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Author SHA1 Message Date
Benjamin Berg
ac8066a743 meson: Use sysprof interface defintion from correct prefix
The sysprof interface definition may be installed to a prefix different
from where mutter is going to be installed. Fetch the prefix from
pkgconfig instead.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/993
2020-01-08 14:12:51 +01:00
662 changed files with 41427 additions and 27867 deletions

View File

@@ -1,10 +1,9 @@
image: registry.gitlab.gnome.org/gnome/mutter/master:v4
image: registry.gitlab.gnome.org/gnome/mutter/master:v3
stages:
- review
- build
- test
- coverage
check-commit-log:
stage: review
@@ -18,7 +17,7 @@ check-commit-log:
build-mutter:
stage: build
script:
- meson . build -Dbuildtype=debugoptimized -Db_coverage=true -Degl_device=true -Dwayland_eglstream=true --werror --prefix /usr
- meson . build -Dbuildtype=debugoptimized -Degl_device=true -Dwayland_eglstream=true --werror --prefix /usr
- ninja -C build
- ninja -C build install
artifacts:
@@ -29,19 +28,6 @@ build-mutter:
- merge_requests
- /^.*$/
build-without-opengl-and-glx:
stage: build
script:
- meson . build -Dbuildtype=debugoptimized -Dopengl=false -Dglx=false -Degl_device=true -Dwayland_eglstream=true --werror --prefix /usr
- ninja -C build
- ninja -C build install
artifacts:
paths:
- build/meson-logs
only:
- merge_requests
- /^.*$/
build-without-native-backend-and-wayland:
stage: build
script:
@@ -49,8 +35,9 @@ build-without-native-backend-and-wayland:
- ninja -C build
- ninja -C build install
artifacts:
expire_in: 1 day
paths:
- build/meson-logs
- build
only:
- merge_requests
- /^.*$/
@@ -65,6 +52,7 @@ test-mutter:
G_SLICE: "always-malloc"
MALLOC_CHECK_: "3"
NO_AT_BRIDGE: "1"
MALLOC_PERTURB_: "123"
script:
- dconf update
- mkdir -m 700 $XDG_RUNTIME_DIR
@@ -72,30 +60,10 @@ test-mutter:
- >
dbus-run-session -- xvfb-run -s '+iglx -noreset'
meson test -C build --no-rebuild -t 10 --verbose --no-stdsplit --print-errorlogs --wrap catchsegv
artifacts:
expire_in: 1 day
paths:
- build
only:
- merge_requests
- /^.*$/
test-mutter-coverage:
stage: coverage
dependencies:
- test-mutter
script:
- ninja -C build coverage
- cat build/meson-logs/coverage.txt
artifacts:
paths:
- build/meson-logs
when: manual
except:
refs:
- tags
- master
can-build-gnome-shell:
stage: test
dependencies:

View File

@@ -1,27 +1,29 @@
# Rebuild and push with
#
# cd .gitlab-ci/
# podman build --format docker --no-cache -t registry.gitlab.gnome.org/gnome/mutter/master:v4 .
# podman push registry.gitlab.gnome.org/gnome/mutter/master:v4
# podman build --format docker --no-cache -t registry.gitlab.gnome.org/gnome/mutter/master:v3 .
# podman push registry.gitlab.gnome.org/gnome/mutter/master:v3
#
FROM fedora:32
FROM fedora:31
RUN dnf -y update && dnf -y upgrade && \
dnf install -y 'dnf-command(builddep)' && \
dnf install -y 'dnf-command(copr)' && \
dnf copr enable -y jadahl/mutter-ci && \
dnf copr enable -y fmuellner/gnome-shell-ci && \
dnf -y update && dnf -y upgrade && \
dnf builddep -y mutter --setopt=install_weak_deps=False && \
dnf builddep -y mutter && \
# Until Fedora catches up with new build-deps
dnf install -y 'pkgconfig(graphene-gobject-1.0)' 'pkgconfig(sysprof-capture-3)' && \
# For running unit tests
dnf install -y xorg-x11-server-Xvfb mesa-dri-drivers dbus dbus-x11 \
'*/xvfb-run' gdm-lib accountsservice-libs gnome-control-center gcovr \
--setopt=install_weak_deps=False && \
dnf install -y xorg-x11-server-Xvfb mesa-dri-drivers dbus dbus-x11 '*/xvfb-run' gdm-lib accountsservice-libs gnome-control-center && \
# GNOME Shell
dnf builddep -y gnome-shell --setopt=install_weak_deps=False && \
dnf remove -y gnome-bluetooth-libs-devel && \
dnf remove -y gnome-bluetooth-libs-devel dbus-glib-devel upower-devel python3-devel && \
dnf remove -y --noautoremove mutter mutter-devel && \
dnf clean all

View File

@@ -19,7 +19,7 @@ fi
function commit_message_has_url() {
commit=$1
commit_message=$(git show -s --format='format:%b' $commit)
echo "$commit_message" | grep -qe "\($CI_MERGE_REQUEST_PROJECT_URL/\(-/\)\?\(issues\|merge_requests\)/[0-9]\+\|https://bugzilla.gnome.org/show_bug.cgi?id=[0-9]\+\)"
echo "$commit_message" | grep -qe "\($CI_MERGE_REQUEST_PROJECT_URL/\(issues\|merge_requests\)/[0-9]\+\|https://bugzilla.gnome.org/show_bug.cgi?id=[0-9]\+\)"
return $?
}

View File

@@ -1,55 +0,0 @@
<!--
Please read https://wiki.gnome.org/Community/GettingInTouch/BugReportingGuidelines
first to ensure that you create a clear and specific issue.
-->
### Affected version
<!--
Provide at least the following information:
* Your OS and version
* Affected Mutter version
* Does this issue appear in XOrg and/or Wayland
-->
### Bug summary
<!--
Provide a short summary of the bug you encountered.
-->
### Steps to reproduce
<!--
1. Step one
2. Step two
3. ...
-->
### What happened
<!--
What did Mutter do that was unexpected?
-->
### What did you expect to happen
<!--
What did you expect Mutter to do?
-->
### Relevant logs, screenshots, screencasts etc.
<!--
If you have further information, such as technical documentation, logs,
screenshots or screencasts related, please provide them here.
If the bug is a crash, please obtain a stack trace with installed debug
symbols (at least for GNOME Shell and Mutter) and attach it to
this issue following the instructions on
https://wiki.gnome.org/Community/GettingInTouch/Bugzilla/GettingTraces.
-->
<!-- Do not remove the following line. -->
/label ~"1. Bug"

View File

@@ -1,30 +0,0 @@
<!--
Please read https://wiki.gnome.org/Community/GettingInTouch/BugReportingGuidelines
first to ensure that you create a clear and specific issue.
-->
### Feature summary
<!--
Describe what you would like to be able to do with Mutter
that you currently cannot do.
-->
### How would you like it to work
<!--
If you can think of a way Mutter might be able to do this,
let us know here.
-->
### Relevant links, screenshots, screencasts etc.
<!--
If you have further information, such as technical documentation,
code, mockups or a similar feature in another window managers,
please provide them here.
-->
<!-- Do not remove the following line. -->
/label ~"1. Feature"

139
NEWS
View File

@@ -1,142 +1,3 @@
3.37.1
======
* Fix screencasting non-maximized windows [Jonas Å.; !1174]
* Make window-aliveness checks less aggressive [Jonas Å.; !1182]
* Fix stylus coordinates when using screen rotation [Jonas T.; #1118]
* Preserve keyboard state on VT switch [Olivier; !1185]
* Remove Clutter's drag and drop actions [Jonas D.; !789]
* Cancel clicks/gestures actions on disable [Georges; !1188]
* Fix various clipboard issues [Carlos; !1186, !1198, !1203, !1204, !1206]
* Fix trackball button scrolling [Phillip; #1120]
* Fix tiled monitor support [Jonas; !1199]
* Support unredirecting fullscreen wayland surfaces [Jonas Å.; !798]
* Support area screencasts [Jonas Å.; !1207]
* Synchronize shadows to server-side decorations [Olivier; !1214]
* Allow inhibiting remote access [Jonas Å.; !1212]
* Fix overview key on X11 when using multiple keyboard layouts [Olivier; !1219]
* Fixed crashes [Jonas, D., Carlos; !1173, !1183, !1012]
* Misc. bug fixes and cleanups [Andre, Georges, Christian, Jonas Å., Andre,
Simon, Florian, Carlos, Adam, Marco, Thomas, Elias, Pekka, Jonas D.,
Laurent; !1169, !1168, !1166, !1170, !1167, !1172, !1175, !1176, !1184,
!1126, !1187, !1191, !1195, !1179, !1200, !1193, !1209, !1213, !1208,
#1074, !1223]
Contributors:
Marco Trevisan (Treviño), Elias Aebi, Thomas Hindoe Paaboel Andersen,
Laurent Bigonville, Jonas Dreßler, Olivier Fourdan, Carlos Garnacho,
Adam Jackson, Andre Moreira Magalhaes, Simon McVittie, Florian Müllner,
Georges Basile Stavracas Neto, Pekka Paalanen, Christian Rauch, Jonas Troeger,
Phillip Wood, Jonas Ådahl
Translators:
Dušan Kazik [sk], Christian Kirbach [de]
3.36.0
======
* Fix placement of popup windows in multi-monitor setups [Jonas; !1110]
* Fix invisible mouse cursor on some hardware [Jonas; !1079]
Contributors:
Jonas Ådahl
Translators:
Aurimas Černius [lt], Goran Vidović [hr], Anders Jonsson [sv],
Guillaume Bernard [fr], Milo Casagrande [it], Daniel Korostil [uk],
Andre Klapper [cy], Aman Alam [pa], Nathan Follens [nl]
3.35.92
=======
* Fix visibility of initially hidden windows [Jonas Å.; !1066]
* Avoid flicker when (un)redirecting windows [Sebastian; #997]
* Let BindConstraints update the preferred size [Emmanuele; !1070]
* Learn about GLES3 [Adam; !882]
* Ping windows on every window focus [Jonas D.; !891]
* Remove overhead from hot code paths [Christian;
#1056, !1081, !1083, !1071, !1087]
* Allow remote desktop services to inhibit animations [Jonas Å.; !838]
* Update screen-cast code to PipeWire 0.3 API [Wim; !1062]
* Make check-alive timeouts configurable [Jonas Å.; !1080]
* Make each stage view correspond to a single CRTC [Jonas Å.; !1042]
* Implement scaled/transformed hardware cursors [Robert; !526]
* Use DMA buffers for screencasting if possible [Georges; !1086]
* Make Xwayland startup asynchronous [Carlos; !944]
* Fix clipping glitches in long text entries [Jonas D.; !1096]
* Add side channel for starting required X11 services [Carlos; !945]
* Support synchronized wayland popup moving [Jonas Å.; !705]
* Fixed crashes [Olivier, Jonas Å.; !1073, !1093]
* Plugged memory leaks [Sebastian, Jonas Å.; !1089, !1095]
* Misc. bug fixes and cleanups [Jonas Å, Olivier, Florian, Daniel, Jonas D.,
Robert, Sebastian, Christian, Arun, Carlos, worldofpeace; !1061, #1043,
!1067, !1068, !1065, !835, !1058, !1069, !1075, #1060, !1077, !423, !1090,
!1088, !1094, #1067, !1064, !1099, !957, !1000, !1082]
Contributors:
Emmanuele Bassi, Jonas Dreßler, Olivier Fourdan, Carlos Garnacho,
Christian Hergert, Adam Jackson, Sebastian Keller, Robert Mader,
Florian Müllner, Georges Basile Stavracas Neto, Arun Raghavan, Wim Taymans,
Daniel van Vugt, worldofpeace, Jonas Ådahl
Translators:
Yi-Jyun Pan [zh_TW], Asier Sarasua Garmendia [eu], Rafael Fontenelle [pt_BR],
Emin Tufan Çetin [tr], Daniel Mustieles [es], Balázs Úr [hu],
Gwan-gyeong Mun [ko], Marek Černocký [cs], Fran Dieguez [gl],
Kukuh Syafaat [id], Alan Mortensen [da], Piotr Drąg [pl], sicklylife [ja],
Matej Urbančič [sl]
3.35.91
=======
* Honor accelerometer orientation on monitor config changes [Hans; !959]
* Enable culling for integer-scaled actors [Robert; !1036]
* Add ClutterSeat::touch-mode property [Carlos; !1044]
* Fix mis-scaling when streaming windows [Olivier; !1022]
* Make the cursor renderer use the transactional KMS API [Jonas; !930]
* Advertise MetaMonitor as wl_output [Olivier; !994]
* Fix culling of XWayland windows [Robert; !1049]
* Only consider enabled effects when disabling culling [Robert; !1052]
* Misc. bug fixes and cleanups [Olivier, Sergio, Adam, Carlos, Björn; !1040,
#985, !1024, !1039, !1051]
Contributors:
Sergio Costas, Björn Daase, Olivier Fourdan, Carlos Garnacho, Hans de Goede,
Adam Jackson, Robert Mader, Jonas Ådahl
Translators:
sicklylife [ja]
3.35.90
=======
* Cull out clip region [Robert; !985]
* Always enable tap-to-click/drag on opaque Wacom tablets [Carlos; !968]
* Fix visual glitches with offscreen effects applied [Georges; !992]
* Fix "sticky corner" in multi-head setups [Jonas D.; #774]
* Fix black shadows around XWayland windows during resizes [Ray, Olivier; #858]
* Zero-copy path for GPU-less secondary GPUs [Pekka; !810]
* Cancel DND on Esc [Carlos; #1020]
* Sync XWayland window shadows to frame during resizes [Olivier; !1009]
* Add support for per-monitor workareas [Alberts; !370]
* Ensure newly mapped wayland windows receive ENTER event [Olivier; !1026]
* Add ClutterSeat object [Carlos; !852]
* Honour CLUTTER_ACTOR_NO_LAYOUT flag more efficiently [Daniel; !575]
* Fix interoperation with wl_data_device_manager v1 [Carlos; #965]
* Favor text over images in clipboard manager [Carlos; #919]
* Apply monitor scale after background texture creation [Daniel; !1004]
* Plugged memory leaks [Sebastian, Adam; !991, #1000, !1011, !1020, !1030,
!1001, !1033]
* Fixed crashes [Jonas Å., Florian, Olivier; !961, #1029, !1037]
* Misc. bug fixes and cleanups [Björn, Jonas Å., Adam, Sebastian, Jonas D.,
Daniel, Carlos, Corentin, Sebastian, Robert, Daniel; #385, !998, !1007, !995,
!1016, !1018, !1017, !1005, !1019, !1025, !1028, !1029, !1031, !1015, !1032,
!1034, #1025]
Contributors:
Björn Daase, Jonas Dreßler, Olivier Fourdan, Carlos Garnacho, Adam Jackson,
Sebastian Keller, Robert Mader, Alberts Muktupāvels, Florian Müllner,
Georges Basile Stavracas Neto, Corentin Noël, Pekka Paalanen, Ray Strode,
Daniel van Vugt, Jonas Ådahl
Translators:
sicklylife [ja], Umarzuki Bin Mochlis Moktar [ms]
3.35.3
======
* backends/native: Correct dy value in pinch gesture event [Yariv; !974]

View File

@@ -600,11 +600,10 @@ cally_actor_real_remove_actor (ClutterActor *container,
g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), 0);
atk_parent = ATK_OBJECT (data);
atk_child = clutter_actor_get_accessible (actor);
if (clutter_actor_has_accessible (actor))
if (atk_child)
{
atk_child = clutter_actor_get_accessible (actor);
g_value_init (&values.old_value, G_TYPE_POINTER);
g_value_set_pointer (&values.old_value, atk_parent);
@@ -767,10 +766,10 @@ static gboolean
cally_actor_action_do_action (AtkAction *action,
gint index)
{
CallyActor *cally_actor = NULL;
g_autoptr (AtkStateSet) set = NULL;
CallyActorPrivate *priv = NULL;
CallyActorActionInfo *info = NULL;
CallyActor *cally_actor = NULL;
AtkStateSet *set = NULL;
CallyActorPrivate *priv = NULL;
CallyActorActionInfo *info = NULL;
cally_actor = CALLY_ACTOR (action);
priv = cally_actor->priv;
@@ -784,6 +783,8 @@ cally_actor_action_do_action (AtkAction *action,
!atk_state_set_contains_state (set, ATK_STATE_SHOWING))
return FALSE;
g_object_unref (set);
info = _cally_actor_get_action_info (cally_actor, index);
if (info == NULL)

View File

@@ -88,10 +88,6 @@ static void
clutter_actor_meta_real_set_actor (ClutterActorMeta *meta,
ClutterActor *actor)
{
g_warn_if_fail (!meta->priv->actor ||
!CLUTTER_ACTOR_IN_PAINT (meta->priv->actor));
g_warn_if_fail (!actor || !CLUTTER_ACTOR_IN_PAINT (actor));
if (meta->priv->actor == actor)
return;
@@ -105,18 +101,6 @@ clutter_actor_meta_real_set_actor (ClutterActorMeta *meta,
meta);
}
static void
clutter_actor_meta_real_set_enabled (ClutterActorMeta *meta,
gboolean is_enabled)
{
g_warn_if_fail (!meta->priv->actor ||
!CLUTTER_ACTOR_IN_PAINT (meta->priv->actor));
meta->priv->is_enabled = is_enabled;
g_object_notify_by_pspec (G_OBJECT (meta), obj_props[PROP_ENABLED]);
}
static void
clutter_actor_meta_set_property (GObject *gobject,
guint prop_id,
@@ -188,7 +172,6 @@ clutter_actor_meta_class_init (ClutterActorMetaClass *klass)
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
klass->set_actor = clutter_actor_meta_real_set_actor;
klass->set_enabled = clutter_actor_meta_real_set_enabled;
/**
* ClutterActorMeta:actor:
@@ -315,7 +298,9 @@ clutter_actor_meta_set_enabled (ClutterActorMeta *meta,
if (meta->priv->is_enabled == is_enabled)
return;
CLUTTER_ACTOR_META_GET_CLASS (meta)->set_enabled (meta, is_enabled);
meta->priv->is_enabled = is_enabled;
g_object_notify_by_pspec (G_OBJECT (meta), obj_props[PROP_ENABLED]);
}
/**

View File

@@ -87,9 +87,6 @@ struct _ClutterActorMetaClass
void (* set_actor) (ClutterActorMeta *meta,
ClutterActor *actor);
void (* set_enabled) (ClutterActorMeta *meta,
gboolean is_enabled);
/*< private >*/
void (* _clutter_meta1) (void);
void (* _clutter_meta2) (void);
@@ -97,6 +94,7 @@ struct _ClutterActorMetaClass
void (* _clutter_meta4) (void);
void (* _clutter_meta5) (void);
void (* _clutter_meta6) (void);
void (* _clutter_meta7) (void);
};
CLUTTER_EXPORT

View File

@@ -631,7 +631,7 @@
#include "clutter-color-static.h"
#include "clutter-color.h"
#include "clutter-constraint-private.h"
#include "clutter-container-private.h"
#include "clutter-container.h"
#include "clutter-content-private.h"
#include "clutter-debug.h"
#include "clutter-easing.h"
@@ -710,7 +710,6 @@ struct _ClutterActorPrivate
guint8 opacity;
gint opacity_override;
unsigned int inhibit_culling_counter;
ClutterOffscreenRedirect offscreen_redirect;
@@ -1125,20 +1124,6 @@ static GQuark quark_actor_layout_info = 0;
static GQuark quark_actor_transform_info = 0;
static GQuark quark_actor_animation_info = 0;
static GQuark quark_key = 0;
static GQuark quark_motion = 0;
static GQuark quark_pointer_focus = 0;
static GQuark quark_button = 0;
static GQuark quark_scroll = 0;
static GQuark quark_stage = 0;
static GQuark quark_destroy = 0;
static GQuark quark_client = 0;
static GQuark quark_delete = 0;
static GQuark quark_touch = 0;
static GQuark quark_touchpad = 0;
static GQuark quark_proximity = 0;
static GQuark quark_pad = 0;
G_DEFINE_TYPE_WITH_CODE (ClutterActor,
clutter_actor,
G_TYPE_INITIALLY_UNOWNED,
@@ -1198,20 +1183,27 @@ clutter_actor_verify_map_state (ClutterActor *self)
if (CLUTTER_ACTOR_IS_REALIZED (self))
{
if (priv->parent == NULL)
/* all bets are off during reparent when we're potentially realized,
* but should not be according to invariants
*/
if (!CLUTTER_ACTOR_IN_REPARENT (self))
{
if (!CLUTTER_ACTOR_IS_TOPLEVEL (self))
if (priv->parent == NULL)
{
g_warning ("Realized non-toplevel actor '%s' should "
"have a parent",
_clutter_actor_get_debug_name (self));
if (CLUTTER_ACTOR_IS_TOPLEVEL (self))
{
}
else
g_warning ("Realized non-toplevel actor '%s' should "
"have a parent",
_clutter_actor_get_debug_name (self));
}
else if (!CLUTTER_ACTOR_IS_REALIZED (priv->parent))
{
g_warning ("Realized actor %s has an unrealized parent %s",
_clutter_actor_get_debug_name (self),
_clutter_actor_get_debug_name (priv->parent));
}
}
else if (!CLUTTER_ACTOR_IS_REALIZED (priv->parent))
{
g_warning ("Realized actor %s has an unrealized parent %s",
_clutter_actor_get_debug_name (self),
_clutter_actor_get_debug_name (priv->parent));
}
}
@@ -1221,64 +1213,70 @@ clutter_actor_verify_map_state (ClutterActor *self)
g_warning ("Actor '%s' is mapped but not realized",
_clutter_actor_get_debug_name (self));
if (priv->parent == NULL)
/* remaining bets are off during reparent when we're potentially
* mapped, but should not be according to invariants
*/
if (!CLUTTER_ACTOR_IN_REPARENT (self))
{
if (CLUTTER_ACTOR_IS_TOPLEVEL (self))
if (priv->parent == NULL)
{
if (!CLUTTER_ACTOR_IS_VISIBLE (self) &&
!CLUTTER_ACTOR_IN_DESTRUCTION (self))
if (CLUTTER_ACTOR_IS_TOPLEVEL (self))
{
g_warning ("Toplevel actor '%s' is mapped "
"but not visible",
if (!CLUTTER_ACTOR_IS_VISIBLE (self) &&
!CLUTTER_ACTOR_IN_DESTRUCTION (self))
{
g_warning ("Toplevel actor '%s' is mapped "
"but not visible",
_clutter_actor_get_debug_name (self));
}
}
else
{
g_warning ("Mapped actor '%s' should have a parent",
_clutter_actor_get_debug_name (self));
}
}
else
{
g_warning ("Mapped actor '%s' should have a parent",
_clutter_actor_get_debug_name (self));
}
}
else
{
ClutterActor *iter = self;
ClutterActor *iter = self;
/* check for the enable_paint_unmapped flag on the actor
* and parents; if the flag is enabled at any point of this
* branch of the scene graph then all the later checks
* become pointless
*/
while (iter != NULL)
{
if (iter->priv->enable_paint_unmapped)
return;
/* check for the enable_paint_unmapped flag on the actor
* and parents; if the flag is enabled at any point of this
* branch of the scene graph then all the later checks
* become pointless
*/
while (iter != NULL)
{
if (iter->priv->enable_paint_unmapped)
return;
iter = iter->priv->parent;
}
iter = iter->priv->parent;
}
if (!CLUTTER_ACTOR_IS_VISIBLE (priv->parent))
{
g_warning ("Actor '%s' should not be mapped if parent '%s'"
"is not visible",
_clutter_actor_get_debug_name (self),
_clutter_actor_get_debug_name (priv->parent));
}
if (!CLUTTER_ACTOR_IS_VISIBLE (priv->parent))
{
g_warning ("Actor '%s' should not be mapped if parent '%s'"
"is not visible",
_clutter_actor_get_debug_name (self),
_clutter_actor_get_debug_name (priv->parent));
}
if (!CLUTTER_ACTOR_IS_REALIZED (priv->parent))
{
g_warning ("Actor '%s' should not be mapped if parent '%s'"
"is not realized",
_clutter_actor_get_debug_name (self),
_clutter_actor_get_debug_name (priv->parent));
}
if (!CLUTTER_ACTOR_IS_REALIZED (priv->parent))
{
g_warning ("Actor '%s' should not be mapped if parent '%s'"
"is not realized",
_clutter_actor_get_debug_name (self),
_clutter_actor_get_debug_name (priv->parent));
}
if (!CLUTTER_ACTOR_IS_TOPLEVEL (priv->parent))
{
if (!CLUTTER_ACTOR_IS_MAPPED (priv->parent))
g_warning ("Actor '%s' is mapped but its non-toplevel "
"parent '%s' is not mapped",
_clutter_actor_get_debug_name (self),
_clutter_actor_get_debug_name (priv->parent));
if (!CLUTTER_ACTOR_IS_TOPLEVEL (priv->parent))
{
if (!CLUTTER_ACTOR_IS_MAPPED (priv->parent))
g_warning ("Actor '%s' is mapped but its non-toplevel "
"parent '%s' is not mapped",
_clutter_actor_get_debug_name (self),
_clutter_actor_get_debug_name (priv->parent));
}
}
}
}
@@ -1573,10 +1571,13 @@ clutter_actor_update_map_state (ClutterActor *self,
_clutter_actor_get_debug_name (priv->parent));
}
/* We want to go in the order "realize, map" and "unmap, unrealize" */
/* If in reparent, we temporarily suspend unmap and unrealize.
*
* We want to go in the order "realize, map" and "unmap, unrealize"
*/
/* Unmap */
if (!should_be_mapped)
if (!should_be_mapped && !CLUTTER_ACTOR_IN_REPARENT (self))
clutter_actor_set_mapped (self, FALSE);
/* Realize */
@@ -1587,7 +1588,7 @@ clutter_actor_update_map_state (ClutterActor *self,
g_assert (!(must_be_realized && !may_be_realized));
/* Unrealize */
if (!may_be_realized)
if (!may_be_realized && !CLUTTER_ACTOR_IN_REPARENT (self))
clutter_actor_unrealize_not_hiding (self);
/* Map */
@@ -1777,15 +1778,6 @@ clutter_actor_unmap (ClutterActor *self)
clutter_actor_update_map_state (self, MAP_STATE_MAKE_UNMAPPED);
}
static void
clutter_actor_queue_shallow_relayout (ClutterActor *self)
{
ClutterActor *stage = _clutter_actor_get_stage_internal (self);
if (stage != NULL)
clutter_stage_queue_actor_relayout (CLUTTER_STAGE (stage), self);
}
static void
clutter_actor_real_show (ClutterActor *self)
{
@@ -1819,11 +1811,6 @@ clutter_actor_real_show (ClutterActor *self)
clutter_actor_queue_relayout (self);
}
else /* but still don't leave the actor un-allocated before showing it */
{
clutter_actor_queue_shallow_relayout (self);
clutter_actor_queue_redraw (self);
}
}
static inline void
@@ -2394,7 +2381,6 @@ clutter_actor_should_pick_paint (ClutterActor *self)
g_return_val_if_fail (CLUTTER_IS_ACTOR (self), FALSE);
if (CLUTTER_ACTOR_IS_MAPPED (self) &&
clutter_actor_has_allocation (self) &&
(_clutter_context_get_pick_mode () == CLUTTER_PICK_ALL ||
CLUTTER_ACTOR_IS_REACTIVE (self)))
return TRUE;
@@ -2878,23 +2864,9 @@ clutter_actor_real_queue_relayout (ClutterActor *self)
memset (priv->height_requests, 0,
N_CACHED_SIZE_REQUESTS * sizeof (SizeRequest));
/* We may need to go all the way up the hierarchy */
/* We need to go all the way up the hierarchy */
if (priv->parent != NULL)
{
if (priv->parent->flags & CLUTTER_ACTOR_NO_LAYOUT)
{
clutter_actor_queue_shallow_relayout (self);
/* The above might have invalidated the parent's paint volume if self
* has moved or resized. DnD seems to require this...
*/
priv->parent->priv->needs_paint_volume_update = TRUE;
}
else
{
_clutter_actor_queue_only_relayout (priv->parent);
}
}
_clutter_actor_queue_only_relayout (priv->parent);
}
/**
@@ -3076,6 +3048,96 @@ _clutter_actor_transform_and_project_box (ClutterActor *self,
_clutter_actor_fully_transform_vertices (self, box_vertices, verts, 4);
}
/**
* clutter_actor_get_allocation_vertices:
* @self: A #ClutterActor
* @ancestor: (allow-none): A #ClutterActor to calculate the vertices
* against, or %NULL to use the #ClutterStage
* @verts: (out) (array fixed-size=4): return
* location for an array of 4 #graphene_point3d_t in which to store the result
*
* Calculates the transformed coordinates of the four corners of the
* actor in the plane of @ancestor. The returned vertices relate to
* the #ClutterActorBox coordinates as follows:
*
* - @verts[0] contains (x1, y1)
* - @verts[1] contains (x2, y1)
* - @verts[2] contains (x1, y2)
* - @verts[3] contains (x2, y2)
*
* If @ancestor is %NULL the ancestor will be the #ClutterStage. In
* this case, the coordinates returned will be the coordinates on
* the stage before the projection is applied. This is different from
* the behaviour of clutter_actor_get_abs_allocation_vertices().
*
* Since: 0.6
*/
void
clutter_actor_get_allocation_vertices (ClutterActor *self,
ClutterActor *ancestor,
graphene_point3d_t *verts)
{
ClutterActorPrivate *priv;
ClutterActorBox box;
graphene_point3d_t vertices[4];
CoglMatrix modelview;
g_return_if_fail (CLUTTER_IS_ACTOR (self));
g_return_if_fail (ancestor == NULL || CLUTTER_IS_ACTOR (ancestor));
if (ancestor == NULL)
ancestor = _clutter_actor_get_stage_internal (self);
/* Fallback to a NOP transform if the actor isn't parented under a
* stage. */
if (ancestor == NULL)
ancestor = self;
priv = self->priv;
/* if the actor needs to be allocated we force a relayout, so that
* we will have valid values to use in the transformations */
if (priv->needs_allocation)
{
ClutterActor *stage = _clutter_actor_get_stage_internal (self);
if (stage)
_clutter_stage_maybe_relayout (stage);
else
{
box.x1 = box.y1 = 0;
/* The result isn't really meaningful in this case but at
* least try to do something *vaguely* reasonable... */
clutter_actor_get_size (self, &box.x2, &box.y2);
}
}
clutter_actor_get_allocation_box (self, &box);
vertices[0].x = box.x1;
vertices[0].y = box.y1;
vertices[0].z = 0;
vertices[1].x = box.x2;
vertices[1].y = box.y1;
vertices[1].z = 0;
vertices[2].x = box.x1;
vertices[2].y = box.y2;
vertices[2].z = 0;
vertices[3].x = box.x2;
vertices[3].y = box.y2;
vertices[3].z = 0;
_clutter_actor_get_relative_transformation_matrix (self, ancestor,
&modelview);
cogl_matrix_transform_points (&modelview,
3,
sizeof (graphene_point3d_t),
vertices,
sizeof (graphene_point3d_t),
vertices,
4);
}
/**
* clutter_actor_get_abs_allocation_vertices:
* @self: A #ClutterActor
@@ -3384,8 +3446,8 @@ _clutter_actor_draw_paint_volume_full (ClutterActor *self,
cogl_pipeline_set_color (outline, &cogl_color);
pipeline_node = clutter_pipeline_node_new (outline);
clutter_paint_node_set_static_name (pipeline_node,
"ClutterActor (paint volume outline)");
clutter_paint_node_set_name (pipeline_node,
"ClutterActor (paint volume outline)");
clutter_paint_node_add_primitive (pipeline_node, prim);
clutter_paint_node_add_child (node, pipeline_node);
cogl_object_unref (prim);
@@ -3399,8 +3461,8 @@ _clutter_actor_draw_paint_volume_full (ClutterActor *self,
pango_layout_set_text (layout, label, -1);
text_node = clutter_text_node_new (layout, color);
clutter_paint_node_set_static_name (text_node,
"ClutterActor (paint volume label)");
clutter_paint_node_set_name (text_node,
"ClutterActor (paint volume label)");
clutter_paint_node_add_rectangle (text_node,
&(ClutterActorBox) {
.x1 = pv->vertices[0].x,
@@ -3496,8 +3558,8 @@ _clutter_actor_paint_cull_result (ClutterActor *self,
pango_layout_set_text (layout, label, -1);
text_node = clutter_text_node_new (layout, &color);
clutter_paint_node_set_static_name (text_node,
"ClutterActor (paint volume text)");
clutter_paint_node_set_name (text_node,
"ClutterActor (paint volume text)");
clutter_paint_node_add_rectangle (text_node,
&(ClutterActorBox) {
.x1 = 0.f,
@@ -3653,13 +3715,7 @@ needs_flatten_effect (ClutterActor *self)
CLUTTER_DEBUG_DISABLE_OFFSCREEN_REDIRECT))
return FALSE;
/* We need to enable the effect immediately even in ON_IDLE because that can
* only be implemented efficiently within the effect itself.
* If it was implemented here using just priv->is_dirty then we would lose
* the ability to animate opacity without repaints.
*/
if ((priv->offscreen_redirect & CLUTTER_OFFSCREEN_REDIRECT_ALWAYS) ||
(priv->offscreen_redirect & CLUTTER_OFFSCREEN_REDIRECT_ON_IDLE))
if (priv->offscreen_redirect & CLUTTER_OFFSCREEN_REDIRECT_ALWAYS)
return TRUE;
else if (priv->offscreen_redirect & CLUTTER_OFFSCREEN_REDIRECT_AUTOMATIC_FOR_OPACITY)
{
@@ -3760,7 +3816,14 @@ clutter_actor_paint_node (ClutterActor *actor,
fb = clutter_paint_context_get_base_framebuffer (paint_context);
bg_color.alpha = 255;
if (clutter_stage_get_use_alpha (CLUTTER_STAGE (actor)))
{
bg_color.alpha = priv->opacity
* priv->bg_color.alpha
/ 255;
}
else
bg_color.alpha = 255;
CLUTTER_NOTE (PAINT, "Stage clear color: (%d, %d, %d, %d)",
bg_color.red,
@@ -3771,7 +3834,7 @@ clutter_actor_paint_node (ClutterActor *actor,
clear_flags = COGL_BUFFER_BIT_DEPTH;
node = clutter_root_node_new (fb, &bg_color, clear_flags);
clutter_paint_node_set_static_name (node, "stageClear");
clutter_paint_node_set_name (node, "stageClear");
clutter_paint_node_add_rectangle (node, &box);
clutter_paint_node_add_child (root, node);
clutter_paint_node_unref (node);
@@ -3786,7 +3849,7 @@ clutter_actor_paint_node (ClutterActor *actor,
/ 255;
node = clutter_color_node_new (&bg_color);
clutter_paint_node_set_static_name (node, "backgroundColor");
clutter_paint_node_set_name (node, "backgroundColor");
clutter_paint_node_add_rectangle (node, &box);
clutter_paint_node_add_child (root, node);
clutter_paint_node_unref (node);
@@ -3840,7 +3903,6 @@ clutter_actor_paint (ClutterActor *self,
g_autoptr (ClutterPaintNode) root_node = NULL;
ClutterActorPrivate *priv;
ClutterActorBox clip;
gboolean culling_inhibited;
gboolean clip_set = FALSE;
g_return_if_fail (CLUTTER_IS_ACTOR (self));
@@ -3907,14 +3969,11 @@ clutter_actor_paint (ClutterActor *self,
clutter_actor_get_transform (self, &transform);
if (!cogl_matrix_is_identity (&transform))
{
transform_node = clutter_transform_node_new (&transform);
clutter_paint_node_add_child (transform_node, root_node);
clutter_paint_node_unref (root_node);
transform_node = clutter_transform_node_new (&transform);
clutter_paint_node_add_child (transform_node, root_node);
clutter_paint_node_unref (root_node);
root_node = g_steal_pointer (&transform_node);
}
root_node = g_steal_pointer (&transform_node);
#ifdef CLUTTER_ENABLE_DEBUG
/* Catch when out-of-band transforms have been made by actors not as part
@@ -3989,8 +4048,7 @@ clutter_actor_paint (ClutterActor *self,
* paint then the last-paint-volume would likely represent the new
* actor position not the old.
*/
culling_inhibited = priv->inhibit_culling_counter > 0;
if (!culling_inhibited && !in_clone_paint ())
if (!in_clone_paint ())
{
gboolean success;
/* annoyingly gcc warns if uninitialized even though
@@ -4072,7 +4130,7 @@ clutter_actor_continue_paint (ClutterActor *self,
*/
framebuffer = clutter_paint_context_get_base_framebuffer (paint_context);
dummy = _clutter_dummy_node_new (self, framebuffer);
clutter_paint_node_set_static_name (dummy, "Root");
clutter_paint_node_set_name (dummy, "Root");
/* XXX - for 1.12, we use the return value of paint_node() to
* decide whether we should emit the ::paint signal.
@@ -4112,11 +4170,6 @@ clutter_actor_continue_paint (ClutterActor *self,
run_flags |= CLUTTER_EFFECT_PAINT_ACTOR_DIRTY;
}
if (priv->current_effect == priv->flatten_effect &&
priv->offscreen_redirect & CLUTTER_OFFSCREEN_REDIRECT_ON_IDLE &&
run_flags & CLUTTER_EFFECT_PAINT_ACTOR_DIRTY)
run_flags |= CLUTTER_EFFECT_PAINT_BYPASS_EFFECT;
_clutter_effect_paint (priv->current_effect, paint_context, run_flags);
priv->current_effect = old_current_effect;
@@ -4472,7 +4525,8 @@ clutter_actor_remove_child_internal (ClutterActor *self,
clutter_actor_queue_compute_expand (self);
}
if (emit_parent_set && !CLUTTER_ACTOR_IN_DESTRUCTION (child))
if (emit_parent_set && !CLUTTER_ACTOR_IN_REPARENT (child) &&
!CLUTTER_ACTOR_IN_DESTRUCTION (child))
{
child->priv->needs_compute_resource_scale = TRUE;
g_signal_emit (child, actor_signals[PARENT_SET], 0, self);
@@ -4486,7 +4540,7 @@ clutter_actor_remove_child_internal (ClutterActor *self,
/* we need to emit the signal before dropping the reference */
if (emit_actor_removed)
_clutter_container_emit_actor_removed (CLUTTER_CONTAINER (self), child);
g_signal_emit_by_name (self, "actor-removed", child);
if (notify_first_last)
{
@@ -6449,20 +6503,6 @@ clutter_actor_class_init (ClutterActorClass *klass)
quark_actor_transform_info = g_quark_from_static_string ("-clutter-actor-transform-info");
quark_actor_animation_info = g_quark_from_static_string ("-clutter-actor-animation-info");
quark_key = g_quark_from_static_string ("key");
quark_motion = g_quark_from_static_string ("motion");
quark_pointer_focus = g_quark_from_static_string ("pointer-focus");
quark_button = g_quark_from_static_string ("button");
quark_scroll = g_quark_from_static_string ("scroll");
quark_stage = g_quark_from_static_string ("stage");
quark_destroy = g_quark_from_static_string ("destroy");
quark_client = g_quark_from_static_string ("client");
quark_delete = g_quark_from_static_string ("delete");
quark_touch = g_quark_from_static_string ("touch");
quark_touchpad = g_quark_from_static_string ("touchpad");
quark_proximity = g_quark_from_static_string ("proximity");
quark_pad = g_quark_from_static_string ("pad");
object_class->constructor = clutter_actor_constructor;
object_class->set_property = clutter_actor_set_property;
object_class->get_property = clutter_actor_get_property;
@@ -6562,7 +6602,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
g_param_spec_float ("width",
P_("Width"),
P_("Width of the actor"),
-1.0f, G_MAXFLOAT,
0.0, G_MAXFLOAT,
0.0,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS |
@@ -6581,7 +6621,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
g_param_spec_float ("height",
P_("Height"),
P_("Height of the actor"),
-1.0f, G_MAXFLOAT,
0.0, G_MAXFLOAT,
0.0,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS |
@@ -8498,7 +8538,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
actor_signals[CAPTURED_EVENT] =
g_signal_new (I_("captured-event"),
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST | G_SIGNAL_DETAILED,
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterActorClass, captured_event),
_clutter_boolean_handled_accumulator, NULL,
_clutter_marshal_BOOLEAN__BOXED,
@@ -9685,23 +9725,6 @@ clutter_actor_get_preferred_width (ClutterActor *self,
return;
}
/* if the request mode is CONTENT_SIZE we simply return the content width */
if (priv->request_mode == CLUTTER_REQUEST_CONTENT_SIZE)
{
float content_width = 0.f;
if (priv->content != NULL)
clutter_content_get_preferred_size (priv->content, &content_width, NULL);
if (min_width_p != NULL)
*min_width_p = content_width;
if (natural_width_p != NULL)
*natural_width_p = content_width;
return;
}
CLUTTER_SET_PRIVATE_FLAGS (self, CLUTTER_IN_PREF_WIDTH);
/* the remaining cases are:
@@ -9850,23 +9873,6 @@ clutter_actor_get_preferred_height (ClutterActor *self,
return;
}
/* if the request mode is CONTENT_SIZE we simply return the content height */
if (priv->request_mode == CLUTTER_REQUEST_CONTENT_SIZE)
{
float content_height = 0.f;
if (priv->content != NULL)
clutter_content_get_preferred_size (priv->content, NULL, &content_height);
if (min_height_p != NULL)
*min_height_p = content_height;
if (natural_height_p != NULL)
*natural_height_p = content_height;
return;
}
CLUTTER_SET_PRIVATE_FLAGS (self, CLUTTER_IN_PREF_HEIGHT);
/* the remaining cases are:
@@ -13086,7 +13092,7 @@ clutter_actor_add_child_internal (ClutterActor *self,
clutter_actor_queue_compute_expand (self);
}
if (emit_parent_set)
if (emit_parent_set && !CLUTTER_ACTOR_IN_REPARENT (child))
{
child->priv->needs_compute_resource_scale = TRUE;
g_signal_emit (child, actor_signals[PARENT_SET], 0, NULL);
@@ -13144,7 +13150,7 @@ clutter_actor_add_child_internal (ClutterActor *self,
}
if (emit_actor_added)
_clutter_container_emit_actor_added (CLUTTER_CONTAINER (self), child);
g_signal_emit_by_name (self, "actor-added", child);
if (notify_first_last)
{
@@ -13808,70 +13814,8 @@ clutter_actor_event (ClutterActor *actor,
if (capture)
{
GQuark detail = 0;
switch (event->type)
{
case CLUTTER_NOTHING:
break;
case CLUTTER_KEY_PRESS:
case CLUTTER_KEY_RELEASE:
detail = quark_key;
break;
case CLUTTER_MOTION:
detail = quark_motion;
break;
case CLUTTER_ENTER:
case CLUTTER_LEAVE:
detail = quark_pointer_focus;
break;
case CLUTTER_BUTTON_PRESS:
case CLUTTER_BUTTON_RELEASE:
detail = quark_button;
break;
case CLUTTER_SCROLL:
detail = quark_scroll;
break;
case CLUTTER_STAGE_STATE:
detail = quark_stage;
break;
case CLUTTER_DESTROY_NOTIFY:
detail = quark_destroy;
break;
case CLUTTER_CLIENT_MESSAGE:
detail = quark_client;
break;
case CLUTTER_DELETE:
detail = quark_delete;
break;
case CLUTTER_TOUCH_BEGIN:
case CLUTTER_TOUCH_UPDATE:
case CLUTTER_TOUCH_END:
case CLUTTER_TOUCH_CANCEL:
detail = quark_touch;
break;
case CLUTTER_TOUCHPAD_PINCH:
case CLUTTER_TOUCHPAD_SWIPE:
detail = quark_touchpad;
break;
case CLUTTER_PROXIMITY_IN:
case CLUTTER_PROXIMITY_OUT:
detail = quark_proximity;
break;
case CLUTTER_PAD_BUTTON_PRESS:
case CLUTTER_PAD_BUTTON_RELEASE:
case CLUTTER_PAD_STRIP:
case CLUTTER_PAD_RING:
detail = quark_pad;
break;
case CLUTTER_EVENT_LAST: /* Just keep compiler warnings quiet */
break;
}
g_signal_emit (actor,
actor_signals[CAPTURED_EVENT],
detail,
event,
g_signal_emit (actor, actor_signals[CAPTURED_EVENT], 0,
event,
&retval);
goto out;
}
@@ -15892,63 +15836,6 @@ clutter_actor_get_opacity_override (ClutterActor *self)
return self->priv->opacity_override;
}
/**
* clutter_actor_inhibit_culling:
* @actor: a #ClutterActor
*
* Increases the culling inhibitor counter. Inhibiting culling
* forces the actor to be painted even when outside the visible
* bounds of the stage view.
*
* This is usually necessary when an actor is being painted on
* another paint context.
*
* Pair with clutter_actor_uninhibit_culling() when the actor doesn't
* need to be painted anymore.
*/
void
clutter_actor_inhibit_culling (ClutterActor *actor)
{
ClutterActorPrivate *priv;
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
priv = actor->priv;
priv->inhibit_culling_counter++;
_clutter_actor_set_enable_paint_unmapped (actor, TRUE);
}
/**
* clutter_actor_uninhibit_culling:
* @actor: a #ClutterActor
*
* Decreases the culling inhibitor counter. See clutter_actor_inhibit_culling()
* for when inhibit culling is necessary.
*
* Calling this function without a matching call to
* clutter_actor_inhibit_culling() is a programming error.
*/
void
clutter_actor_uninhibit_culling (ClutterActor *actor)
{
ClutterActorPrivate *priv;
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
priv = actor->priv;
if (priv->inhibit_culling_counter == 0)
{
g_critical ("Unpaired call to clutter_actor_uninhibit_culling");
return;
}
priv->inhibit_culling_counter--;
if (priv->inhibit_culling_counter == 0)
_clutter_actor_set_enable_paint_unmapped (actor, FALSE);
}
/* Allows you to disable applying the actors model view transform during
* a paint. Used by ClutterClone. */
void
@@ -17662,42 +17549,10 @@ _clutter_actor_compute_resource_scale (ClutterActor *self,
resource_scale))
{
if (priv->parent)
{
gboolean in_clone_paint;
gboolean was_parent_in_clone_paint;
gboolean was_parent_unmapped;
gboolean was_parent_paint_unmapped;
gboolean ret;
in_clone_paint = clutter_actor_is_in_clone_paint (self);
was_parent_unmapped = !clutter_actor_is_mapped (priv->parent);
was_parent_in_clone_paint =
clutter_actor_is_in_clone_paint (priv->parent);
was_parent_paint_unmapped = priv->parent->priv->enable_paint_unmapped;
if (in_clone_paint && was_parent_unmapped)
{
_clutter_actor_set_in_clone_paint (priv->parent, TRUE);
_clutter_actor_set_enable_paint_unmapped (priv->parent, TRUE);
}
ret = _clutter_actor_compute_resource_scale (priv->parent,
resource_scale);
if (in_clone_paint && was_parent_unmapped)
{
_clutter_actor_set_in_clone_paint (priv->parent,
was_parent_in_clone_paint);
_clutter_actor_set_enable_paint_unmapped (priv->parent,
was_parent_paint_unmapped);
}
return ret;
}
return _clutter_actor_compute_resource_scale (priv->parent,
resource_scale);
else
{
return FALSE;
}
return FALSE;
}
return TRUE;
@@ -19348,8 +19203,8 @@ _clutter_actor_create_transition (ClutterActor *actor,
gboolean call_restore = FALSE;
TransitionClosure *clos;
va_list var_args;
g_auto (GValue) initial = G_VALUE_INIT;
g_auto (GValue) final = G_VALUE_INIT;
GValue initial = G_VALUE_INIT;
GValue final = G_VALUE_INIT;
GType ptype;
char *error;
@@ -19398,6 +19253,7 @@ _clutter_actor_create_transition (ClutterActor *actor,
if (error != NULL)
{
g_critical ("%s: %s", G_STRLOC, error);
g_value_unset (&initial);
g_free (error);
goto out;
}
@@ -19419,6 +19275,9 @@ _clutter_actor_create_transition (ClutterActor *actor,
&final,
pspec);
g_value_unset (&initial);
g_value_unset (&final);
goto out;
}
@@ -19466,6 +19325,9 @@ _clutter_actor_create_transition (ClutterActor *actor,
/* the actor now owns the transition */
g_object_unref (res);
g_value_unset (&initial);
g_value_unset (&final);
}
else
{
@@ -19853,23 +19715,6 @@ clutter_actor_get_transition (ClutterActor *self,
return clos->transition;
}
/**
* clutter_actor_has_transitions: (skip)
*/
gboolean
clutter_actor_has_transitions (ClutterActor *self)
{
const ClutterAnimationInfo *info;
g_return_val_if_fail (CLUTTER_IS_ACTOR (self), FALSE);
info = _clutter_actor_get_animation_info_or_defaults (self);
if (info->transitions == NULL)
return FALSE;
return g_hash_table_size (info->transitions) > 0;
}
/**
* clutter_actor_save_easing_state:
* @self: a #ClutterActor
@@ -21257,7 +21102,7 @@ clutter_actor_create_texture_paint_node (ClutterActor *self,
color.alpha = clutter_actor_get_paint_opacity_internal (self);
node = clutter_texture_node_new (texture, &color, priv->min_filter, priv->mag_filter);
clutter_paint_node_set_static_name (node, "Texture");
clutter_paint_node_set_name (node, "Texture");
if (priv->content_repeat == CLUTTER_REPEAT_NONE)
clutter_paint_node_add_rectangle (node, &box);
@@ -21278,14 +21123,3 @@ clutter_actor_create_texture_paint_node (ClutterActor *self,
return node;
}
gboolean
clutter_actor_has_accessible (ClutterActor *actor)
{
g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), FALSE);
if (CLUTTER_ACTOR_GET_CLASS (actor)->has_accessible)
return CLUTTER_ACTOR_GET_CLASS (actor)->has_accessible (actor);
return TRUE;
}

View File

@@ -299,11 +299,10 @@ struct _ClutterActorClass
gboolean (* touch_event) (ClutterActor *self,
ClutterTouchEvent *event);
gboolean (* has_accessible) (ClutterActor *self);
/*< private >*/
/* padding for future expansion */
gpointer _padding_dummy[25];
gpointer _padding_dummy[26];
};
/**
@@ -381,8 +380,6 @@ CLUTTER_EXPORT
const gchar * clutter_actor_get_name (ClutterActor *self);
CLUTTER_EXPORT
AtkObject * clutter_actor_get_accessible (ClutterActor *self);
CLUTTER_EXPORT
gboolean clutter_actor_has_accessible (ClutterActor *self);
CLUTTER_EXPORT
gboolean clutter_actor_is_visible (ClutterActor *self);
@@ -443,6 +440,10 @@ CLUTTER_EXPORT
void clutter_actor_get_allocation_box (ClutterActor *self,
ClutterActorBox *box);
CLUTTER_EXPORT
void clutter_actor_get_allocation_vertices (ClutterActor *self,
ClutterActor *ancestor,
graphene_point3d_t *verts);
CLUTTER_EXPORT
gboolean clutter_actor_has_allocation (ClutterActor *self);
CLUTTER_EXPORT
void clutter_actor_set_size (ClutterActor *self,
@@ -880,11 +881,6 @@ void clutter_actor_set_opacity_override
CLUTTER_EXPORT
gint clutter_actor_get_opacity_override (ClutterActor *self);
CLUTTER_EXPORT
void clutter_actor_inhibit_culling (ClutterActor *actor);
CLUTTER_EXPORT
void clutter_actor_uninhibit_culling (ClutterActor *actor);
/**
* ClutterActorCreateChildFunc:
* @item: (type GObject): the item in the model

View File

@@ -27,23 +27,35 @@
* @short_description: Interface for animatable classes
*
* #ClutterAnimatable is an interface that allows a #GObject class
* to control how an actor will animate a property.
* to control how a #ClutterAnimation will animate a property.
*
* Each #ClutterAnimatable should implement the
* #ClutterAnimatableInterface.interpolate_property() virtual function of the
* interface to compute the animation state between two values of an interval
* depending on a progress factor, expressed as a floating point value.
*
* If a #ClutterAnimatable is animated by a #ClutterAnimation
* instance, the #ClutterAnimation will call
* clutter_animatable_interpolate_property() passing the name of the
* currently animated property; the values interval; and the progress factor.
* The #ClutterAnimatable implementation should return the computed value for
* the animated
* property.
*
* #ClutterAnimatable is available since Clutter 1.0
*/
#include "clutter-build-config.h"
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "clutter-animatable.h"
#include "clutter-interval.h"
#include "clutter-debug.h"
#include "clutter-private.h"
#include "deprecated/clutter-animation.h"
G_DEFINE_INTERFACE (ClutterAnimatable, clutter_animatable, G_TYPE_OBJECT);
static void

View File

@@ -42,6 +42,8 @@ G_DECLARE_INTERFACE (ClutterAnimatable, clutter_animatable,
/**
* ClutterAnimatableInterface:
* @animate_property: virtual function for custom interpolation of a
* property. This virtual function is deprecated
* @find_property: virtual function for retrieving the #GParamSpec of
* an animatable property
* @get_initial_state: virtual function for retrieving the initial
@@ -51,6 +53,9 @@ G_DECLARE_INTERFACE (ClutterAnimatable, clutter_animatable,
* @interpolate_value: virtual function for interpolating the progress
* of a property
*
* Base interface for #GObject<!-- -->s that can be animated by a
* a #ClutterAnimation.
*
* Since: 1.0
*/
struct _ClutterAnimatableInterface
@@ -59,6 +64,13 @@ struct _ClutterAnimatableInterface
GTypeInterface parent_iface;
/*< public >*/
gboolean (* animate_property) (ClutterAnimatable *animatable,
ClutterAnimation *animation,
const gchar *property_name,
const GValue *initial_value,
const GValue *final_value,
gdouble progress,
GValue *value);
GParamSpec *(* find_property) (ClutterAnimatable *animatable,
const gchar *property_name);
void (* get_initial_state) (ClutterAnimatable *animatable,

View File

@@ -50,6 +50,8 @@ G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterConstraint, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterContainer, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDeformEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDesaturateEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDragAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDropAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterFixedLayout, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterFlowLayout, g_object_unref)

View File

@@ -23,7 +23,8 @@
#define __CLUTTER_BACKEND_PRIVATE_H__
#include <clutter/clutter-backend.h>
#include <clutter/clutter-seat.h>
#include <clutter/clutter-device-manager.h>
#include <clutter/clutter-keymap.h>
#include <clutter/clutter-stage-window.h>
#define CLUTTER_BACKEND_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BACKEND, ClutterBackendClass))
@@ -46,6 +47,8 @@ struct _ClutterBackend
CoglOnscreen *dummy_onscreen;
ClutterDeviceManager *device_manager;
cairo_font_options_t *font_options;
gchar *font_name;
@@ -56,6 +59,8 @@ struct _ClutterBackend
ClutterStageWindow *stage_window;
ClutterInputMethod *input_method;
ClutterKeymap *keymap;
};
struct _ClutterBackendClass
@@ -84,12 +89,17 @@ struct _ClutterBackendClass
GError **error);
gboolean (* create_context) (ClutterBackend *backend,
GError **error);
ClutterDeviceManager *(* get_device_manager) (ClutterBackend *backend);
gboolean (* translate_event) (ClutterBackend *backend,
gpointer native,
ClutterEvent *event);
ClutterSeat * (* get_default_seat) (ClutterBackend *backend);
PangoDirection (* get_keymap_direction) (ClutterBackend *backend);
void (* bell_notify) (ClutterBackend *backend);
ClutterKeymap * (* get_keymap) (ClutterBackend *backend);
/* signals */
void (* resolution_changed) (ClutterBackend *backend);
@@ -129,6 +139,8 @@ gfloat _clutter_backend_get_units_per_em (Clutter
PangoFontDescription *font_desc);
gint32 _clutter_backend_get_units_serial (ClutterBackend *backend);
PangoDirection _clutter_backend_get_keymap_direction (ClutterBackend *backend);
void clutter_set_allowed_drivers (const char *drivers);
CLUTTER_EXPORT

View File

@@ -51,6 +51,7 @@
#include "clutter-stage-manager-private.h"
#include "clutter-stage-private.h"
#include "clutter-stage-window.h"
#include "clutter-device-manager-private.h"
#ifdef CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
#include "wayland/clutter-wayland-compositor.h"
@@ -527,6 +528,30 @@ clutter_backend_real_init_events (ClutterBackend *backend)
g_error ("Unknown input backend");
}
static ClutterDeviceManager *
clutter_backend_real_get_device_manager (ClutterBackend *backend)
{
if (G_UNLIKELY (backend->device_manager == NULL))
{
g_critical ("No device manager available, expect broken input");
return NULL;
}
return backend->device_manager;
}
static ClutterKeymap *
clutter_backend_real_get_keymap (ClutterBackend *backend)
{
if (G_UNLIKELY (backend->keymap == NULL))
{
g_critical ("No keymap available, expect broken keyboard input");
return NULL;
}
return backend->keymap;
}
static void
clutter_backend_class_init (ClutterBackendClass *klass)
{
@@ -590,8 +615,10 @@ clutter_backend_class_init (ClutterBackendClass *klass)
klass->font_changed = clutter_backend_real_font_changed;
klass->init_events = clutter_backend_real_init_events;
klass->get_device_manager = clutter_backend_real_get_device_manager;
klass->create_context = clutter_backend_real_create_context;
klass->get_features = clutter_backend_real_get_features;
klass->get_keymap = clutter_backend_real_get_keymap;
}
static void
@@ -756,24 +783,24 @@ _clutter_backend_copy_event_data (ClutterBackend *backend,
const ClutterEvent *src,
ClutterEvent *dest)
{
ClutterSeatClass *seat_class;
ClutterSeat *seat;
ClutterDeviceManagerClass *device_manager_class;
ClutterDeviceManager *device_manager;
seat = clutter_backend_get_default_seat (backend);
seat_class = CLUTTER_SEAT_GET_CLASS (seat);
seat_class->copy_event_data (seat, src, dest);
device_manager = clutter_device_manager_get_default ();
device_manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
device_manager_class->copy_event_data (device_manager, src, dest);
}
void
_clutter_backend_free_event_data (ClutterBackend *backend,
ClutterEvent *event)
{
ClutterSeatClass *seat_class;
ClutterSeat *seat;
ClutterDeviceManagerClass *device_manager_class;
ClutterDeviceManager *device_manager;
seat = clutter_backend_get_default_seat (backend);
seat_class = CLUTTER_SEAT_GET_CLASS (seat);
seat_class->free_event_data (seat, event);
device_manager = clutter_device_manager_get_default ();
device_manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
device_manager_class->free_event_data (device_manager, event);
}
/**
@@ -970,6 +997,18 @@ clutter_wayland_set_compositor_display (void *display)
}
#endif
PangoDirection
_clutter_backend_get_keymap_direction (ClutterBackend *backend)
{
ClutterBackendClass *klass;
klass = CLUTTER_BACKEND_GET_CLASS (backend);
if (klass->get_keymap_direction != NULL)
return klass->get_keymap_direction (backend);
return PANGO_DIRECTION_NEUTRAL;
}
void
clutter_set_allowed_drivers (const char *drivers)
{
@@ -982,6 +1021,16 @@ clutter_set_allowed_drivers (const char *drivers)
allowed_drivers = g_strdup (drivers);
}
void
clutter_backend_bell_notify (ClutterBackend *backend)
{
ClutterBackendClass *klass;
klass = CLUTTER_BACKEND_GET_CLASS (backend);
if (klass->bell_notify)
klass->bell_notify (backend);
}
/**
* clutter_backend_get_input_method:
* @backend: the #CLutterBackend
@@ -1010,24 +1059,22 @@ clutter_backend_set_input_method (ClutterBackend *backend,
g_set_object (&backend->input_method, method);
}
/**
* clutter_backend_get_keymap:
* @backend: the #ClutterBackend
*
* Gets the keymap used by Clutter
*
* Returns: (transfer none): the keymap
**/
ClutterKeymap *
clutter_backend_get_keymap (ClutterBackend *backend)
{
return CLUTTER_BACKEND_GET_CLASS (backend)->get_keymap (backend);
}
ClutterStageWindow *
clutter_backend_get_stage_window (ClutterBackend *backend)
{
return backend->stage_window;
}
/**
* clutter_backend_get_default_seat:
* @backend: the #ClutterBackend
*
* Returns the default seat
*
* Returns: (transfer none): the default seat
**/
ClutterSeat *
clutter_backend_get_default_seat (ClutterBackend *backend)
{
g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), NULL);
return CLUTTER_BACKEND_GET_CLASS (backend)->get_default_seat (backend);
}

View File

@@ -36,7 +36,6 @@
#include <clutter/clutter-config.h>
#include <clutter/clutter-keymap.h>
#include <clutter/clutter-types.h>
#include <clutter/clutter-seat.h>
G_BEGIN_DECLS
@@ -73,6 +72,9 @@ const cairo_font_options_t * clutter_backend_get_font_options (Clutter
CLUTTER_EXPORT
CoglContext * clutter_backend_get_cogl_context (ClutterBackend *backend);
CLUTTER_EXPORT
void clutter_backend_bell_notify (ClutterBackend *backend);
CLUTTER_EXPORT
ClutterInputMethod * clutter_backend_get_input_method (ClutterBackend *backend);
@@ -80,7 +82,7 @@ CLUTTER_EXPORT
void clutter_backend_set_input_method (ClutterBackend *backend,
ClutterInputMethod *method);
CLUTTER_EXPORT
ClutterSeat * clutter_backend_get_default_seat (ClutterBackend *backend);
ClutterKeymap * clutter_backend_get_keymap (ClutterBackend *backend);
G_END_DECLS

View File

@@ -144,55 +144,6 @@ source_destroyed (ClutterActor *actor,
bind->source = NULL;
}
static void
clutter_bind_constraint_update_preferred_size (ClutterConstraint *constraint,
ClutterActor *actor,
ClutterOrientation direction,
float for_size,
float *minimum_size,
float *natural_size)
{
ClutterBindConstraint *bind = CLUTTER_BIND_CONSTRAINT (constraint);
float source_min, source_nat;
if (bind->source == NULL)
return;
/* only these bindings affect the preferred size */
if (!(bind->coordinate == CLUTTER_BIND_WIDTH ||
bind->coordinate == CLUTTER_BIND_HEIGHT ||
bind->coordinate == CLUTTER_BIND_SIZE ||
bind->coordinate == CLUTTER_BIND_ALL))
return;
switch (direction)
{
case CLUTTER_ORIENTATION_HORIZONTAL:
if (bind->coordinate != CLUTTER_BIND_HEIGHT)
{
clutter_actor_get_preferred_width (bind->source, for_size,
&source_min,
&source_nat);
*minimum_size = source_min;
*natural_size = source_nat;
}
break;
case CLUTTER_ORIENTATION_VERTICAL:
if (bind->coordinate != CLUTTER_BIND_WIDTH)
{
clutter_actor_get_preferred_height (bind->source, for_size,
&source_min,
&source_nat);
*minimum_size = source_min;
*natural_size = source_nat;
}
break;
}
}
static void
clutter_bind_constraint_update_allocation (ClutterConstraint *constraint,
ClutterActor *actor,
@@ -377,8 +328,6 @@ clutter_bind_constraint_class_init (ClutterBindConstraintClass *klass)
meta_class->set_actor = clutter_bind_constraint_set_actor;
constraint_class->update_allocation = clutter_bind_constraint_update_allocation;
constraint_class->update_preferred_size = clutter_bind_constraint_update_preferred_size;
/**
* ClutterBindConstraint:source:
*

View File

@@ -54,6 +54,7 @@
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "deprecated/clutter-container.h"
#include "deprecated/clutter-alpha.h"
#include "clutter-box-layout.h"
@@ -77,7 +78,7 @@ struct _ClutterBoxLayoutPrivate
guint spacing;
ClutterAnimationMode easing_mode;
gulong easing_mode;
guint easing_duration;
ClutterOrientation orientation;
@@ -1266,7 +1267,7 @@ clutter_box_layout_set_property (GObject *gobject,
break;
case PROP_EASING_MODE:
clutter_box_layout_set_easing_mode (self, g_value_get_enum (value));
clutter_box_layout_set_easing_mode (self, g_value_get_ulong (value));
break;
case PROP_EASING_DURATION:
@@ -1315,7 +1316,7 @@ clutter_box_layout_get_property (GObject *gobject,
break;
case PROP_EASING_MODE:
g_value_set_enum (value, priv->easing_mode);
g_value_set_ulong (value, priv->easing_mode);
break;
case PROP_EASING_DURATION:
@@ -1448,6 +1449,11 @@ clutter_box_layout_class_init (ClutterBoxLayoutClass *klass)
* The easing mode for the animations, in case
* #ClutterBoxLayout:use-animations is set to %TRUE.
*
* The easing mode has the same semantics of #ClutterAnimation:mode: it can
* either be a value from the #ClutterAnimationMode enumeration, like
* %CLUTTER_EASE_OUT_CUBIC, or a logical id as returned by
* clutter_alpha_register_func().
*
* The default value is %CLUTTER_EASE_OUT_CUBIC.
*
* Since: 1.2
@@ -1456,12 +1462,12 @@ clutter_box_layout_class_init (ClutterBoxLayoutClass *klass)
* the children when allocating them.
*/
obj_props[PROP_EASING_MODE] =
g_param_spec_enum ("easing-mode",
P_("Easing Mode"),
P_("The easing mode of the animations"),
CLUTTER_TYPE_ANIMATION_MODE,
CLUTTER_EASE_OUT_CUBIC,
CLUTTER_PARAM_READWRITE);
g_param_spec_ulong ("easing-mode",
P_("Easing Mode"),
P_("The easing mode of the animations"),
0, G_MAXULONG,
CLUTTER_EASE_OUT_CUBIC,
CLUTTER_PARAM_READWRITE);
/**
* ClutterBoxLayout:easing-duration:
@@ -2238,7 +2244,8 @@ clutter_box_layout_get_use_animations (ClutterBoxLayout *layout)
/**
* clutter_box_layout_set_easing_mode:
* @layout: a #ClutterBoxLayout
* @mode: a #ClutterAnimationMode
* @mode: an easing mode, either from #ClutterAnimationMode or a logical id
* from clutter_alpha_register_func()
*
* Sets the easing mode to be used by @layout when animating changes in layout
* properties.
@@ -2249,8 +2256,8 @@ clutter_box_layout_get_use_animations (ClutterBoxLayout *layout)
* of the children when allocating them.
*/
void
clutter_box_layout_set_easing_mode (ClutterBoxLayout *layout,
ClutterAnimationMode mode)
clutter_box_layout_set_easing_mode (ClutterBoxLayout *layout,
gulong mode)
{
ClutterBoxLayoutPrivate *priv;
@@ -2278,7 +2285,7 @@ clutter_box_layout_set_easing_mode (ClutterBoxLayout *layout,
*
* Deprecated: 1.12
*/
ClutterAnimationMode
gulong
clutter_box_layout_get_easing_mode (ClutterBoxLayout *layout)
{
g_return_val_if_fail (CLUTTER_IS_BOX_LAYOUT (layout),

View File

@@ -153,10 +153,10 @@ void clutter_box_layout_set_use_animations (ClutterBoxLayou
CLUTTER_DEPRECATED
gboolean clutter_box_layout_get_use_animations (ClutterBoxLayout *layout);
CLUTTER_DEPRECATED
void clutter_box_layout_set_easing_mode (ClutterBoxLayout *layout,
ClutterAnimationMode mode);
void clutter_box_layout_set_easing_mode (ClutterBoxLayout *layout,
gulong mode);
CLUTTER_DEPRECATED
ClutterAnimationMode clutter_box_layout_get_easing_mode (ClutterBoxLayout *layout);
gulong clutter_box_layout_get_easing_mode (ClutterBoxLayout *layout);
CLUTTER_DEPRECATED
void clutter_box_layout_set_easing_duration (ClutterBoxLayout *layout,
guint msecs);

View File

@@ -352,7 +352,7 @@ clutter_canvas_paint_content (ClutterContent *content,
return;
node = clutter_actor_create_texture_paint_node (actor, priv->texture);
clutter_paint_node_set_static_name (node, "Canvas Content");
clutter_paint_node_set_name (node, "Canvas Content");
clutter_paint_node_add_child (root, node);
clutter_paint_node_unref (node);

View File

@@ -238,7 +238,6 @@ click_action_query_long_press (ClutterClickAction *action)
if (result)
{
g_clear_handle_id (&priv->long_press_id, g_source_remove);
priv->long_press_id =
clutter_threads_add_timeout (timeout,
click_action_emit_long_press,
@@ -468,20 +467,6 @@ clutter_click_action_set_actor (ClutterActorMeta *meta,
CLUTTER_ACTOR_META_CLASS (clutter_click_action_parent_class)->set_actor (meta, actor);
}
static void
clutter_click_action_set_enabled (ClutterActorMeta *meta,
gboolean is_enabled)
{
ClutterClickAction *click_action = CLUTTER_CLICK_ACTION (meta);
ClutterActorMetaClass *parent_class =
CLUTTER_ACTOR_META_CLASS (clutter_click_action_parent_class);
if (!is_enabled)
clutter_click_action_release (click_action);
parent_class->set_enabled (meta, is_enabled);
}
static void
clutter_click_action_set_property (GObject *gobject,
guint prop_id,
@@ -561,7 +546,6 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
ClutterActorMetaClass *meta_class = CLUTTER_ACTOR_META_CLASS (klass);
meta_class->set_actor = clutter_click_action_set_actor;
meta_class->set_enabled = clutter_click_action_set_enabled;
gobject_class->dispose = clutter_click_action_dispose;
gobject_class->set_property = clutter_click_action_set_property;

View File

@@ -9,13 +9,7 @@
G_BEGIN_DECLS
#mesondefine CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
#mesondefine CLUTTER_WINDOWING_X11
#mesondefine CLUTTER_INPUT_X11
#mesondefine CLUTTER_WINDOWING_GLX
#mesondefine CLUTTER_WINDOWING_EGL
#mesondefine CLUTTER_INPUT_EVDEV
#mesondefine CLUTTER_INPUT_NULL
@CLUTTER_CONFIG_DEFINES@
G_END_DECLS

View File

@@ -30,6 +30,13 @@ gboolean clutter_constraint_update_allocation (ClutterConstraint *constraint,
ClutterActor *actor,
ClutterActorBox *allocation);
void clutter_constraint_update_preferred_size (ClutterConstraint *constraint,
ClutterActor *actor,
ClutterOrientation direction,
float for_size,
float *minimum_size,
float *natural_size);
G_END_DECLS
#endif /* __CLUTTER_CONSTRAINT_PRIVATE_H__ */

View File

@@ -160,26 +160,28 @@ constraint_update_preferred_size (ClutterConstraint *constraint,
}
static void
clutter_constraint_set_enabled (ClutterActorMeta *meta,
gboolean is_enabled)
clutter_constraint_notify (GObject *gobject,
GParamSpec *pspec)
{
ClutterActorMetaClass *parent_class =
CLUTTER_ACTOR_META_CLASS (clutter_constraint_parent_class);
ClutterActor *actor;
if (strcmp (pspec->name, "enabled") == 0)
{
ClutterActorMeta *meta = CLUTTER_ACTOR_META (gobject);
ClutterActor *actor = clutter_actor_meta_get_actor (meta);
actor = clutter_actor_meta_get_actor (meta);
if (actor)
clutter_actor_queue_relayout (actor);
if (actor != NULL)
clutter_actor_queue_relayout (actor);
}
parent_class->set_enabled (meta, is_enabled);
if (G_OBJECT_CLASS (clutter_constraint_parent_class)->notify != NULL)
G_OBJECT_CLASS (clutter_constraint_parent_class)->notify (gobject, pspec);
}
static void
clutter_constraint_class_init (ClutterConstraintClass *klass)
{
ClutterActorMetaClass *actor_meta_class = CLUTTER_ACTOR_META_CLASS (klass);
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
actor_meta_class->set_enabled = clutter_constraint_set_enabled;
gobject_class->notify = clutter_constraint_notify;
klass->update_allocation = constraint_update_allocation;
klass->update_preferred_size = constraint_update_preferred_size;
@@ -220,17 +222,6 @@ clutter_constraint_update_allocation (ClutterConstraint *constraint,
return !clutter_actor_box_equal (allocation, &old_alloc);
}
/**
* clutter_constraint_update_preferred_size:
* @constraint: a #ClutterConstraint
* @actor: a #ClutterActor
* @direction: a #ClutterOrientation
* @for_size: the size in the opposite direction
* @minimum_size: (inout): the minimum size to modify
* @natural_size: (inout): the natural size to modify
*
* Asks the @constraint to update the size request of a #ClutterActor.
*/
void
clutter_constraint_update_preferred_size (ClutterConstraint *constraint,
ClutterActor *actor,

View File

@@ -99,14 +99,6 @@ struct _ClutterConstraintClass
CLUTTER_EXPORT
GType clutter_constraint_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
void clutter_constraint_update_preferred_size (ClutterConstraint *constraint,
ClutterActor *actor,
ClutterOrientation direction,
float for_size,
float *minimum_size,
float *natural_size);
/* ClutterActor API */
CLUTTER_EXPORT
void clutter_actor_add_constraint (ClutterActor *self,

View File

@@ -1,36 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright 2020 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __CLUTTER_CONTAINER_PRIVATE_H__
#define __CLUTTER_CONTAINER_PRIVATE_H__
#include <clutter/clutter-container.h>
G_BEGIN_DECLS
void _clutter_container_emit_actor_added (ClutterContainer *container,
ClutterActor *actor);
void _clutter_container_emit_actor_removed (ClutterContainer *container,
ClutterActor *actor);
G_END_DECLS
#endif /* __CLUTTER_CONTAINER_PRIVATE_H__ */

View File

@@ -37,7 +37,6 @@
#include "clutter-actor-private.h"
#include "clutter-child-meta.h"
#include "clutter-container-private.h"
#include "clutter-debug.h"
#include "clutter-main.h"
#include "clutter-marshal.h"
@@ -1251,23 +1250,3 @@ clutter_container_child_notify (ClutterContainer *container,
child,
pspec);
}
void
_clutter_container_emit_actor_added (ClutterContainer *container,
ClutterActor *actor)
{
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
g_signal_emit (container, container_signals[ACTOR_ADDED], 0, actor);
}
void
_clutter_container_emit_actor_removed (ClutterContainer *container,
ClutterActor *actor)
{
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
g_signal_emit (container, container_signals[ACTOR_REMOVED], 0, actor);
}

View File

@@ -4,11 +4,14 @@
#define __CLUTTER_DEPRECATED_H_INSIDE__
#include "deprecated/clutter-actor.h"
#include "deprecated/clutter-alpha.h"
#include "deprecated/clutter-animation.h"
#include "deprecated/clutter-box.h"
#include "deprecated/clutter-container.h"
#include "deprecated/clutter-group.h"
#include "deprecated/clutter-rectangle.h"
#include "deprecated/clutter-stage.h"
#include "deprecated/clutter-state.h"
#include "deprecated/clutter-timeline.h"
#undef __CLUTTER_DEPRECATED_H_INSIDE__

View File

@@ -0,0 +1,306 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#ifndef __CLUTTER_DEVICE_MANAGER_PRIVATE_H__
#define __CLUTTER_DEVICE_MANAGER_PRIVATE_H__
#include <clutter/clutter-backend.h>
#include <clutter/clutter-device-manager.h>
#include <clutter/clutter-event.h>
G_BEGIN_DECLS
typedef struct _ClutterAxisInfo
{
ClutterInputAxis axis;
gdouble min_axis;
gdouble max_axis;
gdouble min_value;
gdouble max_value;
gdouble resolution;
} ClutterAxisInfo;
typedef struct _ClutterKeyInfo
{
guint keyval;
ClutterModifierType modifiers;
} ClutterKeyInfo;
typedef struct _ClutterScrollInfo
{
guint axis_id;
ClutterScrollDirection direction;
gdouble increment;
gdouble last_value;
guint last_value_valid : 1;
} ClutterScrollInfo;
typedef struct _ClutterTouchInfo
{
ClutterEventSequence *sequence;
ClutterActor *actor;
gfloat current_x;
gfloat current_y;
} ClutterTouchInfo;
typedef struct _ClutterPtrA11yData
{
int n_btn_pressed;
float current_x;
float current_y;
float dwell_x;
float dwell_y;
gboolean dwell_drag_started;
gboolean dwell_gesture_started;
guint dwell_timer;
guint dwell_position_timer;
guint secondary_click_timer;
gboolean secondary_click_triggered;
} ClutterPtrA11yData;
struct _ClutterInputDevice
{
GObject parent_instance;
gint id;
ClutterInputDeviceType device_type;
ClutterInputMode device_mode;
gchar *device_name;
ClutterDeviceManager *device_manager;
ClutterBackend *backend;
/* the associated device */
ClutterInputDevice *associated;
GList *slaves;
/* the actor underneath the pointer */
ClutterActor *cursor_actor;
GHashTable *inv_touch_sequence_actors;
/* the actor that has a grab in place for the device */
ClutterActor *pointer_grab_actor;
ClutterActor *keyboard_grab_actor;
GHashTable *sequence_grab_actors;
GHashTable *inv_sequence_grab_actors;
/* the current click count */
gint click_count;
/* the stage the device is on */
ClutterStage *stage;
/* the current state */
gfloat current_x;
gfloat current_y;
guint32 current_time;
gint current_button_number;
ClutterModifierType current_state;
/* the current touch points states */
GHashTable *touch_sequences_info;
/* the previous state, used for click count generation */
gint previous_x;
gint previous_y;
guint32 previous_time;
gint previous_button_number;
ClutterModifierType previous_state;
GArray *axes;
guint n_keys;
GArray *keys;
GArray *scroll_info;
gchar *vendor_id;
gchar *product_id;
gchar *node_path;
GPtrArray *tools;
gint n_rings;
gint n_strips;
gint n_mode_groups;
ClutterInputDeviceMapping mapping_mode;
guint has_cursor : 1;
guint is_enabled : 1;
/* Accessiblity */
ClutterVirtualInputDevice *accessibility_virtual_device;
ClutterPtrA11yData *ptr_a11y_data;
};
typedef void (*ClutterEmitInputDeviceEvent) (ClutterEvent *event,
ClutterInputDevice *device);
struct _ClutterInputDeviceClass
{
GObjectClass parent_class;
gboolean (* keycode_to_evdev) (ClutterInputDevice *device,
guint hardware_keycode,
guint *evdev_keycode);
void (* update_from_tool) (ClutterInputDevice *device,
ClutterInputDeviceTool *tool);
gboolean (* is_mode_switch_button) (ClutterInputDevice *device,
guint group,
guint button);
gint (* get_group_n_modes) (ClutterInputDevice *device,
gint group);
gboolean (* is_grouped) (ClutterInputDevice *device,
ClutterInputDevice *other_device);
/* Keyboard accessbility */
void (* process_kbd_a11y_event) (ClutterEvent *event,
ClutterInputDevice *device,
ClutterEmitInputDeviceEvent emit_event_func);
};
/* device manager */
CLUTTER_EXPORT
void _clutter_device_manager_add_device (ClutterDeviceManager *device_manager,
ClutterInputDevice *device);
CLUTTER_EXPORT
void _clutter_device_manager_remove_device (ClutterDeviceManager *device_manager,
ClutterInputDevice *device);
void _clutter_device_manager_update_devices (ClutterDeviceManager *device_manager);
CLUTTER_EXPORT
void _clutter_device_manager_select_stage_events (ClutterDeviceManager *device_manager,
ClutterStage *stage);
ClutterBackend *_clutter_device_manager_get_backend (ClutterDeviceManager *device_manager);
void _clutter_device_manager_compress_motion (ClutterDeviceManager *device_manger,
ClutterEvent *event,
const ClutterEvent *to_discard);
CLUTTER_EXPORT
void clutter_device_manager_ensure_a11y_state (ClutterDeviceManager *device_manager);
/* input device */
CLUTTER_EXPORT
gboolean _clutter_input_device_has_sequence (ClutterInputDevice *device,
ClutterEventSequence *sequence);
CLUTTER_EXPORT
void _clutter_input_device_add_event_sequence (ClutterInputDevice *device,
ClutterEvent *event);
CLUTTER_EXPORT
void _clutter_input_device_remove_event_sequence (ClutterInputDevice *device,
ClutterEvent *event);
CLUTTER_EXPORT
void _clutter_input_device_set_coords (ClutterInputDevice *device,
ClutterEventSequence *sequence,
gfloat x,
gfloat y,
ClutterStage *stage);
CLUTTER_EXPORT
void _clutter_input_device_set_state (ClutterInputDevice *device,
ClutterModifierType state);
CLUTTER_EXPORT
void _clutter_input_device_set_time (ClutterInputDevice *device,
guint32 time_);
CLUTTER_EXPORT
void _clutter_input_device_set_stage (ClutterInputDevice *device,
ClutterStage *stage);
CLUTTER_EXPORT
ClutterStage * _clutter_input_device_get_stage (ClutterInputDevice *device);
void _clutter_input_device_set_actor (ClutterInputDevice *device,
ClutterEventSequence *sequence,
ClutterActor *actor,
gboolean emit_crossing);
ClutterActor * _clutter_input_device_update (ClutterInputDevice *device,
ClutterEventSequence *sequence,
gboolean emit_crossing);
CLUTTER_EXPORT
void _clutter_input_device_set_n_keys (ClutterInputDevice *device,
guint n_keys);
CLUTTER_EXPORT
guint _clutter_input_device_add_axis (ClutterInputDevice *device,
ClutterInputAxis axis,
gdouble min_value,
gdouble max_value,
gdouble resolution);
CLUTTER_EXPORT
void _clutter_input_device_reset_axes (ClutterInputDevice *device);
CLUTTER_EXPORT
void _clutter_input_device_set_associated_device (ClutterInputDevice *device,
ClutterInputDevice *associated);
CLUTTER_EXPORT
void _clutter_input_device_add_slave (ClutterInputDevice *master,
ClutterInputDevice *slave);
CLUTTER_EXPORT
void _clutter_input_device_remove_slave (ClutterInputDevice *master,
ClutterInputDevice *slave);
CLUTTER_EXPORT
gboolean _clutter_input_device_translate_axis (ClutterInputDevice *device,
guint index_,
gdouble value,
gdouble *axis_value);
CLUTTER_EXPORT
void _clutter_input_device_add_scroll_info (ClutterInputDevice *device,
guint index_,
ClutterScrollDirection direction,
gdouble increment);
CLUTTER_EXPORT
void _clutter_input_device_reset_scroll_info (ClutterInputDevice *device);
CLUTTER_EXPORT
gboolean _clutter_input_device_get_scroll_delta (ClutterInputDevice *device,
guint index_,
gdouble value,
ClutterScrollDirection *direction_p,
gdouble *delta_p);
CLUTTER_EXPORT
ClutterInputDeviceTool * clutter_input_device_lookup_tool (ClutterInputDevice *device,
guint64 serial,
ClutterInputDeviceToolType type);
CLUTTER_EXPORT
void clutter_input_device_add_tool (ClutterInputDevice *device,
ClutterInputDeviceTool *tool);
CLUTTER_EXPORT
void clutter_input_device_update_from_tool (ClutterInputDevice *device,
ClutterInputDeviceTool *tool);
G_END_DECLS
#endif /* __CLUTTER_DEVICE_MANAGER_PRIVATE_H__ */

View File

@@ -0,0 +1,753 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2009 Intel Corp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
*/
/**
* SECTION:clutter-device-manager
* @short_description: Maintains the list of input devices
*
* #ClutterDeviceManager is a singleton object, owned by Clutter, which
* maintains the list of #ClutterInputDevice<!-- -->s.
*
* Depending on the backend used by Clutter it is possible to use the
* #ClutterDeviceManager::device-added and
* #ClutterDeviceManager::device-removed to monitor addition and removal
* of devices.
*
* #ClutterDeviceManager is available since Clutter 1.2
*/
#include "clutter-build-config.h"
#include "clutter-backend-private.h"
#include "clutter-debug.h"
#include "clutter-device-manager-private.h"
#include "clutter-enum-types.h"
#include "clutter-marshal.h"
#include "clutter-private.h"
#include "clutter-stage-private.h"
#include "clutter-virtual-input-device.h"
#include "clutter-input-device-tool.h"
#include "clutter-input-pointer-a11y-private.h"
struct _ClutterDeviceManagerPrivate
{
/* back-pointer to the backend */
ClutterBackend *backend;
/* Keyboard a11y */
ClutterKbdA11ySettings kbd_a11y_settings;
/* Pointer a11y */
ClutterPointerA11ySettings pointer_a11y_settings;
};
enum
{
PROP_0,
PROP_BACKEND,
PROP_LAST
};
static GParamSpec *obj_props[PROP_LAST];
enum
{
DEVICE_ADDED,
DEVICE_REMOVED,
TOOL_CHANGED,
KBD_A11Y_MASK_CHANGED,
KBD_A11Y_FLAGS_CHANGED,
PTR_A11Y_DWELL_CLICK_TYPE_CHANGED,
PTR_A11Y_TIMEOUT_STARTED,
PTR_A11Y_TIMEOUT_STOPPED,
LAST_SIGNAL
};
static guint manager_signals[LAST_SIGNAL] = { 0, };
G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (ClutterDeviceManager,
clutter_device_manager,
G_TYPE_OBJECT)
static void
clutter_device_manager_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterDeviceManager *self = CLUTTER_DEVICE_MANAGER (gobject);
ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (self);
switch (prop_id)
{
case PROP_BACKEND:
priv->backend = g_value_get_object (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
}
}
static void
clutter_device_manager_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterDeviceManager *self = CLUTTER_DEVICE_MANAGER (gobject);
ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (self);
switch (prop_id)
{
case PROP_BACKEND:
g_value_set_object (value, priv->backend);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
}
}
static void
clutter_device_manager_class_init (ClutterDeviceManagerClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
obj_props[PROP_BACKEND] =
g_param_spec_object ("backend",
P_("Backend"),
P_("The ClutterBackend of the device manager"),
CLUTTER_TYPE_BACKEND,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
gobject_class->set_property = clutter_device_manager_set_property;
gobject_class->get_property = clutter_device_manager_get_property;
g_object_class_install_properties (gobject_class,
PROP_LAST,
obj_props);
/**
* ClutterDeviceManager::device-added:
* @manager: the #ClutterDeviceManager that emitted the signal
* @device: the newly added #ClutterInputDevice
*
* The ::device-added signal is emitted each time a device has been
* added to the #ClutterDeviceManager
*
* Since: 1.2
*/
manager_signals[DEVICE_ADDED] =
g_signal_new (I_("device-added"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL, NULL,
G_TYPE_NONE, 1,
CLUTTER_TYPE_INPUT_DEVICE);
/**
* ClutterDeviceManager::device-removed:
* @manager: the #ClutterDeviceManager that emitted the signal
* @device: the removed #ClutterInputDevice
*
* The ::device-removed signal is emitted each time a device has been
* removed from the #ClutterDeviceManager
*
* Since: 1.2
*/
manager_signals[DEVICE_REMOVED] =
g_signal_new (I_("device-removed"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL, NULL,
G_TYPE_NONE, 1,
CLUTTER_TYPE_INPUT_DEVICE);
manager_signals[TOOL_CHANGED] =
g_signal_new (I_("tool-changed"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
_clutter_marshal_VOID__OBJECT_OBJECT,
G_TYPE_NONE, 2,
CLUTTER_TYPE_INPUT_DEVICE,
CLUTTER_TYPE_INPUT_DEVICE_TOOL);
/**
* ClutterDeviceManager::kbd-a11y-mods-state-changed:
* @manager: the #ClutterDeviceManager that emitted the signal
* @latched_mask: the latched modifier mask from stickykeys
* @locked_mask: the locked modifier mask from stickykeys
*
* The ::kbd-a11y-mods-state-changed signal is emitted each time either the
* latched modifiers mask or locked modifiers mask are changed as the
* result of keyboard accessibilty's sticky keys operations.
*/
manager_signals[KBD_A11Y_MASK_CHANGED] =
g_signal_new (I_("kbd-a11y-mods-state-changed"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
_clutter_marshal_VOID__UINT_UINT,
G_TYPE_NONE, 2,
G_TYPE_UINT,
G_TYPE_UINT);
/**
* ClutterDeviceManager::kbd-a11y-flags-changed:
* @manager: the #ClutterDeviceManager that emitted the signal
* @settings_flags: the new ClutterKeyboardA11yFlags configuration
* @changed_mask: the ClutterKeyboardA11yFlags changed
*
* The ::kbd-a11y-flags-changed signal is emitted each time the
* ClutterKeyboardA11yFlags configuration is changed as the result of
* keyboard accessibilty operations.
*/
manager_signals[KBD_A11Y_FLAGS_CHANGED] =
g_signal_new (I_("kbd-a11y-flags-changed"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
_clutter_marshal_VOID__UINT_UINT,
G_TYPE_NONE, 2,
G_TYPE_UINT,
G_TYPE_UINT);
/**
* ClutterDeviceManager::ptr-a11y-dwell-click-type-changed:
* @manager: the #ClutterDeviceManager that emitted the signal
* @click_type: the new #ClutterPointerA11yDwellClickType mode
*
* The ::ptr-a11y-dwell-click-type-changed signal is emitted each time
* the ClutterPointerA11yDwellClickType mode is changed as the result
* of pointer accessibility operations.
*/
manager_signals[PTR_A11Y_DWELL_CLICK_TYPE_CHANGED] =
g_signal_new (I_("ptr-a11y-dwell-click-type-changed"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
g_cclosure_marshal_VOID__FLAGS,
G_TYPE_NONE, 1,
CLUTTER_TYPE_POINTER_A11Y_DWELL_CLICK_TYPE);
/**
* ClutterDeviceManager::ptr-a11y-timeout-started:
* @manager: the #ClutterDeviceManager that emitted the signal
* @device: the core pointer #ClutterInputDevice
* @timeout_type: the type of timeout #ClutterPointerA11yTimeoutType
* @delay: the delay in ms before secondary-click is triggered.
*
* The ::ptr-a11y-timeout-started signal is emitted when a
* pointer accessibility timeout delay is started, so that upper
* layers can notify the user with some visual feedback.
*/
manager_signals[PTR_A11Y_TIMEOUT_STARTED] =
g_signal_new (I_("ptr-a11y-timeout-started"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
_clutter_marshal_VOID__OBJECT_FLAGS_UINT,
G_TYPE_NONE, 3,
CLUTTER_TYPE_INPUT_DEVICE,
CLUTTER_TYPE_POINTER_A11Y_TIMEOUT_TYPE,
G_TYPE_UINT);
/**
* ClutterDeviceManager::ptr-a11y-timeout-stopped:
* @manager: the #ClutterDeviceManager that emitted the signal
* @device: the core pointer #ClutterInputDevice
* @timeout_type: the type of timeout #ClutterPointerA11yTimeoutType
* @clicked: %TRUE if the timeout finished and triggered a click
*
* The ::ptr-a11y-timeout-stopped signal is emitted when a running
* pointer accessibility timeout delay is stopped, either because
* it's triggered at the end of the delay or cancelled, so that
* upper layers can notify the user with some visual feedback.
*/
manager_signals[PTR_A11Y_TIMEOUT_STOPPED] =
g_signal_new (I_("ptr-a11y-timeout-stopped"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
_clutter_marshal_VOID__OBJECT_FLAGS_BOOLEAN,
G_TYPE_NONE, 3,
CLUTTER_TYPE_INPUT_DEVICE,
CLUTTER_TYPE_POINTER_A11Y_TIMEOUT_TYPE,
G_TYPE_BOOLEAN);
}
static void
clutter_device_manager_init (ClutterDeviceManager *self)
{
}
/**
* clutter_device_manager_get_default:
*
* Retrieves the device manager singleton
*
* Return value: (transfer none): the #ClutterDeviceManager singleton.
* The returned instance is owned by Clutter and it should not be
* modified or freed
*
* Since: 1.2
*/
ClutterDeviceManager *
clutter_device_manager_get_default (void)
{
ClutterBackend *backend = clutter_get_default_backend ();
return CLUTTER_BACKEND_GET_CLASS (backend)->get_device_manager (backend);
}
/**
* clutter_device_manager_list_devices:
* @device_manager: a #ClutterDeviceManager
*
* Lists all currently registered input devices
*
* Return value: (transfer container) (element-type Clutter.InputDevice):
* a newly allocated list of #ClutterInputDevice objects. Use
* g_slist_free() to deallocate it when done
*
* Since: 1.2
*/
GSList *
clutter_device_manager_list_devices (ClutterDeviceManager *device_manager)
{
const GSList *devices;
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
devices = clutter_device_manager_peek_devices (device_manager);
return g_slist_copy ((GSList *) devices);
}
/**
* clutter_device_manager_peek_devices:
* @device_manager: a #ClutterDeviceManager
*
* Lists all currently registered input devices
*
* Return value: (transfer none) (element-type Clutter.InputDevice):
* a pointer to the internal list of #ClutterInputDevice objects. The
* returned list is owned by the #ClutterDeviceManager and should never
* be modified or freed
*
* Since: 1.2
*/
const GSList *
clutter_device_manager_peek_devices (ClutterDeviceManager *device_manager)
{
ClutterDeviceManagerClass *manager_class;
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
return manager_class->get_devices (device_manager);
}
/**
* clutter_device_manager_get_device:
* @device_manager: a #ClutterDeviceManager
* @device_id: the integer id of a device
*
* Retrieves the #ClutterInputDevice with the given @device_id
*
* Return value: (transfer none): a #ClutterInputDevice or %NULL. The
* returned device is owned by the #ClutterDeviceManager and should
* never be modified or freed
*
* Since: 1.2
*/
ClutterInputDevice *
clutter_device_manager_get_device (ClutterDeviceManager *device_manager,
gint device_id)
{
ClutterDeviceManagerClass *manager_class;
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
return manager_class->get_device (device_manager, device_id);
}
/**
* clutter_device_manager_get_core_device:
* @device_manager: a #ClutterDeviceManager
* @device_type: the type of the core device
*
* Retrieves the core #ClutterInputDevice of type @device_type
*
* Core devices are devices created automatically by the default
* Clutter backend
*
* Return value: (transfer none): a #ClutterInputDevice or %NULL. The
* returned device is owned by the #ClutterDeviceManager and should
* not be modified or freed
*
* Since: 1.2
*/
ClutterInputDevice *
clutter_device_manager_get_core_device (ClutterDeviceManager *device_manager,
ClutterInputDeviceType device_type)
{
ClutterDeviceManagerClass *manager_class;
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
return manager_class->get_core_device (device_manager, device_type);
}
void
_clutter_device_manager_select_stage_events (ClutterDeviceManager *device_manager,
ClutterStage *stage)
{
ClutterDeviceManagerClass *manager_class;
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
if (manager_class->select_stage_events)
manager_class->select_stage_events (device_manager, stage);
}
/*
* _clutter_device_manager_add_device:
* @device_manager: a #ClutterDeviceManager
* @device: a #ClutterInputDevice
*
* Adds @device to the list of #ClutterInputDevice<!-- -->s maintained
* by @device_manager
*
* The reference count of @device is not increased
*
* The #ClutterDeviceManager::device-added signal is emitted after
* adding @device to the list
*/
void
_clutter_device_manager_add_device (ClutterDeviceManager *device_manager,
ClutterInputDevice *device)
{
ClutterDeviceManagerClass *manager_class;
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
g_assert (manager_class->add_device != NULL);
manager_class->add_device (device_manager, device);
g_signal_emit (device_manager, manager_signals[DEVICE_ADDED], 0, device);
}
/*
* _clutter_device_manager_remove_device:
* @device_manager: a #ClutterDeviceManager
* @device: a #ClutterInputDevice
*
* Removes @device from the list of #ClutterInputDevice<!-- -->s
* maintained by @device_manager
*
* The reference count of @device is not decreased
*
* The #ClutterDeviceManager::device-removed signal is emitted after
* removing @device from the list
*/
void
_clutter_device_manager_remove_device (ClutterDeviceManager *device_manager,
ClutterInputDevice *device)
{
ClutterDeviceManagerClass *manager_class;
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
g_assert (manager_class->remove_device != NULL);
/* The subclass remove_device() method will likely unref it but we
have to keep it alive during the signal emission. */
g_object_ref (device);
manager_class->remove_device (device_manager, device);
g_signal_emit (device_manager, manager_signals[DEVICE_REMOVED], 0, device);
g_object_unref (device);
}
/*
* _clutter_device_manager_update_devices:
* @device_manager: a #ClutterDeviceManager
*
* Updates every #ClutterInputDevice handled by @device_manager
* by performing a pick paint at the coordinates of each pointer
* device
*/
void
_clutter_device_manager_update_devices (ClutterDeviceManager *device_manager)
{
const GSList *d;
for (d = clutter_device_manager_peek_devices (device_manager);
d != NULL;
d = d->next)
{
ClutterInputDevice *device = d->data;
ClutterInputDeviceType device_type;
/* we only care about pointer devices */
device_type = clutter_input_device_get_device_type (device);
if (device_type != CLUTTER_POINTER_DEVICE)
continue;
/* out of stage */
if (device->stage == NULL)
continue;
/* the user disabled motion events delivery on actors for
* the stage the device is on; we don't perform any picking
* since the source of the events will always be set to be
* the stage
*/
if (!clutter_stage_get_motion_events_enabled (device->stage))
continue;
_clutter_input_device_update (device, NULL, TRUE);
}
}
ClutterBackend *
_clutter_device_manager_get_backend (ClutterDeviceManager *manager)
{
ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (manager);
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (manager), NULL);
return priv->backend;
}
/**
* clutter_device_manager_create_virtual_device:
* @device_manager: a #ClutterDeviceManager
* @device_type: the type of the virtual device
*
* Creates a virtual input device.
*
* Returns: (transfer full): a newly created virtual device
**/
ClutterVirtualInputDevice *
clutter_device_manager_create_virtual_device (ClutterDeviceManager *device_manager,
ClutterInputDeviceType device_type)
{
ClutterDeviceManagerClass *manager_class;
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
return manager_class->create_virtual_device (device_manager,
device_type);
}
/**
* clutter_device_manager_supported_virtua_device_types: (skip)
*/
ClutterVirtualDeviceType
clutter_device_manager_get_supported_virtual_device_types (ClutterDeviceManager *device_manager)
{
ClutterDeviceManagerClass *manager_class;
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager),
CLUTTER_VIRTUAL_DEVICE_TYPE_NONE);
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
return manager_class->get_supported_virtual_device_types (device_manager);
}
void
_clutter_device_manager_compress_motion (ClutterDeviceManager *device_manager,
ClutterEvent *event,
const ClutterEvent *to_discard)
{
ClutterDeviceManagerClass *manager_class;
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
if (!manager_class->compress_motion)
return;
manager_class->compress_motion (device_manager, event, to_discard);
}
void
clutter_device_manager_ensure_a11y_state (ClutterDeviceManager *device_manager)
{
ClutterInputDevice *core_pointer;
core_pointer = clutter_device_manager_get_core_device (device_manager,
CLUTTER_POINTER_DEVICE);
if (core_pointer)
{
if (_clutter_is_input_pointer_a11y_enabled (core_pointer))
_clutter_input_pointer_a11y_add_device (core_pointer);
}
}
static gboolean
are_kbd_a11y_settings_equal (ClutterKbdA11ySettings *a,
ClutterKbdA11ySettings *b)
{
return (memcmp (a, b, sizeof (ClutterKbdA11ySettings)) == 0);
}
void
clutter_device_manager_set_kbd_a11y_settings (ClutterDeviceManager *device_manager,
ClutterKbdA11ySettings *settings)
{
ClutterDeviceManagerClass *manager_class;
ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (device_manager);
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
if (are_kbd_a11y_settings_equal (&priv->kbd_a11y_settings, settings))
return;
priv->kbd_a11y_settings = *settings;
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
if (manager_class->apply_kbd_a11y_settings)
manager_class->apply_kbd_a11y_settings (device_manager, settings);
}
void
clutter_device_manager_get_kbd_a11y_settings (ClutterDeviceManager *device_manager,
ClutterKbdA11ySettings *settings)
{
ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (device_manager);
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
*settings = priv->kbd_a11y_settings;
}
static gboolean
are_pointer_a11y_settings_equal (ClutterPointerA11ySettings *a,
ClutterPointerA11ySettings *b)
{
return (memcmp (a, b, sizeof (ClutterPointerA11ySettings)) == 0);
}
static void
clutter_device_manager_enable_pointer_a11y (ClutterDeviceManager *device_manager)
{
ClutterInputDevice *core_pointer;
core_pointer = clutter_device_manager_get_core_device (device_manager,
CLUTTER_POINTER_DEVICE);
_clutter_input_pointer_a11y_add_device (core_pointer);
}
static void
clutter_device_manager_disable_pointer_a11y (ClutterDeviceManager *device_manager)
{
ClutterInputDevice *core_pointer;
core_pointer = clutter_device_manager_get_core_device (device_manager,
CLUTTER_POINTER_DEVICE);
_clutter_input_pointer_a11y_remove_device (core_pointer);
}
/**
* clutter_device_manager_set_pointer_a11y_settings:
* @device_manager: a #ClutterDeviceManager
* @settings: a pointer to a #ClutterPointerA11ySettings
*
* Sets the pointer accessibility settings
**/
void
clutter_device_manager_set_pointer_a11y_settings (ClutterDeviceManager *device_manager,
ClutterPointerA11ySettings *settings)
{
ClutterDeviceManagerPrivate *priv =
clutter_device_manager_get_instance_private (device_manager);
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
if (are_pointer_a11y_settings_equal (&priv->pointer_a11y_settings, settings))
return;
if (priv->pointer_a11y_settings.controls == 0 && settings->controls != 0)
clutter_device_manager_enable_pointer_a11y (device_manager);
else if (priv->pointer_a11y_settings.controls != 0 && settings->controls == 0)
clutter_device_manager_disable_pointer_a11y (device_manager);
priv->pointer_a11y_settings = *settings;
}
/**
* clutter_device_manager_get_pointer_a11y_settings:
* @device_manager: a #ClutterDeviceManager
* @settings: a pointer to a #ClutterPointerA11ySettings
*
* Gets the current pointer accessibility settings
**/
void
clutter_device_manager_get_pointer_a11y_settings (ClutterDeviceManager *device_manager,
ClutterPointerA11ySettings *settings)
{
ClutterDeviceManagerPrivate *priv =
clutter_device_manager_get_instance_private (device_manager);
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
*settings = priv->pointer_a11y_settings;
}
/**
* clutter_device_manager_set_pointer_a11y_dwell_click_type:
* @device_manager: a #ClutterDeviceManager
* @click_type: type of click as #ClutterPointerA11yDwellClickType
*
* Sets the dwell click type
**/
void
clutter_device_manager_set_pointer_a11y_dwell_click_type (ClutterDeviceManager *device_manager,
ClutterPointerA11yDwellClickType click_type)
{
ClutterDeviceManagerPrivate *priv =
clutter_device_manager_get_instance_private (device_manager);
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
priv->pointer_a11y_settings.dwell_click_type = click_type;
}

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/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2009 Intel Corp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
*/
#ifndef __CLUTTER_DEVICE_MANAGER_H__
#define __CLUTTER_DEVICE_MANAGER_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include <clutter/clutter-input-device.h>
#include <clutter/clutter-stage.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_DEVICE_MANAGER (clutter_device_manager_get_type ())
CLUTTER_EXPORT
G_DECLARE_DERIVABLE_TYPE (ClutterDeviceManager, clutter_device_manager,
CLUTTER, DEVICE_MANAGER, GObject)
typedef struct _ClutterDeviceManagerPrivate ClutterDeviceManagerPrivate;
/**
* ClutterVirtualDeviceType:
*/
typedef enum _ClutterVirtualDeviceType
{
CLUTTER_VIRTUAL_DEVICE_TYPE_NONE = 0,
CLUTTER_VIRTUAL_DEVICE_TYPE_KEYBOARD = 1 << 0,
CLUTTER_VIRTUAL_DEVICE_TYPE_POINTER = 1 << 1,
CLUTTER_VIRTUAL_DEVICE_TYPE_TOUCHSCREEN = 1 << 2,
} ClutterVirtualDeviceType;
/**
* ClutterKbdA11ySettings:
*
* The #ClutterKbdA11ySettings structure contains keyboard accessibility
* settings
*
*/
typedef struct _ClutterKbdA11ySettings
{
ClutterKeyboardA11yFlags controls;
gint slowkeys_delay;
gint debounce_delay;
gint timeout_delay;
gint mousekeys_init_delay;
gint mousekeys_max_speed;
gint mousekeys_accel_time;
} ClutterKbdA11ySettings;
/**
* ClutterPointerA11ySettings:
*
* The #ClutterPointerA11ySettings structure contains pointer accessibility
* settings
*
*/
typedef struct _ClutterPointerA11ySettings
{
ClutterPointerA11yFlags controls;
ClutterPointerA11yDwellClickType dwell_click_type;
ClutterPointerA11yDwellMode dwell_mode;
ClutterPointerA11yDwellDirection dwell_gesture_single;
ClutterPointerA11yDwellDirection dwell_gesture_double;
ClutterPointerA11yDwellDirection dwell_gesture_drag;
ClutterPointerA11yDwellDirection dwell_gesture_secondary;
gint secondary_click_delay;
gint dwell_delay;
gint dwell_threshold;
} ClutterPointerA11ySettings;
/**
* ClutterDeviceManagerClass:
*
* The #ClutterDeviceManagerClass structure contains only private data
*
* Since: 1.2
*/
struct _ClutterDeviceManagerClass
{
/*< private >*/
GObjectClass parent_class;
const GSList * (* get_devices) (ClutterDeviceManager *device_manager);
ClutterInputDevice *(* get_core_device) (ClutterDeviceManager *device_manager,
ClutterInputDeviceType device_type);
ClutterInputDevice *(* get_device) (ClutterDeviceManager *device_manager,
gint device_id);
void (* add_device) (ClutterDeviceManager *manager,
ClutterInputDevice *device);
void (* remove_device) (ClutterDeviceManager *manager,
ClutterInputDevice *device);
void (* select_stage_events) (ClutterDeviceManager *manager,
ClutterStage *stage);
ClutterVirtualInputDevice *(* create_virtual_device) (ClutterDeviceManager *device_manager,
ClutterInputDeviceType device_type);
ClutterVirtualDeviceType (* get_supported_virtual_device_types) (ClutterDeviceManager *device_manager);
void (* compress_motion) (ClutterDeviceManager *device_manger,
ClutterEvent *event,
const ClutterEvent *to_discard);
/* Keyboard accessbility */
void (* apply_kbd_a11y_settings) (ClutterDeviceManager *device_manger,
ClutterKbdA11ySettings *settings);
/* Event platform data */
void (* copy_event_data) (ClutterDeviceManager *device_manager,
const ClutterEvent *src,
ClutterEvent *dest);
void (* free_event_data) (ClutterDeviceManager *device_manager,
ClutterEvent *event);
/* padding */
gpointer _padding[4];
};
CLUTTER_EXPORT
ClutterDeviceManager *clutter_device_manager_get_default (void);
CLUTTER_EXPORT
GSList * clutter_device_manager_list_devices (ClutterDeviceManager *device_manager);
CLUTTER_EXPORT
const GSList * clutter_device_manager_peek_devices (ClutterDeviceManager *device_manager);
CLUTTER_EXPORT
ClutterInputDevice * clutter_device_manager_get_device (ClutterDeviceManager *device_manager,
gint device_id);
CLUTTER_EXPORT
ClutterInputDevice * clutter_device_manager_get_core_device (ClutterDeviceManager *device_manager,
ClutterInputDeviceType device_type);
CLUTTER_EXPORT
ClutterVirtualInputDevice *clutter_device_manager_create_virtual_device (ClutterDeviceManager *device_manager,
ClutterInputDeviceType device_type);
CLUTTER_EXPORT
ClutterVirtualDeviceType clutter_device_manager_get_supported_virtual_device_types (ClutterDeviceManager *device_manager);
CLUTTER_EXPORT
void clutter_device_manager_set_kbd_a11y_settings (ClutterDeviceManager *device_manager,
ClutterKbdA11ySettings *settings);
CLUTTER_EXPORT
void clutter_device_manager_get_kbd_a11y_settings (ClutterDeviceManager *device_manager,
ClutterKbdA11ySettings *settings);
CLUTTER_EXPORT
void clutter_device_manager_set_pointer_a11y_settings (ClutterDeviceManager *device_manager,
ClutterPointerA11ySettings *settings);
CLUTTER_EXPORT
void clutter_device_manager_get_pointer_a11y_settings (ClutterDeviceManager *device_manager,
ClutterPointerA11ySettings *settings);
CLUTTER_EXPORT
void clutter_device_manager_set_pointer_a11y_dwell_click_type (ClutterDeviceManager *device_manager,
ClutterPointerA11yDwellClickType click_type);
G_END_DECLS
#endif /* __CLUTTER_DEVICE_MANAGER_H__ */

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/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#ifndef __CLUTTER_DRAG_ACTION_H__
#define __CLUTTER_DRAG_ACTION_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include <clutter/clutter-action.h>
#include <clutter/clutter-event.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_DRAG_ACTION (clutter_drag_action_get_type ())
#define CLUTTER_DRAG_ACTION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DRAG_ACTION, ClutterDragAction))
#define CLUTTER_IS_DRAG_ACTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DRAG_ACTION))
#define CLUTTER_DRAG_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_DRAG_ACTION, ClutterDragActionClass))
#define CLUTTER_IS_DRAG_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_DRAG_ACTION))
#define CLUTTER_DRAG_ACTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DRAG_ACTION, ClutterDragActionClass))
typedef struct _ClutterDragAction ClutterDragAction;
typedef struct _ClutterDragActionPrivate ClutterDragActionPrivate;
typedef struct _ClutterDragActionClass ClutterDragActionClass;
/**
* ClutterDragAction:
*
* The #ClutterDragAction structure contains only
* private data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _ClutterDragAction
{
/*< private >*/
ClutterAction parent_instance;
ClutterDragActionPrivate *priv;
};
/**
* ClutterDragActionClass:
* @drag_begin: class handler of the #ClutterDragAction::drag-begin signal
* @drag_motion: class handler of the #ClutterDragAction::drag-motion signal
* @drag_end: class handler of the #ClutterDragAction::drag-end signal
* @drag_progress: class handler of the #ClutterDragAction::drag-progress signal
*
* The #ClutterDragActionClass structure contains
* only private data
*
* Since: 1.4
*/
struct _ClutterDragActionClass
{
/*< private >*/
ClutterActionClass parent_class;
/*< public >*/
void (* drag_begin) (ClutterDragAction *action,
ClutterActor *actor,
gfloat event_x,
gfloat event_y,
ClutterModifierType modifiers);
void (* drag_motion) (ClutterDragAction *action,
ClutterActor *actor,
gfloat delta_x,
gfloat delta_y);
void (* drag_end) (ClutterDragAction *action,
ClutterActor *actor,
gfloat event_x,
gfloat event_y,
ClutterModifierType modifiers);
gboolean (* drag_progress) (ClutterDragAction *action,
ClutterActor *actor,
gfloat delta_x,
gfloat delta_y);
/*< private >*/
void (* _clutter_drag_action1) (void);
void (* _clutter_drag_action2) (void);
void (* _clutter_drag_action3) (void);
void (* _clutter_drag_action4) (void);
};
CLUTTER_EXPORT
GType clutter_drag_action_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterAction * clutter_drag_action_new (void);
CLUTTER_EXPORT
void clutter_drag_action_set_drag_threshold (ClutterDragAction *action,
gint x_threshold,
gint y_threshold);
CLUTTER_EXPORT
void clutter_drag_action_get_drag_threshold (ClutterDragAction *action,
guint *x_threshold,
guint *y_threshold);
CLUTTER_EXPORT
void clutter_drag_action_set_drag_handle (ClutterDragAction *action,
ClutterActor *handle);
CLUTTER_EXPORT
ClutterActor * clutter_drag_action_get_drag_handle (ClutterDragAction *action);
CLUTTER_EXPORT
void clutter_drag_action_set_drag_axis (ClutterDragAction *action,
ClutterDragAxis axis);
CLUTTER_EXPORT
ClutterDragAxis clutter_drag_action_get_drag_axis (ClutterDragAction *action);
CLUTTER_EXPORT
void clutter_drag_action_get_press_coords (ClutterDragAction *action,
gfloat *press_x,
gfloat *press_y);
CLUTTER_EXPORT
void clutter_drag_action_get_motion_coords (ClutterDragAction *action,
gfloat *motion_x,
gfloat *motion_y);
CLUTTER_EXPORT
gboolean clutter_drag_action_get_drag_area (ClutterDragAction *action,
graphene_rect_t *drag_area);
CLUTTER_EXPORT
void clutter_drag_action_set_drag_area (ClutterDragAction *action,
const graphene_rect_t *drag_area);
G_END_DECLS
#endif /* __CLUTTER_DRAG_ACTION_H__ */

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/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright © 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
/**
* SECTION:clutter-drop-action
* @Title: ClutterDropAction
* @short_description: An action for drop targets
*
* #ClutterDropAction is a #ClutterAction that allows a #ClutterActor
* implementation to control what happens when an actor dragged using
* a #ClutterDragAction crosses the target area or when a dragged actor
* is released (or "dropped") on the target area.
*
* A trivial use of #ClutterDropAction consists in connecting to the
* #ClutterDropAction::drop signal and handling the drop from there,
* for instance:
*
* |[<!-- language="C" -->
* ClutterAction *action = clutter_drop_action ();
*
* g_signal_connect (action, "drop", G_CALLBACK (on_drop), NULL);
* clutter_actor_add_action (an_actor, action);
* ]|
*
* The #ClutterDropAction::can-drop can be used to control whether the
* #ClutterDropAction::drop signal is going to be emitted; returning %FALSE
* from a handler connected to the #ClutterDropAction::can-drop signal will
* cause the #ClutterDropAction::drop signal to be skipped when the input
* device button is released.
*
* It's important to note that #ClutterDropAction will only work with
* actors dragged using #ClutterDragAction.
*
* See [drop-action.c](https://git.gnome.org/browse/clutter/tree/examples/drop-action.c?h=clutter-1.18)
* for an example of how to use #ClutterDropAction.
*
* #ClutterDropAction is available since Clutter 1.8
*/
#include "clutter-build-config.h"
#include "clutter-drop-action.h"
#include "clutter-actor-meta-private.h"
#include "clutter-actor-private.h"
#include "clutter-drag-action.h"
#include "clutter-main.h"
#include "clutter-marshal.h"
#include "clutter-stage-private.h"
struct _ClutterDropActionPrivate
{
ClutterActor *actor;
ClutterActor *stage;
gulong mapped_id;
};
typedef struct _DropTarget {
ClutterActor *stage;
gulong capture_id;
GHashTable *actions;
ClutterDropAction *last_action;
} DropTarget;
enum
{
CAN_DROP,
OVER_IN,
OVER_OUT,
DROP,
DROP_CANCEL,
LAST_SIGNAL
};
static guint drop_signals[LAST_SIGNAL] = { 0, };
G_DEFINE_TYPE_WITH_PRIVATE (ClutterDropAction, clutter_drop_action, CLUTTER_TYPE_ACTION)
static void
drop_target_free (gpointer _data)
{
DropTarget *data = _data;
g_clear_signal_handler (&data->capture_id, data->stage);
g_hash_table_destroy (data->actions);
g_free (data);
}
static gboolean
on_stage_capture (ClutterStage *stage,
ClutterEvent *event,
gpointer user_data)
{
DropTarget *data = user_data;
gfloat event_x, event_y;
ClutterActor *actor, *drag_actor;
ClutterDropAction *drop_action;
ClutterInputDevice *device;
gboolean was_reactive;
switch (clutter_event_type (event))
{
case CLUTTER_MOTION:
case CLUTTER_BUTTON_RELEASE:
if (clutter_event_type (event) == CLUTTER_MOTION &&
!(clutter_event_get_state (event) & CLUTTER_BUTTON1_MASK))
return CLUTTER_EVENT_PROPAGATE;
if (clutter_event_type (event) == CLUTTER_BUTTON_RELEASE &&
clutter_event_get_button (event) != CLUTTER_BUTTON_PRIMARY)
return CLUTTER_EVENT_PROPAGATE;
device = clutter_event_get_device (event);
drag_actor = _clutter_stage_get_pointer_drag_actor (stage, device);
if (drag_actor == NULL)
return CLUTTER_EVENT_PROPAGATE;
break;
case CLUTTER_TOUCH_UPDATE:
case CLUTTER_TOUCH_END:
drag_actor = _clutter_stage_get_touch_drag_actor (stage,
clutter_event_get_event_sequence (event));
if (drag_actor == NULL)
return CLUTTER_EVENT_PROPAGATE;
break;
default:
return CLUTTER_EVENT_PROPAGATE;
}
clutter_event_get_coords (event, &event_x, &event_y);
/* get the actor under the cursor, excluding the dragged actor; we
* use reactivity because it won't cause any scene invalidation
*/
was_reactive = clutter_actor_get_reactive (drag_actor);
clutter_actor_set_reactive (drag_actor, FALSE);
actor = clutter_stage_get_actor_at_pos (stage, CLUTTER_PICK_REACTIVE,
event_x,
event_y);
if (actor == NULL || actor == CLUTTER_ACTOR (stage))
{
if (data->last_action != NULL)
{
ClutterActorMeta *meta = CLUTTER_ACTOR_META (data->last_action);
g_signal_emit (data->last_action, drop_signals[OVER_OUT], 0,
clutter_actor_meta_get_actor (meta));
data->last_action = NULL;
}
goto out;
}
drop_action = g_hash_table_lookup (data->actions, actor);
if (drop_action == NULL)
{
if (data->last_action != NULL)
{
ClutterActorMeta *meta = CLUTTER_ACTOR_META (data->last_action);
g_signal_emit (data->last_action, drop_signals[OVER_OUT], 0,
clutter_actor_meta_get_actor (meta));
data->last_action = NULL;
}
goto out;
}
else
{
if (data->last_action != drop_action)
{
ClutterActorMeta *meta;
if (data->last_action != NULL)
{
meta = CLUTTER_ACTOR_META (data->last_action);
g_signal_emit (data->last_action, drop_signals[OVER_OUT], 0,
clutter_actor_meta_get_actor (meta));
}
meta = CLUTTER_ACTOR_META (drop_action);
g_signal_emit (drop_action, drop_signals[OVER_IN], 0,
clutter_actor_meta_get_actor (meta));
}
data->last_action = drop_action;
}
out:
if (clutter_event_type (event) == CLUTTER_BUTTON_RELEASE ||
clutter_event_type (event) == CLUTTER_TOUCH_END)
{
if (data->last_action != NULL)
{
ClutterActorMeta *meta = CLUTTER_ACTOR_META (data->last_action);
gboolean can_drop = FALSE;
g_signal_emit (data->last_action, drop_signals[CAN_DROP], 0,
clutter_actor_meta_get_actor (meta),
event_x, event_y,
&can_drop);
if (can_drop)
{
g_signal_emit (data->last_action, drop_signals[DROP], 0,
clutter_actor_meta_get_actor (meta),
event_x, event_y);
}
else
{
g_signal_emit (data->last_action, drop_signals[DROP_CANCEL], 0,
clutter_actor_meta_get_actor (meta),
event_x, event_y);
}
}
data->last_action = NULL;
}
if (drag_actor != NULL)
clutter_actor_set_reactive (drag_actor, was_reactive);
return CLUTTER_EVENT_PROPAGATE;
}
static void
drop_action_register (ClutterDropAction *self)
{
ClutterDropActionPrivate *priv = self->priv;
DropTarget *data;
g_assert (priv->stage != NULL);
data = g_object_get_data (G_OBJECT (priv->stage), "__clutter_drop_targets");
if (data == NULL)
{
data = g_new0 (DropTarget, 1);
data->stage = priv->stage;
data->actions = g_hash_table_new (NULL, NULL);
data->capture_id = g_signal_connect (priv->stage, "captured-event",
G_CALLBACK (on_stage_capture),
data);
g_object_set_data_full (G_OBJECT (priv->stage), "__clutter_drop_targets",
data,
drop_target_free);
}
g_hash_table_replace (data->actions, priv->actor, self);
}
static void
drop_action_unregister (ClutterDropAction *self)
{
ClutterDropActionPrivate *priv = self->priv;
DropTarget *data = NULL;
if (priv->stage != NULL)
data = g_object_get_data (G_OBJECT (priv->stage), "__clutter_drop_targets");
if (data == NULL)
return;
g_hash_table_remove (data->actions, priv->actor);
if (g_hash_table_size (data->actions) == 0)
g_object_set_data (G_OBJECT (data->stage), "__clutter_drop_targets", NULL);
}
static void
on_actor_mapped (ClutterActor *actor,
GParamSpec *pspec,
ClutterDropAction *self)
{
if (clutter_actor_is_mapped (actor))
{
if (self->priv->stage == NULL)
self->priv->stage = clutter_actor_get_stage (actor);
drop_action_register (self);
}
else
drop_action_unregister (self);
}
static void
clutter_drop_action_set_actor (ClutterActorMeta *meta,
ClutterActor *actor)
{
ClutterDropActionPrivate *priv = CLUTTER_DROP_ACTION (meta)->priv;
if (priv->actor != NULL)
{
drop_action_unregister (CLUTTER_DROP_ACTION (meta));
g_clear_signal_handler (&priv->mapped_id, priv->actor);
priv->stage = NULL;
priv->actor = NULL;
}
priv->actor = actor;
if (priv->actor != NULL)
{
priv->stage = clutter_actor_get_stage (actor);
priv->mapped_id = g_signal_connect (actor, "notify::mapped",
G_CALLBACK (on_actor_mapped),
meta);
if (priv->stage != NULL)
drop_action_register (CLUTTER_DROP_ACTION (meta));
}
CLUTTER_ACTOR_META_CLASS (clutter_drop_action_parent_class)->set_actor (meta, actor);
}
static gboolean
signal_accumulator (GSignalInvocationHint *ihint,
GValue *return_accu,
const GValue *handler_return,
gpointer user_data)
{
gboolean continue_emission;
continue_emission = g_value_get_boolean (handler_return);
g_value_set_boolean (return_accu, continue_emission);
return continue_emission;
}
static gboolean
clutter_drop_action_real_can_drop (ClutterDropAction *action,
ClutterActor *actor,
gfloat event_x,
gfloat event_y)
{
return TRUE;
}
static void
clutter_drop_action_class_init (ClutterDropActionClass *klass)
{
ClutterActorMetaClass *meta_class = CLUTTER_ACTOR_META_CLASS (klass);
meta_class->set_actor = clutter_drop_action_set_actor;
klass->can_drop = clutter_drop_action_real_can_drop;
/**
* ClutterDropAction::can-drop:
* @action: the #ClutterDropAction that emitted the signal
* @actor: the #ClutterActor attached to the @action
* @event_x: the X coordinate (in stage space) of the drop event
* @event_y: the Y coordinate (in stage space) of the drop event
*
* The ::can-drop signal is emitted when the dragged actor is dropped
* on @actor. The return value of the ::can-drop signal will determine
* whether or not the #ClutterDropAction::drop signal is going to be
* emitted on @action.
*
* The default implementation of #ClutterDropAction returns %TRUE for
* this signal.
*
* Return value: %TRUE if the drop is accepted, and %FALSE otherwise
*
* Since: 1.8
*/
drop_signals[CAN_DROP] =
g_signal_new (I_("can-drop"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterDropActionClass, can_drop),
signal_accumulator, NULL,
_clutter_marshal_BOOLEAN__OBJECT_FLOAT_FLOAT,
G_TYPE_BOOLEAN, 3,
CLUTTER_TYPE_ACTOR,
G_TYPE_FLOAT,
G_TYPE_FLOAT);
/**
* ClutterDropAction::over-in:
* @action: the #ClutterDropAction that emitted the signal
* @actor: the #ClutterActor attached to the @action
*
* The ::over-in signal is emitted when the dragged actor crosses
* into @actor.
*
* Since: 1.8
*/
drop_signals[OVER_IN] =
g_signal_new (I_("over-in"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterDropActionClass, over_in),
NULL, NULL, NULL,
G_TYPE_NONE, 1,
CLUTTER_TYPE_ACTOR);
/**
* ClutterDropAction::over-out:
* @action: the #ClutterDropAction that emitted the signal
* @actor: the #ClutterActor attached to the @action
*
* The ::over-out signal is emitted when the dragged actor crosses
* outside @actor.
*
* Since: 1.8
*/
drop_signals[OVER_OUT] =
g_signal_new (I_("over-out"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterDropActionClass, over_out),
NULL, NULL, NULL,
G_TYPE_NONE, 1,
CLUTTER_TYPE_ACTOR);
/**
* ClutterDropAction::drop:
* @action: the #ClutterDropAction that emitted the signal
* @actor: the #ClutterActor attached to the @action
* @event_x: the X coordinate (in stage space) of the drop event
* @event_y: the Y coordinate (in stage space) of the drop event
*
* The ::drop signal is emitted when the dragged actor is dropped
* on @actor. This signal is only emitted if at least an handler of
* #ClutterDropAction::can-drop returns %TRUE.
*
* Since: 1.8
*/
drop_signals[DROP] =
g_signal_new (I_("drop"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterDropActionClass, drop),
NULL, NULL,
_clutter_marshal_VOID__OBJECT_FLOAT_FLOAT,
G_TYPE_NONE, 3,
CLUTTER_TYPE_ACTOR,
G_TYPE_FLOAT,
G_TYPE_FLOAT);
/**
* ClutterDropAction::drop-cancel:
* @action: the #ClutterDropAction that emitted the signal
* @actor: the #ClutterActor attached to the @action
* @event_x: the X coordinate (in stage space) of the drop event
* @event_y: the Y coordinate (in stage space) of the drop event
*
* The ::drop-cancel signal is emitted when the drop is refused
* by an emission of the #ClutterDropAction::can-drop signal.
*
* After the ::drop-cancel signal is fired the active drag is
* terminated.
*
* Since: 1.12
*/
drop_signals[DROP_CANCEL] =
g_signal_new (I_("drop-cancel"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterDropActionClass, drop),
NULL, NULL,
_clutter_marshal_VOID__OBJECT_FLOAT_FLOAT,
G_TYPE_NONE, 3,
CLUTTER_TYPE_ACTOR,
G_TYPE_FLOAT,
G_TYPE_FLOAT);
}
static void
clutter_drop_action_init (ClutterDropAction *self)
{
self->priv = clutter_drop_action_get_instance_private (self);
}
/**
* clutter_drop_action_new:
*
* Creates a new #ClutterDropAction.
*
* Use clutter_actor_add_action() to add the action to a #ClutterActor.
*
* Return value: the newly created #ClutterDropAction
*
* Since: 1.8
*/
ClutterAction *
clutter_drop_action_new (void)
{
return g_object_new (CLUTTER_TYPE_DROP_ACTION, NULL);
}

View File

@@ -0,0 +1,115 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright © 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#ifndef __CLUTTER_DROP_ACTION_H__
#define __CLUTTER_DROP_ACTION_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be directly included."
#endif
#include <clutter/clutter-action.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_DROP_ACTION (clutter_drop_action_get_type ())
#define CLUTTER_DROP_ACTION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DROP_ACTION, ClutterDropAction))
#define CLUTTER_IS_DROP_ACTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DROP_ACTION))
#define CLUTTER_DROP_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_DROP_ACTION, ClutterDropActionClass))
#define CLUTTER_IS_DROP_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_DROP_ACTION))
#define CLUTTER_DROP_ACTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DROP_ACTION, ClutterDropActionClass))
typedef struct _ClutterDropAction ClutterDropAction;
typedef struct _ClutterDropActionPrivate ClutterDropActionPrivate;
typedef struct _ClutterDropActionClass ClutterDropActionClass;
/**
* ClutterDropAction:
*
* The #ClutterDropAction structure contains only
* private data and should be accessed using the provided API.
*
* Since: 1.8
*/
struct _ClutterDropAction
{
/*< private >*/
ClutterAction parent_instance;
ClutterDropActionPrivate *priv;
};
/**
* ClutterDropActionClass:
* @can_drop: class handler for the #ClutterDropAction::can-drop signal
* @over_in: class handler for the #ClutterDropAction::over-in signal
* @over_out: class handler for the #ClutterDropAction::over-out signal
* @drop: class handler for the #ClutterDropAction::drop signal
*
* The #ClutterDropActionClass structure contains
* only private data.
*
* Since: 1.8
*/
struct _ClutterDropActionClass
{
/*< private >*/
ClutterActionClass parent_class;
/*< public >*/
gboolean (* can_drop) (ClutterDropAction *action,
ClutterActor *actor,
gfloat event_x,
gfloat event_y);
void (* over_in) (ClutterDropAction *action,
ClutterActor *actor);
void (* over_out) (ClutterDropAction *action,
ClutterActor *actor);
void (* drop) (ClutterDropAction *action,
ClutterActor *actor,
gfloat event_x,
gfloat event_y);
/*< private >*/
void (*_clutter_drop_action1) (void);
void (*_clutter_drop_action2) (void);
void (*_clutter_drop_action3) (void);
void (*_clutter_drop_action4) (void);
void (*_clutter_drop_action5) (void);
void (*_clutter_drop_action6) (void);
void (*_clutter_drop_action7) (void);
void (*_clutter_drop_action8) (void);
};
CLUTTER_EXPORT
GType clutter_drop_action_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterAction * clutter_drop_action_new (void);
G_END_DECLS
#endif /* __CLUTTER_DROP_ACTION_H__ */

View File

@@ -230,26 +230,28 @@ clutter_effect_real_pick (ClutterEffect *effect,
}
static void
clutter_effect_set_enabled (ClutterActorMeta *meta,
gboolean is_enabled)
clutter_effect_notify (GObject *gobject,
GParamSpec *pspec)
{
ClutterActorMetaClass *parent_class =
CLUTTER_ACTOR_META_CLASS (clutter_effect_parent_class);
ClutterActor *actor;
if (strcmp (pspec->name, "enabled") == 0)
{
ClutterActorMeta *meta = CLUTTER_ACTOR_META (gobject);
ClutterActor *actor = clutter_actor_meta_get_actor (meta);
actor = clutter_actor_meta_get_actor (meta);
if (actor)
clutter_actor_queue_redraw (actor);
if (actor != NULL)
clutter_actor_queue_redraw (actor);
}
parent_class->set_enabled (meta, is_enabled);
if (G_OBJECT_CLASS (clutter_effect_parent_class)->notify != NULL)
G_OBJECT_CLASS (clutter_effect_parent_class)->notify (gobject, pspec);
}
static void
clutter_effect_class_init (ClutterEffectClass *klass)
{
ClutterActorMetaClass *actor_meta_class = CLUTTER_ACTOR_META_CLASS (klass);
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
actor_meta_class->set_enabled = clutter_effect_set_enabled;
gobject_class->notify = clutter_effect_notify;
klass->pre_paint = clutter_effect_real_pre_paint;
klass->post_paint = clutter_effect_real_post_paint;

View File

@@ -190,7 +190,7 @@ typedef enum /*< prefix=CLUTTER_REQUEST >*/
* @CLUTTER_ANIMATION_LAST: last animation mode, used as a guard for
* registered global alpha functions
*
* The animation modes used by #ClutterAnimatable. This
* The animation modes used by #ClutterAlpha and #ClutterAnimation. This
* enumeration can be expanded in later versions of Clutter.
*
* <figure id="easing-modes">
@@ -535,13 +535,9 @@ typedef enum /*< prefix=CLUTTER_ACTOR >*/
* ClutterOffscreenRedirect:
* @CLUTTER_OFFSCREEN_REDIRECT_AUTOMATIC_FOR_OPACITY: Only redirect
* the actor if it is semi-transparent and its has_overlaps()
* virtual returns %TRUE.
* virtual returns %TRUE. This is the default.
* @CLUTTER_OFFSCREEN_REDIRECT_ALWAYS: Always redirect the actor to an
* offscreen buffer even if it is fully opaque.
* @CLUTTER_OFFSCREEN_REDIRECT_ON_IDLE: Only redirect the actor if it is the
* most efficient thing to do based on its recent repaint behaviour. That
* means when its contents are changing less frequently than it's being used
* on stage.
*
* Possible flags to pass to clutter_actor_set_offscreen_redirect().
*
@@ -549,9 +545,8 @@ typedef enum /*< prefix=CLUTTER_ACTOR >*/
*/
typedef enum /*< prefix=CLUTTER_OFFSCREEN_REDIRECT >*/
{
CLUTTER_OFFSCREEN_REDIRECT_AUTOMATIC_FOR_OPACITY = 1 << 0,
CLUTTER_OFFSCREEN_REDIRECT_ALWAYS = 1 << 1,
CLUTTER_OFFSCREEN_REDIRECT_ON_IDLE = 1 << 2
CLUTTER_OFFSCREEN_REDIRECT_AUTOMATIC_FOR_OPACITY = 1<<0,
CLUTTER_OFFSCREEN_REDIRECT_ALWAYS = 1<<1
} ClutterOffscreenRedirect;
/**
@@ -678,15 +673,12 @@ typedef enum /*< prefix=CLUTTER_BIND >*/
* has queued a redraw before this paint. This implies that the effect
* should call clutter_actor_continue_paint() to chain to the next
* effect and can not cache any results from a previous paint.
* @CLUTTER_EFFECT_PAINT_BYPASS_EFFECT: The effect should not be used
* on this frame, but it will be asked to paint the actor still.
*
* Flags passed to the paint or pick method of #ClutterEffect.
*/
typedef enum /*< prefix=CLUTTER_EFFECT_PAINT >*/
{
CLUTTER_EFFECT_PAINT_ACTOR_DIRTY = (1 << 0),
CLUTTER_EFFECT_PAINT_BYPASS_EFFECT = (1 << 1)
CLUTTER_EFFECT_PAINT_ACTOR_DIRTY = (1 << 0)
} ClutterEffectPaintFlags;
/**

View File

@@ -556,21 +556,6 @@ clutter_gesture_action_set_actor (ClutterActorMeta *meta,
meta_class->set_actor (meta, actor);
}
static void
clutter_gesture_action_set_enabled (ClutterActorMeta *meta,
gboolean is_enabled)
{
ClutterActorMetaClass *meta_class =
CLUTTER_ACTOR_META_CLASS (clutter_gesture_action_parent_class);
ClutterGestureAction *gesture_action = CLUTTER_GESTURE_ACTION (meta);
ClutterGestureActionPrivate *priv = gesture_action->priv;
if (!is_enabled && priv->in_gesture)
cancel_gesture (gesture_action);
meta_class->set_enabled (meta, is_enabled);
}
static gboolean
default_event_handler (ClutterGestureAction *action,
ClutterActor *actor)
@@ -669,7 +654,6 @@ clutter_gesture_action_class_init (ClutterGestureActionClass *klass)
gobject_class->get_property = clutter_gesture_action_get_property;
meta_class->set_actor = clutter_gesture_action_set_actor;
meta_class->set_enabled = clutter_gesture_action_set_enabled;
klass->gesture_begin = default_event_handler;
klass->gesture_progress = default_event_handler;

View File

@@ -130,7 +130,7 @@ clutter_image_paint_content (ClutterContent *content,
return;
node = clutter_actor_create_texture_paint_node (actor, priv->texture);
clutter_paint_node_set_static_name (node, "Image Content");
clutter_paint_node_set_name (node, "Image Content");
clutter_paint_node_add_child (root, node);
clutter_paint_node_unref (node);
}

View File

@@ -1,255 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright © 2009, 2010, 2011 Intel Corp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
*/
#ifndef CLUTTER_INPUT_DEVICE_PRIVATE_H
#define CLUTTER_INPUT_DEVICE_PRIVATE_H
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include <clutter/clutter-input-device.h>
G_BEGIN_DECLS
typedef struct _ClutterAxisInfo
{
ClutterInputAxis axis;
double min_axis;
double max_axis;
double min_value;
double max_value;
double resolution;
} ClutterAxisInfo;
typedef struct _ClutterKeyInfo
{
guint keyval;
ClutterModifierType modifiers;
} ClutterKeyInfo;
typedef struct _ClutterScrollInfo
{
guint axis_id;
ClutterScrollDirection direction;
double increment;
double last_value;
guint last_value_valid : 1;
} ClutterScrollInfo;
typedef struct _ClutterTouchInfo
{
ClutterEventSequence *sequence;
ClutterActor *actor;
float current_x;
float current_y;
} ClutterTouchInfo;
typedef struct _ClutterPtrA11yData
{
int n_btn_pressed;
float current_x;
float current_y;
float dwell_x;
float dwell_y;
gboolean dwell_drag_started;
gboolean dwell_gesture_started;
guint dwell_timer;
guint dwell_position_timer;
guint secondary_click_timer;
gboolean secondary_click_triggered;
} ClutterPtrA11yData;
struct _ClutterInputDevice
{
GObject parent_instance;
int id;
ClutterInputDeviceType device_type;
ClutterInputMode device_mode;
char *device_name;
ClutterSeat *seat;
ClutterBackend *backend;
/* the associated device */
ClutterInputDevice *associated;
GList *slaves;
/* the actor underneath the pointer */
ClutterActor *cursor_actor;
GHashTable *inv_touch_sequence_actors;
/* the actor that has a grab in place for the device */
ClutterActor *pointer_grab_actor;
ClutterActor *keyboard_grab_actor;
GHashTable *sequence_grab_actors;
GHashTable *inv_sequence_grab_actors;
/* the current click count */
int click_count;
/* the stage the device is on */
ClutterStage *stage;
/* the current state */
float current_x;
float current_y;
uint32_t current_time;
int current_button_number;
ClutterModifierType current_state;
/* the current touch points states */
GHashTable *touch_sequences_info;
/* the previous state, used for click count generation */
int previous_x;
int previous_y;
uint32_t previous_time;
int previous_button_number;
ClutterModifierType previous_state;
GArray *axes;
guint n_keys;
GArray *keys;
GArray *scroll_info;
char *vendor_id;
char *product_id;
char *node_path;
GPtrArray *tools;
int n_rings;
int n_strips;
int n_mode_groups;
ClutterInputDeviceMapping mapping_mode;
guint has_cursor : 1;
guint is_enabled : 1;
/* Accessiblity */
ClutterVirtualInputDevice *accessibility_virtual_device;
ClutterPtrA11yData *ptr_a11y_data;
};
CLUTTER_EXPORT
void _clutter_input_device_set_associated_device (ClutterInputDevice *device,
ClutterInputDevice *associated);
CLUTTER_EXPORT
void _clutter_input_device_add_slave (ClutterInputDevice *master,
ClutterInputDevice *slave);
CLUTTER_EXPORT
void _clutter_input_device_remove_slave (ClutterInputDevice *master,
ClutterInputDevice *slave);
CLUTTER_EXPORT
void clutter_input_device_update_from_tool (ClutterInputDevice *device,
ClutterInputDeviceTool *tool);
CLUTTER_EXPORT
ClutterStage * _clutter_input_device_get_stage (ClutterInputDevice *device);
CLUTTER_EXPORT
void _clutter_input_device_set_stage (ClutterInputDevice *device,
ClutterStage *stage);
CLUTTER_EXPORT
void _clutter_input_device_set_coords (ClutterInputDevice *device,
ClutterEventSequence *sequence,
gfloat x,
gfloat y,
ClutterStage *stage);
CLUTTER_EXPORT
void _clutter_input_device_set_state (ClutterInputDevice *device,
ClutterModifierType state);
CLUTTER_EXPORT
void _clutter_input_device_set_time (ClutterInputDevice *device,
guint32 time_);
void _clutter_input_device_set_actor (ClutterInputDevice *device,
ClutterEventSequence *sequence,
ClutterActor *actor,
gboolean emit_crossing);
CLUTTER_EXPORT
ClutterActor * clutter_input_device_update (ClutterInputDevice *device,
ClutterEventSequence *sequence,
gboolean emit_crossing);
CLUTTER_EXPORT
void _clutter_input_device_add_event_sequence (ClutterInputDevice *device,
ClutterEvent *event);
CLUTTER_EXPORT
void _clutter_input_device_remove_event_sequence (ClutterInputDevice *device,
ClutterEvent *event);
CLUTTER_EXPORT
void _clutter_input_device_set_n_keys (ClutterInputDevice *device,
guint n_keys);
CLUTTER_EXPORT
gboolean _clutter_input_device_translate_axis (ClutterInputDevice *device,
guint index_,
gdouble value,
gdouble *axis_value);
CLUTTER_EXPORT
guint _clutter_input_device_add_axis (ClutterInputDevice *device,
ClutterInputAxis axis,
gdouble minimum,
gdouble maximum,
gdouble resolution);
CLUTTER_EXPORT
void _clutter_input_device_reset_axes (ClutterInputDevice *device);
CLUTTER_EXPORT
void _clutter_input_device_add_scroll_info (ClutterInputDevice *device,
guint index_,
ClutterScrollDirection direction,
gdouble increment);
CLUTTER_EXPORT
gboolean _clutter_input_device_get_scroll_delta (ClutterInputDevice *device,
guint index_,
gdouble value,
ClutterScrollDirection *direction_p,
gdouble *delta_p);
CLUTTER_EXPORT
void _clutter_input_device_reset_scroll_info (ClutterInputDevice *device);
CLUTTER_EXPORT
void clutter_input_device_add_tool (ClutterInputDevice *device,
ClutterInputDeviceTool *tool);
CLUTTER_EXPORT
ClutterInputDeviceTool *
clutter_input_device_lookup_tool (ClutterInputDevice *device,
guint64 serial,
ClutterInputDeviceToolType type);
#endif /* CLUTTER_INPUT_DEVICE_PRIVATE_H */

View File

@@ -37,12 +37,12 @@
#include "clutter-actor-private.h"
#include "clutter-debug.h"
#include "clutter-device-manager-private.h"
#include "clutter-enum-types.h"
#include "clutter-event-private.h"
#include "clutter-marshal.h"
#include "clutter-private.h"
#include "clutter-stage-private.h"
#include "clutter-input-device-private.h"
#include "clutter-input-device-tool.h"
#include <math.h>
@@ -57,7 +57,7 @@ enum
PROP_NAME,
PROP_DEVICE_TYPE,
PROP_SEAT,
PROP_DEVICE_MANAGER,
PROP_DEVICE_MODE,
PROP_HAS_CURSOR,
@@ -96,7 +96,6 @@ clutter_input_device_dispose (GObject *gobject)
g_clear_pointer (&device->device_name, g_free);
g_clear_pointer (&device->vendor_id, g_free);
g_clear_pointer (&device->product_id, g_free);
g_clear_pointer (&device->node_path, g_free);
if (device->associated != NULL)
{
@@ -171,8 +170,8 @@ clutter_input_device_set_property (GObject *gobject,
self->device_type = g_value_get_enum (value);
break;
case PROP_SEAT:
self->seat = g_value_get_object (value);
case PROP_DEVICE_MANAGER:
self->device_manager = g_value_get_object (value);
break;
case PROP_DEVICE_MODE:
@@ -247,8 +246,8 @@ clutter_input_device_get_property (GObject *gobject,
g_value_set_enum (value, self->device_type);
break;
case PROP_SEAT:
g_value_set_object (value, self->seat);
case PROP_DEVICE_MANAGER:
g_value_set_object (value, self->device_manager);
break;
case PROP_DEVICE_MODE:
@@ -362,15 +361,17 @@ clutter_input_device_class_init (ClutterInputDeviceClass *klass)
G_PARAM_CONSTRUCT_ONLY);
/**
* ClutterInputDevice:seat:
* ClutterInputDevice:device-manager:
*
* The #ClutterSeat instance which owns the device
* The #ClutterDeviceManager instance which owns the device
*
* Since: 1.6
*/
obj_props[PROP_SEAT] =
g_param_spec_object ("seat",
P_("Seat"),
P_("Seat"),
CLUTTER_TYPE_SEAT,
obj_props[PROP_DEVICE_MANAGER] =
g_param_spec_object ("device-manager",
P_("Device Manager"),
P_("The device manager instance"),
CLUTTER_TYPE_DEVICE_MANAGER,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
/**
@@ -798,7 +799,7 @@ on_cursor_actor_reactive_changed (ClutterActor *actor,
*
* Sets the actor under the pointer coordinates of @device
*
* This function is called by clutter_input_device_update()
* This function is called by _clutter_input_device_update()
* and it will:
*
* - queue a %CLUTTER_LEAVE event on the previous pointer actor
@@ -1016,7 +1017,7 @@ clutter_input_device_get_coords (ClutterInputDevice *device,
}
/*
* clutter_input_device_update:
* _clutter_input_device_update:
* @device: a #ClutterInputDevice
*
* Updates the input @device by determining the #ClutterActor underneath the
@@ -1030,9 +1031,9 @@ clutter_input_device_get_coords (ClutterInputDevice *device,
* Since: 1.2
*/
ClutterActor *
clutter_input_device_update (ClutterInputDevice *device,
ClutterEventSequence *sequence,
gboolean emit_crossing)
_clutter_input_device_update (ClutterInputDevice *device,
ClutterEventSequence *sequence,
gboolean emit_crossing)
{
ClutterStage *stage;
ClutterActor *new_cursor_actor;
@@ -1223,11 +1224,11 @@ clutter_input_device_get_device_mode (ClutterInputDevice *device)
*
* translate_native_event_to_clutter (native_event, &c_event);
*
* // get the seat
* seat = clutter_backend_get_deafult_seat (clutter_get_default_backend ());
* // get the device manager
* manager = clutter_device_manager_get_default ();
*
* // use the default Core Pointer that Clutter backends register by default
* device = clutter_seat_get_pointer (seat);
* device = clutter_device_manager_get_core_device (manager, %CLUTTER_POINTER_DEVICE);
*
* // update the state of the input device
* clutter_input_device_update_from_event (device, &c_event, FALSE);
@@ -2440,19 +2441,3 @@ clutter_input_device_is_grouped (ClutterInputDevice *device,
return CLUTTER_INPUT_DEVICE_GET_CLASS (device)->is_grouped (device, other_device);
}
/**
* clutter_input_device_get_seat:
* @device: a #ClutterInputDevice
*
* Returns the seat the device belongs to
*
* Returns: (transfer none): the device seat
**/
ClutterSeat *
clutter_input_device_get_seat (ClutterInputDevice *device)
{
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), NULL);
return device->seat;
}

View File

@@ -28,40 +28,10 @@
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include <clutter/clutter-backend.h>
#include <clutter/clutter-types.h>
#include <clutter/clutter-seat.h>
G_BEGIN_DECLS
typedef void (*ClutterEmitInputDeviceEvent) (ClutterEvent *event,
ClutterInputDevice *device);
struct _ClutterInputDeviceClass
{
GObjectClass parent_class;
gboolean (* keycode_to_evdev) (ClutterInputDevice *device,
guint hardware_keycode,
guint *evdev_keycode);
void (* update_from_tool) (ClutterInputDevice *device,
ClutterInputDeviceTool *tool);
gboolean (* is_mode_switch_button) (ClutterInputDevice *device,
guint group,
guint button);
gint (* get_group_n_modes) (ClutterInputDevice *device,
gint group);
gboolean (* is_grouped) (ClutterInputDevice *device,
ClutterInputDevice *other_device);
/* Keyboard accessbility */
void (* process_kbd_a11y_event) (ClutterEvent *event,
ClutterInputDevice *device,
ClutterEmitInputDeviceEvent emit_event_func);
};
#define CLUTTER_TYPE_INPUT_DEVICE (clutter_input_device_get_type ())
#define CLUTTER_INPUT_DEVICE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_INPUT_DEVICE, ClutterInputDevice))
#define CLUTTER_IS_INPUT_DEVICE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_INPUT_DEVICE))
@@ -201,8 +171,6 @@ void clutter_input_device_set_mapping_mode (ClutterInputDev
CLUTTER_EXPORT
gboolean clutter_input_device_is_grouped (ClutterInputDevice *device,
ClutterInputDevice *other_device);
CLUTTER_EXPORT
ClutterSeat * clutter_input_device_get_seat (ClutterInputDevice *device);
G_END_DECLS

View File

@@ -29,7 +29,7 @@ void clutter_input_focus_focus_out (ClutterInputFocus *focus);
void clutter_input_focus_commit (ClutterInputFocus *focus,
const gchar *text);
void clutter_input_focus_delete_surrounding (ClutterInputFocus *focus,
int offset,
guint offset,
guint len);
void clutter_input_focus_request_surrounding (ClutterInputFocus *focus);

View File

@@ -217,7 +217,7 @@ clutter_input_focus_commit (ClutterInputFocus *focus,
void
clutter_input_focus_delete_surrounding (ClutterInputFocus *focus,
int offset,
guint offset,
guint len)
{
g_return_if_fail (CLUTTER_IS_INPUT_FOCUS (focus));

View File

@@ -41,7 +41,7 @@ struct _ClutterInputFocusClass
void (* request_surrounding) (ClutterInputFocus *focus);
void (* delete_surrounding) (ClutterInputFocus *focus,
int offset,
guint offset,
guint len);
void (* commit_text) (ClutterInputFocus *focus,
const gchar *text);

View File

@@ -22,10 +22,10 @@
#include "clutter-build-config.h"
#include "clutter-private.h"
#include "clutter/clutter-input-device-private.h"
#include "clutter/clutter-input-method.h"
#include "clutter/clutter-input-method-private.h"
#include "clutter/clutter-input-focus-private.h"
#include "clutter/clutter-device-manager-private.h"
typedef struct _ClutterInputMethodPrivate ClutterInputMethodPrivate;
@@ -168,7 +168,7 @@ clutter_input_method_class_init (ClutterInputMethodClass *klass)
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST,
0, NULL, NULL, NULL,
G_TYPE_NONE, 2, G_TYPE_INT, G_TYPE_UINT);
G_TYPE_NONE, 2, G_TYPE_UINT, G_TYPE_UINT);
signals[REQUEST_SURROUNDING] =
g_signal_new ("request-surrounding",
G_TYPE_FROM_CLASS (object_class),
@@ -292,7 +292,7 @@ clutter_input_method_commit (ClutterInputMethod *im,
void
clutter_input_method_delete_surrounding (ClutterInputMethod *im,
int offset,
guint offset,
guint len)
{
ClutterInputMethodPrivate *priv;
@@ -452,8 +452,8 @@ clutter_input_method_forward_key (ClutterInputMethod *im,
gboolean press)
{
ClutterInputMethodPrivate *priv;
ClutterDeviceManager *device_manager;
ClutterInputDevice *keyboard;
ClutterSeat *seat;
ClutterStage *stage;
ClutterEvent *event;
@@ -463,8 +463,9 @@ clutter_input_method_forward_key (ClutterInputMethod *im,
if (!priv->focus)
return;
seat = clutter_backend_get_default_seat (clutter_get_default_backend ());
keyboard = clutter_seat_get_keyboard (seat);
device_manager = clutter_device_manager_get_default ();
keyboard = clutter_device_manager_get_core_device (device_manager,
CLUTTER_KEYBOARD_DEVICE);
stage = _clutter_input_device_get_stage (keyboard);
if (stage == NULL)
return;

View File

@@ -68,7 +68,7 @@ void clutter_input_method_commit (ClutterInputMethod *im,
const gchar *text);
CLUTTER_EXPORT
void clutter_input_method_delete_surrounding (ClutterInputMethod *im,
int offset,
guint offset,
guint len);
CLUTTER_EXPORT
void clutter_input_method_request_surrounding (ClutterInputMethod *im);

View File

@@ -25,9 +25,10 @@
#include "clutter-build-config.h"
#include "clutter-device-manager.h"
#include "clutter-device-manager-private.h"
#include "clutter-enum-types.h"
#include "clutter-input-device.h"
#include "clutter-input-device-private.h"
#include "clutter-input-pointer-a11y-private.h"
#include "clutter-main.h"
#include "clutter-virtual-input-device.h"
@@ -37,7 +38,7 @@ is_secondary_click_enabled (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
return (settings.controls & CLUTTER_A11Y_SECONDARY_CLICK_ENABLED);
}
@@ -47,7 +48,7 @@ is_dwell_click_enabled (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
return (settings.controls & CLUTTER_A11Y_DWELL_ENABLED);
}
@@ -57,7 +58,7 @@ get_secondary_click_delay (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
return settings.secondary_click_delay;
}
@@ -67,7 +68,7 @@ get_dwell_delay (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
return settings.dwell_delay;
}
@@ -77,7 +78,7 @@ get_dwell_threshold (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
return settings.dwell_threshold;
}
@@ -87,7 +88,7 @@ get_dwell_mode (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
return settings.dwell_mode;
}
@@ -97,7 +98,7 @@ get_dwell_click_type (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
return settings.dwell_click_type;
}
@@ -108,7 +109,7 @@ get_dwell_click_type_for_direction (ClutterInputDevice *device,
{
ClutterPointerA11ySettings settings;
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
if (direction == settings.dwell_gesture_single)
return CLUTTER_A11Y_DWELL_CLICK_TYPE_PRIMARY;
@@ -167,7 +168,7 @@ trigger_secondary_click (gpointer data)
device->ptr_a11y_data->secondary_click_triggered = TRUE;
device->ptr_a11y_data->secondary_click_timer = 0;
g_signal_emit_by_name (device->seat,
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK,
@@ -184,7 +185,7 @@ start_secondary_click_timeout (ClutterInputDevice *device)
device->ptr_a11y_data->secondary_click_timer =
clutter_threads_add_timeout (delay, trigger_secondary_click, device);
g_signal_emit_by_name (device->seat,
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-started",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK,
@@ -199,7 +200,7 @@ stop_secondary_click_timeout (ClutterInputDevice *device)
g_clear_handle_id (&device->ptr_a11y_data->secondary_click_timer,
g_source_remove);
g_signal_emit_by_name (device->seat,
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK,
@@ -303,7 +304,7 @@ update_dwell_click_type (ClutterInputDevice *device)
ClutterPointerA11ySettings settings;
ClutterPointerA11yDwellClickType dwell_click_type;
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
dwell_click_type = settings.dwell_click_type;
switch (dwell_click_type)
@@ -328,9 +329,10 @@ update_dwell_click_type (ClutterInputDevice *device)
if (dwell_click_type != settings.dwell_click_type)
{
settings.dwell_click_type = dwell_click_type;
clutter_seat_set_pointer_a11y_settings (device->seat, &settings);
clutter_device_manager_set_pointer_a11y_settings (device->device_manager,
&settings);
g_signal_emit_by_name (device->seat,
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-dwell-click-type-changed",
dwell_click_type);
}
@@ -435,7 +437,7 @@ trigger_dwell_gesture (gpointer data)
device->ptr_a11y_data->dwell_timer =
clutter_threads_add_timeout (delay, trigger_clear_dwell_gesture, device);
g_signal_emit_by_name (device->seat,
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_GESTURE,
@@ -453,7 +455,7 @@ start_dwell_gesture_timeout (ClutterInputDevice *device)
clutter_threads_add_timeout (delay, trigger_dwell_gesture, device);
device->ptr_a11y_data->dwell_gesture_started = TRUE;
g_signal_emit_by_name (device->seat,
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-started",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_GESTURE,
@@ -467,7 +469,7 @@ trigger_dwell_click (gpointer data)
device->ptr_a11y_data->dwell_timer = 0;
g_signal_emit_by_name (device->seat,
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_DWELL,
@@ -497,7 +499,7 @@ start_dwell_timeout (ClutterInputDevice *device)
device->ptr_a11y_data->dwell_timer =
clutter_threads_add_timeout (delay, trigger_dwell_click, device);
g_signal_emit_by_name (device->seat,
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-started",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_DWELL,
@@ -512,7 +514,7 @@ stop_dwell_timeout (ClutterInputDevice *device)
g_clear_handle_id (&device->ptr_a11y_data->dwell_timer, g_source_remove);
device->ptr_a11y_data->dwell_gesture_started = FALSE;
g_signal_emit_by_name (device->seat,
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_DWELL,
@@ -571,7 +573,8 @@ is_device_core_pointer (ClutterInputDevice *device)
{
ClutterInputDevice *core_pointer;
core_pointer = clutter_seat_get_pointer (device->seat);
core_pointer = clutter_device_manager_get_core_device (device->device_manager,
CLUTTER_POINTER_DEVICE);
if (core_pointer == NULL)
return FALSE;
@@ -585,8 +588,8 @@ _clutter_input_pointer_a11y_add_device (ClutterInputDevice *device)
return;
device->accessibility_virtual_device =
clutter_seat_create_virtual_device (device->seat,
CLUTTER_POINTER_DEVICE);
clutter_device_manager_create_virtual_device (device->device_manager,
CLUTTER_POINTER_DEVICE);
device->ptr_a11y_data = g_new0 (ClutterPtrA11yData, 1);
}

View File

@@ -37,6 +37,9 @@
* any object taking a reference on a #ClutterInterval instance should
* also take ownership of the interval by using g_object_ref_sink().
*
* #ClutterInterval is used by #ClutterAnimation to define the
* interval of values that an implicit animation should tween over.
*
* #ClutterInterval can be subclassed to override the validation
* and value computation.
*

View File

@@ -62,9 +62,3 @@ clutter_keymap_get_caps_lock_state (ClutterKeymap *keymap)
{
return CLUTTER_KEYMAP_GET_CLASS (keymap)->get_caps_lock_state (keymap);
}
PangoDirection
clutter_keymap_get_direction (ClutterKeymap *keymap)
{
return CLUTTER_KEYMAP_GET_CLASS (keymap)->get_direction (keymap);
}

View File

@@ -29,7 +29,6 @@
#include <clutter/clutter-macros.h>
#include <glib-object.h>
#include <pango/pango.h>
typedef struct _ClutterKeymap ClutterKeymap;
typedef struct _ClutterKeymapClass ClutterKeymapClass;
@@ -40,7 +39,6 @@ struct _ClutterKeymapClass
gboolean (* get_num_lock_state) (ClutterKeymap *keymap);
gboolean (* get_caps_lock_state) (ClutterKeymap *keymap);
PangoDirection (* get_direction) (ClutterKeymap *keymap);
};
#define CLUTTER_TYPE_KEYMAP (clutter_keymap_get_type ())
@@ -55,6 +53,4 @@ gboolean clutter_keymap_get_num_lock_state (ClutterKeymap *keymap);
CLUTTER_EXPORT
gboolean clutter_keymap_get_caps_lock_state (ClutterKeymap *keymap);
PangoDirection clutter_keymap_get_direction (ClutterKeymap *keymap);
#endif /* CLUTTER_KEYMAP_H */

View File

@@ -136,6 +136,7 @@
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "deprecated/clutter-container.h"
#include "deprecated/clutter-alpha.h"
#include "clutter-debug.h"
#include "clutter-layout-manager.h"
@@ -163,6 +164,7 @@ G_DEFINE_ABSTRACT_TYPE (ClutterLayoutManager,
G_TYPE_INITIALLY_UNOWNED)
static GQuark quark_layout_meta = 0;
static GQuark quark_layout_alpha = 0;
static guint manager_signals[LAST_SIGNAL] = { 0, };
@@ -299,12 +301,96 @@ layout_manager_real_get_child_meta_type (ClutterLayoutManager *manager)
return G_TYPE_INVALID;
}
/* XXX:2.0 - Remove */
static ClutterAlpha *
layout_manager_real_begin_animation (ClutterLayoutManager *manager,
guint duration,
gulong mode)
{
ClutterTimeline *timeline;
ClutterAlpha *alpha;
alpha = g_object_get_qdata (G_OBJECT (manager), quark_layout_alpha);
if (alpha != NULL)
{
clutter_alpha_set_mode (alpha, mode);
timeline = clutter_alpha_get_timeline (alpha);
clutter_timeline_set_duration (timeline, duration);
clutter_timeline_rewind (timeline);
return alpha;
};
timeline = clutter_timeline_new (duration);
alpha = clutter_alpha_new_full (timeline, mode);
/* let the alpha take ownership of the timeline */
g_object_unref (timeline);
g_signal_connect_swapped (timeline, "new-frame",
G_CALLBACK (clutter_layout_manager_layout_changed),
manager);
g_object_set_qdata_full (G_OBJECT (manager),
quark_layout_alpha, alpha,
(GDestroyNotify) g_object_unref);
clutter_timeline_start (timeline);
return alpha;
}
/* XXX:2.0 - Remove */
static gdouble
layout_manager_real_get_animation_progress (ClutterLayoutManager *manager)
{
ClutterAlpha *alpha;
alpha = g_object_get_qdata (G_OBJECT (manager), quark_layout_alpha);
if (alpha == NULL)
return 1.0;
return clutter_alpha_get_alpha (alpha);
}
/* XXX:2.0 - Remove */
static void
layout_manager_real_end_animation (ClutterLayoutManager *manager)
{
ClutterTimeline *timeline;
ClutterAlpha *alpha;
alpha = g_object_get_qdata (G_OBJECT (manager), quark_layout_alpha);
if (alpha == NULL)
return;
timeline = clutter_alpha_get_timeline (alpha);
g_assert (timeline != NULL);
if (clutter_timeline_is_playing (timeline))
clutter_timeline_stop (timeline);
g_signal_handlers_disconnect_by_func (timeline,
G_CALLBACK (clutter_layout_manager_layout_changed),
manager);
g_object_set_qdata (G_OBJECT (manager), quark_layout_alpha, NULL);
clutter_layout_manager_layout_changed (manager);
}
static void
clutter_layout_manager_class_init (ClutterLayoutManagerClass *klass)
{
quark_layout_meta =
g_quark_from_static_string ("clutter-layout-manager-child-meta");
/* XXX:2.0 - Remove */
quark_layout_alpha =
g_quark_from_static_string ("clutter-layout-manager-alpha");
klass->get_preferred_width = layout_manager_real_get_preferred_width;
klass->get_preferred_height = layout_manager_real_get_preferred_height;
klass->allocate = layout_manager_real_allocate;
@@ -312,6 +398,9 @@ clutter_layout_manager_class_init (ClutterLayoutManagerClass *klass)
klass->get_child_meta_type = layout_manager_real_get_child_meta_type;
/* XXX:2.0 - Remove */
klass->begin_animation = layout_manager_real_begin_animation;
klass->get_animation_progress = layout_manager_real_get_animation_progress;
klass->end_animation = layout_manager_real_end_animation;
klass->set_container = layout_manager_real_set_container;
/**

View File

@@ -126,6 +126,15 @@ struct _ClutterLayoutManagerClass
ClutterContainer *container,
ClutterActor *actor);
/* deprecated */
ClutterAlpha * (* begin_animation) (ClutterLayoutManager *manager,
guint duration,
gulong mode);
/* deprecated */
gdouble (* get_animation_progress) (ClutterLayoutManager *manager);
/* deprecated */
void (* end_animation) (ClutterLayoutManager *manager);
void (* layout_changed) (ClutterLayoutManager *manager);
/*< private >*/

View File

@@ -55,15 +55,14 @@
#include "clutter-backend-private.h"
#include "clutter-config.h"
#include "clutter-debug.h"
#include "clutter-device-manager-private.h"
#include "clutter-event-private.h"
#include "clutter-feature.h"
#include "clutter-input-device-private.h"
#include "clutter-input-pointer-a11y-private.h"
#include "clutter-graphene.h"
#include "clutter-main.h"
#include "clutter-master-clock.h"
#include "clutter-mutter.h"
#include "clutter-paint-node-private.h"
#include "clutter-private.h"
#include "clutter-settings-private.h"
#include "clutter-stage-manager.h"
@@ -971,9 +970,6 @@ clutter_init_real (GError **error)
if (clutter_enable_accessibility)
cally_accessibility_init ();
/* Initialize types required for paint nodes */
_clutter_paint_node_init_types ();
return CLUTTER_INIT_SUCCESS;
}
@@ -1527,7 +1523,7 @@ event_click_count_generate (ClutterEvent *event)
previous_y = event->button.y;
previous_time = event->button.time;
G_GNUC_FALLTHROUGH;
/* fallthrough */
case CLUTTER_BUTTON_RELEASE:
event->button.click_count = click_count;
break;
@@ -1780,7 +1776,7 @@ _clutter_process_event_details (ClutterActor *stage,
emit_crossing_event (event, device);
actor = clutter_input_device_update (device, NULL, FALSE);
actor = _clutter_input_device_update (device, NULL, FALSE);
if (actor != stage)
{
ClutterEvent *crossing;
@@ -1838,10 +1834,13 @@ _clutter_process_event_details (ClutterActor *stage,
{
if (_clutter_is_input_pointer_a11y_enabled (device))
{
ClutterInputDevice *core_pointer;
gfloat x, y;
clutter_event_get_coords (event, &x, &y);
_clutter_input_pointer_a11y_on_motion_event (device, x, y);
core_pointer = clutter_device_manager_get_core_device (device->device_manager,
CLUTTER_POINTER_DEVICE);
_clutter_input_pointer_a11y_on_motion_event (core_pointer, x, y);
}
}
#endif /* CLUTTER_WINDOWING_X11 */
@@ -1872,7 +1871,7 @@ _clutter_process_event_details (ClutterActor *stage,
break;
}
G_GNUC_FALLTHROUGH;
/* fallthrough from motion */
case CLUTTER_BUTTON_PRESS:
case CLUTTER_BUTTON_RELEASE:
#ifdef CLUTTER_WINDOWING_X11
@@ -1880,7 +1879,12 @@ _clutter_process_event_details (ClutterActor *stage,
{
if (_clutter_is_input_pointer_a11y_enabled (device) && (event->type != CLUTTER_MOTION))
{
_clutter_input_pointer_a11y_on_button_event (device,
ClutterInputDevice *core_pointer;
core_pointer = clutter_device_manager_get_core_device (device->device_manager,
CLUTTER_POINTER_DEVICE);
_clutter_input_pointer_a11y_on_button_event (core_pointer,
event->button.button,
event->type == CLUTTER_BUTTON_PRESS);
}
@@ -1939,7 +1943,7 @@ _clutter_process_event_details (ClutterActor *stage,
* get the actor underneath
*/
if (device != NULL)
actor = clutter_input_device_update (device, NULL, TRUE);
actor = _clutter_input_device_update (device, NULL, TRUE);
else
{
CLUTTER_NOTE (EVENT, "No device found: picking");
@@ -2012,7 +2016,7 @@ _clutter_process_event_details (ClutterActor *stage,
break;
}
G_GNUC_FALLTHROUGH;
/* fallthrough from motion */
case CLUTTER_TOUCH_BEGIN:
case CLUTTER_TOUCH_CANCEL:
case CLUTTER_TOUCH_END:
@@ -2056,7 +2060,7 @@ _clutter_process_event_details (ClutterActor *stage,
}
if (device != NULL)
actor = clutter_input_device_update (device, sequence, TRUE);
actor = _clutter_input_device_update (device, sequence, TRUE);
else
{
CLUTTER_NOTE (EVENT, "No device found: picking");

View File

@@ -31,8 +31,6 @@
#include "clutter-build-config.h"
#include <cogl/cogl.h>
#include "clutter-master-clock.h"
#include "clutter-master-clock-default.h"
#include "clutter-debug.h"
@@ -463,8 +461,6 @@ clutter_clock_dispatch (GSource *source,
_clutter_threads_acquire_lock ();
COGL_TRACE_BEGIN (ClutterMasterClockTick, "Master Clock (tick)");
/* Get the time to use for this frame */
master_clock->cur_tick = g_source_get_time (source);
@@ -496,8 +492,6 @@ clutter_clock_dispatch (GSource *source,
g_slist_free_full (stages, g_object_unref);
COGL_TRACE_END (ClutterMasterClockTick);
_clutter_threads_release_lock ();
return TRUE;

View File

@@ -26,8 +26,8 @@
#define __CLUTTER_H_INSIDE__
#include "clutter-backend.h"
#include "clutter-device-manager-private.h"
#include "clutter-event-private.h"
#include "clutter-input-device-private.h"
#include "clutter-input-pointer-a11y-private.h"
#include "clutter-macros.h"
#include "clutter-private.h"
@@ -36,9 +36,6 @@
#include "cogl/clutter-stage-cogl.h"
#include "clutter/x11/clutter-backend-x11.h"
CLUTTER_EXPORT
GList * clutter_stage_peek_stage_views (ClutterStage *stage);
CLUTTER_EXPORT
void clutter_set_custom_backend_func (ClutterBackend *(* func) (void));
@@ -51,23 +48,6 @@ void clutter_stage_capture_into (ClutterStage *stage,
cairo_rectangle_int_t *rect,
uint8_t *data);
CLUTTER_EXPORT
void clutter_stage_paint_to_framebuffer (ClutterStage *stage,
CoglFramebuffer *framebuffer,
const cairo_rectangle_int_t *rect,
float scale,
ClutterPaintFlag paint_flags);
CLUTTER_EXPORT
gboolean clutter_stage_paint_to_buffer (ClutterStage *stage,
const cairo_rectangle_int_t *rect,
float scale,
uint8_t *data,
int stride,
CoglPixelFormat format,
ClutterPaintFlag paint_flags,
GError **error);
CLUTTER_EXPORT
void clutter_stage_freeze_updates (ClutterStage *stage);
@@ -77,16 +57,9 @@ void clutter_stage_thaw_updates (ClutterStage *stage);
CLUTTER_EXPORT
void clutter_stage_update_resource_scales (ClutterStage *stage);
CLUTTER_EXPORT
void clutter_stage_view_assign_next_scanout (ClutterStageView *stage_view,
CoglScanout *scanout);
CLUTTER_EXPORT
gboolean clutter_actor_has_damage (ClutterActor *actor);
CLUTTER_EXPORT
gboolean clutter_actor_has_transitions (ClutterActor *actor);
#undef __CLUTTER_H_INSIDE__
#endif /* __CLUTTER_MUTTER_H__ */

View File

@@ -81,7 +81,7 @@
struct _ClutterOffscreenEffectPrivate
{
CoglHandle offscreen;
CoglPipeline *pipeline;
CoglPipeline *target;
CoglHandle texture;
ClutterActor *actor;
@@ -140,7 +140,7 @@ ensure_pipeline_filter_for_scale (ClutterOffscreenEffect *self,
{
CoglPipelineFilter filter;
if (!self->priv->pipeline)
if (!self->priv->target)
return;
/* If no fractional scaling is set, we're always going to render the texture
@@ -154,7 +154,7 @@ ensure_pipeline_filter_for_scale (ClutterOffscreenEffect *self,
else
filter = COGL_PIPELINE_FILTER_LINEAR;
cogl_pipeline_set_layer_filters (self->priv->pipeline, 0 /* layer_index */,
cogl_pipeline_set_layer_filters (self->priv->target, 0 /* layer_index */,
filter, filter);
}
@@ -185,12 +185,12 @@ update_fbo (ClutterEffect *effect,
return TRUE;
}
if (priv->pipeline == NULL)
if (priv->target == NULL)
{
CoglContext *ctx =
clutter_backend_get_cogl_context (clutter_get_default_backend ());
priv->pipeline = cogl_pipeline_new (ctx);
priv->target = cogl_pipeline_new (ctx);
ensure_pipeline_filter_for_scale (self, resource_scale);
}
@@ -202,7 +202,7 @@ update_fbo (ClutterEffect *effect,
if (priv->texture == NULL)
return FALSE;
cogl_pipeline_set_layer_texture (priv->pipeline, 0, priv->texture);
cogl_pipeline_set_layer_texture (priv->target, 0, priv->texture);
priv->target_width = target_width;
priv->target_height = target_height;
@@ -212,8 +212,8 @@ update_fbo (ClutterEffect *effect,
{
g_warning ("%s: Unable to create an Offscreen buffer", G_STRLOC);
cogl_object_unref (priv->pipeline);
priv->pipeline = NULL;
cogl_object_unref (priv->target);
priv->target = NULL;
priv->target_width = 0;
priv->target_height = 0;
@@ -380,7 +380,7 @@ clutter_offscreen_effect_real_paint_target (ClutterOffscreenEffect *effect,
paint_opacity = clutter_actor_get_paint_opacity (priv->actor);
cogl_pipeline_set_color4ub (priv->pipeline,
cogl_pipeline_set_color4ub (priv->target,
paint_opacity,
paint_opacity,
paint_opacity,
@@ -392,7 +392,7 @@ clutter_offscreen_effect_real_paint_target (ClutterOffscreenEffect *effect,
* hadn't been redirected offscreen.
*/
cogl_framebuffer_draw_textured_rectangle (framebuffer,
priv->pipeline,
priv->target,
0, 0,
cogl_texture_get_width (priv->texture),
cogl_texture_get_height (priv->texture),
@@ -446,16 +446,13 @@ clutter_offscreen_effect_post_paint (ClutterEffect *effect,
ClutterOffscreenEffectPrivate *priv = self->priv;
CoglFramebuffer *framebuffer;
g_warn_if_fail (priv->offscreen);
g_warn_if_fail (priv->pipeline);
g_warn_if_fail (priv->actor);
if (priv->offscreen == NULL ||
priv->target == NULL ||
priv->actor == NULL)
return;
/* Restore the previous opacity override */
if (priv->actor)
{
clutter_actor_set_opacity_override (priv->actor,
priv->old_opacity_override);
}
clutter_actor_set_opacity_override (priv->actor, priv->old_opacity_override);
framebuffer = clutter_paint_context_get_framebuffer (paint_context);
cogl_framebuffer_pop_matrix (framebuffer);
@@ -472,13 +469,6 @@ clutter_offscreen_effect_paint (ClutterEffect *effect,
ClutterOffscreenEffect *self = CLUTTER_OFFSCREEN_EFFECT (effect);
ClutterOffscreenEffectPrivate *priv = self->priv;
if (flags & CLUTTER_EFFECT_PAINT_BYPASS_EFFECT)
{
clutter_actor_continue_paint (priv->actor, paint_context);
cogl_clear_object (&priv->offscreen);
return;
}
/* If we've already got a cached image and the actor hasn't been redrawn
* then we can just use the cached image in the FBO.
*/
@@ -501,17 +491,16 @@ clutter_offscreen_effect_paint (ClutterEffect *effect,
}
static void
clutter_offscreen_effect_set_enabled (ClutterActorMeta *meta,
gboolean is_enabled)
clutter_offscreen_effect_notify (GObject *gobject,
GParamSpec *pspec)
{
ClutterActorMetaClass *parent_class =
CLUTTER_ACTOR_META_CLASS (clutter_offscreen_effect_parent_class);
ClutterOffscreenEffect *offscreen_effect = CLUTTER_OFFSCREEN_EFFECT (meta);
ClutterOffscreenEffect *offscreen_effect = CLUTTER_OFFSCREEN_EFFECT (gobject);
ClutterOffscreenEffectPrivate *priv = offscreen_effect->priv;
g_clear_pointer (&priv->offscreen, cogl_object_unref);
if (strcmp (pspec->name, "enabled") == 0)
g_clear_pointer (&priv->offscreen, cogl_object_unref);
parent_class->set_enabled (meta, is_enabled);
G_OBJECT_CLASS (clutter_offscreen_effect_parent_class)->notify (gobject, pspec);
}
static void
@@ -522,7 +511,7 @@ clutter_offscreen_effect_finalize (GObject *gobject)
g_clear_pointer (&priv->offscreen, cogl_object_unref);
g_clear_pointer (&priv->texture, cogl_object_unref);
g_clear_pointer (&priv->pipeline, cogl_object_unref);
g_clear_pointer (&priv->target, cogl_object_unref);
G_OBJECT_CLASS (clutter_offscreen_effect_parent_class)->finalize (gobject);
}
@@ -538,13 +527,13 @@ clutter_offscreen_effect_class_init (ClutterOffscreenEffectClass *klass)
klass->paint_target = clutter_offscreen_effect_real_paint_target;
meta_class->set_actor = clutter_offscreen_effect_set_actor;
meta_class->set_enabled = clutter_offscreen_effect_set_enabled;
effect_class->pre_paint = clutter_offscreen_effect_pre_paint;
effect_class->post_paint = clutter_offscreen_effect_post_paint;
effect_class->paint = clutter_offscreen_effect_paint;
gobject_class->finalize = clutter_offscreen_effect_finalize;
gobject_class->notify = clutter_offscreen_effect_notify;
}
static void
@@ -604,7 +593,7 @@ clutter_offscreen_effect_get_target (ClutterOffscreenEffect *effect)
g_return_val_if_fail (CLUTTER_IS_OFFSCREEN_EFFECT (effect),
NULL);
return (CoglMaterial *)effect->priv->pipeline;
return (CoglMaterial *)effect->priv->target;
}
/**

View File

@@ -20,9 +20,7 @@
#include "clutter-paint-context.h"
ClutterPaintContext * clutter_paint_context_new_for_view (ClutterStageView *view,
const cairo_region_t *redraw_clip,
ClutterPaintFlag paint_flags);
ClutterPaintContext * clutter_paint_context_new_for_view (ClutterStageView *view);
gboolean clutter_paint_context_is_drawing_off_stage (ClutterPaintContext *paint_context);

View File

@@ -23,13 +23,9 @@ struct _ClutterPaintContext
{
grefcount ref_count;
ClutterPaintFlag paint_flags;
GList *framebuffers;
ClutterStageView *view;
cairo_region_t *redraw_clip;
};
G_DEFINE_BOXED_TYPE (ClutterPaintContext, clutter_paint_context,
@@ -37,9 +33,7 @@ G_DEFINE_BOXED_TYPE (ClutterPaintContext, clutter_paint_context,
clutter_paint_context_unref)
ClutterPaintContext *
clutter_paint_context_new_for_view (ClutterStageView *view,
const cairo_region_t *redraw_clip,
ClutterPaintFlag paint_flags)
clutter_paint_context_new_for_view (ClutterStageView *view)
{
ClutterPaintContext *paint_context;
CoglFramebuffer *framebuffer;
@@ -47,8 +41,6 @@ clutter_paint_context_new_for_view (ClutterStageView *view,
paint_context = g_new0 (ClutterPaintContext, 1);
g_ref_count_init (&paint_context->ref_count);
paint_context->view = view;
paint_context->redraw_clip = cairo_region_copy (redraw_clip);
paint_context->paint_flags = paint_flags;
framebuffer = clutter_stage_view_get_framebuffer (view);
clutter_paint_context_push_framebuffer (paint_context, framebuffer);
@@ -60,16 +52,12 @@ clutter_paint_context_new_for_view (ClutterStageView *view,
* clutter_paint_context_new_for_framebuffer: (skip)
*/
ClutterPaintContext *
clutter_paint_context_new_for_framebuffer (CoglFramebuffer *framebuffer,
const cairo_region_t *redraw_clip,
ClutterPaintFlag paint_flags)
clutter_paint_context_new_for_framebuffer (CoglFramebuffer *framebuffer)
{
ClutterPaintContext *paint_context;
paint_context = g_new0 (ClutterPaintContext, 1);
g_ref_count_init (&paint_context->ref_count);
paint_context->redraw_clip = cairo_region_copy (redraw_clip);
paint_context->paint_flags = paint_flags;
clutter_paint_context_push_framebuffer (paint_context, framebuffer);
@@ -89,7 +77,6 @@ clutter_paint_context_dispose (ClutterPaintContext *paint_context)
g_list_free_full (paint_context->framebuffers,
cogl_object_unref);
paint_context->framebuffers = NULL;
g_clear_pointer (&paint_context->redraw_clip, cairo_region_destroy);
}
void
@@ -128,12 +115,6 @@ clutter_paint_context_pop_framebuffer (ClutterPaintContext *paint_context)
paint_context->framebuffers);
}
const cairo_region_t *
clutter_paint_context_get_redraw_clip (ClutterPaintContext *paint_context)
{
return paint_context->redraw_clip;
}
/**
* clutter_paint_context_get_framebuffer:
* @paint_context: The #ClutterPaintContext
@@ -178,12 +159,3 @@ clutter_paint_context_is_drawing_off_stage (ClutterPaintContext *paint_context)
return !paint_context->view;
}
/**
* clutter_paint_context_get_paint_flags: (skip)
*/
ClutterPaintFlag
clutter_paint_context_get_paint_flags (ClutterPaintContext *paint_context)
{
return paint_context->paint_flags;
}

View File

@@ -29,21 +29,13 @@
typedef struct _ClutterPaintContext ClutterPaintContext;
typedef enum _ClutterPaintFlag
{
CLUTTER_PAINT_FLAG_NONE = 0,
CLUTTER_PAINT_FLAG_NO_CURSORS = 1 << 0,
} ClutterPaintFlag;
#define CLUTTER_TYPE_PAINT_CONTEXT (clutter_paint_context_get_type ())
CLUTTER_EXPORT
GType clutter_paint_context_get_type (void);
CLUTTER_EXPORT
ClutterPaintContext * clutter_paint_context_new_for_framebuffer (CoglFramebuffer *framebuffer,
const cairo_region_t *redraw_clip,
ClutterPaintFlag paint_flags);
ClutterPaintContext * clutter_paint_context_new_for_framebuffer (CoglFramebuffer *framebuffer);
CLUTTER_EXPORT
ClutterPaintContext * clutter_paint_context_ref (ClutterPaintContext *paint_context);
@@ -67,10 +59,4 @@ void clutter_paint_context_push_framebuffer (ClutterPaintContext *paint_context,
CLUTTER_EXPORT
void clutter_paint_context_pop_framebuffer (ClutterPaintContext *paint_context);
CLUTTER_EXPORT
const cairo_region_t * clutter_paint_context_get_redraw_clip (ClutterPaintContext *paint_context);
CLUTTER_EXPORT
ClutterPaintFlag clutter_paint_context_get_paint_flags (ClutterPaintContext *paint_context);
#endif /* CLUTTER_PAINT_CONTEXT_H */

View File

@@ -49,11 +49,11 @@ struct _ClutterPaintNode
ClutterPaintNode *next_sibling;
ClutterPaintNode *last_child;
guint n_children;
GArray *operations;
const gchar *name;
guint n_children;
gchar *name;
volatile int ref_count;
};
@@ -83,6 +83,7 @@ typedef enum
PAINT_OP_INVALID = 0,
PAINT_OP_TEX_RECT,
PAINT_OP_MULTITEX_RECT,
PAINT_OP_PATH,
PAINT_OP_PRIMITIVE
} PaintOpCode;
@@ -95,6 +96,8 @@ struct _ClutterPaintOperation
union {
float texrect[8];
CoglPath *path;
CoglPrimitive *primitive;
} op;
};

View File

@@ -171,6 +171,8 @@ clutter_paint_node_real_finalize (ClutterPaintNode *node)
{
ClutterPaintNode *iter;
g_free (node->name);
if (node->operations != NULL)
{
guint i;
@@ -295,8 +297,7 @@ clutter_paint_node_get_type (void)
*
* The @name will be used for debugging purposes.
*
* The @node will intern @name using g_intern_string(). If you have access to a
* static string, use clutter_paint_node_set_static_name() instead.
* The @node will copy the passed string.
*
* Since: 1.10
*/
@@ -306,22 +307,8 @@ clutter_paint_node_set_name (ClutterPaintNode *node,
{
g_return_if_fail (CLUTTER_IS_PAINT_NODE (node));
node->name = g_intern_string (name);
}
/**
* clutter_paint_node_set_static_name: (skip)
*
* Like clutter_paint_node_set_name() but uses a static or interned string
* containing the name.
*/
void
clutter_paint_node_set_static_name (ClutterPaintNode *node,
const char *name)
{
g_return_if_fail (CLUTTER_IS_PAINT_NODE (node));
node->name = name;
g_free (node->name);
node->name = g_strdup (name);
}
/**
@@ -782,6 +769,11 @@ clutter_paint_operation_clear (ClutterPaintOperation *op)
g_array_unref (op->multitex_coords);
break;
case PAINT_OP_PATH:
if (op->op.path != NULL)
cogl_object_unref (op->op.path);
break;
case PAINT_OP_PRIMITIVE:
if (op->op.primitive != NULL)
cogl_object_unref (op->op.primitive);
@@ -831,6 +823,16 @@ clutter_paint_op_init_multitex_rect (ClutterPaintOperation *op,
op->op.texrect[3] = rect->y2;
}
static inline void
clutter_paint_op_init_path (ClutterPaintOperation *op,
CoglPath *path)
{
clutter_paint_operation_clear (op);
op->opcode = PAINT_OP_PATH;
op->op.path = cogl_object_ref (path);
}
static inline void
clutter_paint_op_init_primitive (ClutterPaintOperation *op,
CoglPrimitive *primitive)
@@ -935,6 +937,34 @@ clutter_paint_node_add_multitexture_rectangle (ClutterPaintNode *node,
g_array_append_val (node->operations, operation);
}
/**
* clutter_paint_node_add_path: (skip)
* @node: a #ClutterPaintNode
* @path: a Cogl path
*
* Adds a region described as a path to the @node.
*
* This function acquires a reference on the passed @path, so it
* is safe to call cogl_object_unref() when it returns.
*
* Since: 1.10
* Stability: unstable
*/
void
clutter_paint_node_add_path (ClutterPaintNode *node,
CoglPath *path)
{
ClutterPaintOperation operation = PAINT_OP_INIT;
g_return_if_fail (CLUTTER_IS_PAINT_NODE (node));
g_return_if_fail (cogl_is_path (path));
clutter_paint_node_maybe_init_operations (node);
clutter_paint_op_init_path (&operation, path);
g_array_append_val (node->operations, operation);
}
/**
* clutter_paint_node_add_primitive: (skip)
* @node: a #ClutterPaintNode
@@ -1071,6 +1101,11 @@ clutter_paint_node_to_json (ClutterPaintNode *node)
json_builder_end_array (builder);
break;
case PAINT_OP_PATH:
json_builder_set_member_name (builder, "path");
json_builder_add_int_value (builder, (intptr_t) op->op.path);
break;
case PAINT_OP_PRIMITIVE:
json_builder_set_member_name (builder, "primitive");
json_builder_add_int_value (builder, (intptr_t) op->op.primitive);
@@ -1146,6 +1181,8 @@ _clutter_paint_node_create (GType gtype)
{
g_return_val_if_fail (g_type_is_a (gtype, CLUTTER_TYPE_PAINT_NODE), NULL);
_clutter_paint_node_init_types ();
return (gpointer) g_type_create_instance (gtype);
}

View File

@@ -56,9 +56,6 @@ void clutter_paint_node_paint (Clutter
CLUTTER_EXPORT
void clutter_paint_node_set_name (ClutterPaintNode *node,
const char *name);
CLUTTER_EXPORT
void clutter_paint_node_set_static_name (ClutterPaintNode *node,
const char *name);
CLUTTER_EXPORT
CoglFramebuffer * clutter_paint_node_get_framebuffer (ClutterPaintNode *node);
@@ -84,6 +81,9 @@ void clutter_paint_node_add_multitexture_rectangle (ClutterP
unsigned int text_coords_len);
CLUTTER_EXPORT
void clutter_paint_node_add_path (ClutterPaintNode *node,
CoglPath *path);
CLUTTER_EXPORT
void clutter_paint_node_add_primitive (ClutterPaintNode *node,
CoglPrimitive *primitive);

View File

@@ -477,6 +477,10 @@ clutter_pipeline_node_draw (ClutterPaintNode *node,
op->multitex_coords->len);
break;
case PAINT_OP_PATH:
cogl_framebuffer_fill_path (fb, pnode->pipeline, op->op.path);
break;
case PAINT_OP_PRIMITIVE:
cogl_framebuffer_draw_primitive (fb,
pnode->pipeline,
@@ -872,6 +876,7 @@ clutter_text_node_draw (ClutterPaintNode *node,
break;
case PAINT_OP_MULTITEX_RECT:
case PAINT_OP_PATH:
case PAINT_OP_PRIMITIVE:
case PAINT_OP_INVALID:
break;
@@ -1032,6 +1037,11 @@ clutter_clip_node_pre_draw (ClutterPaintNode *node,
retval = TRUE;
break;
case PAINT_OP_PATH:
cogl_framebuffer_push_path_clip (fb, op->op.path);
retval = TRUE;
break;
case PAINT_OP_MULTITEX_RECT:
case PAINT_OP_PRIMITIVE:
case PAINT_OP_INVALID:
@@ -1062,6 +1072,7 @@ clutter_clip_node_post_draw (ClutterPaintNode *node,
switch (op->opcode)
{
case PAINT_OP_PATH:
case PAINT_OP_TEX_RECT:
cogl_framebuffer_pop_clip (fb);
break;
@@ -1231,8 +1242,9 @@ struct _ClutterLayerNode
float fbo_width;
float fbo_height;
CoglPipeline *pipeline;
CoglPipeline *state;
CoglFramebuffer *offscreen;
CoglTexture *texture;
guint8 opacity;
};
@@ -1322,7 +1334,7 @@ clutter_layer_node_post_draw (ClutterPaintNode *node,
case PAINT_OP_TEX_RECT:
/* now we need to paint the texture */
cogl_framebuffer_draw_textured_rectangle (fb,
lnode->pipeline,
lnode->state,
op->op.texrect[0],
op->op.texrect[1],
op->op.texrect[2],
@@ -1335,7 +1347,7 @@ clutter_layer_node_post_draw (ClutterPaintNode *node,
case PAINT_OP_MULTITEX_RECT:
cogl_framebuffer_draw_multitextured_rectangle (fb,
lnode->pipeline,
lnode->state,
op->op.texrect[0],
op->op.texrect[1],
op->op.texrect[2],
@@ -1344,10 +1356,12 @@ clutter_layer_node_post_draw (ClutterPaintNode *node,
op->multitex_coords->len);
break;
case PAINT_OP_PATH:
cogl_framebuffer_fill_path (fb, lnode->state, op->op.path);
break;
case PAINT_OP_PRIMITIVE:
cogl_framebuffer_draw_primitive (fb,
lnode->pipeline,
op->op.primitive);
cogl_framebuffer_draw_primitive (fb, lnode->state, op->op.primitive);
break;
}
}
@@ -1358,8 +1372,8 @@ clutter_layer_node_finalize (ClutterPaintNode *node)
{
ClutterLayerNode *lnode = CLUTTER_LAYER_NODE (node);
if (lnode->pipeline != NULL)
cogl_object_unref (lnode->pipeline);
if (lnode->state != NULL)
cogl_object_unref (lnode->state);
if (lnode->offscreen != NULL)
cogl_object_unref (lnode->offscreen);
@@ -1411,8 +1425,6 @@ clutter_layer_node_new (const CoglMatrix *projection,
guint8 opacity)
{
ClutterLayerNode *res;
CoglContext *context;
CoglTexture *texture;
CoglColor color;
res = _clutter_paint_node_create (CLUTTER_TYPE_LAYER_NODE);
@@ -1424,17 +1436,19 @@ clutter_layer_node_new (const CoglMatrix *projection,
res->opacity = opacity;
/* the texture backing the FBO */
context = clutter_backend_get_cogl_context (clutter_get_default_backend ());
res->texture = cogl_texture_new_with_size (MAX (res->fbo_width, 1),
MAX (res->fbo_height, 1),
COGL_TEXTURE_NO_SLICING,
COGL_PIXEL_FORMAT_RGBA_8888_PRE);
texture = cogl_texture_2d_new_with_size (context,
MAX (res->fbo_width, 1),
MAX (res->fbo_height, 1));
cogl_texture_set_premultiplied (texture, TRUE);
res->offscreen = COGL_FRAMEBUFFER (cogl_offscreen_new_to_texture (texture));
res->offscreen = COGL_FRAMEBUFFER (cogl_offscreen_new_to_texture (res->texture));
if (res->offscreen == NULL)
{
g_critical ("%s: Unable to create an offscreen buffer", G_STRLOC);
cogl_object_unref (res->texture);
res->texture = NULL;
goto out;
}
@@ -1444,15 +1458,14 @@ clutter_layer_node_new (const CoglMatrix *projection,
* interpolation filters because the texture is always
* going to be painted at a 1:1 texel:pixel ratio
*/
res->pipeline = cogl_pipeline_copy (default_texture_pipeline);
cogl_pipeline_set_layer_filters (res->pipeline, 0,
res->state = cogl_pipeline_copy (default_texture_pipeline);
cogl_pipeline_set_layer_filters (res->state, 0,
COGL_PIPELINE_FILTER_NEAREST,
COGL_PIPELINE_FILTER_NEAREST);
cogl_pipeline_set_layer_texture (res->pipeline, 0, texture);
cogl_pipeline_set_color (res->pipeline, &color);
cogl_pipeline_set_layer_texture (res->state, 0, res->texture);
cogl_pipeline_set_color (res->state, &color);
cogl_object_unref (res->texture);
out:
cogl_object_unref (texture);
return (ClutterPaintNode *) res;
}

View File

@@ -65,6 +65,7 @@ typedef struct _ClutterVertex4 ClutterVertex4;
#define CLUTTER_ACTOR_IS_TOPLEVEL(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IS_TOPLEVEL) != FALSE)
#define CLUTTER_ACTOR_IN_DESTRUCTION(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_DESTRUCTION) != FALSE)
#define CLUTTER_ACTOR_IN_REPARENT(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_REPARENT) != FALSE)
#define CLUTTER_ACTOR_IN_PAINT(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_PAINT) != FALSE)
#define CLUTTER_ACTOR_IN_PICK(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_PICK) != FALSE)
#define CLUTTER_ACTOR_IN_RELAYOUT(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_RELAYOUT) != FALSE)
@@ -98,6 +99,7 @@ typedef enum
CLUTTER_IN_DESTRUCTION = 1 << 0,
CLUTTER_IS_TOPLEVEL = 1 << 1,
CLUTTER_IN_REPARENT = 1 << 2,
CLUTTER_IN_PREF_WIDTH = 1 << 3,
CLUTTER_IN_PREF_HEIGHT = 1 << 4,
@@ -246,9 +248,6 @@ gboolean _clutter_util_rectangle_intersection (const cairo_rectangle_int_t *src1
const cairo_rectangle_int_t *src2,
cairo_rectangle_int_t *dest);
gboolean clutter_util_rectangle_equal (const cairo_rectangle_int_t *src1,
const cairo_rectangle_int_t *src2);
struct _ClutterVertex4
{

View File

@@ -34,6 +34,7 @@
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "deprecated/clutter-container.h"
#include "deprecated/clutter-alpha.h"
#include "clutter-actor.h"
#include "clutter-debug.h"
@@ -798,6 +799,232 @@ parse_signals (ClutterScript *script,
return retval;
}
static ClutterTimeline *
construct_timeline (ClutterScript *script,
JsonObject *object)
{
ClutterTimeline *retval = NULL;
ObjectInfo *oinfo;
GList *members, *l;
/* we fake an ObjectInfo so we can reuse clutter_script_construct_object()
* here; we do not save it inside the hash table, because if this had
* been a named object then we wouldn't have ended up here in the first
* place
*/
oinfo = g_slice_new0 (ObjectInfo);
oinfo->gtype = CLUTTER_TYPE_TIMELINE;
oinfo->id = g_strdup ("dummy");
members = json_object_get_members (object);
for (l = members; l != NULL; l = l->next)
{
const gchar *name = l->data;
JsonNode *node = json_object_get_member (object, name);
PropertyInfo *pinfo = g_slice_new0 (PropertyInfo);
pinfo->name = g_strdelimit (g_strdup (name), G_STR_DELIMITERS, '-');
pinfo->node = json_node_copy (node);
oinfo->properties = g_list_prepend (oinfo->properties, pinfo);
}
g_list_free (members);
_clutter_script_construct_object (script, oinfo);
_clutter_script_apply_properties (script, oinfo);
retval = CLUTTER_TIMELINE (oinfo->object);
/* we transfer ownership to the alpha function, so we ref before
* destroying the ObjectInfo to avoid the timeline going away
*/
g_object_ref (retval);
object_info_free (oinfo);
return retval;
}
/* define the names of the animation modes to match the ones
* that developers might be more accustomed to
*/
static const struct
{
const gchar *name;
ClutterAnimationMode mode;
} animation_modes[] = {
{ "linear", CLUTTER_LINEAR },
{ "easeInQuad", CLUTTER_EASE_IN_QUAD },
{ "easeOutQuad", CLUTTER_EASE_OUT_QUAD },
{ "easeInOutQuad", CLUTTER_EASE_IN_OUT_QUAD },
{ "easeInCubic", CLUTTER_EASE_IN_CUBIC },
{ "easeOutCubic", CLUTTER_EASE_OUT_CUBIC },
{ "easeInOutCubic", CLUTTER_EASE_IN_OUT_CUBIC },
{ "easeInQuart", CLUTTER_EASE_IN_QUART },
{ "easeOutQuart", CLUTTER_EASE_OUT_QUART },
{ "easeInOutQuart", CLUTTER_EASE_IN_OUT_QUART },
{ "easeInQuint", CLUTTER_EASE_IN_QUINT },
{ "easeOutQuint", CLUTTER_EASE_OUT_QUINT },
{ "easeInOutQuint", CLUTTER_EASE_IN_OUT_QUINT },
{ "easeInSine", CLUTTER_EASE_IN_SINE },
{ "easeOutSine", CLUTTER_EASE_OUT_SINE },
{ "easeInOutSine", CLUTTER_EASE_IN_OUT_SINE },
{ "easeInExpo", CLUTTER_EASE_IN_EXPO },
{ "easeOutExpo", CLUTTER_EASE_OUT_EXPO },
{ "easeInOutExpo", CLUTTER_EASE_IN_OUT_EXPO },
{ "easeInCirc", CLUTTER_EASE_IN_CIRC },
{ "easeOutCirc", CLUTTER_EASE_OUT_CIRC },
{ "easeInOutCirc", CLUTTER_EASE_IN_OUT_CIRC },
{ "easeInElastic", CLUTTER_EASE_IN_ELASTIC },
{ "easeOutElastic", CLUTTER_EASE_OUT_ELASTIC },
{ "easeInOutElastic", CLUTTER_EASE_IN_OUT_ELASTIC },
{ "easeInBack", CLUTTER_EASE_IN_BACK },
{ "easeOutBack", CLUTTER_EASE_OUT_BACK },
{ "easeInOutBack", CLUTTER_EASE_IN_OUT_BACK },
{ "easeInBounce", CLUTTER_EASE_IN_BOUNCE },
{ "easeOutBounce", CLUTTER_EASE_OUT_BOUNCE },
{ "easeInOutBounce", CLUTTER_EASE_IN_OUT_BOUNCE },
};
static const gint n_animation_modes = G_N_ELEMENTS (animation_modes);
gulong
_clutter_script_resolve_animation_mode (JsonNode *node)
{
gint i, res = CLUTTER_CUSTOM_MODE;
if (JSON_NODE_TYPE (node) != JSON_NODE_VALUE)
return CLUTTER_CUSTOM_MODE;
if (json_node_get_value_type (node) == G_TYPE_INT64)
return json_node_get_int (node);
if (json_node_get_value_type (node) == G_TYPE_STRING)
{
const gchar *name = json_node_get_string (node);
/* XXX - we might be able to optimize by changing the ordering
* of the animation_modes array, e.g.
* - special casing linear
* - tokenizing ('ease', 'In', 'Sine') and matching on token
* - binary searching?
*/
for (i = 0; i < n_animation_modes; i++)
{
if (strcmp (animation_modes[i].name, name) == 0)
return animation_modes[i].mode;
}
if (_clutter_script_enum_from_string (CLUTTER_TYPE_ANIMATION_MODE,
name,
&res))
return res;
g_warning ("Unable to find the animation mode '%s'", name);
}
return CLUTTER_CUSTOM_MODE;
}
static ClutterAlphaFunc
resolve_alpha_func (const gchar *name)
{
static GModule *module = NULL;
ClutterAlphaFunc func;
CLUTTER_NOTE (SCRIPT, "Looking up '%s' alpha function", name);
if (G_UNLIKELY (!module))
module = g_module_open (NULL, 0);
if (g_module_symbol (module, name, (gpointer) &func))
{
CLUTTER_NOTE (SCRIPT, "Found '%s' alpha function in the symbols table",
name);
return func;
}
return NULL;
}
GObject *
_clutter_script_parse_alpha (ClutterScript *script,
JsonNode *node)
{
GObject *retval = NULL;
JsonObject *object;
ClutterTimeline *timeline = NULL;
ClutterAlphaFunc alpha_func = NULL;
ClutterAnimationMode mode = CLUTTER_CUSTOM_MODE;
JsonNode *val;
gboolean unref_timeline = FALSE;
if (JSON_NODE_TYPE (node) != JSON_NODE_OBJECT)
return NULL;
object = json_node_get_object (node);
val = json_object_get_member (object, "timeline");
if (val)
{
if (JSON_NODE_TYPE (val) == JSON_NODE_VALUE &&
json_node_get_string (val) != NULL)
{
const gchar *id_ = json_node_get_string (val);
timeline =
CLUTTER_TIMELINE (clutter_script_get_object (script, id_));
}
else if (JSON_NODE_TYPE (val) == JSON_NODE_OBJECT)
{
timeline = construct_timeline (script, json_node_get_object (val));
unref_timeline = TRUE;
}
}
val = json_object_get_member (object, "mode");
if (val != NULL)
mode = _clutter_script_resolve_animation_mode (val);
if (mode == CLUTTER_CUSTOM_MODE)
{
val = json_object_get_member (object, "function");
if (val && json_node_get_string (val) != NULL)
{
alpha_func = resolve_alpha_func (json_node_get_string (val));
if (!alpha_func)
{
g_warning ("Unable to find the function '%s' in the "
"Clutter alpha functions or the symbols table",
json_node_get_string (val));
}
}
}
CLUTTER_NOTE (SCRIPT, "Parsed alpha: %s timeline (%p) (mode:%d, func:%p)",
unref_timeline ? "implicit" : "explicit",
timeline ? timeline : 0x0,
mode != CLUTTER_CUSTOM_MODE ? mode : 0,
alpha_func ? alpha_func : 0x0);
retval = g_object_new (CLUTTER_TYPE_ALPHA, NULL);
if (mode != CLUTTER_CUSTOM_MODE)
clutter_alpha_set_mode (CLUTTER_ALPHA (retval), mode);
if (alpha_func != NULL)
clutter_alpha_set_func (CLUTTER_ALPHA (retval), alpha_func, NULL, NULL);
clutter_alpha_set_timeline (CLUTTER_ALPHA (retval), timeline);
/* if we created an implicit timeline, the Alpha has full ownership
* of it now, since it won't be accessible from ClutterScript
*/
if (unref_timeline)
g_object_unref (timeline);
return retval;
}
static void
clutter_script_parser_object_end (JsonParser *json_parser,
JsonObject *object)

View File

@@ -110,6 +110,8 @@ gboolean _clutter_script_parse_node (ClutterScript *script,
GType _clutter_script_get_type_from_symbol (const gchar *symbol);
GType _clutter_script_get_type_from_class (const gchar *name);
gulong _clutter_script_resolve_animation_mode (JsonNode *node);
gboolean _clutter_script_enum_from_string (GType gtype,
const gchar *string,
gint *enum_value);
@@ -126,6 +128,8 @@ gboolean _clutter_script_parse_rect (ClutterScript *script,
gboolean _clutter_script_parse_color (ClutterScript *script,
JsonNode *node,
ClutterColor *color);
GObject *_clutter_script_parse_alpha (ClutterScript *script,
JsonNode *node);
gboolean _clutter_script_parse_point (ClutterScript *script,
JsonNode *node,
graphene_point_t *point);

View File

@@ -98,6 +98,49 @@
* respectively) and the "object" string member for calling
* g_signal_connect_object() instead of g_signal_connect().
*
* Signals can also be directly attached to a specific state defined
* inside a #ClutterState instance, for instance:
*
* |[
* ...
* "signals" : [
* {
* "name" : "enter-event",
* "states" : "button-states",
* "target-state" : "hover"
* },
* {
* "name" : "leave-event",
* "states" : "button-states",
* "target-state" : "base"
* },
* {
* "name" : "button-press-event",
* "states" : "button-states",
* "target-state" : "active",
* },
* {
* "name" : "key-press-event",
* "states" : "button-states",
* "target-state" : "key-focus",
* "warp" : true
* }
* ],
* ...
* ]|
*
* The "states" key defines the #ClutterState instance to be used to
* resolve the "target-state" key; it can be either a script id for a
* #ClutterState built by the same #ClutterScript instance, or to a
* #ClutterState built in code and associated to the #ClutterScript
* instance through the clutter_script_add_states() function. If no
* "states" key is present, then the default #ClutterState associated to
* the #ClutterScript instance will be used; the default #ClutterState
* can be set using clutter_script_add_states() using a %NULL name. The
* "warp" key can be used to warp to a specific state instead of
* animating to it. State changes on signal emission will not affect
* the signal emission chain.
*
* Clutter reserves the following names, so classes defining properties
* through the usual GObject registration process should avoid using these
* names to avoid collisions:
@@ -141,7 +184,9 @@
#include "clutter-private.h"
#include "clutter-debug.h"
#include "deprecated/clutter-alpha.h"
#include "deprecated/clutter-container.h"
#include "deprecated/clutter-state.h"
enum
{
@@ -165,6 +210,8 @@ struct _ClutterScriptPrivate
ClutterScriptParser *parser;
GHashTable *states;
gchar **search_paths;
gchar *translation_domain;
@@ -217,6 +264,7 @@ signal_info_free (gpointer data)
g_free (sinfo->name);
g_free (sinfo->handler);
g_free (sinfo->object);
g_free (sinfo->state);
g_free (sinfo->target);
g_slice_free (SignalInfo, sinfo);
@@ -271,6 +319,7 @@ clutter_script_finalize (GObject *gobject)
g_hash_table_destroy (priv->objects);
g_strfreev (priv->search_paths);
g_free (priv->filename);
g_hash_table_destroy (priv->states);
g_free (priv->translation_domain);
G_OBJECT_CLASS (clutter_script_parent_class)->finalize (gobject);
@@ -405,6 +454,9 @@ clutter_script_init (ClutterScript *script)
priv->objects = g_hash_table_new_full (g_str_hash, g_str_equal,
NULL,
object_info_free);
priv->states = g_hash_table_new_full (g_str_hash, g_str_equal,
g_free,
(GDestroyNotify) g_object_unref);
}
/**
@@ -920,12 +972,65 @@ clutter_script_connect_signals (ClutterScript *script,
g_free (cd);
}
typedef struct {
ClutterState *state;
GObject *emitter;
gchar *target;
gulong signal_id;
gulong hook_id;
gboolean warp_to;
} HookData;
typedef struct {
ClutterScript *script;
ClutterScriptConnectFunc func;
gpointer user_data;
} SignalConnectData;
static void
hook_data_free (gpointer data)
{
if (G_LIKELY (data != NULL))
{
HookData *hook_data = data;
g_free (hook_data->target);
g_slice_free (HookData, hook_data);
}
}
static gboolean
clutter_script_state_change_hook (GSignalInvocationHint *ihint,
guint n_params,
const GValue *params,
gpointer user_data)
{
HookData *hook_data = user_data;
GObject *emitter;
emitter = g_value_get_object (&params[0]);
if (emitter == hook_data->emitter)
{
if (hook_data->warp_to)
clutter_state_warp_to_state (hook_data->state, hook_data->target);
else
clutter_state_set_state (hook_data->state, hook_data->target);
}
return TRUE;
}
static void
clutter_script_remove_state_change_hook (gpointer user_data,
GObject *object_p)
{
HookData *hook_data = user_data;
g_signal_remove_emission_hook (hook_data->signal_id,
hook_data->hook_id);
}
static void
connect_each_object (gpointer key,
gpointer value,
@@ -965,7 +1070,64 @@ connect_each_object (gpointer key,
}
else
{
g_warn_if_reached ();
GObject *state_object = NULL;
const gchar *signal_name, *signal_detail;
gchar **components;
GQuark signal_quark;
guint signal_id;
HookData *hook_data;
if (sinfo->state == NULL)
state_object = (GObject *) clutter_script_get_states (script, NULL);
else
{
state_object = clutter_script_get_object (script, sinfo->state);
if (state_object == NULL)
state_object = (GObject *) clutter_script_get_states (script, sinfo->state);
}
if (state_object == NULL)
continue;
components = g_strsplit (sinfo->name, "::", 2);
if (g_strv_length (components) == 2)
{
signal_name = components[0];
signal_detail = components[1];
}
else
{
signal_name = components[0];
signal_detail = NULL;
}
signal_id = g_signal_lookup (signal_name, G_OBJECT_TYPE (object));
if (signal_id == 0)
{
g_strfreev (components);
continue;
}
if (signal_detail != NULL)
signal_quark = g_quark_from_string (signal_detail);
else
signal_quark = 0;
hook_data = g_slice_new (HookData);
hook_data->emitter = object;
hook_data->state = CLUTTER_STATE (state_object);
hook_data->target = g_strdup (sinfo->target);
hook_data->warp_to = sinfo->warp_to;
hook_data->signal_id = signal_id;
hook_data->hook_id =
g_signal_add_emission_hook (signal_id, signal_quark,
clutter_script_state_change_hook,
hook_data,
hook_data_free);
g_object_weak_ref (hook_data->emitter,
clutter_script_remove_state_change_hook,
hook_data);
}
signal_info_free (sinfo);
@@ -1190,6 +1352,72 @@ clutter_script_list_objects (ClutterScript *script)
return retval;
}
/**
* clutter_script_add_states:
* @script: a #ClutterScript
* @name: (allow-none): a name for the @state, or %NULL to
* set the default #ClutterState
* @state: a #ClutterState
*
* Associates a #ClutterState to the #ClutterScript instance using the given
* name.
*
* The #ClutterScript instance will use @state to resolve target states when
* connecting signal handlers.
*
* The #ClutterScript instance will take a reference on the #ClutterState
* passed to this function.
*
* Since: 1.8
*
* Deprecated: 1.12
*/
void
clutter_script_add_states (ClutterScript *script,
const gchar *name,
ClutterState *state)
{
g_return_if_fail (CLUTTER_IS_SCRIPT (script));
g_return_if_fail (CLUTTER_IS_STATE (state));
if (name == NULL || *name == '\0')
name = "__clutter_script_default_state";
g_hash_table_replace (script->priv->states,
g_strdup (name),
g_object_ref (state));
}
/**
* clutter_script_get_states:
* @script: a #ClutterScript
* @name: (allow-none): the name of the #ClutterState, or %NULL
*
* Retrieves the #ClutterState for the given @state_name.
*
* If @name is %NULL, this function will return the default
* #ClutterState instance.
*
* Return value: (transfer none): a pointer to the #ClutterState for the
* given name. The #ClutterState is owned by the #ClutterScript instance
* and it should not be unreferenced
*
* Since: 1.8
*
* Deprecated: 1.12
*/
ClutterState *
clutter_script_get_states (ClutterScript *script,
const gchar *name)
{
g_return_val_if_fail (CLUTTER_IS_SCRIPT (script), NULL);
if (name == NULL || *name == '\0')
name = "__clutter_script_default_state";
return g_hash_table_lookup (script->priv->states, name);
}
/**
* clutter_script_set_translation_domain:
* @script: a #ClutterScript

View File

@@ -179,6 +179,15 @@ void clutter_script_unmerge_objects (ClutterScript
CLUTTER_EXPORT
void clutter_script_ensure_objects (ClutterScript *script);
CLUTTER_DEPRECATED
void clutter_script_add_states (ClutterScript *script,
const gchar *name,
ClutterState *state);
CLUTTER_DEPRECATED
ClutterState * clutter_script_get_states (ClutterScript *script,
const gchar *name);
CLUTTER_EXPORT
void clutter_script_connect_signals (ClutterScript *script,
gpointer user_data);

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@@ -1,701 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2019 Red Hat Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Carlos Garnacho <carlosg@gnome.org>
*/
#include "clutter-build-config.h"
#include "clutter-backend-private.h"
#include "clutter-input-device-tool.h"
#include "clutter-input-pointer-a11y-private.h"
#include "clutter-marshal.h"
#include "clutter-private.h"
#include "clutter-seat.h"
#include "clutter-virtual-input-device.h"
enum
{
DEVICE_ADDED,
DEVICE_REMOVED,
TOOL_CHANGED,
KBD_A11Y_MASK_CHANGED,
KBD_A11Y_FLAGS_CHANGED,
PTR_A11Y_DWELL_CLICK_TYPE_CHANGED,
PTR_A11Y_TIMEOUT_STARTED,
PTR_A11Y_TIMEOUT_STOPPED,
IS_UNFOCUS_INHIBITED_CHANGED,
N_SIGNALS,
};
static guint signals[N_SIGNALS] = { 0 };
enum
{
PROP_0,
PROP_BACKEND,
PROP_TOUCH_MODE,
N_PROPS
};
static GParamSpec *props[N_PROPS];
typedef struct _ClutterSeatPrivate ClutterSeatPrivate;
struct _ClutterSeatPrivate
{
ClutterBackend *backend;
unsigned int inhibit_unfocus_count;
/* Keyboard a11y */
ClutterKbdA11ySettings kbd_a11y_settings;
/* Pointer a11y */
ClutterPointerA11ySettings pointer_a11y_settings;
};
G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (ClutterSeat, clutter_seat, G_TYPE_OBJECT)
static void
clutter_seat_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterSeat *seat = CLUTTER_SEAT (object);
ClutterSeatPrivate *priv = clutter_seat_get_instance_private (seat);
switch (prop_id)
{
case PROP_BACKEND:
priv->backend = g_value_get_object (value);
break;
case PROP_TOUCH_MODE:
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
}
}
static void
clutter_seat_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterSeat *seat = CLUTTER_SEAT (object);
ClutterSeatPrivate *priv = clutter_seat_get_instance_private (seat);
switch (prop_id)
{
case PROP_BACKEND:
g_value_set_object (value, priv->backend);
break;
case PROP_TOUCH_MODE:
g_value_set_boolean (value, FALSE);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
}
}
static void
clutter_seat_finalize (GObject *object)
{
ClutterSeat *seat = CLUTTER_SEAT (object);
ClutterSeatPrivate *priv = clutter_seat_get_instance_private (seat);
g_clear_object (&priv->backend);
G_OBJECT_CLASS (clutter_seat_parent_class)->finalize (object);
}
static void
clutter_seat_class_init (ClutterSeatClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->set_property = clutter_seat_set_property;
object_class->get_property = clutter_seat_get_property;
object_class->finalize = clutter_seat_finalize;
signals[DEVICE_ADDED] =
g_signal_new (I_("device-added"),
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST,
0, NULL, NULL, NULL,
G_TYPE_NONE, 1,
CLUTTER_TYPE_INPUT_DEVICE);
signals[DEVICE_REMOVED] =
g_signal_new (I_("device-removed"),
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST,
0, NULL, NULL, NULL,
G_TYPE_NONE, 1,
CLUTTER_TYPE_INPUT_DEVICE);
signals[TOOL_CHANGED] =
g_signal_new (I_("tool-changed"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
_clutter_marshal_VOID__OBJECT_OBJECT,
G_TYPE_NONE, 2,
CLUTTER_TYPE_INPUT_DEVICE,
CLUTTER_TYPE_INPUT_DEVICE_TOOL);
g_signal_set_va_marshaller (signals[TOOL_CHANGED],
G_TYPE_FROM_CLASS (object_class),
_clutter_marshal_VOID__OBJECT_OBJECTv);
/**
* ClutterSeat::kbd-a11y-mods-state-changed:
* @seat: the #ClutterSeat that emitted the signal
* @latched_mask: the latched modifier mask from stickykeys
* @locked_mask: the locked modifier mask from stickykeys
*
* The ::kbd-a11y-mods-state-changed signal is emitted each time either the
* latched modifiers mask or locked modifiers mask are changed as the
* result of keyboard accessibilty's sticky keys operations.
*/
signals[KBD_A11Y_MASK_CHANGED] =
g_signal_new (I_("kbd-a11y-mods-state-changed"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
_clutter_marshal_VOID__UINT_UINT,
G_TYPE_NONE, 2,
G_TYPE_UINT,
G_TYPE_UINT);
g_signal_set_va_marshaller (signals[KBD_A11Y_MASK_CHANGED],
G_TYPE_FROM_CLASS (object_class),
_clutter_marshal_VOID__UINT_UINTv);
/**
* ClutterSeat::kbd-a11y-flags-changed:
* @seat: the #ClutterSeat that emitted the signal
* @settings_flags: the new ClutterKeyboardA11yFlags configuration
* @changed_mask: the ClutterKeyboardA11yFlags changed
*
* The ::kbd-a11y-flags-changed signal is emitted each time the
* ClutterKeyboardA11yFlags configuration is changed as the result of
* keyboard accessibility operations.
*/
signals[KBD_A11Y_FLAGS_CHANGED] =
g_signal_new (I_("kbd-a11y-flags-changed"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
_clutter_marshal_VOID__UINT_UINT,
G_TYPE_NONE, 2,
G_TYPE_UINT,
G_TYPE_UINT);
g_signal_set_va_marshaller (signals[KBD_A11Y_FLAGS_CHANGED],
G_TYPE_FROM_CLASS (object_class),
_clutter_marshal_VOID__UINT_UINTv);
/**
* ClutterSeat::ptr-a11y-dwell-click-type-changed:
* @seat: the #ClutterSeat that emitted the signal
* @click_type: the new #ClutterPointerA11yDwellClickType mode
*
* The ::ptr-a11y-dwell-click-type-changed signal is emitted each time
* the ClutterPointerA11yDwellClickType mode is changed as the result
* of pointer accessibility operations.
*/
signals[PTR_A11Y_DWELL_CLICK_TYPE_CHANGED] =
g_signal_new (I_("ptr-a11y-dwell-click-type-changed"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL, NULL,
G_TYPE_NONE, 1,
CLUTTER_TYPE_POINTER_A11Y_DWELL_CLICK_TYPE);
/**
* ClutterSeat::ptr-a11y-timeout-started:
* @seat: the #ClutterSeat that emitted the signal
* @device: the core pointer #ClutterInputDevice
* @timeout_type: the type of timeout #ClutterPointerA11yTimeoutType
* @delay: the delay in ms before secondary-click is triggered.
*
* The ::ptr-a11y-timeout-started signal is emitted when a
* pointer accessibility timeout delay is started, so that upper
* layers can notify the user with some visual feedback.
*/
signals[PTR_A11Y_TIMEOUT_STARTED] =
g_signal_new (I_("ptr-a11y-timeout-started"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
_clutter_marshal_VOID__OBJECT_FLAGS_UINT,
G_TYPE_NONE, 3,
CLUTTER_TYPE_INPUT_DEVICE,
CLUTTER_TYPE_POINTER_A11Y_TIMEOUT_TYPE,
G_TYPE_UINT);
g_signal_set_va_marshaller (signals[PTR_A11Y_TIMEOUT_STARTED],
G_TYPE_FROM_CLASS (object_class),
_clutter_marshal_VOID__OBJECT_FLAGS_UINTv);
/**
* ClutterSeat::ptr-a11y-timeout-stopped:
* @seat: the #ClutterSeat that emitted the signal
* @device: the core pointer #ClutterInputDevice
* @timeout_type: the type of timeout #ClutterPointerA11yTimeoutType
* @clicked: %TRUE if the timeout finished and triggered a click
*
* The ::ptr-a11y-timeout-stopped signal is emitted when a running
* pointer accessibility timeout delay is stopped, either because
* it's triggered at the end of the delay or cancelled, so that
* upper layers can notify the user with some visual feedback.
*/
signals[PTR_A11Y_TIMEOUT_STOPPED] =
g_signal_new (I_("ptr-a11y-timeout-stopped"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
_clutter_marshal_VOID__OBJECT_FLAGS_BOOLEAN,
G_TYPE_NONE, 3,
CLUTTER_TYPE_INPUT_DEVICE,
CLUTTER_TYPE_POINTER_A11Y_TIMEOUT_TYPE,
G_TYPE_BOOLEAN);
g_signal_set_va_marshaller (signals[PTR_A11Y_TIMEOUT_STOPPED],
G_TYPE_FROM_CLASS (object_class),
_clutter_marshal_VOID__OBJECT_FLAGS_BOOLEANv);
/**
* ClutterSeat::is-unfocus-inhibited-changed:
* @seat: the #ClutterSeat that emitted the signal
*
* The ::is-unfocus-inhibited-changed signal is emitted when the
* property to inhibit the unsetting of the focus-surface of the
* #ClutterSeat changed. To get the current state of this property,
* use clutter_seat_is_unfocus_inhibited().
*/
signals[IS_UNFOCUS_INHIBITED_CHANGED] =
g_signal_new (I_("is-unfocus-inhibited-changed"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL, NULL,
G_TYPE_NONE, 0);
props[PROP_BACKEND] =
g_param_spec_object ("backend",
P_("Backend"),
P_("Backend"),
CLUTTER_TYPE_BACKEND,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
/**
* ClutterSeat:touch-mode:
*
* The current touch-mode of the #ClutterSeat, it is set to %TRUE if the
* requirements documented in clutter_seat_get_touch_mode() are fulfilled.
**/
props[PROP_TOUCH_MODE] =
g_param_spec_boolean ("touch-mode",
P_("Touch mode"),
P_("Touch mode"),
FALSE,
CLUTTER_PARAM_READABLE);
g_object_class_install_properties (object_class, N_PROPS, props);
}
static void
clutter_seat_init (ClutterSeat *seat)
{
}
/**
* clutter_seat_get_pointer:
* @seat: a #ClutterSeat
*
* Returns the master pointer
*
* Returns: (transfer none): the master pointer
**/
ClutterInputDevice *
clutter_seat_get_pointer (ClutterSeat *seat)
{
g_return_val_if_fail (CLUTTER_IS_SEAT (seat), NULL);
return CLUTTER_SEAT_GET_CLASS (seat)->get_pointer (seat);
}
/**
* clutter_seat_get_keyboard:
* @seat: a #ClutterSeat
*
* Returns the master keyboard
*
* Returns: (transfer none): the master keyboard
**/
ClutterInputDevice *
clutter_seat_get_keyboard (ClutterSeat *seat)
{
g_return_val_if_fail (CLUTTER_IS_SEAT (seat), NULL);
return CLUTTER_SEAT_GET_CLASS (seat)->get_keyboard (seat);
}
/**
* clutter_seat_list_devices:
* @seat: a #ClutterSeat
*
* Returns the list of HW devices
*
* Returns: (transfer container) (element-type Clutter.InputDevice): A list
* of #ClutterInputDevice. The elements of the returned list are owned by
* Clutter and may not be freed, the returned list should be freed using
* g_list_free() when done.
**/
GList *
clutter_seat_list_devices (ClutterSeat *seat)
{
g_return_val_if_fail (CLUTTER_IS_SEAT (seat), NULL);
return CLUTTER_SEAT_GET_CLASS (seat)->list_devices (seat);
}
void
clutter_seat_bell_notify (ClutterSeat *seat)
{
CLUTTER_SEAT_GET_CLASS (seat)->bell_notify (seat);
}
/**
* clutter_seat_get_keymap:
* @seat: a #ClutterSeat
*
* Returns the seat keymap
*
* Returns: (transfer none): the seat keymap
**/
ClutterKeymap *
clutter_seat_get_keymap (ClutterSeat *seat)
{
return CLUTTER_SEAT_GET_CLASS (seat)->get_keymap (seat);
}
static gboolean
are_kbd_a11y_settings_equal (ClutterKbdA11ySettings *a,
ClutterKbdA11ySettings *b)
{
return (memcmp (a, b, sizeof (ClutterKbdA11ySettings)) == 0);
}
void
clutter_seat_set_kbd_a11y_settings (ClutterSeat *seat,
ClutterKbdA11ySettings *settings)
{
ClutterSeatClass *seat_class;
ClutterSeatPrivate *priv = clutter_seat_get_instance_private (seat);
g_return_if_fail (CLUTTER_IS_SEAT (seat));
if (are_kbd_a11y_settings_equal (&priv->kbd_a11y_settings, settings))
return;
priv->kbd_a11y_settings = *settings;
seat_class = CLUTTER_SEAT_GET_CLASS (seat);
if (seat_class->apply_kbd_a11y_settings)
seat_class->apply_kbd_a11y_settings (seat, settings);
}
void
clutter_seat_get_kbd_a11y_settings (ClutterSeat *seat,
ClutterKbdA11ySettings *settings)
{
ClutterSeatPrivate *priv = clutter_seat_get_instance_private (seat);
g_return_if_fail (CLUTTER_IS_SEAT (seat));
*settings = priv->kbd_a11y_settings;
}
void
clutter_seat_ensure_a11y_state (ClutterSeat *seat)
{
ClutterInputDevice *core_pointer;
core_pointer = clutter_seat_get_pointer (seat);
if (core_pointer)
{
if (_clutter_is_input_pointer_a11y_enabled (core_pointer))
_clutter_input_pointer_a11y_add_device (core_pointer);
}
}
static gboolean
are_pointer_a11y_settings_equal (ClutterPointerA11ySettings *a,
ClutterPointerA11ySettings *b)
{
return (memcmp (a, b, sizeof (ClutterPointerA11ySettings)) == 0);
}
static void
clutter_seat_enable_pointer_a11y (ClutterSeat *seat)
{
ClutterInputDevice *core_pointer;
core_pointer = clutter_seat_get_pointer (seat);
_clutter_input_pointer_a11y_add_device (core_pointer);
}
static void
clutter_seat_disable_pointer_a11y (ClutterSeat *seat)
{
ClutterInputDevice *core_pointer;
core_pointer = clutter_seat_get_pointer (seat);
_clutter_input_pointer_a11y_remove_device (core_pointer);
}
/**
* clutter_seat_set_pointer_a11y_settings:
* @seat: a #ClutterSeat
* @settings: a pointer to a #ClutterPointerA11ySettings
*
* Sets the pointer accessibility settings
**/
void
clutter_seat_set_pointer_a11y_settings (ClutterSeat *seat,
ClutterPointerA11ySettings *settings)
{
ClutterSeatPrivate *priv = clutter_seat_get_instance_private (seat);
g_return_if_fail (CLUTTER_IS_SEAT (seat));
if (are_pointer_a11y_settings_equal (&priv->pointer_a11y_settings, settings))
return;
if (priv->pointer_a11y_settings.controls == 0 && settings->controls != 0)
clutter_seat_enable_pointer_a11y (seat);
else if (priv->pointer_a11y_settings.controls != 0 && settings->controls == 0)
clutter_seat_disable_pointer_a11y (seat);
priv->pointer_a11y_settings = *settings;
}
/**
* clutter_seat_get_pointer_a11y_settings:
* @seat: a #ClutterSeat
* @settings: a pointer to a #ClutterPointerA11ySettings
*
* Gets the current pointer accessibility settings
**/
void
clutter_seat_get_pointer_a11y_settings (ClutterSeat *seat,
ClutterPointerA11ySettings *settings)
{
ClutterSeatPrivate *priv = clutter_seat_get_instance_private (seat);
g_return_if_fail (CLUTTER_IS_SEAT (seat));
*settings = priv->pointer_a11y_settings;
}
/**
* clutter_seat_set_pointer_a11y_dwell_click_type:
* @seat: a #ClutterSeat
* @click_type: type of click as #ClutterPointerA11yDwellClickType
*
* Sets the dwell click type
**/
void
clutter_seat_set_pointer_a11y_dwell_click_type (ClutterSeat *seat,
ClutterPointerA11yDwellClickType click_type)
{
ClutterSeatPrivate *priv = clutter_seat_get_instance_private (seat);
g_return_if_fail (CLUTTER_IS_SEAT (seat));
priv->pointer_a11y_settings.dwell_click_type = click_type;
}
/**
* clutter_seat_inhibit_unfocus:
* @seat: a #ClutterSeat
*
* Inhibits unsetting of the pointer focus-surface for the #ClutterSeat @seat,
* this allows to keep using the pointer even when it's hidden.
*
* This property is refcounted, so clutter_seat_uninhibit_unfocus() must be
* called the exact same number of times as clutter_seat_inhibit_unfocus()
* was called before.
**/
void
clutter_seat_inhibit_unfocus (ClutterSeat *seat)
{
ClutterSeatPrivate *priv;
g_return_if_fail (CLUTTER_IS_SEAT (seat));
priv = clutter_seat_get_instance_private (seat);
priv->inhibit_unfocus_count++;
if (priv->inhibit_unfocus_count == 1)
g_signal_emit (G_OBJECT (seat), signals[IS_UNFOCUS_INHIBITED_CHANGED], 0);
}
/**
* clutter_seat_uninhibit_unfocus:
* @seat: a #ClutterSeat
*
* Disables the inhibiting of unsetting of the pointer focus-surface
* previously enabled by calling clutter_seat_inhibit_unfocus().
*
* This property is refcounted, so clutter_seat_uninhibit_unfocus() must be
* called the exact same number of times as clutter_seat_inhibit_unfocus()
* was called before.
**/
void
clutter_seat_uninhibit_unfocus (ClutterSeat *seat)
{
ClutterSeatPrivate *priv;
g_return_if_fail (CLUTTER_IS_SEAT (seat));
priv = clutter_seat_get_instance_private (seat);
if (priv->inhibit_unfocus_count == 0)
{
g_warning ("Called clutter_seat_uninhibit_unfocus without inhibiting before");
return;
}
priv->inhibit_unfocus_count--;
if (priv->inhibit_unfocus_count == 0)
g_signal_emit (G_OBJECT (seat), signals[IS_UNFOCUS_INHIBITED_CHANGED], 0);
}
/**
* clutter_seat_is_unfocus_inhibited:
* @seat: a #ClutterSeat
*
* Gets whether unsetting of the pointer focus-surface is inhibited
* for the #ClutterSeat @seat.
*
* Returns: %TRUE if unsetting is inhibited, %FALSE otherwise
**/
gboolean
clutter_seat_is_unfocus_inhibited (ClutterSeat *seat)
{
ClutterSeatPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_SEAT (seat), FALSE);
priv = clutter_seat_get_instance_private (seat);
return priv->inhibit_unfocus_count > 0;
}
/**
* clutter_seat_create_virtual_device:
* @seat: a #ClutterSeat
* @device_type: the type of the virtual device
*
* Creates a virtual input device.
*
* Returns: (transfer full): a newly created virtual device
**/
ClutterVirtualInputDevice *
clutter_seat_create_virtual_device (ClutterSeat *seat,
ClutterInputDeviceType device_type)
{
ClutterSeatClass *seat_class;
g_return_val_if_fail (CLUTTER_IS_SEAT (seat), NULL);
seat_class = CLUTTER_SEAT_GET_CLASS (seat);
return seat_class->create_virtual_device (seat, device_type);
}
/**
* clutter_seat_supported_virtual_device_types: (skip)
*/
ClutterVirtualDeviceType
clutter_seat_get_supported_virtual_device_types (ClutterSeat *seat)
{
ClutterSeatClass *seat_class;
g_return_val_if_fail (CLUTTER_IS_SEAT (seat),
CLUTTER_VIRTUAL_DEVICE_TYPE_NONE);
seat_class = CLUTTER_SEAT_GET_CLASS (seat);
return seat_class->get_supported_virtual_device_types (seat);
}
void
clutter_seat_compress_motion (ClutterSeat *seat,
ClutterEvent *event,
const ClutterEvent *to_discard)
{
ClutterSeatClass *seat_class;
g_return_if_fail (CLUTTER_IS_SEAT (seat));
seat_class = CLUTTER_SEAT_GET_CLASS (seat);
if (seat_class->compress_motion)
seat_class->compress_motion (seat, event, to_discard);
}
void
clutter_seat_warp_pointer (ClutterSeat *seat,
int x,
int y)
{
g_return_if_fail (CLUTTER_IS_SEAT (seat));
CLUTTER_SEAT_GET_CLASS (seat)->warp_pointer (seat, x, y);
}
/**
* clutter_seat_get_touch_mode:
* @seat: a #ClutterSeat
*
* Gets the current touch-mode state of the #ClutterSeat @seat.
* The #ClutterSeat:touch-mode property is set to %TRUE if the following
* requirements are fulfilled:
*
* - A touchscreen is available
* - No external keyboard is attached to the device
* - A tablet mode switch, if present, is enabled
*
* Returns: %TRUE if the device is a tablet that doesn't have an external
* keyboard attached, %FALSE otherwise.
**/
gboolean
clutter_seat_get_touch_mode (ClutterSeat *seat)
{
gboolean touch_mode;
g_return_val_if_fail (CLUTTER_IS_SEAT (seat), FALSE);
g_object_get (G_OBJECT (seat), "touch-mode", &touch_mode, NULL);
return touch_mode;
}

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@@ -1,190 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2019 Red Hat Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Carlos Garnacho <carlosg@gnome.org>
*/
#ifndef CLUTTER_SEAT_H
#define CLUTTER_SEAT_H
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-types.h"
#include "clutter/clutter-keymap.h"
#include "clutter/clutter-virtual-input-device.h"
#define CLUTTER_TYPE_SEAT (clutter_seat_get_type ())
CLUTTER_EXPORT
G_DECLARE_DERIVABLE_TYPE (ClutterSeat, clutter_seat,
CLUTTER, SEAT, GObject)
/**
* ClutterKbdA11ySettings:
*
* The #ClutterKbdA11ySettings structure contains keyboard accessibility
* settings
*
*/
typedef struct _ClutterKbdA11ySettings
{
ClutterKeyboardA11yFlags controls;
gint slowkeys_delay;
gint debounce_delay;
gint timeout_delay;
gint mousekeys_init_delay;
gint mousekeys_max_speed;
gint mousekeys_accel_time;
} ClutterKbdA11ySettings;
/**
* ClutterPointerA11ySettings:
*
* The #ClutterPointerA11ySettings structure contains pointer accessibility
* settings
*
*/
typedef struct _ClutterPointerA11ySettings
{
ClutterPointerA11yFlags controls;
ClutterPointerA11yDwellClickType dwell_click_type;
ClutterPointerA11yDwellMode dwell_mode;
ClutterPointerA11yDwellDirection dwell_gesture_single;
ClutterPointerA11yDwellDirection dwell_gesture_double;
ClutterPointerA11yDwellDirection dwell_gesture_drag;
ClutterPointerA11yDwellDirection dwell_gesture_secondary;
gint secondary_click_delay;
gint dwell_delay;
gint dwell_threshold;
} ClutterPointerA11ySettings;
/**
* ClutterVirtualDeviceType:
*/
typedef enum
{
CLUTTER_VIRTUAL_DEVICE_TYPE_NONE = 0,
CLUTTER_VIRTUAL_DEVICE_TYPE_KEYBOARD = 1 << 0,
CLUTTER_VIRTUAL_DEVICE_TYPE_POINTER = 1 << 1,
CLUTTER_VIRTUAL_DEVICE_TYPE_TOUCHSCREEN = 1 << 2,
} ClutterVirtualDeviceType;
typedef struct _ClutterSeatClass ClutterSeatClass;
struct _ClutterSeatClass
{
GObjectClass parent_class;
ClutterInputDevice * (* get_pointer) (ClutterSeat *seat);
ClutterInputDevice * (* get_keyboard) (ClutterSeat *seat);
GList * (* list_devices) (ClutterSeat *seat);
void (* bell_notify) (ClutterSeat *seat);
ClutterKeymap * (* get_keymap) (ClutterSeat *seat);
void (* compress_motion) (ClutterSeat *seat,
ClutterEvent *event,
const ClutterEvent *to_discard);
void (* warp_pointer) (ClutterSeat *seat,
int x,
int y);
/* Event platform data */
void (* copy_event_data) (ClutterSeat *seat,
const ClutterEvent *src,
ClutterEvent *dest);
void (* free_event_data) (ClutterSeat *seat,
ClutterEvent *event);
/* Keyboard accessibility */
void (* apply_kbd_a11y_settings) (ClutterSeat *seat,
ClutterKbdA11ySettings *settings);
/* Virtual devices */
ClutterVirtualInputDevice * (* create_virtual_device) (ClutterSeat *seat,
ClutterInputDeviceType device_type);
ClutterVirtualDeviceType (* get_supported_virtual_device_types) (ClutterSeat *seat);
};
CLUTTER_EXPORT
ClutterInputDevice * clutter_seat_get_pointer (ClutterSeat *seat);
CLUTTER_EXPORT
ClutterInputDevice * clutter_seat_get_keyboard (ClutterSeat *seat);
CLUTTER_EXPORT
GList * clutter_seat_list_devices (ClutterSeat *seat);
CLUTTER_EXPORT
void clutter_seat_bell_notify (ClutterSeat *seat);
CLUTTER_EXPORT
ClutterKeymap * clutter_seat_get_keymap (ClutterSeat *seat);
CLUTTER_EXPORT
void clutter_seat_set_kbd_a11y_settings (ClutterSeat *seat,
ClutterKbdA11ySettings *settings);
CLUTTER_EXPORT
void clutter_seat_get_kbd_a11y_settings (ClutterSeat *seat,
ClutterKbdA11ySettings *settings);
CLUTTER_EXPORT
void clutter_seat_ensure_a11y_state (ClutterSeat *seat);
CLUTTER_EXPORT
void clutter_seat_set_pointer_a11y_settings (ClutterSeat *seat,
ClutterPointerA11ySettings *settings);
CLUTTER_EXPORT
void clutter_seat_get_pointer_a11y_settings (ClutterSeat *seat,
ClutterPointerA11ySettings *settings);
CLUTTER_EXPORT
void clutter_seat_set_pointer_a11y_dwell_click_type (ClutterSeat *seat,
ClutterPointerA11yDwellClickType click_type);
CLUTTER_EXPORT
void clutter_seat_inhibit_unfocus (ClutterSeat *seat);
CLUTTER_EXPORT
void clutter_seat_uninhibit_unfocus (ClutterSeat *seat);
CLUTTER_EXPORT
gboolean clutter_seat_is_unfocus_inhibited (ClutterSeat *seat);
CLUTTER_EXPORT
ClutterVirtualInputDevice *clutter_seat_create_virtual_device (ClutterSeat *seat,
ClutterInputDeviceType device_type);
CLUTTER_EXPORT
ClutterVirtualDeviceType clutter_seat_get_supported_virtual_device_types (ClutterSeat *seat);
void clutter_seat_compress_motion (ClutterSeat *seat,
ClutterEvent *event,
const ClutterEvent *to_discard);
CLUTTER_EXPORT
void clutter_seat_warp_pointer (ClutterSeat *seat,
int x,
int y);
CLUTTER_EXPORT
gboolean clutter_seat_get_touch_mode (ClutterSeat *seat);
#endif /* CLUTTER_SEAT_H */

View File

@@ -367,12 +367,24 @@ clutter_shader_effect_try_static_source (ClutterShaderEffect *self)
CLUTTER_NOTE (SHADER, "Compiling shader effect");
class_priv->program = cogl_create_program ();
cogl_shader_compile (class_priv->shader);
cogl_program_attach_shader (class_priv->program,
class_priv->shader);
if (cogl_shader_is_compiled (class_priv->shader))
{
class_priv->program = cogl_create_program ();
cogl_program_link (class_priv->program);
cogl_program_attach_shader (class_priv->program,
class_priv->shader);
cogl_program_link (class_priv->program);
}
else
{
gchar *log_buf = cogl_shader_get_info_log (class_priv->shader);
g_warning (G_STRLOC ": Unable to compile the GLSL shader: %s", log_buf);
g_free (log_buf);
}
}
priv->shader = cogl_object_ref (class_priv->shader);
@@ -890,11 +902,23 @@ clutter_shader_effect_set_shader_source (ClutterShaderEffect *effect,
CLUTTER_NOTE (SHADER, "Compiling shader effect");
priv->program = cogl_create_program ();
cogl_shader_compile (priv->shader);
cogl_program_attach_shader (priv->program, priv->shader);
if (cogl_shader_is_compiled (priv->shader))
{
priv->program = cogl_create_program ();
cogl_program_link (priv->program);
cogl_program_attach_shader (priv->program, priv->shader);
cogl_program_link (priv->program);
}
else
{
gchar *log_buf = cogl_shader_get_info_log (priv->shader);
g_warning (G_STRLOC ": Unable to compile the GLSL shader: %s", log_buf);
g_free (log_buf);
}
return TRUE;
}

View File

@@ -36,9 +36,9 @@ typedef struct _ClutterStageQueueRedrawEntry ClutterStageQueueRedrawEntry;
/* stage */
ClutterStageWindow *_clutter_stage_get_default_window (void);
void clutter_stage_paint_view (ClutterStage *stage,
ClutterStageView *view,
const cairo_region_t *redraw_clip);
void _clutter_stage_paint_view (ClutterStage *stage,
ClutterStageView *view,
const cairo_rectangle_int_t *clip);
void _clutter_stage_emit_after_paint (ClutterStage *stage);
@@ -139,8 +139,7 @@ void _clutter_stage_presented (ClutterStage *stag
CoglFrameEvent frame_event,
ClutterFrameInfo *frame_info);
void clutter_stage_queue_actor_relayout (ClutterStage *stage,
ClutterActor *actor);
GList * _clutter_stage_peek_stage_views (ClutterStage *stage);
G_END_DECLS

View File

@@ -20,7 +20,8 @@
#include "clutter/clutter-stage-view.h"
void clutter_stage_view_after_paint (ClutterStageView *view);
void clutter_stage_view_after_paint (ClutterStageView *view,
const cairo_rectangle_int_t *clip);
gboolean clutter_stage_view_is_dirty_viewport (ClutterStageView *view);
@@ -32,17 +33,7 @@ gboolean clutter_stage_view_is_dirty_projection (ClutterStageView *view);
void clutter_stage_view_set_dirty_projection (ClutterStageView *view,
gboolean dirty);
void clutter_stage_view_add_redraw_clip (ClutterStageView *view,
const cairo_rectangle_int_t *clip);
gboolean clutter_stage_view_has_full_redraw_clip (ClutterStageView *view);
gboolean clutter_stage_view_has_redraw_clip (ClutterStageView *view);
const cairo_region_t * clutter_stage_view_peek_redraw_clip (ClutterStageView *view);
cairo_region_t * clutter_stage_view_take_redraw_clip (ClutterStageView *view);
CoglScanout * clutter_stage_view_take_scanout (ClutterStageView *view);
void clutter_stage_view_add_redraw_clip (ClutterStageView *view,
cairo_rectangle_int_t *clip);
#endif /* __CLUTTER_STAGE_VIEW_PRIVATE_H__ */

View File

@@ -23,10 +23,6 @@
#include <cairo-gobject.h>
#include <math.h>
#include "clutter/clutter-private.h"
#include "clutter/clutter-mutter.h"
#include "cogl/cogl.h"
enum
{
PROP_0,
@@ -54,11 +50,6 @@ typedef struct _ClutterStageViewPrivate
CoglOffscreen *shadowfb;
CoglPipeline *shadowfb_pipeline;
CoglScanout *next_scanout;
gboolean has_redraw_clip;
cairo_region_t *redraw_clip;
guint dirty_viewport : 1;
guint dirty_projection : 1;
} ClutterStageViewPrivate;
@@ -175,11 +166,12 @@ clutter_stage_view_invalidate_offscreen_blit_pipeline (ClutterStageView *view)
}
static void
clutter_stage_view_copy_to_framebuffer (ClutterStageView *view,
CoglPipeline *pipeline,
CoglFramebuffer *src_framebuffer,
CoglFramebuffer *dst_framebuffer,
gboolean can_blit)
clutter_stage_view_copy_to_framebuffer (ClutterStageView *view,
const cairo_rectangle_int_t *rect,
CoglPipeline *pipeline,
CoglFramebuffer *src_framebuffer,
CoglFramebuffer *dst_framebuffer,
gboolean can_blit)
{
CoglMatrix matrix;
@@ -212,7 +204,8 @@ clutter_stage_view_copy_to_framebuffer (ClutterStageView *view,
}
void
clutter_stage_view_after_paint (ClutterStageView *view)
clutter_stage_view_after_paint (ClutterStageView *view,
const cairo_rectangle_int_t *rect)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
@@ -229,6 +222,7 @@ clutter_stage_view_after_paint (ClutterStageView *view)
if (priv->shadowfb)
{
clutter_stage_view_copy_to_framebuffer (view,
rect,
priv->offscreen_pipeline,
priv->offscreen,
priv->shadowfb,
@@ -237,6 +231,7 @@ clutter_stage_view_after_paint (ClutterStageView *view)
else
{
clutter_stage_view_copy_to_framebuffer (view,
rect,
priv->offscreen_pipeline,
priv->offscreen,
priv->framebuffer,
@@ -248,6 +243,7 @@ clutter_stage_view_after_paint (ClutterStageView *view)
{
clutter_stage_view_ensure_shadowfb_blit_pipeline (view);
clutter_stage_view_copy_to_framebuffer (view,
rect,
priv->shadowfb_pipeline,
priv->shadowfb,
priv->framebuffer,
@@ -311,86 +307,6 @@ clutter_stage_view_get_offscreen_transformation_matrix (ClutterStageView *view,
view_class->get_offscreen_transformation_matrix (view, matrix);
}
void
clutter_stage_view_add_redraw_clip (ClutterStageView *view,
const cairo_rectangle_int_t *clip)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
if (priv->has_redraw_clip && !priv->redraw_clip)
return;
if (!clip)
{
g_clear_pointer (&priv->redraw_clip, cairo_region_destroy);
priv->has_redraw_clip = TRUE;
return;
}
if (clip->width == 0 || clip->height == 0)
return;
if (!priv->redraw_clip)
{
if (!clutter_util_rectangle_equal (&priv->layout, clip))
priv->redraw_clip = cairo_region_create_rectangle (clip);
}
else
{
cairo_region_union_rectangle (priv->redraw_clip, clip);
if (cairo_region_num_rectangles (priv->redraw_clip) == 1)
{
cairo_rectangle_int_t redraw_clip_extents;
cairo_region_get_extents (priv->redraw_clip, &redraw_clip_extents);
if (clutter_util_rectangle_equal (&priv->layout, &redraw_clip_extents))
g_clear_pointer (&priv->redraw_clip, cairo_region_destroy);
}
}
priv->has_redraw_clip = TRUE;
}
gboolean
clutter_stage_view_has_redraw_clip (ClutterStageView *view)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
return priv->has_redraw_clip;
}
gboolean
clutter_stage_view_has_full_redraw_clip (ClutterStageView *view)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
return priv->has_redraw_clip && !priv->redraw_clip;
}
const cairo_region_t *
clutter_stage_view_peek_redraw_clip (ClutterStageView *view)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
return priv->redraw_clip;
}
cairo_region_t *
clutter_stage_view_take_redraw_clip (ClutterStageView *view)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
priv->has_redraw_clip = FALSE;
return g_steal_pointer (&priv->redraw_clip);
}
void
clutter_stage_view_transform_to_onscreen (ClutterStageView *view,
gfloat *x,
@@ -411,25 +327,6 @@ clutter_stage_default_get_offscreen_transformation_matrix (ClutterStageView *vie
cogl_matrix_init_identity (matrix);
}
void
clutter_stage_view_assign_next_scanout (ClutterStageView *view,
CoglScanout *scanout)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
g_set_object (&priv->next_scanout, scanout);
}
CoglScanout *
clutter_stage_view_take_scanout (ClutterStageView *view)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
return g_steal_pointer (&priv->next_scanout);
}
static void
clutter_stage_view_get_property (GObject *object,
guint prop_id,
@@ -522,7 +419,6 @@ clutter_stage_view_dispose (GObject *object)
g_clear_pointer (&priv->offscreen, cogl_object_unref);
g_clear_pointer (&priv->offscreen_pipeline, cogl_object_unref);
g_clear_pointer (&priv->shadowfb_pipeline, cogl_object_unref);
g_clear_pointer (&priv->redraw_clip, cairo_region_destroy);
G_OBJECT_CLASS (clutter_stage_view_parent_class)->dispose (object);
}

View File

@@ -62,6 +62,16 @@ _clutter_stage_window_set_title (ClutterStageWindow *window,
iface->set_title (window, title);
}
void
_clutter_stage_window_set_cursor_visible (ClutterStageWindow *window,
gboolean is_visible)
{
ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
if (iface->set_cursor_visible)
iface->set_cursor_visible (window, is_visible);
}
gboolean
_clutter_stage_window_realize (ClutterStageWindow *window)
{
@@ -168,6 +178,90 @@ _clutter_stage_window_clear_update_time (ClutterStageWindow *window)
iface->clear_update_time (window);
}
void
_clutter_stage_window_add_redraw_clip (ClutterStageWindow *window,
cairo_rectangle_int_t *stage_clip)
{
ClutterStageWindowInterface *iface;
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
if (iface->add_redraw_clip != NULL)
iface->add_redraw_clip (window, stage_clip);
}
/* Determines if the backend will clip the rendering of the next
* frame.
*
* Note: at the start of each new frame there is an implied clip that
* clips everything (i.e. nothing would be drawn) so this function
* will return True at the start of a new frame if the backend
* supports clipped redraws.
*/
gboolean
_clutter_stage_window_has_redraw_clips (ClutterStageWindow *window)
{
ClutterStageWindowInterface *iface;
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
if (iface->has_redraw_clips != NULL)
return iface->has_redraw_clips (window);
return FALSE;
}
/* Determines if the backend will discard any additional redraw clips
* and instead promote them to a full stage redraw.
*
* The ideas is that backend may have some heuristics that cause it to
* give up tracking redraw clips so this can be used to avoid the cost
* of calculating a redraw clip when we know it's going to be ignored
* anyway.
*/
gboolean
_clutter_stage_window_ignoring_redraw_clips (ClutterStageWindow *window)
{
ClutterStageWindowInterface *iface;
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
if (iface->ignoring_redraw_clips != NULL)
return iface->ignoring_redraw_clips (window);
return TRUE;
}
cairo_region_t *
_clutter_stage_window_get_redraw_clip (ClutterStageWindow *window)
{
ClutterStageWindowInterface *iface;
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
if (iface->get_redraw_clip != NULL)
return iface->get_redraw_clip (window);
return NULL;
}
void
_clutter_stage_window_set_accept_focus (ClutterStageWindow *window,
gboolean accept_focus)
{
ClutterStageWindowInterface *iface;
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
if (iface->set_accept_focus)
iface->set_accept_focus (window, accept_focus);
}
void
_clutter_stage_window_redraw (ClutterStageWindow *window)
{

View File

@@ -30,6 +30,8 @@ struct _ClutterStageWindowInterface
void (* set_title) (ClutterStageWindow *stage_window,
const gchar *title);
void (* set_cursor_visible) (ClutterStageWindow *stage_window,
gboolean cursor_visible);
gboolean (* realize) (ClutterStageWindow *stage_window);
void (* unrealize) (ClutterStageWindow *stage_window);
@@ -49,6 +51,15 @@ struct _ClutterStageWindowInterface
gint64 (* get_update_time) (ClutterStageWindow *stage_window);
void (* clear_update_time) (ClutterStageWindow *stage_window);
void (* add_redraw_clip) (ClutterStageWindow *stage_window,
cairo_rectangle_int_t *stage_rectangle);
gboolean (* has_redraw_clips) (ClutterStageWindow *stage_window);
gboolean (* ignoring_redraw_clips) (ClutterStageWindow *stage_window);
cairo_region_t * (* get_redraw_clip) (ClutterStageWindow *stage_window);
void (* set_accept_focus) (ClutterStageWindow *stage_window,
gboolean accept_focus);
void (* redraw) (ClutterStageWindow *stage_window);
gboolean (* can_clip_redraws) (ClutterStageWindow *stage_window);
@@ -83,6 +94,12 @@ void _clutter_stage_window_schedule_update (ClutterStageWin
gint64 _clutter_stage_window_get_update_time (ClutterStageWindow *window);
void _clutter_stage_window_clear_update_time (ClutterStageWindow *window);
void _clutter_stage_window_add_redraw_clip (ClutterStageWindow *window,
cairo_rectangle_int_t *stage_clip);
gboolean _clutter_stage_window_has_redraw_clips (ClutterStageWindow *window);
gboolean _clutter_stage_window_ignoring_redraw_clips (ClutterStageWindow *window);
cairo_region_t * _clutter_stage_window_get_redraw_clip (ClutterStageWindow *window);
void _clutter_stage_window_set_accept_focus (ClutterStageWindow *window,
gboolean accept_focus);

File diff suppressed because it is too large Load Diff

View File

@@ -84,9 +84,8 @@ struct _ClutterStageClass
gboolean (* delete_event) (ClutterStage *stage,
ClutterEvent *event);
void (* paint_view) (ClutterStage *stage,
ClutterStageView *view,
const cairo_region_t *redraw_clip);
void (* paint_view) (ClutterStage *stage,
ClutterStageView *view);
/*< private >*/
/* padding for future expansion */
@@ -103,7 +102,8 @@ struct _ClutterStageClass
* @z_far: the distance from the viewer to the far clipping
* plane (always positive)
*
* Stage perspective definition.
* Stage perspective definition. #ClutterPerspective is only used by
* the fixed point version of clutter_stage_set_perspective().
*
* Since: 0.4
*/
@@ -139,10 +139,17 @@ GType clutter_stage_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterActor * clutter_stage_new (void);
CLUTTER_EXPORT
void clutter_stage_set_perspective (ClutterStage *stage,
ClutterPerspective *perspective);
CLUTTER_EXPORT
void clutter_stage_get_perspective (ClutterStage *stage,
ClutterPerspective *perspective);
CLUTTER_EXPORT
void clutter_stage_show_cursor (ClutterStage *stage);
CLUTTER_EXPORT
void clutter_stage_hide_cursor (ClutterStage *stage);
CLUTTER_EXPORT
void clutter_stage_set_title (ClutterStage *stage,
const gchar *title);
CLUTTER_EXPORT
@@ -178,6 +185,11 @@ void clutter_stage_set_motion_events_enabled (ClutterStage
CLUTTER_EXPORT
gboolean clutter_stage_get_motion_events_enabled (ClutterStage *stage);
CLUTTER_EXPORT
void clutter_stage_set_accept_focus (ClutterStage *stage,
gboolean accept_focus);
CLUTTER_EXPORT
gboolean clutter_stage_get_accept_focus (ClutterStage *stage);
CLUTTER_EXPORT
gboolean clutter_stage_event (ClutterStage *stage,
ClutterEvent *event);
@@ -193,6 +205,8 @@ guchar * clutter_stage_read_pixels (ClutterStage
gint width,
gint height);
CLUTTER_EXPORT
cairo_region_t * clutter_stage_get_redraw_clip (ClutterStage *stage);
CLUTTER_EXPORT
void clutter_stage_ensure_viewport (ClutterStage *stage);
CLUTTER_EXPORT
@@ -220,8 +234,8 @@ CLUTTER_EXPORT
gboolean clutter_stage_capture (ClutterStage *stage,
gboolean paint,
cairo_rectangle_int_t *rect,
ClutterCapture **out_captures,
int *out_n_captures);
ClutterCapture **captures,
int *n_captures);
CLUTTER_EXPORT
ClutterStageView * clutter_stage_get_view_at (ClutterStage *stage,
float x,

View File

@@ -348,23 +348,13 @@ clutter_text_input_focus_request_surrounding (ClutterInputFocus *focus)
static void
clutter_text_input_focus_delete_surrounding (ClutterInputFocus *focus,
int offset,
guint offset,
guint len)
{
ClutterText *clutter_text = CLUTTER_TEXT_INPUT_FOCUS (focus)->text;
int cursor;
int start;
cursor = clutter_text_get_cursor_position (clutter_text);
start = cursor + offset;
if (start < 0)
{
g_warning ("The offset '%d' of deleting surrounding is larger than the cursor pos '%d'",
offset, cursor);
return;
}
if (clutter_text_get_editable (clutter_text))
clutter_text_delete_text (clutter_text, start, len);
clutter_text_delete_text (clutter_text, offset, len);
}
static void
@@ -769,14 +759,7 @@ clutter_text_create_layout_no_cache (ClutterText *text,
ClutterTextDirection text_dir;
if (clutter_actor_has_key_focus (CLUTTER_ACTOR (text)))
{
ClutterSeat *seat;
ClutterKeymap *keymap;
seat = clutter_backend_get_default_seat (backend);
keymap = clutter_seat_get_keymap (seat);
pango_dir = clutter_keymap_get_direction (keymap);
}
pango_dir = _clutter_backend_get_keymap_direction (backend);
else
{
text_dir = clutter_actor_get_text_direction (CLUTTER_ACTOR (text));
@@ -1907,6 +1890,14 @@ clutter_text_foreach_selection_rectangle (ClutterText *self,
g_free (utf8);
}
static void
add_selection_rectangle_to_path (ClutterText *text,
const ClutterActorBox *box,
gpointer user_data)
{
cogl_path_rectangle (user_data, box->x1, box->y1, box->x2, box->y2);
}
static void
clutter_text_foreach_selection_rectangle_prescaled (ClutterText *self,
ClutterTextSelectionFunc func,
@@ -1915,60 +1906,6 @@ clutter_text_foreach_selection_rectangle_prescaled (ClutterText *se
clutter_text_foreach_selection_rectangle (self, 1.0f, func, user_data);
}
static void
paint_selection_rectangle (ClutterText *self,
const ClutterActorBox *box,
gpointer user_data)
{
CoglFramebuffer *fb = user_data;
ClutterTextPrivate *priv = self->priv;
ClutterActor *actor = CLUTTER_ACTOR (self);
guint8 paint_opacity = clutter_actor_get_paint_opacity (actor);
CoglPipeline *color_pipeline = cogl_pipeline_copy (default_color_pipeline);
PangoLayout *layout = clutter_text_get_layout (self);
CoglColor cogl_color = { 0, };
const ClutterColor *color;
/* Paint selection background */
if (priv->selection_color_set)
color = &priv->selection_color;
else if (priv->cursor_color_set)
color = &priv->cursor_color;
else
color = &priv->text_color;
cogl_color_init_from_4ub (&cogl_color,
color->red,
color->green,
color->blue,
paint_opacity * color->alpha / 255);
cogl_color_premultiply (&cogl_color);
cogl_pipeline_set_color (color_pipeline, &cogl_color);
cogl_framebuffer_push_rectangle_clip (fb,
box->x1, box->y1,
box->x2, box->y2);
cogl_framebuffer_draw_rectangle (fb, color_pipeline,
box->x1, box->y1,
box->x2, box->y2);
if (priv->selected_text_color_set)
color = &priv->selected_text_color;
else
color = &priv->text_color;
cogl_color_init_from_4ub (&cogl_color,
color->red,
color->green,
color->blue,
paint_opacity * color->alpha / 255);
cogl_pango_show_layout (fb, layout, priv->text_x, 0, &cogl_color);
cogl_framebuffer_pop_clip (fb);
cogl_object_unref (color_pipeline);
}
/* Draws the selected text, its background, and the cursor */
static void
selection_paint (ClutterText *self,
@@ -2011,9 +1948,52 @@ selection_paint (ClutterText *self,
}
else
{
/* Paint selection background first */
CoglPipeline *color_pipeline = cogl_pipeline_copy (default_color_pipeline);
PangoLayout *layout = clutter_text_get_layout (self);
CoglPath *selection_path = cogl_path_new ();
CoglColor cogl_color = { 0, };
/* Paint selection background */
if (priv->selection_color_set)
color = &priv->selection_color;
else if (priv->cursor_color_set)
color = &priv->cursor_color;
else
color = &priv->text_color;
cogl_color_init_from_4ub (&cogl_color,
color->red,
color->green,
color->blue,
paint_opacity * color->alpha / 255);
cogl_color_premultiply (&cogl_color);
cogl_pipeline_set_color (color_pipeline, &cogl_color);
clutter_text_foreach_selection_rectangle_prescaled (self,
paint_selection_rectangle,
fb);
add_selection_rectangle_to_path,
selection_path);
cogl_framebuffer_fill_path (fb, color_pipeline, selection_path);
/* Paint selected text */
cogl_framebuffer_push_path_clip (fb, selection_path);
cogl_object_unref (selection_path);
if (priv->selected_text_color_set)
color = &priv->selected_text_color;
else
color = &priv->text_color;
cogl_color_init_from_4ub (&cogl_color,
color->red,
color->green,
color->blue,
paint_opacity * color->alpha / 255);
cogl_pango_show_layout (fb, layout, priv->text_x, 0, &cogl_color);
cogl_framebuffer_pop_clip (fb);
}
}

View File

@@ -24,6 +24,7 @@
/**
* SECTION:clutter-timeline
* @short_description: A class for time-based events
* @see_also: #ClutterAnimation, #ClutterAnimator, #ClutterState
*
* #ClutterTimeline is a base class for managing time-based event that cause
* Clutter to redraw a stage, such as animations.
@@ -70,7 +71,7 @@
* when reaching completion by using the #ClutterTimeline:auto-reverse property.
*
* Timelines are used in the Clutter animation framework by classes like
* #ClutterTransition.
* #ClutterAnimation, #ClutterAnimator, and #ClutterState.
*
* ## Defining Timelines in ClutterScript
*

View File

@@ -79,6 +79,10 @@ typedef struct _ClutterKnot ClutterKnot;
typedef struct _ClutterMargin ClutterMargin;
typedef struct _ClutterPerspective ClutterPerspective;
typedef struct _ClutterAlpha ClutterAlpha;
typedef struct _ClutterAnimation ClutterAnimation;
typedef struct _ClutterState ClutterState;
typedef struct _ClutterInputDeviceTool ClutterInputDeviceTool;
typedef struct _ClutterInputDevice ClutterInputDevice;
typedef struct _ClutterVirtualInputDevice ClutterVirtualInputDevice;

View File

@@ -214,16 +214,6 @@ _clutter_util_rectangle_intersection (const cairo_rectangle_int_t *src1,
}
}
gboolean
clutter_util_rectangle_equal (const cairo_rectangle_int_t *src1,
const cairo_rectangle_int_t *src2)
{
return ((src1->x == src2->x) &&
(src1->y == src2->y) &&
(src1->width == src2->width) &&
(src1->height == src2->height));
}
float
_clutter_util_matrix_determinant (const ClutterMatrix *matrix)
{

View File

@@ -27,15 +27,15 @@
#include "clutter-virtual-input-device.h"
#include "clutter-enum-types.h"
#include "clutter-device-manager.h"
#include "clutter-private.h"
#include "clutter-seat.h"
#include "clutter-enum-types.h"
enum
{
PROP_0,
PROP_SEAT,
PROP_DEVICE_MANAGER,
PROP_DEVICE_TYPE,
PROP_LAST
@@ -45,7 +45,7 @@ static GParamSpec *obj_props[PROP_LAST];
typedef struct _ClutterVirtualInputDevicePrivate
{
ClutterSeat *seat;
ClutterDeviceManager *manager;
ClutterInputDeviceType device_type;
} ClutterVirtualInputDevicePrivate;
@@ -181,6 +181,23 @@ clutter_virtual_input_device_notify_touch_up (ClutterVirtualInputDevice *virtual
slot);
}
/**
* clutter_virtual_input_device_get_manager:
* @virtual_device: a virtual device
*
* Gets the device manager of this virtual device.
*
* Returns: (transfer none): The #ClutterDeviceManager of this virtual device
**/
ClutterDeviceManager *
clutter_virtual_input_device_get_manager (ClutterVirtualInputDevice *virtual_device)
{
ClutterVirtualInputDevicePrivate *priv =
clutter_virtual_input_device_get_instance_private (virtual_device);
return priv->manager;
}
int
clutter_virtual_input_device_get_device_type (ClutterVirtualInputDevice *virtual_device)
{
@@ -203,8 +220,8 @@ clutter_virtual_input_device_get_property (GObject *object,
switch (prop_id)
{
case PROP_SEAT:
g_value_set_object (value, priv->seat);
case PROP_DEVICE_MANAGER:
g_value_set_object (value, priv->manager);
break;
case PROP_DEVICE_TYPE:
g_value_set_enum (value, priv->device_type);
@@ -228,8 +245,8 @@ clutter_virtual_input_device_set_property (GObject *object,
switch (prop_id)
{
case PROP_SEAT:
priv->seat = g_value_get_object (value);
case PROP_DEVICE_MANAGER:
priv->manager = g_value_get_object (value);
break;
case PROP_DEVICE_TYPE:
priv->device_type = g_value_get_enum (value);
@@ -253,11 +270,11 @@ clutter_virtual_input_device_class_init (ClutterVirtualInputDeviceClass *klass)
object_class->get_property = clutter_virtual_input_device_get_property;
object_class->set_property = clutter_virtual_input_device_set_property;
obj_props[PROP_SEAT] =
g_param_spec_object ("seat",
P_("Seat"),
P_("Seat"),
CLUTTER_TYPE_SEAT,
obj_props[PROP_DEVICE_MANAGER] =
g_param_spec_object ("device-manager",
P_("Device Manager"),
P_("The device manager instance"),
CLUTTER_TYPE_DEVICE_MANAGER,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
obj_props[PROP_DEVICE_TYPE] =
g_param_spec_enum ("device-type",

View File

@@ -27,7 +27,7 @@
#include <glib-object.h>
#include <stdint.h>
#include "clutter-seat.h"
#include "clutter-device-manager.h"
#define CLUTTER_TYPE_VIRTUAL_INPUT_DEVICE (clutter_virtual_input_device_get_type ())
@@ -169,6 +169,9 @@ void clutter_virtual_input_device_notify_touch_up (ClutterVirtualInputDevice *vi
uint64_t time_us,
int slot);
CLUTTER_EXPORT
ClutterDeviceManager * clutter_virtual_input_device_get_manager (ClutterVirtualInputDevice *virtual_device);
CLUTTER_EXPORT
int clutter_virtual_input_device_get_device_type (ClutterVirtualInputDevice *virtual_device);

View File

@@ -56,6 +56,9 @@
#include "clutter-content.h"
#include "clutter-deform-effect.h"
#include "clutter-desaturate-effect.h"
#include "clutter-device-manager.h"
#include "clutter-drag-action.h"
#include "clutter-drop-action.h"
#include "clutter-effect.h"
#include "clutter-enums.h"
#include "clutter-enum-types.h"

View File

@@ -47,7 +47,7 @@
#include "clutter-stage-private.h"
#include "clutter-stage-view-private.h"
#define MAX_STACK_RECTS 256
#include "cogl/cogl-trace.h"
typedef struct _ClutterStageViewCoglPrivate
{
@@ -288,6 +288,97 @@ clutter_stage_cogl_resize (ClutterStageWindow *stage_window,
{
}
static gboolean
clutter_stage_cogl_has_redraw_clips (ClutterStageWindow *stage_window)
{
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
/* NB: at the start of each new frame there is an implied clip that
* clips everything (i.e. nothing would be drawn) so we need to make
* sure we return True in the un-initialized case here.
*/
if (!stage_cogl->initialized_redraw_clip ||
(stage_cogl->initialized_redraw_clip &&
stage_cogl->redraw_clip))
return TRUE;
else
return FALSE;
}
static gboolean
clutter_stage_cogl_ignoring_redraw_clips (ClutterStageWindow *stage_window)
{
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
/* NB: a NULL clip means a full stage redraw is required */
if (stage_cogl->initialized_redraw_clip &&
!stage_cogl->redraw_clip)
return TRUE;
else
return FALSE;
}
/* A redraw clip represents (in stage coordinates) the bounding box of
* something that needs to be redrawn. Typically they are added to the
* StageWindow as a result of clutter_actor_queue_clipped_redraw() by
* actors such as ClutterGLXTexturePixmap. All redraw clips are
* discarded after the next paint.
*
* A NULL stage_clip means the whole stage needs to be redrawn.
*
* What we do with this information:
* - we keep track of the bounding box for all redraw clips
* - when we come to redraw; we scissor the redraw to that box and use
* glBlitFramebuffer to present the redraw to the front
* buffer.
*/
static void
clutter_stage_cogl_add_redraw_clip (ClutterStageWindow *stage_window,
cairo_rectangle_int_t *stage_clip)
{
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
/* If we are already forced to do a full stage redraw then bail early */
if (clutter_stage_cogl_ignoring_redraw_clips (stage_window))
return;
/* A NULL stage clip means a full stage redraw has been queued and
* we keep track of this by setting a NULL redraw_clip.
*/
if (stage_clip == NULL)
{
g_clear_pointer (&stage_cogl->redraw_clip, cairo_region_destroy);
stage_cogl->initialized_redraw_clip = TRUE;
return;
}
/* Ignore requests to add degenerate/empty clip rectangles */
if (stage_clip->width == 0 || stage_clip->height == 0)
return;
if (!stage_cogl->redraw_clip)
{
stage_cogl->redraw_clip = cairo_region_create_rectangle (stage_clip);
}
else
{
cairo_region_union_rectangle (stage_cogl->redraw_clip, stage_clip);
}
stage_cogl->initialized_redraw_clip = TRUE;
}
static cairo_region_t *
clutter_stage_cogl_get_redraw_clip (ClutterStageWindow *stage_window)
{
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
if (stage_cogl->using_clipped_redraw && stage_cogl->redraw_clip)
return cairo_region_copy (stage_cogl->redraw_clip);
return NULL;
}
static inline gboolean
valid_buffer_age (ClutterStageViewCogl *view_cogl,
int age)
@@ -304,8 +395,7 @@ valid_buffer_age (ClutterStageViewCogl *view_cogl,
static void
paint_damage_region (ClutterStageWindow *stage_window,
ClutterStageView *view,
cairo_region_t *swap_region,
cairo_region_t *queued_redraw_clip)
cairo_region_t *swap_region)
{
CoglFramebuffer *framebuffer = clutter_stage_view_get_onscreen (view);
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
@@ -342,7 +432,8 @@ paint_damage_region (ClutterStageWindow *stage_window,
}
/* Red for the clip */
if (queued_redraw_clip)
if (stage_cogl->initialized_redraw_clip &&
stage_cogl->redraw_clip)
{
static CoglPipeline *overlay_red = NULL;
@@ -352,13 +443,13 @@ paint_damage_region (ClutterStageWindow *stage_window,
cogl_pipeline_set_color4ub (overlay_red, 0x33, 0x00, 0x00, 0x33);
}
n_rects = cairo_region_num_rectangles (queued_redraw_clip);
n_rects = cairo_region_num_rectangles (stage_cogl->redraw_clip);
for (i = 0; i < n_rects; i++)
{
cairo_rectangle_int_t rect;
float x_1, x_2, y_1, y_2;
cairo_region_get_rectangle (queued_redraw_clip, i, &rect);
cairo_region_get_rectangle (stage_cogl->redraw_clip, i, &rect);
x_1 = rect.x;
x_2 = rect.x + rect.width;
y_1 = rect.y;
@@ -380,6 +471,9 @@ swap_framebuffer (ClutterStageWindow *stage_window,
CoglFramebuffer *framebuffer = clutter_stage_view_get_onscreen (view);
int *damage, n_rects, i;
if (G_UNLIKELY ((clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_DAMAGE_REGION)))
paint_damage_region (stage_window, view, swap_region);
n_rects = cairo_region_num_rectangles (swap_region);
damage = g_newa (int, n_rects * 4);
for (i = 0; i < n_rects; i++)
@@ -442,52 +536,34 @@ scale_and_clamp_rect (const graphene_rect_t *rect,
_clutter_util_rectangle_int_extents (&tmp, dest);
}
static cairo_region_t *
offset_scale_and_clamp_region (const cairo_region_t *region,
int offset_x,
int offset_y,
float scale)
{
int n_rects, i;
cairo_rectangle_int_t *rects;
g_autofree cairo_rectangle_int_t *freeme = NULL;
n_rects = cairo_region_num_rectangles (region);
if (n_rects == 0)
return cairo_region_create ();
if (n_rects < MAX_STACK_RECTS)
rects = g_newa (cairo_rectangle_int_t, n_rects);
else
rects = freeme = g_new (cairo_rectangle_int_t, n_rects);
for (i = 0; i < n_rects; i++)
cairo_region_get_rectangle (region, i, &rects[i]);
for (i = 0; i < n_rects; i++)
{
graphene_rect_t tmp;
_clutter_util_rect_from_rectangle (&rects[i], &tmp);
graphene_rect_offset (&tmp, offset_x, offset_y);
scale_and_clamp_rect (&tmp, scale, &rects[i]);
}
return cairo_region_create_rectangles (rects, n_rects);
}
static void
paint_stage (ClutterStageCogl *stage_cogl,
ClutterStageView *view,
cairo_region_t *redraw_clip)
paint_stage (ClutterStageCogl *stage_cogl,
ClutterStageView *view,
cairo_region_t *clip)
{
ClutterStage *stage = stage_cogl->wrapper;
cairo_rectangle_int_t clip_rect;
cairo_rectangle_int_t paint_rect;
cairo_rectangle_int_t view_rect;
graphene_rect_t rect;
float fb_scale;
clutter_stage_view_get_layout (view, &view_rect);
fb_scale = clutter_stage_view_get_scale (view);
cairo_region_get_extents (clip, &clip_rect);
_clutter_util_rect_from_rectangle (&clip_rect, &rect);
scale_and_clamp_rect (&rect, 1.0f / fb_scale, &paint_rect);
_clutter_util_rectangle_offset (&paint_rect,
view_rect.x,
view_rect.y,
&paint_rect);
_clutter_stage_maybe_setup_viewport (stage, view);
clutter_stage_paint_view (stage, view, redraw_clip);
_clutter_stage_paint_view (stage, view, &paint_rect);
clutter_stage_view_after_paint (view);
clutter_stage_view_after_paint (view, &paint_rect);
}
static void
@@ -607,7 +683,7 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
clutter_stage_view_cogl_get_instance_private (view_cogl);
CoglFramebuffer *fb = clutter_stage_view_get_framebuffer (view);
cairo_rectangle_int_t view_rect;
gboolean is_full_redraw;
gboolean have_clip;
gboolean may_use_clipped_redraw;
gboolean use_clipped_redraw;
gboolean can_blit_sub_buffer;
@@ -616,7 +692,6 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
gboolean swap_with_damage;
ClutterActor *wrapper;
cairo_region_t *redraw_clip;
cairo_region_t *queued_redraw_clip = NULL;
cairo_region_t *fb_clip_region;
cairo_region_t *swap_region;
cairo_rectangle_int_t redraw_rect;
@@ -624,7 +699,6 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
float fb_scale;
int subpixel_compensation = 0;
int fb_width, fb_height;
int buffer_age;
wrapper = CLUTTER_ACTOR (stage_cogl->wrapper);
@@ -639,46 +713,55 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
has_buffer_age = cogl_is_onscreen (fb) && is_buffer_age_enabled ();
redraw_clip = clutter_stage_view_take_redraw_clip (view);
if (G_UNLIKELY (clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_DAMAGE_REGION))
queued_redraw_clip = cairo_region_copy (redraw_clip);
/* NB: a NULL redraw clip == full stage redraw */
if (!redraw_clip)
is_full_redraw = TRUE;
if (!stage_cogl->redraw_clip)
have_clip = FALSE;
else
is_full_redraw = FALSE;
may_use_clipped_redraw =
_clutter_stage_window_can_clip_redraws (stage_window) &&
(can_blit_sub_buffer || has_buffer_age) &&
!is_full_redraw &&
/* some drivers struggle to get going and produce some junk
* frames when starting up... */
cogl_onscreen_get_frame_counter (COGL_ONSCREEN (fb)) > 3;
if (has_buffer_age)
{
buffer_age = cogl_onscreen_get_buffer_age (COGL_ONSCREEN (fb));
if (!valid_buffer_age (view_cogl, buffer_age))
{
CLUTTER_NOTE (CLIPPING, "Invalid back buffer(age=%d): forcing full redraw\n", buffer_age);
may_use_clipped_redraw = FALSE;
}
cairo_region_t *view_region;
redraw_clip = cairo_region_copy (stage_cogl->redraw_clip);
view_region = cairo_region_create_rectangle (&view_rect);
cairo_region_intersect (redraw_clip, view_region);
have_clip = !cairo_region_equal (redraw_clip, view_region);
cairo_region_destroy (view_region);
}
if (may_use_clipped_redraw)
may_use_clipped_redraw = FALSE;
if (_clutter_stage_window_can_clip_redraws (stage_window) &&
(can_blit_sub_buffer || has_buffer_age) &&
have_clip &&
/* some drivers struggle to get going and produce some junk
* frames when starting up... */
cogl_onscreen_get_frame_counter (COGL_ONSCREEN (fb)) > 3)
{
fb_clip_region = offset_scale_and_clamp_region (redraw_clip,
-view_rect.x,
-view_rect.y,
fb_scale);
graphene_rect_t rect;
cairo_rectangle_int_t *rects;
int n_rects, i;
may_use_clipped_redraw = TRUE;
fb_clip_region = cairo_region_create ();
n_rects = cairo_region_num_rectangles (redraw_clip);
rects = g_new (cairo_rectangle_int_t, n_rects);
for (i = 0; i < n_rects; i++)
{
cairo_rectangle_int_t new_fb_clip_rect;
cairo_region_get_rectangle (redraw_clip, i, &rects[i]);
_clutter_util_rect_from_rectangle (&rects[i], &rect);
graphene_rect_offset (&rect, -view_rect.x, -view_rect.y);
scale_and_clamp_rect (&rect, fb_scale, &new_fb_clip_rect);
cairo_region_union_rectangle (fb_clip_region, &new_fb_clip_rect);
}
g_free (rects);
if (fb_scale != floorf (fb_scale))
{
int n_rects, i;
cairo_rectangle_int_t *rects;
subpixel_compensation = ceilf (fb_scale);
n_rects = cairo_region_num_rectangles (fb_clip_region);
@@ -697,16 +780,9 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
}
else
{
cairo_rectangle_int_t fb_rect;
fb_rect = (cairo_rectangle_int_t) {
.width = fb_width,
.height = fb_height,
};
fb_clip_region = cairo_region_create_rectangle (&fb_rect);
g_clear_pointer (&redraw_clip, cairo_region_destroy);
redraw_clip = cairo_region_create_rectangle (&view_rect);
cairo_rectangle_int_t rect = { 0, 0, view_rect.width, view_rect.height };
fb_clip_region = cairo_region_create_rectangle (&rect);
redraw_clip = cairo_region_copy (fb_clip_region);
}
if (may_use_clipped_redraw &&
@@ -722,43 +798,62 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
{
if (use_clipped_redraw && !clip_region_empty)
{
cairo_region_t *fb_damage;
cairo_region_t *view_damage;
int i;
int age;
fill_current_damage_history (view, fb_clip_region);
age = cogl_onscreen_get_buffer_age (COGL_ONSCREEN (fb));
fb_damage = cairo_region_create ();
for (i = 1; i <= buffer_age; i++)
if (valid_buffer_age (view_cogl, age))
{
int damage_index;
graphene_rect_t rect;
cairo_rectangle_int_t damage_region;
cairo_rectangle_int_t *rects;
int n_rects, i;
damage_index = DAMAGE_HISTORY (view_priv->damage_index - i - 1);
cairo_region_union (fb_damage,
view_priv->damage_history[damage_index]);
fill_current_damage_history (view, fb_clip_region);
for (i = 1; i <= age; i++)
{
cairo_region_t *fb_damage =
view_priv->damage_history[DAMAGE_HISTORY (view_priv->damage_index - i - 1)];
cairo_region_union (fb_clip_region, fb_damage);
}
/* Update the redraw clip state with the extra damage. */
n_rects = cairo_region_num_rectangles (fb_clip_region);
rects = g_newa (cairo_rectangle_int_t, n_rects);
for (i = 0; i < n_rects; i++)
{
cairo_region_get_rectangle (fb_clip_region, i, &rects[i]);
_clutter_util_rect_from_rectangle (&rects[i], &rect);
scale_and_clamp_rect (&rect, 1.0f / fb_scale, &damage_region);
_clutter_util_rectangle_offset (&damage_region,
view_rect.x,
view_rect.y,
&damage_region);
cairo_region_union_rectangle (stage_cogl->redraw_clip,
&damage_region);
}
CLUTTER_NOTE (CLIPPING, "Reusing back buffer(age=%d) - repairing region: num rects: %d\n",
age,
cairo_region_num_rectangles (fb_clip_region));
swap_with_damage = TRUE;
}
else
{
cairo_rectangle_int_t fb_damage;
/* Update the fb clip region with the extra damage. */
cairo_region_union (fb_clip_region, fb_damage);
view_damage = offset_scale_and_clamp_region (fb_damage,
0, 0,
1.0f / fb_scale);
cairo_region_translate (view_damage, view_rect.x, view_rect.y);
cairo_region_intersect_rectangle (view_damage, &view_rect);
/* Update the redraw clip region with the extra damage. */
cairo_region_union (redraw_clip, view_damage);
cairo_region_destroy (view_damage);
cairo_region_destroy (fb_damage);
CLUTTER_NOTE (CLIPPING, "Reusing back buffer(age=%d) - repairing region: num rects: %d\n",
buffer_age,
cairo_region_num_rectangles (fb_clip_region));
swap_with_damage = TRUE;
CLUTTER_NOTE (CLIPPING, "Invalid back buffer(age=%d): forcing full redraw\n", age);
use_clipped_redraw = FALSE;
fb_damage = (cairo_rectangle_int_t) {
.x = 0,
.y = 0,
.width = ceilf (view_rect.width * fb_scale),
.height = ceilf (view_rect.height * fb_scale)
};
fill_current_damage_history_rectangle (view, &fb_damage);
}
}
else if (!use_clipped_redraw)
{
@@ -783,6 +878,8 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
cairo_rectangle_int_t clip_rect;
cairo_rectangle_int_t scissor_rect;
stage_cogl->using_clipped_redraw = TRUE;
if (cairo_region_num_rectangles (fb_clip_region) == 1)
{
cairo_region_get_extents (fb_clip_region, &clip_rect);
@@ -810,9 +907,11 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
cogl_framebuffer_push_region_clip (fb, fb_clip_region);
}
paint_stage (stage_cogl, view, redraw_clip);
paint_stage (stage_cogl, view, fb_clip_region);
cogl_framebuffer_pop_clip (fb);
stage_cogl->using_clipped_redraw = FALSE;
}
else
{
@@ -840,13 +939,24 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
scissor_rect.width,
scissor_rect.height);
paint_stage (stage_cogl, view, redraw_clip);
paint_stage (stage_cogl, view, fb_clip_region);
cogl_framebuffer_pop_clip (fb);
}
else
{
paint_stage (stage_cogl, view, redraw_clip);
cairo_rectangle_int_t clip;
cairo_region_t *view_region;
clip = (cairo_rectangle_int_t) {
.x = 0,
.y = 0,
.width = ceilf (view_rect.width * fb_scale),
.height = ceilf (view_rect.height * fb_scale)
};
view_region = cairo_region_create_rectangle (&clip);
paint_stage (stage_cogl, view, view_region);
cairo_region_destroy (view_region);
}
}
@@ -917,8 +1027,10 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
do_swap_buffer = TRUE;
}
g_clear_pointer (&redraw_clip, cairo_region_destroy);
g_clear_pointer (&fb_clip_region, cairo_region_destroy);
if (redraw_clip)
cairo_region_destroy (redraw_clip);
if (fb_clip_region)
cairo_region_destroy (fb_clip_region);
if (do_swap_buffer)
{
@@ -938,13 +1050,6 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
swap_region = transformed_swap_region;
}
if (queued_redraw_clip)
{
paint_damage_region (stage_window, view,
swap_region, queued_redraw_clip);
cairo_region_destroy (queued_redraw_clip);
}
res = swap_framebuffer (stage_window,
view,
swap_region,
@@ -956,25 +1061,10 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
}
else
{
g_clear_pointer (&queued_redraw_clip, cairo_region_destroy);
return FALSE;
}
}
static void
clutter_stage_cogl_scanout_view (ClutterStageCogl *stage_cogl,
ClutterStageView *view,
CoglScanout *scanout)
{
CoglFramebuffer *framebuffer = clutter_stage_view_get_framebuffer (view);
CoglOnscreen *onscreen;
g_return_if_fail (cogl_is_onscreen (framebuffer));
onscreen = COGL_ONSCREEN (framebuffer);
cogl_onscreen_direct_scanout (onscreen, scanout);
}
static void
clutter_stage_cogl_redraw (ClutterStageWindow *stage_window)
{
@@ -987,23 +1077,9 @@ clutter_stage_cogl_redraw (ClutterStageWindow *stage_window)
for (l = _clutter_stage_window_get_views (stage_window); l; l = l->next)
{
ClutterStageView *view = l->data;
g_autoptr (CoglScanout) scanout = NULL;
if (!clutter_stage_view_has_redraw_clip (view))
continue;
scanout = clutter_stage_view_take_scanout (view);
if (scanout)
{
clutter_stage_cogl_scanout_view (stage_cogl,
view,
scanout);
swap_event = TRUE;
}
else
{
swap_event |= clutter_stage_cogl_redraw_view (stage_window, view);
}
swap_event =
clutter_stage_cogl_redraw_view (stage_window, view) || swap_event;
}
_clutter_stage_emit_after_paint (stage_cogl->wrapper);
@@ -1019,6 +1095,10 @@ clutter_stage_cogl_redraw (ClutterStageWindow *stage_window)
stage_cogl->pending_swaps++;
}
/* reset the redraw clipping for the next paint... */
stage_cogl->initialized_redraw_clip = FALSE;
g_clear_pointer (&stage_cogl->redraw_clip, cairo_region_destroy);
stage_cogl->frame_count++;
COGL_TRACE_END (ClutterStageCoglRedraw);
@@ -1036,6 +1116,10 @@ clutter_stage_window_iface_init (ClutterStageWindowInterface *iface)
iface->schedule_update = clutter_stage_cogl_schedule_update;
iface->get_update_time = clutter_stage_cogl_get_update_time;
iface->clear_update_time = clutter_stage_cogl_clear_update_time;
iface->add_redraw_clip = clutter_stage_cogl_add_redraw_clip;
iface->has_redraw_clips = clutter_stage_cogl_has_redraw_clips;
iface->ignoring_redraw_clips = clutter_stage_cogl_ignoring_redraw_clips;
iface->get_redraw_clip = clutter_stage_cogl_get_redraw_clip;
iface->redraw = clutter_stage_cogl_redraw;
}

View File

@@ -55,6 +55,14 @@ struct _ClutterStageCogl
unsigned int frame_count;
gint last_sync_delay;
cairo_region_t *redraw_clip;
guint initialized_redraw_clip : 1;
/* TRUE if the current paint cycle has a clipped redraw. In that
case bounding_redraw_clip specifies the the bounds. */
guint using_clipped_redraw : 1;
};
struct _ClutterStageCoglClass

View File

@@ -0,0 +1,819 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
* Jorn Baayen <jorn@openedhand.com>
* Emmanuele Bassi <ebassi@openedhand.com>
* Tomas Frydrych <tf@openedhand.com>
*
* Copyright (C) 2006, 2007, 2008 OpenedHand
* Copyright (C) 2009, 2010 Intel Corp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* SECTION:clutter-alpha
* @short_description: A class for calculating a value as a function of time
*
* #ClutterAlpha is a class for calculating an floating point value
* dependent only on the position of a #ClutterTimeline.
*
* For newly written code, it is recommended to use the
* #ClutterTimeline:progress-mode property of #ClutterTimeline, or the
* clutter_timeline_set_progress_func() function instead of #ClutterAlpha.
* The #ClutterAlpha class will be deprecated in the future, and will not
* be available any more in the next major version of Clutter.
*
* A #ClutterAlpha binds a #ClutterTimeline to a progress function which
* translates the time T into an adimensional factor alpha.
*
* You should provide a #ClutterTimeline and bind it to the #ClutterAlpha
* instance using clutter_alpha_set_timeline(). You should also set an
* "animation mode", by using the #ClutterAnimationMode values that
* Clutter provides.
*
* Instead of a #ClutterAnimationMode you may provide a function returning
* the alpha value depending on the progress of the timeline, using
* clutter_alpha_set_func() or clutter_alpha_set_closure(). The alpha
* function will be executed each time a new frame in the #ClutterTimeline
* is reached.
*
* Since the alpha function is controlled by the timeline instance, you can
* pause, stop or resume the #ClutterAlpha from calling the alpha function by
* using the appropriate functions of the #ClutterTimeline object.
*
* #ClutterAlpha is available since Clutter 0.2.
*
* #ClutterAlpha is deprecated since Clutter 1.12. #ClutterTimeline and
* the #ClutterTimeline:progress-mode property replace this whole class.
*
* ## ClutterAlpha custom properties for #ClutterScript
*
* #ClutterAlpha defines a custom `function` property for
* #ClutterScript which allows to reference a custom alpha function
* available in the source code. Setting the `function` property
* is equivalent to calling clutter_alpha_set_func() with the
* specified function name. No user data or #GDestroyNotify is
* available to be passed.
*
* The following JSON fragment defines a #ClutterAlpha
* using a #ClutterTimeline with id "sine-timeline" and an alpha
* function called `my_sine_alpha`.
*
* |[
* {
* "id" : "sine-alpha",
* "timeline" : {
* "id" : "sine-timeline",
* "duration" : 500,
* "loop" : true
* },
* "function" : "my_sine_alpha"
* }
* ]|
*/
#include "clutter-build-config.h"
#include <math.h>
#include <gmodule.h>
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "clutter-alpha.h"
#include "clutter-debug.h"
#include "clutter-enum-types.h"
#include "clutter-easing.h"
#include "clutter-main.h"
#include "clutter-marshal.h"
#include "clutter-private.h"
#include "clutter-scriptable.h"
#include "clutter-script-private.h"
struct _ClutterAlphaPrivate
{
ClutterTimeline *timeline;
guint timeline_new_frame_id;
gdouble alpha;
GClosure *closure;
ClutterAlphaFunc func;
gpointer user_data;
GDestroyNotify notify;
gulong mode;
};
enum
{
PROP_0,
PROP_TIMELINE,
PROP_ALPHA,
PROP_MODE,
PROP_LAST
};
static GParamSpec *obj_props[PROP_LAST];
static void clutter_scriptable_iface_init (ClutterScriptableIface *iface);
G_DEFINE_TYPE_WITH_CODE (ClutterAlpha,
clutter_alpha,
G_TYPE_INITIALLY_UNOWNED,
G_ADD_PRIVATE (ClutterAlpha)
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_SCRIPTABLE,
clutter_scriptable_iface_init));
static void
timeline_new_frame_cb (ClutterTimeline *timeline,
guint msecs,
ClutterAlpha *alpha)
{
ClutterAlphaPrivate *priv = alpha->priv;
/* Update alpha value and notify */
priv->alpha = clutter_alpha_get_alpha (alpha);
g_object_notify_by_pspec (G_OBJECT (alpha), obj_props[PROP_ALPHA]);
}
static void
clutter_alpha_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterAlpha *alpha = CLUTTER_ALPHA (object);
switch (prop_id)
{
case PROP_TIMELINE:
clutter_alpha_set_timeline (alpha, g_value_get_object (value));
break;
case PROP_MODE:
clutter_alpha_set_mode (alpha, g_value_get_ulong (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
clutter_alpha_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterAlphaPrivate *priv = CLUTTER_ALPHA (object)->priv;
switch (prop_id)
{
case PROP_TIMELINE:
g_value_set_object (value, priv->timeline);
break;
case PROP_ALPHA:
g_value_set_double (value, priv->alpha);
break;
case PROP_MODE:
g_value_set_ulong (value, priv->mode);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
clutter_alpha_finalize (GObject *object)
{
ClutterAlphaPrivate *priv = CLUTTER_ALPHA (object)->priv;
if (priv->notify != NULL)
priv->notify (priv->user_data);
else if (priv->closure != NULL)
g_closure_unref (priv->closure);
G_OBJECT_CLASS (clutter_alpha_parent_class)->finalize (object);
}
static void
clutter_alpha_dispose (GObject *object)
{
ClutterAlpha *self = CLUTTER_ALPHA(object);
clutter_alpha_set_timeline (self, NULL);
G_OBJECT_CLASS (clutter_alpha_parent_class)->dispose (object);
}
static ClutterAlphaFunc
resolve_alpha_func (const gchar *name)
{
static GModule *module = NULL;
ClutterAlphaFunc func;
CLUTTER_NOTE (SCRIPT, "Looking up '%s' alpha function", name);
if (G_UNLIKELY (module == NULL))
module = g_module_open (NULL, 0);
if (g_module_symbol (module, name, (gpointer) &func))
{
CLUTTER_NOTE (SCRIPT, "Found '%s' alpha function in the symbols table",
name);
return func;
}
return NULL;
}
static void
clutter_alpha_set_custom_property (ClutterScriptable *scriptable,
ClutterScript *script,
const gchar *name,
const GValue *value)
{
if (strncmp (name, "function", 8) == 0)
{
g_assert (G_VALUE_HOLDS (value, G_TYPE_POINTER));
if (g_value_get_pointer (value) != NULL)
{
clutter_alpha_set_func (CLUTTER_ALPHA (scriptable),
g_value_get_pointer (value),
NULL, NULL);
}
}
else
g_object_set_property (G_OBJECT (scriptable), name, value);
}
static gboolean
clutter_alpha_parse_custom_node (ClutterScriptable *scriptable,
ClutterScript *script,
GValue *value,
const gchar *name,
JsonNode *node)
{
if (strncmp (name, "function", 8) == 0)
{
const gchar *func_name = json_node_get_string (node);
g_value_init (value, G_TYPE_POINTER);
g_value_set_pointer (value, resolve_alpha_func (func_name));
return TRUE;
}
/* we need to do this because we use gulong in place
* of ClutterAnimationMode for ClutterAlpha:mode
*/
if (strncmp (name, "mode", 4) == 0)
{
gulong mode;
mode = _clutter_script_resolve_animation_mode (node);
g_value_init (value, G_TYPE_ULONG);
g_value_set_ulong (value, mode);
return TRUE;
}
return FALSE;
}
static void
clutter_scriptable_iface_init (ClutterScriptableIface *iface)
{
iface->parse_custom_node = clutter_alpha_parse_custom_node;
iface->set_custom_property = clutter_alpha_set_custom_property;
}
static void
clutter_alpha_class_init (ClutterAlphaClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->set_property = clutter_alpha_set_property;
object_class->get_property = clutter_alpha_get_property;
object_class->finalize = clutter_alpha_finalize;
object_class->dispose = clutter_alpha_dispose;
/**
* ClutterAlpha:timeline:
*
* A #ClutterTimeline instance used to drive the alpha function.
*
* Since: 0.2
*
* Deprecated: 1.12
*/
obj_props[PROP_TIMELINE] =
g_param_spec_object ("timeline",
P_("Timeline"),
P_("Timeline used by the alpha"),
CLUTTER_TYPE_TIMELINE,
CLUTTER_PARAM_READWRITE);
/**
* ClutterAlpha:alpha:
*
* The alpha value as computed by the alpha function. The linear
* interval is 0.0 to 1.0, but the Alpha allows overshooting by
* one unit in each direction, so the valid interval is -1.0 to 2.0.
*
* Since: 0.2
* Deprecated: 1.12: Use #ClutterTimeline::new-frame and
* clutter_timeline_get_progress() instead
*/
obj_props[PROP_ALPHA] =
g_param_spec_double ("alpha",
P_("Alpha value"),
P_("Alpha value as computed by the alpha"),
-1.0, 2.0,
0.0,
CLUTTER_PARAM_READABLE);
/**
* ClutterAlpha:mode:
*
* The progress function logical id - a value from the
* #ClutterAnimationMode enumeration.
*
* If %CLUTTER_CUSTOM_MODE is used then the function set using
* clutter_alpha_set_closure() or clutter_alpha_set_func()
* will be used.
*
* Since: 1.0
* Deprecated: 1.12: Use #ClutterTimeline:progress-mode
*/
obj_props[PROP_MODE] =
g_param_spec_ulong ("mode",
P_("Mode"),
P_("Progress mode"),
0, G_MAXULONG,
CLUTTER_CUSTOM_MODE,
G_PARAM_CONSTRUCT | CLUTTER_PARAM_READWRITE);
g_object_class_install_properties (object_class,
PROP_LAST,
obj_props);
}
static void
clutter_alpha_init (ClutterAlpha *self)
{
self->priv = clutter_alpha_get_instance_private (self);
self->priv->mode = CLUTTER_CUSTOM_MODE;
self->priv->alpha = 0.0;
}
/**
* clutter_alpha_get_alpha:
* @alpha: A #ClutterAlpha
*
* Query the current alpha value.
*
* Return Value: The current alpha value for the alpha
*
* Since: 0.2
*
* Deprecated: 1.12: Use clutter_timeline_get_progress()
*/
gdouble
clutter_alpha_get_alpha (ClutterAlpha *alpha)
{
ClutterAlphaPrivate *priv;
gdouble retval = 0;
g_return_val_if_fail (CLUTTER_IS_ALPHA (alpha), 0);
priv = alpha->priv;
if (G_LIKELY (priv->func))
{
return priv->func (alpha, priv->user_data);
}
else if (priv->closure)
{
GValue params = G_VALUE_INIT;
GValue result_value = G_VALUE_INIT;
g_object_ref (alpha);
g_value_init (&result_value, G_TYPE_DOUBLE);
g_value_init (&params, CLUTTER_TYPE_ALPHA);
g_value_set_object (&params, alpha);
g_closure_invoke (priv->closure, &result_value, 1, &params, NULL);
retval = g_value_get_double (&result_value);
g_value_unset (&result_value);
g_value_unset (&params);
g_object_unref (alpha);
}
return retval;
}
/*
* clutter_alpha_set_closure_internal:
* @alpha: a #ClutterAlpha
* @closure: a #GClosure
*
* Sets the @closure for @alpha. This function does not
* set the #ClutterAlpha:mode property and does not emit
* the #GObject::notify signal for it.
*/
static inline void
clutter_alpha_set_closure_internal (ClutterAlpha *alpha,
GClosure *closure)
{
ClutterAlphaPrivate *priv = alpha->priv;
if (priv->notify != NULL)
priv->notify (priv->user_data);
else if (priv->closure != NULL)
g_closure_unref (priv->closure);
priv->func = NULL;
priv->user_data = NULL;
priv->notify = NULL;
if (closure == NULL)
return;
/* need to take ownership of the closure before sinking it */
priv->closure = g_closure_ref (closure);
g_closure_sink (closure);
/* set the marshaller */
if (G_CLOSURE_NEEDS_MARSHAL (closure))
{
GClosureMarshal marshal = _clutter_marshal_DOUBLE__VOID;
g_closure_set_marshal (priv->closure, marshal);
}
}
/**
* clutter_alpha_set_closure:
* @alpha: A #ClutterAlpha
* @closure: A #GClosure
*
* Sets the #GClosure used to compute the alpha value at each
* frame of the #ClutterTimeline bound to @alpha.
*
* Since: 0.8
*
* Deprecated: 1.12: Use clutter_timeline_set_progress_func()
*/
void
clutter_alpha_set_closure (ClutterAlpha *alpha,
GClosure *closure)
{
ClutterAlphaPrivate *priv;
g_return_if_fail (CLUTTER_IS_ALPHA (alpha));
g_return_if_fail (closure != NULL);
priv = alpha->priv;
clutter_alpha_set_closure_internal (alpha, closure);
priv->mode = CLUTTER_CUSTOM_MODE;
g_object_notify_by_pspec (G_OBJECT (alpha), obj_props[PROP_MODE]);
}
/**
* clutter_alpha_set_func:
* @alpha: A #ClutterAlpha
* @func: A #ClutterAlphaFunc
* @data: user data to be passed to the alpha function, or %NULL
* @destroy: notify function used when disposing the alpha function
*
* Sets the #ClutterAlphaFunc function used to compute
* the alpha value at each frame of the #ClutterTimeline
* bound to @alpha.
*
* This function will not register @func as a global alpha function.
*
* Since: 0.2
*
* Deprecated: 1.12: Use clutter_timeline_set_progress_func()
*/
void
clutter_alpha_set_func (ClutterAlpha *alpha,
ClutterAlphaFunc func,
gpointer data,
GDestroyNotify destroy)
{
ClutterAlphaPrivate *priv;
g_return_if_fail (CLUTTER_IS_ALPHA (alpha));
g_return_if_fail (func != NULL);
priv = alpha->priv;
if (priv->notify != NULL)
{
priv->notify (priv->user_data);
}
else if (priv->closure != NULL)
{
g_closure_unref (priv->closure);
priv->closure = NULL;
}
priv->func = func;
priv->user_data = data;
priv->notify = destroy;
priv->mode = CLUTTER_CUSTOM_MODE;
g_object_notify_by_pspec (G_OBJECT (alpha), obj_props[PROP_MODE]);
}
/**
* clutter_alpha_set_timeline:
* @alpha: A #ClutterAlpha
* @timeline: A #ClutterTimeline
*
* Binds @alpha to @timeline.
*
* Since: 0.2
*
* Deprecated: 1.12: Use #ClutterTimeline directly
*/
void
clutter_alpha_set_timeline (ClutterAlpha *alpha,
ClutterTimeline *timeline)
{
ClutterAlphaPrivate *priv;
g_return_if_fail (CLUTTER_IS_ALPHA (alpha));
g_return_if_fail (timeline == NULL || CLUTTER_IS_TIMELINE (timeline));
priv = alpha->priv;
if (priv->timeline == timeline)
return;
if (priv->timeline)
{
g_signal_handlers_disconnect_by_func (priv->timeline,
timeline_new_frame_cb,
alpha);
g_object_unref (priv->timeline);
priv->timeline = NULL;
}
if (timeline)
{
priv->timeline = g_object_ref (timeline);
g_signal_connect (priv->timeline, "new-frame",
G_CALLBACK (timeline_new_frame_cb),
alpha);
}
g_object_notify_by_pspec (G_OBJECT (alpha), obj_props[PROP_TIMELINE]);
}
/**
* clutter_alpha_get_timeline:
* @alpha: A #ClutterAlpha
*
* Gets the #ClutterTimeline bound to @alpha.
*
* Return value: (transfer none): a #ClutterTimeline instance
*
* Since: 0.2
*
* Deprecated: 1.12: Use #ClutterTimeline directlry
*/
ClutterTimeline *
clutter_alpha_get_timeline (ClutterAlpha *alpha)
{
g_return_val_if_fail (CLUTTER_IS_ALPHA (alpha), NULL);
return alpha->priv->timeline;
}
/**
* clutter_alpha_new:
*
* Creates a new #ClutterAlpha instance. You must set a function
* to compute the alpha value using clutter_alpha_set_func() and
* bind a #ClutterTimeline object to the #ClutterAlpha instance
* using clutter_alpha_set_timeline().
*
* Return value: the newly created empty #ClutterAlpha instance.
*
* Since: 0.2
*
* Deprecated: 1.12: Use #ClutterTimeline instead
*/
ClutterAlpha *
clutter_alpha_new (void)
{
return g_object_new (CLUTTER_TYPE_ALPHA, NULL);
}
/**
* clutter_alpha_new_full:
* @timeline: #ClutterTimeline timeline
* @mode: animation mode
*
* Creates a new #ClutterAlpha instance and sets the timeline
* and animation mode.
*
* See also clutter_alpha_set_timeline() and clutter_alpha_set_mode().
*
* Return Value: the newly created #ClutterAlpha
*
* Since: 1.0
*
* Deprecated: 1.12: Use #ClutterTimeline instead
*/
ClutterAlpha *
clutter_alpha_new_full (ClutterTimeline *timeline,
gulong mode)
{
g_return_val_if_fail (CLUTTER_IS_TIMELINE (timeline), NULL);
g_return_val_if_fail (mode != CLUTTER_ANIMATION_LAST, NULL);
return g_object_new (CLUTTER_TYPE_ALPHA,
"timeline", timeline,
"mode", mode,
NULL);
}
/**
* clutter_alpha_get_mode:
* @alpha: a #ClutterAlpha
*
* Retrieves the #ClutterAnimationMode used by @alpha.
*
* Return value: the animation mode
*
* Since: 1.0
*
* Deprecated: 1.12: Use #ClutterTimeline instead
*/
gulong
clutter_alpha_get_mode (ClutterAlpha *alpha)
{
g_return_val_if_fail (CLUTTER_IS_ALPHA (alpha), CLUTTER_CUSTOM_MODE);
return alpha->priv->mode;
}
typedef struct _AlphaData {
guint closure_set : 1;
ClutterAlphaFunc func;
gpointer data;
GClosure *closure;
} AlphaData;
static GPtrArray *clutter_alphas = NULL;
static gdouble
clutter_alpha_easing_func (ClutterAlpha *alpha,
gpointer data G_GNUC_UNUSED)
{
ClutterAlphaPrivate *priv = alpha->priv;
ClutterTimeline *timeline = priv->timeline;
gdouble t, d;
if (G_UNLIKELY (priv->timeline == NULL))
return 0.0;
t = clutter_timeline_get_elapsed_time (timeline);
d = clutter_timeline_get_duration (timeline);
return clutter_easing_for_mode (priv->mode, t, d);
}
/**
* clutter_alpha_set_mode:
* @alpha: a #ClutterAlpha
* @mode: a #ClutterAnimationMode
*
* Sets the progress function of @alpha using the symbolic value
* of @mode, as taken by the #ClutterAnimationMode enumeration.
*
* Since: 1.0
*
* Deprecated: 1.12: Use #ClutterTimeline and
* clutter_timeline_set_progress_mode() instead
*/
void
clutter_alpha_set_mode (ClutterAlpha *alpha,
gulong mode)
{
ClutterAlphaPrivate *priv;
g_return_if_fail (CLUTTER_IS_ALPHA (alpha));
g_return_if_fail (mode != CLUTTER_ANIMATION_LAST);
priv = alpha->priv;
if (mode == CLUTTER_CUSTOM_MODE)
{
priv->mode = mode;
}
else if (mode < CLUTTER_ANIMATION_LAST)
{
if (priv->mode == mode)
return;
/* sanity check to avoid getting an out of sync
* enum/function mapping
*/
g_assert (clutter_get_easing_func_for_mode (mode) != NULL);
clutter_alpha_set_closure_internal (alpha, NULL);
priv->mode = mode;
CLUTTER_NOTE (ANIMATION, "New easing mode '%s'[%lu]\n",
clutter_get_easing_name_for_mode (priv->mode),
priv->mode);
priv->func = clutter_alpha_easing_func;
priv->user_data = NULL;
priv->notify = NULL;
}
else if (mode > CLUTTER_ANIMATION_LAST)
{
AlphaData *alpha_data = NULL;
gulong real_index = 0;
if (priv->mode == mode)
return;
if (G_UNLIKELY (clutter_alphas == NULL))
{
g_warning ("No alpha functions defined for ClutterAlpha to use. ");
return;
}
real_index = mode - CLUTTER_ANIMATION_LAST - 1;
alpha_data = g_ptr_array_index (clutter_alphas, real_index);
if (G_UNLIKELY (alpha_data == NULL))
{
g_warning ("No alpha function registered for mode %lu.",
mode);
return;
}
if (alpha_data->closure_set)
clutter_alpha_set_closure (alpha, alpha_data->closure);
else
{
clutter_alpha_set_closure_internal (alpha, NULL);
priv->func = alpha_data->func;
priv->user_data = alpha_data->data;
priv->notify = NULL;
}
priv->mode = mode;
}
else
g_assert_not_reached ();
g_object_notify_by_pspec (G_OBJECT (alpha), obj_props[PROP_MODE]);
}

View File

@@ -0,0 +1,138 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
* Jorn Baayen <jorn@openedhand.com>
* Emmanuele Bassi <ebassi@openedhand.com>
* Tomas Frydrych <tf@openedhand.com>
*
* Copyright (C) 2006, 2007, 2008 OpenedHand
* Copyright (C) 2009 Intel Corp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_ALPHA_H__
#define __CLUTTER_ALPHA_H__
#include <clutter/clutter-timeline.h>
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_ALPHA (clutter_alpha_get_type ())
#define CLUTTER_ALPHA(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ALPHA, ClutterAlpha))
#define CLUTTER_ALPHA_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ALPHA, ClutterAlphaClass))
#define CLUTTER_IS_ALPHA(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ALPHA))
#define CLUTTER_IS_ALPHA_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ALPHA))
#define CLUTTER_ALPHA_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ALPHA, ClutterAlphaClass))
typedef struct _ClutterAlphaClass ClutterAlphaClass;
typedef struct _ClutterAlphaPrivate ClutterAlphaPrivate;
/**
* ClutterAlphaFunc:
* @alpha: a #ClutterAlpha
* @user_data: user data passed to the function
*
* A function returning a value depending on the position of
* the #ClutterTimeline bound to @alpha.
*
* Return value: a floating point value
*
* Since: 0.2
*
* Deprecated: 1.12: Use #ClutterTimelineProgressFunc instead.
*/
typedef gdouble (*ClutterAlphaFunc) (ClutterAlpha *alpha,
gpointer user_data);
/**
* ClutterAlpha:
*
* #ClutterAlpha combines a #ClutterTimeline and a function.
* The contents of the #ClutterAlpha structure are private and should
* only be accessed using the provided API.
*
* Since: 0.2
*
* Deprecated: 1.12: Use #ClutterTimeline instead
*/
struct _ClutterAlpha
{
/*< private >*/
GInitiallyUnowned parent;
ClutterAlphaPrivate *priv;
};
/**
* ClutterAlphaClass:
*
* Base class for #ClutterAlpha
*
* Since: 0.2
*
* Deprecated: 1.12: Use #ClutterTimeline instead
*/
struct _ClutterAlphaClass
{
/*< private >*/
GInitiallyUnownedClass parent_class;
void (*_clutter_alpha_1) (void);
void (*_clutter_alpha_2) (void);
void (*_clutter_alpha_3) (void);
void (*_clutter_alpha_4) (void);
void (*_clutter_alpha_5) (void);
};
CLUTTER_DEPRECATED
GType clutter_alpha_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED
ClutterAlpha * clutter_alpha_new (void);
CLUTTER_DEPRECATED
ClutterAlpha * clutter_alpha_new_full (ClutterTimeline *timeline,
gulong mode);
CLUTTER_DEPRECATED
gdouble clutter_alpha_get_alpha (ClutterAlpha *alpha);
CLUTTER_DEPRECATED
void clutter_alpha_set_func (ClutterAlpha *alpha,
ClutterAlphaFunc func,
gpointer data,
GDestroyNotify destroy);
CLUTTER_DEPRECATED
void clutter_alpha_set_closure (ClutterAlpha *alpha,
GClosure *closure);
CLUTTER_DEPRECATED
void clutter_alpha_set_timeline (ClutterAlpha *alpha,
ClutterTimeline *timeline);
CLUTTER_DEPRECATED
ClutterTimeline *clutter_alpha_get_timeline (ClutterAlpha *alpha);
CLUTTER_DEPRECATED
void clutter_alpha_set_mode (ClutterAlpha *alpha,
gulong mode);
CLUTTER_DEPRECATED
gulong clutter_alpha_get_mode (ClutterAlpha *alpha);
G_END_DECLS
#endif /* __CLUTTER_ALPHA_H__ */

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@@ -0,0 +1,152 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2008 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_ANIMATION_H__
#define __CLUTTER_ANIMATION_H__
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_ANIMATION (clutter_animation_get_type ())
#define CLUTTER_ANIMATION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ANIMATION, ClutterAnimation))
#define CLUTTER_IS_ANIMATION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ANIMATION))
#define CLUTTER_ANIMATION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ANIMATION, ClutterAnimationClass))
#define CLUTTER_IS_ANIMATION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ANIMATION))
#define CLUTTER_ANIMATION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ANIMATION, ClutterAnimationClass))
typedef struct _ClutterAnimationPrivate ClutterAnimationPrivate;
typedef struct _ClutterAnimationClass ClutterAnimationClass;
/**
* ClutterAnimation:
*
* The #ClutterAnimation structure contains only private data and should
* be accessed using the provided functions.
*
* Since: 1.0
*
* Deprecated: 1.12: Use the implicit animation on #ClutterActor
*/
struct _ClutterAnimation
{
/*< private >*/
GObject parent_instance;
ClutterAnimationPrivate *priv;
};
/**
* ClutterAnimationClass:
* @started: class handler for the #ClutterAnimation::started signal
* @completed: class handler for the #ClutterAnimation::completed signal
*
* The #ClutterAnimationClass structure contains only private data and
* should be accessed using the provided functions.
*
* Since: 1.0
*
* Deprecated: 1.12: Use the implicit animation on #ClutterActor
*/
struct _ClutterAnimationClass
{
/*< private >*/
GObjectClass parent_class;
/*< public >*/
void (* started) (ClutterAnimation *animation);
void (* completed) (ClutterAnimation *animation);
/*< private >*/
/* padding for future expansion */
void (*_clutter_reserved1) (void);
void (*_clutter_reserved2) (void);
void (*_clutter_reserved3) (void);
void (*_clutter_reserved4) (void);
void (*_clutter_reserved5) (void);
void (*_clutter_reserved6) (void);
void (*_clutter_reserved7) (void);
void (*_clutter_reserved8) (void);
};
CLUTTER_DEPRECATED
GType clutter_animation_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED_FOR(clutter_property_transition_new)
ClutterAnimation * clutter_animation_new (void);
CLUTTER_DEPRECATED_FOR(clutter_transition_set_animatable)
void clutter_animation_set_object (ClutterAnimation *animation,
GObject *object);
CLUTTER_DEPRECATED_FOR(clutter_timeline_set_progress_mode)
void clutter_animation_set_mode (ClutterAnimation *animation,
gulong mode);
CLUTTER_DEPRECATED_FOR(clutter_timeline_get_progress_mode)
gulong clutter_animation_get_mode (ClutterAnimation *animation);
CLUTTER_DEPRECATED_FOR(clutter_timeline_set_duration)
void clutter_animation_set_duration (ClutterAnimation *animation,
guint msecs);
CLUTTER_DEPRECATED_FOR(clutter_timeline_get_duration)
guint clutter_animation_get_duration (ClutterAnimation *animation);
CLUTTER_DEPRECATED_FOR(clutter_timeline_set_repeat_count)
void clutter_animation_set_loop (ClutterAnimation *animation,
gboolean loop);
CLUTTER_DEPRECATED_FOR(clutter_timeline_get_repeat_count)
gboolean clutter_animation_get_loop (ClutterAnimation *animation);
CLUTTER_DEPRECATED
void clutter_animation_set_timeline (ClutterAnimation *animation,
ClutterTimeline *timeline);
CLUTTER_DEPRECATED
ClutterTimeline * clutter_animation_get_timeline (ClutterAnimation *animation);
CLUTTER_DEPRECATED
gboolean clutter_animation_has_property (ClutterAnimation *animation,
const gchar *property_name);
CLUTTER_DEPRECATED
ClutterInterval * clutter_animation_get_interval (ClutterAnimation *animation,
const gchar *property_name);
/*
* ClutterActor API
*/
CLUTTER_DEPRECATED
ClutterAnimation * clutter_actor_animate (ClutterActor *actor,
gulong mode,
guint duration,
const gchar *first_property_name,
...) G_GNUC_NULL_TERMINATED;
CLUTTER_DEPRECATED
ClutterAnimation * clutter_actor_animate_with_timeline (ClutterActor *actor,
gulong mode,
ClutterTimeline *timeline,
const gchar *first_property_name,
...) G_GNUC_NULL_TERMINATED;
G_END_DECLS
#endif /* __CLUTTER_ANIMATION_DEPRECATED_H__ */

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@@ -0,0 +1,147 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Øyvind Kolås <pippin@linux.intel.com>
*
* Copyright (C) 2009 Intel Corporation
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __CLUTTER_STATE_H__
#define __CLUTTER_STATE_H__
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_STATE_KEY (clutter_state_key_get_type ())
#define CLUTTER_TYPE_STATE (clutter_state_get_type ())
#define CLUTTER_STATE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_STATE, ClutterState))
#define CLUTTER_STATE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_STATE, ClutterStateClass))
#define CLUTTER_IS_STATE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_STATE))
#define CLUTTER_IS_STATE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_STATE))
#define CLUTTER_STATE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_STATE, ClutterStateClass))
typedef struct _ClutterStatePrivate ClutterStatePrivate;
typedef struct _ClutterStateClass ClutterStateClass;
/**
* ClutterStateKey:
*
* #ClutterStateKey is an opaque structure whose
* members cannot be accessed directly
*
* Since: 1.4
*/
typedef struct _ClutterStateKey ClutterStateKey;
/**
* ClutterState:
*
* The #ClutterState structure contains only
* private data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _ClutterState
{
/*< private >*/
GObject parent;
ClutterStatePrivate *priv;
};
/**
* ClutterStateClass:
* @completed: class handler for the #ClutterState::completed signal
*
* The #ClutterStateClass structure contains
* only private data
*
* Since: 1.4
*
* Deprecated: 1.12
*/
struct _ClutterStateClass
{
/*< private >*/
GObjectClass parent_class;
/*< public >*/
void (* completed) (ClutterState *state);
/*< private >*/
/* padding for future expansion */
gpointer _padding_dummy[8];
};
CLUTTER_DEPRECATED
GType clutter_state_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED
ClutterState *clutter_state_new (void);
CLUTTER_DEPRECATED
ClutterTimeline * clutter_state_set_state (ClutterState *state,
const gchar *target_state_name);
CLUTTER_DEPRECATED
ClutterTimeline * clutter_state_warp_to_state (ClutterState *state,
const gchar *target_state_name);
CLUTTER_DEPRECATED
ClutterState * clutter_state_set_key (ClutterState *state,
const gchar *source_state_name,
const gchar *target_state_name,
GObject *object,
const gchar *property_name,
guint mode,
const GValue *value,
gdouble pre_delay,
gdouble post_delay);
CLUTTER_DEPRECATED
void clutter_state_set_duration (ClutterState *state,
const gchar *source_state_name,
const gchar *target_state_name,
guint duration);
CLUTTER_DEPRECATED
guint clutter_state_get_duration (ClutterState *state,
const gchar *source_state_name,
const gchar *target_state_name);
CLUTTER_DEPRECATED
void clutter_state_set (ClutterState *state,
const gchar *source_state_name,
const gchar *target_state_name,
gpointer first_object,
const gchar *first_property_name,
gulong first_mode,
...) G_GNUC_NULL_TERMINATED;
CLUTTER_DEPRECATED
GList * clutter_state_get_states (ClutterState *state);
CLUTTER_DEPRECATED
const gchar * clutter_state_get_state (ClutterState *state);
/*
* ClutterStateKey
*/
CLUTTER_DEPRECATED
GType clutter_state_key_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED
GType clutter_state_key_get_property_type (const ClutterStateKey *key);
G_END_DECLS
#endif /* __CLUTTER_STATE_H__ */

View File

@@ -233,7 +233,7 @@ clutter_backend_egl_native_init (ClutterBackendEglNative *backend_egl_native)
GSettingsSchemaSource *source = g_settings_schema_source_get_default ();
GSettingsSchema *schema = g_settings_schema_source_lookup (source,
xsettings_path,
TRUE);
FALSE);
if (!schema)
{

View File

@@ -27,11 +27,11 @@
#define __CLUTTER_BACKEND_EGL_NATIVE_H__
#include <glib-object.h>
#include <gio/gio.h>
#include <cogl/cogl.h>
#include <cogl/cogl-egl.h>
#include <clutter/clutter-event.h>
#include <clutter/clutter-backend.h>
#include <clutter/clutter-device-manager.h>
#include "clutter-backend-private.h"
@@ -53,6 +53,9 @@ struct _ClutterBackendEglNative
{
ClutterBackend parent_instance;
/* device manager (ie evdev) */
ClutterDeviceManager *device_manager;
/* event source */
GSource *event_source;

View File

@@ -30,6 +30,9 @@ clutter_headers = [
'clutter-deform-effect.h',
'clutter-deprecated.h',
'clutter-desaturate-effect.h',
'clutter-device-manager.h',
'clutter-drag-action.h',
'clutter-drop-action.h',
'clutter-effect.h',
'clutter-enums.h',
'clutter-event.h',
@@ -67,7 +70,6 @@ clutter_headers = [
'clutter-script.h',
'clutter-scriptable.h',
'clutter-scroll-actor.h',
'clutter-seat.h',
'clutter-settings.h',
'clutter-shader-effect.h',
'clutter-shader-types.h',
@@ -116,6 +118,9 @@ clutter_sources = [
'clutter-content.c',
'clutter-deform-effect.c',
'clutter-desaturate-effect.c',
'clutter-device-manager.c',
'clutter-drag-action.c',
'clutter-drop-action.c',
'clutter-effect.c',
'clutter-event.c',
'clutter-feature.c',
@@ -156,7 +161,6 @@ clutter_sources = [
'clutter-script-parser.c',
'clutter-scriptable.c',
'clutter-scroll-actor.c',
'clutter-seat.c',
'clutter-settings.c',
'clutter-shader-effect.c',
'clutter-shader-types.c',
@@ -186,6 +190,7 @@ clutter_private_headers = [
'clutter-constraint-private.h',
'clutter-content-private.h',
'clutter-debug.h',
'clutter-device-manager-private.h',
'clutter-easing.h',
'clutter-effect-private.h',
'clutter-event-private.h',
@@ -193,7 +198,6 @@ clutter_private_headers = [
'clutter-graphene.h',
'clutter-gesture-action-private.h',
'clutter-id-pool.h',
'clutter-input-device-private.h',
'clutter-input-focus-private.h',
'clutter-input-method-private.h',
'clutter-input-pointer-a11y-private.h',
@@ -219,18 +223,24 @@ clutter_nonintrospected_sources = [
clutter_deprecated_headers = [
'deprecated/clutter-actor.h',
'deprecated/clutter-alpha.h',
'deprecated/clutter-animation.h',
'deprecated/clutter-box.h',
'deprecated/clutter-container.h',
'deprecated/clutter-group.h',
'deprecated/clutter-rectangle.h',
'deprecated/clutter-stage.h',
'deprecated/clutter-state.h',
'deprecated/clutter-timeline.h',
]
clutter_deprecated_sources = [
'deprecated/clutter-alpha.c',
'deprecated/clutter-animation.c',
'deprecated/clutter-box.c',
'deprecated/clutter-group.c',
'deprecated/clutter-rectangle.c',
'deprecated/clutter-state.c',
]
clutter_backend_sources = []
@@ -331,20 +341,35 @@ clutter_build_config_h = configure_file(
)
clutter_built_private_headers += clutter_build_config_h
cdata = configuration_data()
clutter_config_defines = []
if have_wayland
cdata.set10('CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT', true)
clutter_config_defines += [
'#define CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT 1',
]
endif
if have_x11
cdata.set_quoted('CLUTTER_WINDOWING_X11', 'x11')
cdata.set_quoted('CLUTTER_INPUT_X11', 'x11')
cdata.set_quoted('CLUTTER_WINDOWING_GLX', 'glx')
clutter_config_defines += [
'#define CLUTTER_WINDOWING_X11 "x11"',
'#define CLUTTER_INPUT_X11 "x11"',
'#define CLUTTER_WINDOWING_GLX "glx"',
]
endif
if have_native_backend
cdata.set_quoted('CLUTTER_WINDOWING_EGL', 'eglnative')
cdata.set_quoted('CLUTTER_INPUT_EVDEV', 'evdev')
clutter_config_defines += [
'#define CLUTTER_WINDOWING_EGL "eglnative"',
'#define CLUTTER_INPUT_EVDEV "evdev"',
]
endif
cdata.set_quoted('CLUTTER_INPUT_NULL', 'null')
clutter_config_defines += [
'#define CLUTTER_INPUT_NULL "null"',
]
clutter_config_defines_string = ''
foreach clutter_config_define : clutter_config_defines
clutter_config_defines_string += clutter_config_define + '\n'
endforeach
cdata = configuration_data()
cdata.set('CLUTTER_CONFIG_DEFINES', clutter_config_defines_string)
clutter_config_h = configure_file(
input: 'clutter-config.h.in',
@@ -404,6 +429,7 @@ libmutter_clutter = shared_library(libmutter_clutter_name,
link_with: [
libmutter_cogl,
libmutter_cogl_pango,
libmutter_cogl_path,
],
install_rpath: pkglibdir,
install_dir: pkglibdir,

View File

@@ -47,6 +47,7 @@
#include "clutter-backend.h"
#include "clutter-debug.h"
#include "clutter-device-manager-private.h"
#include "clutter-event-private.h"
#include "clutter-main.h"
#include "clutter-private.h"

View File

@@ -86,6 +86,8 @@ struct _ClutterBackendX11
Time last_event_time;
ClutterDeviceManager *device_manager;
XSettingsClient *xsettings;
Window xsettings_xwin;
};

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