When libwacom is configured disabled, this error appears:
../clutter/clutter/x11/clutter-input-device-xi2.c: In function ‘clutter_input_device_xi2_finalize’:
../clutter/clutter/x11/clutter-input-device-xi2.c:122:7: error: ‘device_xi2’ undeclared (first use in this function)
if (device_xi2->inhibit_pointer_query_timer)
Fix it with the "obvious" solution.
This code was added in c1303bd642.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/611
When a user moves their cursor the perceived behaviour is that it will
pick what is under the cursor. However this isn't how picking works.
Picking does a virtual redraw of the screen, so in some cases what gets
picked isn't the same as what the user could see on the previous frame.
It more represents what will be drawn on the next frame than what is on
screen at present.
It may be unsafe to change these semantics, and they are useful anyway.
Just document it better.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/214
When stage views are scaled with fractional scales, the cursor rectangle
won't be aligned with the physical pixel grid, making it potentially
blurry when positioned in between physical pixels. This can be avoided
by aligning the drawn rectangle to the physical pixel grid of the stage
view the cursor is located on.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/413https://gitlab.gnome.org/GNOME/mutter/merge_requests/610
Attaching a NULL buffer should hide the cursor sprite. In these cases,
we we'll have neither surface nor buffer damage, so also update when we
just attached a NULL buffer.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/630
When 252e64a0ea moved the texture
ownership to MetaWaylandSurface, it failed to handle the case when a
NULL-buffer is attached, leaving the texture reference in place. This
caused issues when the surface should have been hidden (e.g. attaching a
NULL buffer to a cursor surface for hiding the cursor sprite).
Related: https://gitlab.gnome.org/GNOME/mutter/issues/630
After 4faeb12731, the maximum time allowed for an update to happen
is calculated as:
max_render_time_allowed = refresh_interval - 1000 * sync_delay;
However, extremely small refresh intervals -- that come as consequence
to extremely high refresh rates -- may fall into an odd numerical range
when refresh_interval < 1000 * sync_delay. That would give us a negative
time.
To be extra cautious about it, add another sanity check for this case.
Change suggested by Jasper St. Pierre.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/363
The presentation timing logic (via `master_clock_get_swap_wait_time`) now
works unconditionally. By "works" we mean that a result of zero from
`master_clock_get_swap_wait_time` actually means zero now. Previously
zero could mean either a successful result of zero milliseconds or that
the backend couldn't get an answer. And a non-zero result is the same as
before.
This works even if the screen is "idle" and even if the backend doesn't
provide presentation timestamps. So now our two fallback throttling
mechanisms of relying on `CLUTTER_FEATURE_SWAP_THROTTLE` and decimating
to `clutter_get_default_frame_rate` can be deleted.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/406 and
https://bugzilla.gnome.org/show_bug.cgi?id=781835https://gitlab.gnome.org/GNOME/mutter/merge_requests/363
If `last_presentation_time` is zero (unsupported) or just very old
(system was idle) then we would like to avoid that triggering a large
number of loop interations. This will get us closer to the right answer
without iterating.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/363
That could happen if the backend did not provide presentation timestamps,
or if the screen was not changing other than the hardware cursor:
if (stage_cogl->last_presentation_time == 0||
stage_cogl->last_presentation_time < now - 150000)
{
stage_cogl->update_time = now;
return;
}
By setting `update_time` to `now`, master_clock_get_swap_wait_time()
returns 0:
gint64 now = g_source_get_time (master_clock->source);
if (min_update_time < now)
{
return 0;
}
else
{
gint64 delay_us = min_update_time - now;
return (delay_us + 999) / 1000;
}
However, zero is a value unsupported by the default master clock
due to:
if (swap_delay != 0)
return swap_delay;
All cases are now handled by extrapolating when the next presentation
time would be and calculating an appropriate update time to meet that.
We also need to add a check for `update_time == last_update_time`, which
is a situation that just became possible since we support old (or zero)
values of `last_presentation_time`. This avoids getting more than one
stage update per frame interval when input events arrive without
triggering a stage redraw (e.g. moving the hardware cursor).
https://gitlab.gnome.org/GNOME/mutter/merge_requests/363
Instead of crazy refresh rates >1MHz falling back to 60Hz, just honour
them by rendering unthrottled (same as `sync_delay < 0`). Although I
wouldn't actually expect that path to ever be needed in reality, it just
ensures an infinite `while` loop never happens.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/363
Starting from commit 7713006f5, during X11 disposition we also unmanage the
windows using the xids hash table values list.
However, this is also populated by the X11 Meta barrier implementation and then
contains both Windows and Barriers.
So when going through the values list, check whether we're handling a window or
a barrier and based on that, unmanage or destroy it.
Fixes https://gitlab.gnome.org/GNOME/mutter/issues/624https://gitlab.gnome.org/GNOME/mutter/merge_requests/605
As per commit 7718e67f, destroying the compositor causes destroying window
actors and this leads to stack changes, but at this point the stack was already
disposed and cleared.
So, clear the stack when any component that could use it (compositor, and X11)
has already been destroyed.
As consequence, also the stamps should be destroyed at later point.
Fixes https://gitlab.gnome.org/GNOME/mutter/issues/623https://gitlab.gnome.org/GNOME/mutter/merge_requests/605
When using evdev (for Wayland), the backend receives all device events
and queue them for clutter.
Hook up the pointer accessibility handlers in clutter's main processing
queue, so that we get better accuracy for pointer location.
We need to avoid doing this on X11 though because X11 relies on the raw
events for this to work reliably, so the same is already done in the
X11 backend when using X11.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/512
Pointer accessibility features requires to receive all pointer events
regardless of X11 grabs.
Add XI2 raw events mask and hook up the pointer accessibility handlers
to the raw motion and button press/release events.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/512
Add support for click assist, namely simulated secondary click (on a
long primary button press) and hover click support (simulate a click when
the pointer remains static for some time).
https://gitlab.gnome.org/GNOME/mutter/merge_requests/512
Add the required signaling in place in clutter device manager to notify
the upper layers (namely, the shell) whenever a click assist delay or
gesture is started or stopped.
This will allow the shell to implement a visual feedback for click
assist operations.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/512
Naming the keyboard accessibility settings `a11y_settings` wrongly
assumes there will never be any other type of accessibility settings.
Rename `a11y_settings` to `keyboard_a11y_settings` to avoid future
confusion.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/512
For accessibility features, being either keyboard accessibility to
implement mousekeys, or pointer accessibility to implement simulated
secondary click or dwell click, we need to have a virtual device.
Add that virtual device in ClutterInputDevice so it can be used either
for keyboard or pointer accessibility.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/512
To emulate X11 grabs, mutter as a Wayland compositor would disable its
own keyboard shortcuts and when the X11 window is an override redirect
window (which never receives focus), it also forces keyboard focus onto
that X11 O-R window so that all keyboard events are routed to the
window, just like an X11 server would.
But that's a bit of a “all-or-nothing” approach which prevents
applications that would legitimately grab the keyboard under X11 (like
virtual machine viewers) to work by default.
Change “xwayland-allow-grabs” to control whether the keyboard focus
should be locked onto override redirect windows in case of an X11 grab.
For stringent needs, careful users can still use the blacklisting
feature (i.e. a list containing “!*”) to prevent grabs from any X11
applications to affect other Wayland native applications.
https://gitlab.gnome.org/GNOME/mutter/issues/597
Certain arguments like `-fno-omit-frame-pointer` break GIR creation.
Lets handle this like we do for the rest of mutter and duplicate the
relevant arguments from `clutter_c_args`.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/601
MetaProfiler is not built when -Dprofiler=false, and that
breaks the build since MetaBackend unconditionally imports
and uses it.
Fix that by wrapping MetaProfiler in compile-time checks.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/603
Spotted while adding tracing to swap buffers, we only enter
the first part of the if condition when use_clipped_redraw
is TRUE, so it's pretty safe to assume it's TRUE.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/197
The idea here is to be able to visualize and immediately
understand what is happening. Something like:
```
[ view1 ] [ view2 ]
[---- Layout ---][------ Paint ------][ Pick ]
[================== Update =====================]
```
But with colors. A few of the previous profiling data
sections were removed, since they didn't really add to
reading the graph.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/197
Add the ability to add tracing instrumentation to the code. When
enabled, trace entries will generate a file with timing information
that will be processable by sysprof for generating visualization of
traces over time.
While enabled by default at compile time, it is possible to disable the
expansion of the macros completely by passing --disable-tracing to
./configure.
Tracing is so far only actually done if actually enabled on explicitly
specified threads.
This will be used by Mutter passing the write end of a pipe, where the
read end is sent to Sysprof itself via the D-Bus method 'Capture()'.
By passing that, we have to detect EPIPE that is sent when Sysprof stops
recording. Fortunately, we already ignore the signal at meta_init(), so
no need to add a custom signal handler.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/197
Having a cursor role with a NULL renderer is valid state, and even desirable
on tablets (eg. after proximity out). In those cases it should be
interpreted as the cursor surface not being over any output.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/545
We're currently emitting the 'grab-op-end' signal when the grab prerequisites
are met, but when display->grab_op is still set to a not-NONE value and thus
meta_display_get_grab_op() would return that in the signal callback.
And more importantly when this is emitted, devices are still grabbed.
Instead, emit this signal as soon as we've unset all the grab properties and
released the devices.
Helps with https://gitlab.gnome.org/GNOME/gnome-shell/issues/1326https://gitlab.gnome.org/GNOME/mutter/merge_requests/596
We're currently emitting the 'grab-op-end' signal when the grab prerequisites
are met, but when display->grab_op is still set to a not-NONE value and thus
meta_display_get_grab_op() would return that in the signal callback.
And more importantly when this is emitted, devices are still grabbed.
Instead, emit this signal as soon as we've unset all the grab properties and
released the devices.
Helps with https://gitlab.gnome.org/GNOME/gnome-shell/issues/1326https://gitlab.gnome.org/GNOME/mutter/merge_requests/596
We handle this in backend specific code for x11, so do the wayland
bits here. We can only honor this on applications that request focus
on a surface after a startup request, as we do need an explicit
surface to apply the workspace on (and we don't have additional clues
like WMCLASS on X11). Notably, gtk_shell1.notify_startup doesn't suffice.
Another gotcha is that the .request_focus happens when the surface is
already "mapped". Due to the way x11 and the GDK api currently work (first
reply on the startup id, then map a window, then request focus on that
window). This means the surface will ignore at this point
window->initial_workspace, so it must be actively changed.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/544
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/674
On a successful DnD operation we may expect the wl_data_source and
wl_data_offer to live long enough to finish the data transfer, despite the
grab operation (and other supporting data) being gone.
When that happens, the compositor expects a wl_data_offer.finish request to
notify that it finished. However the client may still chose not to send that
and destroy the wl_data_offer instead, resulting in the MetaSelectionSource
owner for the DnD selection not being unset.
When that happens, the DnD MetaSelectionSource still exists but it's
detached from any grab operation, so will not be unset if eg. the drag
source client destroys the wl_data_source. This may result in crashes when
the next drag operation tries to replace the owner DnD MetaSelectionSource.
Check explicitly for this case, in order to ensure the DnD owner is unset
after such operations.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/591
Add debug flags based on meson's `debug` option instead of `buildtype`.
This allows custom build configurations to behave like a debug or release build.
Add `-fno-omit-frame-pointer` to Mutter/Cogl. Not to Clutter though, as that would
require more changes to how Clutter's gir is created
Remove `-DG_DISABLE_CAST_CHECKS` from Clutter in debug builds
Add `-DG_DISABLE_CHECKS`, `-DG_DISABLE_ASSERT` and `-DG_DISABLE_CAST_CHECKS` to all
non-debug builds but `plain`, which explicitly should not have any compile flags
Use `cc.get_supported_arguments`, so it becomes more obvious to the user which flags
are set during compilation
https://gitlab.gnome.org/GNOME/mutter/merge_requests/497
Extract the next buffer -logic into a new function. This allows to
simplify copy_shared_framebuffer_cpu () making it more readable.
This change is a pure refactoring, no functional changes.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/593
Since commit 956ab4bd made libcanberra mandatory, we never use
the system bell for handling the `audible-bell` setting. So
instead of reacting to settings changes with the exact same call
to XkbChangeEnabledControls(), just call it once when initializing.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/598
When running in slow or busy machines (hey CI!) or under valgrind headless
tests could fail because of a non fatal warning during initialization.
So define a fatal handler that ignores the frame counter warning.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/581
Creating a window could take some time, causing false-positive failures when
running in slower or busy hardware like:
window 1/2 isn't known to Mutter
So before we proceed in doing any operation on it, wait for the client.
Do this in the test runner instead of repeating the same in every .metatest.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/581
When free'ing a pipeline we destroy the BigState first and then the fragment and
vertex snippets lists using the big state pointer which is now invalid.
This causes a crash when G_SLICE=always-malloc is set and using MALLOC_CHECK_.
So, invert the operations by free'ing the snippet lists first, and the big state
afterwards.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/581
XLib renderer saves its data as the object cogl user data, however this data
is free'd as part of the object destruction that happens before free'ing the
renderer in _cogl_renderer_free(), from where we're calling the renderer
disconnect vfunc.
Thus in _cogl_xlib_renderer_disconnect() we happen to get an invalid pointer to
CoglXlibRenderer and we try access to it in order to close the X11 display.
This causes all the cogl tests to crash when G_SLICE=always-malloc is set and
when using MALLOC_CHECK_.
Fix this using the renderer winsys custom data instead of using cogl object data
for storing the CoglXlibRenderer, and handling the destruction of it manually.
As bonus this also makes access to the renderer data faster.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/581
Commit df7d8e2cb highlights a crash on test_destroy_destroy, in fact it could
happen that calling clutter_actor_destroy on a child while iterating on the
list, would implicitly call test_destroy_remove that tries to modify the list
at the same time. Causing a memory error.
So instead of manually free the children list, just ensure that this list is
valid and that when the object destruction is done, this is free'd.
See: https://gitlab.gnome.org/GNOME/mutter/merge_requests/576https://gitlab.gnome.org/GNOME/mutter/merge_requests/581
This debug statement is actually applied all the times, while it could be useful
for crashes analysis, these days the same can be done using `MALLOC_CHECK_` and
`MALLOC_PERTURB_` env variables.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/581
Commit cabcad185 removed the call to cogl_set_source_color4ub() before
cogl_fill_path(), so instead of the previously assigned selection color,
the background is drawn with the last set source.
In order to honour the newly added framebuffer parameter and still apply
the correct color, switch from cogl_fill_path() to the (deprecated!)
cogl_framebuffer_fill_path() method.
https://gitlab.gnome.org/GNOME/mutter/issues/494
This argument instructs Xwayland to exit when there are no further
client connections. However we eventually want to handle restarts
ourselves (where, notably, mutter's will be at least the last client
connection).
This behavior could also induce race conditions on startup with clients
that quickly open and close a display, which is a more pressing issue.
Also, add -noreset back (which was also removed in commit 054c25f693 that
added -terminate). We don't want to reset the X server to a pristine state
in that situation either.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/420
Code underneath seems to handle errors properly, or be x11-agnostic
entirely, this is apparently here to save a few XSync()s on X11. Just
drop this windowing dependent bit to make things cleaner.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/420
Code underneath seems to handle errors properly, and this is apparently
here to save a few XSync()s on X11. Just drop this windowing dependent
bit to make things cleaner.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/420
It is now separated into meta_xwayland_start(), which picks an unused
display and sets up the sockets, and meta_xwayland_init_xserver(), which
does the actual exec of Xwayland and MetaX11Display initialization.
This differentiation will be useful when Mutter is able to launch Xwayland
lazily, currently the former calls into the latter.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/420
In all places (including src/wayland) we tap into meta_x11_display* focus
API, which then calls meta_display* API. This relation is backwards, so
rework input focus management so it's the other way around.
We now have high-level meta_display_(un)set_input_focus functions, which
perform the backend-independent maintenance, and calls into the X11
functions where relevant. These functions are what callers should use.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/420
We use a GtkIconTheme (thus icon-theme, thus xsettings, thus x11) just to
grab a "missing icon" icon to show in place. Relax this requirement that
surfaces for icon/mini-icon will be set, and just let it have NULL here.
It seems better to have the callers (presumably UI layers) aware of this
and set a proper icon by themselves, but AFAICS there is none in sight,
not even plain mutter seems to use MetaWindow::[mini-]icon. Probably
worth a future cleanup.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/420
If the check happens on --nested (X11 backend) while there is no X11
display we would get a crash. Since the barriers are non-effective on
nested, just take it out into a separate condition.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/420
This explicit ungrab is made to ensure the other X11 display connection
is able to start an active grab immediately on the device without receiving
AlreadyGrabbed.
This is just relevant if there's two X11 display connections to transfer
grabs across, which may just happen on X11 windowing.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/420
This object takes care of the X11 representation of the window stack,
namely the _NET_CLIENT_LIST and _NET_CLIENT_LIST_STACKING root window
properties.
This code has been lifted from src/core/stack.c into src/x11 as it's
dependent on the X11 display availability. This also leaves MetaStack
squeaky clean of x11 specifics.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/420
We'd break the loop for moving attached windows at the first window,
meaning we'd only ever move a single attached dialogs or popup if it was
the first window in the list. This doesn't work out well when there are
multiple popups open, so don't break out of the loop at all until all
windows are potentially moved.
This fixes an issue in gtk4 where one or more non-grabbing popups would
end up unattached if there were more than one and the parent window was
moved.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/592
XkbNewKeyboardNotify informs the client that there is a new keyboard
driving the VCK. It is essentially meant to notify that the keyboard
possibly has a different range of HW keycodes and/or a different
geometry.
But the translation of those keycodes remain the same, and we don't
do range checks or geometry checks (beyond using KEY_GRAVE as "key
under Esc", but that is hardly one). It seems we can avoid the
busywork that is releasing all our passive grabs, reloading the keymap
and regenerating the keycombos and restoring the passive grabs.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/398
The point is to not initialize to some non-zero value to find places
incorrectly relying on blocks being zero initialized. Thus, there is no
reason to have a different random number each time, and by having it the
same, we have slightly more reproducable triggers, would we ever trigger
anything due to this.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/591
Otherwise tests will fail due to the following warning:
(mutter-test-runner:3700): dconf-WARNING **: 06:39:42.124: unable to
open file '/etc/dconf/db/local': Failed to open file
“/etc/dconf/db/local”: open() failed: No such file or directory; expect
degraded performance
https://gitlab.gnome.org/GNOME/mutter/merge_requests/591
We've been using configure_file's `install` property for some time now, but this
has been officially supported and works as expected only since meson 0.50, so,
bump version to avoid warnings and ensure the behavior is the one we want.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/585
If an update (new frame) had been scheduled already before
`_clutter_stage_cogl_presented` was called then that means it was
scheduled for the wrong time. Because the `last_presentation_time` has
changed since then. And using an `update_time` based on an outdated
presentation time results in scheduling frames too early, filling the
buffer queue (triple buffering or worse) and high visual latency.
So if we do receive a presentation event when an update is already
scheduled, remember to reschedule the update based on the newer
`last_presentation_time`. This way we avoid overfilling the buffer queue
and limit ourselves to double buffering for less visible lag.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/334
Prerequisite: https://gitlab.gnome.org/GNOME/mutter/merge_requests/520https://gitlab.gnome.org/GNOME/mutter/merge_requests/281
There is no reason why we should have an internal type enum when we have
all the infrastructure to just use multiple GObject types. Also there
was no code sharing between the old "types", the only common API was
getting the framebuffer ID, so lets make that a vfunc.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/584
By providing an (internal) table to map `CoglPixelFormat`s to their
respective properties we will be able to get rid of the unusual enum
values in the future. This is something we will need once we want to
have support for more pixel formats (such as YUV-based formats).
As an extra feature, we provide a `to_string()` method, which is quite
useful for debugging purposes (rather than deciphering enum values).
https://gitlab.gnome.org/GNOME/mutter/merge_requests/524
We're going to add some features and extra code to CoglPixelFormat, so
it's much nicer to have it in once place. Notice also that it doesn't
make sense that e.g. `_cogl_pixel_format_get_bytes_per_pixel()` were in
a private header, since they were being exported anyway.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/524
In order to scale a rectangle by a double value, we can reuse a ClutterRect
to do the scale computations in floating point math and then to convert it back
using the proper strategy that will take in account the subpixel compensation.
In this way we can be sure that the resulting rectangle can fully contain the
original scaled one.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/469
This commit is a bit deceitful: The main change in the image is *not* the
more recent Fedora base, but an updated (and not backward-compatible)
evolution-data-server package from the fmuellner/gnome-shell-ci copr.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/501 ports
gnome-shell to the new API, so to keep mutter and gnome-shell CI
working after that change, we need to build against the correct
EDS version.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/582
While the regular session bus is provided by `dbus-run-session`, the
a11y bus is spawn by the "normal" D-Bus daemon (that is, dbus-broker
in F30). This currently fails, either due to a bug or some missing
dependencies in the container environment. But as we don't actually
need the additional bus, just disable it via the environment to make
not break tests when updating the base image to F30.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/582
Pango functions pango_unichar_direction() and pango_find_base_dir() have been
deprecated in pango 1.44, since these are used mostly clutter and gtk, copy the
code from pango and use fribidi dependency explicitly.
This is the same strategy used by Gtk.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/583
The `last_presentation_time` is usually a little in the past (although
sometimes in the future depending on the driver). When it's over 2ms
(`sync_delay`) in the past that would trigger the while loop to count up so
that the next `update_time` is in the future.
The problem with that is for common values of `last_presentation_time`
which are only a few milliseconds ago, incrementing `update_time` by
`refresh_interval` also means counting past the next physical frame that
we haven't rendered yet. And so mutter would skip that frame.
**Example**
Given:
```
last_presentation_time = now - 3ms
sync_delay = 2ms
refresh_interval = 16ms
next_presentation_time = last_presentation_time + refresh_interval
= now + 13ms
-3ms now +13ms +29ms +45ms
----|--+------------|---------------|---------------|----
: :
last_presentation_time next_presentation_time
```
Old algorithm:
```
update_time = last_presentation_time + sync_delay
= now - 1ms
while (update_time < now)
(now - 1ms < now)
update_time = now - 1ms + 16ms
update_time = now + 15ms
next_presentation_time = now + 13ms
available_render_time = next_presentation_time - max(now, update_time)
= (now + 13ms) - (now + 15ms)
= -2ms so the next frame will be skipped.
-3ms now +13ms +29ms +45ms
----|--+------------|-+-------------|---------------|----
: : :
: : update_time (too late)
: :
last_presentation_time next_presentation_time (a missed frame)
```
New algorithm:
```
min_render_time_allowed = refresh_interval / 2
= 8ms
max_render_time_allowed = refresh_interval - sync_delay
= 14ms
target_presentation_time = last_presentation_time + refresh_interval
= now - 3ms + 16ms
= now + 13ms
while (target_presentation_time - min_render_time_allowed < now)
(now + 13ms - 8ms < now)
(5ms < 0ms)
# loop is never entered
update_time = target_presentation_time - max_render_time_allowed
= now + 13ms - 14ms
= now - 1ms
next_presentation_time = now + 13ms
available_render_time = next_presentation_time - max(now, update_time)
= (now + 13ms) - now
= 13ms which is plenty of render time.
-3ms now +13ms +29ms +45ms
----|-++------------|---------------|---------------|----
: : :
: update_time :
: :
last_presentation_time next_presentation_time
```
The reason nobody noticed these missed frames very often was because
mutter has some accidental workarounds built-in:
* Prior to 3.32, the offending code was only reachable in Xorg sessions.
It was never reached in Wayland sessions because it hadn't been
implemented yet (till e9e4b2b72).
* Even though Wayland support is now implemented the native backend
provides a `last_presentation_time` much faster than Xorg sessions
(being in the same process) and so is less likely to spuriously enter
the while loop to miss a frame.
* For Xorg sessions we are accidentally triple buffering (#334). This
is a good way to avoid the missed frames, but is also an accident.
* `sync_delay` is presently just high enough (2ms by coincidence is very
close to common values of `now - last_presentation_time`) to push the
`update_time` into the future in some cases, which avoids entering the
while loop. This is why the same missed frames problem was also noticed
when experimenting with `sync_delay = 0`.
v2: adjust variable names and code style.
Fixes: https://bugzilla.gnome.org/show_bug.cgi?id=789186
and most of https://gitlab.gnome.org/GNOME/mutter/issues/571https://gitlab.gnome.org/GNOME/mutter/merge_requests/520
Linux glibc supports a malloc implementation that is allows to be tunable using
environment variables, to check allocation issues.
When MALLOC_CHECK_ is set to 3, a diagnostic message is printed on stderr and
the program is aborted.
Setting the MALLOC_PERTURB_ environment variable causes the malloc functions in
to return memory which has been wiped and initialized with the byte value of the
environment variable.
So use this features when running tests in order to catch better memory errors.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/578
We only call _clutter_input_device_update with devices that are not
Keyboard devices. Also passing a Keyboard device to a function whose
primary purpose is picking should be considered a bug in the caller.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/547
We're bailing out of clutter_stage_cogl_add_redraw_clip() early without
doing anything if we're ignoring redraw clips, so no need to call it if
we already know that will be the case.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/547
This function was added for historic reasons, before that we had GSlist's
free_full function.
Since this can be now easily implemented with a function call and an explicit
GDestroyFunc, while no known dependency uses it let's move to use
g_slist_free_func instead.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/57
GList's used in legacy code were free'd using a g_slist_foreach + g_slist_free,
while we can just use g_slist_free_full as per GLib 2.28.
So replace code where we were using this legacy codepath.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/576
GList's used in legacy code were free'd using a g_list_foreach + g_list_free,
while we can just use g_list_free_full as per GLib 2.28.
So replace code where we were using this legacy codepath.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/576
This shouldn't happen frequently, but is just a sign that the source is
being replaced by something else. Just keep the warning for other possible
error situations.
Also, plug the potential GError leak.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/598
Moving an actor with a ClutterDeformEffect applied flickers because
the depth_testing, setting the depth testing test function to
COGL_DEPTH_TEST_FUNCTION_LEQUAL fixes the problem.
Fixes https://gitlab.gnome.org/GNOME/mutter/issues/507
When the pointer is grabbed, we send the crossing events that are
initiated by this pointer only to the actor that has the grab. For
grabbed touch sequences, we always capture and bubble the crossing
events right now.
Fix this and make grabbed pointers and touch sequences behave the same
by sending touch crossing events only to the grab actor.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/422
It's important to cancel click actions when we get a touch cancel event,
otherwise the long press event might get emitted after the compositor
took over the touches because it detected a gesture.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/396
All child classes of `MetaWaylandShellSurface` as well as
`MetaWaylandSurfaceRoleXWayland` should only sync their actor if
their toplevel surface has a window. Currently this check is done
in the actor-surface class, but not all surface classes have a
toplevel window, e.g. dnd-surfaces.
Move the check to the right places.
For subsurfaces this assumes that the subsurface is not the child of
a window-less surface (like, as stated above, e.g. a dnd-surface).
If we want to support subsurfaces of window-less surfaces in the future
we have to extend the check here.
But as this is not a regression, ignore this case for now.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/537
Depending on the type of session, one or the other might be NULL, which
is not meant to be handled by these functions. Check for both DISPLAY
envvars before setting them on the GAppLaunchContext.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/586
This is 1) relatively likely as not all touchscreens are nice enough to
report a device size that will help us here and 2) Better than nothing if
everything fails anyway, as it will break on multi-monitor and non-default
monitor rotations.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/581
The check for the focus xwindow is called, but not used. Fix that by
renaming the variable to reflect better what it does and actually using
the return value of the check.
This was the original intention of the author in commit
05899596d1 and got broken in commit
8e7e1eeef5.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/535
If we update the ready time while the source is already in the
to-dispatch list, changing the ready time doesn't have any effect, and
the source will still be dispatched. This could cause incorrect idle
watch firing causing the power management plugin in
gnome-settings-daemon to sometimes turn off monitors due to it believing
the user had been idle for some time, while in fact, they just logged
back in.
Fix this by not actually dispatching the idle timeout if the ready time
is in the future when actually dispatching.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/543
meta_workspace_activate_with_focus is supposed to focus the passed window after
switching the workspace.
However if the passed workspace is already the active one, we just return
without activating the window.
So fix this calling meta_window_activate on the foucs_this window if that is
valid.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/562
Cogl unit tests are just functions inside normal code files that needs to be
dload'ed by the test binary.
So in case unit-tests are enabled, we need to export those symbols.
Since map file can't be overridden, use a configure_file to generate the map
file when tests are enabled, in order to export the needed symbols.
Then goes through the source files to look unit tests checking for their macro
definition and load them with the runner script.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/442
Use find-conform-unit-tests.sh to create a meson list of tests to run.
This allows to run each test as single test with meson and to remove the timeout
for all the tests.
Instead of changing 'run-tests.sh' to take test-names as arguments we can just
generate simple dummy test-files for each test, without having to change the
tooling.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/442
Don't launch the stacking tests in one single shot, to allow better debugging
and being able to launch just one single test using meson test.
Those tests can now be all launched with:
meson test --suite stacking [single-test-name]
https://gitlab.gnome.org/GNOME/mutter/merge_requests/442
This is a simple clipboard manager implementation on top of MetaSelection.
It will inspect the clipboard content for UTF-8 text and image data whenever
any other selection source claims ownership, and claim it for itself
whenever the clipboard goes unowned.
The stored text has a maximum size of 4MB and images 200MB, to prevent the
compositor from allocating indefinite amounts of memory.
This is not quite a X11 clipboard manager, but also works there.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/320
This code takes care of both setting up X11 selection sources whenever
X11 clients claim selection ownership, and claiming selection ownership
on a mutter X11 window whenever other selection sources claim ownership.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/320
This object represents a Wayland selection owner. In order to invert the
FD direction (we hand an output fd, but want an inpu fd), create an
intermediate pipe so we can then create a GInputStream on top of it.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/320
This object represents the selection ownership from an X11 client. The
list of supported targets is queried upfront, so its initialization is
asynchronous. Requests to read contents from the selection will hand
a MetaX11SelectionInputStream.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/320
MetaSelectionSource represents a primary/clipboard/dnd selection owner,
it is an abstract type so wayland/x11/etc implementations can be provided.
These 3 selections are managed by the MetaSelection object, the current
selection owners will be set there, and signals will be emitted so the
previous selection owner can clean itself up.
The actual data transfer is done through the meta_selection_transfer_async()
call, which will take a GOutputStream and create a corresponding
GInputStream from the MetaSelectionSource in order to splice them.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/320
When the compositor is destroyed we should cleanup the list of window actors we
created and destroy them.
Since all the actors are added to the window_group or top_window_group we can
just destroy these containers (together with the feedback_group), and simply
free the windows list.
This is particularly needed under X11 because before we destroy the display, we
might do some cleanups as detaching the surface pixmaps and freeing the damages
and if this happens at later point (for example when triggered by garbage
collector in gnome-shell), we might crash because the x11 dpy reference is
already gone.
Destroying the window actors instead, ensures we avoid any further call to X11
related functions and that we release the actors XServer resources.
Fixes https://gitlab.gnome.org/GNOME/mutter/issues/576
Clutter does the nicety of connecting just created PangoContexts to
ClutterBackend signals in order to update it on resolution/font changes.
However the way the signals are disconnected (automatically via
g_signal_connect_object() auto-disconnect feature) may incur into
performance issues with a high enough number of ClutterActors with a
PangoContext (eg. ClutterText) as the lookup by closure is linear across
all signals and handlers.
Keep the handler IDs around, and disconnect them specifically on dispose
so it is more O(1)-ish.
Related: https://gitlab.gnome.org/GNOME/mutter/issues/556
When an application stops responding, the shell darkens its windows.
If a window from a not-responding application gets unmanaged
then the shell will currently throw an exception trying to retrieve
the now-dissociated window actor.
That leads to a "stuck window" ghost on screen and a traceback
in the log.
This commit addresses the problem by making sure the effect is cleaned
up before the actor is disocciated from its window.
https://gitlab.gnome.org/GNOME/mutter/issues/575
Make sure our keyboard accessibility settings structure is all zero
initialized, to avoid potential padding issues on some platform when
comparing settings.
Reported by Daniel van Vugt on IRC.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/552
The clutter/evdev implementation of mousekeys is designed after the
current implementation in X11, and works when the setting is enabled
regardless of the status of NumLock.
The GNOME documentation on accessibility features states however that
mousekeys work only when NumLock is OFF:
https://help.gnome.org/users/gnome-help/stable/mouse-mousekeys.html
Change the clutter/evdev implementation to match the documentation, i.e.
disable mousekeys when NumLock in ON so that switching NumLock ON
restores the numeric keypad behaviour.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/530
This reverts a change introduced in edfe5cc3 to use `paint_clipped_rectangle()`
instead of `cogl_framebuffer_draw_rectangle()` for full paints as it
contained logic necessary for viewport src-rects. This is not longer the case.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/504
This brings the viewport src-rect code in line with how we handle
transforms, by applying a `CoglMatrix` to the pipeline instead of
changing the paint logic.
It also fixes not-y-inverted textures in combination with
transforms.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/504
We already effectively require GLSL, because there's no fixed-function
backend anymore. OpenGL 2.0 drivers don't really exist in the wild, so
just go ahead and require 2.1 or better. 2.1 implies GLSL 1.20 or
better, so simplify that as well.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/489
When focus stealing prevention kicks in, mutter would set the demand
attention flag on the window.
Focus stealing prevention would also prevent the window from being
raised and focused, which is expected as its precisely its purpose.
Yet, when that occurs, the user expects the window which has just been
prevented from being focused to be the next one in the MRU list, so
that pressing [Alt]-[Tab] would raise and give focus to that window.
This works fine when the window is placed on the primary monitor, but
not when placed on another monitor, in which case the window which has
been denied focus is placed ahead of the MRU list and pressing
[Alt]-[Tab] would leave the focus on the current window.
This is because of a mechanism in `meta_display_get_tab_list()` which
forces the windows with the demand attention flag set to be placed first
in the MRU list when they're placed on a workspace different from the
current one.
But because workspaces apply only to the primary monitor (by default),
the windows placed on other outputs have their workspace set to `NULL`
which forces them ahead of the MRU list by mistake.
Fix this by using the appropriate `meta_window_located_on_workspace()
function to check if the window is on another workspace.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/523
The sequences may stay completed in the list (eg. pending a focus request),
it's then confusing to show the "wait" cursor icon until they are really
gone.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/541
Calculations were being done at places accounting on usec precision,
however those are still treated as having msec precision at places. Let's
consolidate for the latter since it requires less changes across the board
and usec precision doesn't buy us anything here.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/541
mutter would randomly crash in `send_xdg_output_events()` when changing
the fractional scaling:
wl_resource_post_event ()
zxdg_output_v1_send_logical_size ()
send_xdg_output_events ()
wayland_output_update_for_output ()
meta_wayland_compositor_update_outputs ()
on_monitors_changed ()
g_closure_invoke ()
signal_emit_unlocked_R ()
g_signal_emit_valist ()
_signal_emit ()
meta_monitor_manager_notify_monitors_changed ()
meta_monitor_manager_rebuild ()
This is because the xdg-output resource got freed but wasn't removed
from the list of resources.
Fix this by setting the user data of the xdg-output resource to the
corresponding `MetaWaylandOutput` so that the xdg-output resource
destructor can remove it from the list of resources.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/538
We use the combination of pressing Super and clicking+moving the mouse
to drag windows around and we also support pressing Super and using the
touchscreen to drag windows.
Since we don't want to show the overview when the Super key was used to
initiate a window drag, prevent showing the overview in case a
TOUCH_BEGIN or TOUCH_END event happened during the key was pressed.
Fixes https://gitlab.gnome.org/GNOME/mutter/issues/228https://gitlab.gnome.org/GNOME/mutter/merge_requests/495
If a second `set_{sync,complete}_pending` was queued before the idle
handler had flushed the first then one of them would be forgotten.
It would stay queued forever and never emitted as a notification.
This could happen repeatedly causing a slow leak. But worse still,
`clutter-stage-cogl` would then have `pending_swaps` permanently stuck
above zero preventing the presentation timing logic from being used.
The problem is that a boolean can only count to one, but in some cases
(triple buffering, whether intentional or accidental #334) we need it to
count to two. So just change booleans to integers and count properly.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/216
The keyboard accessibility setting "enable" is actually even more
misleading that initially anticipated, as it does not control the
entire keyboard accessibility feature, but just the "enable by
keyboard" feature, i.e. being able to enable or disable stickykeys
or slowkeys using various keyboard actions.
Yet the accessibility features should still work even if the "enable"
setting is unset, those can be controlled by the accessibility menu in
GNOME Shell for example.
Change the clutter/evdev implementation to match that behavior as found
in the x11 backend, so both backends are now consistent.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/531
Since "renderer/native: make EGL initialization failure not fatal" it is
possible, under specific failure conditions, to end up with a primary GPU whose
EGL initialization failed. That cannot work.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/521
The failure to initialize EGL does not necessarily mean the KMS device cannot
be used. The device could still be used as a "secondary GPU" with the CPU copy
mode.
If meta_renderer_native_create_renderer_gpu_data () fails,
meta_renderer_native_get_gpu_data () will return NULL, which may cause crashes.
This patch removes most of the failures, but does not fix the NULL dereferences
that will still happen if creating gpu data fails.
This patch reorders create_renderer_gpu_data_gbm () so that it fails hard only
if GBM device cannot be created, and otherwise always returns an initialized
gpu data structure. Users of the gpu data structure are responsible for
checking egl_display validity.
The GBM device creation failure is a hard failure because presumably GBM is
necessary for cursors.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/542https://gitlab.gnome.org/GNOME/mutter/merge_requests/521
We're currently always waiting for unfinished page flips before flipping
again. This is awkward when we are in an asynchronous retry-page-flip
loop, as we can synchronously wait for any KMS page flip event.
To avoid ending up with such situations, just freeze the frame clock
while we're retrying, then thaw it when we succeded.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/506
We rely on the frame clock to compress input events, thus if the frame
clock stops, input events are not dispatched. At the same time, there
is no reason to redraw at a full frame rate, as nothing will be
presented anyway, so slow down to 10Hz (compared to the most common
60Hz). Note that we'll only actually reach 10Hz if there is an active
animation being displayed, which won't happen e.g. if there is a screen
shield in the way.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/506
When we're in a page-flip retry loop due to the FIFO being full
(drmModePageFlip() failing with EBUSY), we should not continue to try
when starting to power save, as that means we're blocking new frames,
which itself blocks input events due to them being compressed using the
frame clock.
We'd also hit an assert assuming we only try to page flip when not power
saving.
Thus, fake we flipped if we ended up reaching a power saving state while
retrying.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/509https://gitlab.gnome.org/GNOME/mutter/merge_requests/506
It tried to add a (implicitly casted) float to a uint64_t, and due to
floating point precision issues resulted in timestamps intended to be
in the future to actually be in the past. Fix this by first casting the
delay to an uint64_t, then add it to the time stamp.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/506
DPMS is configured from a bit all over the place: via D-Bus, via X11 and
when reading the current KMS state. Each of these places did it slightly
differently, directly poking at the field in MetaMonitorManager.
To make things a bit more managable, move the field into a new
MetaMonitorManagerPrivate, and add helpers to get and set the current
value. Prior to this, there were for example situations where the DPMS
setting was changed, but without signal listeners being notified about
it.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/506
Prefixes use an abbreviated form of the module or section being changed.
For example, changes to MetaBackend/meta-backend.c are prefixed with
`backend:` and generic changes to src/x11/ are prefixed `x11:`.
This extra nit picking check is meant to avoid using non-abbreviated
prefixes, e.g. `MetaBackend:`, or `meta-backend:`, other prefixes are
Currently consisting of only a "blacklist".
https://gitlab.gnome.org/GNOME/mutter/merge_requests/519
The 'underscan' property is a drm connector property, not a CRTC
property, so we would never find it. We also didn't advertise support
for the feature, meaning even if it was on the CRTC, Settings wouldn't
know about it.
Fix this by moving the property to where it belongs: in MetaOutputKms,
and properly advertise support for it if the property is found.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/507
In a multi-monitor setup there is a separate paint run for each monitor.
If an actor doesn't intersect the first monitor painted then it is culled
out for that monitor to save time. Unfortunately this would mean
`clutter_actor_paint` was setting `is_dirty = FALSE` before the actor had
yet been painted on any monitor.
This meant that effects like `ClutterOffscreenEffect` were not receiving
the flag `CLUTTER_EFFECT_PAINT_ACTOR_DIRTY` when they should have, and
so would rightfully think they don't need to do a full internal
invalidation. So `ClutterOffscreenEffect`, and probably other effects,
did not repaint correctly unless on the first monitor in the list.
The fix is to simply avoid setting `is_dirty = FALSE` on those paint
runs where the actor has been culled out (`clutter_actor_continue_paint`
wasn't called). It is only safe to clear the flag after
`clutter_actor_continue_paint` has been called at least once per stage
paint.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1049https://gitlab.gnome.org/GNOME/mutter/merge_requests/511
Commit 8e9184b6 added filtering to avoid image jaggies when downscaling
but used `LINEAR_MIPMAP_NEAREST`. In some situations this could lead to
GL choosing a single lower resolution mipmap and then upscaling it, hence
slightly blurry.
We don't want to revert that change since it avoids aliasing jaggies, so
let's use `LINEAR_MIPMAP_LINEAR` instead. This provides the highest quality
filtering that GL can do and avoids the situation of GL using a single
mipmap that's lower resolution than the screen. Now it will blend that one
with the next mipmap which is higher resolution than the screen. This still
avoids jaggies but also maintains 1px resolution.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1105https://gitlab.gnome.org/GNOME/mutter/merge_requests/505
clutter_input_device_get_physical_size was just used for device mapping
heuristics in MetaInputMapper. It now started using the info from udev
on for both backends, so this means this clutter API is no longer
necessary.
https://gitlab.gnome.org/GNOME/mutter/issues/514
Use the ID_INPUT_WIDTH_MM/ID_INPUT_HEIGHT_MM udev properties to figure out
absolute input devices' physical size. This works across both backends, and
requires less moving pieces to have it get the right results.
Concretely, fixes size detection on X11/libinput, which makes touchscreen
mapping go wrong.
https://gitlab.gnome.org/GNOME/mutter/issues/514
Enabling keyboard accessibility features on Wayland from the keyboard
was wrongly assumed to be controlled by the "togglekeys" setting,
whereas it should be simply controlled by the "enable" setting.
As "togglekeys" is off by default and doesn't have a UI option to
enable, that would prevent turning on or off the keyboard accessibility
features using the keyboard.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/501
Meson 0.50.0 made passing an absolute path to install_headers()'
subdir keyword a fatal error. This means we have to track both
relative (to includedir) paths for header subdirs and absolute
paths for generated headers now :-(
https://gitlab.gnome.org/GNOME/mutter/merge_requests/492
If an intersection is empty, the (x, y) coordinates are undefined, so
just use the work area and in-progress constrained window rect when
sliding according to the SLIDE_X or SLIDE_Y custom placement rule.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/496
When check_only is TRUE, the constraint should not be applied, just
checked. We failed to comply here when a placed transient window was
to be moved together with its parent, updating the window position
directly even if check_only was TRUE.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/496
If a client maps a persistent popup with a placement rule, then resizes
the parent window so that the popup ends up outside of the parent,
unmanage the popup and log a warning about the client being buggy.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/496
When a parent window is moved, attached windows (attached modal dialogs
or popups) is moved with it. This is problematic when such a window
hasn't been shown yet (e.g. a popup that has been configured but not
shown), as it'll mean we try to constrain an empty window. Avoid this
issue by not trying to auto-move empty windows.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/496
Currently, it is assumed that if querying the EGL_TEXTURE_FORMAT of a
Wayland buffer succeeds it is an EGLImage. However, this assumption will no
longer hold on upcoming versions of the NVIDIA EGL Wayland driver which
will include support for querying this attribute for EGLStream buffers as
well. Hence, we need to check if buffers are EGLStreams first.
Fixes#488https://gitlab.gnome.org/GNOME/mutter/merge_requests/477
Fixes condition duplicated:
/* If a contains b, just remove b */
if (meta_rectangle_contains_rect (a, b))
{
delete_me = other;
}
/* If b contains a, just remove a */
else if (meta_rectangle_contains_rect (a, b))
{
delete_me = compare;
}
Closes https://gitlab.gnome.org/GNOME/mutter/issues/480
Traditionally visual alerts were implemented by flashing the focus
window's frame. As that only works for windows that we decorate,
flashing the whole window was added as a fallback for client-decorated
windows.
However that introduces some confusing inconsistency, better to just
always flash the entire window.
https://gitlab.gnome.org/GNOME/mutter/issues/491
When commit 91c6a144da synced shadows with Adwaita, it removed the
shadow completely from attached modal dialogs. However Adwaita uses
the same shadow for all dialogs (modal or not), so do the same here.
https://gitlab.gnome.org/GNOME/mutter/issues/490
The app menu always was a GNOME-only thing, so after it was removed this
cycle, assuming that it is not displayed by the environment is a better
default.
https://gitlab.gnome.org/GNOME/mutter/issues/493
As it was originally reported on
https://bugzilla.gnome.org/show_bug.cgi?id=779234#c0, the hottest path was
convert_ubyte() in mesa. Reverting this shows no trace of those hot paths,
nor any higher than usual CPU activity.
As the improvements at the time were real, I can only conclude that pixel
conversion was happening somewhere further the pipeline, and swizzling just
helped indirectly. That got eventually fixed, so swizzling just stayed to
cause grief. And lots it caused.
Time to bin this, it seems.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/486
The function finish_cb can be called as a result of a call to ca_context_cancel
in cancelled_cb. This will result in a deadlock because, as per documentation,
g_cancellable_disconnect cannot be called inside the cancellable handler.
It is possible to detect if the call to finish_cb is caused by ca_context_cancel
checking if error_code == CA_ERROR_CANCELED. To avoid the deadlock we should
call g_signal_handler_disconnect instead g_cancellable_disconnect if this is the
case.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/474
Splitting out the X11 display initialization from display_open() broke
restoring the previously active workspace in two ways:
- when dynamic workspaces are used, the old workspaces haven't
been restored yet, so we stay on the first workspace
- when static workspaces are used, the code tries to access
the compositor that hasn't been initialized yet, resulting
in a segfault
Fix both those issues by splitting out restoring of the active workspace.
https://gitlab.gnome.org/GNOME/mutter/issues/479
We use the input_method on both branches, but only check for its existence
when enabling the text_input. The case of focusing out shouldn't happen in
practice as we couldn't have focused in ever before, but still make the
check one level above so it's clearer that the text_input's IM focus cannot
be enabled without an IM implementation.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/432
Enable the OSK if receiving .enable consecutively (i.e. the
ClutterInputFocus was already focused). We specifically want to avoid
enabling the panel just because of focus changes within a surface (where
the .disable request across focus change would previously unfocus the
ClutterInputFocus). Prior state should be preserved if possible in that
situation.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/432
The ClutterVirtualInputDevice API was fixed to use Clutter button
internal codes, whereas the mousekeys still uses evdev codes.
Change the mousekeys implementation to use the Clutter button code
instead to remain compatible with the ClutterVirtualInputDevice API.
Fixes: 24aef44b (Translate from button internal codes to evdev)
https://gitlab.gnome.org/GNOME/mutter/merge_requests/473
Since e3e933c4 a keyval can be temporarily remapped to an unused keycode. Due to
some limitations in XTestFakeKeyEvent, the remapping has to be done in the first
xkb group/layout. In case there are two or more keyboard layouts enabled and the
selected keyboard layout is not the first, clutter_keymap_x11_keycode_for_keyval
will fail to retrieve the correct keycode for a remapped keyval. Let's use the
reserved_keycodes map in order to retrieve the correct keycode if needed.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/443
Meta rectangles are integer based while clutter works in floating coordinates,
so when converting to integers we need a strategy.
Implement the shrink strategy by ceiling the coordinates and flooring the width,
and the grow strategy reusing clutter facility for this.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
The clamped rectangle currently could not fully contain the original fractional
rectangle because it doesn't take care of the fact that the new width should
consider the fact that flooring we'd translate the rectangle, and thus to cover
the same area we need to take care of it.
So, to properly compute the width and height, calculate x2 and y2 first and then
use this ceiled value to compute the actual width using the floored x1 and y1.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
When we try to update the FB, we might face the case in which the effect target
framebuffer does not need any redraw, because it's already properly sized and
scaled, but the filter applied to the pipeline is not, because it has been
computed for a non-fractional scaling.
This is happens for example to clutter actors with a flattening effect (i.e.
override redirect mode set), that might have been generated properly for a
celied scaling level, but when we go fractional we need to ensure to use a
linear filter, as the 1:1 texel:pixel assumption is not true anymore.
https://bugzilla.gnome.org/show_bug.cgi?id=765011https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
At this level we use ceiled resource-scale when painting fractional value
When using fractional scaling we still need to create an integer-sized
texture and then we should paint it using a size which is proportional
to the real actor size ratio, and only paint a subsample of it, but this
doesn't seem to work properly with some weird scaling values.
Then, it's just better to draw the texture ceiled and then we scale it
down to match the proper actor scaling at paint level.
https://bugzilla.gnome.org/show_bug.cgi?id=765011https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
When resource scale is set we need to generate a scaled PangoLayout (by adding
a new scale attribute, or adjusting the one we already have according the
resource scale), then it has to be painted with proper scaling matrix.
So everything that has to do with PangoLayout has to be in real coordinates,
then clutter logical coords multiplied by resource scaling.
While the actual size of the layout is the one of the PangoLayout divided by
resource scale.
We map the text positions to logical coords by default, while using
the pixel coordinates when painting.
We fall back to scale 1 when calculating preferred size if no scale is
known. The pango layout will not have set a layout scale attribute,
meaning it'll be 1, thus we should just assume the layout scale is 1 here.
Not doing so might result in the preferred size being 0x0 meaning the
actor won't be laid out properly.
Fixes https://gitlab.gnome.org/GNOME/mutter/issues/135https://bugzilla.gnome.org/show_bug.cgi?id=765011https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
A clutter actor might be painted on a stage view with a view scale
other than 1. In this case, to show the content in full resolution, the
actor must use a higher resolution resource (e.g. texture), which will
be down scaled to the stage coordinate space, then scaled up again to
the stage view framebuffer scale.
Use a 'resource-scale' property to save information and notify when it
changes.
The resource scale is the ceiled value of the highest stage view scale a
actor is visible on. The value is ceiled because using a higher
resolution resource consistently results in better output quality. One
reason for this is that rendering is often not perfectly pixel aligned,
meaning even if we load a resource with a suitable size, due to us still
scaling ever so slightly, the quality is affected. Using a higher
resolution resource avoids this problem.
For situations inside clutter where the actual maximum view scale is
needed, a function _clutter_actor_get_real_resource_scale() is provided,
which returns the non-ceiled value.
Make sure we ignore resource scale computation requests during size
requests or allocation while ensure we've proper resource-scale on
pre-paint.
https://bugzilla.gnome.org/show_bug.cgi?id=765011https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
We need to use pixel size of the monitor in order to generate a valid
texture with full quality for current monitor
In spanned case the background should cover all the differently scaled monitors
thus we scale the texture up to the maximum scaling level and then we resample
it drawing only each side in the monitor it should occupy using the proper
scaling level.
In wallpaper mode (or color mode) for example we don't need to scale the area,
also the texture size we return should be unscaled, not to confuse
MetaBackgroundActor making it use more space than needed.
https://bugzilla.gnome.org/show_bug.cgi?id=765011
When we floor the quad coordinates then we've also to enlarge the quad by the
difference between the floored value and the actual coordinate, otherwise
we'd end up in a smaller quad.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
When the touch_down event was not delivered to Wayland clients, there's
no point in keeping the touchpoint in our list, so remove it early
inside update() instead of removing it after the touch ended.
This fixes a crash inside touch_handle_surface_destroy() where the
assertion to make sure the surface is removed fails because the
touch_count of the surface never reached 0. This in turn happened
because a new sequence was added, while a (already ended one) wasn't
removed from the touch->touches list before. This caused the touch
counter to get incremented by 1 while no new sequence was added to the
list (because Clutter reuses sequence IDs, the old sequence is equal to
the new one, i.e. the new sequence already is present in the list).
Fixes https://gitlab.gnome.org/GNOME/mutter/issues/200https://gitlab.gnome.org/GNOME/mutter/merge_requests/426
Make the RecordWindow method also understand the 'cursor-mode' property.
For 'embedded' the cursor is drawn onto the pixel buffer using cairo,
otherwise it works similarly to how RecordMonitor deals with it.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/413
To be used to translate absolute cursor positions to relative positions,
as well as to determine whether a cursor sprite is inside the stream or
not. It also helps calculating the scale the cursor sprite needs to be
scaled with to be in stream coordinate space.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/413
As the stream size is the logical monitor size multiplied with the ceil
of the logical monitor scale, the corresponding logical size, which is
what should be passed via the size property on the D-Bus object, should
be the logical monitor size.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/413
Make the monitor implementation do things strictly related to its own
source type, leaving the Spa related logic and cursor read back in the
generic layer, later to be reused by the window source type
implementation.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/413
This is an ABI break, hopefully an unimportant one since this signal/vmethod
is barely overridden.
The signal has been added an extra ClutterPaintVolume argument, and has been
given a boolean return value. The recursion to the parents has been taken
out of the default implementation and into the caller, using the returned
boolean parameter to control further propagation.
Passing the ClutterPaintVolume is easier on performance, as we don't need
setting this pointer as gobject data just to retrieve/unset it further
in propagation.
https://bugzilla.gnome.org/show_bug.cgi?id=782344
Since commit 8df2a1452c (As pointed out by Robert Mader) we just happened
do this check when doing the first lookup for a Wayland surface for a
XWayland window, when we are later notifying upon surface creation we just
set the relation with no further checks.
The cases pointed out in the comment (eg. window changing decoration) might
presumably happen in a quick enough sequence that we have two scheduled
associations on the fly, so move this check to the more generic
meta_xwayland_associate_window_with_surface() which is called on both
immediate and delayed paths.
https://gitlab.gnome.org/GNOME/mutter/issues/361
There are most likely no GNOME users left still using hardware that
does not support NPOT textures. Further more, they would crash much
earlier and never hit this code-path. So remove the unnecessary check
here.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/447
XWayland creates buffers of the combined size of all connected displays.
This can, especially on older but still in use hardware, exceed the limits
of the GPU.
If that is the case, use `CoglTexture2DSliced` instead of `CoglTexture2D`
https://gitlab.gnome.org/GNOME/mutter/merge_requests/447
We might fail to page flip a new buffer, often after resuming, due to
the FIFO being full. Prior to this commit, we handled this by switching
over to plain mode setting instead of page flipping. This is bad because
we won't be synchronized to the refresh rate anymore, but just the
clock.
Instead, deal with this by trying again until the FIFO is no longer
full. Do this on a v-sync based interval, until it works.
This also changes the error handling code for drivers not supporting
page flipping to rely on them returning -EINVAL. The handling is moved
from pretending a page flip working to explicit mode setting in
meta-renderer-native.c.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/460
A renderer view will, under the native backend, since long ago always
have a logical monitor associated with it, so remove the code handling
the legacy non-stage view case.
https://gitlab.gnome.org/GNOME/mutter/issues/460
Prior to this commit, MetaWaylandSurface held a reference to
MetaWaylandBuffer, who owned the texture drawn by the surface. When
switching buffer, the texture change with it.
This is problematic when dealing with SHM buffer damage management, as
when having one texture per buffer, damaged regions uploaded to one,
will not follow along to the next one attached. It also wasted GPU
memory as there would be one texture per buffer, instead of one one
texture per surface.
Instead, move the texture ownership to MetaWaylandSurface, and have the
SHM buffer damage management update the surface texture. This ensures
damage is processed properly, and that we won't end up with stale
texture content when doing partial texture uploads. If the same SHM
buffer is attached to multiple surfaces, each surface will get their own
copy, and damage is tracked and uploaded separately.
Non-SHM types of buffers still has their own texture reference, as the
texture is just a representation of the GPU memory associated with the
buffer. When such a buffer is attached to a surface, instead the surface
just gets a reference to that texture, instead of a separately allocated
one.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/199
When we freed the cursor GPU state including the gbm_bo objects attached
to it, we didn't unset the cursor renderer private of the CRTCs of the
associated GPU. This means that HW cursor invalidation could potentially
break if a new gbm_bo happened to be allocated at the same memory
address as the previous one.
To avoid this, iterate through the CRTCs of the GPU of which the cursor
data is freed, and unset the cursor renderer private if it was the one
destroyed.
https://gitlab.gnome.org/GNOME/mutter/issues/199
What was actually done when calling meta_wayland_buffer_attach() was
that the texture was realized, so just call the function
`meta_wayland_dma_buf_realize_texture()` and call that.
This is in preparation to change how meta_wayland_buffer_attach() work.
https://gitlab.gnome.org/GNOME/mutter/issues/199
The signal handler must return TRUE as the invocation is already handled
by returning an error. Also update the error message a bit to clarify
that the API exists only for testing purposes.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/457
We should not only take the old CRTC for an output whenever
possible, but we should also assign one that is 'free', i.e.
one that another monitor (to be processed after this one)
isn't using, so that that monitor can use the same CRTC.
https://gitlab.gnome.org/GNOME/mutter/issues/373
We shouldn't change an output's CRTC if we don't have to, as
that causes the output to go black.
This patch depends on
"monitor-unit-tests: initial crtcs in custom_lid_switch".
https://gitlab.gnome.org/GNOME/mutter/issues/373
This test forgot to specify the existing CRTC routings in the setup. For the
first output the default 0 was ok, now it is -1 to ensure that the code will
assign it correctly. For the second output the default 0 was incorrect, because
possible_crtcs does not include 0. Now that CRTC is initialized to off
instead, because the second output is hotplugged later and running a CRTC
without an output does not make sense.
This fix will keep this test passing when a future patch attempts to preserve
existing CRTC routings. Assuming that any existing routing is valid, such
routing will be kept. In this test case the existing routing was illegal, it
should have been impossible, which then causes that future patch to fail the
test by assigning the wrong CRTC.
https://gitlab.gnome.org/GNOME/mutter/issues/373
The external grab handler is shared across all external bindings and external
bindings have now different binding flags. For this reason, when rebuilding the
binding table there could be loss of information if we assign the bindings flags
of the external handler to all external bindings. Let's store the bindings flags
in MetaKeyGrab too and use this when rebuilding the binding table to avoid the
above issue.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/169
The "force restore shortcuts" being triggered by a key-combo, there is
no guarantee that the currently focused window is actually non-NULL in
which case we would crash.
Make sure there is a window currently focused before trying to restore
the shortcuts on that window.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/464
This basically reverts commit 54735dec, which tried to avoid the
GLib-defined types in favor the standard C ones. One exception to this
is the bool type, for which the commit introduces a new type CoglBool.
Let's just get rid of this type in favor of having consistency with the
GLib types. Note by the way that neither CoglBool nor gboolean (which
has a size of `int`) are completely compatible with bool (size `char`).
https://gitlab.gnome.org/GNOME/mutter/merge_requests/321
On X11, if a window cannot be maximized because its minimum size is
already larger than the output size, a request to maximize will be
ignored.
On Wayland, however, we would still honor the maximize request and
switch the window state to maximized, without actually moving the window
which leads to weird visual effects, as the window end up being
maximized in-place.
To avoid this, make sure the window has the maximize functionality
available prior to change its state in xdg-shell `set_maximized`
request.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/463
This adds a pipeline stage for merge requests that checks that the
commit message contains an URL to either a issue or a merge request.
This means that for merge requests without corresponding issues will
always fail initially, as the merge request URL is not known until after
it is created. This is still arguably better than accidentally merging
merge requests without URLs.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/440
As per commit 43633d6b, we mark an unmanaging window as not focusable, while
this is true, it might cause not resetting the current focused window when
unmanaging it causing a crash.
Also this wouldn't allow to check if a window can be focused when unmanaging it,
so let's revert the previous behavior.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/462
This was wrongly done just before enable, which is not right as
per the protocol. A side effect was that input purpose/hints were
eagerly reset before being applied, thus not properly honored,
noticed in the doing of emoji/numeric OSK panels.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/410
This means we need to make sure we don't accidentally free the provided
source GError (which automatically happens with `g_autoptr`), so use
`g_steal_pointer()`.
This fixes an issue where, when launched in a bubblewrap environment
(such as the one provided by Buildstream), mutter would give the
following warning message:
```
mutter-WARNING **: 8:31:35:069: Can't initialize KMS backend: (null)
```
... which isn't that useful when trying to debug the actual issue.
Iterate over all the monitor product words to check for a partial matching on
EDID, otherwise we would hang inside an infinite while loop.
Fixes https://gitlab.gnome.org/GNOME/mutter/issues/459
This adds the required bits to wayland surfaces and ties them up
to the compositor parts.
It is based on and very similar in nature to buffer transforms.
From the specification:
> The global interface exposing surface cropping and scaling
> capabilities is used to instantiate an interface extension for a
> wl_surface object. This extended interface will then allow cropping
> and scaling the surface contents, effectively disconnecting the
> direct relationship between the buffer and the surface size.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/323
This implements the viewporter protocol which offers a cropping and scaling
capabilities to wayland clients.
There are several use cases for this, for example video players and games,
both as a convenience function and as potential performance optimization when
paired with hardware overlays etc.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/323
Until meson 0.50, setting the install parameter in 'configure_file' is ignored
if 'install_dir' is set. Then until mutter doesn't depend on such meson version
cogl_installed_tests_libexecdir should be empty unless have_installed_tests is
false, or this file will be installed anyway.
See https://github.com/mesonbuild/meson/issues/4160
For various error and warning messages, mutter includes a description of
the window, and that description includes a snippet of the title of the
window. Those snippets find their way into system logs, which then means
they can potentially find their way into bug reports and similar. Remove
the window title information to eliminate this potential privacy issue.
Unfortunately, many parts of GNOME Shell and Mutter and Clutter
still use the implicit Cogl1 API. As such, it as a transition
between the old and new APIs, it is important to keep the
implicit draw framebuffer updated.
ClutterRootNode does not keep it updated though, and it might
lead to problems when rendering offscreen textures.
Fix that by pushing and popping the root node framebuffer on
pre- and post-draw, respectively.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/405
The ClutterRootNode paint node is theoretically the
top-most node of a paint nodes tree, except that we
are not in the point of having full rendering trees
in Clutter (all rendering performed by paint nodes
is still local and immediate).
When controlling the rendering tree, MetaShapedTexture
may need to paint into an offscreen framebuffer under
some circumstations.
Expose ClutterRootNode so that MetaShapedTexture can
use it to render to offscreen framebuffers.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/405
When painting to an offscreen framebuffer, MetaShapedTexture will
need to have full control of the painting routines of paint nodes.
As such, expose clutter_paint_node_paint() to allow forcing a
paint nodes paint from MetaShapedTexture.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/405
The multitexture API is not a shortcut for multiple calls
to the single texture API. It is meant to wrap calls to
cogl_framebuffer_draw_multitexture_rectangle(), which
uses the passed texture coordinates at different layers of
the pipeline.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/405
ClutterImage is a ClutterContent implementation that
has an internally managed CoglTexture. This texture
is recreated when new image data is set.
ClutterContent implementations may have control over
the allocation of the widgets they're attached to,
through CLUTTER_REQUEST_CONTENT_SIZE. On those cases,
if the new image data differs in size from the previous
data, it is important to notify those actors about the
size change. However, currently ClutterImage does not
notify them.
With the introduction of clutter_content_invalidate_size(),
it is possible to report the size changes to attached
actors.
Adapt ClutterImage to invalidate_size() when image data
has different sizes.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/405
ClutterContent has the ability to dictate the layout of any
given actor, through the CLUTTER_REQUEST_CONTENT_SIZE request
mode.
However, there is no way for ClutterContent implementations
to notify their attached actors that the content size changed.
Add a new optional ClutterContent.invalidate_size() vfunc and
clutter_content_invalidate_size().
https://gitlab.gnome.org/GNOME/mutter/merge_requests/405
The helper function from gdbus-codegen broadcasts the signal emission,
but we really only care about sending it to the specific peer that
created the session. Thus, only emit the signal to the particular peer
that owns the session.
https://bugzilla.gnome.org/show_bug.cgi?id=784199
If the extension is missing, the GPU copy path would not work. The code sets
the error, but forgets to return a failure. Fix this.
While adding the necessary return FALSE, also destroy the EGL context we just
created. Code refactoring shares the destroying code.
Found by reading code.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/416
If the GPU copy path would use a software renderer, fall back to the CPU
copy path. The CPU copy path is possibly faster and avoids screen
corruption issues that were observed on an Intel Haswell desktop. The
corruption was likely due to texturing from an unfinished rendering or
memory caching issues.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/325
Print the pixel format chosen for an output on a secondary GPU for
debugging. Knowing the format can aid in debugging e.g. red/blue channel
swaps and CPU copy performance issues.
This adds a DRM format printing helper in meta-crtc-kms.h. This header
is included in most native backend files making it widely available,
while DRM formats are specific to the native backend. It could be shared
with Wayland bits, DRM format codes are used there too.
The helper makes the pixel format much more readable than a "%x".
https://gitlab.gnome.org/GNOME/mutter/merge_requests/341
When setting up an output on a secondary GPU with the CPU copy mode,
allocate the dumb buffers with a DRM format that is advertised supported
instead of hardcoding a format.
Particularly, DisplayLink devices do not quite yet support the hardcoded
DRM_FORMAT_XBGR8888. The proprietary driver stack actually ignores the
format assuming it is DRM_FORMAT_XRGB8888 which results the display
having red and blue channels swapped. This patch fixes the color swap
right now, while taking advantage if the driver adds support for XBGR
later.
The preferred_formats ordering is somewhat arbitrary. Here it is written
from glReadPixels point of view, based on my benchmarks on Intel Haswell
Desktop machine. This ordering prefers the format that was hardcoded
before.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/341
These functions allow inspecting which pixel formats a CRTC's primary
plane supports. Future patches will inspect the supported formats and
pick a framebuffer format accordingly instead of hardcoding a format.
The copy list function will be used to initialize a formats list, and
the supports format function will be used to intersect that list against
another CRTC's supported formats.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/341
This avoids having to hardcode the same fallbacks elsewhere multiple
times when determining what formats might be suitable for a set of
CRTCs. The formats_modifiers hash table is now guaranteed to be
populated with at least something, so future code will not need to
handle it being empty.
The hardcoded fallback formats are a minimal set probably supported by
most hardware. XRGB8888 is the format that, according to ancient lore,
all DRM devices should support, especially if they don't have the
capability to advertise otherwise. Mutter also hardcodes XRGB8888 as the
GBM surface format, so it is already required on primary GPUs.
XBGR8888 matches the most common OpenGL format, sans alpha channel since
scanout hardware has not traditionally supported alpha. XBGR8888 is here
also because Mutter hardcodes that format for secondary GPU outputs when
using the CPU copy path.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/341
If the IN_FORMATS property is not found, copy the formats from the DRM
plane instead. This is the fallback for getting a list of formats the
primary plane supports when DRM universal planes capability is enabled.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/341
Rather than picking just one format, parse and store all the formats and
their modifiers.
This gives us a list of supported formats (and modifiers) on a CRTC
primary plane. Later I will be using this list to choose a framebuffer
format instead of hardcoding it.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/341
When profiling gnome-shell it was found that one of the main triggers
of `clutter_actor_queue_relayout` during animations was
`clutter_actor_set_margin_internal` continuously setting the same
zero margins. That's obviously pointless and also expensive. So just
avoid redundant margin changes.
This helps to further improve performance in:
https://gitlab.gnome.org/GNOME/mutter/issues/233,
https://gitlab.gnome.org/GNOME/gnome-shell/issues/349
This change previously landed as 59acb3895 and then got reverted because
it was found to make gnome-shell#517 worse. However that bug now has a
proper fix and this branch isn't really directly related so is being
reproposed...
Just move the minimal bits to this ClutterKeymapEvdev object. Much
of the functionality of a keymap is spread along ClutterSeatEvdev,
ClutterDeviceManagerEvdev and ClutterVirtualInputDevice. Future
refactors are due here.
Also, ideally keymaps are per-seat objects (at least keyboard state
is). We don't expose much info about seats altogether outside the
evdev device manager implementation. We just poke the main seat at
places, but eventually seats should be public.
We thus far have similar objects/code internal to backends. Expose the
minimum API necessary to cater for gnome-shell as a generic object.
So far only the X11 backend has an actual GObject for it, and was made
to be a subclass right away.
`distribute_natural_allocation` expects an input >= 0 of type `gint`. In
`get_preferred_size_for_opposite_orientation` it is used with an unchecked
variable `size` of type `gfloat`, which in case it is `Infinity`, gets
passed on in the macro `MAX (0, size)`. `Infinity` becomes `G_MININT`
when implicitly casted to `gint` in `distribute_natural_allocation`,
triggering the assertion `extra_space >= 0`.
The resulting warning in the log is counter intuitive and not very
helpful.
Use `float` in `distribute_natural_allocation` instead of `gint` and
assert on denormal values so we can more easily identify bugs.
Additionally change some types while at it and add a even more
expressive warning referencing the actor at one point.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/375
This is done through gtk-shell ATM. If a window requests focus with
an invalid startup ID, just the demands-attention flag will be set.
The "did user interaction happen in between" checks are left to
meta_window_activate_full/meta_window_focus, by passing the timestamp
of the original launch request.
This version has 2 new requests:
- gtk_shell1.notify_launch notifies the compositor that the requesting
client shall launch another application. The given ID is expected to
be unique.
- gtk_surface1.request_focus notifies the compositor that a surface
requests focus due to it being activated. The given ID is passed to
this process through undetermined means, if it corresponds with a
current startup ID and there was no user interaction in between the
surface will be focused, otherwise it will demand attention.
It scaled the logical monitor rect with scale to get the stream
dimensions, but that is only valid when having
'scale-monitor-framebuffers' enabled. Even when it was, it didn't work
properly, as clutter_stage_capture_into() doesn't work properly with
scaled monitor framebuffers yet.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/415
Commit 25f416c13d added additional compilation warnings, including
-Werror=return-type. There are several places where this results
in build failures if `g_assert_not_reached()` is disabled at compile
time and the compiler misses a return value.
https://gitlab.gnome.org/GNOME/mutter/issues/447
Commit 25f416c13d added additional compilation warnings, including
-Werror=return-type. There are several places where this results
in build failures if `g_assert_not_reached()` is disabled at compile
time and the compiler misses a return value.
https://gitlab.gnome.org/GNOME/mutter/issues/447
Commit 25f416c13d added additional compilation warnings, including
-Werror=return-type. There are several places where this results
in build failures if `g_assert_not_reached()` is disabled at compile
time and the compiler misses a return value.
https://gitlab.gnome.org/GNOME/mutter/issues/447
`ClutterOffscreenEffect` had been getting the wrong bounding box in the
case of clones and descendents of clones, causing visibly incorrect
clipping. This was due to `clutter_actor_get_paint_box` only ever being
given the source actor during a paint (which is correct) and not the clone.
Even if we weren't painting a clone but an offscreened descendent of a
clone (like in gnome-shell's desktop zoom), we would get the wrong result.
Fortunately we don't need to know the actual clone/actor being painted so
don't need to call the problematic `clutter_actor_get_paint_box` at all.
The solution is to only keep untransformed rendering in the FBO and leave
the correct transformation for later. The correct clone/actor's
transformation is already set for us as the current cogl modelview matrix
by `clutter_actor_paint`.
Bonus optimization: This all means we don't need to keep `last_matrix_drawn`
or force a full repaint every time some part of the transformation changes.
Because the FBO contents are no longer affected by transformations. As it
should be. In other words, offscreen-effected actors can now move around
on screen without themselves being repainted.
Special thanks to Mai Lavelle for identifying the cause of the problem.
Fixes:
https://bugzilla.gnome.org/show_bug.cgi?id=789050,
https://bugzilla.gnome.org/show_bug.cgi?id=659523#c9,
https://gitlab.gnome.org/GNOME/mutter/issues/196,
https://gitlab.gnome.org/GNOME/mutter/issues/282,
https://gitlab.gnome.org/GNOME/gnome-shell/issues/387,
https://launchpad.net/bugs/1767648,
https://launchpad.net/bugs/1779615
Shell is using these, which was revealed by
1bbb5c8107 breaking its build when
generating its introspection due to meta_startup_notification_get_type()
not being found.
We keep the class structs private, so in practice MetaStartupSequence
and MetaBackend can't be derived from (the are semi-private).
Make meson link libmutter using -fvisibility=hidden, and introduce META_EXPORT
and META_EXPORT_TEST defines to mark a symbols as visible.
The TEST version is meant to be used to flag symbols that are only used
internally by mutter tests, but that should not be considered public API.
This allows us to be more precise in selecting what is exported and what is
not, without the need of a version-script file that would be more complicated
to maintain.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/395
MonitorManager was inheriting from MetaDBusDisplayConfigSkeleton, this was
causing introspection to see this like a GDBus skeleton object exposing to
clients methods that were not required.
Also, this required us to export meta_dbus_* symbols to the library, while
these should be actually private.
So, make MetaMonitorManager to be just a simple GObject holding a skeleton
instance, and connect to its signals reusing most of the code with just few
minor changes.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/395
pkg-config files for mutter are generated using *_pkg_deps as requires, but
programs linked with libmutter doesn't need most of these private dependencies
which are only needed for building and linking mutter and its subprojects.
So list packages needed only by mutter itself inside *_pkg_private_deps and
don't expose such packages to pkg-config, but only use them at build time.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3955
Clutter exports symbols explicitly using `CLUTTER_EXPORT`, so everything should
be hidden by default, unless exposed.
Usage of `gnu_symbol_visibility` needs a version bump to meson 0.48.0
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3955
Soname of the libraries should be the major version number, while the version
triplet is currently used:
objdump -p libmutter-4.so.0.0.0 | grep SONAME
SONAME libmutter-4.so.0.0.0
While is expected to be only libmutter-4.so.0
Fix all shared libraries by setting valid version and soversion.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3955
Map files were using wrong syntax (missing final `;` or invalid chars).
Also, the map files were only monitored for rebuilding, but not really used by
ld, so pass the ldflags with version-script so that private symbols are really
hidden.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/395
Some types were declared in the public headers so that g-ir-scanner
could resolve the types. This caused warnings when using
-Wredundant-decls, so only redeclare them for the gir scanner.
As with the commits earlier, this also adds const qualifiers where
expected. However, the const variables are casted to non-const variants
so they can be passed to glib functions that take non-const variants but
expect const-like input.
In plenty of places a non-static function was defined but didn't have
the corresponding declaration. Fix this by adding them, or alternatively
making them static.
cogl-path uses types from glu.h, but to avoid a build dependency on glu,
it kept a minified copy of glu.h in tree. Drop this file and just use
the actual glu.h. To avoid linking to libGLU.so, just use the
includepath, instead of actually adding glu as a real dependency.
This means we can remove an includepath meant to make it possible to
include <GL/glu.h>.
gluTessCallback() expects an equivalent to a GFunc, but we pass
functions with arguments without casting. To get rid of warnings, cast
the callback function pointer to the expected type.
The const qualifiers were implicitly discarded here and there. Avoid that
either by adding the constness, or casting it away when a const variable
is passed to a function that is defined as non-const but effectively
expect a const.
Previously, the clipping rectangle passed to
`meta_surface_actor_get_image()` was updated with the actual texture
size, but recent changes in `meta_shaped_texture_get_image()` now keep
the caller's clipping rectangle unchanged.
The implementation of `meta_window_actor_capture_into()` was relying on
the old behavior of updating the passed clipping rectangle, but now that
it's kept unchanged, the actual clipping rectangle used to copy the data
is wrong, which causes either a distorded image or worse, a crash of
mutter.
Use the resulting cairo image size to copy the data instead of the
clipping rectangle to avoid the issue and get the expected size.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/442
This is a GAppLaunchContext subclass meant to replace usage of
GdkAppLaunchContext in gnome-shell.
Launch contexts get created from the MetaStartupNotification as
they are closely related. The messaging underneath depends on
the availability of a X11 display, if there is one we go through
it (and libsn). If there is none, we still create startup sequences
manually for wayland clients.
A NULL argument is expected here in order to unset the selection,
meta_wayland_data_device_set_primary() accepts a NULL source, but
gtk_primary_selection_device.set_selection was not handling a
NULL wl_resource.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/335
The 'cursor-mode', which currently is limited to RecordMonitor(), allows
the user to either do screen casts where the cursor is hidden, embedded
in the framebuffer, or sent as PipeWire stream metadata.
The latter allows the user to get cursor updates sent, including the
cursor sprite, without requiring a stage paint each frame. Currently
this is done by using the cursor sprite texture, and either reading
directly from, or drawing to an offscreen framebuffer which is read from
instead, in case the texture is scaled.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/357
There may be reasons to temporarly inhibit the HW cursor under certain
circumstances. Allow adding such inhibitations by adding API to the
cursor renderer to allow API users to add generic inhibitors with
whatever logic is deemed necessary.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/357
To get a consistent behaviour no matter whether HW cursors are in use or
not, make sure to copy the framebuffer content before the stage overlays
(cursor sprite textures) are painted.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/357
This will be used by the screen casting code to check whether it should
wait for a frame before reading cursor state, or send only the cursor
update, if no redraw is queued.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/357
The "current" rect includes the frame, so in order to keep the
titlebar on screen, window movement must be restricted to at
most (height - titlebar_height) past the work area bottom.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/391
Mutter prefers platform devices over anything else as the primary GPU.
This will not work too well, when a platform device does not actually
have a rendering GPU but is a display-only device. An example of this
are DisplayLink devices with the proprietary driver stack, which exposes
a DRM KMS platform device but without any rendering driver.
Mutter cannot rely on EGL init failing on such devices either, because
nowadays Mesa supports software renderers on GBM, so the initialization
may well succeed.
The hardware rendering capability is recognized by matching the GL
renderer string to the known Mesa software renderers. At this time,
there is no better alternative to detecting this.
The secondary GPU data is abused for the GL renderer, as the Cogl
context may not have been created yet. Also, the Cogl context would
only be created on the primary GPU, but at this point the primary GPU
has not been chosen yet. Hence, GPU copy path GL context is used as a
proxy and predictor of what the Cogl context might be if it was created.
Mind, that even the GL flavour are not the same between Cogl and
secondary contexts, so this is stretch but it should be just enough.
The logic to choose the primary GPU is changed to always prefer hardware
rendering devices while also maintaining the old order of preferring
platform over boot_vga devices.
Co-authored by: Emilio Pozuelo Monfort <emilio.pozuelo@collabora.co.uk>
https://gitlab.gnome.org/GNOME/mutter/merge_requests/271
Moves the primary GPU choosing to after all secondary gpu data has been
created.
This makes it possible for a future patch to start looking at secondary
gpu data in choose_primary_gpu () to determine if it is using a hardware
driver or a software renderer.
Co-authored by: Pekka Paalanen <pekka.paalanen@collabora.com>
https://gitlab.gnome.org/GNOME/mutter/merge_requests/271
Initialize the secondary GPU data for all GPUs, even the primary one. By
not looking at the primary_gpu_kms member, a future patch is allowed to
postpone choosing the primary GPU.
A future patch will use the secondary GPU data to decide which GPU will
become the primary GPU.
Co-authored by: Pekka Paalanen <pekka.paalanen@collabora.com>
https://gitlab.gnome.org/GNOME/mutter/merge_requests/271
create_renderer_gpu_data_egl_device () relied on the primary GPU being
already chosen for the "EGLDevice currently only works with single GPU
systems" error message. A future patch will choose the primary GPU after
this, not before, so this check needs to be rewritten before the
initialization order is changed.
The new check is implemented exactly as the error message says: there
must be exactly one GPU, otherwise fail.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/271
Make the choosing and identity of the primary GPU an internal detail to
the native renderer. MonitorManagerKms did not need it for anything.
The primary GPU logic remains unchanged.
This allows follow-up patches to change how the renderer chooses the
primary GPU. It will be easier for the renderer to use private
information for choosing.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/271
This is a step towards moving the primary GPU logic into the native
renderer exclusively. In the future the renderer will have one more
criterion on choosing the primary GPU than MetaMonitorManagerKms should
know about: does a GPU offer hardware rendering.
The choosing of primary GPU is separated from the discovery of GPUs.
When GPUs are discovered and added to the list, the MetaGpuKmsFlag is
now populated correctly and used in choosing.
Choosing the primary GPU is done after all GPUs have been found and is
slightly different from before:
- Skipping devices that do not belong to our seat now works instead of
becoming the primary GPU.
- Fall back to any non-platform, non-boot_vga device if neither kind is
found.
The old preference of platform over boot_vga device is kept.
The hotplug path will continue creating a gpu_kms without flags, because
at that point the primary GPU has already been chosen and the flags are
irrelevant.
Co-authored by: Pekka Paalanen <pekka.paalanen@collabora.com>
https://gitlab.gnome.org/GNOME/mutter/merge_requests/271
Keycode lookup can fail for serveral reasons, e.g. if there is no combination of
modifiers and keycodes that can produce the target keysym with the current
keyboard layout.
In case the keycode lookup fails, remap temporarily the keysym to an unused
keycodes.
Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/109
I saw Meson fade from the sky
On the wind I heard a sigh
As snowflakes cover fallen Makefiles
I will say this last goodbye
Meson is now coming
So ends Autotools days
Future is now coming
And we must away
Over Python and without Bashisms
Through lands where never Meson touched
By silver streams that run down to the Sea
Under parsers, beneath old legacy
Over snow one winter’s morn
I turned at last to paths that lead home
And though where the road then takes me
I cannot tell
We came all this way
But now comes the day
To bid you farewell
Many places I have been
Many sorrows I have seen
But I don’t regret
Nor will I forget
All Makefiles that took that road with me
I bid you all a very fond farewell.
If a library is provided in the positional arguments, then meson
defaults to installing the .pc file in a 'pkgconfig' subdirectory
in the library's install location. We want the files in the regular
$libdir/pkgconfig rather than $libdir/mutter-$api/pkgconfig, so
specify the location explicitly in the parameters.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/382
This is a simple libcanberra abstraction object, so we are able
to play file/theme sounds without poking into GTK+/X11. Play
requests are delegated to a separate thread, so we don't block
UI on cards that are slow to wake up from power saving.
Dependencies are added automatically, and we no longer get warnings
like:
clutter/clutter/meson.build:628: DEPRECATION: Library mutter-clutter-4
was passed to the "libraries" keyword argument of a previous call to
generate() method instead of first positional argument. Adding
mutter-clutter-4 to "Requires" field, but this is a deprecated behaviour
that will change in a future version of Meson. Please report the issue
if this warning cannot be avoided in your case.
The texture tower can return no texture e.g. if the calculated level is
negative. This was handled before, but regressed with
e1370ee209. This fixes a potential crash
observed occasionally when starting Firefox nightly using the Wayland
backend in overview mode.
If a KMS device has the DRM_CAP_DUMB_PREFER_SHADOW and a software based
GL driver is used, always use a shadow fb. This will speed up read backs
in the llvmpipe OpenGL implementation, making blend operations faster.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/106
Now that everything is settled, from the initialization
process to the subclasses to moving code to the compositor,
MetaWindowActor can be a proper abstract class that cannot
be instantiated.
Thus, make MetaWindowActor an abstract class.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
This vfunc was added as a was to work around the convoluted
initialization process. Now that we figured it out and moved
the MetaWindowActor-specific initialization to constructed(),
we can override that.
Remove post_init() and use GObject.constructed() entirely.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
MetaWindowActor breaks layering isolation by accessing
and injecting itself into compositor->windows. This is
a bad practice, and effecticely makes returning the
new actor useless, since we doesn't even use the return
value.
Move window actor creation to under MetaCompositor and
stop violating (too badly) the resposabilities of each
component. This moves meta_window_actor_new() into
meta_compositor_add_window().
Also, move the remaining initialization code to the
GObject.constructed vfunc.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
Document the roles of MetaSurfaceActor and MetaWindowActor,
and when their subclasses are used.
(And this is actually the first real documentation under
src/compositor/README!)
https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
MetaWindowActor handles sending _NET_WM_FRAME_* X atoms to
clients - even pure Wayland clients.
Now that we have Wayland- and X11-specific implementations of
MetaWindowActor, we can delegate this to MetaWindowActorX11,
and allow pure Wayland apps to not even connect to
MetaSurfaceActor:repaint-scheduled.
Do that by moving all the X11-specific code to the X11-specific
MetaWindowActorX11 class. Add vfuncs to MetaWindowActorClass
that are necessary for the move, namely:
* pre_paint() and post_paint()
* post_init()
* frame_complete()
* set_surface_actor()
* queue_frame_drawn()
https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
Those are stub specialized classes for MetaWindowActor. This will
help ensuring that we do not execute X11-specific code paths on
pure Wayland clients.
The relationship between the window actor and the surface is the
following:
* Wayland: MetaWindowActorWayland + MetaSurfaceActorWayland
* X11: MetaWindowActorX11 + MetaSurfaceActorX11
* Xwayland: MetaWindowActorX11 + MetaSurfaceActorWayland
It is not possible to have MetaWindowActorWayland backed by a
MetaSurfaceActorX11 surface.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
We will introduce specialized MetaWindowActors for X11
and Wayland in the future, so it needs to be derivable.
Make it a derivable class, and introduce a private field.
The MetaWindowActorClass definition is in the private
header in order to prevent external consumers of Mutter
to create MetaWindowActor implementations of their own.
That is, MetaWindowActor is only internally derivable.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
EGLStream textures are imported as GL_TEXTURE_EXTERNAL_OES and reading
pixels directly from them is not supported. To make it possible to get
pixels, create an offscreen framebuffer and paint the actor to it, then
read pixels from the framebuffer instead of the texture directly.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
When a texture is transformed in any way (e.g. Wayland buffer
transforms), we cannot just fetch the pixels from the texture directly
and be done with it, as that will result in getting the untransformed
pixels.
To properly get the pixels in their right form, first draw to an
offscreen framebuffer, using the same method as when painting on the
stage, then read from the framebuffer into a cairo image surface.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/408
While for normal textures, GL_TEXTURE_2D should be used, when it's an external
texture, binding it using GL_TEXTURE_2D results in an error.
Reading the specification for GL_TEXTURE_EXTERNAL_OES it is unclear whether
getting pixel data from a texture is possible, and tests show it doesn't result
in any data, but in case it would eventually start working, at least bind the
correct target for now.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
Don't just set the internal format to the dummy format "any", as that causes
code intended to be unreachable code to be reached. It's not possible to
actually know the internal format of an external texture, however, so it might
not actually correspond to the real format.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
DRM_EVENT_CONTEXT_VERSION is the latest context version supported by
whatever version of libdrm is present. Mutter was blindly asserting it
supported whatever version that may be, even if it actually didn't.
With libdrm 2.4.78, setting a higher context version than 2 will attempt
to call the page_flip_handler2 vfunc if it was non-NULL, which being a
random chunk of stack memory, it might well have been.
Set the version as 2, which should be bumped only with the appropriate
version checks.
https://bugzilla.gnome.org/show_bug.cgi?id=781034
This makes the build less verbose, as all .gir generation except for
clutters didn't pass --quiet to g-ir-scanner, making it output long
linking commands. Do this by adding a common introspection_args
variable.
While at it, put -U_GNU_SOURCE in there too, as it was always passed
everywhere as without it the scanner would log warnings.
This is the last remaining feature necessary to achieve
parity with the Autotools build.
A few changes were made to the install locations of the
tests, in order to better acomodate them in Meson:
* Tests are now installed under a versioned folder (e.g.
/usr/share/installed-tests/mutter-4)
* The mutter-cogl.test file is now generated from an .in
file, instead of a series of $(echo)s from within Makefile.
Notice that those tests need very controlled environments
to run correctly. Mutter installed tests, for example, will
failed when running under a regular session due to D-Bus
failing to acquire the ScreenCast and/or RemoteScreen names.
When running installed tests, the working directory for Cogl
tests is /usr/libexec/installed-tests/mutter-cogl-4/conform,
which isn't writable by normal users.
To avoid the adding stray hidden files to the current directory,
adapt the runner script to fallback to $(mktemp) - which is
available on all platform we care about - and avoid adding
hidden files everywhere.
Presumably glReadPixels itself can be more performant with pixel format
conversions than doing a fix-up conversion on the CPU afterwards. Hence,
pick required_format based on the destination rather than the source, so
that it has a better chance to avoid the fix-up conversion.
With CoglOnscreen objects, CoglFramebuffer::internal_format (the source
format) is also wrong. It is left to a default value and never set to
reflect the reality. In other words, read-pixels had an arbitrary
intermediate pixel format that was used in glReadPixels and then fix-up
conversion made it work for the destination.
The render buffers (GBM surface) are allocated as DRM_FORMAT_XRGB8888.
If the destination buffer is allocated as the same format, the Cogl
read-pixels first converts with glReadPixels XRGB -> ABGR because of the
above default format, and then the fix-up conversion does ABGR -> XRGB.
This case was observed with DisplayLink outputs, where the native
renderer must use the CPU copy path to fill the "secondary GPU"
framebuffers.
This patch stops using internal_format and uses the desired destination
format instead.
_cogl_framebuffer_gl_read_pixels_into_bitmap() will still use
internal_format to determine alpha premultiplication state and multiply
or un-multiply as needed. Luckily all the formats involved in the
DisplayLink use case are always _PRE and so is the default
internal_format too, so things work in practise.
Furthermore, the GL texture_swizzle extension can never apply to
glReadPixels. Not even with FBOs, as found in this discussion:
https://gitlab.gnome.org/GNOME/mutter/issues/72
Therefore the target_format argument is hardcoded to something that can
never match anything, which will prevent the swizzle from being assumed.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/313
This function gets hit even today on relatively modern Intel systems (I
have a Haswell Desktop with Mesa 18.2.4) if the pixel format is right.
Presumably it makes things slower for no longer a reason.
According to cb146dc515, this
functionality was refactored into a workaround path in 2012. The commit
message mentions the problem existing before Mesa 8.0.2. The number
refers to https://bugs.freedesktop.org/show_bug.cgi?id=46631 .
The use case where I hit this is when improving support for DisplayLink
video outputs. These are used through a "secondary GPU", and since
DisplayLink does not have a GPU, Mutter uses the CPU copy path with Cogl
read-pixels[1]. If the DisplayLink framebuffer was allocated as
DRM_FORMAT_XRGB8888 (the only format it currently handles correctly),
mesa_46631_slow_read_pixels_workaround would get hit. The render buffer is
the same format as the framebuffer, yet doing the copy XRGB -> XRGB ends
up being slower than XRGB -> XBGR which makes no sense.
This patch is not sufficient to fix the XRGB -> XRGB copy performance,
but it is required.
This patch reverts CoglGpuInfoDriverBug into what it was before
cb146dc515.
[1] This is not actually true until
https://gitlab.gnome.org/GNOME/mutter/merge_requests/278 is
merged.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/313
The actor-shader-effect test actors are 50px wide, but we check the 51st
pixel. This went along undetected until "clutter: Avoid rounding
compensation when invalidating 2D actors" because the paint volumes were
made slightly bigger and the shaders paint all over them (I guess nobody
noticed those actors being actually ~52px wide).
Update the test to check the middle of the opposite edge, so we keep neatly
rounded numbers.
The test does a clutter_actor_set_scale_full() call that only updates
the scale center (i.e. no changes to scale-x/y), but expects to receive
notifications of actor scale changes.
Since "Revert "Revert "ClutterActor: Optimize away idempotent
scale/position updates"" these are optimized away, so just drop the
assumption.
The depth buffer is marked as invalid when 1) the framebuffer is just created,
and 2) whenever GL_DEPTH_TEST is enabled on it. This will ensure the
framebuffers attached depth buffer (if any) is properly cleared before it's
actually used, while saving needless clears while depth testing is disabled
(the default).
https://bugzilla.gnome.org/show_bug.cgi?id=782344
This allows the redraw clip to be more constrained, so MetaCullable doesn't
end up rendering portions of window shadows, frame and background when a
window invalidates (part of) its contents.
https://bugzilla.gnome.org/show_bug.cgi?id=782344
The Wacom Xorg driver assigns a serial number of 1 for any pad that doesn't
have a serial. libinput assigns 0. Just treat 1 as 0 here, there are no pens
with a real serial 1 anyway.
Fixes https://gitlab.gnome.org/GNOME/mutter/issues/414
Implements the `MetaScreenCastWindow` interface for screen-cast
`RecordWindow` mode.
`meta_window_actor_capture_into()` implementation is still pretty crude
and doesn't take into account subsurfaces and O-R windows so menus,
popups and other tooltips won't show in the capture.
This is left as a future improvement for now.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/306
Typically, to stream the content of a window, we need a way to copy the
content of its window-actor into a buffer, transform relative input
coordinates to relative position within the window-actor and a mean to
get the window bounds within the buffer.
For this purpose, add a new GType interface `MetaScreenCastWindow` with
the methods needed for screen-cast window mode:
* meta_screen_cast_window_get_buffer_bounds()
* meta_screen_cast_window_get_frame_bounds()
* meta_screen_cast_window_transform_relative_position()
* meta_screen_cast_window_capture_into()
This interface is meant to be implemented by `MetaWindowActor` which has
access to all the necessary bits to implement them.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/306
To be able to cast windows, which by definition can change in size
dynamically, we need a way to specify the video crop meta to adjust to
the window size whenever it changes.
Add VideoCrop support with a new optional hook `get_videocrop()` in the
`ScreenCastStreamSrcClass` which, if defined, can let the child specify
a rectangle for the video cropping area.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/306
Switch-configs are only to be used in certain circumstances (see
meta_monitor_manager_can_switch_config()) so when ensuring
configuration and attempting to create a linear configuration, use the
linear configuration constructor function directly without going via the
switch config method, otherwise we might incorrectly fall back to the
fallback configuration (only enable primary monitor).
This is a regression introduced by 6267732bec.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/342
Which eliminates the 1px jitter that was visible when dragging windows,
and eliminates the flickering that was visible when pushing the cursor
against the right/bottom edges of the screen.
The shader used for computing a vignette currently has two
problems:
* The math is wrong such that the vignette isn't stretched
across the whole actor and so ends abruptly
* There is noticeable banding in its gradient
This commit corrects both problems by fixing the computing
and introducing noise dithering.
If a display device (touchscreen, tablet with libwacom integration flags)
does not receive a monitor through settings. Delegate on the
MetaInputMapper so it receives a mapping through heuristics.
This object takes care of mapping absolute devices to monitors,
to do so it uses 3 heuristics, in this order of preference:
- If a device is known to be builtin, it's assigned to the
builtin monitor.
- If input device and monitor match sizes (with an error margin
of 5%)
- If input device name and monitor vendor/product in EDID match
somehow (from "full", through "partial", to just "vendor")
The most favorable outputs are then assigned to each device, making
sure not to assign two devices of the same kind to the same output.
This object replaces (and is mostly 1:1 with) GsdDeviceMapper in
g-s-d. That object would perform these same heuristics, and let
mutter indirectly know through settings changes. This object allows
doing the same in-process.
Since now we don't set the swap throttled value based
on sync-to-vblank, we can effectively remove it from
Cogl. Throttling swap buffers in Cogl is as much a
historical artifact as sync-to-vblank. Furthermore,
it doesn't make sense to disable it on a compositor,
which is the case with the embedded Cogl.
In addition to that, the winsys vfunc for updating
whenever swap throttling changes could also be removed,
since swap throttling is always enabled now.
Removing it means less code, less branches when running,
and one less config option to deal with.
This also removes the micro-perf test, since it doesn't
make sense for the case where Cogl is embedded into the
compositor.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/191
Externally setting the sync-to-vblank setting was a feature
added as a workaround to old Intel and ATI graphic cards, and
is not needed anymore. Furthermore, it doesn't make sense to
change it on a compositor whatsoever.
This commit removes all the ways to externally change this
setting, as well as the now unused API.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/191
The xf86-input-wacom driver exports a property with the tool type as known by
the driver. This is a more reliable choice than guessing based on the device
name.
In the touchscreen case, we simply use is_touch_device() to guess which one of
the two options it is. Note that this code should never be hit anyway as we
would've succeeded earlier with a previous is_touch_device() call.
If we are lucky enough and the parent actor has the CLUTTER_ACTOR_NO_LAYOUT
flag, we would skip the relayout, but still redraw the parent actor in its
entirety.
In these cases, we can at least just redraw the area affected by the actor
being shown/hidden.
These calls don't actually affect the layout, but the paint order.
It seems safe to skip the full relayout/repaint of the parent actor,
and redraw only the area occupied by the affected child.
The nested stage tries to emulate how CRTCs are drawn, but fails to do
this when a stage view is scaled as it didn't adapt the viewport size
according to the stage view scale.
https://bugzilla.gnome.org/show_bug.cgi?id=786663
Add MUTTER_DEBUG_DUMMY_MONITORS_SPECS env variable support so that you can define
a ':' separated list of monitor specs in the form of WWWxHHH@RR that will be
available for configuring the nested mutter.
cogl_(fromebuffer)_set_viewport will implicitly cast away the fraction
of a floating point number, meaning if a coordinate calculation
resulted in just below the integer (which for example ~1.75 scaling on
a 1920x1080 did), we'd set a one pixel too narrow viewport. Fix this by
always rounding the floating point to the closest int before passing,
avoiding the precision loss.
https://bugzilla.gnome.org/show_bug.cgi?id=765011
When calculating the logical monitor layout size given a scale, don't
risk precision loss by float to int casting, which could result in a too
small layout.
https://bugzilla.gnome.org/show_bug.cgi?id=765011
Placing persistant Wayland popups (e.g. not menus etc) in the o-r layer
breaks stacking order with other window trees (e.g. other client
windows), as the menu would get stuck in the o-r layer, i.e. on top,
even if the parent of the popup got lowered.
Fix this by placing the popups in the normal layer, relying on
transient-ness to keep stacking correct.
When destructing a xdg_toplevel, we'll disassociate the actor from the
MetaWaylandSurface, to allow it to animate out. After having done this,
avoid trying to set it as unreactive when unsetting the window.
This fixes the runtime warning:
clutter_actor_set_reactive: assertion 'CLUTTER_IS_ACTOR (actor)' failed
Before processing the buffer damage region, intersect it with the buffer
rectangle to avoid trying to damage content outside the surface.
This fixes the runtime warning "GL error (1281): Invalid value"
happening when a client posts too large buffer damage larger.
We haven't supported disabling stage views in the native backend since
commit 70edc7dda4
Author: Jonas Ådahl <jadahl@gmail.com>
Date: Mon Jul 24 12:31:32 2017 +0800
backends/native: Stop supporting stage views being disabled
There were still some left over checks; lets remove them.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/343
This is to ensure we're rendering a red damage area that actually
represents what is being damaged.
Fixes an always-fullscreen red damage on bare metal Wayland and
GNOME Shell.
This is useful to visualize which parts of the screen are being
damaged.
Add a new 'damage-region' value for CLUTTER_PAINT and paint the
damaged regions accordingly.
This adds the required bits to wayland surfaces and ties them up
to the compositor parts.
The central part here is to recalculate the surface size accordingly
and to translate surface damage into buffer damage.
The choosen approach additionally lays groundwork for wp_viewporter
support, which is closely related in its nature.
A further explanation of buffer transforms from the specification:
> The purpose of this request is to allow clients to render content
> according to the output transform, thus permitting the compositor
> to use certain optimizations even if the display is rotated.
> Using hardware overlays and scanning out a client buffer for
> fullscreen surfaces are examples of such optimizations.
This adds the necessary bits to support Wayland buffer transforms.
The main part here is to properly setup the Cogl pipeline
and to recalculate the size of the painted area accordingly,
so culling etc. still works.
The choosen approach additionally lays groundwork for Wayland
wp_viewporter support.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/322
This commit includes following fixes for a few shell scripts:
1. Follow the best practice of quoting variables everywhere unless they
are used in places where word-splitting and globbing can never happen.
2. Replace `command` with $(command) because the latter is easier to use
and read.
3. Don't use "$@" in places expecting a string because it is an array
of strings instead of a single string.
Bash is not always installed in /bin and we should not hardcode the path
of it in source code which is expected to be built on many operating
systems and distributions.
Since most scripts using #!/bin/bash here doesn't have any bashism,
they can be converted to #!/bin/sh instead of using /usr/bin/env trick.
Commit 70036429bd mixed drag_origin and drag_surface, leading to warnings
and invisible drag icon. Fix this up so we correctly set up the feedback
actor. This will correctly display the DnD icon alongside the pointer.
It is meant to hold surfaces that require a ClutterActor, just like wl/xdg
shell surfaces and subsurfaces. Make it inherit from MetaWaylandActorSurface
so it gets that for free.
The type declaration is also made completely private, in order to avoid
cyclic dependency between meta-wayland-surface.h and
meta-wayland-actor-surface.h. We just require the GType fro assign_role()
anyway.
Modal ungrabs may be followed by other clients trying to grab themselves,
flush the connection so we ensure the right order of events on the Xserver
side.
An example of this is js/ui/modalDialog.js in gnome-shell, as the alt-F2
dialog may launch X11 clients trying to grab themselves, commit a40daa3c22
in gnome-shell handled the case and added a gdk_display_sync() call to
ensure no grab existed at the time of executing.
This commit aims to achieve the same built in MetaBackend. A full sync
seems excessive though, as we just need to make sure the server got the
messages queued before the other side tries to grab, a XFlush seems
sufficient for this.
The nested backend used the value from udev, meaning that one couldn't
configure the fake monitor if the laptop panel of the host was closed.
Avoid this annoyance by always having the nested backend claiming the
lid is open.
If meson tries to get ahead and generate object files for tests
at the same time than building libmutter, those may randomly fail
if meson did not create the libmutter generated headers yet.
Add those to the declared dependency, so the files are ensured to
be created before anything gets to use it.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/404
It wasn't implemented by any subclass, it's not provided by DRM either.
And even if a subclass were to have only a file available, it could read
it into a GBytes as well and just use `read_edid()`.
Found this while working on !269.
It's a UI pattern that has been superseded by client-side decorations,
apps that used to set the hint have generally moved on to headerbars.
Given that and the limitation to server-side decorated X11 windows,
GTK4 removed the client-side API for setting the hint, it's time to
follow suite and retire the feature.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/221
It cuts out some of the GObject boilerplate, and gives us g_autoptr()
support for free.
Since this changes the ABI, we also need to bump the libmutter API
version.
Because it is implemented and always on. By advertising this fact
the master clock is able to sync to the native refresh rate instead
of always using the fallback of 60.00Hz.
https://bugzilla.gnome.org/show_bug.cgi?id=781296
Add support for getting hardware presentation times from KMS (Wayland
sessions). Also implement cogl_get_clock_time which is required to compare
and judge the age of presentation timestamps.
For single monitor systems this is straightforward. For multi-monitor
systems though we have to choose a display to sync to. The compositor
already partially solves this for us in the case of only one display
updating because it will only use the subset of monitors that are
changing. In the case of multiple monitors consuming the same frame
concurrently however, we choose the fastest one (in use at the time).
Note however that we also need !73 to land in order to fully realize
multiple monitors running at full speed.
This macro was introduced so as to be able to be built without GLib.
However, this feature was long ago removed, and in Mutter we depend on
it anyway, so let's get rid of it in favor of more consistency.
This is based on `g_clear_object`, so it will be a bit more consistent
to write (and prevents the headaches from accidentally forgetting a NULL
check).
Use cogl_framebuffer_read_pixels_into_bitmap () instead of
glReadPixels () for the CPU copy path in multi-GPU support.
The cogl function employs several tricks to make the read-pixels as fast
as possible and does the y-flip as necessary. This should make the copy
more performant over all kinds of hardware.
This is expected to be used on virtual outputs (e.g. DisplayLink USB
docks and monitors) foremost, where the dumb buffer memory is just
regular system memory. If the dumb buffer memory is somehow slow, like
residing in discrete VRAM or having an unexpected caching mode, it may
be possible for the cogl function perform worse because it might do the
y-flip in-place in the dumb buffer. Hopefully that does not happen in
any practical scenario.
Calling meta_renderer_native_gles3_read_pixels () here was conceptually
wrong to begin with because it was done with the Cogl GL context of the
primary GPU, not on the GL ES 3 context of a secondary GPU. However,
due eglBindAPI being a no-op in Mesa and the glReadPixels () arguments
being compatible, it worked.
This patch adds a pixel format conversion table between DRM and Cogl
formats. It contains more formats than absolutely necessary and the
texture components field which is currently unused for completeness. See
Mutter issue #323. Making the table more complete documents better how
the pixel formats actually map so that posterity should be less likely
to be confused. This table could be shared with
shm_buffer_get_cogl_pixel_format () as well, but not with
meta_wayland_dma_buf_buffer_attach ().
On HP ProBook 4520s laptop (Mesa DRI Intel(R) Ironlake Mobile, Mesa
18.0.5), without this patch copy_shared_framebuffer_cpu () for a
DisplayLink output takes 5 seconds with a 1080p frame. Obviously that
makes Mutter and gnome-shell completely unusable. With this patch, that
function takes 13-18 ms which makes it usable if not fluent.
On Intel i7-4790 (Mesa DRI Intel(R) Haswell Desktop) machine, this patch
makes no significant difference (the copy takes 4-5 ms).
The format will be needed in a following commit in the CPU copy path
which stops hardcoding another format and starts using the format the
dumb FB was created with.
Change the callers of init_dumb_fb () to use DRM format codes. DRM and
GBM format codes are identical, but since this is about dumb buffers,
DRM formats fit better.
The header /usr/include/gbm.h installed by Mesa says:
* The FourCC format codes are taken from the drm_fourcc.h definition, and
* re-namespaced. New GBM formats must not be added, unless they are
* identical ports from drm_fourcc.
That refers to the GBM_FORMAT_* codes.
Virtual keyboard and pointer are freed on session close, but the
virtual touchscreen isn't.
Avoid a leak by freeing the virtual touchscreen along with the rest of
virtual devices.
If a device (virtual or real) is removed while there are remaining
events queued for that device, the event loop may try to access the
event freed memory.
To avoid the issue, add a reference to the device when the event is
created or copied, and remove the reference once the device is freed.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/393
We were using the connector_id for the winsys_id, but different
devices could have connectors with the same id. Since we use
winsys_id to uniquely identify outputs, use both the connector
id and the device id to avoid having outputs with the same id.
Mostly as expected, this port is also trivial. A small cleanup
accompanies this patch, making gen_texcoords_and_draw_cogl_rectangle()
receive the framebuffer that it should draw into.
Because ClutterText has a somewhat convoluted drawing routine,
replacing cogl_rectangle() here isn't as straightfoward as the
effects were.
A new CoglPipeline is now part of the ClutterText struct, and
is used to set the color of the background or the selection.
Another change is paint_selection() now receives a framebuffer
to draw into. The check for NULL framebuffer does not make
sense here, since there is always a draw framebuffer set
when in the drawing function. Because of that, the check is
now gone.
All those effects have the same basic pattern of setting a
color of a pipeline, then drawing a rect with cogl_rectangle().
Thus, replacing those was as easy as retrieving the draw
framebuffer and calling cogl_framebuffer_draw_rectangle() on it.
The default implementation of ClutterActor.pick() uses
cogl_rectangle() to draw the rectangle with the color
for picking.
Replace that by cogl_framebuffer_draw_rectangle(). A
static color pipeline had to be created in order to
hold the pick color.
Instead of using cogl_read_pixels(), which is deprecated and
uses the implicit framebuffer, pass the current CoglFramebuffer
and use cogl_framebuffer_read_pixels().
Another case of a simple and direct API translation. Instead of
using the deprecated cogl_clear() function, replace it by the
non-deprecated cogl_framebuffer_clear().
Following up last commit, this commit adds a CoglFramebuffer
argument to meta_shadow_paint(), and stops using the draw
framebuffer internally.
The only consumer of this API, MetaWindowActor, still passes
the draw framebuffer though.
MetaShadow.paint() uses Cogl implicit APIs (cogl_rectangle* ones, in
this case) to paint shadows with the shadow pipeline.
Replace those calls by cogl_framebuffer_draw_textured_rectangle()
calls, that achieve the exact same result but with the non-deprecated
API.
Python is not guaranteed to be installed in /usr/bin. This is especially
true for *BSD systems which don't consider Python as an integral part of
their systems.
We already ran a Wayland client to test various Wayland paths. What was
missing to also run a X11 client was to hook in the X11 async waiter
wires, so do that and run both types of clients.
https://bugzilla.gnome.org/show_bug.cgi?id=790207
The test stage runs the whole meson test suite inside Xvfb inside a dbus
session. Running inside Xvfb is required as the cogl, clutter and mutter
tests require to run on top of X11; the dbus session is required to make
mutter succeed in owning names on the bus.
This also updates the Dockerfile to include packages needed for running
tests.
https://gitlab.gnome.org/GNOME/mutter/issues/193
As with the Wayland display name, to avoid clashes with already an
running Xwayland or Xorg instance, override the X11 display name to
something less likely to cause a clash.
https://gitlab.gnome.org/GNOME/mutter/issues/193
The events-touch test tested that clutter could properly process evdev
touch events. It used uinput to post evdev touch events, thus only ran
when runnig the test as root. Running as non-root it'd just silently
pass. As Clutter doesn't process evdev touch events anymore,
libinput does, so the test is fairly pointless, so remove it.
Pausing the master clock didn't actually pause it if there was already a
scheduled frame in progress. This is problematic if one actually expects
to see no new frame scheduling to happen after pausing, for example it
caused actor 'pre-paint' to be signalled on actors, but nothing was ever
painted.
Avoid this by destroying the master clock source when pausing, and then
recreating it when resuming.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/309
For Wayland outputs, we do not expose the actual transformation because
mutter does not support wl_surface.set_buffer_transform yet, instead we
swap the logical width and height when the output is rotated.
However, a client wishing to use the physical size would get confused,
so if the output is rotated, rotate the physical dimensions as well for
consistency.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/369
Moving windows using `move-to-side-X` and `move-corner-XX` keybindings
should keep windows within the confines of current screen.
`move-to-monitor-XXX` keybindings can be used to move windows to other
monitors.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/320
When profiling gnome-shell it was found that one of the main triggers
of `clutter_actor_queue_relayout` during animations was
`clutter_actor_set_margin_internal` continuously setting the same
zero margins. That's obviously pointless but also expensive since it
incurs full stage relayouts and reallocation. So just avoid redundant
margin changes.
Helps to further improve:
https://gitlab.gnome.org/GNOME/mutter/issues/233,
https://gitlab.gnome.org/GNOME/gnome-shell/issues/349
Commit 8d3e05305 ("window: Force update monitor on hot plugs") added the
flag `META_WINDOW_UPDATE_MONITOR_FLAGS_FORCE` passed to
`update_monitor()` from `update_for_monitors_changed()`.
However, `update_for_monitors_changed()` may choose to call another code
path to `move_between_rects()` and `meta_window_move_resize_internal()`
eventually.
As `meta_window_move_resize_internal()` does not use the "force" flag,
we may still end up in case where the window->monitor is left unchanged.
To avoid that problem, add a new `MetaMoveResizeFlags` that
`update_for_monitors_changed()` can use to force the monitor update from
`meta_window_move_resize_internal()`.
Fixes: 8d3e05305 ("window: Force update monitor on hot plugs")
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/189
Don't schedule redraws when being headless; there is nothing to draw so
don't attempt to draw. This also makes a flaky test become non-flaky, as
it previously spuriously got warnings due to windows being "painted"
when headless but lacking frame timings, as nothing was actually
painted.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/170
The empty MetaStage was in meta-stage-private.h for no reason, so lets
move it to the C file. This makes it pointless to have a private
instance struct, so just move the fields to the private struct
_MetaStage.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/170
Almost a decade old, lets just assume it's there. This makes the button
on cally-atktext-example work again when building with meson, and
probably other things too.
Instead of using gtk_css_provider_get_default(), add a
static GtkCssProvider and fetch it instead. Creating
GtkCssProviders consume a bit more memory, so keeping
a single one alive is slightly more memory saving.
It relied on indices in arrays determining tile direction and
non-obvious bitmask logic to translate to _GTK_EDGE_CONSTRAINTS. Change
this to explicitly named edge constraints, and clear translation methods
that converts between mutters and GTK+s edge constraint formats.
An unnecessary memory optimization, storing the tile mode as a 2 bit
unsigned integer, was used. While saving a few bytes, it made debugging
harder. Remove the useless byte packing.
If texture allocation fails (e.g. on an old GPU with size limit 2048)
then `update_fbo` would return `FALSE` but leaves `priv->offscreen`
as non-NULL. So the next paint will try to use the offscreen with a
`NULL` texture and crashes. The solution is simply to ensure that
`priv->offscreen` is NULL if there is no `priv->texture`, so the default
(non-offscreen) paint path gets used instead.
Bug reported and fix provided by Gert van de Kraats.
https://launchpad.net/bugs/1795774
If texture allocation fails (e.g. on an old GPU with size limit 2048)
then `cogl_texture_new_with_size` was trying to use the same CoglError
twice. The second time was after it had already been freed.
Bug reported and fix provided by Gert van de Kraats.
https://launchpad.net/bugs/1790525
This will allow CoglFramebuffer and its implementations to be exposed
to GJS and other language bindings. This is a necessary part of the
bigger work to make framebuffer management explicit.
CoglOffscreen is effectively a CoglFramebuffer, but it isn't being marked as
such by the GType machinery. This makes it impossible for introspection to
correctly set this class up.
Fix that by adding a COGL_GTYPE_IMPLEMENT_INTERFACE() code into the declaration
of CoglOffscreen. This does not have any functional changes though.
This adds compilation testing using meson on the gitlab instance. It
uses a prebuild image built, described in .gitlab-ci/Dockerfile, based
on Fedora 29.
The image is build and published by running:
cd .gitlab-ci/
docker build -t registry.gitlab.gnome.org/gnome/mutter/master:v1 .
docker push registry.gitlab.gnome.org/gnome/mutter/master:v1
Resolves: https://gitlab.gnome.org/GNOME/mutter/merge_requests/132
Meson uses the 'dependencies' field to determine and
parallelize build steps, but that isn't entirely true
with 'link_with'; this might cause a race condition
when generating header files while trying to build
them.
Fix that by only using 'dependencies' instead of 'link_with'.
gudev and libudev might have different versions, and
since 361bf847 we require gudev >= 232 to be able to
use g_autoptr with gudev types.
Since the previous commit, however, the meson build
was using the same version for libudev and gudev.
Fix that by requiring different versions for gudev
(>= 232) and libudev (>= 228).
Continuous' latest udev version is 228, and that is
not going to change too soon. Since we do not depend
on udev 232 specific features or bugfixes, just lower
the minimum version and make Continouos happy.
This commit adds meson build support to mutter. It takes a step away
from the three separate code bases with three different autotools setups
into a single meson build system. There are still places that can be
unified better, for example by removing various "config.h" style files
from cogl and clutter, centralizing debug C flags and other configurable
macros, and similar artifacts that are there only because they were once
separate code bases.
There are some differences between the autotools setup and the new
meson. Here are a few:
The meson setup doesn't generate wrapper scripts for various cogl and
clutter test cases. What these tests did was more or less generate a
tiny script that called an executable with a test name as the argument.
To run particular tests, just run the test executable with the name of
the test as the argument.
The meson setup doesn't install test files anymore. The autotools test
suite was designed towards working with installed tests, but it didn't
really still, and now with meson, it doesn't install anything at all,
but instead makes sure that everything runs with the uninstalled input
files, binaries and libraries when running the test suite. Installable
tests may come later.
Tests from cogl, clutter and mutter are run on 'meson test'. In
autotools, only cogl and clutter tests were run on 'make check'.
The touch handling code uses evdev API, thus will not work on other
backends. Thus, put touch handling code behind runtime backend checks
and only include the code when native backend support is enabled.
Install include files in
$prefix/include/mutter-$apiversion/[clutter,cogl,...,meta]/, and
datafiles in /usr/share/mutter-$apiversion/.... We still would conflict
e.g. given that our gettext name is "mutter", and how keybindings are
installed, but it's a step in the right direction.
This is the filename convention you get when you define a shared module
in meson, and since there is no particular reason to not include the
"lib" prefix, lets make it easier to port it over. While at it,
de-duplicate the retrieval of the plugin name.
It'll be installed in the meta/ directory, so put the template files in
the corresponding directory in the tarball. This will also simplify the
port to meson.
While leaving the runtime checks in place, requiring xrandr 1.5 at build
time allows us to remove some seemingly unnecessary conditional
inclusion of functionality.
The order and way include macros were structured was chaotic, with no
real common thread between files. Try to tidy up the mess with some
common scheme, to make things look less messy.
testboxes was a binary that did unit testing, but it wasn't integrated
to the test system, so in effect, it was never run. Instead integrate it
into the other mutter unit tests. This includes changing a few of
meta_warning()s into g_warning()s so that the GTest framework can handle
them.
There are different unit-tests file generated containing lists of tests
the test-runner.sh should run. Running run-tests.sh read the unit-tests
in the current directory, which is inconvenient to do when using meson.
Closing a GdkDisplay during an event handler is not currently supported by Gdk
and it will result in a crash when doing e.g. 'mutter --replace'. Using an idle
function will close it safely in a subsequent main loop iteration.
Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/595
meta_workspace_manager_override_workspace_layout is implemented by
calling meta_workspace_manager_update_workspace_layout which
respects the workspace_layout_overridden flag. After the first call
to meta_workspace_manager_override_workspace_layout all subsequent
calls fail silently.
Reset workspace_layout_overridden to FALSE before calling
meta_workspace_manager_update_workspace_layout.
https://gitlab.gnome.org/GNOME/mutter/issues/270
drmModePageFlip() is guaranteed to fail for the invalid FB id 0.
Therefore it never makes sense to call this function with such argument.
Disabling a CRTC must be done with SetCrtc instead, for example.
Trying to flip to FB 0 not only fails, but it also causes Mutter to
never try page flip on this output again, using drmModeSetCrtc()
instead.
There was a race in setting next_fb_id when a secondary GPU was using
the CPU copy path. Losing this race caused the attempt to
drmModePageFlip () to FB ID 0 which is invalid and always fails. Failing
to flip causes Mutter to fall back to drmModeSetCrtc () permanently.
In meta_onscreen_native_swap_buffers_with_damage ():
- update_secondary_gpu_state_pre_swap_buffers ()
- copy_shared_framebuffer_cpu () but only on the CPU copy path
- secondary_gpu_state->gbm.next_fb_id is set
- wait_for_pending_flips ()
- Waits for any remaining page flip events and executes and destroys
the related page flip closures.
- on_crtc_flipped ()
- meta_onscreen_native_swap_drm_fb ()
- swap_secondary_drm_fb ()
- secondary_gpu_state->gbm.next_fb_id = 0;
- meta_onscreen_native_flip_crtcs ()
- meta_onscreen_native_flip_crtc ()
- meta_gpu_kms_flip_crtc () gets called with fb_id = 0
This race was observed lost when running 'mutter --wayland' on a machine
with two outputs on Intel and one output on DisplayLink USB dock, and
wiggling around a weston-terminal window between the Intel and
DisplayLink outputs. It took from a second to a minute to trigger. For
testing with DisplayLink outputs Mutter also needed a patch to take the
DisplayLink output into use, as it would have otherwise been ignored
being a platform device rather than a PCI device.
Fix this race by first waiting for pending flips and only then
proceeding with the swap operations. This should be safe, because the
pending flips could have completed already before entering
meta_onscreen_native_swap_buffers_with_damage ().
We might unset focus, or already be out of focus (e.g. an X11 client or
clutter text entry is focused) when a text-input state is committed by
the client. We handled this before, except when text input was
explicitly disabled by the client, the Wayland text-input was in focus
by the input method, and it focused itself out.
Simplify the logic a bit by just dropping the state on the floor in all
cases where after any potential focus changes were done, we are not
focused.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/353
Commit 840378ae68 changed the code to use XmbTextPropertyToTextList()
instead of gdk_text_property_to_utf8_list_for_display(), but didn't
take into account that the replacement returns text in the current
locale's encoding, while any callers (rightfully) expect UTF8.
Fix this by converting the text if necessary.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/227
The WM_NAME property is of type TEXT_PROPERTY, which is supposed to be
returned as UTF-8. Commit 840378ae68 broke that assumption, resulting
in crashes with non-UTF8 locales; however the "fix" of converting from
LATIN1 to UTF8 is wrong as well, as the conversion will spit out garbage
when the input encoding isn't actually LATIN1.
Now that the original issue in text_property_to_utf8() has been fixed,
we can simply revert the relevant bits of commit d62491f46e.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/227
This allows input methods to inject key events with specific keyval/keycode,
those events will be flagged with CLUTTER_EVENT_FLAG_INPUT_METHOD so they
won't be processed by the IM again.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/531
If the user maps eg. Alt+F2 to a pad button, the MetaInputSettings will
send the full Alt press, F2 press, F2 release, Alt release sequence.
However the keycode corresponding to Alt is found in level 1, so the
Shift modifier gets unintendedly latched in addition to the Alt key
press/release pair.
We could probably improve keycode lookup heuristics so level=0 (and
no modifier latching) is preferred, but we can do without it altogether
for modifier keys.
In order to allow a window with a custom rule placement to be moved
together with its parent, the final rule used derived from the
constraining were used for subsequent constraints. This was not enough
as some constraining cannot be translated into a rule, such as sliding
across some axis.
Instead, make it a bit simpler and just remember the position relative
to the parent window, and use that the next time.
This is a rework of 5376c31a33 which
caused the unwanted side effects.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/332
When constructing MetaMonitorsConfig objects, store which type
of switch_config they are for (or UNKNOWN if it is not such
type of config).
Stop unconditionally setting current_switch_config to UNKNOWN when
handling monitors changed events. Instead, set it to the switch_config
type stored in the MonitorsConfig in the codepath that updates logical
state. In addition to being called in the hotplug case along the same
code flow that generates monitors changed events, this is also called
in the coldplug case where a secondary monitor was connected before
mutter was started.
When creating the default linear display config, create it as a
switch_config so that internal state gets updated to represent
linear mode when this config is used.
The previous behaviour of unconditionally resetting current_switch_config
to UNKNOWN was breaking the internal state machine for display config
switching, causing misbehaviour in gnome-shell's switchMonitor UI when
using display switch hotkeys. The lack of internal tracking when the
displays are already in the default "Join Displays" linear mode was
then causing the first display switch hotkey press to do nothing
(it would attempt to select "Join Displays" mode, but that was already
active).
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/281https://gitlab.gnome.org/GNOME/mutter/merge_requests/213
When repicking after a surface was destroyed, if the destroyed surface
was the drag focus, we'd try to focus-out from it after it was
destroyed, causing a NULL pointer dereference.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/336
With Wayland, a window is not showing until it's shown. Until this
patch, the initial state of MetaWindow, on the other hand, was that a
window is initialized as showing. This means that for a window to
actually be classified as shown (MetaWindow::hidden set to FALSE),
something would first have to hide it.
Normally, this wasn't an issue, as normally we'd first create a window,
determine it shouldn't be visible (due to missing buffer), hide it
before the next paint, then eventually show it. This doesn't work if
mutter isn't drawing any frames at the moment (e.g. the user switched
VT), as we'd miss the hiding before showing as e result of a buffer
being attached. The most visible side effect is that a window can't be
moved as the window actor remains frozen.
This commit fixes this issue by correctly classifying a newly created
Wayland window as "hidden".
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/331
The clip and opaque region are both in a translated stage coordinate
space, where the origin is in the top left corner of the painted
texture. The painting, however, is in the texture coordinate space,
so when the texture is scaled, the coordinate spaces differ.
Handle this by transforming the clip and opaque region to texture
coordinate space before computing the blend region and the opaque region
to paint.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/300
They were int before entering MetaShapedTexture, used as ints in the
cairo regions and rectangles, so there is no reason they should be
stored as unsigned.
Related: https://gitlab.gnome.org/GNOME/mutter/issues/300
meta_renderer_native_gles3_read_pixels() was assuming that the target
buffer stride == width * 4. This is not generally true. When a DRM
driver allocates a dumb buffer, it is free to choose a stride so that
the buffer can actually work on the hardware.
Record the driver chosen stride in MetaDumbBuffer, and use it in the CPU
copy path. This should fix any possible stride issues in
meta_renderer_native_gles3_read_pixels().
Track the allocated dumb buffer size in MetaDumbBuffer. Assert that the
size is as expected in copy_shared_framebuffer_cpu().
This is just to ensure that Cogl and the real size match. The size from
Cogl was used in the copy, so getting that wrong might have written
beyond the allocation.
This is a safety measure and has not been observed to happen yet.
If drmModeAddFB2() does not work, the fallback to drmModeAddFB() can
only handle a single specific format. Make sure the requested format is
that one format, and fail the operation otherwise.
This should at least makes the failure mode obvious on such old systems
where the kernel does not support AddFB2, rather than producing wrong
colors.
To avoid a known race condition in the wl_output protocol documented in
https://phabricator.freedesktop.org/T7722, mutter delays the `wl_output`
destruction but nullify the `logical_monitor` associated with the
`wl_output` and the binding routine `bind_output()` makes sure not to
send wl_output events if the `logical_monitor` is `NULL` (see commit
1923db97).
The binding routine for `xdg_output` however does not check for such a
condition, hence if the output configuration changes while a client is
binding to xdg-output (typically Xwayland at startup), mutter would
crash while trying to access the `logical_monitor` which was nullified
by the change in configuration.
Just like `bind_output()` does for wl_output, do not send xdg-output
events if there is no `logical_monitor` yet.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/194
Changes in window decoration result in the window being reparented
in and out its frame. This in turn causes unmap/map events, and
XI_FocusOut if the window happened to be focused.
In order to preserve the focused window across the decoration change,
add a flag so that the focus may be restored on MapNotify.
Closes: #273
The compositor will automatically unredirect the top most window which
is fully visible on screen. When unredirecting windows, it also shapes
the compositor overlay window (COW) so that other redirected windows
still shows correctly.
The function `get_top_visible_window_actor()` however will simply walks
down the window list, so if a window is placed on a layer above and
unredirected, then iconified by the client, it will still be picked up
by `get_top_visible_window_actor()` and he compositor will reckon it's
still unredirected while not in a visible state anymore, thus leaving a
black area on screen.
Make sure we skip the windows not known to the compositor while picking
the top visible window actor to avoid this issue.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/306
Previously, trackballs were detected based on the presence of the
substring "trackball" in the device name. This had the downside of
missing devices, such as the Kensington Expert Mouse, which don't have
"trackball" in their names.
Rather than depending on the device name, use the ID_INPUT_TRACKBALL
property from udev to determine whether or not to treat a device as a
trackball.
This adds a new function, `is_trackball_device`, to MetaInputEvents, and
eliminates the `meta_input_device_is_trackball` function.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/258
If an effect is active and it overrides the paint volume, we should
always recompute the paint volume when requested and not use the
cache, since the paint volume override can change from call to
call depending on what phase of painting we are in. For instance,
if we are part way through painting effects and request the
paint volume, the paint volume should only go up to the current
effect, but in a later call to compute repaint regions, the
paint volume needs to expand to accomadate the effect.
This still involves a lot of recomputation in the case of effects -
in a later clutter version it would be worth adding an API to
allow effects to explicitly recompute and return a new the paint
volume up to the current effect as opposed to recomputing
the cached one.
Previously we were checking l->data != NULL || (l->data != NULL &&
l->data != priv->current_effect). This would continue the loop even
if l->data == priv->current_effect, since l->data != NULL, which was
not the intention of that loop.
We also don't need to check that l->data != NULL before checking if
it does not match the current_effect, since we already checked
that current_effect was non-NULL before entering the loop.
On Wayland, xdg-foreign would leave a modal dialog managed even after
the imported surface is destroyed.
This is sub-optimal and this breaks the atomic relationship one would
expect between the parent and its modal dialog.
Make sure we unmanage the dialog if transient_for is unset even for
Wayland native windows.
Related: https://gitlab.gnome.org/GNOME/mutter/issues/174
Related: https://gitlab.gnome.org/GNOME/mutter/issues/221
Some tablets have a noticable pointer jump on tip down/up, causing unintended
lines during drawing. Likewise, a button event may have an axis update that we
currently ignore. libinput provides tablet axis events only if no other state
changes, the client must instead get the current axis data from the tip/button
event. So let's do this, process the event axis data during tip/button as
well.
A libinput recording to reproduce is the 'dots.yml' in
https://gitlab.freedesktop.org/libinput/libinput/issues/128Fixes#289
Unfortunately XKeysymToKeycode() falls short in that it coalesces keysyms
into keycodes pertaining to the first level (i.e. lowercase). Add a
ClutterKeymapX11 method (much alike its GdkKeymap counterpart) to look up
all matches for the given keysym.
Two other helper methods have been added so the virtual device can fetch
the current keyboard group, and latch modifiers for key emission. Combining
all this, the virtual device is now able to handle keycodes in further
levels.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/135
When we update the main monitor, there is a rule that makes it so that
popup windows use the same main monitor as their parent. In the commit
f4d07caa38 the call that updates and
fetches the main monitor of the toplevel accidentally changed to update
from itself, causing a indefinite recursion eventually resulting in a
crash.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/279
A window placed using a placement rule should keep that relative
position even if the parent window moves, as the position tied to the
parent window, not to the stage. Thus, if the parent window moves, the
child window should move with it.
In the implementation in this commit, the constraints engine is not
used when repositioning the children; the window is simply positioned
according to the effective placement rule that was derived from the
initial constraining, as the a xdg_popup at the moment cannot move
(relative its parent) after being mapped.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/274
As with xdg-toplevel, a gtk-surface can be unmanaged by the compositor
without the client knowing about it, meaning the client may still send
updates and make requests. Handle this gracefully by ignoring them. The
client needs to reset all the state anyway, if it wants to remap the
same surface.
https://gitlab.gnome.org/GNOME/mutter/issues/240
As with xdg-toplevel proper, a legacy xdg-toplevel can be unmanaged by
the compositor without the client knowing about it, meaning the client
may still send updates and make requests. Handle this gracefully by
ignoring them. The client needs to reassign the surface the legacy
xdg-toplevel role again, if it wants to remap the same surface, meaning
all state would be reset anyway.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/240
A toplevel window can be unmanaged without the client knowing it (e.g. a
modal dialog being unmapped together with its parent. When this has
happened, take frame callbacks queued on a commit and cache them on the
generic surface queue. If the toplevel is to be remapped because the
surface was reassigned the toplevel role, the cached frame callbacks
will be queued on the surface actor and dispatched accordingly.
https://gitlab.gnome.org/GNOME/mutter/issues/240
A window can be unmanaged without asking the client to do it, for
example as a side effect of a parent window being unmanaged, if the
child window was a attached dialog.
This means that the client might still make requests post updates to it
after that it was unmapped. Handle this gracefully by NULL-checking the
surface's MetaWindow pointer. We're not loosing any state due to this,
as if the client wants to map the same surface again, it needs to either
reassign it the toplevel role, or reset the xdg-toplevel, both resulting
in all state being lost anyway.
https://gitlab.gnome.org/GNOME/mutter/issues/240
A toplevel window can be unmanaged without the client knowing it (e.g. a
modal dialog being unmapped together with its parent. When this has
happened, take frame callbacks queued on a commit and cache them on the
generic surface queue. If the toplevel is to be remapped, either because
the surface was reassigned the toplevel role, or if it was reset and
remapped, the cached frame callbacks will be queued on the surface actor
and dispatched accordingly.
https://gitlab.gnome.org/GNOME/mutter/issues/240
A popup can be reset, and when that happens, window and actor are
destroyed, and won't be created again unless it is reassigned the
popup role.
If a client queued frame callbacks when resetting a popup, the frame
callbacks would be left in the pending state, as they were not queued on
the actor, meaning we'd hit an assert about the frame callbacks not
being handled. Fix this by caching them on the MetaWaylandSurface, so
that they either are cleaned up on destruction, or queued on the actor
would the surface be re-assigned the popup role.
https://gitlab.gnome.org/GNOME/mutter/issues/240
Sometimes it may be useful for roles to put callbacks in the generic
surface frame callback queue. The surface frame callback queue will
either eventually be processed on the next surface role assignment that
places the frame callbacks in a role specific queue, processed at some
other point in time by a role, or cleaned up on surface destruction.
https://gitlab.gnome.org/GNOME/mutter/issues/240
When a xdg-toplevel is reset, the window and actor are recreated, and
all state is cleared. When this happened, we earlied out from the
xdg-toplevel commit handler, which would mean that if the client had
queued frame callbacks when resetting, they'd be left in the pending
commit state, later hitting an assert as they were not handled.
Fix this by queuing the frame callbacks no the new actor, so that they
are emitted whenever the actor is eventually painted.
https://gitlab.gnome.org/GNOME/mutter/issues/240
This was done for input regions in commit 718a89eb2f (Thanks Jonas
for the archaeology!) but opaque regions follow the same scaling.
This brings less evident issues as opaque regions are just used for
culling optimizations.
Commit 6a92c6f83 unintendedly broke input/opaque region calculations
on hidpi. Most visible side effect is that clicking is only allowed
in the upper-left quarter of windows.
The surface coordinates are returned in logical unscaled buffer
size. We're however interested in actor coordinates (thus real
pixels) here.
As it is a bit of a detour how the scale to be applied is calculated,
refactor a meta_wayland_actor_surface_get_geometry_scale() function
that we can use it here, and use it consistently for surface size and
the given regions.
Commit a3da4b8d5b changed updating of
window monitors to always use take affect when it was done from a
non-user operation. This could cause feed back loops when a non-user
driven operation would trigger the changing of a monitor, which itself
would trigger changing of the monitor again due to a window scale
change.
The reason for the change, was that when the window monitor changed due
to a hot plug, if it didn't actually change, eventually the window
monitor pointer would be pointing to freed memory.
Instead of force updating the monitor on all non-user operations, just
do it on hot plugs. This allows for the feedback loop preventing logic
to still do what its supposed to do, without risking dangling pointers
on hot plugs.
Related: https://gitlab.gnome.org/GNOME/mutter/issues/189
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/192
The bool determines whether the call was directly from a user operation
or not. To add more state into the call without having to add more
boolenas, change the boolean to a flag (so far with 'none' and 'user-op'
as possible values). No functional changes were made.
https://gitlab.gnome.org/GNOME/mutter/issues/192
The "backends: Move MetaOutput::crtc field into private struct"
accidentally changed the view transform calculation code to assume that
"MetaCrtc::transform" corresponds to the transform of the CRTC; so is
not the case yet; one must calculate the transform from the logical
monitor, and check whether it is supported by the CRTC using
meta_monitor_manager_is_transform_handled(). This commit restores the
old behaviour that doesn't use MetaCrtc::transform when calculating the
view transform.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/216
A just focused ClutterInputFocus must set itself up correctly on
all situations. Refactor this into a function, so it can be used
for the case where a ClutterText gets editable while focused.
XcursorLibraryLoadCursor can return 'None' if the current cursor theme
is missing the requested icon. If XFreeCursor is then called on this
cursor, it generates a BadCursor error causing gnome-shell to crash.
Fixes https://gitlab.gnome.org/GNOME/mutter/issues/254
We need a way for mutter to exit if no available GPUs are going to work.
For example if gdm starts gnome-shell and we're using a DRM driver that
doesn't work with KMS then we should exit so that GDM can try with Xorg,
rather than operating in headless mode.
Related: https://gitlab.gnome.org/GNOME/mutter/issues/223
As per specification
> The compositor ignores the parts of the input region that
> fall outside of the surface.
> The compositor ignores the parts of the opaque region that
> fall outside of the surface
This fixes culling problems under certain conditions.
`ClutterText` painting for editable single_line_mode actors like `StEntry`
is always clipped by:
`cogl_framebuffer_push_rectangle_clip (fb, 0, 0, alloc_width, alloc_height)`
So it's difficult to get the rectangle wrong. However in cases where the
target framebuffer has changed (`cogl_push_framebuffer`) such as when
updating `ClutterOffscreenEffect` we had the wrong old value of `fb`. And
so would be clipping the wrong framebuffer, effectively not clipping at all.
Currently xdg-shell applies a geometry set with set_window_geometry
unconditionally. But the specification requires:
> When applied, the effective window geometry will be
> the set window geometry clamped to the bounding rectangle of the
> combined geometry of the surface of the xdg_surface and the
> associated subsurfaces.
This is especially important to implement viewporter and
transformation.
By using the shm file when sending the keymap to all clients, we
effectively allows any client to change the keymap, as any client has
the ability to change the content of the file. Sending a read-only file
descriptor, or making the file itself read-only before unlinking, can
be worked around by the client by using chmod(2) and open(2) on
/proc/<pid>/<fd>.
Using memfd could potentially solve this issue, but as the usage of
mmap with MAP_SHARED is wide spread among clients, such a change can
not be introduced without causing wide spread compatibility issues.
So, to avoid allowing clients to interfere with each other, create a
separate shm file for each wl_keyboard resource when sending the
keymap. We could eventually do this per client, but in most cases,
there will only be one wl_keyboard resource per client anyway.
https://bugzilla.gnome.org/show_bug.cgi?id=784206
If a client maps a popup in response to a key-down event, but the
mapping doesn't occur until after the user has already released the same
button, we'd immediately dismiss the popup. This is problematic, as one
often presses and releases a key quite quickly, meaning any popup mapped
on key-down are likely to be dismissed.
Avoid this race condition by accepting serials for key down events, if
the most recent key-up event had the same keycode.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/180
This protocol supersedes the internal gtk_text_input protocol that
was in place. Functionally it is very similar, with just some more
verbosity in both ways (text_change_cause, .done event), and some
improvements wrt the pre-edit text styling.
meta_backend_x11_grab_device is performing X server clock comparison
using the MAX macro, which comes down to a simple greater-than.
Use XSERVER_TIME_IS_BEFORE, which is a better macro for X server
clock comparisons, as it accounts for 32-bit wrap-around.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/174
Sending button events to a ClutterVirtualInputDevice, the API expects
button codes to be of the internal clutter type. The evdev
implementation incorrectly assumed it was already prepared evdev event
codes, which was not the case. Fix the evdev implementation to translate
from the internal representation to evdev before passing it along to
ClutterSeatEvdev.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/190
Commit c0d9b08ef9 replaced the old GBM API calls
with the multi-plane GBM API. However, the call to gbm_bo_get_handle_for_plane
fails for some DRI drivers (in particular i915). Due to missing error checks,
the subsequent call to drmModeAddFB[2] fails and the screen output locks up.
This commit adds the missing error checks and falls back to the old GBM API
(non-planar) if necessary.
v5: test success of gbm_bo_get_handle_for_plane instead of errno
This commit adopts solution proposed by Daniel van Vugt to check the return
value of gbm_bo_get_handle_for_plane on plane 0 and fall back to old
non-planar method if the call fails. This removes the errno check (for
ENOSYS) that could abort if mesa ever sets a different value.
Related to: https://gitlab.gnome.org/GNOME/mutter/issues/127
If the surface is gone before `meta_xwayland_keyboard_grab_end()` is
called, we would bail out early leaving an empty grab, which will cause
a segfault as soon as a key is pressed later on.
Make sure we clean up the keyboard grab even if the surface is gone.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/255
Children added to a parent after that parent (or its ancestors)
have already been cloned now inherit the clone branch depth of
the parent. Otherwise `clutter_actor_is_in_clone_paint` on the child
could return FALSE when it should have been returning TRUE.
The string used to point to memory owned by libwayland-server, but
with the ability to override the display name, we took over ownership
by copying the string as necessary.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/176
The function is intentionally provided as macro to not require a
cast. Recently the macro was improved to check that the passed in
pointer matches the free function, so the cast to GDestroyNotify
is now even harmful.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/176
Thanks to G_DEFINE_DYNAMIC_TYPE_EXTENDED(), this is a trivial addition that
will allow using G_IMPLEMENT_INTERFACE_DYNAMIC() or G_ADD_PRIVATE_DYNAMIC()
when declaring a plugin.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/176
For historical reasons meta_monitor_is_active() checked whether it is
active by checking whether the main output have a CRTC assigned and
whether that CRTC has a current mode. At a later point, the MetaMonitor
got its own mode abstraction (MetaMonitorMode), but
meta_monitor_is_active() was never updated to use this.
An issue with checking the main output's CRTC state is that, if there is
some CRTC mode combination that for some reason isn't properly detected
by the MetaMonitorMode abstraction (e.g. some tiling configuration not
yet handled), meta_monitor_is_active() would return TRUE, even though no
(abstracted) mode was set. This would cause confusion here and there,
leading to NULL pointer dereferences due to the assumption that if a
monitor is active, it has an active mode.
Instead, change meta_monitor_is_active() to directly check the current
monitor mode, and log a warning if the main output still happen to have
a CRTC with a mode assigned to it. This way, when an not undrestood CRTC
mode combination is encountered, instead of dereferencing NULL pointers,
simply assume the monitor is not active, which means that it will not be
managed or rendered by mutter at all.
https://gitlab.gnome.org/GNOME/mutter/issues/130
When a transient window is destroyed, the expected behavior is that
focus is passed to the ancestor if possible. This was broken for
quite a while until the previous commit, so add a test case to make
sure it doesn't happen again.
https://gitlab.gnome.org/GNOME/mutter/issues/15
Since commit b3b9d9e16 we no longer have to pass the unmanaging window
to make sure we don't try to focus it again, however the parameter also
influences the focus policy by giving ancestors preference over the normal
stack order.
https://gitlab.gnome.org/GNOME/mutter/issues/15
We refuse to move focus while a grab operation is in place. While this
generally makes sense, there's no reason why the window that owns the
grab shouldn't be given the regular input focus as well - we pretty
much assume that the grab window is also the focus window anyway.
In fact there's a strong reason for allowing the focus change here:
If the grab window isn't the focus window, it probably has a modal
transient that is focused instead, and a likely reason for the focus
request is that the transient is being unmanaged and we must move
the focus elsewhere.
https://gitlab.gnome.org/GNOME/mutter/issues/15
Avoid exporting through org.gnome.Mutter.DisplayConfig.GetCurrentState
excessively-low screen resolutions setting both a minimum width and a minimum
height. GetCurrentState is e.g. used by Gnome Control Center to build a list of
selectable resolutions.
Fixes: https://bugzilla.gnome.org/show_bug.cgi?id=793223
If a client asks for xdg-output before we have set the output's logical
monitor, we would end up crashing with a NULL pointer dereference.
Make sure we clear the resource's user data when marking an output as
inert on monitor change so that we don't end up with a Wayland output
without a logical monitor.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/194
If drmModeSetCrtc() is called with no fb, mode or connectors for some
CRTC it may still fail, and we should handle that gracefully instead of
assuming it failed to set a non-disabled state.
Closes https://gitlab.gnome.org/GNOME/mutter/issues/70
meta_window_wayland_update_main_monitor() would skip the monitor update
if the difference in scale between the old and the new monitor would
cause another monitor change.
While this is suitable when the monitor change results from a user
interactively moving the surface between monitors of different scales,
this can leave dangling pointers to freed monitors when this is
triggered by a change of monitor configuration.
Make sure we update the monitor unconditionally if not from a user
operation.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/189
Add API to let GNOME Shell have the ability to get notified about remote
access sessions (remote desktop, remote control and screen cast), and
with a way to close them.
This is done by adding an abstraction above the remote desktop and
screen cast session objects, to avoid exposing their objects to outside
of mutter. Doing that would result in external parts holding references
to the objects, complicating their lifetimes. By using separate wrapper
objects, we avoid this issue all together.
The docs previously suggested that `cogl_frame_info_get_frame_counter`
returned a timestamp of an unknown clock ID. That's not correct. The
cogl source code shows that it does and must use the same clock as
`cogl_get_clock_time`.
Related to https://gitlab.gnome.org/GNOME/mutter/issues/131
This test aims at checking that the transient relationship set using the
xdg-foreign API is respected by mutter and that no crash occurs, such as
the one in issue !174.
Note: the crash from issue !174 occurs only if "attach_modal_dialogs" is
set, so one has to change that default value to "true" to be able to
trigger the crash:
gsettings set org.gnome.mutter attach-modal-dialogs true
Related: https://gitlab.gnome.org/GNOME/mutter/issues/174
Add a "set_parent_exported" command to test the xdg-foreign support, so
that we can add a test which uses the GDK API for exported window:
`gdk_wayland_window_set_transient_for_exported()`
That will allow to detect if transient is applied correctly between
foreign windows and detect possible crashes such as issue !174.
Related: https://gitlab.gnome.org/GNOME/mutter/issues/174
Monitor whether UPower is running ourselves. That allows us to keep the
same value for "lid-is-closed" throughout the process of UPower
restarting, preventing unwanted monitor re-configuration through the process.
Fixes another screen black out when UPower restarts and the laptop lid
is closed.
Rather than handle UpClient in both MetaBackend (to reset the idletime
when the lid is opened), and in MetaMonitorManager and
MetaMonitorConfigManager (to turn the screen under the lid on/off
depending on its status), move the ability to get the lid status from
UPower or mock it in one place, in MetaBackend.
Restarting UPower will make every property of UpClient emit a "notify"
signal (as a GDBusProxy would). Avoid mutter reconfiguring the displays
when upower restarts by caching the last known value of "lid-is-closed"
and only reconfiguring the displays if it actually changed.
This fixes a black out of the screen when UPower restarts.
Previously we relied on the test-client to make sure that a window was
shown. For X11, we did not need to do anything, but for Wayland we had
to make sure we had drawn the first frame, otherwise mutter wouldn't
have a buffer making the window not showable.
Doing it this way doesn't work anymore however, since the 'after-paint'
event will be emitted even if we didn't actually paint anything. This is
the case with current Gtk under Wayland, where we won't draw until the
compositor has configured the surface. In effect, this mean we'll get a
dummy after-paint emission before the first frame is actually painted.
Instead, move the verification that a "show" command has completed by
having the test-runner wait for a "shown" signal on the window, which is
emitted in the end of meta_window_show(). This requires an additional
call to gdk_display_sync() in the test-client after creating the window,
to make sure that the window creation vents has been received in the
compositor.
As of "stack-tracker: Keep override redirect windows on top"
(e3d5bc077d), we always sorted all
override redirect on top of regular windows, as so is expected by
regular override redirect windows. This had an unwanted consequence,
however, which is that we should still not sort such override redirect
windows on top if they are behind the guard window, as that'd result in
windows hidden behind it now getting restacked anyway.
Fix this by only sorting the override redirect windows that are found
above the guard window on top. This fixes the override-redirect stacking
test.
The special ::pick implementation there makes clutter fall into paths
that do require a get_paint_volume() implementation, or an infinite
area will be used.
Providing a paint volume here is easier on the invalidation mechanism.
This optimization was presumably added before Clutter was able to
invalidate selected regions of an actor. Paint volumes are supposed
to be invariable as long as the actor conditions don't change.
Stacking of other actors shouldn't affect the paint volume, so it's
actually wrong to optimize those areas away here.
The framerate for screen cast sources was set to variable within 1 FPS
and the framerate of the monitor being screen casted. This meant that if
the sink didn't match the framerate (e.g. had a lower max framerate),
the formats would not match and a stream would not be established.
Allow letting the sink clamp the framerate range by setting it as
'unset', allowing it to be negotiated.
The PipeWire master branch saw some backports from the work branch,
including API changes making the 0.1 series more aligned with future
plans. Make mutter use the new API. This is needed to avoid dead locks
that existed in the older version.
xdg-foreign clears the `transient_for` of a modal dialog when its
imported parent is destroyed, which would later cause a crash in
`constrain_modal_dialog()` because the transient `NULL`.
So in case a modal dialog has no parent, do not try to constrain it
against its parent.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/174
The test fix in commit 859bea629b broke distcheck, probably because
abs_srcdir is prefixed with a relative $BUILDROOT. Hopefully this is
the last autotools breakage before switching to meson, so don't
bother investigating too much ...
Force update the cursor renderer after theme or size changes; otherwise
we'll be stuck with the old theme and/or size until something else
triggers resetting of the cursor.
MetaDisplay still had workspace signals, but nothing emitted them,
meaning we wouldn't get warnings if handlers were added there instead
of to MetaWorkspaceManager.
https://bugzilla.gnome.org/show_bug.cgi?id=759538
If we wait with opening the X11 window decoration GDK connection, we
might end up with a terminated X11 server before we finish
initializing, depending on the things happening after spawning Xwayland
and before opening the MetaX11Dispaly. In gnome-shell, this involves
e.g. creating a couple of temporary X11 connections, and on disconnect,
if they happen to be the last client, the X server will terminate
itself.
https://bugzilla.gnome.org/show_bug.cgi?id=759538
Under Xorg the cursor size preference was pre-scaled originating from
gtk, while with Wayland it came directly from GSettings remaining
unscaled. Under Xwayland this caused the X11 display code to set the
wrong size with HiDPI configurations, which was often later overridden
by the equivalent code in gtk, but not always.
Fix this by always having the cursor size preference unscaled, scaling
the size correctly where it's used, depending on how it's used.
https://bugzilla.gnome.org/show_bug.cgi?id=759538
GTK+ won't be initialized if X11 is not available
Instead, when setting gtk-shell-shows-app-menu,
meta_prefs_set_show_fallback_app_menu should be
called as well.
https://bugzilla.gnome.org/show_bug.cgi?id=759538
Allow removing a prefs handler that was already removed. This allows us
to remove prefs from the dispose function without having to keep track
of it in every place.
- Stop using CurrentTime, introduce META_CURRENT_TIME
- Use g_get_monotonic_time () instead of relying on an
X server running and making roundtrip to it
https://bugzilla.gnome.org/show_bug.cgi?id=759538
This moves following objects from MetaScreen to MetaDisplay
- workareas_later and in_fullscreen_later signals and functions
- startup_sequences signals and functions
- tile_preview functions
https://bugzilla.gnome.org/show_bug.cgi?id=759538
Split X11 specific parts into MetaX11Display. This also required
changing MetaScreen to stop listening to any signals by itself, but
instead relying on MetaDisplay forwarding them. This was to ensure the
ordering. MetaDisplay listens to both the internal and external
monitors-changed signal so that it can pass the external one via the
redundant MetaDisplay(prev MetaScreen)::monitors-changed.
https://bugzilla.gnome.org/show_bug.cgi?id=759538
They are X11 specific functions, used for X11 code. They have been
improved per jadahl's suggestion to use gdk_x11_lookup_xdisplay and
gdk_x11_display_error_trap_* functions, instead of current code.
https://bugzilla.gnome.org/show_bug.cgi?id=759538
- Moved xdisplay, name and various atoms from MetaDisplay
- Moved xroot, screen_name, default_depth and default_xvisual
from MetaScreen
- Moved some X11 specific functions from screen.c and display.c
to meta-x11-display.c
https://bugzilla.gnome.org/show_bug.cgi?id=759538
These files are used to run mutter-test tools and using relative
paths won't work if the builddir doesn't match the srcdir.
This won't affect their installation (in case the build option is passed)
Make it so that each logical monitor has a reference to all the
monitors that are assigned to it.
All monitors has a reference to each output that belongs to it.
Each output has a reference to any CRTC it has been assigned.
https://bugzilla.gnome.org/show_bug.cgi?id=786929
For some reason "backends: Remove X11 idle-monitor backend" removed
unrelated warning messages for when generated monitor configurations
that should work didn't, which also made the unit tests fail.
This commit adds them back, which also makes the tests pass again.
Commit 22723ca37 moved buffer realization to
meta_wayland_surface_commit() so that it wouldn't be part of
meta_wayland_buffer_attach().
However, creation of dmabuf buffers would call into
meta_wayland_buffer_attach() directly without realizing the buffer
first. attach() would then fail and mutter would effectively shut down
any clients using the zwp_linux_dmabuf protocol (note that if such
client was Xwayland, mutter itself would shut down as well).
Add the missing bit in order to make zwp_linux_dmabuf protocol work
again.
One of the current limitations of EGLStreams is that there's no way to
resize a surface consumer without re-creating the entire stream.
Therefore, while resizing, clients will send wl_surface::attach requests
so the compositor can re-create its endpoint of the stream, but no
buffer will be available actually. If we proceed with the rest of the
attach operation we'll be presenting an empty buffer.
In order to fix this, a separate wl_eglstream_controller protocol has
been introduced that clients can use to request a stream re-creation
without overloading wl_surface::attach for that purpose.
This change adds the required logic to create the corresponding
wl_eglstream_controller global interface that clients can bind to.
Whenever a client requests a stream to be created, we just need to
create and realize the new EGLStream buffer. The same buffer resource
will be given at a later time to wl_surface::attach, whenever new
content is made available by the application, so we can proceed to
acquire the stream buffer and update the surface state.
https://bugzilla.gnome.org/show_bug.cgi?id=782575
Clients using EGLStream-backed buffers will expect the stream to be
functional after wl_surface::attach(). That means the compositor-side
stream must be created and a consumer attached to it.
To resolve the above, this change realizes buffers even when the attach
operation is deferred (e.g. synchronized subsurfaces).
https://bugzilla.gnome.org/show_bug.cgi?id=782575
When dealing with synchronized subsurfaces, we defer buffer attachments
until the parent surface state is applied.
That causes interaction issues with EGLStream backed buffers, as the
client expects the compositor-side stream to be functional after it
requests a wl_surface::attach.
By allowing the compositor to realize buffers without attaching them, we
could resolve the issue above if we define a realized EGLStream buffer
as a functional EGLStream (EGLStream + attached consumer).
This change moves the texture consumer creation part from the attach
function to the realize one.
https://bugzilla.gnome.org/show_bug.cgi?id=782575
Commit 712ec30cd9 added the logic to only
choose EGL configs that match the GBM_FORMAT_XRGB8888 pixel format.
However, there won't be any EGL config satisfying such criteria for
non-GBM backends, such as EGLDevice.
This change will let us choose the first EGL config for the EGLDevice
backend, while still forcing GBM_FORMAT_XRGB8888 configs for the GBM
one.
Related to: https://gitlab.gnome.org/GNOME/mutter/issues/2
Where to realize a hardware cursor depends on where on the screen it
will be displayed. For example it only needs buffers for the cursor
plane on a certain GPU if it overlaps with a monitor that is connected
said GPU.
Previously, we were too eager with uploading the cursor plane buffers,
which in effect resulted in the secondary GPU always being woken up
when changing the cursor, even though the cursor plane would actually
never be set unless the pointer cursor was moved to a monitor connected
to the secondary GPU. These wake-ups caused noticable stuttering; thus
by uploading the buffers more lazilly, the stuttering is avoided.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/77
When a cursor is hidden, the native backend will properly hide the HW
cursor sprite as well, but it would communicate this as if the cursor
was not handled by the backend, while in fact it still was. This caused
the generic cursor rendering layer to queue a redraw.
https://gitlab.gnome.org/GNOME/mutter/issues/77
When force-updating the HW state we might end up with a situation where
the HW cursor is no longer usable. If this would happen, we'd before
this commit not trigger the fallback paths using a GL texture.
https://gitlab.gnome.org/GNOME/mutter/issues/77
It is already handled by the monitor-updated-internal signal handler in
meta-cursor-renderer-native.c, which will always be called indirectly
by resuming the monitor manager.
While at it, remove a useless comment.
https://gitlab.gnome.org/GNOME/mutter/issues/77
Call it meta_cursor_renderer_update_cursor. This avoids confusing it
with the update_cursor MetaCursorRendererClass vfunc when navigating
the file.
https://gitlab.gnome.org/GNOME/mutter/issues/77
It knows better when it's needed. For now, just do it just as before,
before drawing. Eventually, we can conditionalize where to realize
depending on the cursor sprite position.
https://gitlab.gnome.org/GNOME/mutter/issues/77
Use a common entry point into the cursor renderer implementations HW
cursor realization paths for all cursor sprite types. This is in
preparation for realizing at more strategic times.
https://gitlab.gnome.org/GNOME/mutter/issues/77
The end goal here is to being able to realize at any point in time
through a single API, so start by moving state into the cursor sprite
implementation.
https://gitlab.gnome.org/GNOME/mutter/issues/77
Remove some X11 compositing manager specific code from the general
purpose cursor tracker into a new MetaCursorSprite based special
purpose XFIXES cursor sprite.
https://gitlab.gnome.org/GNOME/mutter/issues/77
Introduce a new type MetaCursorSpriteXcursor that is a MetaCursorSprite
implementation backed by Xcursor images. A plain MetaCursorSprite can
still be created "bare bone", but must be manually provided with a
texture. These usages will eventually be wrapped into new
MetaCursorSprite types while turning MetaCursorSprite into an abstract
type.
https://gitlab.gnome.org/GNOME/mutter/issues/77
It was prefixed with meta_cursor_, but it took a X11 Display, so update
the naming. Eventually it should be duplicated depending if it's a
frontend X11 connection call or a backend X11 connection call and moved
to the corresponding layers, but let's just do this minor cleanup for
now.
https://gitlab.gnome.org/GNOME/mutter/issues/77
This makes it possible to move out backing store specific code (such as
Xcursor handling) to separate units, while also making it easier to add
more types).
https://gitlab.gnome.org/GNOME/mutter/issues/77
Rename the two cursor role types according to the convention used by the
other roles. This means that MetaWaylandSurfaceRoleCursor was renamed to
MetaWaylandCursorSurface, and MetaWaylandSurfaceRoleTabletCursor was
renamed to MetaWaylandTabletCursorSurface. The corresponding filenames
were renamed accordingly too.
https://gitlab.gnome.org/GNOME/mutter/issues/77
drmModeAddFB2 allows userspace to specify a real format enum on
non-ancient kernels, as an improvement over the legacy drmModeAddFB
which derives format from a fixed depth/bpp mapping.
As an optimisation, Weston used to decide at the first failure of
drmModeAddFB2 that the ioctl was unavailable: as non-existent DRM
ioctls return -EINVAL rather than -ENOSYS or similar, bad parameters are
not distinguishable from the ioctl not being present.
Mutter has also implemented the same optimisation for dumb framebuffers,
which potentially papers over errors for the gain of avoiding one ioctl
which will rapidly fail on ancient kernels. Remove the optimisation and
always use AddFB2 where possible.
Closes: #14
And ensure the actor is no longer reactive even though it might live longer
because of close effects, GCs, and whatnot. This ensures the actor is not
eligible for pointer picking within the destruction of its surface.
Closes: #188
The MetaCloseDialog implementation object may stay artifically alive
for a longer period. This was usually fine till gnome-shell commit
b03bcc85aad, as the check_alive() timeout will keep running even
though the window went unmanaged/destroyed, leading to crashes.
In order to fix this, forcibly hide the dialog if it is visible and
the window is being unmanaged, so the timeout is stopped in time.
The order of role creation is undetermined, so we can't account that
the parent surface will have a role (and an actor) at the time of
creating the wl_subsurface role for a child surface.
So we must do it both ways, add the subsurface as a child on
get_subsurface() if the parent already got a role, and lazily add
child subsurface actors to the current one if the parent surface got
it at a later point.
Related: #132
When using the EGLStream backend, the MetaRendererNative passed a
GClosure to KMS when using EGLStreams, but KMS flip callback event
handler in meta-gpu-kms.c expected a closure wrapped in a closure
container, meaning it'd instead crash when using EGLStreams. Make the
flip handler get what it expects also when using EGLStreams by wrapping
the flip closure in the container before handing it over to EGL.
https://bugzilla.gnome.org/show_bug.cgi?id=790316
`modelview` is uninitialized and the `apply` function just multiplies it.
What we really want is to initialize `modelview` so replace `apply` with
`get`.
Who knows what bugs this may have caused...
Treat the main seat as other seats, so we don't have to handle it differently
in specific places. This was already the case before when a real device
was plugged before the startup, but not applied when hotplugging a device.
When no input devices are available on startup the device manager might be fast
enough to be constructed so that no default stage is set yet, and thus when
main seat virtual devices are created they won't have a proper stage set.
If then we plug a real device, the events that an input manager could generate
won't be associated to any stage and thus won't be processed.
We need then ensure that when we update the stage for the device manager we
(un)associate it also to the main seat devices.
Commit 47131b1d ("frames: Handle touch events") introduced an assert to
make sure that all mouse button actions are handled in mutter.
However, mice can have a more than 5 buttons, so simply ignore the
"other" actions instead of aborting.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/160
After 20176d03, the Wayland backend only synchronizes with the
compositor after a geometry was set, and it was different from
the current geometry.
That commit was mistakenly comparing the geometry before chaining
up, which would yield a false negative on the case where the
client didn't call set_geometry() before commit().
Fix that by caching the old geometry locally, chain up (and thus
apply the new geometry rectangle), then comparing the old and
current geometry rectangles.
Fixes https://gitlab.gnome.org/GNOME/mutter/issues/150
This avoids overwhelming the GPU with trying to update mipmaps at a high
rate. Because doing so could easily cause a reduction in the compositor
frame rate and thus actually reduce visual quality.
In the case of a window that is constantly animating in the overview,
this reduces mutter's render time by around 20%-30%.
In devices such as ARM boards there could be no input devices connected on
startup, leading to a crash when we try to process artificial events that
could be queued (as gnome-shell does when syncing pointer).
Those events still should refer to a device and, in case we don't have one
provided by libinput we should still return the core devices defined in the
main seat.
This is just done on wayland as it'll break horribly on X11, we let
this happen through pointer emulated events in XISelectEvents evmask
instead.
Some things had to be made slightly more generic to accomodate touch
events. The MetaFrames shall lock onto a single touch at a time, we
don't allow crazy stuff like multi-window drag nor multi-edge resizes.
https://bugzilla.gnome.org/show_bug.cgi?id=770185
While MetaStage, MetaWindowGroup and MetaDBusDisplayConfigSkeleton don't
appear explicitly in the public API, their gtypes are still exposed via
meta_get_stage_for_screen(), meta_get_*window_group_for_screen() and
MetaMonitorManager's parent type. Newer versions of gjs will warn about
undefined properties if it encounters a gtype without introspection
information, so expose those types to shut up the warnings.
https://bugzilla.gnome.org/show_bug.cgi?id=781471
Various code assumed PipeWire function calls would never fail. Some can
actually fail for real reasons, and some currently can only fail due to
OOM situations, but we should still not assume that will always be the
case.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/102
The destroyed signal that was emitted if an imported surface was not
available when created, for example if the handle was invalid or
already unexported, was emitted on the wrong resource.
We require logind for the native backend, but the backend itself is
optional. However since commit 06c357d78, we will always throw an
error if neither logind nor elogind are available, even when the
backend is disabled.
As we still support "auto" - that is, whether the native backend is
enabled depends on whether its dependencies are available - the
easiest option is to make sure we always include either elogind or
libsystemd in the dependency check rather than erring out explicitly
if neither is found.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/96
To check if a subsurface is effectively synchronized, we walk the
subsurface hierarchy to look for a non-subsurface parent or a subsurface
being synchronized.
However, when client is closing, the parent surface might already be
gone, in which case we end up with a surface being NULL which causes a
NULL pointer dereference and a crash.
Check if the parent surface is NULL to avoid the crash, and consider
it's already synchronized if it is NULL to avoid further updates.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/124
The current implementation of the XdgSurface v6 protocol does not check
if the window changed before calling meta_window_wayland_move_resize().
The problem with this approach is that calling this function is a costly
operation since we enter the compositor side. In GNOME Shell case, it is
in JavaScript, which triggers a GJS trampoline. Calling this function on
every mouse movement is naturally as terrible as it could be - and is
exactly what happens now.
This commit adds the necessary checks to only call move_resize() when
the window actually changed, or when it needs to be updated.
https://bugzilla.gnome.org/show_bug.cgi?id=780292
Issue: #78
This will be used by the next commit to determine when a window
geometry change should be ignored or not. Normally, it would be
enough to just check if the position and sizes changed.
The position, in this case, is relative to the client buffer, not
the global position. But because it is not global, there is one,
admitedly unlikely, situation where the window state is updated
while the client size and relative positions don't change.
One can trigger this by e.g. tiling the window to the half-left of
the monitor, then immediately tile it to half-right. In this case,
the window didn't change, just it's state, but nonetheless we need
to notify the compositor and run the full move/resize routines.
When that case happens, though, the MetaWindowWayland is tracking
the pending state change or a move. And this is what we need to
expose.
https://bugzilla.gnome.org/show_bug.cgi?id=780292
Issue: #78
In the old, synchronous X.org world, we could assume that
a state change always meant a synchronizing the window
geometry right after. After firing an operation that
would change the window state, such as maximizing or
tiling the window,
With Wayland, however, this is not valid anymore, since
Wayland is asynchronous. In this scenario, we call
meta_window_move_resize_internal() twice: when the user
executes an state-changing operation, and when the server
ACKs this operation. This breaks the previous assumptions,
and as a consequence, it breaks the GNOME Shell animations
in Wayland.
The solution is giving the MetaWindow control over the time
when the window geometry is synchronized with the compositor.
That is done by introducing a new result flag. Wayland asks
for a compositor sync after receiving an ACK from the server,
while X11 asks for it right away.
Fixes#78
Before we just set it to "none", but this was not enough since various
calls will depend on not just the context being active, but the main
rendering surface.
Fixes https://gitlab.gnome.org/GNOME/mutter/issues/21
When deriving the global scale directly from the current hardware state
(as done when using the X11 backend) we are inspecting the logical
state they had prior to the most recent hot plug. That means that a
primary monitor might have been disabled, and a new primary monitor may
not have been assigned yet.
Stop assuming a primary monitor has an active mode before having
reconstructed the logical state by finding some active monitor if the
old primary monitor was disabled. This avoids a crash when trying to
derive the global scale from a disabled monitor.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/130
These paths implicitly relied on the forwarded IM key events having
a source_device backed by a real HW device. This assumption is no
longer held true since commit b5328c977.
Explicitly check the INPUT_METHOD flag so they are handled as they
should despite not being "real HW" events.
As a follow up to the patch from a95cbd0a, we need to make sure
that the pointer is out of the way as well when monitors changed,
since that's the event that will prevail in some cases. Besides,
this is also consistent with what the code before a95cbd0a was,
which initialized the pointer position in the same way both in
this case and in the real_post_init() function.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/157
We used to maintain an actor for cursors, even though we would possibly
use hw overlays or even some other overlay actor for those. This happens
no more, so check whether we are dealing with an actor-backed surface role
before fiddling with it.
All surface roles that do need a backing actor inherit from this
class, it makes sense to move actor management there. This also
means the MetaWaylandActorSurface is in charge of emitting
::geometry-changed on the MetaWaylandSurface.
Instead of scheduling a meta_later, keep track of the unassociated
windows, and look for matches as soon as the MetaWaylandSurface is
created on our side.
This will ensure the surface is given the Xwayland role before receiving
the first wl_surface.commit.
In the synchronized subsurface case, the destination list may
contain other elements from previous wl_surface.commit calls.
Resetting the list will leave those dangling frame callbacks
that will lead to invalid writes when those get to be destroyed
(eg. on client shutdown).
The fix is twofold. On one hand, it makes sense not to relate IM (nor
any other) generated events to a HW device. On the other hand, if we
are unfortunate that an IM event is in flight when we are switching
to another TTY, it may arrive at a time when the source device is no
longer existent.
Gtk now is caching the themed cairo surfaces, then as per
commit gtk@e36b629c the surface device scale is used to figure
out the current paint scaling.
Without this when using background-image's for window buttons
the -gtk-scaled icons isn't properly resized.
Fixes#99
Centering the pointer at startup causes undesired behaviour if
it ends up hovering over reactive elements, that might react
to that positioning, causing confusion. This is the case of
the login dialog when a list of different users is shown, as
centering the pointer at startup in that case will get the
user in the center of the screen pre-selected, which is not
the expected behaviour (i.e. pre-selecting the first one).
Fix this by simply moving the pointer out of the way, close
to the bottom-right corner, during initialization.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/157
Mark CAPS lock as a modifier (as it should) so that when using XKB
options to change the default behaviour of CAPS lock, the new assigned
key can by used as a sticky key as well.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/112
Input method can inject key events, which leads to multiple reported key
press/release events for a single user action.
Ignore those events as this confuses keyboard accessibility.
Right now if Xwayland crashes, we crash, too.
On some level that makes sense, since we're supposed to control the
lifecycle of Xwayland, and by it crashing we've lost that control.
But practically speaking, the knock-on crash adds noise to the logs,
bug trackers, and retrace servers that only makes debugging harder.
And the crash isn't something mutter can "fix", since it's
ultimately from a bug in Xwayland anyway.
This commit makes mutter exit instead of crash if Xwayland goes away
unexpectedly.
Right now we explicitly g_clear_error any error we find, but that
makes it tricky to return early from the function, which a
subsequent commit will want to to do.
This commit switches GError to use g_autoptr so the error clearing
happens automatically.
This is a small mistake spotted while working on a solution
for #77. When a GPU fails to initialize, we're adding them
anyway, which might have pretty bad consequences when trying
to use these NULL GPUs.
Issue: #77
Make it re-enable:able by a hidden "experimental feature". To enable, add
"kms-modifiers" to the org.gnome.mutter.experimental-features GSettings entry.
The ResetIdletime API can be used instead of an "XTest" binary to
programmatically reset the idle time, as if the user pressed a button on
a keyboard.
This is necessary since we stopped using the XSync extension to monitor
idletimes, as it didn't consider inhibitors as busy, and mutter's
clutter code ignores "Core Events" as generated by XTest.
This patch will require minimal changes to gnome-settings-daemon's power
test suite so that "key press" idletime resets are triggered through
this D-Bus interface rather than through XTest and a roundtrip through
the X server.
https://bugzilla.gnome.org/show_bug.cgi?id=705942
Take idle inhibitions into account for when to fire idle watches as
requested by OS components.
This should stop gnome-session and gnome-settings-daemon considering
the session idle when they have been inhibited for longer than their
timeout, for example to avoid the screensaver activating, or the
computer suspending after watching a film.
https://bugzilla.gnome.org/show_bug.cgi?id=705942
Now that we've removed the X11 specific backend of the idle monitor,
add back a cut-down version of it for the explicit purpose of being
told about idle time resets when XTest events are used.
XTest events are usually used by test suites and remote display software
to inject events into an X11 session. We should consider somebody moving
the mouse remotely to be just as "active" as somebody moving it locally.
https://bugzilla.gnome.org/show_bug.cgi?id=705942
And use the old "native" backend for both X11 and Wayland. This will
allow us to share fixes between implementations without having to delve
into the XSync X11 extension code.
https://bugzilla.gnome.org/show_bug.cgi?id=705942
When moving the pending state of an effectively synchronized subsurface
so it is applied together with the parent, perform a merge of the source
MetaWaylandPendingState into the destination one, instead of simply
overwriting the struct.
The other approach had 2 kind of leaks, one that would happen everytime
a wl_surface.commit happens on a sync subsurface (both surface/buffer
damage regions are leaked). The other more unlikely one would apply on
the rest of pending state data, happening whenever the compositor gets
>1 wl_surface.commit calls on the subsurface before the parent surface
gets its own.
The function has also been renamed to use the more descriptive "merge"
term.
Related: gnome-shell#64
Output ID is set equal to 'i' later in the loop. But 'i' was never
incremented, so all outputs were getting the same ID (equal to
the number of CRTCs, because 'i' was reused from the previous loop).
(cherry picked from commit 23c3f8bb18)
Compositor effects change the actor size and position, which can lead to
inconsistent output enter/leave notifications, leaving clients' surfaces
without any output set.
Update output enter/leave notifications after all compositor effects are
completed so that we give clients accurate output location.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/104
When using plugins, the effects will affect the MetaWindowActor size
and position.
Add a new signal "effects-completed" wired to the corresponding
MetaWindowActor which is emitted when all effects are completed so that
derived objects can be notified when all effects are completed and use
the actual size and position.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/104
If we attempt GBM surface allocation with a set of modifiers but the
allocation fails, fall back to non-modifier allocations. This fixes
startup on Pineview-based Atom systems, where KMS provides us a set of
modifiers but the GBM implementation doesn't support modifier use.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/84
And make the ClutterText-level properties independent from the input
focus, as those properties can be set anytime, not just when the
ClutterText actor is focused.
https://gitlab.gnome.org/GNOME/mutter/issues/66Closes: #66
Rotating an output would show duplicate cursors when the pointer is
located over an area which would be within the output if not rotated.
Make sure to swap the width/height of the output when rotated.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/85
Rendering the next frame (which mostly happens as part of the flush done
in swap buffers) is a task that the GPU can complete independently of
the CPU having to wait for previous page flips. So reverse their order
to get the GPU started earlier, with the aim of greater GPU-CPU
parallelism.
When using two monitors size by side with different scales, once the
cursor moves from one output to another one, its size changes based on
the scale of the given output.
Changing the size of the cursor can cause the cursor area to change
output again if the hotspot is not exactly at the top left corner of the
area, causing the texture of the cursor to change, which will trigger
another output change, so on and so forth causing continuous surface
enter/leave event which flood the clients and eventually kill them.
Change the logic to use only the actual cursor position to determine if
its on the given logical monitor, so that it remains immune to scale
changes induced by output scale differences.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/83
We can save an unnecessary relayout if the required size to fully draw the text
is equal to the currently allocated size after the underlying text buffer or
attributes that only affect the PangoLayout have changed.
This commit allows building mutter with elogind, which is
systemd-logind extracted into a standalone package. This
allows using mutter with its native-backend ( and consequently
wayland ) enabled on distros which use init systems other than
systemd.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/46
By the looks of it, commit 95e9fa10ef was taping over an Intel DRI bug
that would make it return post-swizzling pixel data on glReadPixels().
There's been reports over time of that commit resulting in wrong colors
on other drivers, and lately Mesa >17.3 started showing the same symptoms
on Intel.
But texture swizzling works by changing parameters before fragment shaders
and reading pixels from an already drawn FBO/texture doesn't involve those.
This should thus use pixel_format_to_gl_with_target(), which will result in
correctly requesting the same pixel format than the underlying texture,
while still considering it BGRA for the upper layers in the swizzling case.
https://gitlab.gnome.org/GNOME/mutter/issues/72Closes: #72
This state tracks hardware devices' state, thus shouldn't be triggered by
events that were emulated/forwarded by the IM. Those may include modifiers
and would result in xkb_state being doubly set, and possibly stuck.
https://gitlab.gnome.org/GNOME/mutter/issues/74Closes: #74
Actor keybindings were dispatched in an earlier return path, which means
the IM doesn't get to see certain key events. Flip the order around so the
IM has an opportunity to handle all keypresses.
https://gitlab.gnome.org/GNOME/mutter/issues/65Closes: #65
Commit d714a94d9 added support for stable xdg-shell surfaces while
preserving old unstable zxdg-shell v6 ones, but committed a mistake
in checking for both in the xdg_exporter.export error condition
paths. We want to check that the surface is neither of both.
https://gitlab.gnome.org/GNOME/mutter/issues/63Closes: #63
Raising and lowering windows in tandem without a proper grouping
mechanism ended up being more annoying than functional.
This reverts commit e76a0f564c.
We just arbitrarily chose the first EGL config matching the passed
attributes, but we then assumed we always got GBM_FORMAT_XRGB8888. That
was not a correct assumption. Instead, make sure we always pick the
format we expect.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/2
When painting the titlebar, button icons that aren't available in the
desired size need to be scaled. However the current code inverses the
scale factor, with the result that the adjusted icons are much worse
than the original icons, whoops.
This went unnoticed for a long time given that most icons are availa-
ble in the desired 16x16 size, and the most likely exceptions - window
icons - are not shown by default.
https://gitlab.gnome.org/GNOME/mutter/issues/23
Instead of bailing out when a seemingly random file is missing, require
the version of wayland-protocols that includes the source to create that
built file.
Introduced in d714a94
In order to let applications gracefully handle version mismatches, add
a version property to the APIs. Also add a warning on the APIs that
these are not meant for public consumption.
If the coordinates was for a stream not at the stage position (0, 0),
they'd be incorrect. Fix this by correctly translating the coordinates
according to the stream position.
IF two touch devices have colliding touch point IDs they'd interfere on
the seat. To avoid this, always allocate a seat wide slot for each
device wide slot, but don't use device slots directly in the seat.
Make the Wayland objects push the state relevant to their role to the
MetaSurfaceActor instead of MetaSurfaceActorWayland pulling the state
from the associated surface.
This makes the relationship between the actor and the objects that
constructs it more clear; the actor is a drawable that the protocol
objects control, not the other way around.
This will make it easier to "detach" a surface actor from a surface,
which is necessary when unmapping a window while the underlying surface
is yet to be destroyed and potentially reused.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/5https://bugzilla.gnome.org/show_bug.cgi?id=791938
This commit moves out non-core wl_surface related code into separate
code units, while renaming types to fit a common scheme. The changes
done are:
* ClutterActor based surface roles built upon
MetaWalyandSurfaceRoleActorSurface. This object has been renamed to
MetaWaylandActorSurface and related functionality has moved into
meta-wayland-actor-surface.c.
* The code related to roles backed by a MetaWindow (i.e. built upon
MetaWaylandShellSurface) was moved into meta-wayland-shell-surface.c
* The majority of subsurface related code was moved into into
meta-wayland-subsurface.c and the object was renamed
MetaWaylandSubsurface.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/5https://bugzilla.gnome.org/show_bug.cgi?id=791938
mutter would discard the shape region set by the client if its matches
the entire client area in meta_window_x11_update_shape_region().
However, if the window is later resized (maximized or other), the
compositor will fail to update the shape region properly for undecorated
windows because the shape region was discarded, which causes black areas
to appear in place of the updated areas.
If the client window is undecorated, keep the shape region even if when
it matches the client area.
https://gitlab.gnome.org/GNOME/mutter/issues/27Closes: #27
When the buffer modifier is DRM_FORMAT_MOD_LINEAR, we can use the
old code path. That means not specifying any modifier parameter.
It was an issue when the primary GPU was creating a linear GBM surface
and that a secondary GPU (not supporting modifiers) was trying to
import it. It was failing because the driver could not use the
import_modifiers extension even though it could in theory easily
import the buffer.
https://gitlab.gnome.org/GNOME/mutter/issues/18
We were retrieving the supported KMS modifiers for all GPUs even
though what we really need to intersect between these sets of
modifiers:
1) KMS supported modifiers for primary GPU if the GPU is used for
scanout;
2) EGL supported modifiers for secondary GPUs (different than the
primary GPU used for rendering);
3) GBM supported modifiers when creating the surface (already
taken care of by gbm_surface_create_with_modifiers());
https://gitlab.gnome.org/GNOME/mutter/issues/18
So the changes can be instantly applied while the tool is in proximity.
Before we would just do it on proximity-in, which doesn't provide a
good look&feel while modifying the tool settings in g-c-c.
https://gitlab.gnome.org/GNOME/mutter/issues/38Closes: #38
Checking correct state is responsibility of the ClutterInputFocus user, and
it is indeed possible to get a focused ClutterText while its
ClutterInputFocus didn't get itself focused (eg. lack of IM).
https://gitlab.gnome.org/GNOME/mutter/issues/36Closes: #36
If text_input_enable() is called when there no active IM (eg. running plain
mutter), some ClutterInputFocus method calls that are not allowed while
unfocused will end up called, triggering critical warnings.
If there is no IM return early here, all other calls are superfluous then.
We currently don't handle NULLs on these correctly, yet they can be
so when running nested. Just refrain from sending those wp_tablet(_pad)
events in that case.
The property has been 32 bits since around 2011 and has not changed, mutter
expects it to be 8 bits. The mismatch causes change_property to never
actually change the property.
https://gitlab.gnome.org/GNOME/mutter/issues/26Closes: #26
The window checks in the XPropertyEvent handler were wrong both
ways, so transfers would be left stale after the first chunk was
dealt with.
https://gitlab.gnome.org/GNOME/mutter/issues/1Closes: #1
Plain input stream read() calls don't provide hard guarantees about
the number of bytes read, but the async method callback sort of
relies on bytes being less than requested only when reaching the
end of the transmitted data. If that happens mid transfer, that
doesn't bode well.
This is actually the behavior of g_input_stream_read_all(), so
switch to using it.
This was done by the clutter X11 backend before prior to introducing
MetaRenderer, but during that work, enabling of said extension was lost.
Let's turn it on again.
https://bugzilla.gnome.org/show_bug.cgi?id=739178
This is in order to force running as a X11 window manager/compositing
manager. Useful for debugging and other cases where the automatic
detection does not work as expected.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/15
If for whatever reason, there are stalled files in /tmp/.X11-unix/ the
bind() to the abstract socket will succeed but not the bind() to the
to the UNIX socket.
This causes gnome-shell/mutter to fail because it cannot start Xwayland
(while it could actually, by using a different display).
In case of failure to bind to the UNIX socket, try the next display
instead of failing, to avoid stalled entries in /tmp/.X11-unix.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/13
On drivers that do not support glGetTexImage2D (i.e. on GLES),
cogl_texture_get_data() has a "feature" that allows it to download
texture data by rendering the texture on an intermediate framebuffer
object and then reading back the data from there. However, this
feature requires the user to have previously set an "active"
framebuffer object in the context, which makes this very tricky
because it is not clear to the developer that he needs to do that
in order for some code to work on GLES (of course it works on
desktop GL, so nobody notices...) and additionally the code actually
crashes if an active fbo is not set!
This patch basically removes this feature in order to prevent
the crash and is in line with how this code has evolved in cogl-2.0:
https://git.gnome.org/browse/cogl/commit/?id=6d6a277b8e9a63a8268046e5258877ba94a1da5bhttps://bugzilla.gnome.org/show_bug.cgi?id=789961
The shortcut inhibitor protocol states that the “active” event should be
sent every time compositor shortcuts are inhibited on behalf of the
surface.
However, mutter would send that event only if the surface is focused,
which might not be the case if focus is on a shell surface.
Send the “active” event unconditionally to match the protocol
definition.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/10
There seems to be a kernel race when one disconnects an external
monitor connected to a DisplayPort via a USB-C adapter. The race
results in a connector being reported as connected, but without any
modes supported.
This had the side effect that we tried to set a preferred mode to
the first listed mode, but as no modes were available, we instead tried
to dereference the first element of a NULL array, causing a
segmentation fault.
Mitigate this by skipping adding output if no supported modes are
advertised and the output doesn't support scaling, while moving the
fallback path for calculating a preferred output mode to after possibly
adding the common modes, to avoid the unvolentary NULL dereference.
https://bugzilla.gnome.org/show_bug.cgi?id=789501
Opening and closing the device may result into XI2 grabs being cut short,
resulting into pad buttons being rendered ineffective, and other possible
misbehaviors. This is an XInput flaw that fell in the gap between XI1 and
XI2, and has no easy fix. It pays us for mixing both versions, I guess...
Work this around by keeping the XI1 XDevice attached to the
ClutterInputDevice, this way it will live long enough that this is not
a concern.
Investigation of this bug was mostly carried by Peter Hutterer, I'm just
the executing hand.
https://gitlab.gnome.org/GNOME/mutter/issues/7Closes: #7
A comparison in translate_device_event() does not account for the fact
that X's clock wraps about every 49.7 days. When triggered, this causes
an unresponsive GUI.
Replace simple less-than comparison with XSERVER_TIME_IS_BEFORE macro,
which accounts for the wrapping of X's clock.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/12
The tertiary-button-action (see bug 790028) is a place for g-c-c to store
the action which should be performed when a stylus' third button is pressed.
Pressing this button is signaled as a BTN_STYLUS3 event from the kernel or
X11 button 8.
https://bugzilla.gnome.org/show_bug.cgi?id=790033
BTN_STYLUS3 is defined by the Linux 4.15 kernel and is sent when the
third button on a stylus is pressed. At the moment, only Wacom's "Pro
Pen 3D" has three stylus buttons. Pressing this button triggers a button
8 event to be sent under X11, so we use the same mapping here.
https://bugzilla.gnome.org/show_bug.cgi?id=790033
When a window's workspace is not NULL, on_all_workspace should be FALSE.
Similarly, when on_all_workspace is TRUE, the window workspace should be
NULL.
This is an assumption in multiple places in the code, including when
setting the workspace state, the window is either added or removed from
all workspaces only if the window's workspace is NULL.
This rule is initially enforced at creation in _meta_window_shared_new()
when a initial workspace is set. However, when the initial workspace is
set from the session info, the initial workspace is not marked as “set”
which leads to an assertion failure when unmanaging windows, because the
window is not removed from all the workspaces.
When applying the session info to a window, mark the workspace as “set”.
https://gitlab.gnome.org/GNOME/mutter/issues/4Closes: #4
Having “on_all_workspaces_requested” FALSE on a window does not imply a
workspace is set.
If the X11 window is placed on a secondary monitor while workspaces
applies on primary monitor only (“workspaces-only-on-primary” set) then
“on_all_workspaces_requested” is FALSE while “on_all_workspaces“ is TRUE
and the associated workspace is NULL, leading to a crash when saving the
gnome-shell/mutter session.
So if no workspace is set, use the “initial_workspace” instead to avoid
a NULL pointer dereference.
https://bugzilla.gnome.org/show_bug.cgi?id=792818
clutter_set_viewport always operates on the draw fb, but
mutter sometimes has an offscreen fb it uses instead.
This commit uses the non-deprecated, clutter_framebuffer_set_viewport
function, which takes an explicit fb argument.
Closes: https://gitlab.gnome.org/GNOME/mutter/merge_requests/2
GTK+ doesn't support shading of client-side decorated windows, and likely
never will (not least because shading is conceptually questionable if the
app customizes the titlebar), and neither do other CSD implementations like
Chromium's. A shortcut that only works with a decreasing number of windows
is more confusing than helpful, so don't expose it.
https://bugzilla.gnome.org/show_bug.cgi?id=645460
Given that GNOME has used a vertical workspace layout ever since 3.0,
allowing users to assign keyboard shortcuts for horizontal workspace
navigation isn't useful at all, as rightfully pointed out by Bastien
Nocera.
https://bugzilla.gnome.org/show_bug.cgi?id=645460
Now that we have the list of supported modifiers from the monitor
manager (via the CRTCs to the primary planes), we can use this to inform
EGL it can use those modifiers to allocate the GBM surface with. Doing
so allows us to use tiling and compression for our scanout surfaces.
This requires the Mesa commit in:
Mesa 10.3 (08264e5dad4df448e7718e782ad9077902089a07) or
Mesa 10.2.7 (55d28925e6109a4afd61f109e845a8a51bd17652).
Otherwise Mesa closes the fd behind our back and re-importing will fail.
See FDO bug #76188 for details.
https://bugzilla.gnome.org/show_bug.cgi?id=785779
Newer versions of GBM support buffer modifiers, including multi-plane
buffers. Use this new API to explicitly pull the information from GBM,
and feed it to drmModeAddFB2WithModifiers.
https://bugzilla.gnome.org/show_bug.cgi?id=785779
The KMS IN_FORMATS blob property contains a structure defining which
format/modifier combinations are supported for each plane. Use this to
extract a list of acceptable modifiers to use for the primary plane for
XRGB8888, so we can ask EGL to allocate tiled/compressed buffers for
scanout when available.
https://bugzilla.gnome.org/show_bug.cgi?id=785779
Using 800x600 as minimum logical size is very 4:3 thinking, while a lot of
modern devices are 16:9. The specific reason for this commit is to allow
1.5 scaling at mini-laptops (clamshell devices) with e.g. a 5.5"
1280x720 screen. Given that this device has a keyboard, one obviously
is not holding it very close to ones eyes and at 220 dpi that means the text
is too small at scale 1.0. For one real world example of such a device see:
https://en.wikipedia.org/wiki/GPD_Winhttps://bugzilla.gnome.org/show_bug.cgi?id=792765
This function returns TRUE if there is any preedit going on. This method
will be useful in gnome-shell where similar checks are performed on
StIMText actors.
Offer the text-input interface global, so it can be used by clients. The
MetaWaylandSeat will also let MetaWaylandTextInput intercept key events
before the keyboard interface handles those.
This is the implementation of the internal text-input protocol that will
be used to communicate IMs (to be implemented by gnome-shell) with clients.
The text_input protocol has its own focus expressed through enter/leave
events, that will typically follow the keyboard's.
The client will be able to communicate its current status (eg. focus state,
cursor rectangle in surface coordinates, text surrounding the cursor
position, ...) and will receive commands from the compositor (eg. preedit
text, committing a string, ...).
Whenever there is an active input method, the compositor will route key
events directly through it. The client will not receive wl_keyboard
events if the event is consumed by the IM.
ClutterInputFocus is an abstract object to be subclassed by UI actors and
the wayland interface and represents the user of an input method. It
represents the current focus of the input method, so all emitted signals
and public API hooks are expected to be called when the input method is
currently interfacing with the input focus.
ClutterInputMethod is an abstract class (to be implemented in the upper
layers) that represents the input method itself. Besides focus management
itself, all public API calls that would be called by the subclasses are
delivered through the current input focus.
Issuing a shortcut inhibit request for a surface without a window set
will lead to a crash when trying to show the shortcut inhibitor dialog.
In such a case, it's safer to deny the request.
https://bugzilla.gnome.org/show_bug.cgi?id=792599
The events might fall through if there's no corresponding active
pointer/keyboard/touch interface. Barring bugs this should be safe to do,
just a bit wasteful.
Libinput shall report those as having slot=-1, which gets mistakenly
translated into the special "NULL" ClutterEventSequence. Making those
events get a non-NULL sequence will make single touch devices work.
https://bugzilla.gnome.org/show_bug.cgi?id=792005
We might receive touch events for unknown touch points, for example
when starting mutter while touching the screen (resulting in no
touch-down event ever being received). Avoid crashing when this happens
by just dropping these events on the floor.
https://bugzilla.gnome.org/show_bug.cgi?id=791371
When maximizing a window, the previous location is saved so that
un-maximize would restore the same original window location.
However, if a Wayland client starts with a window maximized, the
previous location will be 0x0, so if we have to force placement in
xdg_toplevel_set_maximized(), we should update the location as well so
that the window is placed on the right monitor when un-maximizing.
For that purpose, add a new flag to force the update of the window
location, and use that flag from xdg_toplevel_set_maximized().
https://bugzilla.gnome.org/show_bug.cgi?id=783901
Wayland clients know their size better, so for Wayland we'd rather not
try to resize the client on un-maximize, but for this to work we need a
new MetaMoveResizeFlags.
https://bugzilla.gnome.org/show_bug.cgi?id=783901
When closing a window and showing a new one, the new one may not be
granted input focus until it gets a buffer on Wayland.
If another window is chosen to receive focus and raised on top of stack,
the newly mapped window is focused but placed underneath that other
window.
Meaning that for Wayland surfaces, we need to defer adding the window to
the stack until we actually get to show it, once we have a buffer
attached.
Rather that checking the windowing backend prior to decide if a window
is stackable or not, introduce a new vfunc is_stackable() which tells
if a window should be added to the stack regardless of the underlying
windowing system.
Also add meta_window_is_in_stack() API rather than checking the stack
position directly (replacing the define WINDOW_IN_STACK only available
in stack.c) and remove a window from the stack only if it is present
in the stack, so that the test in meta_stack_remote() becomes
irrelevant.
https://bugzilla.gnome.org/show_bug.cgi?id=780820
Wayland clients using the wl_shell interface were never receiving mouse
input. It meant they also couldn't be raised with a click.
This was because the call to meta_wayland_surface_set_window for wl_shell
surfaces did nothing while surface->window == window already. As such, it
never called clutter_actor_set_reactive() and the wl_shell window remained
a non-reactive actor.
Just make sure surface->window isn't already set before calling
meta_wayland_surface_set_window so it can actually do what it's meant to.
https://bugzilla.gnome.org/show_bug.cgi?id=790309
The device orientation coming out of iio-sensor-proxy defines upright/normal
as the direction in which the picture is displayed on the LCD panel without
any rotation. This is necessary for accelerometer rotation to work properly
in desktop environments which are not aware of panel-orientation issues.
This means that we need to correct the logical-monitor-config / user-visible
rotation for the panel-orientation when we get rotation info from
iio-sensor-proxy.
https://bugzilla.gnome.org/show_bug.cgi?id=782294
Just like we swap the x and y resolution of the monitor modes when
the panel-orientation requires 90 or 270 degree rotation to compensate,
we should do the same for the width and height in mm of the monitor.
https://bugzilla.gnome.org/show_bug.cgi?id=782294
If a monitor's max resolution is a portrait resolution, then assume it is
a native portrait monitor and add portrait versions of the common modes.
https://bugzilla.gnome.org/show_bug.cgi?id=782294
Even if the logical_monitor config does not have an active transform,
we might still be doing a transform under the hood to compensate for
panel-orientation. Check for this and fall back to the sw cursor if this
is the case.
https://bugzilla.gnome.org/show_bug.cgi?id=782294
If a LCD panel has a non normal orientation (mounted upside-down or 90
degrees rotated) then the kernel will report touchscreen coordinates with
the origin matching the native (e.g. upside down) coordinates of the panel.
Since we transparently rotate the image on the panel to correct for the
non normal panel-orientation, we must apply the same transform to input
coordinates to keep the aligned.
https://bugzilla.gnome.org/show_bug.cgi?id=782294
Some x86 clamshell design devices use portrait tablet LCD panels while
they should use a landscape panel, resoluting in a 90 degree rotated
picture.
Newer kernels detect this and rotate the fb console in software to
compensate. These kernels also export their knowledge of the LCD panel
orientation vs the casing in a "panel orientation" drm_connector property.
This commit adds support to mutter for reading the "panel orientation"
and transparently (from a mutter consumer's pov) fixing this by applying
a (hidden) rotation transform to compensate for the panel orientation.
Related: https://bugs.freedesktop.org/show_bug.cgi?id=94894https://bugzilla.gnome.org/show_bug.cgi?id=782294
* #ClutterDragAction is available since Clutter 1.4
*/
#ifdef HAVE_CONFIG_H
#include"clutter-build-config.h"
#endif
#include"clutter-drag-action.h"
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