|
||||
|
||||
PROP_LAST
|
||||
};
|
||||
|
||||
static GParamSpec *obj_props[PROP_LAST];
|
||||
|
||||
static void clutter_scriptable_iface_init (ClutterScriptableIface *iface);
|
||||
|
||||
G_DEFINE_TYPE_WITH_CODE (ClutterBehaviourPath,
|
||||
clutter_behaviour_path,
|
||||
CLUTTER_TYPE_BEHAVIOUR,
|
||||
G_ADD_PRIVATE (ClutterBehaviourPath)
|
||||
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_SCRIPTABLE,
|
||||
clutter_scriptable_iface_init))
|
||||
|
||||
static void
|
||||
actor_apply_knot_foreach (ClutterBehaviour *behaviour,
|
||||
ClutterActor *actor,
|
||||
gpointer data)
|
||||
{
|
||||
ClutterKnot *knot = data;
|
||||
|
||||
CLUTTER_NOTE (ANIMATION, "Setting actor to %ix%i", knot->x, knot->y);
|
||||
|
||||
clutter_actor_set_position (actor, knot->x, knot->y);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_behaviour_path_alpha_notify (ClutterBehaviour *behave,
|
||||
gdouble alpha_value)
|
||||
{
|
||||
ClutterBehaviourPath *pathb = CLUTTER_BEHAVIOUR_PATH (behave);
|
||||
ClutterBehaviourPathPrivate *priv = pathb->priv;
|
||||
ClutterKnot position;
|
||||
guint knot_num;
|
||||
|
||||
if (priv->path)
|
||||
knot_num = clutter_path_get_position (priv->path, alpha_value, &position);
|
||||
else
|
||||
{
|
||||
memset (&position, 0, sizeof (position));
|
||||
knot_num = 0;
|
||||
}
|
||||
|
||||
clutter_behaviour_actors_foreach (behave,
|
||||
actor_apply_knot_foreach,
|
||||
&position);
|
||||
|
||||
if (knot_num != priv->last_knot_passed)
|
||||
{
|
||||
g_signal_emit (behave, path_signals[KNOT_REACHED], 0, knot_num);
|
||||
priv->last_knot_passed = knot_num;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_behaviour_path_get_property (GObject *gobject,
|
||||
guint prop_id,
|
||||
GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterBehaviourPath *pathb = CLUTTER_BEHAVIOUR_PATH (gobject);
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_PATH:
|
||||
g_value_set_object (value, clutter_behaviour_path_get_path (pathb));
|
||||
break;
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_behaviour_path_set_property (GObject *gobject,
|
||||
guint prop_id,
|
||||
const GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterBehaviourPath *pathb = CLUTTER_BEHAVIOUR_PATH (gobject);
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_PATH:
|
||||
clutter_behaviour_path_set_path (pathb, g_value_get_object (value));
|
||||
break;
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_behaviour_path_dispose (GObject *gobject)
|
||||
{
|
||||
ClutterBehaviourPath *pathb = CLUTTER_BEHAVIOUR_PATH (gobject);
|
||||
|
||||
clutter_behaviour_path_set_path (pathb, NULL);
|
||||
|
||||
G_OBJECT_CLASS (clutter_behaviour_path_parent_class)->dispose (gobject);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_behaviour_path_class_init (ClutterBehaviourPathClass *klass)
|
||||
{
|
||||
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
||||
ClutterBehaviourClass *behave_class = CLUTTER_BEHAVIOUR_CLASS (klass);
|
||||
GParamSpec *pspec;
|
||||
|
||||
gobject_class->get_property = clutter_behaviour_path_get_property;
|
||||
gobject_class->set_property = clutter_behaviour_path_set_property;
|
||||
gobject_class->dispose = clutter_behaviour_path_dispose;
|
||||
|
||||
pspec = g_param_spec_object ("path",
|
||||
P_("Path"),
|
||||
P_("The ClutterPath object representing the path "
|
||||
"to animate along"),
|
||||
CLUTTER_TYPE_PATH,
|
||||
CLUTTER_PARAM_READWRITE);
|
||||
obj_props[PROP_PATH] = pspec;
|
||||
g_object_class_install_property (gobject_class, PROP_PATH, pspec);
|
||||
|
||||
/**
|
||||
* ClutterBehaviourPath::knot-reached:
|
||||
* @pathb: the object which received the signal
|
||||
* @knot_num: the index of the #ClutterKnot reached
|
||||
*
|
||||
* This signal is emitted each time a node defined inside the path
|
||||
* is reached.
|
||||
*
|
||||
* Since: 0.2
|
||||
*
|
||||
* Deprecated: 1.6
|
||||
*/
|
||||
path_signals[KNOT_REACHED] =
|
||||
g_signal_new ("knot-reached",
|
||||
G_TYPE_FROM_CLASS (gobject_class),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterBehaviourPathClass, knot_reached),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__UINT,
|
||||
G_TYPE_NONE, 1,
|
||||
G_TYPE_UINT);
|
||||
|
||||
behave_class->alpha_notify = clutter_behaviour_path_alpha_notify;
|
||||
}
|
||||
|
||||
static ClutterScriptableIface *parent_scriptable_iface = NULL;
|
||||
|
||||
static gboolean
|
||||
clutter_behaviour_path_parse_custom_node (ClutterScriptable *scriptable,
|
||||
ClutterScript *script,
|
||||
GValue *value,
|
||||
const gchar *name,
|
||||
JsonNode *node)
|
||||
{
|
||||
if (strcmp ("path", name) == 0)
|
||||
{
|
||||
ClutterPath *path;
|
||||
GValue node_value = { 0 };
|
||||
|
||||
path = g_object_ref_sink (clutter_path_new ());
|
||||
|
||||
json_node_get_value (node, &node_value);
|
||||
|
||||
if (!G_VALUE_HOLDS (&node_value, G_TYPE_STRING)
|
||||
|| !clutter_path_set_description (path,
|
||||
g_value_get_string (&node_value)))
|
||||
g_warning ("Invalid path description");
|
||||
|
||||
g_value_unset (&node_value);
|
||||
|
||||
g_value_init (value, G_TYPE_OBJECT);
|
||||
g_value_take_object (value, path);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
/* chain up */
|
||||
else if (parent_scriptable_iface->parse_custom_node)
|
||||
return parent_scriptable_iface->parse_custom_node (scriptable, script,
|
||||
value, name, node);
|
||||
else
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_scriptable_iface_init (ClutterScriptableIface *iface)
|
||||
{
|
||||
parent_scriptable_iface = g_type_interface_peek_parent (iface);
|
||||
|
||||
if (!parent_scriptable_iface)
|
||||
parent_scriptable_iface
|
||||
= g_type_default_interface_peek (CLUTTER_TYPE_SCRIPTABLE);
|
||||
|
||||
iface->parse_custom_node = clutter_behaviour_path_parse_custom_node;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_behaviour_path_init (ClutterBehaviourPath *self)
|
||||
{
|
||||
self->priv = clutter_behaviour_path_get_instance_private (self);
|
||||
self->priv->last_knot_passed = G_MAXUINT;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_behaviour_path_new:
|
||||
* @alpha: (allow-none): a #ClutterAlpha instance, or %NULL
|
||||
* @path: a #ClutterPath or %NULL for an empty path
|
||||
*
|
||||
* Creates a new path behaviour. You can use this behaviour to drive
|
||||
* actors along the nodes of a path, described by @path.
|
||||
*
|
||||
* This will claim the floating reference on the #ClutterPath so you
|
||||
* do not need to unref if it.
|
||||
*
|
||||
* If @alpha is not %NULL, the #ClutterBehaviour will take ownership
|
||||
* of the #ClutterAlpha instance. In the case when @alpha is %NULL,
|
||||
* it can be set later with clutter_behaviour_set_alpha().
|
||||
*
|
||||
* Return value: (transfer full): a #ClutterBehaviour
|
||||
*
|
||||
* Since: 0.2
|
||||
*
|
||||
* Deprecated: 1.6
|
||||
*/
|
||||
ClutterBehaviour *
|
||||
clutter_behaviour_path_new (ClutterAlpha *alpha,
|
||||
ClutterPath *path)
|
||||
{
|
||||
return g_object_new (CLUTTER_TYPE_BEHAVIOUR_PATH,
|
||||
"alpha", alpha,
|
||||
"path", path,
|
||||
NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_behaviour_path_new_with_description:
|
||||
* @alpha: (allow-none): a #ClutterAlpha instance, or %NULL
|
||||
* @desc: a string description of the path
|
||||
*
|
||||
* Creates a new path behaviour using the path described by @desc. See
|
||||
* clutter_path_add_string() for a description of the format.
|
||||
*
|
||||
* If @alpha is not %NULL, the #ClutterBehaviour will take ownership
|
||||
* of the #ClutterAlpha instance. In the case when @alpha is %NULL,
|
||||
* it can be set later with clutter_behaviour_set_alpha().
|
||||
*
|
||||
* Return value: (transfer full): a #ClutterBehaviour
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.6
|
||||
*/
|
||||
ClutterBehaviour *
|
||||
clutter_behaviour_path_new_with_description (ClutterAlpha *alpha,
|
||||
const gchar *desc)
|
||||
{
|
||||
return g_object_new (CLUTTER_TYPE_BEHAVIOUR_PATH,
|
||||
"alpha", alpha,
|
||||
"path", clutter_path_new_with_description (desc),
|
||||
NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_behaviour_path_new_with_knots:
|
||||
* @alpha: (allow-none): a #ClutterAlpha instance, or %NULL
|
||||
* @knots: (array length=n_knots): an array of #ClutterKnot<!-- -->s
|
||||
* @n_knots: number of entries in @knots
|
||||
*
|
||||
* Creates a new path behaviour that will make the actors visit all of
|
||||
* the given knots in order with straight lines in between.
|
||||
*
|
||||
* A path will be created where the first knot is used in a
|
||||
* %CLUTTER_PATH_MOVE_TO and the subsequent knots are used in
|
||||
* %CLUTTER_PATH_LINE_TO<!-- -->s.
|
||||
*
|
||||
* If @alpha is not %NULL, the #ClutterBehaviour will take ownership
|
||||
* of the #ClutterAlpha instance. In the case when @alpha is %NULL,
|
||||
* it can be set later with clutter_behaviour_set_alpha().
|
||||
*
|
||||
* Return value: (transfer full): a #ClutterBehaviour
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.6
|
||||
*/
|
||||
ClutterBehaviour *
|
||||
clutter_behaviour_path_new_with_knots (ClutterAlpha *alpha,
|
||||
const ClutterKnot *knots,
|
||||
guint n_knots)
|
||||
{
|
||||
ClutterPath *path = clutter_path_new ();
|
||||
guint i;
|
||||
|
||||
if (n_knots > 0)
|
||||
{
|
||||
clutter_path_add_move_to (path, knots[0].x, knots[0].y);
|
||||
|
||||
for (i = 1; i < n_knots; i++)
|
||||
clutter_path_add_line_to (path, knots[i].x, knots[i].y);
|
||||
}
|
||||
|
||||
return g_object_new (CLUTTER_TYPE_BEHAVIOUR_PATH,
|
||||
"alpha", alpha,
|
||||
"path", path,
|
||||
NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_behaviour_path_set_path:
|
||||
* @pathb: the path behaviour
|
||||
* @path: the new path to follow
|
||||
*
|
||||
* Change the path that the actors will follow. This will take the
|
||||
* floating reference on the #ClutterPath so you do not need to unref
|
||||
* it.
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.6
|
||||
*/
|
||||
void
|
||||
clutter_behaviour_path_set_path (ClutterBehaviourPath *pathb,
|
||||
ClutterPath *path)
|
||||
{
|
||||
ClutterBehaviourPathPrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_PATH (pathb));
|
||||
|
||||
priv = pathb->priv;
|
||||
|
||||
if (path)
|
||||
g_object_ref_sink (path);
|
||||
|
||||
if (priv->path)
|
||||
g_object_unref (priv->path);
|
||||
|
||||
priv->path = path;
|
||||
|
||||
g_object_notify_by_pspec (G_OBJECT (pathb), obj_props[PROP_PATH]);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_behaviour_path_get_path:
|
||||
* @pathb: a #ClutterBehaviourPath instance
|
||||
*
|
||||
* Get the current path of the behaviour
|
||||
*
|
||||
* Return value: (transfer none): the path
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.6
|
||||
*/
|
||||
ClutterPath *
|
||||
clutter_behaviour_path_get_path (ClutterBehaviourPath *pathb)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR_PATH (pathb), NULL);
|
||||
|
||||
return pathb->priv->path;
|
||||
}
|
@@ -1,135 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
* Jorn Baayen <jorn@openedhand.com>
|
||||
* Emmanuele Bassi <ebassi@openedhand.com>
|
||||
*
|
||||
* Copyright (C) 2006 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_BEHAVIOUR_PATH_H__
|
||||
#define __CLUTTER_BEHAVIOUR_PATH_H__
|
||||
|
||||
#include <clutter/clutter-types.h>
|
||||
#include <clutter/clutter-path.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_BEHAVIOUR_PATH (clutter_behaviour_path_get_type ())
|
||||
|
||||
#define CLUTTER_BEHAVIOUR_PATH(obj) \
|
||||
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
|
||||
CLUTTER_TYPE_BEHAVIOUR_PATH, ClutterBehaviourPath))
|
||||
|
||||
#define CLUTTER_BEHAVIOUR_PATH_CLASS(klass) \
|
||||
(G_TYPE_CHECK_CLASS_CAST ((klass), \
|
||||
CLUTTER_TYPE_BEHAVIOUR_PATH, ClutterBehaviourPathClass))
|
||||
|
||||
#define CLUTTER_IS_BEHAVIOUR_PATH(obj) \
|
||||
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
|
||||
CLUTTER_TYPE_BEHAVIOUR_PATH))
|
||||
|
||||
#define CLUTTER_IS_BEHAVIOUR_PATH_CLASS(klass) \
|
||||
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
|
||||
CLUTTER_TYPE_BEHAVIOUR_PATH))
|
||||
|
||||
#define CLUTTER_BEHAVIOUR_PATH_GET_CLASS(obj) \
|
||||
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
|
||||
CLUTTER_TYPE_BEHAVIOUR_PATH, ClutterBehaviourPathClass))
|
||||
|
||||
typedef struct _ClutterBehaviourPath ClutterBehaviourPath;
|
||||
typedef struct _ClutterBehaviourPathPrivate ClutterBehaviourPathPrivate;
|
||||
typedef struct _ClutterBehaviourPathClass ClutterBehaviourPathClass;
|
||||
|
||||
/**
|
||||
* ClutterBehaviourPath:
|
||||
*
|
||||
* The #ClutterBehaviourPath structure contains only private data
|
||||
* and should be accessed using the provided API
|
||||
*
|
||||
* Since: 0.2
|
||||
*
|
||||
* Deprecated: 1.6: Use #ClutterPathConstraint and clutter_actor_animate()
|
||||
* instead.
|
||||
*/
|
||||
struct _ClutterBehaviourPath
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterBehaviour parent;
|
||||
ClutterBehaviourPathPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterBehaviourPathClass:
|
||||
* @knot_reached: signal class handler for the
|
||||
* ClutterBehaviourPath::knot_reached signal
|
||||
*
|
||||
* The #ClutterBehaviourPathClass struct contains only private data
|
||||
*
|
||||
* Since: 0.2
|
||||
*
|
||||
* Deprecated: 1.6
|
||||
*/
|
||||
struct _ClutterBehaviourPathClass
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterBehaviourClass parent_class;
|
||||
|
||||
/*< public >*/
|
||||
void (*knot_reached) (ClutterBehaviourPath *pathb,
|
||||
guint knot_num);
|
||||
|
||||
/*< private >*/
|
||||
void (*_clutter_path_1) (void);
|
||||
void (*_clutter_path_2) (void);
|
||||
void (*_clutter_path_3) (void);
|
||||
void (*_clutter_path_4) (void);
|
||||
};
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
GType clutter_behaviour_path_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_animate)
|
||||
ClutterBehaviour *clutter_behaviour_path_new (ClutterAlpha *alpha,
|
||||
ClutterPath *path);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_animate)
|
||||
ClutterBehaviour *clutter_behaviour_path_new_with_description
|
||||
(ClutterAlpha *alpha,
|
||||
const gchar *desc);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_animate)
|
||||
ClutterBehaviour *clutter_behaviour_path_new_with_knots
|
||||
(ClutterAlpha *alpha,
|
||||
const ClutterKnot *knots,
|
||||
guint n_knots);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_behaviour_path_set_path (ClutterBehaviourPath *pathb,
|
||||
ClutterPath *path);
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterPath * clutter_behaviour_path_get_path (ClutterBehaviourPath *pathb);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_BEHAVIOUR_PATH_H__ */
|
@@ -1,688 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
*
|
||||
* Copyright (C) 2007 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/**
|
||||
* SECTION:clutter-behaviour-rotate
|
||||
* @short_description: A behaviour controlling rotation
|
||||
*
|
||||
* A #ClutterBehaviourRotate rotate actors between a starting and ending
|
||||
* angle on a given axis.
|
||||
*
|
||||
* The #ClutterBehaviourRotate is available since version 0.4.
|
||||
*
|
||||
* Deprecated: 1.6: Use the #ClutterActor rotation properties and
|
||||
* clutter_actor_animate(), or #ClutterAnimator, or #ClutterState
|
||||
* instead.
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#include <math.h>
|
||||
|
||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
||||
#include "deprecated/clutter-actor.h"
|
||||
|
||||
#include "clutter-alpha.h"
|
||||
#include "clutter-behaviour.h"
|
||||
#include "clutter-behaviour-rotate.h"
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-enum-types.h"
|
||||
#include "clutter-main.h"
|
||||
#include "clutter-private.h"
|
||||
|
||||
struct _ClutterBehaviourRotatePrivate
|
||||
{
|
||||
gdouble angle_start;
|
||||
gdouble angle_end;
|
||||
|
||||
ClutterRotateAxis axis;
|
||||
ClutterRotateDirection direction;
|
||||
|
||||
gint center_x;
|
||||
gint center_y;
|
||||
gint center_z;
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
PROP_0,
|
||||
|
||||
PROP_ANGLE_START,
|
||||
PROP_ANGLE_END,
|
||||
PROP_AXIS,
|
||||
PROP_DIRECTION,
|
||||
PROP_CENTER_X,
|
||||
PROP_CENTER_Y,
|
||||
PROP_CENTER_Z,
|
||||
|
||||
PROP_LAST
|
||||
};
|
||||
|
||||
static GParamSpec *obj_props[PROP_LAST];
|
||||
|
||||
G_DEFINE_TYPE_WITH_PRIVATE (ClutterBehaviourRotate,
|
||||
clutter_behaviour_rotate,
|
||||
CLUTTER_TYPE_BEHAVIOUR)
|
||||
|
||||
typedef struct {
|
||||
gdouble angle;
|
||||
} RotateFrameClosure;
|
||||
|
||||
static void
|
||||
alpha_notify_foreach (ClutterBehaviour *behaviour,
|
||||
ClutterActor *actor,
|
||||
gpointer data)
|
||||
{
|
||||
RotateFrameClosure *closure = data;
|
||||
ClutterBehaviourRotate *rotate_behaviour;
|
||||
ClutterBehaviourRotatePrivate *priv;
|
||||
|
||||
rotate_behaviour = CLUTTER_BEHAVIOUR_ROTATE (behaviour);
|
||||
priv = rotate_behaviour->priv;
|
||||
|
||||
clutter_actor_set_rotation (actor, priv->axis,
|
||||
closure->angle,
|
||||
priv->center_x,
|
||||
priv->center_y,
|
||||
priv->center_z);
|
||||
}
|
||||
|
||||
static inline float
|
||||
clamp_angle (float a)
|
||||
{
|
||||
float a1, a2;
|
||||
gint rounds;
|
||||
|
||||
rounds = a / 360.0;
|
||||
a1 = rounds * 360.0;
|
||||
a2 = a - a1;
|
||||
|
||||
return a2;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_behaviour_rotate_alpha_notify (ClutterBehaviour *behaviour,
|
||||
gdouble alpha_value)
|
||||
{
|
||||
ClutterBehaviourRotate *rotate_behaviour;
|
||||
ClutterBehaviourRotatePrivate *priv;
|
||||
RotateFrameClosure closure;
|
||||
gdouble start, end;
|
||||
|
||||
rotate_behaviour = CLUTTER_BEHAVIOUR_ROTATE (behaviour);
|
||||
priv = rotate_behaviour->priv;
|
||||
|
||||
closure.angle = 0;
|
||||
start = priv->angle_start;
|
||||
end = priv->angle_end;
|
||||
|
||||
if (priv->direction == CLUTTER_ROTATE_CW && start >= end)
|
||||
end += 360.0;
|
||||
else if (priv->direction == CLUTTER_ROTATE_CCW && start <= end)
|
||||
end -= 360.0;
|
||||
|
||||
closure.angle = (end - start) * alpha_value + start;
|
||||
|
||||
clutter_behaviour_actors_foreach (behaviour,
|
||||
alpha_notify_foreach,
|
||||
&closure);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_behaviour_rotate_set_property (GObject *gobject,
|
||||
guint prop_id,
|
||||
const GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterBehaviourRotate *rotate;
|
||||
ClutterBehaviourRotatePrivate *priv;
|
||||
|
||||
rotate = CLUTTER_BEHAVIOUR_ROTATE (gobject);
|
||||
priv = rotate->priv;
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_ANGLE_START:
|
||||
priv->angle_start = g_value_get_double (value);
|
||||
break;
|
||||
|
||||
case PROP_ANGLE_END:
|
||||
priv->angle_end = g_value_get_double (value);
|
||||
break;
|
||||
|
||||
case PROP_AXIS:
|
||||
priv->axis = g_value_get_enum (value);
|
||||
break;
|
||||
|
||||
case PROP_DIRECTION:
|
||||
priv->direction = g_value_get_enum (value);
|
||||
break;
|
||||
|
||||
case PROP_CENTER_X:
|
||||
clutter_behaviour_rotate_set_center (rotate,
|
||||
g_value_get_int (value),
|
||||
priv->center_y,
|
||||
priv->center_z);
|
||||
break;
|
||||
|
||||
case PROP_CENTER_Y:
|
||||
clutter_behaviour_rotate_set_center (rotate,
|
||||
priv->center_x,
|
||||
g_value_get_int (value),
|
||||
priv->center_z);
|
||||
break;
|
||||
|
||||
case PROP_CENTER_Z:
|
||||
clutter_behaviour_rotate_set_center (rotate,
|
||||
priv->center_x,
|
||||
priv->center_y,
|
||||
g_value_get_int (value));
|
||||
break;
|
||||
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_behaviour_rotate_get_property (GObject *gobject,
|
||||
guint prop_id,
|
||||
GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterBehaviourRotatePrivate *priv;
|
||||
|
||||
priv = CLUTTER_BEHAVIOUR_ROTATE (gobject)->priv;
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_ANGLE_START:
|
||||
g_value_set_double (value, priv->angle_start);
|
||||
break;
|
||||
|
||||
case PROP_ANGLE_END:
|
||||
g_value_set_double (value, priv->angle_end);
|
||||
break;
|
||||
|
||||
case PROP_AXIS:
|
||||
g_value_set_enum (value, priv->axis);
|
||||
break;
|
||||
|
||||
case PROP_DIRECTION:
|
||||
g_value_set_enum (value, priv->direction);
|
||||
break;
|
||||
|
||||
case PROP_CENTER_X:
|
||||
g_value_set_int (value, priv->center_x);
|
||||
break;
|
||||
|
||||
case PROP_CENTER_Y:
|
||||
g_value_set_int (value, priv->center_y);
|
||||
break;
|
||||
|
||||
case PROP_CENTER_Z:
|
||||
g_value_set_int (value, priv->center_z);
|
||||
break;
|
||||
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_behaviour_rotate_class_init (ClutterBehaviourRotateClass *klass)
|
||||
{
|
||||
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
||||
ClutterBehaviourClass *behaviour_class = CLUTTER_BEHAVIOUR_CLASS (klass);
|
||||
GParamSpec *pspec = NULL;
|
||||
|
||||
gobject_class->set_property = clutter_behaviour_rotate_set_property;
|
||||
gobject_class->get_property = clutter_behaviour_rotate_get_property;
|
||||
|
||||
behaviour_class->alpha_notify = clutter_behaviour_rotate_alpha_notify;
|
||||
|
||||
/**
|
||||
* ClutterBehaviourRotate:angle-start:
|
||||
*
|
||||
* The initial angle from whence the rotation should start.
|
||||
*
|
||||
* Since: 0.4
|
||||
*/
|
||||
pspec = g_param_spec_double ("angle-start",
|
||||
P_("Angle Begin"),
|
||||
P_("Initial angle"),
|
||||
0.0, 360.0,
|
||||
0.0,
|
||||
CLUTTER_PARAM_READWRITE);
|
||||
obj_props[PROP_ANGLE_START] = pspec;
|
||||
g_object_class_install_property (gobject_class,
|
||||
PROP_ANGLE_START,
|
||||
pspec);
|
||||
|
||||
/**
|
||||
* ClutterBehaviourRotate:angle-end:
|
||||
*
|
||||
* The final angle to where the rotation should end.
|
||||
*
|
||||
* Since: 0.4
|
||||
*/
|
||||
pspec = g_param_spec_double ("angle-end",
|
||||
P_("Angle End"),
|
||||
P_("Final angle"),
|
||||
0.0, 360.0,
|
||||
0.0,
|
||||
CLUTTER_PARAM_READWRITE);
|
||||
obj_props[PROP_ANGLE_END] = pspec;
|
||||
g_object_class_install_property (gobject_class,
|
||||
PROP_ANGLE_END,
|
||||
pspec);
|
||||
|
||||
/**
|
||||
* ClutterBehaviourRotate:axis:
|
||||
*
|
||||
* The axis of rotation.
|
||||
*
|
||||
* Since: 0.4
|
||||
*/
|
||||
pspec = g_param_spec_enum ("axis",
|
||||
P_("Axis"),
|
||||
P_("Axis of rotation"),
|
||||
CLUTTER_TYPE_ROTATE_AXIS,
|
||||
CLUTTER_Z_AXIS,
|
||||
CLUTTER_PARAM_READWRITE);
|
||||
obj_props[PROP_AXIS] = pspec;
|
||||
g_object_class_install_property (gobject_class,
|
||||
PROP_AXIS,
|
||||
pspec);
|
||||
|
||||
/**
|
||||
* ClutterBehaviourRotate:direction:
|
||||
*
|
||||
* The direction of the rotation.
|
||||
*
|
||||
* Since: 0.4
|
||||
*/
|
||||
pspec = g_param_spec_enum ("direction",
|
||||
P_("Direction"),
|
||||
P_("Direction of rotation"),
|
||||
CLUTTER_TYPE_ROTATE_DIRECTION,
|
||||
CLUTTER_ROTATE_CW,
|
||||
CLUTTER_PARAM_READWRITE);
|
||||
obj_props[PROP_DIRECTION] = pspec;
|
||||
g_object_class_install_property (gobject_class,
|
||||
PROP_DIRECTION,
|
||||
pspec);
|
||||
|
||||
/**
|
||||
* ClutterBehaviourRotate:center-x:
|
||||
*
|
||||
* The x center of rotation.
|
||||
*
|
||||
* Since: 0.4
|
||||
*/
|
||||
pspec = g_param_spec_int ("center-x",
|
||||
P_("Center X"),
|
||||
P_("X coordinate of the center of rotation"),
|
||||
-G_MAXINT, G_MAXINT,
|
||||
0,
|
||||
CLUTTER_PARAM_READWRITE);
|
||||
obj_props[PROP_CENTER_X] = pspec;
|
||||
g_object_class_install_property (gobject_class,
|
||||
PROP_CENTER_X,
|
||||
pspec);
|
||||
|
||||
/**
|
||||
* ClutterBehaviourRotate:center-y:
|
||||
*
|
||||
* The y center of rotation.
|
||||
*
|
||||
* Since: 0.4
|
||||
*/
|
||||
pspec = g_param_spec_int ("center-y",
|
||||
P_("Center Y"),
|
||||
P_("Y coordinate of the center of rotation"),
|
||||
-G_MAXINT, G_MAXINT,
|
||||
0,
|
||||
CLUTTER_PARAM_READWRITE);
|
||||
obj_props[PROP_CENTER_Y] = pspec;
|
||||
g_object_class_install_property (gobject_class,
|
||||
PROP_CENTER_Y,
|
||||
pspec);
|
||||
|
||||
/**
|
||||
* ClutterBehaviourRotate:center-z:
|
||||
*
|
||||
* The z center of rotation.
|
||||
*
|
||||
* Since: 0.4
|
||||
*/
|
||||
pspec = g_param_spec_int ("center-z",
|
||||
P_("Center Z"),
|
||||
P_("Z coordinate of the center of rotation"),
|
||||
-G_MAXINT, G_MAXINT,
|
||||
0,
|
||||
CLUTTER_PARAM_READWRITE);
|
||||
obj_props[PROP_CENTER_Z] = pspec;
|
||||
g_object_class_install_property (gobject_class,
|
||||
PROP_CENTER_Z,
|
||||
pspec);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_behaviour_rotate_init (ClutterBehaviourRotate *self)
|
||||
{
|
||||
self->priv = clutter_behaviour_rotate_get_instance_private (self);
|
||||
|
||||
self->priv->angle_start = 0.0;
|
||||
self->priv->angle_end = 0.0;
|
||||
|
||||
self->priv->axis = CLUTTER_Z_AXIS;
|
||||
self->priv->direction = CLUTTER_ROTATE_CW;
|
||||
|
||||
self->priv->center_x = 0;
|
||||
self->priv->center_y = 0;
|
||||
self->priv->center_z = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_behaviour_rotate_new:
|
||||
* @alpha: (allow-none): a #ClutterAlpha instance, or %NULL
|
||||
* @axis: the rotation axis
|
||||
* @direction: the rotation direction
|
||||
* @angle_start: the starting angle in degrees, between 0 and 360.
|
||||
* @angle_end: the final angle in degrees, between 0 and 360.
|
||||
*
|
||||
* Creates a new #ClutterBehaviourRotate. This behaviour will rotate actors
|
||||
* bound to it on @axis, following @direction, between @angle_start and
|
||||
* @angle_end. Angles >= 360 degrees will be clamped to the canonical interval
|
||||
* <0, 360), if angle_start == angle_end, the behaviour will carry out a
|
||||
* single rotation of 360 degrees.
|
||||
*
|
||||
* If @alpha is not %NULL, the #ClutterBehaviour will take ownership
|
||||
* of the #ClutterAlpha instance. In the case when @alpha is %NULL,
|
||||
* it can be set later with clutter_behaviour_set_alpha().
|
||||
*
|
||||
* Return value: the newly created #ClutterBehaviourRotate.
|
||||
*
|
||||
* Since: 0.4
|
||||
*/
|
||||
ClutterBehaviour *
|
||||
clutter_behaviour_rotate_new (ClutterAlpha *alpha,
|
||||
ClutterRotateAxis axis,
|
||||
ClutterRotateDirection direction,
|
||||
gdouble angle_start,
|
||||
gdouble angle_end)
|
||||
{
|
||||
g_return_val_if_fail (alpha == NULL || CLUTTER_IS_ALPHA (alpha), NULL);
|
||||
|
||||
return g_object_new (CLUTTER_TYPE_BEHAVIOUR_ROTATE,
|
||||
"alpha", alpha,
|
||||
"axis", axis,
|
||||
"direction", direction,
|
||||
"angle-start", angle_start,
|
||||
"angle-end", angle_end,
|
||||
NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_behaviour_rotate_get_axis:
|
||||
* @rotate: a #ClutterBehaviourRotate
|
||||
*
|
||||
* Retrieves the #ClutterRotateAxis used by the rotate behaviour.
|
||||
*
|
||||
* Return value: the rotation axis
|
||||
*
|
||||
* Since: 0.4
|
||||
*/
|
||||
ClutterRotateAxis
|
||||
clutter_behaviour_rotate_get_axis (ClutterBehaviourRotate *rotate)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR_ROTATE (rotate), CLUTTER_Z_AXIS);
|
||||
|
||||
return rotate->priv->axis;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_behaviour_rotate_set_axis:
|
||||
* @rotate: a #ClutterBehaviourRotate
|
||||
* @axis: a #ClutterRotateAxis
|
||||
*
|
||||
* Sets the axis used by the rotate behaviour.
|
||||
*
|
||||
* Since: 0.4
|
||||
*/
|
||||
void
|
||||
clutter_behaviour_rotate_set_axis (ClutterBehaviourRotate *rotate,
|
||||
ClutterRotateAxis axis)
|
||||
{
|
||||
ClutterBehaviourRotatePrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ROTATE (rotate));
|
||||
|
||||
priv = rotate->priv;
|
||||
|
||||
if (priv->axis != axis)
|
||||
{
|
||||
priv->axis = axis;
|
||||
|
||||
g_object_notify_by_pspec (G_OBJECT (rotate), obj_props[PROP_AXIS]);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_behaviour_rotate_get_direction:
|
||||
* @rotate: a #ClutterBehaviourRotate
|
||||
*
|
||||
* Retrieves the #ClutterRotateDirection used by the rotate behaviour.
|
||||
*
|
||||
* Return value: the rotation direction
|
||||
*
|
||||
* Since: 0.4
|
||||
*/
|
||||
ClutterRotateDirection
|
||||
clutter_behaviour_rotate_get_direction (ClutterBehaviourRotate *rotate)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR_ROTATE (rotate),
|
||||
CLUTTER_ROTATE_CW);
|
||||
|
||||
return rotate->priv->direction;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_behaviour_rotate_set_direction:
|
||||
* @rotate: a #ClutterBehaviourRotate
|
||||
* @direction: the rotation direction
|
||||
*
|
||||
* Sets the rotation direction used by the rotate behaviour.
|
||||
*
|
||||
* Since: 0.4
|
||||
*/
|
||||
void
|
||||
clutter_behaviour_rotate_set_direction (ClutterBehaviourRotate *rotate,
|
||||
ClutterRotateDirection direction)
|
||||
{
|
||||
ClutterBehaviourRotatePrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ROTATE (rotate));
|
||||
|
||||
priv = rotate->priv;
|
||||
|
||||
if (priv->direction != direction)
|
||||
{
|
||||
priv->direction = direction;
|
||||
|
||||
g_object_notify_by_pspec (G_OBJECT (rotate), obj_props[PROP_DIRECTION]);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_behaviour_rotate_get_bounds:
|
||||
* @rotate: a #ClutterBehaviourRotate
|
||||
* @angle_start: (out): return value for the initial angle
|
||||
* @angle_end: (out): return value for the final angle
|
||||
*
|
||||
* Retrieves the rotation boundaries of the rotate behaviour.
|
||||
*
|
||||
* Since: 0.4
|
||||
*/
|
||||
void
|
||||
clutter_behaviour_rotate_get_bounds (ClutterBehaviourRotate *rotate,
|
||||
gdouble *angle_start,
|
||||
gdouble *angle_end)
|
||||
{
|
||||
ClutterBehaviourRotatePrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ROTATE (rotate));
|
||||
|
||||
priv = rotate->priv;
|
||||
|
||||
if (angle_start)
|
||||
*angle_start = priv->angle_start;
|
||||
|
||||
if (angle_end)
|
||||
*angle_end = priv->angle_end;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_behaviour_rotate_set_bounds:
|
||||
* @rotate: a #ClutterBehaviourRotate
|
||||
* @angle_start: initial angle in degrees, between 0 and 360.
|
||||
* @angle_end: final angle in degrees, between 0 and 360.
|
||||
*
|
||||
* Sets the initial and final angles of a rotation behaviour; angles >= 360
|
||||
* degrees get clamped to the canonical interval <0, 360).
|
||||
*
|
||||
* Since: 0.4
|
||||
*/
|
||||
void
|
||||
clutter_behaviour_rotate_set_bounds (ClutterBehaviourRotate *rotate,
|
||||
gdouble angle_start,
|
||||
gdouble angle_end)
|
||||
{
|
||||
ClutterBehaviourRotatePrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ROTATE (rotate));
|
||||
|
||||
priv = rotate->priv;
|
||||
|
||||
g_object_freeze_notify (G_OBJECT (rotate));
|
||||
|
||||
if (priv->angle_start != angle_start)
|
||||
{
|
||||
priv->angle_start = clamp_angle (angle_start);
|
||||
|
||||
g_object_notify_by_pspec (G_OBJECT (rotate), obj_props[PROP_ANGLE_START]);
|
||||
}
|
||||
|
||||
if (priv->angle_end != angle_end)
|
||||
{
|
||||
priv->angle_end = clamp_angle (angle_end);
|
||||
|
||||
g_object_notify_by_pspec (G_OBJECT (rotate), obj_props[PROP_ANGLE_END]);
|
||||
}
|
||||
|
||||
g_object_thaw_notify (G_OBJECT (rotate));
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_behaviour_rotate_set_center:
|
||||
* @rotate: a #ClutterBehaviourRotate
|
||||
* @x: X axis center of rotation
|
||||
* @y: Y axis center of rotation
|
||||
* @z: Z axis center of rotation
|
||||
*
|
||||
* Sets the center of rotation. The coordinates are relative to the plane
|
||||
* normal to the rotation axis set with clutter_behaviour_rotate_set_axis().
|
||||
*
|
||||
* Since: 0.4
|
||||
*/
|
||||
void
|
||||
clutter_behaviour_rotate_set_center (ClutterBehaviourRotate *rotate,
|
||||
gint x,
|
||||
gint y,
|
||||
gint z)
|
||||
{
|
||||
ClutterBehaviourRotatePrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ROTATE (rotate));
|
||||
|
||||
priv = rotate->priv;
|
||||
|
||||
g_object_freeze_notify (G_OBJECT (rotate));
|
||||
|
||||
if (priv->center_x != x)
|
||||
{
|
||||
priv->center_x = x;
|
||||
g_object_notify_by_pspec (G_OBJECT (rotate), obj_props[PROP_CENTER_X]);
|
||||
}
|
||||
|
||||
if (priv->center_y != y)
|
||||
{
|
||||
priv->center_y = y;
|
||||
g_object_notify_by_pspec (G_OBJECT (rotate), obj_props[PROP_CENTER_Y]);
|
||||
}
|
||||
|
||||
if (priv->center_z != z)
|
||||
{
|
||||
priv->center_z = z;
|
||||
g_object_notify_by_pspec (G_OBJECT (rotate), obj_props[PROP_CENTER_Z]);
|
||||
}
|
||||
|
||||
g_object_thaw_notify (G_OBJECT (rotate));
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_behaviour_rotate_get_center:
|
||||
* @rotate: a #ClutterBehaviourRotate
|
||||
* @x: (out): return location for the X center of rotation
|
||||
* @y: (out): return location for the Y center of rotation
|
||||
* @z: (out): return location for the Z center of rotation
|
||||
*
|
||||
* Retrieves the center of rotation set using
|
||||
* clutter_behaviour_rotate_set_center().
|
||||
*
|
||||
* Since: 0.4
|
||||
*/
|
||||
void
|
||||
clutter_behaviour_rotate_get_center (ClutterBehaviourRotate *rotate,
|
||||
gint *x,
|
||||
gint *y,
|
||||
gint *z)
|
||||
{
|
||||
ClutterBehaviourRotatePrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ROTATE (rotate));
|
||||
|
||||
priv = rotate->priv;
|
||||
|
||||
if (x)
|
||||
*x = priv->center_x;
|
||||
|
||||
if (y)
|
||||
*y = priv->center_y;
|
||||
|
||||
if (z)
|
||||
*z = priv->center_z;
|
||||
}
|
@@ -1,119 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
*
|
||||
* Copyright (C) 2007 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_BEHAVIOUR_ROTATE_H__
|
||||
#define __CLUTTER_BEHAVIOUR_ROTATE_H__
|
||||
|
||||
#include <clutter/clutter-types.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_BEHAVIOUR_ROTATE (clutter_behaviour_rotate_get_type ())
|
||||
#define CLUTTER_BEHAVIOUR_ROTATE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BEHAVIOUR_ROTATE, ClutterBehaviourRotate))
|
||||
#define CLUTTER_IS_BEHAVIOUR_ROTATE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BEHAVIOUR_ROTATE))
|
||||
#define CLUTTER_BEHAVIOUR_ROTATE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BEHAVIOUR_ROTATE, ClutterBehaviourRotateClass))
|
||||
#define CLUTTER_IS_BEHAVIOUR_ROTATE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BEHAVIOUR_ROTATE))
|
||||
#define CLUTTER_BEHAVIOUR_ROTATE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((klass), CLUTTER_TYPE_BEHAVIOUR_ROTATE, ClutterBehaviourRotateClass))
|
||||
|
||||
typedef struct _ClutterBehaviourRotate ClutterBehaviourRotate;
|
||||
typedef struct _ClutterBehaviourRotatePrivate ClutterBehaviourRotatePrivate;
|
||||
typedef struct _ClutterBehaviourRotateClass ClutterBehaviourRotateClass;
|
||||
|
||||
/**
|
||||
* ClutterBehaviourRotate:
|
||||
*
|
||||
* The #ClutterBehaviourRotate struct contains only private data and
|
||||
* should be accessed using the provided API
|
||||
*
|
||||
* Since: 0.4
|
||||
*
|
||||
* Deprecated: 1.6: Use clutter_actor_animate() instead.
|
||||
*/
|
||||
struct _ClutterBehaviourRotate
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterBehaviour parent_instance;
|
||||
|
||||
ClutterBehaviourRotatePrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterBehaviourRotateClass:
|
||||
*
|
||||
* The #ClutterBehaviourRotateClass struct contains only private data
|
||||
*
|
||||
* Since: 0.4
|
||||
*
|
||||
* Deprecated: 1.6
|
||||
*/
|
||||
struct _ClutterBehaviourRotateClass
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterBehaviourClass parent_class;
|
||||
};
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
GType clutter_behaviour_rotate_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_animate)
|
||||
ClutterBehaviour * clutter_behaviour_rotate_new (ClutterAlpha *alpha,
|
||||
ClutterRotateAxis axis,
|
||||
ClutterRotateDirection direction,
|
||||
gdouble angle_start,
|
||||
gdouble angle_end);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_behaviour_rotate_get_center (ClutterBehaviourRotate *rotate,
|
||||
gint *x,
|
||||
gint *y,
|
||||
gint *z);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_behaviour_rotate_set_center (ClutterBehaviourRotate *rotate,
|
||||
gint x,
|
||||
gint y,
|
||||
gint z);
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterRotateAxis clutter_behaviour_rotate_get_axis (ClutterBehaviourRotate *rotate);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_behaviour_rotate_set_axis (ClutterBehaviourRotate *rotate,
|
||||
ClutterRotateAxis axis);
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterRotateDirection clutter_behaviour_rotate_get_direction (ClutterBehaviourRotate *rotate);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_behaviour_rotate_set_direction (ClutterBehaviourRotate *rotate,
|
||||
ClutterRotateDirection direction);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_behaviour_rotate_get_bounds (ClutterBehaviourRotate *rotate,
|
||||
gdouble *angle_start,
|
||||
gdouble *angle_end);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_behaviour_rotate_set_bounds (ClutterBehaviourRotate *rotate,
|
||||
gdouble angle_start,
|
||||
gdouble angle_end);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_BEHAVIOUR_ROTATE_H__ */
|
@@ -101,7 +101,8 @@ enum
|
||||
|
||||
static GParamSpec *obj_props[PROP_LAST];
|
||||
|
||||
enum {
|
||||
enum
|
||||
{
|
||||
APPLIED,
|
||||
REMOVED,
|
||||
LAST_SIGNAL
|
||||
|
@@ -1,36 +0,0 @@
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#include <glib-object.h>
|
||||
|
||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
||||
|
||||
#include "clutter-device-manager-private.h"
|
||||
#include "deprecated/clutter-input-device.h"
|
||||
|
||||
/**
|
||||
* clutter_input_device_get_device_coords:
|
||||
* @device: a #ClutterInputDevice of type %CLUTTER_POINTER_DEVICE
|
||||
* @x: (out): return location for the X coordinate
|
||||
* @y: (out): return location for the Y coordinate
|
||||
*
|
||||
* Retrieves the latest coordinates of the pointer of @device
|
||||
*
|
||||
* Since: 1.2
|
||||
*
|
||||
* Deprecated: 1.12: Use clutter_input_device_get_coords() instead.
|
||||
*/
|
||||
void
|
||||
clutter_input_device_get_device_coords (ClutterInputDevice *device,
|
||||
gint *x,
|
||||
gint *y)
|
||||
{
|
||||
ClutterPoint point;
|
||||
|
||||
clutter_input_device_get_coords (device, NULL, &point);
|
||||
|
||||
if (x)
|
||||
*x = point.x;
|
||||
|
||||
if (y)
|
||||
*y = point.y;
|
||||
}
|
@@ -1,41 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright © 2009, 2010, 2011 Intel Corp.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_INPUT_DEVICE_DEPRECATED_H__
|
||||
#define __CLUTTER_INPUT_DEVICE_DEPRECATED_H__
|
||||
|
||||
#include <clutter/clutter-input-device.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_input_device_get_coords)
|
||||
void clutter_input_device_get_device_coords (ClutterInputDevice *device,
|
||||
gint *x,
|
||||
gint *y);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_INPUT_DEVICE_DEPRECATED_H__ */
|
@@ -1,834 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
* Neil Jagdish Patel <njp@o-hand.com>
|
||||
* Emmanuele Bassi <ebassi@openedhand.com>
|
||||
*
|
||||
* Copyright (C) 2006 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
/**
|
||||
* SECTION:clutter-list-model
|
||||
* @short_description: List model implementation
|
||||
*
|
||||
* #ClutterListModel is a #ClutterModel implementation provided by
|
||||
* Clutter. #ClutterListModel uses a #GSequence for storing the
|
||||
* values for each row, so it's optimized for insertion and look up
|
||||
* in sorted lists.
|
||||
*
|
||||
* #ClutterListModel is available since Clutter 0.6
|
||||
*
|
||||
* Deprecated: 1.24: Use a #GListStore instance containing a custom
|
||||
* object type with properties for each column instead.
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include <glib-object.h>
|
||||
|
||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
||||
#include "clutter-list-model.h"
|
||||
|
||||
#include "clutter-model.h"
|
||||
#include "clutter-model-private.h"
|
||||
#include "clutter-private.h"
|
||||
#include "clutter-debug.h"
|
||||
|
||||
#define CLUTTER_TYPE_LIST_MODEL_ITER \
|
||||
(clutter_list_model_iter_get_type())
|
||||
#define CLUTTER_LIST_MODEL_ITER(obj) \
|
||||
(G_TYPE_CHECK_INSTANCE_CAST((obj), \
|
||||
CLUTTER_TYPE_LIST_MODEL_ITER, \
|
||||
ClutterListModelIter))
|
||||
#define CLUTTER_IS_LIST_MODEL_ITER(obj) \
|
||||
(G_TYPE_CHECK_INSTANCE_TYPE((obj), \
|
||||
CLUTTER_TYPE_LIST_MODEL_ITER))
|
||||
#define CLUTTER_LIST_MODEL_ITER_CLASS(klass) \
|
||||
(G_TYPE_CHECK_CLASS_CAST ((klass), \
|
||||
CLUTTER_TYPE_LIST_MODEL_ITER, \
|
||||
ClutterListModelIterClass))
|
||||
#define CLUTTER_IS_LIST_MODEL_ITER_CLASS(klass) \
|
||||
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
|
||||
CLUTTER_TYPE_LIST_MODEL_ITER))
|
||||
#define CLUTTER_LIST_MODEL_ITER_GET_CLASS(obj) \
|
||||
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
|
||||
CLUTTER_TYPE_LIST_MODEL_ITER, \
|
||||
ClutterListModelIterClass))
|
||||
|
||||
typedef struct _ClutterListModelIter ClutterListModelIter;
|
||||
typedef struct _ClutterModelIterClass ClutterListModelIterClass;
|
||||
|
||||
struct _ClutterListModelPrivate
|
||||
{
|
||||
GSequence *sequence;
|
||||
|
||||
ClutterModelIter *temp_iter;
|
||||
};
|
||||
|
||||
struct _ClutterListModelIter
|
||||
{
|
||||
ClutterModelIter parent_instance;
|
||||
|
||||
GSequenceIter *seq_iter;
|
||||
};
|
||||
|
||||
|
||||
|
||||
GType clutter_list_model_iter_get_type (void);
|
||||
|
||||
/*
|
||||
* ClutterListModel
|
||||
*/
|
||||
|
||||
G_DEFINE_TYPE (ClutterListModelIter,
|
||||
clutter_list_model_iter,
|
||||
CLUTTER_TYPE_MODEL_ITER)
|
||||
|
||||
static void
|
||||
clutter_list_model_iter_get_value (ClutterModelIter *iter,
|
||||
guint column,
|
||||
GValue *value)
|
||||
{
|
||||
ClutterListModelIter *iter_default;
|
||||
GValue *values;
|
||||
GValue *iter_value;
|
||||
GValue real_value = G_VALUE_INIT;
|
||||
gboolean converted = FALSE;
|
||||
|
||||
iter_default = CLUTTER_LIST_MODEL_ITER (iter);
|
||||
g_assert (iter_default->seq_iter != NULL);
|
||||
|
||||
values = g_sequence_get (iter_default->seq_iter);
|
||||
iter_value = &values[column];
|
||||
g_assert (iter_value != NULL);
|
||||
|
||||
if (!g_type_is_a (G_VALUE_TYPE (value), G_VALUE_TYPE (iter_value)))
|
||||
{
|
||||
if (!g_value_type_compatible (G_VALUE_TYPE (value),
|
||||
G_VALUE_TYPE (iter_value)) &&
|
||||
!g_value_type_compatible (G_VALUE_TYPE (iter_value),
|
||||
G_VALUE_TYPE (value)))
|
||||
{
|
||||
g_warning ("%s: Unable to convert from %s to %s",
|
||||
G_STRLOC,
|
||||
g_type_name (G_VALUE_TYPE (value)),
|
||||
g_type_name (G_VALUE_TYPE (iter_value)));
|
||||
return;
|
||||
}
|
||||
|
||||
if (!g_value_transform (iter_value, &real_value))
|
||||
{
|
||||
g_warning ("%s: Unable to make conversion from %s to %s",
|
||||
G_STRLOC,
|
||||
g_type_name (G_VALUE_TYPE (value)),
|
||||
g_type_name (G_VALUE_TYPE (iter_value)));
|
||||
g_value_unset (&real_value);
|
||||
}
|
||||
|
||||
converted = TRUE;
|
||||
}
|
||||
|
||||
if (converted)
|
||||
{
|
||||
g_value_copy (&real_value, value);
|
||||
g_value_unset (&real_value);
|
||||
}
|
||||
else
|
||||
g_value_copy (iter_value, value);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_list_model_iter_set_value (ClutterModelIter *iter,
|
||||
guint column,
|
||||
const GValue *value)
|
||||
{
|
||||
ClutterListModelIter *iter_default;
|
||||
GValue *values;
|
||||
GValue *iter_value;
|
||||
GValue real_value = G_VALUE_INIT;
|
||||
gboolean converted = FALSE;
|
||||
|
||||
iter_default = CLUTTER_LIST_MODEL_ITER (iter);
|
||||
g_assert (iter_default->seq_iter != NULL);
|
||||
|
||||
values = g_sequence_get (iter_default->seq_iter);
|
||||
iter_value = &values[column];
|
||||
g_assert (iter_value != NULL);
|
||||
|
||||
if (!g_type_is_a (G_VALUE_TYPE (value), G_VALUE_TYPE (iter_value)))
|
||||
{
|
||||
if (!g_value_type_compatible (G_VALUE_TYPE (value),
|
||||
G_VALUE_TYPE (iter_value)) &&
|
||||
!g_value_type_compatible (G_VALUE_TYPE (iter_value),
|
||||
G_VALUE_TYPE (value)))
|
||||
{
|
||||
g_warning ("%s: Unable to convert from %s to %s\n",
|
||||
G_STRLOC,
|
||||
g_type_name (G_VALUE_TYPE (value)),
|
||||
g_type_name (G_VALUE_TYPE (iter_value)));
|
||||
return;
|
||||
}
|
||||
|
||||
if (!g_value_transform (value, &real_value))
|
||||
{
|
||||
g_warning ("%s: Unable to make conversion from %s to %s\n",
|
||||
G_STRLOC,
|
||||
g_type_name (G_VALUE_TYPE (value)),
|
||||
g_type_name (G_VALUE_TYPE (iter_value)));
|
||||
g_value_unset (&real_value);
|
||||
}
|
||||
|
||||
converted = TRUE;
|
||||
}
|
||||
|
||||
if (converted)
|
||||
{
|
||||
g_value_copy (&real_value, iter_value);
|
||||
g_value_unset (&real_value);
|
||||
}
|
||||
else
|
||||
g_value_copy (value, iter_value);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_list_model_iter_is_first (ClutterModelIter *iter)
|
||||
{
|
||||
ClutterListModelIter *iter_default;
|
||||
ClutterModel *model;
|
||||
ClutterModelIter *temp_iter;
|
||||
GSequence *sequence;
|
||||
GSequenceIter *begin, *end;
|
||||
|
||||
iter_default = CLUTTER_LIST_MODEL_ITER (iter);
|
||||
g_assert (iter_default->seq_iter != NULL);
|
||||
|
||||
model = clutter_model_iter_get_model (iter);
|
||||
|
||||
sequence = CLUTTER_LIST_MODEL (model)->priv->sequence;
|
||||
|
||||
begin = g_sequence_get_begin_iter (sequence);
|
||||
end = iter_default->seq_iter;
|
||||
|
||||
temp_iter = CLUTTER_LIST_MODEL (model)->priv->temp_iter;
|
||||
|
||||
while (!g_sequence_iter_is_begin (begin))
|
||||
{
|
||||
CLUTTER_LIST_MODEL_ITER (temp_iter)->seq_iter = begin;
|
||||
|
||||
if (clutter_model_filter_iter (model, temp_iter))
|
||||
{
|
||||
end = begin;
|
||||
break;
|
||||
}
|
||||
|
||||
begin = g_sequence_iter_next (begin);
|
||||
}
|
||||
|
||||
/* This is because the 'begin_iter' is always *before* the last valid
|
||||
* iter, otherwise we'd have endless loops
|
||||
*/
|
||||
end = g_sequence_iter_prev (end);
|
||||
|
||||
return iter_default->seq_iter == end;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_list_model_iter_is_last (ClutterModelIter *iter)
|
||||
{
|
||||
ClutterListModelIter *iter_default;
|
||||
ClutterModelIter *temp_iter;
|
||||
ClutterModel *model;
|
||||
GSequence *sequence;
|
||||
GSequenceIter *begin, *end;
|
||||
|
||||
iter_default = CLUTTER_LIST_MODEL_ITER (iter);
|
||||
g_assert (iter_default->seq_iter != NULL);
|
||||
|
||||
if (g_sequence_iter_is_end (iter_default->seq_iter))
|
||||
return TRUE;
|
||||
|
||||
model = clutter_model_iter_get_model (iter);
|
||||
|
||||
sequence = CLUTTER_LIST_MODEL (model)->priv->sequence;
|
||||
|
||||
begin = g_sequence_get_end_iter (sequence);
|
||||
begin = g_sequence_iter_prev (begin);
|
||||
end = iter_default->seq_iter;
|
||||
|
||||
temp_iter = CLUTTER_LIST_MODEL (model)->priv->temp_iter;
|
||||
|
||||
while (!g_sequence_iter_is_begin (begin))
|
||||
{
|
||||
CLUTTER_LIST_MODEL_ITER (temp_iter)->seq_iter = begin;
|
||||
|
||||
if (clutter_model_filter_iter (model, temp_iter))
|
||||
{
|
||||
end = begin;
|
||||
break;
|
||||
}
|
||||
|
||||
begin = g_sequence_iter_prev (begin);
|
||||
}
|
||||
|
||||
/* This is because the 'end_iter' is always *after* the last valid iter.
|
||||
* Otherwise we'd have endless loops
|
||||
*/
|
||||
end = g_sequence_iter_next (end);
|
||||
|
||||
return iter_default->seq_iter == end;
|
||||
}
|
||||
|
||||
static ClutterModelIter *
|
||||
clutter_list_model_iter_next (ClutterModelIter *iter)
|
||||
{
|
||||
ClutterListModelIter *iter_default;
|
||||
ClutterModelIter *temp_iter;
|
||||
ClutterModel *model = NULL;
|
||||
GSequenceIter *filter_next;
|
||||
guint row;
|
||||
|
||||
iter_default = CLUTTER_LIST_MODEL_ITER (iter);
|
||||
g_assert (iter_default->seq_iter != NULL);
|
||||
|
||||
model = clutter_model_iter_get_model (iter);
|
||||
row = clutter_model_iter_get_row (iter);
|
||||
|
||||
filter_next = g_sequence_iter_next (iter_default->seq_iter);
|
||||
g_assert (filter_next != NULL);
|
||||
|
||||
temp_iter = CLUTTER_LIST_MODEL (model)->priv->temp_iter;
|
||||
|
||||
while (!g_sequence_iter_is_end (filter_next))
|
||||
{
|
||||
CLUTTER_LIST_MODEL_ITER (temp_iter)->seq_iter = filter_next;
|
||||
|
||||
if (clutter_model_filter_iter (model, temp_iter))
|
||||
{
|
||||
row += 1;
|
||||
break;
|
||||
}
|
||||
|
||||
filter_next = g_sequence_iter_next (filter_next);
|
||||
}
|
||||
|
||||
if (g_sequence_iter_is_end (filter_next))
|
||||
row += 1;
|
||||
|
||||
/* update the iterator and return it */
|
||||
_clutter_model_iter_set_row (CLUTTER_MODEL_ITER (iter_default), row);
|
||||
iter_default->seq_iter = filter_next;
|
||||
|
||||
return CLUTTER_MODEL_ITER (iter_default);
|
||||
}
|
||||
|
||||
static ClutterModelIter *
|
||||
clutter_list_model_iter_prev (ClutterModelIter *iter)
|
||||
{
|
||||
ClutterListModelIter *iter_default;
|
||||
ClutterModelIter *temp_iter;
|
||||
ClutterModel *model;
|
||||
GSequenceIter *filter_prev;
|
||||
guint row;
|
||||
|
||||
iter_default = CLUTTER_LIST_MODEL_ITER (iter);
|
||||
g_assert (iter_default->seq_iter != NULL);
|
||||
|
||||
model = clutter_model_iter_get_model (iter);
|
||||
row = clutter_model_iter_get_row (iter);
|
||||
|
||||
filter_prev = g_sequence_iter_prev (iter_default->seq_iter);
|
||||
g_assert (filter_prev != NULL);
|
||||
|
||||
temp_iter = CLUTTER_LIST_MODEL (model)->priv->temp_iter;
|
||||
|
||||
while (!g_sequence_iter_is_begin (filter_prev))
|
||||
{
|
||||
CLUTTER_LIST_MODEL_ITER (temp_iter)->seq_iter = filter_prev;
|
||||
|
||||
if (clutter_model_filter_iter (model, temp_iter))
|
||||
{
|
||||
row -= 1;
|
||||
break;
|
||||
}
|
||||
|
||||
filter_prev = g_sequence_iter_prev (filter_prev);
|
||||
}
|
||||
|
||||
if (g_sequence_iter_is_begin (filter_prev))
|
||||
row -= 1;
|
||||
|
||||
/* update the iterator and return it */
|
||||
_clutter_model_iter_set_row (CLUTTER_MODEL_ITER (iter_default), row);
|
||||
iter_default->seq_iter = filter_prev;
|
||||
|
||||
return CLUTTER_MODEL_ITER (iter_default);
|
||||
}
|
||||
|
||||
static ClutterModelIter *
|
||||
clutter_list_model_iter_copy (ClutterModelIter *iter)
|
||||
{
|
||||
ClutterListModelIter *iter_default;
|
||||
ClutterListModelIter *iter_copy;
|
||||
ClutterModel *model;
|
||||
guint row;
|
||||
|
||||
iter_default = CLUTTER_LIST_MODEL_ITER (iter);
|
||||
|
||||
model = clutter_model_iter_get_model (iter);
|
||||
row = clutter_model_iter_get_row (iter) - 1;
|
||||
|
||||
iter_copy = g_object_new (CLUTTER_TYPE_LIST_MODEL_ITER,
|
||||
"model", model,
|
||||
"row", row,
|
||||
NULL);
|
||||
|
||||
/* this is safe, because the seq_iter pointer on the passed
|
||||
* iterator will be always be overwritten in ::next or ::prev
|
||||
*/
|
||||
iter_copy->seq_iter = iter_default->seq_iter;
|
||||
|
||||
return CLUTTER_MODEL_ITER (iter_copy);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_list_model_iter_class_init (ClutterListModelIterClass *klass)
|
||||
{
|
||||
ClutterModelIterClass *iter_class = CLUTTER_MODEL_ITER_CLASS (klass);
|
||||
|
||||
iter_class->get_value = clutter_list_model_iter_get_value;
|
||||
iter_class->set_value = clutter_list_model_iter_set_value;
|
||||
iter_class->is_first = clutter_list_model_iter_is_first;
|
||||
iter_class->is_last = clutter_list_model_iter_is_last;
|
||||
iter_class->next = clutter_list_model_iter_next;
|
||||
iter_class->prev = clutter_list_model_iter_prev;
|
||||
iter_class->copy = clutter_list_model_iter_copy;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_list_model_iter_init (ClutterListModelIter *iter)
|
||||
{
|
||||
iter->seq_iter = NULL;
|
||||
}
|
||||
|
||||
/*
|
||||
* ClutterListModel
|
||||
*/
|
||||
|
||||
G_DEFINE_TYPE_WITH_PRIVATE (ClutterListModel, clutter_list_model, CLUTTER_TYPE_MODEL)
|
||||
|
||||
static ClutterModelIter *
|
||||
clutter_list_model_get_iter_at_row (ClutterModel *model,
|
||||
guint row)
|
||||
{
|
||||
ClutterListModel *model_default = CLUTTER_LIST_MODEL (model);
|
||||
GSequence *sequence = model_default->priv->sequence;
|
||||
GSequenceIter *filter_next;
|
||||
gint seq_length = g_sequence_get_length (sequence);
|
||||
ClutterListModelIter *retval;
|
||||
gint count = -1;
|
||||
|
||||
if (row >= seq_length)
|
||||
return NULL;
|
||||
|
||||
retval = g_object_new (CLUTTER_TYPE_LIST_MODEL_ITER,
|
||||
"model", model,
|
||||
"row", row,
|
||||
NULL);
|
||||
|
||||
/* short-circuit in case we don't have a filter in place */
|
||||
if (!clutter_model_get_filter_set (model))
|
||||
{
|
||||
retval->seq_iter = g_sequence_get_iter_at_pos (sequence, row);
|
||||
|
||||
return CLUTTER_MODEL_ITER (retval);
|
||||
}
|
||||
|
||||
filter_next = g_sequence_get_begin_iter (sequence);
|
||||
g_assert (filter_next != NULL);
|
||||
|
||||
while (!g_sequence_iter_is_end (filter_next))
|
||||
{
|
||||
retval->seq_iter = filter_next;
|
||||
|
||||
if (clutter_model_filter_iter (model, CLUTTER_MODEL_ITER (retval)))
|
||||
{
|
||||
/* We've found a row that is valid under the filter */
|
||||
count++;
|
||||
if (count == row)
|
||||
break;
|
||||
}
|
||||
|
||||
filter_next = g_sequence_iter_next (filter_next);
|
||||
}
|
||||
|
||||
if (count != row)
|
||||
{
|
||||
g_object_unref (retval);
|
||||
return NULL;
|
||||
}
|
||||
return CLUTTER_MODEL_ITER (retval);
|
||||
}
|
||||
|
||||
static ClutterModelIter *
|
||||
clutter_list_model_insert_row (ClutterModel *model,
|
||||
gint index_)
|
||||
{
|
||||
ClutterListModel *model_default = CLUTTER_LIST_MODEL (model);
|
||||
GSequence *sequence = model_default->priv->sequence;
|
||||
ClutterListModelIter *retval;
|
||||
guint n_columns, i, pos;
|
||||
GValue *values;
|
||||
GSequenceIter *seq_iter;
|
||||
|
||||
n_columns = clutter_model_get_n_columns (model);
|
||||
values = g_new0 (GValue, n_columns);
|
||||
|
||||
for (i = 0; i < n_columns; i++)
|
||||
g_value_init (&values[i], clutter_model_get_column_type (model, i));
|
||||
|
||||
if (index_ < 0)
|
||||
{
|
||||
seq_iter = g_sequence_append (sequence, values);
|
||||
pos = g_sequence_get_length (sequence) - 1;
|
||||
}
|
||||
else if (index_ == 0)
|
||||
{
|
||||
seq_iter = g_sequence_prepend (sequence, values);
|
||||
pos = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
seq_iter = g_sequence_get_iter_at_pos (sequence, index_);
|
||||
seq_iter = g_sequence_insert_before (seq_iter, values);
|
||||
pos = index_;
|
||||
}
|
||||
|
||||
retval = g_object_new (CLUTTER_TYPE_LIST_MODEL_ITER,
|
||||
"model", model,
|
||||
"row", pos,
|
||||
NULL);
|
||||
retval->seq_iter = seq_iter;
|
||||
|
||||
return CLUTTER_MODEL_ITER (retval);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_list_model_remove_row (ClutterModel *model,
|
||||
guint row)
|
||||
{
|
||||
ClutterListModel *model_default = CLUTTER_LIST_MODEL (model);
|
||||
GSequence *sequence = model_default->priv->sequence;
|
||||
GSequenceIter *seq_iter;
|
||||
guint pos = 0;
|
||||
|
||||
seq_iter = g_sequence_get_begin_iter (sequence);
|
||||
while (!g_sequence_iter_is_end (seq_iter))
|
||||
{
|
||||
if (clutter_model_filter_row (model, pos))
|
||||
{
|
||||
if (pos == row)
|
||||
{
|
||||
ClutterModelIter *iter;
|
||||
|
||||
iter = g_object_new (CLUTTER_TYPE_LIST_MODEL_ITER,
|
||||
"model", model,
|
||||
"row", pos,
|
||||
NULL);
|
||||
CLUTTER_LIST_MODEL_ITER (iter)->seq_iter = seq_iter;
|
||||
|
||||
/* the actual row is removed from the sequence inside
|
||||
* the ::row-removed signal class handler, so that every
|
||||
* handler connected to ::row-removed will still get
|
||||
* a valid iterator, and every signal connected to
|
||||
* ::row-removed with the AFTER flag will get an updated
|
||||
* model
|
||||
*/
|
||||
g_signal_emit_by_name (model, "row-removed", iter);
|
||||
|
||||
g_object_unref (iter);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
pos += 1;
|
||||
seq_iter = g_sequence_iter_next (seq_iter);
|
||||
}
|
||||
}
|
||||
|
||||
typedef struct
|
||||
{
|
||||
ClutterModel *model;
|
||||
guint column;
|
||||
ClutterModelSortFunc func;
|
||||
gpointer data;
|
||||
} SortClosure;
|
||||
|
||||
static gint
|
||||
sort_model_default (gconstpointer a,
|
||||
gconstpointer b,
|
||||
gpointer data)
|
||||
{
|
||||
const GValue *row_a = a;
|
||||
const GValue *row_b = b;
|
||||
SortClosure *clos = data;
|
||||
|
||||
return clos->func (clos->model,
|
||||
&row_a[clos->column],
|
||||
&row_b[clos->column],
|
||||
clos->data);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_list_model_resort (ClutterModel *model,
|
||||
ClutterModelSortFunc func,
|
||||
gpointer data)
|
||||
{
|
||||
SortClosure sort_closure = { NULL, 0, NULL, NULL };
|
||||
|
||||
sort_closure.model = model;
|
||||
sort_closure.column = clutter_model_get_sorting_column (model);
|
||||
sort_closure.func = func;
|
||||
sort_closure.data = data;
|
||||
|
||||
g_sequence_sort (CLUTTER_LIST_MODEL (model)->priv->sequence,
|
||||
sort_model_default,
|
||||
&sort_closure);
|
||||
}
|
||||
|
||||
static guint
|
||||
clutter_list_model_get_n_rows (ClutterModel *model)
|
||||
{
|
||||
ClutterListModel *list_model = CLUTTER_LIST_MODEL (model);
|
||||
|
||||
/* short-circuit in case we don't have a filter in place */
|
||||
if (!clutter_model_get_filter_set (model))
|
||||
return g_sequence_get_length (list_model->priv->sequence);
|
||||
|
||||
return CLUTTER_MODEL_CLASS (clutter_list_model_parent_class)->get_n_rows (model);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_list_model_row_removed (ClutterModel *model,
|
||||
ClutterModelIter *iter)
|
||||
{
|
||||
ClutterListModelIter *iter_default;
|
||||
guint i, n_columns;
|
||||
GValue *values;
|
||||
|
||||
n_columns = clutter_model_get_n_columns (model);
|
||||
|
||||
iter_default = CLUTTER_LIST_MODEL_ITER (iter);
|
||||
|
||||
values = g_sequence_get (iter_default->seq_iter);
|
||||
|
||||
for (i = 0; i < n_columns; i++)
|
||||
g_value_unset (&values[i]);
|
||||
|
||||
g_free (values);
|
||||
|
||||
g_sequence_remove (iter_default->seq_iter);
|
||||
iter_default->seq_iter = NULL;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_list_model_finalize (GObject *gobject)
|
||||
{
|
||||
ClutterListModel *model = CLUTTER_LIST_MODEL (gobject);
|
||||
GSequence *sequence = model->priv->sequence;
|
||||
GSequenceIter *iter;
|
||||
guint n_columns, i;
|
||||
|
||||
n_columns = clutter_model_get_n_columns (CLUTTER_MODEL (gobject));
|
||||
|
||||
iter = g_sequence_get_begin_iter (sequence);
|
||||
while (!g_sequence_iter_is_end (iter))
|
||||
{
|
||||
GValue *values = g_sequence_get (iter);
|
||||
|
||||
for (i = 0; i < n_columns; i++)
|
||||
g_value_unset (&values[i]);
|
||||
|
||||
g_free (values);
|
||||
|
||||
iter = g_sequence_iter_next (iter);
|
||||
}
|
||||
g_sequence_free (sequence);
|
||||
|
||||
G_OBJECT_CLASS (clutter_list_model_parent_class)->finalize (gobject);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_list_model_dispose (GObject *gobject)
|
||||
{
|
||||
ClutterListModel *model = CLUTTER_LIST_MODEL (gobject);
|
||||
|
||||
if (model->priv->temp_iter)
|
||||
{
|
||||
g_object_unref (model->priv->temp_iter);
|
||||
model->priv->temp_iter = NULL;
|
||||
}
|
||||
|
||||
G_OBJECT_CLASS (clutter_list_model_parent_class)->dispose (gobject);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_list_model_class_init (ClutterListModelClass *klass)
|
||||
{
|
||||
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
||||
ClutterModelClass *model_class = CLUTTER_MODEL_CLASS (klass);
|
||||
|
||||
gobject_class->finalize = clutter_list_model_finalize;
|
||||
gobject_class->dispose = clutter_list_model_dispose;
|
||||
|
||||
model_class->get_iter_at_row = clutter_list_model_get_iter_at_row;
|
||||
model_class->insert_row = clutter_list_model_insert_row;
|
||||
model_class->remove_row = clutter_list_model_remove_row;
|
||||
model_class->resort = clutter_list_model_resort;
|
||||
model_class->get_n_rows = clutter_list_model_get_n_rows;
|
||||
model_class->row_removed = clutter_list_model_row_removed;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_list_model_init (ClutterListModel *model)
|
||||
{
|
||||
model->priv = clutter_list_model_get_instance_private (model);
|
||||
|
||||
model->priv->sequence = g_sequence_new (NULL);
|
||||
model->priv->temp_iter = g_object_new (CLUTTER_TYPE_LIST_MODEL_ITER,
|
||||
"model",
|
||||
model,
|
||||
NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_list_model_new:
|
||||
* @n_columns: number of columns in the model
|
||||
* @...: @n_columns number of #GType and string pairs
|
||||
*
|
||||
* Creates a new default model with @n_columns columns with the types
|
||||
* and names passed in.
|
||||
*
|
||||
* For example:
|
||||
*
|
||||
* <informalexample><programlisting>
|
||||
* model = clutter_list_model_new (3,
|
||||
* G_TYPE_INT, "Score",
|
||||
* G_TYPE_STRING, "Team",
|
||||
* GDK_TYPE_PIXBUF, "Logo");
|
||||
* </programlisting></informalexample>
|
||||
*
|
||||
* will create a new #ClutterModel with three columns of type int,
|
||||
* string and #GdkPixbuf respectively.
|
||||
*
|
||||
* Note that the name of the column can be set to %NULL, in which case
|
||||
* the canonical name of the type held by the column will be used as
|
||||
* the title.
|
||||
*
|
||||
* Return value: a new #ClutterListModel
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.24: Use #GListStore instead
|
||||
*/
|
||||
ClutterModel *
|
||||
clutter_list_model_new (guint n_columns,
|
||||
...)
|
||||
{
|
||||
ClutterModel *model;
|
||||
va_list args;
|
||||
gint i;
|
||||
|
||||
g_return_val_if_fail (n_columns > 0, NULL);
|
||||
|
||||
model = g_object_new (CLUTTER_TYPE_LIST_MODEL, NULL);
|
||||
_clutter_model_set_n_columns (model, n_columns, TRUE, TRUE);
|
||||
|
||||
va_start (args, n_columns);
|
||||
|
||||
for (i = 0; i < n_columns; i++)
|
||||
{
|
||||
GType type = va_arg (args, GType);
|
||||
const gchar *name = va_arg (args, gchar*);
|
||||
|
||||
if (!_clutter_model_check_type (type))
|
||||
{
|
||||
g_warning ("%s: Invalid type %s\n", G_STRLOC, g_type_name (type));
|
||||
g_object_unref (model);
|
||||
model = NULL;
|
||||
goto out;
|
||||
}
|
||||
|
||||
_clutter_model_set_column_type (model, i, type);
|
||||
_clutter_model_set_column_name (model, i, name);
|
||||
}
|
||||
|
||||
out:
|
||||
va_end (args);
|
||||
return model;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_list_model_newv:
|
||||
* @n_columns: number of columns in the model
|
||||
* @types: (array length=n_columns): an array of #GType types for the columns, from first to last
|
||||
* @names: (array length=n_columns): an array of names for the columns, from first to last
|
||||
*
|
||||
* Non-vararg version of clutter_list_model_new(). This function is
|
||||
* useful for language bindings.
|
||||
*
|
||||
* Return value: (transfer full): a new default #ClutterModel
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.24: Use #GListStore instead
|
||||
*/
|
||||
ClutterModel *
|
||||
clutter_list_model_newv (guint n_columns,
|
||||
GType *types,
|
||||
const gchar * const names[])
|
||||
{
|
||||
ClutterModel *model;
|
||||
gint i;
|
||||
|
||||
g_return_val_if_fail (n_columns > 0, NULL);
|
||||
|
||||
model = g_object_new (CLUTTER_TYPE_LIST_MODEL, NULL);
|
||||
_clutter_model_set_n_columns (model, n_columns, TRUE, TRUE);
|
||||
|
||||
for (i = 0; i < n_columns; i++)
|
||||
{
|
||||
if (!_clutter_model_check_type (types[i]))
|
||||
{
|
||||
g_warning ("%s: Invalid type %s\n", G_STRLOC, g_type_name (types[i]));
|
||||
g_object_unref (model);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
_clutter_model_set_column_type (model, i, types[i]);
|
||||
_clutter_model_set_column_name (model, i, names[i]);
|
||||
}
|
||||
|
||||
return model;
|
||||
}
|
@@ -1,95 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
* Neil Jagdish Patel <njp@o-hand.com>
|
||||
* Emmanuele Bassi <ebassi@openedhand.com>
|
||||
*
|
||||
* Copyright (C) 2006 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* NB: Inspiration for column storage taken from GtkListStore
|
||||
*/
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_LIST_MODEL_H__
|
||||
#define __CLUTTER_LIST_MODEL_H__
|
||||
|
||||
#include <clutter/deprecated/clutter-model.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_LIST_MODEL (clutter_list_model_get_type ())
|
||||
#define CLUTTER_LIST_MODEL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_LIST_MODEL, ClutterListModel))
|
||||
#define CLUTTER_IS_LIST_MODEL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_LIST_MODEL))
|
||||
#define CLUTTER_LIST_MODEL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_LIST_MODEL, ClutterListModeClass))
|
||||
#define CLUTTER_IS_LIST_MODEL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_LIST_MODEL))
|
||||
#define CLUTTER_LIST_MODEL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_LIST_MODEL, ClutterListModeClass))
|
||||
|
||||
typedef struct _ClutterListModel ClutterListModel;
|
||||
typedef struct _ClutterListModelPrivate ClutterListModelPrivate;
|
||||
typedef struct _ClutterListModelClass ClutterListModelClass;
|
||||
|
||||
/**
|
||||
* ClutterListModel:
|
||||
*
|
||||
* The #ClutterListModel struct contains only private data.
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.24: Use #GListStore instead
|
||||
*/
|
||||
struct _ClutterListModel
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterModel parent_instance;
|
||||
|
||||
ClutterListModelPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterListModelClass:
|
||||
*
|
||||
* The #ClutterListModelClass struct contains only private data.
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.24: Use #GListStore instead
|
||||
*/
|
||||
struct _ClutterListModelClass
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterModelClass parent_class;
|
||||
};
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(g_list_store_get_type)
|
||||
GType clutter_list_model_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(g_list_store_new)
|
||||
ClutterModel *clutter_list_model_new (guint n_columns,
|
||||
...);
|
||||
CLUTTER_DEPRECATED_FOR(g_list_store_new)
|
||||
ClutterModel *clutter_list_model_newv (guint n_columns,
|
||||
GType *types,
|
||||
const gchar * const names[]);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_LIST_MODEL_H__ */
|
@@ -77,9 +77,6 @@ gulong clutter_get_timestamp (void);
|
||||
CLUTTER_DEPRECATED
|
||||
gboolean clutter_get_debug_enabled (void);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
gboolean clutter_get_show_fps (void);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_MAIN_DEPRECATED_H__ */
|
||||
|
@@ -1,52 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
* Neil Jagdish Patel <njp@o-hand.com>
|
||||
* Emmanuele Bassi <ebassi@openedhand.com>
|
||||
*
|
||||
* Copyright (C) 2006 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_MODEL_PRIVATE_H__
|
||||
#define __CLUTTER_MODEL_PRIVATE_H__
|
||||
|
||||
#include "clutter-types.h"
|
||||
#include "clutter-model.h"
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
void _clutter_model_set_n_columns (ClutterModel *model,
|
||||
gint n_columns,
|
||||
gboolean set_types,
|
||||
gboolean set_names);
|
||||
gboolean _clutter_model_check_type (GType gtype);
|
||||
|
||||
void _clutter_model_set_column_type (ClutterModel *model,
|
||||
gint column,
|
||||
GType gtype);
|
||||
void _clutter_model_set_column_name (ClutterModel *model,
|
||||
gint column,
|
||||
const gchar *name);
|
||||
|
||||
void _clutter_model_iter_set_row (ClutterModelIter *iter,
|
||||
guint row);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_MODEL_PRIVATE_H__ */
|
File diff suppressed because it is too large
Load Diff
@@ -1,436 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
* Neil Jagdish Patel <njp@o-hand.com>
|
||||
* Emmanuele Bassi <ebassi@openedhand.com>
|
||||
*
|
||||
* Copyright (C) 2006 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_MODEL_H__
|
||||
#define __CLUTTER_MODEL_H__
|
||||
|
||||
#include <clutter/clutter-types.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_MODEL (clutter_model_get_type ())
|
||||
#define CLUTTER_MODEL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_MODEL, ClutterModel))
|
||||
#define CLUTTER_MODEL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_MODEL, ClutterModelClass))
|
||||
#define CLUTTER_IS_MODEL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_MODEL))
|
||||
#define CLUTTER_IS_MODEL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_MODEL))
|
||||
#define CLUTTER_MODEL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_MODEL, ClutterModelClass))
|
||||
|
||||
typedef struct _ClutterModel ClutterModel;
|
||||
typedef struct _ClutterModelClass ClutterModelClass;
|
||||
typedef struct _ClutterModelPrivate ClutterModelPrivate;
|
||||
typedef struct _ClutterModelIter ClutterModelIter;
|
||||
typedef struct _ClutterModelIterClass ClutterModelIterClass;
|
||||
typedef struct _ClutterModelIterPrivate ClutterModelIterPrivate;
|
||||
|
||||
|
||||
/**
|
||||
* ClutterModelFilterFunc:
|
||||
* @model: a #ClutterModel
|
||||
* @iter: the iterator for the row
|
||||
* @user_data: data passed to clutter_model_set_filter()
|
||||
*
|
||||
* Filters the content of a row in the model.
|
||||
*
|
||||
* Return value: If the row should be displayed, return %TRUE
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.24: Implement filters using a custom #GListModel instead
|
||||
*/
|
||||
typedef gboolean (*ClutterModelFilterFunc) (ClutterModel *model,
|
||||
ClutterModelIter *iter,
|
||||
gpointer user_data);
|
||||
|
||||
/**
|
||||
* ClutterModelSortFunc:
|
||||
* @model: a #ClutterModel
|
||||
* @a: a #GValue representing the contents of the row
|
||||
* @b: a #GValue representing the contents of the second row
|
||||
* @user_data: data passed to clutter_model_set_sort()
|
||||
*
|
||||
* Compares the content of two rows in the model.
|
||||
*
|
||||
* Return value: a positive integer if @a is after @b, a negative integer if
|
||||
* @a is before @b, or 0 if the rows are the same
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.24: Implement sorting using a custom #GListModel instead
|
||||
*/
|
||||
typedef gint (*ClutterModelSortFunc) (ClutterModel *model,
|
||||
const GValue *a,
|
||||
const GValue *b,
|
||||
gpointer user_data);
|
||||
|
||||
/**
|
||||
* ClutterModelForeachFunc:
|
||||
* @model: a #ClutterModel
|
||||
* @iter: the iterator for the row
|
||||
* @user_data: data passed to clutter_model_foreach()
|
||||
*
|
||||
* Iterates on the content of a row in the model
|
||||
*
|
||||
* Return value: %TRUE if the iteration should continue, %FALSE otherwise
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.24: Use #GListModel
|
||||
*/
|
||||
typedef gboolean (*ClutterModelForeachFunc) (ClutterModel *model,
|
||||
ClutterModelIter *iter,
|
||||
gpointer user_data);
|
||||
|
||||
/**
|
||||
* ClutterModel:
|
||||
*
|
||||
* Base class for list models. The #ClutterModel structure contains
|
||||
* only private data and should be manipulated using the provided
|
||||
* API.
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.24: Use #GListModel instead
|
||||
*/
|
||||
struct _ClutterModel
|
||||
{
|
||||
/*< private >*/
|
||||
GObject parent_instance;
|
||||
|
||||
ClutterModelPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterModelClass:
|
||||
* @row_added: signal class handler for ClutterModel::row-added
|
||||
* @row_removed: signal class handler for ClutterModel::row-removed
|
||||
* @row_changed: signal class handler for ClutterModel::row-changed
|
||||
* @sort_changed: signal class handler for ClutterModel::sort-changed
|
||||
* @filter_changed: signal class handler for ClutterModel::filter-changed
|
||||
* @get_column_name: virtual function for returning the name of a column
|
||||
* @get_column_type: virtual function for returning the type of a column
|
||||
* @get_iter_at_row: virtual function for returning an iterator for the
|
||||
* given row
|
||||
* @get_n_rows: virtual function for returning the number of rows
|
||||
* of the model
|
||||
* @get_n_columns: virtual function for retuning the number of columns
|
||||
* of the model
|
||||
* @resort: virtual function for sorting the model using the passed
|
||||
* sorting function
|
||||
* @insert_row: virtual function for inserting a row at the given index
|
||||
* and returning an iterator pointing to it; if the index is a negative
|
||||
* integer, the row should be appended to the model
|
||||
* @remove_row: virtual function for removing a row at the given index
|
||||
*
|
||||
* Class for #ClutterModel instances.
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.24: Use #GListModel instead
|
||||
*/
|
||||
struct _ClutterModelClass
|
||||
{
|
||||
/*< private >*/
|
||||
GObjectClass parent_class;
|
||||
|
||||
/*< public >*/
|
||||
/* vtable */
|
||||
guint (* get_n_rows) (ClutterModel *model);
|
||||
guint (* get_n_columns) (ClutterModel *model);
|
||||
const gchar * (* get_column_name) (ClutterModel *model,
|
||||
guint column);
|
||||
GType (* get_column_type) (ClutterModel *model,
|
||||
guint column);
|
||||
ClutterModelIter *(* insert_row) (ClutterModel *model,
|
||||
gint index_);
|
||||
void (* remove_row) (ClutterModel *model,
|
||||
guint row);
|
||||
ClutterModelIter *(* get_iter_at_row) (ClutterModel *model,
|
||||
guint row);
|
||||
void (* resort) (ClutterModel *model,
|
||||
ClutterModelSortFunc func,
|
||||
gpointer data);
|
||||
|
||||
/* signals */
|
||||
void (* row_added) (ClutterModel *model,
|
||||
ClutterModelIter *iter);
|
||||
void (* row_removed) (ClutterModel *model,
|
||||
ClutterModelIter *iter);
|
||||
void (* row_changed) (ClutterModel *model,
|
||||
ClutterModelIter *iter);
|
||||
void (* sort_changed) (ClutterModel *model);
|
||||
void (* filter_changed) (ClutterModel *model);
|
||||
|
||||
/*< private >*/
|
||||
/* padding for future expansion */
|
||||
void (*_clutter_model_1) (void);
|
||||
void (*_clutter_model_2) (void);
|
||||
void (*_clutter_model_3) (void);
|
||||
void (*_clutter_model_4) (void);
|
||||
void (*_clutter_model_5) (void);
|
||||
void (*_clutter_model_6) (void);
|
||||
void (*_clutter_model_7) (void);
|
||||
void (*_clutter_model_8) (void);
|
||||
};
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(g_list_model_get_type)
|
||||
GType clutter_model_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
void clutter_model_set_types (ClutterModel *model,
|
||||
guint n_columns,
|
||||
GType *types);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
void clutter_model_set_names (ClutterModel *model,
|
||||
guint n_columns,
|
||||
const gchar * const names[]);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
void clutter_model_append (ClutterModel *model,
|
||||
...);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
void clutter_model_appendv (ClutterModel *model,
|
||||
guint n_columns,
|
||||
guint *columns,
|
||||
GValue *values);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
void clutter_model_prepend (ClutterModel *model,
|
||||
...);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
void clutter_model_prependv (ClutterModel *model,
|
||||
guint n_columns,
|
||||
guint *columns,
|
||||
GValue *values);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
void clutter_model_insert (ClutterModel *model,
|
||||
guint row,
|
||||
...);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
void clutter_model_insertv (ClutterModel *model,
|
||||
guint row,
|
||||
guint n_columns,
|
||||
guint *columns,
|
||||
GValue *values);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
void clutter_model_insert_value (ClutterModel *model,
|
||||
guint row,
|
||||
guint column,
|
||||
const GValue *value);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
void clutter_model_remove (ClutterModel *model,
|
||||
guint row);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
guint clutter_model_get_n_rows (ClutterModel *model);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
guint clutter_model_get_n_columns (ClutterModel *model);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
const gchar * clutter_model_get_column_name (ClutterModel *model,
|
||||
guint column);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
GType clutter_model_get_column_type (ClutterModel *model,
|
||||
guint column);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
ClutterModelIter * clutter_model_get_first_iter (ClutterModel *model);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
ClutterModelIter * clutter_model_get_last_iter (ClutterModel *model);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
ClutterModelIter * clutter_model_get_iter_at_row (ClutterModel *model,
|
||||
guint row);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
void clutter_model_set_sorting_column (ClutterModel *model,
|
||||
gint column);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
gint clutter_model_get_sorting_column (ClutterModel *model);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
void clutter_model_foreach (ClutterModel *model,
|
||||
ClutterModelForeachFunc func,
|
||||
gpointer user_data);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
void clutter_model_set_sort (ClutterModel *model,
|
||||
gint column,
|
||||
ClutterModelSortFunc func,
|
||||
gpointer user_data,
|
||||
GDestroyNotify notify);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
void clutter_model_set_filter (ClutterModel *model,
|
||||
ClutterModelFilterFunc func,
|
||||
gpointer user_data,
|
||||
GDestroyNotify notify);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
gboolean clutter_model_get_filter_set (ClutterModel *model);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
void clutter_model_resort (ClutterModel *model);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
gboolean clutter_model_filter_row (ClutterModel *model,
|
||||
guint row);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
gboolean clutter_model_filter_iter (ClutterModel *model,
|
||||
ClutterModelIter *iter);
|
||||
|
||||
/*
|
||||
* ClutterModelIter
|
||||
*/
|
||||
|
||||
#define CLUTTER_TYPE_MODEL_ITER (clutter_model_iter_get_type ())
|
||||
#define CLUTTER_MODEL_ITER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_MODEL_ITER, ClutterModelIter))
|
||||
#define CLUTTER_MODEL_ITER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_MODEL_ITER, ClutterModelIterClass))
|
||||
#define CLUTTER_IS_MODEL_ITER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_MODEL_ITER))
|
||||
#define CLUTTER_IS_MODEL_ITER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_MODEL_ITER))
|
||||
#define CLUTTER_MODEL_ITER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_MODEL_ITER, ClutterModelIterClass))
|
||||
|
||||
/**
|
||||
* ClutterModelIter:
|
||||
*
|
||||
* Base class for list models iters. The #ClutterModelIter structure
|
||||
* contains only private data and should be manipulated using the
|
||||
* provided API.
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.24: Use custom iterators for #GListModel
|
||||
*/
|
||||
struct _ClutterModelIter
|
||||
{
|
||||
/*< private >*/
|
||||
GObject parent_instance;
|
||||
|
||||
ClutterModelIterPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterModelIterClass:
|
||||
* @get_value: Virtual function for retrieving the value at the given
|
||||
* column of the row pointed by the iterator
|
||||
* @set_value: Virtual function for setting the value at the given
|
||||
* column of the row pointer by the iterator
|
||||
* @is_last: Virtual function for knowing whether the iterator points
|
||||
* at the last row in the model
|
||||
* @is_first: Virtual function for knowing whether the iterator points
|
||||
* at the first row in the model
|
||||
* @next: Virtual function for moving the iterator to the following
|
||||
* row in the model
|
||||
* @prev: Virtual function for moving the iterator toe the previous
|
||||
* row in the model
|
||||
* @get_model: Virtual function for getting the model to which the
|
||||
* iterator belongs to
|
||||
* @get_row: Virtual function for getting the row to which the iterator
|
||||
* points
|
||||
* @copy: Virtual function for copying a #ClutterModelIter.
|
||||
*
|
||||
* Class for #ClutterModelIter instances.
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.24: Use custom iterators for #GListModel
|
||||
*/
|
||||
struct _ClutterModelIterClass
|
||||
{
|
||||
/*< private >*/
|
||||
GObjectClass parent_class;
|
||||
|
||||
/*< public >*/
|
||||
/* vtable not signals */
|
||||
void (* get_value) (ClutterModelIter *iter,
|
||||
guint column,
|
||||
GValue *value);
|
||||
void (* set_value) (ClutterModelIter *iter,
|
||||
guint column,
|
||||
const GValue *value);
|
||||
|
||||
gboolean (* is_first) (ClutterModelIter *iter);
|
||||
gboolean (* is_last) (ClutterModelIter *iter);
|
||||
|
||||
ClutterModelIter *(* next) (ClutterModelIter *iter);
|
||||
ClutterModelIter *(* prev) (ClutterModelIter *iter);
|
||||
|
||||
ClutterModel * (* get_model) (ClutterModelIter *iter);
|
||||
guint (* get_row) (ClutterModelIter *iter);
|
||||
|
||||
ClutterModelIter *(* copy) (ClutterModelIter *iter);
|
||||
|
||||
/*< private >*/
|
||||
/* padding for future expansion */
|
||||
void (*_clutter_model_iter_1) (void);
|
||||
void (*_clutter_model_iter_2) (void);
|
||||
void (*_clutter_model_iter_3) (void);
|
||||
void (*_clutter_model_iter_4) (void);
|
||||
void (*_clutter_model_iter_5) (void);
|
||||
void (*_clutter_model_iter_6) (void);
|
||||
void (*_clutter_model_iter_7) (void);
|
||||
void (*_clutter_model_iter_8) (void);
|
||||
};
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
GType clutter_model_iter_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_model_iter_get (ClutterModelIter *iter,
|
||||
...);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_model_iter_get_valist (ClutterModelIter *iter,
|
||||
va_list args);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_model_iter_get_value (ClutterModelIter *iter,
|
||||
guint column,
|
||||
GValue *value);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_model_iter_set (ClutterModelIter *iter,
|
||||
...);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_model_iter_set_valist (ClutterModelIter *iter,
|
||||
va_list args);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_model_iter_set_value (ClutterModelIter *iter,
|
||||
guint column,
|
||||
const GValue *value);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
gboolean clutter_model_iter_is_first (ClutterModelIter *iter);
|
||||
CLUTTER_DEPRECATED
|
||||
gboolean clutter_model_iter_is_last (ClutterModelIter *iter);
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterModelIter *clutter_model_iter_next (ClutterModelIter *iter);
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterModelIter *clutter_model_iter_prev (ClutterModelIter *iter);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterModel * clutter_model_iter_get_model (ClutterModelIter *iter);
|
||||
CLUTTER_DEPRECATED
|
||||
guint clutter_model_iter_get_row (ClutterModelIter *iter);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterModelIter *clutter_model_iter_copy (ClutterModelIter *iter);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_MODEL_H__ */
|
File diff suppressed because it is too large
Load Diff
@@ -1,144 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
*
|
||||
* Copyright (C) 2006 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_SCORE_H__
|
||||
#define __CLUTTER_SCORE_H__
|
||||
|
||||
#include <clutter/clutter-timeline.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_SCORE (clutter_score_get_type ())
|
||||
|
||||
#define CLUTTER_SCORE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_SCORE, ClutterScore))
|
||||
#define CLUTTER_SCORE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_SCORE, ClutterScoreClass))
|
||||
#define CLUTTER_IS_SCORE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_SCORE))
|
||||
#define CLUTTER_IS_SCORE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_SCORE))
|
||||
#define CLUTTER_SCORE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_SCORE, ClutterScoreClass))
|
||||
|
||||
typedef struct _ClutterScore ClutterScore;
|
||||
typedef struct _ClutterScorePrivate ClutterScorePrivate;
|
||||
typedef struct _ClutterScoreClass ClutterScoreClass;
|
||||
|
||||
/**
|
||||
* ClutterScore:
|
||||
*
|
||||
* The #ClutterScore structure contains only private data
|
||||
* and should be accessed using the provided API
|
||||
*
|
||||
* Since: 0.6
|
||||
*/
|
||||
struct _ClutterScore
|
||||
{
|
||||
/*< private >*/
|
||||
GObject parent;
|
||||
ClutterScorePrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterScoreClass:
|
||||
* @timeline_started: handler for the #ClutterScore::timeline-started signal
|
||||
* @timeline_completed: handler for the #ClutterScore::timeline-completed
|
||||
* signal
|
||||
* @started: handler for the #ClutterScore::started signal
|
||||
* @completed: handler for the #ClutterScore::completed signal
|
||||
* @paused: handler for the #ClutterScore::paused signal
|
||||
*
|
||||
* The #ClutterScoreClass structure contains only private data
|
||||
*
|
||||
* Since: 0.6
|
||||
*/
|
||||
struct _ClutterScoreClass
|
||||
{
|
||||
/*< private >*/
|
||||
GObjectClass parent_class;
|
||||
|
||||
/*< public >*/
|
||||
void (* timeline_started) (ClutterScore *score,
|
||||
ClutterTimeline *timeline);
|
||||
void (* timeline_completed) (ClutterScore *score,
|
||||
ClutterTimeline *timeline);
|
||||
|
||||
void (* started) (ClutterScore *score);
|
||||
void (* completed) (ClutterScore *score);
|
||||
void (* paused) (ClutterScore *score);
|
||||
|
||||
/*< private >*/
|
||||
/* padding for future expansion */
|
||||
void (*_clutter_score_1) (void);
|
||||
void (*_clutter_score_2) (void);
|
||||
void (*_clutter_score_3) (void);
|
||||
void (*_clutter_score_4) (void);
|
||||
void (*_clutter_score_5) (void);
|
||||
};
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
GType clutter_score_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterScore * clutter_score_new (void);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_score_set_loop (ClutterScore *score,
|
||||
gboolean loop);
|
||||
CLUTTER_DEPRECATED
|
||||
gboolean clutter_score_get_loop (ClutterScore *score);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
gulong clutter_score_append (ClutterScore *score,
|
||||
ClutterTimeline *parent,
|
||||
ClutterTimeline *timeline);
|
||||
CLUTTER_DEPRECATED
|
||||
gulong clutter_score_append_at_marker (ClutterScore *score,
|
||||
ClutterTimeline *parent,
|
||||
const gchar *marker_name,
|
||||
ClutterTimeline *timeline);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_score_remove (ClutterScore *score,
|
||||
gulong id_);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_score_remove_all (ClutterScore *score);
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterTimeline *clutter_score_get_timeline (ClutterScore *score,
|
||||
gulong id_);
|
||||
CLUTTER_DEPRECATED
|
||||
GSList * clutter_score_list_timelines (ClutterScore *score);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_score_start (ClutterScore *score);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_score_stop (ClutterScore *score);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_score_pause (ClutterScore *score);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_score_rewind (ClutterScore *score);
|
||||
CLUTTER_DEPRECATED
|
||||
gboolean clutter_score_is_playing (ClutterScore *score);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_SCORE_H__ */
|
@@ -1,907 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By: Matthew Allum <mallum@openedhand.com>
|
||||
* Øyvind Kolås <pippin@o-hand.com>
|
||||
* Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*
|
||||
* Copyright (C) 2007, 2008 OpenedHand
|
||||
* Copyright (C) 2009 Intel Corp
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
/**
|
||||
* SECTION:clutter-shader
|
||||
* @short_description: Programmable pipeline abstraction
|
||||
*
|
||||
* #ClutterShader is an object providing an abstraction over the
|
||||
* OpenGL programmable pipeline. By using #ClutterShader<!-- -->s is
|
||||
* possible to override the drawing pipeline by using small programs
|
||||
* also known as "shaders".
|
||||
*
|
||||
* #ClutterShader is available since Clutter 0.6.
|
||||
*
|
||||
* #ClutterShader is deprecated since Clutter 1.8; use #ClutterShaderEffect
|
||||
* in newly written code, instead.
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
||||
|
||||
#include <glib.h>
|
||||
|
||||
#include <cogl/cogl.h>
|
||||
|
||||
#include "clutter-shader.h"
|
||||
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-private.h"
|
||||
|
||||
/* global list of shaders */
|
||||
static GList *clutter_shaders_list = NULL;
|
||||
|
||||
struct _ClutterShaderPrivate
|
||||
{
|
||||
guint compiled : 1; /* Shader is bound to the GL context */
|
||||
guint is_enabled : 1;
|
||||
|
||||
gchar *vertex_source; /* GLSL source for vertex shader */
|
||||
gchar *fragment_source; /* GLSL source for fragment shader */
|
||||
|
||||
CoglHandle program;
|
||||
|
||||
CoglHandle vertex_shader;
|
||||
CoglHandle fragment_shader;
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
PROP_0,
|
||||
|
||||
PROP_VERTEX_SOURCE,
|
||||
PROP_FRAGMENT_SOURCE,
|
||||
PROP_COMPILED,
|
||||
PROP_ENABLED,
|
||||
|
||||
PROP_LAST
|
||||
};
|
||||
|
||||
static GParamSpec *obj_props[PROP_LAST];
|
||||
|
||||
G_DEFINE_TYPE_WITH_PRIVATE (ClutterShader, clutter_shader, G_TYPE_OBJECT)
|
||||
|
||||
static inline void
|
||||
clutter_shader_release_internal (ClutterShader *shader)
|
||||
{
|
||||
ClutterShaderPrivate *priv = shader->priv;
|
||||
|
||||
if (!priv->compiled)
|
||||
return;
|
||||
|
||||
g_assert (priv->program != COGL_INVALID_HANDLE);
|
||||
|
||||
if (priv->vertex_shader != COGL_INVALID_HANDLE)
|
||||
cogl_handle_unref (priv->vertex_shader);
|
||||
|
||||
if (priv->fragment_shader != COGL_INVALID_HANDLE)
|
||||
cogl_handle_unref (priv->fragment_shader);
|
||||
|
||||
if (priv->program != COGL_INVALID_HANDLE)
|
||||
cogl_handle_unref (priv->program);
|
||||
|
||||
priv->vertex_shader = COGL_INVALID_HANDLE;
|
||||
priv->fragment_shader = COGL_INVALID_HANDLE;
|
||||
priv->program = COGL_INVALID_HANDLE;
|
||||
priv->compiled = FALSE;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_shader_finalize (GObject *object)
|
||||
{
|
||||
ClutterShader *shader;
|
||||
ClutterShaderPrivate *priv;
|
||||
|
||||
shader = CLUTTER_SHADER (object);
|
||||
priv = shader->priv;
|
||||
|
||||
clutter_shaders_list = g_list_remove (clutter_shaders_list, object);
|
||||
|
||||
g_free (priv->fragment_source);
|
||||
g_free (priv->vertex_source);
|
||||
|
||||
G_OBJECT_CLASS (clutter_shader_parent_class)->finalize (object);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_shader_dispose (GObject *object)
|
||||
{
|
||||
ClutterShader *shader = CLUTTER_SHADER (object);
|
||||
|
||||
clutter_shader_release_internal (shader);
|
||||
|
||||
G_OBJECT_CLASS (clutter_shader_parent_class)->finalize (object);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_shader_set_property (GObject *object,
|
||||
guint prop_id,
|
||||
const GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterShader *shader = CLUTTER_SHADER(object);
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_VERTEX_SOURCE:
|
||||
clutter_shader_set_vertex_source (shader,
|
||||
g_value_get_string (value), -1);
|
||||
break;
|
||||
case PROP_FRAGMENT_SOURCE:
|
||||
clutter_shader_set_fragment_source (shader,
|
||||
g_value_get_string (value), -1);
|
||||
break;
|
||||
case PROP_ENABLED:
|
||||
clutter_shader_set_is_enabled (shader, g_value_get_boolean (value));
|
||||
break;
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_shader_get_property (GObject *object,
|
||||
guint prop_id,
|
||||
GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterShader *shader;
|
||||
ClutterShaderPrivate *priv;
|
||||
|
||||
shader = CLUTTER_SHADER(object);
|
||||
priv = shader->priv;
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_VERTEX_SOURCE:
|
||||
g_value_set_string (value, priv->vertex_source);
|
||||
break;
|
||||
case PROP_FRAGMENT_SOURCE:
|
||||
g_value_set_string (value, priv->fragment_source);
|
||||
break;
|
||||
case PROP_COMPILED:
|
||||
g_value_set_boolean (value, priv->compiled);
|
||||
break;
|
||||
case PROP_ENABLED:
|
||||
g_value_set_boolean (value, priv->is_enabled);
|
||||
break;
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static GObject *
|
||||
clutter_shader_constructor (GType type,
|
||||
guint n_params,
|
||||
GObjectConstructParam *params)
|
||||
{
|
||||
GObjectClass *parent_class;
|
||||
GObject *object;
|
||||
|
||||
parent_class = G_OBJECT_CLASS (clutter_shader_parent_class);
|
||||
object = parent_class->constructor (type, n_params, params);
|
||||
|
||||
/* add this instance to the global list of shaders */
|
||||
clutter_shaders_list = g_list_prepend (clutter_shaders_list, object);
|
||||
|
||||
return object;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_shader_class_init (ClutterShaderClass *klass)
|
||||
{
|
||||
GObjectClass *object_class = G_OBJECT_CLASS (klass);
|
||||
GParamSpec *pspec = NULL;
|
||||
|
||||
object_class->finalize = clutter_shader_finalize;
|
||||
object_class->dispose = clutter_shader_dispose;
|
||||
object_class->set_property = clutter_shader_set_property;
|
||||
object_class->get_property = clutter_shader_get_property;
|
||||
object_class->constructor = clutter_shader_constructor;
|
||||
|
||||
/**
|
||||
* ClutterShader:vertex-source:
|
||||
*
|
||||
* GLSL source code for the vertex shader part of the shader
|
||||
* program, if any
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
pspec = g_param_spec_string ("vertex-source",
|
||||
P_("Vertex Source"),
|
||||
P_("Source of vertex shader"),
|
||||
NULL,
|
||||
CLUTTER_PARAM_READWRITE);
|
||||
obj_props[PROP_VERTEX_SOURCE] = pspec;
|
||||
g_object_class_install_property (object_class, PROP_VERTEX_SOURCE, pspec);
|
||||
|
||||
/**
|
||||
* ClutterShader:fragment-source:
|
||||
*
|
||||
* GLSL source code for the fragment shader part of the shader program.
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
pspec = g_param_spec_string ("fragment-source",
|
||||
P_("Fragment Source"),
|
||||
P_("Source of fragment shader"),
|
||||
NULL,
|
||||
CLUTTER_PARAM_READWRITE);
|
||||
obj_props[PROP_FRAGMENT_SOURCE] = pspec;
|
||||
g_object_class_install_property (object_class, PROP_FRAGMENT_SOURCE, pspec);
|
||||
|
||||
/**
|
||||
* ClutterShader:compiled:
|
||||
*
|
||||
* Whether the shader is compiled and linked, ready for use
|
||||
* in the GL context.
|
||||
*
|
||||
* Since: 0.8
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
pspec = g_param_spec_boolean ("compiled",
|
||||
P_("Compiled"),
|
||||
P_("Whether the shader is compiled and linked"),
|
||||
FALSE,
|
||||
CLUTTER_PARAM_READABLE);
|
||||
obj_props[PROP_COMPILED] = pspec;
|
||||
g_object_class_install_property (object_class, PROP_COMPILED, pspec);
|
||||
|
||||
/**
|
||||
* ClutterShader:enabled:
|
||||
*
|
||||
* Whether the shader is currently used in the GL rendering pipeline.
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
pspec = g_param_spec_boolean ("enabled",
|
||||
P_("Enabled"),
|
||||
P_("Whether the shader is enabled"),
|
||||
FALSE,
|
||||
CLUTTER_PARAM_READWRITE);
|
||||
obj_props[PROP_ENABLED] = pspec;
|
||||
g_object_class_install_property (object_class, PROP_ENABLED, pspec);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_shader_init (ClutterShader *self)
|
||||
{
|
||||
ClutterShaderPrivate *priv;
|
||||
|
||||
priv = self->priv = clutter_shader_get_instance_private (self);
|
||||
|
||||
priv->compiled = FALSE;
|
||||
|
||||
priv->vertex_source = NULL;
|
||||
priv->fragment_source = NULL;
|
||||
|
||||
priv->program = COGL_INVALID_HANDLE;
|
||||
priv->vertex_shader = COGL_INVALID_HANDLE;
|
||||
priv->fragment_shader = COGL_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_shader_new:
|
||||
*
|
||||
* Create a new #ClutterShader instance.
|
||||
*
|
||||
* Return value: a new #ClutterShader.
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
ClutterShader *
|
||||
clutter_shader_new (void)
|
||||
{
|
||||
return g_object_new (CLUTTER_TYPE_SHADER, NULL);
|
||||
}
|
||||
|
||||
static inline void
|
||||
clutter_shader_set_source (ClutterShader *shader,
|
||||
ClutterShaderType shader_type,
|
||||
const gchar *data,
|
||||
gssize length)
|
||||
{
|
||||
ClutterShaderPrivate *priv = shader->priv;
|
||||
|
||||
if (length < 0)
|
||||
length = strlen (data);
|
||||
|
||||
g_object_freeze_notify (G_OBJECT (shader));
|
||||
|
||||
/* release shader if bound when changing the source, the shader will
|
||||
* automatically be rebound on the next use.
|
||||
*/
|
||||
if (clutter_shader_is_compiled (shader))
|
||||
clutter_shader_release (shader);
|
||||
|
||||
CLUTTER_NOTE (SHADER,
|
||||
"setting %s shader (len:%" G_GSSIZE_FORMAT ")",
|
||||
shader_type == CLUTTER_VERTEX_SHADER ? "vertex" : "fragment",
|
||||
length);
|
||||
|
||||
switch (shader_type)
|
||||
{
|
||||
case CLUTTER_FRAGMENT_SHADER:
|
||||
g_free (priv->fragment_source);
|
||||
|
||||
priv->fragment_source = g_strndup (data, length);
|
||||
g_object_notify_by_pspec (G_OBJECT (shader), obj_props[PROP_FRAGMENT_SOURCE]);
|
||||
break;
|
||||
|
||||
case CLUTTER_VERTEX_SHADER:
|
||||
g_free (priv->vertex_source);
|
||||
|
||||
priv->vertex_source = g_strndup (data, length);
|
||||
g_object_notify_by_pspec (G_OBJECT (shader), obj_props[PROP_VERTEX_SOURCE]);
|
||||
break;
|
||||
}
|
||||
|
||||
g_object_thaw_notify (G_OBJECT (shader));
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_shader_set_fragment_source:
|
||||
* @shader: a #ClutterShader
|
||||
* @data: GLSL source code.
|
||||
* @length: length of source buffer (currently ignored)
|
||||
*
|
||||
* Sets the GLSL source code to be used by a #ClutterShader for the fragment
|
||||
* program.
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
void
|
||||
clutter_shader_set_fragment_source (ClutterShader *shader,
|
||||
const gchar *data,
|
||||
gssize length)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_SHADER (shader));
|
||||
g_return_if_fail (data != NULL);
|
||||
|
||||
clutter_shader_set_source (shader, CLUTTER_FRAGMENT_SHADER, data, length);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_shader_set_vertex_source:
|
||||
* @shader: a #ClutterShader
|
||||
* @data: GLSL source code.
|
||||
* @length: length of source buffer (currently ignored)
|
||||
*
|
||||
* Sets the GLSL source code to be used by a #ClutterShader for the vertex
|
||||
* program.
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
void
|
||||
clutter_shader_set_vertex_source (ClutterShader *shader,
|
||||
const gchar *data,
|
||||
gssize length)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_SHADER (shader));
|
||||
g_return_if_fail (data != NULL);
|
||||
|
||||
clutter_shader_set_source (shader, CLUTTER_VERTEX_SHADER, data, length);
|
||||
}
|
||||
|
||||
static const gchar *
|
||||
clutter_shader_get_source (ClutterShader *shader,
|
||||
ClutterShaderType shader_type)
|
||||
{
|
||||
switch (shader_type)
|
||||
{
|
||||
case CLUTTER_FRAGMENT_SHADER:
|
||||
return shader->priv->fragment_source;
|
||||
|
||||
case CLUTTER_VERTEX_SHADER:
|
||||
return shader->priv->vertex_source;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static CoglHandle
|
||||
clutter_shader_get_cogl_shader (ClutterShader *shader,
|
||||
ClutterShaderType shader_type)
|
||||
{
|
||||
switch (shader_type)
|
||||
{
|
||||
case CLUTTER_FRAGMENT_SHADER:
|
||||
return shader->priv->fragment_shader;
|
||||
|
||||
case CLUTTER_VERTEX_SHADER:
|
||||
return shader->priv->vertex_shader;
|
||||
}
|
||||
|
||||
return COGL_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_shader_glsl_bind (ClutterShader *self,
|
||||
ClutterShaderType shader_type,
|
||||
GError **error)
|
||||
{
|
||||
ClutterShaderPrivate *priv = self->priv;
|
||||
CoglHandle shader = COGL_INVALID_HANDLE;
|
||||
|
||||
switch (shader_type)
|
||||
{
|
||||
case CLUTTER_VERTEX_SHADER:
|
||||
shader = cogl_create_shader (COGL_SHADER_TYPE_VERTEX);
|
||||
cogl_shader_source (shader, priv->vertex_source);
|
||||
|
||||
priv->vertex_shader = shader;
|
||||
break;
|
||||
|
||||
case CLUTTER_FRAGMENT_SHADER:
|
||||
shader = cogl_create_shader (COGL_SHADER_TYPE_FRAGMENT);
|
||||
cogl_shader_source (shader, priv->fragment_source);
|
||||
|
||||
priv->fragment_shader = shader;
|
||||
break;
|
||||
}
|
||||
|
||||
g_assert (shader != COGL_INVALID_HANDLE);
|
||||
|
||||
cogl_shader_compile (shader);
|
||||
if (!cogl_shader_is_compiled (shader))
|
||||
{
|
||||
gchar *log_buf;
|
||||
|
||||
log_buf = cogl_shader_get_info_log (shader);
|
||||
|
||||
/* translators: the first %s is the type of the shader, either
|
||||
* Vertex shader or Fragment shader; the second %s is the actual
|
||||
* error as reported by COGL
|
||||
*/
|
||||
g_set_error (error, CLUTTER_SHADER_ERROR,
|
||||
CLUTTER_SHADER_ERROR_COMPILE,
|
||||
_("%s compilation failed: %s"),
|
||||
shader_type == CLUTTER_VERTEX_SHADER ? _("Vertex shader")
|
||||
: _("Fragment shader"),
|
||||
log_buf);
|
||||
|
||||
g_free (log_buf);
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
cogl_program_attach_shader (priv->program, shader);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
bind_glsl_shader (ClutterShader *self,
|
||||
GError **error)
|
||||
{
|
||||
ClutterShaderPrivate *priv = self->priv;
|
||||
GError *bind_error = NULL;
|
||||
gboolean res;
|
||||
|
||||
priv->program = cogl_create_program ();
|
||||
|
||||
if (priv->vertex_source != COGL_INVALID_HANDLE)
|
||||
{
|
||||
res = clutter_shader_glsl_bind (self,
|
||||
CLUTTER_VERTEX_SHADER,
|
||||
&bind_error);
|
||||
|
||||
if (!res)
|
||||
{
|
||||
g_propagate_error (error, bind_error);
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
if (priv->fragment_source != COGL_INVALID_HANDLE)
|
||||
{
|
||||
res = clutter_shader_glsl_bind (self,
|
||||
CLUTTER_FRAGMENT_SHADER,
|
||||
&bind_error);
|
||||
|
||||
if (!res)
|
||||
{
|
||||
g_propagate_error (error, bind_error);
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
cogl_program_link (priv->program);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_shader_compile:
|
||||
* @shader: a #ClutterShader
|
||||
* @error: return location for a #GError, or %NULL
|
||||
*
|
||||
* Compiles and links GLSL sources set for vertex and fragment shaders for
|
||||
* a #ClutterShader. If the compilation fails and a #GError return location is
|
||||
* provided the error will contain the errors from the compiler, if any.
|
||||
*
|
||||
* Return value: returns TRUE if the shader was succesfully compiled.
|
||||
*
|
||||
* Since: 0.8
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
gboolean
|
||||
clutter_shader_compile (ClutterShader *shader,
|
||||
GError **error)
|
||||
{
|
||||
ClutterShaderPrivate *priv;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_SHADER (shader), FALSE);
|
||||
|
||||
priv = shader->priv;
|
||||
|
||||
if (priv->compiled)
|
||||
return priv->compiled;
|
||||
|
||||
if (!clutter_feature_available (CLUTTER_FEATURE_SHADERS_GLSL))
|
||||
{
|
||||
g_set_error (error, CLUTTER_SHADER_ERROR,
|
||||
CLUTTER_SHADER_ERROR_NO_GLSL,
|
||||
"GLSL shaders not supported");
|
||||
priv->compiled = FALSE;
|
||||
return priv->compiled;
|
||||
}
|
||||
|
||||
priv->compiled = bind_glsl_shader (shader, error);
|
||||
g_object_notify_by_pspec (G_OBJECT (shader), obj_props[PROP_COMPILED]);
|
||||
|
||||
return priv->compiled;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_shader_release:
|
||||
* @shader: a #ClutterShader
|
||||
*
|
||||
* Frees up any GL context resources held by the shader.
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
void
|
||||
clutter_shader_release (ClutterShader *shader)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_SHADER (shader));
|
||||
|
||||
clutter_shader_release_internal (shader);
|
||||
|
||||
g_object_notify_by_pspec (G_OBJECT (shader), obj_props[PROP_COMPILED]);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_shader_is_compiled:
|
||||
* @shader: a #ClutterShader
|
||||
*
|
||||
* Checks whether @shader is is currently compiled, linked and bound
|
||||
* to the GL context.
|
||||
*
|
||||
* Return value: %TRUE if the shader is compiled, linked and ready for use.
|
||||
*
|
||||
* Since: 0.8
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
gboolean
|
||||
clutter_shader_is_compiled (ClutterShader *shader)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_SHADER (shader), FALSE);
|
||||
|
||||
return shader->priv->compiled;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_shader_set_is_enabled:
|
||||
* @shader: a #ClutterShader
|
||||
* @enabled: The new state of the shader.
|
||||
*
|
||||
* Enables a shader. This function will attempt to compile and link
|
||||
* the shader, if it isn't already.
|
||||
*
|
||||
* When @enabled is %FALSE the default state of the GL pipeline will be
|
||||
* used instead.
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
void
|
||||
clutter_shader_set_is_enabled (ClutterShader *shader,
|
||||
gboolean enabled)
|
||||
{
|
||||
ClutterShaderPrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_SHADER (shader));
|
||||
|
||||
priv = shader->priv;
|
||||
|
||||
if (priv->is_enabled != enabled)
|
||||
{
|
||||
GError *error = NULL;
|
||||
gboolean res;
|
||||
|
||||
res = clutter_shader_compile (shader, &error);
|
||||
if (!res)
|
||||
{
|
||||
g_warning ("Unable to bind the shader: %s",
|
||||
error ? error->message : "unknown error");
|
||||
if (error)
|
||||
g_error_free (error);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
priv->is_enabled = enabled;
|
||||
|
||||
if (priv->is_enabled)
|
||||
cogl_program_use (priv->program);
|
||||
else
|
||||
cogl_program_use (COGL_INVALID_HANDLE);
|
||||
|
||||
g_object_notify_by_pspec (G_OBJECT (shader), obj_props[PROP_ENABLED]);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_shader_get_is_enabled:
|
||||
* @shader: a #ClutterShader
|
||||
*
|
||||
* Checks whether @shader is enabled.
|
||||
*
|
||||
* Return value: %TRUE if the shader is enabled.
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
gboolean
|
||||
clutter_shader_get_is_enabled (ClutterShader *shader)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_SHADER (shader), FALSE);
|
||||
|
||||
return shader->priv->is_enabled;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_shader_set_uniform:
|
||||
* @shader: a #ClutterShader.
|
||||
* @name: name of uniform in GLSL shader program to set.
|
||||
* @value: a #ClutterShaderFloat, #ClutterShaderInt or #ClutterShaderMatrix
|
||||
* #GValue.
|
||||
*
|
||||
* Sets a user configurable variable in the GLSL shader programs attached to
|
||||
* a #ClutterShader.
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
void
|
||||
clutter_shader_set_uniform (ClutterShader *shader,
|
||||
const gchar *name,
|
||||
const GValue *value)
|
||||
{
|
||||
ClutterShaderPrivate *priv;
|
||||
int location = 0;
|
||||
gsize size;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_SHADER (shader));
|
||||
g_return_if_fail (name != NULL);
|
||||
g_return_if_fail (value != NULL);
|
||||
g_return_if_fail (CLUTTER_VALUE_HOLDS_SHADER_FLOAT (value) ||
|
||||
CLUTTER_VALUE_HOLDS_SHADER_INT (value) ||
|
||||
CLUTTER_VALUE_HOLDS_SHADER_MATRIX (value) ||
|
||||
G_VALUE_HOLDS_FLOAT (value) ||
|
||||
G_VALUE_HOLDS_INT (value));
|
||||
|
||||
priv = shader->priv;
|
||||
g_return_if_fail (priv->program != COGL_INVALID_HANDLE);
|
||||
|
||||
location = cogl_program_get_uniform_location (priv->program, name);
|
||||
|
||||
if (CLUTTER_VALUE_HOLDS_SHADER_FLOAT (value))
|
||||
{
|
||||
const float *floats;
|
||||
|
||||
floats = clutter_value_get_shader_float (value, &size);
|
||||
cogl_program_set_uniform_float (priv->program,
|
||||
location, size, 1, floats);
|
||||
}
|
||||
else if (CLUTTER_VALUE_HOLDS_SHADER_INT (value))
|
||||
{
|
||||
const int *ints;
|
||||
|
||||
ints = clutter_value_get_shader_int (value, &size);
|
||||
cogl_program_set_uniform_int (priv->program,
|
||||
location, size, 1, ints);
|
||||
}
|
||||
else if (CLUTTER_VALUE_HOLDS_SHADER_MATRIX (value))
|
||||
{
|
||||
const float *matrix;
|
||||
|
||||
matrix = clutter_value_get_shader_matrix (value, &size);
|
||||
cogl_program_set_uniform_matrix (priv->program,
|
||||
location, size, 1, FALSE, matrix);
|
||||
}
|
||||
else if (G_VALUE_HOLDS_FLOAT (value))
|
||||
{
|
||||
float float_val = g_value_get_float (value);
|
||||
|
||||
cogl_program_set_uniform_float (priv->program,
|
||||
location, 1, 1, &float_val);
|
||||
}
|
||||
else if (G_VALUE_HOLDS_INT (value))
|
||||
{
|
||||
int int_val = g_value_get_int (value);
|
||||
|
||||
cogl_program_set_uniform_int (priv->program,
|
||||
location, 1, 1, &int_val);
|
||||
}
|
||||
else
|
||||
g_assert_not_reached ();
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_shader_get_fragment_source:
|
||||
* @shader: a #ClutterShader
|
||||
*
|
||||
* Query the current GLSL fragment source set on @shader.
|
||||
*
|
||||
* Return value: the source of the fragment shader for this
|
||||
* ClutterShader object or %NULL. The returned string is owned by the
|
||||
* shader object and should never be modified or freed
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
const gchar *
|
||||
clutter_shader_get_fragment_source (ClutterShader *shader)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_SHADER (shader), NULL);
|
||||
|
||||
return clutter_shader_get_source (shader, CLUTTER_FRAGMENT_SHADER);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_shader_get_vertex_source:
|
||||
* @shader: a #ClutterShader
|
||||
*
|
||||
* Query the current GLSL vertex source set on @shader.
|
||||
*
|
||||
* Return value: the source of the vertex shader for this
|
||||
* ClutterShader object or %NULL. The returned string is owned by the
|
||||
* shader object and should never be modified or freed
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
const gchar *
|
||||
clutter_shader_get_vertex_source (ClutterShader *shader)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_SHADER (shader), NULL);
|
||||
|
||||
return clutter_shader_get_source (shader, CLUTTER_VERTEX_SHADER);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_shader_get_cogl_program:
|
||||
* @shader: a #ClutterShader
|
||||
*
|
||||
* Retrieves the underlying #CoglHandle for the shader program.
|
||||
*
|
||||
* Return value: (transfer none): A #CoglHandle for the shader program,
|
||||
* or %NULL. The handle is owned by the #ClutterShader and it should
|
||||
* not be unreferenced
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
CoglHandle
|
||||
clutter_shader_get_cogl_program (ClutterShader *shader)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_SHADER (shader), NULL);
|
||||
|
||||
return shader->priv->program;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_shader_get_cogl_fragment_shader:
|
||||
* @shader: a #ClutterShader
|
||||
*
|
||||
* Retrieves the underlying #CoglHandle for the fragment shader.
|
||||
*
|
||||
* Return value: (transfer none): A #CoglHandle for the fragment
|
||||
* shader, or %NULL. The handle is owned by the #ClutterShader
|
||||
* and it should not be unreferenced
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
CoglHandle
|
||||
clutter_shader_get_cogl_fragment_shader (ClutterShader *shader)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_SHADER (shader), NULL);
|
||||
|
||||
return clutter_shader_get_cogl_shader (shader, CLUTTER_FRAGMENT_SHADER);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_shader_get_cogl_vertex_shader:
|
||||
* @shader: a #ClutterShader
|
||||
*
|
||||
* Retrieves the underlying #CoglHandle for the vertex shader.
|
||||
*
|
||||
* Return value: (transfer none): A #CoglHandle for the vertex
|
||||
* shader, or %NULL. The handle is owned by the #ClutterShader
|
||||
* and it should not be unreferenced
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
CoglHandle
|
||||
clutter_shader_get_cogl_vertex_shader (ClutterShader *shader)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_SHADER (shader), NULL);
|
||||
|
||||
return clutter_shader_get_cogl_shader (shader, CLUTTER_VERTEX_SHADER);
|
||||
}
|
||||
|
||||
GQuark
|
||||
clutter_shader_error_quark (void)
|
||||
{
|
||||
return g_quark_from_static_string ("clutter-shader-error");
|
||||
}
|
@@ -1,182 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
* Øyvind Kolås <pippin@o-hand.com>
|
||||
*
|
||||
* Copyright (C) 2007 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_SHADER_H__
|
||||
#define __CLUTTER_SHADER_H__
|
||||
|
||||
#include <clutter/clutter-types.h>
|
||||
#include <clutter/clutter-shader-types.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_SHADER (clutter_shader_get_type ())
|
||||
#define CLUTTER_SHADER(o) (G_TYPE_CHECK_INSTANCE_CAST ((o), CLUTTER_TYPE_SHADER, ClutterShader))
|
||||
#define CLUTTER_SHADER_CLASS(k) (G_TYPE_CHECK_CLASS_CAST((k), CLUTTER_TYPE_SHADER, ClutterShaderClass))
|
||||
#define CLUTTER_IS_SHADER(o) (G_TYPE_CHECK_INSTANCE_TYPE ((o), CLUTTER_TYPE_SHADER))
|
||||
#define CLUTTER_IS_SHADER_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE ((k), CLUTTER_TYPE_SHADER))
|
||||
#define CLUTTER_SHADER_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS ((o), CLUTTER_TYPE_SHADER, ClutterShaderClass))
|
||||
|
||||
/**
|
||||
* CLUTTER_SHADER_ERROR:
|
||||
*
|
||||
* Error domain for #ClutterShader errors
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8
|
||||
*/
|
||||
#define CLUTTER_SHADER_ERROR (clutter_shader_error_quark ())
|
||||
|
||||
/**
|
||||
* ClutterShaderError:
|
||||
* @CLUTTER_SHADER_ERROR_NO_ASM: No ASM shaders support
|
||||
* @CLUTTER_SHADER_ERROR_NO_GLSL: No GLSL shaders support
|
||||
* @CLUTTER_SHADER_ERROR_COMPILE: Compilation error
|
||||
*
|
||||
* #ClutterShader error enumeration
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8
|
||||
*/
|
||||
typedef enum {
|
||||
CLUTTER_SHADER_ERROR_NO_ASM,
|
||||
CLUTTER_SHADER_ERROR_NO_GLSL,
|
||||
CLUTTER_SHADER_ERROR_COMPILE
|
||||
} ClutterShaderError;
|
||||
|
||||
typedef struct _ClutterShaderPrivate ClutterShaderPrivate;
|
||||
typedef struct _ClutterShaderClass ClutterShaderClass;
|
||||
|
||||
/**
|
||||
* ClutterShader:
|
||||
*
|
||||
* The #ClutterShader structure contains only private data
|
||||
* and should be accessed using the provided API
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead
|
||||
*/
|
||||
struct _ClutterShader
|
||||
{
|
||||
/*< private >*/
|
||||
GObject parent;
|
||||
ClutterShaderPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterShaderClass:
|
||||
*
|
||||
* The #ClutterShaderClass structure contains only private data
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffectClass instead
|
||||
*/
|
||||
struct _ClutterShaderClass
|
||||
{
|
||||
/*< private >*/
|
||||
GObjectClass parent_class;
|
||||
};
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
GQuark clutter_shader_error_quark (void);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
GType clutter_shader_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
||||
ClutterShader * clutter_shader_new (void);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
||||
void clutter_shader_set_is_enabled (ClutterShader *shader,
|
||||
gboolean enabled);
|
||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
||||
gboolean clutter_shader_get_is_enabled (ClutterShader *shader);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
||||
gboolean clutter_shader_compile (ClutterShader *shader,
|
||||
GError **error);
|
||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
||||
void clutter_shader_release (ClutterShader *shader);
|
||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
||||
gboolean clutter_shader_is_compiled (ClutterShader *shader);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
||||
void clutter_shader_set_vertex_source (ClutterShader *shader,
|
||||
const gchar *data,
|
||||
gssize length);
|
||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
||||
void clutter_shader_set_fragment_source (ClutterShader *shader,
|
||||
const gchar *data,
|
||||
gssize length);
|
||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
||||
const gchar * clutter_shader_get_vertex_source (ClutterShader *shader);
|
||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
||||
const gchar * clutter_shader_get_fragment_source (ClutterShader *shader);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
||||
void clutter_shader_set_uniform (ClutterShader *shader,
|
||||
const gchar *name,
|
||||
const GValue *value);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
||||
CoglHandle clutter_shader_get_cogl_program (ClutterShader *shader);
|
||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
||||
CoglHandle clutter_shader_get_cogl_fragment_shader (ClutterShader *shader);
|
||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
||||
CoglHandle clutter_shader_get_cogl_vertex_shader (ClutterShader *shader);
|
||||
|
||||
/* ClutterActor methods */
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_add_effect)
|
||||
gboolean clutter_actor_set_shader (ClutterActor *self,
|
||||
ClutterShader *shader);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_get_effect)
|
||||
ClutterShader * clutter_actor_get_shader (ClutterActor *self);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_shader_effect_set_uniform_value)
|
||||
void clutter_actor_set_shader_param (ClutterActor *self,
|
||||
const gchar *param,
|
||||
const GValue *value);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_shader_effect_set_uniform)
|
||||
void clutter_actor_set_shader_param_int (ClutterActor *self,
|
||||
const gchar *param,
|
||||
gint value);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_shader_effect_set_uniform)
|
||||
void clutter_actor_set_shader_param_float (ClutterActor *self,
|
||||
const gchar *param,
|
||||
gfloat value);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_SHADER_H__ */
|
@@ -131,7 +131,6 @@
|
||||
* "source" : "source-state",
|
||||
* "target" : "target-state",
|
||||
* "duration" : milliseconds,
|
||||
* "animator" : "animator-definition"
|
||||
* },
|
||||
* ...
|
||||
* ]
|
||||
@@ -142,7 +141,7 @@
|
||||
* as clutter_state_set_key() function arguments.
|
||||
*
|
||||
* The source and target values control the source and target state of the
|
||||
* transition. The key and animator properties are mutually exclusive.
|
||||
* transition.
|
||||
*
|
||||
* The pre-delay and post-delay values are optional.
|
||||
*
|
||||
@@ -189,7 +188,6 @@
|
||||
|
||||
#include "clutter-alpha.h"
|
||||
#include "clutter-animatable.h"
|
||||
#include "clutter-animator.h"
|
||||
#include "clutter-enum-types.h"
|
||||
#include "clutter-interval.h"
|
||||
#include "clutter-marshal.h"
|
||||
@@ -197,11 +195,6 @@
|
||||
#include "clutter-scriptable.h"
|
||||
#include "clutter-script-private.h"
|
||||
|
||||
typedef struct StateAnimator {
|
||||
const gchar *source_state_name; /* interned string identifying entry */
|
||||
ClutterAnimator *animator; /* pointer to animator itself */
|
||||
} StateAnimator;
|
||||
|
||||
typedef struct State
|
||||
{
|
||||
const gchar *name; /* interned string for this state name */
|
||||
@@ -209,8 +202,6 @@ typedef struct State
|
||||
names */
|
||||
GList *keys; /* list of all keys pertaining to transitions
|
||||
from other states to this one */
|
||||
GArray *animators; /* list of animators for transitioning from
|
||||
* specific source states */
|
||||
ClutterState *clutter_state; /* the ClutterState object this state belongs to
|
||||
*/
|
||||
} State;
|
||||
@@ -227,8 +218,6 @@ struct _ClutterStatePrivate
|
||||
State *source_state; /* current source_state */
|
||||
const gchar *target_state_name; /* current target state */
|
||||
State *target_state; /* target state name */
|
||||
ClutterAnimator *current_animator; /* !NULL if the current transition is
|
||||
overriden by an animator */
|
||||
};
|
||||
|
||||
#define SLAVE_TIMELINE_LENGTH 10000
|
||||
@@ -496,7 +485,6 @@ state_free (gpointer data)
|
||||
state->keys = g_list_remove (state->keys, state->keys->data))
|
||||
clutter_state_key_free (state->keys->data);
|
||||
|
||||
g_array_free (state->animators, TRUE);
|
||||
g_hash_table_destroy (state->durations);
|
||||
g_free (state);
|
||||
}
|
||||
@@ -510,7 +498,6 @@ state_new (ClutterState *clutter_state,
|
||||
state = g_new0 (State, 1);
|
||||
state->clutter_state = clutter_state;
|
||||
state->name = name;
|
||||
state->animators = g_array_new (TRUE, TRUE, sizeof (StateAnimator));
|
||||
state->durations = g_hash_table_new (g_direct_hash, g_direct_equal);
|
||||
|
||||
return state;
|
||||
@@ -533,14 +520,6 @@ static void
|
||||
clutter_state_completed (ClutterTimeline *timeline,
|
||||
ClutterState *state)
|
||||
{
|
||||
ClutterStatePrivate *priv = state->priv;
|
||||
|
||||
if (priv->current_animator)
|
||||
{
|
||||
clutter_animator_set_timeline (priv->current_animator, NULL);
|
||||
priv->current_animator = NULL;
|
||||
}
|
||||
|
||||
g_signal_emit (state, state_signals[COMPLETED], 0);
|
||||
}
|
||||
|
||||
@@ -556,9 +535,6 @@ clutter_state_new_frame (ClutterTimeline *timeline,
|
||||
GObject *curobj = NULL;
|
||||
gboolean found_specific = FALSE;
|
||||
|
||||
if (priv->current_animator)
|
||||
return;
|
||||
|
||||
progress = clutter_timeline_get_progress (timeline);
|
||||
|
||||
for (k = priv->target_state->keys; k; k = k->next)
|
||||
@@ -649,7 +625,6 @@ clutter_state_change (ClutterState *state,
|
||||
gboolean animate)
|
||||
{
|
||||
ClutterStatePrivate *priv;
|
||||
ClutterAnimator *animator;
|
||||
State *new_state;
|
||||
guint duration;
|
||||
GList *k;
|
||||
@@ -673,12 +648,6 @@ clutter_state_change (ClutterState *state,
|
||||
clutter_timeline_stop (priv->timeline);
|
||||
clutter_timeline_rewind (priv->timeline);
|
||||
|
||||
if (priv->current_animator)
|
||||
{
|
||||
clutter_animator_set_timeline (priv->current_animator, NULL);
|
||||
priv->current_animator = NULL;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@@ -694,12 +663,6 @@ clutter_state_change (ClutterState *state,
|
||||
return priv->timeline;
|
||||
}
|
||||
|
||||
if (priv->current_animator != NULL)
|
||||
{
|
||||
clutter_animator_set_timeline (priv->current_animator, NULL);
|
||||
priv->current_animator = NULL;
|
||||
}
|
||||
|
||||
priv->source_state_name = priv->target_state_name;
|
||||
priv->target_state_name = target_state_name;
|
||||
|
||||
@@ -718,55 +681,37 @@ clutter_state_change (ClutterState *state,
|
||||
return NULL;
|
||||
}
|
||||
|
||||
animator = clutter_state_get_animator (state,
|
||||
priv->source_state_name,
|
||||
priv->target_state_name);
|
||||
priv->target_state = new_state;
|
||||
|
||||
if (animator == NULL && new_state->keys == NULL)
|
||||
animator = clutter_state_get_animator (state, NULL,
|
||||
priv->target_state_name);
|
||||
|
||||
if (animator != NULL)
|
||||
for (k = new_state->keys; k != NULL; k = k->next)
|
||||
{
|
||||
/* we've got an animator overriding the tweened animation */
|
||||
priv->current_animator = animator;
|
||||
clutter_animator_set_timeline (animator, priv->timeline);
|
||||
}
|
||||
else
|
||||
{
|
||||
for (k = new_state->keys; k != NULL; k = k->next)
|
||||
ClutterStateKey *key = k->data;
|
||||
GValue initial = G_VALUE_INIT;
|
||||
|
||||
/* Reset the pre-pre-delay - this is only used for setting keys
|
||||
* during transitions.
|
||||
*/
|
||||
key->pre_pre_delay = 0;
|
||||
|
||||
g_value_init (&initial, clutter_interval_get_value_type (key->interval));
|
||||
|
||||
if (key->is_animatable)
|
||||
{
|
||||
ClutterStateKey *key = k->data;
|
||||
GValue initial = G_VALUE_INIT;
|
||||
ClutterAnimatable *animatable;
|
||||
|
||||
/* Reset the pre-pre-delay - this is only used for setting keys
|
||||
* during transitions.
|
||||
*/
|
||||
key->pre_pre_delay = 0;
|
||||
|
||||
g_value_init (&initial, clutter_interval_get_value_type (key->interval));
|
||||
|
||||
if (key->is_animatable)
|
||||
{
|
||||
ClutterAnimatable *animatable;
|
||||
|
||||
animatable = CLUTTER_ANIMATABLE (key->object);
|
||||
clutter_animatable_get_initial_state (animatable,
|
||||
key->property_name,
|
||||
&initial);
|
||||
}
|
||||
else
|
||||
g_object_get_property (key->object, key->property_name, &initial);
|
||||
|
||||
if (clutter_alpha_get_mode (key->alpha) != key->mode)
|
||||
clutter_alpha_set_mode (key->alpha, key->mode);
|
||||
|
||||
clutter_interval_set_initial_value (key->interval, &initial);
|
||||
clutter_interval_set_final_value (key->interval, &key->value);
|
||||
|
||||
g_value_unset (&initial);
|
||||
animatable = CLUTTER_ANIMATABLE (key->object);
|
||||
clutter_animatable_get_initial_state (animatable,
|
||||
key->property_name,
|
||||
&initial);
|
||||
}
|
||||
else
|
||||
g_object_get_property (key->object, key->property_name, &initial);
|
||||
|
||||
if (clutter_alpha_get_mode (key->alpha) != key->mode)
|
||||
clutter_alpha_set_mode (key->alpha, key->mode);
|
||||
|
||||
clutter_interval_set_initial_value (key->interval, &initial);
|
||||
clutter_interval_set_final_value (key->interval, &key->value);
|
||||
|
||||
g_value_unset (&initial);
|
||||
}
|
||||
|
||||
if (!animate)
|
||||
@@ -1549,126 +1494,6 @@ clutter_state_init (ClutterState *self)
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* clutter_state_get_animator:
|
||||
* @state: a #ClutterState instance.
|
||||
* @source_state_name: the name of a source state
|
||||
* @target_state_name: the name of a target state
|
||||
*
|
||||
* Retrieves the #ClutterAnimator that is being used for transitioning
|
||||
* between the two states, if any has been set
|
||||
*
|
||||
* Return value: (transfer none): a #ClutterAnimator instance, or %NULL
|
||||
*
|
||||
* Since: 1.4
|
||||
* Deprecated: 1.12: Use #ClutterKeyframeTransition and
|
||||
* #ClutterTransitionGroup instead
|
||||
*/
|
||||
ClutterAnimator *
|
||||
clutter_state_get_animator (ClutterState *state,
|
||||
const gchar *source_state_name,
|
||||
const gchar *target_state_name)
|
||||
{
|
||||
State *target_state;
|
||||
guint i;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_STATE (state), NULL);
|
||||
|
||||
source_state_name = g_intern_string (source_state_name);
|
||||
if (source_state_name == g_intern_static_string (""))
|
||||
source_state_name = NULL;
|
||||
|
||||
target_state_name = g_intern_string (target_state_name);
|
||||
|
||||
target_state = clutter_state_fetch_state (state, target_state_name, FALSE);
|
||||
if (target_state == NULL)
|
||||
return NULL;
|
||||
|
||||
for (i = 0; i < target_state->animators->len; i++)
|
||||
{
|
||||
const StateAnimator *animator;
|
||||
|
||||
animator = &g_array_index (target_state->animators, StateAnimator, i);
|
||||
if (animator->source_state_name == source_state_name)
|
||||
return animator->animator;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_state_set_animator:
|
||||
* @state: a #ClutterState instance.
|
||||
* @source_state_name: the name of a source state
|
||||
* @target_state_name: the name of a target state
|
||||
* @animator: (allow-none): a #ClutterAnimator instance, or %NULL to
|
||||
* unset an existing #ClutterAnimator
|
||||
*
|
||||
* Specifies a #ClutterAnimator to be used when transitioning between
|
||||
* the two named states.
|
||||
*
|
||||
* The @animator allows specifying a transition between the state that is
|
||||
* more elaborate than the basic transitions allowed by the tweening of
|
||||
* properties defined in the #ClutterState keys.
|
||||
*
|
||||
* If @animator is %NULL it will unset an existing animator.
|
||||
*
|
||||
* #ClutterState will take a reference on the passed @animator, if any
|
||||
*
|
||||
* Since: 1.4
|
||||
* Deprecated: 1.12: Use #ClutterKeyframeTransition and
|
||||
* #ClutterTransitionGroup instead
|
||||
*/
|
||||
void
|
||||
clutter_state_set_animator (ClutterState *state,
|
||||
const gchar *source_state_name,
|
||||
const gchar *target_state_name,
|
||||
ClutterAnimator *animator)
|
||||
{
|
||||
State *target_state;
|
||||
guint i;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_STATE (state));
|
||||
|
||||
source_state_name = g_intern_string (source_state_name);
|
||||
target_state_name = g_intern_string (target_state_name);
|
||||
|
||||
target_state = clutter_state_fetch_state (state, target_state_name, TRUE);
|
||||
if (target_state == NULL)
|
||||
return;
|
||||
|
||||
for (i = 0; target_state->animators->len; i++)
|
||||
{
|
||||
StateAnimator *a;
|
||||
|
||||
a = &g_array_index (target_state->animators, StateAnimator, i);
|
||||
if (a->source_state_name == source_state_name)
|
||||
{
|
||||
g_object_unref (a->animator);
|
||||
|
||||
if (animator != NULL)
|
||||
a->animator = g_object_ref (animator);
|
||||
else
|
||||
{
|
||||
/* remove the matched animator if passed NULL */
|
||||
g_array_remove_index (target_state->animators, i);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (animator != NULL)
|
||||
{
|
||||
StateAnimator state_animator = {
|
||||
source_state_name,
|
||||
g_object_ref (animator)
|
||||
};
|
||||
|
||||
g_array_append_val (target_state->animators, state_animator);
|
||||
}
|
||||
}
|
||||
|
||||
static gpointer
|
||||
clutter_state_key_copy (gpointer boxed)
|
||||
{
|
||||
@@ -2107,12 +1932,10 @@ parse_state_transition (JsonArray *array,
|
||||
|
||||
if (!json_object_has_member (object, "source") ||
|
||||
!json_object_has_member (object, "target") ||
|
||||
!(json_object_has_member (object, "keys") ||
|
||||
json_object_has_member (object, "animator")))
|
||||
!(json_object_has_member (object, "keys")))
|
||||
{
|
||||
g_warning ("The transition description at index %d is missing one "
|
||||
"of the mandatory members: source, target and keys or "
|
||||
"animator", index_);
|
||||
"of the mandatory members: source, target and keys", index_);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -2131,29 +1954,11 @@ parse_state_transition (JsonArray *array,
|
||||
duration);
|
||||
}
|
||||
|
||||
if (json_object_has_member (object, "animator"))
|
||||
{
|
||||
const gchar *id_ = json_object_get_string_member (object, "animator");
|
||||
GObject *animator;
|
||||
|
||||
animator = clutter_script_get_object (clos->script, id_);
|
||||
if (animator == NULL)
|
||||
{
|
||||
g_warning ("No object with id '%s' has been defined.", id_);
|
||||
return;
|
||||
}
|
||||
|
||||
clutter_state_set_animator (clos->state,
|
||||
source_name,
|
||||
target_name,
|
||||
CLUTTER_ANIMATOR (animator));
|
||||
}
|
||||
|
||||
if (!json_object_has_member (object, "keys"))
|
||||
return;
|
||||
|
||||
keys = json_object_get_array_member (object, "keys");
|
||||
if (keys == NULL && !json_object_has_member (object, "animator"))
|
||||
if (keys == NULL)
|
||||
{
|
||||
g_warning ("The transition description at index %d has an invalid "
|
||||
"key member of type '%s' when an array was expected.",
|
||||
|
@@ -145,15 +145,6 @@ void clutter_state_remove_key (ClutterState *state,
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterTimeline * clutter_state_get_timeline (ClutterState *state);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_state_set_animator (ClutterState *state,
|
||||
const gchar *source_state_name,
|
||||
const gchar *target_state_name,
|
||||
ClutterAnimator *animator);
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterAnimator * clutter_state_get_animator (ClutterState *state,
|
||||
const gchar *source_state_name,
|
||||
const gchar *target_state_name);
|
||||
CLUTTER_DEPRECATED
|
||||
const gchar * clutter_state_get_state (ClutterState *state);
|
||||
|
||||
/*
|
||||
|
@@ -64,7 +64,6 @@
|
||||
#include "clutter-stage-private.h"
|
||||
#include "clutter-backend.h"
|
||||
|
||||
#include "deprecated/clutter-shader.h"
|
||||
#include "deprecated/clutter-texture.h"
|
||||
|
||||
typedef struct _ClutterTextureAsyncData ClutterTextureAsyncData;
|
||||
@@ -479,22 +478,10 @@ update_fbo (ClutterActor *self)
|
||||
{
|
||||
ClutterTexture *texture = CLUTTER_TEXTURE (self);
|
||||
ClutterTexturePrivate *priv = texture->priv;
|
||||
ClutterActor *head;
|
||||
ClutterShader *shader = NULL;
|
||||
ClutterActor *stage = NULL;
|
||||
CoglMatrix projection;
|
||||
CoglColor transparent_col;
|
||||
|
||||
head = _clutter_context_peek_shader_stack ();
|
||||
if (head != NULL)
|
||||
shader = clutter_actor_get_shader (head);
|
||||
|
||||
/* Temporarily turn off the shader on the top of the context's
|
||||
* shader stack, to restore the GL pipeline to it's natural state.
|
||||
*/
|
||||
if (shader != NULL)
|
||||
clutter_shader_set_is_enabled (shader, FALSE);
|
||||
|
||||
/* Redirect drawing to the fbo */
|
||||
cogl_push_framebuffer (priv->fbo_handle);
|
||||
|
||||
@@ -553,10 +540,6 @@ update_fbo (ClutterActor *self)
|
||||
|
||||
/* Restore drawing to the previous framebuffer */
|
||||
cogl_pop_framebuffer ();
|
||||
|
||||
/* If there is a shader on top of the shader stack, turn it back on. */
|
||||
if (shader != NULL)
|
||||
clutter_shader_set_is_enabled (shader, TRUE);
|
||||
}
|
||||
|
||||
static void
|
||||
|
@@ -1,140 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Neil Roberts <neil@linux.intel.com>
|
||||
*
|
||||
* Copyright (C) 2009 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
||||
|
||||
/* This file contains the common code to check whether an interval has
|
||||
expired used in clutter-frame-source and clutter-timeout-pool. */
|
||||
|
||||
#include "clutter-timeout-interval.h"
|
||||
|
||||
void
|
||||
_clutter_timeout_interval_init (ClutterTimeoutInterval *interval,
|
||||
guint fps)
|
||||
{
|
||||
#if GLIB_CHECK_VERSION (2, 27, 3)
|
||||
interval->start_time = g_get_monotonic_time () / 1000;
|
||||
#else
|
||||
{
|
||||
GTimeVal start_time;
|
||||
g_get_current_time (&start_time);
|
||||
interval->start_time = start_time.tv_sec * 1000
|
||||
+ start_time.tv_usec / 1000;
|
||||
}
|
||||
#endif
|
||||
|
||||
interval->fps = fps;
|
||||
interval->frame_count = 0;
|
||||
}
|
||||
|
||||
static gint64
|
||||
_clutter_timeout_interval_get_ticks (gint64 current_time,
|
||||
ClutterTimeoutInterval *interval)
|
||||
{
|
||||
return MAX (current_time - interval->start_time, 0);
|
||||
}
|
||||
|
||||
gboolean
|
||||
_clutter_timeout_interval_prepare (gint64 current_time,
|
||||
ClutterTimeoutInterval *interval,
|
||||
gint *delay)
|
||||
{
|
||||
gint elapsed_time, new_frame_num;
|
||||
|
||||
elapsed_time = _clutter_timeout_interval_get_ticks (current_time, interval);
|
||||
new_frame_num = elapsed_time * interval->fps / 1000;
|
||||
|
||||
/* If time has gone backwards or the time since the last frame is
|
||||
greater than the two frames worth then reset the time and do a
|
||||
frame now */
|
||||
if (new_frame_num < interval->frame_count ||
|
||||
new_frame_num - interval->frame_count > 2)
|
||||
{
|
||||
/* Get the frame time rounded up to the nearest ms */
|
||||
guint frame_time = (1000 + interval->fps - 1) / interval->fps;
|
||||
|
||||
/* Reset the start time */
|
||||
interval->start_time = current_time;
|
||||
|
||||
/* Move the start time as if one whole frame has elapsed */
|
||||
interval->start_time -= frame_time;
|
||||
|
||||
interval->frame_count = 0;
|
||||
|
||||
if (delay)
|
||||
*delay = 0;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
else if (new_frame_num > interval->frame_count)
|
||||
{
|
||||
if (delay)
|
||||
*delay = 0;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (delay)
|
||||
*delay = ((interval->frame_count + 1) * 1000 / interval->fps
|
||||
- elapsed_time);
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
gboolean
|
||||
_clutter_timeout_interval_dispatch (ClutterTimeoutInterval *interval,
|
||||
GSourceFunc callback,
|
||||
gpointer user_data)
|
||||
{
|
||||
if ((* callback) (user_data))
|
||||
{
|
||||
interval->frame_count++;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
gint
|
||||
_clutter_timeout_interval_compare_expiration (const ClutterTimeoutInterval *a,
|
||||
const ClutterTimeoutInterval *b)
|
||||
{
|
||||
guint a_delay = 1000 / a->fps;
|
||||
guint b_delay = 1000 / b->fps;
|
||||
gint64 b_difference;
|
||||
gint comparison;
|
||||
|
||||
b_difference = a->start_time - b->start_time;
|
||||
|
||||
comparison = ((gint) ((a->frame_count + 1) * a_delay)
|
||||
- (gint) ((b->frame_count + 1) * b_delay + b_difference));
|
||||
|
||||
return (comparison < 0 ? -1
|
||||
: comparison > 0 ? 1
|
||||
: 0);
|
||||
}
|
@@ -1,58 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Neil Roberts <neil@linux.intel.com>
|
||||
*
|
||||
* Copyright (C) 2009 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_TIMEOUT_INTERVAL_H__
|
||||
#define __CLUTTER_TIMEOUT_INTERVAL_H__
|
||||
|
||||
#include <glib.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
typedef struct _ClutterTimeoutInterval ClutterTimeoutInterval;
|
||||
|
||||
struct _ClutterTimeoutInterval
|
||||
{
|
||||
/* milliseconds */
|
||||
gint64 start_time;
|
||||
|
||||
guint frame_count;
|
||||
guint fps;
|
||||
};
|
||||
|
||||
void _clutter_timeout_interval_init (ClutterTimeoutInterval *interval,
|
||||
guint fps);
|
||||
|
||||
gboolean _clutter_timeout_interval_prepare (gint64 current_time,
|
||||
ClutterTimeoutInterval *interval,
|
||||
gint *delay);
|
||||
|
||||
gboolean _clutter_timeout_interval_dispatch (ClutterTimeoutInterval *interval,
|
||||
GSourceFunc callback,
|
||||
gpointer user_data);
|
||||
|
||||
gint _clutter_timeout_interval_compare_expiration (const ClutterTimeoutInterval *a,
|
||||
const ClutterTimeoutInterval *b);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_TIMEOUT_INTERVAL_H__ */
|
@@ -264,40 +264,6 @@ clutter_backend_egl_native_new (void)
|
||||
return g_object_new (CLUTTER_TYPE_BACKEND_EGL_NATIVE, NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_eglx_display:
|
||||
*
|
||||
* Retrieves the EGL display used by Clutter.
|
||||
*
|
||||
* Return value: the EGL display, or 0
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.6: Use clutter_egl_get_egl_display() instead.
|
||||
*/
|
||||
EGLDisplay
|
||||
clutter_eglx_display (void)
|
||||
{
|
||||
return clutter_egl_get_egl_display ();
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_egl_display:
|
||||
*
|
||||
* Retrieves the EGL display used by Clutter.
|
||||
*
|
||||
* Return value: the EGL display used by Clutter, or 0
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.6: Use clutter_egl_get_egl_display() instead.
|
||||
*/
|
||||
EGLDisplay
|
||||
clutter_egl_display (void)
|
||||
{
|
||||
return clutter_egl_get_egl_display ();
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_egl_get_egl_display:
|
||||
*
|
||||
|
@@ -48,33 +48,6 @@
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
/**
|
||||
* clutter_eglx_display:
|
||||
*
|
||||
* Retrieves the #EGLDisplay used by Clutter,
|
||||
* if Clutter has been compiled with EGL and X11 support.
|
||||
*
|
||||
* Return value: the EGL display
|
||||
*
|
||||
* Since: 0.4
|
||||
*
|
||||
* Deprecated: 1.6: Use clutter_egl_get_egl_display() instead
|
||||
*/
|
||||
CLUTTER_DEPRECATED_FOR(clutter_egl_get_egl_display)
|
||||
EGLDisplay clutter_eglx_display (void);
|
||||
|
||||
/**
|
||||
* clutter_egl_display:
|
||||
*
|
||||
* Retrieves the #EGLDisplay used by Clutter
|
||||
*
|
||||
* Return value: the EGL display
|
||||
*
|
||||
* Deprecated: 1.6: Use clutter_egl_get_egl_display() instead
|
||||
*/
|
||||
CLUTTER_DEPRECATED_FOR(clutter_egl_get_egl_display)
|
||||
EGLDisplay clutter_egl_display (void);
|
||||
|
||||
/**
|
||||
* clutter_egl_get_egl_display:
|
||||
*
|
||||
|
@@ -46,7 +46,8 @@ G_DEFINE_TYPE (ClutterInputDeviceEvdev,
|
||||
clutter_input_device_evdev,
|
||||
CLUTTER_TYPE_INPUT_DEVICE)
|
||||
|
||||
enum {
|
||||
enum
|
||||
{
|
||||
PROP_0,
|
||||
PROP_DEVICE_MATRIX,
|
||||
PROP_OUTPUT_ASPECT_RATIO,
|
||||
@@ -675,7 +676,7 @@ stop_toggle_slowkeys (ClutterInputDeviceEvdev *device)
|
||||
}
|
||||
|
||||
static void
|
||||
handle_togglekeys_press (ClutterEvent *event,
|
||||
handle_enablekeys_press (ClutterEvent *event,
|
||||
ClutterInputDeviceEvdev *device)
|
||||
{
|
||||
if (event->key.keyval == XKB_KEY_Shift_L || event->key.keyval == XKB_KEY_Shift_R)
|
||||
@@ -697,7 +698,7 @@ handle_togglekeys_press (ClutterEvent *event,
|
||||
}
|
||||
|
||||
static void
|
||||
handle_togglekeys_release (ClutterEvent *event,
|
||||
handle_enablekeys_release (ClutterEvent *event,
|
||||
ClutterInputDeviceEvdev *device)
|
||||
{
|
||||
if (event->key.keyval == XKB_KEY_Shift_L || event->key.keyval == XKB_KEY_Shift_R)
|
||||
@@ -723,11 +724,11 @@ get_button_index (gint button)
|
||||
{
|
||||
switch (button)
|
||||
{
|
||||
case BTN_LEFT:
|
||||
case CLUTTER_BUTTON_PRIMARY:
|
||||
return 0;
|
||||
case BTN_MIDDLE:
|
||||
case CLUTTER_BUTTON_MIDDLE:
|
||||
return 1;
|
||||
case BTN_RIGHT:
|
||||
case CLUTTER_BUTTON_SECONDARY:
|
||||
return 2;
|
||||
default:
|
||||
break;
|
||||
@@ -860,7 +861,7 @@ enable_mousekeys (ClutterInputDeviceEvdev *device)
|
||||
{
|
||||
ClutterDeviceManager *manager;
|
||||
|
||||
device->mousekeys_btn = BTN_LEFT;
|
||||
device->mousekeys_btn = CLUTTER_BUTTON_PRIMARY;
|
||||
device->move_mousekeys_timer = 0;
|
||||
device->mousekeys_first_motion_time = 0;
|
||||
device->mousekeys_last_motion_time = 0;
|
||||
@@ -881,21 +882,21 @@ disable_mousekeys (ClutterInputDeviceEvdev *device)
|
||||
stop_mousekeys_move (device);
|
||||
|
||||
/* Make sure we don't leave button pressed behind... */
|
||||
if (device->mousekeys_btn_states[get_button_index (BTN_LEFT)])
|
||||
if (device->mousekeys_btn_states[get_button_index (CLUTTER_BUTTON_PRIMARY)])
|
||||
{
|
||||
device->mousekeys_btn = BTN_LEFT;
|
||||
device->mousekeys_btn = CLUTTER_BUTTON_PRIMARY;
|
||||
emulate_button_release (device);
|
||||
}
|
||||
|
||||
if (device->mousekeys_btn_states[get_button_index (BTN_MIDDLE)])
|
||||
if (device->mousekeys_btn_states[get_button_index (CLUTTER_BUTTON_MIDDLE)])
|
||||
{
|
||||
device->mousekeys_btn = BTN_MIDDLE;
|
||||
device->mousekeys_btn = CLUTTER_BUTTON_MIDDLE;
|
||||
emulate_button_release (device);
|
||||
}
|
||||
|
||||
if (device->mousekeys_btn_states[get_button_index (BTN_RIGHT)])
|
||||
if (device->mousekeys_btn_states[get_button_index (CLUTTER_BUTTON_SECONDARY)])
|
||||
{
|
||||
device->mousekeys_btn = BTN_RIGHT;
|
||||
device->mousekeys_btn = CLUTTER_BUTTON_SECONDARY;
|
||||
emulate_button_release (device);
|
||||
}
|
||||
|
||||
@@ -1016,13 +1017,13 @@ handle_mousekeys_press (ClutterEvent *event,
|
||||
switch (event->key.keyval)
|
||||
{
|
||||
case XKB_KEY_KP_Divide:
|
||||
device->mousekeys_btn = BTN_LEFT;
|
||||
device->mousekeys_btn = CLUTTER_BUTTON_PRIMARY;
|
||||
return TRUE;
|
||||
case XKB_KEY_KP_Multiply:
|
||||
device->mousekeys_btn = BTN_MIDDLE;
|
||||
device->mousekeys_btn = CLUTTER_BUTTON_MIDDLE;
|
||||
return TRUE;
|
||||
case XKB_KEY_KP_Subtract:
|
||||
device->mousekeys_btn = BTN_RIGHT;
|
||||
device->mousekeys_btn = CLUTTER_BUTTON_SECONDARY;
|
||||
return TRUE;
|
||||
default:
|
||||
break;
|
||||
@@ -1131,8 +1132,13 @@ clutter_input_device_evdev_process_kbd_a11y_event (ClutterEvent *e
|
||||
if (event->key.flags & CLUTTER_EVENT_FLAG_INPUT_METHOD)
|
||||
goto emit_event;
|
||||
|
||||
if (!device_evdev->a11y_flags & CLUTTER_A11Y_KEYBOARD_ENABLED)
|
||||
goto emit_event;
|
||||
if (device_evdev->a11y_flags & CLUTTER_A11Y_KEYBOARD_ENABLED)
|
||||
{
|
||||
if (event->type == CLUTTER_KEY_PRESS)
|
||||
handle_enablekeys_press (event, device_evdev);
|
||||
else
|
||||
handle_enablekeys_release (event, device_evdev);
|
||||
}
|
||||
|
||||
if (device_evdev->a11y_flags & CLUTTER_A11Y_MOUSE_KEYS_ENABLED)
|
||||
{
|
||||
@@ -1144,14 +1150,6 @@ clutter_input_device_evdev_process_kbd_a11y_event (ClutterEvent *e
|
||||
return; /* swallow event */
|
||||
}
|
||||
|
||||
if (device_evdev->a11y_flags & CLUTTER_A11Y_TOGGLE_KEYS_ENABLED)
|
||||
{
|
||||
if (event->type == CLUTTER_KEY_PRESS)
|
||||
handle_togglekeys_press (event, device_evdev);
|
||||
else
|
||||
handle_togglekeys_release (event, device_evdev);
|
||||
}
|
||||
|
||||
if ((device_evdev->a11y_flags & CLUTTER_A11Y_BOUNCE_KEYS_ENABLED) &&
|
||||
(get_debounce_delay (device) != 0))
|
||||
{
|
||||
@@ -1265,18 +1263,6 @@ clutter_input_device_evdev_release_touch_state (ClutterInputDeviceEvdev *device,
|
||||
GINT_TO_POINTER (touch_state->device_slot));
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_input_device_evdev_get_physical_size (ClutterInputDevice *device,
|
||||
gdouble *width,
|
||||
gdouble *height)
|
||||
{
|
||||
struct libinput_device *libinput_device;
|
||||
|
||||
libinput_device = clutter_evdev_input_device_get_libinput_device (device);
|
||||
|
||||
return libinput_device_get_size (libinput_device, width, height) == 0;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_input_device_evdev_class_init (ClutterInputDeviceEvdevClass *klass)
|
||||
{
|
||||
@@ -1292,7 +1278,6 @@ clutter_input_device_evdev_class_init (ClutterInputDeviceEvdevClass *klass)
|
||||
klass->get_group_n_modes = clutter_input_device_evdev_get_group_n_modes;
|
||||
klass->is_grouped = clutter_input_device_evdev_is_grouped;
|
||||
klass->process_kbd_a11y_event = clutter_input_device_evdev_process_kbd_a11y_event;
|
||||
klass->get_physical_size = clutter_input_device_evdev_get_physical_size;
|
||||
|
||||
obj_props[PROP_DEVICE_MATRIX] =
|
||||
g_param_spec_boxed ("device-matrix",
|
||||
|
@@ -1,3 +1,4 @@
|
||||
clutter_clutter_includesubdir = join_paths(clutter_includesubdir, 'clutter')
|
||||
clutter_clutter_includedir = join_paths(clutter_includedir, 'clutter')
|
||||
|
||||
clutter_headers = [
|
||||
@@ -220,27 +221,18 @@ clutter_deprecated_headers = [
|
||||
'deprecated/clutter-alpha.h',
|
||||
'deprecated/clutter-animatable.h',
|
||||
'deprecated/clutter-animation.h',
|
||||
'deprecated/clutter-animator.h',
|
||||
'deprecated/clutter-behaviour.h',
|
||||
'deprecated/clutter-behaviour-depth.h',
|
||||
'deprecated/clutter-behaviour-ellipse.h',
|
||||
'deprecated/clutter-behaviour-opacity.h',
|
||||
'deprecated/clutter-behaviour-path.h',
|
||||
'deprecated/clutter-behaviour-rotate.h',
|
||||
'deprecated/clutter-behaviour-scale.h',
|
||||
'deprecated/clutter-bin-layout.h',
|
||||
'deprecated/clutter-box.h',
|
||||
'deprecated/clutter-cairo-texture.h',
|
||||
'deprecated/clutter-container.h',
|
||||
'deprecated/clutter-group.h',
|
||||
'deprecated/clutter-input-device.h',
|
||||
'deprecated/clutter-keysyms.h',
|
||||
'deprecated/clutter-list-model.h',
|
||||
'deprecated/clutter-main.h',
|
||||
'deprecated/clutter-model.h',
|
||||
'deprecated/clutter-rectangle.h',
|
||||
'deprecated/clutter-score.h',
|
||||
'deprecated/clutter-shader.h',
|
||||
'deprecated/clutter-stage-manager.h',
|
||||
'deprecated/clutter-stage.h',
|
||||
'deprecated/clutter-state.h',
|
||||
@@ -253,38 +245,20 @@ clutter_deprecated_sources = [
|
||||
'deprecated/clutter-actor-deprecated.c',
|
||||
'deprecated/clutter-alpha.c',
|
||||
'deprecated/clutter-animation.c',
|
||||
'deprecated/clutter-animator.c',
|
||||
'deprecated/clutter-behaviour.c',
|
||||
'deprecated/clutter-behaviour-depth.c',
|
||||
'deprecated/clutter-behaviour-ellipse.c',
|
||||
'deprecated/clutter-behaviour-opacity.c',
|
||||
'deprecated/clutter-behaviour-path.c',
|
||||
'deprecated/clutter-behaviour-rotate.c',
|
||||
'deprecated/clutter-behaviour-scale.c',
|
||||
'deprecated/clutter-box.c',
|
||||
'deprecated/clutter-cairo-texture.c',
|
||||
'deprecated/clutter-group.c',
|
||||
'deprecated/clutter-input-device-deprecated.c',
|
||||
'deprecated/clutter-layout-manager-deprecated.c',
|
||||
'deprecated/clutter-list-model.c',
|
||||
'deprecated/clutter-model.c',
|
||||
'deprecated/clutter-rectangle.c',
|
||||
'deprecated/clutter-score.c',
|
||||
'deprecated/clutter-shader.c',
|
||||
'deprecated/clutter-state.c',
|
||||
'deprecated/clutter-table-layout.c',
|
||||
'deprecated/clutter-texture.c',
|
||||
]
|
||||
|
||||
clutter_deprecated_private_headers = [
|
||||
'deprecated/clutter-model-private.h',
|
||||
'deprecated/clutter-timeout-interval.h',
|
||||
]
|
||||
|
||||
clutter_deprecated_nonintrospected_sources = [
|
||||
'deprecated/clutter-timeout-interval.c',
|
||||
]
|
||||
|
||||
clutter_backend_sources = []
|
||||
clutter_backend_nonintrospected_sources = [
|
||||
'cogl/clutter-stage-cogl.c',
|
||||
@@ -297,16 +271,13 @@ clutter_backend_private_headers = [
|
||||
if have_x11
|
||||
clutter_x11_sources = [
|
||||
'x11/clutter-backend-x11.c',
|
||||
'x11/clutter-device-manager-core-x11.c',
|
||||
'x11/clutter-device-manager-xi2.c',
|
||||
'x11/clutter-event-x11.c',
|
||||
'x11/clutter-input-device-core-x11.c',
|
||||
'x11/clutter-input-device-tool-xi2.c',
|
||||
'x11/clutter-input-device-xi2.c',
|
||||
'x11/clutter-keymap-x11.c',
|
||||
'x11/clutter-stage-x11.c',
|
||||
'x11/clutter-virtual-input-device-x11.c',
|
||||
'x11/clutter-x11-texture-pixmap.c',
|
||||
]
|
||||
clutter_backend_sources += clutter_x11_sources
|
||||
|
||||
@@ -317,15 +288,12 @@ if have_x11
|
||||
|
||||
clutter_x11_headers = [
|
||||
'x11/clutter-x11.h',
|
||||
'x11/clutter-x11-texture-pixmap.h',
|
||||
]
|
||||
clutter_backend_headers += clutter_x11_headers
|
||||
|
||||
clutter_x11_private_headers = [
|
||||
'x11/clutter-backend-x11.h',
|
||||
'x11/clutter-device-manager-core-x11.h',
|
||||
'x11/clutter-device-manager-xi2.h',
|
||||
'x11/clutter-input-device-core-x11.h',
|
||||
'x11/clutter-input-device-tool-xi2.h',
|
||||
'x11/clutter-input-device-xi2.h',
|
||||
'x11/clutter-keymap-x11.h',
|
||||
@@ -504,9 +472,7 @@ libmutter_clutter = shared_library(libmutter_clutter_name,
|
||||
clutter_private_headers,
|
||||
clutter_nonintrospected_sources,
|
||||
clutter_deprecated_sources,
|
||||
clutter_deprecated_nonintrospected_sources,
|
||||
clutter_deprecated_headers,
|
||||
clutter_deprecated_private_headers,
|
||||
clutter_backend_sources,
|
||||
clutter_backend_nonintrospected_sources,
|
||||
clutter_backend_headers,
|
||||
@@ -612,16 +578,16 @@ if have_introspection
|
||||
endif
|
||||
|
||||
install_headers(clutter_headers,
|
||||
subdir: clutter_clutter_includedir)
|
||||
subdir: clutter_clutter_includesubdir)
|
||||
|
||||
install_headers(cally_headers,
|
||||
subdir: join_paths(clutter_includedir, 'cally'))
|
||||
subdir: join_paths(clutter_includesubdir, 'cally'))
|
||||
|
||||
install_headers(clutter_deprecated_headers,
|
||||
subdir: join_paths(clutter_clutter_includedir, 'deprecated'))
|
||||
subdir: join_paths(clutter_clutter_includesubdir, 'deprecated'))
|
||||
|
||||
install_headers(clutter_x11_headers,
|
||||
subdir: join_paths(clutter_clutter_includedir, 'x11'))
|
||||
subdir: join_paths(clutter_clutter_includesubdir, 'x11'))
|
||||
|
||||
pkg.generate(libmutter_clutter,
|
||||
name: 'Mutters Clutter',
|
||||
|
@@ -34,7 +34,6 @@
|
||||
#include <errno.h>
|
||||
|
||||
#include "clutter-backend-x11.h"
|
||||
#include "clutter-device-manager-core-x11.h"
|
||||
#include "clutter-device-manager-xi2.h"
|
||||
#include "clutter-settings-x11.h"
|
||||
#include "clutter-stage-x11.h"
|
||||
@@ -265,13 +264,8 @@ clutter_backend_x11_create_device_manager (ClutterBackendX11 *backend_x11)
|
||||
|
||||
if (backend_x11->device_manager == NULL)
|
||||
{
|
||||
CLUTTER_NOTE (BACKEND, "Creating Core device manager");
|
||||
g_critical ("XI2 extension is missing.");
|
||||
backend_x11->has_xinput = FALSE;
|
||||
backend_x11->device_manager =
|
||||
g_object_new (CLUTTER_TYPE_DEVICE_MANAGER_X11,
|
||||
"backend", backend_x11,
|
||||
NULL);
|
||||
|
||||
backend_x11->xi_minor = -1;
|
||||
}
|
||||
|
||||
@@ -480,9 +474,6 @@ _clutter_backend_x11_events_init (ClutterBackend *backend)
|
||||
backend_x11->event_source = source;
|
||||
}
|
||||
|
||||
/* create the device manager; we need this because we can effectively
|
||||
* choose between core+XI1 and XI2 input events
|
||||
*/
|
||||
clutter_backend_x11_create_device_manager (backend_x11);
|
||||
|
||||
/* register keymap; unless we create a generic Keymap object, I'm
|
||||
@@ -948,30 +939,6 @@ clutter_x11_set_display (Display *xdpy)
|
||||
_foreign_dpy= xdpy;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_x11_enable_xinput:
|
||||
*
|
||||
* Enables the use of the XInput extension if present on connected
|
||||
* XServer and support built into Clutter. XInput allows for multiple
|
||||
* pointing devices to be used.
|
||||
*
|
||||
* This function must be called before clutter_init().
|
||||
*
|
||||
* Since XInput might not be supported by the X server, you might
|
||||
* want to use clutter_x11_has_xinput() to see if support was enabled.
|
||||
*
|
||||
* Since: 0.8
|
||||
*
|
||||
* Deprecated: 1.14: This function does not do anything; XInput support
|
||||
* is enabled by default in Clutter. Use the CLUTTER_DISABLE_XINPUT
|
||||
* environment variable to disable XInput support and use Xlib core
|
||||
* events instead.
|
||||
*/
|
||||
void
|
||||
clutter_x11_enable_xinput (void)
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_x11_disable_event_retrieval:
|
||||
*
|
||||
@@ -1180,31 +1147,6 @@ clutter_x11_remove_filter (ClutterX11FilterFunc func,
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_x11_get_input_devices:
|
||||
*
|
||||
* Retrieves a pointer to the list of input devices
|
||||
*
|
||||
* Deprecated: 1.2: Use clutter_device_manager_peek_devices() instead
|
||||
*
|
||||
* Since: 0.8
|
||||
*
|
||||
* Return value: (transfer none) (element-type Clutter.InputDevice): a
|
||||
* pointer to the internal list of input devices; the returned list is
|
||||
* owned by Clutter and should not be modified or freed
|
||||
*/
|
||||
const GSList *
|
||||
clutter_x11_get_input_devices (void)
|
||||
{
|
||||
ClutterDeviceManager *manager;
|
||||
|
||||
manager = clutter_device_manager_get_default ();
|
||||
if (manager == NULL)
|
||||
return NULL;
|
||||
|
||||
return clutter_device_manager_peek_devices (manager);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_x11_has_xinput:
|
||||
*
|
||||
|
@@ -1,555 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright © 2009, 2010, 2011 Intel Corp.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#include "clutter-device-manager-core-x11.h"
|
||||
|
||||
#include "clutter-backend-x11.h"
|
||||
#include "clutter-input-device-core-x11.h"
|
||||
#include "clutter-stage-x11.h"
|
||||
#include "clutter-virtual-input-device-x11.h"
|
||||
|
||||
#include "clutter-backend.h"
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-device-manager-private.h"
|
||||
#include "clutter-event-private.h"
|
||||
#include "clutter-event-translator.h"
|
||||
#include "clutter-stage-private.h"
|
||||
#include "clutter-private.h"
|
||||
#include "clutter-xkb-a11y-x11.h"
|
||||
|
||||
enum
|
||||
{
|
||||
PROP_0,
|
||||
|
||||
PROP_EVENT_BASE,
|
||||
|
||||
PROP_LAST
|
||||
};
|
||||
|
||||
static GParamSpec *obj_props[PROP_LAST] = { NULL, };
|
||||
|
||||
static void clutter_event_translator_iface_init (ClutterEventTranslatorIface *iface);
|
||||
|
||||
#define clutter_device_manager_x11_get_type _clutter_device_manager_x11_get_type
|
||||
|
||||
G_DEFINE_TYPE_WITH_CODE (ClutterDeviceManagerX11,
|
||||
clutter_device_manager_x11,
|
||||
CLUTTER_TYPE_DEVICE_MANAGER,
|
||||
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_EVENT_TRANSLATOR,
|
||||
clutter_event_translator_iface_init));
|
||||
|
||||
static inline void
|
||||
translate_key_event (ClutterBackendX11 *backend_x11,
|
||||
ClutterDeviceManagerX11 *manager_x11,
|
||||
ClutterEvent *event,
|
||||
XEvent *xevent)
|
||||
{
|
||||
ClutterEventX11 *event_x11;
|
||||
char buffer[256 + 1];
|
||||
int n;
|
||||
|
||||
event->key.type = xevent->xany.type == KeyPress ? CLUTTER_KEY_PRESS
|
||||
: CLUTTER_KEY_RELEASE;
|
||||
event->key.time = xevent->xkey.time;
|
||||
|
||||
clutter_event_set_device (event, manager_x11->core_keyboard);
|
||||
|
||||
/* KeyEvents have platform specific data associated to them */
|
||||
event_x11 = _clutter_event_x11_new ();
|
||||
_clutter_event_set_platform_data (event, event_x11);
|
||||
|
||||
event->key.modifier_state = (ClutterModifierType) xevent->xkey.state;
|
||||
event->key.hardware_keycode = xevent->xkey.keycode;
|
||||
|
||||
/* keyval is the key ignoring all modifiers ('1' vs. '!') */
|
||||
event->key.keyval =
|
||||
_clutter_keymap_x11_translate_key_state (backend_x11->keymap,
|
||||
event->key.hardware_keycode,
|
||||
&event->key.modifier_state,
|
||||
NULL);
|
||||
|
||||
event_x11->key_group =
|
||||
_clutter_keymap_x11_get_key_group (backend_x11->keymap,
|
||||
event->key.modifier_state);
|
||||
event_x11->key_is_modifier =
|
||||
_clutter_keymap_x11_get_is_modifier (backend_x11->keymap,
|
||||
event->key.hardware_keycode);
|
||||
event_x11->num_lock_set =
|
||||
clutter_keymap_get_num_lock_state (CLUTTER_KEYMAP (backend_x11->keymap));
|
||||
event_x11->caps_lock_set =
|
||||
clutter_keymap_get_caps_lock_state (CLUTTER_KEYMAP (backend_x11->keymap));
|
||||
|
||||
/* unicode_value is the printable representation */
|
||||
n = XLookupString (&xevent->xkey, buffer, sizeof (buffer) - 1, NULL, NULL);
|
||||
|
||||
if (n != NoSymbol)
|
||||
{
|
||||
event->key.unicode_value = g_utf8_get_char_validated (buffer, n);
|
||||
if ((event->key.unicode_value != (gunichar) -1) &&
|
||||
(event->key.unicode_value != (gunichar) -2))
|
||||
goto out;
|
||||
}
|
||||
else
|
||||
event->key.unicode_value = (gunichar)'\0';
|
||||
|
||||
out:
|
||||
CLUTTER_NOTE (EVENT,
|
||||
"%s: win:0x%x, key: %12s (%d)",
|
||||
event->any.type == CLUTTER_KEY_PRESS
|
||||
? "key press "
|
||||
: "key release",
|
||||
(unsigned int) xevent->xkey.window,
|
||||
event->key.keyval ? buffer : "(none)",
|
||||
event->key.keyval);
|
||||
return;
|
||||
}
|
||||
|
||||
static ClutterTranslateReturn
|
||||
clutter_device_manager_x11_translate_event (ClutterEventTranslator *translator,
|
||||
gpointer native,
|
||||
ClutterEvent *event)
|
||||
{
|
||||
ClutterDeviceManagerX11 *manager_x11;
|
||||
ClutterBackendX11 *backend_x11;
|
||||
ClutterStageX11 *stage_x11;
|
||||
ClutterTranslateReturn res;
|
||||
ClutterStage *stage;
|
||||
XEvent *xevent;
|
||||
|
||||
manager_x11 = CLUTTER_DEVICE_MANAGER_X11 (translator);
|
||||
backend_x11 = CLUTTER_BACKEND_X11 (clutter_get_default_backend ());
|
||||
|
||||
xevent = native;
|
||||
|
||||
stage = clutter_x11_get_stage_from_window (xevent->xany.window);
|
||||
if (stage == NULL)
|
||||
return CLUTTER_TRANSLATE_CONTINUE;
|
||||
|
||||
if (CLUTTER_ACTOR_IN_DESTRUCTION (stage))
|
||||
return CLUTTER_TRANSLATE_CONTINUE;
|
||||
|
||||
stage_x11 = CLUTTER_STAGE_X11 (_clutter_stage_get_window (stage));
|
||||
|
||||
event->any.stage = stage;
|
||||
|
||||
res = CLUTTER_TRANSLATE_CONTINUE;
|
||||
|
||||
switch (xevent->type)
|
||||
{
|
||||
case KeyPress:
|
||||
translate_key_event (backend_x11, manager_x11, event, xevent);
|
||||
_clutter_stage_x11_set_user_time (stage_x11, xevent->xkey.time);
|
||||
res = CLUTTER_TRANSLATE_QUEUE;
|
||||
break;
|
||||
|
||||
case KeyRelease:
|
||||
/* old-style X11 terminals require that even modern X11 send
|
||||
* KeyPress/KeyRelease pairs when auto-repeating. for this
|
||||
* reason modern(-ish) API like XKB has a way to detect
|
||||
* auto-repeat and do a single KeyRelease at the end of a
|
||||
* KeyPress sequence.
|
||||
*
|
||||
* this check emulates XKB's detectable auto-repeat; we peek
|
||||
* the next event and check if it's a KeyPress for the same key
|
||||
* and timestamp - and then ignore it if it matches the
|
||||
* KeyRelease
|
||||
*
|
||||
* if we have XKB, and autorepeat is enabled, then this becomes
|
||||
* a no-op
|
||||
*/
|
||||
if (!backend_x11->have_xkb_autorepeat && XPending (xevent->xkey.display))
|
||||
{
|
||||
XEvent next_event;
|
||||
|
||||
XPeekEvent (xevent->xkey.display, &next_event);
|
||||
|
||||
if (next_event.type == KeyPress &&
|
||||
next_event.xkey.keycode == xevent->xkey.keycode &&
|
||||
next_event.xkey.time == xevent->xkey.time)
|
||||
{
|
||||
res = CLUTTER_TRANSLATE_REMOVE;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
translate_key_event (backend_x11, manager_x11, event, xevent);
|
||||
res = CLUTTER_TRANSLATE_QUEUE;
|
||||
break;
|
||||
|
||||
case ButtonPress:
|
||||
CLUTTER_NOTE (EVENT,
|
||||
"button press: win: 0x%x, coords: %d, %d, button: %d",
|
||||
(unsigned int) stage_x11->xwin,
|
||||
xevent->xbutton.x,
|
||||
xevent->xbutton.y,
|
||||
xevent->xbutton.button);
|
||||
|
||||
switch (xevent->xbutton.button)
|
||||
{
|
||||
case 4: /* up */
|
||||
case 5: /* down */
|
||||
case 6: /* left */
|
||||
case 7: /* right */
|
||||
event->scroll.type = CLUTTER_SCROLL;
|
||||
|
||||
if (xevent->xbutton.button == 4)
|
||||
event->scroll.direction = CLUTTER_SCROLL_UP;
|
||||
else if (xevent->xbutton.button == 5)
|
||||
event->scroll.direction = CLUTTER_SCROLL_DOWN;
|
||||
else if (xevent->xbutton.button == 6)
|
||||
event->scroll.direction = CLUTTER_SCROLL_LEFT;
|
||||
else
|
||||
event->scroll.direction = CLUTTER_SCROLL_RIGHT;
|
||||
|
||||
event->scroll.time = xevent->xbutton.time;
|
||||
event->scroll.x = xevent->xbutton.x;
|
||||
event->scroll.y = xevent->xbutton.y;
|
||||
event->scroll.modifier_state = xevent->xbutton.state;
|
||||
event->scroll.axes = NULL;
|
||||
break;
|
||||
|
||||
default:
|
||||
event->button.type = event->type = CLUTTER_BUTTON_PRESS;
|
||||
event->button.time = xevent->xbutton.time;
|
||||
event->button.x = xevent->xbutton.x;
|
||||
event->button.y = xevent->xbutton.y;
|
||||
event->button.modifier_state = xevent->xbutton.state;
|
||||
event->button.button = xevent->xbutton.button;
|
||||
event->button.axes = NULL;
|
||||
break;
|
||||
}
|
||||
|
||||
clutter_event_set_device (event, manager_x11->core_pointer);
|
||||
|
||||
_clutter_stage_x11_set_user_time (stage_x11, xevent->xbutton.time);
|
||||
res = CLUTTER_TRANSLATE_QUEUE;
|
||||
break;
|
||||
|
||||
case ButtonRelease:
|
||||
CLUTTER_NOTE (EVENT,
|
||||
"button press: win: 0x%x, coords: %d, %d, button: %d",
|
||||
(unsigned int) stage_x11->xwin,
|
||||
xevent->xbutton.x,
|
||||
xevent->xbutton.y,
|
||||
xevent->xbutton.button);
|
||||
|
||||
/* scroll events don't have a corresponding release */
|
||||
if (xevent->xbutton.button == 4 ||
|
||||
xevent->xbutton.button == 5 ||
|
||||
xevent->xbutton.button == 6 ||
|
||||
xevent->xbutton.button == 7)
|
||||
{
|
||||
res = CLUTTER_TRANSLATE_REMOVE;
|
||||
break;
|
||||
}
|
||||
|
||||
event->button.type = event->type = CLUTTER_BUTTON_RELEASE;
|
||||
event->button.time = xevent->xbutton.time;
|
||||
event->button.x = xevent->xbutton.x;
|
||||
event->button.y = xevent->xbutton.y;
|
||||
event->button.modifier_state = xevent->xbutton.state;
|
||||
event->button.button = xevent->xbutton.button;
|
||||
event->button.axes = NULL;
|
||||
clutter_event_set_device (event, manager_x11->core_pointer);
|
||||
res = CLUTTER_TRANSLATE_QUEUE;
|
||||
break;
|
||||
|
||||
case MotionNotify:
|
||||
CLUTTER_NOTE (EVENT,
|
||||
"motion: win: 0x%x, coords: %d, %d",
|
||||
(unsigned int) stage_x11->xwin,
|
||||
xevent->xmotion.x,
|
||||
xevent->xmotion.y);
|
||||
|
||||
event->motion.type = event->type = CLUTTER_MOTION;
|
||||
event->motion.time = xevent->xmotion.time;
|
||||
event->motion.x = xevent->xmotion.x;
|
||||
event->motion.y = xevent->xmotion.y;
|
||||
event->motion.modifier_state = xevent->xmotion.state;
|
||||
event->motion.axes = NULL;
|
||||
clutter_event_set_device (event, manager_x11->core_pointer);
|
||||
res = CLUTTER_TRANSLATE_QUEUE;
|
||||
break;
|
||||
|
||||
case EnterNotify:
|
||||
CLUTTER_NOTE (EVENT, "Entering the stage (time:%u)",
|
||||
(unsigned int) xevent->xcrossing.time);
|
||||
|
||||
event->crossing.type = CLUTTER_ENTER;
|
||||
event->crossing.time = xevent->xcrossing.time;
|
||||
event->crossing.x = xevent->xcrossing.x;
|
||||
event->crossing.y = xevent->xcrossing.y;
|
||||
event->crossing.source = CLUTTER_ACTOR (stage);
|
||||
event->crossing.related = NULL;
|
||||
clutter_event_set_device (event, manager_x11->core_pointer);
|
||||
|
||||
_clutter_input_device_set_stage (manager_x11->core_pointer, stage);
|
||||
|
||||
res = CLUTTER_TRANSLATE_QUEUE;
|
||||
break;
|
||||
|
||||
case LeaveNotify:
|
||||
if (manager_x11->core_pointer->stage == NULL)
|
||||
{
|
||||
CLUTTER_NOTE (EVENT, "Discarding LeaveNotify for "
|
||||
"ButtonRelease event off-stage");
|
||||
res = CLUTTER_TRANSLATE_REMOVE;
|
||||
break;
|
||||
}
|
||||
|
||||
/* we know that we are leaving the stage here */
|
||||
CLUTTER_NOTE (EVENT, "Leaving the stage (time:%u)",
|
||||
(unsigned int) xevent->xcrossing.time);
|
||||
|
||||
event->crossing.type = CLUTTER_LEAVE;
|
||||
event->crossing.time = xevent->xcrossing.time;
|
||||
event->crossing.x = xevent->xcrossing.x;
|
||||
event->crossing.y = xevent->xcrossing.y;
|
||||
event->crossing.source = CLUTTER_ACTOR (stage);
|
||||
event->crossing.related = NULL;
|
||||
clutter_event_set_device (event, manager_x11->core_pointer);
|
||||
|
||||
_clutter_input_device_set_stage (manager_x11->core_pointer, NULL);
|
||||
|
||||
res = CLUTTER_TRANSLATE_QUEUE;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_event_translator_iface_init (ClutterEventTranslatorIface *iface)
|
||||
{
|
||||
iface->translate_event = clutter_device_manager_x11_translate_event;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_device_manager_x11_constructed (GObject *gobject)
|
||||
{
|
||||
ClutterDeviceManagerX11 *manager_x11;
|
||||
ClutterDeviceManager *manager;
|
||||
ClutterBackendX11 *backend_x11;
|
||||
|
||||
manager_x11 = CLUTTER_DEVICE_MANAGER_X11 (gobject);
|
||||
manager = CLUTTER_DEVICE_MANAGER (gobject);
|
||||
|
||||
g_object_get (gobject, "backend", &backend_x11, NULL);
|
||||
g_assert (backend_x11 != NULL);
|
||||
|
||||
manager_x11->core_pointer =
|
||||
g_object_new (CLUTTER_TYPE_INPUT_DEVICE_X11,
|
||||
"name", "Core Pointer",
|
||||
"has-cursor", TRUE,
|
||||
"device-type", CLUTTER_POINTER_DEVICE,
|
||||
"device-manager", manager_x11,
|
||||
"device-mode", CLUTTER_INPUT_MODE_MASTER,
|
||||
"backend", backend_x11,
|
||||
"enabled", TRUE,
|
||||
NULL);
|
||||
CLUTTER_NOTE (BACKEND, "Added core pointer device");
|
||||
|
||||
manager_x11->core_keyboard =
|
||||
g_object_new (CLUTTER_TYPE_INPUT_DEVICE_X11,
|
||||
"name", "Core Keyboard",
|
||||
"has-cursor", FALSE,
|
||||
"device-type", CLUTTER_KEYBOARD_DEVICE,
|
||||
"device-manager", manager_x11,
|
||||
"device-mode", CLUTTER_INPUT_MODE_MASTER,
|
||||
"backend", backend_x11,
|
||||
"enabled", TRUE,
|
||||
NULL);
|
||||
CLUTTER_NOTE (BACKEND, "Added core keyboard device");
|
||||
|
||||
/* associate core devices */
|
||||
_clutter_input_device_set_associated_device (manager_x11->core_pointer,
|
||||
manager_x11->core_keyboard);
|
||||
_clutter_input_device_set_associated_device (manager_x11->core_keyboard,
|
||||
manager_x11->core_pointer);
|
||||
|
||||
clutter_device_manager_x11_a11y_init (manager);
|
||||
|
||||
if (G_OBJECT_CLASS (clutter_device_manager_x11_parent_class)->constructed)
|
||||
G_OBJECT_CLASS (clutter_device_manager_x11_parent_class)->constructed (gobject);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_device_manager_x11_add_device (ClutterDeviceManager *manager,
|
||||
ClutterInputDevice *device)
|
||||
{
|
||||
ClutterDeviceManagerX11 *manager_x11 = CLUTTER_DEVICE_MANAGER_X11 (manager);
|
||||
|
||||
manager_x11->devices = g_slist_prepend (manager_x11->devices, device);
|
||||
g_hash_table_replace (manager_x11->devices_by_id,
|
||||
GINT_TO_POINTER (device->id),
|
||||
device);
|
||||
|
||||
/* blow the cache */
|
||||
g_slist_free (manager_x11->all_devices);
|
||||
manager_x11->all_devices = NULL;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_device_manager_x11_remove_device (ClutterDeviceManager *manager,
|
||||
ClutterInputDevice *device)
|
||||
{
|
||||
ClutterDeviceManagerX11 *manager_x11 = CLUTTER_DEVICE_MANAGER_X11 (manager);
|
||||
|
||||
g_hash_table_remove (manager_x11->devices_by_id,
|
||||
GINT_TO_POINTER (device->id));
|
||||
manager_x11->devices = g_slist_remove (manager_x11->devices, device);
|
||||
|
||||
/* blow the cache */
|
||||
g_slist_free (manager_x11->all_devices);
|
||||
manager_x11->all_devices = NULL;
|
||||
}
|
||||
|
||||
static const GSList *
|
||||
clutter_device_manager_x11_get_devices (ClutterDeviceManager *manager)
|
||||
{
|
||||
ClutterDeviceManagerX11 *manager_x11 = CLUTTER_DEVICE_MANAGER_X11 (manager);
|
||||
|
||||
/* cache the devices list so that we can keep the core pointer
|
||||
* and keyboard outside of the ManagerX11:devices list
|
||||
*/
|
||||
if (manager_x11->all_devices == NULL)
|
||||
{
|
||||
GSList *all_devices = manager_x11->devices;
|
||||
|
||||
all_devices = g_slist_prepend (all_devices, manager_x11->core_keyboard);
|
||||
all_devices = g_slist_prepend (all_devices, manager_x11->core_pointer);
|
||||
|
||||
manager_x11->all_devices = all_devices;
|
||||
}
|
||||
|
||||
return CLUTTER_DEVICE_MANAGER_X11 (manager)->all_devices;
|
||||
}
|
||||
|
||||
static ClutterInputDevice *
|
||||
clutter_device_manager_x11_get_core_device (ClutterDeviceManager *manager,
|
||||
ClutterInputDeviceType type)
|
||||
{
|
||||
ClutterDeviceManagerX11 *manager_x11;
|
||||
|
||||
manager_x11 = CLUTTER_DEVICE_MANAGER_X11 (manager);
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case CLUTTER_POINTER_DEVICE:
|
||||
return manager_x11->core_pointer;
|
||||
|
||||
case CLUTTER_KEYBOARD_DEVICE:
|
||||
return manager_x11->core_keyboard;
|
||||
|
||||
default:
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static ClutterInputDevice *
|
||||
clutter_device_manager_x11_get_device (ClutterDeviceManager *manager,
|
||||
gint id)
|
||||
{
|
||||
ClutterDeviceManagerX11 *manager_x11 = CLUTTER_DEVICE_MANAGER_X11 (manager);
|
||||
|
||||
return g_hash_table_lookup (manager_x11->devices_by_id,
|
||||
GINT_TO_POINTER (id));
|
||||
}
|
||||
|
||||
static ClutterVirtualInputDevice *
|
||||
clutter_device_manager_x11_create_virtual_device (ClutterDeviceManager *device_manager,
|
||||
ClutterInputDeviceType device_type)
|
||||
{
|
||||
return g_object_new (CLUTTER_TYPE_VIRTUAL_INPUT_DEVICE_X11, NULL);
|
||||
}
|
||||
|
||||
static ClutterVirtualDeviceType
|
||||
clutter_device_manager_x11_get_supported_virtual_device_types (ClutterDeviceManager *device_manager)
|
||||
{
|
||||
return (CLUTTER_VIRTUAL_DEVICE_TYPE_KEYBOARD |
|
||||
CLUTTER_VIRTUAL_DEVICE_TYPE_POINTER);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_device_manager_x11_set_property (GObject *gobject,
|
||||
guint prop_id,
|
||||
const GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterDeviceManagerX11 *manager_x11 = CLUTTER_DEVICE_MANAGER_X11 (gobject);
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_EVENT_BASE:
|
||||
manager_x11->xi_event_base = g_value_get_int (value);
|
||||
break;
|
||||
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_device_manager_x11_class_init (ClutterDeviceManagerX11Class *klass)
|
||||
{
|
||||
ClutterDeviceManagerClass *manager_class;
|
||||
GObjectClass *gobject_class;
|
||||
|
||||
obj_props[PROP_EVENT_BASE] =
|
||||
g_param_spec_int ("event-base",
|
||||
"Event Base",
|
||||
"The first XI event",
|
||||
-1, G_MAXINT,
|
||||
-1,
|
||||
CLUTTER_PARAM_WRITABLE | G_PARAM_CONSTRUCT_ONLY);
|
||||
|
||||
gobject_class = G_OBJECT_CLASS (klass);
|
||||
gobject_class->constructed = clutter_device_manager_x11_constructed;
|
||||
gobject_class->set_property = clutter_device_manager_x11_set_property;
|
||||
|
||||
g_object_class_install_properties (gobject_class, PROP_LAST, obj_props);
|
||||
|
||||
manager_class = CLUTTER_DEVICE_MANAGER_CLASS (klass);
|
||||
manager_class->add_device = clutter_device_manager_x11_add_device;
|
||||
manager_class->remove_device = clutter_device_manager_x11_remove_device;
|
||||
manager_class->get_devices = clutter_device_manager_x11_get_devices;
|
||||
manager_class->get_core_device = clutter_device_manager_x11_get_core_device;
|
||||
manager_class->get_device = clutter_device_manager_x11_get_device;
|
||||
manager_class->create_virtual_device = clutter_device_manager_x11_create_virtual_device;
|
||||
manager_class->get_supported_virtual_device_types = clutter_device_manager_x11_get_supported_virtual_device_types;
|
||||
manager_class->apply_kbd_a11y_settings = clutter_device_manager_x11_apply_kbd_a11y_settings;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_device_manager_x11_init (ClutterDeviceManagerX11 *self)
|
||||
{
|
||||
self->devices_by_id = g_hash_table_new (NULL, NULL);
|
||||
}
|
@@ -1,70 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright © 2009, 2010, 2011 Intel Corp.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_DEVICE_MANAGER_X11_H__
|
||||
#define __CLUTTER_DEVICE_MANAGER_X11_H__
|
||||
|
||||
#include <clutter/clutter-device-manager.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_DEVICE_MANAGER_X11 (_clutter_device_manager_x11_get_type ())
|
||||
#define CLUTTER_DEVICE_MANAGER_X11(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DEVICE_MANAGER_X11, ClutterDeviceManagerX11))
|
||||
#define CLUTTER_IS_DEVICE_MANAGER_X11(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DEVICE_MANAGER_X11))
|
||||
#define CLUTTER_DEVICE_MANAGER_X11_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_DEVICE_MANAGER_X11, ClutterDeviceManagerX11Class))
|
||||
#define CLUTTER_IS_DEVICE_MANAGER_X11_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_DEVICE_MANAGER_X11))
|
||||
#define CLUTTER_DEVICE_MANAGER_X11_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DEVICE_MANAGER_X11, ClutterDeviceManagerX11Class))
|
||||
|
||||
typedef struct _ClutterDeviceManagerX11 ClutterDeviceManagerX11;
|
||||
typedef struct _ClutterDeviceManagerX11Class ClutterDeviceManagerX11Class;
|
||||
|
||||
struct _ClutterDeviceManagerX11
|
||||
{
|
||||
ClutterDeviceManager parent_instance;
|
||||
|
||||
GHashTable *devices_by_id;
|
||||
|
||||
/* the list of transient devices */
|
||||
GSList *devices;
|
||||
|
||||
/* the list of all devices, transient and core; this can be
|
||||
* NULL-ified when adding or removing devices
|
||||
*/
|
||||
GSList *all_devices;
|
||||
|
||||
ClutterInputDevice *core_pointer;
|
||||
ClutterInputDevice *core_keyboard;
|
||||
|
||||
int xi_event_base;
|
||||
};
|
||||
|
||||
struct _ClutterDeviceManagerX11Class
|
||||
{
|
||||
ClutterDeviceManagerClass parent_class;
|
||||
};
|
||||
|
||||
GType _clutter_device_manager_x11_get_type (void) G_GNUC_CONST;
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_DEVICE_MANAGER_X11_H__ */
|
@@ -76,7 +76,8 @@ static const char *wacom_type_atoms[] = {
|
||||
};
|
||||
#define N_WACOM_TYPE_ATOMS G_N_ELEMENTS (wacom_type_atoms)
|
||||
|
||||
enum {
|
||||
enum
|
||||
{
|
||||
WACOM_TYPE_STYLUS,
|
||||
WACOM_TYPE_CURSOR,
|
||||
WACOM_TYPE_ERASER,
|
||||
@@ -84,7 +85,8 @@ enum {
|
||||
WACOM_TYPE_TOUCH,
|
||||
};
|
||||
|
||||
enum {
|
||||
enum
|
||||
{
|
||||
PAD_AXIS_FIRST = 3, /* First axes are always x/y/pressure, ignored in pads */
|
||||
PAD_AXIS_STRIP1 = PAD_AXIS_FIRST,
|
||||
PAD_AXIS_STRIP2,
|
||||
|
@@ -1,159 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Johan Bilien <johan.bilien@nokia.com>
|
||||
* Matthew Allum <mallum@o-hand.com>
|
||||
* Robert Bragg <bob@o-hand.com>
|
||||
* Neil Roberts <neil@linux.intel.com>
|
||||
*
|
||||
* Copyright (C) 2007 OpenedHand
|
||||
* Copyright (C) 2010 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
/**
|
||||
* SECTION:clutter-glx-texture-pixmap
|
||||
* @Title: ClutterGLXTexturePixmap
|
||||
* @short_description: A texture which displays the content of an X Pixmap
|
||||
* @Deprecated: 1.4: Use #ClutterX11TexturePixmap instead.
|
||||
*
|
||||
* #ClutterGLXTexturePixmap is a class for displaying the content of an
|
||||
* X Pixmap as a ClutterActor. Used together with the X Composite extension,
|
||||
* it allows to display the content of X Windows inside Clutter.
|
||||
*
|
||||
* This class used to be necessary to use the
|
||||
* GLX_EXT_texture_from_pixmap extension to get fast texture
|
||||
* updates. However since Clutter 1.4 the handling of this extension
|
||||
* has moved down to Cogl. ClutterX11TexturePixmap and
|
||||
* ClutterGLXTexturePixmap are now equivalent and either one of them
|
||||
* may use the extension if it is possible.
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#include <string.h>
|
||||
|
||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
||||
#include "x11/clutter-x11-texture-pixmap.h"
|
||||
|
||||
#include <cogl/cogl-texture-pixmap-x11.h>
|
||||
|
||||
#include "clutter-glx-texture-pixmap.h"
|
||||
|
||||
G_DEFINE_TYPE (ClutterGLXTexturePixmap, \
|
||||
clutter_glx_texture_pixmap, \
|
||||
CLUTTER_X11_TYPE_TEXTURE_PIXMAP);
|
||||
|
||||
static void
|
||||
clutter_glx_texture_pixmap_init (ClutterGLXTexturePixmap *self)
|
||||
{
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_glx_texture_pixmap_class_init (ClutterGLXTexturePixmapClass *klass)
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_glx_texture_pixmap_using_extension:
|
||||
* @texture: A #ClutterGLXTexturePixmap
|
||||
*
|
||||
* Checks whether @texture is using the GLX_EXT_texture_from_pixmap
|
||||
* extension; this extension can be optionally (though it is strongly
|
||||
* encouraged) implemented as a zero-copy between a GLX pixmap and
|
||||
* a GL texture.
|
||||
*
|
||||
* Return value: %TRUE if the texture is using the
|
||||
* GLX_EXT_texture_from_pixmap OpenGL extension or falling back to the
|
||||
* slower software mechanism.
|
||||
*
|
||||
* Deprecated: 1.6: Use cogl_texture_pixmap_x11_is_using_tfp_extension()
|
||||
* on the texture handle instead.
|
||||
*
|
||||
* Since: 0.8
|
||||
*/
|
||||
gboolean
|
||||
clutter_glx_texture_pixmap_using_extension (ClutterGLXTexturePixmap *texture)
|
||||
{
|
||||
CoglHandle cogl_texture;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_GLX_IS_TEXTURE_PIXMAP (texture), FALSE);
|
||||
|
||||
cogl_texture = clutter_texture_get_cogl_texture (CLUTTER_TEXTURE (texture));
|
||||
|
||||
return (cogl_is_texture_pixmap_x11 (cogl_texture) &&
|
||||
cogl_texture_pixmap_x11_is_using_tfp_extension (cogl_texture));
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_glx_texture_pixmap_new_with_pixmap:
|
||||
* @pixmap: the X Pixmap to which this texture should be bound
|
||||
*
|
||||
* Creates a new #ClutterGLXTexturePixmap for @pixmap
|
||||
*
|
||||
* Return value: A new #ClutterGLXTexturePixmap bound to the given X Pixmap
|
||||
*
|
||||
* Since: 0.8
|
||||
*
|
||||
* Deprecated: 1.6: Use clutter_x11_texture_pixmap_new_with_pixmap() instead
|
||||
*/
|
||||
ClutterActor *
|
||||
clutter_glx_texture_pixmap_new_with_pixmap (Pixmap pixmap)
|
||||
{
|
||||
return g_object_new (CLUTTER_GLX_TYPE_TEXTURE_PIXMAP,
|
||||
"pixmap", pixmap,
|
||||
NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_glx_texture_pixmap_new_with_window:
|
||||
* @window: the X window to which this texture should be bound
|
||||
*
|
||||
* Creates a new #ClutterGLXTexturePixmap for @window
|
||||
*
|
||||
* Return value: A new #ClutterGLXTexturePixmap bound to the given X window
|
||||
*
|
||||
* Since: 0.8
|
||||
*
|
||||
* Deprecated: 1.6: Use clutter_x11_texture_pixmap_new_with_window() instead
|
||||
*/
|
||||
ClutterActor *
|
||||
clutter_glx_texture_pixmap_new_with_window (Window window)
|
||||
{
|
||||
return g_object_new (CLUTTER_GLX_TYPE_TEXTURE_PIXMAP,
|
||||
"window", window,
|
||||
NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_glx_texture_pixmap_new:
|
||||
*
|
||||
* Creates a new, empty #ClutterGLXTexturePixmap
|
||||
*
|
||||
* Return value: A new #ClutterGLXTexturePixmap
|
||||
*
|
||||
* Since: 0.8
|
||||
*
|
||||
* Deprecated: 1.6: Use clutter_x11_texture_pixmap_new() instead
|
||||
*/
|
||||
ClutterActor *
|
||||
clutter_glx_texture_pixmap_new (void)
|
||||
{
|
||||
return g_object_new (CLUTTER_GLX_TYPE_TEXTURE_PIXMAP, NULL);
|
||||
}
|
@@ -1,93 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Johan Bilien <johan.bilien@nokia.com>
|
||||
*
|
||||
* Copyright (C) 2007 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_GLX_TEXTURE_PIXMAP_H__
|
||||
#define __CLUTTER_GLX_TEXTURE_PIXMAP_H__
|
||||
|
||||
#include <clutter/x11/clutter-x11-texture-pixmap.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_GLX_TYPE_TEXTURE_PIXMAP (clutter_glx_texture_pixmap_get_type ())
|
||||
#define CLUTTER_GLX_TEXTURE_PIXMAP(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_GLX_TYPE_TEXTURE_PIXMAP, ClutterGLXTexturePixmap))
|
||||
#define CLUTTER_GLX_TEXTURE_PIXMAP_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_GLX_TYPE_TEXTURE_PIXMAP, ClutterGLXTexturePixmapClass))
|
||||
#define CLUTTER_GLX_IS_TEXTURE_PIXMAP(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_GLX_TYPE_TEXTURE_PIXMAP))
|
||||
#define CLUTTER_GLX_IS_TEXTURE_PIXMAP_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_GLX_TYPE_TEXTURE_PIXMAP))
|
||||
#define CLUTTER_GLX_TEXTURE_PIXMAP_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_GLX_TYPE_TEXTURE_PIXMAP, ClutterGLXTexturePixmapClass))
|
||||
|
||||
typedef struct _ClutterGLXTexturePixmap ClutterGLXTexturePixmap;
|
||||
typedef struct _ClutterGLXTexturePixmapClass ClutterGLXTexturePixmapClass;
|
||||
typedef struct _ClutterGLXTexturePixmapPrivate ClutterGLXTexturePixmapPrivate;
|
||||
|
||||
/**
|
||||
* ClutterGLXTexturePixmapClass:
|
||||
*
|
||||
* The #ClutterGLXTexturePixmapClass structure contains only private data
|
||||
*
|
||||
* Since: 0.8
|
||||
*
|
||||
* Deprecated: 1.6: Use #ClutterX11TexturePixmapClass instead
|
||||
*/
|
||||
struct _ClutterGLXTexturePixmapClass
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterX11TexturePixmapClass parent_class;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterGLXTexturePixmap:
|
||||
*
|
||||
* The #ClutterGLXTexturePixmap structure contains only private data
|
||||
*
|
||||
* Since: 0.8
|
||||
*
|
||||
* Deprecated: 1.6: Use #ClutterX11TexturePixmap instead
|
||||
*/
|
||||
struct _ClutterGLXTexturePixmap
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterX11TexturePixmap parent;
|
||||
|
||||
ClutterGLXTexturePixmapPrivate *priv;
|
||||
};
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_x11_texture_pixmap_get_type)
|
||||
GType clutter_glx_texture_pixmap_get_type (void);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_x11_texture_pixmap_new)
|
||||
ClutterActor * clutter_glx_texture_pixmap_new (void);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_x11_texture_pixmap_new_with_pixmap)
|
||||
ClutterActor * clutter_glx_texture_pixmap_new_with_pixmap (Pixmap pixmap);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_x11_texture_pixmap_new_with_window)
|
||||
ClutterActor * clutter_glx_texture_pixmap_new_with_window (Window window);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(cogl_texture_pixmap_x11_is_using_tfp_extension)
|
||||
gboolean clutter_glx_texture_pixmap_using_extension (ClutterGLXTexturePixmap *texture);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_GLX_TEXTURE_PIXMAP_H__ */
|
@@ -1,36 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
*
|
||||
* Copyright (C) 2006 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_GLX_H__
|
||||
#define __CLUTTER_GLX_H__
|
||||
|
||||
#include <glib.h>
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
#include <X11/Xatom.h>
|
||||
#include <clutter/clutter.h>
|
||||
#include <clutter/glx/clutter-glx-texture-pixmap.h>
|
||||
|
||||
#endif /* __CLUTTER_GLX_H__ */
|
@@ -1,78 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright © 2010, 2011 Intel Corp.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#include "clutter-input-device-core-x11.h"
|
||||
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-device-manager-private.h"
|
||||
#include "clutter-private.h"
|
||||
#include "clutter-stage-private.h"
|
||||
|
||||
#include "clutter-backend-x11.h"
|
||||
#include "clutter-stage-x11.h"
|
||||
|
||||
typedef struct _ClutterInputDeviceClass ClutterInputDeviceX11Class;
|
||||
|
||||
/* a specific X11 input device */
|
||||
struct _ClutterInputDeviceX11
|
||||
{
|
||||
ClutterInputDevice device;
|
||||
|
||||
int min_keycode;
|
||||
int max_keycode;
|
||||
};
|
||||
|
||||
#define clutter_input_device_x11_get_type _clutter_input_device_x11_get_type
|
||||
|
||||
G_DEFINE_TYPE (ClutterInputDeviceX11,
|
||||
clutter_input_device_x11,
|
||||
CLUTTER_TYPE_INPUT_DEVICE);
|
||||
|
||||
static gboolean
|
||||
clutter_input_device_x11_keycode_to_evdev (ClutterInputDevice *device,
|
||||
guint hardware_keycode,
|
||||
guint *evdev_keycode)
|
||||
{
|
||||
/* When using evdev under X11 the hardware keycodes are the evdev
|
||||
keycodes plus 8. I haven't been able to find any documentation to
|
||||
know what the +8 is for. FIXME: This should probably verify that
|
||||
X server is using evdev. */
|
||||
*evdev_keycode = hardware_keycode - 8;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_input_device_x11_class_init (ClutterInputDeviceX11Class *klass)
|
||||
{
|
||||
ClutterInputDeviceClass *device_class = CLUTTER_INPUT_DEVICE_CLASS (klass);
|
||||
|
||||
device_class->keycode_to_evdev = clutter_input_device_x11_keycode_to_evdev;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_input_device_x11_init (ClutterInputDeviceX11 *self)
|
||||
{
|
||||
}
|
@@ -1,44 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright © 2010, 2011 Intel Corp.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_INPUT_DEVICE_X11_H__
|
||||
#define __CLUTTER_INPUT_DEVICE_X11_H__
|
||||
|
||||
#include <clutter/clutter-input-device.h>
|
||||
#include <X11/Xlib.h>
|
||||
|
||||
#include "clutter-stage-x11.h"
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_INPUT_DEVICE_X11 (_clutter_input_device_x11_get_type ())
|
||||
#define CLUTTER_INPUT_DEVICE_X11(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_INPUT_DEVICE_X11, ClutterInputDeviceX11))
|
||||
#define CLUTTER_IS_INPUT_DEVICE_X11(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_INPUT_DEVICE_X11))
|
||||
|
||||
typedef struct _ClutterInputDeviceX11 ClutterInputDeviceX11;
|
||||
|
||||
GType _clutter_input_device_x11_get_type (void) G_GNUC_CONST;
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_INPUT_DEVICE_X11_H__ */
|
@@ -180,56 +180,6 @@ clutter_input_device_xi2_is_mode_switch_button (ClutterInputDevice *device,
|
||||
return button_group == (int) group;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_input_device_xi2_get_physical_size (ClutterInputDevice *device,
|
||||
gdouble *width,
|
||||
gdouble *height)
|
||||
{
|
||||
Display *xdisplay;
|
||||
XIDeviceInfo *dev_info;
|
||||
gdouble w = 0, h = 0;
|
||||
int i, n_info, device_id;
|
||||
|
||||
xdisplay = clutter_x11_get_default_display ();
|
||||
device_id = clutter_input_device_get_device_id (device);
|
||||
|
||||
clutter_x11_trap_x_errors ();
|
||||
dev_info = XIQueryDevice (xdisplay, device_id, &n_info);
|
||||
if (clutter_x11_untrap_x_errors ())
|
||||
return FALSE;
|
||||
|
||||
if (!dev_info)
|
||||
return FALSE;
|
||||
|
||||
for (i = 0; i < dev_info->num_classes; i++)
|
||||
{
|
||||
XIValuatorClassInfo *valuator;
|
||||
gdouble *value;
|
||||
|
||||
if (dev_info->classes[i]->type != XIValuatorClass)
|
||||
continue;
|
||||
|
||||
valuator = (XIValuatorClassInfo *) dev_info->classes[i];
|
||||
|
||||
if (valuator->label == XInternAtom (xdisplay, "Abs X", True) ||
|
||||
valuator->label == XInternAtom (xdisplay, "Abs MT Position X", True))
|
||||
value = &w;
|
||||
else if (valuator->label == XInternAtom (xdisplay, "Abs Y", True) ||
|
||||
valuator->label == XInternAtom (xdisplay, "Abs MT Position Y", True))
|
||||
value = &h;
|
||||
else
|
||||
continue;
|
||||
|
||||
*value = (valuator->max - valuator->min) * 1000 / valuator->resolution;
|
||||
}
|
||||
|
||||
XIFreeDeviceInfo (dev_info);
|
||||
*width = w;
|
||||
*height = h;
|
||||
|
||||
return (w > 0 && h > 0);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_input_device_xi2_class_init (ClutterInputDeviceXI2Class *klass)
|
||||
{
|
||||
@@ -243,7 +193,6 @@ clutter_input_device_xi2_class_init (ClutterInputDeviceXI2Class *klass)
|
||||
device_class->is_grouped = clutter_input_device_xi2_is_grouped;
|
||||
device_class->get_group_n_modes = clutter_input_device_xi2_get_group_n_modes;
|
||||
device_class->is_mode_switch_button = clutter_input_device_xi2_is_mode_switch_button;
|
||||
device_class->get_physical_size = clutter_input_device_xi2_get_physical_size;
|
||||
}
|
||||
|
||||
static void
|
||||
|
@@ -955,6 +955,26 @@ clutter_keymap_x11_keycode_for_keyval (ClutterKeymapX11 *keymap_x11,
|
||||
}
|
||||
}
|
||||
|
||||
if (!found)
|
||||
{
|
||||
GHashTableIter iter;
|
||||
gpointer key, value;
|
||||
|
||||
g_hash_table_iter_init (&iter, keymap_x11->reserved_keycodes);
|
||||
while (!found && g_hash_table_iter_next (&iter, &key, &value))
|
||||
{
|
||||
guint reserved_keycode = GPOINTER_TO_UINT (key);
|
||||
guint reserved_keysym = GPOINTER_TO_UINT (value);
|
||||
|
||||
if (keyval == reserved_keysym)
|
||||
{
|
||||
*keycode_out = reserved_keycode;
|
||||
*level_out = 0;
|
||||
found = TRUE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
g_free (keys);
|
||||
return found;
|
||||
}
|
||||
|
@@ -49,10 +49,12 @@
|
||||
|
||||
#define STAGE_X11_IS_MAPPED(s) ((((ClutterStageX11 *) (s))->wm_state & STAGE_X11_WITHDRAWN) == 0)
|
||||
|
||||
static ClutterStageWindowIface *clutter_stage_window_parent_iface = NULL;
|
||||
static ClutterStageWindowInterface *clutter_stage_window_parent_iface = NULL;
|
||||
|
||||
static void clutter_stage_window_iface_init (ClutterStageWindowIface *iface);
|
||||
static void clutter_event_translator_iface_init (ClutterEventTranslatorIface *iface);
|
||||
static void
|
||||
clutter_stage_window_iface_init (ClutterStageWindowInterface *iface);
|
||||
static void
|
||||
clutter_event_translator_iface_init (ClutterEventTranslatorIface *iface);
|
||||
|
||||
static ClutterStageCogl *clutter_x11_get_stage_window_from_window (Window win);
|
||||
|
||||
@@ -972,7 +974,7 @@ clutter_stage_x11_init (ClutterStageX11 *stage)
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_window_iface_init (ClutterStageWindowIface *iface)
|
||||
clutter_stage_window_iface_init (ClutterStageWindowInterface *iface)
|
||||
{
|
||||
clutter_stage_window_parent_iface = g_type_interface_peek_parent (iface);
|
||||
|
||||
@@ -1390,37 +1392,6 @@ clutter_x11_get_stage_from_window (Window win)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_x11_get_stage_visual: (skip)
|
||||
* @stage: a #ClutterStage
|
||||
*
|
||||
* Returns an XVisualInfo suitable for creating a foreign window for the given
|
||||
* stage. NOTE: It doesn't do as the name may suggest, which is return the
|
||||
* XVisualInfo that was used to create an existing window for the given stage.
|
||||
*
|
||||
* XXX: It might be best to deprecate this function and replace with something
|
||||
* along the lines of clutter_backend_x11_get_foreign_visual () or perhaps
|
||||
* clutter_stage_x11_get_foreign_visual ()
|
||||
*
|
||||
* Return value: (transfer full): An XVisualInfo suitable for creating a
|
||||
* foreign stage. Use XFree() to free the returned value instead
|
||||
*
|
||||
* Deprecated: 1.2: Use clutter_x11_get_visual_info() instead
|
||||
*
|
||||
* Since: 0.4
|
||||
*/
|
||||
XVisualInfo *
|
||||
clutter_x11_get_stage_visual (ClutterStage *stage)
|
||||
{
|
||||
ClutterBackend *backend = clutter_get_default_backend ();
|
||||
ClutterBackendX11 *backend_x11;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_BACKEND_X11 (backend), NULL);
|
||||
backend_x11 = CLUTTER_BACKEND_X11 (backend);
|
||||
|
||||
return _clutter_backend_x11_get_visual_info (backend_x11);
|
||||
}
|
||||
|
||||
typedef struct {
|
||||
ClutterStageX11 *stage_x11;
|
||||
cairo_rectangle_int_t geom;
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user