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Author SHA1 Message Date
Carlos Garnacho
a416bed34c wayland: Send primary offer to all data devices from the same client
Make the data device track the keyboard focus, and use that list to
forward the primary selection to all data devices from the same
client.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1253

(cherry-pick of commit b45d5ef3f5)

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1262
2020-06-23 20:40:33 +02:00
Carlos Garnacho
80c0a470e7 wayland: Send clipboard offers to all data devices from the same client
Make the data device track the keyboard focus, and use that list to
forward the clipboard selection to all data devices from the same
client.

This is however not the case of DnD data offers, as the semantics
of multiple in-flight offers is unclear.

Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1250

(cherry-pick of commit 7e4e371466)

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1262
2020-06-23 20:40:21 +02:00
Jonas Ådahl
8802f7f0d8 stage/x11: Check that message is WM_PROTOCOLS before assuming so
When a touch sequence was rejected, we'd update the event timestamps of
incoming touch events to help with implementing grabs. This was done by
sending a ClientMessage with a counter, and comparing the counter to
decide whether we're seing a replayed event or not.

This had the unforseen consequence that we would potentially end up
destroying all actors including the stage, since, when mutter receives a
ClientMessage event, it would assume that it's a WM_PROTOCOLS event, and
handle it as such. The problem with this approach is that it would
ignore fact that there might be other ClientMessage types sent to it,
for example the touch synchronization one. What could happen is that the
touch count value would match up with the value of the WM_DELETE_WINDOW
atom, clutter would treat this as WM_PROTOCOLS:WM_DELETE_WINDOW, which
it'd translate to clutter_actor_destroy(stage).

Destroying the stage in such a way is not expected, and caused wierd
crashes in different places depending on what was going on.

This commit make sure we only treat WM_PROTOCOLS client messages as
WM_PROTOCOLS client messages effectively avoiding the issue.

This fixes crashes such as:

 #0  meta_window_get_buffer_rect (window=0x0, rect=rect@entry=0x7ffd7fc62e40) at core/window.c:4396
 #1  0x00007f1e2634837f in get_top_visible_window_actor (compositor=0x297d700, compositor=0x297d700) at compositor/compositor.c:1059
 #2  meta_compositor_sync_stack (compositor=0x297d700, stack=<optimized out>, stack@entry=0x26e3140) at compositor/compositor.c:1176
 #3  0x00007f1e263757ac in meta_stack_tracker_sync_stack (tracker=0x297dbc0) at core/stack-tracker.c:871
 #4  0x00007f1e26375899 in stack_tracker_sync_stack_later (data=<optimized out>) at core/stack-tracker.c:881
 #5  0x00007f1e26376914 in run_repaint_laters (laters_list=0x7f1e2663b7d8 <laters+24>) at core/util.c:809
 #6  run_all_repaint_laters (data=<optimized out>) at core/util.c:826
 #7  0x00007f1e26b18325 in _clutter_run_repaint_functions (flags=flags@entry=CLUTTER_REPAINT_FLAGS_PRE_PAINT) at clutter-main.c:3448
 #8  0x00007f1e26b18fc5 in master_clock_update_stages (master_clock=0x32d6a80, stages=0x4e5a740) at clutter-master-clock-default.c:437
 #9  clutter_clock_dispatch (source=<optimized out>, callback=<optimized out>, user_data=<optimized out>) at clutter-master-clock-default.c:567
 #10 0x00007f1e27e48049 in g_main_dispatch (context=0x225b8d0) at gmain.c:3175
 #11 g_main_context_dispatch (context=context@entry=0x225b8d0) at gmain.c:3828
 #12 0x00007f1e27e483a8 in g_main_context_iterate (context=0x225b8d0, block=block@entry=1, dispatch=dispatch@entry=1, self=<optimized out>) at gmain.c:3901
 #13 0x00007f1e27e4867a in g_main_loop_run (loop=0x24e29f0) at gmain.c:4097
 #14 0x00007f1e2636a3dc in meta_run () at core/main.c:666
 #15 0x000000000040219c in main (argc=1, argv=0x7ffd7fc63238) at ../src/main.c:534

and

 #0  0x00007f93943c1f25 in raise () at /usr/lib/libc.so.6
 #1  0x00007f93943ab897 in abort () at /usr/lib/libc.so.6
 #2  0x00007f9393e1e062 in g_assertion_message (domain=<optimized out>, file=<optimized out>, line=<optimized out>, func=0x7f93933e6860 <__func__.116322> "meta_x11_get_stage_window",
 #3  0x00007f9393e4ab1d in g_assertion_message_expr ()
 #4  0x00007f939338ecd7 in meta_x11_get_stage_window (stage=<optimized out>) at ../mutter/src/backends/x11/meta-stage-x11.c:923
 #5  0x00007f939339e599 in meta_backend_x11_cm_translate_device_event (x11=<optimized out>, device_event=0x55bc8bcfd6b0) at ../mutter/src/backends/x11/cm/meta-backend-x11-cm.c:381
 #6  0x00007f939339f2e2 in meta_backend_x11_translate_device_event (device_event=0x55bc8bcfd6b0, x11=0x55bc89dd5220) at ../mutter/src/backends/x11/meta-backend-x11.c:179
 #7  0x00007f939339f2e2 in translate_device_event (device_event=0x55bc8bcfd6b0, x11=0x55bc89dd5220) at ../mutter/src/backends/x11/meta-backend-x11.c:208
 #8  0x00007f939339f2e2 in maybe_spoof_event_as_stage_event (input_event=0x55bc8bcfd6b0, x11=0x55bc89dd5220) at ../mutter/src/backends/x11/meta-backend-x11.c:284
 #9  0x00007f939339f2e2 in handle_input_event (event=0x7fff62d60490, x11=0x55bc89dd5220) at ../mutter/src/backends/x11/meta-backend-x11.c:309
 #10 0x00007f939339f2e2 in handle_host_xevent (event=0x7fff62d60490, backend=0x55bc89dd5220) at ../mutter/src/backends/x11/meta-backend-x11.c:413
 #11 0x00007f939339f2e2 in x_event_source_dispatch (source=<optimized out>, callback=<optimized out>, user_data=<optimized out>) at ../mutter/src/backends/x11/meta-backend-x11.c:467
 #12 0x00007f9393e6c39e in g_main_dispatch (context=0x55bc89dd03e0) at ../glib/glib/gmain.c:3179
 #13 0x00007f9393e6c39e in g_main_context_dispatch (context=context@entry=0x55bc89dd03e0) at ../glib/glib/gmain.c:3844
 #14 0x00007f9393e6e1b1 in g_main_context_iterate (context=0x55bc89dd03e0, block=block@entry=1, dispatch=dispatch@entry=1, self=<optimized out>) at ../glib/glib/gmain.c:3917
 #15 0x00007f9393e6f0c3 in g_main_loop_run (loop=0x55bc8a042640) at ../glib/glib/gmain.c:4111
 #16 0x00007f9393369a0c in meta_run () at ../mutter/src/core/main.c:676
 #17 0x000055bc880f2426 in main (argc=<optimized out>, argv=<optimized out>) at ../gnome-shell/src/main.c:552

Related: https://gitlab.gnome.org/GNOME/mutter/-/issues/338
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/951

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1317
(cherry picked from commit e5ea8f5483)
2020-06-16 16:27:02 +02:00
Daniel van Vugt
8b3f1117be backend-x11: Reintroduce XInitThreads
It was removed in 3.34 as part of 6ed5d2e2. And we thought that was the
only thread that might exist and use X11. But the top gnome-shell crasher
in 3.36 seems to suggest otherwise.

We don't know what or where the offending thread is, but since:

 1. We used XInitThreads for years already prior to 3.34; and

 2. Extensions or any change to mutter/gnome-shell could conceivably use
    threads to make X calls, directly or indirectly,

it's probably a good idea to reintroduce XInitThreads. The failing assertion
in libx11 is also accompanied by a strong hint:

```
fprintf(stderr, "[xcb] Most likely this is a multi-threaded client " \
                "and XInitThreads has not been called\n");
```

https://bugs.launchpad.net/bugs/1877075

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1252

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1256

(cherry picked from commit 1d5f9b6917)
2020-05-15 12:50:23 +02:00
Florian Müllner
48ffbb5824 Bump version to 3.34.6
Update NEWS.
2020-04-30 17:13:07 +02:00
Olivier Fourdan
129d134704 wayland: preserve xkb_state on VT switch
On VT switch, the devices are removed, which means for Wayland disabling
the keyboard.

When the keyboard is disabled, the associated `xkb_state` is freed and
recreated whenever the keyboard is re-enabled when switching back to the
compositor VT.

That means the `xkb_state` for Wayland is lost whereas the same for
clutter is kept, which causes to a discrepancy with locked modifiers on
VT switch.

To avoid that issue, preserve the XKB info only to dispose it when the
keyboard is eventually finalized.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/344
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1185
(cherry picked from commit 5b30a52bbd)
2020-04-30 16:52:40 +02:00
Olivier Fourdan
4078ba1828 keybindings: Mask out the reserved modifiers mask
When switching layouts, special modifiers bits may be be set for
internal use by Xkb.

As we now ignore a set of modifiers when processing the special
modifiers keys, we ought to also mask out those reserved modifiers
otherwise we would discard the [Super] key after switching layouts
in X11.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/1144
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1219
(cherry picked from commit 61356caa06)
2020-04-30 14:26:28 +00:00
Carlos Garnacho
fd8ccbac82 keybindings: Check the special modifiers specifically
Make sure it is only the special modifier (hardcoded to 1 currently)
which is being pressed (not counting locked modifiers) before notifying
that the special modifier is pressed, as we are interested in it being
pressed alone and not in combination with other modifier keys.

This helps in two ways:
- Pressing alt, then ctrl, then releasing both won't trigger the locate
  pointer action.
- Pressing alt, then ctrl, then down/up to switch workspace won't interpret
  the last up/down keypress as an additional key on top of the special ctrl
  modifier, thus won't be forwarded down to the focused client in the last
  second.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/812

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1014
(cherry picked from commit 23da6c2426)
2020-04-30 14:26:27 +00:00
Laurent Bigonville
93417d0ceb compositor: Only include meta-window-actor-wayland.h when building with wayland
https://gitlab.gnome.org/GNOME/mutter/-/issues/1074

(cherry picked from commit d26dc4ae44)
2020-04-27 16:06:55 +02:00
Pekka Paalanen
3bafd23424 kms-impl/simple: Fix page_flip_data ref leak on fallback
If drmModePageFlip() or custom_page_flip_func fails, process_page_flip() was
forgetting to undo the ref taken for that call. This would leak page_flip_data.

The reference counting works like this:
- when created, ref count is 1
- when calling drmModePageFlip, ref count is increased to 2
- new: if flip failed, ref count is decreased back to 1
- if calling schedule_retry_page_flip(), it takes a ref internally
- if calling mode_set_fallback(), it takes a ref internally
- all return FALSE paths have an explicit unref
- return TRUE path has an explicit unref

This issue was found by code inspection and while debugging an unrelated issue
with debug prints sprinkled around. I am not aware of any end-user visible
issues being fixed by this, as the leak is small and probably very rare.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1209
(cherry picked from commit 36111270aa)
2020-04-24 14:18:49 +03:00
Pekka Paalanen
e328fcc379 kms: Make GSource ready by default
When testing a laptop with intel and DisplayLink devices, attempting to set the
DL output as the only active output resulted in GNOME/Wayland freezing. The
main event loop was running fine, but nothing on screen would get updated once
the DL output become the only one. This patch fixes that issue.

DisplayLink USB 3 devices use an out-of-tree kernel DRM driver called EVDI.
EVDI can sometimes fail drmModePageFlip(). For me, the flip fails reliably when
hotplugging the DL dock and when changing display configuration to DL only.
Mutter has a workaround for failing flips, it just calls drmModeSetCrtc() and
that succeeds.

What does not work reliably in the fallback path is Mutter keeping track of the
pageflip. Since drmModePageFlip() failed, there will not be a pageflip event
coming and instead Mutter queues a callback in its stead. When you have more
than one output, some other output repainting will attempt to swap buffers and
calls wait_for_pending_flips() which has the side-effect of dispatching any
queued flip callbacks. With multiple outputs, you don't get stuck (unless they
all fail the exact same way at the same time?). When you have only one output,
it cannot proceed to repaint and buffer swap because the pageflip is not marked
complete yet. Nothing dispatches the flip callback, leading to the freeze.

The flip callback is intended to be an idle callback, implemented with a
GSource. It is supposed to be called as soon as execution returns to the main
event loop. The setup of the GSource is incomplete, so it will never dispatch.

Fix the GSource setup by setting its ready-time to be always in the past. That
gets it dispatched on the next cycle of the main event loop. This is now the
default behavior for all sources created by meta_kms_add_source_in_impl().
Sources that need a delay continue to do that by overriding the ready-time
explicitly.

An alternative solution could have been to implement GSource prepare and check
callbacks returning TRUE. However, since meta_kms_add_source_in_impl() is used
by flip retry code as well, and that code needs a delay through the ready-time,
I was afraid I might break the flip retry code. Hence I decided to use
ready-time instead.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1209
(cherry picked from commit 6e0cfd3e55)
2020-04-24 14:18:49 +03:00
Carlos Garnacho
e845bbd579 core: Add private function to get the current selection owner
This is a bit untidy to expose, however may be necessary internally.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1186

(cherry picked from commit fbd6366edd)
2020-04-22 01:34:22 +02:00
Carlos Garnacho
025730349d x11: Allow X11 clients to clear the selection
According to the XSetSelectionOwner libX11 documentation:

  [...] If the owner window it has specified in the request is later
  destroyed, the owner of the selection automatically reverts to None,
  but the last-change time is not affected.

This is indeed visible through the selection_timestamp field in
XFixesSelectionNotify events.

Use this to check whether the selection time is recent-ish (thus
likely coming from an explicit XSetSelectionOwner request) and honor
the client intent by setting a "NULL" owner. If the selection time
is too old, it's definitely an indication of the owner client being
closed, the scenario where we do want the clipboard manager to take
over.

This fixes two usecases:
- X11 LibreOffice / WPS clear the selection each time before copying
  its own content. Mutter's clipboard manager would see each of those
  as a hint to take over, competing with the client over selection
  ownership. This would simply no longer happen
- Password managers may want to clear the selection, which would be
  frustrated by our clipboard manager.

There's a slight window of opportunity for the heuristics to fail
though, if a X11 client sets the selection and closes within 50ms, we
would miss the clipboard manager taking over.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1206

(cherry picked from commit 5671f0a284)
2020-04-22 01:27:19 +02:00
Carlos Garnacho
f6d0af0c93 x11: Generalize x11 selection owner checks
Shuffle things so the x11 selection can check the current owner directly,
instead of its type.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1206

(cherry picked from commit a7e63bea6c)
2020-04-22 01:27:05 +02:00
Carlos Garnacho
8acff5309d x11: Clear X11 selection source after unsetting owner
The X11 selection source was being preserved after unsetting its
ownership. This is no leak as it would be eventually replaced by
another source, or destroyed on finalize. But it's pointless to
keep it.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1206

(cherry picked from commit 94b3c334e5)
2020-04-22 01:26:21 +02:00
Carlos Garnacho
0ab8b17433 x11: Forward current selection state when initializing X11 selections
Most visible with xwayland-on-demand, at the time of setting things up
for X11 selections, we don't forward the current state. This makes the
first started X11 app oblivious to eg. the current clipboard.

Syncing selections up at the time of initializing the X11 selection
stuff ensures that doesn't happen.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1186

(cherry picked from commit 167fd07e01)
2020-04-22 01:26:21 +02:00
Sebastian Keller
50f383d2e9 x11-selection: Plug MetaSelectionSourceX11 leak
meta_selection_source_x11_new_finish() transfers the ownership of the
selection source, but source_new_cb() was not freeing it.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/998
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1001

(cherry picked from commit 8e6821bc65)
2020-04-22 01:26:21 +02:00
Carlos Garnacho
7fbba4ad14 wayland: Rely on MetaSelection::owner-changed for .selection event emission
We already have a signal callback that translates selection ownership changes to
data_device/primary .selection events. Given both will be run when a data source
is being replaced, and this event emission being deleted is kinda short sighted
in that in only knows about Wayland, rely entirely on MetaSelection::owner-changed
emission.

Fixes spurious .selection(null) events being sent when a compositor-local source
takes over the selection without the focus changing (eg. screenshot to clipboard).

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1160

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1204

(cherry picked from commit 1363246d44)
2020-04-19 21:59:52 +02:00
Carlos Garnacho
eb6189d6b6 wayland: Do not cancel old data source when setting new selection
This is taken care already by the MetaSelection machinery, by
deactivating the previous selection source when setting a new one.
That works across X11 and internal selection sources. This
only works when replacing one wayland source with another, and
actually results in doubly .cancelled events due to the other
paths.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1177

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1203

(cherry picked from commit 0b6560fac4)
2020-04-19 21:59:43 +02:00
Carlos Garnacho
668d13ffb5 wayland: Shuffle wl_data_source.cancelled version checks on DnD
We are meant to send a .cancelled event after the drop is performed
in certain situations, but only for version>3 clients. Since this is
all version 3 business, only set the drop_performed flag for v3
clients. This drops the need to perform version checks at the time
of cancelling (which is present for other usecases in v1).

Fixes emission of wl_data_source.cancelled for v1 clients.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1177

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1203

(cherry picked from commit d4c3870286)
2020-04-19 21:59:35 +02:00
Carlos Garnacho
02947e7872 core: Cater for reading selection in chunks
For the cases where we read a fixed size from the selection (eg. imposing
limits for the clipboard manager), g_input_stream_read_bytes_async() might
not read up to this given size if the other side is spoonfeeding it content.

Cater for multiple read/write cycles here, until (maximum) transfer size is
reached.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1198

(cherry picked from commit 4bdf9a1e70)
2020-04-19 21:59:27 +02:00
Carlos Garnacho
ebfe5e44c2 x11: Do not trust there is task in error paths
Flushing the X11 selection output stream may happen synchronously or
implicitly, in which case there is not a task to complete. Check there
is actually a task before returning errors. We additionally set the
pipe_error flag, so future operations will fail with an error, albeit
with a more generic message.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1198

(cherry picked from commit 1909977a67)
2020-04-19 21:59:20 +02:00
Carlos Garnacho
8f64b3dcad x11: Don't stall on write_async()
If a write_async() comes up while we are flushing on the background,
the task will be queued, but not deemed a reason on itself to keep
flushing (and finish the task) after a property delete event.

To fix this, do not ever queue up write_async tasks (this leaves
priv->pending_task only used for flush(), so the "flush to end"
behavior in the background is consistent). We only start a
background flush if there's reasons to do it, but the tasks are
immediately finished.

All data will still be ensured to be transfered on flush/close,
this makes the caller in this situation still able to reach to it.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1198

(cherry picked from commit 655a783891)
2020-04-19 21:59:11 +02:00
Carlos Garnacho
8de5b95123 x11: Fix iterative INCR property checks
It does not make sense to check for the stream not being closed,
this might happen multiple times during the lifetime of the stream
for a single transfer. We want to notify the INCR transfer just
once.

Check for the explicit conditions that we want, that the remaining
data is bigger than we can transfer at once, and that we are not
yet within the INCR transfer.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1198

(cherry picked from commit a4596becc4)
2020-04-19 21:59:02 +02:00
Carlos Garnacho
cedab9442f x11: Don't exceed transfer size in INCR chunks
The stream automatically flushes after data size exceeds the
size we deem for INCR chunks, but we still try to copy it all.
Actually limit the data we copy, and leave the rest for future
INCR chunks.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1198

(cherry picked from commit 7015bb3efd)
2020-04-19 21:58:53 +02:00
Carlos Garnacho
7cc5ed96fc x11: Don't invariably queue a pending delete request
We don't need doing this roundtrip for non-INCR transfers.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1198

(cherry picked from commit d2c762cc66)
2020-04-19 21:58:44 +02:00
Carlos Garnacho
bb831f04c5 x11: Finish INCR transfers properly
INCR transfers are mandated to finish with a final 0-size XChangeProperty
roundtrip after the final data chunk. Actually honor this and ensure we
iterate just once more for this.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1198

(cherry picked from commit 04d429b743)
2020-04-19 21:58:34 +02:00
Carlos Garnacho
c92267feb2 x11: Wait till data is flushed before notifying on the pending task
It does not make sense to notify flushes mid-transfer. We should wait
till the data is actually finished before notifying on the pending
task.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1198

(cherry picked from commit 0b21dcfe08)
2020-04-19 21:58:24 +02:00
Carlos Garnacho
8240aba80f x11: Only send SelectionNotify on first INCR chunk
This should only be sent if the selection can be sent at once, or
if we are right about to notify on the first chunk of an INCR
transfer.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1198

(cherry picked from commit 7c939d78c2)
2020-04-19 21:58:13 +02:00
Carlos Garnacho
5f34a0f245 x11: Ensure flush() Flushes all output stream data
This seemed to work under the assumption that a flush() call can
only result in one INCR roundtrip. This is evidently not true, so
we should hold things off until all pending data is actually flushed.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1198

(cherry picked from commit 8a2b82897d)
2020-04-19 21:58:05 +02:00
Carlos Garnacho
83eeb3dbd2 x11: Unset pending flush flag right before notifying on task
Together with some other state. We can do this altogether on task
notification, instead of lost somewhere in this function flow.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1198

(cherry picked from commit e95c365cf0)
2020-04-19 21:57:56 +02:00
Carlos Garnacho
c25011ffba x11: Intern INCR atom
We want to use it, despite it not existing previously.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1198

(cherry picked from commit a32cb7133b)
2020-04-19 21:57:46 +02:00
Carlos Garnacho
abd67819fe x11: Flag flushes despite having less than the element size
If say we want 32bit data, but have 2 bytes stored, we would simply
ignore flush requests. Allow (and don't clear) the needs_flush flag
if we have less than the element size accumulated.

Instead handle this in can_flush(), so it's triggered whenever we
have enough data to fill 1 element, or if the stream is closing
(seems a broken situation, but triggered by the caller).

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1198

(cherry picked from commit 967966cdee)
2020-04-19 21:57:36 +02:00
Carlos Garnacho
6f3b7b733a x11: XMaxRequestSize returns 4-byte units
XMaxRequestSize/XMaxExtendedRequestSize are documented to return
the maximum size in 4-byte units, whereas we are comparing this
to byte lenghts. We can afford 4x the data here.

Since I don't know the payload size of the XChangeProperty request,
be generous and allot 400 bytes for it, we have some to spare.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1198

(cherry picked from commit 06d67b6abf)
2020-04-19 21:57:26 +02:00
Florian Müllner
e2c61f2739 window: Really propagate effective on-all-workspaces setting to transients
Commit cda9579034 fixed a corner case when setting the initial workspace
state of transient windows, but it still missed a case:

should_be_on_all_workspaces() returns whether the window should be on all
workspaces according to its properties/placement, but it doesn't take
transient relations into account.

That means in case of nested transients, we can still fail the assert:

 1. on-all-workspaces toplevel
 2. should_be_on_all_workspaces() is TRUE for the first transient's parent,
    as the window from (1) has on_all_workspaces_requested == TRUE
 3. should_be_on_all_workspaces() is FALSE for the second transient's
    parent, as the window from (2) is only on-all-workspace because
    of its parent

We can fix this by either using the state from the root ancestor
instead of the direct transient parent, or by using the parent's
on_all_workspaces_state.

The latter is simpler, so go with that.

https://gitlab.gnome.org/GNOME/mutter/issues/1083
2020-04-09 00:35:36 +02:00
Florian Müllner
1a3dfd8110 Bump version to 3.34.5
Update NEWS.
2020-03-31 01:17:00 +02:00
Carlos Garnacho
aeb781acd6 x11: Handle windowing errors while writing selection INCR data
This error was just logged but not raised. Do as the code comment said
and raise a pipe error at that moment, and for subsequent operations
on the output stream (although none besides close() should be expected
after propagating the error properly).

Related: https://gitlab.gnome.org/GNOME/mutter/issues/1065

(cherry picked from commit 2ecbf6d746)
2020-03-30 16:35:12 +02:00
Robert Mader
092591b872 core: Demote tiff and bmp image formats in the clipboard manager
Support for them appears to be way less common than e.g. png, which is
currently the preferred format from Firefox, Chromium, Libreoffice and others.
Adopt to that fact.

As a side effect, this works around a bug observed when copying images in
Firefox on Wayland.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1141

(cherry picked from commit 6aa546145f)
2020-03-29 12:41:38 +02:00
Jonas Ådahl
57992f37cc wayland: Don't crash when trying to fullscreen on inert wl_output
There is a race where an output can be used as a fullscreen target, but
it has already been removed due to a hotplug. Handle this gracefully by
ignoring said output in such situations.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1120


(cherry picked from commit 512bb7d1cd)
2020-03-12 20:46:43 +00:00
Jonas Ådahl
7655a63af6 kms-impl-device: Clean up state if drm resources disappear
It may happen that drmModeGetResources() starts returning NULL. Handle
this gracefully by removing all connectors, CRTCs and planes making the
device in practice defunct.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1121


(cherry picked from commit 5319949a45)
2020-03-12 20:45:55 +00:00
Pekka Paalanen
a5b5e95ad9 cursor-renderer/native: Handle GPU hotplug
Listen for GPU hotplug events to initialize their cursor support.

This fixes one reason for why DisplayLink devices may not be using a hardware
cursor. Particularly, when a DisplayLink device is hotplugged for the first
time such that EVDI creates a new DRM device node after gnome-shell has already
started, we used to forget to initialize the cursor support.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1097
(cherry picked from commit 8abdf16a39)
2020-03-10 11:48:40 +02:00
Pekka Paalanen
11da42b2f8 cursor-renderer/native: Refactor init to per-gpu
Extract the code to initialize a single GPU cursor support into its own
function. The new function will be used by GPU hotplug in the future.

This is a pure refactoring without any behavioral changes.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1097

Backported from 4cc29cfb61.
2020-03-10 11:47:23 +02:00
Olivier Fourdan
2709a4ffb1 wayland/data-device: Fix crash with offer from X11 client
If a data offer comes from an X11 client, the Wayland resource would be
NULL, causing a crash in `data_offer_choose_action()` trying to get the
resource version.

So instead of doing the version check in `data_offer_choose_action()`,
do it early when creating the data source.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/1057
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1073

(cherry picked from commit f9326cfa3d)
2020-02-23 18:19:23 +01:00
Olivier Fourdan
c65db40178 wayland/data-device: Check resource version on cancel
For clarity, check the resource version needs the "cancelled" message in
the actual vmethod rather than from the caller function.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1073

(cherry picked from commit 963108a9a6)
2020-02-23 18:18:59 +01:00
Jonas Ådahl
011ff15603 window-actor: Don't show actor until meta_window_actor_show()
By default clutter will show an actor as it is added to a parent. This
means that after we create the window actor, when it's added to the
window group, we implicitly show it. What we really want is to not show
it until the window is supposed to be shown, which happens when
meta_window_actor_show() is called, as showing prior to that, could
cause issues.

Avoid the implicit show by setting the "show-on-set-parent" property on
the window actor to `FALSE` on window actor construction.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1066
2020-02-20 01:27:50 +01:00
Florian Müllner
c3d2f3f399 window: Ignore requests to be placed on non-existent workspaces
When an X11 window requests an initial workspace, we currently trust
it that the workspace actually exists. However dynamic workspaces
make this easy to get wrong for applications: They make it likely
for the number of workspaces to change between application starts,
and if the app blindly applies its saved state on startup, it will
trigger an assertion.

Make sure that we pass valid parameters to set_workspace_state(),
and simply let the workspace assignment fall through to the default
handling otherwise.

https://gitlab.gnome.org/GNOME/mutter/issues/1029
2020-02-20 01:26:41 +01:00
Yi-Jyun Pan
053bb5901a Update Chinese (Taiwan) translation 2020-02-19 03:08:50 +00:00
Florian Müllner
0bce4323c7 Bump version to 3.34.4
Update NEWS.
2020-02-16 15:49:35 +01:00
Olivier Fourdan
b2bc345463 wayland/subsurface: Keep subsurface actors reactive
The actors of Wayland subsurfaces are set to be reactive on creation,
when receiving the `wl_subcompositor.get_subsurface` request.

However, if a client creates several subsurfaces and then creates the
xdg_toplevel object after, the previous subsurface actors are reset.

As a result, Clutter picking will skip and ignore those actors in
`clutter_actor_should_pick_paint()` because they aren't marked as
reactive anymore.

An example of such a client being affected by this issue is SCTK, the
Rust library implementing client side decorations for Wayland used
internally by winit and alacritty.

Move the `set_reactive()` call from `get_subsurface()` to the subsurface
`sync_actor_subsurface_state()` vfunc to make sure those remain reactive
even after `xdg_surface.get_toplevel` is invoked.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/1024
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1040


(cherry picked from commit 934a829a57)
2020-02-10 09:02:30 +00:00
Robert Mader
2235629d25 core: Extend list of image formats to be stored in the clipboard manager
These types are probably common enough to support.

See also:
https://developer.mozilla.org/en-US/docs/Web/HTTP/Basics_of_HTTP/MIME_types/Complete_list_of_MIME_types

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1034

(cherry picked from commit b91d66bf98)
2020-02-04 00:27:46 +01:00
Carlos Garnacho
59da900a45 core: Define specific image formats to be stored in the clipboard manager
And order those preferences in order of lossiness (jpeg < png < bmp). This
avoids us from prefering other formats that are not useful or widely
recognized.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/939

(cherry picked from commit 832c0fb0ea)
2020-02-04 00:27:17 +01:00
Carlos Garnacho
0e0dae2774 core: Demote image formats' priority from preservation in clipboard manager
Most usually, applications either expose clipboard content either as text
or as images, so the prioritization here is pointless. However there's some
outliers like LibreOffice Calc which exports content as both image and text
formats (besides other internal ones).

In that mixed case, we probably prefer to keep text formats, rather than
image based ones.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/919

(cherry picked from commit 2fbbf657d5)
2020-02-04 00:26:39 +01:00
Georges Basile Stavracas Neto
4959ae8bc4 clutter/brightness-contrast-effect: Compare float with G_APPROX_VALUE
Nobody should ever compare float for equality. Use G_APPROX_VALUE to
check that.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/992

(cherry picked from commit 84ea4ad990)
2020-02-02 17:50:30 +01:00
Georges Basile Stavracas Neto
aea5541ffa clutter/offscreen-effect: Clear offscreen when pre-paint fails
Some ClutterOffscreenEffect subclasses, such as ClutterBrightnessContrastEffect,
early-return FALSE in pre-paint before chaining up. It's an important optimization
that avoids creating or updating the offscreen framebuffer.

However, if an offscreen framebuffer already exists by the time pre-paint fails,
it will be used *without* repaint the actor over it. That causes an old picture
of the actor to be displayed.

Fix that by always clearing the offscreen framebuffer when pre-paint fails.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/810

https://gitlab.gnome.org/GNOME/mutter/merge_requests/992

(cherry picked from commit 64685f4b20)
2020-02-02 17:49:34 +01:00
Georges Basile Stavracas Neto
47fe7ac25b clutter/offscreen-effect: Clear offscreen framebuffer when disabling
When changing the 'enabled' property and disabling the offscreen effect,
it doesn't make sense to preserve the offscreen framebuffer. It's not
drawing, after all.

Furthermore, because ClutterOffscreenEffect only checks if the offscreen
framebuffer exists to decide whether or not to redraw, keeping the fbo
alive is a waste of resources.

Clear the offscreen framebuffer when the effect is disabled or enabled.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/810

https://gitlab.gnome.org/GNOME/mutter/merge_requests/992

(cherry picked from commit bf594e9fb6)
2020-02-02 17:31:46 +01:00
Georges Basile Stavracas Neto
d35d7fb618 clutter/offscreen-effect: Use g_clear_pointer for cleanup
It does the exact same checks, and saves us a few lines of code.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/992

(cherry picked from commit 3958e75ed2)
2020-02-02 17:31:46 +01:00
Carlos Garnacho
666bd25005 wayland: Handle dragging from/dropping to v1 data device users
Interoperation between wl_data_device_manager v1 and v3 got broken
at some point. Ensure that we resort to the "copy" action if either
the drop site or the drag source are from a client that requested v1.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/965

(cherry picked from commit ffad55c66f)
2020-02-01 16:30:25 +01:00
Robert Mader
208fd1b083 wayland/data-device: Small style fixes
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1031

(cherry picked from commit 15b46a6f88,
to keep future backports easy)
2020-01-31 15:21:18 +01:00
Robert Mader
12152c7edb wayland/data-device: Guard against a potential crash
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1031

(cherry picked from commit c27fc3537b)
2020-01-31 15:20:55 +01:00
Robert Mader
de7782221a wayland/data-device: Cancel drag source when the drag finished unsuccessfully
When a drag was performed but did not finish successfully, e.g. because no
mimetype was accepted, we need to send the source cancel event so clients
know they can destroy the drag source (since version 3).

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/740

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1031

(cherry picked from commit 6cc748cce9)
2020-01-31 15:20:20 +01:00
Carlos Garnacho
651d2a57f8 wayland: Check focus surface client in wl_data_device.set_selection()
Similar to our handling in set_primary(), ignore set_selection() requests
that come from unfocused clients.

https://gitlab.gnome.org/GNOME/mutter/issues/878

(cherry picked from commit e865fcc460)
2020-01-31 15:18:42 +01:00
Carlos Garnacho
e18aa564b0 wayland: Clean up meta_wayland_data_device_set_primary()
This function is already checking for the focus surface client
matching the requestor. The type check was slightly bogus though
as it'd be an screwup in our code, make it an assert instead.

Also, move the check for the client having the focus into the
upper call, so this and wl_data_device.set_selection code can
get more in line.

https://gitlab.gnome.org/GNOME/mutter/issues/878

(cherry picked from commit 16eb461054)
2020-01-31 15:18:16 +01:00
Carlos Garnacho
4cc5b85c5d wayland: Flatten data source object hierarchy
We have an abstract MetaWaylandDataSource and 2 subclasses for
clipboard/primary data sources. Since the abstraction provided
by the additional sublevel is arguable, push the wl_resource
field up, and leave us with just 2 objects to think about, all
of them containing a wl_resource.

https://gitlab.gnome.org/GNOME/mutter/issues/878

(cherry picked from commit c11ef6ef07)
2020-01-31 15:17:43 +01:00
Adam Jackson
ca5ed7369d cogl: Fix GLES2 fallback
Say you're using intel gen3, you poor soul. Your big-GL maxes out at 1.5
unless you use dirty tricks, but you do have GLES2. We try to fall back
to GLES in this case, but we only ever say eglBindAPI(EGL_OPENGL_API).
So when we go to do CreateContext, even though we think we've requested
GLES 2.0, the driver will compare that "2.0" against the maximum big-GL
version, and things will fail.

Fix this by binding EGL_OPENGL_ES_API before trying a GLES context.

https://gitlab.gnome.org/GNOME/mutter/issues/635

(cherry picket from commit f4f7e31303)
2020-01-27 17:09:09 +01:00
Carlos Garnacho
5ae317e004 wayland: Do not check current offer on DnD button release
This check was added on commit 48639ac5 as a means to disregard
DnD drops where the offer would disappear beforehand. However since
that commit was all about wl_data_device_manager version < 3,
forgetting about the selected mimetype seems a behavior more inline
with those versions.

Since no current drop is something expected on X11 drop sites, fixes
DnD over those, while keeping the original bug fixed.

Found by Robert Mader (https://gitlab.gnome.org/GNOME/mutter/issues/974#note_688144)

https://gitlab.gnome.org/GNOME/mutter/issues/974
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1005

(cherry picked from commit 30bf588a38)
2020-01-27 15:28:57 +01:00
Carlos Garnacho
21dca32934 xwayland: Set XDND source-side actions as per XDND
In XDND, we just get a hint on XdndPosition about what's the action
chosen by the user. Make the data source actions the full set on
XdndEnter (as we can't know better), and pass the hint in XdndPosition
as the user chosen action as it should be.

Makes Wayland drop sites aware of the user action as per XDND with X11
drag sources, and still makes modifiers during DnD work.

https://gitlab.gnome.org/GNOME/mutter/issues/974
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1005

(cherry picked from commit 090a6ad409)
2020-01-27 15:28:30 +01:00
Carlos Garnacho
41c6e1375b x11: Map x11 (UTF8_)STRING requests to text/plain mimetypes
Make the x11 selection proxy map UTF8_STRING and STRING to proper
mimetypes, as the selection source (wayland or memory) might not
offer those for backwards compatibility.

Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1355
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1005

(cherry picked from commit a6c195b05c)
2020-01-27 15:28:03 +01:00
Carlos Garnacho
d38c30c128 wayland: Preserve XdndTypeList for future callers
This Xdnd property is owned by the drag source, we shouldn't delete
it when reading/proxying it to Wayland clients.

Closes: https://gitlab.gnome.org/GNOME/gtk/issues/2347
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1005

(cherry picked from commit c1df48befd)
2020-01-27 15:27:11 +01:00
Adam Jackson
59e9b073a5 renderer-native: Fix memory leak in secondary GPU update
Leaking a texture object and a framebuffer object every time you update
the secondary GPU is perhaps not the best plan.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1011


(cherry picked from commit 545fcb3dbf)
2020-01-21 14:47:09 +00:00
Sebastian Keller
6b6e724425 shaped-texture: Plug region leak
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1002


(cherry picked from commit b30a29f830)
2020-01-21 14:26:15 +00:00
Carlos Garnacho
156dd576f4 x11: Iterate over selections in a safer manner for event handling
It might be the case that handling an event induces the stream to
trigger completion, hence removing itself from the list. In that
case we would operate on the no longer valid list element to fetch
the next one.

Keep a pointer to the next element beforehand, so we can tiptoe
over streams that did remove themselves.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/869
(cherry picked from commit 45a8806e65)
2020-01-17 13:57:31 +01:00
Carlos Garnacho
4d0a331cfe x11: Detach selection streams on dispose
The streams were only detached from MetaX11Display (and its event handling)
on completion. This is too much to expect, and those might be in some
circumstances replaced while operating.

Make those streams detach themselves on dispose(), so we don't trip into
freed memory later on when trying to dispatch unrelated X11 selection events.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/869
(cherry picked from commit e1fa0734a9)
2020-01-17 13:57:24 +01:00
Jonas Ådahl
01d93f2819 kms-impl-simple: Handle mode set race conditions gracefully
If we end up trying to do a mode set on a DRM state that has already
changed behind our back without us yet having seen the hotplug event we
may fail with `EINVAL`. Since the renderer layer doesn't handle mode set
failure, it'll still try to page flip later on, which will then also
fail. When failing, it'll try to look up the cached mode set in order to
retry the mode set later on, as is needed to handle other error
conditions. However, if the mode set prior to the page flip failed, we
won't cache the mode set, and the page flip error handling code will get
confused.

Instead of asserting that a page flip always has a valid cached mode set
ready to look up, handle it being missing more gracefully by failing to
mode set. It is expected that things will correct themself as there
should be a hotplug event waiting around the the corner, to reconfigure
the monitor configuration setting new modes.

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/917

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1007
(cherry picked from commit ce3409b2b7)
2020-01-16 16:02:42 +01:00
Jonas Ådahl
be777dbd79 kms-impl-simple: Include mode name in error message
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1007
(cherry picked from commit 7733f88168)
2020-01-16 16:02:42 +01:00
Jonas Ådahl
a9a0110818 wayland/actor-surface: Always consider unmapped actors not on output
This avoids using bogus geometric values from an unmapped actor to
determine whether an actor is on a logical monitor or not. This would
happen when committing to a subsurface of a yet to be mapped toplevel.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
(cherry picked from commit 6d15231f10)
2020-01-16 08:54:31 +01:00
Jonas Ådahl
fd7d0fb339 wayland/surface: Move shaped-texture synchronization to actor surface
As with most other state that ends up being pushed to the actor and the
associated shaped texture, also push the texture and the corresponding
metadata from the actor surface. This fixes an issue when a toplevel
surface was reset, where before the subsurface content was not properly
re-initialized, as content state synchronization only happened on
commit, not when asked to synchronize.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
(cherry picked from commit f0df07cba3)
2020-01-16 08:54:31 +01:00
Jonas Ådahl
1671692590 wayland/surface-actor: Reset and sync subsurface state when resetting
A actor surface may be reset by an xdg_toplevel if a NULL buffer is
attached. This should reset the actor state of the toplevel to an empty
state, while unmapping the previous actor. Subsurfaces, however, should
stay intact, including their relationship to the toplevel. They should
also not be yanked away from the actor of the actor surface prior to it
resetting, so that a window-destroy animation can include the subsurface
actor.

This fixes a potential crash when a subsurface tries to commit to its
wl_surface after the destroy animation of the toplevel has finished, as
the actor would at that point have been destroyed and cleared from the
actor surface struct, causing a segmentation fault.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
(cherry picked from commit fe7bece31e)
2020-01-16 08:54:31 +01:00
Jonas Ådahl
06fc756f0f shaped-texture: Make setting the same texture a no-op
Will be helpful when pushing state to the shaped texture, letting the
one pushing not have to care about checking if anything changed.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
(cherry picked from commit 3969285e5c)
2020-01-16 08:54:31 +01:00
Jonas Ådahl
81b7196ad9 shaped-texture: Minor clean up
Use cogl_clear_object(), add reference to texture when setting, and
remove redundant runtime type check.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
(cherry picked from commit 60ebf19c9e)
2020-01-16 08:54:31 +01:00
Jonas Ådahl
e91b12fdf9 wayland: Replace manual GNode subsurface iteration with macro
Similar to wl_list_foreach(), add
META_WAYLAND_SURFACE_FOREACH_SUBSURFACE() that iterates over all the
subsurfaces of a surface, without the caller needing to care about
implementation details, such as leaf nodes vs non-leaf nodes.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
(cherry picked from commit fcfe90aa9f)
2020-01-16 08:54:31 +01:00
Jonas Ådahl
f52c0a3bf7 wayland/egl-stream: Cache texture snippet
While it's not very relevant now, as we would rarely create it anyway
since the buffer nor texture never changes for a surface, it will be in
the future, as the actor state (including its content,
MetaShapedTexture) will be synchronized by the MetaWaylandActorSurface
at a later point in time, and not by MetaWaylandSurface, at state
application time.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
(cherry picked from commit 76ee026caa)
2020-01-16 08:54:31 +01:00
Umarzuki Bin Mochlis Moktar
78a45e1813 Update Malay translation 2020-01-08 15:06:57 +00:00
Florian Müllner
4947e8ae5b Bump version to 3.34.3
Update NEWS.
2020-01-05 12:37:05 +01:00
Sebastian Keller
5724310899 clutter/stage: Fix picking of rectangles with negative positions
FLT_MIN is the smallest *positive* number above 0 that can be
represented as floating point number. If this is used to initialize the
maximum x/y coordinates of a rectangle, this will always be used if all
x/y coordinates of the rectangle are negative. This means that picking
at 0,0 will always be a hit for such rectangles.

Since mutter creates such a window for server side decorations on X11,
this window will always be picked at 0,0 preventing clicking/hovering
the activities button in gnome-shell at that coordinate.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/893


(cherry picked from commit 674f52ba74)
2019-12-24 16:52:37 +00:00
Pascal Nowack
9772f084bf screen-cast: Fix window recording on HiDPI
Using the same scale for the window as the
logical monitor only works correctly when having
the experimental 'scale-monitor-framebuffer'
feature enabled.
Without this experimental feature, the stream
will contain a black screen, where the actual
window only takes a small part of it.

Therefore, use a scale of 1 for the non-
experimental case.

Patch is based on commit 3fa6a92cc5.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/976


(cherry picked from commit e89cea8e5a)
2019-12-18 19:54:03 +00:00
Florian Müllner
8b087cfe56 Bump version to 3.34.2
Update NEWS.
2019-12-11 20:05:26 +01:00
Bruce Cowan
c05328f76a Update British English translation 2019-12-11 10:25:27 +00:00
Tim Crawford
868a617907 backends/native: Fix double free of error
error is an autoptr, so must not be explicitly freed.

Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1852
Fixes: 5c500ad402 ("backend: Move GPU ownership from the monitor manager to the backend")

https://gitlab.gnome.org/GNOME/mutter/merge_requests/960


(cherry picked from commit d70ddc65ea)
2019-12-06 19:56:51 +00:00
Pekka Paalanen
6f02d2ead0 kms-impl/simple: Fix meta_set_fallback_feedback_idle
Presumably this function is supposed to be like
meta_kms_impl_simple_handle_page_flip_callback() but the condition in the
if-statement is inverted. Fix the inversion to make these two functions look
alike.

This is part 2 of 2 fixing a complete desktop freeze when drmModePageFlip()
fails with EINVAL and the fallback to drmModeSetCrtc() succeeds but the success
is not registered correctly as completed "flip". The freeze occurs under
wait_for_pending_flips() which calls down into meta_kms_impl_device_dispatch()
which ends up poll()'ing the DRM fd even though drmModeSetCrtc() will not
produce a DRM event, hence the poll() never returns. The freeze was observed
when hotplugging a DisplayLink dock for the first time on Ubuntu 19.10.

This patch makes meta_set_fallback_feedback_idle() actually end up calling into
notify_view_crtc_presented() which decrements
secondary_gpu_state->pending_flips so that wait_for_pending_flips() can finish.

CC stable: gnome-3-34

https://gitlab.gnome.org/GNOME/mutter/merge_requests/953
(cherry picked from commit 832a522cce)
2019-12-06 17:27:15 +01:00
Pekka Paalanen
fc77efbcd7 kms: Process impl idle callbacks before pre dispatch flush
mode_set_fallback() schedules a call to mode_set_fallback_feedback_idle(), but
it is possible for Mutter to repaint before the idle callbacks are dispatched.
If that happens, mode_set_fallback_feedback_idle() does not get called before
Mutter enters wait_for_pending_flips(), leading to a deadlock.

Add the needed interfaces so that meta_kms_device_dispatch_sync() can flush all
the implementation idle callbacks before it checks if any "events" are
available. This prevents the deadlock by ensuring
mode_set_fallback_feedback_idle() does get called before potentially waiting
for actual DRM events.

Presumably this call would not be needed if the implementation was running in
its own thread, since it would eventually dispatch its idle callbacks before
going to sleep polling on the DRM fd. This call might even be unnecessary
overhead in that case, synchronizing with the implementation thread needlessly.
But the thread does not exist yet, so this is needed for now.

This is part 1 of 2 fixing a complete desktop freeze when drmModePageFlip()
fails with EINVAL and the fallback to drmModeSetCrtc() succeeds but the success
is not registered correctly as completed "flip". The freeze occurs under
wait_for_pending_flips() which calls down into meta_kms_impl_device_dispatch()
which ends up poll()'ing the DRM fd even though drmModeSetCrtc() will not
produce a DRM event, hence the poll() never returns. The freeze was observed
when hotplugging a DisplayLink dock for the first time on Ubuntu 19.10.

CC stable: gnome-3-34

https://gitlab.gnome.org/GNOME/mutter/merge_requests/953
(cherry picked from commit 79491df2b8)
2019-12-06 17:27:14 +01:00
Florian Müllner
c0e76186da stack: Allow promoting transient windows to their parent's layer
When a window that should be stacked above another one is placed in a lower
layer than the other window, we currently allow promoting it to the higher
layer when it has a "transient type". We should do the same when the window
is an actual transient of the other window.

This is particularly relevant for wayland windows, where types play a
much smaller role: Transient windows like non-modal dialogs (and since
commit 666bef7a, popup windows as well) currently end up underneath their
always-on-top parent.

https://gitlab.gnome.org/GNOME/mutter/issues/587


(cherry picked from commit 1c89fce30e)
2019-11-29 14:18:59 +00:00
Robert Mader
1b75d78c72 shaped-texture: Do not invalidate content on set_cogl_texture()
This was wrongly introduced in 75cffd0ec4. As the comment above explains, we
only want to queue redraws in response to surface/buffer damage.

This triggered a full redraw when using DMA buffers on Wayland as we currently
create a new texture on every buffer_attach(), breaking partial invalidation.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/947


(cherry picked from commit 0247d35e5a)
2019-11-26 22:43:54 +00:00
Jonas Dreßler
cbbffd1db7 cursor-tracker: Add API to keep the wayland pointer focus while hidden
Since commit a2a8f0cda we force the focus surface of the
meta-wayland-pointer to NULL while the pointer is invisible. This
introduced an issue with the a11y magnifier of the shell, which uses
`meta_cursor_tracker_set_pointer_visible` to hide the real cursor and
show its own magnified cursor at the correct position: Because the
meta-wayland-pointer is still used to communicate with Wayland clients,
the UI of the windows will not respond to mouse movement anymore as
soon as the real cursor is hidden.

Fix this issue for now by adding an additional method to the
cursor-tracker which allows disabling the behavior commit a2a8f0cda
introduced.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/832
2019-11-25 16:15:14 +01:00
Marco Trevisan (Treviño)
06202c342b device-manager-x11: Ignore events if no source device is set
There might be some inconsistent event for which we don't have a known
source device.

In the current state we don't handle them and we could crash when getting
the current device tool.

So, add an utility function that retrieves the source device for an event
that warns if no device is found, and use this for Motion, Key and Button
events.

In case we don't have a valid source in such case, just return early instead
of trying to generate invalid clutter events.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/823


(cherry picked from commit 427670cc63)
2019-11-23 01:47:33 +00:00
Robert Mader
9c372388da clutter/cally-root: Use g_clear_signal_handler and fix a signal leak
This commit was split out from `cleanup: Use g_clear_signal_handler()
where possible` as it fixes an actual signal leak and should therefore
get backported to stable releases.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/940
2019-11-21 16:22:14 +01:00
Carlos Garnacho
7e741fe2d2 wayland: Move "ownership" of the DnD selection source to the data device
On wl_data_source destruction we used to indirectly unset the DnD selection
owner via the wl_resource destructor triggering the destruction of the
MetaWaylandDataSource, which would be caught through the weak ref set by
the MetaWaylandDragGrab.

This works as long as the grab is held, however we have a window between
the button being released and the drop site replying with
wl_data_offer.finish that the MetaWaylandDataSource is alive, but its
destruction wouldn't result in the call chain above to unsetting the DnD
source.

In other selection sources, we let the MetaWaylandDataDevice hold the
"ownership" of the MetaWaylandDataSource, and its weak ref functions unset
the respective MetaSelection owners. Do the same here, so the
MetaWaylandDataSource destruction is listened for all its lifetime.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/591

(cherry picked from commit e5af790acb)
2019-11-20 12:59:58 +01:00
Carlos Garnacho
edb618b2a4 wayland: Do not cancel data source on offer destruction
This is wrong for both clipboard and DnD, as the selection source
will still be able to focus another surface, and churn another
wl_offer.

We should just detach the data offer from the data source in this
case, and let the source live on. However, we should still check
that there is a source and an offer to finish DnD, do that when
handling the drop operation instead.

https://gitlab.gnome.org/GNOME/mutter/issues/591

(cherry picked from commit 48639ac5da)
2019-11-20 12:59:40 +01:00
Carlos Garnacho
e2d6b33b61 wayland: Avoid redundant cancel() call
This is unnecessary as we are unsetting the DnD selection owner,
and will result in the related data source being cancelled already.

https://gitlab.gnome.org/GNOME/mutter/issues/591

(cherry picked from commit e7b2f9603e)
2019-11-20 12:59:19 +01:00
Carlos Garnacho
eac37b17b0 wayland: Drop unused wl_signal structs
Those were used to signal clipboard ownership around, but that got
replaced by MetaSelection and friends. These signals are no longer
listened on, so can be safely removed.

https://gitlab.gnome.org/GNOME/mutter/issues/591

(cherry picked from commit 46b3811e22)
2019-11-20 12:58:30 +01:00
Hans de Goede
d78585d68a cursor-renderer/native: Fix cursor drawing in combination with panel_orientation_transform
Properly take the panel_orientation_transform into account in
update_monitor_crtc_cursor. This fixes us sometimes drawing the cursor
on two monitors at the same time as we did not properly swap the crtc
width/height when a panel_orientation_transform is active.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/927


(cherry picked from commit 8907a29912)
2019-11-13 10:35:31 +00:00
Hans de Goede
c462544f78 output-kms: Fix "panel orientation" kms-prop being ignored on native outputs
Actually store the panel_orientation_transform in the meta_output, so
that it gets honored by the core code.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/927


(cherry picked from commit a5f986259f)
2019-11-13 10:35:04 +00:00
Carlos Garnacho
eb78b7d0d1 compositor: Plug cairo_region_t leak
The MetaBackgroundActor uses a region to find out the areas that need
repainting, but forgot to free it, oops.

(cherry-picked from 40e6aa7d94)

https://gitlab.gnome.org/GNOME/mutter/merge_requests/873
2019-11-12 13:37:30 +01:00
Carlos Garnacho
cc00e55513 backends: Plug MetaKmsPageFlipData leak
If the page flip is postponed, keep a ref to it, but still unref it
on the page flip callback anyways. Fix suggested by Jonas Ådahl.

(cherry-picked from 668be1f4bd)

https://gitlab.gnome.org/GNOME/mutter/merge_requests/873
2019-11-12 13:37:30 +01:00
Hans de Goede
a14e7b441c input-settings/x11: Add missing clutter_x11_trap_x_errors around XIGetProperty
Add missing clutter_x11_[un]trap_x_errors around the XIGetProperty call
in meta-input-settings-x11.c's get_property helper function.

This fixes mutter crashing with the following error if the XInput device
goes away at an unconvenient time:

 X Error of failed request:  XI_BadDevice (invalid Device parameter)
   Major opcode of failed request:  131 (XInputExtension)
   Minor opcode of failed request:  59 ()
   Device id in failed request: 0x200011
   Serial number of failed request:  454
   Current serial number in output stream:  454

https://gitlab.gnome.org/GNOME/mutter/merge_requests/928
2019-11-10 22:42:44 +01:00
Robert Mader
403d8fcc66 plugin-manager: Kill window effects on destroy
We do so for all other window effects already. Why this was left out
is unknown (9b3a0d1ad8), but we will need it for a fix in GS.

Related: https://gitlab.gnome.org/GNOME/mutter/issues/655

https://gitlab.gnome.org/GNOME/mutter/merge_requests/924


(cherry picked from commit a4f51da184)
2019-11-08 22:44:34 +00:00
Florian Müllner
7e5366f233 plugins/default: Handle skipped animations
We currently assume that the actor_animate() helper function returns
a timeline. However Clutter may skip implicit animations and simple
set properties directly, for example when the actor is hidden.

The returned timeline will be NULL in that case, and we abort when
using it as instance parameter to g_signal_connect().

Fix this by only setting up a completed handler when we are actually
animating, and complete the effect directly otherwise.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/925
2019-11-08 19:19:45 -03:00
Xiang Fan
cf78598974 wayland/surface: Don't double scale when getting absolute coordinates
The actor is already in surface coordinate space, so we should not scale
with the buffer scale to transform surface coordinates to stage
coordinates.

This bug causes input method using wayland text-input protocol to
receive wrong cursor location. Reproduced in ibus (when candidate
window is open) with scaling factor other than 1.

This commit also fixes pointer confinement.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/915
2019-11-07 17:56:14 +01:00
Marco Trevisan (Treviño)
7c1f3498fe window-props: Don't set override redirect windows as top-level parent
Java applications might use override-redirect windows as parent windows for
top-level windows, although this is not following the standard [1].

In such case, the first non-override-redirect child window that is created
was marked as being on_all_workspaces since the call to
should_be_on_all_workspaces() returns TRUE for its parent, and this even
though the on_all_workspaces_requested bit is unset.
When a further child of this window was added, it was set as not having a
workspace and not being on_all_workspaces, since the call to
should_be_on_all_workspaces() for its parent would return FALSE (unless if
it is in a different monitor, and the multiple-monitors workspaces are
disabled).

Since per commit 09bab98b we don't recompute the workspace if the
on_all_workspaces bit is unset, we could end up in a case where a window can
be nor in all the workspaces or in a specific workspace.

So let's just ignore the transient_for bit for a window if that points to an
override-redirect, using the x11 root window instead.

Add a stacking test to verify this scenario (was failing before of this
commit).

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/885
https://gitlab.gnome.org/GNOME/mutter/merge_requests/895

[1] https://standards.freedesktop.org/wm-spec/wm-spec-latest.html#idm140200472512128


(cherry picked from commit bacbbbd628)
2019-11-07 16:21:37 +00:00
Marco Trevisan (Treviño)
598be2b1d8 window-props: Don't look for parent multiple times
Once we set the transient_for, we look for parent MetaWindow, so instead
of overwriting this value for loops check, just use another function
and avoid to look for the xwindow again when setting the MetaWindow parent.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/895


(cherry picked from commit c85fb107c0)
2019-11-07 16:21:09 +00:00
Marco Trevisan (Treviño)
a8776a9634 window: Assert we only set a NULL workspace when unmanaging
There might be cases in which a window might be marked as both not in all
workspaces and with NULL workspace.

So to avoid this to happen, let's just assert early instead of doing this at
later point where the context might not be clear.

Related to https://gitlab.gnome.org/GNOME/mutter/issues/885

https://gitlab.gnome.org/GNOME/mutter/merge_requests/895


(cherry picked from commit 13f10e36e4)
2019-11-07 16:19:25 +00:00
Marco Trevisan (Treviño)
4b238c10f4 window: Warn if O-R window workspace state is used
Override-redirect windows have no workspace by default, and can't be parent
of a top-level window, so we must check that the parent window is not an
O-R one when setting the workspace state.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/895


(cherry picked from commit 2644e54c51)
2019-11-07 16:18:55 +00:00
Jonas Ådahl
6fa860481c wayland/actor-surface: Always store away frame callbacks on commit
We're expected by MetaWaylandSurface to always pick the frame callbacks
out from the pending state when committing (applying) so that no frame
callbacks are unaccounted for. We failed to do this if our actor for
some reason (e.g. associated window was unmanaged) was destroyed. To
handle this situation better, store away the frame callbacks until we
some later point in time need to pass them on forward.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/893


(cherry picked from commit 0e5a5df5fe)
2019-11-07 13:51:43 +00:00
Florian Müllner
4ba3c4537e ci: Fix checking out gnome-shell on stable branches
For stable branches, we currently only check out the correct shell
branch for merge requests. For the regular pipeline, our code to
determine the current mutter branch fails because CI runs on a
temporary "pipeline/12345" branch that doesn't exist for gnome-shell.

Switching to the correct gitlab environment variable fixes that.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/811
2019-11-07 00:14:41 +01:00
Marco Trevisan (Treviño)
1f56514e40 x11-display: Don't unset the X11 focused window after setting one
When using DesktopIcons extension and clicking in an icon, gnome-shell
starts an infinite loop caused by the first focus change that may trigger
on X11 a focus in/out event that leads to stage activation/deactivation
which never ends.

This happens because as part of meta_x11_display_set_input_focus_xwindow()
to focus the X11 stage window, we unset the display focus, but this also
causes to request the X11 display to unset the focus since we convolute by
calling meta_x11_display_set_input_focus() with no window, that leads to
focusing the no_focus_window and then a focus-in / focus-out dance that the
shell amplifies in order to give back the focus to the stage.

In order to fix this, mimic what meta_display_set_input_focus() does, but
without updating the X11 display, and so without implicitly calling
meta_x11_display_set_input_focus(), stopping the said convolution and
properly focusing the requested xwindow.
Also ensure that we're not doing this when using an older timestamp, since
this check isn't performed anymore.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/896
Fixes https://gitlab.gnome.org/GNOME/mutter/issues/899

https://gitlab.gnome.org/GNOME/mutter/merge_requests/909


(cherry picked from commit efe5bed5b4)
2019-11-06 17:48:19 +00:00
Jonas Ådahl
5e1bbb770e tests/monitor-unit-tests: Add another tiling window hot plug test
Checks that we handle hot plugs of a untiled window, that was previously
tiled.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/912
2019-11-05 08:56:26 -03:00
Jonas Ådahl
3df4348f23 window: Reset tile monitor number when untiling
Otherwise we'll end up trying to access the out of date state later.

Fixes the following test failure backtrace:

    #0  _g_log_abort ()
    #1  g_logv ()
    #2  g_log ()
    #3  meta_monitor_manager_get_logical_monitor_from_number ()
    #4  meta_window_get_work_area_for_monitor ()
    #5  meta_window_get_tile_area ()
    #6  constrain_maximization ()
    #7  do_all_constraints ()
    #8  meta_window_constrain ()
    #9  meta_window_move_resize_internal ()
    #10 meta_window_tile ()

https://gitlab.gnome.org/GNOME/mutter/merge_requests/912
2019-11-05 08:56:25 -03:00
Jonas Ådahl
9ed33dc72e tests/monitor-unit-tests: Add window tiling hot plug test
This test that we handle hot plugs correctly together with tiled
windows.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/912
2019-11-05 08:56:23 -03:00
Jonas Ådahl
8cb0646b62 tests/runner: Move window shown synchronization to helper
https://gitlab.gnome.org/GNOME/mutter/merge_requests/912
2019-11-05 08:56:22 -03:00
Jonas Ådahl
c9a05d4581 tests/monitor-unit-tests: Move test client sanity check into helper
https://gitlab.gnome.org/GNOME/mutter/merge_requests/912
2019-11-05 08:56:21 -03:00
Jonas Ådahl
98a1630fa2 window: Always update tile monitor number on hot plug
Otherwise we'll end up crashing if we had two connected monitors,
unplugged both, then replugged in a single one.

Avoids the following error:

    #0  _g_log_abort ()
    #1  g_logv ()
    #2  g_log ()
    #3  meta_monitor_manager_get_logical_monitor_from_number ()
    #4  meta_window_get_work_area_for_monitor ()
    #5  meta_window_get_tile_area ()
    #6  constrain_maximization ()
    #7  do_all_constraints ()
    #8  meta_window_constrain ()
    #9  meta_window_move_resize_internal ()
    #10 meta_window_move_resize_frame ()
    #11 meta_window_move_resize_now ()
    #12 idle_move_resize ()
    #13 call_idle_later ()

https://bugzilla.redhat.com/show_bug.cgi?id=1767703

https://gitlab.gnome.org/GNOME/mutter/merge_requests/912
2019-11-05 08:56:20 -03:00
Jonas Ådahl
4c48c859ea plugins/default: Clean up tile preview when closing display
On finalize, the preview actor will have been destroyed behind our back;
avoid that by cleaning up before it's too late.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/912
2019-11-05 08:56:19 -03:00
Jonas Ådahl
d7bdaeeb82 plugin/default: Init quark before using
Cut lines in pieces, and remove useless "optimizations" while at it

https://gitlab.gnome.org/GNOME/mutter/merge_requests/912
2019-11-05 08:56:17 -03:00
Jonas Ådahl
3564b0df4a display: Add 'closing' signal
Emitted when the MetaDisplay is closing. Meant for clean up that depends
on things that will be torn down during closing.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/912
2019-11-05 08:56:15 -03:00
Olivier Fourdan
34b5a07d58 renderer-native: Separate offscreen and shadowfb
Create the intermediate shadow framebuffer for use exclusively when a
shadowfb is required.

Keep the previous offscreen framebuffer is as an intermediate
framebuffer for transformations only.

This way, we can apply transformations between in-memory framebuffers
prior to blit the result to screen, and achieve acceptable performance
even with software rendering on discrete GPU.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/917

(cherry picked from commit 551641c74822ca2e3c685e49603836ebf5397df2)
2019-11-04 11:08:02 +01:00
Olivier Fourdan
a112d7a10e clutter/stage-view: Separate offscreen and shadowfb
Previously, we would use a single offscreen framebuffer for both
transformations and when a shadow framebuffer should be used, but that
can be dreadfully slow when using software rendering with a discrete GPU
due to bandwidth limitations.

Keep the offscreen framebuffer for transformations only and add another
intermediate shadow framebuffer used as a copy of the onscreen
framebuffer.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/917

(cherry picked from commit 2b8b450fe16c21f0f37a1779560c0e5da61a9b89)
2019-11-04 11:08:02 +01:00
Carlos Garnacho
51f7e8c4dd wayland: Check stylus serials on meta_wayland_seat_can_popup()
This allows xdg_popup.grab() to work with styli. Without this check
we would bail out and emit xdg_popup.popup_done, leaving stylus users
unable to interact with popup menus, comboboxes, etc...

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/886
2019-10-30 10:08:51 +01:00
Jonas Ådahl
f4574ea36f x11: Limit touch replay pointer events to when replaying
When a touch sequence was rejected, the emulated pointer events would be
replayed with old timestamps. This caused issues with grabs as they
would be ignored due to being too old. This was mitigated by making sure
device event timestamps never travelled back in time by tampering with
any event that had a timestamp seemingly in the past.

This failed when the most recent timestamp that had been received were
much older than the timestamp of the new event. This could for example
happen when a session was left not interacted with for 40+ days or so;
when interacted with again, as any new timestamp would according to
XSERVER_TIME_IS_BEFORE() still be in the past compared to the "most
recent" one. The effect is that we'd always use the `latest_evtime` for
all new device events without ever updating it.

The end result of this was that passive grabs would become active when
interacted with, but would then newer be released, as the timestamps to
XIAllowEvents() would out of date, resulting in the desktop effectively
freezing, as the Shell would have an active pointer grab.

To avoid the situation where we get stuck with an old `latest_evtime`
timestamp, limit the tampering with device event timestamp to 1) only
pointer events, and 2) only during the replay sequence. The second part
is implemented by sending an asynchronous message via the X server after
rejecting a touch sequence, only potentially tampering with the device
event timestamps until the reply. This should avoid the stuck timestamp
as in those situations, we'll always have a relatively up to date
`latest_evtime` meaning XSERVER_TIME_IS_BEFORE() will not get confused.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/886
2019-10-30 10:08:39 +01:00
Jonas Ådahl
2301cde8f7 display: Move finishing of touch sequence to the backend
We need to manipulate an X11 grab when a touch sequence ends; move that
logic to where it belongs - in the X11 backend.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/886
2019-10-30 10:08:32 +01:00
Carlos Garnacho
ef2f5f07f0 x11: Update X11 focus before updating MetaDisplay focus
In a similar vein to commit 8fd55fef85. This notably failed when setting
the focus on the stage (eg. to redirect key events to Clutter actors).
Deeper in MetaDisplay focus updating machinery, it would check
meta_stage_is_focused() which would still return FALSE at the time it's
called.

This would not typically have side effects, but our "App does not respond"
dialogs see the focus change under their feet, so they try to bring
themselves to focus again. This results in a feedback loop.

Changing the order results in later checks on the X11 POV of the focus
being correct, so focus is not mistakenly stolen from the close dialog,
and it actually succeeds in keeping the key focus.

Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1607

https://gitlab.gnome.org/GNOME/mutter/merge_requests/876


(cherry picked from commit 71c3f4af31)
2019-10-24 15:52:41 +00:00
Robert Mader
85f5db7e73 wayland/surface: Reset buffer_destroy_handler_id
Syncronized subsurfaces that call into `merge_pending_state` might
otherwise not create new destroy handlers, ending up with a invalid
handler ids, throwing errors and leaking.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/868


(cherry picked from commit 98892391d7)
2019-10-21 13:03:25 +00:00
Robert Mader
c0037305eb window-actor: Add a missing NULL-check
We shouldn't crash on a NULL-clip.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/856
2019-10-18 13:40:20 +02:00
Cosimo Cecchi
ff885fea31 monitor-manager: check for underscan setting validity upfront
Instead of doing a roundtrip to the X server before setting it, rely on
the previous value fetched before the configuration was sent over DBus.
This matches the argument check we already do elsewhere, and will allow
us to more easily add an additional condition to determine if underscan
is supported.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/673


(cherry picked from commit 8665084df1)
2019-10-18 11:36:34 +00:00
Marco Trevisan (Treviño)
bf17e04010 clutter/stage: Actually set key focus to an actor on key focus
As per commit c2d03bf73 we're using a private method to set the actors key
focus and emit key-focus-in signal, but we're using inverted logic here.

So flip the parameter to match the expected result.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/860


(cherry picked from commit 553211dd81)
2019-10-15 18:31:50 +00:00
Marco Trevisan (Treviño)
a22731e2b2 clutter/actor: Save key-focus state and unset it before destruction
When clutter actors with key focus are destroyed we emit ::key-focus-out on
them just after their destruction. This is against our assumption that no
signal should be emitted after "::destroy" (see GNOME/mutter!769 [1]), and
in fact could cause the shell to do actions that we won't ever stop on
destroy callback.

To avoid this to happen, use a private function to set its key-state (so we
can avoid looking for the stage) and emit ::key-focus-in/out events and use
this value in both clutter_actor_has_key_focus(),
clutter_actor_grab_key_focus() and on unmap and destruction to unset the
stage key focus before we emit the ::destroy signal.

As result of this, we can now avoid to unset the key focus on actor
destruction in the stage.

[1] https://gitlab.gnome.org/GNOME/mutter/merge_requests/769

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1704


(cherry picked from commit c2d03bf73e)
2019-10-15 10:42:55 +00:00
Niels De Graef
b6ed7d6781 dbus-session-watcher: Chain up to parent finalize()
https://gitlab.gnome.org/GNOME/mutter/merge_requests/847


(cherry picked from commit 3a688988e0)
2019-10-14 07:51:15 +00:00
1105 changed files with 102908 additions and 58609 deletions

1
.gitignore vendored
View File

@@ -103,4 +103,3 @@ doc/reference/meta.types
.dirstamp
**/tags.*
build/
subprojects/sysprof/

View File

@@ -1,10 +1,9 @@
image: registry.gitlab.gnome.org/gnome/mutter/master:v4
image: registry.gitlab.gnome.org/gnome/mutter/master:v2
stages:
- review
- build
- test
- coverage
check-commit-log:
stage: review
@@ -17,9 +16,8 @@ check-commit-log:
build-mutter:
stage: build
needs: []
script:
- meson . build -Dbuildtype=debugoptimized -Db_coverage=true -Degl_device=true -Dwayland_eglstream=true --werror --prefix /usr
- meson . build -Dbuildtype=debugoptimized -Degl_device=true -Dwayland_eglstream=true --werror --prefix /usr
- ninja -C build
- ninja -C build install
artifacts:
@@ -30,30 +28,16 @@ build-mutter:
- merge_requests
- /^.*$/
build-without-opengl-and-glx:
stage: build
needs: []
script:
- meson . build -Dbuildtype=debugoptimized -Dopengl=false -Dglx=false -Degl_device=true -Dwayland_eglstream=true --werror --prefix /usr
- ninja -C build
- ninja -C build install
artifacts:
paths:
- build/meson-logs
only:
- merge_requests
- /^.*$/
build-without-native-backend-and-wayland:
stage: build
needs: []
script:
- meson . build -Dbuildtype=debugoptimized -Dnative_backend=false -Dudev=false -Dwayland=false -Dcore_tests=false --werror --prefix /usr
- ninja -C build
- ninja -C build install
artifacts:
expire_in: 1 day
paths:
- build/meson-logs
- build
only:
- merge_requests
- /^.*$/
@@ -62,13 +46,13 @@ test-mutter:
stage: test
dependencies:
- build-mutter
needs: ["build-mutter"]
variables:
XDG_RUNTIME_DIR: "$CI_PROJECT_DIR/runtime-dir"
GSETTINGS_SCHEMA_DIR: "$CI_PROJECT_DIR/build/data"
G_SLICE: "always-malloc"
MALLOC_CHECK_: "3"
NO_AT_BRIDGE: "1"
MALLOC_PERTURB_: "123"
script:
- dconf update
- mkdir -m 700 $XDG_RUNTIME_DIR
@@ -76,36 +60,14 @@ test-mutter:
- >
dbus-run-session -- xvfb-run -s '+iglx -noreset'
meson test -C build --no-rebuild -t 10 --verbose --no-stdsplit --print-errorlogs --wrap catchsegv
artifacts:
expire_in: 1 day
paths:
- build
only:
- merge_requests
- /^.*$/
test-mutter-coverage:
stage: coverage
dependencies:
- test-mutter
needs: ["test-mutter"]
script:
- ninja -C build coverage
- cat build/meson-logs/coverage.txt
artifacts:
paths:
- build/meson-logs
when: manual
except:
refs:
- tags
- master
can-build-gnome-shell:
stage: test
dependencies:
- build-mutter
needs: ["build-mutter"]
before_script:
- meson install --no-rebuild -C build
script:

View File

@@ -1,28 +1,40 @@
# Rebuild and push with
#
# cd .gitlab-ci/
# podman build --format docker --no-cache -t registry.gitlab.gnome.org/gnome/mutter/master:v4 .
# podman push registry.gitlab.gnome.org/gnome/mutter/master:v4
# docker build --no-cache -t registry.gitlab.gnome.org/gnome/mutter/master:v2 .
# docker push registry.gitlab.gnome.org/gnome/mutter/master:v2
#
FROM fedora:32
FROM fedora:30
RUN dnf -y update && dnf -y upgrade && \
dnf install -y 'dnf-command(builddep)' && \
dnf install -y 'dnf-command(copr)' && \
dnf copr enable -y fmuellner/gnome-shell-ci && \
dnf copr enable -y jadahl/mutter-ci && \
dnf copr enable -y hergertme/sysprof-3 && \
dnf -y update && dnf -y upgrade && \
dnf builddep -y mutter --setopt=install_weak_deps=False && \
dnf builddep -y mutter && \
# Until Fedora catches up with meson build-deps
dnf install -y meson xorg-x11-server-Xorg gnome-settings-daemon-devel egl-wayland-devel xorg-x11-server-Xwayland && \
# Until Fedora catches up with mesa bug fixes
dnf upgrade -y mesa-dri-drivers mesa-libEGL && \
# For running unit tests
dnf install -y xorg-x11-server-Xvfb mesa-dri-drivers dbus dbus-x11 \
'*/xvfb-run' gdm-lib accountsservice-libs gnome-control-center gcovr \
libnma python3-gobject python3-dbusmock \
--setopt=install_weak_deps=False && \
dnf install -y xorg-x11-server-Xvfb mesa-dri-drivers dbus dbus-x11 '*/xvfb-run' gdm-lib accountsservice-libs && \
dnf install -y sysprof-devel && \
dnf install -y intltool redhat-rpm-config make && \
# GNOME Shell
dnf builddep -y gnome-shell --setopt=install_weak_deps=False && \
dnf remove -y gnome-bluetooth-libs-devel && \
# New dep this cycle
dnf install -y 'pkgconfig(gnome-autoar-0)' && \
dnf remove -y gnome-bluetooth-libs-devel dbus-glib-devel upower-devel python3-devel && \
dnf remove -y --noautoremove mutter mutter-devel && \
dnf clean all

View File

@@ -19,7 +19,7 @@ fi
function commit_message_has_url() {
commit=$1
commit_message=$(git show -s --format='format:%b' $commit)
echo "$commit_message" | grep -qe "\($CI_MERGE_REQUEST_PROJECT_URL/\(-/\)\?\(issues\|merge_requests\)/[0-9]\+\|https://bugzilla.gnome.org/show_bug.cgi?id=[0-9]\+\)"
echo "$commit_message" | grep -qe "\($CI_MERGE_REQUEST_PROJECT_URL/\(issues\|merge_requests\)/[0-9]\+\|https://bugzilla.gnome.org/show_bug.cgi?id=[0-9]\+\)"
return $?
}
@@ -40,12 +40,11 @@ function commit_message_subject_is_compliant() {
return 0
}
RET=0
for commit in $commits; do
commit_short=$(echo $commit | cut -c -8)
if ! commit_message_has_url $commit; then
echo "Commit $commit_short needs a merge request or issue URL"
echo "Missing merge request or issue URL on commit $commit_short"
exit 1
fi
@@ -53,8 +52,6 @@ for commit in $commits; do
if [ $? != 0 ]; then
echo "Commit message for $commit_short is not compliant:"
echo "$errors"
RET=1
exit 1
fi
done
exit $RET

View File

@@ -1,55 +0,0 @@
<!--
Please read https://wiki.gnome.org/Community/GettingInTouch/BugReportingGuidelines
first to ensure that you create a clear and specific issue.
-->
### Affected version
<!--
Provide at least the following information:
* Your OS and version
* Affected Mutter version
* Does this issue appear in XOrg and/or Wayland
-->
### Bug summary
<!--
Provide a short summary of the bug you encountered.
-->
### Steps to reproduce
<!--
1. Step one
2. Step two
3. ...
-->
### What happened
<!--
What did Mutter do that was unexpected?
-->
### What did you expect to happen
<!--
What did you expect Mutter to do?
-->
### Relevant logs, screenshots, screencasts etc.
<!--
If you have further information, such as technical documentation, logs,
screenshots or screencasts related, please provide them here.
If the bug is a crash, please obtain a stack trace with installed debug
symbols (at least for GNOME Shell and Mutter) and attach it to
this issue following the instructions on
https://wiki.gnome.org/Community/GettingInTouch/Bugzilla/GettingTraces.
-->
<!-- Do not remove the following line. -->
/label ~"1. Bug"

View File

@@ -1,30 +0,0 @@
<!--
Please read https://wiki.gnome.org/Community/GettingInTouch/BugReportingGuidelines
first to ensure that you create a clear and specific issue.
-->
### Feature summary
<!--
Describe what you would like to be able to do with Mutter
that you currently cannot do.
-->
### How would you like it to work
<!--
If you can think of a way Mutter might be able to do this,
let us know here.
-->
### Relevant links, screenshots, screencasts etc.
<!--
If you have further information, such as technical documentation,
code, mockups or a similar feature in another window managers,
please provide them here.
-->
<!-- Do not remove the following line. -->
/label ~"1. Feature"

317
NEWS
View File

@@ -1,303 +1,90 @@
3.37.90
=======
* Fix using NEAREST filter for backgrounds on scaled monitors [Daniel V.; !1346]
* Screencast fixes and improvements [Jonas; !1361, !1377, !1391]
* Support tap-button-map and tap-drag-lock touchpad settings [Giusy; !1319]
* Fix wine copy & paste [Sebastian; !1369]
* Fix shadows of server-side decorated XWayland windows [Olivier; #1358]
* Replace some loaded terms with more descriptive ones [Olivier; !1396]
* Add API to launch trusted wayland clients [Sergio; #741]
* Skip displays with 'non-desktop' property set [Philipp; !1393]
* Invalidate offscreen effect cache on video memory purge [Daniel V.; !1374]
* Add wl_shm support for 10 bpc and 16 bpc half float formats [Jonas; !804]
* Fixed crashes [Jonas, Erik, Martin; !1365, !1375, #1343]
* Misc. bug fixes and cleanups [Daniel V., Carlos, Olivier, Christian,
Daniel * G., Jonas, Florian; !1370, !1376, !1385, !1352, !1386, !1390,
!1388, !1397, !1398, !1401]
Contributors:
Jonas Ådahl, Sergio Costas, Olivier Fourdan, Carlos Garnacho,
Christian Hergert, Sebastian Keller, Erik Kurzinger, Giusy Margarita,
Daniel García Moreno, Florian Müllner, Daniel van Vugt, Martin Whitaker,
Philipp Zabel
Translators:
Fabio Tomat [fur], Rafael Fontenelle [pt_BR], Jordi Mas [ca],
Yuri Chornoivan [uk], Alexandre Franke [fr]
3.37.3
3.34.6
======
* Support custom keyboard layouts in $XDG_CONFIG_HOME/xkb [Peter; !936]
* Optimize resource scale computation [Jonas D.; !1196, !1276, !1343]
* Allow animating ClutterActor's content property [Georges; !1301]
* Implement backgrounds as ClutterContent [Georges; !1302]
* Add ClutterAlignContraint:pivot-point property [Jonas D.; !737]
* Fix crash on area screenshots with fractional scaling [Sebastian; !1320]
* Do not paint textures of fully obscured windows [Robert; !1326]
* Use a more appropriate combine function on opaque areas [Daniel; !1331]
* Fix remote desktop being broken without screencast session [Olivier; #1307]
* Remove more long-deprecated Clutter APIs [Adam, Georges; !1194, !1332]
* Drive each monitor by its own frame clock [Jonas Å.; !1285]
* Fix copy/paste failures on X11 [Carlos; !1350]
* Mipmap background texture rendering [Daniel; !1347]
* Plugged memory leaks [Sebastian, Jonas D.; !1293, !1281, !1304]
* Misc. bug fixes and cleanups [Jonas Å., Jonas D., Daniel, Corentin, Carlos,
Sebastian, Michel, Robert, Florian; !1288, !1289, !1291, !1296, !1292, !1298,
!1300, !1303, !1290, !1287, !1306, !1305, !1308, !1313, !1250, !1314, !1267,
!1275, !1317, !1270, !1322, !1181, !1282, !1325, !1323, !1240, !1295, !1329,
!1333, !1334, !1336, !1341, #1312, !1345, !1349, !1356, #873, !1310, !1357]
Contributors:
Jonas Dreßler, Michel Dänzer, Olivier Fourdan, Carlos Garnacho,
Peter Hutterer, Adam Jackson, Sebastian Keller, Robert Mader, Florian Müllner,
Georges Basile Stavracas Neto, Corentin Noël, Daniel van Vugt, Jonas Ådahl
3.37.2
======
* Fix move-to-center keybinding with multiple monitors [Sergey; #1073]
* Fix stuck buttons when a virtual device is destroyed [Carlos; !1239]
* Use workarea when centering new windows [Akatsuki; #964]
* Limit mipmap levels when rendering background [Daniel; !1003]
* Broadcast clipboard/primary offers [Carlos; !1253]
* Support primary-selection protocol from wayland-protocols [Carlos; !1255]
* Fix monitor screen cast on X11 [Jonas Å.; !1251]
* Support a "blank" cursor type [Florian; !1244]
* Improve stage view damage tracking [Jonas Å.; !1237]
* Implement touch-mode detecation for the X11 backend [Carlos; !1278]
* Drop external keyboard detection from touch-mode heuristics [Carlos; !1277]
* Optimize actor allocations [Jonas D.; !1247]
* Fixed crashes [Daniel, Carlos, Jonas Å., Jonas D.; !1256, !1258, !1217, !1280]
* Misc. bug fixes and cleanups [Christian, Jonas D., Olivier, Ting-Wei,
Jonas Å., Marco, Corentin, Daniel, Robert, Niels, Florian, Simon; !1231,
!1228, !1238, !1229, !1192, !1236, !1171, !1134, #1126, !1234, !1230, !1210,
!1242, !1243, !1252, !1113, !1232, !1259, !1245, !1265, !1180, !1261, !788,
!1264, !1235, !1218, !1150, !1274, !1271, !1279, !1283, !1272]
Contributors:
Marco Trevisan (Treviño), Akatsuki, Jonas Dreßler, Olivier Fourdan,
Carlos Garnacho, Niels De Graef, Ting-Wei Lan, Robert Mader, Simon McVittie,
Florian Müllner, Corentin Noël, Christian Rauch, Daniel van Vugt,
Sergey Zigachev, Jonas Ådahl
3.37.1
======
* Fix screencasting non-maximized windows [Jonas Å.; !1174]
* Make window-aliveness checks less aggressive [Jonas Å.; !1182]
* Fix stylus coordinates when using screen rotation [Jonas T.; #1118]
* Preserve keyboard state on VT switch [Olivier; !1185]
* Remove Clutter's drag and drop actions [Jonas D.; !789]
* Cancel clicks/gestures actions on disable [Georges; !1188]
* Fix various clipboard issues [Carlos; !1186, !1198, !1203, !1204, !1206]
* Fix trackball button scrolling [Phillip; #1120]
* Fix tiled monitor support [Jonas; !1199]
* Support unredirecting fullscreen wayland surfaces [Jonas Å.; !798]
* Support area screencasts [Jonas Å.; !1207]
* Synchronize shadows to server-side decorations [Olivier; !1214]
* Allow inhibiting remote access [Jonas Å.; !1212]
* Fix various clipboard issues [Carlos; !1198, !1203, !1204, !1186, !1206]
* Fix locate-pointer feature interfering with keybindings [Carlos; !1014]
* Fix overview key on X11 when using multiple keyboard layouts [Olivier; !1219]
* Fixed crashes [Jonas, D., Carlos; !1173, !1183, !1012]
* Misc. bug fixes and cleanups [Andre, Georges, Christian, Jonas Å., Andre,
Simon, Florian, Carlos, Adam, Marco, Thomas, Elias, Pekka, Jonas D.,
Laurent; !1169, !1168, !1166, !1170, !1167, !1172, !1175, !1176, !1184,
!1126, !1187, !1191, !1195, !1179, !1200, !1193, !1209, !1213, !1208,
#1074, !1223]
* Preserve keyboard state on VT switch [Olivier; !1185]
* Fixed crashes [Florian; #1083]
* Plugged memory leaks [Sebastian; !1001]
* Misc. bug fixes and cleanups [Pekka, Laurent; !1209, #1074]
Contributors:
Marco Trevisan (Treviño), Elias Aebi, Thomas Hindoe Paaboel Andersen,
Laurent Bigonville, Jonas Dreßler, Olivier Fourdan, Carlos Garnacho,
Adam Jackson, Andre Moreira Magalhaes, Simon McVittie, Florian Müllner,
Georges Basile Stavracas Neto, Pekka Paalanen, Christian Rauch, Jonas Troeger,
Phillip Wood, Jonas Ådahl
Laurent Bigonville, Olivier Fourdan, Carlos Garnacho, Sebastian Keller,
Florian Müllner, Pekka Paalanen
Translators:
Dušan Kazik [sk], Christian Kirbach [de]
3.36.0
3.34.5
======
* Fix placement of popup windows in multi-monitor setups [Jonas; !1110]
* Fix invisible mouse cursor on some hardware [Jonas; !1079]
* Fix visibility of initially hidden windows [Jonas; !1066]
* Fix hardware cursor on GPU hotplug [Pekka; !1097]
* Fix pasting images from wayland [Robert, Carlos; !1141, #1065]
* Fixed crashes [Florian, Olivier, Jonas; #1029, !1073, !1121, !1120]
Contributors:
Jonas Ådahl
Olivier Fourdan, Carlos Garnacho, Robert Mader, Florian Müllner,
Pekka Paalanen, Jonas Ådahl
Translators:
Aurimas Černius [lt], Goran Vidović [hr], Anders Jonsson [sv],
Guillaume Bernard [fr], Milo Casagrande [it], Daniel Korostil [uk],
Andre Klapper [cy], Aman Alam [pa], Nathan Follens [nl]
3.35.92
=======
* Fix visibility of initially hidden windows [Jonas Å.; !1066]
* Avoid flicker when (un)redirecting windows [Sebastian; #997]
* Let BindConstraints update the preferred size [Emmanuele; !1070]
* Learn about GLES3 [Adam; !882]
* Ping windows on every window focus [Jonas D.; !891]
* Remove overhead from hot code paths [Christian;
#1056, !1081, !1083, !1071, !1087]
* Allow remote desktop services to inhibit animations [Jonas Å.; !838]
* Update screen-cast code to PipeWire 0.3 API [Wim; !1062]
* Make check-alive timeouts configurable [Jonas Å.; !1080]
* Make each stage view correspond to a single CRTC [Jonas Å.; !1042]
* Implement scaled/transformed hardware cursors [Robert; !526]
* Use DMA buffers for screencasting if possible [Georges; !1086]
* Make Xwayland startup asynchronous [Carlos; !944]
* Fix clipping glitches in long text entries [Jonas D.; !1096]
* Add side channel for starting required X11 services [Carlos; !945]
* Support synchronized wayland popup moving [Jonas Å.; !705]
* Fixed crashes [Olivier, Jonas Å.; !1073, !1093]
* Plugged memory leaks [Sebastian, Jonas Å.; !1089, !1095]
* Misc. bug fixes and cleanups [Jonas Å, Olivier, Florian, Daniel, Jonas D.,
Robert, Sebastian, Christian, Arun, Carlos, worldofpeace; !1061, #1043,
!1067, !1068, !1065, !835, !1058, !1069, !1075, #1060, !1077, !423, !1090,
!1088, !1094, #1067, !1064, !1099, !957, !1000, !1082]
Contributors:
Emmanuele Bassi, Jonas Dreßler, Olivier Fourdan, Carlos Garnacho,
Christian Hergert, Adam Jackson, Sebastian Keller, Robert Mader,
Florian Müllner, Georges Basile Stavracas Neto, Arun Raghavan, Wim Taymans,
Daniel van Vugt, worldofpeace, Jonas Ådahl
Translators:
Yi-Jyun Pan [zh_TW], Asier Sarasua Garmendia [eu], Rafael Fontenelle [pt_BR],
Emin Tufan Çetin [tr], Daniel Mustieles [es], Balázs Úr [hu],
Gwan-gyeong Mun [ko], Marek Černocký [cs], Fran Dieguez [gl],
Kukuh Syafaat [id], Alan Mortensen [da], Piotr Drąg [pl], sicklylife [ja],
Matej Urbančič [sl]
3.35.91
=======
* Honor accelerometer orientation on monitor config changes [Hans; !959]
* Enable culling for integer-scaled actors [Robert; !1036]
* Add ClutterSeat::touch-mode property [Carlos; !1044]
* Fix mis-scaling when streaming windows [Olivier; !1022]
* Make the cursor renderer use the transactional KMS API [Jonas; !930]
* Advertise MetaMonitor as wl_output [Olivier; !994]
* Fix culling of XWayland windows [Robert; !1049]
* Only consider enabled effects when disabling culling [Robert; !1052]
* Misc. bug fixes and cleanups [Olivier, Sergio, Adam, Carlos, Björn; !1040,
#985, !1024, !1039, !1051]
Contributors:
Sergio Costas, Björn Daase, Olivier Fourdan, Carlos Garnacho, Hans de Goede,
Adam Jackson, Robert Mader, Jonas Ådahl
Translators:
sicklylife [ja]
3.35.90
=======
* Cull out clip region [Robert; !985]
* Always enable tap-to-click/drag on opaque Wacom tablets [Carlos; !968]
* Fix visual glitches with offscreen effects applied [Georges; !992]
* Fix "sticky corner" in multi-head setups [Jonas D.; #774]
* Fix black shadows around XWayland windows during resizes [Ray, Olivier; #858]
* Zero-copy path for GPU-less secondary GPUs [Pekka; !810]
* Cancel DND on Esc [Carlos; #1020]
* Sync XWayland window shadows to frame during resizes [Olivier; !1009]
* Add support for per-monitor workareas [Alberts; !370]
* Ensure newly mapped wayland windows receive ENTER event [Olivier; !1026]
* Add ClutterSeat object [Carlos; !852]
* Honour CLUTTER_ACTOR_NO_LAYOUT flag more efficiently [Daniel; !575]
Yi-Jyun Pan [zh_TW]
3.34.4
======
* Handle mode set race conditions more gracefully [Jonas; !1007]
* Fix fallback to GLES2 [Adam; #635]
* Fix interoperation with wl_data_device_manager v1 [Carlos; #965]
* Fix visual glitches with offscreen effects applied [Georges; !992]
* Favor text over images in clipboard manager [Carlos; #919]
* Apply monitor scale after background texture creation [Daniel; !1004]
* Plugged memory leaks [Sebastian, Adam; !991, #1000, !1011, !1020, !1030,
!1001, !1033]
* Fixed crashes [Jonas Å., Florian, Olivier; !961, #1029, !1037]
* Misc. bug fixes and cleanups [Björn, Jonas Å., Adam, Sebastian, Jonas D.,
Daniel, Carlos, Corentin, Sebastian, Robert, Daniel; #385, !998, !1007, !995,
!1016, !1018, !1017, !1005, !1019, !1025, !1028, !1029, !1031, !1015, !1032,
!1034, #1025]
* Fixes crashes [Jonas, Carlos; !961, !869]
* Plugged memory leaks [Sebastian, Adam; !1002, !1011]
* Misc. bug fixes [Carlos, Robert, Olivier; !1005, #878, !1031, !1034, !1040]
Contributors:
Björn Daase, Jonas Dreßler, Olivier Fourdan, Carlos Garnacho, Adam Jackson,
Sebastian Keller, Robert Mader, Alberts Muktupāvels, Florian Müllner,
Georges Basile Stavracas Neto, Corentin Noël, Pekka Paalanen, Ray Strode,
Daniel van Vugt, Jonas Ådahl
Olivier Fourdan, Carlos Garnacho, Adam Jackson, Sebastian Keller,
Robert Mader, Georges Basile Stavracas Neto, Jonas Ådahl
Translators:
sicklylife [ja], Umarzuki Bin Mochlis Moktar [ms]
Umarzuki Bin Mochlis Moktar [ms]
3.35.3
3.34.3
======
* backends/native: Correct dy value in pinch gesture event [Yariv; !974]
* Upload clipping rectangles in parallel [Daniel; !969]
* More cogl API cleanups [Adam; !978, !977, !973]
* Fix window recording on HiDPI [Pascal; !976]
* Fix top-left pixel being insensitive to clicks [Sebastian; #893]
* Misc. bug fixes and cleanups [Daniel, Adam; !979, !980]
Contributors:
Yariv Barkan, Adam Jackson, Sebastian Keller, Pascal Nowack, Daniel van Vugt
Sebastian Keller, Pascal Nowack
Translators:
Fran Dieguez [gl], Dz Chen [zh_CN]
3.35.2
3.34.2
======
* Don't emit focus event after destruction [Marco; gnome-shell#1704, !860]
* Add a notion of pixel format planes [Niels; !858]
* Replace various Cogl/Clutter types with Graphene [Georges; !458]
* Improve CoglJournal [Georges, Jasper; !402]
* Split pick and paint [Georges; !865]
* Remove deprecated/unused cogl/clutter APIs [Adam; !866, !878, !879, !880,
!885, !900, !902, !904, !896, !913, !922, !883, !903, !921, !933, !819]
* Fix immediate screen blank after releasing inhibitor [Tim; #573]
* Respond to frame callbacks regardless of damage [Jonas Å.; !839]
* Translate well-known selection atoms to mimetypes [Carlos; !842]
* Fix Night Light on wayland [Jonas Å.; !840]
* Fix various copy+paste/DND regressions [Carlos; !848, #789, #842,
#793, #845, #854]
* Don't emit focus event after desctruction [Marco; gnome-shell#1704, !860]
* Fix hang when opening not-responding dialog on Xorg [Carlos; !876]
* Allow changing Clutter debug flags at runtime [Georges; !862]
* Fix frozen grabs on Xorg after weeks of inactivity [Jonas; !886]
* Fix triggering popups from stylus devices o wayland [Carlos; #886]
* Fix fallback to GLES2 [Adam; #635]
* Fix buffer age checks on multiple monitors [Carlos; !906]
* Adjust to Sysprof API change [Christian; !908]
* Improve support for (X11) fullscreen games under wayland [Hans; !739]
* Support shadow framebuffers for offscreen rendering [Olivier; !877]
* Fix frozen grabs on Xorg after weeks of inactivity [Jonas Å.; !886]
* Fix triggering popups from stylus devices on wayland [Carlos; #886]
* Support shadow framebuffers for offscreen rendering [Olivier; !917]
* Fix hang after interacting with desktop icons on X11 [Marco; !909]
* Don't double scale when getting absolute surface coordinates [Xiang; !915]
* Respect NET_WM_TRANSIENT_FOR for override-redirect windows [Marco; !920]
* Kill window effects on destroy [Robert; !924]
* Remove deprecated ClutterTexture [Jonas; !932]
* Use regions instead of bounding box for clipping and culling [Carlos; !867]
* Use partial damage for dma-buf and EGLImage buffers on wayland [Robert; #947]
* Do not stack transients underneath their always-on-top parent [Florian; #587]
* Add explicit paint/pick contexts [Jonas; !935]
* Fix KMS freeze after pageflip fallback [Pekka; !953]
* Fixed crashes [Robert, Carlos, Jonas, Marco, Hans, Tim; !856, !869, !912,
!895, !928, #591, !823, !960]
* Plugged memory leaks [Niels, Robert, Carlos, Marco; !847, !868, !873, #908]
* Misc. bug fixes and cleanups [Niels, Robert, Jonas, Marco, Carlos, Daniel,
Jan, Adam, Cosimo, Florian, Thomas, Georges, Hans, Corentin, Christian,
Benjamin; !853, !822, !451, !854, !816, !857, !859, !734, !844, !851, #876,
!874, !673, !692, !888, !889, !894, !901, !905, !872, !898, !911, !918, !863,
#878, !811, !893, !925, !926, !890, !931, !927, !934, !938, !940, !947, !941,
!929, !949, !952, !871, !955, !956, !958, !907, !965, !964, !966]
* Fix KMS freeze after pageflip [Pekka; !953]
* Fixed crashes [Robert, Jonas Å., Marco, Hans, Carlos, Tim; !856, !912, !895,
!928, #591, !823, !960]
* Plugged memory leaks [Niels, Robert, Carlos; !847, !868, !873]
* Misc. bug fixes and cleanups [Daniel, Marco, Jonas Å., Georges, Cosimo,
Florian, Hans, Robert, Jonas D.; !841, !764, !837, !846, !673, !811, !893,
!925, !927, !940, !832]
Contributors:
Marco Trevisan (Treviño), Jan Alexander Steffens (heftig),
Thomas Hindoe Paaboel Andersen, Benjamin Berg, Cosimo Cecchi, Tim Crawford,
Piotr Drąg, Xiang Fan, Olivier Fourdan, Carlos Garnacho, Hans de Goede,
Niels De Graef, Christian Hergert, Adam Jackson, Robert Mader,
Florian Müllner, Georges Basile Stavracas Neto, Bastien Nocera, Corentin Noël,
Pekka Paalanen, Jasper St. Pierre, Christian Rauch, Daniel van Vugt,
Jonas Ådahl
Marco Trevisan (Treviño), Cosimo Cecchi, Tim Crawford, Jonas Dreßler,
Xiang Fan, Olivier Fourdan, Carlos Garnacho, Hans de Goede, Niels De Graef,
Tim Klocke, Robert Mader, Florian Müllner, Georges Basile Stavracas Neto,
Pekka Paalanen, Daniel van Vugt, Jonas Ådahl
Translators:
Bruce Cowan [en_GB]
3.35.1
======
* Fix immediate screen blank after releaseing inhibitor [Tim; #573]
* Respond to frame callbacks regardless of damage [Jonas; !839]
* selection [Carlos; !842]
* Fix Night Light on wayland [Jonas; !840]
* Fix various copy+paste/DND regressions [Carlos; !848, #789, #842,
#793, #845, #854]
* Misc. bug fixes and cleanups [Daniel, Marco, Jonas, Georges;
!841, !764, !837, !846]
Contributors:
Marco Trevisan (Treviño), Carlos Garnacho, Tim Klocke,
Georges Basile Stavracas Neto, Daniel van Vugt, Jonas Ådahl
3.34.1
======
* Fix startup of X11 session services on wayland [Carlos; #771]

View File

@@ -310,7 +310,11 @@ cally_actor_finalize (GObject *obj)
_cally_actor_clean_action_list (cally_actor);
g_clear_handle_id (&priv->action_idle_handler, g_source_remove);
if (priv->action_idle_handler)
{
g_source_remove (priv->action_idle_handler);
priv->action_idle_handler = 0;
}
if (priv->action_queue)
{
@@ -600,11 +604,10 @@ cally_actor_real_remove_actor (ClutterActor *container,
g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), 0);
atk_parent = ATK_OBJECT (data);
atk_child = clutter_actor_get_accessible (actor);
if (clutter_actor_has_accessible (actor))
if (atk_child)
{
atk_child = clutter_actor_get_accessible (actor);
g_value_init (&values.old_value, G_TYPE_POINTER);
g_value_set_pointer (&values.old_value, atk_parent);
@@ -654,7 +657,7 @@ cally_actor_get_extents (AtkComponent *component,
ClutterActor *actor = NULL;
gint top_level_x, top_level_y;
gfloat f_width, f_height;
graphene_point3d_t verts[4];
ClutterVertex verts[4];
ClutterActor *stage = NULL;
g_return_if_fail (CALLY_IS_ACTOR (component));

View File

@@ -0,0 +1,147 @@
/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2008 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* Based on GailContainer from GAIL
* Copyright 2001, 2002, 2003 Sun Microsystems Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* SECTION:cally-group
* @Title: CallyGroup
* @short_description: Implementation of the ATK interfaces for a #ClutterGroup
* @see_also: #ClutterGroup
*
* #CallyGroup implements the required ATK interfaces of #ClutterGroup
* In particular it exposes each of the Clutter actors contained in the
* group.
*/
#include "clutter-build-config.h"
#include "cally-group.h"
#include "cally-actor-private.h"
static gint cally_group_get_n_children (AtkObject *obj);
static AtkObject* cally_group_ref_child (AtkObject *obj,
gint i);
static void cally_group_real_initialize (AtkObject *obj,
gpointer data);
G_DEFINE_TYPE (CallyGroup, cally_group, CALLY_TYPE_ACTOR)
static void
cally_group_class_init (CallyGroupClass *klass)
{
/* GObjectClass *gobject_class = G_OBJECT_CLASS (klass); */
AtkObjectClass *class = ATK_OBJECT_CLASS (klass);
class->get_n_children = cally_group_get_n_children;
class->ref_child = cally_group_ref_child;
class->initialize = cally_group_real_initialize;
}
static void
cally_group_init (CallyGroup *group)
{
/* nothing to do yet */
}
/**
* cally_group_new:
* @actor: a #ClutterGroup
*
* Creates a #CallyGroup for @actor
*
* Return value: the newly created #CallyGroup
*
* Since: 1.4
*/
AtkObject *
cally_group_new (ClutterActor *actor)
{
GObject *object = NULL;
AtkObject *accessible = NULL;
g_return_val_if_fail (CLUTTER_IS_GROUP (actor), NULL);
object = g_object_new (CALLY_TYPE_GROUP, NULL);
accessible = ATK_OBJECT (object);
atk_object_initialize (accessible, actor);
return accessible;
}
static gint
cally_group_get_n_children (AtkObject *obj)
{
ClutterActor *actor = NULL;
gint count = 0;
g_return_val_if_fail (CALLY_IS_GROUP (obj), count);
actor = CALLY_GET_CLUTTER_ACTOR (obj);
if (actor == NULL) /* defunct */
return 0;
g_return_val_if_fail (CLUTTER_IS_GROUP(actor), count);
count = clutter_actor_get_n_children (actor);
return count;
}
static AtkObject*
cally_group_ref_child (AtkObject *obj,
gint i)
{
AtkObject *accessible = NULL;
ClutterActor *actor = NULL;
ClutterActor *child = NULL;
g_return_val_if_fail (CALLY_IS_GROUP (obj), NULL);
g_return_val_if_fail ((i >= 0), NULL);
actor = CALLY_GET_CLUTTER_ACTOR (obj);
g_return_val_if_fail (CLUTTER_IS_GROUP(actor), NULL);
child = clutter_actor_get_child_at_index (actor, i);
if (!child)
return NULL;
accessible = clutter_actor_get_accessible (child);
if (accessible != NULL)
g_object_ref (accessible);
return accessible;
}
static void
cally_group_real_initialize (AtkObject *obj,
gpointer data)
{
ATK_OBJECT_CLASS (cally_group_parent_class)->initialize (obj, data);
obj->role = ATK_ROLE_PANEL;
}

View File

@@ -0,0 +1,87 @@
/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2008 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* Based on GailContainer from GAIL
* Copyright 2001, 2002, 2003 Sun Microsystems Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __CALLY_GROUP_H__
#define __CALLY_GROUP_H__
#if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <cally/cally.h> can be included directly."
#endif
#include <cally/cally-actor.h>
#include <clutter/clutter.h>
G_BEGIN_DECLS
#define CALLY_TYPE_GROUP (cally_group_get_type ())
#define CALLY_GROUP(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CALLY_TYPE_GROUP, CallyGroup))
#define CALLY_GROUP_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CALLY_TYPE_GROUP, CallyGroupClass))
#define CALLY_IS_GROUP(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CALLY_TYPE_GROUP))
#define CALLY_IS_GROUP_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CALLY_TYPE_GROUP))
#define CALLY_GROUP_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CALLY_TYPE_GROUP, CallyGroupClass))
typedef struct _CallyGroup CallyGroup;
typedef struct _CallyGroupClass CallyGroupClass;
typedef struct _CallyGroupPrivate CallyGroupPrivate;
/**
* CallyGroup:
*
* The <structname>CallyGroup</structname> structure contains only
* private data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _CallyGroup
{
/*< private >*/
CallyActor parent;
CallyGroupPrivate *priv;
};
/**
* CallyGroupClass:
*
* The <structname>CallyGroupClass</structname> structure contains only
* private data
*
* Since: 1.4
*/
struct _CallyGroupClass
{
/*< private >*/
CallyActorClass parent_class;
/* padding for future expansion */
gpointer _padding_dummy[8];
};
CLUTTER_EXPORT
GType cally_group_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
AtkObject* cally_group_new (ClutterActor *actor);
G_END_DECLS
#endif /* __CALLY_GROUP_H__ */

View File

@@ -0,0 +1,98 @@
/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2009 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* SECTION:cally-rectangle
* @short_description: Implementation of the ATK interfaces for a #ClutterRectangle
* @see_also: #ClutterRectangle
*
* #CallyRectangle implements the required ATK interfaces of #ClutterRectangle
*
* In particular it sets a proper role for the rectangle.
*/
#include "clutter-build-config.h"
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "cally-rectangle.h"
#include "cally-actor-private.h"
#include "clutter-color.h"
#include "deprecated/clutter-rectangle.h"
/* AtkObject */
static void cally_rectangle_real_initialize (AtkObject *obj,
gpointer data);
G_DEFINE_TYPE (CallyRectangle, cally_rectangle, CALLY_TYPE_ACTOR)
static void
cally_rectangle_class_init (CallyRectangleClass *klass)
{
/* GObjectClass *gobject_class = G_OBJECT_CLASS (klass); */
AtkObjectClass *class = ATK_OBJECT_CLASS (klass);
class->initialize = cally_rectangle_real_initialize;
}
static void
cally_rectangle_init (CallyRectangle *rectangle)
{
/* nothing to do yet */
}
/**
* cally_rectangle_new:
* @actor: a #ClutterActor
*
* Creates a new #CallyRectangle for the given @actor. @actor must be
* a #ClutterRectangle.
*
* Return value: the newly created #AtkObject
*
* Since: 1.4
*/
AtkObject*
cally_rectangle_new (ClutterActor *actor)
{
GObject *object = NULL;
AtkObject *accessible = NULL;
g_return_val_if_fail (CLUTTER_IS_RECTANGLE (actor), NULL);
object = g_object_new (CALLY_TYPE_RECTANGLE, NULL);
accessible = ATK_OBJECT (object);
atk_object_initialize (accessible, actor);
return accessible;
}
static void
cally_rectangle_real_initialize (AtkObject *obj,
gpointer data)
{
ATK_OBJECT_CLASS (cally_rectangle_parent_class)->initialize (obj, data);
obj->role = ATK_ROLE_IMAGE;
}

View File

@@ -0,0 +1,84 @@
/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2009 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __CALLY_RECTANGLE_H__
#define __CALLY_RECTANGLE_H__
#if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <cally/cally.h> can be included directly."
#endif
#include <cally/cally-actor.h>
#include <clutter/clutter.h>
G_BEGIN_DECLS
#define CALLY_TYPE_RECTANGLE (cally_rectangle_get_type ())
#define CALLY_RECTANGLE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CALLY_TYPE_RECTANGLE, CallyRectangle))
#define CALLY_RECTANGLE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CALLY_TYPE_RECTANGLE, CallyRectangleClass))
#define CALLY_IS_RECTANGLE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CALLY_TYPE_RECTANGLE))
#define CALLY_IS_RECTANGLE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CALLY_TYPE_RECTANGLE))
#define CALLY_RECTANGLE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CALLY_TYPE_RECTANGLE, CallyRectangleClass))
typedef struct _CallyRectangle CallyRectangle;
typedef struct _CallyRectangleClass CallyRectangleClass;
typedef struct _CallyRectanglePrivate CallyRectanglePrivate;
/**
* CallyRectangle:
*
* The <structname>CallyRectangle</structname> structure contains only private
* data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _CallyRectangle
{
/*< private >*/
CallyActor parent;
CallyRectanglePrivate *priv;
};
/**
* CallyRectangleClass:
*
* The <structname>CallyRectangleClass</structname> structure contains
* only private data
*
* Since: 1.4
*/
struct _CallyRectangleClass
{
/*< private >*/
CallyActorClass parent_class;
/* padding for future expansion */
gpointer _padding_dummy[8];
};
CLUTTER_EXPORT
GType cally_rectangle_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
AtkObject* cally_rectangle_new (ClutterActor *actor);
G_END_DECLS
#endif /* __CALLY_RECTANGLE_H__ */

View File

@@ -63,7 +63,7 @@ struct _CallyStagePrivate
G_DEFINE_TYPE_WITH_CODE (CallyStage,
cally_stage,
CALLY_TYPE_ACTOR,
CALLY_TYPE_GROUP,
G_ADD_PRIVATE (CallyStage)
G_IMPLEMENT_INTERFACE (ATK_TYPE_WINDOW,
cally_stage_window_interface_init));

View File

@@ -25,7 +25,7 @@
#error "Only <cally/cally.h> can be included directly."
#endif
#include <cally/cally-actor.h>
#include <cally/cally-group.h>
#include <clutter/clutter.h>
G_BEGIN_DECLS
@@ -52,7 +52,7 @@ typedef struct _CallyStagePrivate CallyStagePrivate;
struct _CallyStage
{
/*< private >*/
CallyActor parent;
CallyGroup parent;
CallyStagePrivate *priv;
};
@@ -68,7 +68,7 @@ struct _CallyStage
struct _CallyStageClass
{
/*< private >*/
CallyActorClass parent_class;
CallyGroupClass parent_class;
/* padding for future expansion */
gpointer _padding_dummy[16];

View File

@@ -247,7 +247,11 @@ cally_text_finalize (GObject *obj)
/* g_object_unref (cally_text->priv->textutil); */
/* cally_text->priv->textutil = NULL; */
g_clear_handle_id (&cally_text->priv->insert_idle_handler, g_source_remove);
if (cally_text->priv->insert_idle_handler)
{
g_source_remove (cally_text->priv->insert_idle_handler);
cally_text->priv->insert_idle_handler = 0;
}
G_OBJECT_CLASS (cally_text_parent_class)->finalize (obj);
}
@@ -1434,7 +1438,7 @@ static void cally_text_get_character_extents (AtkText *text,
PangoLayout *layout;
PangoRectangle extents;
const gchar *text_value;
graphene_point3d_t verts[4];
ClutterVertex verts[4];
actor = CALLY_GET_CLUTTER_ACTOR (text);
if (actor == NULL) /* State is defunct */
@@ -2290,7 +2294,7 @@ _cally_misc_get_index_at_point (ClutterText *clutter_text,
gint index, x_window, y_window, x_toplevel, y_toplevel;
gint x_temp, y_temp;
gboolean ret;
graphene_point3d_t verts[4];
ClutterVertex verts[4];
PangoLayout *layout;
gint x_layout, y_layout;

View File

@@ -0,0 +1,98 @@
/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2009 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* SECTION:cally-texture
* @Title: CallyTexture
* @short_description: Implementation of the ATK interfaces for a #ClutterTexture
* @see_also: #ClutterTexture
*
* #CallyTexture implements the required ATK interfaces of #ClutterTexture
*
* In particular it sets a proper role for the texture.
*/
#include "clutter-build-config.h"
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "cally-texture.h"
#include "cally-actor-private.h"
#include "deprecated/clutter-texture.h"
/* AtkObject */
static void cally_texture_real_initialize (AtkObject *obj,
gpointer data);
G_DEFINE_TYPE (CallyTexture, cally_texture, CALLY_TYPE_ACTOR)
static void
cally_texture_class_init (CallyTextureClass *klass)
{
/* GObjectClass *gobject_class = G_OBJECT_CLASS (klass); */
AtkObjectClass *class = ATK_OBJECT_CLASS (klass);
class->initialize = cally_texture_real_initialize;
}
static void
cally_texture_init (CallyTexture *texture)
{
/* nothing to do yet */
}
/**
* cally_texture_new:
* @actor: a #ClutterActor
*
* Creates a new #CallyTexture for the given @actor. @actor must be
* a #ClutterTexture.
*
* Return value: the newly created #AtkObject
*
* Since: 1.4
*/
AtkObject*
cally_texture_new (ClutterActor *actor)
{
GObject *object = NULL;
AtkObject *accessible = NULL;
g_return_val_if_fail (CLUTTER_IS_TEXTURE (actor), NULL);
object = g_object_new (CALLY_TYPE_TEXTURE, NULL);
accessible = ATK_OBJECT (object);
atk_object_initialize (accessible, actor);
return accessible;
}
static void
cally_texture_real_initialize (AtkObject *obj,
gpointer data)
{
ATK_OBJECT_CLASS (cally_texture_parent_class)->initialize (obj, data);
/* default role */
obj->role = ATK_ROLE_IMAGE;
}

View File

@@ -0,0 +1,84 @@
/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2009 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __CALLY_TEXTURE_H__
#define __CALLY_TEXTURE_H__
#if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <cally/cally.h> can be included directly."
#endif
#include <clutter/clutter.h>
#include <cally/cally-actor.h>
G_BEGIN_DECLS
#define CALLY_TYPE_TEXTURE (cally_texture_get_type ())
#define CALLY_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CALLY_TYPE_TEXTURE, CallyTexture))
#define CALLY_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CALLY_TYPE_TEXTURE, CallyTextureClass))
#define CALLY_IS_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CALLY_TYPE_TEXTURE))
#define CALLY_IS_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CALLY_TYPE_TEXTURE))
#define CALLY_TEXTURE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CALLY_TYPE_TEXTURE, CallyTextureClass))
typedef struct _CallyTexture CallyTexture;
typedef struct _CallyTextureClass CallyTextureClass;
typedef struct _CallyTexturePrivate CallyTexturePrivate;
/**
* CallyTexture:
*
* The <structname>CallyTexture</structname> structure contains only
* private data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _CallyTexture
{
/*< private >*/
CallyActor parent;
CallyTexturePrivate *priv;
};
/**
* CallyTextureClass:
*
* The <structname>CallyTextureClass</structname> structure contains
* only private data
*
* Since: 1.4
*/
struct _CallyTextureClass
{
/*< private >*/
CallyActorClass parent_class;
/* padding for future expansion */
gpointer _padding_dummy[8];
};
CLUTTER_EXPORT
GType cally_texture_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
AtkObject *cally_texture_new (ClutterActor *actor);
G_END_DECLS
#endif /* __CALLY_TEXTURE_H__ */

View File

@@ -36,8 +36,11 @@
#include "cally.h"
#include "cally-actor.h"
#include "cally-group.h"
#include "cally-stage.h"
#include "cally-text.h"
#include "cally-texture.h"
#include "cally-rectangle.h"
#include "cally-clone.h"
#include "cally-factory.h"
@@ -50,8 +53,11 @@
/* factories initialization*/
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_ACTOR, cally_actor, cally_actor_new)
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_GROUP, cally_group, cally_group_new)
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_STAGE, cally_stage, cally_stage_new)
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_TEXT, cally_text, cally_text_new)
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_TEXTURE, cally_texture, cally_texture_new)
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_RECTANGLE, cally_rectangle, cally_rectangle_new)
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_CLONE, cally_clone, cally_clone_new)
/**
@@ -69,8 +75,11 @@ cally_accessibility_init (void)
{
/* setting the factories */
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_ACTOR, cally_actor);
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_GROUP, cally_group);
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_STAGE, cally_stage);
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_TEXT, cally_text);
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_TEXTURE, cally_texture);
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_RECTANGLE, cally_rectangle);
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_CLONE, cally_clone);
/* Initialize the CallyUtility class */

View File

@@ -26,10 +26,13 @@
#include "cally-actor.h"
#include "cally-clone.h"
#include "cally-factory.h"
#include "cally-group.h"
#include "cally-main.h"
#include "cally-rectangle.h"
#include "cally-root.h"
#include "cally-stage.h"
#include "cally-text.h"
#include "cally-texture.h"
#include "cally-util.h"
#undef __CALLY_H_INSIDE__

View File

@@ -33,11 +33,28 @@
G_BEGIN_DECLS
#define CLUTTER_TYPE_ACTION (clutter_action_get_type ())
#define CLUTTER_TYPE_ACTION (clutter_action_get_type ())
#define CLUTTER_ACTION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ACTION, ClutterAction))
#define CLUTTER_IS_ACTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ACTION))
#define CLUTTER_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ACTION, ClutterActionClass))
#define CLUTTER_IS_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ACTION))
#define CLUTTER_ACTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ACTION, ClutterActionClass))
CLUTTER_EXPORT
G_DECLARE_DERIVABLE_TYPE (ClutterAction, clutter_action,
CLUTTER, ACTION, ClutterActorMeta);
typedef struct _ClutterActionClass ClutterActionClass;
/**
* ClutterAction:
*
* The #ClutterAction structure contains only private data and
* should be accessed using the provided API.
*
* Since: 1.4
*/
struct _ClutterAction
{
/*< private >*/
ClutterActorMeta parent_instance;
};
/**
* ClutterActionClass:
@@ -61,6 +78,9 @@ struct _ClutterActionClass
void (* _clutter_action8) (void);
};
CLUTTER_EXPORT
GType clutter_action_get_type (void) G_GNUC_CONST;
/* ClutterActor API */
CLUTTER_EXPORT
void clutter_actor_add_action (ClutterActor *self,

View File

@@ -340,7 +340,7 @@ clutter_actor_box_contains (const ClutterActorBox *box,
/**
* clutter_actor_box_from_vertices:
* @box: a #ClutterActorBox
* @verts: (array fixed-size=4): array of four #graphene_point3d_t
* @verts: (array fixed-size=4): array of four #ClutterVertex
*
* Calculates the bounding box represented by the four vertices; for details
* of the vertex array see clutter_actor_get_abs_allocation_vertices().
@@ -348,8 +348,8 @@ clutter_actor_box_contains (const ClutterActorBox *box,
* Since: 1.0
*/
void
clutter_actor_box_from_vertices (ClutterActorBox *box,
const graphene_point3d_t verts[])
clutter_actor_box_from_vertices (ClutterActorBox *box,
const ClutterVertex verts[])
{
gfloat x_1, x_2, y_1, y_2;
@@ -615,32 +615,6 @@ clutter_actor_box_scale (ClutterActorBox *box,
box->y2 *= scale;
}
/**
* clutter_actor_box_is_initialized:
* @box: a #ClutterActorBox
*
* Checks if @box has been initialized, a #ClutterActorBox is uninitialized
* if it has a size of -1 at an origin of 0, 0.
*
* Returns: %TRUE if the box is uninitialized, %FALSE if it isn't
*/
gboolean
clutter_actor_box_is_initialized (ClutterActorBox *box)
{
gboolean x1_uninitialized, x2_uninitialized;
gboolean y1_uninitialized, y2_uninitialized;
g_return_val_if_fail (box != NULL, TRUE);
x1_uninitialized = isinf (box->x1);
x2_uninitialized = isinf (box->x2) && signbit (box->x2);
y1_uninitialized = isinf (box->y1);
y2_uninitialized = isinf (box->y2) && signbit (box->y2);
return !x1_uninitialized || !x2_uninitialized ||
!y1_uninitialized || !y2_uninitialized;
}
G_DEFINE_BOXED_TYPE_WITH_CODE (ClutterActorBox, clutter_actor_box,
clutter_actor_box_copy,
clutter_actor_box_free,

View File

@@ -51,7 +51,7 @@
struct _ClutterActorMetaPrivate
{
ClutterActor *actor;
gulong destroy_id;
guint destroy_id;
gchar *name;
@@ -81,49 +81,28 @@ static void
on_actor_destroy (ClutterActor *actor,
ClutterActorMeta *meta)
{
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (meta);
priv->actor = NULL;
meta->priv->actor = NULL;
}
static void
clutter_actor_meta_real_set_actor (ClutterActorMeta *meta,
ClutterActor *actor)
{
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (meta);
g_warn_if_fail (!priv->actor ||
!CLUTTER_ACTOR_IN_PAINT (priv->actor));
g_warn_if_fail (!actor || !CLUTTER_ACTOR_IN_PAINT (actor));
if (priv->actor == actor)
if (meta->priv->actor == actor)
return;
g_clear_signal_handler (&priv->destroy_id, priv->actor);
if (meta->priv->destroy_id != 0)
{
g_signal_handler_disconnect (meta->priv->actor, meta->priv->destroy_id);
meta->priv->destroy_id = 0;
}
priv->actor = actor;
meta->priv->actor = actor;
if (priv->actor != NULL)
priv->destroy_id = g_signal_connect (priv->actor, "destroy",
G_CALLBACK (on_actor_destroy),
meta);
}
static void
clutter_actor_meta_real_set_enabled (ClutterActorMeta *meta,
gboolean is_enabled)
{
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (meta);
g_warn_if_fail (!priv->actor ||
!CLUTTER_ACTOR_IN_PAINT (priv->actor));
priv->is_enabled = is_enabled;
g_object_notify_by_pspec (G_OBJECT (meta), obj_props[PROP_ENABLED]);
if (meta->priv->actor != NULL)
meta->priv->destroy_id = g_signal_connect (meta->priv->actor, "destroy",
G_CALLBACK (on_actor_destroy),
meta);
}
static void
@@ -156,21 +135,20 @@ clutter_actor_meta_get_property (GObject *gobject,
GValue *value,
GParamSpec *pspec)
{
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (CLUTTER_ACTOR_META (gobject));
ClutterActorMeta *meta = CLUTTER_ACTOR_META (gobject);
switch (prop_id)
{
case PROP_ACTOR:
g_value_set_object (value, priv->actor);
g_value_set_object (value, meta->priv->actor);
break;
case PROP_NAME:
g_value_set_string (value, priv->name);
g_value_set_string (value, meta->priv->name);
break;
case PROP_ENABLED:
g_value_set_boolean (value, priv->is_enabled);
g_value_set_boolean (value, meta->priv->is_enabled);
break;
default:
@@ -182,11 +160,10 @@ clutter_actor_meta_get_property (GObject *gobject,
static void
clutter_actor_meta_finalize (GObject *gobject)
{
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (CLUTTER_ACTOR_META (gobject));
ClutterActorMetaPrivate *priv = CLUTTER_ACTOR_META (gobject)->priv;
if (priv->actor != NULL)
g_clear_signal_handler (&priv->destroy_id, priv->actor);
if (priv->destroy_id != 0 && priv->actor != NULL)
g_signal_handler_disconnect (priv->actor, priv->destroy_id);
g_free (priv->name);
@@ -199,7 +176,6 @@ clutter_actor_meta_class_init (ClutterActorMetaClass *klass)
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
klass->set_actor = clutter_actor_meta_real_set_actor;
klass->set_enabled = clutter_actor_meta_real_set_enabled;
/**
* ClutterActorMeta:actor:
@@ -254,11 +230,9 @@ clutter_actor_meta_class_init (ClutterActorMetaClass *klass)
void
clutter_actor_meta_init (ClutterActorMeta *self)
{
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (self);
priv->is_enabled = TRUE;
priv->priority = CLUTTER_ACTOR_META_PRIORITY_DEFAULT;
self->priv = clutter_actor_meta_get_instance_private (self);
self->priv->is_enabled = TRUE;
self->priv->priority = CLUTTER_ACTOR_META_PRIORITY_DEFAULT;
}
/**
@@ -276,17 +250,13 @@ void
clutter_actor_meta_set_name (ClutterActorMeta *meta,
const gchar *name)
{
ClutterActorMetaPrivate *priv;
g_return_if_fail (CLUTTER_IS_ACTOR_META (meta));
priv = clutter_actor_meta_get_instance_private (meta);
if (g_strcmp0 (priv->name, name) == 0)
if (g_strcmp0 (meta->priv->name, name) == 0)
return;
g_free (priv->name);
priv->name = g_strdup (name);
g_free (meta->priv->name);
meta->priv->name = g_strdup (name);
g_object_notify_by_pspec (G_OBJECT (meta), obj_props[PROP_NAME]);
}
@@ -307,13 +277,9 @@ clutter_actor_meta_set_name (ClutterActorMeta *meta,
const gchar *
clutter_actor_meta_get_name (ClutterActorMeta *meta)
{
ClutterActorMetaPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), NULL);
priv = clutter_actor_meta_get_instance_private (meta);
return priv->name;
return meta->priv->name;
}
/**
@@ -329,17 +295,16 @@ void
clutter_actor_meta_set_enabled (ClutterActorMeta *meta,
gboolean is_enabled)
{
ClutterActorMetaPrivate *priv;
g_return_if_fail (CLUTTER_IS_ACTOR_META (meta));
priv = clutter_actor_meta_get_instance_private (meta);
is_enabled = !!is_enabled;
if (priv->is_enabled == is_enabled)
if (meta->priv->is_enabled == is_enabled)
return;
CLUTTER_ACTOR_META_GET_CLASS (meta)->set_enabled (meta, is_enabled);
meta->priv->is_enabled = is_enabled;
g_object_notify_by_pspec (G_OBJECT (meta), obj_props[PROP_ENABLED]);
}
/**
@@ -355,13 +320,9 @@ clutter_actor_meta_set_enabled (ClutterActorMeta *meta,
gboolean
clutter_actor_meta_get_enabled (ClutterActorMeta *meta)
{
ClutterActorMetaPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), FALSE);
priv = clutter_actor_meta_get_instance_private (meta);
return priv->is_enabled;
return meta->priv->is_enabled;
}
/*
@@ -397,54 +358,40 @@ _clutter_actor_meta_set_actor (ClutterActorMeta *meta,
ClutterActor *
clutter_actor_meta_get_actor (ClutterActorMeta *meta)
{
ClutterActorMetaPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), NULL);
priv = clutter_actor_meta_get_instance_private (meta);
return priv->actor;
return meta->priv->actor;
}
void
_clutter_actor_meta_set_priority (ClutterActorMeta *meta,
gint priority)
{
ClutterActorMetaPrivate *priv;
g_return_if_fail (CLUTTER_IS_ACTOR_META (meta));
priv = clutter_actor_meta_get_instance_private (meta);
/* This property shouldn't be modified after the actor meta is in
use because ClutterMetaGroup doesn't resort the list when it
changes. If we made the priority public then we could either make
the priority a construct-only property or listen for
notifications on the property from the ClutterMetaGroup and
resort. */
g_return_if_fail (priv->actor == NULL);
g_return_if_fail (meta->priv->actor == NULL);
priv->priority = priority;
meta->priv->priority = priority;
}
gint
_clutter_actor_meta_get_priority (ClutterActorMeta *meta)
{
ClutterActorMetaPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), 0);
priv = clutter_actor_meta_get_instance_private (meta);
return priv->priority;
return meta->priv->priority;
}
gboolean
_clutter_actor_meta_is_internal (ClutterActorMeta *meta)
{
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (meta);
gint priority = priv->priority;
gint priority = meta->priv->priority;
return (priority <= CLUTTER_ACTOR_META_PRIORITY_INTERNAL_LOW ||
priority >= CLUTTER_ACTOR_META_PRIORITY_INTERNAL_HIGH);
@@ -491,21 +438,19 @@ void
_clutter_meta_group_add_meta (ClutterMetaGroup *group,
ClutterActorMeta *meta)
{
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (meta);
GList *prev = NULL, *l;
if (priv->actor != NULL)
if (meta->priv->actor != NULL)
{
g_warning ("The meta of type '%s' with name '%s' is "
"already attached to actor '%s'",
G_OBJECT_TYPE_NAME (meta),
priv->name != NULL
? priv->name
meta->priv->name != NULL
? meta->priv->name
: "<unknown>",
clutter_actor_get_name (priv->actor) != NULL
? clutter_actor_get_name (priv->actor)
: G_OBJECT_TYPE_NAME (priv->actor));
clutter_actor_get_name (meta->priv->actor) != NULL
? clutter_actor_get_name (meta->priv->actor)
: G_OBJECT_TYPE_NAME (meta->priv->actor));
return;
}
@@ -541,16 +486,13 @@ void
_clutter_meta_group_remove_meta (ClutterMetaGroup *group,
ClutterActorMeta *meta)
{
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (meta);
if (priv->actor != group->actor)
if (meta->priv->actor != group->actor)
{
g_warning ("The meta of type '%s' with name '%s' is not "
"attached to the actor '%s'",
G_OBJECT_TYPE_NAME (meta),
priv->name != NULL
? priv->name
meta->priv->name != NULL
? meta->priv->name
: "<unknown>",
clutter_actor_get_name (group->actor) != NULL
? clutter_actor_get_name (group->actor)
@@ -693,10 +635,8 @@ _clutter_meta_group_get_meta (ClutterMetaGroup *group,
for (l = group->meta; l != NULL; l = l->next)
{
ClutterActorMeta *meta = l->data;
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (meta);
if (g_strcmp0 (priv->name, name) == 0)
if (g_strcmp0 (meta->priv->name, name) == 0)
return meta;
}
@@ -716,8 +656,6 @@ _clutter_meta_group_get_meta (ClutterMetaGroup *group,
const gchar *
_clutter_actor_meta_get_debug_name (ClutterActorMeta *meta)
{
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (meta);
return priv->name != NULL ? priv->name : G_OBJECT_TYPE_NAME (meta);
return meta->priv->name != NULL ? meta->priv->name
: G_OBJECT_TYPE_NAME (meta);
}

View File

@@ -33,13 +33,31 @@
G_BEGIN_DECLS
#define CLUTTER_TYPE_ACTOR_META (clutter_actor_meta_get_type ())
#define CLUTTER_TYPE_ACTOR_META (clutter_actor_meta_get_type ())
#define CLUTTER_ACTOR_META(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ACTOR_META, ClutterActorMeta))
#define CLUTTER_IS_ACTOR_META(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ACTOR_META))
#define CLUTTER_ACTOR_META_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ACTOR_META, ClutterActorMetaClass))
#define CLUTTER_IS_ACTOR_META_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ACTOR_META))
#define CLUTTER_ACTOR_META_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ACTOR_META, ClutterActorMetaClass))
CLUTTER_EXPORT
G_DECLARE_DERIVABLE_TYPE (ClutterActorMeta, clutter_actor_meta,
CLUTTER, ACTOR_META, GInitiallyUnowned);
typedef struct _ClutterActorMetaPrivate ClutterActorMetaPrivate;
typedef struct _ClutterActorMetaClass ClutterActorMetaClass;
typedef struct _ClutterActorMetaPrivate ClutterActorMetaPrivate;
/**
* ClutterActorMeta:
*
* The #ClutterActorMeta structure contains only
* private data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _ClutterActorMeta
{
/*< private >*/
GInitiallyUnowned parent_instance;
ClutterActorMetaPrivate *priv;
};
/**
* ClutterActorMetaClass:
@@ -69,9 +87,6 @@ struct _ClutterActorMetaClass
void (* set_actor) (ClutterActorMeta *meta,
ClutterActor *actor);
void (* set_enabled) (ClutterActorMeta *meta,
gboolean is_enabled);
/*< private >*/
void (* _clutter_meta1) (void);
void (* _clutter_meta2) (void);
@@ -79,8 +94,12 @@ struct _ClutterActorMetaClass
void (* _clutter_meta4) (void);
void (* _clutter_meta5) (void);
void (* _clutter_meta6) (void);
void (* _clutter_meta7) (void);
};
CLUTTER_EXPORT
GType clutter_actor_meta_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
void clutter_actor_meta_set_name (ClutterActorMeta *meta,
const gchar *name);

View File

@@ -110,12 +110,35 @@ typedef ClutterActorTraverseVisitFlags (*ClutterTraverseCallback) (ClutterActor
typedef gboolean (*ClutterForeachCallback) (ClutterActor *actor,
gpointer user_data);
typedef struct _AnchorCoord AnchorCoord;
typedef struct _SizeRequest SizeRequest;
typedef struct _ClutterLayoutInfo ClutterLayoutInfo;
typedef struct _ClutterTransformInfo ClutterTransformInfo;
typedef struct _ClutterAnimationInfo ClutterAnimationInfo;
/* Internal helper struct to represent a point that can be stored in
either direct pixel coordinates or as a fraction of the actor's
size. It is used for the anchor point, scale center and rotation
centers. */
struct _AnchorCoord
{
gboolean is_fractional;
union
{
/* Used when is_fractional == TRUE */
struct
{
gdouble x;
gdouble y;
} fraction;
/* Use when is_fractional == FALSE */
ClutterVertex units;
} v;
};
struct _SizeRequest
{
guint age;
@@ -140,7 +163,7 @@ struct _SizeRequest
struct _ClutterLayoutInfo
{
/* fixed position coordinates */
graphene_point_t fixed_pos;
ClutterPoint fixed_pos;
ClutterMargin margin;
@@ -150,8 +173,8 @@ struct _ClutterLayoutInfo
guint x_expand : 1;
guint y_expand : 1;
graphene_size_t minimum;
graphene_size_t natural;
ClutterSize minimum;
ClutterSize natural;
};
const ClutterLayoutInfo * _clutter_actor_get_layout_info_or_defaults (ClutterActor *self);
@@ -160,24 +183,33 @@ ClutterLayoutInfo * _clutter_actor_peek_layout_info
struct _ClutterTransformInfo
{
/* rotation */
/* rotation (angle and center) */
gdouble rx_angle;
AnchorCoord rx_center;
gdouble ry_angle;
AnchorCoord ry_center;
gdouble rz_angle;
AnchorCoord rz_center;
/* scaling */
gdouble scale_x;
gdouble scale_y;
gdouble scale_z;
AnchorCoord scale_center;
/* anchor point */
AnchorCoord anchor;
/* translation */
graphene_point3d_t translation;
ClutterVertex translation;
/* z_position */
gfloat z_position;
/* transformation center */
graphene_point_t pivot;
ClutterPoint pivot;
gfloat pivot_z;
CoglMatrix transform;
@@ -281,18 +313,15 @@ void _clutter_actor_detach_clone
void _clutter_actor_queue_redraw_on_clones (ClutterActor *actor);
void _clutter_actor_queue_relayout_on_clones (ClutterActor *actor);
void _clutter_actor_queue_only_relayout (ClutterActor *actor);
void clutter_actor_clear_stage_views_recursive (ClutterActor *actor);
void _clutter_actor_queue_update_resource_scale_recursive (ClutterActor *actor);
float clutter_actor_get_real_resource_scale (ClutterActor *actor);
CoglFramebuffer * _clutter_actor_get_active_framebuffer (ClutterActor *actor);
gboolean _clutter_actor_get_real_resource_scale (ClutterActor *actor,
float *resource_scale);
ClutterPaintNode * clutter_actor_create_texture_paint_node (ClutterActor *self,
CoglTexture *texture);
void clutter_actor_update_stage_views (ClutterActor *self,
int phase);
void clutter_actor_queue_immediate_relayout (ClutterActor *self);
G_END_DECLS
#endif /* __CLUTTER_ACTOR_PRIVATE_H__ */

File diff suppressed because it is too large Load Diff

View File

@@ -39,8 +39,6 @@
#include <clutter/clutter-types.h>
#include <clutter/clutter-event.h>
#include <clutter/clutter-paint-context.h>
#include <clutter/clutter-pick-context.h>
G_BEGIN_DECLS
@@ -142,6 +140,11 @@ struct _ClutterActor
* ClutterActorClass:
* @show: signal class handler for #ClutterActor::show; it must chain
* up to the parent's implementation
* @show_all: virtual function for containers and composite actors, to
* determine which children should be shown when calling
* clutter_actor_show_all() on the actor. Defaults to calling
* clutter_actor_show(). This virtual function is deprecated and it
* should not be overridden.
* @hide: signal class handler for #ClutterActor::hide; it must chain
* up to the parent's implementation
* @hide_all: virtual function for containers and composite actors, to
@@ -170,18 +173,12 @@ struct _ClutterActor
* @get_preferred_height: virtual function, used when querying the minimum
* and natural heights of an actor for a given width; it is used by
* clutter_actor_get_preferred_height()
* @allocate: virtual function, used when setting the coordinates of an
* actor; it is used by clutter_actor_allocate(); when overriding this
* function without chaining up, clutter_actor_set_allocation() must be
* called and children must be allocated by the implementation, when
* chaining up though, those things will be done by the parent's
* implementation.
* @allocate: virtual function, used when settings the coordinates of an
* actor; it is used by clutter_actor_allocate(); it must chain up to
* the parent's implementation, or call clutter_actor_set_allocation()
* @apply_transform: virtual function, used when applying the transformations
* to an actor before painting it or when transforming coordinates or
* the allocation; if the transformation calculated by this function may
* have changed, the cached transformation must be invalidated by calling
* clutter_actor_invalidate_transform(); it must chain up to the parent's
* implementation
* the allocation; it must chain up to the parent's implementation
* @parent_set: signal class handler for the #ClutterActor::parent-set
* @destroy: signal class handler for #ClutterActor::destroy. It must
* chain up to the parent's implementation
@@ -224,20 +221,20 @@ struct _ClutterActorClass
/*< public >*/
void (* show) (ClutterActor *self);
void (* show_all) (ClutterActor *self);
void (* hide) (ClutterActor *self);
void (* hide_all) (ClutterActor *self);
void (* realize) (ClutterActor *self);
void (* unrealize) (ClutterActor *self);
void (* map) (ClutterActor *self);
void (* unmap) (ClutterActor *self);
void (* paint) (ClutterActor *self,
ClutterPaintContext *paint_context);
void (* paint) (ClutterActor *self);
void (* parent_set) (ClutterActor *actor,
ClutterActor *old_parent);
void (* destroy) (ClutterActor *self);
void (* pick) (ClutterActor *actor,
ClutterPickContext *pick_context);
const ClutterColor *color);
gboolean (* queue_redraw) (ClutterActor *actor,
ClutterActor *leaf_that_queued,
@@ -253,7 +250,8 @@ struct _ClutterActorClass
gfloat *min_height_p,
gfloat *natural_height_p);
void (* allocate) (ClutterActor *self,
const ClutterActorBox *box);
const ClutterActorBox *box,
ClutterAllocationFlags flags);
/* transformations */
void (* apply_transform) (ClutterActor *actor,
@@ -298,14 +296,10 @@ struct _ClutterActorClass
gboolean (* touch_event) (ClutterActor *self,
ClutterTouchEvent *event);
gboolean (* has_accessible) (ClutterActor *self);
void (* resource_scale_changed) (ClutterActor *self);
float (* calculate_resource_scale) (ClutterActor *self,
int phase);
/*< private >*/
/* padding for future expansion */
gpointer _padding_dummy[25];
gpointer _padding_dummy[26];
};
/**
@@ -356,17 +350,9 @@ void clutter_actor_map
CLUTTER_EXPORT
void clutter_actor_unmap (ClutterActor *self);
CLUTTER_EXPORT
void clutter_actor_paint (ClutterActor *self,
ClutterPaintContext *paint_context);
void clutter_actor_paint (ClutterActor *self);
CLUTTER_EXPORT
void clutter_actor_continue_paint (ClutterActor *self,
ClutterPaintContext *paint_context);
CLUTTER_EXPORT
void clutter_actor_pick (ClutterActor *actor,
ClutterPickContext *pick_context);
CLUTTER_EXPORT
void clutter_actor_continue_pick (ClutterActor *actor,
ClutterPickContext *pick_context);
void clutter_actor_continue_paint (ClutterActor *self);
CLUTTER_EXPORT
void clutter_actor_queue_redraw (ClutterActor *self);
CLUTTER_EXPORT
@@ -383,8 +369,6 @@ CLUTTER_EXPORT
const gchar * clutter_actor_get_name (ClutterActor *self);
CLUTTER_EXPORT
AtkObject * clutter_actor_get_accessible (ClutterActor *self);
CLUTTER_EXPORT
gboolean clutter_actor_has_accessible (ClutterActor *self);
CLUTTER_EXPORT
gboolean clutter_actor_is_visible (ClutterActor *self);
@@ -417,31 +401,38 @@ void clutter_actor_get_preferred_size
gfloat *natural_height_p);
CLUTTER_EXPORT
void clutter_actor_allocate (ClutterActor *self,
const ClutterActorBox *box);
const ClutterActorBox *box,
ClutterAllocationFlags flags);
CLUTTER_EXPORT
void clutter_actor_allocate_preferred_size (ClutterActor *self,
float x,
float y);
ClutterAllocationFlags flags);
CLUTTER_EXPORT
void clutter_actor_allocate_available_size (ClutterActor *self,
gfloat x,
gfloat y,
gfloat available_width,
gfloat available_height);
gfloat available_height,
ClutterAllocationFlags flags);
CLUTTER_EXPORT
void clutter_actor_allocate_align_fill (ClutterActor *self,
const ClutterActorBox *box,
gdouble x_align,
gdouble y_align,
gboolean x_fill,
gboolean y_fill);
gboolean y_fill,
ClutterAllocationFlags flags);
CLUTTER_EXPORT
void clutter_actor_set_allocation (ClutterActor *self,
const ClutterActorBox *box);
const ClutterActorBox *box,
ClutterAllocationFlags flags);
CLUTTER_EXPORT
void clutter_actor_get_allocation_box (ClutterActor *self,
ClutterActorBox *box);
CLUTTER_EXPORT
void clutter_actor_get_allocation_vertices (ClutterActor *self,
ClutterActor *ancestor,
ClutterVertex verts[]);
CLUTTER_EXPORT
gboolean clutter_actor_has_allocation (ClutterActor *self);
CLUTTER_EXPORT
void clutter_actor_set_size (ClutterActor *self,
@@ -456,10 +447,6 @@ void clutter_actor_set_position
gfloat x,
gfloat y);
CLUTTER_EXPORT
gboolean clutter_actor_get_fixed_position (ClutterActor *self,
float *x,
float *y);
CLUTTER_EXPORT
void clutter_actor_get_position (ClutterActor *self,
gfloat *x,
gfloat *y);
@@ -599,7 +586,8 @@ gboolean clutter_actor_get_paint_box
ClutterActorBox *box);
CLUTTER_EXPORT
float clutter_actor_get_resource_scale (ClutterActor *self);
gboolean clutter_actor_get_resource_scale (ClutterActor *self,
gfloat *resource_scale);
CLUTTER_EXPORT
gboolean clutter_actor_has_overlaps (ClutterActor *self);
@@ -813,11 +801,6 @@ void clutter_actor_set_child_transform
CLUTTER_EXPORT
void clutter_actor_get_child_transform (ClutterActor *self,
ClutterMatrix *transform);
CLUTTER_EXPORT
void clutter_actor_get_transformed_extents (ClutterActor *self,
graphene_rect_t *rect);
CLUTTER_EXPORT
void clutter_actor_get_transformed_position (ClutterActor *self,
gfloat *x,
@@ -834,16 +817,16 @@ gboolean clutter_actor_transform_stage_point
gfloat *y_out);
CLUTTER_EXPORT
void clutter_actor_get_abs_allocation_vertices (ClutterActor *self,
graphene_point3d_t *verts);
ClutterVertex verts[]);
CLUTTER_EXPORT
void clutter_actor_apply_transform_to_point (ClutterActor *self,
const graphene_point3d_t *point,
graphene_point3d_t *vertex);
const ClutterVertex *point,
ClutterVertex *vertex);
CLUTTER_EXPORT
void clutter_actor_apply_relative_transform_to_point (ClutterActor *self,
ClutterActor *ancestor,
const graphene_point3d_t *point,
graphene_point3d_t *vertex);
const ClutterVertex *point,
ClutterVertex *vertex);
/* Implicit animations */
CLUTTER_EXPORT
@@ -887,11 +870,6 @@ void clutter_actor_set_opacity_override
CLUTTER_EXPORT
gint clutter_actor_get_opacity_override (ClutterActor *self);
CLUTTER_EXPORT
void clutter_actor_inhibit_culling (ClutterActor *actor);
CLUTTER_EXPORT
void clutter_actor_uninhibit_culling (ClutterActor *actor);
/**
* ClutterActorCreateChildFunc:
* @item: (type GObject): the item in the model
@@ -926,15 +904,8 @@ void clutter_actor_bind_model_with_properties
CLUTTER_EXPORT
void clutter_actor_pick_box (ClutterActor *self,
ClutterPickContext *pick_context,
const ClutterActorBox *box);
CLUTTER_EXPORT
GList * clutter_actor_peek_stage_views (ClutterActor *self);
CLUTTER_EXPORT
void clutter_actor_invalidate_transform (ClutterActor *self);
G_END_DECLS
#endif /* __CLUTTER_ACTOR_H__ */

View File

@@ -58,7 +58,6 @@ struct _ClutterAlignConstraint
ClutterActor *actor;
ClutterActor *source;
ClutterAlignAxis align_axis;
graphene_point_t pivot;
gfloat factor;
};
@@ -73,7 +72,6 @@ enum
PROP_SOURCE,
PROP_ALIGN_AXIS,
PROP_PIVOT_POINT,
PROP_FACTOR,
PROP_LAST
@@ -86,11 +84,13 @@ G_DEFINE_TYPE (ClutterAlignConstraint,
CLUTTER_TYPE_CONSTRAINT);
static void
source_queue_relayout (ClutterActor *actor,
ClutterAlignConstraint *align)
source_position_changed (ClutterActor *actor,
const ClutterActorBox *allocation,
ClutterAllocationFlags flags,
ClutterAlignConstraint *align)
{
if (align->actor != NULL)
_clutter_actor_queue_only_relayout (align->actor);
clutter_actor_queue_relayout (align->actor);
}
static void
@@ -135,41 +135,35 @@ clutter_align_constraint_update_allocation (ClutterConstraint *constraint,
ClutterAlignConstraint *align = CLUTTER_ALIGN_CONSTRAINT (constraint);
gfloat source_width, source_height;
gfloat actor_width, actor_height;
gfloat offset_x_start, offset_y_start;
gfloat pivot_x, pivot_y;
gfloat source_x, source_y;
if (align->source == NULL)
return;
clutter_actor_box_get_size (allocation, &actor_width, &actor_height);
clutter_actor_get_position (align->source, &source_x, &source_y);
clutter_actor_get_size (align->source, &source_width, &source_height);
pivot_x = align->pivot.x == -1.f
? align->factor
: align->pivot.x;
pivot_y = align->pivot.y == -1.f
? align->factor
: align->pivot.y;
offset_x_start = pivot_x * -actor_width;
offset_y_start = pivot_y * -actor_height;
switch (align->align_axis)
{
case CLUTTER_ALIGN_X_AXIS:
allocation->x1 += offset_x_start + (source_width * align->factor);
allocation->x1 = ((source_width - actor_width) * align->factor)
+ source_x;
allocation->x2 = allocation->x1 + actor_width;
break;
case CLUTTER_ALIGN_Y_AXIS:
allocation->y1 += offset_y_start + (source_height * align->factor);
allocation->y1 = ((source_height - actor_height) * align->factor)
+ source_y;
allocation->y2 = allocation->y1 + actor_height;
break;
case CLUTTER_ALIGN_BOTH:
allocation->x1 += offset_x_start + (source_width * align->factor);
allocation->y1 += offset_y_start + (source_height * align->factor);
allocation->x1 = ((source_width - actor_width) * align->factor)
+ source_x;
allocation->y1 = ((source_height - actor_height) * align->factor)
+ source_y;
allocation->x2 = allocation->x1 + actor_width;
allocation->y2 = allocation->y1 + actor_height;
break;
@@ -193,7 +187,7 @@ clutter_align_constraint_dispose (GObject *gobject)
G_CALLBACK (source_destroyed),
align);
g_signal_handlers_disconnect_by_func (align->source,
G_CALLBACK (source_queue_relayout),
G_CALLBACK (source_position_changed),
align);
align->source = NULL;
}
@@ -219,10 +213,6 @@ clutter_align_constraint_set_property (GObject *gobject,
clutter_align_constraint_set_align_axis (align, g_value_get_enum (value));
break;
case PROP_PIVOT_POINT:
clutter_align_constraint_set_pivot_point (align, g_value_get_boxed (value));
break;
case PROP_FACTOR:
clutter_align_constraint_set_factor (align, g_value_get_float (value));
break;
@@ -251,16 +241,6 @@ clutter_align_constraint_get_property (GObject *gobject,
g_value_set_enum (value, align->align_axis);
break;
case PROP_PIVOT_POINT:
{
graphene_point_t point;
clutter_align_constraint_get_pivot_point (align, &point);
g_value_set_boxed (value, &point);
}
break;
case PROP_FACTOR:
g_value_set_float (value, align->factor);
break;
@@ -314,30 +294,6 @@ clutter_align_constraint_class_init (ClutterAlignConstraintClass *klass)
CLUTTER_ALIGN_X_AXIS,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT);
/**
* ClutterAlignConstraint:pivot-point:
*
* The pivot point used by the constraint. The pivot point is the
* point in the constraint actor around which the aligning is applied,
* with (0, 0) being the top left corner of the actor and (1, 1) the
* bottom right corner of the actor.
*
* For example, setting the pivot point to (0.5, 0.5) and using a factor
* of 1 for both axes will align the actors horizontal and vertical
* center point with the bottom right corner of the source actor.
*
* By default, the pivot point is set to (-1, -1), which means it's not
* used and the constrained actor will be aligned to always stay inside
* the source actor.
*/
obj_props[PROP_PIVOT_POINT] =
g_param_spec_boxed ("pivot-point",
P_("Pivot point"),
P_("The pivot point"),
GRAPHENE_TYPE_POINT,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS);
/**
* ClutterAlignConstraint:factor:
*
@@ -370,8 +326,6 @@ clutter_align_constraint_init (ClutterAlignConstraint *self)
self->actor = NULL;
self->source = NULL;
self->align_axis = CLUTTER_ALIGN_X_AXIS;
self->pivot.x = -1.f;
self->pivot.y = -1.f;
self->factor = 0.0f;
}
@@ -449,15 +403,15 @@ clutter_align_constraint_set_source (ClutterAlignConstraint *align,
G_CALLBACK (source_destroyed),
align);
g_signal_handlers_disconnect_by_func (old_source,
G_CALLBACK (source_queue_relayout),
G_CALLBACK (source_position_changed),
align);
}
align->source = source;
if (align->source != NULL)
{
g_signal_connect (align->source, "queue-relayout",
G_CALLBACK (source_queue_relayout),
g_signal_connect (align->source, "allocation-changed",
G_CALLBACK (source_position_changed),
align);
g_signal_connect (align->source, "destroy",
G_CALLBACK (source_destroyed),
@@ -534,60 +488,6 @@ clutter_align_constraint_get_align_axis (ClutterAlignConstraint *align)
return align->align_axis;
}
/**
* clutter_align_constraint_set_pivot_point:
* @align: a #ClutterAlignConstraint
* @pivot_point: A #GraphenePoint
*
* Sets the pivot point used by the constraint, the pivot point is the
* point in the constraint actor around which the aligning is applied,
* with (0, 0) being the top left corner of the actor and (1, 1) the
* bottom right corner of the actor.
*
* If -1 is used, the pivot point is unset and the constrained actor
* will be aligned to always stay inside the source actor.
*/
void
clutter_align_constraint_set_pivot_point (ClutterAlignConstraint *align,
const graphene_point_t *pivot_point)
{
g_return_if_fail (CLUTTER_IS_ALIGN_CONSTRAINT (align));
g_return_if_fail (pivot_point != NULL);
g_return_if_fail (pivot_point->x == -1.f ||
(pivot_point->x >= 0.f && pivot_point->x <= 1.f));
g_return_if_fail (pivot_point->y == -1.f ||
(pivot_point->y >= 0.f && pivot_point->y <= 1.f));
if (graphene_point_equal (&align->pivot, pivot_point))
return;
align->pivot = *pivot_point;
if (align->actor != NULL)
clutter_actor_queue_relayout (align->actor);
g_object_notify_by_pspec (G_OBJECT (align), obj_props[PROP_PIVOT_POINT]);
}
/**
* clutter_align_constraint_get_pivot_point
* @align: a #ClutterAlignConstraint
* @pivot_point: (out caller-allocates): return location for a #GraphenePoint
*
* Gets the pivot point used by the constraint set with
* clutter_align_constraint_set_pivot_point(). If no custom pivot
* point is set, -1 is set.
*/
void
clutter_align_constraint_get_pivot_point (ClutterAlignConstraint *align,
graphene_point_t *pivot_point)
{
g_return_if_fail (CLUTTER_IS_ALIGN_CONSTRAINT (align));
g_return_if_fail (pivot_point != NULL);
*pivot_point = align->pivot;
}
/**
* clutter_align_constraint_set_factor:
* @align: a #ClutterAlignConstraint

View File

@@ -67,12 +67,6 @@ void clutter_align_constraint_set_align_axis (ClutterAlignConstrai
CLUTTER_EXPORT
ClutterAlignAxis clutter_align_constraint_get_align_axis (ClutterAlignConstraint *align);
CLUTTER_EXPORT
void clutter_align_constraint_set_pivot_point (ClutterAlignConstraint *align,
const graphene_point_t *pivot_point);
CLUTTER_EXPORT
void clutter_align_constraint_get_pivot_point (ClutterAlignConstraint *align,
graphene_point_t *pivot_point);
CLUTTER_EXPORT
void clutter_align_constraint_set_factor (ClutterAlignConstraint *align,
gfloat factor);
CLUTTER_EXPORT

View File

@@ -27,23 +27,36 @@
* @short_description: Interface for animatable classes
*
* #ClutterAnimatable is an interface that allows a #GObject class
* to control how an actor will animate a property.
* to control how a #ClutterAnimation will animate a property.
*
* Each #ClutterAnimatable should implement the
* #ClutterAnimatableInterface.interpolate_property() virtual function of the
* interface to compute the animation state between two values of an interval
* depending on a progress factor, expressed as a floating point value.
*
* If a #ClutterAnimatable is animated by a #ClutterAnimation
* instance, the #ClutterAnimation will call
* clutter_animatable_interpolate_property() passing the name of the
* currently animated property; the values interval; and the progress factor.
* The #ClutterAnimatable implementation should return the computed value for
* the animated
* property.
*
* #ClutterAnimatable is available since Clutter 1.0
*/
#include "clutter-build-config.h"
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "clutter-animatable.h"
#include "clutter-interval.h"
#include "clutter-debug.h"
#include "clutter-private.h"
#include "deprecated/clutter-animatable.h"
#include "deprecated/clutter-animation.h"
G_DEFINE_INTERFACE (ClutterAnimatable, clutter_animatable, G_TYPE_OBJECT);
static void
@@ -51,6 +64,80 @@ clutter_animatable_default_init (ClutterAnimatableInterface *iface)
{
}
/**
* clutter_animatable_animate_property:
* @animatable: a #ClutterAnimatable
* @animation: a #ClutterAnimation
* @property_name: the name of the animated property
* @initial_value: the initial value of the animation interval
* @final_value: the final value of the animation interval
* @progress: the progress factor
* @value: return location for the animation value
*
* Calls the animate_property() virtual function for @animatable.
*
* The @initial_value and @final_value #GValue<!-- -->s must contain
* the same type; @value must have been initialized to the same
* type of @initial_value and @final_value.
*
* All implementation of the #ClutterAnimatable interface must
* implement this function.
*
* Return value: %TRUE if the value has been validated and can
* be applied to the #ClutterAnimatable, and %FALSE otherwise
*
* Since: 1.0
*
* Deprecated: 1.8: Use clutter_animatable_interpolate_value()
* instead
*/
gboolean
clutter_animatable_animate_property (ClutterAnimatable *animatable,
ClutterAnimation *animation,
const gchar *property_name,
const GValue *initial_value,
const GValue *final_value,
gdouble progress,
GValue *value)
{
ClutterAnimatableInterface *iface;
gboolean res;
g_return_val_if_fail (CLUTTER_IS_ANIMATABLE (animatable), FALSE);
g_return_val_if_fail (CLUTTER_IS_ANIMATION (animation), FALSE);
g_return_val_if_fail (property_name != NULL, FALSE);
g_return_val_if_fail (initial_value != NULL && final_value != NULL, FALSE);
g_return_val_if_fail (G_VALUE_TYPE (initial_value) != G_TYPE_INVALID, FALSE);
g_return_val_if_fail (G_VALUE_TYPE (final_value) != G_TYPE_INVALID, FALSE);
g_return_val_if_fail (value != NULL, FALSE);
g_return_val_if_fail (G_VALUE_TYPE (value) == G_VALUE_TYPE (initial_value) &&
G_VALUE_TYPE (value) == G_VALUE_TYPE (final_value),
FALSE);
iface = CLUTTER_ANIMATABLE_GET_IFACE (animatable);
if (iface->animate_property == NULL)
{
ClutterInterval *interval;
interval = clutter_animation_get_interval (animation, property_name);
if (interval == NULL)
return FALSE;
res = clutter_animatable_interpolate_value (animatable, property_name,
interval,
progress,
value);
}
else
res = iface->animate_property (animatable, animation,
property_name,
initial_value, final_value,
progress,
value);
return res;
}
/**
* clutter_animatable_find_property:
* @animatable: a #ClutterAnimatable
@@ -194,25 +281,3 @@ clutter_animatable_interpolate_value (ClutterAnimatable *animatable,
else
return clutter_interval_compute_value (interval, progress, value);
}
/**
* clutter_animatable_get_actor:
* @animatable: a #ClutterAnimatable
*
* Get animated actor.
*
* Return value: (transfer none): a #ClutterActor
*/
ClutterActor *
clutter_animatable_get_actor (ClutterAnimatable *animatable)
{
ClutterAnimatableInterface *iface;
g_return_val_if_fail (CLUTTER_IS_ANIMATABLE (animatable), NULL);
iface = CLUTTER_ANIMATABLE_GET_IFACE (animatable);
g_return_val_if_fail (iface->get_actor, NULL);
return iface->get_actor (animatable);
}

View File

@@ -42,6 +42,8 @@ G_DECLARE_INTERFACE (ClutterAnimatable, clutter_animatable,
/**
* ClutterAnimatableInterface:
* @animate_property: virtual function for custom interpolation of a
* property. This virtual function is deprecated
* @find_property: virtual function for retrieving the #GParamSpec of
* an animatable property
* @get_initial_state: virtual function for retrieving the initial
@@ -50,7 +52,9 @@ G_DECLARE_INTERFACE (ClutterAnimatable, clutter_animatable,
* animatable property
* @interpolate_value: virtual function for interpolating the progress
* of a property
* @get_actor: virtual function for getting associated actor
*
* Base interface for #GObject<!-- -->s that can be animated by a
* a #ClutterAnimation.
*
* Since: 1.0
*/
@@ -60,6 +64,13 @@ struct _ClutterAnimatableInterface
GTypeInterface parent_iface;
/*< public >*/
gboolean (* animate_property) (ClutterAnimatable *animatable,
ClutterAnimation *animation,
const gchar *property_name,
const GValue *initial_value,
const GValue *final_value,
gdouble progress,
GValue *value);
GParamSpec *(* find_property) (ClutterAnimatable *animatable,
const gchar *property_name);
void (* get_initial_state) (ClutterAnimatable *animatable,
@@ -73,7 +84,6 @@ struct _ClutterAnimatableInterface
ClutterInterval *interval,
gdouble progress,
GValue *value);
ClutterActor * (* get_actor) (ClutterAnimatable *animatable);
};
CLUTTER_EXPORT
@@ -94,9 +104,6 @@ gboolean clutter_animatable_interpolate_value (ClutterAnimatable *animatable,
gdouble progress,
GValue *value);
CLUTTER_EXPORT
ClutterActor * clutter_animatable_get_actor (ClutterAnimatable *animatable);
G_END_DECLS
#endif /* __CLUTTER_ANIMATABLE_H__ */

View File

@@ -30,7 +30,9 @@
#ifndef __GI_SCANNER__
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActor, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActorMeta, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterAlignConstraint, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBackend, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBindConstraint, g_object_unref)
@@ -41,15 +43,19 @@ G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBoxLayout, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBrightnessContrastEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterCanvas, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterChildMeta, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterClickAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterClone, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterColorizeEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterConstraint, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterContainer, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDeformEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDesaturateEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDragAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDropAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterFixedLayout, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterFlowLayout, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterGestureAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterGridLayout, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterImage, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterInputDevice, g_object_unref)
@@ -84,10 +90,13 @@ G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActorBox, clutter_actor_box_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterColor, clutter_color_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterMargin, clutter_margin_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterMatrix, clutter_matrix_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPaintContext, clutter_paint_context_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPaintNode, clutter_paint_node_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPaintVolume, clutter_paint_volume_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPathNode, clutter_path_node_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPoint, clutter_point_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterRect, clutter_rect_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterSize, clutter_size_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterVertex, clutter_vertex_free)
#endif /* __GI_SCANNER__ */

View File

@@ -23,7 +23,8 @@
#define __CLUTTER_BACKEND_PRIVATE_H__
#include <clutter/clutter-backend.h>
#include <clutter/clutter-seat.h>
#include <clutter/clutter-device-manager.h>
#include <clutter/clutter-keymap.h>
#include <clutter/clutter-stage-window.h>
#define CLUTTER_BACKEND_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BACKEND, ClutterBackendClass))
@@ -46,6 +47,8 @@ struct _ClutterBackend
CoglOnscreen *dummy_onscreen;
ClutterDeviceManager *device_manager;
cairo_font_options_t *font_options;
gchar *font_name;
@@ -53,11 +56,11 @@ struct _ClutterBackend
gfloat units_per_em;
gint32 units_serial;
float fallback_resource_scale;
ClutterStageWindow *stage_window;
ClutterInputMethod *input_method;
ClutterKeymap *keymap;
};
struct _ClutterBackendClass
@@ -86,14 +89,17 @@ struct _ClutterBackendClass
GError **error);
gboolean (* create_context) (ClutterBackend *backend,
GError **error);
ClutterDeviceManager *(* get_device_manager) (ClutterBackend *backend);
gboolean (* translate_event) (ClutterBackend *backend,
gpointer native,
ClutterEvent *event);
ClutterSeat * (* get_default_seat) (ClutterBackend *backend);
PangoDirection (* get_keymap_direction) (ClutterBackend *backend);
gboolean (* is_display_server) (ClutterBackend *backend);
void (* bell_notify) (ClutterBackend *backend);
ClutterKeymap * (* get_keymap) (ClutterBackend *backend);
/* signals */
void (* resolution_changed) (ClutterBackend *backend);
@@ -133,19 +139,16 @@ gfloat _clutter_backend_get_units_per_em (Clutter
PangoFontDescription *font_desc);
gint32 _clutter_backend_get_units_serial (ClutterBackend *backend);
PangoDirection _clutter_backend_get_keymap_direction (ClutterBackend *backend);
CLUTTER_EXPORT
void _clutter_backend_reset_cogl_framebuffer (ClutterBackend *backend);
void clutter_set_allowed_drivers (const char *drivers);
CLUTTER_EXPORT
ClutterStageWindow * clutter_backend_get_stage_window (ClutterBackend *backend);
CLUTTER_EXPORT
void clutter_backend_set_fallback_resource_scale (ClutterBackend *backend,
float fallback_resource_scale);
float clutter_backend_get_fallback_resource_scale (ClutterBackend *backend);
gboolean clutter_backend_is_display_server (ClutterBackend *backend);
G_END_DECLS
#endif /* __CLUTTER_BACKEND_PRIVATE_H__ */

View File

@@ -51,6 +51,7 @@
#include "clutter-stage-manager-private.h"
#include "clutter-stage-private.h"
#include "clutter-stage-window.h"
#include "clutter-device-manager-private.h"
#ifdef CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
#include "wayland/clutter-wayland-compositor.h"
@@ -58,6 +59,13 @@
#include <cogl/cogl.h>
#ifdef CLUTTER_INPUT_X11
#include "x11/clutter-backend-x11.h"
#endif
#ifdef CLUTTER_WINDOWING_EGL
#include "egl/clutter-backend-eglnative.h"
#endif
#ifdef CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
#include <cogl/cogl-wayland-server.h>
#include <wayland-server.h>
@@ -415,6 +423,14 @@ clutter_backend_real_get_features (ClutterBackend *backend)
flags |= CLUTTER_FEATURE_STAGE_STATIC;
}
if (cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_SWAP_THROTTLE))
{
CLUTTER_NOTE (BACKEND, "Cogl supports swap buffers throttling");
flags |= CLUTTER_FEATURE_SWAP_THROTTLE;
}
else
CLUTTER_NOTE (BACKEND, "Cogl doesn't support swap buffers throttling");
if (cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_SWAP_BUFFERS_EVENT))
{
CLUTTER_NOTE (BACKEND, "Cogl supports swap buffers complete events");
@@ -424,8 +440,23 @@ clutter_backend_real_get_features (ClutterBackend *backend)
return flags;
}
static const char *allowed_backends;
static ClutterBackend * (* custom_backend_func) (void);
static const struct {
const char *name;
ClutterBackend * (* create_backend) (void);
} available_backends[] = {
#ifdef CLUTTER_WINDOWING_X11
{ CLUTTER_WINDOWING_X11, clutter_backend_x11_new },
#endif
#ifdef CLUTTER_WINDOWING_EGL
{ CLUTTER_WINDOWING_EGL, clutter_backend_egl_native_new },
#endif
{ NULL, NULL },
};
void
clutter_set_custom_backend_func (ClutterBackend *(* func) (void))
{
@@ -435,13 +466,58 @@ clutter_set_custom_backend_func (ClutterBackend *(* func) (void))
ClutterBackend *
_clutter_create_backend (void)
{
const char *backends_list;
ClutterBackend *retval;
gboolean allow_any;
char **backends;
int i;
g_return_val_if_fail (custom_backend_func, NULL);
if (custom_backend_func)
{
retval = custom_backend_func ();
retval = custom_backend_func ();
if (!retval)
g_error ("Failed to create custom backend.");
if (!retval)
g_error ("Failed to create custom backend.");
return retval;
}
if (allowed_backends == NULL)
allowed_backends = "*";
allow_any = strstr (allowed_backends, "*") != NULL;
backends_list = g_getenv ("CLUTTER_BACKEND");
if (backends_list == NULL)
backends_list = allowed_backends;
backends = g_strsplit (backends_list, ",", 0);
retval = NULL;
for (i = 0; retval == NULL && backends[i] != NULL; i++)
{
const char *backend = backends[i];
gboolean is_any = g_str_equal (backend, "*");
int j;
for (j = 0; available_backends[j].name != NULL; j++)
{
if ((is_any && allow_any) ||
(is_any && strstr (allowed_backends, available_backends[j].name)) ||
g_str_equal (backend, available_backends[j].name))
{
retval = available_backends[j].create_backend ();
if (retval != NULL)
break;
}
}
}
g_strfreev (backends);
if (retval == NULL)
g_error ("No default Clutter backend found.");
return retval;
}
@@ -452,6 +528,30 @@ clutter_backend_real_init_events (ClutterBackend *backend)
g_error ("Unknown input backend");
}
static ClutterDeviceManager *
clutter_backend_real_get_device_manager (ClutterBackend *backend)
{
if (G_UNLIKELY (backend->device_manager == NULL))
{
g_critical ("No device manager available, expect broken input");
return NULL;
}
return backend->device_manager;
}
static ClutterKeymap *
clutter_backend_real_get_keymap (ClutterBackend *backend)
{
if (G_UNLIKELY (backend->keymap == NULL))
{
g_critical ("No keymap available, expect broken keyboard input");
return NULL;
}
return backend->keymap;
}
static void
clutter_backend_class_init (ClutterBackendClass *klass)
{
@@ -515,8 +615,10 @@ clutter_backend_class_init (ClutterBackendClass *klass)
klass->font_changed = clutter_backend_real_font_changed;
klass->init_events = clutter_backend_real_init_events;
klass->get_device_manager = clutter_backend_real_get_device_manager;
klass->create_context = clutter_backend_real_create_context;
klass->get_features = clutter_backend_real_get_features;
klass->get_keymap = clutter_backend_real_get_keymap;
}
static void
@@ -525,9 +627,7 @@ clutter_backend_init (ClutterBackend *self)
self->units_per_em = -1.0;
self->units_serial = 1;
self->dummy_onscreen = NULL;
self->fallback_resource_scale = 1.f;
self->dummy_onscreen = COGL_INVALID_HANDLE;
}
void
@@ -683,24 +783,24 @@ _clutter_backend_copy_event_data (ClutterBackend *backend,
const ClutterEvent *src,
ClutterEvent *dest)
{
ClutterSeatClass *seat_class;
ClutterSeat *seat;
ClutterDeviceManagerClass *device_manager_class;
ClutterDeviceManager *device_manager;
seat = clutter_backend_get_default_seat (backend);
seat_class = CLUTTER_SEAT_GET_CLASS (seat);
seat_class->copy_event_data (seat, src, dest);
device_manager = clutter_device_manager_get_default ();
device_manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
device_manager_class->copy_event_data (device_manager, src, dest);
}
void
_clutter_backend_free_event_data (ClutterBackend *backend,
ClutterEvent *event)
{
ClutterSeatClass *seat_class;
ClutterSeat *seat;
ClutterDeviceManagerClass *device_manager_class;
ClutterDeviceManager *device_manager;
seat = clutter_backend_get_default_seat (backend);
seat_class = CLUTTER_SEAT_GET_CLASS (seat);
seat_class->free_event_data (seat, event);
device_manager = clutter_device_manager_get_default ();
device_manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
device_manager_class->free_event_data (device_manager, event);
}
/**
@@ -897,6 +997,39 @@ clutter_wayland_set_compositor_display (void *display)
}
#endif
PangoDirection
_clutter_backend_get_keymap_direction (ClutterBackend *backend)
{
ClutterBackendClass *klass;
klass = CLUTTER_BACKEND_GET_CLASS (backend);
if (klass->get_keymap_direction != NULL)
return klass->get_keymap_direction (backend);
return PANGO_DIRECTION_NEUTRAL;
}
void
_clutter_backend_reset_cogl_framebuffer (ClutterBackend *backend)
{
if (backend->dummy_onscreen == COGL_INVALID_HANDLE)
{
GError *internal_error = NULL;
backend->dummy_onscreen = cogl_onscreen_new (backend->cogl_context, 1, 1);
if (!cogl_framebuffer_allocate (COGL_FRAMEBUFFER (backend->dummy_onscreen),
&internal_error))
{
g_critical ("Unable to create dummy onscreen: %s", internal_error->message);
g_error_free (internal_error);
return;
}
}
cogl_set_framebuffer (COGL_FRAMEBUFFER (backend->dummy_onscreen));
}
void
clutter_set_allowed_drivers (const char *drivers)
{
@@ -909,6 +1042,16 @@ clutter_set_allowed_drivers (const char *drivers)
allowed_drivers = g_strdup (drivers);
}
void
clutter_backend_bell_notify (ClutterBackend *backend)
{
ClutterBackendClass *klass;
klass = CLUTTER_BACKEND_GET_CLASS (backend);
if (klass->bell_notify)
klass->bell_notify (backend);
}
/**
* clutter_backend_get_input_method:
* @backend: the #CLutterBackend
@@ -937,43 +1080,22 @@ clutter_backend_set_input_method (ClutterBackend *backend,
g_set_object (&backend->input_method, method);
}
/**
* clutter_backend_get_keymap:
* @backend: the #ClutterBackend
*
* Gets the keymap used by Clutter
*
* Returns: (transfer none): the keymap
**/
ClutterKeymap *
clutter_backend_get_keymap (ClutterBackend *backend)
{
return CLUTTER_BACKEND_GET_CLASS (backend)->get_keymap (backend);
}
ClutterStageWindow *
clutter_backend_get_stage_window (ClutterBackend *backend)
{
return backend->stage_window;
}
/**
* clutter_backend_get_default_seat:
* @backend: the #ClutterBackend
*
* Returns the default seat
*
* Returns: (transfer none): the default seat
**/
ClutterSeat *
clutter_backend_get_default_seat (ClutterBackend *backend)
{
g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), NULL);
return CLUTTER_BACKEND_GET_CLASS (backend)->get_default_seat (backend);
}
void
clutter_backend_set_fallback_resource_scale (ClutterBackend *backend,
float fallback_resource_scale)
{
backend->fallback_resource_scale = fallback_resource_scale;
}
float
clutter_backend_get_fallback_resource_scale (ClutterBackend *backend)
{
return backend->fallback_resource_scale;
}
gboolean
clutter_backend_is_display_server (ClutterBackend *backend)
{
return CLUTTER_BACKEND_GET_CLASS (backend)->is_display_server (backend);
}

View File

@@ -36,7 +36,6 @@
#include <clutter/clutter-config.h>
#include <clutter/clutter-keymap.h>
#include <clutter/clutter-types.h>
#include <clutter/clutter-seat.h>
G_BEGIN_DECLS
@@ -73,6 +72,9 @@ const cairo_font_options_t * clutter_backend_get_font_options (Clutter
CLUTTER_EXPORT
CoglContext * clutter_backend_get_cogl_context (ClutterBackend *backend);
CLUTTER_EXPORT
void clutter_backend_bell_notify (ClutterBackend *backend);
CLUTTER_EXPORT
ClutterInputMethod * clutter_backend_get_input_method (ClutterBackend *backend);
@@ -80,7 +82,7 @@ CLUTTER_EXPORT
void clutter_backend_set_input_method (ClutterBackend *backend,
ClutterInputMethod *method);
CLUTTER_EXPORT
ClutterSeat * clutter_backend_get_default_seat (ClutterBackend *backend);
ClutterKeymap * clutter_backend_get_keymap (ClutterBackend *backend);
G_END_DECLS

File diff suppressed because it is too large Load Diff

View File

@@ -49,10 +49,10 @@
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "deprecated/clutter-container.h"
#include "deprecated/clutter-bin-layout.h"
#include "clutter-actor-private.h"
#include "clutter-animatable.h"
#include "clutter-bin-layout.h"
#include "clutter-child-meta.h"
#include "clutter-debug.h"
#include "clutter-enum-types.h"
@@ -406,7 +406,8 @@ get_actor_align_factor (ClutterActorAlign alignment)
static void
clutter_bin_layout_allocate (ClutterLayoutManager *manager,
ClutterContainer *container,
const ClutterActorBox *allocation)
const ClutterActorBox *allocation,
ClutterAllocationFlags flags)
{
gfloat allocation_x, allocation_y;
gfloat available_w, available_h;
@@ -514,7 +515,8 @@ clutter_bin_layout_allocate (ClutterLayoutManager *manager,
clutter_actor_allocate_align_fill (child, &child_alloc,
x_align, y_align,
x_fill, y_fill);
x_fill, y_fill,
flags);
}
}
@@ -696,3 +698,187 @@ clutter_bin_layout_new (ClutterBinAlignment x_align,
"y-align", y_align,
NULL);
}
/**
* clutter_bin_layout_set_alignment:
* @self: a #ClutterBinLayout
* @child: (allow-none): a child of @container
* @x_align: the horizontal alignment policy to be used for the @child
* inside @container
* @y_align: the vertical aligment policy to be used on the @child
* inside @container
*
* Sets the horizontal and vertical alignment policies to be applied
* to a @child of @self
*
* If @child is %NULL then the @x_align and @y_align values will
* be set as the default alignment policies
*
* Since: 1.2
*
* Deprecated: 1.12: Use the #ClutterActor:x-align and
* #ClutterActor:y-align properties of #ClutterActor instead.
*/
void
clutter_bin_layout_set_alignment (ClutterBinLayout *self,
ClutterActor *child,
ClutterBinAlignment x_align,
ClutterBinAlignment y_align)
{
ClutterBinLayoutPrivate *priv;
ClutterLayoutManager *manager;
ClutterLayoutMeta *meta;
g_return_if_fail (CLUTTER_IS_BIN_LAYOUT (self));
g_return_if_fail (child == NULL || CLUTTER_IS_ACTOR (child));
priv = self->priv;
if (priv->container == NULL)
{
if (child == NULL)
{
set_x_align (self, x_align);
set_y_align (self, y_align);
}
else
g_warning ("The layout of type '%s' must be associated to "
"a ClutterContainer before setting the alignment "
"on its children",
G_OBJECT_TYPE_NAME (self));
return;
}
manager = CLUTTER_LAYOUT_MANAGER (self);
meta = clutter_layout_manager_get_child_meta (manager,
priv->container,
child);
g_assert (CLUTTER_IS_BIN_LAYER (meta));
set_layer_x_align (CLUTTER_BIN_LAYER (meta), x_align);
set_layer_y_align (CLUTTER_BIN_LAYER (meta), y_align);
}
/**
* clutter_bin_layout_get_alignment:
* @self: a #ClutterBinLayout
* @child: (allow-none): a child of @container
* @x_align: (out) (allow-none): return location for the horizontal
* alignment policy
* @y_align: (out) (allow-none): return location for the vertical
* alignment policy
*
* Retrieves the horizontal and vertical alignment policies for
* a child of @self
*
* If @child is %NULL the default alignment policies will be returned
* instead
*
* Since: 1.2
*
* Deprecated: 1.12: Use the #ClutterActor:x-align and the
* #ClutterActor:y-align properties of #ClutterActor instead.
*/
void
clutter_bin_layout_get_alignment (ClutterBinLayout *self,
ClutterActor *child,
ClutterBinAlignment *x_align,
ClutterBinAlignment *y_align)
{
ClutterBinLayoutPrivate *priv;
ClutterLayoutManager *manager;
ClutterLayoutMeta *meta;
ClutterBinLayer *layer;
g_return_if_fail (CLUTTER_IS_BIN_LAYOUT (self));
priv = self->priv;
if (priv->container == NULL)
{
if (child == NULL)
{
if (x_align)
*x_align = priv->x_align;
if (y_align)
*y_align = priv->y_align;
}
else
g_warning ("The layout of type '%s' must be associated to "
"a ClutterContainer before getting the alignment "
"of its children",
G_OBJECT_TYPE_NAME (self));
return;
}
manager = CLUTTER_LAYOUT_MANAGER (self);
meta = clutter_layout_manager_get_child_meta (manager,
priv->container,
child);
g_assert (CLUTTER_IS_BIN_LAYER (meta));
layer = CLUTTER_BIN_LAYER (meta);
if (x_align)
*x_align = layer->x_align;
if (y_align)
*y_align = layer->y_align;
}
/**
* clutter_bin_layout_add:
* @self: a #ClutterBinLayout
* @child: a #ClutterActor
* @x_align: horizontal alignment policy for @child
* @y_align: vertical alignment policy for @child
*
* Adds a #ClutterActor to the container using @self and
* sets the alignment policies for it
*
* This function is equivalent to clutter_container_add_actor()
* and clutter_layout_manager_child_set_property() but it does not
* require a pointer to the #ClutterContainer associated to the
* #ClutterBinLayout
*
* Since: 1.2
*
* Deprecated: 1.12: Use clutter_actor_add_child() instead.
*/
void
clutter_bin_layout_add (ClutterBinLayout *self,
ClutterActor *child,
ClutterBinAlignment x_align,
ClutterBinAlignment y_align)
{
ClutterBinLayoutPrivate *priv;
ClutterLayoutManager *manager;
ClutterLayoutMeta *meta;
g_return_if_fail (CLUTTER_IS_BIN_LAYOUT (self));
g_return_if_fail (CLUTTER_IS_ACTOR (child));
priv = self->priv;
if (priv->container == NULL)
{
g_warning ("The layout of type '%s' must be associated to "
"a ClutterContainer before adding children",
G_OBJECT_TYPE_NAME (self));
return;
}
clutter_container_add_actor (priv->container, child);
manager = CLUTTER_LAYOUT_MANAGER (self);
meta = clutter_layout_manager_get_child_meta (manager,
priv->container,
child);
g_assert (CLUTTER_IS_BIN_LAYER (meta));
set_layer_x_align (CLUTTER_BIN_LAYER (meta), x_align);
set_layer_y_align (CLUTTER_BIN_LAYER (meta), y_align);
}

View File

@@ -38,14 +38,12 @@
*
* |[<!-- language="C" -->
* // source
* rect[0] = clutter_actor_new ();
* clutter_actor_set_background_color (rect[0], &red_color);
* rect[0] = clutter_rectangle_new_with_color (&red_color);
* clutter_actor_set_position (rect[0], x_pos, y_pos);
* clutter_actor_set_size (rect[0], 100, 100);
*
* // second rectangle
* rect[1] = clutter_actor_new ();
* clutter_actor_set_background_color (rect[1], &green_color);
* rect[1] = clutter_rectangle_new_with_color (&green_color);
* clutter_actor_set_size (rect[1], 100, 100);
* clutter_actor_set_opacity (rect[1], 0);
*
@@ -55,8 +53,7 @@
* clutter_actor_add_constraint_with_name (rect[1], "green-y", constraint);
*
* // third rectangle
* rect[2] = clutter_actor_new ();
* clutter_actor_set_background_color (rect[2], &blue_color);
* rect[2] = clutter_rectangle_new_with_color (&blue_color);
* clutter_actor_set_size (rect[2], 100, 100);
* clutter_actor_set_opacity (rect[2], 0);
*
@@ -147,58 +144,6 @@ source_destroyed (ClutterActor *actor,
bind->source = NULL;
}
static void
clutter_bind_constraint_update_preferred_size (ClutterConstraint *constraint,
ClutterActor *actor,
ClutterOrientation direction,
float for_size,
float *minimum_size,
float *natural_size)
{
ClutterBindConstraint *bind = CLUTTER_BIND_CONSTRAINT (constraint);
float source_min, source_nat;
if (bind->source == NULL)
return;
/* only these bindings affect the preferred size */
if (!(bind->coordinate == CLUTTER_BIND_WIDTH ||
bind->coordinate == CLUTTER_BIND_HEIGHT ||
bind->coordinate == CLUTTER_BIND_SIZE ||
bind->coordinate == CLUTTER_BIND_ALL))
return;
if (clutter_actor_contains (bind->source, actor))
return;
switch (direction)
{
case CLUTTER_ORIENTATION_HORIZONTAL:
if (bind->coordinate != CLUTTER_BIND_HEIGHT)
{
clutter_actor_get_preferred_width (bind->source, for_size,
&source_min,
&source_nat);
*minimum_size = source_min;
*natural_size = source_nat;
}
break;
case CLUTTER_ORIENTATION_VERTICAL:
if (bind->coordinate != CLUTTER_BIND_WIDTH)
{
clutter_actor_get_preferred_height (bind->source, for_size,
&source_min,
&source_nat);
*minimum_size = source_min;
*natural_size = source_nat;
}
break;
}
}
static void
clutter_bind_constraint_update_allocation (ClutterConstraint *constraint,
ClutterActor *actor,
@@ -207,9 +152,7 @@ clutter_bind_constraint_update_allocation (ClutterConstraint *constraint,
ClutterBindConstraint *bind = CLUTTER_BIND_CONSTRAINT (constraint);
gfloat source_width, source_height;
gfloat actor_width, actor_height;
graphene_point3d_t source_position;
source_position = GRAPHENE_POINT3D_INIT (0.f, 0.f, 0.f);
ClutterVertex source_position = { 0., };
if (bind->source == NULL)
return;
@@ -383,8 +326,6 @@ clutter_bind_constraint_class_init (ClutterBindConstraintClass *klass)
meta_class->set_actor = clutter_bind_constraint_set_actor;
constraint_class->update_allocation = clutter_bind_constraint_update_allocation;
constraint_class->update_preferred_size = clutter_bind_constraint_update_preferred_size;
/**
* ClutterBindConstraint:source:
*

View File

@@ -99,8 +99,7 @@ G_DEFINE_TYPE (ClutterBlurEffect,
CLUTTER_TYPE_OFFSCREEN_EFFECT);
static gboolean
clutter_blur_effect_pre_paint (ClutterEffect *effect,
ClutterPaintContext *paint_context)
clutter_blur_effect_pre_paint (ClutterEffect *effect)
{
ClutterBlurEffect *self = CLUTTER_BLUR_EFFECT (effect);
ClutterEffectClass *parent_class;
@@ -125,7 +124,7 @@ clutter_blur_effect_pre_paint (ClutterEffect *effect,
}
parent_class = CLUTTER_EFFECT_CLASS (clutter_blur_effect_parent_class);
if (parent_class->pre_paint (effect, paint_context))
if (parent_class->pre_paint (effect))
{
ClutterOffscreenEffect *offscreen_effect =
CLUTTER_OFFSCREEN_EFFECT (effect);
@@ -158,12 +157,10 @@ clutter_blur_effect_pre_paint (ClutterEffect *effect,
}
static void
clutter_blur_effect_paint_target (ClutterOffscreenEffect *effect,
ClutterPaintContext *paint_context)
clutter_blur_effect_paint_target (ClutterOffscreenEffect *effect)
{
ClutterBlurEffect *self = CLUTTER_BLUR_EFFECT (effect);
CoglFramebuffer *framebuffer =
clutter_paint_context_get_framebuffer (paint_context);
CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
guint8 paint_opacity;
paint_opacity = clutter_actor_get_paint_opacity (self->actor);
@@ -185,7 +182,7 @@ clutter_blur_effect_modify_paint_volume (ClutterEffect *effect,
ClutterPaintVolume *volume)
{
gfloat cur_width, cur_height;
graphene_point3d_t origin;
ClutterVertex origin;
clutter_paint_volume_get_origin (volume, &origin);
cur_width = clutter_paint_volume_get_width (volume);

File diff suppressed because it is too large Load Diff

View File

@@ -105,6 +105,64 @@ void clutter_box_layout_set_pack_start (ClutterBoxLayou
CLUTTER_EXPORT
gboolean clutter_box_layout_get_pack_start (ClutterBoxLayout *layout);
CLUTTER_DEPRECATED_FOR(clutter_box_layout_set_orientation)
void clutter_box_layout_set_vertical (ClutterBoxLayout *layout,
gboolean vertical);
CLUTTER_DEPRECATED_FOR(clutter_box_layout_get_orientation)
gboolean clutter_box_layout_get_vertical (ClutterBoxLayout *layout);
CLUTTER_EXPORT
void clutter_box_layout_pack (ClutterBoxLayout *layout,
ClutterActor *actor,
gboolean expand,
gboolean x_fill,
gboolean y_fill,
ClutterBoxAlignment x_align,
ClutterBoxAlignment y_align);
CLUTTER_DEPRECATED
void clutter_box_layout_set_alignment (ClutterBoxLayout *layout,
ClutterActor *actor,
ClutterBoxAlignment x_align,
ClutterBoxAlignment y_align);
CLUTTER_DEPRECATED
void clutter_box_layout_get_alignment (ClutterBoxLayout *layout,
ClutterActor *actor,
ClutterBoxAlignment *x_align,
ClutterBoxAlignment *y_align);
CLUTTER_DEPRECATED
void clutter_box_layout_set_fill (ClutterBoxLayout *layout,
ClutterActor *actor,
gboolean x_fill,
gboolean y_fill);
CLUTTER_DEPRECATED
void clutter_box_layout_get_fill (ClutterBoxLayout *layout,
ClutterActor *actor,
gboolean *x_fill,
gboolean *y_fill);
CLUTTER_DEPRECATED
void clutter_box_layout_set_expand (ClutterBoxLayout *layout,
ClutterActor *actor,
gboolean expand);
CLUTTER_DEPRECATED
gboolean clutter_box_layout_get_expand (ClutterBoxLayout *layout,
ClutterActor *actor);
CLUTTER_DEPRECATED
void clutter_box_layout_set_use_animations (ClutterBoxLayout *layout,
gboolean animate);
CLUTTER_DEPRECATED
gboolean clutter_box_layout_get_use_animations (ClutterBoxLayout *layout);
CLUTTER_DEPRECATED
void clutter_box_layout_set_easing_mode (ClutterBoxLayout *layout,
gulong mode);
CLUTTER_DEPRECATED
gulong clutter_box_layout_get_easing_mode (ClutterBoxLayout *layout);
CLUTTER_DEPRECATED
void clutter_box_layout_set_easing_duration (ClutterBoxLayout *layout,
guint msecs);
CLUTTER_DEPRECATED
guint clutter_box_layout_get_easing_duration (ClutterBoxLayout *layout);
G_END_DECLS
#endif /* __CLUTTER_BOX_LAYOUT_H__ */

View File

@@ -130,8 +130,7 @@ will_have_no_effect (ClutterBrightnessContrastEffect *self)
}
static gboolean
clutter_brightness_contrast_effect_pre_paint (ClutterEffect *effect,
ClutterPaintContext *paint_context)
clutter_brightness_contrast_effect_pre_paint (ClutterEffect *effect)
{
ClutterBrightnessContrastEffect *self = CLUTTER_BRIGHTNESS_CONTRAST_EFFECT (effect);
ClutterEffectClass *parent_class;
@@ -157,7 +156,7 @@ clutter_brightness_contrast_effect_pre_paint (ClutterEffect *effect,
parent_class =
CLUTTER_EFFECT_CLASS (clutter_brightness_contrast_effect_parent_class);
if (parent_class->pre_paint (effect, paint_context))
if (parent_class->pre_paint (effect))
{
ClutterOffscreenEffect *offscreen_effect =
CLUTTER_OFFSCREEN_EFFECT (effect);
@@ -176,12 +175,10 @@ clutter_brightness_contrast_effect_pre_paint (ClutterEffect *effect,
}
static void
clutter_brightness_contrast_effect_paint_target (ClutterOffscreenEffect *effect,
ClutterPaintContext *paint_context)
clutter_brightness_contrast_effect_paint_target (ClutterOffscreenEffect *effect)
{
ClutterBrightnessContrastEffect *self = CLUTTER_BRIGHTNESS_CONTRAST_EFFECT (effect);
CoglFramebuffer *framebuffer =
clutter_paint_context_get_framebuffer (paint_context);
CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
ClutterActor *actor;
guint8 paint_opacity;

View File

@@ -328,10 +328,9 @@ clutter_canvas_init (ClutterCanvas *self)
}
static void
clutter_canvas_paint_content (ClutterContent *content,
ClutterActor *actor,
ClutterPaintNode *root,
ClutterPaintContext *paint_context)
clutter_canvas_paint_content (ClutterContent *content,
ClutterActor *actor,
ClutterPaintNode *root)
{
ClutterCanvas *self = CLUTTER_CANVAS (content);
ClutterCanvasPrivate *priv = self->priv;
@@ -352,7 +351,7 @@ clutter_canvas_paint_content (ClutterContent *content,
return;
node = clutter_actor_create_texture_paint_node (actor, priv->texture);
clutter_paint_node_set_static_name (node, "Canvas Content");
clutter_paint_node_set_name (node, "Canvas Content");
clutter_paint_node_add_child (root, node);
clutter_paint_node_unref (node);

View File

@@ -105,8 +105,8 @@ struct _ClutterClickActionPrivate
{
ClutterActor *stage;
gulong event_id;
gulong capture_id;
guint event_id;
guint capture_id;
guint long_press_id;
gint long_press_threshold;
@@ -159,8 +159,7 @@ static inline void
click_action_set_pressed (ClutterClickAction *action,
gboolean is_pressed)
{
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (action);
ClutterClickActionPrivate *priv = action->priv;
is_pressed = !!is_pressed;
@@ -175,8 +174,7 @@ static inline void
click_action_set_held (ClutterClickAction *action,
gboolean is_held)
{
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (action);
ClutterClickActionPrivate *priv = action->priv;
is_held = !!is_held;
@@ -191,8 +189,7 @@ static gboolean
click_action_emit_long_press (gpointer data)
{
ClutterClickAction *action = data;
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (action);
ClutterClickActionPrivate *priv = action->priv;
ClutterActor *actor;
gboolean result;
@@ -205,7 +202,11 @@ click_action_emit_long_press (gpointer data)
CLUTTER_LONG_PRESS_ACTIVATE,
&result);
g_clear_signal_handler (&priv->capture_id, priv->stage);
if (priv->capture_id != 0)
{
g_signal_handler_disconnect (priv->stage, priv->capture_id);
priv->capture_id = 0;
}
click_action_set_pressed (action, FALSE);
click_action_set_held (action, FALSE);
@@ -216,8 +217,7 @@ click_action_emit_long_press (gpointer data)
static inline void
click_action_query_long_press (ClutterClickAction *action)
{
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (action);
ClutterClickActionPrivate *priv = action->priv;
ClutterActor *actor;
gboolean result = FALSE;
gint timeout;
@@ -242,7 +242,6 @@ click_action_query_long_press (ClutterClickAction *action)
if (result)
{
g_clear_handle_id (&priv->long_press_id, g_source_remove);
priv->long_press_id =
clutter_threads_add_timeout (timeout,
click_action_emit_long_press,
@@ -253,8 +252,7 @@ click_action_query_long_press (ClutterClickAction *action)
static inline void
click_action_cancel_long_press (ClutterClickAction *action)
{
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (action);
ClutterClickActionPrivate *priv = action->priv;
if (priv->long_press_id != 0)
{
@@ -263,7 +261,8 @@ click_action_cancel_long_press (ClutterClickAction *action)
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action));
g_clear_handle_id (&priv->long_press_id, g_source_remove);
g_source_remove (priv->long_press_id);
priv->long_press_id = 0;
g_signal_emit (action, click_signals[LONG_PRESS], 0,
actor,
@@ -277,8 +276,7 @@ on_event (ClutterActor *actor,
ClutterEvent *event,
ClutterClickAction *action)
{
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (action);
ClutterClickActionPrivate *priv = action->priv;
gboolean has_button = TRUE;
if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (action)))
@@ -348,8 +346,7 @@ on_captured_event (ClutterActor *stage,
ClutterEvent *event,
ClutterClickAction *action)
{
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (action);
ClutterClickActionPrivate *priv = action->priv;
ClutterActor *actor;
ClutterModifierType modifier_state;
gboolean has_button = TRUE;
@@ -378,9 +375,17 @@ on_captured_event (ClutterActor *stage,
click_action_cancel_long_press (action);
/* disconnect the capture */
g_clear_signal_handler (&priv->capture_id, priv->stage);
if (priv->capture_id != 0)
{
g_signal_handler_disconnect (priv->stage, priv->capture_id);
priv->capture_id = 0;
}
g_clear_handle_id (&priv->long_press_id, g_source_remove);
if (priv->long_press_id != 0)
{
g_source_remove (priv->long_press_id);
priv->long_press_id = 0;
}
if (!clutter_actor_contains (actor, clutter_event_get_source (event)))
return CLUTTER_EVENT_PROPAGATE;
@@ -441,15 +446,14 @@ clutter_click_action_set_actor (ClutterActorMeta *meta,
ClutterActor *actor)
{
ClutterClickAction *action = CLUTTER_CLICK_ACTION (meta);
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (action);
ClutterClickActionPrivate *priv = action->priv;
if (priv->event_id != 0)
{
ClutterActor *old_actor = clutter_actor_meta_get_actor (meta);
if (old_actor != NULL)
g_clear_signal_handler (&priv->event_id, old_actor);
g_signal_handler_disconnect (old_actor, priv->event_id);
priv->event_id = 0;
}
@@ -457,13 +461,17 @@ clutter_click_action_set_actor (ClutterActorMeta *meta,
if (priv->capture_id != 0)
{
if (priv->stage != NULL)
g_clear_signal_handler (&priv->capture_id, priv->stage);
g_signal_handler_disconnect (priv->stage, priv->capture_id);
priv->capture_id = 0;
priv->stage = NULL;
}
g_clear_handle_id (&priv->long_press_id, g_source_remove);
if (priv->long_press_id != 0)
{
g_source_remove (priv->long_press_id);
priv->long_press_id = 0;
}
click_action_set_pressed (action, FALSE);
click_action_set_held (action, FALSE);
@@ -476,28 +484,13 @@ clutter_click_action_set_actor (ClutterActorMeta *meta,
CLUTTER_ACTOR_META_CLASS (clutter_click_action_parent_class)->set_actor (meta, actor);
}
static void
clutter_click_action_set_enabled (ClutterActorMeta *meta,
gboolean is_enabled)
{
ClutterClickAction *click_action = CLUTTER_CLICK_ACTION (meta);
ClutterActorMetaClass *parent_class =
CLUTTER_ACTOR_META_CLASS (clutter_click_action_parent_class);
if (!is_enabled)
clutter_click_action_release (click_action);
parent_class->set_enabled (meta, is_enabled);
}
static void
clutter_click_action_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (CLUTTER_CLICK_ACTION (gobject));
ClutterClickActionPrivate *priv = CLUTTER_CLICK_ACTION (gobject)->priv;
switch (prop_id)
{
@@ -521,8 +514,7 @@ clutter_click_action_get_property (GObject *gobject,
GValue *value,
GParamSpec *pspec)
{
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (CLUTTER_CLICK_ACTION (gobject));
ClutterClickActionPrivate *priv = CLUTTER_CLICK_ACTION (gobject)->priv;
switch (prop_id)
{
@@ -551,15 +543,26 @@ clutter_click_action_get_property (GObject *gobject,
static void
clutter_click_action_dispose (GObject *gobject)
{
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (CLUTTER_CLICK_ACTION (gobject));
ClutterClickActionPrivate *priv = CLUTTER_CLICK_ACTION (gobject)->priv;
g_clear_signal_handler (&priv->event_id,
clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (gobject)));
if (priv->event_id)
{
g_signal_handler_disconnect (clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (gobject)),
priv->event_id);
priv->event_id = 0;
}
g_clear_signal_handler (&priv->capture_id, priv->stage);
if (priv->capture_id)
{
g_signal_handler_disconnect (priv->stage, priv->capture_id);
priv->capture_id = 0;
}
g_clear_handle_id (&priv->long_press_id, g_source_remove);
if (priv->long_press_id)
{
g_source_remove (priv->long_press_id);
priv->long_press_id = 0;
}
G_OBJECT_CLASS (clutter_click_action_parent_class)->dispose (gobject);
}
@@ -572,7 +575,6 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
ClutterActorMetaClass *meta_class = CLUTTER_ACTOR_META_CLASS (klass);
meta_class->set_actor = clutter_click_action_set_actor;
meta_class->set_enabled = clutter_click_action_set_enabled;
gobject_class->dispose = clutter_click_action_dispose;
gobject_class->set_property = clutter_click_action_set_property;
@@ -710,11 +712,9 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
static void
clutter_click_action_init (ClutterClickAction *self)
{
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (self);
priv->long_press_threshold = -1;
priv->long_press_duration = -1;
self->priv = clutter_click_action_get_instance_private (self);
self->priv->long_press_threshold = -1;
self->priv->long_press_duration = -1;
}
/**
@@ -754,13 +754,17 @@ clutter_click_action_release (ClutterClickAction *action)
g_return_if_fail (CLUTTER_IS_CLICK_ACTION (action));
priv = clutter_click_action_get_instance_private (action);
priv = action->priv;
if (!priv->is_held)
return;
/* disconnect the capture */
g_clear_signal_handler (&priv->capture_id, priv->stage);
if (priv->capture_id != 0)
{
g_signal_handler_disconnect (priv->stage, priv->capture_id);
priv->capture_id = 0;
}
click_action_cancel_long_press (action);
click_action_set_held (action, FALSE);
@@ -780,13 +784,9 @@ clutter_click_action_release (ClutterClickAction *action)
guint
clutter_click_action_get_button (ClutterClickAction *action)
{
ClutterClickActionPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_CLICK_ACTION (action), 0);
priv = clutter_click_action_get_instance_private (action);
return priv->press_button;
return action->priv->press_button;
}
/**
@@ -802,13 +802,9 @@ clutter_click_action_get_button (ClutterClickAction *action)
ClutterModifierType
clutter_click_action_get_state (ClutterClickAction *action)
{
ClutterClickActionPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_CLICK_ACTION (action), 0);
priv = clutter_click_action_get_instance_private (action);
return priv->modifier_state;
return action->priv->modifier_state;
}
/**
@@ -826,15 +822,11 @@ clutter_click_action_get_coords (ClutterClickAction *action,
gfloat *press_x,
gfloat *press_y)
{
ClutterClickActionPrivate *priv;
g_return_if_fail (CLUTTER_IS_ACTION (action));
priv = clutter_click_action_get_instance_private (action);
if (press_x != NULL)
*press_x = priv->press_x;
*press_x = action->priv->press_x;
if (press_y != NULL)
*press_y = priv->press_y;
*press_y = action->priv->press_y;
}

View File

@@ -37,13 +37,32 @@
G_BEGIN_DECLS
#define CLUTTER_TYPE_CLICK_ACTION (clutter_click_action_get_type ())
#define CLUTTER_TYPE_CLICK_ACTION (clutter_click_action_get_type ())
#define CLUTTER_CLICK_ACTION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CLICK_ACTION, ClutterClickAction))
#define CLUTTER_IS_CLICK_ACTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CLICK_ACTION))
#define CLUTTER_CLICK_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_CLICK_ACTION, ClutterClickActionClass))
#define CLUTTER_IS_CLICK_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_CLICK_ACTION))
#define CLUTTER_CLICK_ACTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_CLICK_ACTION, ClutterClickActionClass))
CLUTTER_EXPORT
G_DECLARE_DERIVABLE_TYPE (ClutterClickAction, clutter_click_action,
CLUTTER, CLICK_ACTION, ClutterAction);
typedef struct _ClutterClickAction ClutterClickAction;
typedef struct _ClutterClickActionPrivate ClutterClickActionPrivate;
typedef struct _ClutterClickActionClass ClutterClickActionClass;
typedef struct _ClutterClickActionPrivate ClutterClickActionPrivate;
/**
* ClutterClickAction:
*
* The #ClutterClickAction structure contains
* only private data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _ClutterClickAction
{
/*< private >*/
ClutterAction parent_instance;
ClutterClickActionPrivate *priv;
};
/**
* ClutterClickActionClass:
@@ -78,6 +97,9 @@ struct _ClutterClickActionClass
void (* _clutter_click_action7) (void);
};
CLUTTER_EXPORT
GType clutter_click_action_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterAction * clutter_click_action_new (void);

View File

@@ -52,8 +52,6 @@
struct _ClutterClonePrivate
{
ClutterActor *clone_source;
float x_scale, y_scale;
gulong source_destroy_id;
};
@@ -124,6 +122,8 @@ static void
clutter_clone_apply_transform (ClutterActor *self, CoglMatrix *matrix)
{
ClutterClonePrivate *priv = CLUTTER_CLONE (self)->priv;
ClutterActorBox box, source_box;
gfloat x_scale, y_scale;
/* First chain up and apply all the standard ClutterActor
* transformations... */
@@ -134,12 +134,25 @@ clutter_clone_apply_transform (ClutterActor *self, CoglMatrix *matrix)
if (priv->clone_source == NULL)
return;
cogl_matrix_scale (matrix, priv->x_scale, priv->y_scale, 1.f);
/* get our allocated size */
clutter_actor_get_allocation_box (self, &box);
/* and get the allocated size of the source */
clutter_actor_get_allocation_box (priv->clone_source, &source_box);
/* We need to scale what the clone-source actor paints to fill our own
* allocation...
*/
x_scale = clutter_actor_box_get_width (&box)
/ clutter_actor_box_get_width (&source_box);
y_scale = clutter_actor_box_get_height (&box)
/ clutter_actor_box_get_height (&source_box);
cogl_matrix_scale (matrix, x_scale, y_scale, x_scale);
}
static void
clutter_clone_paint (ClutterActor *actor,
ClutterPaintContext *paint_context)
clutter_clone_paint (ClutterActor *actor)
{
ClutterClone *self = CLUTTER_CLONE (actor);
ClutterClonePrivate *priv = self->priv;
@@ -176,7 +189,7 @@ clutter_clone_paint (ClutterActor *actor,
if (clutter_actor_is_realized (priv->clone_source))
{
_clutter_actor_push_clone_paint ();
clutter_actor_paint (priv->clone_source, paint_context);
clutter_actor_paint (priv->clone_source);
_clutter_actor_pop_clone_paint ();
}
@@ -226,16 +239,15 @@ clutter_clone_has_overlaps (ClutterActor *actor)
static void
clutter_clone_allocate (ClutterActor *self,
const ClutterActorBox *box)
const ClutterActorBox *box,
ClutterAllocationFlags flags)
{
ClutterClonePrivate *priv = CLUTTER_CLONE (self)->priv;
ClutterActorClass *parent_class;
ClutterActorBox source_box;
float x_scale, y_scale;
/* chain up */
parent_class = CLUTTER_ACTOR_CLASS (clutter_clone_parent_class);
parent_class->allocate (self, box);
parent_class->allocate (self, box, flags);
if (priv->clone_source == NULL)
return;
@@ -245,31 +257,7 @@ clutter_clone_allocate (ClutterActor *self,
*/
if (clutter_actor_get_parent (priv->clone_source) != NULL &&
!clutter_actor_has_allocation (priv->clone_source))
{
float x = 0.f;
float y = 0.f;
clutter_actor_get_fixed_position (priv->clone_source, &x, &y);
clutter_actor_allocate_preferred_size (priv->clone_source, x, y);
}
clutter_actor_get_allocation_box (priv->clone_source, &source_box);
/* We need to scale what the clone-source actor paints to fill our own
* allocation...
*/
x_scale = clutter_actor_box_get_width (box)
/ clutter_actor_box_get_width (&source_box);
y_scale = clutter_actor_box_get_height (box)
/ clutter_actor_box_get_height (&source_box);
if (!G_APPROX_VALUE (priv->x_scale, x_scale, FLT_EPSILON) ||
!G_APPROX_VALUE (priv->y_scale, y_scale, FLT_EPSILON))
{
priv->x_scale = x_scale;
priv->y_scale = y_scale;
clutter_actor_invalidate_transform (CLUTTER_ACTOR (self));
}
clutter_actor_allocate_preferred_size (priv->clone_source, flags);
#if 0
/* XXX - this is wrong: ClutterClone cannot clone unparented
@@ -284,7 +272,7 @@ clutter_clone_allocate (ClutterActor *self,
* paint cycle, we can safely give it as much size as it requires
*/
if (clutter_actor_get_parent (priv->clone_source) == NULL)
clutter_actor_allocate_preferred_size (priv->clone_source);
clutter_actor_allocate_preferred_size (priv->clone_source, flags);
#endif
}
@@ -376,9 +364,6 @@ static void
clutter_clone_init (ClutterClone *self)
{
self->priv = clutter_clone_get_instance_private (self);
self->priv->x_scale = 1.f;
self->priv->y_scale = 1.f;
}
/**
@@ -415,7 +400,8 @@ clutter_clone_set_source_internal (ClutterClone *self,
if (priv->clone_source != NULL)
{
g_clear_signal_handler (&priv->source_destroy_id, priv->clone_source);
g_signal_handler_disconnect (priv->clone_source, priv->source_destroy_id);
priv->source_destroy_id = 0;
_clutter_actor_detach_clone (priv->clone_source, CLUTTER_ACTOR (self));
g_object_unref (priv->clone_source);
priv->clone_source = NULL;

View File

@@ -105,8 +105,7 @@ G_DEFINE_TYPE (ClutterColorizeEffect,
CLUTTER_TYPE_OFFSCREEN_EFFECT);
static gboolean
clutter_colorize_effect_pre_paint (ClutterEffect *effect,
ClutterPaintContext *paint_context)
clutter_colorize_effect_pre_paint (ClutterEffect *effect)
{
ClutterColorizeEffect *self = CLUTTER_COLORIZE_EFFECT (effect);
ClutterEffectClass *parent_class;
@@ -127,7 +126,7 @@ clutter_colorize_effect_pre_paint (ClutterEffect *effect,
}
parent_class = CLUTTER_EFFECT_CLASS (clutter_colorize_effect_parent_class);
if (parent_class->pre_paint (effect, paint_context))
if (parent_class->pre_paint (effect))
{
ClutterOffscreenEffect *offscreen_effect =
CLUTTER_OFFSCREEN_EFFECT (effect);
@@ -146,12 +145,10 @@ clutter_colorize_effect_pre_paint (ClutterEffect *effect,
}
static void
clutter_colorize_effect_paint_target (ClutterOffscreenEffect *effect,
ClutterPaintContext *paint_context)
clutter_colorize_effect_paint_target (ClutterOffscreenEffect *effect)
{
ClutterColorizeEffect *self = CLUTTER_COLORIZE_EFFECT (effect);
CoglFramebuffer *framebuffer =
clutter_paint_context_get_framebuffer (paint_context);
CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
ClutterActor *actor;
guint8 paint_opacity;

View File

@@ -9,13 +9,7 @@
G_BEGIN_DECLS
#mesondefine CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
#mesondefine CLUTTER_WINDOWING_X11
#mesondefine CLUTTER_INPUT_X11
#mesondefine CLUTTER_WINDOWING_GLX
#mesondefine CLUTTER_WINDOWING_EGL
#mesondefine CLUTTER_INPUT_EVDEV
#mesondefine CLUTTER_INPUT_NULL
@CLUTTER_CONFIG_DEFINES@
G_END_DECLS

View File

@@ -30,6 +30,13 @@ gboolean clutter_constraint_update_allocation (ClutterConstraint *constraint,
ClutterActor *actor,
ClutterActorBox *allocation);
void clutter_constraint_update_preferred_size (ClutterConstraint *constraint,
ClutterActor *actor,
ClutterOrientation direction,
float for_size,
float *minimum_size,
float *natural_size);
G_END_DECLS
#endif /* __CLUTTER_CONSTRAINT_PRIVATE_H__ */

View File

@@ -48,7 +48,7 @@
* Constraints provide a way to build user interfaces by using
* relations between #ClutterActors, without explicit fixed
* positioning and sizing, similarly to how fluid layout managers like
* #ClutterBoxLayout lay out their children.
* #ClutterBoxLayout and #ClutterTableLayout lay out their children.
*
* Constraints are attached to a #ClutterActor, and are available
* for inspection using clutter_actor_get_constraints().
@@ -160,26 +160,28 @@ constraint_update_preferred_size (ClutterConstraint *constraint,
}
static void
clutter_constraint_set_enabled (ClutterActorMeta *meta,
gboolean is_enabled)
clutter_constraint_notify (GObject *gobject,
GParamSpec *pspec)
{
ClutterActorMetaClass *parent_class =
CLUTTER_ACTOR_META_CLASS (clutter_constraint_parent_class);
ClutterActor *actor;
if (strcmp (pspec->name, "enabled") == 0)
{
ClutterActorMeta *meta = CLUTTER_ACTOR_META (gobject);
ClutterActor *actor = clutter_actor_meta_get_actor (meta);
actor = clutter_actor_meta_get_actor (meta);
if (actor)
clutter_actor_queue_relayout (actor);
if (actor != NULL)
clutter_actor_queue_relayout (actor);
}
parent_class->set_enabled (meta, is_enabled);
if (G_OBJECT_CLASS (clutter_constraint_parent_class)->notify != NULL)
G_OBJECT_CLASS (clutter_constraint_parent_class)->notify (gobject, pspec);
}
static void
clutter_constraint_class_init (ClutterConstraintClass *klass)
{
ClutterActorMetaClass *actor_meta_class = CLUTTER_ACTOR_META_CLASS (klass);
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
actor_meta_class->set_enabled = clutter_constraint_set_enabled;
gobject_class->notify = clutter_constraint_notify;
klass->update_allocation = constraint_update_allocation;
klass->update_preferred_size = constraint_update_preferred_size;
@@ -220,17 +222,6 @@ clutter_constraint_update_allocation (ClutterConstraint *constraint,
return !clutter_actor_box_equal (allocation, &old_alloc);
}
/**
* clutter_constraint_update_preferred_size:
* @constraint: a #ClutterConstraint
* @actor: a #ClutterActor
* @direction: a #ClutterOrientation
* @for_size: the size in the opposite direction
* @minimum_size: (inout): the minimum size to modify
* @natural_size: (inout): the natural size to modify
*
* Asks the @constraint to update the size request of a #ClutterActor.
*/
void
clutter_constraint_update_preferred_size (ClutterConstraint *constraint,
ClutterActor *actor,

View File

@@ -99,14 +99,6 @@ struct _ClutterConstraintClass
CLUTTER_EXPORT
GType clutter_constraint_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
void clutter_constraint_update_preferred_size (ClutterConstraint *constraint,
ClutterActor *actor,
ClutterOrientation direction,
float for_size,
float *minimum_size,
float *natural_size);
/* ClutterActor API */
CLUTTER_EXPORT
void clutter_actor_add_constraint (ClutterActor *self,

View File

@@ -37,7 +37,6 @@
#include "clutter-actor-private.h"
#include "clutter-child-meta.h"
#include "clutter-container-private.h"
#include "clutter-debug.h"
#include "clutter-main.h"
#include "clutter-marshal.h"
@@ -119,6 +118,37 @@ container_real_remove (ClutterContainer *container,
clutter_actor_remove_child (CLUTTER_ACTOR (container), actor);
}
typedef struct {
ClutterCallback callback;
gpointer data;
} ForeachClosure;
static gboolean
foreach_cb (ClutterActor *actor,
gpointer data)
{
ForeachClosure *clos = data;
clos->callback (actor, clos->data);
return TRUE;
}
static void
container_real_foreach (ClutterContainer *container,
ClutterCallback callback,
gpointer user_data)
{
ForeachClosure clos;
clos.callback = callback;
clos.data = user_data;
_clutter_actor_foreach_child (CLUTTER_ACTOR (container),
foreach_cb,
&clos);
}
static void
container_real_raise (ClutterContainer *container,
ClutterActor *child,
@@ -213,6 +243,7 @@ clutter_container_default_init (ClutterContainerInterface *iface)
iface->add = container_real_add;
iface->remove = container_real_remove;
iface->foreach = container_real_foreach;
iface->raise = container_real_raise;
iface->lower = container_real_lower;
iface->sort_depth_order = container_real_sort_depth_order;
@@ -385,6 +416,33 @@ clutter_container_add_actor (ClutterContainer *container,
container_add_actor (container, actor);
}
/**
* clutter_container_add_valist: (skip)
* @container: a #ClutterContainer
* @first_actor: the first #ClutterActor to add
* @var_args: list of actors to add, followed by %NULL
*
* Alternative va_list version of clutter_container_add().
*
* This function will call #ClutterContainerIface.add(), which is a
* deprecated virtual function. The default implementation will
* call clutter_actor_add_child().
*
* Since: 0.4
*
* Deprecated: 1.10: Use clutter_actor_add_child() instead.
*/
void
clutter_container_add_valist (ClutterContainer *container,
ClutterActor *first_actor,
va_list var_args)
{
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
g_return_if_fail (CLUTTER_IS_ACTOR (first_actor));
container_add_valist (container, first_actor, var_args);
}
/**
* clutter_container_remove: (skip)
* @container: a #ClutterContainer
@@ -448,6 +506,42 @@ clutter_container_remove_actor (ClutterContainer *container,
container_remove_actor (container, actor);
}
/**
* clutter_container_remove_valist: (skip)
* @container: a #ClutterContainer
* @first_actor: the first #ClutterActor to add
* @var_args: list of actors to remove, followed by %NULL
*
* Alternative va_list version of clutter_container_remove().
*
* This function will call #ClutterContainerIface.remove(), which is a
* deprecated virtual function. The default implementation will call
* clutter_actor_remove_child().
*
* Since: 0.4
*
* Deprecated: 1.10: Use clutter_actor_remove_child() instead.
*/
void
clutter_container_remove_valist (ClutterContainer *container,
ClutterActor *first_actor,
va_list var_args)
{
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
g_return_if_fail (CLUTTER_IS_ACTOR (first_actor));
container_remove_valist (container, first_actor, var_args);
}
static void
get_children_cb (ClutterActor *child,
gpointer data)
{
GList **children = data;
*children = g_list_prepend (*children, child);
}
/**
* clutter_container_get_children:
* @container: a #ClutterContainer
@@ -465,9 +559,108 @@ clutter_container_remove_actor (ClutterContainer *container,
GList *
clutter_container_get_children (ClutterContainer *container)
{
GList *retval;
g_return_val_if_fail (CLUTTER_IS_CONTAINER (container), NULL);
return clutter_actor_get_children (CLUTTER_ACTOR (container));
retval = NULL;
clutter_container_foreach (container, get_children_cb, &retval);
return g_list_reverse (retval);
}
/**
* clutter_container_foreach:
* @container: a #ClutterContainer
* @callback: (scope call): a function to be called for each child
* @user_data: data to be passed to the function, or %NULL
*
* Calls @callback for each child of @container that was added
* by the application (with clutter_container_add_actor()). Does
* not iterate over "internal" children that are part of the
* container's own implementation, if any.
*
* This function calls the #ClutterContainerIface.foreach()
* virtual function, which has been deprecated.
*
* Since: 0.4
*
* Deprecated: 1.10: Use clutter_actor_get_first_child() or
* clutter_actor_get_last_child() to retrieve the beginning of
* the list of children, and clutter_actor_get_next_sibling()
* and clutter_actor_get_previous_sibling() to iterate over it;
* alternatively, use the #ClutterActorIter API.
*/
void
clutter_container_foreach (ClutterContainer *container,
ClutterCallback callback,
gpointer user_data)
{
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
g_return_if_fail (callback != NULL);
#ifdef CLUTTER_ENABLE_DEBUG
if (G_UNLIKELY (_clutter_diagnostic_enabled ()))
{
ClutterContainerIface *iface = CLUTTER_CONTAINER_GET_IFACE (container);
if (iface->foreach != container_real_foreach)
_clutter_diagnostic_message ("The ClutterContainer::foreach() "
"virtual function has been deprecated "
"and it should not be overridden by "
"newly written code");
}
#endif /* CLUTTER_ENABLE_DEBUG */
CLUTTER_CONTAINER_GET_IFACE (container)->foreach (container,
callback,
user_data);
}
/**
* clutter_container_foreach_with_internals:
* @container: a #ClutterContainer
* @callback: (scope call): a function to be called for each child
* @user_data: data to be passed to the function, or %NULL
*
* Calls @callback for each child of @container, including "internal"
* children built in to the container itself that were never added
* by the application.
*
* This function calls the #ClutterContainerIface.foreach_with_internals()
* virtual function, which has been deprecated.
*
* Since: 1.0
*
* Deprecated: 1.10: See clutter_container_foreach().
*/
void
clutter_container_foreach_with_internals (ClutterContainer *container,
ClutterCallback callback,
gpointer user_data)
{
ClutterContainerIface *iface;
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
g_return_if_fail (callback != NULL);
iface = CLUTTER_CONTAINER_GET_IFACE (container);
#ifdef CLUTTER_ENABLE_DEBUG
if (G_UNLIKELY (_clutter_diagnostic_enabled ()))
{
if (iface->foreach_with_internals != NULL)
_clutter_diagnostic_message ("The ClutterContainer::foreach_with_internals() "
"virtual function has been deprecated "
"and it should not be overridden by "
"newly written code");
}
#endif /* CLUTTER_ENABLE_DEBUG */
if (iface->foreach_with_internals != NULL)
iface->foreach_with_internals (container, callback, user_data);
else
iface->foreach (container, callback, user_data);
}
/**
@@ -1251,23 +1444,3 @@ clutter_container_child_notify (ClutterContainer *container,
child,
pspec);
}
void
_clutter_container_emit_actor_added (ClutterContainer *container,
ClutterActor *actor)
{
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
g_signal_emit (container, container_signals[ACTOR_ADDED], 0, actor);
}
void
_clutter_container_emit_actor_removed (ClutterContainer *container,
ClutterActor *actor)
{
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
g_signal_emit (container, container_signals[ACTOR_REMOVED], 0, actor);
}

View File

@@ -59,6 +59,14 @@ typedef struct _ClutterContainerIface ClutterContainerIface;
* function is deprecated, and it should not be overridden.
* @remove: virtual function for removing an actor from the container. This
* virtual function is deprecated, and it should not be overridden.
* @foreach: virtual function for iterating over the container's children.
* This virtual function is deprecated, and it should not be overridden.
* @foreach_with_internals: virtual functions for iterating over the
* container's children, both added using the #ClutterContainer API
* and internal children. The implementation of this virtual function
* is required only if the #ClutterContainer implementation has
* internal children. This virtual function is deprecated, and it should
* not be overridden.
* @raise: virtual function for raising a child. This virtual function is
* deprecated and it should not be overridden.
* @lower: virtual function for lowering a child. This virtual function is
@@ -80,7 +88,7 @@ typedef struct _ClutterContainerIface ClutterContainerIface;
* @actor_removed: class handler for #ClutterContainer::actor-removed
* @child_notify: class handler for #ClutterContainer::child-notify
*
* Base interface for container actors. The @add and @remove
* Base interface for container actors. The @add, @remove and @foreach
* virtual functions must be provided by any implementation; the other
* virtual functions are optional.
*
@@ -96,6 +104,13 @@ struct _ClutterContainerIface
ClutterActor *actor);
void (* remove) (ClutterContainer *container,
ClutterActor *actor);
void (* foreach) (ClutterContainer *container,
ClutterCallback callback,
gpointer user_data);
void (* foreach_with_internals) (ClutterContainer *container,
ClutterCallback callback,
gpointer user_data);
/* child stacking */
void (* raise) (ClutterContainer *container,

View File

@@ -34,10 +34,9 @@ void _clutter_content_attached (ClutterContent *conte
void _clutter_content_detached (ClutterContent *content,
ClutterActor *actor);
void _clutter_content_paint_content (ClutterContent *content,
ClutterActor *actor,
ClutterPaintNode *node,
ClutterPaintContext *paint_context);
void _clutter_content_paint_content (ClutterContent *content,
ClutterActor *actor,
ClutterPaintNode *node);
G_END_DECLS

View File

@@ -96,10 +96,9 @@ clutter_content_real_invalidate_size (ClutterContent *content)
}
static void
clutter_content_real_paint_content (ClutterContent *content,
ClutterActor *actor,
ClutterPaintNode *context,
ClutterPaintContext *paint_context)
clutter_content_real_paint_content (ClutterContent *content,
ClutterActor *actor,
ClutterPaintNode *context)
{
}
@@ -301,8 +300,7 @@ _clutter_content_detached (ClutterContent *content,
* _clutter_content_paint_content:
* @content: a #ClutterContent
* @actor: a #ClutterActor
* @node: a #ClutterPaintNode
* @paint_context: a #ClutterPaintContext
* @context: a #ClutterPaintNode
*
* Creates the render tree for the @content and @actor.
*
@@ -310,13 +308,11 @@ _clutter_content_detached (ClutterContent *content,
* virtual function.
*/
void
_clutter_content_paint_content (ClutterContent *content,
ClutterActor *actor,
ClutterPaintNode *node,
ClutterPaintContext *paint_context)
_clutter_content_paint_content (ClutterContent *content,
ClutterActor *actor,
ClutterPaintNode *node)
{
CLUTTER_CONTENT_GET_IFACE (content)->paint_content (content, actor, node,
paint_context);
CLUTTER_CONTENT_GET_IFACE (content)->paint_content (content, actor, node);
}
/**

View File

@@ -65,10 +65,9 @@ struct _ClutterContentInterface
gboolean (* get_preferred_size) (ClutterContent *content,
gfloat *width,
gfloat *height);
void (* paint_content) (ClutterContent *content,
ClutterActor *actor,
ClutterPaintNode *node,
ClutterPaintContext *paint_context);
void (* paint_content) (ClutterContent *content,
ClutterActor *actor,
ClutterPaintNode *node);
void (* attached) (ClutterContent *content,
ClutterActor *actor);

View File

@@ -1,92 +0,0 @@
/*
* Copyright (C) 2007,2008,2009,2010,2011 Intel Corporation.
* Copyright (C) 2020 Red Hat Inc
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "clutter-build-config.h"
#include "clutter-damage-history.h"
#define DAMAGE_HISTORY_LENGTH 0x10
struct _ClutterDamageHistory
{
cairo_region_t *damages[DAMAGE_HISTORY_LENGTH];
int index;
};
ClutterDamageHistory *
clutter_damage_history_new (void)
{
ClutterDamageHistory *history;
history = g_new0 (ClutterDamageHistory, 1);
return history;
}
void
clutter_damage_history_free (ClutterDamageHistory *history)
{
int i;
for (i = 0; i < G_N_ELEMENTS (history->damages); i++)
g_clear_pointer (&history->damages[i], cairo_region_destroy);
g_free (history);
}
gboolean
clutter_damage_history_is_age_valid (ClutterDamageHistory *history,
int age)
{
if (age >= DAMAGE_HISTORY_LENGTH ||
age < 1)
return FALSE;
if (!clutter_damage_history_lookup (history, age))
return FALSE;
return TRUE;
}
void
clutter_damage_history_record (ClutterDamageHistory *history,
const cairo_region_t *damage)
{
g_clear_pointer (&history->damages[history->index], cairo_region_destroy);
history->damages[history->index] = cairo_region_copy (damage);
}
static inline int
step_damage_index (int current,
int diff)
{
return (current + diff) & (DAMAGE_HISTORY_LENGTH - 1);
}
void
clutter_damage_history_step (ClutterDamageHistory *history)
{
history->index = step_damage_index (history->index, 1);
}
const cairo_region_t *
clutter_damage_history_lookup (ClutterDamageHistory *history,
int age)
{
return history->damages[step_damage_index (history->index, -age)];
}

View File

@@ -1,42 +0,0 @@
/*
* Copyright (C) 2007,2008,2009,2010,2011 Intel Corporation.
* Copyright (C) 2020 Red Hat Inc
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CLUTTER_DAMAGE_HISTORY_H
#define CLUTTER_DAMAGE_HISTORY_H
#include <cairo.h>
#include <glib.h>
typedef struct _ClutterDamageHistory ClutterDamageHistory;
ClutterDamageHistory * clutter_damage_history_new (void);
void clutter_damage_history_free (ClutterDamageHistory *history);
gboolean clutter_damage_history_is_age_valid (ClutterDamageHistory *history,
int age);
void clutter_damage_history_record (ClutterDamageHistory *history,
const cairo_region_t *damage);
void clutter_damage_history_step (ClutterDamageHistory *history);
const cairo_region_t * clutter_damage_history_lookup (ClutterDamageHistory *history,
int age);
#endif /* CLUTTER_DAMAGE_HISTORY_H */

View File

@@ -6,6 +6,45 @@
G_BEGIN_DECLS
typedef enum
{
CLUTTER_DEBUG_MISC = 1 << 0,
CLUTTER_DEBUG_ACTOR = 1 << 1,
CLUTTER_DEBUG_TEXTURE = 1 << 2,
CLUTTER_DEBUG_EVENT = 1 << 3,
CLUTTER_DEBUG_PAINT = 1 << 4,
CLUTTER_DEBUG_PANGO = 1 << 5,
CLUTTER_DEBUG_BACKEND = 1 << 6,
CLUTTER_DEBUG_SCHEDULER = 1 << 7,
CLUTTER_DEBUG_SCRIPT = 1 << 8,
CLUTTER_DEBUG_SHADER = 1 << 9,
CLUTTER_DEBUG_MULTISTAGE = 1 << 10,
CLUTTER_DEBUG_ANIMATION = 1 << 11,
CLUTTER_DEBUG_LAYOUT = 1 << 12,
CLUTTER_DEBUG_PICK = 1 << 13,
CLUTTER_DEBUG_EVENTLOOP = 1 << 14,
CLUTTER_DEBUG_CLIPPING = 1 << 15,
CLUTTER_DEBUG_OOB_TRANSFORMS = 1 << 16
} ClutterDebugFlag;
typedef enum
{
CLUTTER_DEBUG_NOP_PICKING = 1 << 0,
} ClutterPickDebugFlag;
typedef enum
{
CLUTTER_DEBUG_DISABLE_SWAP_EVENTS = 1 << 0,
CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS = 1 << 1,
CLUTTER_DEBUG_REDRAWS = 1 << 2,
CLUTTER_DEBUG_PAINT_VOLUMES = 1 << 3,
CLUTTER_DEBUG_DISABLE_CULLING = 1 << 4,
CLUTTER_DEBUG_DISABLE_OFFSCREEN_REDIRECT = 1 << 5,
CLUTTER_DEBUG_CONTINUOUS_REDRAW = 1 << 6,
CLUTTER_DEBUG_PAINT_DEFORM_TILES = 1 << 7,
CLUTTER_DEBUG_PAINT_DAMAGE_REGION = 1 << 8,
} ClutterDrawDebugFlag;
#ifdef CLUTTER_ENABLE_DEBUG
#define CLUTTER_HAS_DEBUG(type) ((clutter_debug_flags & CLUTTER_DEBUG_##type) != FALSE)

View File

@@ -128,9 +128,10 @@ clutter_deform_effect_deform_vertex (ClutterDeformEffect *effect,
}
static void
vbo_invalidate (ClutterActor *actor,
GParamSpec *pspec,
ClutterDeformEffect *effect)
vbo_invalidate (ClutterActor *actor,
const ClutterActorBox *allocation,
ClutterAllocationFlags flags,
ClutterDeformEffect *effect)
{
effect->priv->is_dirty = TRUE;
}
@@ -146,7 +147,7 @@ clutter_deform_effect_set_actor (ClutterActorMeta *meta,
ClutterActor *old_actor = clutter_actor_meta_get_actor (meta);
if (old_actor != NULL)
g_clear_signal_handler (&priv->allocation_id, old_actor);
g_signal_handler_disconnect (old_actor, priv->allocation_id);
priv->allocation_id = 0;
}
@@ -155,7 +156,7 @@ clutter_deform_effect_set_actor (ClutterActorMeta *meta,
* changes
*/
if (actor != NULL)
priv->allocation_id = g_signal_connect (actor, "notify::allocation",
priv->allocation_id = g_signal_connect (actor, "allocation-changed",
G_CALLBACK (vbo_invalidate),
meta);
@@ -165,20 +166,18 @@ clutter_deform_effect_set_actor (ClutterActorMeta *meta,
}
static void
clutter_deform_effect_paint_target (ClutterOffscreenEffect *effect,
ClutterPaintContext *paint_context)
clutter_deform_effect_paint_target (ClutterOffscreenEffect *effect)
{
ClutterDeformEffect *self= CLUTTER_DEFORM_EFFECT (effect);
ClutterDeformEffectPrivate *priv = self->priv;
CoglHandle material;
CoglPipeline *pipeline;
CoglDepthState depth_state;
CoglFramebuffer *fb =
clutter_paint_context_get_framebuffer (paint_context);
CoglFramebuffer *fb = cogl_get_draw_framebuffer ();
if (priv->is_dirty)
{
graphene_rect_t rect;
ClutterRect rect;
gboolean mapped_buffer;
CoglVertexP3T2C4 *verts;
ClutterActor *actor;
@@ -194,8 +193,8 @@ clutter_deform_effect_paint_target (ClutterOffscreenEffect *effect,
*/
if (clutter_offscreen_effect_get_target_rect (effect, &rect))
{
width = graphene_rect_get_width (&rect);
height = graphene_rect_get_height (&rect);
width = clutter_rect_get_width (&rect);
height = clutter_rect_get_height (&rect);
}
else
clutter_actor_get_size (actor, &width, &height);

View File

@@ -3,7 +3,27 @@
#define __CLUTTER_DEPRECATED_H_INSIDE__
#include "deprecated/clutter-actor.h"
#include "deprecated/clutter-alpha.h"
#include "deprecated/clutter-animatable.h"
#include "deprecated/clutter-animation.h"
#include "deprecated/clutter-behaviour.h"
#include "deprecated/clutter-behaviour-depth.h"
#include "deprecated/clutter-behaviour-opacity.h"
#include "deprecated/clutter-behaviour-scale.h"
#include "deprecated/clutter-bin-layout.h"
#include "deprecated/clutter-box.h"
#include "deprecated/clutter-cairo-texture.h"
#include "deprecated/clutter-container.h"
#include "deprecated/clutter-group.h"
#include "deprecated/clutter-keysyms.h"
#include "deprecated/clutter-rectangle.h"
#include "deprecated/clutter-stage-manager.h"
#include "deprecated/clutter-stage.h"
#include "deprecated/clutter-state.h"
#include "deprecated/clutter-table-layout.h"
#include "deprecated/clutter-texture.h"
#include "deprecated/clutter-timeline.h"
#undef __CLUTTER_DEPRECATED_H_INSIDE__

View File

@@ -112,8 +112,7 @@ G_DEFINE_TYPE (ClutterDesaturateEffect,
CLUTTER_TYPE_OFFSCREEN_EFFECT);
static gboolean
clutter_desaturate_effect_pre_paint (ClutterEffect *effect,
ClutterPaintContext *paint_context)
clutter_desaturate_effect_pre_paint (ClutterEffect *effect)
{
ClutterDesaturateEffect *self = CLUTTER_DESATURATE_EFFECT (effect);
ClutterEffectClass *parent_class;
@@ -134,7 +133,7 @@ clutter_desaturate_effect_pre_paint (ClutterEffect *effect,
}
parent_class = CLUTTER_EFFECT_CLASS (clutter_desaturate_effect_parent_class);
if (parent_class->pre_paint (effect, paint_context))
if (parent_class->pre_paint (effect))
{
ClutterOffscreenEffect *offscreen_effect =
CLUTTER_OFFSCREEN_EFFECT (effect);
@@ -153,12 +152,10 @@ clutter_desaturate_effect_pre_paint (ClutterEffect *effect,
}
static void
clutter_desaturate_effect_paint_target (ClutterOffscreenEffect *effect,
ClutterPaintContext *paint_context)
clutter_desaturate_effect_paint_target (ClutterOffscreenEffect *effect)
{
ClutterDesaturateEffect *self = CLUTTER_DESATURATE_EFFECT (effect);
CoglFramebuffer *framebuffer =
clutter_paint_context_get_framebuffer (paint_context);
CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
ClutterActor *actor;
CoglHandle texture;
guint8 paint_opacity;

View File

@@ -0,0 +1,306 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#ifndef __CLUTTER_DEVICE_MANAGER_PRIVATE_H__
#define __CLUTTER_DEVICE_MANAGER_PRIVATE_H__
#include <clutter/clutter-backend.h>
#include <clutter/clutter-device-manager.h>
#include <clutter/clutter-event.h>
G_BEGIN_DECLS
typedef struct _ClutterAxisInfo
{
ClutterInputAxis axis;
gdouble min_axis;
gdouble max_axis;
gdouble min_value;
gdouble max_value;
gdouble resolution;
} ClutterAxisInfo;
typedef struct _ClutterKeyInfo
{
guint keyval;
ClutterModifierType modifiers;
} ClutterKeyInfo;
typedef struct _ClutterScrollInfo
{
guint axis_id;
ClutterScrollDirection direction;
gdouble increment;
gdouble last_value;
guint last_value_valid : 1;
} ClutterScrollInfo;
typedef struct _ClutterTouchInfo
{
ClutterEventSequence *sequence;
ClutterActor *actor;
gfloat current_x;
gfloat current_y;
} ClutterTouchInfo;
typedef struct _ClutterPtrA11yData
{
int n_btn_pressed;
float current_x;
float current_y;
float dwell_x;
float dwell_y;
gboolean dwell_drag_started;
gboolean dwell_gesture_started;
guint dwell_timer;
guint dwell_position_timer;
guint secondary_click_timer;
gboolean secondary_click_triggered;
} ClutterPtrA11yData;
struct _ClutterInputDevice
{
GObject parent_instance;
gint id;
ClutterInputDeviceType device_type;
ClutterInputMode device_mode;
gchar *device_name;
ClutterDeviceManager *device_manager;
ClutterBackend *backend;
/* the associated device */
ClutterInputDevice *associated;
GList *slaves;
/* the actor underneath the pointer */
ClutterActor *cursor_actor;
GHashTable *inv_touch_sequence_actors;
/* the actor that has a grab in place for the device */
ClutterActor *pointer_grab_actor;
ClutterActor *keyboard_grab_actor;
GHashTable *sequence_grab_actors;
GHashTable *inv_sequence_grab_actors;
/* the current click count */
gint click_count;
/* the stage the device is on */
ClutterStage *stage;
/* the current state */
gfloat current_x;
gfloat current_y;
guint32 current_time;
gint current_button_number;
ClutterModifierType current_state;
/* the current touch points states */
GHashTable *touch_sequences_info;
/* the previous state, used for click count generation */
gint previous_x;
gint previous_y;
guint32 previous_time;
gint previous_button_number;
ClutterModifierType previous_state;
GArray *axes;
guint n_keys;
GArray *keys;
GArray *scroll_info;
gchar *vendor_id;
gchar *product_id;
gchar *node_path;
GPtrArray *tools;
gint n_rings;
gint n_strips;
gint n_mode_groups;
ClutterInputDeviceMapping mapping_mode;
guint has_cursor : 1;
guint is_enabled : 1;
/* Accessiblity */
ClutterVirtualInputDevice *accessibility_virtual_device;
ClutterPtrA11yData *ptr_a11y_data;
};
typedef void (*ClutterEmitInputDeviceEvent) (ClutterEvent *event,
ClutterInputDevice *device);
struct _ClutterInputDeviceClass
{
GObjectClass parent_class;
gboolean (* keycode_to_evdev) (ClutterInputDevice *device,
guint hardware_keycode,
guint *evdev_keycode);
void (* update_from_tool) (ClutterInputDevice *device,
ClutterInputDeviceTool *tool);
gboolean (* is_mode_switch_button) (ClutterInputDevice *device,
guint group,
guint button);
gint (* get_group_n_modes) (ClutterInputDevice *device,
gint group);
gboolean (* is_grouped) (ClutterInputDevice *device,
ClutterInputDevice *other_device);
/* Keyboard accessbility */
void (* process_kbd_a11y_event) (ClutterEvent *event,
ClutterInputDevice *device,
ClutterEmitInputDeviceEvent emit_event_func);
};
/* device manager */
CLUTTER_EXPORT
void _clutter_device_manager_add_device (ClutterDeviceManager *device_manager,
ClutterInputDevice *device);
CLUTTER_EXPORT
void _clutter_device_manager_remove_device (ClutterDeviceManager *device_manager,
ClutterInputDevice *device);
void _clutter_device_manager_update_devices (ClutterDeviceManager *device_manager);
CLUTTER_EXPORT
void _clutter_device_manager_select_stage_events (ClutterDeviceManager *device_manager,
ClutterStage *stage);
ClutterBackend *_clutter_device_manager_get_backend (ClutterDeviceManager *device_manager);
void _clutter_device_manager_compress_motion (ClutterDeviceManager *device_manger,
ClutterEvent *event,
const ClutterEvent *to_discard);
CLUTTER_EXPORT
void clutter_device_manager_ensure_a11y_state (ClutterDeviceManager *device_manager);
/* input device */
CLUTTER_EXPORT
gboolean _clutter_input_device_has_sequence (ClutterInputDevice *device,
ClutterEventSequence *sequence);
CLUTTER_EXPORT
void _clutter_input_device_add_event_sequence (ClutterInputDevice *device,
ClutterEvent *event);
CLUTTER_EXPORT
void _clutter_input_device_remove_event_sequence (ClutterInputDevice *device,
ClutterEvent *event);
CLUTTER_EXPORT
void _clutter_input_device_set_coords (ClutterInputDevice *device,
ClutterEventSequence *sequence,
gfloat x,
gfloat y,
ClutterStage *stage);
CLUTTER_EXPORT
void _clutter_input_device_set_state (ClutterInputDevice *device,
ClutterModifierType state);
CLUTTER_EXPORT
void _clutter_input_device_set_time (ClutterInputDevice *device,
guint32 time_);
CLUTTER_EXPORT
void _clutter_input_device_set_stage (ClutterInputDevice *device,
ClutterStage *stage);
CLUTTER_EXPORT
ClutterStage * _clutter_input_device_get_stage (ClutterInputDevice *device);
void _clutter_input_device_set_actor (ClutterInputDevice *device,
ClutterEventSequence *sequence,
ClutterActor *actor,
gboolean emit_crossing);
ClutterActor * _clutter_input_device_update (ClutterInputDevice *device,
ClutterEventSequence *sequence,
gboolean emit_crossing);
CLUTTER_EXPORT
void _clutter_input_device_set_n_keys (ClutterInputDevice *device,
guint n_keys);
CLUTTER_EXPORT
guint _clutter_input_device_add_axis (ClutterInputDevice *device,
ClutterInputAxis axis,
gdouble min_value,
gdouble max_value,
gdouble resolution);
CLUTTER_EXPORT
void _clutter_input_device_reset_axes (ClutterInputDevice *device);
CLUTTER_EXPORT
void _clutter_input_device_set_associated_device (ClutterInputDevice *device,
ClutterInputDevice *associated);
CLUTTER_EXPORT
void _clutter_input_device_add_slave (ClutterInputDevice *master,
ClutterInputDevice *slave);
CLUTTER_EXPORT
void _clutter_input_device_remove_slave (ClutterInputDevice *master,
ClutterInputDevice *slave);
CLUTTER_EXPORT
gboolean _clutter_input_device_translate_axis (ClutterInputDevice *device,
guint index_,
gdouble value,
gdouble *axis_value);
CLUTTER_EXPORT
void _clutter_input_device_add_scroll_info (ClutterInputDevice *device,
guint index_,
ClutterScrollDirection direction,
gdouble increment);
CLUTTER_EXPORT
void _clutter_input_device_reset_scroll_info (ClutterInputDevice *device);
CLUTTER_EXPORT
gboolean _clutter_input_device_get_scroll_delta (ClutterInputDevice *device,
guint index_,
gdouble value,
ClutterScrollDirection *direction_p,
gdouble *delta_p);
CLUTTER_EXPORT
ClutterInputDeviceTool * clutter_input_device_lookup_tool (ClutterInputDevice *device,
guint64 serial,
ClutterInputDeviceToolType type);
CLUTTER_EXPORT
void clutter_input_device_add_tool (ClutterInputDevice *device,
ClutterInputDeviceTool *tool);
CLUTTER_EXPORT
void clutter_input_device_update_from_tool (ClutterInputDevice *device,
ClutterInputDeviceTool *tool);
G_END_DECLS
#endif /* __CLUTTER_DEVICE_MANAGER_PRIVATE_H__ */

View File

@@ -0,0 +1,753 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2009 Intel Corp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
*/
/**
* SECTION:clutter-device-manager
* @short_description: Maintains the list of input devices
*
* #ClutterDeviceManager is a singleton object, owned by Clutter, which
* maintains the list of #ClutterInputDevice<!-- -->s.
*
* Depending on the backend used by Clutter it is possible to use the
* #ClutterDeviceManager::device-added and
* #ClutterDeviceManager::device-removed to monitor addition and removal
* of devices.
*
* #ClutterDeviceManager is available since Clutter 1.2
*/
#include "clutter-build-config.h"
#include "clutter-backend-private.h"
#include "clutter-debug.h"
#include "clutter-device-manager-private.h"
#include "clutter-enum-types.h"
#include "clutter-marshal.h"
#include "clutter-private.h"
#include "clutter-stage-private.h"
#include "clutter-virtual-input-device.h"
#include "clutter-input-device-tool.h"
#include "clutter-input-pointer-a11y-private.h"
struct _ClutterDeviceManagerPrivate
{
/* back-pointer to the backend */
ClutterBackend *backend;
/* Keyboard a11y */
ClutterKbdA11ySettings kbd_a11y_settings;
/* Pointer a11y */
ClutterPointerA11ySettings pointer_a11y_settings;
};
enum
{
PROP_0,
PROP_BACKEND,
PROP_LAST
};
static GParamSpec *obj_props[PROP_LAST];
enum
{
DEVICE_ADDED,
DEVICE_REMOVED,
TOOL_CHANGED,
KBD_A11Y_MASK_CHANGED,
KBD_A11Y_FLAGS_CHANGED,
PTR_A11Y_DWELL_CLICK_TYPE_CHANGED,
PTR_A11Y_TIMEOUT_STARTED,
PTR_A11Y_TIMEOUT_STOPPED,
LAST_SIGNAL
};
static guint manager_signals[LAST_SIGNAL] = { 0, };
G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (ClutterDeviceManager,
clutter_device_manager,
G_TYPE_OBJECT)
static void
clutter_device_manager_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterDeviceManager *self = CLUTTER_DEVICE_MANAGER (gobject);
ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (self);
switch (prop_id)
{
case PROP_BACKEND:
priv->backend = g_value_get_object (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
}
}
static void
clutter_device_manager_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterDeviceManager *self = CLUTTER_DEVICE_MANAGER (gobject);
ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (self);
switch (prop_id)
{
case PROP_BACKEND:
g_value_set_object (value, priv->backend);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
}
}
static void
clutter_device_manager_class_init (ClutterDeviceManagerClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
obj_props[PROP_BACKEND] =
g_param_spec_object ("backend",
P_("Backend"),
P_("The ClutterBackend of the device manager"),
CLUTTER_TYPE_BACKEND,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
gobject_class->set_property = clutter_device_manager_set_property;
gobject_class->get_property = clutter_device_manager_get_property;
g_object_class_install_properties (gobject_class,
PROP_LAST,
obj_props);
/**
* ClutterDeviceManager::device-added:
* @manager: the #ClutterDeviceManager that emitted the signal
* @device: the newly added #ClutterInputDevice
*
* The ::device-added signal is emitted each time a device has been
* added to the #ClutterDeviceManager
*
* Since: 1.2
*/
manager_signals[DEVICE_ADDED] =
g_signal_new (I_("device-added"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL, NULL,
G_TYPE_NONE, 1,
CLUTTER_TYPE_INPUT_DEVICE);
/**
* ClutterDeviceManager::device-removed:
* @manager: the #ClutterDeviceManager that emitted the signal
* @device: the removed #ClutterInputDevice
*
* The ::device-removed signal is emitted each time a device has been
* removed from the #ClutterDeviceManager
*
* Since: 1.2
*/
manager_signals[DEVICE_REMOVED] =
g_signal_new (I_("device-removed"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL, NULL,
G_TYPE_NONE, 1,
CLUTTER_TYPE_INPUT_DEVICE);
manager_signals[TOOL_CHANGED] =
g_signal_new (I_("tool-changed"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
_clutter_marshal_VOID__OBJECT_OBJECT,
G_TYPE_NONE, 2,
CLUTTER_TYPE_INPUT_DEVICE,
CLUTTER_TYPE_INPUT_DEVICE_TOOL);
/**
* ClutterDeviceManager::kbd-a11y-mods-state-changed:
* @manager: the #ClutterDeviceManager that emitted the signal
* @latched_mask: the latched modifier mask from stickykeys
* @locked_mask: the locked modifier mask from stickykeys
*
* The ::kbd-a11y-mods-state-changed signal is emitted each time either the
* latched modifiers mask or locked modifiers mask are changed as the
* result of keyboard accessibilty's sticky keys operations.
*/
manager_signals[KBD_A11Y_MASK_CHANGED] =
g_signal_new (I_("kbd-a11y-mods-state-changed"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
_clutter_marshal_VOID__UINT_UINT,
G_TYPE_NONE, 2,
G_TYPE_UINT,
G_TYPE_UINT);
/**
* ClutterDeviceManager::kbd-a11y-flags-changed:
* @manager: the #ClutterDeviceManager that emitted the signal
* @settings_flags: the new ClutterKeyboardA11yFlags configuration
* @changed_mask: the ClutterKeyboardA11yFlags changed
*
* The ::kbd-a11y-flags-changed signal is emitted each time the
* ClutterKeyboardA11yFlags configuration is changed as the result of
* keyboard accessibilty operations.
*/
manager_signals[KBD_A11Y_FLAGS_CHANGED] =
g_signal_new (I_("kbd-a11y-flags-changed"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
_clutter_marshal_VOID__UINT_UINT,
G_TYPE_NONE, 2,
G_TYPE_UINT,
G_TYPE_UINT);
/**
* ClutterDeviceManager::ptr-a11y-dwell-click-type-changed:
* @manager: the #ClutterDeviceManager that emitted the signal
* @click_type: the new #ClutterPointerA11yDwellClickType mode
*
* The ::ptr-a11y-dwell-click-type-changed signal is emitted each time
* the ClutterPointerA11yDwellClickType mode is changed as the result
* of pointer accessibility operations.
*/
manager_signals[PTR_A11Y_DWELL_CLICK_TYPE_CHANGED] =
g_signal_new (I_("ptr-a11y-dwell-click-type-changed"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
g_cclosure_marshal_VOID__FLAGS,
G_TYPE_NONE, 1,
CLUTTER_TYPE_POINTER_A11Y_DWELL_CLICK_TYPE);
/**
* ClutterDeviceManager::ptr-a11y-timeout-started:
* @manager: the #ClutterDeviceManager that emitted the signal
* @device: the core pointer #ClutterInputDevice
* @timeout_type: the type of timeout #ClutterPointerA11yTimeoutType
* @delay: the delay in ms before secondary-click is triggered.
*
* The ::ptr-a11y-timeout-started signal is emitted when a
* pointer accessibility timeout delay is started, so that upper
* layers can notify the user with some visual feedback.
*/
manager_signals[PTR_A11Y_TIMEOUT_STARTED] =
g_signal_new (I_("ptr-a11y-timeout-started"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
_clutter_marshal_VOID__OBJECT_FLAGS_UINT,
G_TYPE_NONE, 3,
CLUTTER_TYPE_INPUT_DEVICE,
CLUTTER_TYPE_POINTER_A11Y_TIMEOUT_TYPE,
G_TYPE_UINT);
/**
* ClutterDeviceManager::ptr-a11y-timeout-stopped:
* @manager: the #ClutterDeviceManager that emitted the signal
* @device: the core pointer #ClutterInputDevice
* @timeout_type: the type of timeout #ClutterPointerA11yTimeoutType
* @clicked: %TRUE if the timeout finished and triggered a click
*
* The ::ptr-a11y-timeout-stopped signal is emitted when a running
* pointer accessibility timeout delay is stopped, either because
* it's triggered at the end of the delay or cancelled, so that
* upper layers can notify the user with some visual feedback.
*/
manager_signals[PTR_A11Y_TIMEOUT_STOPPED] =
g_signal_new (I_("ptr-a11y-timeout-stopped"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
_clutter_marshal_VOID__OBJECT_FLAGS_BOOLEAN,
G_TYPE_NONE, 3,
CLUTTER_TYPE_INPUT_DEVICE,
CLUTTER_TYPE_POINTER_A11Y_TIMEOUT_TYPE,
G_TYPE_BOOLEAN);
}
static void
clutter_device_manager_init (ClutterDeviceManager *self)
{
}
/**
* clutter_device_manager_get_default:
*
* Retrieves the device manager singleton
*
* Return value: (transfer none): the #ClutterDeviceManager singleton.
* The returned instance is owned by Clutter and it should not be
* modified or freed
*
* Since: 1.2
*/
ClutterDeviceManager *
clutter_device_manager_get_default (void)
{
ClutterBackend *backend = clutter_get_default_backend ();
return CLUTTER_BACKEND_GET_CLASS (backend)->get_device_manager (backend);
}
/**
* clutter_device_manager_list_devices:
* @device_manager: a #ClutterDeviceManager
*
* Lists all currently registered input devices
*
* Return value: (transfer container) (element-type Clutter.InputDevice):
* a newly allocated list of #ClutterInputDevice objects. Use
* g_slist_free() to deallocate it when done
*
* Since: 1.2
*/
GSList *
clutter_device_manager_list_devices (ClutterDeviceManager *device_manager)
{
const GSList *devices;
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
devices = clutter_device_manager_peek_devices (device_manager);
return g_slist_copy ((GSList *) devices);
}
/**
* clutter_device_manager_peek_devices:
* @device_manager: a #ClutterDeviceManager
*
* Lists all currently registered input devices
*
* Return value: (transfer none) (element-type Clutter.InputDevice):
* a pointer to the internal list of #ClutterInputDevice objects. The
* returned list is owned by the #ClutterDeviceManager and should never
* be modified or freed
*
* Since: 1.2
*/
const GSList *
clutter_device_manager_peek_devices (ClutterDeviceManager *device_manager)
{
ClutterDeviceManagerClass *manager_class;
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
return manager_class->get_devices (device_manager);
}
/**
* clutter_device_manager_get_device:
* @device_manager: a #ClutterDeviceManager
* @device_id: the integer id of a device
*
* Retrieves the #ClutterInputDevice with the given @device_id
*
* Return value: (transfer none): a #ClutterInputDevice or %NULL. The
* returned device is owned by the #ClutterDeviceManager and should
* never be modified or freed
*
* Since: 1.2
*/
ClutterInputDevice *
clutter_device_manager_get_device (ClutterDeviceManager *device_manager,
gint device_id)
{
ClutterDeviceManagerClass *manager_class;
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
return manager_class->get_device (device_manager, device_id);
}
/**
* clutter_device_manager_get_core_device:
* @device_manager: a #ClutterDeviceManager
* @device_type: the type of the core device
*
* Retrieves the core #ClutterInputDevice of type @device_type
*
* Core devices are devices created automatically by the default
* Clutter backend
*
* Return value: (transfer none): a #ClutterInputDevice or %NULL. The
* returned device is owned by the #ClutterDeviceManager and should
* not be modified or freed
*
* Since: 1.2
*/
ClutterInputDevice *
clutter_device_manager_get_core_device (ClutterDeviceManager *device_manager,
ClutterInputDeviceType device_type)
{
ClutterDeviceManagerClass *manager_class;
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
return manager_class->get_core_device (device_manager, device_type);
}
void
_clutter_device_manager_select_stage_events (ClutterDeviceManager *device_manager,
ClutterStage *stage)
{
ClutterDeviceManagerClass *manager_class;
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
if (manager_class->select_stage_events)
manager_class->select_stage_events (device_manager, stage);
}
/*
* _clutter_device_manager_add_device:
* @device_manager: a #ClutterDeviceManager
* @device: a #ClutterInputDevice
*
* Adds @device to the list of #ClutterInputDevice<!-- -->s maintained
* by @device_manager
*
* The reference count of @device is not increased
*
* The #ClutterDeviceManager::device-added signal is emitted after
* adding @device to the list
*/
void
_clutter_device_manager_add_device (ClutterDeviceManager *device_manager,
ClutterInputDevice *device)
{
ClutterDeviceManagerClass *manager_class;
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
g_assert (manager_class->add_device != NULL);
manager_class->add_device (device_manager, device);
g_signal_emit (device_manager, manager_signals[DEVICE_ADDED], 0, device);
}
/*
* _clutter_device_manager_remove_device:
* @device_manager: a #ClutterDeviceManager
* @device: a #ClutterInputDevice
*
* Removes @device from the list of #ClutterInputDevice<!-- -->s
* maintained by @device_manager
*
* The reference count of @device is not decreased
*
* The #ClutterDeviceManager::device-removed signal is emitted after
* removing @device from the list
*/
void
_clutter_device_manager_remove_device (ClutterDeviceManager *device_manager,
ClutterInputDevice *device)
{
ClutterDeviceManagerClass *manager_class;
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
g_assert (manager_class->remove_device != NULL);
/* The subclass remove_device() method will likely unref it but we
have to keep it alive during the signal emission. */
g_object_ref (device);
manager_class->remove_device (device_manager, device);
g_signal_emit (device_manager, manager_signals[DEVICE_REMOVED], 0, device);
g_object_unref (device);
}
/*
* _clutter_device_manager_update_devices:
* @device_manager: a #ClutterDeviceManager
*
* Updates every #ClutterInputDevice handled by @device_manager
* by performing a pick paint at the coordinates of each pointer
* device
*/
void
_clutter_device_manager_update_devices (ClutterDeviceManager *device_manager)
{
const GSList *d;
for (d = clutter_device_manager_peek_devices (device_manager);
d != NULL;
d = d->next)
{
ClutterInputDevice *device = d->data;
ClutterInputDeviceType device_type;
/* we only care about pointer devices */
device_type = clutter_input_device_get_device_type (device);
if (device_type != CLUTTER_POINTER_DEVICE)
continue;
/* out of stage */
if (device->stage == NULL)
continue;
/* the user disabled motion events delivery on actors for
* the stage the device is on; we don't perform any picking
* since the source of the events will always be set to be
* the stage
*/
if (!clutter_stage_get_motion_events_enabled (device->stage))
continue;
_clutter_input_device_update (device, NULL, TRUE);
}
}
ClutterBackend *
_clutter_device_manager_get_backend (ClutterDeviceManager *manager)
{
ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (manager);
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (manager), NULL);
return priv->backend;
}
/**
* clutter_device_manager_create_virtual_device:
* @device_manager: a #ClutterDeviceManager
* @device_type: the type of the virtual device
*
* Creates a virtual input device.
*
* Returns: (transfer full): a newly created virtual device
**/
ClutterVirtualInputDevice *
clutter_device_manager_create_virtual_device (ClutterDeviceManager *device_manager,
ClutterInputDeviceType device_type)
{
ClutterDeviceManagerClass *manager_class;
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
return manager_class->create_virtual_device (device_manager,
device_type);
}
/**
* clutter_device_manager_supported_virtua_device_types: (skip)
*/
ClutterVirtualDeviceType
clutter_device_manager_get_supported_virtual_device_types (ClutterDeviceManager *device_manager)
{
ClutterDeviceManagerClass *manager_class;
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager),
CLUTTER_VIRTUAL_DEVICE_TYPE_NONE);
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
return manager_class->get_supported_virtual_device_types (device_manager);
}
void
_clutter_device_manager_compress_motion (ClutterDeviceManager *device_manager,
ClutterEvent *event,
const ClutterEvent *to_discard)
{
ClutterDeviceManagerClass *manager_class;
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
if (!manager_class->compress_motion)
return;
manager_class->compress_motion (device_manager, event, to_discard);
}
void
clutter_device_manager_ensure_a11y_state (ClutterDeviceManager *device_manager)
{
ClutterInputDevice *core_pointer;
core_pointer = clutter_device_manager_get_core_device (device_manager,
CLUTTER_POINTER_DEVICE);
if (core_pointer)
{
if (_clutter_is_input_pointer_a11y_enabled (core_pointer))
_clutter_input_pointer_a11y_add_device (core_pointer);
}
}
static gboolean
are_kbd_a11y_settings_equal (ClutterKbdA11ySettings *a,
ClutterKbdA11ySettings *b)
{
return (memcmp (a, b, sizeof (ClutterKbdA11ySettings)) == 0);
}
void
clutter_device_manager_set_kbd_a11y_settings (ClutterDeviceManager *device_manager,
ClutterKbdA11ySettings *settings)
{
ClutterDeviceManagerClass *manager_class;
ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (device_manager);
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
if (are_kbd_a11y_settings_equal (&priv->kbd_a11y_settings, settings))
return;
priv->kbd_a11y_settings = *settings;
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
if (manager_class->apply_kbd_a11y_settings)
manager_class->apply_kbd_a11y_settings (device_manager, settings);
}
void
clutter_device_manager_get_kbd_a11y_settings (ClutterDeviceManager *device_manager,
ClutterKbdA11ySettings *settings)
{
ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (device_manager);
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
*settings = priv->kbd_a11y_settings;
}
static gboolean
are_pointer_a11y_settings_equal (ClutterPointerA11ySettings *a,
ClutterPointerA11ySettings *b)
{
return (memcmp (a, b, sizeof (ClutterPointerA11ySettings)) == 0);
}
static void
clutter_device_manager_enable_pointer_a11y (ClutterDeviceManager *device_manager)
{
ClutterInputDevice *core_pointer;
core_pointer = clutter_device_manager_get_core_device (device_manager,
CLUTTER_POINTER_DEVICE);
_clutter_input_pointer_a11y_add_device (core_pointer);
}
static void
clutter_device_manager_disable_pointer_a11y (ClutterDeviceManager *device_manager)
{
ClutterInputDevice *core_pointer;
core_pointer = clutter_device_manager_get_core_device (device_manager,
CLUTTER_POINTER_DEVICE);
_clutter_input_pointer_a11y_remove_device (core_pointer);
}
/**
* clutter_device_manager_set_pointer_a11y_settings:
* @device_manager: a #ClutterDeviceManager
* @settings: a pointer to a #ClutterPointerA11ySettings
*
* Sets the pointer accessibility settings
**/
void
clutter_device_manager_set_pointer_a11y_settings (ClutterDeviceManager *device_manager,
ClutterPointerA11ySettings *settings)
{
ClutterDeviceManagerPrivate *priv =
clutter_device_manager_get_instance_private (device_manager);
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
if (are_pointer_a11y_settings_equal (&priv->pointer_a11y_settings, settings))
return;
if (priv->pointer_a11y_settings.controls == 0 && settings->controls != 0)
clutter_device_manager_enable_pointer_a11y (device_manager);
else if (priv->pointer_a11y_settings.controls != 0 && settings->controls == 0)
clutter_device_manager_disable_pointer_a11y (device_manager);
priv->pointer_a11y_settings = *settings;
}
/**
* clutter_device_manager_get_pointer_a11y_settings:
* @device_manager: a #ClutterDeviceManager
* @settings: a pointer to a #ClutterPointerA11ySettings
*
* Gets the current pointer accessibility settings
**/
void
clutter_device_manager_get_pointer_a11y_settings (ClutterDeviceManager *device_manager,
ClutterPointerA11ySettings *settings)
{
ClutterDeviceManagerPrivate *priv =
clutter_device_manager_get_instance_private (device_manager);
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
*settings = priv->pointer_a11y_settings;
}
/**
* clutter_device_manager_set_pointer_a11y_dwell_click_type:
* @device_manager: a #ClutterDeviceManager
* @click_type: type of click as #ClutterPointerA11yDwellClickType
*
* Sets the dwell click type
**/
void
clutter_device_manager_set_pointer_a11y_dwell_click_type (ClutterDeviceManager *device_manager,
ClutterPointerA11yDwellClickType click_type)
{
ClutterDeviceManagerPrivate *priv =
clutter_device_manager_get_instance_private (device_manager);
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
priv->pointer_a11y_settings.dwell_click_type = click_type;
}

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/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2009 Intel Corp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
*/
#ifndef __CLUTTER_DEVICE_MANAGER_H__
#define __CLUTTER_DEVICE_MANAGER_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include <clutter/clutter-input-device.h>
#include <clutter/clutter-stage.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_DEVICE_MANAGER (clutter_device_manager_get_type ())
CLUTTER_EXPORT
G_DECLARE_DERIVABLE_TYPE (ClutterDeviceManager, clutter_device_manager,
CLUTTER, DEVICE_MANAGER, GObject)
typedef struct _ClutterDeviceManagerPrivate ClutterDeviceManagerPrivate;
/**
* ClutterVirtualDeviceType:
*/
typedef enum _ClutterVirtualDeviceType
{
CLUTTER_VIRTUAL_DEVICE_TYPE_NONE = 0,
CLUTTER_VIRTUAL_DEVICE_TYPE_KEYBOARD = 1 << 0,
CLUTTER_VIRTUAL_DEVICE_TYPE_POINTER = 1 << 1,
CLUTTER_VIRTUAL_DEVICE_TYPE_TOUCHSCREEN = 1 << 2,
} ClutterVirtualDeviceType;
/**
* ClutterKbdA11ySettings:
*
* The #ClutterKbdA11ySettings structure contains keyboard accessibility
* settings
*
*/
typedef struct _ClutterKbdA11ySettings
{
ClutterKeyboardA11yFlags controls;
gint slowkeys_delay;
gint debounce_delay;
gint timeout_delay;
gint mousekeys_init_delay;
gint mousekeys_max_speed;
gint mousekeys_accel_time;
} ClutterKbdA11ySettings;
/**
* ClutterPointerA11ySettings:
*
* The #ClutterPointerA11ySettings structure contains pointer accessibility
* settings
*
*/
typedef struct _ClutterPointerA11ySettings
{
ClutterPointerA11yFlags controls;
ClutterPointerA11yDwellClickType dwell_click_type;
ClutterPointerA11yDwellMode dwell_mode;
ClutterPointerA11yDwellDirection dwell_gesture_single;
ClutterPointerA11yDwellDirection dwell_gesture_double;
ClutterPointerA11yDwellDirection dwell_gesture_drag;
ClutterPointerA11yDwellDirection dwell_gesture_secondary;
gint secondary_click_delay;
gint dwell_delay;
gint dwell_threshold;
} ClutterPointerA11ySettings;
/**
* ClutterDeviceManagerClass:
*
* The #ClutterDeviceManagerClass structure contains only private data
*
* Since: 1.2
*/
struct _ClutterDeviceManagerClass
{
/*< private >*/
GObjectClass parent_class;
const GSList * (* get_devices) (ClutterDeviceManager *device_manager);
ClutterInputDevice *(* get_core_device) (ClutterDeviceManager *device_manager,
ClutterInputDeviceType device_type);
ClutterInputDevice *(* get_device) (ClutterDeviceManager *device_manager,
gint device_id);
void (* add_device) (ClutterDeviceManager *manager,
ClutterInputDevice *device);
void (* remove_device) (ClutterDeviceManager *manager,
ClutterInputDevice *device);
void (* select_stage_events) (ClutterDeviceManager *manager,
ClutterStage *stage);
ClutterVirtualInputDevice *(* create_virtual_device) (ClutterDeviceManager *device_manager,
ClutterInputDeviceType device_type);
ClutterVirtualDeviceType (* get_supported_virtual_device_types) (ClutterDeviceManager *device_manager);
void (* compress_motion) (ClutterDeviceManager *device_manger,
ClutterEvent *event,
const ClutterEvent *to_discard);
/* Keyboard accessbility */
void (* apply_kbd_a11y_settings) (ClutterDeviceManager *device_manger,
ClutterKbdA11ySettings *settings);
/* Event platform data */
void (* copy_event_data) (ClutterDeviceManager *device_manager,
const ClutterEvent *src,
ClutterEvent *dest);
void (* free_event_data) (ClutterDeviceManager *device_manager,
ClutterEvent *event);
/* padding */
gpointer _padding[4];
};
CLUTTER_EXPORT
ClutterDeviceManager *clutter_device_manager_get_default (void);
CLUTTER_EXPORT
GSList * clutter_device_manager_list_devices (ClutterDeviceManager *device_manager);
CLUTTER_EXPORT
const GSList * clutter_device_manager_peek_devices (ClutterDeviceManager *device_manager);
CLUTTER_EXPORT
ClutterInputDevice * clutter_device_manager_get_device (ClutterDeviceManager *device_manager,
gint device_id);
CLUTTER_EXPORT
ClutterInputDevice * clutter_device_manager_get_core_device (ClutterDeviceManager *device_manager,
ClutterInputDeviceType device_type);
CLUTTER_EXPORT
ClutterVirtualInputDevice *clutter_device_manager_create_virtual_device (ClutterDeviceManager *device_manager,
ClutterInputDeviceType device_type);
CLUTTER_EXPORT
ClutterVirtualDeviceType clutter_device_manager_get_supported_virtual_device_types (ClutterDeviceManager *device_manager);
CLUTTER_EXPORT
void clutter_device_manager_set_kbd_a11y_settings (ClutterDeviceManager *device_manager,
ClutterKbdA11ySettings *settings);
CLUTTER_EXPORT
void clutter_device_manager_get_kbd_a11y_settings (ClutterDeviceManager *device_manager,
ClutterKbdA11ySettings *settings);
CLUTTER_EXPORT
void clutter_device_manager_set_pointer_a11y_settings (ClutterDeviceManager *device_manager,
ClutterPointerA11ySettings *settings);
CLUTTER_EXPORT
void clutter_device_manager_get_pointer_a11y_settings (ClutterDeviceManager *device_manager,
ClutterPointerA11ySettings *settings);
CLUTTER_EXPORT
void clutter_device_manager_set_pointer_a11y_dwell_click_type (ClutterDeviceManager *device_manager,
ClutterPointerA11yDwellClickType click_type);
G_END_DECLS
#endif /* __CLUTTER_DEVICE_MANAGER_H__ */

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/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#ifndef __CLUTTER_DRAG_ACTION_H__
#define __CLUTTER_DRAG_ACTION_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include <clutter/clutter-action.h>
#include <clutter/clutter-event.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_DRAG_ACTION (clutter_drag_action_get_type ())
#define CLUTTER_DRAG_ACTION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DRAG_ACTION, ClutterDragAction))
#define CLUTTER_IS_DRAG_ACTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DRAG_ACTION))
#define CLUTTER_DRAG_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_DRAG_ACTION, ClutterDragActionClass))
#define CLUTTER_IS_DRAG_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_DRAG_ACTION))
#define CLUTTER_DRAG_ACTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DRAG_ACTION, ClutterDragActionClass))
typedef struct _ClutterDragAction ClutterDragAction;
typedef struct _ClutterDragActionPrivate ClutterDragActionPrivate;
typedef struct _ClutterDragActionClass ClutterDragActionClass;
/**
* ClutterDragAction:
*
* The #ClutterDragAction structure contains only
* private data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _ClutterDragAction
{
/*< private >*/
ClutterAction parent_instance;
ClutterDragActionPrivate *priv;
};
/**
* ClutterDragActionClass:
* @drag_begin: class handler of the #ClutterDragAction::drag-begin signal
* @drag_motion: class handler of the #ClutterDragAction::drag-motion signal
* @drag_end: class handler of the #ClutterDragAction::drag-end signal
* @drag_progress: class handler of the #ClutterDragAction::drag-progress signal
*
* The #ClutterDragActionClass structure contains
* only private data
*
* Since: 1.4
*/
struct _ClutterDragActionClass
{
/*< private >*/
ClutterActionClass parent_class;
/*< public >*/
void (* drag_begin) (ClutterDragAction *action,
ClutterActor *actor,
gfloat event_x,
gfloat event_y,
ClutterModifierType modifiers);
void (* drag_motion) (ClutterDragAction *action,
ClutterActor *actor,
gfloat delta_x,
gfloat delta_y);
void (* drag_end) (ClutterDragAction *action,
ClutterActor *actor,
gfloat event_x,
gfloat event_y,
ClutterModifierType modifiers);
gboolean (* drag_progress) (ClutterDragAction *action,
ClutterActor *actor,
gfloat delta_x,
gfloat delta_y);
/*< private >*/
void (* _clutter_drag_action1) (void);
void (* _clutter_drag_action2) (void);
void (* _clutter_drag_action3) (void);
void (* _clutter_drag_action4) (void);
};
CLUTTER_EXPORT
GType clutter_drag_action_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterAction * clutter_drag_action_new (void);
CLUTTER_EXPORT
void clutter_drag_action_set_drag_threshold (ClutterDragAction *action,
gint x_threshold,
gint y_threshold);
CLUTTER_EXPORT
void clutter_drag_action_get_drag_threshold (ClutterDragAction *action,
guint *x_threshold,
guint *y_threshold);
CLUTTER_EXPORT
void clutter_drag_action_set_drag_handle (ClutterDragAction *action,
ClutterActor *handle);
CLUTTER_EXPORT
ClutterActor * clutter_drag_action_get_drag_handle (ClutterDragAction *action);
CLUTTER_EXPORT
void clutter_drag_action_set_drag_axis (ClutterDragAction *action,
ClutterDragAxis axis);
CLUTTER_EXPORT
ClutterDragAxis clutter_drag_action_get_drag_axis (ClutterDragAction *action);
CLUTTER_EXPORT
void clutter_drag_action_get_press_coords (ClutterDragAction *action,
gfloat *press_x,
gfloat *press_y);
CLUTTER_EXPORT
void clutter_drag_action_get_motion_coords (ClutterDragAction *action,
gfloat *motion_x,
gfloat *motion_y);
CLUTTER_EXPORT
gboolean clutter_drag_action_get_drag_area (ClutterDragAction *action,
ClutterRect *drag_area);
CLUTTER_EXPORT
void clutter_drag_action_set_drag_area (ClutterDragAction *action,
const ClutterRect *drag_area);
G_END_DECLS
#endif /* __CLUTTER_DRAG_ACTION_H__ */

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/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright © 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
/**
* SECTION:clutter-drop-action
* @Title: ClutterDropAction
* @short_description: An action for drop targets
*
* #ClutterDropAction is a #ClutterAction that allows a #ClutterActor
* implementation to control what happens when an actor dragged using
* a #ClutterDragAction crosses the target area or when a dragged actor
* is released (or "dropped") on the target area.
*
* A trivial use of #ClutterDropAction consists in connecting to the
* #ClutterDropAction::drop signal and handling the drop from there,
* for instance:
*
* |[<!-- language="C" -->
* ClutterAction *action = clutter_drop_action ();
*
* g_signal_connect (action, "drop", G_CALLBACK (on_drop), NULL);
* clutter_actor_add_action (an_actor, action);
* ]|
*
* The #ClutterDropAction::can-drop can be used to control whether the
* #ClutterDropAction::drop signal is going to be emitted; returning %FALSE
* from a handler connected to the #ClutterDropAction::can-drop signal will
* cause the #ClutterDropAction::drop signal to be skipped when the input
* device button is released.
*
* It's important to note that #ClutterDropAction will only work with
* actors dragged using #ClutterDragAction.
*
* See [drop-action.c](https://git.gnome.org/browse/clutter/tree/examples/drop-action.c?h=clutter-1.18)
* for an example of how to use #ClutterDropAction.
*
* #ClutterDropAction is available since Clutter 1.8
*/
#include "clutter-build-config.h"
#include "clutter-drop-action.h"
#include "clutter-actor-meta-private.h"
#include "clutter-actor-private.h"
#include "clutter-drag-action.h"
#include "clutter-main.h"
#include "clutter-marshal.h"
#include "clutter-stage-private.h"
struct _ClutterDropActionPrivate
{
ClutterActor *actor;
ClutterActor *stage;
gulong mapped_id;
};
typedef struct _DropTarget {
ClutterActor *stage;
gulong capture_id;
GHashTable *actions;
ClutterDropAction *last_action;
} DropTarget;
enum
{
CAN_DROP,
OVER_IN,
OVER_OUT,
DROP,
DROP_CANCEL,
LAST_SIGNAL
};
static guint drop_signals[LAST_SIGNAL] = { 0, };
G_DEFINE_TYPE_WITH_PRIVATE (ClutterDropAction, clutter_drop_action, CLUTTER_TYPE_ACTION)
static void
drop_target_free (gpointer _data)
{
DropTarget *data = _data;
g_signal_handler_disconnect (data->stage, data->capture_id);
g_hash_table_destroy (data->actions);
g_free (data);
}
static gboolean
on_stage_capture (ClutterStage *stage,
ClutterEvent *event,
gpointer user_data)
{
DropTarget *data = user_data;
gfloat event_x, event_y;
ClutterActor *actor, *drag_actor;
ClutterDropAction *drop_action;
ClutterInputDevice *device;
gboolean was_reactive;
switch (clutter_event_type (event))
{
case CLUTTER_MOTION:
case CLUTTER_BUTTON_RELEASE:
if (clutter_event_type (event) == CLUTTER_MOTION &&
!(clutter_event_get_state (event) & CLUTTER_BUTTON1_MASK))
return CLUTTER_EVENT_PROPAGATE;
if (clutter_event_type (event) == CLUTTER_BUTTON_RELEASE &&
clutter_event_get_button (event) != CLUTTER_BUTTON_PRIMARY)
return CLUTTER_EVENT_PROPAGATE;
device = clutter_event_get_device (event);
drag_actor = _clutter_stage_get_pointer_drag_actor (stage, device);
if (drag_actor == NULL)
return CLUTTER_EVENT_PROPAGATE;
break;
case CLUTTER_TOUCH_UPDATE:
case CLUTTER_TOUCH_END:
drag_actor = _clutter_stage_get_touch_drag_actor (stage,
clutter_event_get_event_sequence (event));
if (drag_actor == NULL)
return CLUTTER_EVENT_PROPAGATE;
break;
default:
return CLUTTER_EVENT_PROPAGATE;
}
clutter_event_get_coords (event, &event_x, &event_y);
/* get the actor under the cursor, excluding the dragged actor; we
* use reactivity because it won't cause any scene invalidation
*/
was_reactive = clutter_actor_get_reactive (drag_actor);
clutter_actor_set_reactive (drag_actor, FALSE);
actor = clutter_stage_get_actor_at_pos (stage, CLUTTER_PICK_REACTIVE,
event_x,
event_y);
if (actor == NULL || actor == CLUTTER_ACTOR (stage))
{
if (data->last_action != NULL)
{
ClutterActorMeta *meta = CLUTTER_ACTOR_META (data->last_action);
g_signal_emit (data->last_action, drop_signals[OVER_OUT], 0,
clutter_actor_meta_get_actor (meta));
data->last_action = NULL;
}
goto out;
}
drop_action = g_hash_table_lookup (data->actions, actor);
if (drop_action == NULL)
{
if (data->last_action != NULL)
{
ClutterActorMeta *meta = CLUTTER_ACTOR_META (data->last_action);
g_signal_emit (data->last_action, drop_signals[OVER_OUT], 0,
clutter_actor_meta_get_actor (meta));
data->last_action = NULL;
}
goto out;
}
else
{
if (data->last_action != drop_action)
{
ClutterActorMeta *meta;
if (data->last_action != NULL)
{
meta = CLUTTER_ACTOR_META (data->last_action);
g_signal_emit (data->last_action, drop_signals[OVER_OUT], 0,
clutter_actor_meta_get_actor (meta));
}
meta = CLUTTER_ACTOR_META (drop_action);
g_signal_emit (drop_action, drop_signals[OVER_IN], 0,
clutter_actor_meta_get_actor (meta));
}
data->last_action = drop_action;
}
out:
if (clutter_event_type (event) == CLUTTER_BUTTON_RELEASE ||
clutter_event_type (event) == CLUTTER_TOUCH_END)
{
if (data->last_action != NULL)
{
ClutterActorMeta *meta = CLUTTER_ACTOR_META (data->last_action);
gboolean can_drop = FALSE;
g_signal_emit (data->last_action, drop_signals[CAN_DROP], 0,
clutter_actor_meta_get_actor (meta),
event_x, event_y,
&can_drop);
if (can_drop)
{
g_signal_emit (data->last_action, drop_signals[DROP], 0,
clutter_actor_meta_get_actor (meta),
event_x, event_y);
}
else
{
g_signal_emit (data->last_action, drop_signals[DROP_CANCEL], 0,
clutter_actor_meta_get_actor (meta),
event_x, event_y);
}
}
data->last_action = NULL;
}
if (drag_actor != NULL)
clutter_actor_set_reactive (drag_actor, was_reactive);
return CLUTTER_EVENT_PROPAGATE;
}
static void
drop_action_register (ClutterDropAction *self)
{
ClutterDropActionPrivate *priv = self->priv;
DropTarget *data;
g_assert (priv->stage != NULL);
data = g_object_get_data (G_OBJECT (priv->stage), "__clutter_drop_targets");
if (data == NULL)
{
data = g_new0 (DropTarget, 1);
data->stage = priv->stage;
data->actions = g_hash_table_new (NULL, NULL);
data->capture_id = g_signal_connect (priv->stage, "captured-event",
G_CALLBACK (on_stage_capture),
data);
g_object_set_data_full (G_OBJECT (priv->stage), "__clutter_drop_targets",
data,
drop_target_free);
}
g_hash_table_replace (data->actions, priv->actor, self);
}
static void
drop_action_unregister (ClutterDropAction *self)
{
ClutterDropActionPrivate *priv = self->priv;
DropTarget *data = NULL;
if (priv->stage != NULL)
data = g_object_get_data (G_OBJECT (priv->stage), "__clutter_drop_targets");
if (data == NULL)
return;
g_hash_table_remove (data->actions, priv->actor);
if (g_hash_table_size (data->actions) == 0)
g_object_set_data (G_OBJECT (data->stage), "__clutter_drop_targets", NULL);
}
static void
on_actor_mapped (ClutterActor *actor,
GParamSpec *pspec,
ClutterDropAction *self)
{
if (clutter_actor_is_mapped (actor))
{
if (self->priv->stage == NULL)
self->priv->stage = clutter_actor_get_stage (actor);
drop_action_register (self);
}
else
drop_action_unregister (self);
}
static void
clutter_drop_action_set_actor (ClutterActorMeta *meta,
ClutterActor *actor)
{
ClutterDropActionPrivate *priv = CLUTTER_DROP_ACTION (meta)->priv;
if (priv->actor != NULL)
{
drop_action_unregister (CLUTTER_DROP_ACTION (meta));
if (priv->mapped_id != 0)
g_signal_handler_disconnect (priv->actor, priv->mapped_id);
priv->stage = NULL;
priv->actor = NULL;
priv->mapped_id = 0;
}
priv->actor = actor;
if (priv->actor != NULL)
{
priv->stage = clutter_actor_get_stage (actor);
priv->mapped_id = g_signal_connect (actor, "notify::mapped",
G_CALLBACK (on_actor_mapped),
meta);
if (priv->stage != NULL)
drop_action_register (CLUTTER_DROP_ACTION (meta));
}
CLUTTER_ACTOR_META_CLASS (clutter_drop_action_parent_class)->set_actor (meta, actor);
}
static gboolean
signal_accumulator (GSignalInvocationHint *ihint,
GValue *return_accu,
const GValue *handler_return,
gpointer user_data)
{
gboolean continue_emission;
continue_emission = g_value_get_boolean (handler_return);
g_value_set_boolean (return_accu, continue_emission);
return continue_emission;
}
static gboolean
clutter_drop_action_real_can_drop (ClutterDropAction *action,
ClutterActor *actor,
gfloat event_x,
gfloat event_y)
{
return TRUE;
}
static void
clutter_drop_action_class_init (ClutterDropActionClass *klass)
{
ClutterActorMetaClass *meta_class = CLUTTER_ACTOR_META_CLASS (klass);
meta_class->set_actor = clutter_drop_action_set_actor;
klass->can_drop = clutter_drop_action_real_can_drop;
/**
* ClutterDropAction::can-drop:
* @action: the #ClutterDropAction that emitted the signal
* @actor: the #ClutterActor attached to the @action
* @event_x: the X coordinate (in stage space) of the drop event
* @event_y: the Y coordinate (in stage space) of the drop event
*
* The ::can-drop signal is emitted when the dragged actor is dropped
* on @actor. The return value of the ::can-drop signal will determine
* whether or not the #ClutterDropAction::drop signal is going to be
* emitted on @action.
*
* The default implementation of #ClutterDropAction returns %TRUE for
* this signal.
*
* Return value: %TRUE if the drop is accepted, and %FALSE otherwise
*
* Since: 1.8
*/
drop_signals[CAN_DROP] =
g_signal_new (I_("can-drop"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterDropActionClass, can_drop),
signal_accumulator, NULL,
_clutter_marshal_BOOLEAN__OBJECT_FLOAT_FLOAT,
G_TYPE_BOOLEAN, 3,
CLUTTER_TYPE_ACTOR,
G_TYPE_FLOAT,
G_TYPE_FLOAT);
/**
* ClutterDropAction::over-in:
* @action: the #ClutterDropAction that emitted the signal
* @actor: the #ClutterActor attached to the @action
*
* The ::over-in signal is emitted when the dragged actor crosses
* into @actor.
*
* Since: 1.8
*/
drop_signals[OVER_IN] =
g_signal_new (I_("over-in"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterDropActionClass, over_in),
NULL, NULL, NULL,
G_TYPE_NONE, 1,
CLUTTER_TYPE_ACTOR);
/**
* ClutterDropAction::over-out:
* @action: the #ClutterDropAction that emitted the signal
* @actor: the #ClutterActor attached to the @action
*
* The ::over-out signal is emitted when the dragged actor crosses
* outside @actor.
*
* Since: 1.8
*/
drop_signals[OVER_OUT] =
g_signal_new (I_("over-out"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterDropActionClass, over_out),
NULL, NULL, NULL,
G_TYPE_NONE, 1,
CLUTTER_TYPE_ACTOR);
/**
* ClutterDropAction::drop:
* @action: the #ClutterDropAction that emitted the signal
* @actor: the #ClutterActor attached to the @action
* @event_x: the X coordinate (in stage space) of the drop event
* @event_y: the Y coordinate (in stage space) of the drop event
*
* The ::drop signal is emitted when the dragged actor is dropped
* on @actor. This signal is only emitted if at least an handler of
* #ClutterDropAction::can-drop returns %TRUE.
*
* Since: 1.8
*/
drop_signals[DROP] =
g_signal_new (I_("drop"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterDropActionClass, drop),
NULL, NULL,
_clutter_marshal_VOID__OBJECT_FLOAT_FLOAT,
G_TYPE_NONE, 3,
CLUTTER_TYPE_ACTOR,
G_TYPE_FLOAT,
G_TYPE_FLOAT);
/**
* ClutterDropAction::drop-cancel:
* @action: the #ClutterDropAction that emitted the signal
* @actor: the #ClutterActor attached to the @action
* @event_x: the X coordinate (in stage space) of the drop event
* @event_y: the Y coordinate (in stage space) of the drop event
*
* The ::drop-cancel signal is emitted when the drop is refused
* by an emission of the #ClutterDropAction::can-drop signal.
*
* After the ::drop-cancel signal is fired the active drag is
* terminated.
*
* Since: 1.12
*/
drop_signals[DROP_CANCEL] =
g_signal_new (I_("drop-cancel"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterDropActionClass, drop),
NULL, NULL,
_clutter_marshal_VOID__OBJECT_FLOAT_FLOAT,
G_TYPE_NONE, 3,
CLUTTER_TYPE_ACTOR,
G_TYPE_FLOAT,
G_TYPE_FLOAT);
}
static void
clutter_drop_action_init (ClutterDropAction *self)
{
self->priv = clutter_drop_action_get_instance_private (self);
}
/**
* clutter_drop_action_new:
*
* Creates a new #ClutterDropAction.
*
* Use clutter_actor_add_action() to add the action to a #ClutterActor.
*
* Return value: the newly created #ClutterDropAction
*
* Since: 1.8
*/
ClutterAction *
clutter_drop_action_new (void)
{
return g_object_new (CLUTTER_TYPE_DROP_ACTION, NULL);
}

View File

@@ -0,0 +1,115 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright © 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#ifndef __CLUTTER_DROP_ACTION_H__
#define __CLUTTER_DROP_ACTION_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be directly included."
#endif
#include <clutter/clutter-action.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_DROP_ACTION (clutter_drop_action_get_type ())
#define CLUTTER_DROP_ACTION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DROP_ACTION, ClutterDropAction))
#define CLUTTER_IS_DROP_ACTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DROP_ACTION))
#define CLUTTER_DROP_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_DROP_ACTION, ClutterDropActionClass))
#define CLUTTER_IS_DROP_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_DROP_ACTION))
#define CLUTTER_DROP_ACTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DROP_ACTION, ClutterDropActionClass))
typedef struct _ClutterDropAction ClutterDropAction;
typedef struct _ClutterDropActionPrivate ClutterDropActionPrivate;
typedef struct _ClutterDropActionClass ClutterDropActionClass;
/**
* ClutterDropAction:
*
* The #ClutterDropAction structure contains only
* private data and should be accessed using the provided API.
*
* Since: 1.8
*/
struct _ClutterDropAction
{
/*< private >*/
ClutterAction parent_instance;
ClutterDropActionPrivate *priv;
};
/**
* ClutterDropActionClass:
* @can_drop: class handler for the #ClutterDropAction::can-drop signal
* @over_in: class handler for the #ClutterDropAction::over-in signal
* @over_out: class handler for the #ClutterDropAction::over-out signal
* @drop: class handler for the #ClutterDropAction::drop signal
*
* The #ClutterDropActionClass structure contains
* only private data.
*
* Since: 1.8
*/
struct _ClutterDropActionClass
{
/*< private >*/
ClutterActionClass parent_class;
/*< public >*/
gboolean (* can_drop) (ClutterDropAction *action,
ClutterActor *actor,
gfloat event_x,
gfloat event_y);
void (* over_in) (ClutterDropAction *action,
ClutterActor *actor);
void (* over_out) (ClutterDropAction *action,
ClutterActor *actor);
void (* drop) (ClutterDropAction *action,
ClutterActor *actor,
gfloat event_x,
gfloat event_y);
/*< private >*/
void (*_clutter_drop_action1) (void);
void (*_clutter_drop_action2) (void);
void (*_clutter_drop_action3) (void);
void (*_clutter_drop_action4) (void);
void (*_clutter_drop_action5) (void);
void (*_clutter_drop_action6) (void);
void (*_clutter_drop_action7) (void);
void (*_clutter_drop_action8) (void);
};
CLUTTER_EXPORT
GType clutter_drop_action_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterAction * clutter_drop_action_new (void);
G_END_DECLS
#endif /* __CLUTTER_DROP_ACTION_H__ */

View File

@@ -5,18 +5,15 @@
G_BEGIN_DECLS
gboolean _clutter_effect_pre_paint (ClutterEffect *effect,
ClutterPaintContext *paint_context);
void _clutter_effect_post_paint (ClutterEffect *effect,
ClutterPaintContext *paint_context);
gboolean _clutter_effect_pre_paint (ClutterEffect *effect);
void _clutter_effect_post_paint (ClutterEffect *effect);
gboolean _clutter_effect_modify_paint_volume (ClutterEffect *effect,
ClutterPaintVolume *volume);
gboolean _clutter_effect_has_custom_paint_volume (ClutterEffect *effect);
void _clutter_effect_paint (ClutterEffect *effect,
ClutterPaintContext *paint_context,
ClutterEffectPaintFlags flags);
void _clutter_effect_pick (ClutterEffect *effect,
ClutterPickContext *pick_context);
ClutterEffectPaintFlags flags);
G_END_DECLS

View File

@@ -100,13 +100,13 @@
* // Clear the previous state //
* if (self->rect_1)
* {
* cogl_object_unref (self->rect_1);
* cogl_handle_unref (self->rect_1);
* self->rect_1 = NULL;
* }
*
* if (self->rect_2)
* {
* cogl_object_unref (self->rect_2);
* cogl_handle_unref (self->rect_2);
* self->rect_2 = NULL;
* }
*
@@ -177,15 +177,13 @@ G_DEFINE_ABSTRACT_TYPE (ClutterEffect,
CLUTTER_TYPE_ACTOR_META);
static gboolean
clutter_effect_real_pre_paint (ClutterEffect *effect,
ClutterPaintContext *paint_context)
clutter_effect_real_pre_paint (ClutterEffect *effect)
{
return TRUE;
}
static void
clutter_effect_real_post_paint (ClutterEffect *effect,
ClutterPaintContext *paint_context)
clutter_effect_real_post_paint (ClutterEffect *effect)
{
}
@@ -198,7 +196,6 @@ clutter_effect_real_modify_paint_volume (ClutterEffect *effect,
static void
clutter_effect_real_paint (ClutterEffect *effect,
ClutterPaintContext *paint_context,
ClutterEffectPaintFlags flags)
{
ClutterActorMeta *actor_meta = CLUTTER_ACTOR_META (effect);
@@ -209,47 +206,49 @@ clutter_effect_real_paint (ClutterEffect *effect,
effects that haven't migrated to use the 'paint' virtual yet. This
just calls the old pre and post virtuals before chaining on */
pre_paint_succeeded = _clutter_effect_pre_paint (effect, paint_context);
pre_paint_succeeded = _clutter_effect_pre_paint (effect);
actor = clutter_actor_meta_get_actor (actor_meta);
clutter_actor_continue_paint (actor, paint_context);
clutter_actor_continue_paint (actor);
if (pre_paint_succeeded)
_clutter_effect_post_paint (effect, paint_context);
_clutter_effect_post_paint (effect);
}
static void
clutter_effect_real_pick (ClutterEffect *effect,
ClutterPickContext *pick_context)
clutter_effect_real_pick (ClutterEffect *effect,
ClutterEffectPaintFlags flags)
{
ClutterActorMeta *actor_meta = CLUTTER_ACTOR_META (effect);
ClutterActor *actor;
actor = clutter_actor_meta_get_actor (actor_meta);
clutter_actor_continue_pick (actor, pick_context);
clutter_actor_continue_paint (actor);
}
static void
clutter_effect_set_enabled (ClutterActorMeta *meta,
gboolean is_enabled)
clutter_effect_notify (GObject *gobject,
GParamSpec *pspec)
{
ClutterActorMetaClass *parent_class =
CLUTTER_ACTOR_META_CLASS (clutter_effect_parent_class);
ClutterActor *actor;
if (strcmp (pspec->name, "enabled") == 0)
{
ClutterActorMeta *meta = CLUTTER_ACTOR_META (gobject);
ClutterActor *actor = clutter_actor_meta_get_actor (meta);
actor = clutter_actor_meta_get_actor (meta);
if (actor)
clutter_actor_queue_redraw (actor);
if (actor != NULL)
clutter_actor_queue_redraw (actor);
}
parent_class->set_enabled (meta, is_enabled);
if (G_OBJECT_CLASS (clutter_effect_parent_class)->notify != NULL)
G_OBJECT_CLASS (clutter_effect_parent_class)->notify (gobject, pspec);
}
static void
clutter_effect_class_init (ClutterEffectClass *klass)
{
ClutterActorMetaClass *actor_meta_class = CLUTTER_ACTOR_META_CLASS (klass);
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
actor_meta_class->set_enabled = clutter_effect_set_enabled;
gobject_class->notify = clutter_effect_notify;
klass->pre_paint = clutter_effect_real_pre_paint;
klass->post_paint = clutter_effect_real_post_paint;
@@ -264,40 +263,37 @@ clutter_effect_init (ClutterEffect *self)
}
gboolean
_clutter_effect_pre_paint (ClutterEffect *effect,
ClutterPaintContext *paint_context)
_clutter_effect_pre_paint (ClutterEffect *effect)
{
g_return_val_if_fail (CLUTTER_IS_EFFECT (effect), FALSE);
return CLUTTER_EFFECT_GET_CLASS (effect)->pre_paint (effect, paint_context);
return CLUTTER_EFFECT_GET_CLASS (effect)->pre_paint (effect);
}
void
_clutter_effect_post_paint (ClutterEffect *effect,
ClutterPaintContext *paint_context)
_clutter_effect_post_paint (ClutterEffect *effect)
{
g_return_if_fail (CLUTTER_IS_EFFECT (effect));
CLUTTER_EFFECT_GET_CLASS (effect)->post_paint (effect, paint_context);
CLUTTER_EFFECT_GET_CLASS (effect)->post_paint (effect);
}
void
_clutter_effect_paint (ClutterEffect *effect,
ClutterPaintContext *paint_context,
ClutterEffectPaintFlags flags)
{
g_return_if_fail (CLUTTER_IS_EFFECT (effect));
CLUTTER_EFFECT_GET_CLASS (effect)->paint (effect, paint_context, flags);
CLUTTER_EFFECT_GET_CLASS (effect)->paint (effect, flags);
}
void
_clutter_effect_pick (ClutterEffect *effect,
ClutterPickContext *pick_context)
_clutter_effect_pick (ClutterEffect *effect,
ClutterEffectPaintFlags flags)
{
g_return_if_fail (CLUTTER_IS_EFFECT (effect));
CLUTTER_EFFECT_GET_CLASS (effect)->pick (effect, pick_context);
CLUTTER_EFFECT_GET_CLASS (effect)->pick (effect, flags);
}
gboolean

View File

@@ -30,8 +30,6 @@
#endif
#include <clutter/clutter-actor-meta.h>
#include <clutter/clutter-paint-context.h>
#include <clutter/clutter-pick-context.h>
G_BEGIN_DECLS
@@ -76,19 +74,16 @@ struct _ClutterEffectClass
ClutterActorMetaClass parent_class;
/*< public >*/
gboolean (* pre_paint) (ClutterEffect *effect,
ClutterPaintContext *paint_context);
void (* post_paint) (ClutterEffect *effect,
ClutterPaintContext *paint_context);
gboolean (* pre_paint) (ClutterEffect *effect);
void (* post_paint) (ClutterEffect *effect);
gboolean (* modify_paint_volume) (ClutterEffect *effect,
ClutterPaintVolume *volume);
void (* paint) (ClutterEffect *effect,
ClutterPaintContext *paint_context,
ClutterEffectPaintFlags flags);
void (* pick) (ClutterEffect *effect,
ClutterPickContext *pick_context);
ClutterEffectPaintFlags flags);
/*< private >*/
void (* _clutter_effect4) (void);

View File

@@ -190,7 +190,7 @@ typedef enum /*< prefix=CLUTTER_REQUEST >*/
* @CLUTTER_ANIMATION_LAST: last animation mode, used as a guard for
* registered global alpha functions
*
* The animation modes used by #ClutterAnimatable. This
* The animation modes used by #ClutterAlpha and #ClutterAnimation. This
* enumeration can be expanded in later versions of Clutter.
*
* <figure id="easing-modes">
@@ -387,6 +387,44 @@ typedef enum
CLUTTER_MODIFIER_MASK = 0x5c001fff
} ClutterModifierType;
/**
* ClutterKeyboardA11yFlags:
* @CLUTTER_A11Y_KEYBOARD_ENABLED:
* @CLUTTER_A11Y_TIMEOUT_ENABLED:
* @CLUTTER_A11Y_MOUSE_KEYS_ENABLED:
* @CLUTTER_A11Y_SLOW_KEYS_ENABLED:
* @CLUTTER_A11Y_SLOW_KEYS_BEEP_PRESS:
* @CLUTTER_A11Y_SLOW_KEYS_BEEP_ACCEPT:
* @CLUTTER_A11Y_SLOW_KEYS_BEEP_REJECT:
* @CLUTTER_A11Y_BOUNCE_KEYS_ENABLED:
* @CLUTTER_A11Y_BOUNCE_KEYS_BEEP_REJECT:
* @CLUTTER_A11Y_TOGGLE_KEYS_ENABLED:
* @CLUTTER_A11Y_STICKY_KEYS_ENABLED:
* @CLUTTER_A11Y_STICKY_KEYS_TWO_KEY_OFF:
* @CLUTTER_A11Y_STICKY_KEYS_BEEP:
* @CLUTTER_A11Y_FEATURE_STATE_CHANGE_BEEP:
*
* Keyboard accessibility features applied to a ClutterInputDevice keyboard.
*
*/
typedef enum
{
CLUTTER_A11Y_KEYBOARD_ENABLED = 1 << 0,
CLUTTER_A11Y_TIMEOUT_ENABLED = 1 << 1,
CLUTTER_A11Y_MOUSE_KEYS_ENABLED = 1 << 2,
CLUTTER_A11Y_SLOW_KEYS_ENABLED = 1 << 3,
CLUTTER_A11Y_SLOW_KEYS_BEEP_PRESS = 1 << 4,
CLUTTER_A11Y_SLOW_KEYS_BEEP_ACCEPT = 1 << 5,
CLUTTER_A11Y_SLOW_KEYS_BEEP_REJECT = 1 << 6,
CLUTTER_A11Y_BOUNCE_KEYS_ENABLED = 1 << 7,
CLUTTER_A11Y_BOUNCE_KEYS_BEEP_REJECT = 1 << 8,
CLUTTER_A11Y_TOGGLE_KEYS_ENABLED = 1 << 9,
CLUTTER_A11Y_STICKY_KEYS_ENABLED = 1 << 10,
CLUTTER_A11Y_STICKY_KEYS_TWO_KEY_OFF = 1 << 11,
CLUTTER_A11Y_STICKY_KEYS_BEEP = 1 << 12,
CLUTTER_A11Y_FEATURE_STATE_CHANGE_BEEP = 1 << 13,
} ClutterKeyboardA11yFlags;
/**
* ClutterPointerA11yFlags:
* @CLUTTER_A11Y_POINTER_ENABLED:
@@ -497,13 +535,9 @@ typedef enum /*< prefix=CLUTTER_ACTOR >*/
* ClutterOffscreenRedirect:
* @CLUTTER_OFFSCREEN_REDIRECT_AUTOMATIC_FOR_OPACITY: Only redirect
* the actor if it is semi-transparent and its has_overlaps()
* virtual returns %TRUE.
* virtual returns %TRUE. This is the default.
* @CLUTTER_OFFSCREEN_REDIRECT_ALWAYS: Always redirect the actor to an
* offscreen buffer even if it is fully opaque.
* @CLUTTER_OFFSCREEN_REDIRECT_ON_IDLE: Only redirect the actor if it is the
* most efficient thing to do based on its recent repaint behaviour. That
* means when its contents are changing less frequently than it's being used
* on stage.
*
* Possible flags to pass to clutter_actor_set_offscreen_redirect().
*
@@ -511,11 +545,36 @@ typedef enum /*< prefix=CLUTTER_ACTOR >*/
*/
typedef enum /*< prefix=CLUTTER_OFFSCREEN_REDIRECT >*/
{
CLUTTER_OFFSCREEN_REDIRECT_AUTOMATIC_FOR_OPACITY = 1 << 0,
CLUTTER_OFFSCREEN_REDIRECT_ALWAYS = 1 << 1,
CLUTTER_OFFSCREEN_REDIRECT_ON_IDLE = 1 << 2
CLUTTER_OFFSCREEN_REDIRECT_AUTOMATIC_FOR_OPACITY = 1<<0,
CLUTTER_OFFSCREEN_REDIRECT_ALWAYS = 1<<1
} ClutterOffscreenRedirect;
/**
* ClutterAllocationFlags:
* @CLUTTER_ALLOCATION_NONE: No flag set
* @CLUTTER_ABSOLUTE_ORIGIN_CHANGED: Whether the absolute origin of the
* actor has changed; this implies that any ancestor of the actor has
* been moved.
* @CLUTTER_DELEGATE_LAYOUT: Whether the allocation should be delegated
* to the #ClutterLayoutManager instance stored inside the
* #ClutterActor:layout-manager property of #ClutterActor. This flag
* should only be used if you are subclassing #ClutterActor and
* overriding the #ClutterActorClass.allocate() virtual function, but
* you wish to use the default implementation of the virtual function
* inside #ClutterActor. Added in Clutter 1.10.
*
* Flags passed to the #ClutterActorClass.allocate() virtual function
* and to the clutter_actor_allocate() function.
*
* Since: 1.0
*/
typedef enum
{
CLUTTER_ALLOCATION_NONE = 0,
CLUTTER_ABSOLUTE_ORIGIN_CHANGED = 1 << 1,
CLUTTER_DELEGATE_LAYOUT = 1 << 2
} ClutterAllocationFlags;
/**
* ClutterAlignAxis:
* @CLUTTER_ALIGN_X_AXIS: Maintain the alignment on the X axis
@@ -614,15 +673,12 @@ typedef enum /*< prefix=CLUTTER_BIND >*/
* has queued a redraw before this paint. This implies that the effect
* should call clutter_actor_continue_paint() to chain to the next
* effect and can not cache any results from a previous paint.
* @CLUTTER_EFFECT_PAINT_BYPASS_EFFECT: The effect should not be used
* on this frame, but it will be asked to paint the actor still.
*
* Flags passed to the paint or pick method of #ClutterEffect.
*/
typedef enum /*< prefix=CLUTTER_EFFECT_PAINT >*/
{
CLUTTER_EFFECT_PAINT_ACTOR_DIRTY = (1 << 0),
CLUTTER_EFFECT_PAINT_BYPASS_EFFECT = (1 << 1)
CLUTTER_EFFECT_PAINT_ACTOR_DIRTY = (1 << 0)
} ClutterEffectPaintFlags;
/**
@@ -819,6 +875,7 @@ typedef enum /*< flags prefix=CLUTTER_EVENT >*/
* @CLUTTER_STAGE_STATE: Stage state change event
* @CLUTTER_DESTROY_NOTIFY: Destroy notification event
* @CLUTTER_CLIENT_MESSAGE: Client message event
* @CLUTTER_DELETE: Stage delete event
* @CLUTTER_TOUCH_BEGIN: A new touch event sequence has started;
* event added in 1.10
* @CLUTTER_TOUCH_UPDATE: A touch event sequence has been updated;
@@ -856,6 +913,7 @@ typedef enum /*< prefix=CLUTTER >*/
CLUTTER_STAGE_STATE,
CLUTTER_DESTROY_NOTIFY,
CLUTTER_CLIENT_MESSAGE,
CLUTTER_DELETE,
CLUTTER_TOUCH_BEGIN,
CLUTTER_TOUCH_UPDATE,
CLUTTER_TOUCH_END,
@@ -868,8 +926,6 @@ typedef enum /*< prefix=CLUTTER >*/
CLUTTER_PAD_BUTTON_RELEASE,
CLUTTER_PAD_STRIP,
CLUTTER_PAD_RING,
CLUTTER_DEVICE_ADDED,
CLUTTER_DEVICE_REMOVED,
CLUTTER_EVENT_LAST /* helper */
} ClutterEventType;
@@ -913,6 +969,9 @@ typedef enum
/**
* ClutterFeatureFlags:
* @CLUTTER_FEATURE_SWAP_THROTTLE: Set if backend throttles buffer swaps.
* @CLUTTER_FEATURE_TEXTURE_YUV: Set if YUV based textures supported.
* @CLUTTER_FEATURE_TEXTURE_READ_PIXELS: Set if texture pixels can be read.
* @CLUTTER_FEATURE_STAGE_STATIC: Set if stage size if fixed (i.e framebuffer)
* @CLUTTER_FEATURE_STAGE_CURSOR: Set if stage has a graphical cursor.
* @CLUTTER_FEATURE_SHADERS_GLSL: Set if the backend supports GLSL shaders.
@@ -927,6 +986,9 @@ typedef enum
*/
typedef enum
{
CLUTTER_FEATURE_SWAP_THROTTLE = (1 << 3),
CLUTTER_FEATURE_TEXTURE_YUV = (1 << 4),
CLUTTER_FEATURE_TEXTURE_READ_PIXELS = (1 << 5),
CLUTTER_FEATURE_STAGE_STATIC = (1 << 6),
CLUTTER_FEATURE_STAGE_CURSOR = (1 << 8),
CLUTTER_FEATURE_SHADERS_GLSL = (1 << 9),
@@ -1125,6 +1187,29 @@ typedef enum /*< prefix=CLUTTER_PAN >*/
CLUTTER_PAN_AXIS_AUTO
} ClutterPanAxis;
/**
* ClutterTableAlignment:
* @CLUTTER_TABLE_ALIGNMENT_START: Align the child to the top or to the
* left of a cell in the table, depending on the axis
* @CLUTTER_TABLE_ALIGNMENT_CENTER: Align the child to the center of
* a cell in the table
* @CLUTTER_TABLE_ALIGNMENT_END: Align the child to the bottom or to the
* right of a cell in the table, depending on the axis
*
* The alignment policies available on each axis of the #ClutterTableLayout
*
* Since: 1.4
*
* Deprecated: 1.22: Use the alignment properties of #ClutterActor
*/
typedef enum
{
CLUTTER_TABLE_ALIGNMENT_START,
CLUTTER_TABLE_ALIGNMENT_CENTER,
CLUTTER_TABLE_ALIGNMENT_END
} ClutterTableAlignment;
/**
* ClutterTextureFlags:
* @CLUTTER_TEXTURE_NONE: No flags
@@ -1132,7 +1217,8 @@ typedef enum /*< prefix=CLUTTER_PAN >*/
* @CLUTTER_TEXTURE_RGB_FLAG_PREMULT: Unused flag
* @CLUTTER_TEXTURE_YUV_FLAG_YUV2: Unused flag
*
* Flags for clutter_texture_set_from_rgb_data().
* Flags for clutter_texture_set_from_rgb_data() and
* clutter_texture_set_from_yuv_data().
*
* Since: 0.4
*
@@ -1277,6 +1363,8 @@ typedef enum
* painting the stages
* @CLUTTER_REPAINT_FLAGS_POST_PAINT: Run the repaint function after
* painting the stages
* @CLUTTER_REPAINT_FLAGS_QUEUE_REDRAW_ON_ADD: Ensure that a new frame
* is queued after adding the repaint function
*
* Flags to pass to clutter_threads_add_repaint_func_full().
*
@@ -1286,6 +1374,7 @@ typedef enum
{
CLUTTER_REPAINT_FLAGS_PRE_PAINT = 1 << 0,
CLUTTER_REPAINT_FLAGS_POST_PAINT = 1 << 1,
CLUTTER_REPAINT_FLAGS_QUEUE_REDRAW_ON_ADD = 1 << 2
} ClutterRepaintFlags;
/**
@@ -1594,6 +1683,12 @@ typedef enum
CLUTTER_INPUT_DEVICE_PAD_SOURCE_FINGER,
} ClutterInputDevicePadSource;
typedef enum
{
CLUTTER_INPUT_DEVICE_MAPPING_ABSOLUTE,
CLUTTER_INPUT_DEVICE_MAPPING_RELATIVE,
} ClutterInputDeviceMapping;
typedef enum
{
CLUTTER_INPUT_CONTENT_HINT_COMPLETION = 1 << 0,

View File

@@ -370,7 +370,7 @@ clutter_event_get_coords (const ClutterEvent *event,
gfloat *x,
gfloat *y)
{
graphene_point_t coords;
ClutterPoint coords;
g_return_if_fail (event != NULL);
@@ -386,15 +386,15 @@ clutter_event_get_coords (const ClutterEvent *event,
/**
* clutter_event_get_position:
* @event: a #ClutterEvent
* @position: a #graphene_point_t
* @position: a #ClutterPoint
*
* Retrieves the event coordinates as a #graphene_point_t.
* Retrieves the event coordinates as a #ClutterPoint.
*
* Since: 1.12
*/
void
clutter_event_get_position (const ClutterEvent *event,
graphene_point_t *position)
ClutterPoint *position)
{
g_return_if_fail (event != NULL);
g_return_if_fail (position != NULL);
@@ -407,6 +407,7 @@ clutter_event_get_position (const ClutterEvent *event,
case CLUTTER_STAGE_STATE:
case CLUTTER_DESTROY_NOTIFY:
case CLUTTER_CLIENT_MESSAGE:
case CLUTTER_DELETE:
case CLUTTER_EVENT_LAST:
case CLUTTER_PROXIMITY_IN:
case CLUTTER_PROXIMITY_OUT:
@@ -414,44 +415,42 @@ clutter_event_get_position (const ClutterEvent *event,
case CLUTTER_PAD_BUTTON_RELEASE:
case CLUTTER_PAD_STRIP:
case CLUTTER_PAD_RING:
case CLUTTER_DEVICE_ADDED:
case CLUTTER_DEVICE_REMOVED:
graphene_point_init (position, 0.f, 0.f);
clutter_point_init (position, 0.f, 0.f);
break;
case CLUTTER_ENTER:
case CLUTTER_LEAVE:
graphene_point_init (position, event->crossing.x, event->crossing.y);
clutter_point_init (position, event->crossing.x, event->crossing.y);
break;
case CLUTTER_BUTTON_PRESS:
case CLUTTER_BUTTON_RELEASE:
graphene_point_init (position, event->button.x, event->button.y);
clutter_point_init (position, event->button.x, event->button.y);
break;
case CLUTTER_MOTION:
graphene_point_init (position, event->motion.x, event->motion.y);
clutter_point_init (position, event->motion.x, event->motion.y);
break;
case CLUTTER_TOUCH_BEGIN:
case CLUTTER_TOUCH_UPDATE:
case CLUTTER_TOUCH_END:
case CLUTTER_TOUCH_CANCEL:
graphene_point_init (position, event->touch.x, event->touch.y);
clutter_point_init (position, event->touch.x, event->touch.y);
break;
case CLUTTER_SCROLL:
graphene_point_init (position, event->scroll.x, event->scroll.y);
clutter_point_init (position, event->scroll.x, event->scroll.y);
break;
case CLUTTER_TOUCHPAD_PINCH:
graphene_point_init (position, event->touchpad_pinch.x,
event->touchpad_pinch.y);
clutter_point_init (position, event->touchpad_pinch.x,
event->touchpad_pinch.y);
break;
case CLUTTER_TOUCHPAD_SWIPE:
graphene_point_init (position, event->touchpad_swipe.x,
event->touchpad_swipe.y);
clutter_point_init (position, event->touchpad_swipe.x,
event->touchpad_swipe.y);
break;
}
@@ -482,6 +481,7 @@ clutter_event_set_coords (ClutterEvent *event,
case CLUTTER_STAGE_STATE:
case CLUTTER_DESTROY_NOTIFY:
case CLUTTER_CLIENT_MESSAGE:
case CLUTTER_DELETE:
case CLUTTER_EVENT_LAST:
case CLUTTER_PROXIMITY_IN:
case CLUTTER_PROXIMITY_OUT:
@@ -489,8 +489,6 @@ clutter_event_set_coords (ClutterEvent *event,
case CLUTTER_PAD_BUTTON_RELEASE:
case CLUTTER_PAD_STRIP:
case CLUTTER_PAD_RING:
case CLUTTER_DEVICE_ADDED:
case CLUTTER_DEVICE_REMOVED:
break;
case CLUTTER_ENTER:
@@ -1107,6 +1105,7 @@ clutter_event_set_device (ClutterEvent *event,
case CLUTTER_STAGE_STATE:
case CLUTTER_DESTROY_NOTIFY:
case CLUTTER_CLIENT_MESSAGE:
case CLUTTER_DELETE:
case CLUTTER_EVENT_LAST:
break;
@@ -1162,11 +1161,6 @@ clutter_event_set_device (ClutterEvent *event,
case CLUTTER_PAD_RING:
event->pad_ring.device = device;
break;
case CLUTTER_DEVICE_ADDED:
case CLUTTER_DEVICE_REMOVED:
event->device.device = device;
break;
}
}
@@ -1208,6 +1202,7 @@ clutter_event_get_device (const ClutterEvent *event)
case CLUTTER_STAGE_STATE:
case CLUTTER_DESTROY_NOTIFY:
case CLUTTER_CLIENT_MESSAGE:
case CLUTTER_DELETE:
case CLUTTER_EVENT_LAST:
break;
@@ -1263,11 +1258,6 @@ clutter_event_get_device (const ClutterEvent *event)
case CLUTTER_PAD_RING:
device = event->pad_ring.device;
break;
case CLUTTER_DEVICE_ADDED:
case CLUTTER_DEVICE_REMOVED:
device = event->device.device;
break;
}
return device;
@@ -1421,8 +1411,6 @@ clutter_event_copy (const ClutterEvent *event)
sizeof (gdouble) * n_axes);
break;
case CLUTTER_DEVICE_ADDED:
case CLUTTER_DEVICE_REMOVED:
default:
break;
}
@@ -1477,9 +1465,6 @@ clutter_event_free (ClutterEvent *event)
case CLUTTER_TOUCH_CANCEL:
g_free (event->touch.axes);
break;
case CLUTTER_DEVICE_ADDED:
case CLUTTER_DEVICE_REMOVED:
break;
default:
break;
@@ -1504,17 +1489,40 @@ ClutterEvent *
clutter_event_get (void)
{
ClutterMainContext *context = _clutter_context_get_default ();
ClutterEvent *event;
event = g_async_queue_try_pop (context->events_queue);
if (context->events_queue == NULL)
return NULL;
return event;
if (g_queue_is_empty (context->events_queue))
return NULL;
return g_queue_pop_tail (context->events_queue);
}
static gboolean
spin_context (gpointer data)
/**
* clutter_event_peek:
*
* Returns a pointer to the first event from the event queue but
* does not remove it.
*
* Return value: (transfer none): A #ClutterEvent or NULL if queue empty.
*
* Since: 0.4
*/
ClutterEvent *
clutter_event_peek (void)
{
return G_SOURCE_REMOVE;
ClutterMainContext *context = _clutter_context_get_default ();
g_return_val_if_fail (context != NULL, NULL);
if (context->events_queue == NULL)
return NULL;
if (g_queue_is_empty (context->events_queue))
return NULL;
return g_queue_peek_tail (context->events_queue);
}
void
@@ -1522,9 +1530,21 @@ _clutter_event_push (const ClutterEvent *event,
gboolean do_copy)
{
ClutterMainContext *context = _clutter_context_get_default ();
ClutterInputDevice *device;
g_assert (context != NULL);
if (context->events_queue == NULL)
context->events_queue = g_queue_new ();
/* disabled devices don't propagate events */
device = clutter_event_get_device (event);
if (device != NULL)
{
if (!clutter_input_device_get_enabled (device))
return;
}
if (do_copy)
{
ClutterEvent *copy;
@@ -1533,8 +1553,7 @@ _clutter_event_push (const ClutterEvent *event,
event = copy;
}
g_async_queue_push (context->events_queue, (gpointer) event);
g_idle_add (spin_context, NULL);
g_queue_push_head (context->events_queue, (gpointer) event);
}
/**
@@ -1571,7 +1590,10 @@ clutter_events_pending (void)
g_return_val_if_fail (context != NULL, FALSE);
return g_async_queue_length (context->events_queue) > 0;
if (context->events_queue == NULL)
return FALSE;
return g_queue_is_empty (context->events_queue) == FALSE;
}
/**
@@ -1703,6 +1725,7 @@ clutter_event_get_axes (const ClutterEvent *event,
case CLUTTER_STAGE_STATE:
case CLUTTER_DESTROY_NOTIFY:
case CLUTTER_CLIENT_MESSAGE:
case CLUTTER_DELETE:
case CLUTTER_ENTER:
case CLUTTER_LEAVE:
case CLUTTER_KEY_PRESS:
@@ -1710,8 +1733,6 @@ clutter_event_get_axes (const ClutterEvent *event,
case CLUTTER_EVENT_LAST:
case CLUTTER_PROXIMITY_IN:
case CLUTTER_PROXIMITY_OUT:
case CLUTTER_DEVICE_ADDED:
case CLUTTER_DEVICE_REMOVED:
break;
case CLUTTER_SCROLL:
@@ -1775,12 +1796,12 @@ float
clutter_event_get_distance (const ClutterEvent *source,
const ClutterEvent *target)
{
graphene_point_t p0, p1;
ClutterPoint p0, p1;
clutter_event_get_position (source, &p0);
clutter_event_get_position (source, &p1);
return graphene_point_distance (&p0, &p1, NULL, NULL);
return clutter_point_distance (&p0, &p1, NULL, NULL);
}
/**
@@ -1801,17 +1822,17 @@ double
clutter_event_get_angle (const ClutterEvent *source,
const ClutterEvent *target)
{
graphene_point_t p0, p1;
ClutterPoint p0, p1;
float x_distance, y_distance;
double angle;
clutter_event_get_position (source, &p0);
clutter_event_get_position (target, &p1);
if (graphene_point_equal (&p0, &p1))
if (clutter_point_equals (&p0, &p1))
return 0;
graphene_point_distance (&p0, &p1, &x_distance, &y_distance);
clutter_point_distance (&p0, &p1, &x_distance, &y_distance);
angle = atan2 (x_distance, y_distance);
@@ -2140,9 +2161,9 @@ clutter_event_get_scroll_source (const ClutterEvent *event)
ClutterScrollFinishFlags
clutter_event_get_scroll_finish_flags (const ClutterEvent *event)
{
g_return_val_if_fail (event != NULL, CLUTTER_SCROLL_FINISHED_NONE);
g_return_val_if_fail (event != NULL, CLUTTER_SCROLL_SOURCE_UNKNOWN);
g_return_val_if_fail (event->type == CLUTTER_SCROLL,
CLUTTER_SCROLL_FINISHED_NONE);
CLUTTER_SCROLL_SOURCE_UNKNOWN);
return event->scroll.finish_flags;
}

View File

@@ -121,7 +121,6 @@ typedef struct _ClutterProximityEvent ClutterProximityEvent;
typedef struct _ClutterPadButtonEvent ClutterPadButtonEvent;
typedef struct _ClutterPadStripEvent ClutterPadStripEvent;
typedef struct _ClutterPadRingEvent ClutterPadRingEvent;
typedef struct _ClutterDeviceEvent ClutterDeviceEvent;
/**
* ClutterAnyEvent:
@@ -545,17 +544,6 @@ struct _ClutterPadRingEvent
guint32 mode;
};
struct _ClutterDeviceEvent
{
ClutterEventType type;
guint32 time;
ClutterEventFlags flags;
ClutterStage *stage;
ClutterActor *source;
ClutterInputDevice *device;
};
/**
* ClutterEvent:
*
@@ -582,7 +570,6 @@ union _ClutterEvent
ClutterPadButtonEvent pad_button;
ClutterPadStripEvent pad_strip;
ClutterPadRingEvent pad_ring;
ClutterDeviceEvent device;
};
/**
@@ -614,6 +601,8 @@ gboolean clutter_events_pending (void);
CLUTTER_EXPORT
ClutterEvent * clutter_event_get (void);
CLUTTER_EXPORT
ClutterEvent * clutter_event_peek (void);
CLUTTER_EXPORT
void clutter_event_put (const ClutterEvent *event);
CLUTTER_EXPORT
@@ -697,7 +686,7 @@ void clutter_event_get_coords (const ClutterEv
gfloat *y);
CLUTTER_EXPORT
void clutter_event_get_position (const ClutterEvent *event,
graphene_point_t *position);
ClutterPoint *position);
CLUTTER_EXPORT
float clutter_event_get_distance (const ClutterEvent *source,
const ClutterEvent *target);

View File

@@ -33,6 +33,8 @@
*
* It is possible to ask whether Clutter has support for specific features at
* run-time.
*
* See also cogl_get_features() and #CoglFeatureFlags
*/
#include "clutter-build-config.h"
@@ -58,13 +60,20 @@ typedef struct ClutterFeatures
static ClutterFeatures* __features = NULL;
static ClutterFeatureFlags
clutter_features_from_cogl (void)
clutter_features_from_cogl (guint cogl_flags)
{
ClutterFeatureFlags clutter_flags = 0;
if (cogl_flags & COGL_FEATURE_TEXTURE_YUV)
clutter_flags |= CLUTTER_FEATURE_TEXTURE_YUV;
if (cogl_flags & COGL_FEATURE_TEXTURE_READ_PIXELS)
clutter_flags |= CLUTTER_FEATURE_TEXTURE_READ_PIXELS;
clutter_flags |= CLUTTER_FEATURE_SHADERS_GLSL;
clutter_flags |= CLUTTER_FEATURE_OFFSCREEN;
if (cogl_flags & COGL_FEATURE_OFFSCREEN)
clutter_flags |= CLUTTER_FEATURE_OFFSCREEN;
return clutter_flags;
}
@@ -92,7 +101,7 @@ _clutter_feature_init (GError **error)
if (!_clutter_backend_create_context (context->backend, error))
return FALSE;
__features->flags = (clutter_features_from_cogl ()
__features->flags = (clutter_features_from_cogl (cogl_get_features ())
| _clutter_backend_get_features (context->backend));
__features->features_set = TRUE;

View File

@@ -131,7 +131,8 @@ clutter_fixed_layout_get_preferred_height (ClutterLayoutManager *manager,
static void
clutter_fixed_layout_allocate (ClutterLayoutManager *manager,
ClutterContainer *container,
const ClutterActorBox *allocation)
const ClutterActorBox *allocation,
ClutterAllocationFlags flags)
{
ClutterActor *child;
@@ -139,11 +140,7 @@ clutter_fixed_layout_allocate (ClutterLayoutManager *manager,
child != NULL;
child = clutter_actor_get_next_sibling (child))
{
float x = 0.f;
float y = 0.f;
clutter_actor_get_fixed_position (child, &x, &y);
clutter_actor_allocate_preferred_size (child, x, y);
clutter_actor_allocate_preferred_size (child, flags);
}
}

View File

@@ -566,7 +566,8 @@ clutter_flow_layout_get_preferred_height (ClutterLayoutManager *manager,
static void
clutter_flow_layout_allocate (ClutterLayoutManager *manager,
ClutterContainer *container,
const ClutterActorBox *allocation)
const ClutterActorBox *allocation,
ClutterAllocationFlags flags)
{
ClutterFlowLayoutPrivate *priv = CLUTTER_FLOW_LAYOUT (manager)->priv;
ClutterActor *actor, *child;
@@ -728,7 +729,7 @@ clutter_flow_layout_allocate (ClutterLayoutManager *manager,
child_alloc.y1 = ceil (item_y);
child_alloc.x2 = ceil (child_alloc.x1 + item_width);
child_alloc.y2 = ceil (child_alloc.y1 + item_height);
clutter_actor_allocate (child, &child_alloc);
clutter_actor_allocate (child, &child_alloc, flags);
if (priv->orientation == CLUTTER_FLOW_HORIZONTAL)
item_x = new_x;

View File

@@ -1,550 +0,0 @@
/*
* Copyright (C) 2019 Red Hat Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "clutter-build-config.h"
#include "clutter/clutter-frame-clock.h"
#include "clutter/clutter-main.h"
#include "clutter/clutter-private.h"
#include "clutter/clutter-timeline-private.h"
#include "cogl/cogl-trace.h"
enum
{
DESTROY,
N_SIGNALS
};
static guint signals[N_SIGNALS];
/* Wait 2ms after vblank before starting to draw next frame */
#define SYNC_DELAY_US ms2us (2)
typedef struct _ClutterFrameListener
{
const ClutterFrameListenerIface *iface;
gpointer user_data;
} ClutterFrameListener;
typedef struct _ClutterClockSource
{
GSource source;
ClutterFrameClock *frame_clock;
} ClutterClockSource;
typedef enum _ClutterFrameClockState
{
CLUTTER_FRAME_CLOCK_STATE_INIT,
CLUTTER_FRAME_CLOCK_STATE_IDLE,
CLUTTER_FRAME_CLOCK_STATE_SCHEDULED,
CLUTTER_FRAME_CLOCK_STATE_DISPATCHING,
CLUTTER_FRAME_CLOCK_STATE_PENDING_PRESENTED,
} ClutterFrameClockState;
struct _ClutterFrameClock
{
GObject parent;
float refresh_rate;
ClutterFrameListener listener;
GSource *source;
int64_t frame_count;
ClutterFrameClockState state;
int64_t last_presentation_time_us;
gboolean is_next_presentation_time_valid;
int64_t next_presentation_time_us;
gboolean pending_reschedule;
gboolean pending_reschedule_now;
int inhibit_count;
GList *timelines;
};
G_DEFINE_TYPE (ClutterFrameClock, clutter_frame_clock,
G_TYPE_OBJECT)
float
clutter_frame_clock_get_refresh_rate (ClutterFrameClock *frame_clock)
{
return frame_clock->refresh_rate;
}
void
clutter_frame_clock_add_timeline (ClutterFrameClock *frame_clock,
ClutterTimeline *timeline)
{
gboolean is_first;
if (g_list_find (frame_clock->timelines, timeline))
return;
is_first = !frame_clock->timelines;
frame_clock->timelines = g_list_prepend (frame_clock->timelines, timeline);
if (is_first)
clutter_frame_clock_schedule_update (frame_clock);
}
void
clutter_frame_clock_remove_timeline (ClutterFrameClock *frame_clock,
ClutterTimeline *timeline)
{
frame_clock->timelines = g_list_remove (frame_clock->timelines, timeline);
}
static void
advance_timelines (ClutterFrameClock *frame_clock,
int64_t time_us)
{
GList *timelines;
GList *l;
/* we protect ourselves from timelines being removed during
* the advancement by other timelines by copying the list of
* timelines, taking a reference on them, iterating over the
* copied list and then releasing the reference.
*
* we cannot simply take a reference on the timelines and still
* use the list held by the master clock because the do_tick()
* might result in the creation of a new timeline, which gets
* added at the end of the list with no reference increase and
* thus gets disposed at the end of the iteration.
*
* this implies that a newly added timeline will not be advanced
* by this clock iteration, which is perfectly fine since we're
* in its first cycle.
*
* we also cannot steal the frame clock timelines list because
* a timeline might be removed as the direct result of do_tick()
* and remove_timeline() would not find the timeline, failing
* and leaving a dangling pointer behind.
*/
timelines = g_list_copy (frame_clock->timelines);
g_list_foreach (timelines, (GFunc) g_object_ref, NULL);
for (l = timelines; l; l = l->next)
{
ClutterTimeline *timeline = l->data;
_clutter_timeline_do_tick (timeline, time_us / 1000);
}
g_list_free_full (timelines, g_object_unref);
}
static void
maybe_reschedule_update (ClutterFrameClock *frame_clock)
{
if (frame_clock->pending_reschedule ||
frame_clock->timelines)
{
frame_clock->pending_reschedule = FALSE;
if (frame_clock->pending_reschedule_now)
{
frame_clock->pending_reschedule_now = FALSE;
clutter_frame_clock_schedule_update_now (frame_clock);
}
else
{
clutter_frame_clock_schedule_update (frame_clock);
}
}
}
void
clutter_frame_clock_notify_presented (ClutterFrameClock *frame_clock,
ClutterFrameInfo *frame_info)
{
int64_t presentation_time_us = frame_info->presentation_time;
if (presentation_time_us > frame_clock->last_presentation_time_us ||
((presentation_time_us - frame_clock->last_presentation_time_us) >
INT64_MAX / 2))
{
frame_clock->last_presentation_time_us = presentation_time_us;
}
else
{
g_warning_once ("Bogus presentation time %" G_GINT64_FORMAT
" travelled back in time, using current time.",
presentation_time_us);
frame_clock->last_presentation_time_us = g_get_monotonic_time ();
}
switch (frame_clock->state)
{
case CLUTTER_FRAME_CLOCK_STATE_INIT:
case CLUTTER_FRAME_CLOCK_STATE_IDLE:
case CLUTTER_FRAME_CLOCK_STATE_SCHEDULED:
g_warn_if_reached ();
break;
case CLUTTER_FRAME_CLOCK_STATE_DISPATCHING:
case CLUTTER_FRAME_CLOCK_STATE_PENDING_PRESENTED:
frame_clock->state = CLUTTER_FRAME_CLOCK_STATE_IDLE;
maybe_reschedule_update (frame_clock);
break;
}
}
static void
calculate_next_update_time_us (ClutterFrameClock *frame_clock,
int64_t *out_next_update_time_us,
int64_t *out_next_presentation_time_us)
{
int64_t last_presentation_time_us;
int64_t now_us;
float refresh_rate;
int64_t refresh_interval_us;
int64_t min_render_time_allowed_us;
int64_t max_render_time_allowed_us;
int64_t last_next_presentation_time_us;
int64_t time_since_last_next_presentation_time_us;
int64_t next_presentation_time_us;
int64_t next_update_time_us;
now_us = g_get_monotonic_time ();
refresh_rate = frame_clock->refresh_rate;
refresh_interval_us = (int64_t) (0.5 + G_USEC_PER_SEC / refresh_rate);
min_render_time_allowed_us = refresh_interval_us / 2;
max_render_time_allowed_us = refresh_interval_us - SYNC_DELAY_US;
if (min_render_time_allowed_us > max_render_time_allowed_us)
min_render_time_allowed_us = max_render_time_allowed_us;
last_presentation_time_us = frame_clock->last_presentation_time_us;
next_presentation_time_us = last_presentation_time_us + refresh_interval_us;
/* Skip ahead to get close to the actual next presentation time. */
if (next_presentation_time_us < now_us)
{
int64_t logical_clock_offset_us;
int64_t logical_clock_phase_us;
int64_t hw_clock_offset_us;
logical_clock_offset_us = now_us % refresh_interval_us;
logical_clock_phase_us = now_us - logical_clock_offset_us;
hw_clock_offset_us = last_presentation_time_us % refresh_interval_us;
next_presentation_time_us = logical_clock_phase_us + hw_clock_offset_us;
}
/* Skip one interval if we got an early presented event. */
last_next_presentation_time_us = frame_clock->next_presentation_time_us;
time_since_last_next_presentation_time_us =
next_presentation_time_us - last_next_presentation_time_us;
if (frame_clock->is_next_presentation_time_valid &&
time_since_last_next_presentation_time_us < (refresh_interval_us / 2))
{
next_presentation_time_us =
frame_clock->next_presentation_time_us + refresh_interval_us;
}
while (next_presentation_time_us < now_us + min_render_time_allowed_us)
next_presentation_time_us += refresh_interval_us;
next_update_time_us = next_presentation_time_us - max_render_time_allowed_us;
*out_next_update_time_us = next_update_time_us;
*out_next_presentation_time_us = next_presentation_time_us;
}
void
clutter_frame_clock_inhibit (ClutterFrameClock *frame_clock)
{
frame_clock->inhibit_count++;
if (frame_clock->inhibit_count == 1)
{
switch (frame_clock->state)
{
case CLUTTER_FRAME_CLOCK_STATE_INIT:
case CLUTTER_FRAME_CLOCK_STATE_IDLE:
break;
case CLUTTER_FRAME_CLOCK_STATE_SCHEDULED:
frame_clock->pending_reschedule = TRUE;
frame_clock->state = CLUTTER_FRAME_CLOCK_STATE_IDLE;
break;
case CLUTTER_FRAME_CLOCK_STATE_DISPATCHING:
case CLUTTER_FRAME_CLOCK_STATE_PENDING_PRESENTED:
break;
}
g_source_set_ready_time (frame_clock->source, -1);
}
}
void
clutter_frame_clock_uninhibit (ClutterFrameClock *frame_clock)
{
g_return_if_fail (frame_clock->inhibit_count > 0);
frame_clock->inhibit_count--;
if (frame_clock->inhibit_count == 0)
maybe_reschedule_update (frame_clock);
}
void
clutter_frame_clock_schedule_update_now (ClutterFrameClock *frame_clock)
{
int64_t next_update_time_us = -1;
if (frame_clock->inhibit_count > 0)
{
frame_clock->pending_reschedule = TRUE;
frame_clock->pending_reschedule_now = TRUE;
return;
}
switch (frame_clock->state)
{
case CLUTTER_FRAME_CLOCK_STATE_INIT:
case CLUTTER_FRAME_CLOCK_STATE_IDLE:
next_update_time_us = g_get_monotonic_time ();
break;
case CLUTTER_FRAME_CLOCK_STATE_SCHEDULED:
return;
case CLUTTER_FRAME_CLOCK_STATE_DISPATCHING:
case CLUTTER_FRAME_CLOCK_STATE_PENDING_PRESENTED:
frame_clock->pending_reschedule = TRUE;
frame_clock->pending_reschedule_now = TRUE;
return;
}
g_warn_if_fail (next_update_time_us != -1);
g_source_set_ready_time (frame_clock->source, next_update_time_us);
frame_clock->state = CLUTTER_FRAME_CLOCK_STATE_SCHEDULED;
frame_clock->is_next_presentation_time_valid = FALSE;
}
void
clutter_frame_clock_schedule_update (ClutterFrameClock *frame_clock)
{
int64_t next_update_time_us = -1;
if (frame_clock->inhibit_count > 0)
{
frame_clock->pending_reschedule = TRUE;
return;
}
switch (frame_clock->state)
{
case CLUTTER_FRAME_CLOCK_STATE_INIT:
next_update_time_us = g_get_monotonic_time ();
break;
case CLUTTER_FRAME_CLOCK_STATE_IDLE:
calculate_next_update_time_us (frame_clock,
&next_update_time_us,
&frame_clock->next_presentation_time_us);
frame_clock->is_next_presentation_time_valid = TRUE;
break;
case CLUTTER_FRAME_CLOCK_STATE_SCHEDULED:
return;
case CLUTTER_FRAME_CLOCK_STATE_DISPATCHING:
case CLUTTER_FRAME_CLOCK_STATE_PENDING_PRESENTED:
frame_clock->pending_reschedule = TRUE;
return;
}
g_warn_if_fail (next_update_time_us != -1);
g_source_set_ready_time (frame_clock->source, next_update_time_us);
frame_clock->state = CLUTTER_FRAME_CLOCK_STATE_SCHEDULED;
}
static void
clutter_frame_clock_dispatch (ClutterFrameClock *frame_clock,
int64_t time_us)
{
int64_t frame_count;
ClutterFrameResult result;
COGL_TRACE_BEGIN_SCOPED (ClutterFrameCLockDispatch, "Frame Clock (dispatch)");
g_source_set_ready_time (frame_clock->source, -1);
frame_clock->state = CLUTTER_FRAME_CLOCK_STATE_DISPATCHING;
frame_count = frame_clock->frame_count++;
COGL_TRACE_BEGIN (ClutterFrameClockEvents, "Frame Clock (before frame)");
if (frame_clock->listener.iface->before_frame)
{
frame_clock->listener.iface->before_frame (frame_clock,
frame_count,
frame_clock->listener.user_data);
}
COGL_TRACE_END (ClutterFrameClockEvents);
COGL_TRACE_BEGIN (ClutterFrameClockTimelines, "Frame Clock (timelines)");
advance_timelines (frame_clock, time_us);
COGL_TRACE_END (ClutterFrameClockTimelines);
COGL_TRACE_BEGIN (ClutterFrameClockFrame, "Frame Clock (frame)");
result = frame_clock->listener.iface->frame (frame_clock,
frame_count,
time_us,
frame_clock->listener.user_data);
COGL_TRACE_END (ClutterFrameClockFrame);
switch (frame_clock->state)
{
case CLUTTER_FRAME_CLOCK_STATE_INIT:
case CLUTTER_FRAME_CLOCK_STATE_PENDING_PRESENTED:
g_warn_if_reached ();
break;
case CLUTTER_FRAME_CLOCK_STATE_IDLE:
case CLUTTER_FRAME_CLOCK_STATE_SCHEDULED:
break;
case CLUTTER_FRAME_CLOCK_STATE_DISPATCHING:
switch (result)
{
case CLUTTER_FRAME_RESULT_PENDING_PRESENTED:
frame_clock->state = CLUTTER_FRAME_CLOCK_STATE_PENDING_PRESENTED;
break;
case CLUTTER_FRAME_RESULT_IDLE:
frame_clock->state = CLUTTER_FRAME_CLOCK_STATE_IDLE;
maybe_reschedule_update (frame_clock);
break;
}
break;
}
}
static gboolean
frame_clock_source_dispatch (GSource *source,
GSourceFunc callback,
gpointer user_data)
{
ClutterClockSource *clock_source = (ClutterClockSource *) source;
ClutterFrameClock *frame_clock = clock_source->frame_clock;
int64_t dispatch_time_us;
dispatch_time_us = g_source_get_time (source);
clutter_frame_clock_dispatch (frame_clock, dispatch_time_us);
return G_SOURCE_CONTINUE;
}
static GSourceFuncs frame_clock_source_funcs = {
NULL,
NULL,
frame_clock_source_dispatch,
NULL
};
static void
init_frame_clock_source (ClutterFrameClock *frame_clock)
{
GSource *source;
ClutterClockSource *clock_source;
g_autofree char *name = NULL;
source = g_source_new (&frame_clock_source_funcs, sizeof (ClutterClockSource));
clock_source = (ClutterClockSource *) source;
name = g_strdup_printf ("Clutter frame clock (%p)", frame_clock);
g_source_set_name (source, name);
g_source_set_priority (source, CLUTTER_PRIORITY_REDRAW);
g_source_set_can_recurse (source, FALSE);
clock_source->frame_clock = frame_clock;
frame_clock->source = source;
g_source_attach (source, NULL);
}
ClutterFrameClock *
clutter_frame_clock_new (float refresh_rate,
const ClutterFrameListenerIface *iface,
gpointer user_data)
{
ClutterFrameClock *frame_clock;
g_assert_cmpfloat (refresh_rate, >, 0.0);
frame_clock = g_object_new (CLUTTER_TYPE_FRAME_CLOCK, NULL);
frame_clock->listener.iface = iface;
frame_clock->listener.user_data = user_data;
init_frame_clock_source (frame_clock);
frame_clock->refresh_rate = refresh_rate;
return frame_clock;
}
void
clutter_frame_clock_destroy (ClutterFrameClock *frame_clock)
{
g_object_run_dispose (G_OBJECT (frame_clock));
g_object_unref (frame_clock);
}
static void
clutter_frame_clock_dispose (GObject *object)
{
ClutterFrameClock *frame_clock = CLUTTER_FRAME_CLOCK (object);
if (frame_clock->source)
{
g_signal_emit (frame_clock, signals[DESTROY], 0);
g_source_destroy (frame_clock->source);
g_clear_pointer (&frame_clock->source, g_source_unref);
}
G_OBJECT_CLASS (clutter_frame_clock_parent_class)->dispose (object);
}
static void
clutter_frame_clock_init (ClutterFrameClock *frame_clock)
{
frame_clock->state = CLUTTER_FRAME_CLOCK_STATE_INIT;
}
static void
clutter_frame_clock_class_init (ClutterFrameClockClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->dispose = clutter_frame_clock_dispose;
signals[DESTROY] =
g_signal_new (I_("destroy"),
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL, NULL,
G_TYPE_NONE,
0);
}

View File

@@ -1,87 +0,0 @@
/*
* Copyright (C) 2019 Red Hat Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CLUTTER_FRAME_CLOCK_H
#define CLUTTER_FRAME_CLOCK_H
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include <glib.h>
#include <glib-object.h>
#include <stdint.h>
#include "clutter/clutter-types.h"
typedef enum _ClutterFrameResult
{
CLUTTER_FRAME_RESULT_PENDING_PRESENTED,
CLUTTER_FRAME_RESULT_IDLE,
} ClutterFrameResult;
#define CLUTTER_TYPE_FRAME_CLOCK (clutter_frame_clock_get_type ())
CLUTTER_EXPORT
G_DECLARE_FINAL_TYPE (ClutterFrameClock, clutter_frame_clock,
CLUTTER, FRAME_CLOCK,
GObject)
typedef struct _ClutterFrameListenerIface
{
void (* before_frame) (ClutterFrameClock *frame_clock,
int64_t frame_count,
gpointer user_data);
ClutterFrameResult (* frame) (ClutterFrameClock *frame_clock,
int64_t frame_count,
int64_t time_us,
gpointer user_data);
} ClutterFrameListenerIface;
CLUTTER_EXPORT
ClutterFrameClock * clutter_frame_clock_new (float refresh_rate,
const ClutterFrameListenerIface *iface,
gpointer user_data);
CLUTTER_EXPORT
void clutter_frame_clock_destroy (ClutterFrameClock *frame_clock);
CLUTTER_EXPORT
void clutter_frame_clock_notify_presented (ClutterFrameClock *frame_clock,
ClutterFrameInfo *frame_info);
CLUTTER_EXPORT
void clutter_frame_clock_schedule_update (ClutterFrameClock *frame_clock);
CLUTTER_EXPORT
void clutter_frame_clock_schedule_update_now (ClutterFrameClock *frame_clock);
CLUTTER_EXPORT
void clutter_frame_clock_inhibit (ClutterFrameClock *frame_clock);
CLUTTER_EXPORT
void clutter_frame_clock_uninhibit (ClutterFrameClock *frame_clock);
void clutter_frame_clock_add_timeline (ClutterFrameClock *frame_clock,
ClutterTimeline *timeline);
void clutter_frame_clock_remove_timeline (ClutterFrameClock *frame_clock,
ClutterTimeline *timeline);
CLUTTER_EXPORT
float clutter_frame_clock_get_refresh_rate (ClutterFrameClock *frame_clock);
#endif /* CLUTTER_FRAME_CLOCK_H */

View File

@@ -118,7 +118,7 @@ struct _ClutterGestureActionPrivate
gint requested_nb_points;
GArray *points;
gulong actor_capture_id;
guint actor_capture_id;
gulong stage_capture_id;
ClutterGestureTriggerEdge edge;
@@ -157,8 +157,7 @@ G_DEFINE_TYPE_WITH_PRIVATE (ClutterGestureAction, clutter_gesture_action, CLUTTE
static GesturePoint *
gesture_register_point (ClutterGestureAction *action, ClutterEvent *event)
{
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (action);
ClutterGestureActionPrivate *priv = action->priv;
GesturePoint *point = NULL;
if (priv->points->len >= MAX_GESTURE_POINTS)
@@ -191,8 +190,7 @@ gesture_find_point (ClutterGestureAction *action,
ClutterEvent *event,
gint *position)
{
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (action);
ClutterGestureActionPrivate *priv = action->priv;
GesturePoint *point = NULL;
ClutterEventType type = clutter_event_type (event);
ClutterInputDevice *device = clutter_event_get_device (event);
@@ -222,10 +220,9 @@ gesture_find_point (ClutterGestureAction *action,
static void
gesture_unregister_point (ClutterGestureAction *action, gint position)
{
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (action);
ClutterGestureActionPrivate *priv = action->priv;
if (priv->points->len == 0)
if (action->priv->points->len == 0)
return;
g_array_remove_index (priv->points, position);
@@ -306,26 +303,28 @@ gesture_point_unset (GesturePoint *point)
static void
cancel_gesture (ClutterGestureAction *action)
{
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (action);
ClutterGestureActionPrivate *priv = action->priv;
ClutterActor *actor;
priv->in_gesture = FALSE;
g_clear_signal_handler (&priv->stage_capture_id, priv->stage);
if (priv->stage_capture_id != 0)
{
g_signal_handler_disconnect (priv->stage, priv->stage_capture_id);
priv->stage_capture_id = 0;
}
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action));
g_signal_emit (action, gesture_signals[GESTURE_CANCEL], 0, actor);
g_array_set_size (priv->points, 0);
g_array_set_size (action->priv->points, 0);
}
static gboolean
begin_gesture (ClutterGestureAction *action,
ClutterActor *actor)
{
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (action);
ClutterGestureActionPrivate *priv = action->priv;
gboolean return_value;
priv->in_gesture = TRUE;
@@ -358,8 +357,7 @@ stage_captured_event_cb (ClutterActor *stage,
ClutterEvent *event,
ClutterGestureAction *action)
{
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (action);
ClutterGestureActionPrivate *priv = action->priv;
ClutterActor *actor;
gint position;
float threshold_x, threshold_y;
@@ -483,8 +481,11 @@ stage_captured_event_cb (ClutterActor *stage,
break;
}
if (priv->points->len == 0)
g_clear_signal_handler (&priv->stage_capture_id, priv->stage);
if (priv->points->len == 0 && priv->stage_capture_id)
{
g_signal_handler_disconnect (priv->stage, priv->stage_capture_id);
priv->stage_capture_id = 0;
}
return CLUTTER_EVENT_PROPAGATE;
}
@@ -494,8 +495,7 @@ actor_captured_event_cb (ClutterActor *actor,
ClutterEvent *event,
ClutterGestureAction *action)
{
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (action);
ClutterGestureActionPrivate *priv = action->priv;
GesturePoint *point G_GNUC_UNUSED;
if ((clutter_event_type (event) != CLUTTER_BUTTON_PRESS) &&
@@ -529,8 +529,7 @@ static void
clutter_gesture_action_set_actor (ClutterActorMeta *meta,
ClutterActor *actor)
{
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (CLUTTER_GESTURE_ACTION (meta));
ClutterGestureActionPrivate *priv = CLUTTER_GESTURE_ACTION (meta)->priv;
ClutterActorMetaClass *meta_class =
CLUTTER_ACTOR_META_CLASS (clutter_gesture_action_parent_class);
@@ -539,7 +538,7 @@ clutter_gesture_action_set_actor (ClutterActorMeta *meta,
ClutterActor *old_actor = clutter_actor_meta_get_actor (meta);
if (old_actor != NULL)
g_clear_signal_handler (&priv->actor_capture_id, old_actor);
g_signal_handler_disconnect (old_actor, priv->actor_capture_id);
priv->actor_capture_id = 0;
}
@@ -547,7 +546,7 @@ clutter_gesture_action_set_actor (ClutterActorMeta *meta,
if (priv->stage_capture_id != 0)
{
if (priv->stage != NULL)
g_clear_signal_handler (&priv->stage_capture_id, priv->stage);
g_signal_handler_disconnect (priv->stage, priv->stage_capture_id);
priv->stage_capture_id = 0;
priv->stage = NULL;
@@ -564,22 +563,6 @@ clutter_gesture_action_set_actor (ClutterActorMeta *meta,
meta_class->set_actor (meta, actor);
}
static void
clutter_gesture_action_set_enabled (ClutterActorMeta *meta,
gboolean is_enabled)
{
ClutterActorMetaClass *meta_class =
CLUTTER_ACTOR_META_CLASS (clutter_gesture_action_parent_class);
ClutterGestureAction *gesture_action = CLUTTER_GESTURE_ACTION (meta);
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (gesture_action);
if (!is_enabled && priv->in_gesture)
cancel_gesture (gesture_action);
meta_class->set_enabled (meta, is_enabled);
}
static gboolean
default_event_handler (ClutterGestureAction *action,
ClutterActor *actor)
@@ -594,8 +577,6 @@ clutter_gesture_action_set_property (GObject *gobject,
GParamSpec *pspec)
{
ClutterGestureAction *self = CLUTTER_GESTURE_ACTION (gobject);
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (self);
switch (prop_id)
{
@@ -608,15 +589,11 @@ clutter_gesture_action_set_property (GObject *gobject,
break;
case PROP_THRESHOLD_TRIGGER_DISTANCE_X:
clutter_gesture_action_set_threshold_trigger_distance (self,
g_value_get_float (value),
priv->distance_y);
clutter_gesture_action_set_threshold_trigger_distance (self, g_value_get_float (value), self->priv->distance_y);
break;
case PROP_THRESHOLD_TRIGGER_DISTANCE_Y:
clutter_gesture_action_set_threshold_trigger_distance (self,
priv->distance_x,
g_value_get_float (value));
clutter_gesture_action_set_threshold_trigger_distance (self, self->priv->distance_x, g_value_get_float (value));
break;
default:
@@ -631,29 +608,28 @@ clutter_gesture_action_get_property (GObject *gobject,
GValue *value,
GParamSpec *pspec)
{
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (CLUTTER_GESTURE_ACTION (gobject));
ClutterGestureAction *self = CLUTTER_GESTURE_ACTION (gobject);
switch (prop_id)
{
case PROP_N_TOUCH_POINTS:
g_value_set_int (value, priv->requested_nb_points);
g_value_set_int (value, self->priv->requested_nb_points);
break;
case PROP_THRESHOLD_TRIGGER_EDGE:
g_value_set_enum (value, priv->edge);
g_value_set_enum (value, self->priv->edge);
break;
case PROP_THRESHOLD_TRIGGER_DISTANCE_X:
if (priv->distance_x > 0.0)
g_value_set_float (value, priv->distance_x);
if (self->priv->distance_x > 0.0)
g_value_set_float (value, self->priv->distance_x);
else
g_value_set_float (value, gesture_get_default_threshold ());
break;
case PROP_THRESHOLD_TRIGGER_DISTANCE_Y:
if (priv->distance_y > 0.0)
g_value_set_float (value, priv->distance_y);
if (self->priv->distance_y > 0.0)
g_value_set_float (value, self->priv->distance_y);
else
g_value_set_float (value, gesture_get_default_threshold ());
break;
@@ -667,8 +643,7 @@ clutter_gesture_action_get_property (GObject *gobject,
static void
clutter_gesture_action_finalize (GObject *gobject)
{
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (CLUTTER_GESTURE_ACTION (gobject));
ClutterGestureActionPrivate *priv = CLUTTER_GESTURE_ACTION (gobject)->priv;
g_array_unref (priv->points);
@@ -686,7 +661,6 @@ clutter_gesture_action_class_init (ClutterGestureActionClass *klass)
gobject_class->get_property = clutter_gesture_action_get_property;
meta_class->set_actor = clutter_gesture_action_set_actor;
meta_class->set_enabled = clutter_gesture_action_set_enabled;
klass->gesture_begin = default_event_handler;
klass->gesture_progress = default_event_handler;
@@ -860,14 +834,13 @@ clutter_gesture_action_class_init (ClutterGestureActionClass *klass)
static void
clutter_gesture_action_init (ClutterGestureAction *self)
{
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (self);
self->priv = clutter_gesture_action_get_instance_private (self);
priv->points = g_array_sized_new (FALSE, TRUE, sizeof (GesturePoint), 3);
g_array_set_clear_func (priv->points, (GDestroyNotify) gesture_point_unset);
self->priv->points = g_array_sized_new (FALSE, TRUE, sizeof (GesturePoint), 3);
g_array_set_clear_func (self->priv->points, (GDestroyNotify) gesture_point_unset);
priv->requested_nb_points = 1;
priv->edge = CLUTTER_GESTURE_TRIGGER_EDGE_NONE;
self->priv->requested_nb_points = 1;
self->priv->edge = CLUTTER_GESTURE_TRIGGER_EDGE_NONE;
}
/**
@@ -906,21 +879,16 @@ clutter_gesture_action_get_press_coords (ClutterGestureAction *action,
gfloat *press_x,
gfloat *press_y)
{
ClutterGestureActionPrivate *priv;
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
priv = clutter_gesture_action_get_instance_private (action);
g_return_if_fail (priv->points->len > point);
g_return_if_fail (action->priv->points->len > point);
if (press_x)
*press_x = g_array_index (priv->points,
*press_x = g_array_index (action->priv->points,
GesturePoint,
point).press_x;
if (press_y)
*press_y = g_array_index (priv->points,
*press_y = g_array_index (action->priv->points,
GesturePoint,
point).press_y;
}
@@ -946,21 +914,16 @@ clutter_gesture_action_get_motion_coords (ClutterGestureAction *action,
gfloat *motion_x,
gfloat *motion_y)
{
ClutterGestureActionPrivate *priv;
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
priv = clutter_gesture_action_get_instance_private (action);
g_return_if_fail (priv->points->len > point);
g_return_if_fail (action->priv->points->len > point);
if (motion_x)
*motion_x = g_array_index (priv->points,
*motion_x = g_array_index (action->priv->points,
GesturePoint,
point).last_motion_x;
if (motion_y)
*motion_y = g_array_index (priv->points,
*motion_y = g_array_index (action->priv->points,
GesturePoint,
point).last_motion_y;
}
@@ -988,19 +951,15 @@ clutter_gesture_action_get_motion_delta (ClutterGestureAction *action,
gfloat *delta_x,
gfloat *delta_y)
{
ClutterGestureActionPrivate *priv;
gfloat d_x, d_y;
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), 0);
g_return_val_if_fail (action->priv->points->len > point, 0);
priv = clutter_gesture_action_get_instance_private (action);
g_return_val_if_fail (priv->points->len > point, 0);
d_x = g_array_index (priv->points,
d_x = g_array_index (action->priv->points,
GesturePoint,
point).last_delta_x;
d_y = g_array_index (priv->points,
d_y = g_array_index (action->priv->points,
GesturePoint,
point).last_delta_y;
@@ -1034,21 +993,16 @@ clutter_gesture_action_get_release_coords (ClutterGestureAction *action,
gfloat *release_x,
gfloat *release_y)
{
ClutterGestureActionPrivate *priv;
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
priv = clutter_gesture_action_get_instance_private (action);
g_return_if_fail (priv->points->len > point);
g_return_if_fail (action->priv->points->len > point);
if (release_x)
*release_x = g_array_index (priv->points,
*release_x = g_array_index (action->priv->points,
GesturePoint,
point).release_x;
if (release_y)
*release_y = g_array_index (priv->points,
*release_y = g_array_index (action->priv->points,
GesturePoint,
point).release_y;
}
@@ -1074,20 +1028,16 @@ clutter_gesture_action_get_velocity (ClutterGestureAction *action,
gfloat *velocity_x,
gfloat *velocity_y)
{
ClutterGestureActionPrivate *priv;
gfloat d_x, d_y, distance, velocity;
gint64 d_t;
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), 0);
priv = clutter_gesture_action_get_instance_private (action);
g_return_val_if_fail (priv->points->len > point, 0);
g_return_val_if_fail (action->priv->points->len > point, 0);
distance = clutter_gesture_action_get_motion_delta (action, point,
&d_x, &d_y);
d_t = g_array_index (priv->points,
d_t = g_array_index (action->priv->points,
GesturePoint,
point).last_delta_time;
@@ -1114,13 +1064,9 @@ clutter_gesture_action_get_velocity (ClutterGestureAction *action,
gint
clutter_gesture_action_get_n_touch_points (ClutterGestureAction *action)
{
ClutterGestureActionPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), 0);
priv = clutter_gesture_action_get_instance_private (action);
return priv->requested_nb_points;
return action->priv->requested_nb_points;
}
/**
@@ -1141,7 +1087,7 @@ clutter_gesture_action_set_n_touch_points (ClutterGestureAction *action,
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
g_return_if_fail (nb_points >= 1);
priv = clutter_gesture_action_get_instance_private (action);
priv = action->priv;
if (priv->requested_nb_points == nb_points)
return;
@@ -1195,13 +1141,9 @@ clutter_gesture_action_set_n_touch_points (ClutterGestureAction *action,
guint
clutter_gesture_action_get_n_current_points (ClutterGestureAction *action)
{
ClutterGestureActionPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), 0);
priv = clutter_gesture_action_get_instance_private (action);
return priv->points->len;
return action->priv->points->len;
}
/**
@@ -1219,15 +1161,10 @@ ClutterEventSequence *
clutter_gesture_action_get_sequence (ClutterGestureAction *action,
guint point)
{
ClutterGestureActionPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), NULL);
g_return_val_if_fail (action->priv->points->len > point, NULL);
priv = clutter_gesture_action_get_instance_private (action);
g_return_val_if_fail (priv->points->len > point, NULL);
return g_array_index (priv->points, GesturePoint, point).sequence;
return g_array_index (action->priv->points, GesturePoint, point).sequence;
}
/**
@@ -1246,15 +1183,10 @@ ClutterInputDevice *
clutter_gesture_action_get_device (ClutterGestureAction *action,
guint point)
{
ClutterGestureActionPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), NULL);
g_return_val_if_fail (action->priv->points->len > point, NULL);
priv = clutter_gesture_action_get_instance_private (action);
g_return_val_if_fail (priv->points->len > point, NULL);
return g_array_index (priv->points, GesturePoint, point).device;
return g_array_index (action->priv->points, GesturePoint, point).device;
}
/**
@@ -1274,15 +1206,11 @@ clutter_gesture_action_get_last_event (ClutterGestureAction *action,
guint point)
{
GesturePoint *gesture_point;
ClutterGestureActionPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), NULL);
g_return_val_if_fail (action->priv->points->len > point, NULL);
priv = clutter_gesture_action_get_instance_private (action);
g_return_val_if_fail (priv->points->len > point, NULL);
gesture_point = &g_array_index (priv->points, GesturePoint, point);
gesture_point = &g_array_index (action->priv->points, GesturePoint, point);
return gesture_point->last_event;
}
@@ -1319,16 +1247,12 @@ void
clutter_gesture_action_set_threshold_trigger_edge (ClutterGestureAction *action,
ClutterGestureTriggerEdge edge)
{
ClutterGestureActionPrivate *priv;
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
priv = clutter_gesture_action_get_instance_private (action);
if (priv->edge == edge)
if (action->priv->edge == edge)
return;
priv->edge = edge;
action->priv->edge = edge;
g_object_notify_by_pspec (G_OBJECT (action), gesture_props[PROP_THRESHOLD_TRIGGER_EDGE]);
}
@@ -1347,14 +1271,10 @@ clutter_gesture_action_set_threshold_trigger_edge (ClutterGestureAction *ac
ClutterGestureTriggerEdge
clutter_gesture_action_get_threshold_trigger_edge (ClutterGestureAction *action)
{
ClutterGestureActionPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action),
CLUTTER_GESTURE_TRIGGER_EDGE_NONE);
priv = clutter_gesture_action_get_instance_private (action);
return priv->edge;
return action->priv->edge;
}
/**
@@ -1394,21 +1314,17 @@ clutter_gesture_action_set_threshold_trigger_distance (ClutterGestureAction
float x,
float y)
{
ClutterGestureActionPrivate *priv;
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
priv = clutter_gesture_action_get_instance_private (action);
if (fabsf (x - priv->distance_x) > FLOAT_EPSILON)
if (fabsf (x - action->priv->distance_x) > FLOAT_EPSILON)
{
priv->distance_x = x;
action->priv->distance_x = x;
g_object_notify_by_pspec (G_OBJECT (action), gesture_props[PROP_THRESHOLD_TRIGGER_DISTANCE_X]);
}
if (fabsf (y - priv->distance_y) > FLOAT_EPSILON)
if (fabsf (y - action->priv->distance_y) > FLOAT_EPSILON)
{
priv->distance_y = y;
action->priv->distance_y = y;
g_object_notify_by_pspec (G_OBJECT (action), gesture_props[PROP_THRESHOLD_TRIGGER_DISTANCE_Y]);
}
}
@@ -1429,23 +1345,19 @@ clutter_gesture_action_get_threshold_trigger_distance (ClutterGestureAction *act
float *x,
float *y)
{
ClutterGestureActionPrivate *priv;
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
priv = clutter_gesture_action_get_instance_private (action);
if (x != NULL)
{
if (priv->distance_x > 0.0)
*x = priv->distance_x;
if (action->priv->distance_x > 0.0)
*x = action->priv->distance_x;
else
*x = gesture_get_default_threshold ();
}
if (y != NULL)
{
if (priv->distance_y > 0.0)
*y = priv->distance_y;
if (action->priv->distance_y > 0.0)
*y = action->priv->distance_y;
else
*y = gesture_get_default_threshold ();
}

View File

@@ -34,13 +34,32 @@
G_BEGIN_DECLS
#define CLUTTER_TYPE_GESTURE_ACTION (clutter_gesture_action_get_type ())
#define CLUTTER_TYPE_GESTURE_ACTION (clutter_gesture_action_get_type ())
#define CLUTTER_GESTURE_ACTION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_GESTURE_ACTION, ClutterGestureAction))
#define CLUTTER_IS_GESTURE_ACTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_GESTURE_ACTION))
#define CLUTTER_GESTURE_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_GESTURE_ACTION, ClutterGestureActionClass))
#define CLUTTER_IS_GESTURE_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_GESTURE_ACTION))
#define CLUTTER_GESTURE_ACTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_GESTURE_ACTION, ClutterGestureActionClass))
CLUTTER_EXPORT
G_DECLARE_DERIVABLE_TYPE (ClutterGestureAction, clutter_gesture_action,
CLUTTER, GESTURE_ACTION, ClutterAction);
typedef struct _ClutterGestureAction ClutterGestureAction;
typedef struct _ClutterGestureActionPrivate ClutterGestureActionPrivate;
typedef struct _ClutterGestureActionClass ClutterGestureActionClass;
typedef struct _ClutterGestureActionPrivate ClutterGestureActionPrivate;
/**
* ClutterGestureAction:
*
* The #ClutterGestureAction structure contains
* only private data and should be accessed using the provided API
*
* Since: 1.8
*/
struct _ClutterGestureAction
{
/*< private >*/
ClutterAction parent_instance;
ClutterGestureActionPrivate *priv;
};
/**
* ClutterGestureActionClass:
@@ -82,6 +101,9 @@ struct _ClutterGestureActionClass
void (* _clutter_gesture_action6) (void);
};
CLUTTER_EXPORT
GType clutter_gesture_action_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterAction * clutter_gesture_action_new (void);

View File

@@ -1,111 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Georges Basile Stavracas Neto <georges.stavracas@gmail.com>
*
* Copyright (C) 2019 Endless, Inc
* Copyright (C) 2009, 2010 Intel Corp
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "clutter-build-config.h"
#include "clutter-graphene.h"
#include "clutter-private.h"
#include "clutter-types.h"
static gboolean
graphene_point_progress (const GValue *a,
const GValue *b,
double progress,
GValue *retval)
{
const graphene_point_t *ap = g_value_get_boxed (a);
const graphene_point_t *bp = g_value_get_boxed (b);
graphene_point_t res;
graphene_point_interpolate (ap, bp, progress, &res);
g_value_set_boxed (retval, &res);
return TRUE;
}
static gboolean
graphene_point3d_progress (const GValue *a,
const GValue *b,
double progress,
GValue *retval)
{
const graphene_point3d_t *av = g_value_get_boxed (a);
const graphene_point3d_t *bv = g_value_get_boxed (b);
graphene_point3d_t res;
graphene_point3d_interpolate (av, bv, progress, &res);
g_value_set_boxed (retval, &res);
return TRUE;
}
static gboolean
graphene_rect_progress (const GValue *a,
const GValue *b,
double progress,
GValue *retval)
{
const graphene_rect_t *rect_a = g_value_get_boxed (a);
const graphene_rect_t *rect_b = g_value_get_boxed (b);
graphene_rect_t res;
graphene_rect_interpolate (rect_a, rect_b, progress, &res);
g_value_set_boxed (retval, &res);
return TRUE;
}
static gboolean
graphene_size_progress (const GValue *a,
const GValue *b,
double progress,
GValue *retval)
{
const graphene_size_t *as = g_value_get_boxed (a);
const graphene_size_t *bs = g_value_get_boxed (b);
graphene_size_t res;
graphene_size_interpolate (as, bs, progress, &res);
g_value_set_boxed (retval, &res);
return TRUE;
}
void
clutter_graphene_init (void)
{
clutter_interval_register_progress_func (GRAPHENE_TYPE_POINT,
graphene_point_progress);
clutter_interval_register_progress_func (GRAPHENE_TYPE_POINT3D,
graphene_point3d_progress);
clutter_interval_register_progress_func (GRAPHENE_TYPE_RECT,
graphene_rect_progress);
clutter_interval_register_progress_func (GRAPHENE_TYPE_SIZE,
graphene_size_progress);
}

View File

@@ -1,30 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Georges Basile Stavracas Neto <georges.stavracas@gmail.com>
*
* Copyright (C) 2019 Endless, Inc
* Copyright (C) 2009, 2010 Intel Corp
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CLUTTER_GRAPHENE_H
#define CLUTTER_GRAPHENE_H
void clutter_graphene_init (void);
#endif

View File

@@ -44,12 +44,12 @@
* SECTION:clutter-grid-layout
* @Short_description: A layout manager for a grid of actors
* @Title: ClutterGridLayout
* @See_also: #ClutterBoxLayout
* @See_also: #ClutterTableLayout, #ClutterBoxLayout
*
* #ClutterGridLayout is a layout manager which arranges its child widgets in
* rows and columns. It is a very similar to #ClutterBoxLayout, but it
* consistently uses #ClutterActor's alignment and expansion flags instead of
* custom child properties.
* rows and columns. It is a very similar to #ClutterTableLayout and
* #ClutterBoxLayout, but it consistently uses #ClutterActor's
* alignment and expansion flags instead of custom child properties.
*
* Children are added using clutter_grid_layout_attach(). They can span
* multiple rows or columns. It is also possible to add a child next to an
@@ -1391,7 +1391,8 @@ allocate_child (ClutterGridRequest *request,
static void
clutter_grid_layout_allocate (ClutterLayoutManager *layout,
ClutterContainer *container,
const ClutterActorBox *allocation)
const ClutterActorBox *allocation,
ClutterAllocationFlags flags)
{
ClutterGridLayout *self = CLUTTER_GRID_LAYOUT (layout);
ClutterOrientation orientation;
@@ -1452,7 +1453,7 @@ clutter_grid_layout_allocate (ClutterLayoutManager *layout,
child_allocation.x2 = child_allocation.x1 + width;
child_allocation.y2 = child_allocation.y1 + height;
clutter_actor_allocate (child, &child_allocation);
clutter_actor_allocate (child, &child_allocation, flags);
}
}

View File

@@ -0,0 +1,96 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __CLUTTER_GROUP_H__
#define __CLUTTER_GROUP_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include <glib-object.h>
#include <clutter/clutter-types.h>
#include <clutter/clutter-actor.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_GROUP (clutter_group_get_type ())
#define CLUTTER_GROUP(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_GROUP, ClutterGroup))
#define CLUTTER_GROUP_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_GROUP, ClutterGroupClass))
#define CLUTTER_IS_GROUP(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_GROUP))
#define CLUTTER_IS_GROUP_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_GROUP))
#define CLUTTER_GROUP_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_GROUP, ClutterGroupClass))
/* XXX - ClutterGroup is to be considered fully deprecated; the only
* reason we keep this header is because ClutterStage inherits from
* ClutterGroup, and thus we need to have a structure definition for
* the Stage object to expand.
*/
typedef struct _ClutterGroup ClutterGroup;
typedef struct _ClutterGroupClass ClutterGroupClass;
typedef struct _ClutterGroupPrivate ClutterGroupPrivate;
/**
* ClutterGroup:
*
* The #ClutterGroup structure contains only private data
* and should be accessed using the provided API
*
* Since: 0.2
*/
struct _ClutterGroup
{
/*< private >*/
ClutterActor parent_instance;
ClutterGroupPrivate *priv;
};
/**
* ClutterGroupClass:
*
* The #ClutterGroupClass structure contains only private data
*
* Since: 0.2
*/
struct _ClutterGroupClass
{
/*< private >*/
ClutterActorClass parent_class;
/* padding for future expansion */
void (*_clutter_reserved1) (void);
void (*_clutter_reserved2) (void);
void (*_clutter_reserved3) (void);
void (*_clutter_reserved4) (void);
void (*_clutter_reserved5) (void);
void (*_clutter_reserved6) (void);
};
CLUTTER_EXPORT
GType clutter_group_get_type (void) G_GNUC_CONST;
G_END_DECLS
#endif /* __CLUTTER_GROUP_H__ */

View File

@@ -118,10 +118,9 @@ clutter_image_init (ClutterImage *self)
}
static void
clutter_image_paint_content (ClutterContent *content,
ClutterActor *actor,
ClutterPaintNode *root,
ClutterPaintContext *paint_context)
clutter_image_paint_content (ClutterContent *content,
ClutterActor *actor,
ClutterPaintNode *root)
{
ClutterImagePrivate *priv = CLUTTER_IMAGE (content)->priv;
ClutterPaintNode *node;
@@ -130,7 +129,7 @@ clutter_image_paint_content (ClutterContent *content,
return;
node = clutter_actor_create_texture_paint_node (actor, priv->texture);
clutter_paint_node_set_static_name (node, "Image Content");
clutter_paint_node_set_name (node, "Image Content");
clutter_paint_node_add_child (root, node);
clutter_paint_node_unref (node);
}

View File

@@ -1,226 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright © 2009, 2010, 2011 Intel Corp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
*/
#ifndef CLUTTER_INPUT_DEVICE_PRIVATE_H
#define CLUTTER_INPUT_DEVICE_PRIVATE_H
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include <clutter/clutter-input-device.h>
G_BEGIN_DECLS
typedef struct _ClutterAxisInfo
{
ClutterInputAxis axis;
double min_axis;
double max_axis;
double min_value;
double max_value;
double resolution;
} ClutterAxisInfo;
typedef struct _ClutterKeyInfo
{
guint keyval;
ClutterModifierType modifiers;
} ClutterKeyInfo;
typedef struct _ClutterScrollInfo
{
guint axis_id;
ClutterScrollDirection direction;
double increment;
double last_value;
guint last_value_valid : 1;
} ClutterScrollInfo;
typedef struct _ClutterPtrA11yData
{
int n_btn_pressed;
float current_x;
float current_y;
float dwell_x;
float dwell_y;
gboolean dwell_drag_started;
gboolean dwell_gesture_started;
guint dwell_timer;
guint dwell_position_timer;
guint secondary_click_timer;
gboolean secondary_click_triggered;
} ClutterPtrA11yData;
struct _ClutterInputDevice
{
GObject parent_instance;
int id;
ClutterInputDeviceType device_type;
ClutterInputMode device_mode;
char *device_name;
ClutterSeat *seat;
ClutterBackend *backend;
/* the associated device */
ClutterInputDevice *associated;
GList *slaves;
/* the actor underneath the pointer */
ClutterActor *cursor_actor;
GHashTable *inv_touch_sequence_actors;
/* the actor that has a grab in place for the device */
ClutterActor *pointer_grab_actor;
ClutterActor *keyboard_grab_actor;
GHashTable *sequence_grab_actors;
GHashTable *inv_sequence_grab_actors;
/* the current click count */
int click_count;
/* the current state */
int current_button_number;
ClutterModifierType current_state;
/* the current touch points targets */
GHashTable *touch_sequence_actors;
/* the previous state, used for click count generation */
int previous_x;
int previous_y;
uint32_t previous_time;
int previous_button_number;
GArray *axes;
guint n_keys;
GArray *keys;
GArray *scroll_info;
char *vendor_id;
char *product_id;
char *node_path;
GPtrArray *tools;
int n_rings;
int n_strips;
int n_mode_groups;
guint has_cursor : 1;
guint is_enabled : 1;
/* Accessiblity */
ClutterVirtualInputDevice *accessibility_virtual_device;
ClutterPtrA11yData *ptr_a11y_data;
};
CLUTTER_EXPORT
void _clutter_input_device_set_associated_device (ClutterInputDevice *device,
ClutterInputDevice *associated);
CLUTTER_EXPORT
void _clutter_input_device_add_slave (ClutterInputDevice *master,
ClutterInputDevice *slave);
CLUTTER_EXPORT
void _clutter_input_device_remove_slave (ClutterInputDevice *master,
ClutterInputDevice *slave);
CLUTTER_EXPORT
void clutter_input_device_update_from_tool (ClutterInputDevice *device,
ClutterInputDeviceTool *tool);
CLUTTER_EXPORT
ClutterActor * clutter_input_device_update (ClutterInputDevice *device,
ClutterEventSequence *sequence,
ClutterStage *stage,
gboolean emit_crossing,
ClutterEvent *for_event);
CLUTTER_EXPORT
void _clutter_input_device_remove_event_sequence (ClutterInputDevice *device,
ClutterEvent *event);
CLUTTER_EXPORT
void _clutter_input_device_set_n_keys (ClutterInputDevice *device,
guint n_keys);
CLUTTER_EXPORT
void clutter_input_device_set_key (ClutterInputDevice *device,
guint index_,
guint keyval,
ClutterModifierType modifiers);
CLUTTER_EXPORT
gboolean _clutter_input_device_translate_axis (ClutterInputDevice *device,
guint index_,
gdouble value,
gdouble *axis_value);
CLUTTER_EXPORT
guint _clutter_input_device_add_axis (ClutterInputDevice *device,
ClutterInputAxis axis,
gdouble minimum,
gdouble maximum,
gdouble resolution);
CLUTTER_EXPORT
void _clutter_input_device_reset_axes (ClutterInputDevice *device);
CLUTTER_EXPORT
void _clutter_input_device_add_scroll_info (ClutterInputDevice *device,
guint index_,
ClutterScrollDirection direction,
gdouble increment);
CLUTTER_EXPORT
gboolean _clutter_input_device_get_scroll_delta (ClutterInputDevice *device,
guint index_,
gdouble value,
ClutterScrollDirection *direction_p,
gdouble *delta_p);
CLUTTER_EXPORT
void _clutter_input_device_reset_scroll_info (ClutterInputDevice *device);
CLUTTER_EXPORT
void clutter_input_device_add_tool (ClutterInputDevice *device,
ClutterInputDeviceTool *tool);
CLUTTER_EXPORT
ClutterInputDeviceTool *
clutter_input_device_lookup_tool (ClutterInputDevice *device,
guint64 serial,
ClutterInputDeviceToolType type);
CLUTTER_EXPORT
gboolean clutter_input_device_keycode_to_evdev (ClutterInputDevice *device,
guint hardware_keycode,
guint *evdev_keycode);
#endif /* CLUTTER_INPUT_DEVICE_PRIVATE_H */

View File

@@ -37,12 +37,12 @@
#include "clutter-actor-private.h"
#include "clutter-debug.h"
#include "clutter-device-manager-private.h"
#include "clutter-enum-types.h"
#include "clutter-event-private.h"
#include "clutter-marshal.h"
#include "clutter-private.h"
#include "clutter-stage-private.h"
#include "clutter-input-device-private.h"
#include "clutter-input-device-tool.h"
#include <math.h>
@@ -57,10 +57,11 @@ enum
PROP_NAME,
PROP_DEVICE_TYPE,
PROP_SEAT,
PROP_DEVICE_MANAGER,
PROP_DEVICE_MODE,
PROP_HAS_CURSOR,
PROP_ENABLED,
PROP_N_AXES,
@@ -71,10 +72,12 @@ enum
PROP_N_RINGS,
PROP_N_MODE_GROUPS,
PROP_DEVICE_NODE,
PROP_MAPPING_MODE,
PROP_LAST
};
static void _clutter_input_device_free_touch_info (gpointer data);
static void on_cursor_actor_destroy (ClutterActor *actor,
ClutterInputDevice *device);
static void on_cursor_actor_reactive_changed (ClutterActor *actor,
@@ -93,7 +96,6 @@ clutter_input_device_dispose (GObject *gobject)
g_clear_pointer (&device->device_name, g_free);
g_clear_pointer (&device->vendor_id, g_free);
g_clear_pointer (&device->product_id, g_free);
g_clear_pointer (&device->node_path, g_free);
if (device->associated != NULL)
{
@@ -111,7 +113,7 @@ clutter_input_device_dispose (GObject *gobject)
g_clear_pointer (&device->axes, g_array_unref);
g_clear_pointer (&device->keys, g_array_unref);
g_clear_pointer (&device->scroll_info, g_array_unref);
g_clear_pointer (&device->touch_sequence_actors, g_hash_table_unref);
g_clear_pointer (&device->touch_sequences_info, g_hash_table_unref);
if (device->cursor_actor)
{
@@ -168,8 +170,8 @@ clutter_input_device_set_property (GObject *gobject,
self->device_type = g_value_get_enum (value);
break;
case PROP_SEAT:
self->seat = g_value_get_object (value);
case PROP_DEVICE_MANAGER:
self->device_manager = g_value_get_object (value);
break;
case PROP_DEVICE_MODE:
@@ -188,6 +190,10 @@ clutter_input_device_set_property (GObject *gobject,
self->has_cursor = g_value_get_boolean (value);
break;
case PROP_ENABLED:
clutter_input_device_set_enabled (self, g_value_get_boolean (value));
break;
case PROP_VENDOR_ID:
self->vendor_id = g_value_dup_string (value);
break;
@@ -212,6 +218,10 @@ clutter_input_device_set_property (GObject *gobject,
self->node_path = g_value_dup_string (value);
break;
case PROP_MAPPING_MODE:
self->mapping_mode = g_value_get_enum (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
@@ -236,8 +246,8 @@ clutter_input_device_get_property (GObject *gobject,
g_value_set_enum (value, self->device_type);
break;
case PROP_SEAT:
g_value_set_object (value, self->seat);
case PROP_DEVICE_MANAGER:
g_value_set_object (value, self->device_manager);
break;
case PROP_DEVICE_MODE:
@@ -260,6 +270,10 @@ clutter_input_device_get_property (GObject *gobject,
g_value_set_uint (value, clutter_input_device_get_n_axes (self));
break;
case PROP_ENABLED:
g_value_set_boolean (value, self->is_enabled);
break;
case PROP_VENDOR_ID:
g_value_set_string (value, self->vendor_id);
break;
@@ -284,6 +298,10 @@ clutter_input_device_get_property (GObject *gobject,
g_value_set_string (value, self->node_path);
break;
case PROP_MAPPING_MODE:
g_value_set_enum (value, self->mapping_mode);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
@@ -343,15 +361,17 @@ clutter_input_device_class_init (ClutterInputDeviceClass *klass)
G_PARAM_CONSTRUCT_ONLY);
/**
* ClutterInputDevice:seat:
* ClutterInputDevice:device-manager:
*
* The #ClutterSeat instance which owns the device
* The #ClutterDeviceManager instance which owns the device
*
* Since: 1.6
*/
obj_props[PROP_SEAT] =
g_param_spec_object ("seat",
P_("Seat"),
P_("Seat"),
CLUTTER_TYPE_SEAT,
obj_props[PROP_DEVICE_MANAGER] =
g_param_spec_object ("device-manager",
P_("Device Manager"),
P_("The device manager instance"),
CLUTTER_TYPE_DEVICE_MANAGER,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
/**
@@ -383,6 +403,25 @@ clutter_input_device_class_init (ClutterInputDeviceClass *klass)
FALSE,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
/**
* ClutterInputDevice:enabled:
*
* Whether the device is enabled.
*
* A device with the #ClutterInputDevice:device-mode property set
* to %CLUTTER_INPUT_MODE_MASTER cannot be disabled.
*
* A device must be enabled in order to receive events from it.
*
* Since: 1.6
*/
obj_props[PROP_ENABLED] =
g_param_spec_boolean ("enabled",
P_("Enabled"),
P_("Whether the device is enabled"),
FALSE,
CLUTTER_PARAM_READWRITE);
/**
* ClutterInputDevice:n-axes:
*
@@ -468,6 +507,14 @@ clutter_input_device_class_init (ClutterInputDeviceClass *klass)
NULL,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
obj_props[PROP_MAPPING_MODE] =
g_param_spec_enum ("mapping-mode",
P_("Device mapping mode"),
P_("Device mapping mode"),
CLUTTER_TYPE_INPUT_DEVICE_MAPPING,
CLUTTER_INPUT_DEVICE_MAPPING_ABSOLUTE,
CLUTTER_PARAM_READWRITE);
gobject_class->dispose = clutter_input_device_dispose;
gobject_class->set_property = clutter_input_device_set_property;
gobject_class->get_property = clutter_input_device_get_property;
@@ -482,15 +529,91 @@ clutter_input_device_init (ClutterInputDevice *self)
self->click_count = 0;
self->previous_time = CLUTTER_CURRENT_TIME;
self->previous_x = -1;
self->previous_y = -1;
self->current_time = self->previous_time = CLUTTER_CURRENT_TIME;
self->current_x = self->previous_x = -1;
self->current_y = self->previous_y = -1;
self->current_button_number = self->previous_button_number = -1;
self->current_state = self->previous_state = 0;
self->touch_sequence_actors = g_hash_table_new (NULL, NULL);
self->touch_sequences_info =
g_hash_table_new_full (NULL, NULL,
NULL, _clutter_input_device_free_touch_info);
self->inv_touch_sequence_actors = g_hash_table_new (NULL, NULL);
}
static ClutterTouchInfo *
_clutter_input_device_ensure_touch_info (ClutterInputDevice *device,
ClutterEventSequence *sequence,
ClutterStage *stage)
{
ClutterTouchInfo *info;
info = g_hash_table_lookup (device->touch_sequences_info, sequence);
if (info == NULL)
{
info = g_slice_new0 (ClutterTouchInfo);
info->sequence = sequence;
g_hash_table_insert (device->touch_sequences_info, sequence, info);
if (g_hash_table_size (device->touch_sequences_info) == 1)
_clutter_input_device_set_stage (device, stage);
}
return info;
}
/*< private >
* clutter_input_device_set_coords:
* @device: a #ClutterInputDevice
* @sequence: a #ClutterEventSequence or NULL
* @x: X coordinate of the device
* @y: Y coordinate of the device
*
* Stores the last known coordinates of the device
*/
void
_clutter_input_device_set_coords (ClutterInputDevice *device,
ClutterEventSequence *sequence,
gfloat x,
gfloat y,
ClutterStage *stage)
{
g_return_if_fail (CLUTTER_IS_INPUT_DEVICE (device));
if (sequence == NULL)
{
if (device->current_x != x)
device->current_x = x;
if (device->current_y != y)
device->current_y = y;
}
else
{
ClutterTouchInfo *info;
info = _clutter_input_device_ensure_touch_info (device, sequence, stage);
info->current_x = x;
info->current_y = y;
}
}
/*< private >
* clutter_input_device_set_state:
* @device: a #ClutterInputDevice
* @state: a bitmask of modifiers
*
* Stores the last known modifiers state of the device
*/
void
_clutter_input_device_set_state (ClutterInputDevice *device,
ClutterModifierType state)
{
g_return_if_fail (CLUTTER_IS_INPUT_DEVICE (device));
device->current_state = state;
}
/**
* clutter_input_device_get_modifier_state:
* @device: a #ClutterInputDevice
@@ -505,17 +628,83 @@ clutter_input_device_init (ClutterInputDevice *self)
ClutterModifierType
clutter_input_device_get_modifier_state (ClutterInputDevice *device)
{
uint32_t modifiers;
ClutterSeat *seat;
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), 0);
seat = clutter_input_device_get_seat (device);
return device->current_state;
}
if (!clutter_seat_query_state (seat, device, NULL, NULL, &modifiers))
return 0;
/*< private >
* clutter_input_device_set_time:
* @device: a #ClutterInputDevice
* @time_: the time
*
* Stores the last known event time of the device
*/
void
_clutter_input_device_set_time (ClutterInputDevice *device,
guint32 time_)
{
g_return_if_fail (CLUTTER_IS_INPUT_DEVICE (device));
return modifiers;
if (device->current_time != time_)
device->current_time = time_;
}
/*< private >
* clutter_input_device_set_stage:
* @device: a #ClutterInputDevice
* @stage: a #ClutterStage or %NULL
*
* Stores the stage under the device
*/
void
_clutter_input_device_set_stage (ClutterInputDevice *device,
ClutterStage *stage)
{
if (device->stage == stage)
return;
device->stage = stage;
/* we leave the ->cursor_actor in place in order to check
* if we left the stage without crossing it again; this way
* we can emit a leave event on the cursor actor right before
* we emit the leave event on the stage.
*/
}
/*< private >
* clutter_input_device_get_stage:
* @device: a #ClutterInputDevice
*
* Retrieves the stage currently associated with @device.
*
* Return value: The stage currently associated with @device.
*/
ClutterStage *
_clutter_input_device_get_stage (ClutterInputDevice *device)
{
return device->stage;
}
static void
_clutter_input_device_free_touch_info (gpointer data)
{
g_slice_free (ClutterTouchInfo, data);
}
static ClutterActor *
_clutter_input_device_get_actor (ClutterInputDevice *device,
ClutterEventSequence *sequence)
{
ClutterTouchInfo *info;
if (sequence == NULL)
return device->cursor_actor;
info = g_hash_table_lookup (device->touch_sequences_info, sequence);
return info->actor;
}
static void
@@ -529,8 +718,12 @@ _clutter_input_device_associate_actor (ClutterInputDevice *device,
{
GList *sequences =
g_hash_table_lookup (device->inv_touch_sequence_actors, actor);
ClutterTouchInfo *info;
ClutterStage *stage = CLUTTER_STAGE (clutter_actor_get_stage (actor));
info = _clutter_input_device_ensure_touch_info (device, sequence, stage);
info->actor = actor;
g_hash_table_insert (device->touch_sequence_actors, sequence, actor);
g_hash_table_insert (device->inv_touch_sequence_actors,
actor, g_list_prepend (sequences, sequence));
}
@@ -558,7 +751,13 @@ _clutter_input_device_unassociate_actor (ClutterInputDevice *device,
actor);
for (l = sequences; l != NULL; l = l->next)
g_hash_table_remove (device->touch_sequence_actors, l->data);
{
ClutterTouchInfo *info =
g_hash_table_lookup (device->touch_sequences_info, l->data);
if (info)
info->actor = NULL;
}
g_list_free (sequences);
g_hash_table_remove (device->inv_touch_sequence_actors, actor);
@@ -600,7 +799,7 @@ on_cursor_actor_reactive_changed (ClutterActor *actor,
*
* Sets the actor under the pointer coordinates of @device
*
* This function is called by clutter_input_device_update()
* This function is called by _clutter_input_device_update()
* and it will:
*
* - queue a %CLUTTER_LEAVE event on the previous pointer actor
@@ -611,31 +810,17 @@ on_cursor_actor_reactive_changed (ClutterActor *actor,
* - set to %TRUE the :has-pointer property of the new pointer
* actor
*/
static void
void
_clutter_input_device_set_actor (ClutterInputDevice *device,
ClutterEventSequence *sequence,
ClutterActor *actor,
gboolean emit_crossing,
graphene_point_t coords,
uint32_t time_)
gboolean emit_crossing)
{
ClutterActor *old_actor = clutter_input_device_get_actor (device, sequence);
ClutterStage *stage = NULL;
ClutterActor *old_actor = _clutter_input_device_get_actor (device, sequence);
if (old_actor == actor)
return;
if (emit_crossing)
{
if (actor)
stage = CLUTTER_STAGE (clutter_actor_get_stage (actor));
else if (old_actor)
stage = CLUTTER_STAGE (clutter_actor_get_stage (old_actor));
if (!stage)
return;
}
if (old_actor != NULL)
{
ClutterActor *tmp_old_actor;
@@ -645,12 +830,12 @@ _clutter_input_device_set_actor (ClutterInputDevice *device,
ClutterEvent *event;
event = clutter_event_new (CLUTTER_LEAVE);
event->crossing.time = time_;
event->crossing.time = device->current_time;
event->crossing.flags = 0;
event->crossing.stage = stage;
event->crossing.stage = device->stage;
event->crossing.source = old_actor;
event->crossing.x = coords.x;
event->crossing.y = coords.y;
event->crossing.x = device->current_x;
event->crossing.y = device->current_y;
event->crossing.related = actor;
event->crossing.sequence = sequence;
clutter_event_set_device (event, device);
@@ -666,7 +851,7 @@ _clutter_input_device_set_actor (ClutterInputDevice *device,
}
/* processing the event might have destroyed the actor */
tmp_old_actor = clutter_input_device_get_actor (device, sequence);
tmp_old_actor = _clutter_input_device_get_actor (device, sequence);
_clutter_input_device_unassociate_actor (device,
old_actor,
tmp_old_actor == NULL);
@@ -682,11 +867,11 @@ _clutter_input_device_set_actor (ClutterInputDevice *device,
ClutterEvent *event;
event = clutter_event_new (CLUTTER_ENTER);
event->crossing.time = time_;
event->crossing.time = device->current_time;
event->crossing.flags = 0;
event->crossing.stage = stage;
event->crossing.x = coords.x;
event->crossing.y = coords.y;
event->crossing.stage = device->stage;
event->crossing.x = device->current_x;
event->crossing.y = device->current_y;
event->crossing.source = actor;
event->crossing.related = old_actor;
event->crossing.sequence = sequence;
@@ -737,6 +922,56 @@ clutter_input_device_get_device_id (ClutterInputDevice *device)
return device->id;
}
/**
* clutter_input_device_set_enabled:
* @device: a #ClutterInputDevice
* @enabled: %TRUE to enable the @device
*
* Enables or disables a #ClutterInputDevice.
*
* Only devices with a #ClutterInputDevice:device-mode property set
* to %CLUTTER_INPUT_MODE_SLAVE or %CLUTTER_INPUT_MODE_FLOATING can
* be disabled.
*
* Since: 1.6
*/
void
clutter_input_device_set_enabled (ClutterInputDevice *device,
gboolean enabled)
{
g_return_if_fail (CLUTTER_IS_INPUT_DEVICE (device));
enabled = !!enabled;
if (!enabled && device->device_mode == CLUTTER_INPUT_MODE_MASTER)
return;
if (device->is_enabled == enabled)
return;
device->is_enabled = enabled;
g_object_notify_by_pspec (G_OBJECT (device), obj_props[PROP_ENABLED]);
}
/**
* clutter_input_device_get_enabled:
* @device: a #ClutterInputDevice
*
* Retrieves whether @device is enabled.
*
* Return value: %TRUE if the device is enabled
*
* Since: 1.6
*/
gboolean
clutter_input_device_get_enabled (ClutterInputDevice *device)
{
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), FALSE);
return device->is_enabled;
}
/**
* clutter_input_device_get_coords:
* @device: a #ClutterInputDevice
@@ -756,20 +991,33 @@ clutter_input_device_get_device_id (ClutterInputDevice *device)
gboolean
clutter_input_device_get_coords (ClutterInputDevice *device,
ClutterEventSequence *sequence,
graphene_point_t *point)
ClutterPoint *point)
{
ClutterSeat *seat;
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), FALSE);
g_return_val_if_fail (point != NULL, FALSE);
seat = clutter_input_device_get_seat (device);
if (sequence == NULL)
{
point->x = device->current_x;
point->y = device->current_y;
}
else
{
ClutterTouchInfo *info =
g_hash_table_lookup (device->touch_sequences_info, sequence);
return clutter_seat_query_state (seat, device, sequence, point, NULL);
if (info == NULL)
return FALSE;
point->x = info->current_x;
point->y = info->current_y;
}
return TRUE;
}
/*
* clutter_input_device_update:
* _clutter_input_device_update:
* @device: a #ClutterInputDevice
*
* Updates the input @device by determining the #ClutterActor underneath the
@@ -783,33 +1031,31 @@ clutter_input_device_get_coords (ClutterInputDevice *device,
* Since: 1.2
*/
ClutterActor *
clutter_input_device_update (ClutterInputDevice *device,
ClutterEventSequence *sequence,
ClutterStage *stage,
gboolean emit_crossing,
ClutterEvent *for_event)
_clutter_input_device_update (ClutterInputDevice *device,
ClutterEventSequence *sequence,
gboolean emit_crossing)
{
ClutterStage *stage;
ClutterActor *new_cursor_actor;
ClutterActor *old_cursor_actor;
graphene_point_t point = GRAPHENE_POINT_INIT (-1.0f, -1.0f);
ClutterPoint point = { -1, -1 };
ClutterInputDeviceType device_type = device->device_type;
uint32_t time_;
g_assert (device_type != CLUTTER_KEYBOARD_DEVICE &&
device_type != CLUTTER_PAD_DEVICE);
if (for_event)
stage = device->stage;
if (G_UNLIKELY (stage == NULL))
{
clutter_event_get_coords (for_event, &point.x, &point.y);
time_ = clutter_event_get_time (for_event);
}
else
{
clutter_input_device_get_coords (device, sequence, &point);
time_ = CLUTTER_CURRENT_TIME;
CLUTTER_NOTE (EVENT, "No stage defined for device %d '%s'",
clutter_input_device_get_device_id (device),
clutter_input_device_get_device_name (device));
return NULL;
}
old_cursor_actor = clutter_input_device_get_actor (device, sequence);
clutter_input_device_get_coords (device, sequence, &point);
old_cursor_actor = _clutter_input_device_get_actor (device, sequence);
new_cursor_actor =
_clutter_stage_do_pick (stage, point.x, point.y, CLUTTER_PICK_REACTIVE);
@@ -834,34 +1080,47 @@ clutter_input_device_update (ClutterInputDevice *device,
_clutter_input_device_set_actor (device, sequence,
new_cursor_actor,
emit_crossing,
point, time_);
emit_crossing);
return new_cursor_actor;
}
/**
* clutter_input_device_get_actor:
* @device: a #ClutterInputDevice
* @sequence: (allow-none): an optional #ClutterEventSequence
* clutter_input_device_get_pointer_actor:
* @device: a #ClutterInputDevice of type %CLUTTER_POINTER_DEVICE
*
* Retrieves the #ClutterActor underneath the pointer or touchpoint
* of @device and @sequence.
* Retrieves the #ClutterActor underneath the pointer of @device
*
* Return value: (transfer none): a pointer to the #ClutterActor or %NULL
*
* Since: 1.2
*/
ClutterActor *
clutter_input_device_get_actor (ClutterInputDevice *device,
ClutterEventSequence *sequence)
clutter_input_device_get_pointer_actor (ClutterInputDevice *device)
{
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), NULL);
g_return_val_if_fail (device->device_type == CLUTTER_POINTER_DEVICE, NULL);
if (sequence == NULL)
return device->cursor_actor;
return device->cursor_actor;
}
return g_hash_table_lookup (device->touch_sequence_actors, sequence);
/**
* clutter_input_device_get_pointer_stage:
* @device: a #ClutterInputDevice of type %CLUTTER_POINTER_DEVICE
*
* Retrieves the #ClutterStage underneath the pointer of @device
*
* Return value: (transfer none): a pointer to the #ClutterStage or %NULL
*
* Since: 1.2
*/
ClutterStage *
clutter_input_device_get_pointer_stage (ClutterInputDevice *device)
{
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), NULL);
g_return_val_if_fail (device->device_type == CLUTTER_POINTER_DEVICE, NULL);
return device->stage;
}
/**
@@ -922,6 +1181,95 @@ clutter_input_device_get_device_mode (ClutterInputDevice *device)
return device->device_mode;
}
/**
* clutter_input_device_update_from_event:
* @device: a #ClutterInputDevice
* @event: a #ClutterEvent
* @update_stage: whether to update the #ClutterStage of the @device
* using the stage of the event
*
* Forcibly updates the state of the @device using a #ClutterEvent
*
* This function should never be used by applications: it is meant
* for integration with embedding toolkits, like clutter-gtk
*
* Embedding toolkits that disable the event collection inside Clutter
* need to use this function to update the state of input devices depending
* on a #ClutterEvent that they are going to submit to the event handling code
* in Clutter though clutter_do_event(). Since the input devices hold the state
* that is going to be used to fill in fields like the #ClutterButtonEvent
* click count, or to emit synthesized events like %CLUTTER_ENTER and
* %CLUTTER_LEAVE, it is necessary for embedding toolkits to also be
* responsible of updating the input device state.
*
* For instance, this might be the code to translate an embedding toolkit
* native motion notification into a Clutter #ClutterMotionEvent and ask
* Clutter to process it:
*
* |[
* ClutterEvent c_event;
*
* translate_native_event_to_clutter (native_event, &c_event);
*
* clutter_do_event (&c_event);
* ]|
*
* Before letting clutter_do_event() process the event, it is necessary to call
* clutter_input_device_update_from_event():
*
* |[
* ClutterEvent c_event;
* ClutterDeviceManager *manager;
* ClutterInputDevice *device;
*
* translate_native_event_to_clutter (native_event, &c_event);
*
* // get the device manager
* manager = clutter_device_manager_get_default ();
*
* // use the default Core Pointer that Clutter backends register by default
* device = clutter_device_manager_get_core_device (manager, %CLUTTER_POINTER_DEVICE);
*
* // update the state of the input device
* clutter_input_device_update_from_event (device, &c_event, FALSE);
*
* clutter_do_event (&c_event);
* ]|
*
* The @update_stage boolean argument should be used when the input device
* enters and leaves a #ClutterStage; it will use the #ClutterStage field
* of the passed @event to update the stage associated to the input device.
*
* Since: 1.2
*/
void
clutter_input_device_update_from_event (ClutterInputDevice *device,
ClutterEvent *event,
gboolean update_stage)
{
ClutterModifierType event_state;
ClutterEventSequence *sequence;
ClutterStage *event_stage;
gfloat event_x, event_y;
guint32 event_time;
g_return_if_fail (CLUTTER_IS_INPUT_DEVICE (device));
g_return_if_fail (event != NULL);
event_state = clutter_event_get_state (event);
event_time = clutter_event_get_time (event);
event_stage = clutter_event_get_stage (event);
sequence = clutter_event_get_event_sequence (event);
clutter_event_get_coords (event, &event_x, &event_y);
_clutter_input_device_set_coords (device, sequence, event_x, event_y, event_stage);
_clutter_input_device_set_state (device, event_state);
_clutter_input_device_set_time (device, event_time);
if (update_stage)
_clutter_input_device_set_stage (device, event_stage);
}
/*< private >
* clutter_input_device_reset_axes:
* @device: a #ClutterInputDevice
@@ -1302,6 +1650,31 @@ _clutter_input_device_remove_slave (ClutterInputDevice *master,
master->slaves = g_list_remove (master->slaves, slave);
}
/*< private >
* clutter_input_device_add_sequence:
* @device: a #ClutterInputDevice
* @sequence: a #ClutterEventSequence
*
* Start tracking informations related to a touch point (position,
* actor underneath the touch point).
*/
void
_clutter_input_device_add_event_sequence (ClutterInputDevice *device,
ClutterEvent *event)
{
ClutterEventSequence *sequence = clutter_event_get_event_sequence (event);
ClutterStage *stage;
if (sequence == NULL)
return;
stage = clutter_event_get_stage (event);
if (stage == NULL)
return;
_clutter_input_device_ensure_touch_info (device, sequence, stage);
}
/*< private >
* clutter_input_device_remove_sequence:
* @device: a #ClutterInputDevice
@@ -1314,25 +1687,25 @@ _clutter_input_device_remove_event_sequence (ClutterInputDevice *device,
ClutterEvent *event)
{
ClutterEventSequence *sequence = clutter_event_get_event_sequence (event);
ClutterActor *actor =
g_hash_table_lookup (device->touch_sequence_actors, sequence);
ClutterTouchInfo *info =
g_hash_table_lookup (device->touch_sequences_info, sequence);
if (actor != NULL)
if (info == NULL)
return;
if (info->actor != NULL)
{
GList *sequences =
g_hash_table_lookup (device->inv_touch_sequence_actors, actor);
graphene_point_t point;
g_hash_table_lookup (device->inv_touch_sequence_actors, info->actor);
sequences = g_list_remove (sequences, sequence);
g_hash_table_replace (device->inv_touch_sequence_actors,
actor, sequences);
clutter_event_get_coords (event, &point.x, &point.y);
_clutter_input_device_set_actor (device, sequence, NULL, TRUE, point,
clutter_event_get_time (event));
info->actor, sequences);
_clutter_input_device_set_actor (device, sequence, NULL, TRUE);
}
g_hash_table_remove (device->touch_sequence_actors, sequence);
g_hash_table_remove (device->touch_sequences_info, sequence);
}
/**
@@ -2022,6 +2395,43 @@ clutter_input_device_get_device_node (ClutterInputDevice *device)
return device->node_path;
}
ClutterInputDeviceMapping
clutter_input_device_get_mapping_mode (ClutterInputDevice *device)
{
ClutterInputDeviceType device_type;
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device),
CLUTTER_INPUT_DEVICE_MAPPING_ABSOLUTE);
device_type = clutter_input_device_get_device_type (device);
g_return_val_if_fail (device_type == CLUTTER_TABLET_DEVICE ||
device_type == CLUTTER_PEN_DEVICE ||
device_type == CLUTTER_ERASER_DEVICE,
CLUTTER_INPUT_DEVICE_MAPPING_ABSOLUTE);
return device->mapping_mode;
}
void
clutter_input_device_set_mapping_mode (ClutterInputDevice *device,
ClutterInputDeviceMapping mapping)
{
ClutterInputDeviceType device_type;
g_return_if_fail (CLUTTER_IS_INPUT_DEVICE (device));
device_type = clutter_input_device_get_device_type (device);
g_return_if_fail (device_type == CLUTTER_TABLET_DEVICE ||
device_type == CLUTTER_PEN_DEVICE ||
device_type == CLUTTER_ERASER_DEVICE);
if (device->mapping_mode == mapping)
return;
device->mapping_mode = mapping;
g_object_notify (G_OBJECT (device), "mapping-mode");
}
gboolean
clutter_input_device_is_grouped (ClutterInputDevice *device,
ClutterInputDevice *other_device)
@@ -2031,19 +2441,3 @@ clutter_input_device_is_grouped (ClutterInputDevice *device,
return CLUTTER_INPUT_DEVICE_GET_CLASS (device)->is_grouped (device, other_device);
}
/**
* clutter_input_device_get_seat:
* @device: a #ClutterInputDevice
*
* Returns the seat the device belongs to
*
* Returns: (transfer none): the device seat
**/
ClutterSeat *
clutter_input_device_get_seat (ClutterInputDevice *device)
{
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), NULL);
return device->seat;
}

View File

@@ -28,40 +28,10 @@
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include <clutter/clutter-backend.h>
#include <clutter/clutter-types.h>
#include <clutter/clutter-seat.h>
G_BEGIN_DECLS
typedef void (*ClutterEmitInputDeviceEvent) (ClutterEvent *event,
ClutterInputDevice *device);
struct _ClutterInputDeviceClass
{
GObjectClass parent_class;
gboolean (* keycode_to_evdev) (ClutterInputDevice *device,
guint hardware_keycode,
guint *evdev_keycode);
void (* update_from_tool) (ClutterInputDevice *device,
ClutterInputDeviceTool *tool);
gboolean (* is_mode_switch_button) (ClutterInputDevice *device,
guint group,
guint button);
gint (* get_group_n_modes) (ClutterInputDevice *device,
gint group);
gboolean (* is_grouped) (ClutterInputDevice *device,
ClutterInputDevice *other_device);
/* Keyboard accessbility */
void (* process_kbd_a11y_event) (ClutterEvent *event,
ClutterInputDevice *device,
ClutterEmitInputDeviceEvent emit_event_func);
};
#define CLUTTER_TYPE_INPUT_DEVICE (clutter_input_device_get_type ())
#define CLUTTER_INPUT_DEVICE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_INPUT_DEVICE, ClutterInputDevice))
#define CLUTTER_IS_INPUT_DEVICE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_INPUT_DEVICE))
@@ -88,18 +58,24 @@ gint clutter_input_device_get_device_id (ClutterInputDev
CLUTTER_EXPORT
gboolean clutter_input_device_get_coords (ClutterInputDevice *device,
ClutterEventSequence *sequence,
graphene_point_t *point);
ClutterPoint *point);
CLUTTER_EXPORT
ClutterModifierType clutter_input_device_get_modifier_state (ClutterInputDevice *device);
CLUTTER_EXPORT
ClutterActor * clutter_input_device_get_actor (ClutterInputDevice *device,
ClutterEventSequence *sequence);
ClutterActor * clutter_input_device_get_pointer_actor (ClutterInputDevice *device);
CLUTTER_EXPORT
ClutterStage * clutter_input_device_get_pointer_stage (ClutterInputDevice *device);
CLUTTER_EXPORT
const gchar * clutter_input_device_get_device_name (ClutterInputDevice *device);
CLUTTER_EXPORT
ClutterInputMode clutter_input_device_get_device_mode (ClutterInputDevice *device);
CLUTTER_EXPORT
gboolean clutter_input_device_get_has_cursor (ClutterInputDevice *device);
CLUTTER_EXPORT
void clutter_input_device_set_enabled (ClutterInputDevice *device,
gboolean enabled);
CLUTTER_EXPORT
gboolean clutter_input_device_get_enabled (ClutterInputDevice *device);
CLUTTER_EXPORT
guint clutter_input_device_get_n_axes (ClutterInputDevice *device);
@@ -115,6 +91,11 @@ gboolean clutter_input_device_get_axis_value (ClutterInputDev
CLUTTER_EXPORT
guint clutter_input_device_get_n_keys (ClutterInputDevice *device);
CLUTTER_EXPORT
void clutter_input_device_set_key (ClutterInputDevice *device,
guint index_,
guint keyval,
ClutterModifierType modifiers);
CLUTTER_EXPORT
gboolean clutter_input_device_get_key (ClutterInputDevice *device,
guint index_,
guint *keyval,
@@ -125,6 +106,11 @@ ClutterInputDevice * clutter_input_device_get_associated_device (ClutterInput
CLUTTER_EXPORT
GList * clutter_input_device_get_slave_devices (ClutterInputDevice *device);
CLUTTER_EXPORT
void clutter_input_device_update_from_event (ClutterInputDevice *device,
ClutterEvent *event,
gboolean update_stage);
CLUTTER_EXPORT
void clutter_input_device_grab (ClutterInputDevice *device,
ClutterActor *actor);
@@ -144,6 +130,11 @@ CLUTTER_EXPORT
ClutterActor * clutter_input_device_sequence_get_grabbed_actor (ClutterInputDevice *device,
ClutterEventSequence *sequence);
CLUTTER_EXPORT
gboolean clutter_input_device_keycode_to_evdev (ClutterInputDevice *device,
guint hardware_keycode,
guint *evdev_keycode);
CLUTTER_EXPORT
const gchar * clutter_input_device_get_vendor_id (ClutterInputDevice *device);
CLUTTER_EXPORT
@@ -171,11 +162,15 @@ gint clutter_input_device_get_mode_switch_button_group (Clutt
CLUTTER_EXPORT
const gchar * clutter_input_device_get_device_node (ClutterInputDevice *device);
CLUTTER_EXPORT
ClutterInputDeviceMapping clutter_input_device_get_mapping_mode (ClutterInputDevice *device);
CLUTTER_EXPORT
void clutter_input_device_set_mapping_mode (ClutterInputDevice *device,
ClutterInputDeviceMapping mapping);
CLUTTER_EXPORT
gboolean clutter_input_device_is_grouped (ClutterInputDevice *device,
ClutterInputDevice *other_device);
CLUTTER_EXPORT
ClutterSeat * clutter_input_device_get_seat (ClutterInputDevice *device);
G_END_DECLS

View File

@@ -29,7 +29,7 @@ void clutter_input_focus_focus_out (ClutterInputFocus *focus);
void clutter_input_focus_commit (ClutterInputFocus *focus,
const gchar *text);
void clutter_input_focus_delete_surrounding (ClutterInputFocus *focus,
int offset,
guint offset,
guint len);
void clutter_input_focus_request_surrounding (ClutterInputFocus *focus);

View File

@@ -89,8 +89,8 @@ clutter_input_focus_reset (ClutterInputFocus *focus)
}
void
clutter_input_focus_set_cursor_location (ClutterInputFocus *focus,
const graphene_rect_t *rect)
clutter_input_focus_set_cursor_location (ClutterInputFocus *focus,
const ClutterRect *rect)
{
ClutterInputFocusPrivate *priv;
@@ -217,7 +217,7 @@ clutter_input_focus_commit (ClutterInputFocus *focus,
void
clutter_input_focus_delete_surrounding (ClutterInputFocus *focus,
int offset,
guint offset,
guint len)
{
g_return_if_fail (CLUTTER_IS_INPUT_FOCUS (focus));

View File

@@ -41,7 +41,7 @@ struct _ClutterInputFocusClass
void (* request_surrounding) (ClutterInputFocus *focus);
void (* delete_surrounding) (ClutterInputFocus *focus,
int offset,
guint offset,
guint len);
void (* commit_text) (ClutterInputFocus *focus,
const gchar *text);
@@ -57,8 +57,8 @@ gboolean clutter_input_focus_is_focused (ClutterInputFocus *focus);
CLUTTER_EXPORT
void clutter_input_focus_reset (ClutterInputFocus *focus);
CLUTTER_EXPORT
void clutter_input_focus_set_cursor_location (ClutterInputFocus *focus,
const graphene_rect_t *rect);
void clutter_input_focus_set_cursor_location (ClutterInputFocus *focus,
const ClutterRect *rect);
CLUTTER_EXPORT
void clutter_input_focus_set_surrounding (ClutterInputFocus *focus,

View File

@@ -26,8 +26,8 @@ ClutterInputFocus * clutter_input_method_get_focus (ClutterInputMethod *method);
void clutter_input_method_reset (ClutterInputMethod *method);
void clutter_input_method_set_cursor_location (ClutterInputMethod *method,
const graphene_rect_t *rect);
void clutter_input_method_set_cursor_location (ClutterInputMethod *method,
const ClutterRect *rect);
void clutter_input_method_set_surrounding (ClutterInputMethod *method,
const gchar *text,
guint cursor,

View File

@@ -22,10 +22,10 @@
#include "clutter-build-config.h"
#include "clutter-private.h"
#include "clutter/clutter-input-device-private.h"
#include "clutter/clutter-input-method.h"
#include "clutter/clutter-input-method-private.h"
#include "clutter/clutter-input-focus-private.h"
#include "clutter/clutter-device-manager-private.h"
typedef struct _ClutterInputMethodPrivate ClutterInputMethodPrivate;
@@ -168,7 +168,7 @@ clutter_input_method_class_init (ClutterInputMethodClass *klass)
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST,
0, NULL, NULL, NULL,
G_TYPE_NONE, 2, G_TYPE_INT, G_TYPE_UINT);
G_TYPE_NONE, 2, G_TYPE_UINT, G_TYPE_UINT);
signals[REQUEST_SURROUNDING] =
g_signal_new ("request-surrounding",
G_TYPE_FROM_CLASS (object_class),
@@ -187,7 +187,7 @@ clutter_input_method_class_init (ClutterInputMethodClass *klass)
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST,
0, NULL, NULL, NULL,
G_TYPE_NONE, 1, GRAPHENE_TYPE_RECT);
G_TYPE_NONE, 1, CLUTTER_TYPE_RECT);
pspecs[PROP_CONTENT_HINTS] =
g_param_spec_flags ("content-hints",
@@ -292,7 +292,7 @@ clutter_input_method_commit (ClutterInputMethod *im,
void
clutter_input_method_delete_surrounding (ClutterInputMethod *im,
int offset,
guint offset,
guint len)
{
ClutterInputMethodPrivate *priv;
@@ -377,8 +377,8 @@ clutter_input_method_reset (ClutterInputMethod *im)
}
void
clutter_input_method_set_cursor_location (ClutterInputMethod *im,
const graphene_rect_t *rect)
clutter_input_method_set_cursor_location (ClutterInputMethod *im,
const ClutterRect *rect)
{
g_return_if_fail (CLUTTER_IS_INPUT_METHOD (im));
@@ -452,9 +452,8 @@ clutter_input_method_forward_key (ClutterInputMethod *im,
gboolean press)
{
ClutterInputMethodPrivate *priv;
ClutterDeviceManager *device_manager;
ClutterInputDevice *keyboard;
ClutterSeat *seat;
ClutterStageManager *stage_manager;
ClutterStage *stage;
ClutterEvent *event;
@@ -464,10 +463,12 @@ clutter_input_method_forward_key (ClutterInputMethod *im,
if (!priv->focus)
return;
seat = clutter_backend_get_default_seat (clutter_get_default_backend ());
stage_manager = clutter_stage_manager_get_default ();
stage = clutter_stage_manager_get_default_stage (stage_manager);
keyboard = clutter_seat_get_keyboard (seat);
device_manager = clutter_device_manager_get_default ();
keyboard = clutter_device_manager_get_core_device (device_manager,
CLUTTER_KEYBOARD_DEVICE);
stage = _clutter_input_device_get_stage (keyboard);
if (stage == NULL)
return;
event = clutter_event_new (press ? CLUTTER_KEY_PRESS : CLUTTER_KEY_RELEASE);
event->key.time = time_;

View File

@@ -42,8 +42,8 @@ struct _ClutterInputMethodClass
void (* reset) (ClutterInputMethod *im);
void (* set_cursor_location) (ClutterInputMethod *im,
const graphene_rect_t *rect);
void (* set_cursor_location) (ClutterInputMethod *im,
const ClutterRect *rect);
void (* set_surrounding) (ClutterInputMethod *im,
const gchar *text,
guint cursor,
@@ -68,7 +68,7 @@ void clutter_input_method_commit (ClutterInputMethod *im,
const gchar *text);
CLUTTER_EXPORT
void clutter_input_method_delete_surrounding (ClutterInputMethod *im,
int offset,
guint offset,
guint len);
CLUTTER_EXPORT
void clutter_input_method_request_surrounding (ClutterInputMethod *im);

View File

@@ -25,9 +25,10 @@
#include "clutter-build-config.h"
#include "clutter-device-manager.h"
#include "clutter-device-manager-private.h"
#include "clutter-enum-types.h"
#include "clutter-input-device.h"
#include "clutter-input-device-private.h"
#include "clutter-input-pointer-a11y-private.h"
#include "clutter-main.h"
#include "clutter-virtual-input-device.h"
@@ -37,7 +38,7 @@ is_secondary_click_enabled (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
return (settings.controls & CLUTTER_A11Y_SECONDARY_CLICK_ENABLED);
}
@@ -47,7 +48,7 @@ is_dwell_click_enabled (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
return (settings.controls & CLUTTER_A11Y_DWELL_ENABLED);
}
@@ -57,7 +58,7 @@ get_secondary_click_delay (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
return settings.secondary_click_delay;
}
@@ -67,7 +68,7 @@ get_dwell_delay (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
return settings.dwell_delay;
}
@@ -77,7 +78,7 @@ get_dwell_threshold (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
return settings.dwell_threshold;
}
@@ -87,7 +88,7 @@ get_dwell_mode (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
return settings.dwell_mode;
}
@@ -97,7 +98,7 @@ get_dwell_click_type (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
return settings.dwell_click_type;
}
@@ -108,7 +109,7 @@ get_dwell_click_type_for_direction (ClutterInputDevice *device,
{
ClutterPointerA11ySettings settings;
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
if (direction == settings.dwell_gesture_single)
return CLUTTER_A11Y_DWELL_CLICK_TYPE_PRIMARY;
@@ -167,7 +168,7 @@ trigger_secondary_click (gpointer data)
device->ptr_a11y_data->secondary_click_triggered = TRUE;
device->ptr_a11y_data->secondary_click_timer = 0;
g_signal_emit_by_name (device->seat,
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK,
@@ -184,7 +185,7 @@ start_secondary_click_timeout (ClutterInputDevice *device)
device->ptr_a11y_data->secondary_click_timer =
clutter_threads_add_timeout (delay, trigger_secondary_click, device);
g_signal_emit_by_name (device->seat,
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-started",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK,
@@ -196,10 +197,10 @@ stop_secondary_click_timeout (ClutterInputDevice *device)
{
if (device->ptr_a11y_data->secondary_click_timer)
{
g_clear_handle_id (&device->ptr_a11y_data->secondary_click_timer,
g_source_remove);
g_source_remove (device->ptr_a11y_data->secondary_click_timer);
device->ptr_a11y_data->secondary_click_timer = 0;
g_signal_emit_by_name (device->seat,
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK,
@@ -303,7 +304,7 @@ update_dwell_click_type (ClutterInputDevice *device)
ClutterPointerA11ySettings settings;
ClutterPointerA11yDwellClickType dwell_click_type;
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
dwell_click_type = settings.dwell_click_type;
switch (dwell_click_type)
@@ -328,9 +329,10 @@ update_dwell_click_type (ClutterInputDevice *device)
if (dwell_click_type != settings.dwell_click_type)
{
settings.dwell_click_type = dwell_click_type;
clutter_seat_set_pointer_a11y_settings (device->seat, &settings);
clutter_device_manager_set_pointer_a11y_settings (device->device_manager,
&settings);
g_signal_emit_by_name (device->seat,
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-dwell-click-type-changed",
dwell_click_type);
}
@@ -435,7 +437,7 @@ trigger_dwell_gesture (gpointer data)
device->ptr_a11y_data->dwell_timer =
clutter_threads_add_timeout (delay, trigger_clear_dwell_gesture, device);
g_signal_emit_by_name (device->seat,
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_GESTURE,
@@ -453,7 +455,7 @@ start_dwell_gesture_timeout (ClutterInputDevice *device)
clutter_threads_add_timeout (delay, trigger_dwell_gesture, device);
device->ptr_a11y_data->dwell_gesture_started = TRUE;
g_signal_emit_by_name (device->seat,
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-started",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_GESTURE,
@@ -467,7 +469,7 @@ trigger_dwell_click (gpointer data)
device->ptr_a11y_data->dwell_timer = 0;
g_signal_emit_by_name (device->seat,
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_DWELL,
@@ -497,7 +499,7 @@ start_dwell_timeout (ClutterInputDevice *device)
device->ptr_a11y_data->dwell_timer =
clutter_threads_add_timeout (delay, trigger_dwell_click, device);
g_signal_emit_by_name (device->seat,
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-started",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_DWELL,
@@ -509,10 +511,11 @@ stop_dwell_timeout (ClutterInputDevice *device)
{
if (device->ptr_a11y_data->dwell_timer)
{
g_clear_handle_id (&device->ptr_a11y_data->dwell_timer, g_source_remove);
g_source_remove (device->ptr_a11y_data->dwell_timer);
device->ptr_a11y_data->dwell_timer = 0;
device->ptr_a11y_data->dwell_gesture_started = FALSE;
g_signal_emit_by_name (device->seat,
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_DWELL,
@@ -571,7 +574,8 @@ is_device_core_pointer (ClutterInputDevice *device)
{
ClutterInputDevice *core_pointer;
core_pointer = clutter_seat_get_pointer (device->seat);
core_pointer = clutter_device_manager_get_core_device (device->device_manager,
CLUTTER_POINTER_DEVICE);
if (core_pointer == NULL)
return FALSE;
@@ -585,8 +589,8 @@ _clutter_input_pointer_a11y_add_device (ClutterInputDevice *device)
return;
device->accessibility_virtual_device =
clutter_seat_create_virtual_device (device->seat,
CLUTTER_POINTER_DEVICE);
clutter_device_manager_create_virtual_device (device->device_manager,
CLUTTER_POINTER_DEVICE);
device->ptr_a11y_data = g_new0 (ClutterPtrA11yData, 1);
}

View File

@@ -37,6 +37,9 @@
* any object taking a reference on a #ClutterInterval instance should
* also take ownership of the interval by using g_object_ref_sink().
*
* #ClutterInterval is used by #ClutterAnimation to define the
* interval of values that an implicit animation should tween over.
*
* #ClutterInterval can be subclassed to override the validation
* and value computation.
*

View File

@@ -62,9 +62,3 @@ clutter_keymap_get_caps_lock_state (ClutterKeymap *keymap)
{
return CLUTTER_KEYMAP_GET_CLASS (keymap)->get_caps_lock_state (keymap);
}
PangoDirection
clutter_keymap_get_direction (ClutterKeymap *keymap)
{
return CLUTTER_KEYMAP_GET_CLASS (keymap)->get_direction (keymap);
}

View File

@@ -29,7 +29,6 @@
#include <clutter/clutter-macros.h>
#include <glib-object.h>
#include <pango/pango.h>
typedef struct _ClutterKeymap ClutterKeymap;
typedef struct _ClutterKeymapClass ClutterKeymapClass;
@@ -40,7 +39,6 @@ struct _ClutterKeymapClass
gboolean (* get_num_lock_state) (ClutterKeymap *keymap);
gboolean (* get_caps_lock_state) (ClutterKeymap *keymap);
PangoDirection (* get_direction) (ClutterKeymap *keymap);
};
#define CLUTTER_TYPE_KEYMAP (clutter_keymap_get_type ())
@@ -55,6 +53,4 @@ gboolean clutter_keymap_get_num_lock_state (ClutterKeymap *keymap);
CLUTTER_EXPORT
gboolean clutter_keymap_get_caps_lock_state (ClutterKeymap *keymap);
PangoDirection clutter_keymap_get_direction (ClutterKeymap *keymap);
#endif /* CLUTTER_KEYMAP_H */

View File

@@ -58,6 +58,10 @@ die "Could not open file keysymdef.h: $!\n"
die "Could not open file clutter-keysyms.h: $!\n"
unless open(OUT_KEYSYMS, ">:utf8", "clutter-keysyms.h");
# Output: clutter/clutter/deprecated/clutter-keysyms.h
die "Could not open file clutter-keysyms-compat.h: $!\n"
unless open(OUT_KEYSYMS_COMPAT, ">:utf8", "deprecated/clutter-keysyms.h");
my $LICENSE_HEADER= <<EOF;
/* Clutter
*
@@ -81,6 +85,7 @@ my $LICENSE_HEADER= <<EOF;
EOF
print OUT_KEYSYMS $LICENSE_HEADER;
print OUT_KEYSYMS_COMPAT $LICENSE_HEADER;
print OUT_KEYSYMS<<EOF;
@@ -99,6 +104,23 @@ print OUT_KEYSYMS<<EOF;
EOF
print OUT_KEYSYMS_COMPAT<<EOF;
/*
* Compatibility version of clutter-keysyms.h.
*
* Since Clutter 1.4, the key symbol defines have been changed to have
* a KEY_ prefix. This is a compatibility header that is included when
* deprecated symbols are enabled. Consider porting to the new names
* instead.
*/
#ifndef __CLUTTER_KEYSYMS_DEPRECATED_H__
#define __CLUTTER_KEYSYMS_DEPRECATED_H__
#ifndef CLUTTER_DISABLE_DEPRECATED
EOF
while (<IN_KEYSYMDEF>)
{
next if ( ! /^#define / );
@@ -115,8 +137,13 @@ while (<IN_KEYSYMDEF>)
my $element = $keysymelements[1];
my $binding = $element;
$binding =~ s/^XK_/CLUTTER_KEY_/g;
my $compat_binding = $element;
$compat_binding =~ s/^XK_/CLUTTER_/g;
my $deprecation = "CLUTTER_DEPRECATED_MACRO_FOR(\"Deprecated key symbol. Use $binding instead.\")";
printf OUT_KEYSYMS "#define %s 0x%03x\n", $binding, hex($keysymelements[2]);
printf OUT_KEYSYMS_COMPAT "#define %s 0x%03x %s\n", $compat_binding, hex($keysymelements[2]), $deprecation;
}
close IN_KEYSYMDEF;
@@ -160,8 +187,11 @@ while (<IN_XF86KEYSYM>)
my $element = $keysymelements[1];
my $binding = $element;
$binding =~ s/^XF86XK_/CLUTTER_KEY_/g;
my $compat_binding = $element;
$compat_binding =~ s/^XF86XK_/CLUTTER_/g;
printf OUT_KEYSYMS "#define %s 0x%03x\n", $binding, hex($keysymelements[2]);
printf OUT_KEYSYMS_COMPAT "#define %s 0x%03x\n", $compat_binding, hex($keysymelements[2]);
}
close IN_XF86KEYSYM;
@@ -172,6 +202,13 @@ print OUT_KEYSYMS<<EOF;
#endif /* __CLUTTER_KEYSYMS_H__ */
EOF
print OUT_KEYSYMS_COMPAT<<EOF;
#endif /* CLUTTER_DISABLE_DEPRECATED */
#endif /* __CLUTTER_KEYSYMS_DEPRECATED_H__ */
EOF
foreach my $f (qw/ keysymdef.h XF86keysym.h /) {
unlink $f or die "Unable to delete $f: $!";
}

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