Compare commits
	
		
			4 Commits
		
	
	
		
			wip/carlos
			...
			gbsneto/co
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
| 
						 | 
					8d891e625b | ||
| 
						 | 
					1a4cc1db59 | ||
| 
						 | 
					df2adce2f5 | ||
| 
						 | 
					86cf89e787 | 
@@ -1,10 +1,9 @@
 | 
			
		||||
image: registry.gitlab.gnome.org/gnome/mutter/master:v4
 | 
			
		||||
image: registry.gitlab.gnome.org/gnome/mutter/master:v2
 | 
			
		||||
 | 
			
		||||
stages:
 | 
			
		||||
 - review
 | 
			
		||||
 - build
 | 
			
		||||
 - test
 | 
			
		||||
 - coverage
 | 
			
		||||
 | 
			
		||||
check-commit-log:
 | 
			
		||||
  stage: review
 | 
			
		||||
@@ -18,7 +17,7 @@ check-commit-log:
 | 
			
		||||
build-mutter:
 | 
			
		||||
  stage: build
 | 
			
		||||
  script:
 | 
			
		||||
    - meson . build -Dbuildtype=debugoptimized -Db_coverage=true -Degl_device=true -Dwayland_eglstream=true --werror --prefix /usr
 | 
			
		||||
    - meson . build -Dbuildtype=debugoptimized -Degl_device=true -Dwayland_eglstream=true --werror --prefix /usr
 | 
			
		||||
    - ninja -C build
 | 
			
		||||
    - ninja -C build install
 | 
			
		||||
  artifacts:
 | 
			
		||||
@@ -29,19 +28,6 @@ build-mutter:
 | 
			
		||||
    - merge_requests
 | 
			
		||||
    - /^.*$/
 | 
			
		||||
 | 
			
		||||
build-without-opengl-and-glx:
 | 
			
		||||
  stage: build
 | 
			
		||||
  script:
 | 
			
		||||
    - meson . build -Dbuildtype=debugoptimized -Dopengl=false -Dglx=false -Degl_device=true -Dwayland_eglstream=true --werror --prefix /usr
 | 
			
		||||
    - ninja -C build
 | 
			
		||||
    - ninja -C build install
 | 
			
		||||
  artifacts:
 | 
			
		||||
    paths:
 | 
			
		||||
      - build/meson-logs
 | 
			
		||||
  only:
 | 
			
		||||
    - merge_requests
 | 
			
		||||
    - /^.*$/
 | 
			
		||||
 | 
			
		||||
build-without-native-backend-and-wayland:
 | 
			
		||||
  stage: build
 | 
			
		||||
  script:
 | 
			
		||||
@@ -49,8 +35,9 @@ build-without-native-backend-and-wayland:
 | 
			
		||||
    - ninja -C build
 | 
			
		||||
    - ninja -C build install
 | 
			
		||||
  artifacts:
 | 
			
		||||
    expire_in: 1 day
 | 
			
		||||
    paths:
 | 
			
		||||
      - build/meson-logs
 | 
			
		||||
      - build
 | 
			
		||||
  only:
 | 
			
		||||
    - merge_requests
 | 
			
		||||
    - /^.*$/
 | 
			
		||||
@@ -65,6 +52,7 @@ test-mutter:
 | 
			
		||||
    G_SLICE: "always-malloc"
 | 
			
		||||
    MALLOC_CHECK_: "3"
 | 
			
		||||
    NO_AT_BRIDGE: "1"
 | 
			
		||||
    MALLOC_PERTURB_: "123"
 | 
			
		||||
  script:
 | 
			
		||||
    - dconf update
 | 
			
		||||
    - mkdir -m 700 $XDG_RUNTIME_DIR
 | 
			
		||||
@@ -72,30 +60,10 @@ test-mutter:
 | 
			
		||||
    - >
 | 
			
		||||
      dbus-run-session -- xvfb-run -s '+iglx -noreset'
 | 
			
		||||
      meson test -C build --no-rebuild -t 10 --verbose --no-stdsplit --print-errorlogs --wrap catchsegv
 | 
			
		||||
  artifacts:
 | 
			
		||||
    expire_in: 1 day
 | 
			
		||||
    paths:
 | 
			
		||||
      - build
 | 
			
		||||
  only:
 | 
			
		||||
    - merge_requests
 | 
			
		||||
    - /^.*$/
 | 
			
		||||
 | 
			
		||||
test-mutter-coverage:
 | 
			
		||||
  stage: coverage
 | 
			
		||||
  dependencies:
 | 
			
		||||
    - test-mutter
 | 
			
		||||
  script:
 | 
			
		||||
    - ninja -C build coverage
 | 
			
		||||
    - cat build/meson-logs/coverage.txt
 | 
			
		||||
  artifacts:
 | 
			
		||||
    paths:
 | 
			
		||||
      - build/meson-logs
 | 
			
		||||
  when: manual
 | 
			
		||||
  except:
 | 
			
		||||
    refs:
 | 
			
		||||
      - tags
 | 
			
		||||
      - master
 | 
			
		||||
 | 
			
		||||
can-build-gnome-shell:
 | 
			
		||||
  stage: test
 | 
			
		||||
  dependencies:
 | 
			
		||||
 
 | 
			
		||||
@@ -1,27 +1,40 @@
 | 
			
		||||
# Rebuild and push with
 | 
			
		||||
#
 | 
			
		||||
#     cd .gitlab-ci/
 | 
			
		||||
#     podman build --format docker --no-cache -t registry.gitlab.gnome.org/gnome/mutter/master:v4 .
 | 
			
		||||
#     podman push registry.gitlab.gnome.org/gnome/mutter/master:v4
 | 
			
		||||
#     docker build --no-cache -t registry.gitlab.gnome.org/gnome/mutter/master:v2 .
 | 
			
		||||
#     docker push registry.gitlab.gnome.org/gnome/mutter/master:v2
 | 
			
		||||
#
 | 
			
		||||
 | 
			
		||||
FROM fedora:32
 | 
			
		||||
FROM fedora:30
 | 
			
		||||
 | 
			
		||||
RUN dnf -y update && dnf -y upgrade && \
 | 
			
		||||
    dnf install -y 'dnf-command(builddep)' && \
 | 
			
		||||
    dnf install -y 'dnf-command(copr)' && \
 | 
			
		||||
    dnf copr enable -y fmuellner/gnome-shell-ci && \
 | 
			
		||||
    dnf copr enable -y jadahl/mutter-ci && \
 | 
			
		||||
    dnf copr enable -y hergertme/sysprof-3 && \
 | 
			
		||||
    dnf -y update && dnf -y upgrade && \
 | 
			
		||||
 | 
			
		||||
    dnf builddep -y mutter --setopt=install_weak_deps=False && \
 | 
			
		||||
    dnf builddep -y mutter && \
 | 
			
		||||
 | 
			
		||||
    # Until Fedora catches up with meson build-deps
 | 
			
		||||
    dnf install -y meson xorg-x11-server-Xorg gnome-settings-daemon-devel egl-wayland-devel xorg-x11-server-Xwayland graphene-devel && \
 | 
			
		||||
 | 
			
		||||
    # Until Fedora catches up with mesa bug fixes
 | 
			
		||||
    dnf upgrade -y mesa-dri-drivers mesa-libEGL && \
 | 
			
		||||
 | 
			
		||||
    # For running unit tests
 | 
			
		||||
    dnf install -y xorg-x11-server-Xvfb mesa-dri-drivers dbus dbus-x11 \
 | 
			
		||||
        '*/xvfb-run' gdm-lib accountsservice-libs gnome-control-center gcovr \
 | 
			
		||||
        --setopt=install_weak_deps=False && \
 | 
			
		||||
    dnf install -y xorg-x11-server-Xvfb mesa-dri-drivers dbus dbus-x11 '*/xvfb-run' gdm-lib accountsservice-libs && \
 | 
			
		||||
 | 
			
		||||
    dnf install -y sysprof-devel && \
 | 
			
		||||
 | 
			
		||||
    dnf install -y intltool redhat-rpm-config make && \
 | 
			
		||||
 | 
			
		||||
    # GNOME Shell
 | 
			
		||||
    dnf builddep -y gnome-shell --setopt=install_weak_deps=False && \
 | 
			
		||||
    dnf remove -y gnome-bluetooth-libs-devel && \
 | 
			
		||||
    # New dep this cycle
 | 
			
		||||
    dnf install -y 'pkgconfig(gnome-autoar-0)' && \
 | 
			
		||||
    dnf remove -y gnome-bluetooth-libs-devel dbus-glib-devel upower-devel python3-devel && \
 | 
			
		||||
    dnf remove -y --noautoremove mutter mutter-devel && \
 | 
			
		||||
 | 
			
		||||
    dnf clean all
 | 
			
		||||
 
 | 
			
		||||
@@ -19,7 +19,7 @@ fi
 | 
			
		||||
function commit_message_has_url() {
 | 
			
		||||
  commit=$1
 | 
			
		||||
  commit_message=$(git show -s --format='format:%b' $commit)
 | 
			
		||||
  echo "$commit_message" | grep -qe "\($CI_MERGE_REQUEST_PROJECT_URL/\(-/\)\?\(issues\|merge_requests\)/[0-9]\+\|https://bugzilla.gnome.org/show_bug.cgi?id=[0-9]\+\)"
 | 
			
		||||
  echo "$commit_message" | grep -qe "\($CI_MERGE_REQUEST_PROJECT_URL/\(issues\|merge_requests\)/[0-9]\+\|https://bugzilla.gnome.org/show_bug.cgi?id=[0-9]\+\)"
 | 
			
		||||
  return $?
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -40,12 +40,11 @@ function commit_message_subject_is_compliant() {
 | 
			
		||||
  return 0
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
RET=0
 | 
			
		||||
for commit in $commits; do
 | 
			
		||||
  commit_short=$(echo $commit | cut -c -8)
 | 
			
		||||
 | 
			
		||||
  if ! commit_message_has_url $commit; then
 | 
			
		||||
    echo "Commit $commit_short needs a merge request or issue URL"
 | 
			
		||||
    echo "Missing merge request or issue URL on commit $commit_short"
 | 
			
		||||
    exit 1
 | 
			
		||||
  fi
 | 
			
		||||
 | 
			
		||||
@@ -53,8 +52,6 @@ for commit in $commits; do
 | 
			
		||||
  if [ $? != 0 ]; then
 | 
			
		||||
    echo "Commit message for $commit_short is not compliant:"
 | 
			
		||||
    echo "$errors"
 | 
			
		||||
    RET=1
 | 
			
		||||
    exit 1
 | 
			
		||||
  fi
 | 
			
		||||
done
 | 
			
		||||
 | 
			
		||||
exit $RET
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,6 @@
 | 
			
		||||
#!/usr/bin/bash
 | 
			
		||||
 | 
			
		||||
mutter_branch=$(git describe --contains --all HEAD)
 | 
			
		||||
gnome_shell_target=
 | 
			
		||||
 | 
			
		||||
git clone https://gitlab.gnome.org/GNOME/gnome-shell.git
 | 
			
		||||
@@ -25,7 +26,8 @@ if [ "$CI_MERGE_REQUEST_TARGET_BRANCH_NAME" ]; then
 | 
			
		||||
fi
 | 
			
		||||
 | 
			
		||||
if [ -z "$gnome_shell_target" ]; then
 | 
			
		||||
  gnome_shell_target=$(git branch -r -l origin/$CI_COMMIT_REF_NAME)
 | 
			
		||||
  gnome_shell_target=$(git branch -r -l origin/$mutter_branch)
 | 
			
		||||
  gnome_shell_target=${gnome_shell_target:-$(git branch -r -l ${mutter_branch#remotes/})}
 | 
			
		||||
  gnome_shell_target=${gnome_shell_target:-origin/master}
 | 
			
		||||
  echo Using $gnome_shell_target instead
 | 
			
		||||
fi
 | 
			
		||||
 
 | 
			
		||||
@@ -1,55 +0,0 @@
 | 
			
		||||
<!-- 
 | 
			
		||||
Please read https://wiki.gnome.org/Community/GettingInTouch/BugReportingGuidelines
 | 
			
		||||
first to ensure that you create a clear and specific issue.
 | 
			
		||||
-->
 | 
			
		||||
 | 
			
		||||
### Affected version
 | 
			
		||||
 | 
			
		||||
<!--
 | 
			
		||||
Provide at least the following information:
 | 
			
		||||
* Your OS and version
 | 
			
		||||
* Affected Mutter version
 | 
			
		||||
* Does this issue appear in XOrg and/or Wayland
 | 
			
		||||
-->
 | 
			
		||||
 | 
			
		||||
### Bug summary
 | 
			
		||||
 | 
			
		||||
<!-- 
 | 
			
		||||
Provide a short summary of the bug you encountered.
 | 
			
		||||
-->
 | 
			
		||||
 | 
			
		||||
### Steps to reproduce
 | 
			
		||||
 | 
			
		||||
<!-- 
 | 
			
		||||
1. Step one
 | 
			
		||||
2. Step two
 | 
			
		||||
3. ...
 | 
			
		||||
-->
 | 
			
		||||
 | 
			
		||||
### What happened
 | 
			
		||||
 | 
			
		||||
<!-- 
 | 
			
		||||
What did Mutter do that was unexpected?
 | 
			
		||||
-->
 | 
			
		||||
 | 
			
		||||
### What did you expect to happen
 | 
			
		||||
 | 
			
		||||
<!-- 
 | 
			
		||||
What did you expect Mutter to do?
 | 
			
		||||
-->
 | 
			
		||||
 | 
			
		||||
### Relevant logs, screenshots, screencasts etc.
 | 
			
		||||
 | 
			
		||||
<!-- 
 | 
			
		||||
If you have further information, such as technical documentation, logs,
 | 
			
		||||
screenshots or screencasts related, please provide them here.
 | 
			
		||||
 | 
			
		||||
If the bug is a crash, please obtain a stack trace with installed debug
 | 
			
		||||
symbols (at least for GNOME Shell and Mutter) and attach it to
 | 
			
		||||
this issue following the instructions on
 | 
			
		||||
https://wiki.gnome.org/Community/GettingInTouch/Bugzilla/GettingTraces.
 | 
			
		||||
-->
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
<!-- Do not remove the following line. -->
 | 
			
		||||
/label ~"1. Bug"
 | 
			
		||||
@@ -1,30 +0,0 @@
 | 
			
		||||
<!-- 
 | 
			
		||||
Please read https://wiki.gnome.org/Community/GettingInTouch/BugReportingGuidelines
 | 
			
		||||
first to ensure that you create a clear and specific issue.
 | 
			
		||||
-->
 | 
			
		||||
 | 
			
		||||
### Feature summary
 | 
			
		||||
 | 
			
		||||
<!-- 
 | 
			
		||||
Describe what you would like to be able to do with Mutter
 | 
			
		||||
that you currently cannot do.
 | 
			
		||||
-->
 | 
			
		||||
 | 
			
		||||
### How would you like it to work
 | 
			
		||||
 | 
			
		||||
<!-- 
 | 
			
		||||
If you can think of a way Mutter might be able to do this,
 | 
			
		||||
let us know here.
 | 
			
		||||
-->
 | 
			
		||||
 | 
			
		||||
### Relevant links, screenshots, screencasts etc.
 | 
			
		||||
 | 
			
		||||
<!-- 
 | 
			
		||||
If you have further information, such as technical documentation,
 | 
			
		||||
code, mockups or a similar feature in another window managers,
 | 
			
		||||
please provide them here.
 | 
			
		||||
-->
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
<!-- Do not remove the following line. -->
 | 
			
		||||
/label ~"1. Feature"
 | 
			
		||||
							
								
								
									
										231
									
								
								NEWS
									
									
									
									
									
								
							
							
						
						
									
										231
									
								
								NEWS
									
									
									
									
									
								
							@@ -1,234 +1,3 @@
 | 
			
		||||
3.37.2
 | 
			
		||||
======
 | 
			
		||||
* Fix move-to-center keybinding with multiple monitors [Sergey; #1073]
 | 
			
		||||
* Fix stuck buttons when a virtual device is destroyed [Carlos; !1239]
 | 
			
		||||
* Use workarea when centering new windows [Akatsuki; #964]
 | 
			
		||||
* Limit mipmap levels when rendering background [Daniel; !1003]
 | 
			
		||||
* Broadcast clipboard/primary offers [Carlos; !1253]
 | 
			
		||||
* Support primary-selection protocol from wayland-protocols [Carlos; !1255]
 | 
			
		||||
* Fix monitor screen cast on X11 [Jonas Å.; !1251]
 | 
			
		||||
* Support a "blank" cursor type [Florian; !1244]
 | 
			
		||||
* Improve stage view damage tracking [Jonas Å.; !1237]
 | 
			
		||||
* Implement touch-mode detecation for the X11 backend [Carlos; !1278]
 | 
			
		||||
* Drop external keyboard detection from touch-mode heuristics [Carlos; !1277]
 | 
			
		||||
* Optimize actor allocations [Jonas D.; !1247]
 | 
			
		||||
* Fixed crashes [Daniel, Carlos, Jonas Å., Jonas D.; !1256, !1258, !1217, !1280]
 | 
			
		||||
* Misc. bug fixes and cleanups [Christian, Jonas D., Olivier, Ting-Wei,
 | 
			
		||||
  Jonas Å., Marco, Corentin, Daniel, Robert, Niels, Florian, Simon; !1231,
 | 
			
		||||
  !1228, !1238, !1229, !1192, !1236, !1171, !1134, #1126, !1234, !1230, !1210,
 | 
			
		||||
  !1242, !1243, !1252, !1113, !1232, !1259, !1245, !1265, !1180, !1261, !788,
 | 
			
		||||
  !1264, !1235, !1218, !1150, !1274, !1271, !1279, !1283, !1272]
 | 
			
		||||
 | 
			
		||||
Contributors:
 | 
			
		||||
  Marco Trevisan (Treviño), Akatsuki, Jonas Dreßler, Olivier Fourdan,
 | 
			
		||||
  Carlos Garnacho, Niels De Graef, Ting-Wei Lan, Robert Mader, Simon McVittie,
 | 
			
		||||
  Florian Müllner, Corentin Noël, Christian Rauch, Daniel van Vugt,
 | 
			
		||||
  Sergey Zigachev, Jonas Ådahl
 | 
			
		||||
 | 
			
		||||
3.37.1
 | 
			
		||||
======
 | 
			
		||||
* Fix screencasting non-maximized windows [Jonas Å.; !1174]
 | 
			
		||||
* Make window-aliveness checks less aggressive [Jonas Å.; !1182]
 | 
			
		||||
* Fix stylus coordinates when using screen rotation [Jonas T.; #1118]
 | 
			
		||||
* Preserve keyboard state on VT switch [Olivier; !1185]
 | 
			
		||||
* Remove Clutter's drag and drop actions [Jonas D.; !789]
 | 
			
		||||
* Cancel clicks/gestures actions on disable [Georges; !1188]
 | 
			
		||||
* Fix various clipboard issues [Carlos; !1186, !1198, !1203, !1204, !1206]
 | 
			
		||||
* Fix trackball button scrolling [Phillip; #1120]
 | 
			
		||||
* Fix tiled monitor support [Jonas; !1199]
 | 
			
		||||
* Support unredirecting fullscreen wayland surfaces [Jonas Å.; !798]
 | 
			
		||||
* Support area screencasts [Jonas Å.; !1207]
 | 
			
		||||
* Synchronize shadows to server-side decorations [Olivier; !1214]
 | 
			
		||||
* Allow inhibiting remote access [Jonas Å.; !1212]
 | 
			
		||||
* Fix overview key on X11 when using multiple keyboard layouts [Olivier; !1219]
 | 
			
		||||
* Fixed crashes [Jonas, D., Carlos; !1173, !1183, !1012]
 | 
			
		||||
* Misc. bug fixes and cleanups [Andre, Georges, Christian, Jonas Å., Andre,
 | 
			
		||||
  Simon, Florian, Carlos, Adam, Marco, Thomas, Elias, Pekka, Jonas D.,
 | 
			
		||||
  Laurent; !1169, !1168, !1166, !1170, !1167, !1172, !1175, !1176, !1184,
 | 
			
		||||
  !1126, !1187, !1191, !1195, !1179, !1200, !1193, !1209, !1213, !1208,
 | 
			
		||||
  #1074, !1223]
 | 
			
		||||
 | 
			
		||||
Contributors:
 | 
			
		||||
  Marco Trevisan (Treviño), Elias Aebi, Thomas Hindoe Paaboel Andersen,
 | 
			
		||||
  Laurent Bigonville, Jonas Dreßler, Olivier Fourdan, Carlos Garnacho,
 | 
			
		||||
  Adam Jackson, Andre Moreira Magalhaes, Simon McVittie, Florian Müllner,
 | 
			
		||||
  Georges Basile Stavracas Neto, Pekka Paalanen, Christian Rauch, Jonas Troeger,
 | 
			
		||||
  Phillip Wood, Jonas Ådahl
 | 
			
		||||
 | 
			
		||||
Translators:
 | 
			
		||||
  Dušan Kazik [sk], Christian Kirbach [de]
 | 
			
		||||
 | 
			
		||||
3.36.0
 | 
			
		||||
======
 | 
			
		||||
* Fix placement of popup windows in multi-monitor setups [Jonas; !1110]
 | 
			
		||||
* Fix invisible mouse cursor on some hardware [Jonas; !1079]
 | 
			
		||||
 | 
			
		||||
Contributors:
 | 
			
		||||
  Jonas Ådahl
 | 
			
		||||
 | 
			
		||||
Translators:
 | 
			
		||||
  Aurimas Černius [lt], Goran Vidović [hr], Anders Jonsson [sv],
 | 
			
		||||
  Guillaume Bernard [fr], Milo Casagrande [it], Daniel Korostil [uk],
 | 
			
		||||
  Andre Klapper [cy], Aman Alam [pa], Nathan Follens [nl]
 | 
			
		||||
 | 
			
		||||
3.35.92
 | 
			
		||||
=======
 | 
			
		||||
* Fix visibility of initially hidden windows [Jonas Å.; !1066]
 | 
			
		||||
* Avoid flicker when (un)redirecting windows [Sebastian; #997]
 | 
			
		||||
* Let BindConstraints update the preferred size [Emmanuele; !1070]
 | 
			
		||||
* Learn about GLES3 [Adam; !882]
 | 
			
		||||
* Ping windows on every window focus [Jonas D.; !891]
 | 
			
		||||
* Remove overhead from hot code paths [Christian;
 | 
			
		||||
  #1056, !1081, !1083, !1071, !1087]
 | 
			
		||||
* Allow remote desktop services to inhibit animations [Jonas Å.; !838]
 | 
			
		||||
* Update screen-cast code to PipeWire 0.3 API [Wim; !1062]
 | 
			
		||||
* Make check-alive timeouts configurable [Jonas Å.; !1080]
 | 
			
		||||
* Make each stage view correspond to a single CRTC [Jonas Å.; !1042]
 | 
			
		||||
* Implement scaled/transformed hardware cursors [Robert; !526]
 | 
			
		||||
* Use DMA buffers for screencasting if possible [Georges; !1086]
 | 
			
		||||
* Make Xwayland startup asynchronous [Carlos; !944]
 | 
			
		||||
* Fix clipping glitches in long text entries [Jonas D.; !1096]
 | 
			
		||||
* Add side channel for starting required X11 services [Carlos; !945]
 | 
			
		||||
* Support synchronized wayland popup moving [Jonas Å.; !705]
 | 
			
		||||
* Fixed crashes [Olivier, Jonas Å.; !1073, !1093]
 | 
			
		||||
* Plugged memory leaks [Sebastian, Jonas Å.; !1089, !1095]
 | 
			
		||||
* Misc. bug fixes and cleanups [Jonas Å, Olivier, Florian, Daniel, Jonas D.,
 | 
			
		||||
  Robert, Sebastian, Christian, Arun, Carlos, worldofpeace; !1061, #1043,
 | 
			
		||||
  !1067, !1068, !1065, !835, !1058, !1069, !1075, #1060, !1077, !423, !1090,
 | 
			
		||||
  !1088, !1094, #1067, !1064, !1099, !957, !1000, !1082]
 | 
			
		||||
 | 
			
		||||
Contributors:
 | 
			
		||||
  Emmanuele Bassi, Jonas Dreßler, Olivier Fourdan, Carlos Garnacho,
 | 
			
		||||
  Christian Hergert, Adam Jackson, Sebastian Keller, Robert Mader,
 | 
			
		||||
  Florian Müllner, Georges Basile Stavracas Neto, Arun Raghavan, Wim Taymans,
 | 
			
		||||
  Daniel van Vugt, worldofpeace, Jonas Ådahl
 | 
			
		||||
 | 
			
		||||
Translators:
 | 
			
		||||
  Yi-Jyun Pan [zh_TW], Asier Sarasua Garmendia [eu], Rafael Fontenelle [pt_BR],
 | 
			
		||||
  Emin Tufan Çetin [tr], Daniel Mustieles [es], Balázs Úr [hu],
 | 
			
		||||
  Gwan-gyeong Mun [ko], Marek Černocký [cs], Fran Dieguez [gl],
 | 
			
		||||
  Kukuh Syafaat [id], Alan Mortensen [da], Piotr Drąg [pl], sicklylife [ja],
 | 
			
		||||
  Matej Urbančič [sl]
 | 
			
		||||
 | 
			
		||||
3.35.91
 | 
			
		||||
=======
 | 
			
		||||
* Honor accelerometer orientation on monitor config changes [Hans; !959]
 | 
			
		||||
* Enable culling for integer-scaled actors [Robert; !1036]
 | 
			
		||||
* Add ClutterSeat::touch-mode property [Carlos; !1044]
 | 
			
		||||
* Fix mis-scaling when streaming windows [Olivier; !1022]
 | 
			
		||||
* Make the cursor renderer use the transactional KMS API [Jonas; !930]
 | 
			
		||||
* Advertise MetaMonitor as wl_output [Olivier; !994]
 | 
			
		||||
* Fix culling of XWayland windows [Robert; !1049]
 | 
			
		||||
* Only consider enabled effects when disabling culling [Robert; !1052]
 | 
			
		||||
* Misc. bug fixes and cleanups [Olivier, Sergio, Adam, Carlos, Björn; !1040,
 | 
			
		||||
  #985, !1024, !1039, !1051]
 | 
			
		||||
 | 
			
		||||
Contributors:
 | 
			
		||||
  Sergio Costas, Björn Daase, Olivier Fourdan, Carlos Garnacho, Hans de Goede,
 | 
			
		||||
  Adam Jackson, Robert Mader, Jonas Ådahl
 | 
			
		||||
 | 
			
		||||
Translators:
 | 
			
		||||
  sicklylife [ja]
 | 
			
		||||
 | 
			
		||||
3.35.90
 | 
			
		||||
=======
 | 
			
		||||
* Cull out clip region [Robert; !985]
 | 
			
		||||
* Always enable tap-to-click/drag on opaque Wacom tablets [Carlos; !968]
 | 
			
		||||
* Fix visual glitches with offscreen effects applied [Georges; !992]
 | 
			
		||||
* Fix "sticky corner" in multi-head setups [Jonas D.; #774]
 | 
			
		||||
* Fix black shadows around XWayland windows during resizes [Ray, Olivier; #858]
 | 
			
		||||
* Zero-copy path for GPU-less secondary GPUs [Pekka; !810]
 | 
			
		||||
* Cancel DND on Esc [Carlos; #1020]
 | 
			
		||||
* Sync XWayland window shadows to frame during resizes [Olivier; !1009]
 | 
			
		||||
* Add support for per-monitor workareas [Alberts; !370]
 | 
			
		||||
* Ensure newly mapped wayland windows receive ENTER event [Olivier; !1026]
 | 
			
		||||
* Add ClutterSeat object [Carlos; !852]
 | 
			
		||||
* Honour CLUTTER_ACTOR_NO_LAYOUT flag more efficiently [Daniel; !575]
 | 
			
		||||
* Fix interoperation with wl_data_device_manager v1 [Carlos; #965]
 | 
			
		||||
* Favor text over images in clipboard manager [Carlos; #919]
 | 
			
		||||
* Apply monitor scale after background texture creation [Daniel; !1004]
 | 
			
		||||
* Plugged memory leaks [Sebastian, Adam; !991, #1000, !1011, !1020, !1030,
 | 
			
		||||
  !1001, !1033]
 | 
			
		||||
* Fixed crashes [Jonas Å., Florian, Olivier; !961, #1029, !1037]
 | 
			
		||||
* Misc. bug fixes and cleanups [Björn, Jonas Å., Adam, Sebastian, Jonas D.,
 | 
			
		||||
  Daniel, Carlos, Corentin, Sebastian, Robert, Daniel; #385, !998, !1007, !995,
 | 
			
		||||
  !1016, !1018, !1017, !1005, !1019, !1025, !1028, !1029, !1031, !1015, !1032,
 | 
			
		||||
  !1034, #1025]
 | 
			
		||||
 | 
			
		||||
Contributors:
 | 
			
		||||
  Björn Daase, Jonas Dreßler, Olivier Fourdan, Carlos Garnacho, Adam Jackson,
 | 
			
		||||
  Sebastian Keller, Robert Mader, Alberts Muktupāvels, Florian Müllner,
 | 
			
		||||
  Georges Basile Stavracas Neto, Corentin Noël, Pekka Paalanen, Ray Strode,
 | 
			
		||||
  Daniel van Vugt, Jonas Ådahl
 | 
			
		||||
 | 
			
		||||
Translators:
 | 
			
		||||
  sicklylife [ja], Umarzuki Bin Mochlis Moktar [ms]
 | 
			
		||||
 | 
			
		||||
3.35.3
 | 
			
		||||
======
 | 
			
		||||
* backends/native: Correct dy value in pinch gesture event [Yariv; !974]
 | 
			
		||||
* Upload clipping rectangles in parallel [Daniel; !969]
 | 
			
		||||
* More cogl API cleanups [Adam; !978, !977, !973]
 | 
			
		||||
* Fix window recording on HiDPI [Pascal; !976]
 | 
			
		||||
* Fix top-left pixel being insensitive to clicks [Sebastian; #893]
 | 
			
		||||
* Misc. bug fixes and cleanups [Daniel, Adam; !979, !980]
 | 
			
		||||
 | 
			
		||||
Contributors:
 | 
			
		||||
  Yariv Barkan, Adam Jackson, Sebastian Keller, Pascal Nowack, Daniel van Vugt
 | 
			
		||||
 | 
			
		||||
Translators:
 | 
			
		||||
  Fran Dieguez [gl], Dz Chen [zh_CN]
 | 
			
		||||
 | 
			
		||||
3.35.2
 | 
			
		||||
======
 | 
			
		||||
* Don't emit focus event after destruction [Marco; gnome-shell#1704, !860]
 | 
			
		||||
* Add a notion of pixel format planes [Niels; !858]
 | 
			
		||||
* Replace various Cogl/Clutter types with Graphene [Georges; !458]
 | 
			
		||||
* Improve CoglJournal [Georges, Jasper; !402]
 | 
			
		||||
* Split pick and paint [Georges; !865]
 | 
			
		||||
* Remove deprecated/unused cogl/clutter APIs [Adam; !866, !878, !879, !880,
 | 
			
		||||
  !885, !900, !902, !904, !896, !913, !922, !883, !903, !921, !933, !819]
 | 
			
		||||
* Fix hang when opening not-responding dialog on Xorg [Carlos; !876]
 | 
			
		||||
* Allow changing Clutter debug flags at runtime [Georges; !862]
 | 
			
		||||
* Fix frozen grabs on Xorg after weeks of inactivity [Jonas; !886]
 | 
			
		||||
* Fix triggering popups from stylus devices o wayland [Carlos; #886]
 | 
			
		||||
* Fix fallback to GLES2 [Adam; #635]
 | 
			
		||||
* Fix buffer age checks on multiple monitors [Carlos; !906]
 | 
			
		||||
* Adjust to Sysprof API change [Christian; !908]
 | 
			
		||||
* Improve support for (X11) fullscreen games under wayland [Hans; !739]
 | 
			
		||||
* Support shadow framebuffers for offscreen rendering [Olivier; !877]
 | 
			
		||||
* Fix hang after interacting with desktop icons on X11 [Marco; !909]
 | 
			
		||||
* Don't double scale when getting absolute surface coordinates [Xiang; !915]
 | 
			
		||||
* Respect NET_WM_TRANSIENT_FOR for override-redirect windows [Marco; !920]
 | 
			
		||||
* Kill window effects on destroy [Robert; !924]
 | 
			
		||||
* Remove deprecated ClutterTexture [Jonas; !932]
 | 
			
		||||
* Use regions instead of bounding box for clipping and culling [Carlos; !867]
 | 
			
		||||
* Use partial damage for dma-buf and EGLImage buffers on wayland [Robert; #947]
 | 
			
		||||
* Do not stack transients underneath their always-on-top parent [Florian; #587]
 | 
			
		||||
* Add explicit paint/pick contexts [Jonas; !935]
 | 
			
		||||
* Fix KMS freeze after pageflip fallback [Pekka; !953]
 | 
			
		||||
* Fixed crashes [Robert, Carlos, Jonas, Marco, Hans, Tim; !856, !869, !912,
 | 
			
		||||
  !895, !928, #591, !823, !960]
 | 
			
		||||
* Plugged memory leaks [Niels, Robert, Carlos, Marco; !847, !868, !873, #908]
 | 
			
		||||
* Misc. bug fixes and cleanups [Niels, Robert, Jonas, Marco, Carlos, Daniel,
 | 
			
		||||
  Jan, Adam, Cosimo, Florian, Thomas, Georges, Hans, Corentin, Christian,
 | 
			
		||||
  Benjamin; !853, !822, !451, !854, !816, !857, !859, !734, !844, !851, #876,
 | 
			
		||||
  !874, !673, !692, !888, !889, !894, !901, !905, !872, !898, !911, !918, !863,
 | 
			
		||||
  #878, !811, !893, !925, !926, !890, !931, !927, !934, !938, !940, !947, !941,
 | 
			
		||||
  !929, !949, !952, !871, !955, !956, !958, !907, !965, !964, !966]
 | 
			
		||||
 | 
			
		||||
Contributors:
 | 
			
		||||
  Marco Trevisan (Treviño), Jan Alexander Steffens (heftig),
 | 
			
		||||
  Thomas Hindoe Paaboel Andersen, Benjamin Berg, Cosimo Cecchi, Tim Crawford,
 | 
			
		||||
  Piotr Drąg, Xiang Fan, Olivier Fourdan, Carlos Garnacho, Hans de Goede,
 | 
			
		||||
  Niels De Graef, Christian Hergert, Adam Jackson, Robert Mader,
 | 
			
		||||
  Florian Müllner, Georges Basile Stavracas Neto, Bastien Nocera, Corentin Noël,
 | 
			
		||||
  Pekka Paalanen, Jasper St. Pierre, Christian Rauch, Daniel van Vugt,
 | 
			
		||||
  Jonas Ådahl
 | 
			
		||||
 | 
			
		||||
Translators:
 | 
			
		||||
  Bruce Cowan [en_GB]
 | 
			
		||||
 | 
			
		||||
3.35.1
 | 
			
		||||
======
 | 
			
		||||
* Fix immediate screen blank after releaseing inhibitor [Tim; #573]
 | 
			
		||||
 
 | 
			
		||||
@@ -310,7 +310,11 @@ cally_actor_finalize (GObject *obj)
 | 
			
		||||
 | 
			
		||||
  _cally_actor_clean_action_list (cally_actor);
 | 
			
		||||
 | 
			
		||||
  g_clear_handle_id (&priv->action_idle_handler, g_source_remove);
 | 
			
		||||
  if (priv->action_idle_handler)
 | 
			
		||||
    {
 | 
			
		||||
      g_source_remove (priv->action_idle_handler);
 | 
			
		||||
      priv->action_idle_handler = 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  if (priv->action_queue)
 | 
			
		||||
    {
 | 
			
		||||
@@ -600,11 +604,10 @@ cally_actor_real_remove_actor (ClutterActor *container,
 | 
			
		||||
  g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), 0);
 | 
			
		||||
 | 
			
		||||
  atk_parent = ATK_OBJECT (data);
 | 
			
		||||
  atk_child = clutter_actor_get_accessible (actor);
 | 
			
		||||
 | 
			
		||||
  if (clutter_actor_has_accessible (actor))
 | 
			
		||||
  if (atk_child)
 | 
			
		||||
    {
 | 
			
		||||
      atk_child = clutter_actor_get_accessible (actor);
 | 
			
		||||
 | 
			
		||||
      g_value_init (&values.old_value, G_TYPE_POINTER);
 | 
			
		||||
      g_value_set_pointer (&values.old_value, atk_parent);
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -75,8 +75,8 @@ struct _CallyRootPrivate
 | 
			
		||||
  GSList *stage_list;
 | 
			
		||||
 | 
			
		||||
  /* signals id */
 | 
			
		||||
  gulong stage_added_id;
 | 
			
		||||
  gulong stage_removed_id;
 | 
			
		||||
  guint stage_added_id;
 | 
			
		||||
  guint stage_removed_id;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
G_DEFINE_TYPE_WITH_PRIVATE (CallyRoot, cally_root,  ATK_TYPE_GOBJECT_ACCESSIBLE)
 | 
			
		||||
@@ -149,9 +149,11 @@ cally_root_finalize (GObject *object)
 | 
			
		||||
 | 
			
		||||
  stage_manager = atk_gobject_accessible_get_object (ATK_GOBJECT_ACCESSIBLE (root));
 | 
			
		||||
 | 
			
		||||
  g_clear_signal_handler (&root->priv->stage_added_id, stage_manager);
 | 
			
		||||
  g_signal_handler_disconnect (stage_manager,
 | 
			
		||||
                               root->priv->stage_added_id);
 | 
			
		||||
 | 
			
		||||
  g_clear_signal_handler (&root->priv->stage_removed_id, stage_manager);
 | 
			
		||||
  g_signal_handler_disconnect (stage_manager,
 | 
			
		||||
                               root->priv->stage_added_id);
 | 
			
		||||
 | 
			
		||||
  G_OBJECT_CLASS (cally_root_parent_class)->finalize (object);
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -247,7 +247,11 @@ cally_text_finalize   (GObject *obj)
 | 
			
		||||
/*   g_object_unref (cally_text->priv->textutil); */
 | 
			
		||||
/*   cally_text->priv->textutil = NULL; */
 | 
			
		||||
 | 
			
		||||
  g_clear_handle_id (&cally_text->priv->insert_idle_handler, g_source_remove);
 | 
			
		||||
  if (cally_text->priv->insert_idle_handler)
 | 
			
		||||
    {
 | 
			
		||||
      g_source_remove (cally_text->priv->insert_idle_handler);
 | 
			
		||||
      cally_text->priv->insert_idle_handler = 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  G_OBJECT_CLASS (cally_text_parent_class)->finalize (obj);
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										98
									
								
								clutter/clutter/cally/cally-texture.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										98
									
								
								clutter/clutter/cally/cally-texture.c
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,98 @@
 | 
			
		||||
/* CALLY - The Clutter Accessibility Implementation Library
 | 
			
		||||
 *
 | 
			
		||||
 * Copyright (C) 2009 Igalia, S.L.
 | 
			
		||||
 *
 | 
			
		||||
 * Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
 | 
			
		||||
 *
 | 
			
		||||
 * This library is free software; you can redistribute it and/or
 | 
			
		||||
 * modify it under the terms of the GNU Lesser General Public
 | 
			
		||||
 * License as published by the Free Software Foundation; either
 | 
			
		||||
 * version 2 of the License, or (at your option) any later version.
 | 
			
		||||
 *
 | 
			
		||||
 * This library is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | 
			
		||||
 * Lesser General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU Lesser General Public
 | 
			
		||||
 * License along with this library; if not, write to the
 | 
			
		||||
 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
 | 
			
		||||
 * Boston, MA 02111-1307, USA.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * SECTION:cally-texture
 | 
			
		||||
 * @Title: CallyTexture
 | 
			
		||||
 * @short_description: Implementation of the ATK interfaces for a #ClutterTexture
 | 
			
		||||
 * @see_also: #ClutterTexture
 | 
			
		||||
 *
 | 
			
		||||
 * #CallyTexture implements the required ATK interfaces of #ClutterTexture
 | 
			
		||||
 *
 | 
			
		||||
 * In particular it sets a proper role for the texture.
 | 
			
		||||
 */
 | 
			
		||||
#include "clutter-build-config.h"
 | 
			
		||||
 | 
			
		||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
 | 
			
		||||
 | 
			
		||||
#include "cally-texture.h"
 | 
			
		||||
#include "cally-actor-private.h"
 | 
			
		||||
 | 
			
		||||
#include "deprecated/clutter-texture.h"
 | 
			
		||||
 | 
			
		||||
/* AtkObject */
 | 
			
		||||
static void                  cally_texture_real_initialize (AtkObject *obj,
 | 
			
		||||
                                                           gpointer   data);
 | 
			
		||||
 | 
			
		||||
G_DEFINE_TYPE (CallyTexture, cally_texture, CALLY_TYPE_ACTOR)
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
cally_texture_class_init (CallyTextureClass *klass)
 | 
			
		||||
{
 | 
			
		||||
/*   GObjectClass   *gobject_class = G_OBJECT_CLASS (klass); */
 | 
			
		||||
  AtkObjectClass *class         = ATK_OBJECT_CLASS (klass);
 | 
			
		||||
 | 
			
		||||
  class->initialize      = cally_texture_real_initialize;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
cally_texture_init (CallyTexture *texture)
 | 
			
		||||
{
 | 
			
		||||
  /* nothing to do yet */
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * cally_texture_new:
 | 
			
		||||
 * @actor: a #ClutterActor
 | 
			
		||||
 *
 | 
			
		||||
 * Creates a new #CallyTexture for the given @actor. @actor must be
 | 
			
		||||
 * a #ClutterTexture.
 | 
			
		||||
 *
 | 
			
		||||
 * Return value: the newly created #AtkObject
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 1.4
 | 
			
		||||
 */
 | 
			
		||||
AtkObject*
 | 
			
		||||
cally_texture_new (ClutterActor *actor)
 | 
			
		||||
{
 | 
			
		||||
  GObject   *object     = NULL;
 | 
			
		||||
  AtkObject *accessible = NULL;
 | 
			
		||||
 | 
			
		||||
  g_return_val_if_fail (CLUTTER_IS_TEXTURE (actor), NULL);
 | 
			
		||||
 | 
			
		||||
  object = g_object_new (CALLY_TYPE_TEXTURE, NULL);
 | 
			
		||||
 | 
			
		||||
  accessible = ATK_OBJECT (object);
 | 
			
		||||
  atk_object_initialize (accessible, actor);
 | 
			
		||||
 | 
			
		||||
  return accessible;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
cally_texture_real_initialize (AtkObject *obj,
 | 
			
		||||
                              gpointer   data)
 | 
			
		||||
{
 | 
			
		||||
  ATK_OBJECT_CLASS (cally_texture_parent_class)->initialize (obj, data);
 | 
			
		||||
 | 
			
		||||
  /* default role */
 | 
			
		||||
  obj->role = ATK_ROLE_IMAGE;
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										84
									
								
								clutter/clutter/cally/cally-texture.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										84
									
								
								clutter/clutter/cally/cally-texture.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,84 @@
 | 
			
		||||
/* CALLY - The Clutter Accessibility Implementation Library
 | 
			
		||||
 *
 | 
			
		||||
 * Copyright (C) 2009 Igalia, S.L.
 | 
			
		||||
 *
 | 
			
		||||
 * Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
 | 
			
		||||
 *
 | 
			
		||||
 * This library is free software; you can redistribute it and/or
 | 
			
		||||
 * modify it under the terms of the GNU Lesser General Public
 | 
			
		||||
 * License as published by the Free Software Foundation; either
 | 
			
		||||
 * version 2 of the License, or (at your option) any later version.
 | 
			
		||||
 *
 | 
			
		||||
 * This library is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | 
			
		||||
 * Lesser General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU Lesser General Public
 | 
			
		||||
 * License along with this library. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
#ifndef __CALLY_TEXTURE_H__
 | 
			
		||||
#define __CALLY_TEXTURE_H__
 | 
			
		||||
 | 
			
		||||
#if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
 | 
			
		||||
#error "Only <cally/cally.h> can be included directly."
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#include <clutter/clutter.h>
 | 
			
		||||
#include <cally/cally-actor.h>
 | 
			
		||||
 | 
			
		||||
G_BEGIN_DECLS
 | 
			
		||||
 | 
			
		||||
#define CALLY_TYPE_TEXTURE            (cally_texture_get_type ())
 | 
			
		||||
#define CALLY_TEXTURE(obj)            (G_TYPE_CHECK_INSTANCE_CAST ((obj), CALLY_TYPE_TEXTURE, CallyTexture))
 | 
			
		||||
#define CALLY_TEXTURE_CLASS(klass)    (G_TYPE_CHECK_CLASS_CAST ((klass), CALLY_TYPE_TEXTURE, CallyTextureClass))
 | 
			
		||||
#define CALLY_IS_TEXTURE(obj)         (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CALLY_TYPE_TEXTURE))
 | 
			
		||||
#define CALLY_IS_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CALLY_TYPE_TEXTURE))
 | 
			
		||||
#define CALLY_TEXTURE_GET_CLASS(obj)  (G_TYPE_INSTANCE_GET_CLASS ((obj), CALLY_TYPE_TEXTURE, CallyTextureClass))
 | 
			
		||||
 | 
			
		||||
typedef struct _CallyTexture        CallyTexture;
 | 
			
		||||
typedef struct _CallyTextureClass   CallyTextureClass;
 | 
			
		||||
typedef struct _CallyTexturePrivate CallyTexturePrivate;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * CallyTexture:
 | 
			
		||||
 *
 | 
			
		||||
 * The <structname>CallyTexture</structname> structure contains only
 | 
			
		||||
 * private data and should be accessed using the provided API
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 1.4
 | 
			
		||||
 */
 | 
			
		||||
struct _CallyTexture
 | 
			
		||||
{
 | 
			
		||||
  /*< private >*/
 | 
			
		||||
  CallyActor parent;
 | 
			
		||||
 | 
			
		||||
  CallyTexturePrivate *priv;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * CallyTextureClass:
 | 
			
		||||
 *
 | 
			
		||||
 * The <structname>CallyTextureClass</structname> structure contains
 | 
			
		||||
 * only private data
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 1.4
 | 
			
		||||
 */
 | 
			
		||||
struct _CallyTextureClass
 | 
			
		||||
{
 | 
			
		||||
  /*< private >*/
 | 
			
		||||
  CallyActorClass parent_class;
 | 
			
		||||
 | 
			
		||||
  /* padding for future expansion */
 | 
			
		||||
  gpointer _padding_dummy[8];
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
GType      cally_texture_get_type (void) G_GNUC_CONST;
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
AtkObject *cally_texture_new      (ClutterActor *actor);
 | 
			
		||||
 | 
			
		||||
G_END_DECLS
 | 
			
		||||
 | 
			
		||||
#endif /* __CALLY_TEXTURE_H__ */
 | 
			
		||||
@@ -39,6 +39,7 @@
 | 
			
		||||
#include "cally-group.h"
 | 
			
		||||
#include "cally-stage.h"
 | 
			
		||||
#include "cally-text.h"
 | 
			
		||||
#include "cally-texture.h"
 | 
			
		||||
#include "cally-rectangle.h"
 | 
			
		||||
#include "cally-clone.h"
 | 
			
		||||
 | 
			
		||||
@@ -55,6 +56,7 @@ CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_ACTOR, cally_actor, cally_actor_new)
 | 
			
		||||
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_GROUP, cally_group, cally_group_new)
 | 
			
		||||
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_STAGE, cally_stage, cally_stage_new)
 | 
			
		||||
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_TEXT, cally_text, cally_text_new)
 | 
			
		||||
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_TEXTURE, cally_texture, cally_texture_new)
 | 
			
		||||
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_RECTANGLE, cally_rectangle, cally_rectangle_new)
 | 
			
		||||
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_CLONE, cally_clone, cally_clone_new)
 | 
			
		||||
 | 
			
		||||
@@ -76,6 +78,7 @@ cally_accessibility_init (void)
 | 
			
		||||
  CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_GROUP, cally_group);
 | 
			
		||||
  CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_STAGE, cally_stage);
 | 
			
		||||
  CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_TEXT, cally_text);
 | 
			
		||||
  CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_TEXTURE, cally_texture);
 | 
			
		||||
  CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_RECTANGLE, cally_rectangle);
 | 
			
		||||
  CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_CLONE, cally_clone);
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -32,6 +32,7 @@
 | 
			
		||||
#include "cally-root.h"
 | 
			
		||||
#include "cally-stage.h"
 | 
			
		||||
#include "cally-text.h"
 | 
			
		||||
#include "cally-texture.h"
 | 
			
		||||
#include "cally-util.h"
 | 
			
		||||
 | 
			
		||||
#undef __CALLY_H_INSIDE__
 | 
			
		||||
 
 | 
			
		||||
@@ -33,11 +33,28 @@
 | 
			
		||||
 | 
			
		||||
G_BEGIN_DECLS
 | 
			
		||||
 | 
			
		||||
#define CLUTTER_TYPE_ACTION (clutter_action_get_type ())
 | 
			
		||||
#define CLUTTER_TYPE_ACTION             (clutter_action_get_type ())
 | 
			
		||||
#define CLUTTER_ACTION(obj)             (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ACTION, ClutterAction))
 | 
			
		||||
#define CLUTTER_IS_ACTION(obj)          (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ACTION))
 | 
			
		||||
#define CLUTTER_ACTION_CLASS(klass)     (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ACTION, ClutterActionClass))
 | 
			
		||||
#define CLUTTER_IS_ACTION_CLASS(klass)  (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ACTION))
 | 
			
		||||
#define CLUTTER_ACTION_GET_CLASS(obj)   (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ACTION, ClutterActionClass))
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
G_DECLARE_DERIVABLE_TYPE (ClutterAction, clutter_action,
 | 
			
		||||
                          CLUTTER, ACTION, ClutterActorMeta);
 | 
			
		||||
typedef struct _ClutterActionClass      ClutterActionClass;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * ClutterAction:
 | 
			
		||||
 *
 | 
			
		||||
 * The #ClutterAction structure contains only private data and
 | 
			
		||||
 * should be accessed using the provided API.
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 1.4
 | 
			
		||||
 */
 | 
			
		||||
struct _ClutterAction
 | 
			
		||||
{
 | 
			
		||||
  /*< private >*/
 | 
			
		||||
  ClutterActorMeta parent_instance;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * ClutterActionClass:
 | 
			
		||||
@@ -61,6 +78,9 @@ struct _ClutterActionClass
 | 
			
		||||
  void (* _clutter_action8) (void);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
GType clutter_action_get_type (void) G_GNUC_CONST;
 | 
			
		||||
 | 
			
		||||
/* ClutterActor API */
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void           clutter_actor_add_action            (ClutterActor  *self,
 | 
			
		||||
 
 | 
			
		||||
@@ -51,7 +51,7 @@
 | 
			
		||||
struct _ClutterActorMetaPrivate
 | 
			
		||||
{
 | 
			
		||||
  ClutterActor *actor;
 | 
			
		||||
  gulong destroy_id;
 | 
			
		||||
  guint destroy_id;
 | 
			
		||||
 | 
			
		||||
  gchar *name;
 | 
			
		||||
 | 
			
		||||
@@ -81,49 +81,28 @@ static void
 | 
			
		||||
on_actor_destroy (ClutterActor     *actor,
 | 
			
		||||
                  ClutterActorMeta *meta)
 | 
			
		||||
{
 | 
			
		||||
  ClutterActorMetaPrivate *priv =
 | 
			
		||||
    clutter_actor_meta_get_instance_private (meta);
 | 
			
		||||
 | 
			
		||||
  priv->actor = NULL;
 | 
			
		||||
  meta->priv->actor = NULL;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_actor_meta_real_set_actor (ClutterActorMeta *meta,
 | 
			
		||||
                                   ClutterActor     *actor)
 | 
			
		||||
{
 | 
			
		||||
  ClutterActorMetaPrivate *priv =
 | 
			
		||||
    clutter_actor_meta_get_instance_private (meta);
 | 
			
		||||
 | 
			
		||||
  g_warn_if_fail (!priv->actor ||
 | 
			
		||||
                  !CLUTTER_ACTOR_IN_PAINT (priv->actor));
 | 
			
		||||
  g_warn_if_fail (!actor || !CLUTTER_ACTOR_IN_PAINT (actor));
 | 
			
		||||
 | 
			
		||||
  if (priv->actor == actor)
 | 
			
		||||
  if (meta->priv->actor == actor)
 | 
			
		||||
    return;
 | 
			
		||||
 | 
			
		||||
  g_clear_signal_handler (&priv->destroy_id, priv->actor);
 | 
			
		||||
  if (meta->priv->destroy_id != 0)
 | 
			
		||||
    {
 | 
			
		||||
      g_signal_handler_disconnect (meta->priv->actor, meta->priv->destroy_id);
 | 
			
		||||
      meta->priv->destroy_id = 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  priv->actor = actor;
 | 
			
		||||
  meta->priv->actor = actor;
 | 
			
		||||
 | 
			
		||||
  if (priv->actor != NULL)
 | 
			
		||||
    priv->destroy_id = g_signal_connect (priv->actor, "destroy",
 | 
			
		||||
                                         G_CALLBACK (on_actor_destroy),
 | 
			
		||||
                                         meta);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_actor_meta_real_set_enabled (ClutterActorMeta *meta,
 | 
			
		||||
                                     gboolean          is_enabled)
 | 
			
		||||
{
 | 
			
		||||
  ClutterActorMetaPrivate *priv =
 | 
			
		||||
    clutter_actor_meta_get_instance_private (meta);
 | 
			
		||||
 | 
			
		||||
  g_warn_if_fail (!priv->actor ||
 | 
			
		||||
                  !CLUTTER_ACTOR_IN_PAINT (priv->actor));
 | 
			
		||||
 | 
			
		||||
  priv->is_enabled = is_enabled;
 | 
			
		||||
 | 
			
		||||
  g_object_notify_by_pspec (G_OBJECT (meta), obj_props[PROP_ENABLED]);
 | 
			
		||||
  if (meta->priv->actor != NULL)
 | 
			
		||||
    meta->priv->destroy_id = g_signal_connect (meta->priv->actor, "destroy",
 | 
			
		||||
                                               G_CALLBACK (on_actor_destroy),
 | 
			
		||||
                                               meta);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
@@ -156,21 +135,20 @@ clutter_actor_meta_get_property (GObject    *gobject,
 | 
			
		||||
                                 GValue     *value,
 | 
			
		||||
                                 GParamSpec *pspec)
 | 
			
		||||
{
 | 
			
		||||
  ClutterActorMetaPrivate *priv =
 | 
			
		||||
    clutter_actor_meta_get_instance_private (CLUTTER_ACTOR_META (gobject));
 | 
			
		||||
  ClutterActorMeta *meta = CLUTTER_ACTOR_META (gobject);
 | 
			
		||||
 | 
			
		||||
  switch (prop_id)
 | 
			
		||||
    {
 | 
			
		||||
    case PROP_ACTOR:
 | 
			
		||||
      g_value_set_object (value, priv->actor);
 | 
			
		||||
      g_value_set_object (value, meta->priv->actor);
 | 
			
		||||
      break;
 | 
			
		||||
 | 
			
		||||
    case PROP_NAME:
 | 
			
		||||
      g_value_set_string (value, priv->name);
 | 
			
		||||
      g_value_set_string (value, meta->priv->name);
 | 
			
		||||
      break;
 | 
			
		||||
 | 
			
		||||
    case PROP_ENABLED:
 | 
			
		||||
      g_value_set_boolean (value, priv->is_enabled);
 | 
			
		||||
      g_value_set_boolean (value, meta->priv->is_enabled);
 | 
			
		||||
      break;
 | 
			
		||||
 | 
			
		||||
    default:
 | 
			
		||||
@@ -182,11 +160,10 @@ clutter_actor_meta_get_property (GObject    *gobject,
 | 
			
		||||
static void
 | 
			
		||||
clutter_actor_meta_finalize (GObject *gobject)
 | 
			
		||||
{
 | 
			
		||||
  ClutterActorMetaPrivate *priv =
 | 
			
		||||
    clutter_actor_meta_get_instance_private (CLUTTER_ACTOR_META (gobject));
 | 
			
		||||
  ClutterActorMetaPrivate *priv = CLUTTER_ACTOR_META (gobject)->priv;
 | 
			
		||||
 | 
			
		||||
  if (priv->actor != NULL)
 | 
			
		||||
    g_clear_signal_handler (&priv->destroy_id, priv->actor);
 | 
			
		||||
  if (priv->destroy_id != 0 && priv->actor != NULL)
 | 
			
		||||
    g_signal_handler_disconnect (priv->actor, priv->destroy_id);
 | 
			
		||||
 | 
			
		||||
  g_free (priv->name);
 | 
			
		||||
 | 
			
		||||
@@ -199,7 +176,6 @@ clutter_actor_meta_class_init (ClutterActorMetaClass *klass)
 | 
			
		||||
  GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
 | 
			
		||||
 | 
			
		||||
  klass->set_actor = clutter_actor_meta_real_set_actor;
 | 
			
		||||
  klass->set_enabled = clutter_actor_meta_real_set_enabled;
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * ClutterActorMeta:actor:
 | 
			
		||||
@@ -254,11 +230,9 @@ clutter_actor_meta_class_init (ClutterActorMetaClass *klass)
 | 
			
		||||
void
 | 
			
		||||
clutter_actor_meta_init (ClutterActorMeta *self)
 | 
			
		||||
{
 | 
			
		||||
  ClutterActorMetaPrivate *priv =
 | 
			
		||||
    clutter_actor_meta_get_instance_private (self);
 | 
			
		||||
 | 
			
		||||
  priv->is_enabled = TRUE;
 | 
			
		||||
  priv->priority = CLUTTER_ACTOR_META_PRIORITY_DEFAULT;
 | 
			
		||||
  self->priv = clutter_actor_meta_get_instance_private (self);
 | 
			
		||||
  self->priv->is_enabled = TRUE;
 | 
			
		||||
  self->priv->priority = CLUTTER_ACTOR_META_PRIORITY_DEFAULT;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
@@ -276,17 +250,13 @@ void
 | 
			
		||||
clutter_actor_meta_set_name (ClutterActorMeta *meta,
 | 
			
		||||
                             const gchar      *name)
 | 
			
		||||
{
 | 
			
		||||
  ClutterActorMetaPrivate *priv;
 | 
			
		||||
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_ACTOR_META (meta));
 | 
			
		||||
 | 
			
		||||
  priv = clutter_actor_meta_get_instance_private (meta);
 | 
			
		||||
 | 
			
		||||
  if (g_strcmp0 (priv->name, name) == 0)
 | 
			
		||||
  if (g_strcmp0 (meta->priv->name, name) == 0)
 | 
			
		||||
    return;
 | 
			
		||||
 | 
			
		||||
  g_free (priv->name);
 | 
			
		||||
  priv->name = g_strdup (name);
 | 
			
		||||
  g_free (meta->priv->name);
 | 
			
		||||
  meta->priv->name = g_strdup (name);
 | 
			
		||||
 | 
			
		||||
  g_object_notify_by_pspec (G_OBJECT (meta), obj_props[PROP_NAME]);
 | 
			
		||||
}
 | 
			
		||||
@@ -307,13 +277,9 @@ clutter_actor_meta_set_name (ClutterActorMeta *meta,
 | 
			
		||||
const gchar *
 | 
			
		||||
clutter_actor_meta_get_name (ClutterActorMeta *meta)
 | 
			
		||||
{
 | 
			
		||||
  ClutterActorMetaPrivate *priv;
 | 
			
		||||
 | 
			
		||||
  g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), NULL);
 | 
			
		||||
 | 
			
		||||
  priv = clutter_actor_meta_get_instance_private (meta);
 | 
			
		||||
 | 
			
		||||
  return priv->name;
 | 
			
		||||
  return meta->priv->name;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
@@ -329,17 +295,16 @@ void
 | 
			
		||||
clutter_actor_meta_set_enabled (ClutterActorMeta *meta,
 | 
			
		||||
                                gboolean          is_enabled)
 | 
			
		||||
{
 | 
			
		||||
  ClutterActorMetaPrivate *priv;
 | 
			
		||||
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_ACTOR_META (meta));
 | 
			
		||||
 | 
			
		||||
  priv = clutter_actor_meta_get_instance_private (meta);
 | 
			
		||||
  is_enabled = !!is_enabled;
 | 
			
		||||
 | 
			
		||||
  if (priv->is_enabled == is_enabled)
 | 
			
		||||
  if (meta->priv->is_enabled == is_enabled)
 | 
			
		||||
    return;
 | 
			
		||||
 | 
			
		||||
  CLUTTER_ACTOR_META_GET_CLASS (meta)->set_enabled (meta, is_enabled);
 | 
			
		||||
  meta->priv->is_enabled = is_enabled;
 | 
			
		||||
 | 
			
		||||
  g_object_notify_by_pspec (G_OBJECT (meta), obj_props[PROP_ENABLED]);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
@@ -355,13 +320,9 @@ clutter_actor_meta_set_enabled (ClutterActorMeta *meta,
 | 
			
		||||
gboolean
 | 
			
		||||
clutter_actor_meta_get_enabled (ClutterActorMeta *meta)
 | 
			
		||||
{
 | 
			
		||||
  ClutterActorMetaPrivate *priv;
 | 
			
		||||
 | 
			
		||||
  g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), FALSE);
 | 
			
		||||
 | 
			
		||||
  priv = clutter_actor_meta_get_instance_private (meta);
 | 
			
		||||
 | 
			
		||||
  return priv->is_enabled;
 | 
			
		||||
  return meta->priv->is_enabled;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
@@ -397,54 +358,40 @@ _clutter_actor_meta_set_actor (ClutterActorMeta *meta,
 | 
			
		||||
ClutterActor *
 | 
			
		||||
clutter_actor_meta_get_actor (ClutterActorMeta *meta)
 | 
			
		||||
{
 | 
			
		||||
  ClutterActorMetaPrivate *priv;
 | 
			
		||||
 | 
			
		||||
  g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), NULL);
 | 
			
		||||
 | 
			
		||||
  priv = clutter_actor_meta_get_instance_private (meta);
 | 
			
		||||
 | 
			
		||||
  return priv->actor;
 | 
			
		||||
  return meta->priv->actor;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
_clutter_actor_meta_set_priority (ClutterActorMeta *meta,
 | 
			
		||||
                                  gint priority)
 | 
			
		||||
{
 | 
			
		||||
  ClutterActorMetaPrivate *priv;
 | 
			
		||||
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_ACTOR_META (meta));
 | 
			
		||||
 | 
			
		||||
  priv = clutter_actor_meta_get_instance_private (meta);
 | 
			
		||||
 | 
			
		||||
  /* This property shouldn't be modified after the actor meta is in
 | 
			
		||||
     use because ClutterMetaGroup doesn't resort the list when it
 | 
			
		||||
     changes. If we made the priority public then we could either make
 | 
			
		||||
     the priority a construct-only property or listen for
 | 
			
		||||
     notifications on the property from the ClutterMetaGroup and
 | 
			
		||||
     resort. */
 | 
			
		||||
  g_return_if_fail (priv->actor == NULL);
 | 
			
		||||
  g_return_if_fail (meta->priv->actor == NULL);
 | 
			
		||||
 | 
			
		||||
  priv->priority = priority;
 | 
			
		||||
  meta->priv->priority = priority;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
gint
 | 
			
		||||
_clutter_actor_meta_get_priority (ClutterActorMeta *meta)
 | 
			
		||||
{
 | 
			
		||||
  ClutterActorMetaPrivate *priv;
 | 
			
		||||
 | 
			
		||||
  g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), 0);
 | 
			
		||||
 | 
			
		||||
  priv = clutter_actor_meta_get_instance_private (meta);
 | 
			
		||||
 | 
			
		||||
  return priv->priority;
 | 
			
		||||
  return meta->priv->priority;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
gboolean
 | 
			
		||||
_clutter_actor_meta_is_internal (ClutterActorMeta *meta)
 | 
			
		||||
{
 | 
			
		||||
  ClutterActorMetaPrivate *priv =
 | 
			
		||||
    clutter_actor_meta_get_instance_private (meta);
 | 
			
		||||
  gint priority = priv->priority;
 | 
			
		||||
  gint priority = meta->priv->priority;
 | 
			
		||||
 | 
			
		||||
  return (priority <= CLUTTER_ACTOR_META_PRIORITY_INTERNAL_LOW ||
 | 
			
		||||
          priority >= CLUTTER_ACTOR_META_PRIORITY_INTERNAL_HIGH);
 | 
			
		||||
@@ -491,21 +438,19 @@ void
 | 
			
		||||
_clutter_meta_group_add_meta (ClutterMetaGroup *group,
 | 
			
		||||
                              ClutterActorMeta *meta)
 | 
			
		||||
{
 | 
			
		||||
  ClutterActorMetaPrivate *priv =
 | 
			
		||||
    clutter_actor_meta_get_instance_private (meta);
 | 
			
		||||
  GList *prev = NULL, *l;
 | 
			
		||||
 | 
			
		||||
  if (priv->actor != NULL)
 | 
			
		||||
  if (meta->priv->actor != NULL)
 | 
			
		||||
    {
 | 
			
		||||
      g_warning ("The meta of type '%s' with name '%s' is "
 | 
			
		||||
                 "already attached to actor '%s'",
 | 
			
		||||
                 G_OBJECT_TYPE_NAME (meta),
 | 
			
		||||
                 priv->name != NULL
 | 
			
		||||
                   ? priv->name
 | 
			
		||||
                 meta->priv->name != NULL
 | 
			
		||||
                   ? meta->priv->name
 | 
			
		||||
                   : "<unknown>",
 | 
			
		||||
                 clutter_actor_get_name (priv->actor) != NULL
 | 
			
		||||
                   ? clutter_actor_get_name (priv->actor)
 | 
			
		||||
                   : G_OBJECT_TYPE_NAME (priv->actor));
 | 
			
		||||
                 clutter_actor_get_name (meta->priv->actor) != NULL
 | 
			
		||||
                   ? clutter_actor_get_name (meta->priv->actor)
 | 
			
		||||
                   : G_OBJECT_TYPE_NAME (meta->priv->actor));
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -541,16 +486,13 @@ void
 | 
			
		||||
_clutter_meta_group_remove_meta (ClutterMetaGroup *group,
 | 
			
		||||
                                 ClutterActorMeta *meta)
 | 
			
		||||
{
 | 
			
		||||
  ClutterActorMetaPrivate *priv =
 | 
			
		||||
    clutter_actor_meta_get_instance_private (meta);
 | 
			
		||||
 | 
			
		||||
  if (priv->actor != group->actor)
 | 
			
		||||
  if (meta->priv->actor != group->actor)
 | 
			
		||||
    {
 | 
			
		||||
      g_warning ("The meta of type '%s' with name '%s' is not "
 | 
			
		||||
                 "attached to the actor '%s'",
 | 
			
		||||
                 G_OBJECT_TYPE_NAME (meta),
 | 
			
		||||
                 priv->name != NULL
 | 
			
		||||
                   ? priv->name
 | 
			
		||||
                 meta->priv->name != NULL
 | 
			
		||||
                   ? meta->priv->name
 | 
			
		||||
                   : "<unknown>",
 | 
			
		||||
                 clutter_actor_get_name (group->actor) != NULL
 | 
			
		||||
                   ? clutter_actor_get_name (group->actor)
 | 
			
		||||
@@ -693,10 +635,8 @@ _clutter_meta_group_get_meta (ClutterMetaGroup *group,
 | 
			
		||||
  for (l = group->meta; l != NULL; l = l->next)
 | 
			
		||||
    {
 | 
			
		||||
      ClutterActorMeta *meta = l->data;
 | 
			
		||||
      ClutterActorMetaPrivate *priv =
 | 
			
		||||
        clutter_actor_meta_get_instance_private (meta);
 | 
			
		||||
 | 
			
		||||
      if (g_strcmp0 (priv->name, name) == 0)
 | 
			
		||||
      if (g_strcmp0 (meta->priv->name, name) == 0)
 | 
			
		||||
        return meta;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -716,8 +656,6 @@ _clutter_meta_group_get_meta (ClutterMetaGroup *group,
 | 
			
		||||
const gchar *
 | 
			
		||||
_clutter_actor_meta_get_debug_name (ClutterActorMeta *meta)
 | 
			
		||||
{
 | 
			
		||||
  ClutterActorMetaPrivate *priv =
 | 
			
		||||
    clutter_actor_meta_get_instance_private (meta);
 | 
			
		||||
 | 
			
		||||
  return priv->name != NULL ? priv->name : G_OBJECT_TYPE_NAME (meta);
 | 
			
		||||
  return meta->priv->name != NULL ? meta->priv->name
 | 
			
		||||
                                  : G_OBJECT_TYPE_NAME (meta);
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -33,13 +33,31 @@
 | 
			
		||||
 | 
			
		||||
G_BEGIN_DECLS
 | 
			
		||||
 | 
			
		||||
#define CLUTTER_TYPE_ACTOR_META (clutter_actor_meta_get_type ())
 | 
			
		||||
#define CLUTTER_TYPE_ACTOR_META                 (clutter_actor_meta_get_type ())
 | 
			
		||||
#define CLUTTER_ACTOR_META(obj)                 (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ACTOR_META, ClutterActorMeta))
 | 
			
		||||
#define CLUTTER_IS_ACTOR_META(obj)              (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ACTOR_META))
 | 
			
		||||
#define CLUTTER_ACTOR_META_CLASS(klass)         (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ACTOR_META, ClutterActorMetaClass))
 | 
			
		||||
#define CLUTTER_IS_ACTOR_META_CLASS(klass)      (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ACTOR_META))
 | 
			
		||||
#define CLUTTER_ACTOR_META_GET_CLASS(obj)       (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ACTOR_META, ClutterActorMetaClass))
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
G_DECLARE_DERIVABLE_TYPE (ClutterActorMeta, clutter_actor_meta,
 | 
			
		||||
                          CLUTTER, ACTOR_META, GInitiallyUnowned);
 | 
			
		||||
typedef struct _ClutterActorMetaPrivate         ClutterActorMetaPrivate;
 | 
			
		||||
typedef struct _ClutterActorMetaClass           ClutterActorMetaClass;
 | 
			
		||||
 | 
			
		||||
typedef struct _ClutterActorMetaPrivate ClutterActorMetaPrivate;
 | 
			
		||||
/**
 | 
			
		||||
 * ClutterActorMeta:
 | 
			
		||||
 *
 | 
			
		||||
 * The #ClutterActorMeta structure contains only
 | 
			
		||||
 * private data and should be accessed using the provided API
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 1.4
 | 
			
		||||
 */
 | 
			
		||||
struct _ClutterActorMeta
 | 
			
		||||
{
 | 
			
		||||
  /*< private >*/
 | 
			
		||||
  GInitiallyUnowned parent_instance;
 | 
			
		||||
 | 
			
		||||
  ClutterActorMetaPrivate *priv;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * ClutterActorMetaClass:
 | 
			
		||||
@@ -69,9 +87,6 @@ struct _ClutterActorMetaClass
 | 
			
		||||
  void (* set_actor) (ClutterActorMeta *meta,
 | 
			
		||||
                      ClutterActor     *actor);
 | 
			
		||||
 | 
			
		||||
  void (* set_enabled) (ClutterActorMeta *meta,
 | 
			
		||||
                        gboolean          is_enabled);
 | 
			
		||||
 | 
			
		||||
  /*< private >*/
 | 
			
		||||
  void (* _clutter_meta1) (void);
 | 
			
		||||
  void (* _clutter_meta2) (void);
 | 
			
		||||
@@ -79,8 +94,12 @@ struct _ClutterActorMetaClass
 | 
			
		||||
  void (* _clutter_meta4) (void);
 | 
			
		||||
  void (* _clutter_meta5) (void);
 | 
			
		||||
  void (* _clutter_meta6) (void);
 | 
			
		||||
  void (* _clutter_meta7) (void);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
GType clutter_actor_meta_get_type (void) G_GNUC_CONST;
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void            clutter_actor_meta_set_name     (ClutterActorMeta *meta,
 | 
			
		||||
                                                 const gchar      *name);
 | 
			
		||||
 
 | 
			
		||||
@@ -313,16 +313,15 @@ void                            _clutter_actor_detach_clone
 | 
			
		||||
void                            _clutter_actor_queue_redraw_on_clones                   (ClutterActor *actor);
 | 
			
		||||
void                            _clutter_actor_queue_relayout_on_clones                 (ClutterActor *actor);
 | 
			
		||||
void                            _clutter_actor_queue_only_relayout                      (ClutterActor *actor);
 | 
			
		||||
void                            clutter_actor_clear_stage_views_recursive               (ClutterActor *actor);
 | 
			
		||||
void                            _clutter_actor_queue_update_resource_scale_recursive    (ClutterActor *actor);
 | 
			
		||||
 | 
			
		||||
CoglFramebuffer *               _clutter_actor_get_active_framebuffer                   (ClutterActor *actor);
 | 
			
		||||
gboolean                        _clutter_actor_get_real_resource_scale                  (ClutterActor *actor,
 | 
			
		||||
                                                                                         float        *resource_scale);
 | 
			
		||||
 | 
			
		||||
ClutterPaintNode *              clutter_actor_create_texture_paint_node                 (ClutterActor *self,
 | 
			
		||||
                                                                                         CoglTexture  *texture);
 | 
			
		||||
 | 
			
		||||
void clutter_actor_update_stage_views (ClutterActor *self);
 | 
			
		||||
 | 
			
		||||
G_END_DECLS
 | 
			
		||||
 | 
			
		||||
#endif /* __CLUTTER_ACTOR_PRIVATE_H__ */
 | 
			
		||||
 
 | 
			
		||||
										
											
												File diff suppressed because it is too large
												Load Diff
											
										
									
								
							@@ -39,8 +39,6 @@
 | 
			
		||||
 | 
			
		||||
#include <clutter/clutter-types.h>
 | 
			
		||||
#include <clutter/clutter-event.h>
 | 
			
		||||
#include <clutter/clutter-paint-context.h>
 | 
			
		||||
#include <clutter/clutter-pick-context.h>
 | 
			
		||||
 | 
			
		||||
G_BEGIN_DECLS
 | 
			
		||||
 | 
			
		||||
@@ -175,12 +173,9 @@ struct _ClutterActor
 | 
			
		||||
 * @get_preferred_height: virtual function, used when querying the minimum
 | 
			
		||||
 *   and natural heights of an actor for a given width; it is used by
 | 
			
		||||
 *   clutter_actor_get_preferred_height()
 | 
			
		||||
 * @allocate: virtual function, used when setting the coordinates of an
 | 
			
		||||
 *   actor; it is used by clutter_actor_allocate(); when overriding this
 | 
			
		||||
 *   function without chaining up, clutter_actor_set_allocation() must be
 | 
			
		||||
 *   called and children must be allocated by the implementation, when
 | 
			
		||||
 *   chaining up though, those things will be done by the parent's
 | 
			
		||||
 *   implementation.
 | 
			
		||||
 * @allocate: virtual function, used when settings the coordinates of an
 | 
			
		||||
 *   actor; it is used by clutter_actor_allocate(); it must chain up to
 | 
			
		||||
 *   the parent's implementation, or call clutter_actor_set_allocation()
 | 
			
		||||
 * @apply_transform: virtual function, used when applying the transformations
 | 
			
		||||
 *   to an actor before painting it or when transforming coordinates or
 | 
			
		||||
 *   the allocation; it must chain up to the parent's implementation
 | 
			
		||||
@@ -233,14 +228,12 @@ struct _ClutterActorClass
 | 
			
		||||
  void (* unrealize)            (ClutterActor          *self);
 | 
			
		||||
  void (* map)                  (ClutterActor          *self);
 | 
			
		||||
  void (* unmap)                (ClutterActor          *self);
 | 
			
		||||
  void (* paint)                (ClutterActor          *self,
 | 
			
		||||
                                 ClutterPaintContext   *paint_context);
 | 
			
		||||
  void (* paint)                (ClutterActor          *self);
 | 
			
		||||
  void (* parent_set)           (ClutterActor          *actor,
 | 
			
		||||
                                 ClutterActor          *old_parent);
 | 
			
		||||
 | 
			
		||||
  void (* destroy)              (ClutterActor          *self);
 | 
			
		||||
  void (* pick)                 (ClutterActor          *actor,
 | 
			
		||||
                                 ClutterPickContext    *pick_context);
 | 
			
		||||
  void (* pick)                 (ClutterActor          *actor);
 | 
			
		||||
 | 
			
		||||
  gboolean (* queue_redraw)     (ClutterActor          *actor,
 | 
			
		||||
                                 ClutterActor          *leaf_that_queued,
 | 
			
		||||
@@ -256,7 +249,8 @@ struct _ClutterActorClass
 | 
			
		||||
                                 gfloat                 *min_height_p,
 | 
			
		||||
                                 gfloat                 *natural_height_p);
 | 
			
		||||
  void (* allocate)             (ClutterActor           *self,
 | 
			
		||||
                                 const ClutterActorBox  *box);
 | 
			
		||||
                                 const ClutterActorBox  *box,
 | 
			
		||||
                                 ClutterAllocationFlags  flags);
 | 
			
		||||
 | 
			
		||||
  /* transformations */
 | 
			
		||||
  void (* apply_transform)      (ClutterActor           *actor,
 | 
			
		||||
@@ -301,11 +295,10 @@ struct _ClutterActorClass
 | 
			
		||||
 | 
			
		||||
  gboolean (* touch_event)          (ClutterActor         *self,
 | 
			
		||||
                                     ClutterTouchEvent    *event);
 | 
			
		||||
  gboolean (* has_accessible)       (ClutterActor         *self);
 | 
			
		||||
 | 
			
		||||
  /*< private >*/
 | 
			
		||||
  /* padding for future expansion */
 | 
			
		||||
  gpointer _padding_dummy[25];
 | 
			
		||||
  gpointer _padding_dummy[26];
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
@@ -356,17 +349,9 @@ void                            clutter_actor_map
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void                            clutter_actor_unmap                             (ClutterActor                *self);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void                            clutter_actor_paint                             (ClutterActor                *self,
 | 
			
		||||
                                                                                 ClutterPaintContext         *paint_context);
 | 
			
		||||
void                            clutter_actor_paint                             (ClutterActor                *self);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void                            clutter_actor_continue_paint                    (ClutterActor                *self,
 | 
			
		||||
                                                                                 ClutterPaintContext         *paint_context);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void                            clutter_actor_pick                              (ClutterActor                *actor,
 | 
			
		||||
                                                                                 ClutterPickContext          *pick_context);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void                            clutter_actor_continue_pick                     (ClutterActor                *actor,
 | 
			
		||||
                                                                                 ClutterPickContext          *pick_context);
 | 
			
		||||
void                            clutter_actor_continue_paint                    (ClutterActor                *self);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void                            clutter_actor_queue_redraw                      (ClutterActor                *self);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
@@ -383,8 +368,6 @@ CLUTTER_EXPORT
 | 
			
		||||
const gchar *                   clutter_actor_get_name                          (ClutterActor                *self);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
AtkObject *                     clutter_actor_get_accessible                    (ClutterActor                *self);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
gboolean                        clutter_actor_has_accessible                    (ClutterActor                *self);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
gboolean                        clutter_actor_is_visible                        (ClutterActor                *self);
 | 
			
		||||
@@ -417,29 +400,38 @@ void                            clutter_actor_get_preferred_size
 | 
			
		||||
                                                                                 gfloat                      *natural_height_p);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void                            clutter_actor_allocate                          (ClutterActor                *self,
 | 
			
		||||
                                                                                 const ClutterActorBox       *box);
 | 
			
		||||
                                                                                 const ClutterActorBox       *box,
 | 
			
		||||
                                                                                 ClutterAllocationFlags       flags);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void                            clutter_actor_allocate_preferred_size           (ClutterActor                *self);
 | 
			
		||||
void                            clutter_actor_allocate_preferred_size           (ClutterActor                *self,
 | 
			
		||||
                                                                                 ClutterAllocationFlags       flags);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void                            clutter_actor_allocate_available_size           (ClutterActor                *self,
 | 
			
		||||
                                                                                 gfloat                       x,
 | 
			
		||||
                                                                                 gfloat                       y,
 | 
			
		||||
                                                                                 gfloat                       available_width,
 | 
			
		||||
                                                                                 gfloat                       available_height);
 | 
			
		||||
                                                                                 gfloat                       available_height,
 | 
			
		||||
                                                                                 ClutterAllocationFlags       flags);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void                            clutter_actor_allocate_align_fill               (ClutterActor                *self,
 | 
			
		||||
                                                                                 const ClutterActorBox       *box,
 | 
			
		||||
                                                                                 gdouble                      x_align,
 | 
			
		||||
                                                                                 gdouble                      y_align,
 | 
			
		||||
                                                                                 gboolean                     x_fill,
 | 
			
		||||
                                                                                 gboolean                     y_fill);
 | 
			
		||||
                                                                                 gboolean                     y_fill,
 | 
			
		||||
                                                                                 ClutterAllocationFlags       flags);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void                            clutter_actor_set_allocation                    (ClutterActor                *self,
 | 
			
		||||
                                                                                 const ClutterActorBox       *box);
 | 
			
		||||
                                                                                 const ClutterActorBox       *box,
 | 
			
		||||
                                                                                 ClutterAllocationFlags       flags);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void                            clutter_actor_get_allocation_box                (ClutterActor                *self,
 | 
			
		||||
                                                                                 ClutterActorBox             *box);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void                            clutter_actor_get_allocation_vertices           (ClutterActor                *self,
 | 
			
		||||
                                                                                 ClutterActor                *ancestor,
 | 
			
		||||
                                                                                 graphene_point3d_t          *verts);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
gboolean                        clutter_actor_has_allocation                    (ClutterActor                *self);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void                            clutter_actor_set_size                          (ClutterActor                *self,
 | 
			
		||||
@@ -877,11 +869,6 @@ void                            clutter_actor_set_opacity_override
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
gint                            clutter_actor_get_opacity_override              (ClutterActor               *self);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void                            clutter_actor_inhibit_culling                   (ClutterActor               *actor);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void                            clutter_actor_uninhibit_culling                 (ClutterActor               *actor);
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * ClutterActorCreateChildFunc:
 | 
			
		||||
 * @item: (type GObject): the item in the model
 | 
			
		||||
@@ -916,12 +903,8 @@ void                            clutter_actor_bind_model_with_properties
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void clutter_actor_pick_box (ClutterActor          *self,
 | 
			
		||||
                             ClutterPickContext    *pick_context,
 | 
			
		||||
                             const ClutterActorBox *box);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
GList * clutter_actor_peek_stage_views (ClutterActor *self);
 | 
			
		||||
 | 
			
		||||
G_END_DECLS
 | 
			
		||||
 | 
			
		||||
#endif /* __CLUTTER_ACTOR_H__ */
 | 
			
		||||
 
 | 
			
		||||
@@ -84,11 +84,13 @@ G_DEFINE_TYPE (ClutterAlignConstraint,
 | 
			
		||||
               CLUTTER_TYPE_CONSTRAINT);
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
source_queue_relayout (ClutterActor           *actor,
 | 
			
		||||
                       ClutterAlignConstraint *align)
 | 
			
		||||
source_position_changed (ClutterActor           *actor,
 | 
			
		||||
                         const ClutterActorBox  *allocation,
 | 
			
		||||
                         ClutterAllocationFlags  flags,
 | 
			
		||||
                         ClutterAlignConstraint *align)
 | 
			
		||||
{
 | 
			
		||||
  if (align->actor != NULL)
 | 
			
		||||
    _clutter_actor_queue_only_relayout (align->actor);
 | 
			
		||||
    clutter_actor_queue_relayout (align->actor);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
@@ -185,7 +187,7 @@ clutter_align_constraint_dispose (GObject *gobject)
 | 
			
		||||
                                            G_CALLBACK (source_destroyed),
 | 
			
		||||
                                            align);
 | 
			
		||||
      g_signal_handlers_disconnect_by_func (align->source,
 | 
			
		||||
                                            G_CALLBACK (source_queue_relayout),
 | 
			
		||||
                                            G_CALLBACK (source_position_changed),
 | 
			
		||||
                                            align);
 | 
			
		||||
      align->source = NULL;
 | 
			
		||||
    }
 | 
			
		||||
@@ -401,15 +403,15 @@ clutter_align_constraint_set_source (ClutterAlignConstraint *align,
 | 
			
		||||
                                            G_CALLBACK (source_destroyed),
 | 
			
		||||
                                            align);
 | 
			
		||||
      g_signal_handlers_disconnect_by_func (old_source,
 | 
			
		||||
                                            G_CALLBACK (source_queue_relayout),
 | 
			
		||||
                                            G_CALLBACK (source_position_changed),
 | 
			
		||||
                                            align);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  align->source = source;
 | 
			
		||||
  if (align->source != NULL)
 | 
			
		||||
    {
 | 
			
		||||
      g_signal_connect (align->source, "queue-relayout",
 | 
			
		||||
                        G_CALLBACK (source_queue_relayout),
 | 
			
		||||
      g_signal_connect (align->source, "allocation-changed",
 | 
			
		||||
                        G_CALLBACK (source_position_changed),
 | 
			
		||||
                        align);
 | 
			
		||||
      g_signal_connect (align->source, "destroy",
 | 
			
		||||
                        G_CALLBACK (source_destroyed),
 | 
			
		||||
 
 | 
			
		||||
@@ -27,23 +27,36 @@
 | 
			
		||||
 * @short_description: Interface for animatable classes
 | 
			
		||||
 *
 | 
			
		||||
 * #ClutterAnimatable is an interface that allows a #GObject class
 | 
			
		||||
 * to control how an actor will animate a property.
 | 
			
		||||
 * to control how a #ClutterAnimation will animate a property.
 | 
			
		||||
 *
 | 
			
		||||
 * Each #ClutterAnimatable should implement the
 | 
			
		||||
 * #ClutterAnimatableInterface.interpolate_property() virtual function of the
 | 
			
		||||
 * interface to compute the animation state between two values of an interval
 | 
			
		||||
 * depending on a progress factor, expressed as a floating point value.
 | 
			
		||||
 *
 | 
			
		||||
 * If a #ClutterAnimatable is animated by a #ClutterAnimation
 | 
			
		||||
 * instance, the #ClutterAnimation will call
 | 
			
		||||
 * clutter_animatable_interpolate_property() passing the name of the
 | 
			
		||||
 * currently animated property; the values interval; and the progress factor.
 | 
			
		||||
 * The #ClutterAnimatable implementation should return the computed value for
 | 
			
		||||
 * the animated
 | 
			
		||||
 * property.
 | 
			
		||||
 *
 | 
			
		||||
 * #ClutterAnimatable is available since Clutter 1.0
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
#include "clutter-build-config.h"
 | 
			
		||||
 | 
			
		||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
 | 
			
		||||
 | 
			
		||||
#include "clutter-animatable.h"
 | 
			
		||||
#include "clutter-interval.h"
 | 
			
		||||
#include "clutter-debug.h"
 | 
			
		||||
#include "clutter-private.h"
 | 
			
		||||
 | 
			
		||||
#include "deprecated/clutter-animatable.h"
 | 
			
		||||
#include "deprecated/clutter-animation.h"
 | 
			
		||||
 | 
			
		||||
G_DEFINE_INTERFACE (ClutterAnimatable, clutter_animatable, G_TYPE_OBJECT);
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
@@ -51,6 +64,80 @@ clutter_animatable_default_init (ClutterAnimatableInterface *iface)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_animatable_animate_property:
 | 
			
		||||
 * @animatable: a #ClutterAnimatable
 | 
			
		||||
 * @animation: a #ClutterAnimation
 | 
			
		||||
 * @property_name: the name of the animated property
 | 
			
		||||
 * @initial_value: the initial value of the animation interval
 | 
			
		||||
 * @final_value: the final value of the animation interval
 | 
			
		||||
 * @progress: the progress factor
 | 
			
		||||
 * @value: return location for the animation value
 | 
			
		||||
 *
 | 
			
		||||
 * Calls the animate_property() virtual function for @animatable.
 | 
			
		||||
 *
 | 
			
		||||
 * The @initial_value and @final_value #GValue<!-- -->s must contain
 | 
			
		||||
 * the same type; @value must have been initialized to the same
 | 
			
		||||
 * type of @initial_value and @final_value.
 | 
			
		||||
 *
 | 
			
		||||
 * All implementation of the #ClutterAnimatable interface must
 | 
			
		||||
 * implement this function.
 | 
			
		||||
 *
 | 
			
		||||
 * Return value: %TRUE if the value has been validated and can
 | 
			
		||||
 *   be applied to the #ClutterAnimatable, and %FALSE otherwise
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 1.0
 | 
			
		||||
 *
 | 
			
		||||
 * Deprecated: 1.8: Use clutter_animatable_interpolate_value()
 | 
			
		||||
 *   instead
 | 
			
		||||
 */
 | 
			
		||||
gboolean
 | 
			
		||||
clutter_animatable_animate_property (ClutterAnimatable *animatable,
 | 
			
		||||
                                     ClutterAnimation  *animation,
 | 
			
		||||
                                     const gchar       *property_name,
 | 
			
		||||
                                     const GValue      *initial_value,
 | 
			
		||||
                                     const GValue      *final_value,
 | 
			
		||||
                                     gdouble            progress,
 | 
			
		||||
                                     GValue            *value)
 | 
			
		||||
{
 | 
			
		||||
  ClutterAnimatableInterface *iface;
 | 
			
		||||
  gboolean res;
 | 
			
		||||
 | 
			
		||||
  g_return_val_if_fail (CLUTTER_IS_ANIMATABLE (animatable), FALSE);
 | 
			
		||||
  g_return_val_if_fail (CLUTTER_IS_ANIMATION (animation), FALSE);
 | 
			
		||||
  g_return_val_if_fail (property_name != NULL, FALSE);
 | 
			
		||||
  g_return_val_if_fail (initial_value != NULL && final_value != NULL, FALSE);
 | 
			
		||||
  g_return_val_if_fail (G_VALUE_TYPE (initial_value) != G_TYPE_INVALID, FALSE);
 | 
			
		||||
  g_return_val_if_fail (G_VALUE_TYPE (final_value) != G_TYPE_INVALID, FALSE);
 | 
			
		||||
  g_return_val_if_fail (value != NULL, FALSE);
 | 
			
		||||
  g_return_val_if_fail (G_VALUE_TYPE (value) == G_VALUE_TYPE (initial_value) &&
 | 
			
		||||
                        G_VALUE_TYPE (value) == G_VALUE_TYPE (final_value),
 | 
			
		||||
                        FALSE);
 | 
			
		||||
 | 
			
		||||
  iface = CLUTTER_ANIMATABLE_GET_IFACE (animatable);
 | 
			
		||||
  if (iface->animate_property == NULL)
 | 
			
		||||
    {
 | 
			
		||||
      ClutterInterval *interval;
 | 
			
		||||
 | 
			
		||||
      interval = clutter_animation_get_interval (animation, property_name);
 | 
			
		||||
      if (interval == NULL)
 | 
			
		||||
        return FALSE;
 | 
			
		||||
 | 
			
		||||
      res = clutter_animatable_interpolate_value (animatable, property_name,
 | 
			
		||||
                                                  interval,
 | 
			
		||||
                                                  progress,
 | 
			
		||||
                                                  value);
 | 
			
		||||
    }
 | 
			
		||||
  else
 | 
			
		||||
    res = iface->animate_property (animatable, animation,
 | 
			
		||||
                                   property_name,
 | 
			
		||||
                                   initial_value, final_value,
 | 
			
		||||
                                   progress,
 | 
			
		||||
                                   value);
 | 
			
		||||
 | 
			
		||||
  return res;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_animatable_find_property:
 | 
			
		||||
 * @animatable: a #ClutterAnimatable
 | 
			
		||||
 
 | 
			
		||||
@@ -42,6 +42,8 @@ G_DECLARE_INTERFACE (ClutterAnimatable, clutter_animatable,
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * ClutterAnimatableInterface:
 | 
			
		||||
 * @animate_property: virtual function for custom interpolation of a
 | 
			
		||||
 *   property. This virtual function is deprecated
 | 
			
		||||
 * @find_property: virtual function for retrieving the #GParamSpec of
 | 
			
		||||
 *   an animatable property
 | 
			
		||||
 * @get_initial_state: virtual function for retrieving the initial
 | 
			
		||||
@@ -51,6 +53,9 @@ G_DECLARE_INTERFACE (ClutterAnimatable, clutter_animatable,
 | 
			
		||||
 * @interpolate_value: virtual function for interpolating the progress
 | 
			
		||||
 *   of a property
 | 
			
		||||
 *
 | 
			
		||||
 * Base interface for #GObject<!-- -->s that can be animated by a
 | 
			
		||||
 * a #ClutterAnimation.
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 1.0
 | 
			
		||||
 */
 | 
			
		||||
struct _ClutterAnimatableInterface
 | 
			
		||||
@@ -59,6 +64,13 @@ struct _ClutterAnimatableInterface
 | 
			
		||||
  GTypeInterface parent_iface;
 | 
			
		||||
 | 
			
		||||
  /*< public >*/
 | 
			
		||||
  gboolean    (* animate_property)  (ClutterAnimatable *animatable,
 | 
			
		||||
                                     ClutterAnimation  *animation,
 | 
			
		||||
                                     const gchar       *property_name,
 | 
			
		||||
                                     const GValue      *initial_value,
 | 
			
		||||
                                     const GValue      *final_value,
 | 
			
		||||
                                     gdouble            progress,
 | 
			
		||||
                                     GValue            *value);
 | 
			
		||||
  GParamSpec *(* find_property)     (ClutterAnimatable *animatable,
 | 
			
		||||
                                     const gchar       *property_name);
 | 
			
		||||
  void        (* get_initial_state) (ClutterAnimatable *animatable,
 | 
			
		||||
 
 | 
			
		||||
@@ -30,7 +30,9 @@
 | 
			
		||||
 | 
			
		||||
#ifndef __GI_SCANNER__
 | 
			
		||||
 | 
			
		||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterAction, g_object_unref)
 | 
			
		||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActor, g_object_unref)
 | 
			
		||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActorMeta, g_object_unref)
 | 
			
		||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterAlignConstraint, g_object_unref)
 | 
			
		||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBackend, g_object_unref)
 | 
			
		||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBindConstraint, g_object_unref)
 | 
			
		||||
@@ -41,15 +43,19 @@ G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBoxLayout, g_object_unref)
 | 
			
		||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBrightnessContrastEffect, g_object_unref)
 | 
			
		||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterCanvas, g_object_unref)
 | 
			
		||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterChildMeta, g_object_unref)
 | 
			
		||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterClickAction, g_object_unref)
 | 
			
		||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterClone, g_object_unref)
 | 
			
		||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterColorizeEffect, g_object_unref)
 | 
			
		||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterConstraint, g_object_unref)
 | 
			
		||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterContainer, g_object_unref)
 | 
			
		||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDeformEffect, g_object_unref)
 | 
			
		||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDesaturateEffect, g_object_unref)
 | 
			
		||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDragAction, g_object_unref)
 | 
			
		||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDropAction, g_object_unref)
 | 
			
		||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterEffect, g_object_unref)
 | 
			
		||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterFixedLayout, g_object_unref)
 | 
			
		||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterFlowLayout, g_object_unref)
 | 
			
		||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterGestureAction, g_object_unref)
 | 
			
		||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterGridLayout, g_object_unref)
 | 
			
		||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterImage, g_object_unref)
 | 
			
		||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterInputDevice, g_object_unref)
 | 
			
		||||
@@ -84,7 +90,6 @@ G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActorBox, clutter_actor_box_free)
 | 
			
		||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterColor, clutter_color_free)
 | 
			
		||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterMargin, clutter_margin_free)
 | 
			
		||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterMatrix, clutter_matrix_free)
 | 
			
		||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPaintContext, clutter_paint_context_unref)
 | 
			
		||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPaintNode, clutter_paint_node_unref)
 | 
			
		||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPaintVolume, clutter_paint_volume_free)
 | 
			
		||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPathNode, clutter_path_node_free)
 | 
			
		||||
 
 | 
			
		||||
@@ -23,7 +23,8 @@
 | 
			
		||||
#define __CLUTTER_BACKEND_PRIVATE_H__
 | 
			
		||||
 | 
			
		||||
#include <clutter/clutter-backend.h>
 | 
			
		||||
#include <clutter/clutter-seat.h>
 | 
			
		||||
#include <clutter/clutter-device-manager.h>
 | 
			
		||||
#include <clutter/clutter-keymap.h>
 | 
			
		||||
#include <clutter/clutter-stage-window.h>
 | 
			
		||||
 | 
			
		||||
#define CLUTTER_BACKEND_CLASS(klass)    (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BACKEND, ClutterBackendClass))
 | 
			
		||||
@@ -46,6 +47,8 @@ struct _ClutterBackend
 | 
			
		||||
 | 
			
		||||
  CoglOnscreen *dummy_onscreen;
 | 
			
		||||
 | 
			
		||||
  ClutterDeviceManager *device_manager;
 | 
			
		||||
 | 
			
		||||
  cairo_font_options_t *font_options;
 | 
			
		||||
 | 
			
		||||
  gchar *font_name;
 | 
			
		||||
@@ -56,6 +59,8 @@ struct _ClutterBackend
 | 
			
		||||
  ClutterStageWindow *stage_window;
 | 
			
		||||
 | 
			
		||||
  ClutterInputMethod *input_method;
 | 
			
		||||
 | 
			
		||||
  ClutterKeymap *keymap;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
struct _ClutterBackendClass
 | 
			
		||||
@@ -84,12 +89,17 @@ struct _ClutterBackendClass
 | 
			
		||||
                                                GError         **error);
 | 
			
		||||
  gboolean              (* create_context)     (ClutterBackend  *backend,
 | 
			
		||||
                                                GError         **error);
 | 
			
		||||
  ClutterDeviceManager *(* get_device_manager) (ClutterBackend  *backend);
 | 
			
		||||
 | 
			
		||||
  gboolean              (* translate_event)    (ClutterBackend     *backend,
 | 
			
		||||
                                                gpointer            native,
 | 
			
		||||
                                                ClutterEvent       *event);
 | 
			
		||||
 | 
			
		||||
  ClutterSeat *         (* get_default_seat)   (ClutterBackend *backend);
 | 
			
		||||
  PangoDirection        (* get_keymap_direction) (ClutterBackend   *backend);
 | 
			
		||||
 | 
			
		||||
  void                  (* bell_notify)          (ClutterBackend   *backend);
 | 
			
		||||
 | 
			
		||||
  ClutterKeymap *       (* get_keymap)           (ClutterBackend   *backend);
 | 
			
		||||
 | 
			
		||||
  /* signals */
 | 
			
		||||
  void (* resolution_changed) (ClutterBackend *backend);
 | 
			
		||||
@@ -129,6 +139,11 @@ gfloat                  _clutter_backend_get_units_per_em               (Clutter
 | 
			
		||||
                                                                         PangoFontDescription   *font_desc);
 | 
			
		||||
gint32                  _clutter_backend_get_units_serial               (ClutterBackend         *backend);
 | 
			
		||||
 | 
			
		||||
PangoDirection          _clutter_backend_get_keymap_direction           (ClutterBackend         *backend);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void                    _clutter_backend_reset_cogl_framebuffer         (ClutterBackend         *backend);
 | 
			
		||||
 | 
			
		||||
void                    clutter_set_allowed_drivers                     (const char             *drivers);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
 
 | 
			
		||||
@@ -51,6 +51,7 @@
 | 
			
		||||
#include "clutter-stage-manager-private.h"
 | 
			
		||||
#include "clutter-stage-private.h"
 | 
			
		||||
#include "clutter-stage-window.h"
 | 
			
		||||
#include "clutter-device-manager-private.h"
 | 
			
		||||
 | 
			
		||||
#ifdef CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
 | 
			
		||||
#include "wayland/clutter-wayland-compositor.h"
 | 
			
		||||
@@ -527,6 +528,30 @@ clutter_backend_real_init_events (ClutterBackend *backend)
 | 
			
		||||
  g_error ("Unknown input backend");
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static ClutterDeviceManager *
 | 
			
		||||
clutter_backend_real_get_device_manager (ClutterBackend *backend)
 | 
			
		||||
{
 | 
			
		||||
  if (G_UNLIKELY (backend->device_manager == NULL))
 | 
			
		||||
    {
 | 
			
		||||
      g_critical ("No device manager available, expect broken input");
 | 
			
		||||
      return NULL;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  return backend->device_manager;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static ClutterKeymap *
 | 
			
		||||
clutter_backend_real_get_keymap (ClutterBackend *backend)
 | 
			
		||||
{
 | 
			
		||||
  if (G_UNLIKELY (backend->keymap == NULL))
 | 
			
		||||
    {
 | 
			
		||||
      g_critical ("No keymap available, expect broken keyboard input");
 | 
			
		||||
      return NULL;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  return backend->keymap;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_backend_class_init (ClutterBackendClass *klass)
 | 
			
		||||
{
 | 
			
		||||
@@ -590,8 +615,10 @@ clutter_backend_class_init (ClutterBackendClass *klass)
 | 
			
		||||
  klass->font_changed = clutter_backend_real_font_changed;
 | 
			
		||||
 | 
			
		||||
  klass->init_events = clutter_backend_real_init_events;
 | 
			
		||||
  klass->get_device_manager = clutter_backend_real_get_device_manager;
 | 
			
		||||
  klass->create_context = clutter_backend_real_create_context;
 | 
			
		||||
  klass->get_features = clutter_backend_real_get_features;
 | 
			
		||||
  klass->get_keymap = clutter_backend_real_get_keymap;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
@@ -756,24 +783,24 @@ _clutter_backend_copy_event_data (ClutterBackend     *backend,
 | 
			
		||||
                                  const ClutterEvent *src,
 | 
			
		||||
                                  ClutterEvent       *dest)
 | 
			
		||||
{
 | 
			
		||||
  ClutterSeatClass *seat_class;
 | 
			
		||||
  ClutterSeat *seat;
 | 
			
		||||
  ClutterDeviceManagerClass *device_manager_class;
 | 
			
		||||
  ClutterDeviceManager *device_manager;
 | 
			
		||||
 | 
			
		||||
  seat = clutter_backend_get_default_seat (backend);
 | 
			
		||||
  seat_class = CLUTTER_SEAT_GET_CLASS (seat);
 | 
			
		||||
  seat_class->copy_event_data (seat, src, dest);
 | 
			
		||||
  device_manager = clutter_device_manager_get_default ();
 | 
			
		||||
  device_manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
 | 
			
		||||
  device_manager_class->copy_event_data (device_manager, src, dest);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
_clutter_backend_free_event_data (ClutterBackend *backend,
 | 
			
		||||
                                  ClutterEvent   *event)
 | 
			
		||||
{
 | 
			
		||||
  ClutterSeatClass *seat_class;
 | 
			
		||||
  ClutterSeat *seat;
 | 
			
		||||
  ClutterDeviceManagerClass *device_manager_class;
 | 
			
		||||
  ClutterDeviceManager *device_manager;
 | 
			
		||||
 | 
			
		||||
  seat = clutter_backend_get_default_seat (backend);
 | 
			
		||||
  seat_class = CLUTTER_SEAT_GET_CLASS (seat);
 | 
			
		||||
  seat_class->free_event_data (seat, event);
 | 
			
		||||
  device_manager = clutter_device_manager_get_default ();
 | 
			
		||||
  device_manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
 | 
			
		||||
  device_manager_class->free_event_data (device_manager, event);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
@@ -970,6 +997,39 @@ clutter_wayland_set_compositor_display (void *display)
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
PangoDirection
 | 
			
		||||
_clutter_backend_get_keymap_direction (ClutterBackend *backend)
 | 
			
		||||
{
 | 
			
		||||
  ClutterBackendClass *klass;
 | 
			
		||||
 | 
			
		||||
  klass = CLUTTER_BACKEND_GET_CLASS (backend);
 | 
			
		||||
  if (klass->get_keymap_direction != NULL)
 | 
			
		||||
    return klass->get_keymap_direction (backend);
 | 
			
		||||
 | 
			
		||||
  return PANGO_DIRECTION_NEUTRAL;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
_clutter_backend_reset_cogl_framebuffer (ClutterBackend *backend)
 | 
			
		||||
{
 | 
			
		||||
  if (backend->dummy_onscreen == NULL)
 | 
			
		||||
    {
 | 
			
		||||
      GError *internal_error = NULL;
 | 
			
		||||
 | 
			
		||||
      backend->dummy_onscreen = cogl_onscreen_new (backend->cogl_context, 1, 1);
 | 
			
		||||
 | 
			
		||||
      if (!cogl_framebuffer_allocate (COGL_FRAMEBUFFER (backend->dummy_onscreen),
 | 
			
		||||
                                      &internal_error))
 | 
			
		||||
        {
 | 
			
		||||
          g_critical ("Unable to create dummy onscreen: %s", internal_error->message);
 | 
			
		||||
          g_error_free (internal_error);
 | 
			
		||||
          return;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  cogl_set_framebuffer (COGL_FRAMEBUFFER (backend->dummy_onscreen));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
clutter_set_allowed_drivers (const char *drivers)
 | 
			
		||||
{
 | 
			
		||||
@@ -982,6 +1042,16 @@ clutter_set_allowed_drivers (const char *drivers)
 | 
			
		||||
  allowed_drivers = g_strdup (drivers);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
clutter_backend_bell_notify (ClutterBackend *backend)
 | 
			
		||||
{
 | 
			
		||||
  ClutterBackendClass *klass;
 | 
			
		||||
 | 
			
		||||
  klass = CLUTTER_BACKEND_GET_CLASS (backend);
 | 
			
		||||
  if (klass->bell_notify)
 | 
			
		||||
    klass->bell_notify (backend);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_backend_get_input_method:
 | 
			
		||||
 * @backend: the #CLutterBackend
 | 
			
		||||
@@ -1010,24 +1080,22 @@ clutter_backend_set_input_method (ClutterBackend     *backend,
 | 
			
		||||
  g_set_object (&backend->input_method, method);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_backend_get_keymap:
 | 
			
		||||
 * @backend: the #ClutterBackend
 | 
			
		||||
 *
 | 
			
		||||
 * Gets the keymap used by Clutter
 | 
			
		||||
 *
 | 
			
		||||
 * Returns: (transfer none): the keymap
 | 
			
		||||
 **/
 | 
			
		||||
ClutterKeymap *
 | 
			
		||||
clutter_backend_get_keymap (ClutterBackend *backend)
 | 
			
		||||
{
 | 
			
		||||
  return CLUTTER_BACKEND_GET_CLASS (backend)->get_keymap (backend);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
ClutterStageWindow *
 | 
			
		||||
clutter_backend_get_stage_window (ClutterBackend *backend)
 | 
			
		||||
{
 | 
			
		||||
  return backend->stage_window;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_backend_get_default_seat:
 | 
			
		||||
 * @backend: the #ClutterBackend
 | 
			
		||||
 *
 | 
			
		||||
 * Returns the default seat
 | 
			
		||||
 *
 | 
			
		||||
 * Returns: (transfer none): the default seat
 | 
			
		||||
 **/
 | 
			
		||||
ClutterSeat *
 | 
			
		||||
clutter_backend_get_default_seat (ClutterBackend *backend)
 | 
			
		||||
{
 | 
			
		||||
  g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), NULL);
 | 
			
		||||
 | 
			
		||||
  return CLUTTER_BACKEND_GET_CLASS (backend)->get_default_seat (backend);
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -36,7 +36,6 @@
 | 
			
		||||
#include <clutter/clutter-config.h>
 | 
			
		||||
#include <clutter/clutter-keymap.h>
 | 
			
		||||
#include <clutter/clutter-types.h>
 | 
			
		||||
#include <clutter/clutter-seat.h>
 | 
			
		||||
 | 
			
		||||
G_BEGIN_DECLS
 | 
			
		||||
 | 
			
		||||
@@ -73,6 +72,9 @@ const cairo_font_options_t *    clutter_backend_get_font_options        (Clutter
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
CoglContext *                   clutter_backend_get_cogl_context        (ClutterBackend             *backend);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void                            clutter_backend_bell_notify             (ClutterBackend             *backend);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
ClutterInputMethod *            clutter_backend_get_input_method        (ClutterBackend             *backend);
 | 
			
		||||
 | 
			
		||||
@@ -80,7 +82,7 @@ CLUTTER_EXPORT
 | 
			
		||||
void                            clutter_backend_set_input_method        (ClutterBackend             *backend,
 | 
			
		||||
                                                                         ClutterInputMethod         *method);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
ClutterSeat *                   clutter_backend_get_default_seat        (ClutterBackend             *backend);
 | 
			
		||||
ClutterKeymap *                 clutter_backend_get_keymap              (ClutterBackend             *backend);
 | 
			
		||||
 | 
			
		||||
G_END_DECLS
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -49,10 +49,10 @@
 | 
			
		||||
 | 
			
		||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
 | 
			
		||||
#include "deprecated/clutter-container.h"
 | 
			
		||||
#include "deprecated/clutter-bin-layout.h"
 | 
			
		||||
 | 
			
		||||
#include "clutter-actor-private.h"
 | 
			
		||||
#include "clutter-animatable.h"
 | 
			
		||||
#include "clutter-bin-layout.h"
 | 
			
		||||
#include "clutter-child-meta.h"
 | 
			
		||||
#include "clutter-debug.h"
 | 
			
		||||
#include "clutter-enum-types.h"
 | 
			
		||||
@@ -406,7 +406,8 @@ get_actor_align_factor (ClutterActorAlign alignment)
 | 
			
		||||
static void
 | 
			
		||||
clutter_bin_layout_allocate (ClutterLayoutManager   *manager,
 | 
			
		||||
                             ClutterContainer       *container,
 | 
			
		||||
                             const ClutterActorBox  *allocation)
 | 
			
		||||
                             const ClutterActorBox  *allocation,
 | 
			
		||||
                             ClutterAllocationFlags  flags)
 | 
			
		||||
{
 | 
			
		||||
  gfloat allocation_x, allocation_y;
 | 
			
		||||
  gfloat available_w, available_h;
 | 
			
		||||
@@ -514,7 +515,8 @@ clutter_bin_layout_allocate (ClutterLayoutManager   *manager,
 | 
			
		||||
 | 
			
		||||
      clutter_actor_allocate_align_fill (child, &child_alloc,
 | 
			
		||||
                                         x_align, y_align,
 | 
			
		||||
                                         x_fill, y_fill);
 | 
			
		||||
                                         x_fill, y_fill,
 | 
			
		||||
                                         flags);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -696,3 +698,187 @@ clutter_bin_layout_new (ClutterBinAlignment x_align,
 | 
			
		||||
                       "y-align", y_align,
 | 
			
		||||
                       NULL);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_bin_layout_set_alignment:
 | 
			
		||||
 * @self: a #ClutterBinLayout
 | 
			
		||||
 * @child: (allow-none): a child of @container
 | 
			
		||||
 * @x_align: the horizontal alignment policy to be used for the @child
 | 
			
		||||
 *   inside @container
 | 
			
		||||
 * @y_align: the vertical aligment policy to be used on the @child
 | 
			
		||||
 *   inside @container
 | 
			
		||||
 *
 | 
			
		||||
 * Sets the horizontal and vertical alignment policies to be applied
 | 
			
		||||
 * to a @child of @self
 | 
			
		||||
 *
 | 
			
		||||
 * If @child is %NULL then the @x_align and @y_align values will
 | 
			
		||||
 * be set as the default alignment policies
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 1.2
 | 
			
		||||
 *
 | 
			
		||||
 * Deprecated: 1.12: Use the #ClutterActor:x-align and
 | 
			
		||||
 *   #ClutterActor:y-align properties of #ClutterActor instead.
 | 
			
		||||
 */
 | 
			
		||||
void
 | 
			
		||||
clutter_bin_layout_set_alignment (ClutterBinLayout    *self,
 | 
			
		||||
                                  ClutterActor        *child,
 | 
			
		||||
                                  ClutterBinAlignment  x_align,
 | 
			
		||||
                                  ClutterBinAlignment  y_align)
 | 
			
		||||
{
 | 
			
		||||
  ClutterBinLayoutPrivate *priv;
 | 
			
		||||
  ClutterLayoutManager *manager;
 | 
			
		||||
  ClutterLayoutMeta *meta;
 | 
			
		||||
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_BIN_LAYOUT (self));
 | 
			
		||||
  g_return_if_fail (child == NULL || CLUTTER_IS_ACTOR (child));
 | 
			
		||||
 | 
			
		||||
  priv = self->priv;
 | 
			
		||||
 | 
			
		||||
  if (priv->container == NULL)
 | 
			
		||||
    {
 | 
			
		||||
      if (child == NULL)
 | 
			
		||||
        {
 | 
			
		||||
          set_x_align (self, x_align);
 | 
			
		||||
          set_y_align (self, y_align);
 | 
			
		||||
        }
 | 
			
		||||
      else
 | 
			
		||||
        g_warning ("The layout of type '%s' must be associated to "
 | 
			
		||||
                   "a ClutterContainer before setting the alignment "
 | 
			
		||||
                   "on its children",
 | 
			
		||||
                   G_OBJECT_TYPE_NAME (self));
 | 
			
		||||
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  manager = CLUTTER_LAYOUT_MANAGER (self);
 | 
			
		||||
  meta = clutter_layout_manager_get_child_meta (manager,
 | 
			
		||||
                                                priv->container,
 | 
			
		||||
                                                child);
 | 
			
		||||
  g_assert (CLUTTER_IS_BIN_LAYER (meta));
 | 
			
		||||
 | 
			
		||||
  set_layer_x_align (CLUTTER_BIN_LAYER (meta), x_align);
 | 
			
		||||
  set_layer_y_align (CLUTTER_BIN_LAYER (meta), y_align);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_bin_layout_get_alignment:
 | 
			
		||||
 * @self: a #ClutterBinLayout
 | 
			
		||||
 * @child: (allow-none): a child of @container
 | 
			
		||||
 * @x_align: (out) (allow-none): return location for the horizontal
 | 
			
		||||
 *   alignment policy
 | 
			
		||||
 * @y_align: (out) (allow-none): return location for the vertical
 | 
			
		||||
 *   alignment policy
 | 
			
		||||
 *
 | 
			
		||||
 * Retrieves the horizontal and vertical alignment policies for
 | 
			
		||||
 * a child of @self
 | 
			
		||||
 *
 | 
			
		||||
 * If @child is %NULL the default alignment policies will be returned
 | 
			
		||||
 * instead
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 1.2
 | 
			
		||||
 *
 | 
			
		||||
 * Deprecated: 1.12: Use the #ClutterActor:x-align and the
 | 
			
		||||
 *   #ClutterActor:y-align properties of #ClutterActor instead.
 | 
			
		||||
 */
 | 
			
		||||
void
 | 
			
		||||
clutter_bin_layout_get_alignment (ClutterBinLayout    *self,
 | 
			
		||||
                                  ClutterActor        *child,
 | 
			
		||||
                                  ClutterBinAlignment *x_align,
 | 
			
		||||
                                  ClutterBinAlignment *y_align)
 | 
			
		||||
{
 | 
			
		||||
  ClutterBinLayoutPrivate *priv;
 | 
			
		||||
  ClutterLayoutManager *manager;
 | 
			
		||||
  ClutterLayoutMeta *meta;
 | 
			
		||||
  ClutterBinLayer *layer;
 | 
			
		||||
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_BIN_LAYOUT (self));
 | 
			
		||||
 | 
			
		||||
  priv = self->priv;
 | 
			
		||||
 | 
			
		||||
  if (priv->container == NULL)
 | 
			
		||||
    {
 | 
			
		||||
      if (child == NULL)
 | 
			
		||||
        {
 | 
			
		||||
          if (x_align)
 | 
			
		||||
            *x_align = priv->x_align;
 | 
			
		||||
 | 
			
		||||
          if (y_align)
 | 
			
		||||
            *y_align = priv->y_align;
 | 
			
		||||
        }
 | 
			
		||||
      else
 | 
			
		||||
        g_warning ("The layout of type '%s' must be associated to "
 | 
			
		||||
                   "a ClutterContainer before getting the alignment "
 | 
			
		||||
                   "of its children",
 | 
			
		||||
                   G_OBJECT_TYPE_NAME (self));
 | 
			
		||||
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  manager = CLUTTER_LAYOUT_MANAGER (self);
 | 
			
		||||
  meta = clutter_layout_manager_get_child_meta (manager,
 | 
			
		||||
                                                priv->container,
 | 
			
		||||
                                                child);
 | 
			
		||||
  g_assert (CLUTTER_IS_BIN_LAYER (meta));
 | 
			
		||||
 | 
			
		||||
  layer = CLUTTER_BIN_LAYER (meta);
 | 
			
		||||
 | 
			
		||||
  if (x_align)
 | 
			
		||||
    *x_align = layer->x_align;
 | 
			
		||||
 | 
			
		||||
  if (y_align)
 | 
			
		||||
    *y_align = layer->y_align;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_bin_layout_add:
 | 
			
		||||
 * @self: a #ClutterBinLayout
 | 
			
		||||
 * @child: a #ClutterActor
 | 
			
		||||
 * @x_align: horizontal alignment policy for @child
 | 
			
		||||
 * @y_align: vertical alignment policy for @child
 | 
			
		||||
 *
 | 
			
		||||
 * Adds a #ClutterActor to the container using @self and
 | 
			
		||||
 * sets the alignment policies for it
 | 
			
		||||
 *
 | 
			
		||||
 * This function is equivalent to clutter_container_add_actor()
 | 
			
		||||
 * and clutter_layout_manager_child_set_property() but it does not
 | 
			
		||||
 * require a pointer to the #ClutterContainer associated to the
 | 
			
		||||
 * #ClutterBinLayout
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 1.2
 | 
			
		||||
 *
 | 
			
		||||
 * Deprecated: 1.12: Use clutter_actor_add_child() instead.
 | 
			
		||||
 */
 | 
			
		||||
void
 | 
			
		||||
clutter_bin_layout_add (ClutterBinLayout    *self,
 | 
			
		||||
                        ClutterActor        *child,
 | 
			
		||||
                        ClutterBinAlignment  x_align,
 | 
			
		||||
                        ClutterBinAlignment  y_align)
 | 
			
		||||
{
 | 
			
		||||
  ClutterBinLayoutPrivate *priv;
 | 
			
		||||
  ClutterLayoutManager *manager;
 | 
			
		||||
  ClutterLayoutMeta *meta;
 | 
			
		||||
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_BIN_LAYOUT (self));
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_ACTOR (child));
 | 
			
		||||
 | 
			
		||||
  priv = self->priv;
 | 
			
		||||
 | 
			
		||||
  if (priv->container == NULL)
 | 
			
		||||
    {
 | 
			
		||||
      g_warning ("The layout of type '%s' must be associated to "
 | 
			
		||||
                 "a ClutterContainer before adding children",
 | 
			
		||||
                 G_OBJECT_TYPE_NAME (self));
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  clutter_container_add_actor (priv->container, child);
 | 
			
		||||
 | 
			
		||||
  manager = CLUTTER_LAYOUT_MANAGER (self);
 | 
			
		||||
  meta = clutter_layout_manager_get_child_meta (manager,
 | 
			
		||||
                                                priv->container,
 | 
			
		||||
                                                child);
 | 
			
		||||
  g_assert (CLUTTER_IS_BIN_LAYER (meta));
 | 
			
		||||
 | 
			
		||||
  set_layer_x_align (CLUTTER_BIN_LAYER (meta), x_align);
 | 
			
		||||
  set_layer_y_align (CLUTTER_BIN_LAYER (meta), y_align);
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -144,55 +144,6 @@ source_destroyed (ClutterActor          *actor,
 | 
			
		||||
  bind->source = NULL;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_bind_constraint_update_preferred_size (ClutterConstraint  *constraint,
 | 
			
		||||
                                               ClutterActor       *actor,
 | 
			
		||||
                                               ClutterOrientation  direction,
 | 
			
		||||
                                               float               for_size,
 | 
			
		||||
                                               float              *minimum_size,
 | 
			
		||||
                                               float              *natural_size)
 | 
			
		||||
{
 | 
			
		||||
  ClutterBindConstraint *bind = CLUTTER_BIND_CONSTRAINT (constraint);
 | 
			
		||||
  float source_min, source_nat;
 | 
			
		||||
 | 
			
		||||
  if (bind->source == NULL)
 | 
			
		||||
    return;
 | 
			
		||||
 | 
			
		||||
  /* only these bindings affect the preferred size */
 | 
			
		||||
  if (!(bind->coordinate == CLUTTER_BIND_WIDTH ||
 | 
			
		||||
        bind->coordinate == CLUTTER_BIND_HEIGHT ||
 | 
			
		||||
        bind->coordinate == CLUTTER_BIND_SIZE ||
 | 
			
		||||
        bind->coordinate == CLUTTER_BIND_ALL))
 | 
			
		||||
    return;
 | 
			
		||||
 | 
			
		||||
  switch (direction)
 | 
			
		||||
    {
 | 
			
		||||
    case CLUTTER_ORIENTATION_HORIZONTAL:
 | 
			
		||||
      if (bind->coordinate != CLUTTER_BIND_HEIGHT)
 | 
			
		||||
        {
 | 
			
		||||
          clutter_actor_get_preferred_width (bind->source, for_size,
 | 
			
		||||
                                             &source_min,
 | 
			
		||||
                                             &source_nat);
 | 
			
		||||
 | 
			
		||||
          *minimum_size = source_min;
 | 
			
		||||
          *natural_size = source_nat;
 | 
			
		||||
        }
 | 
			
		||||
      break;
 | 
			
		||||
 | 
			
		||||
    case CLUTTER_ORIENTATION_VERTICAL:
 | 
			
		||||
      if (bind->coordinate != CLUTTER_BIND_WIDTH)
 | 
			
		||||
        {
 | 
			
		||||
          clutter_actor_get_preferred_height (bind->source, for_size,
 | 
			
		||||
                                              &source_min,
 | 
			
		||||
                                              &source_nat);
 | 
			
		||||
 | 
			
		||||
          *minimum_size = source_min;
 | 
			
		||||
          *natural_size = source_nat;
 | 
			
		||||
        }
 | 
			
		||||
      break;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_bind_constraint_update_allocation (ClutterConstraint *constraint,
 | 
			
		||||
                                           ClutterActor      *actor,
 | 
			
		||||
@@ -377,8 +328,6 @@ clutter_bind_constraint_class_init (ClutterBindConstraintClass *klass)
 | 
			
		||||
  meta_class->set_actor = clutter_bind_constraint_set_actor;
 | 
			
		||||
 | 
			
		||||
  constraint_class->update_allocation = clutter_bind_constraint_update_allocation;
 | 
			
		||||
  constraint_class->update_preferred_size = clutter_bind_constraint_update_preferred_size;
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * ClutterBindConstraint:source:
 | 
			
		||||
   *
 | 
			
		||||
 
 | 
			
		||||
@@ -99,8 +99,7 @@ G_DEFINE_TYPE (ClutterBlurEffect,
 | 
			
		||||
               CLUTTER_TYPE_OFFSCREEN_EFFECT);
 | 
			
		||||
 | 
			
		||||
static gboolean
 | 
			
		||||
clutter_blur_effect_pre_paint (ClutterEffect       *effect,
 | 
			
		||||
                               ClutterPaintContext *paint_context)
 | 
			
		||||
clutter_blur_effect_pre_paint (ClutterEffect *effect)
 | 
			
		||||
{
 | 
			
		||||
  ClutterBlurEffect *self = CLUTTER_BLUR_EFFECT (effect);
 | 
			
		||||
  ClutterEffectClass *parent_class;
 | 
			
		||||
@@ -125,7 +124,7 @@ clutter_blur_effect_pre_paint (ClutterEffect       *effect,
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  parent_class = CLUTTER_EFFECT_CLASS (clutter_blur_effect_parent_class);
 | 
			
		||||
  if (parent_class->pre_paint (effect, paint_context))
 | 
			
		||||
  if (parent_class->pre_paint (effect))
 | 
			
		||||
    {
 | 
			
		||||
      ClutterOffscreenEffect *offscreen_effect =
 | 
			
		||||
        CLUTTER_OFFSCREEN_EFFECT (effect);
 | 
			
		||||
@@ -158,12 +157,10 @@ clutter_blur_effect_pre_paint (ClutterEffect       *effect,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_blur_effect_paint_target (ClutterOffscreenEffect *effect,
 | 
			
		||||
                                  ClutterPaintContext    *paint_context)
 | 
			
		||||
clutter_blur_effect_paint_target (ClutterOffscreenEffect *effect)
 | 
			
		||||
{
 | 
			
		||||
  ClutterBlurEffect *self = CLUTTER_BLUR_EFFECT (effect);
 | 
			
		||||
  CoglFramebuffer *framebuffer =
 | 
			
		||||
    clutter_paint_context_get_framebuffer (paint_context);
 | 
			
		||||
  CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
 | 
			
		||||
  guint8 paint_opacity;
 | 
			
		||||
 | 
			
		||||
  paint_opacity = clutter_actor_get_paint_opacity (self->actor);
 | 
			
		||||
 
 | 
			
		||||
										
											
												File diff suppressed because it is too large
												Load Diff
											
										
									
								
							@@ -105,6 +105,64 @@ void                    clutter_box_layout_set_pack_start       (ClutterBoxLayou
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
gboolean                clutter_box_layout_get_pack_start       (ClutterBoxLayout    *layout);
 | 
			
		||||
 | 
			
		||||
CLUTTER_DEPRECATED_FOR(clutter_box_layout_set_orientation)
 | 
			
		||||
void                    clutter_box_layout_set_vertical         (ClutterBoxLayout    *layout,
 | 
			
		||||
                                                                 gboolean             vertical);
 | 
			
		||||
CLUTTER_DEPRECATED_FOR(clutter_box_layout_get_orientation)
 | 
			
		||||
gboolean                clutter_box_layout_get_vertical         (ClutterBoxLayout    *layout);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void                    clutter_box_layout_pack                 (ClutterBoxLayout    *layout,
 | 
			
		||||
                                                                 ClutterActor        *actor,
 | 
			
		||||
                                                                 gboolean             expand,
 | 
			
		||||
                                                                 gboolean             x_fill,
 | 
			
		||||
                                                                 gboolean             y_fill,
 | 
			
		||||
                                                                 ClutterBoxAlignment  x_align,
 | 
			
		||||
                                                                 ClutterBoxAlignment  y_align);
 | 
			
		||||
CLUTTER_DEPRECATED
 | 
			
		||||
void                    clutter_box_layout_set_alignment        (ClutterBoxLayout    *layout,
 | 
			
		||||
                                                                 ClutterActor        *actor,
 | 
			
		||||
                                                                 ClutterBoxAlignment  x_align,
 | 
			
		||||
                                                                 ClutterBoxAlignment  y_align);
 | 
			
		||||
CLUTTER_DEPRECATED
 | 
			
		||||
void                    clutter_box_layout_get_alignment        (ClutterBoxLayout    *layout,
 | 
			
		||||
                                                                 ClutterActor        *actor,
 | 
			
		||||
                                                                 ClutterBoxAlignment *x_align,
 | 
			
		||||
                                                                 ClutterBoxAlignment *y_align);
 | 
			
		||||
CLUTTER_DEPRECATED
 | 
			
		||||
void                    clutter_box_layout_set_fill             (ClutterBoxLayout    *layout,
 | 
			
		||||
                                                                 ClutterActor        *actor,
 | 
			
		||||
                                                                 gboolean             x_fill,
 | 
			
		||||
                                                                 gboolean             y_fill);
 | 
			
		||||
CLUTTER_DEPRECATED
 | 
			
		||||
void                    clutter_box_layout_get_fill             (ClutterBoxLayout    *layout,
 | 
			
		||||
                                                                 ClutterActor        *actor,
 | 
			
		||||
                                                                 gboolean            *x_fill,
 | 
			
		||||
                                                                 gboolean            *y_fill);
 | 
			
		||||
CLUTTER_DEPRECATED
 | 
			
		||||
void                    clutter_box_layout_set_expand           (ClutterBoxLayout    *layout,
 | 
			
		||||
                                                                 ClutterActor        *actor,
 | 
			
		||||
                                                                 gboolean             expand);
 | 
			
		||||
CLUTTER_DEPRECATED
 | 
			
		||||
gboolean                clutter_box_layout_get_expand           (ClutterBoxLayout    *layout,
 | 
			
		||||
                                                                 ClutterActor        *actor);
 | 
			
		||||
 | 
			
		||||
CLUTTER_DEPRECATED
 | 
			
		||||
void                    clutter_box_layout_set_use_animations   (ClutterBoxLayout    *layout,
 | 
			
		||||
                                                                 gboolean             animate);
 | 
			
		||||
CLUTTER_DEPRECATED
 | 
			
		||||
gboolean                clutter_box_layout_get_use_animations   (ClutterBoxLayout    *layout);
 | 
			
		||||
CLUTTER_DEPRECATED
 | 
			
		||||
void                    clutter_box_layout_set_easing_mode      (ClutterBoxLayout    *layout,
 | 
			
		||||
                                                                 gulong               mode);
 | 
			
		||||
CLUTTER_DEPRECATED
 | 
			
		||||
gulong                  clutter_box_layout_get_easing_mode      (ClutterBoxLayout    *layout);
 | 
			
		||||
CLUTTER_DEPRECATED
 | 
			
		||||
void                    clutter_box_layout_set_easing_duration  (ClutterBoxLayout    *layout,
 | 
			
		||||
                                                                 guint                msecs);
 | 
			
		||||
CLUTTER_DEPRECATED
 | 
			
		||||
guint                   clutter_box_layout_get_easing_duration  (ClutterBoxLayout    *layout);
 | 
			
		||||
 | 
			
		||||
G_END_DECLS
 | 
			
		||||
 | 
			
		||||
#endif /* __CLUTTER_BOX_LAYOUT_H__ */
 | 
			
		||||
 
 | 
			
		||||
@@ -121,17 +121,16 @@ G_DEFINE_TYPE (ClutterBrightnessContrastEffect,
 | 
			
		||||
static gboolean
 | 
			
		||||
will_have_no_effect (ClutterBrightnessContrastEffect *self)
 | 
			
		||||
{
 | 
			
		||||
  return (G_APPROX_VALUE (self->brightness_red, no_change, FLT_EPSILON) &&
 | 
			
		||||
          G_APPROX_VALUE (self->brightness_green, no_change, FLT_EPSILON) &&
 | 
			
		||||
          G_APPROX_VALUE (self->brightness_blue, no_change, FLT_EPSILON) &&
 | 
			
		||||
          G_APPROX_VALUE (self->contrast_red, no_change, FLT_EPSILON) &&
 | 
			
		||||
          G_APPROX_VALUE (self->contrast_green, no_change, FLT_EPSILON) &&
 | 
			
		||||
          G_APPROX_VALUE (self->contrast_blue, no_change, FLT_EPSILON));
 | 
			
		||||
  return (self->brightness_red == no_change &&
 | 
			
		||||
          self->brightness_green == no_change &&
 | 
			
		||||
          self->brightness_blue == no_change &&
 | 
			
		||||
          self->contrast_red == no_change &&
 | 
			
		||||
          self->contrast_green == no_change &&
 | 
			
		||||
          self->contrast_blue == no_change);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static gboolean
 | 
			
		||||
clutter_brightness_contrast_effect_pre_paint (ClutterEffect       *effect,
 | 
			
		||||
                                              ClutterPaintContext *paint_context)
 | 
			
		||||
clutter_brightness_contrast_effect_pre_paint (ClutterEffect *effect)
 | 
			
		||||
{
 | 
			
		||||
  ClutterBrightnessContrastEffect *self = CLUTTER_BRIGHTNESS_CONTRAST_EFFECT (effect);
 | 
			
		||||
  ClutterEffectClass *parent_class;
 | 
			
		||||
@@ -157,7 +156,7 @@ clutter_brightness_contrast_effect_pre_paint (ClutterEffect       *effect,
 | 
			
		||||
 | 
			
		||||
  parent_class =
 | 
			
		||||
    CLUTTER_EFFECT_CLASS (clutter_brightness_contrast_effect_parent_class);
 | 
			
		||||
  if (parent_class->pre_paint (effect, paint_context))
 | 
			
		||||
  if (parent_class->pre_paint (effect))
 | 
			
		||||
    {
 | 
			
		||||
      ClutterOffscreenEffect *offscreen_effect =
 | 
			
		||||
        CLUTTER_OFFSCREEN_EFFECT (effect);
 | 
			
		||||
@@ -176,12 +175,10 @@ clutter_brightness_contrast_effect_pre_paint (ClutterEffect       *effect,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_brightness_contrast_effect_paint_target (ClutterOffscreenEffect *effect,
 | 
			
		||||
                                                 ClutterPaintContext    *paint_context)
 | 
			
		||||
clutter_brightness_contrast_effect_paint_target (ClutterOffscreenEffect *effect)
 | 
			
		||||
{
 | 
			
		||||
  ClutterBrightnessContrastEffect *self = CLUTTER_BRIGHTNESS_CONTRAST_EFFECT (effect);
 | 
			
		||||
  CoglFramebuffer *framebuffer =
 | 
			
		||||
   clutter_paint_context_get_framebuffer (paint_context);
 | 
			
		||||
  CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
 | 
			
		||||
  ClutterActor *actor;
 | 
			
		||||
  guint8 paint_opacity;
 | 
			
		||||
 | 
			
		||||
@@ -497,9 +494,9 @@ clutter_brightness_contrast_effect_set_brightness_full (ClutterBrightnessContras
 | 
			
		||||
{
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_BRIGHTNESS_CONTRAST_EFFECT (effect));
 | 
			
		||||
 | 
			
		||||
  if (G_APPROX_VALUE (red, effect->brightness_red, FLT_EPSILON) &&
 | 
			
		||||
      G_APPROX_VALUE (green, effect->brightness_green, FLT_EPSILON) &&
 | 
			
		||||
      G_APPROX_VALUE (blue, effect->brightness_blue, FLT_EPSILON))
 | 
			
		||||
  if (red == effect->brightness_red &&
 | 
			
		||||
      green == effect->brightness_green &&
 | 
			
		||||
      blue == effect->brightness_blue)
 | 
			
		||||
    return;
 | 
			
		||||
 | 
			
		||||
  effect->brightness_red = red;
 | 
			
		||||
@@ -587,9 +584,9 @@ clutter_brightness_contrast_effect_set_contrast_full (ClutterBrightnessContrastE
 | 
			
		||||
{
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_BRIGHTNESS_CONTRAST_EFFECT (effect));
 | 
			
		||||
 | 
			
		||||
  if (G_APPROX_VALUE (red, effect->contrast_red, FLT_EPSILON) &&
 | 
			
		||||
      G_APPROX_VALUE (green, effect->contrast_green, FLT_EPSILON) &&
 | 
			
		||||
      G_APPROX_VALUE (blue, effect->contrast_blue, FLT_EPSILON))
 | 
			
		||||
  if (red == effect->contrast_red &&
 | 
			
		||||
      green == effect->contrast_green &&
 | 
			
		||||
      blue == effect->contrast_blue)
 | 
			
		||||
    return;
 | 
			
		||||
 | 
			
		||||
  effect->contrast_red = red;
 | 
			
		||||
 
 | 
			
		||||
@@ -328,10 +328,9 @@ clutter_canvas_init (ClutterCanvas *self)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_canvas_paint_content (ClutterContent      *content,
 | 
			
		||||
                              ClutterActor        *actor,
 | 
			
		||||
                              ClutterPaintNode    *root,
 | 
			
		||||
                              ClutterPaintContext *paint_context)
 | 
			
		||||
clutter_canvas_paint_content (ClutterContent   *content,
 | 
			
		||||
                              ClutterActor     *actor,
 | 
			
		||||
                              ClutterPaintNode *root)
 | 
			
		||||
{
 | 
			
		||||
  ClutterCanvas *self = CLUTTER_CANVAS (content);
 | 
			
		||||
  ClutterCanvasPrivate *priv = self->priv;
 | 
			
		||||
@@ -352,7 +351,7 @@ clutter_canvas_paint_content (ClutterContent      *content,
 | 
			
		||||
    return;
 | 
			
		||||
 | 
			
		||||
  node = clutter_actor_create_texture_paint_node (actor, priv->texture);
 | 
			
		||||
  clutter_paint_node_set_static_name (node, "Canvas Content");
 | 
			
		||||
  clutter_paint_node_set_name (node, "Canvas Content");
 | 
			
		||||
  clutter_paint_node_add_child (root, node);
 | 
			
		||||
  clutter_paint_node_unref (node);
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -105,8 +105,8 @@ struct _ClutterClickActionPrivate
 | 
			
		||||
{
 | 
			
		||||
  ClutterActor *stage;
 | 
			
		||||
 | 
			
		||||
  gulong event_id;
 | 
			
		||||
  gulong capture_id;
 | 
			
		||||
  guint event_id;
 | 
			
		||||
  guint capture_id;
 | 
			
		||||
  guint long_press_id;
 | 
			
		||||
 | 
			
		||||
  gint long_press_threshold;
 | 
			
		||||
@@ -159,8 +159,7 @@ static inline void
 | 
			
		||||
click_action_set_pressed (ClutterClickAction *action,
 | 
			
		||||
                          gboolean            is_pressed)
 | 
			
		||||
{
 | 
			
		||||
  ClutterClickActionPrivate *priv =
 | 
			
		||||
    clutter_click_action_get_instance_private (action);
 | 
			
		||||
  ClutterClickActionPrivate *priv = action->priv;
 | 
			
		||||
 | 
			
		||||
  is_pressed = !!is_pressed;
 | 
			
		||||
 | 
			
		||||
@@ -175,8 +174,7 @@ static inline void
 | 
			
		||||
click_action_set_held (ClutterClickAction *action,
 | 
			
		||||
                       gboolean            is_held)
 | 
			
		||||
{
 | 
			
		||||
  ClutterClickActionPrivate *priv =
 | 
			
		||||
    clutter_click_action_get_instance_private (action);
 | 
			
		||||
  ClutterClickActionPrivate *priv = action->priv;
 | 
			
		||||
 | 
			
		||||
  is_held = !!is_held;
 | 
			
		||||
 | 
			
		||||
@@ -191,8 +189,7 @@ static gboolean
 | 
			
		||||
click_action_emit_long_press (gpointer data)
 | 
			
		||||
{
 | 
			
		||||
  ClutterClickAction *action = data;
 | 
			
		||||
  ClutterClickActionPrivate *priv =
 | 
			
		||||
    clutter_click_action_get_instance_private (action);
 | 
			
		||||
  ClutterClickActionPrivate *priv = action->priv;
 | 
			
		||||
  ClutterActor *actor;
 | 
			
		||||
  gboolean result;
 | 
			
		||||
 | 
			
		||||
@@ -205,7 +202,11 @@ click_action_emit_long_press (gpointer data)
 | 
			
		||||
                 CLUTTER_LONG_PRESS_ACTIVATE,
 | 
			
		||||
                 &result);
 | 
			
		||||
 | 
			
		||||
  g_clear_signal_handler (&priv->capture_id, priv->stage);
 | 
			
		||||
  if (priv->capture_id != 0)
 | 
			
		||||
    {
 | 
			
		||||
      g_signal_handler_disconnect (priv->stage, priv->capture_id);
 | 
			
		||||
      priv->capture_id = 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  click_action_set_pressed (action, FALSE);
 | 
			
		||||
  click_action_set_held (action, FALSE);
 | 
			
		||||
@@ -216,8 +217,7 @@ click_action_emit_long_press (gpointer data)
 | 
			
		||||
static inline void
 | 
			
		||||
click_action_query_long_press (ClutterClickAction *action)
 | 
			
		||||
{
 | 
			
		||||
  ClutterClickActionPrivate *priv =
 | 
			
		||||
    clutter_click_action_get_instance_private (action);
 | 
			
		||||
  ClutterClickActionPrivate *priv = action->priv;
 | 
			
		||||
  ClutterActor *actor;
 | 
			
		||||
  gboolean result = FALSE;
 | 
			
		||||
  gint timeout;
 | 
			
		||||
@@ -242,7 +242,6 @@ click_action_query_long_press (ClutterClickAction *action)
 | 
			
		||||
 | 
			
		||||
  if (result)
 | 
			
		||||
    {
 | 
			
		||||
      g_clear_handle_id (&priv->long_press_id, g_source_remove);
 | 
			
		||||
      priv->long_press_id =
 | 
			
		||||
        clutter_threads_add_timeout (timeout,
 | 
			
		||||
                                     click_action_emit_long_press,
 | 
			
		||||
@@ -253,8 +252,7 @@ click_action_query_long_press (ClutterClickAction *action)
 | 
			
		||||
static inline void
 | 
			
		||||
click_action_cancel_long_press (ClutterClickAction *action)
 | 
			
		||||
{
 | 
			
		||||
  ClutterClickActionPrivate *priv =
 | 
			
		||||
    clutter_click_action_get_instance_private (action);
 | 
			
		||||
  ClutterClickActionPrivate *priv = action->priv;
 | 
			
		||||
 | 
			
		||||
  if (priv->long_press_id != 0)
 | 
			
		||||
    {
 | 
			
		||||
@@ -263,7 +261,8 @@ click_action_cancel_long_press (ClutterClickAction *action)
 | 
			
		||||
 | 
			
		||||
      actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action));
 | 
			
		||||
 | 
			
		||||
      g_clear_handle_id (&priv->long_press_id, g_source_remove);
 | 
			
		||||
      g_source_remove (priv->long_press_id);
 | 
			
		||||
      priv->long_press_id = 0;
 | 
			
		||||
 | 
			
		||||
      g_signal_emit (action, click_signals[LONG_PRESS], 0,
 | 
			
		||||
                     actor,
 | 
			
		||||
@@ -277,8 +276,7 @@ on_event (ClutterActor       *actor,
 | 
			
		||||
          ClutterEvent       *event,
 | 
			
		||||
          ClutterClickAction *action)
 | 
			
		||||
{
 | 
			
		||||
  ClutterClickActionPrivate *priv =
 | 
			
		||||
    clutter_click_action_get_instance_private (action);
 | 
			
		||||
  ClutterClickActionPrivate *priv = action->priv;
 | 
			
		||||
  gboolean has_button = TRUE;
 | 
			
		||||
 | 
			
		||||
  if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (action)))
 | 
			
		||||
@@ -348,8 +346,7 @@ on_captured_event (ClutterActor       *stage,
 | 
			
		||||
                   ClutterEvent       *event,
 | 
			
		||||
                   ClutterClickAction *action)
 | 
			
		||||
{
 | 
			
		||||
  ClutterClickActionPrivate *priv =
 | 
			
		||||
    clutter_click_action_get_instance_private (action);
 | 
			
		||||
  ClutterClickActionPrivate *priv = action->priv;
 | 
			
		||||
  ClutterActor *actor;
 | 
			
		||||
  ClutterModifierType modifier_state;
 | 
			
		||||
  gboolean has_button = TRUE;
 | 
			
		||||
@@ -378,9 +375,17 @@ on_captured_event (ClutterActor       *stage,
 | 
			
		||||
      click_action_cancel_long_press (action);
 | 
			
		||||
 | 
			
		||||
      /* disconnect the capture */
 | 
			
		||||
      g_clear_signal_handler (&priv->capture_id, priv->stage);
 | 
			
		||||
      if (priv->capture_id != 0)
 | 
			
		||||
        {
 | 
			
		||||
          g_signal_handler_disconnect (priv->stage, priv->capture_id);
 | 
			
		||||
          priv->capture_id = 0;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
      g_clear_handle_id (&priv->long_press_id, g_source_remove);
 | 
			
		||||
      if (priv->long_press_id != 0)
 | 
			
		||||
        {
 | 
			
		||||
          g_source_remove (priv->long_press_id);
 | 
			
		||||
          priv->long_press_id = 0;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
      if (!clutter_actor_contains (actor, clutter_event_get_source (event)))
 | 
			
		||||
        return CLUTTER_EVENT_PROPAGATE;
 | 
			
		||||
@@ -441,15 +446,14 @@ clutter_click_action_set_actor (ClutterActorMeta *meta,
 | 
			
		||||
                                ClutterActor     *actor)
 | 
			
		||||
{
 | 
			
		||||
  ClutterClickAction *action = CLUTTER_CLICK_ACTION (meta);
 | 
			
		||||
  ClutterClickActionPrivate *priv =
 | 
			
		||||
    clutter_click_action_get_instance_private (action);
 | 
			
		||||
  ClutterClickActionPrivate *priv = action->priv;
 | 
			
		||||
 | 
			
		||||
  if (priv->event_id != 0)
 | 
			
		||||
    {
 | 
			
		||||
      ClutterActor *old_actor = clutter_actor_meta_get_actor (meta);
 | 
			
		||||
 | 
			
		||||
      if (old_actor != NULL)
 | 
			
		||||
        g_clear_signal_handler (&priv->event_id, old_actor);
 | 
			
		||||
        g_signal_handler_disconnect (old_actor, priv->event_id);
 | 
			
		||||
 | 
			
		||||
      priv->event_id = 0;
 | 
			
		||||
    }
 | 
			
		||||
@@ -457,13 +461,17 @@ clutter_click_action_set_actor (ClutterActorMeta *meta,
 | 
			
		||||
  if (priv->capture_id != 0)
 | 
			
		||||
    {
 | 
			
		||||
      if (priv->stage != NULL)
 | 
			
		||||
        g_clear_signal_handler (&priv->capture_id, priv->stage);
 | 
			
		||||
        g_signal_handler_disconnect (priv->stage, priv->capture_id);
 | 
			
		||||
 | 
			
		||||
      priv->capture_id = 0;
 | 
			
		||||
      priv->stage = NULL;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  g_clear_handle_id (&priv->long_press_id, g_source_remove);
 | 
			
		||||
  if (priv->long_press_id != 0)
 | 
			
		||||
    {
 | 
			
		||||
      g_source_remove (priv->long_press_id);
 | 
			
		||||
      priv->long_press_id = 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  click_action_set_pressed (action, FALSE);
 | 
			
		||||
  click_action_set_held (action, FALSE);
 | 
			
		||||
@@ -476,28 +484,13 @@ clutter_click_action_set_actor (ClutterActorMeta *meta,
 | 
			
		||||
  CLUTTER_ACTOR_META_CLASS (clutter_click_action_parent_class)->set_actor (meta, actor);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_click_action_set_enabled (ClutterActorMeta *meta,
 | 
			
		||||
                                  gboolean          is_enabled)
 | 
			
		||||
{
 | 
			
		||||
  ClutterClickAction *click_action = CLUTTER_CLICK_ACTION (meta);
 | 
			
		||||
  ClutterActorMetaClass *parent_class =
 | 
			
		||||
    CLUTTER_ACTOR_META_CLASS (clutter_click_action_parent_class);
 | 
			
		||||
 | 
			
		||||
  if (!is_enabled)
 | 
			
		||||
    clutter_click_action_release (click_action);
 | 
			
		||||
 | 
			
		||||
  parent_class->set_enabled (meta, is_enabled);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_click_action_set_property (GObject      *gobject,
 | 
			
		||||
                                   guint         prop_id,
 | 
			
		||||
                                   const GValue *value,
 | 
			
		||||
                                   GParamSpec   *pspec)
 | 
			
		||||
{
 | 
			
		||||
  ClutterClickActionPrivate *priv =
 | 
			
		||||
    clutter_click_action_get_instance_private (CLUTTER_CLICK_ACTION (gobject));
 | 
			
		||||
  ClutterClickActionPrivate *priv = CLUTTER_CLICK_ACTION (gobject)->priv;
 | 
			
		||||
 | 
			
		||||
  switch (prop_id)
 | 
			
		||||
    {
 | 
			
		||||
@@ -521,8 +514,7 @@ clutter_click_action_get_property (GObject    *gobject,
 | 
			
		||||
                                   GValue     *value,
 | 
			
		||||
                                   GParamSpec *pspec)
 | 
			
		||||
{
 | 
			
		||||
  ClutterClickActionPrivate *priv =
 | 
			
		||||
    clutter_click_action_get_instance_private (CLUTTER_CLICK_ACTION (gobject));
 | 
			
		||||
  ClutterClickActionPrivate *priv = CLUTTER_CLICK_ACTION (gobject)->priv;
 | 
			
		||||
 | 
			
		||||
  switch (prop_id)
 | 
			
		||||
    {
 | 
			
		||||
@@ -551,15 +543,26 @@ clutter_click_action_get_property (GObject    *gobject,
 | 
			
		||||
static void
 | 
			
		||||
clutter_click_action_dispose (GObject *gobject)
 | 
			
		||||
{
 | 
			
		||||
  ClutterClickActionPrivate *priv =
 | 
			
		||||
    clutter_click_action_get_instance_private (CLUTTER_CLICK_ACTION (gobject));
 | 
			
		||||
  ClutterClickActionPrivate *priv = CLUTTER_CLICK_ACTION (gobject)->priv;
 | 
			
		||||
 | 
			
		||||
  g_clear_signal_handler (&priv->event_id,
 | 
			
		||||
                          clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (gobject)));
 | 
			
		||||
  if (priv->event_id)
 | 
			
		||||
    {
 | 
			
		||||
      g_signal_handler_disconnect (clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (gobject)),
 | 
			
		||||
                                   priv->event_id);
 | 
			
		||||
      priv->event_id = 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  g_clear_signal_handler (&priv->capture_id, priv->stage);
 | 
			
		||||
  if (priv->capture_id)
 | 
			
		||||
    {
 | 
			
		||||
      g_signal_handler_disconnect (priv->stage, priv->capture_id);
 | 
			
		||||
      priv->capture_id = 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  g_clear_handle_id (&priv->long_press_id, g_source_remove);
 | 
			
		||||
  if (priv->long_press_id)
 | 
			
		||||
    {
 | 
			
		||||
      g_source_remove (priv->long_press_id);
 | 
			
		||||
      priv->long_press_id = 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  G_OBJECT_CLASS (clutter_click_action_parent_class)->dispose (gobject);
 | 
			
		||||
}
 | 
			
		||||
@@ -572,7 +575,6 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
 | 
			
		||||
  ClutterActorMetaClass *meta_class = CLUTTER_ACTOR_META_CLASS (klass);
 | 
			
		||||
 | 
			
		||||
  meta_class->set_actor = clutter_click_action_set_actor;
 | 
			
		||||
  meta_class->set_enabled = clutter_click_action_set_enabled;
 | 
			
		||||
 | 
			
		||||
  gobject_class->dispose = clutter_click_action_dispose;
 | 
			
		||||
  gobject_class->set_property = clutter_click_action_set_property;
 | 
			
		||||
@@ -710,11 +712,9 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
 | 
			
		||||
static void
 | 
			
		||||
clutter_click_action_init (ClutterClickAction *self)
 | 
			
		||||
{
 | 
			
		||||
  ClutterClickActionPrivate *priv =
 | 
			
		||||
    clutter_click_action_get_instance_private (self);
 | 
			
		||||
 | 
			
		||||
  priv->long_press_threshold = -1;
 | 
			
		||||
  priv->long_press_duration = -1;
 | 
			
		||||
  self->priv = clutter_click_action_get_instance_private (self);
 | 
			
		||||
  self->priv->long_press_threshold = -1;
 | 
			
		||||
  self->priv->long_press_duration = -1;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
@@ -754,13 +754,17 @@ clutter_click_action_release (ClutterClickAction *action)
 | 
			
		||||
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_CLICK_ACTION (action));
 | 
			
		||||
 | 
			
		||||
  priv = clutter_click_action_get_instance_private (action);
 | 
			
		||||
  priv = action->priv;
 | 
			
		||||
 | 
			
		||||
  if (!priv->is_held)
 | 
			
		||||
    return;
 | 
			
		||||
 | 
			
		||||
  /* disconnect the capture */
 | 
			
		||||
  g_clear_signal_handler (&priv->capture_id, priv->stage);
 | 
			
		||||
  if (priv->capture_id != 0)
 | 
			
		||||
    {
 | 
			
		||||
      g_signal_handler_disconnect (priv->stage, priv->capture_id);
 | 
			
		||||
      priv->capture_id = 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  click_action_cancel_long_press (action);
 | 
			
		||||
  click_action_set_held (action, FALSE);
 | 
			
		||||
@@ -780,13 +784,9 @@ clutter_click_action_release (ClutterClickAction *action)
 | 
			
		||||
guint
 | 
			
		||||
clutter_click_action_get_button (ClutterClickAction *action)
 | 
			
		||||
{
 | 
			
		||||
  ClutterClickActionPrivate *priv;
 | 
			
		||||
 | 
			
		||||
  g_return_val_if_fail (CLUTTER_IS_CLICK_ACTION (action), 0);
 | 
			
		||||
 | 
			
		||||
  priv = clutter_click_action_get_instance_private (action);
 | 
			
		||||
 | 
			
		||||
  return priv->press_button;
 | 
			
		||||
  return action->priv->press_button;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
@@ -802,13 +802,9 @@ clutter_click_action_get_button (ClutterClickAction *action)
 | 
			
		||||
ClutterModifierType
 | 
			
		||||
clutter_click_action_get_state (ClutterClickAction *action)
 | 
			
		||||
{
 | 
			
		||||
  ClutterClickActionPrivate *priv;
 | 
			
		||||
 | 
			
		||||
  g_return_val_if_fail (CLUTTER_IS_CLICK_ACTION (action), 0);
 | 
			
		||||
 | 
			
		||||
  priv = clutter_click_action_get_instance_private (action);
 | 
			
		||||
 | 
			
		||||
  return priv->modifier_state;
 | 
			
		||||
  return action->priv->modifier_state;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
@@ -826,15 +822,11 @@ clutter_click_action_get_coords (ClutterClickAction *action,
 | 
			
		||||
                                 gfloat             *press_x,
 | 
			
		||||
                                 gfloat             *press_y)
 | 
			
		||||
{
 | 
			
		||||
  ClutterClickActionPrivate *priv;
 | 
			
		||||
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_ACTION (action));
 | 
			
		||||
 | 
			
		||||
  priv = clutter_click_action_get_instance_private (action);
 | 
			
		||||
 | 
			
		||||
  if (press_x != NULL)
 | 
			
		||||
    *press_x = priv->press_x;
 | 
			
		||||
    *press_x = action->priv->press_x;
 | 
			
		||||
 | 
			
		||||
  if (press_y != NULL)
 | 
			
		||||
    *press_y = priv->press_y;
 | 
			
		||||
    *press_y = action->priv->press_y;
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -37,13 +37,32 @@
 | 
			
		||||
 | 
			
		||||
G_BEGIN_DECLS
 | 
			
		||||
 | 
			
		||||
#define CLUTTER_TYPE_CLICK_ACTION (clutter_click_action_get_type ())
 | 
			
		||||
#define CLUTTER_TYPE_CLICK_ACTION               (clutter_click_action_get_type ())
 | 
			
		||||
#define CLUTTER_CLICK_ACTION(obj)               (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CLICK_ACTION, ClutterClickAction))
 | 
			
		||||
#define CLUTTER_IS_CLICK_ACTION(obj)            (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CLICK_ACTION))
 | 
			
		||||
#define CLUTTER_CLICK_ACTION_CLASS(klass)       (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_CLICK_ACTION, ClutterClickActionClass))
 | 
			
		||||
#define CLUTTER_IS_CLICK_ACTION_CLASS(klass)    (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_CLICK_ACTION))
 | 
			
		||||
#define CLUTTER_CLICK_ACTION_GET_CLASS(obj)     (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_CLICK_ACTION, ClutterClickActionClass))
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
G_DECLARE_DERIVABLE_TYPE (ClutterClickAction, clutter_click_action,
 | 
			
		||||
                          CLUTTER, CLICK_ACTION, ClutterAction);
 | 
			
		||||
typedef struct _ClutterClickAction              ClutterClickAction;
 | 
			
		||||
typedef struct _ClutterClickActionPrivate       ClutterClickActionPrivate;
 | 
			
		||||
typedef struct _ClutterClickActionClass         ClutterClickActionClass;
 | 
			
		||||
 | 
			
		||||
typedef struct _ClutterClickActionPrivate ClutterClickActionPrivate;
 | 
			
		||||
/**
 | 
			
		||||
 * ClutterClickAction:
 | 
			
		||||
 *
 | 
			
		||||
 * The #ClutterClickAction structure contains
 | 
			
		||||
 * only private data and should be accessed using the provided API
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 1.4
 | 
			
		||||
 */
 | 
			
		||||
struct _ClutterClickAction
 | 
			
		||||
{
 | 
			
		||||
  /*< private >*/
 | 
			
		||||
  ClutterAction parent_instance;
 | 
			
		||||
 | 
			
		||||
  ClutterClickActionPrivate *priv;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * ClutterClickActionClass:
 | 
			
		||||
@@ -78,6 +97,9 @@ struct _ClutterClickActionClass
 | 
			
		||||
  void (* _clutter_click_action7) (void);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
GType clutter_click_action_get_type (void) G_GNUC_CONST;
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
ClutterAction *        clutter_click_action_new        (void);
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -152,8 +152,7 @@ clutter_clone_apply_transform (ClutterActor *self, CoglMatrix *matrix)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_clone_paint (ClutterActor        *actor,
 | 
			
		||||
                     ClutterPaintContext *paint_context)
 | 
			
		||||
clutter_clone_paint (ClutterActor *actor)
 | 
			
		||||
{
 | 
			
		||||
  ClutterClone *self = CLUTTER_CLONE (actor);
 | 
			
		||||
  ClutterClonePrivate *priv = self->priv;
 | 
			
		||||
@@ -190,7 +189,7 @@ clutter_clone_paint (ClutterActor        *actor,
 | 
			
		||||
  if (clutter_actor_is_realized (priv->clone_source))
 | 
			
		||||
    {
 | 
			
		||||
      _clutter_actor_push_clone_paint ();
 | 
			
		||||
      clutter_actor_paint (priv->clone_source, paint_context);
 | 
			
		||||
      clutter_actor_paint (priv->clone_source);
 | 
			
		||||
      _clutter_actor_pop_clone_paint ();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -240,14 +239,15 @@ clutter_clone_has_overlaps (ClutterActor *actor)
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_clone_allocate (ClutterActor           *self,
 | 
			
		||||
                        const ClutterActorBox  *box)
 | 
			
		||||
                        const ClutterActorBox  *box,
 | 
			
		||||
                        ClutterAllocationFlags  flags)
 | 
			
		||||
{
 | 
			
		||||
  ClutterClonePrivate *priv = CLUTTER_CLONE (self)->priv;
 | 
			
		||||
  ClutterActorClass *parent_class;
 | 
			
		||||
 | 
			
		||||
  /* chain up */
 | 
			
		||||
  parent_class = CLUTTER_ACTOR_CLASS (clutter_clone_parent_class);
 | 
			
		||||
  parent_class->allocate (self, box);
 | 
			
		||||
  parent_class->allocate (self, box, flags);
 | 
			
		||||
 | 
			
		||||
  if (priv->clone_source == NULL)
 | 
			
		||||
    return;
 | 
			
		||||
@@ -257,7 +257,7 @@ clutter_clone_allocate (ClutterActor           *self,
 | 
			
		||||
   */
 | 
			
		||||
  if (clutter_actor_get_parent (priv->clone_source) != NULL &&
 | 
			
		||||
      !clutter_actor_has_allocation (priv->clone_source))
 | 
			
		||||
    clutter_actor_allocate_preferred_size (priv->clone_source);
 | 
			
		||||
    clutter_actor_allocate_preferred_size (priv->clone_source, flags);
 | 
			
		||||
 | 
			
		||||
#if 0
 | 
			
		||||
  /* XXX - this is wrong: ClutterClone cannot clone unparented
 | 
			
		||||
@@ -272,7 +272,7 @@ clutter_clone_allocate (ClutterActor           *self,
 | 
			
		||||
   * paint cycle, we can safely give it as much size as it requires
 | 
			
		||||
   */
 | 
			
		||||
  if (clutter_actor_get_parent (priv->clone_source) == NULL)
 | 
			
		||||
    clutter_actor_allocate_preferred_size (priv->clone_source);
 | 
			
		||||
    clutter_actor_allocate_preferred_size (priv->clone_source, flags);
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -400,7 +400,8 @@ clutter_clone_set_source_internal (ClutterClone *self,
 | 
			
		||||
 | 
			
		||||
  if (priv->clone_source != NULL)
 | 
			
		||||
    {
 | 
			
		||||
      g_clear_signal_handler (&priv->source_destroy_id, priv->clone_source);
 | 
			
		||||
      g_signal_handler_disconnect (priv->clone_source, priv->source_destroy_id);
 | 
			
		||||
      priv->source_destroy_id = 0;
 | 
			
		||||
      _clutter_actor_detach_clone (priv->clone_source, CLUTTER_ACTOR (self));
 | 
			
		||||
      g_object_unref (priv->clone_source);
 | 
			
		||||
      priv->clone_source = NULL;
 | 
			
		||||
 
 | 
			
		||||
@@ -105,8 +105,7 @@ G_DEFINE_TYPE (ClutterColorizeEffect,
 | 
			
		||||
               CLUTTER_TYPE_OFFSCREEN_EFFECT);
 | 
			
		||||
 | 
			
		||||
static gboolean
 | 
			
		||||
clutter_colorize_effect_pre_paint (ClutterEffect       *effect,
 | 
			
		||||
                                   ClutterPaintContext *paint_context)
 | 
			
		||||
clutter_colorize_effect_pre_paint (ClutterEffect *effect)
 | 
			
		||||
{
 | 
			
		||||
  ClutterColorizeEffect *self = CLUTTER_COLORIZE_EFFECT (effect);
 | 
			
		||||
  ClutterEffectClass *parent_class;
 | 
			
		||||
@@ -127,7 +126,7 @@ clutter_colorize_effect_pre_paint (ClutterEffect       *effect,
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  parent_class = CLUTTER_EFFECT_CLASS (clutter_colorize_effect_parent_class);
 | 
			
		||||
  if (parent_class->pre_paint (effect, paint_context))
 | 
			
		||||
  if (parent_class->pre_paint (effect))
 | 
			
		||||
    {
 | 
			
		||||
      ClutterOffscreenEffect *offscreen_effect =
 | 
			
		||||
        CLUTTER_OFFSCREEN_EFFECT (effect);
 | 
			
		||||
@@ -146,12 +145,10 @@ clutter_colorize_effect_pre_paint (ClutterEffect       *effect,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_colorize_effect_paint_target (ClutterOffscreenEffect *effect,
 | 
			
		||||
                                      ClutterPaintContext    *paint_context)
 | 
			
		||||
clutter_colorize_effect_paint_target (ClutterOffscreenEffect *effect)
 | 
			
		||||
{
 | 
			
		||||
  ClutterColorizeEffect *self = CLUTTER_COLORIZE_EFFECT (effect);
 | 
			
		||||
  CoglFramebuffer *framebuffer =
 | 
			
		||||
    clutter_paint_context_get_framebuffer (paint_context);
 | 
			
		||||
  CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
 | 
			
		||||
  ClutterActor *actor;
 | 
			
		||||
  guint8 paint_opacity;
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -9,13 +9,7 @@
 | 
			
		||||
 | 
			
		||||
G_BEGIN_DECLS
 | 
			
		||||
 | 
			
		||||
#mesondefine CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
 | 
			
		||||
#mesondefine CLUTTER_WINDOWING_X11
 | 
			
		||||
#mesondefine CLUTTER_INPUT_X11
 | 
			
		||||
#mesondefine CLUTTER_WINDOWING_GLX
 | 
			
		||||
#mesondefine CLUTTER_WINDOWING_EGL
 | 
			
		||||
#mesondefine CLUTTER_INPUT_EVDEV
 | 
			
		||||
#mesondefine CLUTTER_INPUT_NULL
 | 
			
		||||
@CLUTTER_CONFIG_DEFINES@
 | 
			
		||||
 | 
			
		||||
G_END_DECLS
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -30,6 +30,13 @@ gboolean clutter_constraint_update_allocation (ClutterConstraint *constraint,
 | 
			
		||||
                                               ClutterActor      *actor,
 | 
			
		||||
                                               ClutterActorBox   *allocation);
 | 
			
		||||
 | 
			
		||||
void clutter_constraint_update_preferred_size (ClutterConstraint  *constraint,
 | 
			
		||||
                                               ClutterActor       *actor,
 | 
			
		||||
                                               ClutterOrientation  direction,
 | 
			
		||||
                                               float               for_size,
 | 
			
		||||
                                               float              *minimum_size,
 | 
			
		||||
                                               float              *natural_size);
 | 
			
		||||
 | 
			
		||||
G_END_DECLS
 | 
			
		||||
 | 
			
		||||
#endif /* __CLUTTER_CONSTRAINT_PRIVATE_H__ */
 | 
			
		||||
 
 | 
			
		||||
@@ -48,7 +48,7 @@
 | 
			
		||||
 * Constraints provide a way to build user interfaces by using
 | 
			
		||||
 * relations between #ClutterActors, without explicit fixed
 | 
			
		||||
 * positioning and sizing, similarly to how fluid layout managers like
 | 
			
		||||
 * #ClutterBoxLayout lay out their children.
 | 
			
		||||
 * #ClutterBoxLayout and #ClutterTableLayout lay out their children.
 | 
			
		||||
 *
 | 
			
		||||
 * Constraints are attached to a #ClutterActor, and are available
 | 
			
		||||
 * for inspection using clutter_actor_get_constraints().
 | 
			
		||||
@@ -160,26 +160,28 @@ constraint_update_preferred_size (ClutterConstraint  *constraint,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_constraint_set_enabled (ClutterActorMeta *meta,
 | 
			
		||||
                                gboolean          is_enabled)
 | 
			
		||||
clutter_constraint_notify (GObject    *gobject,
 | 
			
		||||
                           GParamSpec *pspec)
 | 
			
		||||
{
 | 
			
		||||
  ClutterActorMetaClass *parent_class =
 | 
			
		||||
    CLUTTER_ACTOR_META_CLASS (clutter_constraint_parent_class);
 | 
			
		||||
  ClutterActor *actor;
 | 
			
		||||
  if (strcmp (pspec->name, "enabled") == 0)
 | 
			
		||||
    {
 | 
			
		||||
      ClutterActorMeta *meta = CLUTTER_ACTOR_META (gobject);
 | 
			
		||||
      ClutterActor *actor = clutter_actor_meta_get_actor (meta);
 | 
			
		||||
 | 
			
		||||
  actor = clutter_actor_meta_get_actor (meta);
 | 
			
		||||
  if (actor)
 | 
			
		||||
    clutter_actor_queue_relayout (actor);
 | 
			
		||||
      if (actor != NULL)
 | 
			
		||||
        clutter_actor_queue_relayout (actor);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  parent_class->set_enabled (meta, is_enabled);
 | 
			
		||||
  if (G_OBJECT_CLASS (clutter_constraint_parent_class)->notify != NULL)
 | 
			
		||||
    G_OBJECT_CLASS (clutter_constraint_parent_class)->notify (gobject, pspec);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_constraint_class_init (ClutterConstraintClass *klass)
 | 
			
		||||
{
 | 
			
		||||
  ClutterActorMetaClass *actor_meta_class = CLUTTER_ACTOR_META_CLASS (klass);
 | 
			
		||||
  GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
 | 
			
		||||
 | 
			
		||||
  actor_meta_class->set_enabled = clutter_constraint_set_enabled;
 | 
			
		||||
  gobject_class->notify = clutter_constraint_notify;
 | 
			
		||||
 | 
			
		||||
  klass->update_allocation = constraint_update_allocation;
 | 
			
		||||
  klass->update_preferred_size = constraint_update_preferred_size;
 | 
			
		||||
@@ -220,17 +222,6 @@ clutter_constraint_update_allocation (ClutterConstraint *constraint,
 | 
			
		||||
  return !clutter_actor_box_equal (allocation, &old_alloc);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_constraint_update_preferred_size:
 | 
			
		||||
 * @constraint: a #ClutterConstraint
 | 
			
		||||
 * @actor: a #ClutterActor
 | 
			
		||||
 * @direction: a #ClutterOrientation
 | 
			
		||||
 * @for_size: the size in the opposite direction
 | 
			
		||||
 * @minimum_size: (inout): the minimum size to modify
 | 
			
		||||
 * @natural_size: (inout): the natural size to modify
 | 
			
		||||
 *
 | 
			
		||||
 * Asks the @constraint to update the size request of a #ClutterActor.
 | 
			
		||||
 */
 | 
			
		||||
void
 | 
			
		||||
clutter_constraint_update_preferred_size (ClutterConstraint  *constraint,
 | 
			
		||||
                                          ClutterActor       *actor,
 | 
			
		||||
 
 | 
			
		||||
@@ -99,14 +99,6 @@ struct _ClutterConstraintClass
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
GType clutter_constraint_get_type (void) G_GNUC_CONST;
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void clutter_constraint_update_preferred_size (ClutterConstraint  *constraint,
 | 
			
		||||
                                               ClutterActor       *actor,
 | 
			
		||||
                                               ClutterOrientation  direction,
 | 
			
		||||
                                               float               for_size,
 | 
			
		||||
                                               float              *minimum_size,
 | 
			
		||||
                                               float              *natural_size);
 | 
			
		||||
 | 
			
		||||
/* ClutterActor API */
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void               clutter_actor_add_constraint            (ClutterActor      *self,
 | 
			
		||||
 
 | 
			
		||||
@@ -37,7 +37,6 @@
 | 
			
		||||
 | 
			
		||||
#include "clutter-actor-private.h"
 | 
			
		||||
#include "clutter-child-meta.h"
 | 
			
		||||
#include "clutter-container-private.h"
 | 
			
		||||
#include "clutter-debug.h"
 | 
			
		||||
#include "clutter-main.h"
 | 
			
		||||
#include "clutter-marshal.h"
 | 
			
		||||
@@ -385,6 +384,33 @@ clutter_container_add_actor (ClutterContainer *container,
 | 
			
		||||
  container_add_actor (container, actor);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_container_add_valist: (skip)
 | 
			
		||||
 * @container: a #ClutterContainer
 | 
			
		||||
 * @first_actor: the first #ClutterActor to add
 | 
			
		||||
 * @var_args: list of actors to add, followed by %NULL
 | 
			
		||||
 *
 | 
			
		||||
 * Alternative va_list version of clutter_container_add().
 | 
			
		||||
 *
 | 
			
		||||
 * This function will call #ClutterContainerIface.add(), which is a
 | 
			
		||||
 * deprecated virtual function. The default implementation will
 | 
			
		||||
 * call clutter_actor_add_child().
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 0.4
 | 
			
		||||
 *
 | 
			
		||||
 * Deprecated: 1.10: Use clutter_actor_add_child() instead.
 | 
			
		||||
 */
 | 
			
		||||
void
 | 
			
		||||
clutter_container_add_valist (ClutterContainer *container,
 | 
			
		||||
                              ClutterActor     *first_actor,
 | 
			
		||||
                              va_list           var_args)
 | 
			
		||||
{
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_CONTAINER (container));
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_ACTOR (first_actor));
 | 
			
		||||
 | 
			
		||||
  container_add_valist (container, first_actor, var_args);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_container_remove: (skip)
 | 
			
		||||
 * @container: a #ClutterContainer
 | 
			
		||||
@@ -448,6 +474,33 @@ clutter_container_remove_actor (ClutterContainer *container,
 | 
			
		||||
  container_remove_actor (container, actor);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_container_remove_valist: (skip)
 | 
			
		||||
 * @container: a #ClutterContainer
 | 
			
		||||
 * @first_actor: the first #ClutterActor to add
 | 
			
		||||
 * @var_args: list of actors to remove, followed by %NULL
 | 
			
		||||
 *
 | 
			
		||||
 * Alternative va_list version of clutter_container_remove().
 | 
			
		||||
 *
 | 
			
		||||
 * This function will call #ClutterContainerIface.remove(), which is a
 | 
			
		||||
 * deprecated virtual function. The default implementation will call
 | 
			
		||||
 * clutter_actor_remove_child().
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 0.4
 | 
			
		||||
 *
 | 
			
		||||
 * Deprecated: 1.10: Use clutter_actor_remove_child() instead.
 | 
			
		||||
 */
 | 
			
		||||
void
 | 
			
		||||
clutter_container_remove_valist (ClutterContainer *container,
 | 
			
		||||
                                 ClutterActor     *first_actor,
 | 
			
		||||
                                 va_list           var_args)
 | 
			
		||||
{
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_CONTAINER (container));
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_ACTOR (first_actor));
 | 
			
		||||
 | 
			
		||||
  container_remove_valist (container, first_actor, var_args);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_container_get_children:
 | 
			
		||||
 * @container: a #ClutterContainer
 | 
			
		||||
@@ -1251,23 +1304,3 @@ clutter_container_child_notify (ClutterContainer *container,
 | 
			
		||||
                                                         child,
 | 
			
		||||
                                                         pspec);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
_clutter_container_emit_actor_added (ClutterContainer *container,
 | 
			
		||||
                                     ClutterActor     *actor)
 | 
			
		||||
{
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_CONTAINER (container));
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_ACTOR (actor));
 | 
			
		||||
 | 
			
		||||
  g_signal_emit (container, container_signals[ACTOR_ADDED], 0, actor);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
_clutter_container_emit_actor_removed (ClutterContainer *container,
 | 
			
		||||
                                       ClutterActor     *actor)
 | 
			
		||||
{
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_CONTAINER (container));
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_ACTOR (actor));
 | 
			
		||||
 | 
			
		||||
  g_signal_emit (container, container_signals[ACTOR_REMOVED], 0, actor);
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -34,10 +34,9 @@ void            _clutter_content_attached               (ClutterContent   *conte
 | 
			
		||||
void            _clutter_content_detached               (ClutterContent   *content,
 | 
			
		||||
                                                         ClutterActor     *actor);
 | 
			
		||||
 | 
			
		||||
void            _clutter_content_paint_content          (ClutterContent      *content,
 | 
			
		||||
                                                         ClutterActor        *actor,
 | 
			
		||||
                                                         ClutterPaintNode    *node,
 | 
			
		||||
                                                         ClutterPaintContext *paint_context);
 | 
			
		||||
void            _clutter_content_paint_content          (ClutterContent   *content,
 | 
			
		||||
                                                         ClutterActor     *actor,
 | 
			
		||||
                                                         ClutterPaintNode *node);
 | 
			
		||||
 | 
			
		||||
G_END_DECLS
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -96,10 +96,9 @@ clutter_content_real_invalidate_size (ClutterContent *content)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_content_real_paint_content (ClutterContent      *content,
 | 
			
		||||
                                    ClutterActor        *actor,
 | 
			
		||||
                                    ClutterPaintNode    *context,
 | 
			
		||||
                                    ClutterPaintContext *paint_context)
 | 
			
		||||
clutter_content_real_paint_content (ClutterContent   *content,
 | 
			
		||||
                                    ClutterActor     *actor,
 | 
			
		||||
                                    ClutterPaintNode *context)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -301,8 +300,7 @@ _clutter_content_detached (ClutterContent *content,
 | 
			
		||||
 * _clutter_content_paint_content:
 | 
			
		||||
 * @content: a #ClutterContent
 | 
			
		||||
 * @actor: a #ClutterActor
 | 
			
		||||
 * @node: a #ClutterPaintNode
 | 
			
		||||
 * @paint_context: a #ClutterPaintContext
 | 
			
		||||
 * @context: a #ClutterPaintNode
 | 
			
		||||
 *
 | 
			
		||||
 * Creates the render tree for the @content and @actor.
 | 
			
		||||
 *
 | 
			
		||||
@@ -310,13 +308,11 @@ _clutter_content_detached (ClutterContent *content,
 | 
			
		||||
 * virtual function.
 | 
			
		||||
 */
 | 
			
		||||
void
 | 
			
		||||
_clutter_content_paint_content (ClutterContent      *content,
 | 
			
		||||
                                ClutterActor        *actor,
 | 
			
		||||
                                ClutterPaintNode    *node,
 | 
			
		||||
                                ClutterPaintContext *paint_context)
 | 
			
		||||
_clutter_content_paint_content (ClutterContent   *content,
 | 
			
		||||
                                ClutterActor     *actor,
 | 
			
		||||
                                ClutterPaintNode *node)
 | 
			
		||||
{
 | 
			
		||||
  CLUTTER_CONTENT_GET_IFACE (content)->paint_content (content, actor, node,
 | 
			
		||||
                                                      paint_context);
 | 
			
		||||
  CLUTTER_CONTENT_GET_IFACE (content)->paint_content (content, actor, node);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 
 | 
			
		||||
@@ -65,10 +65,9 @@ struct _ClutterContentInterface
 | 
			
		||||
  gboolean      (* get_preferred_size)  (ClutterContent   *content,
 | 
			
		||||
                                         gfloat           *width,
 | 
			
		||||
                                         gfloat           *height);
 | 
			
		||||
  void          (* paint_content)       (ClutterContent      *content,
 | 
			
		||||
                                         ClutterActor        *actor,
 | 
			
		||||
                                         ClutterPaintNode    *node,
 | 
			
		||||
                                         ClutterPaintContext *paint_context);
 | 
			
		||||
  void          (* paint_content)       (ClutterContent   *content,
 | 
			
		||||
                                         ClutterActor     *actor,
 | 
			
		||||
                                         ClutterPaintNode *node);
 | 
			
		||||
 | 
			
		||||
  void          (* attached)            (ClutterContent   *content,
 | 
			
		||||
                                         ClutterActor     *actor);
 | 
			
		||||
 
 | 
			
		||||
@@ -1,92 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2007,2008,2009,2010,2011  Intel Corporation.
 | 
			
		||||
 * Copyright (C) 2020 Red Hat Inc
 | 
			
		||||
 *
 | 
			
		||||
 * This library is free software; you can redistribute it and/or
 | 
			
		||||
 * modify it under the terms of the GNU Lesser General Public
 | 
			
		||||
 * License as published by the Free Software Foundation; either
 | 
			
		||||
 * version 2 of the License, or (at your option) any later version.
 | 
			
		||||
 *
 | 
			
		||||
 * This library is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | 
			
		||||
 * Lesser General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU Lesser General Public
 | 
			
		||||
 * License along with this library. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
#include "clutter-build-config.h"
 | 
			
		||||
 | 
			
		||||
#include "clutter-damage-history.h"
 | 
			
		||||
 | 
			
		||||
#define DAMAGE_HISTORY_LENGTH 0x10
 | 
			
		||||
 | 
			
		||||
struct _ClutterDamageHistory
 | 
			
		||||
{
 | 
			
		||||
  cairo_region_t *damages[DAMAGE_HISTORY_LENGTH];
 | 
			
		||||
  int index;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
ClutterDamageHistory *
 | 
			
		||||
clutter_damage_history_new (void)
 | 
			
		||||
{
 | 
			
		||||
  ClutterDamageHistory *history;
 | 
			
		||||
 | 
			
		||||
  history = g_new0 (ClutterDamageHistory, 1);
 | 
			
		||||
 | 
			
		||||
  return history;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
clutter_damage_history_free (ClutterDamageHistory *history)
 | 
			
		||||
{
 | 
			
		||||
  int i;
 | 
			
		||||
 | 
			
		||||
  for (i = 0; i < G_N_ELEMENTS (history->damages); i++)
 | 
			
		||||
    g_clear_pointer (&history->damages[i], cairo_region_destroy);
 | 
			
		||||
 | 
			
		||||
  g_free (history);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
gboolean
 | 
			
		||||
clutter_damage_history_is_age_valid (ClutterDamageHistory *history,
 | 
			
		||||
                                     int                   age)
 | 
			
		||||
{
 | 
			
		||||
  if (age >= DAMAGE_HISTORY_LENGTH ||
 | 
			
		||||
      age < 1)
 | 
			
		||||
    return FALSE;
 | 
			
		||||
 | 
			
		||||
  if (!clutter_damage_history_lookup (history, age))
 | 
			
		||||
    return FALSE;
 | 
			
		||||
 | 
			
		||||
  return TRUE;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
clutter_damage_history_record (ClutterDamageHistory *history,
 | 
			
		||||
                               const cairo_region_t *damage)
 | 
			
		||||
{
 | 
			
		||||
  g_clear_pointer (&history->damages[history->index], cairo_region_destroy);
 | 
			
		||||
  history->damages[history->index] = cairo_region_copy (damage);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static inline int
 | 
			
		||||
step_damage_index (int current,
 | 
			
		||||
                   int diff)
 | 
			
		||||
{
 | 
			
		||||
  return (current + diff) & (DAMAGE_HISTORY_LENGTH - 1);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
clutter_damage_history_step (ClutterDamageHistory *history)
 | 
			
		||||
{
 | 
			
		||||
  history->index = step_damage_index (history->index, 1);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const cairo_region_t *
 | 
			
		||||
clutter_damage_history_lookup (ClutterDamageHistory *history,
 | 
			
		||||
                               int                   age)
 | 
			
		||||
{
 | 
			
		||||
  return history->damages[step_damage_index (history->index, -age)];
 | 
			
		||||
}
 | 
			
		||||
@@ -1,42 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2007,2008,2009,2010,2011  Intel Corporation.
 | 
			
		||||
 * Copyright (C) 2020 Red Hat Inc
 | 
			
		||||
 *
 | 
			
		||||
 * This library is free software; you can redistribute it and/or
 | 
			
		||||
 * modify it under the terms of the GNU Lesser General Public
 | 
			
		||||
 * License as published by the Free Software Foundation; either
 | 
			
		||||
 * version 2 of the License, or (at your option) any later version.
 | 
			
		||||
 *
 | 
			
		||||
 * This library is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | 
			
		||||
 * Lesser General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU Lesser General Public
 | 
			
		||||
 * License along with this library. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
#ifndef CLUTTER_DAMAGE_HISTORY_H
 | 
			
		||||
#define CLUTTER_DAMAGE_HISTORY_H
 | 
			
		||||
 | 
			
		||||
#include <cairo.h>
 | 
			
		||||
#include <glib.h>
 | 
			
		||||
 | 
			
		||||
typedef struct _ClutterDamageHistory ClutterDamageHistory;
 | 
			
		||||
 | 
			
		||||
ClutterDamageHistory * clutter_damage_history_new (void);
 | 
			
		||||
 | 
			
		||||
void clutter_damage_history_free (ClutterDamageHistory *history);
 | 
			
		||||
 | 
			
		||||
gboolean clutter_damage_history_is_age_valid (ClutterDamageHistory *history,
 | 
			
		||||
                                              int                   age);
 | 
			
		||||
 | 
			
		||||
void clutter_damage_history_record (ClutterDamageHistory *history,
 | 
			
		||||
                                    const cairo_region_t *damage);
 | 
			
		||||
 | 
			
		||||
void clutter_damage_history_step (ClutterDamageHistory *history);
 | 
			
		||||
 | 
			
		||||
const cairo_region_t * clutter_damage_history_lookup (ClutterDamageHistory *history,
 | 
			
		||||
                                                      int                   age);
 | 
			
		||||
 | 
			
		||||
#endif /* CLUTTER_DAMAGE_HISTORY_H */
 | 
			
		||||
@@ -6,6 +6,45 @@
 | 
			
		||||
 | 
			
		||||
G_BEGIN_DECLS
 | 
			
		||||
 | 
			
		||||
typedef enum
 | 
			
		||||
{
 | 
			
		||||
  CLUTTER_DEBUG_MISC                = 1 << 0,
 | 
			
		||||
  CLUTTER_DEBUG_ACTOR               = 1 << 1,
 | 
			
		||||
  CLUTTER_DEBUG_TEXTURE             = 1 << 2,
 | 
			
		||||
  CLUTTER_DEBUG_EVENT               = 1 << 3,
 | 
			
		||||
  CLUTTER_DEBUG_PAINT               = 1 << 4,
 | 
			
		||||
  CLUTTER_DEBUG_PANGO               = 1 << 5,
 | 
			
		||||
  CLUTTER_DEBUG_BACKEND             = 1 << 6,
 | 
			
		||||
  CLUTTER_DEBUG_SCHEDULER           = 1 << 7,
 | 
			
		||||
  CLUTTER_DEBUG_SCRIPT              = 1 << 8,
 | 
			
		||||
  CLUTTER_DEBUG_SHADER              = 1 << 9,
 | 
			
		||||
  CLUTTER_DEBUG_MULTISTAGE          = 1 << 10,
 | 
			
		||||
  CLUTTER_DEBUG_ANIMATION           = 1 << 11,
 | 
			
		||||
  CLUTTER_DEBUG_LAYOUT              = 1 << 12,
 | 
			
		||||
  CLUTTER_DEBUG_PICK                = 1 << 13,
 | 
			
		||||
  CLUTTER_DEBUG_EVENTLOOP           = 1 << 14,
 | 
			
		||||
  CLUTTER_DEBUG_CLIPPING            = 1 << 15,
 | 
			
		||||
  CLUTTER_DEBUG_OOB_TRANSFORMS      = 1 << 16
 | 
			
		||||
} ClutterDebugFlag;
 | 
			
		||||
 | 
			
		||||
typedef enum
 | 
			
		||||
{
 | 
			
		||||
  CLUTTER_DEBUG_NOP_PICKING         = 1 << 0,
 | 
			
		||||
} ClutterPickDebugFlag;
 | 
			
		||||
 | 
			
		||||
typedef enum
 | 
			
		||||
{
 | 
			
		||||
  CLUTTER_DEBUG_DISABLE_SWAP_EVENTS     = 1 << 0,
 | 
			
		||||
  CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS = 1 << 1,
 | 
			
		||||
  CLUTTER_DEBUG_REDRAWS                 = 1 << 2,
 | 
			
		||||
  CLUTTER_DEBUG_PAINT_VOLUMES           = 1 << 3,
 | 
			
		||||
  CLUTTER_DEBUG_DISABLE_CULLING         = 1 << 4,
 | 
			
		||||
  CLUTTER_DEBUG_DISABLE_OFFSCREEN_REDIRECT = 1 << 5,
 | 
			
		||||
  CLUTTER_DEBUG_CONTINUOUS_REDRAW       = 1 << 6,
 | 
			
		||||
  CLUTTER_DEBUG_PAINT_DEFORM_TILES      = 1 << 7,
 | 
			
		||||
  CLUTTER_DEBUG_PAINT_DAMAGE_REGION     = 1 << 8,
 | 
			
		||||
} ClutterDrawDebugFlag;
 | 
			
		||||
 | 
			
		||||
#ifdef CLUTTER_ENABLE_DEBUG
 | 
			
		||||
 | 
			
		||||
#define CLUTTER_HAS_DEBUG(type)         ((clutter_debug_flags & CLUTTER_DEBUG_##type) != FALSE)
 | 
			
		||||
 
 | 
			
		||||
@@ -128,9 +128,10 @@ clutter_deform_effect_deform_vertex (ClutterDeformEffect *effect,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
vbo_invalidate (ClutterActor        *actor,
 | 
			
		||||
                GParamSpec          *pspec,
 | 
			
		||||
                ClutterDeformEffect *effect)
 | 
			
		||||
vbo_invalidate (ClutterActor           *actor,
 | 
			
		||||
                const ClutterActorBox  *allocation,
 | 
			
		||||
                ClutterAllocationFlags  flags,
 | 
			
		||||
                ClutterDeformEffect    *effect)
 | 
			
		||||
{
 | 
			
		||||
  effect->priv->is_dirty = TRUE;
 | 
			
		||||
}
 | 
			
		||||
@@ -146,7 +147,7 @@ clutter_deform_effect_set_actor (ClutterActorMeta *meta,
 | 
			
		||||
      ClutterActor *old_actor = clutter_actor_meta_get_actor (meta);
 | 
			
		||||
 | 
			
		||||
      if (old_actor != NULL)
 | 
			
		||||
        g_clear_signal_handler (&priv->allocation_id, old_actor);
 | 
			
		||||
        g_signal_handler_disconnect (old_actor, priv->allocation_id);
 | 
			
		||||
 | 
			
		||||
      priv->allocation_id = 0;
 | 
			
		||||
    }
 | 
			
		||||
@@ -155,7 +156,7 @@ clutter_deform_effect_set_actor (ClutterActorMeta *meta,
 | 
			
		||||
   * changes
 | 
			
		||||
   */
 | 
			
		||||
  if (actor != NULL)
 | 
			
		||||
    priv->allocation_id = g_signal_connect (actor, "notify::allocation",
 | 
			
		||||
    priv->allocation_id = g_signal_connect (actor, "allocation-changed",
 | 
			
		||||
                                            G_CALLBACK (vbo_invalidate),
 | 
			
		||||
                                            meta);
 | 
			
		||||
 | 
			
		||||
@@ -165,16 +166,14 @@ clutter_deform_effect_set_actor (ClutterActorMeta *meta,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_deform_effect_paint_target (ClutterOffscreenEffect *effect,
 | 
			
		||||
                                    ClutterPaintContext    *paint_context)
 | 
			
		||||
clutter_deform_effect_paint_target (ClutterOffscreenEffect *effect)
 | 
			
		||||
{
 | 
			
		||||
  ClutterDeformEffect *self= CLUTTER_DEFORM_EFFECT (effect);
 | 
			
		||||
  ClutterDeformEffectPrivate *priv = self->priv;
 | 
			
		||||
  CoglHandle material;
 | 
			
		||||
  CoglPipeline *pipeline;
 | 
			
		||||
  CoglDepthState depth_state;
 | 
			
		||||
  CoglFramebuffer *fb =
 | 
			
		||||
    clutter_paint_context_get_framebuffer (paint_context);
 | 
			
		||||
  CoglFramebuffer *fb = cogl_get_draw_framebuffer ();
 | 
			
		||||
 | 
			
		||||
  if (priv->is_dirty)
 | 
			
		||||
    {
 | 
			
		||||
 
 | 
			
		||||
@@ -4,11 +4,25 @@
 | 
			
		||||
#define __CLUTTER_DEPRECATED_H_INSIDE__
 | 
			
		||||
 | 
			
		||||
#include "deprecated/clutter-actor.h"
 | 
			
		||||
#include "deprecated/clutter-alpha.h"
 | 
			
		||||
#include "deprecated/clutter-animatable.h"
 | 
			
		||||
#include "deprecated/clutter-animation.h"
 | 
			
		||||
#include "deprecated/clutter-behaviour.h"
 | 
			
		||||
#include "deprecated/clutter-behaviour-depth.h"
 | 
			
		||||
#include "deprecated/clutter-behaviour-opacity.h"
 | 
			
		||||
#include "deprecated/clutter-behaviour-scale.h"
 | 
			
		||||
#include "deprecated/clutter-bin-layout.h"
 | 
			
		||||
#include "deprecated/clutter-box.h"
 | 
			
		||||
#include "deprecated/clutter-cairo-texture.h"
 | 
			
		||||
#include "deprecated/clutter-container.h"
 | 
			
		||||
#include "deprecated/clutter-group.h"
 | 
			
		||||
#include "deprecated/clutter-keysyms.h"
 | 
			
		||||
#include "deprecated/clutter-rectangle.h"
 | 
			
		||||
#include "deprecated/clutter-stage-manager.h"
 | 
			
		||||
#include "deprecated/clutter-stage.h"
 | 
			
		||||
#include "deprecated/clutter-state.h"
 | 
			
		||||
#include "deprecated/clutter-table-layout.h"
 | 
			
		||||
#include "deprecated/clutter-texture.h"
 | 
			
		||||
#include "deprecated/clutter-timeline.h"
 | 
			
		||||
 | 
			
		||||
#undef __CLUTTER_DEPRECATED_H_INSIDE__
 | 
			
		||||
 
 | 
			
		||||
@@ -112,8 +112,7 @@ G_DEFINE_TYPE (ClutterDesaturateEffect,
 | 
			
		||||
               CLUTTER_TYPE_OFFSCREEN_EFFECT);
 | 
			
		||||
 | 
			
		||||
static gboolean
 | 
			
		||||
clutter_desaturate_effect_pre_paint (ClutterEffect       *effect,
 | 
			
		||||
                                     ClutterPaintContext *paint_context)
 | 
			
		||||
clutter_desaturate_effect_pre_paint (ClutterEffect *effect)
 | 
			
		||||
{
 | 
			
		||||
  ClutterDesaturateEffect *self = CLUTTER_DESATURATE_EFFECT (effect);
 | 
			
		||||
  ClutterEffectClass *parent_class;
 | 
			
		||||
@@ -134,7 +133,7 @@ clutter_desaturate_effect_pre_paint (ClutterEffect       *effect,
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  parent_class = CLUTTER_EFFECT_CLASS (clutter_desaturate_effect_parent_class);
 | 
			
		||||
  if (parent_class->pre_paint (effect, paint_context))
 | 
			
		||||
  if (parent_class->pre_paint (effect))
 | 
			
		||||
    {
 | 
			
		||||
      ClutterOffscreenEffect *offscreen_effect =
 | 
			
		||||
        CLUTTER_OFFSCREEN_EFFECT (effect);
 | 
			
		||||
@@ -153,12 +152,10 @@ clutter_desaturate_effect_pre_paint (ClutterEffect       *effect,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_desaturate_effect_paint_target (ClutterOffscreenEffect *effect,
 | 
			
		||||
                                        ClutterPaintContext    *paint_context)
 | 
			
		||||
clutter_desaturate_effect_paint_target (ClutterOffscreenEffect *effect)
 | 
			
		||||
{
 | 
			
		||||
  ClutterDesaturateEffect *self = CLUTTER_DESATURATE_EFFECT (effect);
 | 
			
		||||
  CoglFramebuffer *framebuffer =
 | 
			
		||||
   clutter_paint_context_get_framebuffer (paint_context);
 | 
			
		||||
  CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
 | 
			
		||||
  ClutterActor *actor;
 | 
			
		||||
  CoglHandle texture;
 | 
			
		||||
  guint8 paint_opacity;
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										306
									
								
								clutter/clutter/clutter-device-manager-private.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										306
									
								
								clutter/clutter/clutter-device-manager-private.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,306 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Clutter.
 | 
			
		||||
 *
 | 
			
		||||
 * An OpenGL based 'interactive canvas' library.
 | 
			
		||||
 *
 | 
			
		||||
 * Copyright (C) 2010  Intel Corporation.
 | 
			
		||||
 *
 | 
			
		||||
 * This library is free software; you can redistribute it and/or
 | 
			
		||||
 * modify it under the terms of the GNU Lesser General Public
 | 
			
		||||
 * License as published by the Free Software Foundation; either
 | 
			
		||||
 * version 2 of the License, or (at your option) any later version.
 | 
			
		||||
 *
 | 
			
		||||
 * This library is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | 
			
		||||
 * Lesser General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU Lesser General Public
 | 
			
		||||
 * License along with this library. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 *
 | 
			
		||||
 * Author:
 | 
			
		||||
 *   Emmanuele Bassi <ebassi@linux.intel.com>
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
#ifndef __CLUTTER_DEVICE_MANAGER_PRIVATE_H__
 | 
			
		||||
#define __CLUTTER_DEVICE_MANAGER_PRIVATE_H__
 | 
			
		||||
 | 
			
		||||
#include <clutter/clutter-backend.h>
 | 
			
		||||
#include <clutter/clutter-device-manager.h>
 | 
			
		||||
#include <clutter/clutter-event.h>
 | 
			
		||||
 | 
			
		||||
G_BEGIN_DECLS
 | 
			
		||||
 | 
			
		||||
typedef struct _ClutterAxisInfo
 | 
			
		||||
{
 | 
			
		||||
  ClutterInputAxis axis;
 | 
			
		||||
 | 
			
		||||
  gdouble min_axis;
 | 
			
		||||
  gdouble max_axis;
 | 
			
		||||
 | 
			
		||||
  gdouble min_value;
 | 
			
		||||
  gdouble max_value;
 | 
			
		||||
 | 
			
		||||
  gdouble resolution;
 | 
			
		||||
} ClutterAxisInfo;
 | 
			
		||||
 | 
			
		||||
typedef struct _ClutterKeyInfo
 | 
			
		||||
{
 | 
			
		||||
  guint keyval;
 | 
			
		||||
  ClutterModifierType modifiers;
 | 
			
		||||
} ClutterKeyInfo;
 | 
			
		||||
 | 
			
		||||
typedef struct _ClutterScrollInfo
 | 
			
		||||
{
 | 
			
		||||
  guint axis_id;
 | 
			
		||||
  ClutterScrollDirection direction;
 | 
			
		||||
  gdouble increment;
 | 
			
		||||
 | 
			
		||||
  gdouble last_value;
 | 
			
		||||
  guint last_value_valid : 1;
 | 
			
		||||
} ClutterScrollInfo;
 | 
			
		||||
 | 
			
		||||
typedef struct _ClutterTouchInfo
 | 
			
		||||
{
 | 
			
		||||
  ClutterEventSequence *sequence;
 | 
			
		||||
  ClutterActor *actor;
 | 
			
		||||
 | 
			
		||||
  gfloat current_x;
 | 
			
		||||
  gfloat current_y;
 | 
			
		||||
} ClutterTouchInfo;
 | 
			
		||||
 | 
			
		||||
typedef struct _ClutterPtrA11yData
 | 
			
		||||
{
 | 
			
		||||
  int n_btn_pressed;
 | 
			
		||||
  float current_x;
 | 
			
		||||
  float current_y;
 | 
			
		||||
 | 
			
		||||
  float dwell_x;
 | 
			
		||||
  float dwell_y;
 | 
			
		||||
  gboolean dwell_drag_started;
 | 
			
		||||
  gboolean dwell_gesture_started;
 | 
			
		||||
  guint dwell_timer;
 | 
			
		||||
  guint dwell_position_timer;
 | 
			
		||||
 | 
			
		||||
  guint secondary_click_timer;
 | 
			
		||||
  gboolean secondary_click_triggered;
 | 
			
		||||
} ClutterPtrA11yData;
 | 
			
		||||
 | 
			
		||||
struct _ClutterInputDevice
 | 
			
		||||
{
 | 
			
		||||
  GObject parent_instance;
 | 
			
		||||
 | 
			
		||||
  gint id;
 | 
			
		||||
 | 
			
		||||
  ClutterInputDeviceType device_type;
 | 
			
		||||
  ClutterInputMode device_mode;
 | 
			
		||||
 | 
			
		||||
  gchar *device_name;
 | 
			
		||||
 | 
			
		||||
  ClutterDeviceManager *device_manager;
 | 
			
		||||
 | 
			
		||||
  ClutterBackend *backend;
 | 
			
		||||
 | 
			
		||||
  /* the associated device */
 | 
			
		||||
  ClutterInputDevice *associated;
 | 
			
		||||
 | 
			
		||||
  GList *slaves;
 | 
			
		||||
 | 
			
		||||
  /* the actor underneath the pointer */
 | 
			
		||||
  ClutterActor *cursor_actor;
 | 
			
		||||
  GHashTable   *inv_touch_sequence_actors;
 | 
			
		||||
 | 
			
		||||
  /* the actor that has a grab in place for the device */
 | 
			
		||||
  ClutterActor *pointer_grab_actor;
 | 
			
		||||
  ClutterActor *keyboard_grab_actor;
 | 
			
		||||
  GHashTable   *sequence_grab_actors;
 | 
			
		||||
  GHashTable   *inv_sequence_grab_actors;
 | 
			
		||||
 | 
			
		||||
  /* the current click count */
 | 
			
		||||
  gint click_count;
 | 
			
		||||
 | 
			
		||||
  /* the stage the device is on */
 | 
			
		||||
  ClutterStage *stage;
 | 
			
		||||
 | 
			
		||||
  /* the current state */
 | 
			
		||||
  gfloat current_x;
 | 
			
		||||
  gfloat current_y;
 | 
			
		||||
  guint32 current_time;
 | 
			
		||||
  gint current_button_number;
 | 
			
		||||
  ClutterModifierType current_state;
 | 
			
		||||
 | 
			
		||||
  /* the current touch points states */
 | 
			
		||||
  GHashTable *touch_sequences_info;
 | 
			
		||||
 | 
			
		||||
  /* the previous state, used for click count generation */
 | 
			
		||||
  gint previous_x;
 | 
			
		||||
  gint previous_y;
 | 
			
		||||
  guint32 previous_time;
 | 
			
		||||
  gint previous_button_number;
 | 
			
		||||
  ClutterModifierType previous_state;
 | 
			
		||||
 | 
			
		||||
  GArray *axes;
 | 
			
		||||
 | 
			
		||||
  guint n_keys;
 | 
			
		||||
  GArray *keys;
 | 
			
		||||
 | 
			
		||||
  GArray *scroll_info;
 | 
			
		||||
 | 
			
		||||
  gchar *vendor_id;
 | 
			
		||||
  gchar *product_id;
 | 
			
		||||
  gchar *node_path;
 | 
			
		||||
 | 
			
		||||
  GPtrArray *tools;
 | 
			
		||||
 | 
			
		||||
  gint n_rings;
 | 
			
		||||
  gint n_strips;
 | 
			
		||||
  gint n_mode_groups;
 | 
			
		||||
 | 
			
		||||
  ClutterInputDeviceMapping mapping_mode;
 | 
			
		||||
 | 
			
		||||
  guint has_cursor : 1;
 | 
			
		||||
  guint is_enabled : 1;
 | 
			
		||||
 | 
			
		||||
  /* Accessiblity */
 | 
			
		||||
  ClutterVirtualInputDevice *accessibility_virtual_device;
 | 
			
		||||
  ClutterPtrA11yData *ptr_a11y_data;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
typedef void (*ClutterEmitInputDeviceEvent) (ClutterEvent       *event,
 | 
			
		||||
                                             ClutterInputDevice *device);
 | 
			
		||||
 | 
			
		||||
struct _ClutterInputDeviceClass
 | 
			
		||||
{
 | 
			
		||||
  GObjectClass parent_class;
 | 
			
		||||
 | 
			
		||||
  gboolean (* keycode_to_evdev) (ClutterInputDevice *device,
 | 
			
		||||
                                 guint               hardware_keycode,
 | 
			
		||||
                                 guint              *evdev_keycode);
 | 
			
		||||
  void (* update_from_tool) (ClutterInputDevice     *device,
 | 
			
		||||
                             ClutterInputDeviceTool *tool);
 | 
			
		||||
 | 
			
		||||
  gboolean (* is_mode_switch_button) (ClutterInputDevice *device,
 | 
			
		||||
                                      guint               group,
 | 
			
		||||
                                      guint               button);
 | 
			
		||||
  gint (* get_group_n_modes) (ClutterInputDevice *device,
 | 
			
		||||
                              gint                group);
 | 
			
		||||
 | 
			
		||||
  gboolean (* is_grouped) (ClutterInputDevice *device,
 | 
			
		||||
                           ClutterInputDevice *other_device);
 | 
			
		||||
 | 
			
		||||
  /* Keyboard accessbility */
 | 
			
		||||
  void (* process_kbd_a11y_event) (ClutterEvent               *event,
 | 
			
		||||
                                   ClutterInputDevice         *device,
 | 
			
		||||
                                   ClutterEmitInputDeviceEvent emit_event_func);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/* device manager */
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void            _clutter_device_manager_add_device              (ClutterDeviceManager *device_manager,
 | 
			
		||||
                                                                 ClutterInputDevice   *device);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void            _clutter_device_manager_remove_device           (ClutterDeviceManager *device_manager,
 | 
			
		||||
                                                                 ClutterInputDevice   *device);
 | 
			
		||||
void            _clutter_device_manager_update_devices          (ClutterDeviceManager *device_manager);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void            _clutter_device_manager_select_stage_events     (ClutterDeviceManager *device_manager,
 | 
			
		||||
                                                                 ClutterStage         *stage);
 | 
			
		||||
ClutterBackend *_clutter_device_manager_get_backend             (ClutterDeviceManager *device_manager);
 | 
			
		||||
 | 
			
		||||
void            _clutter_device_manager_compress_motion         (ClutterDeviceManager *device_manger,
 | 
			
		||||
                                                                 ClutterEvent         *event,
 | 
			
		||||
                                                                 const ClutterEvent   *to_discard);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void            clutter_device_manager_ensure_a11y_state        (ClutterDeviceManager *device_manager);
 | 
			
		||||
 | 
			
		||||
/* input device */
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
gboolean        _clutter_input_device_has_sequence              (ClutterInputDevice   *device,
 | 
			
		||||
                                                                 ClutterEventSequence *sequence);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void            _clutter_input_device_add_event_sequence        (ClutterInputDevice   *device,
 | 
			
		||||
                                                                 ClutterEvent         *event);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void            _clutter_input_device_remove_event_sequence     (ClutterInputDevice   *device,
 | 
			
		||||
                                                                 ClutterEvent         *event);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void            _clutter_input_device_set_coords                (ClutterInputDevice   *device,
 | 
			
		||||
                                                                 ClutterEventSequence *sequence,
 | 
			
		||||
                                                                 gfloat                x,
 | 
			
		||||
                                                                 gfloat                y,
 | 
			
		||||
                                                                 ClutterStage         *stage);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void            _clutter_input_device_set_state                 (ClutterInputDevice   *device,
 | 
			
		||||
                                                                 ClutterModifierType   state);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void            _clutter_input_device_set_time                  (ClutterInputDevice   *device,
 | 
			
		||||
                                                                 guint32               time_);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void            _clutter_input_device_set_stage                 (ClutterInputDevice   *device,
 | 
			
		||||
                                                                 ClutterStage         *stage);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
ClutterStage *  _clutter_input_device_get_stage                 (ClutterInputDevice   *device);
 | 
			
		||||
void            _clutter_input_device_set_actor                 (ClutterInputDevice   *device,
 | 
			
		||||
                                                                 ClutterEventSequence *sequence,
 | 
			
		||||
                                                                 ClutterActor         *actor,
 | 
			
		||||
                                                                 gboolean              emit_crossing);
 | 
			
		||||
ClutterActor *  _clutter_input_device_update                    (ClutterInputDevice   *device,
 | 
			
		||||
                                                                 ClutterEventSequence *sequence,
 | 
			
		||||
                                                                 gboolean              emit_crossing);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void            _clutter_input_device_set_n_keys                (ClutterInputDevice   *device,
 | 
			
		||||
                                                                 guint                 n_keys);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
guint           _clutter_input_device_add_axis                  (ClutterInputDevice   *device,
 | 
			
		||||
                                                                 ClutterInputAxis      axis,
 | 
			
		||||
                                                                 gdouble               min_value,
 | 
			
		||||
                                                                 gdouble               max_value,
 | 
			
		||||
                                                                 gdouble               resolution);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void            _clutter_input_device_reset_axes                (ClutterInputDevice   *device);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void            _clutter_input_device_set_associated_device     (ClutterInputDevice   *device,
 | 
			
		||||
                                                                 ClutterInputDevice   *associated);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void            _clutter_input_device_add_slave                 (ClutterInputDevice   *master,
 | 
			
		||||
                                                                 ClutterInputDevice   *slave);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void            _clutter_input_device_remove_slave              (ClutterInputDevice   *master,
 | 
			
		||||
                                                                 ClutterInputDevice   *slave);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
gboolean        _clutter_input_device_translate_axis            (ClutterInputDevice   *device,
 | 
			
		||||
                                                                 guint                 index_,
 | 
			
		||||
                                                                 gdouble               value,
 | 
			
		||||
                                                                 gdouble              *axis_value);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void            _clutter_input_device_add_scroll_info           (ClutterInputDevice   *device,
 | 
			
		||||
                                                                 guint                 index_,
 | 
			
		||||
                                                                 ClutterScrollDirection direction,
 | 
			
		||||
                                                                 gdouble               increment);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void            _clutter_input_device_reset_scroll_info         (ClutterInputDevice   *device);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
gboolean        _clutter_input_device_get_scroll_delta          (ClutterInputDevice   *device,
 | 
			
		||||
                                                                 guint                 index_,
 | 
			
		||||
                                                                 gdouble               value,
 | 
			
		||||
                                                                 ClutterScrollDirection *direction_p,
 | 
			
		||||
                                                                 gdouble                *delta_p);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
ClutterInputDeviceTool * clutter_input_device_lookup_tool       (ClutterInputDevice         *device,
 | 
			
		||||
                                                                 guint64                     serial,
 | 
			
		||||
                                                                 ClutterInputDeviceToolType  type);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void            clutter_input_device_add_tool                   (ClutterInputDevice     *device,
 | 
			
		||||
                                                                 ClutterInputDeviceTool *tool);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void            clutter_input_device_update_from_tool           (ClutterInputDevice     *device,
 | 
			
		||||
                                                                 ClutterInputDeviceTool *tool);
 | 
			
		||||
 | 
			
		||||
G_END_DECLS
 | 
			
		||||
 | 
			
		||||
#endif /* __CLUTTER_DEVICE_MANAGER_PRIVATE_H__ */
 | 
			
		||||
							
								
								
									
										753
									
								
								clutter/clutter/clutter-device-manager.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										753
									
								
								clutter/clutter/clutter-device-manager.c
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,753 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Clutter.
 | 
			
		||||
 *
 | 
			
		||||
 * An OpenGL based 'interactive canvas' library.
 | 
			
		||||
 *
 | 
			
		||||
 * Copyright (C) 2009  Intel Corp.
 | 
			
		||||
 *
 | 
			
		||||
 * This library is free software; you can redistribute it and/or
 | 
			
		||||
 * modify it under the terms of the GNU Lesser General Public
 | 
			
		||||
 * License as published by the Free Software Foundation; either
 | 
			
		||||
 * version 2 of the License, or (at your option) any later version.
 | 
			
		||||
 *
 | 
			
		||||
 * This library is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | 
			
		||||
 * Lesser General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU Lesser General Public
 | 
			
		||||
 * License along with this library. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 *
 | 
			
		||||
 * Author: Emmanuele Bassi <ebassi@linux.intel.com>
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * SECTION:clutter-device-manager
 | 
			
		||||
 * @short_description: Maintains the list of input devices
 | 
			
		||||
 *
 | 
			
		||||
 * #ClutterDeviceManager is a singleton object, owned by Clutter, which
 | 
			
		||||
 * maintains the list of #ClutterInputDevice<!-- -->s.
 | 
			
		||||
 *
 | 
			
		||||
 * Depending on the backend used by Clutter it is possible to use the
 | 
			
		||||
 * #ClutterDeviceManager::device-added and
 | 
			
		||||
 * #ClutterDeviceManager::device-removed to monitor addition and removal
 | 
			
		||||
 * of devices.
 | 
			
		||||
 *
 | 
			
		||||
 * #ClutterDeviceManager is available since Clutter 1.2
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
#include "clutter-build-config.h"
 | 
			
		||||
 | 
			
		||||
#include "clutter-backend-private.h"
 | 
			
		||||
#include "clutter-debug.h"
 | 
			
		||||
#include "clutter-device-manager-private.h"
 | 
			
		||||
#include "clutter-enum-types.h"
 | 
			
		||||
#include "clutter-marshal.h"
 | 
			
		||||
#include "clutter-private.h"
 | 
			
		||||
#include "clutter-stage-private.h"
 | 
			
		||||
#include "clutter-virtual-input-device.h"
 | 
			
		||||
#include "clutter-input-device-tool.h"
 | 
			
		||||
#include "clutter-input-pointer-a11y-private.h"
 | 
			
		||||
 | 
			
		||||
struct _ClutterDeviceManagerPrivate
 | 
			
		||||
{
 | 
			
		||||
  /* back-pointer to the backend */
 | 
			
		||||
  ClutterBackend *backend;
 | 
			
		||||
 | 
			
		||||
  /* Keyboard a11y */
 | 
			
		||||
  ClutterKbdA11ySettings kbd_a11y_settings;
 | 
			
		||||
  /* Pointer a11y */
 | 
			
		||||
  ClutterPointerA11ySettings pointer_a11y_settings;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
enum
 | 
			
		||||
{
 | 
			
		||||
  PROP_0,
 | 
			
		||||
 | 
			
		||||
  PROP_BACKEND,
 | 
			
		||||
 | 
			
		||||
  PROP_LAST
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
static GParamSpec *obj_props[PROP_LAST];
 | 
			
		||||
 | 
			
		||||
enum
 | 
			
		||||
{
 | 
			
		||||
  DEVICE_ADDED,
 | 
			
		||||
  DEVICE_REMOVED,
 | 
			
		||||
  TOOL_CHANGED,
 | 
			
		||||
  KBD_A11Y_MASK_CHANGED,
 | 
			
		||||
  KBD_A11Y_FLAGS_CHANGED,
 | 
			
		||||
  PTR_A11Y_DWELL_CLICK_TYPE_CHANGED,
 | 
			
		||||
  PTR_A11Y_TIMEOUT_STARTED,
 | 
			
		||||
  PTR_A11Y_TIMEOUT_STOPPED,
 | 
			
		||||
 | 
			
		||||
  LAST_SIGNAL
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
static guint manager_signals[LAST_SIGNAL] = { 0, };
 | 
			
		||||
 | 
			
		||||
G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (ClutterDeviceManager,
 | 
			
		||||
                                     clutter_device_manager,
 | 
			
		||||
                                     G_TYPE_OBJECT)
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_device_manager_set_property (GObject      *gobject,
 | 
			
		||||
                                     guint         prop_id,
 | 
			
		||||
                                     const GValue *value,
 | 
			
		||||
                                     GParamSpec   *pspec)
 | 
			
		||||
{
 | 
			
		||||
  ClutterDeviceManager *self = CLUTTER_DEVICE_MANAGER (gobject);
 | 
			
		||||
  ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (self);
 | 
			
		||||
 | 
			
		||||
  switch (prop_id)
 | 
			
		||||
    {
 | 
			
		||||
    case PROP_BACKEND:
 | 
			
		||||
      priv->backend = g_value_get_object (value);
 | 
			
		||||
      break;
 | 
			
		||||
 | 
			
		||||
    default:
 | 
			
		||||
      G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_device_manager_get_property (GObject    *gobject,
 | 
			
		||||
                                     guint       prop_id,
 | 
			
		||||
                                     GValue     *value,
 | 
			
		||||
                                     GParamSpec *pspec)
 | 
			
		||||
{
 | 
			
		||||
  ClutterDeviceManager *self = CLUTTER_DEVICE_MANAGER (gobject);
 | 
			
		||||
  ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (self);
 | 
			
		||||
 | 
			
		||||
  switch (prop_id)
 | 
			
		||||
    {
 | 
			
		||||
    case PROP_BACKEND:
 | 
			
		||||
      g_value_set_object (value, priv->backend);
 | 
			
		||||
      break;
 | 
			
		||||
 | 
			
		||||
    default:
 | 
			
		||||
      G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_device_manager_class_init (ClutterDeviceManagerClass *klass)
 | 
			
		||||
{
 | 
			
		||||
  GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
 | 
			
		||||
 | 
			
		||||
  obj_props[PROP_BACKEND] =
 | 
			
		||||
    g_param_spec_object ("backend",
 | 
			
		||||
                         P_("Backend"),
 | 
			
		||||
                         P_("The ClutterBackend of the device manager"),
 | 
			
		||||
                         CLUTTER_TYPE_BACKEND,
 | 
			
		||||
                         CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
 | 
			
		||||
 | 
			
		||||
  gobject_class->set_property = clutter_device_manager_set_property;
 | 
			
		||||
  gobject_class->get_property = clutter_device_manager_get_property;
 | 
			
		||||
  g_object_class_install_properties (gobject_class,
 | 
			
		||||
                                     PROP_LAST,
 | 
			
		||||
                                     obj_props);
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * ClutterDeviceManager::device-added:
 | 
			
		||||
   * @manager: the #ClutterDeviceManager that emitted the signal
 | 
			
		||||
   * @device: the newly added #ClutterInputDevice
 | 
			
		||||
   *
 | 
			
		||||
   * The ::device-added signal is emitted each time a device has been
 | 
			
		||||
   * added to the #ClutterDeviceManager
 | 
			
		||||
   *
 | 
			
		||||
   * Since: 1.2
 | 
			
		||||
   */
 | 
			
		||||
  manager_signals[DEVICE_ADDED] =
 | 
			
		||||
    g_signal_new (I_("device-added"),
 | 
			
		||||
                  G_TYPE_FROM_CLASS (klass),
 | 
			
		||||
                  G_SIGNAL_RUN_LAST,
 | 
			
		||||
                  0,
 | 
			
		||||
                  NULL, NULL, NULL,
 | 
			
		||||
                  G_TYPE_NONE, 1,
 | 
			
		||||
                  CLUTTER_TYPE_INPUT_DEVICE);
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * ClutterDeviceManager::device-removed:
 | 
			
		||||
   * @manager: the #ClutterDeviceManager that emitted the signal
 | 
			
		||||
   * @device: the removed #ClutterInputDevice
 | 
			
		||||
   *
 | 
			
		||||
   * The ::device-removed signal is emitted each time a device has been
 | 
			
		||||
   * removed from the #ClutterDeviceManager
 | 
			
		||||
   *
 | 
			
		||||
   * Since: 1.2
 | 
			
		||||
   */
 | 
			
		||||
  manager_signals[DEVICE_REMOVED] =
 | 
			
		||||
    g_signal_new (I_("device-removed"),
 | 
			
		||||
                  G_TYPE_FROM_CLASS (klass),
 | 
			
		||||
                  G_SIGNAL_RUN_LAST,
 | 
			
		||||
                  0,
 | 
			
		||||
                  NULL, NULL, NULL,
 | 
			
		||||
                  G_TYPE_NONE, 1,
 | 
			
		||||
                  CLUTTER_TYPE_INPUT_DEVICE);
 | 
			
		||||
 | 
			
		||||
  manager_signals[TOOL_CHANGED] =
 | 
			
		||||
    g_signal_new (I_("tool-changed"),
 | 
			
		||||
                  G_TYPE_FROM_CLASS (klass),
 | 
			
		||||
                  G_SIGNAL_RUN_LAST,
 | 
			
		||||
                  0, NULL, NULL,
 | 
			
		||||
                  _clutter_marshal_VOID__OBJECT_OBJECT,
 | 
			
		||||
                  G_TYPE_NONE, 2,
 | 
			
		||||
                  CLUTTER_TYPE_INPUT_DEVICE,
 | 
			
		||||
                  CLUTTER_TYPE_INPUT_DEVICE_TOOL);
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * ClutterDeviceManager::kbd-a11y-mods-state-changed:
 | 
			
		||||
   * @manager: the #ClutterDeviceManager that emitted the signal
 | 
			
		||||
   * @latched_mask: the latched modifier mask from stickykeys
 | 
			
		||||
   * @locked_mask:  the locked modifier mask from stickykeys
 | 
			
		||||
   *
 | 
			
		||||
   * The ::kbd-a11y-mods-state-changed signal is emitted each time either the
 | 
			
		||||
   * latched modifiers mask or locked modifiers mask are changed as the
 | 
			
		||||
   * result of keyboard accessibilty's sticky keys operations.
 | 
			
		||||
   */
 | 
			
		||||
  manager_signals[KBD_A11Y_MASK_CHANGED] =
 | 
			
		||||
    g_signal_new (I_("kbd-a11y-mods-state-changed"),
 | 
			
		||||
                  G_TYPE_FROM_CLASS (klass),
 | 
			
		||||
                  G_SIGNAL_RUN_LAST,
 | 
			
		||||
                  0, NULL, NULL,
 | 
			
		||||
                  _clutter_marshal_VOID__UINT_UINT,
 | 
			
		||||
                  G_TYPE_NONE, 2,
 | 
			
		||||
                  G_TYPE_UINT,
 | 
			
		||||
                  G_TYPE_UINT);
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * ClutterDeviceManager::kbd-a11y-flags-changed:
 | 
			
		||||
   * @manager: the #ClutterDeviceManager that emitted the signal
 | 
			
		||||
   * @settings_flags: the new ClutterKeyboardA11yFlags configuration
 | 
			
		||||
   * @changed_mask: the ClutterKeyboardA11yFlags changed
 | 
			
		||||
   *
 | 
			
		||||
   * The ::kbd-a11y-flags-changed signal is emitted each time the
 | 
			
		||||
   * ClutterKeyboardA11yFlags configuration is changed as the result of
 | 
			
		||||
   * keyboard accessibilty operations.
 | 
			
		||||
   */
 | 
			
		||||
  manager_signals[KBD_A11Y_FLAGS_CHANGED] =
 | 
			
		||||
    g_signal_new (I_("kbd-a11y-flags-changed"),
 | 
			
		||||
                  G_TYPE_FROM_CLASS (klass),
 | 
			
		||||
                  G_SIGNAL_RUN_LAST,
 | 
			
		||||
                  0, NULL, NULL,
 | 
			
		||||
                  _clutter_marshal_VOID__UINT_UINT,
 | 
			
		||||
                  G_TYPE_NONE, 2,
 | 
			
		||||
                  G_TYPE_UINT,
 | 
			
		||||
                  G_TYPE_UINT);
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * ClutterDeviceManager::ptr-a11y-dwell-click-type-changed:
 | 
			
		||||
   * @manager: the #ClutterDeviceManager that emitted the signal
 | 
			
		||||
   * @click_type: the new #ClutterPointerA11yDwellClickType mode
 | 
			
		||||
   *
 | 
			
		||||
   * The ::ptr-a11y-dwell-click-type-changed signal is emitted each time
 | 
			
		||||
   * the ClutterPointerA11yDwellClickType mode is changed as the result
 | 
			
		||||
   * of pointer accessibility operations.
 | 
			
		||||
   */
 | 
			
		||||
  manager_signals[PTR_A11Y_DWELL_CLICK_TYPE_CHANGED] =
 | 
			
		||||
    g_signal_new (I_("ptr-a11y-dwell-click-type-changed"),
 | 
			
		||||
                  G_TYPE_FROM_CLASS (klass),
 | 
			
		||||
                  G_SIGNAL_RUN_LAST,
 | 
			
		||||
                  0, NULL, NULL,
 | 
			
		||||
                  g_cclosure_marshal_VOID__FLAGS,
 | 
			
		||||
                  G_TYPE_NONE, 1,
 | 
			
		||||
                  CLUTTER_TYPE_POINTER_A11Y_DWELL_CLICK_TYPE);
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * ClutterDeviceManager::ptr-a11y-timeout-started:
 | 
			
		||||
   * @manager: the #ClutterDeviceManager that emitted the signal
 | 
			
		||||
   * @device: the core pointer #ClutterInputDevice
 | 
			
		||||
   * @timeout_type: the type of timeout #ClutterPointerA11yTimeoutType
 | 
			
		||||
   * @delay: the delay in ms before secondary-click is triggered.
 | 
			
		||||
   *
 | 
			
		||||
   * The ::ptr-a11y-timeout-started signal is emitted when a
 | 
			
		||||
   * pointer accessibility timeout delay is started, so that upper
 | 
			
		||||
   * layers can notify the user with some visual feedback.
 | 
			
		||||
   */
 | 
			
		||||
  manager_signals[PTR_A11Y_TIMEOUT_STARTED] =
 | 
			
		||||
    g_signal_new (I_("ptr-a11y-timeout-started"),
 | 
			
		||||
                  G_TYPE_FROM_CLASS (klass),
 | 
			
		||||
                  G_SIGNAL_RUN_LAST,
 | 
			
		||||
                  0, NULL, NULL,
 | 
			
		||||
                  _clutter_marshal_VOID__OBJECT_FLAGS_UINT,
 | 
			
		||||
                  G_TYPE_NONE, 3,
 | 
			
		||||
                  CLUTTER_TYPE_INPUT_DEVICE,
 | 
			
		||||
                  CLUTTER_TYPE_POINTER_A11Y_TIMEOUT_TYPE,
 | 
			
		||||
                  G_TYPE_UINT);
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * ClutterDeviceManager::ptr-a11y-timeout-stopped:
 | 
			
		||||
   * @manager: the #ClutterDeviceManager that emitted the signal
 | 
			
		||||
   * @device: the core pointer #ClutterInputDevice
 | 
			
		||||
   * @timeout_type: the type of timeout #ClutterPointerA11yTimeoutType
 | 
			
		||||
   * @clicked: %TRUE if the timeout finished and triggered a click
 | 
			
		||||
   *
 | 
			
		||||
   * The ::ptr-a11y-timeout-stopped signal is emitted when a running
 | 
			
		||||
   * pointer accessibility timeout delay is stopped, either because
 | 
			
		||||
   * it's triggered at the end of the delay or cancelled, so that
 | 
			
		||||
   * upper layers can notify the user with some visual feedback.
 | 
			
		||||
   */
 | 
			
		||||
  manager_signals[PTR_A11Y_TIMEOUT_STOPPED] =
 | 
			
		||||
    g_signal_new (I_("ptr-a11y-timeout-stopped"),
 | 
			
		||||
                  G_TYPE_FROM_CLASS (klass),
 | 
			
		||||
                  G_SIGNAL_RUN_LAST,
 | 
			
		||||
                  0, NULL, NULL,
 | 
			
		||||
                  _clutter_marshal_VOID__OBJECT_FLAGS_BOOLEAN,
 | 
			
		||||
                  G_TYPE_NONE, 3,
 | 
			
		||||
                  CLUTTER_TYPE_INPUT_DEVICE,
 | 
			
		||||
                  CLUTTER_TYPE_POINTER_A11Y_TIMEOUT_TYPE,
 | 
			
		||||
                  G_TYPE_BOOLEAN);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_device_manager_init (ClutterDeviceManager *self)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_device_manager_get_default:
 | 
			
		||||
 *
 | 
			
		||||
 * Retrieves the device manager singleton
 | 
			
		||||
 *
 | 
			
		||||
 * Return value: (transfer none): the #ClutterDeviceManager singleton.
 | 
			
		||||
 *   The returned instance is owned by Clutter and it should not be
 | 
			
		||||
 *   modified or freed
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 1.2
 | 
			
		||||
 */
 | 
			
		||||
ClutterDeviceManager *
 | 
			
		||||
clutter_device_manager_get_default (void)
 | 
			
		||||
{
 | 
			
		||||
  ClutterBackend *backend = clutter_get_default_backend ();
 | 
			
		||||
 | 
			
		||||
  return CLUTTER_BACKEND_GET_CLASS (backend)->get_device_manager (backend);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_device_manager_list_devices:
 | 
			
		||||
 * @device_manager: a #ClutterDeviceManager
 | 
			
		||||
 *
 | 
			
		||||
 * Lists all currently registered input devices
 | 
			
		||||
 *
 | 
			
		||||
 * Return value: (transfer container) (element-type Clutter.InputDevice):
 | 
			
		||||
 *   a newly allocated list of #ClutterInputDevice objects. Use
 | 
			
		||||
 *   g_slist_free() to deallocate it when done
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 1.2
 | 
			
		||||
 */
 | 
			
		||||
GSList *
 | 
			
		||||
clutter_device_manager_list_devices (ClutterDeviceManager *device_manager)
 | 
			
		||||
{
 | 
			
		||||
  const GSList *devices;
 | 
			
		||||
 | 
			
		||||
  g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
 | 
			
		||||
 | 
			
		||||
  devices = clutter_device_manager_peek_devices (device_manager);
 | 
			
		||||
 | 
			
		||||
  return g_slist_copy ((GSList *) devices);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_device_manager_peek_devices:
 | 
			
		||||
 * @device_manager: a #ClutterDeviceManager
 | 
			
		||||
 *
 | 
			
		||||
 * Lists all currently registered input devices
 | 
			
		||||
 *
 | 
			
		||||
 * Return value: (transfer none) (element-type Clutter.InputDevice):
 | 
			
		||||
 *   a pointer to the internal list of #ClutterInputDevice objects. The
 | 
			
		||||
 *   returned list is owned by the #ClutterDeviceManager and should never
 | 
			
		||||
 *   be modified or freed
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 1.2
 | 
			
		||||
 */
 | 
			
		||||
const GSList *
 | 
			
		||||
clutter_device_manager_peek_devices (ClutterDeviceManager *device_manager)
 | 
			
		||||
{
 | 
			
		||||
  ClutterDeviceManagerClass *manager_class;
 | 
			
		||||
 | 
			
		||||
  g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
 | 
			
		||||
 | 
			
		||||
  manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
 | 
			
		||||
  return manager_class->get_devices (device_manager);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_device_manager_get_device:
 | 
			
		||||
 * @device_manager: a #ClutterDeviceManager
 | 
			
		||||
 * @device_id: the integer id of a device
 | 
			
		||||
 *
 | 
			
		||||
 * Retrieves the #ClutterInputDevice with the given @device_id
 | 
			
		||||
 *
 | 
			
		||||
 * Return value: (transfer none): a #ClutterInputDevice or %NULL. The
 | 
			
		||||
 *   returned device is owned by the #ClutterDeviceManager and should
 | 
			
		||||
 *   never be modified or freed
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 1.2
 | 
			
		||||
 */
 | 
			
		||||
ClutterInputDevice *
 | 
			
		||||
clutter_device_manager_get_device (ClutterDeviceManager *device_manager,
 | 
			
		||||
                                   gint                  device_id)
 | 
			
		||||
{
 | 
			
		||||
  ClutterDeviceManagerClass *manager_class;
 | 
			
		||||
 | 
			
		||||
  g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
 | 
			
		||||
 | 
			
		||||
  manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
 | 
			
		||||
  return manager_class->get_device (device_manager, device_id);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_device_manager_get_core_device:
 | 
			
		||||
 * @device_manager: a #ClutterDeviceManager
 | 
			
		||||
 * @device_type: the type of the core device
 | 
			
		||||
 *
 | 
			
		||||
 * Retrieves the core #ClutterInputDevice of type @device_type
 | 
			
		||||
 *
 | 
			
		||||
 * Core devices are devices created automatically by the default
 | 
			
		||||
 * Clutter backend
 | 
			
		||||
 *
 | 
			
		||||
 * Return value: (transfer none): a #ClutterInputDevice or %NULL. The
 | 
			
		||||
 *   returned device is owned by the #ClutterDeviceManager and should
 | 
			
		||||
 *   not be modified or freed
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 1.2
 | 
			
		||||
 */
 | 
			
		||||
ClutterInputDevice *
 | 
			
		||||
clutter_device_manager_get_core_device (ClutterDeviceManager   *device_manager,
 | 
			
		||||
                                        ClutterInputDeviceType  device_type)
 | 
			
		||||
{
 | 
			
		||||
  ClutterDeviceManagerClass *manager_class;
 | 
			
		||||
 | 
			
		||||
  g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
 | 
			
		||||
 | 
			
		||||
  manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
 | 
			
		||||
  return manager_class->get_core_device (device_manager, device_type);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
_clutter_device_manager_select_stage_events (ClutterDeviceManager *device_manager,
 | 
			
		||||
                                             ClutterStage         *stage)
 | 
			
		||||
{
 | 
			
		||||
  ClutterDeviceManagerClass *manager_class;
 | 
			
		||||
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
 | 
			
		||||
 | 
			
		||||
  manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
 | 
			
		||||
  if (manager_class->select_stage_events)
 | 
			
		||||
    manager_class->select_stage_events (device_manager, stage);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
 * _clutter_device_manager_add_device:
 | 
			
		||||
 * @device_manager: a #ClutterDeviceManager
 | 
			
		||||
 * @device: a #ClutterInputDevice
 | 
			
		||||
 *
 | 
			
		||||
 * Adds @device to the list of #ClutterInputDevice<!-- -->s maintained
 | 
			
		||||
 * by @device_manager
 | 
			
		||||
 *
 | 
			
		||||
 * The reference count of @device is not increased
 | 
			
		||||
 *
 | 
			
		||||
 * The #ClutterDeviceManager::device-added signal is emitted after
 | 
			
		||||
 * adding @device to the list
 | 
			
		||||
 */
 | 
			
		||||
void
 | 
			
		||||
_clutter_device_manager_add_device (ClutterDeviceManager *device_manager,
 | 
			
		||||
                                    ClutterInputDevice   *device)
 | 
			
		||||
{
 | 
			
		||||
  ClutterDeviceManagerClass *manager_class;
 | 
			
		||||
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
 | 
			
		||||
 | 
			
		||||
  manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
 | 
			
		||||
  g_assert (manager_class->add_device != NULL);
 | 
			
		||||
 | 
			
		||||
  manager_class->add_device (device_manager, device);
 | 
			
		||||
 | 
			
		||||
  g_signal_emit (device_manager, manager_signals[DEVICE_ADDED], 0, device);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
 * _clutter_device_manager_remove_device:
 | 
			
		||||
 * @device_manager: a #ClutterDeviceManager
 | 
			
		||||
 * @device: a #ClutterInputDevice
 | 
			
		||||
 *
 | 
			
		||||
 * Removes @device from the list of #ClutterInputDevice<!-- -->s
 | 
			
		||||
 * maintained by @device_manager
 | 
			
		||||
 *
 | 
			
		||||
 * The reference count of @device is not decreased
 | 
			
		||||
 *
 | 
			
		||||
 * The #ClutterDeviceManager::device-removed signal is emitted after
 | 
			
		||||
 * removing @device from the list
 | 
			
		||||
 */
 | 
			
		||||
void
 | 
			
		||||
_clutter_device_manager_remove_device (ClutterDeviceManager *device_manager,
 | 
			
		||||
                                       ClutterInputDevice   *device)
 | 
			
		||||
{
 | 
			
		||||
  ClutterDeviceManagerClass *manager_class;
 | 
			
		||||
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
 | 
			
		||||
 | 
			
		||||
  manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
 | 
			
		||||
  g_assert (manager_class->remove_device != NULL);
 | 
			
		||||
 | 
			
		||||
  /* The subclass remove_device() method will likely unref it but we
 | 
			
		||||
     have to keep it alive during the signal emission. */
 | 
			
		||||
  g_object_ref (device);
 | 
			
		||||
 | 
			
		||||
  manager_class->remove_device (device_manager, device);
 | 
			
		||||
  g_signal_emit (device_manager, manager_signals[DEVICE_REMOVED], 0, device);
 | 
			
		||||
 | 
			
		||||
  g_object_unref (device);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
 * _clutter_device_manager_update_devices:
 | 
			
		||||
 * @device_manager: a #ClutterDeviceManager
 | 
			
		||||
 *
 | 
			
		||||
 * Updates every #ClutterInputDevice handled by @device_manager
 | 
			
		||||
 * by performing a pick paint at the coordinates of each pointer
 | 
			
		||||
 * device
 | 
			
		||||
 */
 | 
			
		||||
void
 | 
			
		||||
_clutter_device_manager_update_devices (ClutterDeviceManager *device_manager)
 | 
			
		||||
{
 | 
			
		||||
  const GSList *d;
 | 
			
		||||
 | 
			
		||||
  for (d = clutter_device_manager_peek_devices (device_manager);
 | 
			
		||||
       d != NULL;
 | 
			
		||||
       d = d->next)
 | 
			
		||||
    {
 | 
			
		||||
      ClutterInputDevice *device = d->data;
 | 
			
		||||
      ClutterInputDeviceType device_type;
 | 
			
		||||
 | 
			
		||||
      /* we only care about pointer devices */
 | 
			
		||||
      device_type = clutter_input_device_get_device_type (device);
 | 
			
		||||
      if (device_type != CLUTTER_POINTER_DEVICE)
 | 
			
		||||
        continue;
 | 
			
		||||
 | 
			
		||||
      /* out of stage */
 | 
			
		||||
      if (device->stage == NULL)
 | 
			
		||||
        continue;
 | 
			
		||||
 | 
			
		||||
      /* the user disabled motion events delivery on actors for
 | 
			
		||||
       * the stage the device is on; we don't perform any picking
 | 
			
		||||
       * since the source of the events will always be set to be
 | 
			
		||||
       * the stage
 | 
			
		||||
       */
 | 
			
		||||
      if (!clutter_stage_get_motion_events_enabled (device->stage))
 | 
			
		||||
        continue;
 | 
			
		||||
 | 
			
		||||
      _clutter_input_device_update (device, NULL, TRUE);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
ClutterBackend *
 | 
			
		||||
_clutter_device_manager_get_backend (ClutterDeviceManager *manager)
 | 
			
		||||
{
 | 
			
		||||
  ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (manager);
 | 
			
		||||
 | 
			
		||||
  g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (manager), NULL);
 | 
			
		||||
 | 
			
		||||
  return priv->backend;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_device_manager_create_virtual_device:
 | 
			
		||||
 * @device_manager: a #ClutterDeviceManager
 | 
			
		||||
 * @device_type: the type of the virtual device
 | 
			
		||||
 *
 | 
			
		||||
 * Creates a virtual input device.
 | 
			
		||||
 *
 | 
			
		||||
 * Returns: (transfer full): a newly created virtual device
 | 
			
		||||
 **/
 | 
			
		||||
ClutterVirtualInputDevice *
 | 
			
		||||
clutter_device_manager_create_virtual_device (ClutterDeviceManager   *device_manager,
 | 
			
		||||
                                              ClutterInputDeviceType  device_type)
 | 
			
		||||
{
 | 
			
		||||
  ClutterDeviceManagerClass *manager_class;
 | 
			
		||||
 | 
			
		||||
  g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
 | 
			
		||||
 | 
			
		||||
  manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
 | 
			
		||||
  return manager_class->create_virtual_device (device_manager,
 | 
			
		||||
                                               device_type);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_device_manager_supported_virtua_device_types: (skip)
 | 
			
		||||
 */
 | 
			
		||||
ClutterVirtualDeviceType
 | 
			
		||||
clutter_device_manager_get_supported_virtual_device_types (ClutterDeviceManager *device_manager)
 | 
			
		||||
{
 | 
			
		||||
  ClutterDeviceManagerClass *manager_class;
 | 
			
		||||
 | 
			
		||||
  g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager),
 | 
			
		||||
                        CLUTTER_VIRTUAL_DEVICE_TYPE_NONE);
 | 
			
		||||
 | 
			
		||||
  manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
 | 
			
		||||
  return manager_class->get_supported_virtual_device_types (device_manager);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
_clutter_device_manager_compress_motion (ClutterDeviceManager *device_manager,
 | 
			
		||||
                                         ClutterEvent         *event,
 | 
			
		||||
                                         const ClutterEvent   *to_discard)
 | 
			
		||||
{
 | 
			
		||||
  ClutterDeviceManagerClass *manager_class;
 | 
			
		||||
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
 | 
			
		||||
  if (!manager_class->compress_motion)
 | 
			
		||||
    return;
 | 
			
		||||
 | 
			
		||||
  manager_class->compress_motion (device_manager, event, to_discard);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
clutter_device_manager_ensure_a11y_state (ClutterDeviceManager *device_manager)
 | 
			
		||||
{
 | 
			
		||||
  ClutterInputDevice *core_pointer;
 | 
			
		||||
 | 
			
		||||
  core_pointer = clutter_device_manager_get_core_device (device_manager,
 | 
			
		||||
                                                         CLUTTER_POINTER_DEVICE);
 | 
			
		||||
  if (core_pointer)
 | 
			
		||||
    {
 | 
			
		||||
      if (_clutter_is_input_pointer_a11y_enabled (core_pointer))
 | 
			
		||||
        _clutter_input_pointer_a11y_add_device (core_pointer);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static gboolean
 | 
			
		||||
are_kbd_a11y_settings_equal (ClutterKbdA11ySettings *a,
 | 
			
		||||
                             ClutterKbdA11ySettings *b)
 | 
			
		||||
{
 | 
			
		||||
  return (memcmp (a, b, sizeof (ClutterKbdA11ySettings)) == 0);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
clutter_device_manager_set_kbd_a11y_settings (ClutterDeviceManager   *device_manager,
 | 
			
		||||
                                              ClutterKbdA11ySettings *settings)
 | 
			
		||||
{
 | 
			
		||||
  ClutterDeviceManagerClass *manager_class;
 | 
			
		||||
  ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (device_manager);
 | 
			
		||||
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
 | 
			
		||||
 | 
			
		||||
  if (are_kbd_a11y_settings_equal (&priv->kbd_a11y_settings, settings))
 | 
			
		||||
    return;
 | 
			
		||||
 | 
			
		||||
  priv->kbd_a11y_settings = *settings;
 | 
			
		||||
 | 
			
		||||
  manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
 | 
			
		||||
  if (manager_class->apply_kbd_a11y_settings)
 | 
			
		||||
    manager_class->apply_kbd_a11y_settings (device_manager, settings);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
clutter_device_manager_get_kbd_a11y_settings (ClutterDeviceManager   *device_manager,
 | 
			
		||||
                                              ClutterKbdA11ySettings *settings)
 | 
			
		||||
{
 | 
			
		||||
  ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (device_manager);
 | 
			
		||||
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
 | 
			
		||||
 | 
			
		||||
  *settings = priv->kbd_a11y_settings;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static gboolean
 | 
			
		||||
are_pointer_a11y_settings_equal (ClutterPointerA11ySettings *a,
 | 
			
		||||
                                 ClutterPointerA11ySettings *b)
 | 
			
		||||
{
 | 
			
		||||
  return (memcmp (a, b, sizeof (ClutterPointerA11ySettings)) == 0);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_device_manager_enable_pointer_a11y (ClutterDeviceManager *device_manager)
 | 
			
		||||
{
 | 
			
		||||
  ClutterInputDevice *core_pointer;
 | 
			
		||||
 | 
			
		||||
  core_pointer = clutter_device_manager_get_core_device (device_manager,
 | 
			
		||||
                                                         CLUTTER_POINTER_DEVICE);
 | 
			
		||||
 | 
			
		||||
  _clutter_input_pointer_a11y_add_device (core_pointer);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_device_manager_disable_pointer_a11y (ClutterDeviceManager *device_manager)
 | 
			
		||||
{
 | 
			
		||||
  ClutterInputDevice *core_pointer;
 | 
			
		||||
 | 
			
		||||
  core_pointer = clutter_device_manager_get_core_device (device_manager,
 | 
			
		||||
                                                         CLUTTER_POINTER_DEVICE);
 | 
			
		||||
 | 
			
		||||
  _clutter_input_pointer_a11y_remove_device (core_pointer);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_device_manager_set_pointer_a11y_settings:
 | 
			
		||||
 * @device_manager: a #ClutterDeviceManager
 | 
			
		||||
 * @settings: a pointer to a #ClutterPointerA11ySettings
 | 
			
		||||
 *
 | 
			
		||||
 * Sets the pointer accessibility settings
 | 
			
		||||
 **/
 | 
			
		||||
void
 | 
			
		||||
clutter_device_manager_set_pointer_a11y_settings (ClutterDeviceManager       *device_manager,
 | 
			
		||||
                                                  ClutterPointerA11ySettings *settings)
 | 
			
		||||
{
 | 
			
		||||
  ClutterDeviceManagerPrivate *priv =
 | 
			
		||||
    clutter_device_manager_get_instance_private (device_manager);
 | 
			
		||||
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
 | 
			
		||||
 | 
			
		||||
  if (are_pointer_a11y_settings_equal (&priv->pointer_a11y_settings, settings))
 | 
			
		||||
    return;
 | 
			
		||||
 | 
			
		||||
  if (priv->pointer_a11y_settings.controls == 0 && settings->controls != 0)
 | 
			
		||||
    clutter_device_manager_enable_pointer_a11y (device_manager);
 | 
			
		||||
  else if (priv->pointer_a11y_settings.controls != 0 && settings->controls == 0)
 | 
			
		||||
    clutter_device_manager_disable_pointer_a11y (device_manager);
 | 
			
		||||
 | 
			
		||||
  priv->pointer_a11y_settings = *settings;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_device_manager_get_pointer_a11y_settings:
 | 
			
		||||
 * @device_manager: a #ClutterDeviceManager
 | 
			
		||||
 * @settings: a pointer to a #ClutterPointerA11ySettings
 | 
			
		||||
 *
 | 
			
		||||
 * Gets the current pointer accessibility settings
 | 
			
		||||
 **/
 | 
			
		||||
void
 | 
			
		||||
clutter_device_manager_get_pointer_a11y_settings (ClutterDeviceManager       *device_manager,
 | 
			
		||||
                                                  ClutterPointerA11ySettings *settings)
 | 
			
		||||
{
 | 
			
		||||
  ClutterDeviceManagerPrivate *priv =
 | 
			
		||||
    clutter_device_manager_get_instance_private (device_manager);
 | 
			
		||||
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
 | 
			
		||||
 | 
			
		||||
  *settings = priv->pointer_a11y_settings;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_device_manager_set_pointer_a11y_dwell_click_type:
 | 
			
		||||
 * @device_manager: a #ClutterDeviceManager
 | 
			
		||||
 * @click_type: type of click as #ClutterPointerA11yDwellClickType
 | 
			
		||||
 *
 | 
			
		||||
 * Sets the dwell click type
 | 
			
		||||
 **/
 | 
			
		||||
void
 | 
			
		||||
clutter_device_manager_set_pointer_a11y_dwell_click_type (ClutterDeviceManager             *device_manager,
 | 
			
		||||
                                                          ClutterPointerA11yDwellClickType  click_type)
 | 
			
		||||
{
 | 
			
		||||
  ClutterDeviceManagerPrivate *priv =
 | 
			
		||||
    clutter_device_manager_get_instance_private (device_manager);
 | 
			
		||||
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
 | 
			
		||||
 | 
			
		||||
  priv->pointer_a11y_settings.dwell_click_type = click_type;
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										181
									
								
								clutter/clutter/clutter-device-manager.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										181
									
								
								clutter/clutter/clutter-device-manager.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,181 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Clutter.
 | 
			
		||||
 *
 | 
			
		||||
 * An OpenGL based 'interactive canvas' library.
 | 
			
		||||
 *
 | 
			
		||||
 * Copyright (C) 2009  Intel Corp.
 | 
			
		||||
 *
 | 
			
		||||
 * This library is free software; you can redistribute it and/or
 | 
			
		||||
 * modify it under the terms of the GNU Lesser General Public
 | 
			
		||||
 * License as published by the Free Software Foundation; either
 | 
			
		||||
 * version 2 of the License, or (at your option) any later version.
 | 
			
		||||
 *
 | 
			
		||||
 * This library is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | 
			
		||||
 * Lesser General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU Lesser General Public
 | 
			
		||||
 * License along with this library. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 *
 | 
			
		||||
 * Author: Emmanuele Bassi <ebassi@linux.intel.com>
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
#ifndef __CLUTTER_DEVICE_MANAGER_H__
 | 
			
		||||
#define __CLUTTER_DEVICE_MANAGER_H__
 | 
			
		||||
 | 
			
		||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
 | 
			
		||||
#error "Only <clutter/clutter.h> can be included directly."
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#include <clutter/clutter-input-device.h>
 | 
			
		||||
#include <clutter/clutter-stage.h>
 | 
			
		||||
 | 
			
		||||
G_BEGIN_DECLS
 | 
			
		||||
 | 
			
		||||
#define CLUTTER_TYPE_DEVICE_MANAGER (clutter_device_manager_get_type ())
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
G_DECLARE_DERIVABLE_TYPE (ClutterDeviceManager, clutter_device_manager,
 | 
			
		||||
                          CLUTTER, DEVICE_MANAGER, GObject)
 | 
			
		||||
 | 
			
		||||
typedef struct _ClutterDeviceManagerPrivate     ClutterDeviceManagerPrivate;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * ClutterVirtualDeviceType:
 | 
			
		||||
 */
 | 
			
		||||
typedef enum _ClutterVirtualDeviceType
 | 
			
		||||
{
 | 
			
		||||
  CLUTTER_VIRTUAL_DEVICE_TYPE_NONE = 0,
 | 
			
		||||
  CLUTTER_VIRTUAL_DEVICE_TYPE_KEYBOARD = 1 << 0,
 | 
			
		||||
  CLUTTER_VIRTUAL_DEVICE_TYPE_POINTER = 1 << 1,
 | 
			
		||||
  CLUTTER_VIRTUAL_DEVICE_TYPE_TOUCHSCREEN = 1 << 2,
 | 
			
		||||
} ClutterVirtualDeviceType;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * ClutterKbdA11ySettings:
 | 
			
		||||
 *
 | 
			
		||||
 * The #ClutterKbdA11ySettings structure contains keyboard accessibility
 | 
			
		||||
 * settings
 | 
			
		||||
 *
 | 
			
		||||
 */
 | 
			
		||||
typedef struct _ClutterKbdA11ySettings
 | 
			
		||||
{
 | 
			
		||||
  ClutterKeyboardA11yFlags controls;
 | 
			
		||||
  gint slowkeys_delay;
 | 
			
		||||
  gint debounce_delay;
 | 
			
		||||
  gint timeout_delay;
 | 
			
		||||
  gint mousekeys_init_delay;
 | 
			
		||||
  gint mousekeys_max_speed;
 | 
			
		||||
  gint mousekeys_accel_time;
 | 
			
		||||
} ClutterKbdA11ySettings;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * ClutterPointerA11ySettings:
 | 
			
		||||
 *
 | 
			
		||||
 * The #ClutterPointerA11ySettings structure contains pointer accessibility
 | 
			
		||||
 * settings
 | 
			
		||||
 *
 | 
			
		||||
 */
 | 
			
		||||
typedef struct _ClutterPointerA11ySettings
 | 
			
		||||
{
 | 
			
		||||
  ClutterPointerA11yFlags controls;
 | 
			
		||||
  ClutterPointerA11yDwellClickType dwell_click_type;
 | 
			
		||||
  ClutterPointerA11yDwellMode dwell_mode;
 | 
			
		||||
  ClutterPointerA11yDwellDirection dwell_gesture_single;
 | 
			
		||||
  ClutterPointerA11yDwellDirection dwell_gesture_double;
 | 
			
		||||
  ClutterPointerA11yDwellDirection dwell_gesture_drag;
 | 
			
		||||
  ClutterPointerA11yDwellDirection dwell_gesture_secondary;
 | 
			
		||||
  gint secondary_click_delay;
 | 
			
		||||
  gint dwell_delay;
 | 
			
		||||
  gint dwell_threshold;
 | 
			
		||||
} ClutterPointerA11ySettings;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * ClutterDeviceManagerClass:
 | 
			
		||||
 *
 | 
			
		||||
 * The #ClutterDeviceManagerClass structure contains only private data
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 1.2
 | 
			
		||||
 */
 | 
			
		||||
struct _ClutterDeviceManagerClass
 | 
			
		||||
{
 | 
			
		||||
  /*< private >*/
 | 
			
		||||
  GObjectClass parent_class;
 | 
			
		||||
 | 
			
		||||
  const GSList *      (* get_devices)     (ClutterDeviceManager   *device_manager);
 | 
			
		||||
  ClutterInputDevice *(* get_core_device) (ClutterDeviceManager   *device_manager,
 | 
			
		||||
                                           ClutterInputDeviceType  device_type);
 | 
			
		||||
  ClutterInputDevice *(* get_device)      (ClutterDeviceManager   *device_manager,
 | 
			
		||||
                                           gint                    device_id);
 | 
			
		||||
 | 
			
		||||
  void                (* add_device)      (ClutterDeviceManager   *manager,
 | 
			
		||||
                                           ClutterInputDevice     *device);
 | 
			
		||||
  void                (* remove_device)   (ClutterDeviceManager   *manager,
 | 
			
		||||
                                           ClutterInputDevice     *device);
 | 
			
		||||
  void                (* select_stage_events) (ClutterDeviceManager *manager,
 | 
			
		||||
                                               ClutterStage       *stage);
 | 
			
		||||
  ClutterVirtualInputDevice *(* create_virtual_device) (ClutterDeviceManager  *device_manager,
 | 
			
		||||
                                                        ClutterInputDeviceType device_type);
 | 
			
		||||
  ClutterVirtualDeviceType (* get_supported_virtual_device_types) (ClutterDeviceManager *device_manager);
 | 
			
		||||
  void                (* compress_motion) (ClutterDeviceManager *device_manger,
 | 
			
		||||
                                           ClutterEvent         *event,
 | 
			
		||||
                                           const ClutterEvent   *to_discard);
 | 
			
		||||
  /* Keyboard accessbility */
 | 
			
		||||
  void                (* apply_kbd_a11y_settings) (ClutterDeviceManager   *device_manger,
 | 
			
		||||
                                                   ClutterKbdA11ySettings *settings);
 | 
			
		||||
 | 
			
		||||
  /* Event platform data */
 | 
			
		||||
  void (* copy_event_data) (ClutterDeviceManager *device_manager,
 | 
			
		||||
                            const ClutterEvent   *src,
 | 
			
		||||
                            ClutterEvent         *dest);
 | 
			
		||||
  void (* free_event_data) (ClutterDeviceManager *device_manager,
 | 
			
		||||
                            ClutterEvent         *event);
 | 
			
		||||
 | 
			
		||||
  /* padding */
 | 
			
		||||
  gpointer _padding[4];
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
ClutterDeviceManager *clutter_device_manager_get_default     (void);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
GSList *              clutter_device_manager_list_devices    (ClutterDeviceManager   *device_manager);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
const GSList *        clutter_device_manager_peek_devices    (ClutterDeviceManager   *device_manager);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
ClutterInputDevice *  clutter_device_manager_get_device      (ClutterDeviceManager   *device_manager,
 | 
			
		||||
                                                              gint                    device_id);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
ClutterInputDevice *  clutter_device_manager_get_core_device (ClutterDeviceManager   *device_manager,
 | 
			
		||||
                                                              ClutterInputDeviceType  device_type);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
ClutterVirtualInputDevice *clutter_device_manager_create_virtual_device (ClutterDeviceManager  *device_manager,
 | 
			
		||||
                                                                         ClutterInputDeviceType device_type);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
ClutterVirtualDeviceType clutter_device_manager_get_supported_virtual_device_types (ClutterDeviceManager *device_manager);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void clutter_device_manager_set_kbd_a11y_settings (ClutterDeviceManager   *device_manager,
 | 
			
		||||
                                                   ClutterKbdA11ySettings *settings);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void clutter_device_manager_get_kbd_a11y_settings (ClutterDeviceManager   *device_manager,
 | 
			
		||||
                                                   ClutterKbdA11ySettings *settings);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void clutter_device_manager_set_pointer_a11y_settings (ClutterDeviceManager       *device_manager,
 | 
			
		||||
                                                       ClutterPointerA11ySettings *settings);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void clutter_device_manager_get_pointer_a11y_settings (ClutterDeviceManager       *device_manager,
 | 
			
		||||
                                                       ClutterPointerA11ySettings *settings);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void clutter_device_manager_set_pointer_a11y_dwell_click_type (ClutterDeviceManager             *device_manager,
 | 
			
		||||
                                                               ClutterPointerA11yDwellClickType  click_type);
 | 
			
		||||
 | 
			
		||||
G_END_DECLS
 | 
			
		||||
 | 
			
		||||
#endif /* __CLUTTER_DEVICE_MANAGER_H__ */
 | 
			
		||||
							
								
								
									
										1320
									
								
								clutter/clutter/clutter-drag-action.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1320
									
								
								clutter/clutter/clutter-drag-action.c
									
									
									
									
									
										Normal file
									
								
							
										
											
												File diff suppressed because it is too large
												Load Diff
											
										
									
								
							
							
								
								
									
										152
									
								
								clutter/clutter/clutter-drag-action.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										152
									
								
								clutter/clutter/clutter-drag-action.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,152 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Clutter.
 | 
			
		||||
 *
 | 
			
		||||
 * An OpenGL based 'interactive canvas' library.
 | 
			
		||||
 *
 | 
			
		||||
 * Copyright (C) 2010  Intel Corporation.
 | 
			
		||||
 *
 | 
			
		||||
 * This library is free software; you can redistribute it and/or
 | 
			
		||||
 * modify it under the terms of the GNU Lesser General Public
 | 
			
		||||
 * License as published by the Free Software Foundation; either
 | 
			
		||||
 * version 2 of the License, or (at your option) any later version.
 | 
			
		||||
 *
 | 
			
		||||
 * This library is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | 
			
		||||
 * Lesser General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU Lesser General Public
 | 
			
		||||
 * License along with this library. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 *
 | 
			
		||||
 * Author:
 | 
			
		||||
 *   Emmanuele Bassi <ebassi@linux.intel.com>
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
#ifndef __CLUTTER_DRAG_ACTION_H__
 | 
			
		||||
#define __CLUTTER_DRAG_ACTION_H__
 | 
			
		||||
 | 
			
		||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
 | 
			
		||||
#error "Only <clutter/clutter.h> can be included directly."
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#include <clutter/clutter-action.h>
 | 
			
		||||
#include <clutter/clutter-event.h>
 | 
			
		||||
 | 
			
		||||
G_BEGIN_DECLS
 | 
			
		||||
 | 
			
		||||
#define CLUTTER_TYPE_DRAG_ACTION                (clutter_drag_action_get_type ())
 | 
			
		||||
#define CLUTTER_DRAG_ACTION(obj)                (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DRAG_ACTION, ClutterDragAction))
 | 
			
		||||
#define CLUTTER_IS_DRAG_ACTION(obj)             (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DRAG_ACTION))
 | 
			
		||||
#define CLUTTER_DRAG_ACTION_CLASS(klass)        (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_DRAG_ACTION, ClutterDragActionClass))
 | 
			
		||||
#define CLUTTER_IS_DRAG_ACTION_CLASS(klass)     (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_DRAG_ACTION))
 | 
			
		||||
#define CLUTTER_DRAG_ACTION_GET_CLASS(obj)      (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DRAG_ACTION, ClutterDragActionClass))
 | 
			
		||||
 | 
			
		||||
typedef struct _ClutterDragAction               ClutterDragAction;
 | 
			
		||||
typedef struct _ClutterDragActionPrivate        ClutterDragActionPrivate;
 | 
			
		||||
typedef struct _ClutterDragActionClass          ClutterDragActionClass;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * ClutterDragAction:
 | 
			
		||||
 *
 | 
			
		||||
 * The #ClutterDragAction structure contains only
 | 
			
		||||
 * private data and should be accessed using the provided API
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 1.4
 | 
			
		||||
 */
 | 
			
		||||
struct _ClutterDragAction
 | 
			
		||||
{
 | 
			
		||||
  /*< private >*/
 | 
			
		||||
  ClutterAction parent_instance;
 | 
			
		||||
 | 
			
		||||
  ClutterDragActionPrivate *priv;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * ClutterDragActionClass:
 | 
			
		||||
 * @drag_begin: class handler of the #ClutterDragAction::drag-begin signal
 | 
			
		||||
 * @drag_motion: class handler of the #ClutterDragAction::drag-motion signal
 | 
			
		||||
 * @drag_end: class handler of the #ClutterDragAction::drag-end signal
 | 
			
		||||
 * @drag_progress: class handler of the #ClutterDragAction::drag-progress signal
 | 
			
		||||
 *
 | 
			
		||||
 * The #ClutterDragActionClass structure contains
 | 
			
		||||
 * only private data
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 1.4
 | 
			
		||||
 */
 | 
			
		||||
struct _ClutterDragActionClass
 | 
			
		||||
{
 | 
			
		||||
  /*< private >*/
 | 
			
		||||
  ClutterActionClass parent_class;
 | 
			
		||||
 | 
			
		||||
  /*< public >*/
 | 
			
		||||
  void          (* drag_begin)          (ClutterDragAction   *action,
 | 
			
		||||
                                         ClutterActor        *actor,
 | 
			
		||||
                                         gfloat               event_x,
 | 
			
		||||
                                         gfloat               event_y,
 | 
			
		||||
                                         ClutterModifierType  modifiers);
 | 
			
		||||
  void          (* drag_motion)         (ClutterDragAction   *action,
 | 
			
		||||
                                         ClutterActor        *actor,
 | 
			
		||||
                                         gfloat               delta_x,
 | 
			
		||||
                                         gfloat               delta_y);
 | 
			
		||||
  void          (* drag_end)            (ClutterDragAction   *action,
 | 
			
		||||
                                         ClutterActor        *actor,
 | 
			
		||||
                                         gfloat               event_x,
 | 
			
		||||
                                         gfloat               event_y,
 | 
			
		||||
                                         ClutterModifierType  modifiers);
 | 
			
		||||
  gboolean      (* drag_progress)       (ClutterDragAction   *action,
 | 
			
		||||
                                         ClutterActor        *actor,
 | 
			
		||||
                                         gfloat               delta_x,
 | 
			
		||||
                                         gfloat               delta_y);
 | 
			
		||||
 | 
			
		||||
  /*< private >*/
 | 
			
		||||
  void (* _clutter_drag_action1) (void);
 | 
			
		||||
  void (* _clutter_drag_action2) (void);
 | 
			
		||||
  void (* _clutter_drag_action3) (void);
 | 
			
		||||
  void (* _clutter_drag_action4) (void);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
GType clutter_drag_action_get_type (void) G_GNUC_CONST;
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
ClutterAction * clutter_drag_action_new                   (void);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void            clutter_drag_action_set_drag_threshold (ClutterDragAction *action,
 | 
			
		||||
                                                        gint               x_threshold,
 | 
			
		||||
                                                        gint               y_threshold);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void            clutter_drag_action_get_drag_threshold (ClutterDragAction *action,
 | 
			
		||||
                                                        guint             *x_threshold,
 | 
			
		||||
                                                        guint             *y_threshold);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void            clutter_drag_action_set_drag_handle    (ClutterDragAction *action,
 | 
			
		||||
                                                        ClutterActor      *handle);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
ClutterActor *  clutter_drag_action_get_drag_handle    (ClutterDragAction *action);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void            clutter_drag_action_set_drag_axis      (ClutterDragAction *action,
 | 
			
		||||
                                                        ClutterDragAxis    axis);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
ClutterDragAxis clutter_drag_action_get_drag_axis      (ClutterDragAction *action);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void            clutter_drag_action_get_press_coords   (ClutterDragAction *action,
 | 
			
		||||
                                                        gfloat            *press_x,
 | 
			
		||||
                                                        gfloat            *press_y);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void            clutter_drag_action_get_motion_coords  (ClutterDragAction *action,
 | 
			
		||||
                                                        gfloat            *motion_x,
 | 
			
		||||
                                                        gfloat            *motion_y);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
gboolean        clutter_drag_action_get_drag_area      (ClutterDragAction *action,
 | 
			
		||||
                                                        graphene_rect_t   *drag_area);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void            clutter_drag_action_set_drag_area      (ClutterDragAction     *action,
 | 
			
		||||
                                                        const graphene_rect_t *drag_area);
 | 
			
		||||
 | 
			
		||||
G_END_DECLS
 | 
			
		||||
 | 
			
		||||
#endif /* __CLUTTER_DRAG_ACTION_H__ */
 | 
			
		||||
							
								
								
									
										529
									
								
								clutter/clutter/clutter-drop-action.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										529
									
								
								clutter/clutter/clutter-drop-action.c
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,529 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Clutter.
 | 
			
		||||
 *
 | 
			
		||||
 * An OpenGL based 'interactive canvas' library.
 | 
			
		||||
 *
 | 
			
		||||
 * Copyright © 2011  Intel Corporation.
 | 
			
		||||
 *
 | 
			
		||||
 * This library is free software; you can redistribute it and/or
 | 
			
		||||
 * modify it under the terms of the GNU Lesser General Public
 | 
			
		||||
 * License as published by the Free Software Foundation; either
 | 
			
		||||
 * version 2 of the License, or (at your option) any later version.
 | 
			
		||||
 *
 | 
			
		||||
 * This library is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | 
			
		||||
 * Lesser General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU Lesser General Public
 | 
			
		||||
 * License along with this library. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 *
 | 
			
		||||
 * Author:
 | 
			
		||||
 *   Emmanuele Bassi <ebassi@linux.intel.com>
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * SECTION:clutter-drop-action
 | 
			
		||||
 * @Title: ClutterDropAction
 | 
			
		||||
 * @short_description: An action for drop targets
 | 
			
		||||
 *
 | 
			
		||||
 * #ClutterDropAction is a #ClutterAction that allows a #ClutterActor
 | 
			
		||||
 * implementation to control what happens when an actor dragged using
 | 
			
		||||
 * a #ClutterDragAction crosses the target area or when a dragged actor
 | 
			
		||||
 * is released (or "dropped") on the target area.
 | 
			
		||||
 *
 | 
			
		||||
 * A trivial use of #ClutterDropAction consists in connecting to the
 | 
			
		||||
 * #ClutterDropAction::drop signal and handling the drop from there,
 | 
			
		||||
 * for instance:
 | 
			
		||||
 *
 | 
			
		||||
 * |[<!-- language="C" -->
 | 
			
		||||
 *   ClutterAction *action = clutter_drop_action ();
 | 
			
		||||
 *
 | 
			
		||||
 *   g_signal_connect (action, "drop", G_CALLBACK (on_drop), NULL);
 | 
			
		||||
 *   clutter_actor_add_action (an_actor, action);
 | 
			
		||||
 * ]|
 | 
			
		||||
 *
 | 
			
		||||
 * The #ClutterDropAction::can-drop can be used to control whether the
 | 
			
		||||
 * #ClutterDropAction::drop signal is going to be emitted; returning %FALSE
 | 
			
		||||
 * from a handler connected to the #ClutterDropAction::can-drop signal will
 | 
			
		||||
 * cause the #ClutterDropAction::drop signal to be skipped when the input
 | 
			
		||||
 * device button is released.
 | 
			
		||||
 *
 | 
			
		||||
 * It's important to note that #ClutterDropAction will only work with
 | 
			
		||||
 * actors dragged using #ClutterDragAction.
 | 
			
		||||
 *
 | 
			
		||||
 * See [drop-action.c](https://git.gnome.org/browse/clutter/tree/examples/drop-action.c?h=clutter-1.18)
 | 
			
		||||
 * for an example of how to use #ClutterDropAction.
 | 
			
		||||
 *
 | 
			
		||||
 * #ClutterDropAction is available since Clutter 1.8
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
#include "clutter-build-config.h"
 | 
			
		||||
 | 
			
		||||
#include "clutter-drop-action.h"
 | 
			
		||||
 | 
			
		||||
#include "clutter-actor-meta-private.h"
 | 
			
		||||
#include "clutter-actor-private.h"
 | 
			
		||||
#include "clutter-drag-action.h"
 | 
			
		||||
#include "clutter-main.h"
 | 
			
		||||
#include "clutter-marshal.h"
 | 
			
		||||
#include "clutter-stage-private.h"
 | 
			
		||||
 | 
			
		||||
struct _ClutterDropActionPrivate
 | 
			
		||||
{
 | 
			
		||||
  ClutterActor *actor;
 | 
			
		||||
  ClutterActor *stage;
 | 
			
		||||
 | 
			
		||||
  gulong mapped_id;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
typedef struct _DropTarget {
 | 
			
		||||
  ClutterActor *stage;
 | 
			
		||||
 | 
			
		||||
  gulong capture_id;
 | 
			
		||||
 | 
			
		||||
  GHashTable *actions;
 | 
			
		||||
 | 
			
		||||
  ClutterDropAction *last_action;
 | 
			
		||||
} DropTarget;
 | 
			
		||||
 | 
			
		||||
enum
 | 
			
		||||
{
 | 
			
		||||
  CAN_DROP,
 | 
			
		||||
  OVER_IN,
 | 
			
		||||
  OVER_OUT,
 | 
			
		||||
  DROP,
 | 
			
		||||
  DROP_CANCEL,
 | 
			
		||||
 | 
			
		||||
  LAST_SIGNAL
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
static guint drop_signals[LAST_SIGNAL] = { 0, };
 | 
			
		||||
 | 
			
		||||
G_DEFINE_TYPE_WITH_PRIVATE (ClutterDropAction, clutter_drop_action, CLUTTER_TYPE_ACTION)
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
drop_target_free (gpointer _data)
 | 
			
		||||
{
 | 
			
		||||
  DropTarget *data = _data;
 | 
			
		||||
 | 
			
		||||
  g_signal_handler_disconnect (data->stage, data->capture_id);
 | 
			
		||||
  g_hash_table_destroy (data->actions);
 | 
			
		||||
  g_free (data);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static gboolean
 | 
			
		||||
on_stage_capture (ClutterStage *stage,
 | 
			
		||||
                  ClutterEvent *event,
 | 
			
		||||
                  gpointer      user_data)
 | 
			
		||||
{
 | 
			
		||||
  DropTarget *data = user_data;
 | 
			
		||||
  gfloat event_x, event_y;
 | 
			
		||||
  ClutterActor *actor, *drag_actor;
 | 
			
		||||
  ClutterDropAction *drop_action;
 | 
			
		||||
  ClutterInputDevice *device;
 | 
			
		||||
  gboolean was_reactive;
 | 
			
		||||
 | 
			
		||||
  switch (clutter_event_type (event))
 | 
			
		||||
    {
 | 
			
		||||
    case CLUTTER_MOTION:
 | 
			
		||||
    case CLUTTER_BUTTON_RELEASE:
 | 
			
		||||
      if (clutter_event_type (event) == CLUTTER_MOTION &&
 | 
			
		||||
          !(clutter_event_get_state (event) & CLUTTER_BUTTON1_MASK))
 | 
			
		||||
        return CLUTTER_EVENT_PROPAGATE;
 | 
			
		||||
 | 
			
		||||
      if (clutter_event_type (event) == CLUTTER_BUTTON_RELEASE &&
 | 
			
		||||
          clutter_event_get_button (event) != CLUTTER_BUTTON_PRIMARY)
 | 
			
		||||
        return CLUTTER_EVENT_PROPAGATE;
 | 
			
		||||
 | 
			
		||||
      device = clutter_event_get_device (event);
 | 
			
		||||
      drag_actor = _clutter_stage_get_pointer_drag_actor (stage, device);
 | 
			
		||||
      if (drag_actor == NULL)
 | 
			
		||||
        return CLUTTER_EVENT_PROPAGATE;
 | 
			
		||||
      break;
 | 
			
		||||
 | 
			
		||||
    case CLUTTER_TOUCH_UPDATE:
 | 
			
		||||
    case CLUTTER_TOUCH_END:
 | 
			
		||||
      drag_actor = _clutter_stage_get_touch_drag_actor (stage,
 | 
			
		||||
                                                        clutter_event_get_event_sequence (event));
 | 
			
		||||
      if (drag_actor == NULL)
 | 
			
		||||
        return CLUTTER_EVENT_PROPAGATE;
 | 
			
		||||
      break;
 | 
			
		||||
 | 
			
		||||
    default:
 | 
			
		||||
      return CLUTTER_EVENT_PROPAGATE;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  clutter_event_get_coords (event, &event_x, &event_y);
 | 
			
		||||
 | 
			
		||||
  /* get the actor under the cursor, excluding the dragged actor; we
 | 
			
		||||
   * use reactivity because it won't cause any scene invalidation
 | 
			
		||||
   */
 | 
			
		||||
  was_reactive = clutter_actor_get_reactive (drag_actor);
 | 
			
		||||
  clutter_actor_set_reactive (drag_actor, FALSE);
 | 
			
		||||
 | 
			
		||||
  actor = clutter_stage_get_actor_at_pos (stage, CLUTTER_PICK_REACTIVE,
 | 
			
		||||
                                          event_x,
 | 
			
		||||
                                          event_y);
 | 
			
		||||
  if (actor == NULL || actor == CLUTTER_ACTOR (stage))
 | 
			
		||||
    {
 | 
			
		||||
      if (data->last_action != NULL)
 | 
			
		||||
        {
 | 
			
		||||
          ClutterActorMeta *meta = CLUTTER_ACTOR_META (data->last_action);
 | 
			
		||||
 | 
			
		||||
          g_signal_emit (data->last_action, drop_signals[OVER_OUT], 0,
 | 
			
		||||
                         clutter_actor_meta_get_actor (meta));
 | 
			
		||||
 | 
			
		||||
          data->last_action = NULL;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
      goto out;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  drop_action = g_hash_table_lookup (data->actions, actor);
 | 
			
		||||
 | 
			
		||||
  if (drop_action == NULL)
 | 
			
		||||
    {
 | 
			
		||||
      if (data->last_action != NULL)
 | 
			
		||||
        {
 | 
			
		||||
          ClutterActorMeta *meta = CLUTTER_ACTOR_META (data->last_action);
 | 
			
		||||
 | 
			
		||||
          g_signal_emit (data->last_action, drop_signals[OVER_OUT], 0,
 | 
			
		||||
                         clutter_actor_meta_get_actor (meta));
 | 
			
		||||
 | 
			
		||||
          data->last_action = NULL;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
      goto out;
 | 
			
		||||
    }
 | 
			
		||||
  else
 | 
			
		||||
    {
 | 
			
		||||
      if (data->last_action != drop_action)
 | 
			
		||||
        {
 | 
			
		||||
          ClutterActorMeta *meta;
 | 
			
		||||
 | 
			
		||||
          if (data->last_action != NULL)
 | 
			
		||||
            {
 | 
			
		||||
              meta = CLUTTER_ACTOR_META (data->last_action);
 | 
			
		||||
 | 
			
		||||
              g_signal_emit (data->last_action, drop_signals[OVER_OUT], 0,
 | 
			
		||||
                             clutter_actor_meta_get_actor (meta));
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
          meta = CLUTTER_ACTOR_META (drop_action);
 | 
			
		||||
 | 
			
		||||
          g_signal_emit (drop_action, drop_signals[OVER_IN], 0,
 | 
			
		||||
                         clutter_actor_meta_get_actor (meta));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
      data->last_action = drop_action;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
out:
 | 
			
		||||
  if (clutter_event_type (event) == CLUTTER_BUTTON_RELEASE ||
 | 
			
		||||
      clutter_event_type (event) == CLUTTER_TOUCH_END)
 | 
			
		||||
    {
 | 
			
		||||
      if (data->last_action != NULL)
 | 
			
		||||
        {
 | 
			
		||||
          ClutterActorMeta *meta = CLUTTER_ACTOR_META (data->last_action);
 | 
			
		||||
          gboolean can_drop = FALSE;
 | 
			
		||||
 | 
			
		||||
          g_signal_emit (data->last_action, drop_signals[CAN_DROP], 0,
 | 
			
		||||
                         clutter_actor_meta_get_actor (meta),
 | 
			
		||||
                         event_x, event_y,
 | 
			
		||||
                         &can_drop);
 | 
			
		||||
 | 
			
		||||
          if (can_drop)
 | 
			
		||||
            {
 | 
			
		||||
              g_signal_emit (data->last_action, drop_signals[DROP], 0,
 | 
			
		||||
                             clutter_actor_meta_get_actor (meta),
 | 
			
		||||
                             event_x, event_y);
 | 
			
		||||
            }
 | 
			
		||||
	  else
 | 
			
		||||
            {
 | 
			
		||||
              g_signal_emit (data->last_action, drop_signals[DROP_CANCEL], 0,
 | 
			
		||||
                             clutter_actor_meta_get_actor (meta),
 | 
			
		||||
                             event_x, event_y);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
      data->last_action = NULL;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  if (drag_actor != NULL)
 | 
			
		||||
    clutter_actor_set_reactive (drag_actor, was_reactive);
 | 
			
		||||
 | 
			
		||||
  return CLUTTER_EVENT_PROPAGATE;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
drop_action_register (ClutterDropAction *self)
 | 
			
		||||
{
 | 
			
		||||
  ClutterDropActionPrivate *priv = self->priv;
 | 
			
		||||
  DropTarget *data;
 | 
			
		||||
 | 
			
		||||
  g_assert (priv->stage != NULL);
 | 
			
		||||
 | 
			
		||||
  data = g_object_get_data (G_OBJECT (priv->stage), "__clutter_drop_targets");
 | 
			
		||||
  if (data == NULL)
 | 
			
		||||
    {
 | 
			
		||||
      data = g_new0 (DropTarget, 1);
 | 
			
		||||
 | 
			
		||||
      data->stage = priv->stage;
 | 
			
		||||
      data->actions = g_hash_table_new (NULL, NULL);
 | 
			
		||||
      data->capture_id = g_signal_connect (priv->stage, "captured-event",
 | 
			
		||||
                                           G_CALLBACK (on_stage_capture),
 | 
			
		||||
                                           data);
 | 
			
		||||
      g_object_set_data_full (G_OBJECT (priv->stage), "__clutter_drop_targets",
 | 
			
		||||
                              data,
 | 
			
		||||
                              drop_target_free);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  g_hash_table_replace (data->actions, priv->actor, self);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
drop_action_unregister (ClutterDropAction *self)
 | 
			
		||||
{
 | 
			
		||||
  ClutterDropActionPrivate *priv = self->priv;
 | 
			
		||||
  DropTarget *data = NULL;
 | 
			
		||||
 | 
			
		||||
  if (priv->stage != NULL)
 | 
			
		||||
    data = g_object_get_data (G_OBJECT (priv->stage), "__clutter_drop_targets");
 | 
			
		||||
 | 
			
		||||
  if (data == NULL)
 | 
			
		||||
    return;
 | 
			
		||||
 | 
			
		||||
  g_hash_table_remove (data->actions, priv->actor);
 | 
			
		||||
  if (g_hash_table_size (data->actions) == 0)
 | 
			
		||||
    g_object_set_data (G_OBJECT (data->stage), "__clutter_drop_targets", NULL);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
on_actor_mapped (ClutterActor      *actor,
 | 
			
		||||
                 GParamSpec        *pspec,
 | 
			
		||||
                 ClutterDropAction *self)
 | 
			
		||||
{
 | 
			
		||||
  if (clutter_actor_is_mapped (actor))
 | 
			
		||||
    {
 | 
			
		||||
      if (self->priv->stage == NULL)
 | 
			
		||||
        self->priv->stage = clutter_actor_get_stage (actor);
 | 
			
		||||
 | 
			
		||||
      drop_action_register (self);
 | 
			
		||||
    }
 | 
			
		||||
  else
 | 
			
		||||
    drop_action_unregister (self);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_drop_action_set_actor (ClutterActorMeta *meta,
 | 
			
		||||
                               ClutterActor     *actor)
 | 
			
		||||
{
 | 
			
		||||
  ClutterDropActionPrivate *priv = CLUTTER_DROP_ACTION (meta)->priv;
 | 
			
		||||
 | 
			
		||||
  if (priv->actor != NULL)
 | 
			
		||||
    {
 | 
			
		||||
      drop_action_unregister (CLUTTER_DROP_ACTION (meta));
 | 
			
		||||
 | 
			
		||||
      if (priv->mapped_id != 0)
 | 
			
		||||
        g_signal_handler_disconnect (priv->actor, priv->mapped_id);
 | 
			
		||||
 | 
			
		||||
      priv->stage = NULL;
 | 
			
		||||
      priv->actor = NULL;
 | 
			
		||||
      priv->mapped_id = 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  priv->actor = actor;
 | 
			
		||||
 | 
			
		||||
  if (priv->actor != NULL)
 | 
			
		||||
    {
 | 
			
		||||
      priv->stage = clutter_actor_get_stage (actor);
 | 
			
		||||
      priv->mapped_id = g_signal_connect (actor, "notify::mapped",
 | 
			
		||||
                                          G_CALLBACK (on_actor_mapped),
 | 
			
		||||
                                          meta);
 | 
			
		||||
 | 
			
		||||
      if (priv->stage != NULL)
 | 
			
		||||
        drop_action_register (CLUTTER_DROP_ACTION (meta));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  CLUTTER_ACTOR_META_CLASS (clutter_drop_action_parent_class)->set_actor (meta, actor);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static gboolean
 | 
			
		||||
signal_accumulator (GSignalInvocationHint *ihint,
 | 
			
		||||
                    GValue                *return_accu,
 | 
			
		||||
                    const GValue          *handler_return,
 | 
			
		||||
                    gpointer               user_data)
 | 
			
		||||
{
 | 
			
		||||
  gboolean continue_emission;
 | 
			
		||||
 | 
			
		||||
  continue_emission = g_value_get_boolean (handler_return);
 | 
			
		||||
  g_value_set_boolean (return_accu, continue_emission);
 | 
			
		||||
 | 
			
		||||
  return continue_emission;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static gboolean
 | 
			
		||||
clutter_drop_action_real_can_drop (ClutterDropAction *action,
 | 
			
		||||
                                   ClutterActor      *actor,
 | 
			
		||||
                                   gfloat             event_x,
 | 
			
		||||
                                   gfloat             event_y)
 | 
			
		||||
{
 | 
			
		||||
  return TRUE;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_drop_action_class_init (ClutterDropActionClass *klass)
 | 
			
		||||
{
 | 
			
		||||
  ClutterActorMetaClass *meta_class = CLUTTER_ACTOR_META_CLASS (klass);
 | 
			
		||||
 | 
			
		||||
  meta_class->set_actor = clutter_drop_action_set_actor;
 | 
			
		||||
 | 
			
		||||
  klass->can_drop = clutter_drop_action_real_can_drop;
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * ClutterDropAction::can-drop:
 | 
			
		||||
   * @action: the #ClutterDropAction that emitted the signal
 | 
			
		||||
   * @actor: the #ClutterActor attached to the @action
 | 
			
		||||
   * @event_x: the X coordinate (in stage space) of the drop event
 | 
			
		||||
   * @event_y: the Y coordinate (in stage space) of the drop event
 | 
			
		||||
   *
 | 
			
		||||
   * The ::can-drop signal is emitted when the dragged actor is dropped
 | 
			
		||||
   * on @actor. The return value of the ::can-drop signal will determine
 | 
			
		||||
   * whether or not the #ClutterDropAction::drop signal is going to be
 | 
			
		||||
   * emitted on @action.
 | 
			
		||||
   *
 | 
			
		||||
   * The default implementation of #ClutterDropAction returns %TRUE for
 | 
			
		||||
   * this signal.
 | 
			
		||||
   *
 | 
			
		||||
   * Return value: %TRUE if the drop is accepted, and %FALSE otherwise
 | 
			
		||||
   *
 | 
			
		||||
   * Since: 1.8
 | 
			
		||||
   */
 | 
			
		||||
  drop_signals[CAN_DROP] =
 | 
			
		||||
    g_signal_new (I_("can-drop"),
 | 
			
		||||
                  G_TYPE_FROM_CLASS (klass),
 | 
			
		||||
                  G_SIGNAL_RUN_LAST,
 | 
			
		||||
                  G_STRUCT_OFFSET (ClutterDropActionClass, can_drop),
 | 
			
		||||
                  signal_accumulator, NULL,
 | 
			
		||||
                  _clutter_marshal_BOOLEAN__OBJECT_FLOAT_FLOAT,
 | 
			
		||||
                  G_TYPE_BOOLEAN, 3,
 | 
			
		||||
                  CLUTTER_TYPE_ACTOR,
 | 
			
		||||
                  G_TYPE_FLOAT,
 | 
			
		||||
                  G_TYPE_FLOAT);
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * ClutterDropAction::over-in:
 | 
			
		||||
   * @action: the #ClutterDropAction that emitted the signal
 | 
			
		||||
   * @actor: the #ClutterActor attached to the @action
 | 
			
		||||
   *
 | 
			
		||||
   * The ::over-in signal is emitted when the dragged actor crosses
 | 
			
		||||
   * into @actor.
 | 
			
		||||
   *
 | 
			
		||||
   * Since: 1.8
 | 
			
		||||
   */
 | 
			
		||||
  drop_signals[OVER_IN] =
 | 
			
		||||
    g_signal_new (I_("over-in"),
 | 
			
		||||
                  G_TYPE_FROM_CLASS (klass),
 | 
			
		||||
                  G_SIGNAL_RUN_LAST,
 | 
			
		||||
                  G_STRUCT_OFFSET (ClutterDropActionClass, over_in),
 | 
			
		||||
                  NULL, NULL, NULL,
 | 
			
		||||
                  G_TYPE_NONE, 1,
 | 
			
		||||
                  CLUTTER_TYPE_ACTOR);
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * ClutterDropAction::over-out:
 | 
			
		||||
   * @action: the #ClutterDropAction that emitted the signal
 | 
			
		||||
   * @actor: the #ClutterActor attached to the @action
 | 
			
		||||
   *
 | 
			
		||||
   * The ::over-out signal is emitted when the dragged actor crosses
 | 
			
		||||
   * outside @actor.
 | 
			
		||||
   *
 | 
			
		||||
   * Since: 1.8
 | 
			
		||||
   */
 | 
			
		||||
  drop_signals[OVER_OUT] =
 | 
			
		||||
    g_signal_new (I_("over-out"),
 | 
			
		||||
                  G_TYPE_FROM_CLASS (klass),
 | 
			
		||||
                  G_SIGNAL_RUN_LAST,
 | 
			
		||||
                  G_STRUCT_OFFSET (ClutterDropActionClass, over_out),
 | 
			
		||||
                  NULL, NULL, NULL,
 | 
			
		||||
                  G_TYPE_NONE, 1,
 | 
			
		||||
                  CLUTTER_TYPE_ACTOR);
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * ClutterDropAction::drop:
 | 
			
		||||
   * @action: the #ClutterDropAction that emitted the signal
 | 
			
		||||
   * @actor: the #ClutterActor attached to the @action
 | 
			
		||||
   * @event_x: the X coordinate (in stage space) of the drop event
 | 
			
		||||
   * @event_y: the Y coordinate (in stage space) of the drop event
 | 
			
		||||
   *
 | 
			
		||||
   * The ::drop signal is emitted when the dragged actor is dropped
 | 
			
		||||
   * on @actor. This signal is only emitted if at least an handler of
 | 
			
		||||
   * #ClutterDropAction::can-drop returns %TRUE.
 | 
			
		||||
   *
 | 
			
		||||
   * Since: 1.8
 | 
			
		||||
   */
 | 
			
		||||
  drop_signals[DROP] =
 | 
			
		||||
    g_signal_new (I_("drop"),
 | 
			
		||||
                  G_TYPE_FROM_CLASS (klass),
 | 
			
		||||
                  G_SIGNAL_RUN_LAST,
 | 
			
		||||
                  G_STRUCT_OFFSET (ClutterDropActionClass, drop),
 | 
			
		||||
                  NULL, NULL,
 | 
			
		||||
                  _clutter_marshal_VOID__OBJECT_FLOAT_FLOAT,
 | 
			
		||||
                  G_TYPE_NONE, 3,
 | 
			
		||||
                  CLUTTER_TYPE_ACTOR,
 | 
			
		||||
                  G_TYPE_FLOAT,
 | 
			
		||||
                  G_TYPE_FLOAT);
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * ClutterDropAction::drop-cancel:
 | 
			
		||||
   * @action: the #ClutterDropAction that emitted the signal
 | 
			
		||||
   * @actor: the #ClutterActor attached to the @action
 | 
			
		||||
   * @event_x: the X coordinate (in stage space) of the drop event
 | 
			
		||||
   * @event_y: the Y coordinate (in stage space) of the drop event
 | 
			
		||||
   *
 | 
			
		||||
   * The ::drop-cancel signal is emitted when the drop is refused
 | 
			
		||||
   * by an emission of the #ClutterDropAction::can-drop signal.
 | 
			
		||||
   *
 | 
			
		||||
   * After the ::drop-cancel signal is fired the active drag is
 | 
			
		||||
   * terminated.
 | 
			
		||||
   *
 | 
			
		||||
   * Since: 1.12
 | 
			
		||||
   */
 | 
			
		||||
  drop_signals[DROP_CANCEL] =
 | 
			
		||||
    g_signal_new (I_("drop-cancel"),
 | 
			
		||||
                  G_TYPE_FROM_CLASS (klass),
 | 
			
		||||
                  G_SIGNAL_RUN_LAST,
 | 
			
		||||
                  G_STRUCT_OFFSET (ClutterDropActionClass, drop),
 | 
			
		||||
                  NULL, NULL,
 | 
			
		||||
                  _clutter_marshal_VOID__OBJECT_FLOAT_FLOAT,
 | 
			
		||||
                  G_TYPE_NONE, 3,
 | 
			
		||||
                  CLUTTER_TYPE_ACTOR,
 | 
			
		||||
                  G_TYPE_FLOAT,
 | 
			
		||||
                  G_TYPE_FLOAT);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_drop_action_init (ClutterDropAction *self)
 | 
			
		||||
{
 | 
			
		||||
  self->priv = clutter_drop_action_get_instance_private (self);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_drop_action_new:
 | 
			
		||||
 *
 | 
			
		||||
 * Creates a new #ClutterDropAction.
 | 
			
		||||
 *
 | 
			
		||||
 * Use clutter_actor_add_action() to add the action to a #ClutterActor.
 | 
			
		||||
 *
 | 
			
		||||
 * Return value: the newly created #ClutterDropAction
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 1.8
 | 
			
		||||
 */
 | 
			
		||||
ClutterAction *
 | 
			
		||||
clutter_drop_action_new (void)
 | 
			
		||||
{
 | 
			
		||||
  return g_object_new (CLUTTER_TYPE_DROP_ACTION, NULL);
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										115
									
								
								clutter/clutter/clutter-drop-action.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										115
									
								
								clutter/clutter/clutter-drop-action.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,115 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Clutter.
 | 
			
		||||
 *
 | 
			
		||||
 * An OpenGL based 'interactive canvas' library.
 | 
			
		||||
 *
 | 
			
		||||
 * Copyright © 2011  Intel Corporation.
 | 
			
		||||
 *
 | 
			
		||||
 * This library is free software; you can redistribute it and/or
 | 
			
		||||
 * modify it under the terms of the GNU Lesser General Public
 | 
			
		||||
 * License as published by the Free Software Foundation; either
 | 
			
		||||
 * version 2 of the License, or (at your option) any later version.
 | 
			
		||||
 *
 | 
			
		||||
 * This library is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | 
			
		||||
 * Lesser General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU Lesser General Public
 | 
			
		||||
 * License along with this library. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 *
 | 
			
		||||
 * Author:
 | 
			
		||||
 *   Emmanuele Bassi <ebassi@linux.intel.com>
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
#ifndef __CLUTTER_DROP_ACTION_H__
 | 
			
		||||
#define __CLUTTER_DROP_ACTION_H__
 | 
			
		||||
 | 
			
		||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
 | 
			
		||||
#error "Only <clutter/clutter.h> can be directly included."
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#include <clutter/clutter-action.h>
 | 
			
		||||
 | 
			
		||||
G_BEGIN_DECLS
 | 
			
		||||
 | 
			
		||||
#define CLUTTER_TYPE_DROP_ACTION                (clutter_drop_action_get_type ())
 | 
			
		||||
#define CLUTTER_DROP_ACTION(obj)                (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DROP_ACTION, ClutterDropAction))
 | 
			
		||||
#define CLUTTER_IS_DROP_ACTION(obj)             (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DROP_ACTION))
 | 
			
		||||
#define CLUTTER_DROP_ACTION_CLASS(klass)        (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_DROP_ACTION, ClutterDropActionClass))
 | 
			
		||||
#define CLUTTER_IS_DROP_ACTION_CLASS(klass)     (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_DROP_ACTION))
 | 
			
		||||
#define CLUTTER_DROP_ACTION_GET_CLASS(obj)      (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DROP_ACTION, ClutterDropActionClass))
 | 
			
		||||
 | 
			
		||||
typedef struct _ClutterDropAction               ClutterDropAction;
 | 
			
		||||
typedef struct _ClutterDropActionPrivate        ClutterDropActionPrivate;
 | 
			
		||||
typedef struct _ClutterDropActionClass          ClutterDropActionClass;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * ClutterDropAction:
 | 
			
		||||
 *
 | 
			
		||||
 * The #ClutterDropAction structure contains only
 | 
			
		||||
 * private data and should be accessed using the provided API.
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 1.8
 | 
			
		||||
 */
 | 
			
		||||
struct _ClutterDropAction
 | 
			
		||||
{
 | 
			
		||||
  /*< private >*/
 | 
			
		||||
  ClutterAction parent_instance;
 | 
			
		||||
 | 
			
		||||
  ClutterDropActionPrivate *priv;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * ClutterDropActionClass:
 | 
			
		||||
 * @can_drop: class handler for the #ClutterDropAction::can-drop signal
 | 
			
		||||
 * @over_in: class handler for the #ClutterDropAction::over-in signal
 | 
			
		||||
 * @over_out: class handler for the #ClutterDropAction::over-out signal
 | 
			
		||||
 * @drop: class handler for the #ClutterDropAction::drop signal
 | 
			
		||||
 *
 | 
			
		||||
 * The #ClutterDropActionClass structure contains
 | 
			
		||||
 * only private data.
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 1.8
 | 
			
		||||
 */
 | 
			
		||||
struct _ClutterDropActionClass
 | 
			
		||||
{
 | 
			
		||||
  /*< private >*/
 | 
			
		||||
  ClutterActionClass parent_class;
 | 
			
		||||
 | 
			
		||||
  /*< public >*/
 | 
			
		||||
  gboolean (* can_drop) (ClutterDropAction *action,
 | 
			
		||||
                         ClutterActor      *actor,
 | 
			
		||||
                         gfloat             event_x,
 | 
			
		||||
                         gfloat             event_y);
 | 
			
		||||
 | 
			
		||||
  void     (* over_in)  (ClutterDropAction *action,
 | 
			
		||||
                         ClutterActor      *actor);
 | 
			
		||||
  void     (* over_out) (ClutterDropAction *action,
 | 
			
		||||
                         ClutterActor      *actor);
 | 
			
		||||
 | 
			
		||||
  void     (* drop)     (ClutterDropAction *action,
 | 
			
		||||
                         ClutterActor      *actor,
 | 
			
		||||
                         gfloat             event_x,
 | 
			
		||||
                         gfloat             event_y);
 | 
			
		||||
 | 
			
		||||
  /*< private >*/
 | 
			
		||||
  void (*_clutter_drop_action1) (void);
 | 
			
		||||
  void (*_clutter_drop_action2) (void);
 | 
			
		||||
  void (*_clutter_drop_action3) (void);
 | 
			
		||||
  void (*_clutter_drop_action4) (void);
 | 
			
		||||
  void (*_clutter_drop_action5) (void);
 | 
			
		||||
  void (*_clutter_drop_action6) (void);
 | 
			
		||||
  void (*_clutter_drop_action7) (void);
 | 
			
		||||
  void (*_clutter_drop_action8) (void);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
GType clutter_drop_action_get_type (void) G_GNUC_CONST;
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
ClutterAction *         clutter_drop_action_new         (void);
 | 
			
		||||
 | 
			
		||||
G_END_DECLS
 | 
			
		||||
 | 
			
		||||
#endif /* __CLUTTER_DROP_ACTION_H__ */
 | 
			
		||||
@@ -5,18 +5,15 @@
 | 
			
		||||
 | 
			
		||||
G_BEGIN_DECLS
 | 
			
		||||
 | 
			
		||||
gboolean        _clutter_effect_pre_paint               (ClutterEffect           *effect,
 | 
			
		||||
                                                         ClutterPaintContext     *paint_context);
 | 
			
		||||
void            _clutter_effect_post_paint              (ClutterEffect           *effect,
 | 
			
		||||
                                                         ClutterPaintContext     *paint_context);
 | 
			
		||||
gboolean        _clutter_effect_pre_paint               (ClutterEffect           *effect);
 | 
			
		||||
void            _clutter_effect_post_paint              (ClutterEffect           *effect);
 | 
			
		||||
gboolean        _clutter_effect_modify_paint_volume     (ClutterEffect           *effect,
 | 
			
		||||
                                                         ClutterPaintVolume      *volume);
 | 
			
		||||
gboolean        _clutter_effect_has_custom_paint_volume (ClutterEffect           *effect);
 | 
			
		||||
void            _clutter_effect_paint                   (ClutterEffect           *effect,
 | 
			
		||||
                                                         ClutterPaintContext     *paint_context,
 | 
			
		||||
                                                         ClutterEffectPaintFlags  flags);
 | 
			
		||||
void            _clutter_effect_pick                    (ClutterEffect           *effect,
 | 
			
		||||
                                                         ClutterPickContext      *pick_context);
 | 
			
		||||
                                                         ClutterEffectPaintFlags  flags);
 | 
			
		||||
 | 
			
		||||
G_END_DECLS
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -177,15 +177,13 @@ G_DEFINE_ABSTRACT_TYPE (ClutterEffect,
 | 
			
		||||
                        CLUTTER_TYPE_ACTOR_META);
 | 
			
		||||
 | 
			
		||||
static gboolean
 | 
			
		||||
clutter_effect_real_pre_paint (ClutterEffect       *effect,
 | 
			
		||||
                               ClutterPaintContext *paint_context)
 | 
			
		||||
clutter_effect_real_pre_paint (ClutterEffect *effect)
 | 
			
		||||
{
 | 
			
		||||
  return TRUE;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_effect_real_post_paint (ClutterEffect       *effect,
 | 
			
		||||
                                ClutterPaintContext *paint_context)
 | 
			
		||||
clutter_effect_real_post_paint (ClutterEffect *effect)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -198,7 +196,6 @@ clutter_effect_real_modify_paint_volume (ClutterEffect      *effect,
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_effect_real_paint (ClutterEffect           *effect,
 | 
			
		||||
                           ClutterPaintContext     *paint_context,
 | 
			
		||||
                           ClutterEffectPaintFlags  flags)
 | 
			
		||||
{
 | 
			
		||||
  ClutterActorMeta *actor_meta = CLUTTER_ACTOR_META (effect);
 | 
			
		||||
@@ -209,47 +206,49 @@ clutter_effect_real_paint (ClutterEffect           *effect,
 | 
			
		||||
     effects that haven't migrated to use the 'paint' virtual yet. This
 | 
			
		||||
     just calls the old pre and post virtuals before chaining on */
 | 
			
		||||
 | 
			
		||||
  pre_paint_succeeded = _clutter_effect_pre_paint (effect, paint_context);
 | 
			
		||||
  pre_paint_succeeded = _clutter_effect_pre_paint (effect);
 | 
			
		||||
 | 
			
		||||
  actor = clutter_actor_meta_get_actor (actor_meta);
 | 
			
		||||
  clutter_actor_continue_paint (actor, paint_context);
 | 
			
		||||
  clutter_actor_continue_paint (actor);
 | 
			
		||||
 | 
			
		||||
  if (pre_paint_succeeded)
 | 
			
		||||
    _clutter_effect_post_paint (effect, paint_context);
 | 
			
		||||
    _clutter_effect_post_paint (effect);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_effect_real_pick (ClutterEffect      *effect,
 | 
			
		||||
                          ClutterPickContext *pick_context)
 | 
			
		||||
clutter_effect_real_pick (ClutterEffect           *effect,
 | 
			
		||||
                          ClutterEffectPaintFlags  flags)
 | 
			
		||||
{
 | 
			
		||||
  ClutterActorMeta *actor_meta = CLUTTER_ACTOR_META (effect);
 | 
			
		||||
  ClutterActor *actor;
 | 
			
		||||
 | 
			
		||||
  actor = clutter_actor_meta_get_actor (actor_meta);
 | 
			
		||||
  clutter_actor_continue_pick (actor, pick_context);
 | 
			
		||||
  clutter_actor_continue_paint (actor);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_effect_set_enabled (ClutterActorMeta *meta,
 | 
			
		||||
                            gboolean          is_enabled)
 | 
			
		||||
clutter_effect_notify (GObject    *gobject,
 | 
			
		||||
                       GParamSpec *pspec)
 | 
			
		||||
{
 | 
			
		||||
  ClutterActorMetaClass *parent_class =
 | 
			
		||||
    CLUTTER_ACTOR_META_CLASS (clutter_effect_parent_class);
 | 
			
		||||
  ClutterActor *actor;
 | 
			
		||||
  if (strcmp (pspec->name, "enabled") == 0)
 | 
			
		||||
    {
 | 
			
		||||
      ClutterActorMeta *meta = CLUTTER_ACTOR_META (gobject);
 | 
			
		||||
      ClutterActor *actor = clutter_actor_meta_get_actor (meta);
 | 
			
		||||
 | 
			
		||||
  actor = clutter_actor_meta_get_actor (meta);
 | 
			
		||||
  if (actor)
 | 
			
		||||
    clutter_actor_queue_redraw (actor);
 | 
			
		||||
      if (actor != NULL)
 | 
			
		||||
        clutter_actor_queue_redraw (actor);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  parent_class->set_enabled (meta, is_enabled);
 | 
			
		||||
  if (G_OBJECT_CLASS (clutter_effect_parent_class)->notify != NULL)
 | 
			
		||||
    G_OBJECT_CLASS (clutter_effect_parent_class)->notify (gobject, pspec);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_effect_class_init (ClutterEffectClass *klass)
 | 
			
		||||
{
 | 
			
		||||
  ClutterActorMetaClass *actor_meta_class = CLUTTER_ACTOR_META_CLASS (klass);
 | 
			
		||||
  GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
 | 
			
		||||
 | 
			
		||||
  actor_meta_class->set_enabled = clutter_effect_set_enabled;
 | 
			
		||||
  gobject_class->notify = clutter_effect_notify;
 | 
			
		||||
 | 
			
		||||
  klass->pre_paint = clutter_effect_real_pre_paint;
 | 
			
		||||
  klass->post_paint = clutter_effect_real_post_paint;
 | 
			
		||||
@@ -264,40 +263,37 @@ clutter_effect_init (ClutterEffect *self)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
gboolean
 | 
			
		||||
_clutter_effect_pre_paint (ClutterEffect       *effect,
 | 
			
		||||
                           ClutterPaintContext *paint_context)
 | 
			
		||||
_clutter_effect_pre_paint (ClutterEffect *effect)
 | 
			
		||||
{
 | 
			
		||||
  g_return_val_if_fail (CLUTTER_IS_EFFECT (effect), FALSE);
 | 
			
		||||
 | 
			
		||||
  return CLUTTER_EFFECT_GET_CLASS (effect)->pre_paint (effect, paint_context);
 | 
			
		||||
  return CLUTTER_EFFECT_GET_CLASS (effect)->pre_paint (effect);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
_clutter_effect_post_paint (ClutterEffect       *effect,
 | 
			
		||||
                            ClutterPaintContext *paint_context)
 | 
			
		||||
_clutter_effect_post_paint (ClutterEffect *effect)
 | 
			
		||||
{
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_EFFECT (effect));
 | 
			
		||||
 | 
			
		||||
  CLUTTER_EFFECT_GET_CLASS (effect)->post_paint (effect, paint_context);
 | 
			
		||||
  CLUTTER_EFFECT_GET_CLASS (effect)->post_paint (effect);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
_clutter_effect_paint (ClutterEffect           *effect,
 | 
			
		||||
                       ClutterPaintContext     *paint_context,
 | 
			
		||||
                       ClutterEffectPaintFlags  flags)
 | 
			
		||||
{
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_EFFECT (effect));
 | 
			
		||||
 | 
			
		||||
  CLUTTER_EFFECT_GET_CLASS (effect)->paint (effect, paint_context, flags);
 | 
			
		||||
  CLUTTER_EFFECT_GET_CLASS (effect)->paint (effect, flags);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
_clutter_effect_pick (ClutterEffect      *effect,
 | 
			
		||||
                      ClutterPickContext *pick_context)
 | 
			
		||||
_clutter_effect_pick (ClutterEffect           *effect,
 | 
			
		||||
                      ClutterEffectPaintFlags  flags)
 | 
			
		||||
{
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_EFFECT (effect));
 | 
			
		||||
 | 
			
		||||
  CLUTTER_EFFECT_GET_CLASS (effect)->pick (effect, pick_context);
 | 
			
		||||
  CLUTTER_EFFECT_GET_CLASS (effect)->pick (effect, flags);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
gboolean
 | 
			
		||||
 
 | 
			
		||||
@@ -30,8 +30,6 @@
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#include <clutter/clutter-actor-meta.h>
 | 
			
		||||
#include <clutter/clutter-paint-context.h>
 | 
			
		||||
#include <clutter/clutter-pick-context.h>
 | 
			
		||||
 | 
			
		||||
G_BEGIN_DECLS
 | 
			
		||||
 | 
			
		||||
@@ -76,19 +74,16 @@ struct _ClutterEffectClass
 | 
			
		||||
  ClutterActorMetaClass parent_class;
 | 
			
		||||
 | 
			
		||||
  /*< public >*/
 | 
			
		||||
  gboolean (* pre_paint)           (ClutterEffect           *effect,
 | 
			
		||||
                                    ClutterPaintContext     *paint_context);
 | 
			
		||||
  void     (* post_paint)          (ClutterEffect           *effect,
 | 
			
		||||
                                    ClutterPaintContext     *paint_context);
 | 
			
		||||
  gboolean (* pre_paint)           (ClutterEffect           *effect);
 | 
			
		||||
  void     (* post_paint)          (ClutterEffect           *effect);
 | 
			
		||||
 | 
			
		||||
  gboolean (* modify_paint_volume) (ClutterEffect           *effect,
 | 
			
		||||
                                    ClutterPaintVolume      *volume);
 | 
			
		||||
 | 
			
		||||
  void     (* paint)               (ClutterEffect           *effect,
 | 
			
		||||
                                    ClutterPaintContext     *paint_context,
 | 
			
		||||
                                    ClutterEffectPaintFlags  flags);
 | 
			
		||||
  void     (* pick)                (ClutterEffect           *effect,
 | 
			
		||||
                                    ClutterPickContext      *pick_context);
 | 
			
		||||
                                    ClutterEffectPaintFlags  flags);
 | 
			
		||||
 | 
			
		||||
  /*< private >*/
 | 
			
		||||
  void (* _clutter_effect4) (void);
 | 
			
		||||
 
 | 
			
		||||
@@ -190,7 +190,7 @@ typedef enum /*< prefix=CLUTTER_REQUEST >*/
 | 
			
		||||
 * @CLUTTER_ANIMATION_LAST: last animation mode, used as a guard for
 | 
			
		||||
 *   registered global alpha functions
 | 
			
		||||
 *
 | 
			
		||||
 * The animation modes used by #ClutterAnimatable. This
 | 
			
		||||
 * The animation modes used by #ClutterAlpha and #ClutterAnimation. This
 | 
			
		||||
 * enumeration can be expanded in later versions of Clutter.
 | 
			
		||||
 *
 | 
			
		||||
 * <figure id="easing-modes">
 | 
			
		||||
@@ -535,13 +535,9 @@ typedef enum /*< prefix=CLUTTER_ACTOR >*/
 | 
			
		||||
 * ClutterOffscreenRedirect:
 | 
			
		||||
 * @CLUTTER_OFFSCREEN_REDIRECT_AUTOMATIC_FOR_OPACITY: Only redirect
 | 
			
		||||
 *   the actor if it is semi-transparent and its has_overlaps()
 | 
			
		||||
 *   virtual returns %TRUE.
 | 
			
		||||
 *   virtual returns %TRUE. This is the default.
 | 
			
		||||
 * @CLUTTER_OFFSCREEN_REDIRECT_ALWAYS: Always redirect the actor to an
 | 
			
		||||
 *   offscreen buffer even if it is fully opaque.
 | 
			
		||||
 * @CLUTTER_OFFSCREEN_REDIRECT_ON_IDLE: Only redirect the actor if it is the
 | 
			
		||||
 *   most efficient thing to do based on its recent repaint behaviour. That
 | 
			
		||||
 *   means when its contents are changing less frequently than it's being used
 | 
			
		||||
 *   on stage.
 | 
			
		||||
 *
 | 
			
		||||
 * Possible flags to pass to clutter_actor_set_offscreen_redirect().
 | 
			
		||||
 *
 | 
			
		||||
@@ -549,11 +545,36 @@ typedef enum /*< prefix=CLUTTER_ACTOR >*/
 | 
			
		||||
 */
 | 
			
		||||
typedef enum /*< prefix=CLUTTER_OFFSCREEN_REDIRECT >*/
 | 
			
		||||
{
 | 
			
		||||
  CLUTTER_OFFSCREEN_REDIRECT_AUTOMATIC_FOR_OPACITY = 1 << 0,
 | 
			
		||||
  CLUTTER_OFFSCREEN_REDIRECT_ALWAYS                = 1 << 1,
 | 
			
		||||
  CLUTTER_OFFSCREEN_REDIRECT_ON_IDLE               = 1 << 2
 | 
			
		||||
  CLUTTER_OFFSCREEN_REDIRECT_AUTOMATIC_FOR_OPACITY = 1<<0,
 | 
			
		||||
  CLUTTER_OFFSCREEN_REDIRECT_ALWAYS = 1<<1
 | 
			
		||||
} ClutterOffscreenRedirect;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * ClutterAllocationFlags:
 | 
			
		||||
 * @CLUTTER_ALLOCATION_NONE: No flag set
 | 
			
		||||
 * @CLUTTER_ABSOLUTE_ORIGIN_CHANGED: Whether the absolute origin of the
 | 
			
		||||
 *   actor has changed; this implies that any ancestor of the actor has
 | 
			
		||||
 *   been moved.
 | 
			
		||||
 * @CLUTTER_DELEGATE_LAYOUT: Whether the allocation should be delegated
 | 
			
		||||
 *   to the #ClutterLayoutManager instance stored inside the
 | 
			
		||||
 *   #ClutterActor:layout-manager property of #ClutterActor. This flag
 | 
			
		||||
 *   should only be used if you are subclassing #ClutterActor and
 | 
			
		||||
 *   overriding the #ClutterActorClass.allocate() virtual function, but
 | 
			
		||||
 *   you wish to use the default implementation of the virtual function
 | 
			
		||||
 *   inside #ClutterActor. Added in Clutter 1.10.
 | 
			
		||||
 *
 | 
			
		||||
 * Flags passed to the #ClutterActorClass.allocate() virtual function
 | 
			
		||||
 * and to the clutter_actor_allocate() function.
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 1.0
 | 
			
		||||
 */
 | 
			
		||||
typedef enum
 | 
			
		||||
{
 | 
			
		||||
  CLUTTER_ALLOCATION_NONE         = 0,
 | 
			
		||||
  CLUTTER_ABSOLUTE_ORIGIN_CHANGED = 1 << 1,
 | 
			
		||||
  CLUTTER_DELEGATE_LAYOUT         = 1 << 2
 | 
			
		||||
} ClutterAllocationFlags;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * ClutterAlignAxis:
 | 
			
		||||
 * @CLUTTER_ALIGN_X_AXIS: Maintain the alignment on the X axis
 | 
			
		||||
@@ -652,15 +673,12 @@ typedef enum /*< prefix=CLUTTER_BIND >*/
 | 
			
		||||
 *   has queued a redraw before this paint. This implies that the effect
 | 
			
		||||
 *   should call clutter_actor_continue_paint() to chain to the next
 | 
			
		||||
 *   effect and can not cache any results from a previous paint.
 | 
			
		||||
 * @CLUTTER_EFFECT_PAINT_BYPASS_EFFECT: The effect should not be used
 | 
			
		||||
 *   on this frame, but it will be asked to paint the actor still.
 | 
			
		||||
 *
 | 
			
		||||
 * Flags passed to the ‘paint’ or ‘pick’ method of #ClutterEffect.
 | 
			
		||||
 */
 | 
			
		||||
typedef enum /*< prefix=CLUTTER_EFFECT_PAINT >*/
 | 
			
		||||
{
 | 
			
		||||
  CLUTTER_EFFECT_PAINT_ACTOR_DIRTY   = (1 << 0),
 | 
			
		||||
  CLUTTER_EFFECT_PAINT_BYPASS_EFFECT = (1 << 1)
 | 
			
		||||
  CLUTTER_EFFECT_PAINT_ACTOR_DIRTY = (1 << 0)
 | 
			
		||||
} ClutterEffectPaintFlags;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
@@ -952,6 +970,8 @@ typedef enum
 | 
			
		||||
/**
 | 
			
		||||
 * ClutterFeatureFlags:
 | 
			
		||||
 * @CLUTTER_FEATURE_SWAP_THROTTLE: Set if backend throttles buffer swaps.
 | 
			
		||||
 * @CLUTTER_FEATURE_TEXTURE_YUV: Set if YUV based textures supported.
 | 
			
		||||
 * @CLUTTER_FEATURE_TEXTURE_READ_PIXELS: Set if texture pixels can be read.
 | 
			
		||||
 * @CLUTTER_FEATURE_STAGE_STATIC: Set if stage size if fixed (i.e framebuffer)
 | 
			
		||||
 * @CLUTTER_FEATURE_STAGE_CURSOR: Set if stage has a graphical cursor.
 | 
			
		||||
 * @CLUTTER_FEATURE_SHADERS_GLSL: Set if the backend supports GLSL shaders.
 | 
			
		||||
@@ -967,6 +987,8 @@ typedef enum
 | 
			
		||||
typedef enum
 | 
			
		||||
{
 | 
			
		||||
  CLUTTER_FEATURE_SWAP_THROTTLE          = (1 << 3),
 | 
			
		||||
  CLUTTER_FEATURE_TEXTURE_YUV            = (1 << 4),
 | 
			
		||||
  CLUTTER_FEATURE_TEXTURE_READ_PIXELS    = (1 << 5),
 | 
			
		||||
  CLUTTER_FEATURE_STAGE_STATIC           = (1 << 6),
 | 
			
		||||
  CLUTTER_FEATURE_STAGE_CURSOR           = (1 << 8),
 | 
			
		||||
  CLUTTER_FEATURE_SHADERS_GLSL           = (1 << 9),
 | 
			
		||||
@@ -1165,6 +1187,29 @@ typedef enum /*< prefix=CLUTTER_PAN >*/
 | 
			
		||||
  CLUTTER_PAN_AXIS_AUTO
 | 
			
		||||
} ClutterPanAxis;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * ClutterTableAlignment:
 | 
			
		||||
 * @CLUTTER_TABLE_ALIGNMENT_START: Align the child to the top or to the
 | 
			
		||||
 *   left of a cell in the table, depending on the axis
 | 
			
		||||
 * @CLUTTER_TABLE_ALIGNMENT_CENTER: Align the child to the center of
 | 
			
		||||
 *   a cell in the table
 | 
			
		||||
 * @CLUTTER_TABLE_ALIGNMENT_END: Align the child to the bottom or to the
 | 
			
		||||
 *   right of a cell in the table, depending on the axis
 | 
			
		||||
 *
 | 
			
		||||
 * The alignment policies available on each axis of the #ClutterTableLayout
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 1.4
 | 
			
		||||
 *
 | 
			
		||||
 * Deprecated: 1.22: Use the alignment properties of #ClutterActor
 | 
			
		||||
 */
 | 
			
		||||
typedef enum
 | 
			
		||||
{
 | 
			
		||||
  CLUTTER_TABLE_ALIGNMENT_START,
 | 
			
		||||
  CLUTTER_TABLE_ALIGNMENT_CENTER,
 | 
			
		||||
  CLUTTER_TABLE_ALIGNMENT_END
 | 
			
		||||
} ClutterTableAlignment;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * ClutterTextureFlags:
 | 
			
		||||
 * @CLUTTER_TEXTURE_NONE: No flags
 | 
			
		||||
@@ -1172,7 +1217,8 @@ typedef enum /*< prefix=CLUTTER_PAN >*/
 | 
			
		||||
 * @CLUTTER_TEXTURE_RGB_FLAG_PREMULT: Unused flag
 | 
			
		||||
 * @CLUTTER_TEXTURE_YUV_FLAG_YUV2: Unused flag
 | 
			
		||||
 *
 | 
			
		||||
 * Flags for clutter_texture_set_from_rgb_data().
 | 
			
		||||
 * Flags for clutter_texture_set_from_rgb_data() and
 | 
			
		||||
 * clutter_texture_set_from_yuv_data().
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 0.4
 | 
			
		||||
 *
 | 
			
		||||
@@ -1317,6 +1363,8 @@ typedef enum
 | 
			
		||||
 *   painting the stages
 | 
			
		||||
 * @CLUTTER_REPAINT_FLAGS_POST_PAINT: Run the repaint function after
 | 
			
		||||
 *   painting the stages
 | 
			
		||||
 * @CLUTTER_REPAINT_FLAGS_QUEUE_REDRAW_ON_ADD: Ensure that a new frame
 | 
			
		||||
 *   is queued after adding the repaint function
 | 
			
		||||
 *
 | 
			
		||||
 * Flags to pass to clutter_threads_add_repaint_func_full().
 | 
			
		||||
 *
 | 
			
		||||
@@ -1326,6 +1374,7 @@ typedef enum
 | 
			
		||||
{
 | 
			
		||||
  CLUTTER_REPAINT_FLAGS_PRE_PAINT = 1 << 0,
 | 
			
		||||
  CLUTTER_REPAINT_FLAGS_POST_PAINT = 1 << 1,
 | 
			
		||||
  CLUTTER_REPAINT_FLAGS_QUEUE_REDRAW_ON_ADD = 1 << 2
 | 
			
		||||
} ClutterRepaintFlags;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 
 | 
			
		||||
@@ -2161,9 +2161,9 @@ clutter_event_get_scroll_source (const ClutterEvent *event)
 | 
			
		||||
ClutterScrollFinishFlags
 | 
			
		||||
clutter_event_get_scroll_finish_flags (const ClutterEvent *event)
 | 
			
		||||
{
 | 
			
		||||
  g_return_val_if_fail (event != NULL, CLUTTER_SCROLL_FINISHED_NONE);
 | 
			
		||||
  g_return_val_if_fail (event != NULL, CLUTTER_SCROLL_SOURCE_UNKNOWN);
 | 
			
		||||
  g_return_val_if_fail (event->type == CLUTTER_SCROLL,
 | 
			
		||||
                        CLUTTER_SCROLL_FINISHED_NONE);
 | 
			
		||||
                        CLUTTER_SCROLL_SOURCE_UNKNOWN);
 | 
			
		||||
 | 
			
		||||
  return event->scroll.finish_flags;
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -33,6 +33,8 @@
 | 
			
		||||
 *
 | 
			
		||||
 * It is possible to ask whether Clutter has support for specific features at
 | 
			
		||||
 * run-time.
 | 
			
		||||
 *
 | 
			
		||||
 * See also cogl_get_features() and #CoglFeatureFlags
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
#include "clutter-build-config.h"
 | 
			
		||||
@@ -58,13 +60,20 @@ typedef struct ClutterFeatures
 | 
			
		||||
static ClutterFeatures* __features = NULL;
 | 
			
		||||
 | 
			
		||||
static ClutterFeatureFlags
 | 
			
		||||
clutter_features_from_cogl (void)
 | 
			
		||||
clutter_features_from_cogl (guint cogl_flags)
 | 
			
		||||
{
 | 
			
		||||
  ClutterFeatureFlags clutter_flags = 0;
 | 
			
		||||
  
 | 
			
		||||
  if (cogl_flags & COGL_FEATURE_TEXTURE_YUV)
 | 
			
		||||
    clutter_flags |= CLUTTER_FEATURE_TEXTURE_YUV;
 | 
			
		||||
  
 | 
			
		||||
  if (cogl_flags & COGL_FEATURE_TEXTURE_READ_PIXELS)
 | 
			
		||||
    clutter_flags |= CLUTTER_FEATURE_TEXTURE_READ_PIXELS;
 | 
			
		||||
  
 | 
			
		||||
  clutter_flags |= CLUTTER_FEATURE_SHADERS_GLSL;
 | 
			
		||||
  
 | 
			
		||||
  clutter_flags |= CLUTTER_FEATURE_OFFSCREEN;
 | 
			
		||||
  if (cogl_flags & COGL_FEATURE_OFFSCREEN)
 | 
			
		||||
    clutter_flags |= CLUTTER_FEATURE_OFFSCREEN;
 | 
			
		||||
  
 | 
			
		||||
  return clutter_flags;
 | 
			
		||||
}
 | 
			
		||||
@@ -92,7 +101,7 @@ _clutter_feature_init (GError **error)
 | 
			
		||||
  if (!_clutter_backend_create_context (context->backend, error))
 | 
			
		||||
    return FALSE;
 | 
			
		||||
 | 
			
		||||
  __features->flags = (clutter_features_from_cogl ()
 | 
			
		||||
  __features->flags = (clutter_features_from_cogl (cogl_get_features ())
 | 
			
		||||
                    | _clutter_backend_get_features (context->backend));
 | 
			
		||||
 | 
			
		||||
  __features->features_set = TRUE;
 | 
			
		||||
 
 | 
			
		||||
@@ -131,7 +131,8 @@ clutter_fixed_layout_get_preferred_height (ClutterLayoutManager *manager,
 | 
			
		||||
static void
 | 
			
		||||
clutter_fixed_layout_allocate (ClutterLayoutManager   *manager,
 | 
			
		||||
                               ClutterContainer       *container,
 | 
			
		||||
                               const ClutterActorBox  *allocation)
 | 
			
		||||
                               const ClutterActorBox  *allocation,
 | 
			
		||||
                               ClutterAllocationFlags  flags)
 | 
			
		||||
{
 | 
			
		||||
  ClutterActor *child;
 | 
			
		||||
 | 
			
		||||
@@ -139,7 +140,7 @@ clutter_fixed_layout_allocate (ClutterLayoutManager   *manager,
 | 
			
		||||
       child != NULL;
 | 
			
		||||
       child = clutter_actor_get_next_sibling (child))
 | 
			
		||||
    {
 | 
			
		||||
      clutter_actor_allocate_preferred_size (child);
 | 
			
		||||
      clutter_actor_allocate_preferred_size (child, flags);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -566,7 +566,8 @@ clutter_flow_layout_get_preferred_height (ClutterLayoutManager *manager,
 | 
			
		||||
static void
 | 
			
		||||
clutter_flow_layout_allocate (ClutterLayoutManager   *manager,
 | 
			
		||||
                              ClutterContainer       *container,
 | 
			
		||||
                              const ClutterActorBox  *allocation)
 | 
			
		||||
                              const ClutterActorBox  *allocation,
 | 
			
		||||
                              ClutterAllocationFlags  flags)
 | 
			
		||||
{
 | 
			
		||||
  ClutterFlowLayoutPrivate *priv = CLUTTER_FLOW_LAYOUT (manager)->priv;
 | 
			
		||||
  ClutterActor *actor, *child;
 | 
			
		||||
@@ -728,7 +729,7 @@ clutter_flow_layout_allocate (ClutterLayoutManager   *manager,
 | 
			
		||||
      child_alloc.y1 = ceil (item_y);
 | 
			
		||||
      child_alloc.x2 = ceil (child_alloc.x1 + item_width);
 | 
			
		||||
      child_alloc.y2 = ceil (child_alloc.y1 + item_height);
 | 
			
		||||
      clutter_actor_allocate (child, &child_alloc);
 | 
			
		||||
      clutter_actor_allocate (child, &child_alloc, flags);
 | 
			
		||||
 | 
			
		||||
      if (priv->orientation == CLUTTER_FLOW_HORIZONTAL)
 | 
			
		||||
        item_x = new_x;
 | 
			
		||||
 
 | 
			
		||||
@@ -118,7 +118,7 @@ struct _ClutterGestureActionPrivate
 | 
			
		||||
  gint requested_nb_points;
 | 
			
		||||
  GArray *points;
 | 
			
		||||
 | 
			
		||||
  gulong actor_capture_id;
 | 
			
		||||
  guint actor_capture_id;
 | 
			
		||||
  gulong stage_capture_id;
 | 
			
		||||
 | 
			
		||||
  ClutterGestureTriggerEdge edge;
 | 
			
		||||
@@ -157,8 +157,7 @@ G_DEFINE_TYPE_WITH_PRIVATE (ClutterGestureAction, clutter_gesture_action, CLUTTE
 | 
			
		||||
static GesturePoint *
 | 
			
		||||
gesture_register_point (ClutterGestureAction *action, ClutterEvent *event)
 | 
			
		||||
{
 | 
			
		||||
  ClutterGestureActionPrivate *priv =
 | 
			
		||||
    clutter_gesture_action_get_instance_private (action);
 | 
			
		||||
  ClutterGestureActionPrivate *priv = action->priv;
 | 
			
		||||
  GesturePoint *point = NULL;
 | 
			
		||||
 | 
			
		||||
  if (priv->points->len >= MAX_GESTURE_POINTS)
 | 
			
		||||
@@ -191,8 +190,7 @@ gesture_find_point (ClutterGestureAction *action,
 | 
			
		||||
                    ClutterEvent *event,
 | 
			
		||||
                    gint *position)
 | 
			
		||||
{
 | 
			
		||||
  ClutterGestureActionPrivate *priv =
 | 
			
		||||
    clutter_gesture_action_get_instance_private (action);
 | 
			
		||||
  ClutterGestureActionPrivate *priv = action->priv;
 | 
			
		||||
  GesturePoint *point = NULL;
 | 
			
		||||
  ClutterEventType type = clutter_event_type (event);
 | 
			
		||||
  ClutterInputDevice *device = clutter_event_get_device (event);
 | 
			
		||||
@@ -222,10 +220,9 @@ gesture_find_point (ClutterGestureAction *action,
 | 
			
		||||
static void
 | 
			
		||||
gesture_unregister_point (ClutterGestureAction *action, gint position)
 | 
			
		||||
{
 | 
			
		||||
  ClutterGestureActionPrivate *priv =
 | 
			
		||||
    clutter_gesture_action_get_instance_private (action);
 | 
			
		||||
  ClutterGestureActionPrivate *priv = action->priv;
 | 
			
		||||
 | 
			
		||||
  if (priv->points->len == 0)
 | 
			
		||||
  if (action->priv->points->len == 0)
 | 
			
		||||
    return;
 | 
			
		||||
 | 
			
		||||
  g_array_remove_index (priv->points, position);
 | 
			
		||||
@@ -306,26 +303,28 @@ gesture_point_unset (GesturePoint *point)
 | 
			
		||||
static void
 | 
			
		||||
cancel_gesture (ClutterGestureAction *action)
 | 
			
		||||
{
 | 
			
		||||
  ClutterGestureActionPrivate *priv =
 | 
			
		||||
    clutter_gesture_action_get_instance_private (action);
 | 
			
		||||
  ClutterGestureActionPrivate *priv = action->priv;
 | 
			
		||||
  ClutterActor *actor;
 | 
			
		||||
 | 
			
		||||
  priv->in_gesture = FALSE;
 | 
			
		||||
 | 
			
		||||
  g_clear_signal_handler (&priv->stage_capture_id, priv->stage);
 | 
			
		||||
  if (priv->stage_capture_id != 0)
 | 
			
		||||
    {
 | 
			
		||||
      g_signal_handler_disconnect (priv->stage, priv->stage_capture_id);
 | 
			
		||||
      priv->stage_capture_id = 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action));
 | 
			
		||||
  g_signal_emit (action, gesture_signals[GESTURE_CANCEL], 0, actor);
 | 
			
		||||
 | 
			
		||||
  g_array_set_size (priv->points, 0);
 | 
			
		||||
  g_array_set_size (action->priv->points, 0);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static gboolean
 | 
			
		||||
begin_gesture (ClutterGestureAction *action,
 | 
			
		||||
               ClutterActor         *actor)
 | 
			
		||||
{
 | 
			
		||||
  ClutterGestureActionPrivate *priv =
 | 
			
		||||
    clutter_gesture_action_get_instance_private (action);
 | 
			
		||||
  ClutterGestureActionPrivate *priv = action->priv;
 | 
			
		||||
  gboolean return_value;
 | 
			
		||||
 | 
			
		||||
  priv->in_gesture = TRUE;
 | 
			
		||||
@@ -358,8 +357,7 @@ stage_captured_event_cb (ClutterActor         *stage,
 | 
			
		||||
                         ClutterEvent         *event,
 | 
			
		||||
                         ClutterGestureAction *action)
 | 
			
		||||
{
 | 
			
		||||
  ClutterGestureActionPrivate *priv =
 | 
			
		||||
    clutter_gesture_action_get_instance_private (action);
 | 
			
		||||
  ClutterGestureActionPrivate *priv = action->priv;
 | 
			
		||||
  ClutterActor *actor;
 | 
			
		||||
  gint position;
 | 
			
		||||
  float threshold_x, threshold_y;
 | 
			
		||||
@@ -483,8 +481,11 @@ stage_captured_event_cb (ClutterActor         *stage,
 | 
			
		||||
      break;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  if (priv->points->len == 0)
 | 
			
		||||
    g_clear_signal_handler (&priv->stage_capture_id, priv->stage);
 | 
			
		||||
  if (priv->points->len == 0 && priv->stage_capture_id)
 | 
			
		||||
    {
 | 
			
		||||
      g_signal_handler_disconnect (priv->stage, priv->stage_capture_id);
 | 
			
		||||
      priv->stage_capture_id = 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  return CLUTTER_EVENT_PROPAGATE;
 | 
			
		||||
}
 | 
			
		||||
@@ -494,8 +495,7 @@ actor_captured_event_cb (ClutterActor *actor,
 | 
			
		||||
                         ClutterEvent *event,
 | 
			
		||||
                         ClutterGestureAction *action)
 | 
			
		||||
{
 | 
			
		||||
  ClutterGestureActionPrivate *priv =
 | 
			
		||||
    clutter_gesture_action_get_instance_private (action);
 | 
			
		||||
  ClutterGestureActionPrivate *priv = action->priv;
 | 
			
		||||
  GesturePoint *point G_GNUC_UNUSED;
 | 
			
		||||
 | 
			
		||||
  if ((clutter_event_type (event) != CLUTTER_BUTTON_PRESS) &&
 | 
			
		||||
@@ -529,8 +529,7 @@ static void
 | 
			
		||||
clutter_gesture_action_set_actor (ClutterActorMeta *meta,
 | 
			
		||||
                                  ClutterActor     *actor)
 | 
			
		||||
{
 | 
			
		||||
  ClutterGestureActionPrivate *priv =
 | 
			
		||||
    clutter_gesture_action_get_instance_private (CLUTTER_GESTURE_ACTION (meta));
 | 
			
		||||
  ClutterGestureActionPrivate *priv = CLUTTER_GESTURE_ACTION (meta)->priv;
 | 
			
		||||
  ClutterActorMetaClass *meta_class =
 | 
			
		||||
    CLUTTER_ACTOR_META_CLASS (clutter_gesture_action_parent_class);
 | 
			
		||||
 | 
			
		||||
@@ -539,7 +538,7 @@ clutter_gesture_action_set_actor (ClutterActorMeta *meta,
 | 
			
		||||
      ClutterActor *old_actor = clutter_actor_meta_get_actor (meta);
 | 
			
		||||
 | 
			
		||||
      if (old_actor != NULL)
 | 
			
		||||
        g_clear_signal_handler (&priv->actor_capture_id, old_actor);
 | 
			
		||||
        g_signal_handler_disconnect (old_actor, priv->actor_capture_id);
 | 
			
		||||
 | 
			
		||||
      priv->actor_capture_id = 0;
 | 
			
		||||
    }
 | 
			
		||||
@@ -547,7 +546,7 @@ clutter_gesture_action_set_actor (ClutterActorMeta *meta,
 | 
			
		||||
  if (priv->stage_capture_id != 0)
 | 
			
		||||
    {
 | 
			
		||||
      if (priv->stage != NULL)
 | 
			
		||||
        g_clear_signal_handler (&priv->stage_capture_id, priv->stage);
 | 
			
		||||
        g_signal_handler_disconnect (priv->stage, priv->stage_capture_id);
 | 
			
		||||
 | 
			
		||||
      priv->stage_capture_id = 0;
 | 
			
		||||
      priv->stage = NULL;
 | 
			
		||||
@@ -564,22 +563,6 @@ clutter_gesture_action_set_actor (ClutterActorMeta *meta,
 | 
			
		||||
  meta_class->set_actor (meta, actor);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_gesture_action_set_enabled (ClutterActorMeta *meta,
 | 
			
		||||
                                    gboolean          is_enabled)
 | 
			
		||||
{
 | 
			
		||||
  ClutterActorMetaClass *meta_class =
 | 
			
		||||
    CLUTTER_ACTOR_META_CLASS (clutter_gesture_action_parent_class);
 | 
			
		||||
  ClutterGestureAction *gesture_action = CLUTTER_GESTURE_ACTION (meta);
 | 
			
		||||
  ClutterGestureActionPrivate *priv =
 | 
			
		||||
    clutter_gesture_action_get_instance_private (gesture_action);
 | 
			
		||||
 | 
			
		||||
  if (!is_enabled && priv->in_gesture)
 | 
			
		||||
    cancel_gesture (gesture_action);
 | 
			
		||||
 | 
			
		||||
  meta_class->set_enabled (meta, is_enabled);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static gboolean
 | 
			
		||||
default_event_handler (ClutterGestureAction *action,
 | 
			
		||||
                       ClutterActor *actor)
 | 
			
		||||
@@ -594,8 +577,6 @@ clutter_gesture_action_set_property (GObject      *gobject,
 | 
			
		||||
                                     GParamSpec   *pspec)
 | 
			
		||||
{
 | 
			
		||||
  ClutterGestureAction *self = CLUTTER_GESTURE_ACTION (gobject);
 | 
			
		||||
  ClutterGestureActionPrivate *priv =
 | 
			
		||||
    clutter_gesture_action_get_instance_private (self);
 | 
			
		||||
 | 
			
		||||
  switch (prop_id)
 | 
			
		||||
    {
 | 
			
		||||
@@ -608,15 +589,11 @@ clutter_gesture_action_set_property (GObject      *gobject,
 | 
			
		||||
      break;
 | 
			
		||||
 | 
			
		||||
    case PROP_THRESHOLD_TRIGGER_DISTANCE_X:
 | 
			
		||||
      clutter_gesture_action_set_threshold_trigger_distance (self,
 | 
			
		||||
                                                             g_value_get_float (value),
 | 
			
		||||
                                                             priv->distance_y);
 | 
			
		||||
      clutter_gesture_action_set_threshold_trigger_distance (self, g_value_get_float (value), self->priv->distance_y);
 | 
			
		||||
      break;
 | 
			
		||||
 | 
			
		||||
    case PROP_THRESHOLD_TRIGGER_DISTANCE_Y:
 | 
			
		||||
      clutter_gesture_action_set_threshold_trigger_distance (self,
 | 
			
		||||
                                                             priv->distance_x,
 | 
			
		||||
                                                             g_value_get_float (value));
 | 
			
		||||
      clutter_gesture_action_set_threshold_trigger_distance (self, self->priv->distance_x, g_value_get_float (value));
 | 
			
		||||
      break;
 | 
			
		||||
 | 
			
		||||
    default:
 | 
			
		||||
@@ -631,29 +608,28 @@ clutter_gesture_action_get_property (GObject    *gobject,
 | 
			
		||||
                                     GValue     *value,
 | 
			
		||||
                                     GParamSpec *pspec)
 | 
			
		||||
{
 | 
			
		||||
  ClutterGestureActionPrivate *priv =
 | 
			
		||||
    clutter_gesture_action_get_instance_private (CLUTTER_GESTURE_ACTION (gobject));
 | 
			
		||||
  ClutterGestureAction *self = CLUTTER_GESTURE_ACTION (gobject);
 | 
			
		||||
 | 
			
		||||
  switch (prop_id)
 | 
			
		||||
    {
 | 
			
		||||
    case PROP_N_TOUCH_POINTS:
 | 
			
		||||
      g_value_set_int (value, priv->requested_nb_points);
 | 
			
		||||
      g_value_set_int (value, self->priv->requested_nb_points);
 | 
			
		||||
      break;
 | 
			
		||||
 | 
			
		||||
    case PROP_THRESHOLD_TRIGGER_EDGE:
 | 
			
		||||
      g_value_set_enum (value, priv->edge);
 | 
			
		||||
      g_value_set_enum (value, self->priv->edge);
 | 
			
		||||
      break;
 | 
			
		||||
 | 
			
		||||
    case PROP_THRESHOLD_TRIGGER_DISTANCE_X:
 | 
			
		||||
      if (priv->distance_x > 0.0)
 | 
			
		||||
        g_value_set_float (value, priv->distance_x);
 | 
			
		||||
      if (self->priv->distance_x > 0.0)
 | 
			
		||||
        g_value_set_float (value, self->priv->distance_x);
 | 
			
		||||
      else
 | 
			
		||||
        g_value_set_float (value, gesture_get_default_threshold ());
 | 
			
		||||
      break;
 | 
			
		||||
 | 
			
		||||
    case PROP_THRESHOLD_TRIGGER_DISTANCE_Y:
 | 
			
		||||
      if (priv->distance_y > 0.0)
 | 
			
		||||
        g_value_set_float (value, priv->distance_y);
 | 
			
		||||
      if (self->priv->distance_y > 0.0)
 | 
			
		||||
        g_value_set_float (value, self->priv->distance_y);
 | 
			
		||||
      else
 | 
			
		||||
        g_value_set_float (value, gesture_get_default_threshold ());
 | 
			
		||||
      break;
 | 
			
		||||
@@ -667,8 +643,7 @@ clutter_gesture_action_get_property (GObject    *gobject,
 | 
			
		||||
static void
 | 
			
		||||
clutter_gesture_action_finalize (GObject *gobject)
 | 
			
		||||
{
 | 
			
		||||
  ClutterGestureActionPrivate *priv =
 | 
			
		||||
    clutter_gesture_action_get_instance_private (CLUTTER_GESTURE_ACTION (gobject));
 | 
			
		||||
  ClutterGestureActionPrivate *priv = CLUTTER_GESTURE_ACTION (gobject)->priv;
 | 
			
		||||
 | 
			
		||||
  g_array_unref (priv->points);
 | 
			
		||||
 | 
			
		||||
@@ -686,7 +661,6 @@ clutter_gesture_action_class_init (ClutterGestureActionClass *klass)
 | 
			
		||||
  gobject_class->get_property = clutter_gesture_action_get_property;
 | 
			
		||||
 | 
			
		||||
  meta_class->set_actor = clutter_gesture_action_set_actor;
 | 
			
		||||
  meta_class->set_enabled = clutter_gesture_action_set_enabled;
 | 
			
		||||
 | 
			
		||||
  klass->gesture_begin = default_event_handler;
 | 
			
		||||
  klass->gesture_progress = default_event_handler;
 | 
			
		||||
@@ -860,14 +834,13 @@ clutter_gesture_action_class_init (ClutterGestureActionClass *klass)
 | 
			
		||||
static void
 | 
			
		||||
clutter_gesture_action_init (ClutterGestureAction *self)
 | 
			
		||||
{
 | 
			
		||||
  ClutterGestureActionPrivate *priv =
 | 
			
		||||
    clutter_gesture_action_get_instance_private (self);
 | 
			
		||||
  self->priv = clutter_gesture_action_get_instance_private (self);
 | 
			
		||||
 | 
			
		||||
  priv->points = g_array_sized_new (FALSE, TRUE, sizeof (GesturePoint), 3);
 | 
			
		||||
  g_array_set_clear_func (priv->points, (GDestroyNotify) gesture_point_unset);
 | 
			
		||||
  self->priv->points = g_array_sized_new (FALSE, TRUE, sizeof (GesturePoint), 3);
 | 
			
		||||
  g_array_set_clear_func (self->priv->points, (GDestroyNotify) gesture_point_unset);
 | 
			
		||||
 | 
			
		||||
  priv->requested_nb_points = 1;
 | 
			
		||||
  priv->edge = CLUTTER_GESTURE_TRIGGER_EDGE_NONE;
 | 
			
		||||
  self->priv->requested_nb_points = 1;
 | 
			
		||||
  self->priv->edge = CLUTTER_GESTURE_TRIGGER_EDGE_NONE;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
@@ -906,21 +879,16 @@ clutter_gesture_action_get_press_coords (ClutterGestureAction *action,
 | 
			
		||||
                                         gfloat               *press_x,
 | 
			
		||||
                                         gfloat               *press_y)
 | 
			
		||||
{
 | 
			
		||||
  ClutterGestureActionPrivate *priv;
 | 
			
		||||
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
 | 
			
		||||
 | 
			
		||||
  priv = clutter_gesture_action_get_instance_private (action);
 | 
			
		||||
 | 
			
		||||
  g_return_if_fail (priv->points->len > point);
 | 
			
		||||
  g_return_if_fail (action->priv->points->len > point);
 | 
			
		||||
 | 
			
		||||
  if (press_x)
 | 
			
		||||
    *press_x = g_array_index (priv->points,
 | 
			
		||||
    *press_x = g_array_index (action->priv->points,
 | 
			
		||||
                              GesturePoint,
 | 
			
		||||
                              point).press_x;
 | 
			
		||||
 | 
			
		||||
  if (press_y)
 | 
			
		||||
    *press_y = g_array_index (priv->points,
 | 
			
		||||
    *press_y = g_array_index (action->priv->points,
 | 
			
		||||
                              GesturePoint,
 | 
			
		||||
                              point).press_y;
 | 
			
		||||
}
 | 
			
		||||
@@ -946,21 +914,16 @@ clutter_gesture_action_get_motion_coords (ClutterGestureAction *action,
 | 
			
		||||
                                          gfloat               *motion_x,
 | 
			
		||||
                                          gfloat               *motion_y)
 | 
			
		||||
{
 | 
			
		||||
  ClutterGestureActionPrivate *priv;
 | 
			
		||||
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
 | 
			
		||||
 | 
			
		||||
  priv = clutter_gesture_action_get_instance_private (action);
 | 
			
		||||
 | 
			
		||||
  g_return_if_fail (priv->points->len > point);
 | 
			
		||||
  g_return_if_fail (action->priv->points->len > point);
 | 
			
		||||
 | 
			
		||||
  if (motion_x)
 | 
			
		||||
    *motion_x = g_array_index (priv->points,
 | 
			
		||||
    *motion_x = g_array_index (action->priv->points,
 | 
			
		||||
                               GesturePoint,
 | 
			
		||||
                               point).last_motion_x;
 | 
			
		||||
 | 
			
		||||
  if (motion_y)
 | 
			
		||||
    *motion_y = g_array_index (priv->points,
 | 
			
		||||
    *motion_y = g_array_index (action->priv->points,
 | 
			
		||||
                               GesturePoint,
 | 
			
		||||
                               point).last_motion_y;
 | 
			
		||||
}
 | 
			
		||||
@@ -988,19 +951,15 @@ clutter_gesture_action_get_motion_delta (ClutterGestureAction *action,
 | 
			
		||||
                                         gfloat               *delta_x,
 | 
			
		||||
                                         gfloat               *delta_y)
 | 
			
		||||
{
 | 
			
		||||
  ClutterGestureActionPrivate *priv;
 | 
			
		||||
  gfloat d_x, d_y;
 | 
			
		||||
 | 
			
		||||
  g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), 0);
 | 
			
		||||
  g_return_val_if_fail (action->priv->points->len > point, 0);
 | 
			
		||||
 | 
			
		||||
  priv = clutter_gesture_action_get_instance_private (action);
 | 
			
		||||
 | 
			
		||||
  g_return_val_if_fail (priv->points->len > point, 0);
 | 
			
		||||
 | 
			
		||||
  d_x = g_array_index (priv->points,
 | 
			
		||||
  d_x = g_array_index (action->priv->points,
 | 
			
		||||
                       GesturePoint,
 | 
			
		||||
                       point).last_delta_x;
 | 
			
		||||
  d_y = g_array_index (priv->points,
 | 
			
		||||
  d_y = g_array_index (action->priv->points,
 | 
			
		||||
                       GesturePoint,
 | 
			
		||||
                       point).last_delta_y;
 | 
			
		||||
 | 
			
		||||
@@ -1034,21 +993,16 @@ clutter_gesture_action_get_release_coords (ClutterGestureAction *action,
 | 
			
		||||
                                           gfloat               *release_x,
 | 
			
		||||
                                           gfloat               *release_y)
 | 
			
		||||
{
 | 
			
		||||
  ClutterGestureActionPrivate *priv;
 | 
			
		||||
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
 | 
			
		||||
 | 
			
		||||
  priv = clutter_gesture_action_get_instance_private (action);
 | 
			
		||||
 | 
			
		||||
  g_return_if_fail (priv->points->len > point);
 | 
			
		||||
  g_return_if_fail (action->priv->points->len > point);
 | 
			
		||||
 | 
			
		||||
  if (release_x)
 | 
			
		||||
    *release_x = g_array_index (priv->points,
 | 
			
		||||
    *release_x = g_array_index (action->priv->points,
 | 
			
		||||
                                GesturePoint,
 | 
			
		||||
                                point).release_x;
 | 
			
		||||
 | 
			
		||||
  if (release_y)
 | 
			
		||||
    *release_y = g_array_index (priv->points,
 | 
			
		||||
    *release_y = g_array_index (action->priv->points,
 | 
			
		||||
                                GesturePoint,
 | 
			
		||||
                                point).release_y;
 | 
			
		||||
}
 | 
			
		||||
@@ -1074,20 +1028,16 @@ clutter_gesture_action_get_velocity (ClutterGestureAction *action,
 | 
			
		||||
                                     gfloat               *velocity_x,
 | 
			
		||||
                                     gfloat               *velocity_y)
 | 
			
		||||
{
 | 
			
		||||
  ClutterGestureActionPrivate *priv;
 | 
			
		||||
  gfloat d_x, d_y, distance, velocity;
 | 
			
		||||
  gint64 d_t;
 | 
			
		||||
 | 
			
		||||
  g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), 0);
 | 
			
		||||
 | 
			
		||||
  priv = clutter_gesture_action_get_instance_private (action);
 | 
			
		||||
 | 
			
		||||
  g_return_val_if_fail (priv->points->len > point, 0);
 | 
			
		||||
  g_return_val_if_fail (action->priv->points->len > point, 0);
 | 
			
		||||
 | 
			
		||||
  distance = clutter_gesture_action_get_motion_delta (action, point,
 | 
			
		||||
                                                      &d_x, &d_y);
 | 
			
		||||
 | 
			
		||||
  d_t = g_array_index (priv->points,
 | 
			
		||||
  d_t = g_array_index (action->priv->points,
 | 
			
		||||
                       GesturePoint,
 | 
			
		||||
                       point).last_delta_time;
 | 
			
		||||
 | 
			
		||||
@@ -1114,13 +1064,9 @@ clutter_gesture_action_get_velocity (ClutterGestureAction *action,
 | 
			
		||||
gint
 | 
			
		||||
clutter_gesture_action_get_n_touch_points (ClutterGestureAction *action)
 | 
			
		||||
{
 | 
			
		||||
  ClutterGestureActionPrivate *priv;
 | 
			
		||||
 | 
			
		||||
  g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), 0);
 | 
			
		||||
 | 
			
		||||
  priv = clutter_gesture_action_get_instance_private (action);
 | 
			
		||||
 | 
			
		||||
  return priv->requested_nb_points;
 | 
			
		||||
  return action->priv->requested_nb_points;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
@@ -1141,7 +1087,7 @@ clutter_gesture_action_set_n_touch_points (ClutterGestureAction *action,
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
 | 
			
		||||
  g_return_if_fail (nb_points >= 1);
 | 
			
		||||
 | 
			
		||||
  priv = clutter_gesture_action_get_instance_private (action);
 | 
			
		||||
  priv = action->priv;
 | 
			
		||||
 | 
			
		||||
  if (priv->requested_nb_points == nb_points)
 | 
			
		||||
    return;
 | 
			
		||||
@@ -1195,13 +1141,9 @@ clutter_gesture_action_set_n_touch_points (ClutterGestureAction *action,
 | 
			
		||||
guint
 | 
			
		||||
clutter_gesture_action_get_n_current_points (ClutterGestureAction *action)
 | 
			
		||||
{
 | 
			
		||||
  ClutterGestureActionPrivate *priv;
 | 
			
		||||
 | 
			
		||||
  g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), 0);
 | 
			
		||||
 | 
			
		||||
  priv = clutter_gesture_action_get_instance_private (action);
 | 
			
		||||
 | 
			
		||||
  return priv->points->len;
 | 
			
		||||
  return action->priv->points->len;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
@@ -1219,15 +1161,10 @@ ClutterEventSequence *
 | 
			
		||||
clutter_gesture_action_get_sequence (ClutterGestureAction *action,
 | 
			
		||||
                                     guint                 point)
 | 
			
		||||
{
 | 
			
		||||
  ClutterGestureActionPrivate *priv;
 | 
			
		||||
 | 
			
		||||
  g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), NULL);
 | 
			
		||||
  g_return_val_if_fail (action->priv->points->len > point, NULL);
 | 
			
		||||
 | 
			
		||||
  priv = clutter_gesture_action_get_instance_private (action);
 | 
			
		||||
 | 
			
		||||
  g_return_val_if_fail (priv->points->len > point, NULL);
 | 
			
		||||
 | 
			
		||||
  return g_array_index (priv->points, GesturePoint, point).sequence;
 | 
			
		||||
  return g_array_index (action->priv->points, GesturePoint, point).sequence;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
@@ -1246,15 +1183,10 @@ ClutterInputDevice *
 | 
			
		||||
clutter_gesture_action_get_device (ClutterGestureAction *action,
 | 
			
		||||
                                   guint                 point)
 | 
			
		||||
{
 | 
			
		||||
  ClutterGestureActionPrivate *priv;
 | 
			
		||||
 | 
			
		||||
  g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), NULL);
 | 
			
		||||
  g_return_val_if_fail (action->priv->points->len > point, NULL);
 | 
			
		||||
 | 
			
		||||
  priv = clutter_gesture_action_get_instance_private (action);
 | 
			
		||||
 | 
			
		||||
  g_return_val_if_fail (priv->points->len > point, NULL);
 | 
			
		||||
 | 
			
		||||
  return g_array_index (priv->points, GesturePoint, point).device;
 | 
			
		||||
  return g_array_index (action->priv->points, GesturePoint, point).device;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
@@ -1274,15 +1206,11 @@ clutter_gesture_action_get_last_event (ClutterGestureAction *action,
 | 
			
		||||
                                       guint                 point)
 | 
			
		||||
{
 | 
			
		||||
  GesturePoint *gesture_point;
 | 
			
		||||
  ClutterGestureActionPrivate *priv;
 | 
			
		||||
 | 
			
		||||
  g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), NULL);
 | 
			
		||||
  g_return_val_if_fail (action->priv->points->len > point, NULL);
 | 
			
		||||
 | 
			
		||||
  priv = clutter_gesture_action_get_instance_private (action);
 | 
			
		||||
 | 
			
		||||
  g_return_val_if_fail (priv->points->len > point, NULL);
 | 
			
		||||
 | 
			
		||||
  gesture_point = &g_array_index (priv->points, GesturePoint, point);
 | 
			
		||||
  gesture_point = &g_array_index (action->priv->points, GesturePoint, point);
 | 
			
		||||
 | 
			
		||||
  return gesture_point->last_event;
 | 
			
		||||
}
 | 
			
		||||
@@ -1319,16 +1247,12 @@ void
 | 
			
		||||
clutter_gesture_action_set_threshold_trigger_edge (ClutterGestureAction      *action,
 | 
			
		||||
                                                   ClutterGestureTriggerEdge  edge)
 | 
			
		||||
{
 | 
			
		||||
  ClutterGestureActionPrivate *priv;
 | 
			
		||||
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
 | 
			
		||||
 | 
			
		||||
  priv = clutter_gesture_action_get_instance_private (action);
 | 
			
		||||
 | 
			
		||||
  if (priv->edge == edge)
 | 
			
		||||
  if (action->priv->edge == edge)
 | 
			
		||||
    return;
 | 
			
		||||
 | 
			
		||||
  priv->edge = edge;
 | 
			
		||||
  action->priv->edge = edge;
 | 
			
		||||
 | 
			
		||||
  g_object_notify_by_pspec (G_OBJECT (action), gesture_props[PROP_THRESHOLD_TRIGGER_EDGE]);
 | 
			
		||||
}
 | 
			
		||||
@@ -1347,14 +1271,10 @@ clutter_gesture_action_set_threshold_trigger_edge (ClutterGestureAction      *ac
 | 
			
		||||
ClutterGestureTriggerEdge
 | 
			
		||||
clutter_gesture_action_get_threshold_trigger_edge (ClutterGestureAction *action)
 | 
			
		||||
{
 | 
			
		||||
  ClutterGestureActionPrivate *priv;
 | 
			
		||||
 | 
			
		||||
  g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action),
 | 
			
		||||
                        CLUTTER_GESTURE_TRIGGER_EDGE_NONE);
 | 
			
		||||
 | 
			
		||||
  priv = clutter_gesture_action_get_instance_private (action);
 | 
			
		||||
 | 
			
		||||
  return priv->edge;
 | 
			
		||||
  return action->priv->edge;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
@@ -1394,21 +1314,17 @@ clutter_gesture_action_set_threshold_trigger_distance (ClutterGestureAction
 | 
			
		||||
                                                       float                      x,
 | 
			
		||||
                                                       float                      y)
 | 
			
		||||
{
 | 
			
		||||
  ClutterGestureActionPrivate *priv;
 | 
			
		||||
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
 | 
			
		||||
 | 
			
		||||
  priv = clutter_gesture_action_get_instance_private (action);
 | 
			
		||||
 | 
			
		||||
  if (fabsf (x - priv->distance_x) > FLOAT_EPSILON)
 | 
			
		||||
  if (fabsf (x - action->priv->distance_x) > FLOAT_EPSILON)
 | 
			
		||||
    {
 | 
			
		||||
      priv->distance_x = x;
 | 
			
		||||
      action->priv->distance_x = x;
 | 
			
		||||
      g_object_notify_by_pspec (G_OBJECT (action), gesture_props[PROP_THRESHOLD_TRIGGER_DISTANCE_X]);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  if (fabsf (y - priv->distance_y) > FLOAT_EPSILON)
 | 
			
		||||
  if (fabsf (y - action->priv->distance_y) > FLOAT_EPSILON)
 | 
			
		||||
    {
 | 
			
		||||
      priv->distance_y = y;
 | 
			
		||||
      action->priv->distance_y = y;
 | 
			
		||||
      g_object_notify_by_pspec (G_OBJECT (action), gesture_props[PROP_THRESHOLD_TRIGGER_DISTANCE_Y]);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1429,23 +1345,19 @@ clutter_gesture_action_get_threshold_trigger_distance (ClutterGestureAction *act
 | 
			
		||||
                                                       float                *x,
 | 
			
		||||
                                                       float                *y)
 | 
			
		||||
{
 | 
			
		||||
  ClutterGestureActionPrivate *priv;
 | 
			
		||||
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
 | 
			
		||||
 | 
			
		||||
  priv = clutter_gesture_action_get_instance_private (action);
 | 
			
		||||
 | 
			
		||||
  if (x != NULL)
 | 
			
		||||
    {
 | 
			
		||||
      if (priv->distance_x > 0.0)
 | 
			
		||||
        *x = priv->distance_x;
 | 
			
		||||
      if (action->priv->distance_x > 0.0)
 | 
			
		||||
        *x = action->priv->distance_x;
 | 
			
		||||
      else
 | 
			
		||||
        *x = gesture_get_default_threshold ();
 | 
			
		||||
    }
 | 
			
		||||
  if (y != NULL)
 | 
			
		||||
    {
 | 
			
		||||
      if (priv->distance_y > 0.0)
 | 
			
		||||
        *y = priv->distance_y;
 | 
			
		||||
      if (action->priv->distance_y > 0.0)
 | 
			
		||||
        *y = action->priv->distance_y;
 | 
			
		||||
      else
 | 
			
		||||
        *y = gesture_get_default_threshold ();
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -34,13 +34,32 @@
 | 
			
		||||
 | 
			
		||||
G_BEGIN_DECLS
 | 
			
		||||
 | 
			
		||||
#define CLUTTER_TYPE_GESTURE_ACTION (clutter_gesture_action_get_type ())
 | 
			
		||||
#define CLUTTER_TYPE_GESTURE_ACTION               (clutter_gesture_action_get_type ())
 | 
			
		||||
#define CLUTTER_GESTURE_ACTION(obj)               (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_GESTURE_ACTION, ClutterGestureAction))
 | 
			
		||||
#define CLUTTER_IS_GESTURE_ACTION(obj)            (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_GESTURE_ACTION))
 | 
			
		||||
#define CLUTTER_GESTURE_ACTION_CLASS(klass)       (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_GESTURE_ACTION, ClutterGestureActionClass))
 | 
			
		||||
#define CLUTTER_IS_GESTURE_ACTION_CLASS(klass)    (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_GESTURE_ACTION))
 | 
			
		||||
#define CLUTTER_GESTURE_ACTION_GET_CLASS(obj)     (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_GESTURE_ACTION, ClutterGestureActionClass))
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
G_DECLARE_DERIVABLE_TYPE (ClutterGestureAction, clutter_gesture_action,
 | 
			
		||||
                          CLUTTER, GESTURE_ACTION, ClutterAction);
 | 
			
		||||
typedef struct _ClutterGestureAction              ClutterGestureAction;
 | 
			
		||||
typedef struct _ClutterGestureActionPrivate       ClutterGestureActionPrivate;
 | 
			
		||||
typedef struct _ClutterGestureActionClass         ClutterGestureActionClass;
 | 
			
		||||
 | 
			
		||||
typedef struct _ClutterGestureActionPrivate ClutterGestureActionPrivate;
 | 
			
		||||
/**
 | 
			
		||||
 * ClutterGestureAction:
 | 
			
		||||
 *
 | 
			
		||||
 * The #ClutterGestureAction structure contains
 | 
			
		||||
 * only private data and should be accessed using the provided API
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 1.8
 | 
			
		||||
 */
 | 
			
		||||
struct _ClutterGestureAction
 | 
			
		||||
{
 | 
			
		||||
  /*< private >*/
 | 
			
		||||
  ClutterAction parent_instance;
 | 
			
		||||
 | 
			
		||||
  ClutterGestureActionPrivate *priv;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * ClutterGestureActionClass:
 | 
			
		||||
@@ -82,6 +101,9 @@ struct _ClutterGestureActionClass
 | 
			
		||||
  void (* _clutter_gesture_action6) (void);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
GType clutter_gesture_action_get_type (void) G_GNUC_CONST;
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
ClutterAction *        clutter_gesture_action_new                      (void);
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -44,12 +44,12 @@
 | 
			
		||||
 * SECTION:clutter-grid-layout
 | 
			
		||||
 * @Short_description: A layout manager for a grid of actors
 | 
			
		||||
 * @Title: ClutterGridLayout
 | 
			
		||||
 * @See_also: #ClutterBoxLayout
 | 
			
		||||
 * @See_also: #ClutterTableLayout, #ClutterBoxLayout
 | 
			
		||||
 *
 | 
			
		||||
 * #ClutterGridLayout is a layout manager which arranges its child widgets in
 | 
			
		||||
 * rows and columns. It is a very similar to #ClutterBoxLayout, but it
 | 
			
		||||
 * consistently uses #ClutterActor's alignment and expansion flags instead of
 | 
			
		||||
 * custom child properties.
 | 
			
		||||
 * rows and columns. It is a very similar to #ClutterTableLayout and
 | 
			
		||||
 * #ClutterBoxLayout, but it consistently uses #ClutterActor's
 | 
			
		||||
 * alignment and expansion flags instead of custom child properties.
 | 
			
		||||
 *
 | 
			
		||||
 * Children are added using clutter_grid_layout_attach(). They can span
 | 
			
		||||
 * multiple rows or columns. It is also possible to add a child next to an
 | 
			
		||||
@@ -1391,7 +1391,8 @@ allocate_child (ClutterGridRequest *request,
 | 
			
		||||
static void
 | 
			
		||||
clutter_grid_layout_allocate (ClutterLayoutManager   *layout,
 | 
			
		||||
                              ClutterContainer       *container,
 | 
			
		||||
                              const ClutterActorBox  *allocation)
 | 
			
		||||
                              const ClutterActorBox  *allocation,
 | 
			
		||||
                              ClutterAllocationFlags  flags)
 | 
			
		||||
{
 | 
			
		||||
  ClutterGridLayout *self = CLUTTER_GRID_LAYOUT (layout);
 | 
			
		||||
  ClutterOrientation orientation;
 | 
			
		||||
@@ -1452,7 +1453,7 @@ clutter_grid_layout_allocate (ClutterLayoutManager   *layout,
 | 
			
		||||
      child_allocation.x2 = child_allocation.x1 + width;
 | 
			
		||||
      child_allocation.y2 = child_allocation.y1 + height;
 | 
			
		||||
 | 
			
		||||
      clutter_actor_allocate (child, &child_allocation);
 | 
			
		||||
      clutter_actor_allocate (child, &child_allocation, flags);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -118,10 +118,9 @@ clutter_image_init (ClutterImage *self)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_image_paint_content (ClutterContent      *content,
 | 
			
		||||
                             ClutterActor        *actor,
 | 
			
		||||
                             ClutterPaintNode    *root,
 | 
			
		||||
                             ClutterPaintContext *paint_context)
 | 
			
		||||
clutter_image_paint_content (ClutterContent   *content,
 | 
			
		||||
                             ClutterActor     *actor,
 | 
			
		||||
                             ClutterPaintNode *root)
 | 
			
		||||
{
 | 
			
		||||
  ClutterImagePrivate *priv = CLUTTER_IMAGE (content)->priv;
 | 
			
		||||
  ClutterPaintNode *node;
 | 
			
		||||
@@ -130,7 +129,7 @@ clutter_image_paint_content (ClutterContent      *content,
 | 
			
		||||
    return;
 | 
			
		||||
 | 
			
		||||
  node = clutter_actor_create_texture_paint_node (actor, priv->texture);
 | 
			
		||||
  clutter_paint_node_set_static_name (node, "Image Content");
 | 
			
		||||
  clutter_paint_node_set_name (node, "Image Content");
 | 
			
		||||
  clutter_paint_node_add_child (root, node);
 | 
			
		||||
  clutter_paint_node_unref (node);
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -1,255 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Clutter.
 | 
			
		||||
 *
 | 
			
		||||
 * An OpenGL based 'interactive canvas' library.
 | 
			
		||||
 *
 | 
			
		||||
 * Copyright © 2009, 2010, 2011  Intel Corp.
 | 
			
		||||
 *
 | 
			
		||||
 * This library is free software; you can redistribute it and/or
 | 
			
		||||
 * modify it under the terms of the GNU Lesser General Public
 | 
			
		||||
 * License as published by the Free Software Foundation; either
 | 
			
		||||
 * version 2 of the License, or (at your option) any later version.
 | 
			
		||||
 *
 | 
			
		||||
 * This library is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | 
			
		||||
 * Lesser General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU Lesser General Public
 | 
			
		||||
 * License along with this library. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 *
 | 
			
		||||
 * Author: Emmanuele Bassi <ebassi@linux.intel.com>
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
#ifndef CLUTTER_INPUT_DEVICE_PRIVATE_H
 | 
			
		||||
#define CLUTTER_INPUT_DEVICE_PRIVATE_H
 | 
			
		||||
 | 
			
		||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
 | 
			
		||||
#error "Only <clutter/clutter.h> can be included directly."
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#include <clutter/clutter-input-device.h>
 | 
			
		||||
 | 
			
		||||
G_BEGIN_DECLS
 | 
			
		||||
 | 
			
		||||
typedef struct _ClutterAxisInfo
 | 
			
		||||
{
 | 
			
		||||
  ClutterInputAxis axis;
 | 
			
		||||
 | 
			
		||||
  double min_axis;
 | 
			
		||||
  double max_axis;
 | 
			
		||||
 | 
			
		||||
  double min_value;
 | 
			
		||||
  double max_value;
 | 
			
		||||
 | 
			
		||||
  double resolution;
 | 
			
		||||
} ClutterAxisInfo;
 | 
			
		||||
 | 
			
		||||
typedef struct _ClutterKeyInfo
 | 
			
		||||
{
 | 
			
		||||
  guint keyval;
 | 
			
		||||
  ClutterModifierType modifiers;
 | 
			
		||||
} ClutterKeyInfo;
 | 
			
		||||
 | 
			
		||||
typedef struct _ClutterScrollInfo
 | 
			
		||||
{
 | 
			
		||||
  guint axis_id;
 | 
			
		||||
  ClutterScrollDirection direction;
 | 
			
		||||
  double increment;
 | 
			
		||||
 | 
			
		||||
  double last_value;
 | 
			
		||||
  guint last_value_valid : 1;
 | 
			
		||||
} ClutterScrollInfo;
 | 
			
		||||
 | 
			
		||||
typedef struct _ClutterTouchInfo
 | 
			
		||||
{
 | 
			
		||||
  ClutterEventSequence *sequence;
 | 
			
		||||
  ClutterActor *actor;
 | 
			
		||||
 | 
			
		||||
  float current_x;
 | 
			
		||||
  float current_y;
 | 
			
		||||
} ClutterTouchInfo;
 | 
			
		||||
 | 
			
		||||
typedef struct _ClutterPtrA11yData
 | 
			
		||||
{
 | 
			
		||||
  int n_btn_pressed;
 | 
			
		||||
  float current_x;
 | 
			
		||||
  float current_y;
 | 
			
		||||
 | 
			
		||||
  float dwell_x;
 | 
			
		||||
  float dwell_y;
 | 
			
		||||
  gboolean dwell_drag_started;
 | 
			
		||||
  gboolean dwell_gesture_started;
 | 
			
		||||
  guint dwell_timer;
 | 
			
		||||
  guint dwell_position_timer;
 | 
			
		||||
 | 
			
		||||
  guint secondary_click_timer;
 | 
			
		||||
  gboolean secondary_click_triggered;
 | 
			
		||||
} ClutterPtrA11yData;
 | 
			
		||||
 | 
			
		||||
struct _ClutterInputDevice
 | 
			
		||||
{
 | 
			
		||||
  GObject parent_instance;
 | 
			
		||||
 | 
			
		||||
  int id;
 | 
			
		||||
 | 
			
		||||
  ClutterInputDeviceType device_type;
 | 
			
		||||
  ClutterInputMode device_mode;
 | 
			
		||||
 | 
			
		||||
  char *device_name;
 | 
			
		||||
 | 
			
		||||
  ClutterSeat *seat;
 | 
			
		||||
 | 
			
		||||
  ClutterBackend *backend;
 | 
			
		||||
 | 
			
		||||
  /* the associated device */
 | 
			
		||||
  ClutterInputDevice *associated;
 | 
			
		||||
 | 
			
		||||
  GList *slaves;
 | 
			
		||||
 | 
			
		||||
  /* the actor underneath the pointer */
 | 
			
		||||
  ClutterActor *cursor_actor;
 | 
			
		||||
  GHashTable   *inv_touch_sequence_actors;
 | 
			
		||||
 | 
			
		||||
  /* the actor that has a grab in place for the device */
 | 
			
		||||
  ClutterActor *pointer_grab_actor;
 | 
			
		||||
  ClutterActor *keyboard_grab_actor;
 | 
			
		||||
  GHashTable   *sequence_grab_actors;
 | 
			
		||||
  GHashTable   *inv_sequence_grab_actors;
 | 
			
		||||
 | 
			
		||||
  /* the current click count */
 | 
			
		||||
  int click_count;
 | 
			
		||||
 | 
			
		||||
  /* the stage the device is on */
 | 
			
		||||
  ClutterStage *stage;
 | 
			
		||||
 | 
			
		||||
  /* the current state */
 | 
			
		||||
  float current_x;
 | 
			
		||||
  float current_y;
 | 
			
		||||
  uint32_t current_time;
 | 
			
		||||
  int current_button_number;
 | 
			
		||||
  ClutterModifierType current_state;
 | 
			
		||||
 | 
			
		||||
  /* the current touch points states */
 | 
			
		||||
  GHashTable *touch_sequences_info;
 | 
			
		||||
 | 
			
		||||
  /* the previous state, used for click count generation */
 | 
			
		||||
  int previous_x;
 | 
			
		||||
  int previous_y;
 | 
			
		||||
  uint32_t previous_time;
 | 
			
		||||
  int previous_button_number;
 | 
			
		||||
  ClutterModifierType previous_state;
 | 
			
		||||
 | 
			
		||||
  GArray *axes;
 | 
			
		||||
 | 
			
		||||
  guint n_keys;
 | 
			
		||||
  GArray *keys;
 | 
			
		||||
 | 
			
		||||
  GArray *scroll_info;
 | 
			
		||||
 | 
			
		||||
  char *vendor_id;
 | 
			
		||||
  char *product_id;
 | 
			
		||||
  char *node_path;
 | 
			
		||||
 | 
			
		||||
  GPtrArray *tools;
 | 
			
		||||
 | 
			
		||||
  int n_rings;
 | 
			
		||||
  int n_strips;
 | 
			
		||||
  int n_mode_groups;
 | 
			
		||||
 | 
			
		||||
  ClutterInputDeviceMapping mapping_mode;
 | 
			
		||||
 | 
			
		||||
  guint has_cursor : 1;
 | 
			
		||||
  guint is_enabled : 1;
 | 
			
		||||
 | 
			
		||||
  /* Accessiblity */
 | 
			
		||||
  ClutterVirtualInputDevice *accessibility_virtual_device;
 | 
			
		||||
  ClutterPtrA11yData *ptr_a11y_data;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void _clutter_input_device_set_associated_device (ClutterInputDevice *device,
 | 
			
		||||
                                                  ClutterInputDevice *associated);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void _clutter_input_device_add_slave (ClutterInputDevice *master,
 | 
			
		||||
                                      ClutterInputDevice *slave);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void _clutter_input_device_remove_slave (ClutterInputDevice *master,
 | 
			
		||||
                                         ClutterInputDevice *slave);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void clutter_input_device_update_from_tool (ClutterInputDevice     *device,
 | 
			
		||||
                                            ClutterInputDeviceTool *tool);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
ClutterStage * _clutter_input_device_get_stage (ClutterInputDevice *device);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void _clutter_input_device_set_stage (ClutterInputDevice *device,
 | 
			
		||||
                                      ClutterStage       *stage);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void _clutter_input_device_set_coords (ClutterInputDevice   *device,
 | 
			
		||||
                                       ClutterEventSequence *sequence,
 | 
			
		||||
                                       gfloat                x,
 | 
			
		||||
                                       gfloat                y,
 | 
			
		||||
                                       ClutterStage         *stage);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void _clutter_input_device_set_state (ClutterInputDevice  *device,
 | 
			
		||||
                                      ClutterModifierType  state);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void _clutter_input_device_set_time (ClutterInputDevice *device,
 | 
			
		||||
                                     guint32             time_);
 | 
			
		||||
void _clutter_input_device_set_actor (ClutterInputDevice   *device,
 | 
			
		||||
                                      ClutterEventSequence *sequence,
 | 
			
		||||
                                      ClutterActor         *actor,
 | 
			
		||||
                                      gboolean              emit_crossing);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
ClutterActor * clutter_input_device_update (ClutterInputDevice   *device,
 | 
			
		||||
					    ClutterEventSequence *sequence,
 | 
			
		||||
					    gboolean              emit_crossing);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void _clutter_input_device_add_event_sequence (ClutterInputDevice *device,
 | 
			
		||||
                                               ClutterEvent       *event);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void _clutter_input_device_remove_event_sequence (ClutterInputDevice *device,
 | 
			
		||||
                                                  ClutterEvent       *event);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void _clutter_input_device_set_n_keys (ClutterInputDevice *device,
 | 
			
		||||
                                       guint               n_keys);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
gboolean _clutter_input_device_translate_axis (ClutterInputDevice *device,
 | 
			
		||||
                                               guint               index_,
 | 
			
		||||
                                               gdouble             value,
 | 
			
		||||
                                               gdouble            *axis_value);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
guint _clutter_input_device_add_axis (ClutterInputDevice *device,
 | 
			
		||||
                                      ClutterInputAxis    axis,
 | 
			
		||||
                                      gdouble             minimum,
 | 
			
		||||
                                      gdouble             maximum,
 | 
			
		||||
                                      gdouble             resolution);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void _clutter_input_device_reset_axes (ClutterInputDevice *device);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void _clutter_input_device_add_scroll_info (ClutterInputDevice     *device,
 | 
			
		||||
                                            guint                   index_,
 | 
			
		||||
                                            ClutterScrollDirection  direction,
 | 
			
		||||
                                            gdouble                 increment);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
gboolean _clutter_input_device_get_scroll_delta (ClutterInputDevice     *device,
 | 
			
		||||
                                                 guint                   index_,
 | 
			
		||||
                                                 gdouble                 value,
 | 
			
		||||
                                                 ClutterScrollDirection *direction_p,
 | 
			
		||||
                                                 gdouble                *delta_p);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void _clutter_input_device_reset_scroll_info (ClutterInputDevice *device);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void clutter_input_device_add_tool (ClutterInputDevice     *device,
 | 
			
		||||
                                    ClutterInputDeviceTool *tool);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
ClutterInputDeviceTool *
 | 
			
		||||
   clutter_input_device_lookup_tool (ClutterInputDevice         *device,
 | 
			
		||||
                                     guint64                     serial,
 | 
			
		||||
                                     ClutterInputDeviceToolType  type);
 | 
			
		||||
 | 
			
		||||
#endif /* CLUTTER_INPUT_DEVICE_PRIVATE_H */
 | 
			
		||||
@@ -37,12 +37,12 @@
 | 
			
		||||
 | 
			
		||||
#include "clutter-actor-private.h"
 | 
			
		||||
#include "clutter-debug.h"
 | 
			
		||||
#include "clutter-device-manager-private.h"
 | 
			
		||||
#include "clutter-enum-types.h"
 | 
			
		||||
#include "clutter-event-private.h"
 | 
			
		||||
#include "clutter-marshal.h"
 | 
			
		||||
#include "clutter-private.h"
 | 
			
		||||
#include "clutter-stage-private.h"
 | 
			
		||||
#include "clutter-input-device-private.h"
 | 
			
		||||
#include "clutter-input-device-tool.h"
 | 
			
		||||
 | 
			
		||||
#include <math.h>
 | 
			
		||||
@@ -57,7 +57,7 @@ enum
 | 
			
		||||
  PROP_NAME,
 | 
			
		||||
 | 
			
		||||
  PROP_DEVICE_TYPE,
 | 
			
		||||
  PROP_SEAT,
 | 
			
		||||
  PROP_DEVICE_MANAGER,
 | 
			
		||||
  PROP_DEVICE_MODE,
 | 
			
		||||
 | 
			
		||||
  PROP_HAS_CURSOR,
 | 
			
		||||
@@ -96,7 +96,6 @@ clutter_input_device_dispose (GObject *gobject)
 | 
			
		||||
  g_clear_pointer (&device->device_name, g_free);
 | 
			
		||||
  g_clear_pointer (&device->vendor_id, g_free);
 | 
			
		||||
  g_clear_pointer (&device->product_id, g_free);
 | 
			
		||||
  g_clear_pointer (&device->node_path, g_free);
 | 
			
		||||
 | 
			
		||||
  if (device->associated != NULL)
 | 
			
		||||
    {
 | 
			
		||||
@@ -171,8 +170,8 @@ clutter_input_device_set_property (GObject      *gobject,
 | 
			
		||||
      self->device_type = g_value_get_enum (value);
 | 
			
		||||
      break;
 | 
			
		||||
 | 
			
		||||
    case PROP_SEAT:
 | 
			
		||||
      self->seat = g_value_get_object (value);
 | 
			
		||||
    case PROP_DEVICE_MANAGER:
 | 
			
		||||
      self->device_manager = g_value_get_object (value);
 | 
			
		||||
      break;
 | 
			
		||||
 | 
			
		||||
    case PROP_DEVICE_MODE:
 | 
			
		||||
@@ -247,8 +246,8 @@ clutter_input_device_get_property (GObject    *gobject,
 | 
			
		||||
      g_value_set_enum (value, self->device_type);
 | 
			
		||||
      break;
 | 
			
		||||
 | 
			
		||||
    case PROP_SEAT:
 | 
			
		||||
      g_value_set_object (value, self->seat);
 | 
			
		||||
    case PROP_DEVICE_MANAGER:
 | 
			
		||||
      g_value_set_object (value, self->device_manager);
 | 
			
		||||
      break;
 | 
			
		||||
 | 
			
		||||
    case PROP_DEVICE_MODE:
 | 
			
		||||
@@ -362,15 +361,17 @@ clutter_input_device_class_init (ClutterInputDeviceClass *klass)
 | 
			
		||||
                       G_PARAM_CONSTRUCT_ONLY);
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * ClutterInputDevice:seat:
 | 
			
		||||
   * ClutterInputDevice:device-manager:
 | 
			
		||||
   *
 | 
			
		||||
   * The #ClutterSeat instance which owns the device
 | 
			
		||||
   * The #ClutterDeviceManager instance which owns the device
 | 
			
		||||
   *
 | 
			
		||||
   * Since: 1.6
 | 
			
		||||
   */
 | 
			
		||||
  obj_props[PROP_SEAT] =
 | 
			
		||||
    g_param_spec_object ("seat",
 | 
			
		||||
                         P_("Seat"),
 | 
			
		||||
                         P_("Seat"),
 | 
			
		||||
                         CLUTTER_TYPE_SEAT,
 | 
			
		||||
  obj_props[PROP_DEVICE_MANAGER] =
 | 
			
		||||
    g_param_spec_object ("device-manager",
 | 
			
		||||
                         P_("Device Manager"),
 | 
			
		||||
                         P_("The device manager instance"),
 | 
			
		||||
                         CLUTTER_TYPE_DEVICE_MANAGER,
 | 
			
		||||
                         CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
@@ -798,7 +799,7 @@ on_cursor_actor_reactive_changed (ClutterActor       *actor,
 | 
			
		||||
 *
 | 
			
		||||
 * Sets the actor under the pointer coordinates of @device
 | 
			
		||||
 *
 | 
			
		||||
 * This function is called by clutter_input_device_update()
 | 
			
		||||
 * This function is called by _clutter_input_device_update()
 | 
			
		||||
 * and it will:
 | 
			
		||||
 *
 | 
			
		||||
 *   - queue a %CLUTTER_LEAVE event on the previous pointer actor
 | 
			
		||||
@@ -1016,7 +1017,7 @@ clutter_input_device_get_coords (ClutterInputDevice   *device,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
 * clutter_input_device_update:
 | 
			
		||||
 * _clutter_input_device_update:
 | 
			
		||||
 * @device: a #ClutterInputDevice
 | 
			
		||||
 *
 | 
			
		||||
 * Updates the input @device by determining the #ClutterActor underneath the
 | 
			
		||||
@@ -1030,9 +1031,9 @@ clutter_input_device_get_coords (ClutterInputDevice   *device,
 | 
			
		||||
 * Since: 1.2
 | 
			
		||||
 */
 | 
			
		||||
ClutterActor *
 | 
			
		||||
clutter_input_device_update (ClutterInputDevice   *device,
 | 
			
		||||
                             ClutterEventSequence *sequence,
 | 
			
		||||
                             gboolean              emit_crossing)
 | 
			
		||||
_clutter_input_device_update (ClutterInputDevice   *device,
 | 
			
		||||
                              ClutterEventSequence *sequence,
 | 
			
		||||
                              gboolean              emit_crossing)
 | 
			
		||||
{
 | 
			
		||||
  ClutterStage *stage;
 | 
			
		||||
  ClutterActor *new_cursor_actor;
 | 
			
		||||
@@ -1223,11 +1224,11 @@ clutter_input_device_get_device_mode (ClutterInputDevice *device)
 | 
			
		||||
 *
 | 
			
		||||
 *   translate_native_event_to_clutter (native_event, &c_event);
 | 
			
		||||
 *
 | 
			
		||||
 *   // get the seat
 | 
			
		||||
 *   seat = clutter_backend_get_deafult_seat (clutter_get_default_backend ());
 | 
			
		||||
 *   // get the device manager
 | 
			
		||||
 *   manager = clutter_device_manager_get_default ();
 | 
			
		||||
 *
 | 
			
		||||
 *   // use the default Core Pointer that Clutter backends register by default
 | 
			
		||||
 *   device = clutter_seat_get_pointer (seat);
 | 
			
		||||
 *   device = clutter_device_manager_get_core_device (manager, %CLUTTER_POINTER_DEVICE);
 | 
			
		||||
 *
 | 
			
		||||
 *   // update the state of the input device
 | 
			
		||||
 *   clutter_input_device_update_from_event (device, &c_event, FALSE);
 | 
			
		||||
@@ -2440,19 +2441,3 @@ clutter_input_device_is_grouped (ClutterInputDevice *device,
 | 
			
		||||
 | 
			
		||||
  return CLUTTER_INPUT_DEVICE_GET_CLASS (device)->is_grouped (device, other_device);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_input_device_get_seat:
 | 
			
		||||
 * @device: a #ClutterInputDevice
 | 
			
		||||
 *
 | 
			
		||||
 * Returns the seat the device belongs to
 | 
			
		||||
 *
 | 
			
		||||
 * Returns: (transfer none): the device seat
 | 
			
		||||
 **/
 | 
			
		||||
ClutterSeat *
 | 
			
		||||
clutter_input_device_get_seat (ClutterInputDevice *device)
 | 
			
		||||
{
 | 
			
		||||
  g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), NULL);
 | 
			
		||||
 | 
			
		||||
  return device->seat;
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -28,40 +28,10 @@
 | 
			
		||||
#error "Only <clutter/clutter.h> can be included directly."
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#include <clutter/clutter-backend.h>
 | 
			
		||||
#include <clutter/clutter-types.h>
 | 
			
		||||
#include <clutter/clutter-seat.h>
 | 
			
		||||
 | 
			
		||||
G_BEGIN_DECLS
 | 
			
		||||
 | 
			
		||||
typedef void (*ClutterEmitInputDeviceEvent) (ClutterEvent       *event,
 | 
			
		||||
                                             ClutterInputDevice *device);
 | 
			
		||||
 | 
			
		||||
struct _ClutterInputDeviceClass
 | 
			
		||||
{
 | 
			
		||||
  GObjectClass parent_class;
 | 
			
		||||
 | 
			
		||||
  gboolean (* keycode_to_evdev) (ClutterInputDevice *device,
 | 
			
		||||
                                 guint               hardware_keycode,
 | 
			
		||||
                                 guint              *evdev_keycode);
 | 
			
		||||
  void (* update_from_tool) (ClutterInputDevice     *device,
 | 
			
		||||
                             ClutterInputDeviceTool *tool);
 | 
			
		||||
 | 
			
		||||
  gboolean (* is_mode_switch_button) (ClutterInputDevice *device,
 | 
			
		||||
                                      guint               group,
 | 
			
		||||
                                      guint               button);
 | 
			
		||||
  gint (* get_group_n_modes) (ClutterInputDevice *device,
 | 
			
		||||
                              gint                group);
 | 
			
		||||
 | 
			
		||||
  gboolean (* is_grouped) (ClutterInputDevice *device,
 | 
			
		||||
                           ClutterInputDevice *other_device);
 | 
			
		||||
 | 
			
		||||
  /* Keyboard accessbility */
 | 
			
		||||
  void (* process_kbd_a11y_event) (ClutterEvent               *event,
 | 
			
		||||
                                   ClutterInputDevice         *device,
 | 
			
		||||
                                   ClutterEmitInputDeviceEvent emit_event_func);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#define CLUTTER_TYPE_INPUT_DEVICE               (clutter_input_device_get_type ())
 | 
			
		||||
#define CLUTTER_INPUT_DEVICE(obj)               (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_INPUT_DEVICE, ClutterInputDevice))
 | 
			
		||||
#define CLUTTER_IS_INPUT_DEVICE(obj)            (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_INPUT_DEVICE))
 | 
			
		||||
@@ -201,8 +171,6 @@ void                      clutter_input_device_set_mapping_mode (ClutterInputDev
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
gboolean                  clutter_input_device_is_grouped       (ClutterInputDevice *device,
 | 
			
		||||
                                                                 ClutterInputDevice *other_device);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
ClutterSeat *             clutter_input_device_get_seat         (ClutterInputDevice *device);
 | 
			
		||||
 | 
			
		||||
G_END_DECLS
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -29,7 +29,7 @@ void clutter_input_focus_focus_out (ClutterInputFocus  *focus);
 | 
			
		||||
void clutter_input_focus_commit (ClutterInputFocus *focus,
 | 
			
		||||
                                 const gchar       *text);
 | 
			
		||||
void clutter_input_focus_delete_surrounding (ClutterInputFocus *focus,
 | 
			
		||||
                                             int                offset,
 | 
			
		||||
                                             guint              offset,
 | 
			
		||||
                                             guint              len);
 | 
			
		||||
void clutter_input_focus_request_surrounding (ClutterInputFocus *focus);
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -217,7 +217,7 @@ clutter_input_focus_commit (ClutterInputFocus *focus,
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
clutter_input_focus_delete_surrounding (ClutterInputFocus *focus,
 | 
			
		||||
                                        int                offset,
 | 
			
		||||
                                        guint              offset,
 | 
			
		||||
                                        guint              len)
 | 
			
		||||
{
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_INPUT_FOCUS (focus));
 | 
			
		||||
 
 | 
			
		||||
@@ -41,7 +41,7 @@ struct _ClutterInputFocusClass
 | 
			
		||||
 | 
			
		||||
  void (* request_surrounding) (ClutterInputFocus *focus);
 | 
			
		||||
  void (* delete_surrounding)  (ClutterInputFocus *focus,
 | 
			
		||||
                                int                offset,
 | 
			
		||||
                                guint              offset,
 | 
			
		||||
                                guint              len);
 | 
			
		||||
  void (* commit_text) (ClutterInputFocus *focus,
 | 
			
		||||
                        const gchar       *text);
 | 
			
		||||
 
 | 
			
		||||
@@ -22,10 +22,10 @@
 | 
			
		||||
#include "clutter-build-config.h"
 | 
			
		||||
 | 
			
		||||
#include "clutter-private.h"
 | 
			
		||||
#include "clutter/clutter-input-device-private.h"
 | 
			
		||||
#include "clutter/clutter-input-method.h"
 | 
			
		||||
#include "clutter/clutter-input-method-private.h"
 | 
			
		||||
#include "clutter/clutter-input-focus-private.h"
 | 
			
		||||
#include "clutter/clutter-device-manager-private.h"
 | 
			
		||||
 | 
			
		||||
typedef struct _ClutterInputMethodPrivate ClutterInputMethodPrivate;
 | 
			
		||||
 | 
			
		||||
@@ -168,7 +168,7 @@ clutter_input_method_class_init (ClutterInputMethodClass *klass)
 | 
			
		||||
                  G_TYPE_FROM_CLASS (object_class),
 | 
			
		||||
                  G_SIGNAL_RUN_LAST,
 | 
			
		||||
                  0, NULL, NULL, NULL,
 | 
			
		||||
                  G_TYPE_NONE, 2, G_TYPE_INT, G_TYPE_UINT);
 | 
			
		||||
                  G_TYPE_NONE, 2, G_TYPE_UINT, G_TYPE_UINT);
 | 
			
		||||
  signals[REQUEST_SURROUNDING] =
 | 
			
		||||
    g_signal_new ("request-surrounding",
 | 
			
		||||
                  G_TYPE_FROM_CLASS (object_class),
 | 
			
		||||
@@ -292,7 +292,7 @@ clutter_input_method_commit (ClutterInputMethod *im,
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
clutter_input_method_delete_surrounding (ClutterInputMethod *im,
 | 
			
		||||
                                         int                 offset,
 | 
			
		||||
                                         guint               offset,
 | 
			
		||||
                                         guint               len)
 | 
			
		||||
{
 | 
			
		||||
  ClutterInputMethodPrivate *priv;
 | 
			
		||||
@@ -452,8 +452,8 @@ clutter_input_method_forward_key (ClutterInputMethod *im,
 | 
			
		||||
                                  gboolean            press)
 | 
			
		||||
{
 | 
			
		||||
  ClutterInputMethodPrivate *priv;
 | 
			
		||||
  ClutterDeviceManager *device_manager;
 | 
			
		||||
  ClutterInputDevice *keyboard;
 | 
			
		||||
  ClutterSeat *seat;
 | 
			
		||||
  ClutterStage *stage;
 | 
			
		||||
  ClutterEvent *event;
 | 
			
		||||
 | 
			
		||||
@@ -463,8 +463,9 @@ clutter_input_method_forward_key (ClutterInputMethod *im,
 | 
			
		||||
  if (!priv->focus)
 | 
			
		||||
    return;
 | 
			
		||||
 | 
			
		||||
  seat = clutter_backend_get_default_seat (clutter_get_default_backend ());
 | 
			
		||||
  keyboard = clutter_seat_get_keyboard (seat);
 | 
			
		||||
  device_manager = clutter_device_manager_get_default ();
 | 
			
		||||
  keyboard = clutter_device_manager_get_core_device (device_manager,
 | 
			
		||||
                                                     CLUTTER_KEYBOARD_DEVICE);
 | 
			
		||||
  stage = _clutter_input_device_get_stage (keyboard);
 | 
			
		||||
  if (stage == NULL)
 | 
			
		||||
    return;
 | 
			
		||||
 
 | 
			
		||||
@@ -68,7 +68,7 @@ void clutter_input_method_commit (ClutterInputMethod *im,
 | 
			
		||||
                                  const gchar        *text);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void clutter_input_method_delete_surrounding (ClutterInputMethod *im,
 | 
			
		||||
                                              int                 offset,
 | 
			
		||||
                                              guint               offset,
 | 
			
		||||
                                              guint               len);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void clutter_input_method_request_surrounding (ClutterInputMethod *im);
 | 
			
		||||
 
 | 
			
		||||
@@ -25,9 +25,10 @@
 | 
			
		||||
 | 
			
		||||
#include "clutter-build-config.h"
 | 
			
		||||
 | 
			
		||||
#include "clutter-device-manager.h"
 | 
			
		||||
#include "clutter-device-manager-private.h"
 | 
			
		||||
#include "clutter-enum-types.h"
 | 
			
		||||
#include "clutter-input-device.h"
 | 
			
		||||
#include "clutter-input-device-private.h"
 | 
			
		||||
#include "clutter-input-pointer-a11y-private.h"
 | 
			
		||||
#include "clutter-main.h"
 | 
			
		||||
#include "clutter-virtual-input-device.h"
 | 
			
		||||
@@ -37,7 +38,7 @@ is_secondary_click_enabled (ClutterInputDevice *device)
 | 
			
		||||
{
 | 
			
		||||
  ClutterPointerA11ySettings settings;
 | 
			
		||||
 | 
			
		||||
  clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
 | 
			
		||||
  clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
 | 
			
		||||
 | 
			
		||||
  return (settings.controls & CLUTTER_A11Y_SECONDARY_CLICK_ENABLED);
 | 
			
		||||
}
 | 
			
		||||
@@ -47,7 +48,7 @@ is_dwell_click_enabled (ClutterInputDevice *device)
 | 
			
		||||
{
 | 
			
		||||
  ClutterPointerA11ySettings settings;
 | 
			
		||||
 | 
			
		||||
  clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
 | 
			
		||||
  clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
 | 
			
		||||
 | 
			
		||||
  return (settings.controls & CLUTTER_A11Y_DWELL_ENABLED);
 | 
			
		||||
}
 | 
			
		||||
@@ -57,7 +58,7 @@ get_secondary_click_delay (ClutterInputDevice *device)
 | 
			
		||||
{
 | 
			
		||||
  ClutterPointerA11ySettings settings;
 | 
			
		||||
 | 
			
		||||
  clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
 | 
			
		||||
  clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
 | 
			
		||||
 | 
			
		||||
  return settings.secondary_click_delay;
 | 
			
		||||
}
 | 
			
		||||
@@ -67,7 +68,7 @@ get_dwell_delay (ClutterInputDevice *device)
 | 
			
		||||
{
 | 
			
		||||
  ClutterPointerA11ySettings settings;
 | 
			
		||||
 | 
			
		||||
  clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
 | 
			
		||||
  clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
 | 
			
		||||
 | 
			
		||||
  return settings.dwell_delay;
 | 
			
		||||
}
 | 
			
		||||
@@ -77,7 +78,7 @@ get_dwell_threshold (ClutterInputDevice *device)
 | 
			
		||||
{
 | 
			
		||||
  ClutterPointerA11ySettings settings;
 | 
			
		||||
 | 
			
		||||
  clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
 | 
			
		||||
  clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
 | 
			
		||||
 | 
			
		||||
  return settings.dwell_threshold;
 | 
			
		||||
}
 | 
			
		||||
@@ -87,7 +88,7 @@ get_dwell_mode (ClutterInputDevice *device)
 | 
			
		||||
{
 | 
			
		||||
  ClutterPointerA11ySettings settings;
 | 
			
		||||
 | 
			
		||||
  clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
 | 
			
		||||
  clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
 | 
			
		||||
 | 
			
		||||
  return settings.dwell_mode;
 | 
			
		||||
}
 | 
			
		||||
@@ -97,7 +98,7 @@ get_dwell_click_type (ClutterInputDevice *device)
 | 
			
		||||
{
 | 
			
		||||
  ClutterPointerA11ySettings settings;
 | 
			
		||||
 | 
			
		||||
  clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
 | 
			
		||||
  clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
 | 
			
		||||
 | 
			
		||||
  return settings.dwell_click_type;
 | 
			
		||||
}
 | 
			
		||||
@@ -108,7 +109,7 @@ get_dwell_click_type_for_direction (ClutterInputDevice               *device,
 | 
			
		||||
{
 | 
			
		||||
  ClutterPointerA11ySettings settings;
 | 
			
		||||
 | 
			
		||||
  clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
 | 
			
		||||
  clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
 | 
			
		||||
 | 
			
		||||
  if (direction == settings.dwell_gesture_single)
 | 
			
		||||
    return CLUTTER_A11Y_DWELL_CLICK_TYPE_PRIMARY;
 | 
			
		||||
@@ -167,7 +168,7 @@ trigger_secondary_click (gpointer data)
 | 
			
		||||
  device->ptr_a11y_data->secondary_click_triggered = TRUE;
 | 
			
		||||
  device->ptr_a11y_data->secondary_click_timer = 0;
 | 
			
		||||
 | 
			
		||||
  g_signal_emit_by_name (device->seat,
 | 
			
		||||
  g_signal_emit_by_name (device->device_manager,
 | 
			
		||||
                         "ptr-a11y-timeout-stopped",
 | 
			
		||||
                         device,
 | 
			
		||||
                         CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK,
 | 
			
		||||
@@ -184,7 +185,7 @@ start_secondary_click_timeout (ClutterInputDevice *device)
 | 
			
		||||
  device->ptr_a11y_data->secondary_click_timer =
 | 
			
		||||
    clutter_threads_add_timeout (delay, trigger_secondary_click, device);
 | 
			
		||||
 | 
			
		||||
  g_signal_emit_by_name (device->seat,
 | 
			
		||||
  g_signal_emit_by_name (device->device_manager,
 | 
			
		||||
                         "ptr-a11y-timeout-started",
 | 
			
		||||
                         device,
 | 
			
		||||
                         CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK,
 | 
			
		||||
@@ -196,10 +197,10 @@ stop_secondary_click_timeout (ClutterInputDevice *device)
 | 
			
		||||
{
 | 
			
		||||
  if (device->ptr_a11y_data->secondary_click_timer)
 | 
			
		||||
    {
 | 
			
		||||
      g_clear_handle_id (&device->ptr_a11y_data->secondary_click_timer,
 | 
			
		||||
                         g_source_remove);
 | 
			
		||||
      g_source_remove (device->ptr_a11y_data->secondary_click_timer);
 | 
			
		||||
      device->ptr_a11y_data->secondary_click_timer = 0;
 | 
			
		||||
 | 
			
		||||
      g_signal_emit_by_name (device->seat,
 | 
			
		||||
      g_signal_emit_by_name (device->device_manager,
 | 
			
		||||
                             "ptr-a11y-timeout-stopped",
 | 
			
		||||
                             device,
 | 
			
		||||
                             CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK,
 | 
			
		||||
@@ -303,7 +304,7 @@ update_dwell_click_type (ClutterInputDevice *device)
 | 
			
		||||
  ClutterPointerA11ySettings settings;
 | 
			
		||||
  ClutterPointerA11yDwellClickType dwell_click_type;
 | 
			
		||||
 | 
			
		||||
  clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
 | 
			
		||||
  clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
 | 
			
		||||
 | 
			
		||||
  dwell_click_type = settings.dwell_click_type;
 | 
			
		||||
  switch (dwell_click_type)
 | 
			
		||||
@@ -328,9 +329,10 @@ update_dwell_click_type (ClutterInputDevice *device)
 | 
			
		||||
  if (dwell_click_type != settings.dwell_click_type)
 | 
			
		||||
    {
 | 
			
		||||
      settings.dwell_click_type = dwell_click_type;
 | 
			
		||||
      clutter_seat_set_pointer_a11y_settings (device->seat, &settings);
 | 
			
		||||
      clutter_device_manager_set_pointer_a11y_settings (device->device_manager,
 | 
			
		||||
                                                        &settings);
 | 
			
		||||
 | 
			
		||||
      g_signal_emit_by_name (device->seat,
 | 
			
		||||
      g_signal_emit_by_name (device->device_manager,
 | 
			
		||||
                             "ptr-a11y-dwell-click-type-changed",
 | 
			
		||||
                             dwell_click_type);
 | 
			
		||||
    }
 | 
			
		||||
@@ -435,7 +437,7 @@ trigger_dwell_gesture (gpointer data)
 | 
			
		||||
  device->ptr_a11y_data->dwell_timer =
 | 
			
		||||
    clutter_threads_add_timeout (delay, trigger_clear_dwell_gesture, device);
 | 
			
		||||
 | 
			
		||||
  g_signal_emit_by_name (device->seat,
 | 
			
		||||
  g_signal_emit_by_name (device->device_manager,
 | 
			
		||||
                         "ptr-a11y-timeout-stopped",
 | 
			
		||||
                         device,
 | 
			
		||||
                         CLUTTER_A11Y_TIMEOUT_TYPE_GESTURE,
 | 
			
		||||
@@ -453,7 +455,7 @@ start_dwell_gesture_timeout (ClutterInputDevice *device)
 | 
			
		||||
    clutter_threads_add_timeout (delay, trigger_dwell_gesture, device);
 | 
			
		||||
  device->ptr_a11y_data->dwell_gesture_started = TRUE;
 | 
			
		||||
 | 
			
		||||
  g_signal_emit_by_name (device->seat,
 | 
			
		||||
  g_signal_emit_by_name (device->device_manager,
 | 
			
		||||
                         "ptr-a11y-timeout-started",
 | 
			
		||||
                         device,
 | 
			
		||||
                         CLUTTER_A11Y_TIMEOUT_TYPE_GESTURE,
 | 
			
		||||
@@ -467,7 +469,7 @@ trigger_dwell_click (gpointer data)
 | 
			
		||||
 | 
			
		||||
  device->ptr_a11y_data->dwell_timer = 0;
 | 
			
		||||
 | 
			
		||||
  g_signal_emit_by_name (device->seat,
 | 
			
		||||
  g_signal_emit_by_name (device->device_manager,
 | 
			
		||||
                         "ptr-a11y-timeout-stopped",
 | 
			
		||||
                         device,
 | 
			
		||||
                         CLUTTER_A11Y_TIMEOUT_TYPE_DWELL,
 | 
			
		||||
@@ -497,7 +499,7 @@ start_dwell_timeout (ClutterInputDevice *device)
 | 
			
		||||
  device->ptr_a11y_data->dwell_timer =
 | 
			
		||||
    clutter_threads_add_timeout (delay, trigger_dwell_click, device);
 | 
			
		||||
 | 
			
		||||
  g_signal_emit_by_name (device->seat,
 | 
			
		||||
  g_signal_emit_by_name (device->device_manager,
 | 
			
		||||
                         "ptr-a11y-timeout-started",
 | 
			
		||||
                         device,
 | 
			
		||||
                         CLUTTER_A11Y_TIMEOUT_TYPE_DWELL,
 | 
			
		||||
@@ -509,10 +511,11 @@ stop_dwell_timeout (ClutterInputDevice *device)
 | 
			
		||||
{
 | 
			
		||||
  if (device->ptr_a11y_data->dwell_timer)
 | 
			
		||||
    {
 | 
			
		||||
      g_clear_handle_id (&device->ptr_a11y_data->dwell_timer, g_source_remove);
 | 
			
		||||
      g_source_remove (device->ptr_a11y_data->dwell_timer);
 | 
			
		||||
      device->ptr_a11y_data->dwell_timer = 0;
 | 
			
		||||
      device->ptr_a11y_data->dwell_gesture_started = FALSE;
 | 
			
		||||
 | 
			
		||||
      g_signal_emit_by_name (device->seat,
 | 
			
		||||
      g_signal_emit_by_name (device->device_manager,
 | 
			
		||||
                             "ptr-a11y-timeout-stopped",
 | 
			
		||||
                             device,
 | 
			
		||||
                             CLUTTER_A11Y_TIMEOUT_TYPE_DWELL,
 | 
			
		||||
@@ -571,7 +574,8 @@ is_device_core_pointer (ClutterInputDevice *device)
 | 
			
		||||
{
 | 
			
		||||
  ClutterInputDevice *core_pointer;
 | 
			
		||||
 | 
			
		||||
  core_pointer = clutter_seat_get_pointer (device->seat);
 | 
			
		||||
  core_pointer = clutter_device_manager_get_core_device (device->device_manager,
 | 
			
		||||
                                                         CLUTTER_POINTER_DEVICE);
 | 
			
		||||
  if (core_pointer == NULL)
 | 
			
		||||
    return FALSE;
 | 
			
		||||
 | 
			
		||||
@@ -585,8 +589,8 @@ _clutter_input_pointer_a11y_add_device (ClutterInputDevice *device)
 | 
			
		||||
    return;
 | 
			
		||||
 | 
			
		||||
  device->accessibility_virtual_device =
 | 
			
		||||
    clutter_seat_create_virtual_device (device->seat,
 | 
			
		||||
                                        CLUTTER_POINTER_DEVICE);
 | 
			
		||||
    clutter_device_manager_create_virtual_device (device->device_manager,
 | 
			
		||||
                                                  CLUTTER_POINTER_DEVICE);
 | 
			
		||||
 | 
			
		||||
  device->ptr_a11y_data = g_new0 (ClutterPtrA11yData, 1);
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -37,6 +37,9 @@
 | 
			
		||||
 * any object taking a reference on a #ClutterInterval instance should
 | 
			
		||||
 * also take ownership of the interval by using g_object_ref_sink().
 | 
			
		||||
 *
 | 
			
		||||
 * #ClutterInterval is used by #ClutterAnimation to define the
 | 
			
		||||
 * interval of values that an implicit animation should tween over.
 | 
			
		||||
 *
 | 
			
		||||
 * #ClutterInterval can be subclassed to override the validation
 | 
			
		||||
 * and value computation.
 | 
			
		||||
 *
 | 
			
		||||
 
 | 
			
		||||
@@ -62,9 +62,3 @@ clutter_keymap_get_caps_lock_state (ClutterKeymap *keymap)
 | 
			
		||||
{
 | 
			
		||||
  return CLUTTER_KEYMAP_GET_CLASS (keymap)->get_caps_lock_state (keymap);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
PangoDirection
 | 
			
		||||
clutter_keymap_get_direction (ClutterKeymap *keymap)
 | 
			
		||||
{
 | 
			
		||||
  return CLUTTER_KEYMAP_GET_CLASS (keymap)->get_direction (keymap);
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -29,7 +29,6 @@
 | 
			
		||||
#include <clutter/clutter-macros.h>
 | 
			
		||||
 | 
			
		||||
#include <glib-object.h>
 | 
			
		||||
#include <pango/pango.h>
 | 
			
		||||
 | 
			
		||||
typedef struct _ClutterKeymap ClutterKeymap;
 | 
			
		||||
typedef struct _ClutterKeymapClass ClutterKeymapClass;
 | 
			
		||||
@@ -40,7 +39,6 @@ struct _ClutterKeymapClass
 | 
			
		||||
 | 
			
		||||
  gboolean (* get_num_lock_state)  (ClutterKeymap *keymap);
 | 
			
		||||
  gboolean (* get_caps_lock_state) (ClutterKeymap *keymap);
 | 
			
		||||
  PangoDirection (* get_direction) (ClutterKeymap *keymap);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#define CLUTTER_TYPE_KEYMAP (clutter_keymap_get_type ())
 | 
			
		||||
@@ -55,6 +53,4 @@ gboolean clutter_keymap_get_num_lock_state  (ClutterKeymap *keymap);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
gboolean clutter_keymap_get_caps_lock_state (ClutterKeymap *keymap);
 | 
			
		||||
 | 
			
		||||
PangoDirection clutter_keymap_get_direction (ClutterKeymap *keymap);
 | 
			
		||||
 | 
			
		||||
#endif /* CLUTTER_KEYMAP_H */
 | 
			
		||||
 
 | 
			
		||||
@@ -58,6 +58,10 @@ die "Could not open file keysymdef.h: $!\n"
 | 
			
		||||
die "Could not open file clutter-keysyms.h: $!\n"
 | 
			
		||||
    unless open(OUT_KEYSYMS, ">:utf8", "clutter-keysyms.h");
 | 
			
		||||
 | 
			
		||||
# Output: clutter/clutter/deprecated/clutter-keysyms.h
 | 
			
		||||
die "Could not open file clutter-keysyms-compat.h: $!\n"
 | 
			
		||||
    unless open(OUT_KEYSYMS_COMPAT, ">:utf8", "deprecated/clutter-keysyms.h");
 | 
			
		||||
 | 
			
		||||
my $LICENSE_HEADER= <<EOF;
 | 
			
		||||
/* Clutter
 | 
			
		||||
 *
 | 
			
		||||
@@ -81,6 +85,7 @@ my $LICENSE_HEADER= <<EOF;
 | 
			
		||||
EOF
 | 
			
		||||
 | 
			
		||||
print OUT_KEYSYMS $LICENSE_HEADER;
 | 
			
		||||
print OUT_KEYSYMS_COMPAT $LICENSE_HEADER;
 | 
			
		||||
 | 
			
		||||
print OUT_KEYSYMS<<EOF;
 | 
			
		||||
 | 
			
		||||
@@ -99,6 +104,23 @@ print OUT_KEYSYMS<<EOF;
 | 
			
		||||
 | 
			
		||||
EOF
 | 
			
		||||
 | 
			
		||||
print OUT_KEYSYMS_COMPAT<<EOF;
 | 
			
		||||
/*
 | 
			
		||||
 * Compatibility version of clutter-keysyms.h.
 | 
			
		||||
 *
 | 
			
		||||
 * Since Clutter 1.4, the key symbol defines have been changed to have
 | 
			
		||||
 * a KEY_ prefix. This is a compatibility header that is included when
 | 
			
		||||
 * deprecated symbols are enabled. Consider porting to the new names
 | 
			
		||||
 * instead.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
#ifndef __CLUTTER_KEYSYMS_DEPRECATED_H__
 | 
			
		||||
#define __CLUTTER_KEYSYMS_DEPRECATED_H__
 | 
			
		||||
 | 
			
		||||
#ifndef CLUTTER_DISABLE_DEPRECATED
 | 
			
		||||
 | 
			
		||||
EOF
 | 
			
		||||
 | 
			
		||||
while (<IN_KEYSYMDEF>)
 | 
			
		||||
{
 | 
			
		||||
	next if ( ! /^#define / );
 | 
			
		||||
@@ -115,8 +137,13 @@ while (<IN_KEYSYMDEF>)
 | 
			
		||||
	my $element = $keysymelements[1];
 | 
			
		||||
	my $binding = $element;
 | 
			
		||||
	$binding =~ s/^XK_/CLUTTER_KEY_/g;
 | 
			
		||||
	my $compat_binding = $element;
 | 
			
		||||
	$compat_binding =~ s/^XK_/CLUTTER_/g;
 | 
			
		||||
 | 
			
		||||
	my $deprecation = "CLUTTER_DEPRECATED_MACRO_FOR(\"Deprecated key symbol. Use $binding instead.\")";
 | 
			
		||||
 | 
			
		||||
	printf OUT_KEYSYMS "#define %s 0x%03x\n", $binding, hex($keysymelements[2]);
 | 
			
		||||
	printf OUT_KEYSYMS_COMPAT "#define %s 0x%03x %s\n", $compat_binding, hex($keysymelements[2]), $deprecation;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
close IN_KEYSYMDEF;
 | 
			
		||||
@@ -160,8 +187,11 @@ while (<IN_XF86KEYSYM>)
 | 
			
		||||
	my $element = $keysymelements[1];
 | 
			
		||||
	my $binding = $element;
 | 
			
		||||
	$binding =~ s/^XF86XK_/CLUTTER_KEY_/g;
 | 
			
		||||
	my $compat_binding = $element;
 | 
			
		||||
	$compat_binding =~ s/^XF86XK_/CLUTTER_/g;
 | 
			
		||||
 | 
			
		||||
	printf OUT_KEYSYMS "#define %s 0x%03x\n", $binding, hex($keysymelements[2]);
 | 
			
		||||
	printf OUT_KEYSYMS_COMPAT "#define %s 0x%03x\n", $compat_binding, hex($keysymelements[2]);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
close IN_XF86KEYSYM;
 | 
			
		||||
@@ -172,6 +202,13 @@ print OUT_KEYSYMS<<EOF;
 | 
			
		||||
#endif /* __CLUTTER_KEYSYMS_H__ */
 | 
			
		||||
EOF
 | 
			
		||||
 | 
			
		||||
print OUT_KEYSYMS_COMPAT<<EOF;
 | 
			
		||||
 | 
			
		||||
#endif /* CLUTTER_DISABLE_DEPRECATED */
 | 
			
		||||
 | 
			
		||||
#endif /* __CLUTTER_KEYSYMS_DEPRECATED_H__ */
 | 
			
		||||
EOF
 | 
			
		||||
 | 
			
		||||
foreach my $f (qw/ keysymdef.h XF86keysym.h /) {
 | 
			
		||||
    unlink $f or die "Unable to delete $f: $!";
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -98,11 +98,11 @@
 | 
			
		||||
 * |[
 | 
			
		||||
 * {
 | 
			
		||||
 *   "type" : "ClutterBox",
 | 
			
		||||
 *   "layout-manager" : { "type" : "ClutterGridLayout" },
 | 
			
		||||
 *   "layout-manager" : { "type" : "ClutterTableLayout" },
 | 
			
		||||
 *   "children" : [
 | 
			
		||||
 *     {
 | 
			
		||||
 *       "type" : "ClutterText",
 | 
			
		||||
 *       "text" : "Some text",
 | 
			
		||||
 *       "type" : "ClutterTexture",
 | 
			
		||||
 *       "filename" : "image-00.png",
 | 
			
		||||
 *
 | 
			
		||||
 *       "layout::row" : 0,
 | 
			
		||||
 *       "layout::column" : 0,
 | 
			
		||||
@@ -112,8 +112,8 @@
 | 
			
		||||
 *       "layout::y-expand" : true
 | 
			
		||||
 *     },
 | 
			
		||||
 *     {
 | 
			
		||||
 *       "type" : "ClutterText",
 | 
			
		||||
 *       "text" : "Some more text",
 | 
			
		||||
 *       "type" : "ClutterTexture",
 | 
			
		||||
 *       "filename" : "image-01.png",
 | 
			
		||||
 *
 | 
			
		||||
 *       "layout::row" : 0,
 | 
			
		||||
 *       "layout::column" : 1,
 | 
			
		||||
@@ -136,6 +136,7 @@
 | 
			
		||||
 | 
			
		||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
 | 
			
		||||
#include "deprecated/clutter-container.h"
 | 
			
		||||
#include "deprecated/clutter-alpha.h"
 | 
			
		||||
 | 
			
		||||
#include "clutter-debug.h"
 | 
			
		||||
#include "clutter-layout-manager.h"
 | 
			
		||||
@@ -163,6 +164,7 @@ G_DEFINE_ABSTRACT_TYPE (ClutterLayoutManager,
 | 
			
		||||
                        G_TYPE_INITIALLY_UNOWNED)
 | 
			
		||||
 | 
			
		||||
static GQuark quark_layout_meta  = 0;
 | 
			
		||||
static GQuark quark_layout_alpha = 0;
 | 
			
		||||
 | 
			
		||||
static guint manager_signals[LAST_SIGNAL] = { 0, };
 | 
			
		||||
 | 
			
		||||
@@ -253,7 +255,8 @@ layout_manager_real_get_preferred_height (ClutterLayoutManager *manager,
 | 
			
		||||
static void
 | 
			
		||||
layout_manager_real_allocate (ClutterLayoutManager   *manager,
 | 
			
		||||
                              ClutterContainer       *container,
 | 
			
		||||
                              const ClutterActorBox  *allocation)
 | 
			
		||||
                              const ClutterActorBox  *allocation,
 | 
			
		||||
                              ClutterAllocationFlags  flags)
 | 
			
		||||
{
 | 
			
		||||
  LAYOUT_MANAGER_WARN_NOT_IMPLEMENTED (manager, "allocate");
 | 
			
		||||
}
 | 
			
		||||
@@ -298,12 +301,102 @@ layout_manager_real_get_child_meta_type (ClutterLayoutManager *manager)
 | 
			
		||||
  return G_TYPE_INVALID;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/* XXX:2.0 - Remove */
 | 
			
		||||
static ClutterAlpha *
 | 
			
		||||
layout_manager_real_begin_animation (ClutterLayoutManager *manager,
 | 
			
		||||
                                     guint                 duration,
 | 
			
		||||
                                     gulong                mode)
 | 
			
		||||
{
 | 
			
		||||
  ClutterTimeline *timeline;
 | 
			
		||||
  ClutterAlpha *alpha;
 | 
			
		||||
 | 
			
		||||
  alpha = g_object_get_qdata (G_OBJECT (manager), quark_layout_alpha);
 | 
			
		||||
  if (alpha != NULL)
 | 
			
		||||
    {
 | 
			
		||||
      clutter_alpha_set_mode (alpha, mode);
 | 
			
		||||
 | 
			
		||||
      timeline = clutter_alpha_get_timeline (alpha);
 | 
			
		||||
      clutter_timeline_set_duration (timeline, duration);
 | 
			
		||||
      clutter_timeline_rewind (timeline);
 | 
			
		||||
 | 
			
		||||
      return alpha;
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
  timeline = clutter_timeline_new (duration);
 | 
			
		||||
 | 
			
		||||
  alpha = clutter_alpha_new_full (timeline, mode);
 | 
			
		||||
 | 
			
		||||
  /* let the alpha take ownership of the timeline */
 | 
			
		||||
  g_object_unref (timeline);
 | 
			
		||||
 | 
			
		||||
  g_signal_connect_swapped (timeline, "completed",
 | 
			
		||||
                            G_CALLBACK (clutter_layout_manager_end_animation),
 | 
			
		||||
                            manager);
 | 
			
		||||
  g_signal_connect_swapped (timeline, "new-frame",
 | 
			
		||||
                            G_CALLBACK (clutter_layout_manager_layout_changed),
 | 
			
		||||
                            manager);
 | 
			
		||||
 | 
			
		||||
  g_object_set_qdata_full (G_OBJECT (manager),
 | 
			
		||||
                           quark_layout_alpha, alpha,
 | 
			
		||||
                           (GDestroyNotify) g_object_unref);
 | 
			
		||||
 | 
			
		||||
  clutter_timeline_start (timeline);
 | 
			
		||||
 | 
			
		||||
  return alpha;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/* XXX:2.0 - Remove */
 | 
			
		||||
static gdouble
 | 
			
		||||
layout_manager_real_get_animation_progress (ClutterLayoutManager *manager)
 | 
			
		||||
{
 | 
			
		||||
  ClutterAlpha *alpha;
 | 
			
		||||
 | 
			
		||||
  alpha = g_object_get_qdata (G_OBJECT (manager), quark_layout_alpha);
 | 
			
		||||
  if (alpha == NULL)
 | 
			
		||||
    return 1.0;
 | 
			
		||||
 | 
			
		||||
  return clutter_alpha_get_alpha (alpha);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/* XXX:2.0 - Remove */
 | 
			
		||||
static void
 | 
			
		||||
layout_manager_real_end_animation (ClutterLayoutManager *manager)
 | 
			
		||||
{
 | 
			
		||||
  ClutterTimeline *timeline;
 | 
			
		||||
  ClutterAlpha *alpha;
 | 
			
		||||
 | 
			
		||||
  alpha = g_object_get_qdata (G_OBJECT (manager), quark_layout_alpha);
 | 
			
		||||
  if (alpha == NULL)
 | 
			
		||||
    return;
 | 
			
		||||
 | 
			
		||||
  timeline = clutter_alpha_get_timeline (alpha);
 | 
			
		||||
  g_assert (timeline != NULL);
 | 
			
		||||
 | 
			
		||||
  if (clutter_timeline_is_playing (timeline))
 | 
			
		||||
    clutter_timeline_stop (timeline);
 | 
			
		||||
 | 
			
		||||
  g_signal_handlers_disconnect_by_func (timeline,
 | 
			
		||||
                                        G_CALLBACK (clutter_layout_manager_end_animation),
 | 
			
		||||
                                        manager);
 | 
			
		||||
  g_signal_handlers_disconnect_by_func (timeline,
 | 
			
		||||
                                        G_CALLBACK (clutter_layout_manager_layout_changed),
 | 
			
		||||
                                        manager);
 | 
			
		||||
 | 
			
		||||
  g_object_set_qdata (G_OBJECT (manager), quark_layout_alpha, NULL);
 | 
			
		||||
 | 
			
		||||
  clutter_layout_manager_layout_changed (manager);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_layout_manager_class_init (ClutterLayoutManagerClass *klass)
 | 
			
		||||
{
 | 
			
		||||
  quark_layout_meta =
 | 
			
		||||
    g_quark_from_static_string ("clutter-layout-manager-child-meta");
 | 
			
		||||
 | 
			
		||||
  /* XXX:2.0 - Remove */
 | 
			
		||||
  quark_layout_alpha =
 | 
			
		||||
    g_quark_from_static_string ("clutter-layout-manager-alpha");
 | 
			
		||||
 | 
			
		||||
  klass->get_preferred_width = layout_manager_real_get_preferred_width;
 | 
			
		||||
  klass->get_preferred_height = layout_manager_real_get_preferred_height;
 | 
			
		||||
  klass->allocate = layout_manager_real_allocate;
 | 
			
		||||
@@ -311,6 +404,9 @@ clutter_layout_manager_class_init (ClutterLayoutManagerClass *klass)
 | 
			
		||||
  klass->get_child_meta_type = layout_manager_real_get_child_meta_type;
 | 
			
		||||
 | 
			
		||||
  /* XXX:2.0 - Remove */
 | 
			
		||||
  klass->begin_animation = layout_manager_real_begin_animation;
 | 
			
		||||
  klass->get_animation_progress = layout_manager_real_get_animation_progress;
 | 
			
		||||
  klass->end_animation = layout_manager_real_end_animation;
 | 
			
		||||
  klass->set_container = layout_manager_real_set_container;
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
@@ -433,6 +529,7 @@ clutter_layout_manager_get_preferred_height (ClutterLayoutManager *manager,
 | 
			
		||||
 * @container: the #ClutterContainer using @manager
 | 
			
		||||
 * @allocation: the #ClutterActorBox containing the allocated area
 | 
			
		||||
 *   of @container
 | 
			
		||||
 * @flags: the allocation flags
 | 
			
		||||
 *
 | 
			
		||||
 * Allocates the children of @container given an area
 | 
			
		||||
 *
 | 
			
		||||
@@ -443,7 +540,8 @@ clutter_layout_manager_get_preferred_height (ClutterLayoutManager *manager,
 | 
			
		||||
void
 | 
			
		||||
clutter_layout_manager_allocate (ClutterLayoutManager   *manager,
 | 
			
		||||
                                 ClutterContainer       *container,
 | 
			
		||||
                                 const ClutterActorBox  *allocation)
 | 
			
		||||
                                 const ClutterActorBox  *allocation,
 | 
			
		||||
                                 ClutterAllocationFlags  flags)
 | 
			
		||||
{
 | 
			
		||||
  ClutterLayoutManagerClass *klass;
 | 
			
		||||
 | 
			
		||||
@@ -452,7 +550,7 @@ clutter_layout_manager_allocate (ClutterLayoutManager   *manager,
 | 
			
		||||
  g_return_if_fail (allocation != NULL);
 | 
			
		||||
 | 
			
		||||
  klass = CLUTTER_LAYOUT_MANAGER_GET_CLASS (manager);
 | 
			
		||||
  klass->allocate (manager, container, allocation);
 | 
			
		||||
  klass->allocate (manager, container, allocation, flags);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 
 | 
			
		||||
@@ -115,7 +115,8 @@ struct _ClutterLayoutManagerClass
 | 
			
		||||
                                                 gfloat                 *nat_height_p);
 | 
			
		||||
  void               (* allocate)               (ClutterLayoutManager   *manager,
 | 
			
		||||
                                                 ClutterContainer       *container,
 | 
			
		||||
                                                 const ClutterActorBox  *allocation);
 | 
			
		||||
                                                 const ClutterActorBox  *allocation,
 | 
			
		||||
                                                 ClutterAllocationFlags  flags);
 | 
			
		||||
 | 
			
		||||
  void               (* set_container)          (ClutterLayoutManager   *manager,
 | 
			
		||||
                                                 ClutterContainer       *container);
 | 
			
		||||
@@ -125,6 +126,15 @@ struct _ClutterLayoutManagerClass
 | 
			
		||||
                                                 ClutterContainer       *container,
 | 
			
		||||
                                                 ClutterActor           *actor);
 | 
			
		||||
 | 
			
		||||
  /* deprecated */
 | 
			
		||||
  ClutterAlpha *     (* begin_animation)        (ClutterLayoutManager   *manager,
 | 
			
		||||
                                                 guint                   duration,
 | 
			
		||||
                                                 gulong                  mode);
 | 
			
		||||
  /* deprecated */
 | 
			
		||||
  gdouble            (* get_animation_progress) (ClutterLayoutManager   *manager);
 | 
			
		||||
  /* deprecated */
 | 
			
		||||
  void               (* end_animation)          (ClutterLayoutManager   *manager);
 | 
			
		||||
 | 
			
		||||
  void               (* layout_changed)         (ClutterLayoutManager   *manager);
 | 
			
		||||
 | 
			
		||||
  /*< private >*/
 | 
			
		||||
@@ -157,7 +167,8 @@ void               clutter_layout_manager_get_preferred_height  (ClutterLayoutMa
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void               clutter_layout_manager_allocate              (ClutterLayoutManager   *manager,
 | 
			
		||||
                                                                 ClutterContainer       *container,
 | 
			
		||||
                                                                 const ClutterActorBox  *allocation);
 | 
			
		||||
                                                                 const ClutterActorBox  *allocation,
 | 
			
		||||
                                                                 ClutterAllocationFlags  flags);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void               clutter_layout_manager_set_container         (ClutterLayoutManager   *manager,
 | 
			
		||||
@@ -202,6 +213,15 @@ void               clutter_layout_manager_child_get_property    (ClutterLayoutMa
 | 
			
		||||
                                                                 const gchar            *property_name,
 | 
			
		||||
                                                                 GValue                 *value);
 | 
			
		||||
 | 
			
		||||
CLUTTER_DEPRECATED
 | 
			
		||||
ClutterAlpha *     clutter_layout_manager_begin_animation       (ClutterLayoutManager   *manager,
 | 
			
		||||
                                                                 guint                   duration,
 | 
			
		||||
                                                                 gulong                  mode);
 | 
			
		||||
CLUTTER_DEPRECATED
 | 
			
		||||
void               clutter_layout_manager_end_animation         (ClutterLayoutManager   *manager);
 | 
			
		||||
CLUTTER_DEPRECATED
 | 
			
		||||
gdouble            clutter_layout_manager_get_animation_progress (ClutterLayoutManager   *manager);
 | 
			
		||||
 | 
			
		||||
G_END_DECLS
 | 
			
		||||
 | 
			
		||||
#endif /* __CLUTTER_LAYOUT_MANAGER_H__ */
 | 
			
		||||
 
 | 
			
		||||
@@ -55,15 +55,14 @@
 | 
			
		||||
#include "clutter-backend-private.h"
 | 
			
		||||
#include "clutter-config.h"
 | 
			
		||||
#include "clutter-debug.h"
 | 
			
		||||
#include "clutter-device-manager-private.h"
 | 
			
		||||
#include "clutter-event-private.h"
 | 
			
		||||
#include "clutter-feature.h"
 | 
			
		||||
#include "clutter-input-device-private.h"
 | 
			
		||||
#include "clutter-input-pointer-a11y-private.h"
 | 
			
		||||
#include "clutter-graphene.h"
 | 
			
		||||
#include "clutter-main.h"
 | 
			
		||||
#include "clutter-master-clock.h"
 | 
			
		||||
#include "clutter-mutter.h"
 | 
			
		||||
#include "clutter-paint-node-private.h"
 | 
			
		||||
#include "clutter-private.h"
 | 
			
		||||
#include "clutter-settings-private.h"
 | 
			
		||||
#include "clutter-stage-manager.h"
 | 
			
		||||
@@ -971,9 +970,6 @@ clutter_init_real (GError **error)
 | 
			
		||||
  if (clutter_enable_accessibility)
 | 
			
		||||
    cally_accessibility_init ();
 | 
			
		||||
 | 
			
		||||
  /* Initialize types required for paint nodes */
 | 
			
		||||
  _clutter_paint_node_init_types ();
 | 
			
		||||
 | 
			
		||||
  return CLUTTER_INIT_SUCCESS;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -1527,7 +1523,7 @@ event_click_count_generate (ClutterEvent *event)
 | 
			
		||||
        previous_y = event->button.y;
 | 
			
		||||
        previous_time = event->button.time;
 | 
			
		||||
 | 
			
		||||
        G_GNUC_FALLTHROUGH;
 | 
			
		||||
        /* fallthrough */
 | 
			
		||||
      case CLUTTER_BUTTON_RELEASE:
 | 
			
		||||
        event->button.click_count = click_count;
 | 
			
		||||
        break;
 | 
			
		||||
@@ -1780,7 +1776,7 @@ _clutter_process_event_details (ClutterActor        *stage,
 | 
			
		||||
 | 
			
		||||
            emit_crossing_event (event, device);
 | 
			
		||||
 | 
			
		||||
            actor = clutter_input_device_update (device, NULL, FALSE);
 | 
			
		||||
            actor = _clutter_input_device_update (device, NULL, FALSE);
 | 
			
		||||
            if (actor != stage)
 | 
			
		||||
              {
 | 
			
		||||
                ClutterEvent *crossing;
 | 
			
		||||
@@ -1838,10 +1834,13 @@ _clutter_process_event_details (ClutterActor        *stage,
 | 
			
		||||
          {
 | 
			
		||||
            if (_clutter_is_input_pointer_a11y_enabled (device))
 | 
			
		||||
              {
 | 
			
		||||
                ClutterInputDevice *core_pointer;
 | 
			
		||||
                gfloat x, y;
 | 
			
		||||
 | 
			
		||||
                clutter_event_get_coords (event, &x, &y);
 | 
			
		||||
                _clutter_input_pointer_a11y_on_motion_event (device, x, y);
 | 
			
		||||
                core_pointer = clutter_device_manager_get_core_device (device->device_manager,
 | 
			
		||||
                                                                       CLUTTER_POINTER_DEVICE);
 | 
			
		||||
                _clutter_input_pointer_a11y_on_motion_event (core_pointer, x, y);
 | 
			
		||||
              }
 | 
			
		||||
          }
 | 
			
		||||
#endif /* CLUTTER_WINDOWING_X11 */
 | 
			
		||||
@@ -1872,7 +1871,7 @@ _clutter_process_event_details (ClutterActor        *stage,
 | 
			
		||||
            break;
 | 
			
		||||
          }
 | 
			
		||||
 | 
			
		||||
        G_GNUC_FALLTHROUGH;
 | 
			
		||||
      /* fallthrough from motion */
 | 
			
		||||
      case CLUTTER_BUTTON_PRESS:
 | 
			
		||||
      case CLUTTER_BUTTON_RELEASE:
 | 
			
		||||
#ifdef CLUTTER_WINDOWING_X11
 | 
			
		||||
@@ -1880,7 +1879,12 @@ _clutter_process_event_details (ClutterActor        *stage,
 | 
			
		||||
          {
 | 
			
		||||
            if (_clutter_is_input_pointer_a11y_enabled (device) && (event->type != CLUTTER_MOTION))
 | 
			
		||||
              {
 | 
			
		||||
                _clutter_input_pointer_a11y_on_button_event (device,
 | 
			
		||||
                ClutterInputDevice *core_pointer;
 | 
			
		||||
 | 
			
		||||
                core_pointer = clutter_device_manager_get_core_device (device->device_manager,
 | 
			
		||||
                                                                       CLUTTER_POINTER_DEVICE);
 | 
			
		||||
 | 
			
		||||
                _clutter_input_pointer_a11y_on_button_event (core_pointer,
 | 
			
		||||
                                                             event->button.button,
 | 
			
		||||
                                                             event->type == CLUTTER_BUTTON_PRESS);
 | 
			
		||||
              }
 | 
			
		||||
@@ -1939,7 +1943,7 @@ _clutter_process_event_details (ClutterActor        *stage,
 | 
			
		||||
               * get the actor underneath
 | 
			
		||||
               */
 | 
			
		||||
              if (device != NULL)
 | 
			
		||||
                actor = clutter_input_device_update (device, NULL, TRUE);
 | 
			
		||||
                actor = _clutter_input_device_update (device, NULL, TRUE);
 | 
			
		||||
              else
 | 
			
		||||
                {
 | 
			
		||||
                  CLUTTER_NOTE (EVENT, "No device found: picking");
 | 
			
		||||
@@ -2012,7 +2016,7 @@ _clutter_process_event_details (ClutterActor        *stage,
 | 
			
		||||
            break;
 | 
			
		||||
          }
 | 
			
		||||
 | 
			
		||||
        G_GNUC_FALLTHROUGH;
 | 
			
		||||
      /* fallthrough from motion */
 | 
			
		||||
      case CLUTTER_TOUCH_BEGIN:
 | 
			
		||||
      case CLUTTER_TOUCH_CANCEL:
 | 
			
		||||
      case CLUTTER_TOUCH_END:
 | 
			
		||||
@@ -2056,7 +2060,7 @@ _clutter_process_event_details (ClutterActor        *stage,
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
              if (device != NULL)
 | 
			
		||||
                actor = clutter_input_device_update (device, sequence, TRUE);
 | 
			
		||||
                actor = _clutter_input_device_update (device, sequence, TRUE);
 | 
			
		||||
              else
 | 
			
		||||
                {
 | 
			
		||||
                  CLUTTER_NOTE (EVENT, "No device found: picking");
 | 
			
		||||
@@ -2307,7 +2311,8 @@ clutter_threads_remove_repaint_func (guint handle_id)
 | 
			
		||||
 * that it does not block, otherwise the frame time budget may be lost.
 | 
			
		||||
 *
 | 
			
		||||
 * A repaint function is useful to ensure that an update of the scenegraph
 | 
			
		||||
 * is performed before the scenegraph is repainted. By default, a repaint
 | 
			
		||||
 * is performed before the scenegraph is repainted; for instance, uploading
 | 
			
		||||
 * a frame from a video into a #ClutterTexture. By default, a repaint
 | 
			
		||||
 * function added using this function will be invoked prior to the frame
 | 
			
		||||
 * being processed.
 | 
			
		||||
 *
 | 
			
		||||
@@ -2356,7 +2361,8 @@ clutter_threads_add_repaint_func (GSourceFunc    func,
 | 
			
		||||
 * that it does not block, otherwise the frame time budget may be lost.
 | 
			
		||||
 *
 | 
			
		||||
 * A repaint function is useful to ensure that an update of the scenegraph
 | 
			
		||||
 * is performed before the scenegraph is repainted. The @flags passed to this
 | 
			
		||||
 * is performed before the scenegraph is repainted; for instance, uploading
 | 
			
		||||
 * a frame from a video into a #ClutterTexture. The @flags passed to this
 | 
			
		||||
 * function will determine the section of the frame processing that will
 | 
			
		||||
 * result in @func being called.
 | 
			
		||||
 *
 | 
			
		||||
@@ -2392,7 +2398,8 @@ clutter_threads_add_repaint_func_full (ClutterRepaintFlags flags,
 | 
			
		||||
 | 
			
		||||
  repaint_func->id = context->last_repaint_id++;
 | 
			
		||||
 | 
			
		||||
  repaint_func->flags = flags;
 | 
			
		||||
  /* mask out QUEUE_REDRAW_ON_ADD, since we're going to consume it */
 | 
			
		||||
  repaint_func->flags = flags & ~CLUTTER_REPAINT_FLAGS_QUEUE_REDRAW_ON_ADD;
 | 
			
		||||
  repaint_func->func = func;
 | 
			
		||||
  repaint_func->data = data;
 | 
			
		||||
  repaint_func->notify = notify;
 | 
			
		||||
@@ -2402,6 +2409,13 @@ clutter_threads_add_repaint_func_full (ClutterRepaintFlags flags,
 | 
			
		||||
 | 
			
		||||
  _clutter_context_unlock ();
 | 
			
		||||
 | 
			
		||||
  if ((flags & CLUTTER_REPAINT_FLAGS_QUEUE_REDRAW_ON_ADD) != 0)
 | 
			
		||||
    {
 | 
			
		||||
      ClutterMasterClock *master_clock = _clutter_master_clock_get_default ();
 | 
			
		||||
 | 
			
		||||
      _clutter_master_clock_ensure_next_iteration (master_clock);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  return repaint_func->id;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -2591,36 +2605,6 @@ clutter_check_windowing_backend (const char *backend_type)
 | 
			
		||||
  return FALSE;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_add_debug_flags: (skip)
 | 
			
		||||
 *
 | 
			
		||||
 * Adds the debug flags passed to the list of debug flags.
 | 
			
		||||
 */
 | 
			
		||||
void
 | 
			
		||||
clutter_add_debug_flags (ClutterDebugFlag     debug_flags,
 | 
			
		||||
                         ClutterDrawDebugFlag draw_flags,
 | 
			
		||||
                         ClutterPickDebugFlag pick_flags)
 | 
			
		||||
{
 | 
			
		||||
  clutter_debug_flags |= debug_flags;
 | 
			
		||||
  clutter_paint_debug_flags |= draw_flags;
 | 
			
		||||
  clutter_pick_debug_flags |= pick_flags;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_remove_debug_flags: (skip)
 | 
			
		||||
 *
 | 
			
		||||
 * Removes the debug flags passed from the list of debug flags.
 | 
			
		||||
 */
 | 
			
		||||
void
 | 
			
		||||
clutter_remove_debug_flags (ClutterDebugFlag     debug_flags,
 | 
			
		||||
                            ClutterDrawDebugFlag draw_flags,
 | 
			
		||||
                            ClutterPickDebugFlag pick_flags)
 | 
			
		||||
{
 | 
			
		||||
  clutter_debug_flags &= ~debug_flags;
 | 
			
		||||
  clutter_paint_debug_flags &= ~draw_flags;
 | 
			
		||||
  clutter_pick_debug_flags &= ~pick_flags;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
_clutter_set_sync_to_vblank (gboolean sync_to_vblank)
 | 
			
		||||
{
 | 
			
		||||
 
 | 
			
		||||
@@ -34,45 +34,6 @@
 | 
			
		||||
 | 
			
		||||
G_BEGIN_DECLS
 | 
			
		||||
 | 
			
		||||
typedef enum
 | 
			
		||||
{
 | 
			
		||||
  CLUTTER_DEBUG_MISC                = 1 << 0,
 | 
			
		||||
  CLUTTER_DEBUG_ACTOR               = 1 << 1,
 | 
			
		||||
  CLUTTER_DEBUG_TEXTURE             = 1 << 2,
 | 
			
		||||
  CLUTTER_DEBUG_EVENT               = 1 << 3,
 | 
			
		||||
  CLUTTER_DEBUG_PAINT               = 1 << 4,
 | 
			
		||||
  CLUTTER_DEBUG_PANGO               = 1 << 5,
 | 
			
		||||
  CLUTTER_DEBUG_BACKEND             = 1 << 6,
 | 
			
		||||
  CLUTTER_DEBUG_SCHEDULER           = 1 << 7,
 | 
			
		||||
  CLUTTER_DEBUG_SCRIPT              = 1 << 8,
 | 
			
		||||
  CLUTTER_DEBUG_SHADER              = 1 << 9,
 | 
			
		||||
  CLUTTER_DEBUG_MULTISTAGE          = 1 << 10,
 | 
			
		||||
  CLUTTER_DEBUG_ANIMATION           = 1 << 11,
 | 
			
		||||
  CLUTTER_DEBUG_LAYOUT              = 1 << 12,
 | 
			
		||||
  CLUTTER_DEBUG_PICK                = 1 << 13,
 | 
			
		||||
  CLUTTER_DEBUG_EVENTLOOP           = 1 << 14,
 | 
			
		||||
  CLUTTER_DEBUG_CLIPPING            = 1 << 15,
 | 
			
		||||
  CLUTTER_DEBUG_OOB_TRANSFORMS      = 1 << 16,
 | 
			
		||||
} ClutterDebugFlag;
 | 
			
		||||
 | 
			
		||||
typedef enum
 | 
			
		||||
{
 | 
			
		||||
  CLUTTER_DEBUG_NOP_PICKING = 1 << 0,
 | 
			
		||||
} ClutterPickDebugFlag;
 | 
			
		||||
 | 
			
		||||
typedef enum
 | 
			
		||||
{
 | 
			
		||||
  CLUTTER_DEBUG_DISABLE_SWAP_EVENTS        = 1 << 0,
 | 
			
		||||
  CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS    = 1 << 1,
 | 
			
		||||
  CLUTTER_DEBUG_REDRAWS                    = 1 << 2,
 | 
			
		||||
  CLUTTER_DEBUG_PAINT_VOLUMES              = 1 << 3,
 | 
			
		||||
  CLUTTER_DEBUG_DISABLE_CULLING            = 1 << 4,
 | 
			
		||||
  CLUTTER_DEBUG_DISABLE_OFFSCREEN_REDIRECT = 1 << 5,
 | 
			
		||||
  CLUTTER_DEBUG_CONTINUOUS_REDRAW          = 1 << 6,
 | 
			
		||||
  CLUTTER_DEBUG_PAINT_DEFORM_TILES         = 1 << 7,
 | 
			
		||||
  CLUTTER_DEBUG_PAINT_DAMAGE_REGION        = 1 << 8,
 | 
			
		||||
} ClutterDrawDebugFlag;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * CLUTTER_INIT_ERROR:
 | 
			
		||||
 *
 | 
			
		||||
@@ -197,15 +158,6 @@ guint                   clutter_get_default_frame_rate          (void);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
gboolean                clutter_check_windowing_backend         (const char *backend_type);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void                    clutter_add_debug_flags                 (ClutterDebugFlag     debug_flags,
 | 
			
		||||
                                                                 ClutterDrawDebugFlag draw_flags,
 | 
			
		||||
                                                                 ClutterPickDebugFlag pick_flags);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void                    clutter_remove_debug_flags              (ClutterDebugFlag     debug_flags,
 | 
			
		||||
                                                                 ClutterDrawDebugFlag draw_flags,
 | 
			
		||||
                                                                 ClutterPickDebugFlag pick_flags);
 | 
			
		||||
 | 
			
		||||
G_END_DECLS
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -31,8 +31,6 @@
 | 
			
		||||
 | 
			
		||||
#include "clutter-build-config.h"
 | 
			
		||||
 | 
			
		||||
#include <cogl/cogl.h>
 | 
			
		||||
 | 
			
		||||
#include "clutter-master-clock.h"
 | 
			
		||||
#include "clutter-master-clock-default.h"
 | 
			
		||||
#include "clutter-debug.h"
 | 
			
		||||
@@ -199,7 +197,7 @@ master_clock_schedule_stage_updates (ClutterMasterClockDefault *master_clock)
 | 
			
		||||
  stages = clutter_stage_manager_peek_stages (stage_manager);
 | 
			
		||||
 | 
			
		||||
  for (l = stages; l != NULL; l = l->next)
 | 
			
		||||
    clutter_stage_schedule_update (l->data);
 | 
			
		||||
    _clutter_stage_schedule_update (l->data);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static GSList *
 | 
			
		||||
@@ -252,7 +250,7 @@ master_clock_reschedule_stage_updates (ClutterMasterClockDefault *master_clock,
 | 
			
		||||
      if (master_clock->timelines ||
 | 
			
		||||
          _clutter_stage_has_queued_events (l->data) ||
 | 
			
		||||
          _clutter_stage_needs_update (l->data))
 | 
			
		||||
        clutter_stage_schedule_update (l->data);
 | 
			
		||||
        _clutter_stage_schedule_update (l->data);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -463,8 +461,6 @@ clutter_clock_dispatch (GSource     *source,
 | 
			
		||||
 | 
			
		||||
  _clutter_threads_acquire_lock ();
 | 
			
		||||
 | 
			
		||||
  COGL_TRACE_BEGIN (ClutterMasterClockTick, "Master Clock (tick)");
 | 
			
		||||
 | 
			
		||||
  /* Get the time to use for this frame */
 | 
			
		||||
  master_clock->cur_tick = g_source_get_time (source);
 | 
			
		||||
 | 
			
		||||
@@ -496,8 +492,6 @@ clutter_clock_dispatch (GSource     *source,
 | 
			
		||||
 | 
			
		||||
  g_slist_free_full (stages, g_object_unref);
 | 
			
		||||
 | 
			
		||||
  COGL_TRACE_END (ClutterMasterClockTick);
 | 
			
		||||
 | 
			
		||||
  _clutter_threads_release_lock ();
 | 
			
		||||
 | 
			
		||||
  return TRUE;
 | 
			
		||||
 
 | 
			
		||||
@@ -26,8 +26,8 @@
 | 
			
		||||
#define __CLUTTER_H_INSIDE__
 | 
			
		||||
 | 
			
		||||
#include "clutter-backend.h"
 | 
			
		||||
#include "clutter-device-manager-private.h"
 | 
			
		||||
#include "clutter-event-private.h"
 | 
			
		||||
#include "clutter-input-device-private.h"
 | 
			
		||||
#include "clutter-input-pointer-a11y-private.h"
 | 
			
		||||
#include "clutter-macros.h"
 | 
			
		||||
#include "clutter-private.h"
 | 
			
		||||
@@ -36,9 +36,6 @@
 | 
			
		||||
#include "cogl/clutter-stage-cogl.h"
 | 
			
		||||
#include "clutter/x11/clutter-backend-x11.h"
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
GList * clutter_stage_peek_stage_views (ClutterStage *stage);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void clutter_set_custom_backend_func (ClutterBackend *(* func) (void));
 | 
			
		||||
 | 
			
		||||
@@ -51,23 +48,6 @@ void clutter_stage_capture_into (ClutterStage          *stage,
 | 
			
		||||
                                 cairo_rectangle_int_t *rect,
 | 
			
		||||
                                 uint8_t               *data);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void clutter_stage_paint_to_framebuffer (ClutterStage                *stage,
 | 
			
		||||
                                         CoglFramebuffer             *framebuffer,
 | 
			
		||||
                                         const cairo_rectangle_int_t *rect,
 | 
			
		||||
                                         float                        scale,
 | 
			
		||||
                                         ClutterPaintFlag             paint_flags);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
gboolean clutter_stage_paint_to_buffer (ClutterStage                 *stage,
 | 
			
		||||
                                        const cairo_rectangle_int_t  *rect,
 | 
			
		||||
                                        float                         scale,
 | 
			
		||||
                                        uint8_t                      *data,
 | 
			
		||||
                                        int                           stride,
 | 
			
		||||
                                        CoglPixelFormat               format,
 | 
			
		||||
                                        ClutterPaintFlag              paint_flags,
 | 
			
		||||
                                        GError                      **error);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void clutter_stage_freeze_updates (ClutterStage *stage);
 | 
			
		||||
 | 
			
		||||
@@ -75,18 +55,11 @@ CLUTTER_EXPORT
 | 
			
		||||
void clutter_stage_thaw_updates (ClutterStage *stage);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void clutter_stage_clear_stage_views (ClutterStage *stage);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void clutter_stage_view_assign_next_scanout (ClutterStageView *stage_view,
 | 
			
		||||
                                             CoglScanout      *scanout);
 | 
			
		||||
void clutter_stage_update_resource_scales (ClutterStage *stage);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
gboolean clutter_actor_has_damage (ClutterActor *actor);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
gboolean clutter_actor_has_transitions (ClutterActor *actor);
 | 
			
		||||
 | 
			
		||||
#undef __CLUTTER_H_INSIDE__
 | 
			
		||||
 | 
			
		||||
#endif /* __CLUTTER_MUTTER_H__ */
 | 
			
		||||
 
 | 
			
		||||
@@ -74,14 +74,13 @@
 | 
			
		||||
#include "clutter-debug.h"
 | 
			
		||||
#include "clutter-private.h"
 | 
			
		||||
#include "clutter-stage-private.h"
 | 
			
		||||
#include "clutter-paint-context-private.h"
 | 
			
		||||
#include "clutter-paint-volume-private.h"
 | 
			
		||||
#include "clutter-actor-box-private.h"
 | 
			
		||||
 | 
			
		||||
struct _ClutterOffscreenEffectPrivate
 | 
			
		||||
{
 | 
			
		||||
  CoglHandle offscreen;
 | 
			
		||||
  CoglPipeline *pipeline;
 | 
			
		||||
  CoglPipeline *target;
 | 
			
		||||
  CoglHandle texture;
 | 
			
		||||
 | 
			
		||||
  ClutterActor *actor;
 | 
			
		||||
@@ -118,7 +117,11 @@ clutter_offscreen_effect_set_actor (ClutterActorMeta *meta,
 | 
			
		||||
  meta_class->set_actor (meta, actor);
 | 
			
		||||
 | 
			
		||||
  /* clear out the previous state */
 | 
			
		||||
  g_clear_pointer (&priv->offscreen, cogl_object_unref);
 | 
			
		||||
  if (priv->offscreen != NULL)
 | 
			
		||||
    {
 | 
			
		||||
      cogl_object_unref (priv->offscreen);
 | 
			
		||||
      priv->offscreen = NULL;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  /* we keep a back pointer here, to avoid going through the ActorMeta */
 | 
			
		||||
  priv->actor = clutter_actor_meta_get_actor (meta);
 | 
			
		||||
@@ -140,7 +143,7 @@ ensure_pipeline_filter_for_scale (ClutterOffscreenEffect *self,
 | 
			
		||||
{
 | 
			
		||||
  CoglPipelineFilter filter;
 | 
			
		||||
 | 
			
		||||
  if (!self->priv->pipeline)
 | 
			
		||||
  if (!self->priv->target)
 | 
			
		||||
    return;
 | 
			
		||||
 | 
			
		||||
  /* If no fractional scaling is set, we're always going to render the texture
 | 
			
		||||
@@ -154,7 +157,7 @@ ensure_pipeline_filter_for_scale (ClutterOffscreenEffect *self,
 | 
			
		||||
  else
 | 
			
		||||
    filter = COGL_PIPELINE_FILTER_LINEAR;
 | 
			
		||||
 | 
			
		||||
  cogl_pipeline_set_layer_filters (self->priv->pipeline, 0 /* layer_index */,
 | 
			
		||||
  cogl_pipeline_set_layer_filters (self->priv->target, 0 /* layer_index */,
 | 
			
		||||
                                   filter, filter);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -185,24 +188,33 @@ update_fbo (ClutterEffect *effect,
 | 
			
		||||
    return TRUE;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  if (priv->pipeline == NULL)
 | 
			
		||||
  if (priv->target == NULL)
 | 
			
		||||
    {
 | 
			
		||||
      CoglContext *ctx =
 | 
			
		||||
        clutter_backend_get_cogl_context (clutter_get_default_backend ());
 | 
			
		||||
 | 
			
		||||
      priv->pipeline = cogl_pipeline_new (ctx);
 | 
			
		||||
      priv->target = cogl_pipeline_new (ctx);
 | 
			
		||||
      ensure_pipeline_filter_for_scale (self, resource_scale);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  g_clear_pointer (&priv->texture, cogl_object_unref);
 | 
			
		||||
  g_clear_pointer (&priv->offscreen, cogl_object_unref);
 | 
			
		||||
  if (priv->texture != NULL)
 | 
			
		||||
    {
 | 
			
		||||
      cogl_object_unref (priv->texture);
 | 
			
		||||
      priv->texture = NULL;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  if (priv->offscreen != NULL)
 | 
			
		||||
    {
 | 
			
		||||
      cogl_object_unref (priv->offscreen);
 | 
			
		||||
      priv->offscreen = NULL;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  priv->texture =
 | 
			
		||||
    clutter_offscreen_effect_create_texture (self, target_width, target_height);
 | 
			
		||||
  if (priv->texture == NULL)
 | 
			
		||||
    return FALSE;
 | 
			
		||||
 | 
			
		||||
  cogl_pipeline_set_layer_texture (priv->pipeline, 0, priv->texture);
 | 
			
		||||
  cogl_pipeline_set_layer_texture (priv->target, 0, priv->texture);
 | 
			
		||||
 | 
			
		||||
  priv->target_width = target_width;
 | 
			
		||||
  priv->target_height = target_height;
 | 
			
		||||
@@ -212,8 +224,8 @@ update_fbo (ClutterEffect *effect,
 | 
			
		||||
    {
 | 
			
		||||
      g_warning ("%s: Unable to create an Offscreen buffer", G_STRLOC);
 | 
			
		||||
 | 
			
		||||
      cogl_object_unref (priv->pipeline);
 | 
			
		||||
      priv->pipeline = NULL;
 | 
			
		||||
      cogl_object_unref (priv->target);
 | 
			
		||||
      priv->target = NULL;
 | 
			
		||||
 | 
			
		||||
      priv->target_width = 0;
 | 
			
		||||
      priv->target_height = 0;
 | 
			
		||||
@@ -225,8 +237,7 @@ update_fbo (ClutterEffect *effect,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static gboolean
 | 
			
		||||
clutter_offscreen_effect_pre_paint (ClutterEffect       *effect,
 | 
			
		||||
                                    ClutterPaintContext *paint_context)
 | 
			
		||||
clutter_offscreen_effect_pre_paint (ClutterEffect *effect)
 | 
			
		||||
{
 | 
			
		||||
  ClutterOffscreenEffect *self = CLUTTER_OFFSCREEN_EFFECT (effect);
 | 
			
		||||
  ClutterOffscreenEffectPrivate *priv = self->priv;
 | 
			
		||||
@@ -237,7 +248,6 @@ clutter_offscreen_effect_pre_paint (ClutterEffect       *effect,
 | 
			
		||||
  CoglColor transparent;
 | 
			
		||||
  gfloat stage_width, stage_height;
 | 
			
		||||
  gfloat target_width = -1, target_height = -1;
 | 
			
		||||
  CoglFramebuffer *framebuffer;
 | 
			
		||||
  gfloat resource_scale;
 | 
			
		||||
  gfloat ceiled_resource_scale;
 | 
			
		||||
  graphene_point3d_t local_offset;
 | 
			
		||||
@@ -302,10 +312,10 @@ clutter_offscreen_effect_pre_paint (ClutterEffect       *effect,
 | 
			
		||||
  if (!update_fbo (effect, target_width, target_height, resource_scale))
 | 
			
		||||
    return FALSE;
 | 
			
		||||
 | 
			
		||||
  framebuffer = clutter_paint_context_get_framebuffer (paint_context);
 | 
			
		||||
  cogl_framebuffer_get_modelview_matrix (framebuffer, &old_modelview);
 | 
			
		||||
  cogl_get_modelview_matrix (&old_modelview);
 | 
			
		||||
 | 
			
		||||
  clutter_paint_context_push_framebuffer (paint_context, priv->offscreen);
 | 
			
		||||
  /* let's draw offscreen */
 | 
			
		||||
  cogl_push_framebuffer (priv->offscreen);
 | 
			
		||||
 | 
			
		||||
  /* We don't want the FBO contents to be transformed. That could waste memory
 | 
			
		||||
   * (e.g. during zoom), or result in something that's not rectangular (clipped
 | 
			
		||||
@@ -315,7 +325,7 @@ clutter_offscreen_effect_pre_paint (ClutterEffect       *effect,
 | 
			
		||||
   * contents on screen...
 | 
			
		||||
   */
 | 
			
		||||
  clutter_actor_get_transform (priv->stage, &modelview);
 | 
			
		||||
  cogl_framebuffer_set_modelview_matrix (priv->offscreen, &modelview);
 | 
			
		||||
  cogl_set_modelview_matrix (&modelview);
 | 
			
		||||
 | 
			
		||||
  /* Save the original viewport for calculating priv->position */
 | 
			
		||||
  _clutter_stage_get_viewport (CLUTTER_STAGE (priv->stage),
 | 
			
		||||
@@ -327,11 +337,10 @@ clutter_offscreen_effect_pre_paint (ClutterEffect       *effect,
 | 
			
		||||
  /* Set up the viewport so that it has the same size as the stage (avoid
 | 
			
		||||
   * distortion), but translated to account for the FBO offset...
 | 
			
		||||
   */
 | 
			
		||||
  cogl_framebuffer_set_viewport (priv->offscreen,
 | 
			
		||||
                                 -priv->fbo_offset_x,
 | 
			
		||||
                                 -priv->fbo_offset_y,
 | 
			
		||||
                                 stage_width,
 | 
			
		||||
                                 stage_height);
 | 
			
		||||
  cogl_set_viewport (-priv->fbo_offset_x,
 | 
			
		||||
                     -priv->fbo_offset_y,
 | 
			
		||||
                     stage_width,
 | 
			
		||||
                     stage_height);
 | 
			
		||||
 | 
			
		||||
  /* Copy the stage's projection matrix across to the framebuffer */
 | 
			
		||||
  _clutter_stage_get_projection_matrix (CLUTTER_STAGE (priv->stage),
 | 
			
		||||
@@ -348,15 +357,14 @@ clutter_offscreen_effect_pre_paint (ClutterEffect       *effect,
 | 
			
		||||
                                          &priv->position,
 | 
			
		||||
                                          1);
 | 
			
		||||
 | 
			
		||||
  cogl_framebuffer_set_projection_matrix (priv->offscreen, &projection);
 | 
			
		||||
  cogl_set_projection_matrix (&projection);
 | 
			
		||||
 | 
			
		||||
  cogl_color_init_from_4ub (&transparent, 0, 0, 0, 0);
 | 
			
		||||
  cogl_framebuffer_clear (priv->offscreen,
 | 
			
		||||
                          COGL_BUFFER_BIT_COLOR |
 | 
			
		||||
                          COGL_BUFFER_BIT_DEPTH,
 | 
			
		||||
                          &transparent);
 | 
			
		||||
  cogl_clear (&transparent,
 | 
			
		||||
              COGL_BUFFER_BIT_COLOR |
 | 
			
		||||
              COGL_BUFFER_BIT_DEPTH);
 | 
			
		||||
 | 
			
		||||
  cogl_framebuffer_push_matrix (priv->offscreen);
 | 
			
		||||
  cogl_push_matrix ();
 | 
			
		||||
 | 
			
		||||
  /* Override the actor's opacity to fully opaque - we paint the offscreen
 | 
			
		||||
   * texture with the actor's paint opacity, so we need to do this to avoid
 | 
			
		||||
@@ -370,17 +378,15 @@ clutter_offscreen_effect_pre_paint (ClutterEffect       *effect,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_offscreen_effect_real_paint_target (ClutterOffscreenEffect *effect,
 | 
			
		||||
                                            ClutterPaintContext    *paint_context)
 | 
			
		||||
clutter_offscreen_effect_real_paint_target (ClutterOffscreenEffect *effect)
 | 
			
		||||
{
 | 
			
		||||
  ClutterOffscreenEffectPrivate *priv = effect->priv;
 | 
			
		||||
  CoglFramebuffer *framebuffer =
 | 
			
		||||
    clutter_paint_context_get_framebuffer (paint_context);
 | 
			
		||||
  CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
 | 
			
		||||
  guint8 paint_opacity;
 | 
			
		||||
 | 
			
		||||
  paint_opacity = clutter_actor_get_paint_opacity (priv->actor);
 | 
			
		||||
 | 
			
		||||
  cogl_pipeline_set_color4ub (priv->pipeline,
 | 
			
		||||
  cogl_pipeline_set_color4ub (priv->target,
 | 
			
		||||
                              paint_opacity,
 | 
			
		||||
                              paint_opacity,
 | 
			
		||||
                              paint_opacity,
 | 
			
		||||
@@ -392,7 +398,7 @@ clutter_offscreen_effect_real_paint_target (ClutterOffscreenEffect *effect,
 | 
			
		||||
   * hadn't been redirected offscreen.
 | 
			
		||||
   */
 | 
			
		||||
  cogl_framebuffer_draw_textured_rectangle (framebuffer,
 | 
			
		||||
                                            priv->pipeline,
 | 
			
		||||
                                            priv->target,
 | 
			
		||||
                                            0, 0,
 | 
			
		||||
                                            cogl_texture_get_width (priv->texture),
 | 
			
		||||
                                            cogl_texture_get_height (priv->texture),
 | 
			
		||||
@@ -401,21 +407,18 @@ clutter_offscreen_effect_real_paint_target (ClutterOffscreenEffect *effect,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_offscreen_effect_paint_texture (ClutterOffscreenEffect *effect,
 | 
			
		||||
                                        ClutterPaintContext    *paint_context)
 | 
			
		||||
clutter_offscreen_effect_paint_texture (ClutterOffscreenEffect *effect)
 | 
			
		||||
{
 | 
			
		||||
  ClutterOffscreenEffectPrivate *priv = effect->priv;
 | 
			
		||||
  CoglFramebuffer *framebuffer =
 | 
			
		||||
    clutter_paint_context_get_framebuffer (paint_context);
 | 
			
		||||
  CoglMatrix modelview;
 | 
			
		||||
  float resource_scale;
 | 
			
		||||
 | 
			
		||||
  cogl_framebuffer_push_matrix (framebuffer);
 | 
			
		||||
  cogl_push_matrix ();
 | 
			
		||||
 | 
			
		||||
  /* The current modelview matrix is *almost* perfect already. It's only
 | 
			
		||||
   * missing a correction for the expanded FBO and offset rendering within...
 | 
			
		||||
   */
 | 
			
		||||
  cogl_framebuffer_get_modelview_matrix (framebuffer, &modelview);
 | 
			
		||||
  cogl_get_modelview_matrix (&modelview);
 | 
			
		||||
 | 
			
		||||
  if (clutter_actor_get_resource_scale (priv->actor, &resource_scale) &&
 | 
			
		||||
      resource_scale != 1.0f)
 | 
			
		||||
@@ -428,90 +431,55 @@ clutter_offscreen_effect_paint_texture (ClutterOffscreenEffect *effect,
 | 
			
		||||
                         priv->fbo_offset_x,
 | 
			
		||||
                         priv->fbo_offset_y,
 | 
			
		||||
                         0.0f);
 | 
			
		||||
  cogl_framebuffer_set_modelview_matrix (framebuffer, &modelview);
 | 
			
		||||
  cogl_set_modelview_matrix (&modelview);
 | 
			
		||||
 | 
			
		||||
  /* paint the target material; this is virtualized for
 | 
			
		||||
   * sub-classes that require special hand-holding
 | 
			
		||||
   */
 | 
			
		||||
  clutter_offscreen_effect_paint_target (effect, paint_context);
 | 
			
		||||
  clutter_offscreen_effect_paint_target (effect);
 | 
			
		||||
 | 
			
		||||
  cogl_framebuffer_pop_matrix (framebuffer);
 | 
			
		||||
  cogl_pop_matrix ();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_offscreen_effect_post_paint (ClutterEffect       *effect,
 | 
			
		||||
                                     ClutterPaintContext *paint_context)
 | 
			
		||||
clutter_offscreen_effect_post_paint (ClutterEffect *effect)
 | 
			
		||||
{
 | 
			
		||||
  ClutterOffscreenEffect *self = CLUTTER_OFFSCREEN_EFFECT (effect);
 | 
			
		||||
  ClutterOffscreenEffectPrivate *priv = self->priv;
 | 
			
		||||
  CoglFramebuffer *framebuffer;
 | 
			
		||||
 | 
			
		||||
  g_warn_if_fail (priv->offscreen);
 | 
			
		||||
  g_warn_if_fail (priv->pipeline);
 | 
			
		||||
  g_warn_if_fail (priv->actor);
 | 
			
		||||
  if (priv->offscreen == NULL ||
 | 
			
		||||
      priv->target == NULL ||
 | 
			
		||||
      priv->actor == NULL)
 | 
			
		||||
    return;
 | 
			
		||||
 | 
			
		||||
  /* Restore the previous opacity override */
 | 
			
		||||
  if (priv->actor)
 | 
			
		||||
    {
 | 
			
		||||
      clutter_actor_set_opacity_override (priv->actor,
 | 
			
		||||
                                          priv->old_opacity_override);
 | 
			
		||||
    }
 | 
			
		||||
  clutter_actor_set_opacity_override (priv->actor, priv->old_opacity_override);
 | 
			
		||||
 | 
			
		||||
  framebuffer = clutter_paint_context_get_framebuffer (paint_context);
 | 
			
		||||
  cogl_framebuffer_pop_matrix (framebuffer);
 | 
			
		||||
  clutter_paint_context_pop_framebuffer (paint_context);
 | 
			
		||||
  cogl_pop_matrix ();
 | 
			
		||||
  cogl_pop_framebuffer ();
 | 
			
		||||
 | 
			
		||||
  clutter_offscreen_effect_paint_texture (self, paint_context);
 | 
			
		||||
  clutter_offscreen_effect_paint_texture (self);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_offscreen_effect_paint (ClutterEffect           *effect,
 | 
			
		||||
                                ClutterPaintContext     *paint_context,
 | 
			
		||||
                                ClutterEffectPaintFlags  flags)
 | 
			
		||||
{
 | 
			
		||||
  ClutterOffscreenEffect *self = CLUTTER_OFFSCREEN_EFFECT (effect);
 | 
			
		||||
  ClutterOffscreenEffectPrivate *priv = self->priv;
 | 
			
		||||
 | 
			
		||||
  if (flags & CLUTTER_EFFECT_PAINT_BYPASS_EFFECT)
 | 
			
		||||
    {
 | 
			
		||||
      clutter_actor_continue_paint (priv->actor, paint_context);
 | 
			
		||||
      cogl_clear_object (&priv->offscreen);
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  /* If we've already got a cached image and the actor hasn't been redrawn
 | 
			
		||||
   * then we can just use the cached image in the FBO.
 | 
			
		||||
   */
 | 
			
		||||
  if (priv->offscreen == NULL || (flags & CLUTTER_EFFECT_PAINT_ACTOR_DIRTY))
 | 
			
		||||
    {
 | 
			
		||||
      ClutterEffectClass *effect_class = CLUTTER_EFFECT_GET_CLASS (effect);
 | 
			
		||||
      gboolean pre_paint_succeeded;
 | 
			
		||||
 | 
			
		||||
      pre_paint_succeeded = effect_class->pre_paint (effect, paint_context);
 | 
			
		||||
 | 
			
		||||
      clutter_actor_continue_paint (priv->actor, paint_context);
 | 
			
		||||
 | 
			
		||||
      if (pre_paint_succeeded)
 | 
			
		||||
        effect_class->post_paint (effect, paint_context);
 | 
			
		||||
      else
 | 
			
		||||
        g_clear_pointer (&priv->offscreen, cogl_object_unref);
 | 
			
		||||
      /* Chain up to the parent paint method which will call the pre and
 | 
			
		||||
         post paint functions to update the image */
 | 
			
		||||
      CLUTTER_EFFECT_CLASS (clutter_offscreen_effect_parent_class)->
 | 
			
		||||
        paint (effect, flags);
 | 
			
		||||
    }
 | 
			
		||||
  else
 | 
			
		||||
    clutter_offscreen_effect_paint_texture (self, paint_context);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_offscreen_effect_set_enabled (ClutterActorMeta *meta,
 | 
			
		||||
                                      gboolean          is_enabled)
 | 
			
		||||
{
 | 
			
		||||
  ClutterActorMetaClass *parent_class =
 | 
			
		||||
    CLUTTER_ACTOR_META_CLASS (clutter_offscreen_effect_parent_class);
 | 
			
		||||
  ClutterOffscreenEffect *offscreen_effect = CLUTTER_OFFSCREEN_EFFECT (meta);
 | 
			
		||||
  ClutterOffscreenEffectPrivate *priv = offscreen_effect->priv;
 | 
			
		||||
 | 
			
		||||
  g_clear_pointer (&priv->offscreen, cogl_object_unref);
 | 
			
		||||
 | 
			
		||||
  parent_class->set_enabled (meta, is_enabled);
 | 
			
		||||
    clutter_offscreen_effect_paint_texture (self);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
@@ -520,9 +488,14 @@ clutter_offscreen_effect_finalize (GObject *gobject)
 | 
			
		||||
  ClutterOffscreenEffect *self = CLUTTER_OFFSCREEN_EFFECT (gobject);
 | 
			
		||||
  ClutterOffscreenEffectPrivate *priv = self->priv;
 | 
			
		||||
 | 
			
		||||
  g_clear_pointer (&priv->offscreen, cogl_object_unref);
 | 
			
		||||
  g_clear_pointer (&priv->texture, cogl_object_unref);
 | 
			
		||||
  g_clear_pointer (&priv->pipeline, cogl_object_unref);
 | 
			
		||||
  if (priv->offscreen)
 | 
			
		||||
    cogl_object_unref (priv->offscreen);
 | 
			
		||||
 | 
			
		||||
  if (priv->target)
 | 
			
		||||
    cogl_object_unref (priv->target);
 | 
			
		||||
 | 
			
		||||
  if (priv->texture)
 | 
			
		||||
    cogl_object_unref (priv->texture);
 | 
			
		||||
 | 
			
		||||
  G_OBJECT_CLASS (clutter_offscreen_effect_parent_class)->finalize (gobject);
 | 
			
		||||
}
 | 
			
		||||
@@ -538,7 +511,6 @@ clutter_offscreen_effect_class_init (ClutterOffscreenEffectClass *klass)
 | 
			
		||||
  klass->paint_target = clutter_offscreen_effect_real_paint_target;
 | 
			
		||||
 | 
			
		||||
  meta_class->set_actor = clutter_offscreen_effect_set_actor;
 | 
			
		||||
  meta_class->set_enabled = clutter_offscreen_effect_set_enabled;
 | 
			
		||||
 | 
			
		||||
  effect_class->pre_paint = clutter_offscreen_effect_pre_paint;
 | 
			
		||||
  effect_class->post_paint = clutter_offscreen_effect_post_paint;
 | 
			
		||||
@@ -604,26 +576,23 @@ clutter_offscreen_effect_get_target (ClutterOffscreenEffect *effect)
 | 
			
		||||
  g_return_val_if_fail (CLUTTER_IS_OFFSCREEN_EFFECT (effect),
 | 
			
		||||
                        NULL);
 | 
			
		||||
 | 
			
		||||
  return (CoglMaterial *)effect->priv->pipeline;
 | 
			
		||||
  return (CoglMaterial *)effect->priv->target;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_offscreen_effect_paint_target:
 | 
			
		||||
 * @effect: a #ClutterOffscreenEffect
 | 
			
		||||
 * @paint_context: a #ClutterPaintContext
 | 
			
		||||
 *
 | 
			
		||||
 * Calls the paint_target() virtual function of the @effect
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 1.4
 | 
			
		||||
 */
 | 
			
		||||
void
 | 
			
		||||
clutter_offscreen_effect_paint_target (ClutterOffscreenEffect *effect,
 | 
			
		||||
                                       ClutterPaintContext    *paint_context)
 | 
			
		||||
clutter_offscreen_effect_paint_target (ClutterOffscreenEffect *effect)
 | 
			
		||||
{
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_OFFSCREEN_EFFECT (effect));
 | 
			
		||||
 | 
			
		||||
  CLUTTER_OFFSCREEN_EFFECT_GET_CLASS (effect)->paint_target (effect,
 | 
			
		||||
                                                             paint_context);
 | 
			
		||||
  CLUTTER_OFFSCREEN_EFFECT_GET_CLASS (effect)->paint_target (effect);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 
 | 
			
		||||
@@ -79,8 +79,7 @@ struct _ClutterOffscreenEffectClass
 | 
			
		||||
  CoglHandle (* create_texture) (ClutterOffscreenEffect *effect,
 | 
			
		||||
                                 gfloat                  width,
 | 
			
		||||
                                 gfloat                  height);
 | 
			
		||||
  void       (* paint_target)   (ClutterOffscreenEffect *effect,
 | 
			
		||||
                                 ClutterPaintContext    *paint_context);
 | 
			
		||||
  void       (* paint_target)   (ClutterOffscreenEffect *effect);
 | 
			
		||||
 | 
			
		||||
  /*< private >*/
 | 
			
		||||
  void (* _clutter_offscreen1) (void);
 | 
			
		||||
@@ -102,8 +101,7 @@ CLUTTER_EXPORT
 | 
			
		||||
CoglHandle      clutter_offscreen_effect_get_texture            (ClutterOffscreenEffect *effect);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void            clutter_offscreen_effect_paint_target           (ClutterOffscreenEffect *effect,
 | 
			
		||||
                                                                 ClutterPaintContext    *paint_context);
 | 
			
		||||
void            clutter_offscreen_effect_paint_target           (ClutterOffscreenEffect *effect);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
CoglHandle      clutter_offscreen_effect_create_texture         (ClutterOffscreenEffect *effect,
 | 
			
		||||
                                                                 gfloat                  width,
 | 
			
		||||
 
 | 
			
		||||
@@ -1,31 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2019 Red Hat Inc.
 | 
			
		||||
 *
 | 
			
		||||
 * This library is free software; you can redistribute it and/or
 | 
			
		||||
 * modify it under the terms of the GNU Lesser General Public
 | 
			
		||||
 * License as published by the Free Software Foundation; either
 | 
			
		||||
 * version 2 of the License, or (at your option) any later version.
 | 
			
		||||
 *
 | 
			
		||||
 * This library is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | 
			
		||||
 * Lesser General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU Lesser General Public
 | 
			
		||||
 * License along with this library. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
#ifndef CLUTTER_PAINT_CONTEXT_PRIVATE_H
 | 
			
		||||
#define CLUTTER_PAINT_CONTEXT_PRIVATE_H
 | 
			
		||||
 | 
			
		||||
#include "clutter-paint-context.h"
 | 
			
		||||
 | 
			
		||||
ClutterPaintContext * clutter_paint_context_new_for_view (ClutterStageView     *view,
 | 
			
		||||
                                                          const cairo_region_t *redraw_clip,
 | 
			
		||||
                                                          ClutterPaintFlag      paint_flags);
 | 
			
		||||
 | 
			
		||||
gboolean clutter_paint_context_is_drawing_off_stage (ClutterPaintContext *paint_context);
 | 
			
		||||
 | 
			
		||||
CoglFramebuffer * clutter_paint_context_get_base_framebuffer (ClutterPaintContext *paint_context);
 | 
			
		||||
 | 
			
		||||
#endif /* CLUTTER_PAINT_CONTEXT_PRIVATE_H */
 | 
			
		||||
@@ -1,189 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2019 Red Hat Inc.
 | 
			
		||||
 *
 | 
			
		||||
 * This library is free software; you can redistribute it and/or
 | 
			
		||||
 * modify it under the terms of the GNU Lesser General Public
 | 
			
		||||
 * License as published by the Free Software Foundation; either
 | 
			
		||||
 * version 2 of the License, or (at your option) any later version.
 | 
			
		||||
 *
 | 
			
		||||
 * This library is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | 
			
		||||
 * Lesser General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU Lesser General Public
 | 
			
		||||
 * License along with this library. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
#include "clutter-build-config.h"
 | 
			
		||||
 | 
			
		||||
#include "clutter-paint-context-private.h"
 | 
			
		||||
 | 
			
		||||
struct _ClutterPaintContext
 | 
			
		||||
{
 | 
			
		||||
  grefcount ref_count;
 | 
			
		||||
 | 
			
		||||
  ClutterPaintFlag paint_flags;
 | 
			
		||||
 | 
			
		||||
  GList *framebuffers;
 | 
			
		||||
 | 
			
		||||
  ClutterStageView *view;
 | 
			
		||||
 | 
			
		||||
  cairo_region_t *redraw_clip;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
G_DEFINE_BOXED_TYPE (ClutterPaintContext, clutter_paint_context,
 | 
			
		||||
                     clutter_paint_context_ref,
 | 
			
		||||
                     clutter_paint_context_unref)
 | 
			
		||||
 | 
			
		||||
ClutterPaintContext *
 | 
			
		||||
clutter_paint_context_new_for_view (ClutterStageView     *view,
 | 
			
		||||
                                    const cairo_region_t *redraw_clip,
 | 
			
		||||
                                    ClutterPaintFlag      paint_flags)
 | 
			
		||||
{
 | 
			
		||||
  ClutterPaintContext *paint_context;
 | 
			
		||||
  CoglFramebuffer *framebuffer;
 | 
			
		||||
 | 
			
		||||
  paint_context = g_new0 (ClutterPaintContext, 1);
 | 
			
		||||
  g_ref_count_init (&paint_context->ref_count);
 | 
			
		||||
  paint_context->view = view;
 | 
			
		||||
  paint_context->redraw_clip = cairo_region_copy (redraw_clip);
 | 
			
		||||
  paint_context->paint_flags = paint_flags;
 | 
			
		||||
 | 
			
		||||
  framebuffer = clutter_stage_view_get_framebuffer (view);
 | 
			
		||||
  clutter_paint_context_push_framebuffer (paint_context, framebuffer);
 | 
			
		||||
 | 
			
		||||
  return paint_context;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_paint_context_new_for_framebuffer: (skip)
 | 
			
		||||
 */
 | 
			
		||||
ClutterPaintContext *
 | 
			
		||||
clutter_paint_context_new_for_framebuffer (CoglFramebuffer      *framebuffer,
 | 
			
		||||
                                           const cairo_region_t *redraw_clip,
 | 
			
		||||
                                           ClutterPaintFlag      paint_flags)
 | 
			
		||||
{
 | 
			
		||||
  ClutterPaintContext *paint_context;
 | 
			
		||||
 | 
			
		||||
  paint_context = g_new0 (ClutterPaintContext, 1);
 | 
			
		||||
  g_ref_count_init (&paint_context->ref_count);
 | 
			
		||||
  paint_context->redraw_clip = cairo_region_copy (redraw_clip);
 | 
			
		||||
  paint_context->paint_flags = paint_flags;
 | 
			
		||||
 | 
			
		||||
  clutter_paint_context_push_framebuffer (paint_context, framebuffer);
 | 
			
		||||
 | 
			
		||||
  return paint_context;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
ClutterPaintContext *
 | 
			
		||||
clutter_paint_context_ref (ClutterPaintContext *paint_context)
 | 
			
		||||
{
 | 
			
		||||
  g_ref_count_inc (&paint_context->ref_count);
 | 
			
		||||
  return paint_context;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_paint_context_dispose (ClutterPaintContext *paint_context)
 | 
			
		||||
{
 | 
			
		||||
  g_list_free_full (paint_context->framebuffers,
 | 
			
		||||
                    cogl_object_unref);
 | 
			
		||||
  paint_context->framebuffers = NULL;
 | 
			
		||||
  g_clear_pointer (&paint_context->redraw_clip, cairo_region_destroy);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
clutter_paint_context_unref (ClutterPaintContext *paint_context)
 | 
			
		||||
{
 | 
			
		||||
  if (g_ref_count_dec (&paint_context->ref_count))
 | 
			
		||||
    {
 | 
			
		||||
      clutter_paint_context_dispose (paint_context);
 | 
			
		||||
      g_free (paint_context);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
clutter_paint_context_destroy (ClutterPaintContext *paint_context)
 | 
			
		||||
{
 | 
			
		||||
  clutter_paint_context_dispose (paint_context);
 | 
			
		||||
  clutter_paint_context_unref (paint_context);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
clutter_paint_context_push_framebuffer (ClutterPaintContext *paint_context,
 | 
			
		||||
                                        CoglFramebuffer     *framebuffer)
 | 
			
		||||
{
 | 
			
		||||
  paint_context->framebuffers = g_list_prepend (paint_context->framebuffers,
 | 
			
		||||
                                                cogl_object_ref (framebuffer));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
clutter_paint_context_pop_framebuffer (ClutterPaintContext *paint_context)
 | 
			
		||||
{
 | 
			
		||||
  g_return_if_fail (paint_context->framebuffers);
 | 
			
		||||
 | 
			
		||||
  cogl_object_unref (paint_context->framebuffers->data);
 | 
			
		||||
  paint_context->framebuffers =
 | 
			
		||||
    g_list_delete_link (paint_context->framebuffers,
 | 
			
		||||
                        paint_context->framebuffers);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const cairo_region_t *
 | 
			
		||||
clutter_paint_context_get_redraw_clip (ClutterPaintContext *paint_context)
 | 
			
		||||
{
 | 
			
		||||
  return paint_context->redraw_clip;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_paint_context_get_framebuffer:
 | 
			
		||||
 * @paint_context: The #ClutterPaintContext
 | 
			
		||||
 *
 | 
			
		||||
 * Returns: (transfer none): The #CoglFramebuffer used for drawing
 | 
			
		||||
 */
 | 
			
		||||
CoglFramebuffer *
 | 
			
		||||
clutter_paint_context_get_framebuffer (ClutterPaintContext *paint_context)
 | 
			
		||||
{
 | 
			
		||||
  g_return_val_if_fail (paint_context->framebuffers, NULL);
 | 
			
		||||
 | 
			
		||||
  return paint_context->framebuffers->data;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
CoglFramebuffer *
 | 
			
		||||
clutter_paint_context_get_base_framebuffer (ClutterPaintContext *paint_context)
 | 
			
		||||
{
 | 
			
		||||
  return g_list_last (paint_context->framebuffers)->data;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_paint_context_get_stage_view: (skip)
 | 
			
		||||
 */
 | 
			
		||||
ClutterStageView *
 | 
			
		||||
clutter_paint_context_get_stage_view (ClutterPaintContext *paint_context)
 | 
			
		||||
{
 | 
			
		||||
  return paint_context->view;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_paint_context_is_drawing_off_stage: (skip)
 | 
			
		||||
 *
 | 
			
		||||
 * Return %TRUE if the paint context is currently drawing off stage.
 | 
			
		||||
 * This happens if there are any framebuffers pushed, and the base framebuffer
 | 
			
		||||
 * comes from the stage view.
 | 
			
		||||
 */
 | 
			
		||||
gboolean
 | 
			
		||||
clutter_paint_context_is_drawing_off_stage (ClutterPaintContext *paint_context)
 | 
			
		||||
{
 | 
			
		||||
  if (g_list_length (paint_context->framebuffers) > 1)
 | 
			
		||||
    return TRUE;
 | 
			
		||||
 | 
			
		||||
  return !paint_context->view;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_paint_context_get_paint_flags: (skip)
 | 
			
		||||
 */
 | 
			
		||||
ClutterPaintFlag
 | 
			
		||||
clutter_paint_context_get_paint_flags (ClutterPaintContext *paint_context)
 | 
			
		||||
{
 | 
			
		||||
  return paint_context->paint_flags;
 | 
			
		||||
}
 | 
			
		||||
@@ -1,76 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2019 Red Hat Inc.
 | 
			
		||||
 *
 | 
			
		||||
 * This library is free software; you can redistribute it and/or
 | 
			
		||||
 * modify it under the terms of the GNU Lesser General Public
 | 
			
		||||
 * License as published by the Free Software Foundation; either
 | 
			
		||||
 * version 2 of the License, or (at your option) any later version.
 | 
			
		||||
 *
 | 
			
		||||
 * This library is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | 
			
		||||
 * Lesser General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU Lesser General Public
 | 
			
		||||
 * License along with this library. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
#ifndef CLUTTER_PAINT_CONTEXT_H
 | 
			
		||||
#define CLUTTER_PAINT_CONTEXT_H
 | 
			
		||||
 | 
			
		||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
 | 
			
		||||
#error "Only <clutter/clutter.h> can be included directly."
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#include <glib-object.h>
 | 
			
		||||
 | 
			
		||||
#include "clutter-macros.h"
 | 
			
		||||
#include "clutter-stage-view.h"
 | 
			
		||||
 | 
			
		||||
typedef struct _ClutterPaintContext ClutterPaintContext;
 | 
			
		||||
 | 
			
		||||
typedef enum _ClutterPaintFlag
 | 
			
		||||
{
 | 
			
		||||
  CLUTTER_PAINT_FLAG_NONE = 0,
 | 
			
		||||
  CLUTTER_PAINT_FLAG_NO_CURSORS = 1 << 0,
 | 
			
		||||
} ClutterPaintFlag;
 | 
			
		||||
 | 
			
		||||
#define CLUTTER_TYPE_PAINT_CONTEXT (clutter_paint_context_get_type ())
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
GType clutter_paint_context_get_type (void);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
ClutterPaintContext * clutter_paint_context_new_for_framebuffer (CoglFramebuffer      *framebuffer,
 | 
			
		||||
                                                                 const cairo_region_t *redraw_clip,
 | 
			
		||||
                                                                 ClutterPaintFlag      paint_flags);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
ClutterPaintContext * clutter_paint_context_ref (ClutterPaintContext *paint_context);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void clutter_paint_context_unref (ClutterPaintContext *paint_context);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void clutter_paint_context_destroy (ClutterPaintContext *paint_context);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
CoglFramebuffer * clutter_paint_context_get_framebuffer (ClutterPaintContext *paint_context);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
ClutterStageView * clutter_paint_context_get_stage_view (ClutterPaintContext *paint_context);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void clutter_paint_context_push_framebuffer (ClutterPaintContext *paint_context,
 | 
			
		||||
                                             CoglFramebuffer     *framebuffer);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void clutter_paint_context_pop_framebuffer (ClutterPaintContext *paint_context);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
const cairo_region_t * clutter_paint_context_get_redraw_clip (ClutterPaintContext *paint_context);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
ClutterPaintFlag clutter_paint_context_get_paint_flags (ClutterPaintContext *paint_context);
 | 
			
		||||
 | 
			
		||||
#endif /* CLUTTER_PAINT_CONTEXT_H */
 | 
			
		||||
@@ -27,7 +27,6 @@
 | 
			
		||||
 | 
			
		||||
#include <glib-object.h>
 | 
			
		||||
#include <json-glib/json-glib.h>
 | 
			
		||||
#include <clutter/clutter-paint-context.h>
 | 
			
		||||
#include <clutter/clutter-paint-node.h>
 | 
			
		||||
 | 
			
		||||
G_BEGIN_DECLS
 | 
			
		||||
@@ -49,11 +48,11 @@ struct _ClutterPaintNode
 | 
			
		||||
  ClutterPaintNode *next_sibling;
 | 
			
		||||
  ClutterPaintNode *last_child;
 | 
			
		||||
 | 
			
		||||
  guint n_children;
 | 
			
		||||
 | 
			
		||||
  GArray *operations;
 | 
			
		||||
 | 
			
		||||
  const gchar *name;
 | 
			
		||||
 | 
			
		||||
  guint n_children;
 | 
			
		||||
  gchar *name;
 | 
			
		||||
 | 
			
		||||
  volatile int ref_count;
 | 
			
		||||
};
 | 
			
		||||
@@ -64,12 +63,9 @@ struct _ClutterPaintNodeClass
 | 
			
		||||
 | 
			
		||||
  void     (* finalize)  (ClutterPaintNode *node);
 | 
			
		||||
 | 
			
		||||
  gboolean (* pre_draw)  (ClutterPaintNode    *node,
 | 
			
		||||
                          ClutterPaintContext *paint_context);
 | 
			
		||||
  void     (* draw)      (ClutterPaintNode    *node,
 | 
			
		||||
                          ClutterPaintContext *paint_context);
 | 
			
		||||
  void     (* post_draw) (ClutterPaintNode    *node,
 | 
			
		||||
                          ClutterPaintContext *paint_context);
 | 
			
		||||
  gboolean (* pre_draw)  (ClutterPaintNode *node);
 | 
			
		||||
  void     (* draw)      (ClutterPaintNode *node);
 | 
			
		||||
  void     (* post_draw) (ClutterPaintNode *node);
 | 
			
		||||
 | 
			
		||||
  JsonNode*(* serialize) (ClutterPaintNode *node);
 | 
			
		||||
 | 
			
		||||
@@ -83,6 +79,7 @@ typedef enum
 | 
			
		||||
  PAINT_OP_INVALID = 0,
 | 
			
		||||
  PAINT_OP_TEX_RECT,
 | 
			
		||||
  PAINT_OP_MULTITEX_RECT,
 | 
			
		||||
  PAINT_OP_PATH,
 | 
			
		||||
  PAINT_OP_PRIMITIVE
 | 
			
		||||
} PaintOpCode;
 | 
			
		||||
 | 
			
		||||
@@ -95,6 +92,8 @@ struct _ClutterPaintOperation
 | 
			
		||||
  union {
 | 
			
		||||
    float texrect[8];
 | 
			
		||||
 | 
			
		||||
    CoglPath *path;
 | 
			
		||||
 | 
			
		||||
    CoglPrimitive *primitive;
 | 
			
		||||
  } op;
 | 
			
		||||
};
 | 
			
		||||
@@ -112,8 +111,7 @@ void                    _clutter_paint_node_init_types                  (void);
 | 
			
		||||
gpointer                _clutter_paint_node_create                      (GType gtype);
 | 
			
		||||
 | 
			
		||||
ClutterPaintNode *      _clutter_transform_node_new                     (const CoglMatrix            *matrix);
 | 
			
		||||
ClutterPaintNode *      _clutter_dummy_node_new                         (ClutterActor                *actor,
 | 
			
		||||
                                                                         CoglFramebuffer             *framebuffer);
 | 
			
		||||
ClutterPaintNode *      _clutter_dummy_node_new                         (ClutterActor                *actor);
 | 
			
		||||
 | 
			
		||||
void                    _clutter_paint_node_dump_tree                   (ClutterPaintNode            *root);
 | 
			
		||||
 | 
			
		||||
@@ -141,6 +139,30 @@ ClutterPaintNode *      clutter_paint_node_get_last_child               (Clutter
 | 
			
		||||
G_GNUC_INTERNAL
 | 
			
		||||
ClutterPaintNode *      clutter_paint_node_get_parent                   (ClutterPaintNode      *node);
 | 
			
		||||
 | 
			
		||||
#define CLUTTER_TYPE_LAYER_NODE                 (_clutter_layer_node_get_type ())
 | 
			
		||||
#define CLUTTER_LAYER_NODE(obj)                 (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_LAYER_NODE, ClutterLayerNode))
 | 
			
		||||
#define CLUTTER_IS_LAYER_NODE(obj)              (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_LAYER_NODE))
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
 * ClutterLayerNode:
 | 
			
		||||
 *
 | 
			
		||||
 * The #ClutterLayerNode structure is an opaque
 | 
			
		||||
 * type whose members cannot be directly accessed.
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 1.10
 | 
			
		||||
 */
 | 
			
		||||
typedef struct _ClutterLayerNode                ClutterLayerNode;
 | 
			
		||||
typedef struct _ClutterLayerNodeClass           ClutterLayerNodeClass;
 | 
			
		||||
 | 
			
		||||
GType _clutter_layer_node_get_type (void) G_GNUC_CONST;
 | 
			
		||||
 | 
			
		||||
ClutterPaintNode *      _clutter_layer_node_new         (const CoglMatrix        *projection,
 | 
			
		||||
                                                         const cairo_rectangle_t *viewport,
 | 
			
		||||
                                                         float                    width,
 | 
			
		||||
                                                         float                    height,
 | 
			
		||||
                                                         guint8                   opacity);
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
G_END_DECLS
 | 
			
		||||
 | 
			
		||||
#endif /* __CLUTTER_PAINT_NODE_PRIVATE_H__ */
 | 
			
		||||
 
 | 
			
		||||
@@ -171,6 +171,8 @@ clutter_paint_node_real_finalize (ClutterPaintNode *node)
 | 
			
		||||
{
 | 
			
		||||
  ClutterPaintNode *iter;
 | 
			
		||||
 | 
			
		||||
  g_free (node->name);
 | 
			
		||||
 | 
			
		||||
  if (node->operations != NULL)
 | 
			
		||||
    {
 | 
			
		||||
      guint i;
 | 
			
		||||
@@ -200,21 +202,18 @@ clutter_paint_node_real_finalize (ClutterPaintNode *node)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static gboolean
 | 
			
		||||
clutter_paint_node_real_pre_draw (ClutterPaintNode    *node,
 | 
			
		||||
                                  ClutterPaintContext *paint_context)
 | 
			
		||||
clutter_paint_node_real_pre_draw (ClutterPaintNode *node)
 | 
			
		||||
{
 | 
			
		||||
  return FALSE;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_paint_node_real_draw (ClutterPaintNode    *node,
 | 
			
		||||
                              ClutterPaintContext *paint_context)
 | 
			
		||||
clutter_paint_node_real_draw (ClutterPaintNode *node)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_paint_node_real_post_draw (ClutterPaintNode    *node,
 | 
			
		||||
                                   ClutterPaintContext *paint_context)
 | 
			
		||||
clutter_paint_node_real_post_draw (ClutterPaintNode *node)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -295,8 +294,7 @@ clutter_paint_node_get_type (void)
 | 
			
		||||
 *
 | 
			
		||||
 * The @name will be used for debugging purposes.
 | 
			
		||||
 *
 | 
			
		||||
 * The @node will intern @name using g_intern_string(). If you have access to a
 | 
			
		||||
 * static string, use clutter_paint_node_set_static_name() instead.
 | 
			
		||||
 * The @node will copy the passed string.
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 1.10
 | 
			
		||||
 */
 | 
			
		||||
@@ -306,22 +304,8 @@ clutter_paint_node_set_name (ClutterPaintNode *node,
 | 
			
		||||
{
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_PAINT_NODE (node));
 | 
			
		||||
 | 
			
		||||
  node->name = g_intern_string (name);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_paint_node_set_static_name: (skip)
 | 
			
		||||
 *
 | 
			
		||||
 * Like clutter_paint_node_set_name() but uses a static or interned string
 | 
			
		||||
 * containing the name.
 | 
			
		||||
 */
 | 
			
		||||
void
 | 
			
		||||
clutter_paint_node_set_static_name (ClutterPaintNode *node,
 | 
			
		||||
                                    const char       *name)
 | 
			
		||||
{
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_PAINT_NODE (node));
 | 
			
		||||
 | 
			
		||||
  node->name = name;
 | 
			
		||||
  g_free (node->name);
 | 
			
		||||
  node->name = g_strdup (name);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
@@ -782,6 +766,11 @@ clutter_paint_operation_clear (ClutterPaintOperation *op)
 | 
			
		||||
        g_array_unref (op->multitex_coords);
 | 
			
		||||
      break;
 | 
			
		||||
 | 
			
		||||
    case PAINT_OP_PATH:
 | 
			
		||||
      if (op->op.path != NULL)
 | 
			
		||||
        cogl_object_unref (op->op.path);
 | 
			
		||||
      break;
 | 
			
		||||
 | 
			
		||||
    case PAINT_OP_PRIMITIVE:
 | 
			
		||||
      if (op->op.primitive != NULL)
 | 
			
		||||
        cogl_object_unref (op->op.primitive);
 | 
			
		||||
@@ -831,6 +820,16 @@ clutter_paint_op_init_multitex_rect (ClutterPaintOperation *op,
 | 
			
		||||
  op->op.texrect[3] = rect->y2;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static inline void
 | 
			
		||||
clutter_paint_op_init_path (ClutterPaintOperation *op,
 | 
			
		||||
                            CoglPath              *path)
 | 
			
		||||
{
 | 
			
		||||
  clutter_paint_operation_clear (op);
 | 
			
		||||
 | 
			
		||||
  op->opcode = PAINT_OP_PATH;
 | 
			
		||||
  op->op.path = cogl_object_ref (path);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static inline void
 | 
			
		||||
clutter_paint_op_init_primitive (ClutterPaintOperation *op,
 | 
			
		||||
                                 CoglPrimitive         *primitive)
 | 
			
		||||
@@ -935,6 +934,34 @@ clutter_paint_node_add_multitexture_rectangle (ClutterPaintNode      *node,
 | 
			
		||||
  g_array_append_val (node->operations, operation);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_paint_node_add_path: (skip)
 | 
			
		||||
 * @node: a #ClutterPaintNode
 | 
			
		||||
 * @path: a Cogl path
 | 
			
		||||
 *
 | 
			
		||||
 * Adds a region described as a path to the @node.
 | 
			
		||||
 *
 | 
			
		||||
 * This function acquires a reference on the passed @path, so it
 | 
			
		||||
 * is safe to call cogl_object_unref() when it returns.
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 1.10
 | 
			
		||||
 * Stability: unstable
 | 
			
		||||
 */
 | 
			
		||||
void
 | 
			
		||||
clutter_paint_node_add_path (ClutterPaintNode *node,
 | 
			
		||||
                             CoglPath         *path)
 | 
			
		||||
{
 | 
			
		||||
  ClutterPaintOperation operation = PAINT_OP_INIT;
 | 
			
		||||
 | 
			
		||||
  g_return_if_fail (CLUTTER_IS_PAINT_NODE (node));
 | 
			
		||||
  g_return_if_fail (cogl_is_path (path));
 | 
			
		||||
 | 
			
		||||
  clutter_paint_node_maybe_init_operations (node);
 | 
			
		||||
 | 
			
		||||
  clutter_paint_op_init_path (&operation, path);
 | 
			
		||||
  g_array_append_val (node->operations, operation);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * clutter_paint_node_add_primitive: (skip)
 | 
			
		||||
 * @node: a #ClutterPaintNode
 | 
			
		||||
@@ -970,30 +997,29 @@ clutter_paint_node_add_primitive (ClutterPaintNode *node,
 | 
			
		||||
 * its children, if any.
 | 
			
		||||
 */
 | 
			
		||||
void
 | 
			
		||||
clutter_paint_node_paint (ClutterPaintNode    *node,
 | 
			
		||||
                          ClutterPaintContext *paint_context)
 | 
			
		||||
clutter_paint_node_paint (ClutterPaintNode *node)
 | 
			
		||||
{
 | 
			
		||||
  ClutterPaintNodeClass *klass = CLUTTER_PAINT_NODE_GET_CLASS (node);
 | 
			
		||||
  ClutterPaintNode *iter;
 | 
			
		||||
  gboolean res;
 | 
			
		||||
 | 
			
		||||
  res = klass->pre_draw (node, paint_context);
 | 
			
		||||
  res = klass->pre_draw (node);
 | 
			
		||||
 | 
			
		||||
  if (res)
 | 
			
		||||
    {
 | 
			
		||||
      klass->draw (node, paint_context);
 | 
			
		||||
      klass->draw (node);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  for (iter = node->first_child;
 | 
			
		||||
       iter != NULL;
 | 
			
		||||
       iter = iter->next_sibling)
 | 
			
		||||
    {
 | 
			
		||||
      clutter_paint_node_paint (iter, paint_context);
 | 
			
		||||
      clutter_paint_node_paint (iter);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  if (res)
 | 
			
		||||
    {
 | 
			
		||||
      klass->post_draw (node, paint_context);
 | 
			
		||||
      klass->post_draw (node);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -1071,6 +1097,11 @@ clutter_paint_node_to_json (ClutterPaintNode *node)
 | 
			
		||||
              json_builder_end_array (builder);
 | 
			
		||||
              break;
 | 
			
		||||
 | 
			
		||||
            case PAINT_OP_PATH:
 | 
			
		||||
              json_builder_set_member_name (builder, "path");
 | 
			
		||||
              json_builder_add_int_value (builder, (intptr_t) op->op.path);
 | 
			
		||||
              break;
 | 
			
		||||
 | 
			
		||||
            case PAINT_OP_PRIMITIVE:
 | 
			
		||||
              json_builder_set_member_name (builder, "primitive");
 | 
			
		||||
              json_builder_add_int_value (builder, (intptr_t) op->op.primitive);
 | 
			
		||||
@@ -1146,6 +1177,8 @@ _clutter_paint_node_create (GType gtype)
 | 
			
		||||
{
 | 
			
		||||
  g_return_val_if_fail (g_type_is_a (gtype, CLUTTER_TYPE_PAINT_NODE), NULL);
 | 
			
		||||
 | 
			
		||||
  _clutter_paint_node_init_types ();
 | 
			
		||||
 | 
			
		||||
  return (gpointer) g_type_create_instance (gtype);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -1166,10 +1199,9 @@ clutter_paint_node_get_root (ClutterPaintNode *node)
 | 
			
		||||
 * @node: a #ClutterPaintNode
 | 
			
		||||
 *
 | 
			
		||||
 * Retrieves the #CoglFramebuffer that @node will draw
 | 
			
		||||
 * into, if it the root node has a custom framebuffer set.
 | 
			
		||||
 * into.
 | 
			
		||||
 *
 | 
			
		||||
 * Returns: (transfer none): a #CoglFramebuffer or %NULL if no custom one is
 | 
			
		||||
 * set.
 | 
			
		||||
 * Returns: (transfer none): a #CoglFramebuffer
 | 
			
		||||
 */
 | 
			
		||||
CoglFramebuffer *
 | 
			
		||||
clutter_paint_node_get_framebuffer (ClutterPaintNode *node)
 | 
			
		||||
@@ -1177,9 +1209,12 @@ clutter_paint_node_get_framebuffer (ClutterPaintNode *node)
 | 
			
		||||
  ClutterPaintNode *root = clutter_paint_node_get_root (node);
 | 
			
		||||
  ClutterPaintNodeClass *klass;
 | 
			
		||||
 | 
			
		||||
  if (root == NULL)
 | 
			
		||||
    return NULL;
 | 
			
		||||
 | 
			
		||||
  klass = CLUTTER_PAINT_NODE_GET_CLASS (root);
 | 
			
		||||
  if (klass->get_framebuffer != NULL)
 | 
			
		||||
    return klass->get_framebuffer (root);
 | 
			
		||||
  else
 | 
			
		||||
    return NULL;
 | 
			
		||||
 | 
			
		||||
  return cogl_get_draw_framebuffer ();
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -50,15 +50,11 @@ CLUTTER_EXPORT
 | 
			
		||||
void                    clutter_paint_node_unref                        (ClutterPaintNode      *node);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void                    clutter_paint_node_paint                        (ClutterPaintNode      *node,
 | 
			
		||||
                                                                         ClutterPaintContext   *paint_context);
 | 
			
		||||
void                    clutter_paint_node_paint                        (ClutterPaintNode      *node);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void                    clutter_paint_node_set_name                     (ClutterPaintNode      *node,
 | 
			
		||||
                                                                         const char            *name);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void                    clutter_paint_node_set_static_name              (ClutterPaintNode      *node,
 | 
			
		||||
                                                                         const char            *name);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
CoglFramebuffer *       clutter_paint_node_get_framebuffer              (ClutterPaintNode      *node);
 | 
			
		||||
@@ -84,6 +80,9 @@ void                   clutter_paint_node_add_multitexture_rectangle   (ClutterP
 | 
			
		||||
                                                                        unsigned int            text_coords_len);
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void                    clutter_paint_node_add_path                     (ClutterPaintNode      *node,
 | 
			
		||||
                                                                         CoglPath              *path);
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
void                    clutter_paint_node_add_primitive                (ClutterPaintNode      *node,
 | 
			
		||||
                                                                         CoglPrimitive         *primitive);
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -44,7 +44,6 @@
 | 
			
		||||
#include "clutter-color.h"
 | 
			
		||||
#include "clutter-debug.h"
 | 
			
		||||
#include "clutter-private.h"
 | 
			
		||||
#include "clutter-paint-context-private.h"
 | 
			
		||||
 | 
			
		||||
#include "clutter-paint-nodes.h"
 | 
			
		||||
 | 
			
		||||
@@ -104,12 +103,11 @@ struct _ClutterRootNode
 | 
			
		||||
G_DEFINE_TYPE (ClutterRootNode, clutter_root_node, CLUTTER_TYPE_PAINT_NODE)
 | 
			
		||||
 | 
			
		||||
static gboolean
 | 
			
		||||
clutter_root_node_pre_draw (ClutterPaintNode    *node,
 | 
			
		||||
                            ClutterPaintContext *paint_context)
 | 
			
		||||
clutter_root_node_pre_draw (ClutterPaintNode *node)
 | 
			
		||||
{
 | 
			
		||||
  ClutterRootNode *rnode = (ClutterRootNode *) node;
 | 
			
		||||
 | 
			
		||||
  clutter_paint_context_push_framebuffer (paint_context, rnode->framebuffer);
 | 
			
		||||
  cogl_push_framebuffer (rnode->framebuffer);
 | 
			
		||||
 | 
			
		||||
  cogl_framebuffer_clear (rnode->framebuffer,
 | 
			
		||||
                          rnode->clear_flags,
 | 
			
		||||
@@ -119,10 +117,9 @@ clutter_root_node_pre_draw (ClutterPaintNode    *node,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_root_node_post_draw (ClutterPaintNode    *node,
 | 
			
		||||
                             ClutterPaintContext *paint_context)
 | 
			
		||||
clutter_root_node_post_draw (ClutterPaintNode *node)
 | 
			
		||||
{
 | 
			
		||||
  clutter_paint_context_pop_framebuffer (paint_context);
 | 
			
		||||
  cogl_pop_framebuffer ();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
@@ -166,8 +163,6 @@ clutter_root_node_new (CoglFramebuffer    *framebuffer,
 | 
			
		||||
{
 | 
			
		||||
  ClutterRootNode *res;
 | 
			
		||||
 | 
			
		||||
  g_return_val_if_fail (framebuffer, NULL);
 | 
			
		||||
 | 
			
		||||
  res = _clutter_paint_node_create (CLUTTER_TYPE_ROOT_NODE);
 | 
			
		||||
 | 
			
		||||
  cogl_color_init_from_4ub (&res->clear_color,
 | 
			
		||||
@@ -177,52 +172,54 @@ clutter_root_node_new (CoglFramebuffer    *framebuffer,
 | 
			
		||||
                            clear_color->alpha);
 | 
			
		||||
  cogl_color_premultiply (&res->clear_color);
 | 
			
		||||
 | 
			
		||||
  res->framebuffer = cogl_object_ref (framebuffer);
 | 
			
		||||
  if (G_LIKELY (framebuffer != NULL))
 | 
			
		||||
    res->framebuffer = cogl_object_ref (framebuffer);
 | 
			
		||||
  else
 | 
			
		||||
    res->framebuffer = cogl_object_ref (cogl_get_draw_framebuffer ());
 | 
			
		||||
 | 
			
		||||
  res->clear_flags = clear_flags;
 | 
			
		||||
 | 
			
		||||
  return (ClutterPaintNode *) res;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
 * ClutterTransformNode
 | 
			
		||||
 * Transform node
 | 
			
		||||
 *
 | 
			
		||||
 * A private PaintNode, that changes the modelview of its child
 | 
			
		||||
 * nodes.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
struct _ClutterTransformNode
 | 
			
		||||
{
 | 
			
		||||
#define clutter_transform_node_get_type _clutter_transform_node_get_type
 | 
			
		||||
 | 
			
		||||
typedef struct _ClutterTransformNode {
 | 
			
		||||
  ClutterPaintNode parent_instance;
 | 
			
		||||
 | 
			
		||||
  CoglMatrix transform;
 | 
			
		||||
};
 | 
			
		||||
  CoglMatrix modelview;
 | 
			
		||||
} ClutterTransformNode;
 | 
			
		||||
 | 
			
		||||
struct _ClutterTransformNodeClass
 | 
			
		||||
{
 | 
			
		||||
  ClutterPaintNodeClass parent_class;
 | 
			
		||||
};
 | 
			
		||||
typedef struct _ClutterPaintNodeClass   ClutterTransformNodeClass;
 | 
			
		||||
 | 
			
		||||
G_DEFINE_TYPE (ClutterTransformNode, clutter_transform_node, CLUTTER_TYPE_PAINT_NODE)
 | 
			
		||||
 | 
			
		||||
static gboolean
 | 
			
		||||
clutter_transform_node_pre_draw (ClutterPaintNode    *node,
 | 
			
		||||
                                 ClutterPaintContext *paint_context)
 | 
			
		||||
clutter_transform_node_pre_draw (ClutterPaintNode *node)
 | 
			
		||||
{
 | 
			
		||||
  ClutterTransformNode *transform_node = (ClutterTransformNode *) node;
 | 
			
		||||
  CoglFramebuffer *fb =
 | 
			
		||||
   clutter_paint_context_get_framebuffer (paint_context);
 | 
			
		||||
  ClutterTransformNode *tnode = (ClutterTransformNode *) node;
 | 
			
		||||
  CoglMatrix matrix;
 | 
			
		||||
 | 
			
		||||
  cogl_framebuffer_push_matrix (fb);
 | 
			
		||||
  cogl_framebuffer_transform (fb, &transform_node->transform);
 | 
			
		||||
  cogl_push_matrix ();
 | 
			
		||||
 | 
			
		||||
  cogl_get_modelview_matrix (&matrix);
 | 
			
		||||
  cogl_matrix_multiply (&matrix, &matrix, &tnode->modelview);
 | 
			
		||||
  cogl_set_modelview_matrix (&matrix);
 | 
			
		||||
 | 
			
		||||
  return TRUE;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_transform_node_post_draw (ClutterPaintNode    *node,
 | 
			
		||||
                                  ClutterPaintContext *paint_context)
 | 
			
		||||
clutter_transform_node_post_draw (ClutterPaintNode *node)
 | 
			
		||||
{
 | 
			
		||||
  CoglFramebuffer *fb =
 | 
			
		||||
   clutter_paint_context_get_framebuffer (paint_context);
 | 
			
		||||
 | 
			
		||||
  cogl_framebuffer_pop_matrix (fb);
 | 
			
		||||
  cogl_pop_matrix ();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
@@ -238,24 +235,18 @@ clutter_transform_node_class_init (ClutterTransformNodeClass *klass)
 | 
			
		||||
static void
 | 
			
		||||
clutter_transform_node_init (ClutterTransformNode *self)
 | 
			
		||||
{
 | 
			
		||||
  cogl_matrix_init_identity (&self->transform);
 | 
			
		||||
  cogl_matrix_init_identity (&self->modelview);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
 * clutter_transform_node_new:
 | 
			
		||||
 * @transform: (nullable): the transform matrix to apply
 | 
			
		||||
 *
 | 
			
		||||
 * Return value: (transfer full): the newly created #ClutterTransformNode.
 | 
			
		||||
 *   Use clutter_paint_node_unref() when done.
 | 
			
		||||
 */
 | 
			
		||||
ClutterPaintNode *
 | 
			
		||||
clutter_transform_node_new (const CoglMatrix *transform)
 | 
			
		||||
_clutter_transform_node_new (const CoglMatrix *modelview)
 | 
			
		||||
{
 | 
			
		||||
  ClutterTransformNode *res;
 | 
			
		||||
 | 
			
		||||
  res = _clutter_paint_node_create (CLUTTER_TYPE_TRANSFORM_NODE);
 | 
			
		||||
  if (transform)
 | 
			
		||||
    res->transform = *transform;
 | 
			
		||||
  res = _clutter_paint_node_create (_clutter_transform_node_get_type ());
 | 
			
		||||
 | 
			
		||||
  if (modelview != NULL)
 | 
			
		||||
    res->modelview = *modelview;
 | 
			
		||||
 | 
			
		||||
  return (ClutterPaintNode *) res;
 | 
			
		||||
}
 | 
			
		||||
@@ -283,8 +274,7 @@ struct _ClutterDummyNode
 | 
			
		||||
G_DEFINE_TYPE (ClutterDummyNode, clutter_dummy_node, CLUTTER_TYPE_PAINT_NODE)
 | 
			
		||||
 | 
			
		||||
static gboolean
 | 
			
		||||
clutter_dummy_node_pre_draw (ClutterPaintNode    *node,
 | 
			
		||||
                             ClutterPaintContext *paint_context)
 | 
			
		||||
clutter_dummy_node_pre_draw (ClutterPaintNode *node)
 | 
			
		||||
{
 | 
			
		||||
  return TRUE;
 | 
			
		||||
}
 | 
			
		||||
@@ -321,16 +311,6 @@ clutter_dummy_node_get_framebuffer (ClutterPaintNode *node)
 | 
			
		||||
  return dnode->framebuffer;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_dummy_node_finalize (ClutterPaintNode *node)
 | 
			
		||||
{
 | 
			
		||||
  ClutterDummyNode *dnode = (ClutterDummyNode *) node;
 | 
			
		||||
 | 
			
		||||
  cogl_clear_object (&dnode->framebuffer);
 | 
			
		||||
 | 
			
		||||
  CLUTTER_PAINT_NODE_CLASS (clutter_dummy_node_parent_class)->finalize (node);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_dummy_node_class_init (ClutterDummyNodeClass *klass)
 | 
			
		||||
{
 | 
			
		||||
@@ -339,7 +319,6 @@ clutter_dummy_node_class_init (ClutterDummyNodeClass *klass)
 | 
			
		||||
  node_class->pre_draw = clutter_dummy_node_pre_draw;
 | 
			
		||||
  node_class->serialize = clutter_dummy_node_serialize;
 | 
			
		||||
  node_class->get_framebuffer = clutter_dummy_node_get_framebuffer;
 | 
			
		||||
  node_class->finalize = clutter_dummy_node_finalize;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
@@ -348,8 +327,7 @@ clutter_dummy_node_init (ClutterDummyNode *self)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
ClutterPaintNode *
 | 
			
		||||
_clutter_dummy_node_new (ClutterActor    *actor,
 | 
			
		||||
                         CoglFramebuffer *framebuffer)
 | 
			
		||||
_clutter_dummy_node_new (ClutterActor *actor)
 | 
			
		||||
{
 | 
			
		||||
  ClutterPaintNode *res;
 | 
			
		||||
  ClutterDummyNode *dnode;
 | 
			
		||||
@@ -358,7 +336,7 @@ _clutter_dummy_node_new (ClutterActor    *actor,
 | 
			
		||||
 | 
			
		||||
  dnode = (ClutterDummyNode *) res;
 | 
			
		||||
  dnode->actor = actor;
 | 
			
		||||
  dnode->framebuffer = cogl_object_ref (framebuffer);
 | 
			
		||||
  dnode->framebuffer = _clutter_actor_get_active_framebuffer (actor);
 | 
			
		||||
 | 
			
		||||
  return res;
 | 
			
		||||
}
 | 
			
		||||
@@ -401,34 +379,22 @@ clutter_pipeline_node_finalize (ClutterPaintNode *node)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static gboolean
 | 
			
		||||
clutter_pipeline_node_pre_draw (ClutterPaintNode    *node,
 | 
			
		||||
                                ClutterPaintContext *paint_context)
 | 
			
		||||
clutter_pipeline_node_pre_draw (ClutterPaintNode *node)
 | 
			
		||||
{
 | 
			
		||||
  ClutterPipelineNode *pnode = CLUTTER_PIPELINE_NODE (node);
 | 
			
		||||
 | 
			
		||||
  if (node->operations != NULL &&
 | 
			
		||||
      pnode->pipeline != NULL)
 | 
			
		||||
    return TRUE;
 | 
			
		||||
    {
 | 
			
		||||
      cogl_push_source (pnode->pipeline);
 | 
			
		||||
      return TRUE;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  return FALSE;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static CoglFramebuffer *
 | 
			
		||||
get_target_framebuffer (ClutterPaintNode    *node,
 | 
			
		||||
                        ClutterPaintContext *paint_context)
 | 
			
		||||
{
 | 
			
		||||
  CoglFramebuffer *framebuffer;
 | 
			
		||||
 | 
			
		||||
  framebuffer = clutter_paint_node_get_framebuffer (node);
 | 
			
		||||
  if (framebuffer)
 | 
			
		||||
    return framebuffer;
 | 
			
		||||
 | 
			
		||||
  return clutter_paint_context_get_framebuffer (paint_context);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_pipeline_node_draw (ClutterPaintNode    *node,
 | 
			
		||||
                            ClutterPaintContext *paint_context)
 | 
			
		||||
clutter_pipeline_node_draw (ClutterPaintNode *node)
 | 
			
		||||
{
 | 
			
		||||
  ClutterPipelineNode *pnode = CLUTTER_PIPELINE_NODE (node);
 | 
			
		||||
  CoglFramebuffer *fb;
 | 
			
		||||
@@ -440,7 +406,7 @@ clutter_pipeline_node_draw (ClutterPaintNode    *node,
 | 
			
		||||
  if (node->operations == NULL)
 | 
			
		||||
    return;
 | 
			
		||||
 | 
			
		||||
  fb = clutter_paint_context_get_framebuffer (paint_context);
 | 
			
		||||
  fb = clutter_paint_node_get_framebuffer (node);
 | 
			
		||||
 | 
			
		||||
  for (i = 0; i < node->operations->len; i++)
 | 
			
		||||
    {
 | 
			
		||||
@@ -454,20 +420,18 @@ clutter_pipeline_node_draw (ClutterPaintNode    *node,
 | 
			
		||||
          break;
 | 
			
		||||
 | 
			
		||||
        case PAINT_OP_TEX_RECT:
 | 
			
		||||
          cogl_framebuffer_draw_textured_rectangle (fb,
 | 
			
		||||
                                                    pnode->pipeline,
 | 
			
		||||
                                                    op->op.texrect[0],
 | 
			
		||||
                                                    op->op.texrect[1],
 | 
			
		||||
                                                    op->op.texrect[2],
 | 
			
		||||
                                                    op->op.texrect[3],
 | 
			
		||||
                                                    op->op.texrect[4],
 | 
			
		||||
                                                    op->op.texrect[5],
 | 
			
		||||
                                                    op->op.texrect[6],
 | 
			
		||||
                                                    op->op.texrect[7]);
 | 
			
		||||
          cogl_rectangle_with_texture_coords (op->op.texrect[0],
 | 
			
		||||
                                              op->op.texrect[1],
 | 
			
		||||
                                              op->op.texrect[2],
 | 
			
		||||
                                              op->op.texrect[3],
 | 
			
		||||
                                              op->op.texrect[4],
 | 
			
		||||
                                              op->op.texrect[5],
 | 
			
		||||
                                              op->op.texrect[6],
 | 
			
		||||
                                              op->op.texrect[7]);
 | 
			
		||||
          break;
 | 
			
		||||
 | 
			
		||||
        case PAINT_OP_MULTITEX_RECT:
 | 
			
		||||
          cogl_framebuffer_draw_multitextured_rectangle (fb,
 | 
			
		||||
          cogl_framebuffer_draw_multitextured_rectangle (cogl_get_draw_framebuffer (),
 | 
			
		||||
                                                         pnode->pipeline,
 | 
			
		||||
                                                         op->op.texrect[0],
 | 
			
		||||
                                                         op->op.texrect[1],
 | 
			
		||||
@@ -477,6 +441,10 @@ clutter_pipeline_node_draw (ClutterPaintNode    *node,
 | 
			
		||||
                                                         op->multitex_coords->len);
 | 
			
		||||
          break;
 | 
			
		||||
 | 
			
		||||
        case PAINT_OP_PATH:
 | 
			
		||||
          cogl_path_fill (op->op.path);
 | 
			
		||||
          break;
 | 
			
		||||
 | 
			
		||||
        case PAINT_OP_PRIMITIVE:
 | 
			
		||||
          cogl_framebuffer_draw_primitive (fb,
 | 
			
		||||
                                           pnode->pipeline,
 | 
			
		||||
@@ -487,9 +455,9 @@ clutter_pipeline_node_draw (ClutterPaintNode    *node,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_pipeline_node_post_draw (ClutterPaintNode    *node,
 | 
			
		||||
                                 ClutterPaintContext *paint_context)
 | 
			
		||||
clutter_pipeline_node_post_draw (ClutterPaintNode *node)
 | 
			
		||||
{
 | 
			
		||||
  cogl_pop_source ();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static JsonNode *
 | 
			
		||||
@@ -808,8 +776,7 @@ clutter_text_node_finalize (ClutterPaintNode *node)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static gboolean
 | 
			
		||||
clutter_text_node_pre_draw (ClutterPaintNode    *node,
 | 
			
		||||
                            ClutterPaintContext *paint_context)
 | 
			
		||||
clutter_text_node_pre_draw (ClutterPaintNode *node)
 | 
			
		||||
{
 | 
			
		||||
  ClutterTextNode *tnode = CLUTTER_TEXT_NODE (node);
 | 
			
		||||
 | 
			
		||||
@@ -817,8 +784,7 @@ clutter_text_node_pre_draw (ClutterPaintNode    *node,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_text_node_draw (ClutterPaintNode    *node,
 | 
			
		||||
                        ClutterPaintContext *paint_context)
 | 
			
		||||
clutter_text_node_draw (ClutterPaintNode *node)
 | 
			
		||||
{
 | 
			
		||||
  ClutterTextNode *tnode = CLUTTER_TEXT_NODE (node);
 | 
			
		||||
  PangoRectangle extents;
 | 
			
		||||
@@ -828,7 +794,7 @@ clutter_text_node_draw (ClutterPaintNode    *node,
 | 
			
		||||
  if (node->operations == NULL)
 | 
			
		||||
    return;
 | 
			
		||||
 | 
			
		||||
  fb = get_target_framebuffer (node, paint_context);
 | 
			
		||||
  fb = clutter_paint_node_get_framebuffer (node);
 | 
			
		||||
 | 
			
		||||
  pango_layout_get_pixel_extents (tnode->layout, NULL, &extents);
 | 
			
		||||
 | 
			
		||||
@@ -861,17 +827,18 @@ clutter_text_node_draw (ClutterPaintNode    *node,
 | 
			
		||||
              clipped = TRUE;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
          cogl_pango_show_layout (fb,
 | 
			
		||||
                                  tnode->layout,
 | 
			
		||||
                                  op->op.texrect[0],
 | 
			
		||||
                                  op->op.texrect[1],
 | 
			
		||||
                                  &tnode->color);
 | 
			
		||||
          cogl_pango_render_layout (tnode->layout,
 | 
			
		||||
                                    op->op.texrect[0],
 | 
			
		||||
                                    op->op.texrect[1],
 | 
			
		||||
                                    &tnode->color,
 | 
			
		||||
                                    0);
 | 
			
		||||
 | 
			
		||||
          if (clipped)
 | 
			
		||||
            cogl_framebuffer_pop_clip (fb);
 | 
			
		||||
          break;
 | 
			
		||||
 | 
			
		||||
        case PAINT_OP_MULTITEX_RECT:
 | 
			
		||||
        case PAINT_OP_PATH:
 | 
			
		||||
        case PAINT_OP_PRIMITIVE:
 | 
			
		||||
        case PAINT_OP_INVALID:
 | 
			
		||||
          break;
 | 
			
		||||
@@ -1003,8 +970,7 @@ struct _ClutterClipNodeClass
 | 
			
		||||
G_DEFINE_TYPE (ClutterClipNode, clutter_clip_node, CLUTTER_TYPE_PAINT_NODE)
 | 
			
		||||
 | 
			
		||||
static gboolean
 | 
			
		||||
clutter_clip_node_pre_draw (ClutterPaintNode    *node,
 | 
			
		||||
                            ClutterPaintContext *paint_context)
 | 
			
		||||
clutter_clip_node_pre_draw (ClutterPaintNode *node)
 | 
			
		||||
{
 | 
			
		||||
  gboolean retval = FALSE;
 | 
			
		||||
  CoglFramebuffer *fb;
 | 
			
		||||
@@ -1013,7 +979,7 @@ clutter_clip_node_pre_draw (ClutterPaintNode    *node,
 | 
			
		||||
  if (node->operations == NULL)
 | 
			
		||||
    return FALSE;
 | 
			
		||||
 | 
			
		||||
  fb = get_target_framebuffer (node, paint_context);
 | 
			
		||||
  fb = clutter_paint_node_get_framebuffer (node);
 | 
			
		||||
 | 
			
		||||
  for (i = 0; i < node->operations->len; i++)
 | 
			
		||||
    {
 | 
			
		||||
@@ -1032,6 +998,11 @@ clutter_clip_node_pre_draw (ClutterPaintNode    *node,
 | 
			
		||||
          retval = TRUE;
 | 
			
		||||
          break;
 | 
			
		||||
 | 
			
		||||
        case PAINT_OP_PATH:
 | 
			
		||||
          cogl_framebuffer_push_path_clip (fb, op->op.path);
 | 
			
		||||
          retval = TRUE;
 | 
			
		||||
          break;
 | 
			
		||||
 | 
			
		||||
        case PAINT_OP_MULTITEX_RECT:
 | 
			
		||||
        case PAINT_OP_PRIMITIVE:
 | 
			
		||||
        case PAINT_OP_INVALID:
 | 
			
		||||
@@ -1043,8 +1014,7 @@ clutter_clip_node_pre_draw (ClutterPaintNode    *node,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_clip_node_post_draw (ClutterPaintNode    *node,
 | 
			
		||||
                             ClutterPaintContext *paint_context)
 | 
			
		||||
clutter_clip_node_post_draw (ClutterPaintNode *node)
 | 
			
		||||
{
 | 
			
		||||
  CoglFramebuffer *fb;
 | 
			
		||||
  guint i;
 | 
			
		||||
@@ -1052,7 +1022,7 @@ clutter_clip_node_post_draw (ClutterPaintNode    *node,
 | 
			
		||||
  if (node->operations == NULL)
 | 
			
		||||
    return;
 | 
			
		||||
 | 
			
		||||
  fb = get_target_framebuffer (node, paint_context);
 | 
			
		||||
  fb = clutter_paint_node_get_framebuffer (node);
 | 
			
		||||
 | 
			
		||||
  for (i = 0; i < node->operations->len; i++)
 | 
			
		||||
    {
 | 
			
		||||
@@ -1062,6 +1032,7 @@ clutter_clip_node_post_draw (ClutterPaintNode    *node,
 | 
			
		||||
 | 
			
		||||
      switch (op->opcode)
 | 
			
		||||
        {
 | 
			
		||||
        case PAINT_OP_PATH:
 | 
			
		||||
        case PAINT_OP_TEX_RECT:
 | 
			
		||||
          cogl_framebuffer_pop_clip (fb);
 | 
			
		||||
          break;
 | 
			
		||||
@@ -1107,118 +1078,10 @@ clutter_clip_node_new (void)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
 * ClutterActorNode
 | 
			
		||||
 * ClutterLayerNode (private)
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
struct _ClutterActorNode
 | 
			
		||||
{
 | 
			
		||||
  ClutterPaintNode parent_instance;
 | 
			
		||||
 | 
			
		||||
  ClutterActor *actor;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
struct _ClutterActorNodeClass
 | 
			
		||||
{
 | 
			
		||||
  ClutterPaintNodeClass parent_class;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
G_DEFINE_TYPE (ClutterActorNode, clutter_actor_node, CLUTTER_TYPE_PAINT_NODE)
 | 
			
		||||
 | 
			
		||||
static gboolean
 | 
			
		||||
clutter_actor_node_pre_draw (ClutterPaintNode    *node,
 | 
			
		||||
                             ClutterPaintContext *paint_context)
 | 
			
		||||
{
 | 
			
		||||
  ClutterActorNode *actor_node = CLUTTER_ACTOR_NODE (node);
 | 
			
		||||
 | 
			
		||||
  CLUTTER_SET_PRIVATE_FLAGS (actor_node->actor, CLUTTER_IN_PAINT);
 | 
			
		||||
 | 
			
		||||
  return TRUE;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_actor_node_draw (ClutterPaintNode    *node,
 | 
			
		||||
                         ClutterPaintContext *paint_context)
 | 
			
		||||
{
 | 
			
		||||
  ClutterActorNode *actor_node = CLUTTER_ACTOR_NODE (node);
 | 
			
		||||
 | 
			
		||||
  clutter_actor_continue_paint (actor_node->actor, paint_context);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_actor_node_post_draw (ClutterPaintNode    *node,
 | 
			
		||||
                              ClutterPaintContext *paint_context)
 | 
			
		||||
{
 | 
			
		||||
  ClutterActorNode *actor_node = CLUTTER_ACTOR_NODE (node);
 | 
			
		||||
 | 
			
		||||
  CLUTTER_UNSET_PRIVATE_FLAGS (actor_node->actor, CLUTTER_IN_PAINT);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static JsonNode *
 | 
			
		||||
clutter_actor_node_serialize (ClutterPaintNode *node)
 | 
			
		||||
{
 | 
			
		||||
  ClutterActorNode *actor_node = CLUTTER_ACTOR_NODE (node);
 | 
			
		||||
  g_autoptr (JsonBuilder) builder = NULL;
 | 
			
		||||
  const char *debug_name;
 | 
			
		||||
 | 
			
		||||
  debug_name = _clutter_actor_get_debug_name (actor_node->actor);
 | 
			
		||||
 | 
			
		||||
  builder = json_builder_new ();
 | 
			
		||||
 | 
			
		||||
  json_builder_begin_object (builder);
 | 
			
		||||
  json_builder_set_member_name (builder, "actor");
 | 
			
		||||
  json_builder_add_string_value (builder, debug_name);
 | 
			
		||||
  json_builder_end_object (builder);
 | 
			
		||||
 | 
			
		||||
  return json_builder_get_root (builder);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_actor_node_class_init (ClutterActorNodeClass *klass)
 | 
			
		||||
{
 | 
			
		||||
  ClutterPaintNodeClass *node_class;
 | 
			
		||||
 | 
			
		||||
  node_class = CLUTTER_PAINT_NODE_CLASS (klass);
 | 
			
		||||
  node_class->pre_draw = clutter_actor_node_pre_draw;
 | 
			
		||||
  node_class->draw = clutter_actor_node_draw;
 | 
			
		||||
  node_class->post_draw = clutter_actor_node_post_draw;
 | 
			
		||||
  node_class->serialize = clutter_actor_node_serialize;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_actor_node_init (ClutterActorNode *self)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
 * clutter_actor_node_new:
 | 
			
		||||
 * @actor: the actor to paint
 | 
			
		||||
 *
 | 
			
		||||
 * Creates a new #ClutterActorNode.
 | 
			
		||||
 *
 | 
			
		||||
 * The actor is painted together with any effects
 | 
			
		||||
 * applied to it. Children of this node will draw
 | 
			
		||||
 * over the actor contents.
 | 
			
		||||
 *
 | 
			
		||||
 * Return value: (transfer full): the newly created #ClutterActorNode.
 | 
			
		||||
 *   Use clutter_paint_node_unref() when done.
 | 
			
		||||
 */
 | 
			
		||||
ClutterPaintNode *
 | 
			
		||||
clutter_actor_node_new (ClutterActor *actor)
 | 
			
		||||
{
 | 
			
		||||
  ClutterActorNode *res;
 | 
			
		||||
 | 
			
		||||
  g_assert (actor != NULL);
 | 
			
		||||
 | 
			
		||||
  res = _clutter_paint_node_create (CLUTTER_TYPE_ACTOR_NODE);
 | 
			
		||||
  res->actor = actor;
 | 
			
		||||
 | 
			
		||||
  return (ClutterPaintNode *) res;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
 * ClutterLayerNode
 | 
			
		||||
 */
 | 
			
		||||
#define clutter_layer_node_get_type     _clutter_layer_node_get_type
 | 
			
		||||
 | 
			
		||||
struct _ClutterLayerNode
 | 
			
		||||
{
 | 
			
		||||
@@ -1231,8 +1094,9 @@ struct _ClutterLayerNode
 | 
			
		||||
  float fbo_width;
 | 
			
		||||
  float fbo_height;
 | 
			
		||||
 | 
			
		||||
  CoglPipeline *pipeline;
 | 
			
		||||
  CoglPipeline *state;
 | 
			
		||||
  CoglFramebuffer *offscreen;
 | 
			
		||||
  CoglTexture *texture;
 | 
			
		||||
 | 
			
		||||
  guint8 opacity;
 | 
			
		||||
};
 | 
			
		||||
@@ -1245,11 +1109,9 @@ struct _ClutterLayerNodeClass
 | 
			
		||||
G_DEFINE_TYPE (ClutterLayerNode, clutter_layer_node, CLUTTER_TYPE_PAINT_NODE)
 | 
			
		||||
 | 
			
		||||
static gboolean
 | 
			
		||||
clutter_layer_node_pre_draw (ClutterPaintNode *node,
 | 
			
		||||
                             ClutterPaintContext *paint_context)
 | 
			
		||||
clutter_layer_node_pre_draw (ClutterPaintNode *node)
 | 
			
		||||
{
 | 
			
		||||
  ClutterLayerNode *lnode = (ClutterLayerNode *) node;
 | 
			
		||||
  CoglFramebuffer *framebuffer;
 | 
			
		||||
  CoglMatrix matrix;
 | 
			
		||||
 | 
			
		||||
  /* if we were unable to create an offscreen buffer for this node, then
 | 
			
		||||
@@ -1265,10 +1127,9 @@ clutter_layer_node_pre_draw (ClutterPaintNode *node,
 | 
			
		||||
  /* copy the same modelview from the current framebuffer to the one we
 | 
			
		||||
   * are going to use
 | 
			
		||||
   */
 | 
			
		||||
  framebuffer = clutter_paint_context_get_framebuffer (paint_context);
 | 
			
		||||
  cogl_framebuffer_get_modelview_matrix (framebuffer, &matrix);
 | 
			
		||||
  cogl_get_modelview_matrix (&matrix);
 | 
			
		||||
 | 
			
		||||
  clutter_paint_context_push_framebuffer (paint_context, lnode->offscreen);
 | 
			
		||||
  cogl_push_framebuffer (lnode->offscreen);
 | 
			
		||||
 | 
			
		||||
  cogl_framebuffer_set_modelview_matrix (lnode->offscreen, &matrix);
 | 
			
		||||
 | 
			
		||||
@@ -1286,7 +1147,7 @@ clutter_layer_node_pre_draw (ClutterPaintNode *node,
 | 
			
		||||
                            COGL_BUFFER_BIT_COLOR | COGL_BUFFER_BIT_DEPTH,
 | 
			
		||||
                            0.f, 0.f, 0.f, 0.f);
 | 
			
		||||
 | 
			
		||||
  cogl_framebuffer_push_matrix (lnode->offscreen);
 | 
			
		||||
  cogl_push_matrix ();
 | 
			
		||||
 | 
			
		||||
  /* every draw operation after this point will happen an offscreen
 | 
			
		||||
   * framebuffer
 | 
			
		||||
@@ -1296,18 +1157,17 @@ clutter_layer_node_pre_draw (ClutterPaintNode *node,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void
 | 
			
		||||
clutter_layer_node_post_draw (ClutterPaintNode    *node,
 | 
			
		||||
                              ClutterPaintContext *paint_context)
 | 
			
		||||
clutter_layer_node_post_draw (ClutterPaintNode *node)
 | 
			
		||||
{
 | 
			
		||||
  ClutterLayerNode *lnode = CLUTTER_LAYER_NODE (node);
 | 
			
		||||
  CoglFramebuffer *fb;
 | 
			
		||||
  guint i;
 | 
			
		||||
 | 
			
		||||
  /* switch to the previous framebuffer */
 | 
			
		||||
  cogl_framebuffer_pop_matrix (lnode->offscreen);
 | 
			
		||||
  clutter_paint_context_pop_framebuffer (paint_context);
 | 
			
		||||
  cogl_pop_matrix ();
 | 
			
		||||
  cogl_pop_framebuffer ();
 | 
			
		||||
 | 
			
		||||
  fb = clutter_paint_context_get_framebuffer (paint_context);
 | 
			
		||||
  fb = cogl_get_draw_framebuffer ();
 | 
			
		||||
 | 
			
		||||
  for (i = 0; i < node->operations->len; i++)
 | 
			
		||||
    {
 | 
			
		||||
@@ -1321,21 +1181,21 @@ clutter_layer_node_post_draw (ClutterPaintNode    *node,
 | 
			
		||||
 | 
			
		||||
        case PAINT_OP_TEX_RECT:
 | 
			
		||||
          /* now we need to paint the texture */
 | 
			
		||||
          cogl_framebuffer_draw_textured_rectangle (fb,
 | 
			
		||||
                                                    lnode->pipeline,
 | 
			
		||||
                                                    op->op.texrect[0],
 | 
			
		||||
                                                    op->op.texrect[1],
 | 
			
		||||
                                                    op->op.texrect[2],
 | 
			
		||||
                                                    op->op.texrect[3],
 | 
			
		||||
                                                    op->op.texrect[4],
 | 
			
		||||
                                                    op->op.texrect[5],
 | 
			
		||||
                                                    op->op.texrect[6],
 | 
			
		||||
                                                    op->op.texrect[7]);
 | 
			
		||||
          cogl_push_source (lnode->state);
 | 
			
		||||
          cogl_rectangle_with_texture_coords (op->op.texrect[0],
 | 
			
		||||
                                              op->op.texrect[1],
 | 
			
		||||
                                              op->op.texrect[2],
 | 
			
		||||
                                              op->op.texrect[3],
 | 
			
		||||
                                              op->op.texrect[4],
 | 
			
		||||
                                              op->op.texrect[5],
 | 
			
		||||
                                              op->op.texrect[6],
 | 
			
		||||
                                              op->op.texrect[7]);
 | 
			
		||||
          cogl_pop_source ();
 | 
			
		||||
          break;
 | 
			
		||||
 | 
			
		||||
        case PAINT_OP_MULTITEX_RECT:
 | 
			
		||||
          cogl_framebuffer_draw_multitextured_rectangle (fb,
 | 
			
		||||
                                                         lnode->pipeline,
 | 
			
		||||
          cogl_framebuffer_draw_multitextured_rectangle (cogl_get_draw_framebuffer (),
 | 
			
		||||
                                                         lnode->state,
 | 
			
		||||
                                                         op->op.texrect[0],
 | 
			
		||||
                                                         op->op.texrect[1],
 | 
			
		||||
                                                         op->op.texrect[2],
 | 
			
		||||
@@ -1344,10 +1204,14 @@ clutter_layer_node_post_draw (ClutterPaintNode    *node,
 | 
			
		||||
                                                         op->multitex_coords->len);
 | 
			
		||||
          break;
 | 
			
		||||
 | 
			
		||||
        case PAINT_OP_PATH:
 | 
			
		||||
          cogl_push_source (lnode->state);
 | 
			
		||||
          cogl_path_fill (op->op.path);
 | 
			
		||||
          cogl_pop_source ();
 | 
			
		||||
          break;
 | 
			
		||||
 | 
			
		||||
        case PAINT_OP_PRIMITIVE:
 | 
			
		||||
          cogl_framebuffer_draw_primitive (fb,
 | 
			
		||||
                                           lnode->pipeline,
 | 
			
		||||
                                           op->op.primitive);
 | 
			
		||||
          cogl_framebuffer_draw_primitive (fb, lnode->state, op->op.primitive);
 | 
			
		||||
          break;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
@@ -1358,8 +1222,8 @@ clutter_layer_node_finalize (ClutterPaintNode *node)
 | 
			
		||||
{
 | 
			
		||||
  ClutterLayerNode *lnode = CLUTTER_LAYER_NODE (node);
 | 
			
		||||
 | 
			
		||||
  if (lnode->pipeline != NULL)
 | 
			
		||||
    cogl_object_unref (lnode->pipeline);
 | 
			
		||||
  if (lnode->state != NULL)
 | 
			
		||||
    cogl_object_unref (lnode->state);
 | 
			
		||||
 | 
			
		||||
  if (lnode->offscreen != NULL)
 | 
			
		||||
    cogl_object_unref (lnode->offscreen);
 | 
			
		||||
@@ -1404,15 +1268,13 @@ clutter_layer_node_init (ClutterLayerNode *self)
 | 
			
		||||
 * Since: 1.10
 | 
			
		||||
 */
 | 
			
		||||
ClutterPaintNode *
 | 
			
		||||
clutter_layer_node_new (const CoglMatrix        *projection,
 | 
			
		||||
                        const cairo_rectangle_t *viewport,
 | 
			
		||||
                        float                    width,
 | 
			
		||||
                        float                    height,
 | 
			
		||||
                        guint8                   opacity)
 | 
			
		||||
_clutter_layer_node_new (const CoglMatrix        *projection,
 | 
			
		||||
                         const cairo_rectangle_t *viewport,
 | 
			
		||||
                         float                    width,
 | 
			
		||||
                         float                    height,
 | 
			
		||||
                         guint8                   opacity)
 | 
			
		||||
{
 | 
			
		||||
  ClutterLayerNode *res;
 | 
			
		||||
  CoglContext *context;
 | 
			
		||||
  CoglTexture *texture;
 | 
			
		||||
  CoglColor color;
 | 
			
		||||
 | 
			
		||||
  res = _clutter_paint_node_create (CLUTTER_TYPE_LAYER_NODE);
 | 
			
		||||
@@ -1424,17 +1286,19 @@ clutter_layer_node_new (const CoglMatrix        *projection,
 | 
			
		||||
  res->opacity = opacity;
 | 
			
		||||
 | 
			
		||||
  /* the texture backing the FBO */
 | 
			
		||||
  context = clutter_backend_get_cogl_context (clutter_get_default_backend ());
 | 
			
		||||
  res->texture = cogl_texture_new_with_size (MAX (res->fbo_width, 1),
 | 
			
		||||
                                             MAX (res->fbo_height, 1),
 | 
			
		||||
                                             COGL_TEXTURE_NO_SLICING,
 | 
			
		||||
                                             COGL_PIXEL_FORMAT_RGBA_8888_PRE);
 | 
			
		||||
 | 
			
		||||
  texture = cogl_texture_2d_new_with_size (context,
 | 
			
		||||
                                           MAX (res->fbo_width, 1),
 | 
			
		||||
                                           MAX (res->fbo_height, 1));
 | 
			
		||||
  cogl_texture_set_premultiplied (texture, TRUE);
 | 
			
		||||
 | 
			
		||||
  res->offscreen = COGL_FRAMEBUFFER (cogl_offscreen_new_to_texture (texture));
 | 
			
		||||
  res->offscreen = COGL_FRAMEBUFFER (cogl_offscreen_new_to_texture (res->texture));
 | 
			
		||||
  if (res->offscreen == NULL)
 | 
			
		||||
    {
 | 
			
		||||
      g_critical ("%s: Unable to create an offscreen buffer", G_STRLOC);
 | 
			
		||||
 | 
			
		||||
      cogl_object_unref (res->texture);
 | 
			
		||||
      res->texture = NULL;
 | 
			
		||||
 | 
			
		||||
      goto out;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -1444,15 +1308,14 @@ clutter_layer_node_new (const CoglMatrix        *projection,
 | 
			
		||||
   * interpolation filters because the texture is always
 | 
			
		||||
   * going to be painted at a 1:1 texel:pixel ratio
 | 
			
		||||
   */
 | 
			
		||||
  res->pipeline = cogl_pipeline_copy (default_texture_pipeline);
 | 
			
		||||
  cogl_pipeline_set_layer_filters (res->pipeline, 0,
 | 
			
		||||
  res->state = cogl_pipeline_copy (default_texture_pipeline);
 | 
			
		||||
  cogl_pipeline_set_layer_filters (res->state, 0,
 | 
			
		||||
                                   COGL_PIPELINE_FILTER_NEAREST,
 | 
			
		||||
                                   COGL_PIPELINE_FILTER_NEAREST);
 | 
			
		||||
  cogl_pipeline_set_layer_texture (res->pipeline, 0, texture);
 | 
			
		||||
  cogl_pipeline_set_color (res->pipeline, &color);
 | 
			
		||||
  cogl_pipeline_set_layer_texture (res->state, 0, res->texture);
 | 
			
		||||
  cogl_pipeline_set_color (res->state, &color);
 | 
			
		||||
  cogl_object_unref (res->texture);
 | 
			
		||||
 | 
			
		||||
out:
 | 
			
		||||
  cogl_object_unref (texture);
 | 
			
		||||
 | 
			
		||||
  return (ClutterPaintNode *) res;
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -143,25 +143,6 @@ CLUTTER_EXPORT
 | 
			
		||||
ClutterPaintNode *      clutter_text_node_new           (PangoLayout           *layout,
 | 
			
		||||
                                                         const ClutterColor    *color);
 | 
			
		||||
 | 
			
		||||
#define CLUTTER_TYPE_ACTOR_NODE                 (clutter_actor_node_get_type ())
 | 
			
		||||
#define CLUTTER_ACTOR_NODE(obj)                 (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ACTOR_NODE, ClutterActorNode))
 | 
			
		||||
#define CLUTTER_IS_ACTOR_NODE(obj)              (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ACTOR_NODE))
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * ClutterActorNode:
 | 
			
		||||
 *
 | 
			
		||||
 * The #ClutterActorNode structure is an opaque
 | 
			
		||||
 * type whose members cannot be directly accessed.
 | 
			
		||||
 */
 | 
			
		||||
typedef struct _ClutterActorNode ClutterActorNode;
 | 
			
		||||
typedef struct _ClutterActorNode ClutterActorNodeClass;
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
GType clutter_actor_node_get_type (void) G_GNUC_CONST;
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
ClutterPaintNode * clutter_actor_node_new (ClutterActor *actor);
 | 
			
		||||
 | 
			
		||||
#define CLUTTER_TYPE_ROOT_NODE                  (clutter_root_node_get_type ())
 | 
			
		||||
#define CLUTTER_ROOT_NODE(obj)                  (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ROOT_NODE, ClutterRootNode))
 | 
			
		||||
#define CLUTTER_IS_ROOT_NODE(obj)               (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ROOT_NODE))
 | 
			
		||||
@@ -182,54 +163,6 @@ CLUTTER_EXPORT
 | 
			
		||||
ClutterPaintNode *      clutter_root_node_new           (CoglFramebuffer       *framebuffer,
 | 
			
		||||
                                                         const ClutterColor    *clear_color,
 | 
			
		||||
                                                         CoglBufferBit          clear_flags);
 | 
			
		||||
 | 
			
		||||
#define CLUTTER_TYPE_LAYER_NODE                 (clutter_layer_node_get_type ())
 | 
			
		||||
#define CLUTTER_LAYER_NODE(obj)                 (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_LAYER_NODE, ClutterLayerNode))
 | 
			
		||||
#define CLUTTER_IS_LAYER_NODE(obj)              (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_LAYER_NODE))
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
 * ClutterLayerNode:
 | 
			
		||||
 *
 | 
			
		||||
 * The #ClutterLayerNode structure is an opaque
 | 
			
		||||
 * type whose members cannot be directly accessed.
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 1.10
 | 
			
		||||
 */
 | 
			
		||||
typedef struct _ClutterLayerNode                ClutterLayerNode;
 | 
			
		||||
typedef struct _ClutterLayerNodeClass           ClutterLayerNodeClass;
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
GType clutter_layer_node_get_type (void) G_GNUC_CONST;
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
ClutterPaintNode *      clutter_layer_node_new          (const CoglMatrix        *projection,
 | 
			
		||||
                                                         const cairo_rectangle_t *viewport,
 | 
			
		||||
                                                         float                    width,
 | 
			
		||||
                                                         float                    height,
 | 
			
		||||
                                                         guint8                   opacity);
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#define CLUTTER_TYPE_TRANSFORM_NODE             (clutter_transform_node_get_type ())
 | 
			
		||||
#define CLUTTER_TRANSFORM_NODE(obj)             (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_TRANSFORM_NODE, ClutterTransformNode))
 | 
			
		||||
#define CLUTTER_IS_TRANSFORM_NODE(obj)          (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_TRANSFORM_NODE))
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
 * ClutterTransformNode:
 | 
			
		||||
 *
 | 
			
		||||
 * The #ClutterLayerNode structure is an opaque
 | 
			
		||||
 * type whose members cannot be directly accessed.
 | 
			
		||||
 *
 | 
			
		||||
 * Since: 1.10
 | 
			
		||||
 */
 | 
			
		||||
typedef struct _ClutterTransformNode            ClutterTransformNode;
 | 
			
		||||
typedef struct _ClutterPaintNodeClass           ClutterTransformNodeClass;
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
GType clutter_transform_node_get_type (void) G_GNUC_CONST;
 | 
			
		||||
 | 
			
		||||
CLUTTER_EXPORT
 | 
			
		||||
ClutterPaintNode *      clutter_transform_node_new          (const CoglMatrix *projection);
 | 
			
		||||
 | 
			
		||||
G_END_DECLS
 | 
			
		||||
 | 
			
		||||
#endif /* __CLUTTER_PAINT_NODES_H__ */
 | 
			
		||||
 
 | 
			
		||||
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