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Author SHA1 Message Date
Benjamin Berg
ac8066a743 meson: Use sysprof interface defintion from correct prefix
The sysprof interface definition may be installed to a prefix different
from where mutter is going to be installed. Fetch the prefix from
pkgconfig instead.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/993
2020-01-08 14:12:51 +01:00
517 changed files with 20196 additions and 21618 deletions

View File

@@ -28,20 +28,6 @@ build-mutter:
- merge_requests
- /^.*$/
build-without-opengl-and-glx:
stage: build
script:
- meson . build -Dbuildtype=debugoptimized -Dopengl=false -Dglx=false -Degl_device=true -Dwayland_eglstream=true --werror --prefix /usr
- ninja -C build
- ninja -C build install
artifacts:
expire_in: 1 day
paths:
- build
only:
- merge_requests
- /^.*$/
build-without-native-backend-and-wayland:
stage: build
script:

View File

@@ -11,7 +11,6 @@ RUN dnf -y update && dnf -y upgrade && \
dnf install -y 'dnf-command(builddep)' && \
dnf install -y 'dnf-command(copr)' && \
dnf copr enable -y fmuellner/gnome-shell-ci && \
dnf copr enable -y jadahl/mutter-ci && \
dnf -y update && dnf -y upgrade && \
dnf builddep -y mutter && \
@@ -27,6 +26,4 @@ RUN dnf -y update && dnf -y upgrade && \
dnf remove -y gnome-bluetooth-libs-devel dbus-glib-devel upower-devel python3-devel && \
dnf remove -y --noautoremove mutter mutter-devel && \
dnf upgrade -y 'pkgconfig(libpipewire-0.3)' && \
dnf clean all

View File

@@ -19,7 +19,7 @@ fi
function commit_message_has_url() {
commit=$1
commit_message=$(git show -s --format='format:%b' $commit)
echo "$commit_message" | grep -qe "\($CI_MERGE_REQUEST_PROJECT_URL/\(-/\)\?\(issues\|merge_requests\)/[0-9]\+\|https://bugzilla.gnome.org/show_bug.cgi?id=[0-9]\+\)"
echo "$commit_message" | grep -qe "\($CI_MERGE_REQUEST_PROJECT_URL/\(issues\|merge_requests\)/[0-9]\+\|https://bugzilla.gnome.org/show_bug.cgi?id=[0-9]\+\)"
return $?
}

View File

@@ -1,55 +0,0 @@
<!--
Please read https://wiki.gnome.org/Community/GettingInTouch/BugReportingGuidelines
first to ensure that you create a clear and specific issue.
-->
### Affected version
<!--
Provide at least the following information:
* Your OS and version
* Affected Mutter version
* Does this issue appear in XOrg and/or Wayland
-->
### Bug summary
<!--
Provide a short summary of the bug you encountered.
-->
### Steps to reproduce
<!--
1. Step one
2. Step two
3. ...
-->
### What happened
<!--
What did Mutter do that was unexpected?
-->
### What did you expect to happen
<!--
What did you expect Mutter to do?
-->
### Relevant logs, screenshots, screencasts etc.
<!--
If you have further information, such as technical documentation, logs,
screenshots or screencasts related, please provide them here.
If the bug is a crash, please obtain a stack trace with installed debug
symbols (at least for GNOME Shell and Mutter) and attach it to
this issue following the instructions on
https://wiki.gnome.org/Community/GettingInTouch/Bugzilla/GettingTraces.
-->
<!-- Do not remove the following line. -->
/label ~"1. Bug"

View File

@@ -1,30 +0,0 @@
<!--
Please read https://wiki.gnome.org/Community/GettingInTouch/BugReportingGuidelines
first to ensure that you create a clear and specific issue.
-->
### Feature summary
<!--
Describe what you would like to be able to do with Mutter
that you currently cannot do.
-->
### How would you like it to work
<!--
If you can think of a way Mutter might be able to do this,
let us know here.
-->
### Relevant links, screenshots, screencasts etc.
<!--
If you have further information, such as technical documentation,
code, mockups or a similar feature in another window managers,
please provide them here.
-->
<!-- Do not remove the following line. -->
/label ~"1. Feature"

176
NEWS
View File

@@ -1,179 +1,3 @@
3.36.2
======
* Sync timelines to hardware vsync [Daniel; !724]
* Fix screencasting non-maximized windows [Jonas; !1174]
* Make window-aliveness checks less aggressive [Jonas; !1182]
* Fix stylus coordinates when using screen rotation [Jonas T.; #1118]
* Preserve keyboard state on VT switch [Olivier; !1185]
* Fix trackball button scrolling [Phillip; #1120]
* Fix tiled monitor support [Jonas Å.; !1199]
* Fix various clipboard issues [Carlos; !1198, !1203, !1204, !1186, !1206]
* Synchronize shadows to server-side decorations [Olivier; !1214]
* Fix overview key on X11 when using multiple keyboard layouts [Olivier; !1219]
* Fix capturing with multiple stage views [Jonas Å.; !1222]
* Fixed crashes [Jonas D., Carlos; !1173, !1183]
* Misc. bug fixes and cleanups [Andre, Georges, Simon, Christian, Carlos, Marco,
Pekka, Laurent, Jonas D.; !1169, !1170, !1172, !1168, !1184, !1200, !1209,
#1074, !1208]
Contributors:
Marco Trevisan (Treviño), Laurent Bigonville, Jonas Dreßler, Olivier Fourdan,
Carlos Garnacho, Andre Moreira Magalhaes, Simon McVittie,
Georges Basile Stavracas Neto, Pekka Paalanen, Christian Rauch, Jonas Troeger,
Daniel van Vugt, Phillip Wood, Jonas Ådahl
Translators:
Dušan Kazik [sk], Christian Kirbach [de]
3.36.1
======
* Fix hardware cursor on GPU hotplpug [Pekka; !1097]
* Fix black areas around XWayland windows when resizing [Robert, Olivier; !1091]
* Fix applying wrong scale to monitors on X11 [Jonas; !1118]
* Fix moving/resizing windows via keyboard on wayland [Alynx; !997]
* Fix locate-pointer feature interfering with keybindings [Carlos; !1014]
* Add support for middle-click emulation [Andrew; !256]
* Fix freeze when moving cursor between scaled monitors [Robert; !1125]
* Fix popup misplacement with focus-follows-mouse [Jonas Å.; !1122]
* Fix misplaced cursor in preedit strings [Carlos; !1132]
* Support mirroring with proprietary Nvidia driver [Jonas Å.; !1098]
* Support tablets with multiple mode switch buttons in a group [Carlos; !970]
* Ignore foreground color for color glyphs (emojis) [Carlos; !1148]
* Allow pad mode switches while showing OSD [Carlos; !975]
* Fix positioning of OSD for display-attached tablets [Carlos; !971]
* Respect configured RANDR panning on X11 [Jonas Å.; !1085]
* Use correct texture filtering with scaled displays [Jonas; !1124]
* Fix cursor hotspots in virtual machines [Jonas Å.; !1136]
* Fix build with GLES and no GL [Georges; !1151]
* Work around Firefox bug when copying images on wayland [Robert; !1141]
* Fix wrong cursor rotation on rotated displays [Hans; !1153]
* Fix glitches in window screencasts [Georges; !1129]
* Fix IM support for deleting surrounding text [Takao, Carlos; #539]
* Fix map animation of maximized windows [Robert; !1164]
* Fixed crashes [Jonas Å., Carlos, Florian, Robert; !1120, !1121,
#917, #1132, #1083, !1147, #1147]
* Misc. bug fixes and cleanups [Jonas Å., Olivier, Mart, Sebastian, Corentin,
Andre, Daniel, Robert, Carlos, Peter, Georges, Jonas D., Florian, Christian;
!1115, !1102, !1104, !1106, !1117, !1119, !1101, !1123, #1124, !1130, !1131,
!1133, #1065, !1108, !1144, !1145, !1109, !1059, !1107, !999, !1152, #1128,
!1155, !1156, !1158, !1157, #1146, !1161, !1163]
Contributors:
Jonas Dreßler, Olivier Fourdan, Takao Fujiwara, Carlos Garnacho, Andrew Gaul,
Hans de Goede, Peter Hutterer, Sebastian Keller, Robert Mader,
Andre Moreira Magalhaes, Florian Müllner, Georges Basile Stavracas Neto,
Corentin Noël, Pekka Paalanen, Christian Rauch, Mart Raudsepp,
Daniel van Vugt, Alynx Zhou, Jonas Ådahl
Translators:
Марко Костић [sr], Daniel Șerbănescu [ro]
3.36.0
======
* Fix placement of popup windows in multi-monitor setups [Jonas; !1110]
* Fix invisible mouse cursor on some hardware [Jonas; !1079]
Contributors:
Jonas Ådahl
Translators:
Aurimas Černius [lt], Goran Vidović [hr], Anders Jonsson [sv],
Guillaume Bernard [fr], Milo Casagrande [it], Daniel Korostil [uk],
Andre Klapper [cy], Aman Alam [pa], Nathan Follens [nl]
3.35.92
=======
* Fix visibility of initially hidden windows [Jonas Å.; !1066]
* Avoid flicker when (un)redirecting windows [Sebastian; #997]
* Let BindConstraints update the preferred size [Emmanuele; !1070]
* Learn about GLES3 [Adam; !882]
* Ping windows on every window focus [Jonas D.; !891]
* Remove overhead from hot code paths [Christian;
#1056, !1081, !1083, !1071, !1087]
* Allow remote desktop services to inhibit animations [Jonas Å.; !838]
* Update screen-cast code to PipeWire 0.3 API [Wim; !1062]
* Make check-alive timeouts configurable [Jonas Å.; !1080]
* Make each stage view correspond to a single CRTC [Jonas Å.; !1042]
* Implement scaled/transformed hardware cursors [Robert; !526]
* Use DMA buffers for screencasting if possible [Georges; !1086]
* Make Xwayland startup asynchronous [Carlos; !944]
* Fix clipping glitches in long text entries [Jonas D.; !1096]
* Add side channel for starting required X11 services [Carlos; !945]
* Support synchronized wayland popup moving [Jonas Å.; !705]
* Fixed crashes [Olivier, Jonas Å.; !1073, !1093]
* Plugged memory leaks [Sebastian, Jonas Å.; !1089, !1095]
* Misc. bug fixes and cleanups [Jonas Å, Olivier, Florian, Daniel, Jonas D.,
Robert, Sebastian, Christian, Arun, Carlos, worldofpeace; !1061, #1043,
!1067, !1068, !1065, !835, !1058, !1069, !1075, #1060, !1077, !423, !1090,
!1088, !1094, #1067, !1064, !1099, !957, !1000, !1082]
Contributors:
Emmanuele Bassi, Jonas Dreßler, Olivier Fourdan, Carlos Garnacho,
Christian Hergert, Adam Jackson, Sebastian Keller, Robert Mader,
Florian Müllner, Georges Basile Stavracas Neto, Arun Raghavan, Wim Taymans,
Daniel van Vugt, worldofpeace, Jonas Ådahl
Translators:
Yi-Jyun Pan [zh_TW], Asier Sarasua Garmendia [eu], Rafael Fontenelle [pt_BR],
Emin Tufan Çetin [tr], Daniel Mustieles [es], Balázs Úr [hu],
Gwan-gyeong Mun [ko], Marek Černocký [cs], Fran Dieguez [gl],
Kukuh Syafaat [id], Alan Mortensen [da], Piotr Drąg [pl], sicklylife [ja],
Matej Urbančič [sl]
3.35.91
=======
* Honor accelerometer orientation on monitor config changes [Hans; !959]
* Enable culling for integer-scaled actors [Robert; !1036]
* Add ClutterSeat::touch-mode property [Carlos; !1044]
* Fix mis-scaling when streaming windows [Olivier; !1022]
* Make the cursor renderer use the transactional KMS API [Jonas; !930]
* Advertise MetaMonitor as wl_output [Olivier; !994]
* Fix culling of XWayland windows [Robert; !1049]
* Only consider enabled effects when disabling culling [Robert; !1052]
* Misc. bug fixes and cleanups [Olivier, Sergio, Adam, Carlos, Björn; !1040,
#985, !1024, !1039, !1051]
Contributors:
Sergio Costas, Björn Daase, Olivier Fourdan, Carlos Garnacho, Hans de Goede,
Adam Jackson, Robert Mader, Jonas Ådahl
Translators:
sicklylife [ja]
3.35.90
=======
* Cull out clip region [Robert; !985]
* Always enable tap-to-click/drag on opaque Wacom tablets [Carlos; !968]
* Fix visual glitches with offscreen effects applied [Georges; !992]
* Fix "sticky corner" in multi-head setups [Jonas D.; #774]
* Fix black shadows around XWayland windows during resizes [Ray, Olivier; #858]
* Zero-copy path for GPU-less secondary GPUs [Pekka; !810]
* Cancel DND on Esc [Carlos; #1020]
* Sync XWayland window shadows to frame during resizes [Olivier; !1009]
* Add support for per-monitor workareas [Alberts; !370]
* Ensure newly mapped wayland windows receive ENTER event [Olivier; !1026]
* Add ClutterSeat object [Carlos; !852]
* Honour CLUTTER_ACTOR_NO_LAYOUT flag more efficiently [Daniel; !575]
* Fix interoperation with wl_data_device_manager v1 [Carlos; #965]
* Favor text over images in clipboard manager [Carlos; #919]
* Apply monitor scale after background texture creation [Daniel; !1004]
* Plugged memory leaks [Sebastian, Adam; !991, #1000, !1011, !1020, !1030,
!1001, !1033]
* Fixed crashes [Jonas Å., Florian, Olivier; !961, #1029, !1037]
* Misc. bug fixes and cleanups [Björn, Jonas Å., Adam, Sebastian, Jonas D.,
Daniel, Carlos, Corentin, Sebastian, Robert, Daniel; #385, !998, !1007, !995,
!1016, !1018, !1017, !1005, !1019, !1025, !1028, !1029, !1031, !1015, !1032,
!1034, #1025]
Contributors:
Björn Daase, Jonas Dreßler, Olivier Fourdan, Carlos Garnacho, Adam Jackson,
Sebastian Keller, Robert Mader, Alberts Muktupāvels, Florian Müllner,
Georges Basile Stavracas Neto, Corentin Noël, Pekka Paalanen, Ray Strode,
Daniel van Vugt, Jonas Ådahl
Translators:
sicklylife [ja], Umarzuki Bin Mochlis Moktar [ms]
3.35.3
======
* backends/native: Correct dy value in pinch gesture event [Yariv; !974]

View File

@@ -600,11 +600,10 @@ cally_actor_real_remove_actor (ClutterActor *container,
g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), 0);
atk_parent = ATK_OBJECT (data);
atk_child = clutter_actor_get_accessible (actor);
if (clutter_actor_has_accessible (actor))
if (atk_child)
{
atk_child = clutter_actor_get_accessible (actor);
g_value_init (&values.old_value, G_TYPE_POINTER);
g_value_set_pointer (&values.old_value, atk_parent);

View File

@@ -631,7 +631,7 @@
#include "clutter-color-static.h"
#include "clutter-color.h"
#include "clutter-constraint-private.h"
#include "clutter-container-private.h"
#include "clutter-container.h"
#include "clutter-content-private.h"
#include "clutter-debug.h"
#include "clutter-easing.h"
@@ -710,7 +710,6 @@ struct _ClutterActorPrivate
guint8 opacity;
gint opacity_override;
unsigned int inhibit_culling_counter;
ClutterOffscreenRedirect offscreen_redirect;
@@ -1125,20 +1124,6 @@ static GQuark quark_actor_layout_info = 0;
static GQuark quark_actor_transform_info = 0;
static GQuark quark_actor_animation_info = 0;
static GQuark quark_key = 0;
static GQuark quark_motion = 0;
static GQuark quark_pointer_focus = 0;
static GQuark quark_button = 0;
static GQuark quark_scroll = 0;
static GQuark quark_stage = 0;
static GQuark quark_destroy = 0;
static GQuark quark_client = 0;
static GQuark quark_delete = 0;
static GQuark quark_touch = 0;
static GQuark quark_touchpad = 0;
static GQuark quark_proximity = 0;
static GQuark quark_pad = 0;
G_DEFINE_TYPE_WITH_CODE (ClutterActor,
clutter_actor,
G_TYPE_INITIALLY_UNOWNED,
@@ -1793,15 +1778,6 @@ clutter_actor_unmap (ClutterActor *self)
clutter_actor_update_map_state (self, MAP_STATE_MAKE_UNMAPPED);
}
static void
clutter_actor_queue_shallow_relayout (ClutterActor *self)
{
ClutterActor *stage = _clutter_actor_get_stage_internal (self);
if (stage != NULL)
clutter_stage_queue_actor_relayout (CLUTTER_STAGE (stage), self);
}
static void
clutter_actor_real_show (ClutterActor *self)
{
@@ -1835,11 +1811,6 @@ clutter_actor_real_show (ClutterActor *self)
clutter_actor_queue_relayout (self);
}
else /* but still don't leave the actor un-allocated before showing it */
{
clutter_actor_queue_shallow_relayout (self);
clutter_actor_queue_redraw (self);
}
}
static inline void
@@ -2410,7 +2381,6 @@ clutter_actor_should_pick_paint (ClutterActor *self)
g_return_val_if_fail (CLUTTER_IS_ACTOR (self), FALSE);
if (CLUTTER_ACTOR_IS_MAPPED (self) &&
clutter_actor_has_allocation (self) &&
(_clutter_context_get_pick_mode () == CLUTTER_PICK_ALL ||
CLUTTER_ACTOR_IS_REACTIVE (self)))
return TRUE;
@@ -2894,23 +2864,9 @@ clutter_actor_real_queue_relayout (ClutterActor *self)
memset (priv->height_requests, 0,
N_CACHED_SIZE_REQUESTS * sizeof (SizeRequest));
/* We may need to go all the way up the hierarchy */
/* We need to go all the way up the hierarchy */
if (priv->parent != NULL)
{
if (priv->parent->flags & CLUTTER_ACTOR_NO_LAYOUT)
{
clutter_actor_queue_shallow_relayout (self);
/* The above might have invalidated the parent's paint volume if self
* has moved or resized. DnD seems to require this...
*/
priv->parent->priv->needs_paint_volume_update = TRUE;
}
else
{
_clutter_actor_queue_only_relayout (priv->parent);
}
}
_clutter_actor_queue_only_relayout (priv->parent);
}
/**
@@ -3490,8 +3446,8 @@ _clutter_actor_draw_paint_volume_full (ClutterActor *self,
cogl_pipeline_set_color (outline, &cogl_color);
pipeline_node = clutter_pipeline_node_new (outline);
clutter_paint_node_set_static_name (pipeline_node,
"ClutterActor (paint volume outline)");
clutter_paint_node_set_name (pipeline_node,
"ClutterActor (paint volume outline)");
clutter_paint_node_add_primitive (pipeline_node, prim);
clutter_paint_node_add_child (node, pipeline_node);
cogl_object_unref (prim);
@@ -3505,8 +3461,8 @@ _clutter_actor_draw_paint_volume_full (ClutterActor *self,
pango_layout_set_text (layout, label, -1);
text_node = clutter_text_node_new (layout, color);
clutter_paint_node_set_static_name (text_node,
"ClutterActor (paint volume label)");
clutter_paint_node_set_name (text_node,
"ClutterActor (paint volume label)");
clutter_paint_node_add_rectangle (text_node,
&(ClutterActorBox) {
.x1 = pv->vertices[0].x,
@@ -3602,8 +3558,8 @@ _clutter_actor_paint_cull_result (ClutterActor *self,
pango_layout_set_text (layout, label, -1);
text_node = clutter_text_node_new (layout, &color);
clutter_paint_node_set_static_name (text_node,
"ClutterActor (paint volume text)");
clutter_paint_node_set_name (text_node,
"ClutterActor (paint volume text)");
clutter_paint_node_add_rectangle (text_node,
&(ClutterActorBox) {
.x1 = 0.f,
@@ -3759,13 +3715,7 @@ needs_flatten_effect (ClutterActor *self)
CLUTTER_DEBUG_DISABLE_OFFSCREEN_REDIRECT))
return FALSE;
/* We need to enable the effect immediately even in ON_IDLE because that can
* only be implemented efficiently within the effect itself.
* If it was implemented here using just priv->is_dirty then we would lose
* the ability to animate opacity without repaints.
*/
if ((priv->offscreen_redirect & CLUTTER_OFFSCREEN_REDIRECT_ALWAYS) ||
(priv->offscreen_redirect & CLUTTER_OFFSCREEN_REDIRECT_ON_IDLE))
if (priv->offscreen_redirect & CLUTTER_OFFSCREEN_REDIRECT_ALWAYS)
return TRUE;
else if (priv->offscreen_redirect & CLUTTER_OFFSCREEN_REDIRECT_AUTOMATIC_FOR_OPACITY)
{
@@ -3884,7 +3834,7 @@ clutter_actor_paint_node (ClutterActor *actor,
clear_flags = COGL_BUFFER_BIT_DEPTH;
node = clutter_root_node_new (fb, &bg_color, clear_flags);
clutter_paint_node_set_static_name (node, "stageClear");
clutter_paint_node_set_name (node, "stageClear");
clutter_paint_node_add_rectangle (node, &box);
clutter_paint_node_add_child (root, node);
clutter_paint_node_unref (node);
@@ -3899,7 +3849,7 @@ clutter_actor_paint_node (ClutterActor *actor,
/ 255;
node = clutter_color_node_new (&bg_color);
clutter_paint_node_set_static_name (node, "backgroundColor");
clutter_paint_node_set_name (node, "backgroundColor");
clutter_paint_node_add_rectangle (node, &box);
clutter_paint_node_add_child (root, node);
clutter_paint_node_unref (node);
@@ -3953,7 +3903,6 @@ clutter_actor_paint (ClutterActor *self,
g_autoptr (ClutterPaintNode) root_node = NULL;
ClutterActorPrivate *priv;
ClutterActorBox clip;
gboolean culling_inhibited;
gboolean clip_set = FALSE;
g_return_if_fail (CLUTTER_IS_ACTOR (self));
@@ -4020,14 +3969,11 @@ clutter_actor_paint (ClutterActor *self,
clutter_actor_get_transform (self, &transform);
if (!cogl_matrix_is_identity (&transform))
{
transform_node = clutter_transform_node_new (&transform);
clutter_paint_node_add_child (transform_node, root_node);
clutter_paint_node_unref (root_node);
transform_node = clutter_transform_node_new (&transform);
clutter_paint_node_add_child (transform_node, root_node);
clutter_paint_node_unref (root_node);
root_node = g_steal_pointer (&transform_node);
}
root_node = g_steal_pointer (&transform_node);
#ifdef CLUTTER_ENABLE_DEBUG
/* Catch when out-of-band transforms have been made by actors not as part
@@ -4102,8 +4048,7 @@ clutter_actor_paint (ClutterActor *self,
* paint then the last-paint-volume would likely represent the new
* actor position not the old.
*/
culling_inhibited = priv->inhibit_culling_counter > 0;
if (!culling_inhibited && !in_clone_paint ())
if (!in_clone_paint ())
{
gboolean success;
/* annoyingly gcc warns if uninitialized even though
@@ -4185,7 +4130,7 @@ clutter_actor_continue_paint (ClutterActor *self,
*/
framebuffer = clutter_paint_context_get_base_framebuffer (paint_context);
dummy = _clutter_dummy_node_new (self, framebuffer);
clutter_paint_node_set_static_name (dummy, "Root");
clutter_paint_node_set_name (dummy, "Root");
/* XXX - for 1.12, we use the return value of paint_node() to
* decide whether we should emit the ::paint signal.
@@ -4194,9 +4139,7 @@ clutter_actor_continue_paint (ClutterActor *self,
clutter_paint_node_unref (dummy);
/* XXX:2.0 - Call the paint() virtual directly */
if (!(clutter_paint_context_get_paint_flags (paint_context) &
CLUTTER_PAINT_FLAG_NO_PAINT_SIGNAL) &&
g_signal_has_handler_pending (self, actor_signals[PAINT],
if (g_signal_has_handler_pending (self, actor_signals[PAINT],
0, TRUE))
g_signal_emit (self, actor_signals[PAINT], 0, paint_context);
else
@@ -4227,11 +4170,6 @@ clutter_actor_continue_paint (ClutterActor *self,
run_flags |= CLUTTER_EFFECT_PAINT_ACTOR_DIRTY;
}
if (priv->current_effect == priv->flatten_effect &&
priv->offscreen_redirect & CLUTTER_OFFSCREEN_REDIRECT_ON_IDLE &&
run_flags & CLUTTER_EFFECT_PAINT_ACTOR_DIRTY)
run_flags |= CLUTTER_EFFECT_PAINT_BYPASS_EFFECT;
_clutter_effect_paint (priv->current_effect, paint_context, run_flags);
priv->current_effect = old_current_effect;
@@ -4602,7 +4540,7 @@ clutter_actor_remove_child_internal (ClutterActor *self,
/* we need to emit the signal before dropping the reference */
if (emit_actor_removed)
_clutter_container_emit_actor_removed (CLUTTER_CONTAINER (self), child);
g_signal_emit_by_name (self, "actor-removed", child);
if (notify_first_last)
{
@@ -6565,20 +6503,6 @@ clutter_actor_class_init (ClutterActorClass *klass)
quark_actor_transform_info = g_quark_from_static_string ("-clutter-actor-transform-info");
quark_actor_animation_info = g_quark_from_static_string ("-clutter-actor-animation-info");
quark_key = g_quark_from_static_string ("key");
quark_motion = g_quark_from_static_string ("motion");
quark_pointer_focus = g_quark_from_static_string ("pointer-focus");
quark_button = g_quark_from_static_string ("button");
quark_scroll = g_quark_from_static_string ("scroll");
quark_stage = g_quark_from_static_string ("stage");
quark_destroy = g_quark_from_static_string ("destroy");
quark_client = g_quark_from_static_string ("client");
quark_delete = g_quark_from_static_string ("delete");
quark_touch = g_quark_from_static_string ("touch");
quark_touchpad = g_quark_from_static_string ("touchpad");
quark_proximity = g_quark_from_static_string ("proximity");
quark_pad = g_quark_from_static_string ("pad");
object_class->constructor = clutter_actor_constructor;
object_class->set_property = clutter_actor_set_property;
object_class->get_property = clutter_actor_get_property;
@@ -6678,7 +6602,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
g_param_spec_float ("width",
P_("Width"),
P_("Width of the actor"),
-1.0f, G_MAXFLOAT,
0.0, G_MAXFLOAT,
0.0,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS |
@@ -6697,7 +6621,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
g_param_spec_float ("height",
P_("Height"),
P_("Height of the actor"),
-1.0f, G_MAXFLOAT,
0.0, G_MAXFLOAT,
0.0,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS |
@@ -8614,7 +8538,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
actor_signals[CAPTURED_EVENT] =
g_signal_new (I_("captured-event"),
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST | G_SIGNAL_DETAILED,
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterActorClass, captured_event),
_clutter_boolean_handled_accumulator, NULL,
_clutter_marshal_BOOLEAN__BOXED,
@@ -9801,23 +9725,6 @@ clutter_actor_get_preferred_width (ClutterActor *self,
return;
}
/* if the request mode is CONTENT_SIZE we simply return the content width */
if (priv->request_mode == CLUTTER_REQUEST_CONTENT_SIZE)
{
float content_width = 0.f;
if (priv->content != NULL)
clutter_content_get_preferred_size (priv->content, &content_width, NULL);
if (min_width_p != NULL)
*min_width_p = content_width;
if (natural_width_p != NULL)
*natural_width_p = content_width;
return;
}
CLUTTER_SET_PRIVATE_FLAGS (self, CLUTTER_IN_PREF_WIDTH);
/* the remaining cases are:
@@ -9966,23 +9873,6 @@ clutter_actor_get_preferred_height (ClutterActor *self,
return;
}
/* if the request mode is CONTENT_SIZE we simply return the content height */
if (priv->request_mode == CLUTTER_REQUEST_CONTENT_SIZE)
{
float content_height = 0.f;
if (priv->content != NULL)
clutter_content_get_preferred_size (priv->content, NULL, &content_height);
if (min_height_p != NULL)
*min_height_p = content_height;
if (natural_height_p != NULL)
*natural_height_p = content_height;
return;
}
CLUTTER_SET_PRIVATE_FLAGS (self, CLUTTER_IN_PREF_HEIGHT);
/* the remaining cases are:
@@ -13260,7 +13150,7 @@ clutter_actor_add_child_internal (ClutterActor *self,
}
if (emit_actor_added)
_clutter_container_emit_actor_added (CLUTTER_CONTAINER (self), child);
g_signal_emit_by_name (self, "actor-added", child);
if (notify_first_last)
{
@@ -13924,70 +13814,8 @@ clutter_actor_event (ClutterActor *actor,
if (capture)
{
GQuark detail = 0;
switch (event->type)
{
case CLUTTER_NOTHING:
break;
case CLUTTER_KEY_PRESS:
case CLUTTER_KEY_RELEASE:
detail = quark_key;
break;
case CLUTTER_MOTION:
detail = quark_motion;
break;
case CLUTTER_ENTER:
case CLUTTER_LEAVE:
detail = quark_pointer_focus;
break;
case CLUTTER_BUTTON_PRESS:
case CLUTTER_BUTTON_RELEASE:
detail = quark_button;
break;
case CLUTTER_SCROLL:
detail = quark_scroll;
break;
case CLUTTER_STAGE_STATE:
detail = quark_stage;
break;
case CLUTTER_DESTROY_NOTIFY:
detail = quark_destroy;
break;
case CLUTTER_CLIENT_MESSAGE:
detail = quark_client;
break;
case CLUTTER_DELETE:
detail = quark_delete;
break;
case CLUTTER_TOUCH_BEGIN:
case CLUTTER_TOUCH_UPDATE:
case CLUTTER_TOUCH_END:
case CLUTTER_TOUCH_CANCEL:
detail = quark_touch;
break;
case CLUTTER_TOUCHPAD_PINCH:
case CLUTTER_TOUCHPAD_SWIPE:
detail = quark_touchpad;
break;
case CLUTTER_PROXIMITY_IN:
case CLUTTER_PROXIMITY_OUT:
detail = quark_proximity;
break;
case CLUTTER_PAD_BUTTON_PRESS:
case CLUTTER_PAD_BUTTON_RELEASE:
case CLUTTER_PAD_STRIP:
case CLUTTER_PAD_RING:
detail = quark_pad;
break;
case CLUTTER_EVENT_LAST: /* Just keep compiler warnings quiet */
break;
}
g_signal_emit (actor,
actor_signals[CAPTURED_EVENT],
detail,
event,
g_signal_emit (actor, actor_signals[CAPTURED_EVENT], 0,
event,
&retval);
goto out;
}
@@ -16008,63 +15836,6 @@ clutter_actor_get_opacity_override (ClutterActor *self)
return self->priv->opacity_override;
}
/**
* clutter_actor_inhibit_culling:
* @actor: a #ClutterActor
*
* Increases the culling inhibitor counter. Inhibiting culling
* forces the actor to be painted even when outside the visible
* bounds of the stage view.
*
* This is usually necessary when an actor is being painted on
* another paint context.
*
* Pair with clutter_actor_uninhibit_culling() when the actor doesn't
* need to be painted anymore.
*/
void
clutter_actor_inhibit_culling (ClutterActor *actor)
{
ClutterActorPrivate *priv;
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
priv = actor->priv;
priv->inhibit_culling_counter++;
_clutter_actor_set_enable_paint_unmapped (actor, TRUE);
}
/**
* clutter_actor_uninhibit_culling:
* @actor: a #ClutterActor
*
* Decreases the culling inhibitor counter. See clutter_actor_inhibit_culling()
* for when inhibit culling is necessary.
*
* Calling this function without a matching call to
* clutter_actor_inhibit_culling() is a programming error.
*/
void
clutter_actor_uninhibit_culling (ClutterActor *actor)
{
ClutterActorPrivate *priv;
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
priv = actor->priv;
if (priv->inhibit_culling_counter == 0)
{
g_critical ("Unpaired call to clutter_actor_uninhibit_culling");
return;
}
priv->inhibit_culling_counter--;
if (priv->inhibit_culling_counter == 0)
_clutter_actor_set_enable_paint_unmapped (actor, FALSE);
}
/* Allows you to disable applying the actors model view transform during
* a paint. Used by ClutterClone. */
void
@@ -17778,42 +17549,10 @@ _clutter_actor_compute_resource_scale (ClutterActor *self,
resource_scale))
{
if (priv->parent)
{
gboolean in_clone_paint;
gboolean was_parent_in_clone_paint;
gboolean was_parent_unmapped;
gboolean was_parent_paint_unmapped;
gboolean ret;
in_clone_paint = clutter_actor_is_in_clone_paint (self);
was_parent_unmapped = !clutter_actor_is_mapped (priv->parent);
was_parent_in_clone_paint =
clutter_actor_is_in_clone_paint (priv->parent);
was_parent_paint_unmapped = priv->parent->priv->enable_paint_unmapped;
if (in_clone_paint && was_parent_unmapped)
{
_clutter_actor_set_in_clone_paint (priv->parent, TRUE);
_clutter_actor_set_enable_paint_unmapped (priv->parent, TRUE);
}
ret = _clutter_actor_compute_resource_scale (priv->parent,
resource_scale);
if (in_clone_paint && was_parent_unmapped)
{
_clutter_actor_set_in_clone_paint (priv->parent,
was_parent_in_clone_paint);
_clutter_actor_set_enable_paint_unmapped (priv->parent,
was_parent_paint_unmapped);
}
return ret;
}
return _clutter_actor_compute_resource_scale (priv->parent,
resource_scale);
else
{
return FALSE;
}
return FALSE;
}
return TRUE;
@@ -19464,8 +19203,8 @@ _clutter_actor_create_transition (ClutterActor *actor,
gboolean call_restore = FALSE;
TransitionClosure *clos;
va_list var_args;
g_auto (GValue) initial = G_VALUE_INIT;
g_auto (GValue) final = G_VALUE_INIT;
GValue initial = G_VALUE_INIT;
GValue final = G_VALUE_INIT;
GType ptype;
char *error;
@@ -19514,6 +19253,7 @@ _clutter_actor_create_transition (ClutterActor *actor,
if (error != NULL)
{
g_critical ("%s: %s", G_STRLOC, error);
g_value_unset (&initial);
g_free (error);
goto out;
}
@@ -19535,6 +19275,9 @@ _clutter_actor_create_transition (ClutterActor *actor,
&final,
pspec);
g_value_unset (&initial);
g_value_unset (&final);
goto out;
}
@@ -19582,6 +19325,9 @@ _clutter_actor_create_transition (ClutterActor *actor,
/* the actor now owns the transition */
g_object_unref (res);
g_value_unset (&initial);
g_value_unset (&final);
}
else
{
@@ -21356,7 +21102,7 @@ clutter_actor_create_texture_paint_node (ClutterActor *self,
color.alpha = clutter_actor_get_paint_opacity_internal (self);
node = clutter_texture_node_new (texture, &color, priv->min_filter, priv->mag_filter);
clutter_paint_node_set_static_name (node, "Texture");
clutter_paint_node_set_name (node, "Texture");
if (priv->content_repeat == CLUTTER_REPEAT_NONE)
clutter_paint_node_add_rectangle (node, &box);
@@ -21377,14 +21123,3 @@ clutter_actor_create_texture_paint_node (ClutterActor *self,
return node;
}
gboolean
clutter_actor_has_accessible (ClutterActor *actor)
{
g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), FALSE);
if (CLUTTER_ACTOR_GET_CLASS (actor)->has_accessible)
return CLUTTER_ACTOR_GET_CLASS (actor)->has_accessible (actor);
return TRUE;
}

View File

@@ -299,11 +299,10 @@ struct _ClutterActorClass
gboolean (* touch_event) (ClutterActor *self,
ClutterTouchEvent *event);
gboolean (* has_accessible) (ClutterActor *self);
/*< private >*/
/* padding for future expansion */
gpointer _padding_dummy[25];
gpointer _padding_dummy[26];
};
/**
@@ -381,8 +380,6 @@ CLUTTER_EXPORT
const gchar * clutter_actor_get_name (ClutterActor *self);
CLUTTER_EXPORT
AtkObject * clutter_actor_get_accessible (ClutterActor *self);
CLUTTER_EXPORT
gboolean clutter_actor_has_accessible (ClutterActor *self);
CLUTTER_EXPORT
gboolean clutter_actor_is_visible (ClutterActor *self);
@@ -884,11 +881,6 @@ void clutter_actor_set_opacity_override
CLUTTER_EXPORT
gint clutter_actor_get_opacity_override (ClutterActor *self);
CLUTTER_EXPORT
void clutter_actor_inhibit_culling (ClutterActor *actor);
CLUTTER_EXPORT
void clutter_actor_uninhibit_culling (ClutterActor *actor);
/**
* ClutterActorCreateChildFunc:
* @item: (type GObject): the item in the model

View File

@@ -23,7 +23,8 @@
#define __CLUTTER_BACKEND_PRIVATE_H__
#include <clutter/clutter-backend.h>
#include <clutter/clutter-seat.h>
#include <clutter/clutter-device-manager.h>
#include <clutter/clutter-keymap.h>
#include <clutter/clutter-stage-window.h>
#define CLUTTER_BACKEND_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BACKEND, ClutterBackendClass))
@@ -46,6 +47,8 @@ struct _ClutterBackend
CoglOnscreen *dummy_onscreen;
ClutterDeviceManager *device_manager;
cairo_font_options_t *font_options;
gchar *font_name;
@@ -56,6 +59,8 @@ struct _ClutterBackend
ClutterStageWindow *stage_window;
ClutterInputMethod *input_method;
ClutterKeymap *keymap;
};
struct _ClutterBackendClass
@@ -84,12 +89,17 @@ struct _ClutterBackendClass
GError **error);
gboolean (* create_context) (ClutterBackend *backend,
GError **error);
ClutterDeviceManager *(* get_device_manager) (ClutterBackend *backend);
gboolean (* translate_event) (ClutterBackend *backend,
gpointer native,
ClutterEvent *event);
ClutterSeat * (* get_default_seat) (ClutterBackend *backend);
PangoDirection (* get_keymap_direction) (ClutterBackend *backend);
void (* bell_notify) (ClutterBackend *backend);
ClutterKeymap * (* get_keymap) (ClutterBackend *backend);
/* signals */
void (* resolution_changed) (ClutterBackend *backend);
@@ -129,6 +139,8 @@ gfloat _clutter_backend_get_units_per_em (Clutter
PangoFontDescription *font_desc);
gint32 _clutter_backend_get_units_serial (ClutterBackend *backend);
PangoDirection _clutter_backend_get_keymap_direction (ClutterBackend *backend);
void clutter_set_allowed_drivers (const char *drivers);
CLUTTER_EXPORT

View File

@@ -51,6 +51,7 @@
#include "clutter-stage-manager-private.h"
#include "clutter-stage-private.h"
#include "clutter-stage-window.h"
#include "clutter-device-manager-private.h"
#ifdef CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
#include "wayland/clutter-wayland-compositor.h"
@@ -527,6 +528,30 @@ clutter_backend_real_init_events (ClutterBackend *backend)
g_error ("Unknown input backend");
}
static ClutterDeviceManager *
clutter_backend_real_get_device_manager (ClutterBackend *backend)
{
if (G_UNLIKELY (backend->device_manager == NULL))
{
g_critical ("No device manager available, expect broken input");
return NULL;
}
return backend->device_manager;
}
static ClutterKeymap *
clutter_backend_real_get_keymap (ClutterBackend *backend)
{
if (G_UNLIKELY (backend->keymap == NULL))
{
g_critical ("No keymap available, expect broken keyboard input");
return NULL;
}
return backend->keymap;
}
static void
clutter_backend_class_init (ClutterBackendClass *klass)
{
@@ -590,8 +615,10 @@ clutter_backend_class_init (ClutterBackendClass *klass)
klass->font_changed = clutter_backend_real_font_changed;
klass->init_events = clutter_backend_real_init_events;
klass->get_device_manager = clutter_backend_real_get_device_manager;
klass->create_context = clutter_backend_real_create_context;
klass->get_features = clutter_backend_real_get_features;
klass->get_keymap = clutter_backend_real_get_keymap;
}
static void
@@ -756,24 +783,24 @@ _clutter_backend_copy_event_data (ClutterBackend *backend,
const ClutterEvent *src,
ClutterEvent *dest)
{
ClutterSeatClass *seat_class;
ClutterSeat *seat;
ClutterDeviceManagerClass *device_manager_class;
ClutterDeviceManager *device_manager;
seat = clutter_backend_get_default_seat (backend);
seat_class = CLUTTER_SEAT_GET_CLASS (seat);
seat_class->copy_event_data (seat, src, dest);
device_manager = clutter_device_manager_get_default ();
device_manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
device_manager_class->copy_event_data (device_manager, src, dest);
}
void
_clutter_backend_free_event_data (ClutterBackend *backend,
ClutterEvent *event)
{
ClutterSeatClass *seat_class;
ClutterSeat *seat;
ClutterDeviceManagerClass *device_manager_class;
ClutterDeviceManager *device_manager;
seat = clutter_backend_get_default_seat (backend);
seat_class = CLUTTER_SEAT_GET_CLASS (seat);
seat_class->free_event_data (seat, event);
device_manager = clutter_device_manager_get_default ();
device_manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
device_manager_class->free_event_data (device_manager, event);
}
/**
@@ -970,6 +997,18 @@ clutter_wayland_set_compositor_display (void *display)
}
#endif
PangoDirection
_clutter_backend_get_keymap_direction (ClutterBackend *backend)
{
ClutterBackendClass *klass;
klass = CLUTTER_BACKEND_GET_CLASS (backend);
if (klass->get_keymap_direction != NULL)
return klass->get_keymap_direction (backend);
return PANGO_DIRECTION_NEUTRAL;
}
void
clutter_set_allowed_drivers (const char *drivers)
{
@@ -982,6 +1021,16 @@ clutter_set_allowed_drivers (const char *drivers)
allowed_drivers = g_strdup (drivers);
}
void
clutter_backend_bell_notify (ClutterBackend *backend)
{
ClutterBackendClass *klass;
klass = CLUTTER_BACKEND_GET_CLASS (backend);
if (klass->bell_notify)
klass->bell_notify (backend);
}
/**
* clutter_backend_get_input_method:
* @backend: the #CLutterBackend
@@ -1010,24 +1059,22 @@ clutter_backend_set_input_method (ClutterBackend *backend,
g_set_object (&backend->input_method, method);
}
/**
* clutter_backend_get_keymap:
* @backend: the #ClutterBackend
*
* Gets the keymap used by Clutter
*
* Returns: (transfer none): the keymap
**/
ClutterKeymap *
clutter_backend_get_keymap (ClutterBackend *backend)
{
return CLUTTER_BACKEND_GET_CLASS (backend)->get_keymap (backend);
}
ClutterStageWindow *
clutter_backend_get_stage_window (ClutterBackend *backend)
{
return backend->stage_window;
}
/**
* clutter_backend_get_default_seat:
* @backend: the #ClutterBackend
*
* Returns the default seat
*
* Returns: (transfer none): the default seat
**/
ClutterSeat *
clutter_backend_get_default_seat (ClutterBackend *backend)
{
g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), NULL);
return CLUTTER_BACKEND_GET_CLASS (backend)->get_default_seat (backend);
}

View File

@@ -36,7 +36,6 @@
#include <clutter/clutter-config.h>
#include <clutter/clutter-keymap.h>
#include <clutter/clutter-types.h>
#include <clutter/clutter-seat.h>
G_BEGIN_DECLS
@@ -73,6 +72,9 @@ const cairo_font_options_t * clutter_backend_get_font_options (Clutter
CLUTTER_EXPORT
CoglContext * clutter_backend_get_cogl_context (ClutterBackend *backend);
CLUTTER_EXPORT
void clutter_backend_bell_notify (ClutterBackend *backend);
CLUTTER_EXPORT
ClutterInputMethod * clutter_backend_get_input_method (ClutterBackend *backend);
@@ -80,7 +82,7 @@ CLUTTER_EXPORT
void clutter_backend_set_input_method (ClutterBackend *backend,
ClutterInputMethod *method);
CLUTTER_EXPORT
ClutterSeat * clutter_backend_get_default_seat (ClutterBackend *backend);
ClutterKeymap * clutter_backend_get_keymap (ClutterBackend *backend);
G_END_DECLS

View File

@@ -144,55 +144,6 @@ source_destroyed (ClutterActor *actor,
bind->source = NULL;
}
static void
clutter_bind_constraint_update_preferred_size (ClutterConstraint *constraint,
ClutterActor *actor,
ClutterOrientation direction,
float for_size,
float *minimum_size,
float *natural_size)
{
ClutterBindConstraint *bind = CLUTTER_BIND_CONSTRAINT (constraint);
float source_min, source_nat;
if (bind->source == NULL)
return;
/* only these bindings affect the preferred size */
if (!(bind->coordinate == CLUTTER_BIND_WIDTH ||
bind->coordinate == CLUTTER_BIND_HEIGHT ||
bind->coordinate == CLUTTER_BIND_SIZE ||
bind->coordinate == CLUTTER_BIND_ALL))
return;
switch (direction)
{
case CLUTTER_ORIENTATION_HORIZONTAL:
if (bind->coordinate != CLUTTER_BIND_HEIGHT)
{
clutter_actor_get_preferred_width (bind->source, for_size,
&source_min,
&source_nat);
*minimum_size = source_min;
*natural_size = source_nat;
}
break;
case CLUTTER_ORIENTATION_VERTICAL:
if (bind->coordinate != CLUTTER_BIND_WIDTH)
{
clutter_actor_get_preferred_height (bind->source, for_size,
&source_min,
&source_nat);
*minimum_size = source_min;
*natural_size = source_nat;
}
break;
}
}
static void
clutter_bind_constraint_update_allocation (ClutterConstraint *constraint,
ClutterActor *actor,
@@ -377,8 +328,6 @@ clutter_bind_constraint_class_init (ClutterBindConstraintClass *klass)
meta_class->set_actor = clutter_bind_constraint_set_actor;
constraint_class->update_allocation = clutter_bind_constraint_update_allocation;
constraint_class->update_preferred_size = clutter_bind_constraint_update_preferred_size;
/**
* ClutterBindConstraint:source:
*

View File

@@ -352,7 +352,7 @@ clutter_canvas_paint_content (ClutterContent *content,
return;
node = clutter_actor_create_texture_paint_node (actor, priv->texture);
clutter_paint_node_set_static_name (node, "Canvas Content");
clutter_paint_node_set_name (node, "Canvas Content");
clutter_paint_node_add_child (root, node);
clutter_paint_node_unref (node);

View File

@@ -346,12 +346,6 @@ on_captured_event (ClutterActor *stage,
ClutterModifierType modifier_state;
gboolean has_button = TRUE;
if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (action)))
{
clutter_click_action_release (action);
return CLUTTER_EVENT_PROPAGATE;
}
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action));
switch (clutter_event_type (event))

View File

@@ -30,6 +30,13 @@ gboolean clutter_constraint_update_allocation (ClutterConstraint *constraint,
ClutterActor *actor,
ClutterActorBox *allocation);
void clutter_constraint_update_preferred_size (ClutterConstraint *constraint,
ClutterActor *actor,
ClutterOrientation direction,
float for_size,
float *minimum_size,
float *natural_size);
G_END_DECLS
#endif /* __CLUTTER_CONSTRAINT_PRIVATE_H__ */

View File

@@ -222,17 +222,6 @@ clutter_constraint_update_allocation (ClutterConstraint *constraint,
return !clutter_actor_box_equal (allocation, &old_alloc);
}
/**
* clutter_constraint_update_preferred_size:
* @constraint: a #ClutterConstraint
* @actor: a #ClutterActor
* @direction: a #ClutterOrientation
* @for_size: the size in the opposite direction
* @minimum_size: (inout): the minimum size to modify
* @natural_size: (inout): the natural size to modify
*
* Asks the @constraint to update the size request of a #ClutterActor.
*/
void
clutter_constraint_update_preferred_size (ClutterConstraint *constraint,
ClutterActor *actor,

View File

@@ -99,14 +99,6 @@ struct _ClutterConstraintClass
CLUTTER_EXPORT
GType clutter_constraint_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
void clutter_constraint_update_preferred_size (ClutterConstraint *constraint,
ClutterActor *actor,
ClutterOrientation direction,
float for_size,
float *minimum_size,
float *natural_size);
/* ClutterActor API */
CLUTTER_EXPORT
void clutter_actor_add_constraint (ClutterActor *self,

View File

@@ -1,36 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright 2020 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __CLUTTER_CONTAINER_PRIVATE_H__
#define __CLUTTER_CONTAINER_PRIVATE_H__
#include <clutter/clutter-container.h>
G_BEGIN_DECLS
void _clutter_container_emit_actor_added (ClutterContainer *container,
ClutterActor *actor);
void _clutter_container_emit_actor_removed (ClutterContainer *container,
ClutterActor *actor);
G_END_DECLS
#endif /* __CLUTTER_CONTAINER_PRIVATE_H__ */

View File

@@ -37,7 +37,6 @@
#include "clutter-actor-private.h"
#include "clutter-child-meta.h"
#include "clutter-container-private.h"
#include "clutter-debug.h"
#include "clutter-main.h"
#include "clutter-marshal.h"
@@ -1251,23 +1250,3 @@ clutter_container_child_notify (ClutterContainer *container,
child,
pspec);
}
void
_clutter_container_emit_actor_added (ClutterContainer *container,
ClutterActor *actor)
{
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
g_signal_emit (container, container_signals[ACTOR_ADDED], 0, actor);
}
void
_clutter_container_emit_actor_removed (ClutterContainer *container,
ClutterActor *actor)
{
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
g_signal_emit (container, container_signals[ACTOR_REMOVED], 0, actor);
}

View File

@@ -0,0 +1,306 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#ifndef __CLUTTER_DEVICE_MANAGER_PRIVATE_H__
#define __CLUTTER_DEVICE_MANAGER_PRIVATE_H__
#include <clutter/clutter-backend.h>
#include <clutter/clutter-device-manager.h>
#include <clutter/clutter-event.h>
G_BEGIN_DECLS
typedef struct _ClutterAxisInfo
{
ClutterInputAxis axis;
gdouble min_axis;
gdouble max_axis;
gdouble min_value;
gdouble max_value;
gdouble resolution;
} ClutterAxisInfo;
typedef struct _ClutterKeyInfo
{
guint keyval;
ClutterModifierType modifiers;
} ClutterKeyInfo;
typedef struct _ClutterScrollInfo
{
guint axis_id;
ClutterScrollDirection direction;
gdouble increment;
gdouble last_value;
guint last_value_valid : 1;
} ClutterScrollInfo;
typedef struct _ClutterTouchInfo
{
ClutterEventSequence *sequence;
ClutterActor *actor;
gfloat current_x;
gfloat current_y;
} ClutterTouchInfo;
typedef struct _ClutterPtrA11yData
{
int n_btn_pressed;
float current_x;
float current_y;
float dwell_x;
float dwell_y;
gboolean dwell_drag_started;
gboolean dwell_gesture_started;
guint dwell_timer;
guint dwell_position_timer;
guint secondary_click_timer;
gboolean secondary_click_triggered;
} ClutterPtrA11yData;
struct _ClutterInputDevice
{
GObject parent_instance;
gint id;
ClutterInputDeviceType device_type;
ClutterInputMode device_mode;
gchar *device_name;
ClutterDeviceManager *device_manager;
ClutterBackend *backend;
/* the associated device */
ClutterInputDevice *associated;
GList *slaves;
/* the actor underneath the pointer */
ClutterActor *cursor_actor;
GHashTable *inv_touch_sequence_actors;
/* the actor that has a grab in place for the device */
ClutterActor *pointer_grab_actor;
ClutterActor *keyboard_grab_actor;
GHashTable *sequence_grab_actors;
GHashTable *inv_sequence_grab_actors;
/* the current click count */
gint click_count;
/* the stage the device is on */
ClutterStage *stage;
/* the current state */
gfloat current_x;
gfloat current_y;
guint32 current_time;
gint current_button_number;
ClutterModifierType current_state;
/* the current touch points states */
GHashTable *touch_sequences_info;
/* the previous state, used for click count generation */
gint previous_x;
gint previous_y;
guint32 previous_time;
gint previous_button_number;
ClutterModifierType previous_state;
GArray *axes;
guint n_keys;
GArray *keys;
GArray *scroll_info;
gchar *vendor_id;
gchar *product_id;
gchar *node_path;
GPtrArray *tools;
gint n_rings;
gint n_strips;
gint n_mode_groups;
ClutterInputDeviceMapping mapping_mode;
guint has_cursor : 1;
guint is_enabled : 1;
/* Accessiblity */
ClutterVirtualInputDevice *accessibility_virtual_device;
ClutterPtrA11yData *ptr_a11y_data;
};
typedef void (*ClutterEmitInputDeviceEvent) (ClutterEvent *event,
ClutterInputDevice *device);
struct _ClutterInputDeviceClass
{
GObjectClass parent_class;
gboolean (* keycode_to_evdev) (ClutterInputDevice *device,
guint hardware_keycode,
guint *evdev_keycode);
void (* update_from_tool) (ClutterInputDevice *device,
ClutterInputDeviceTool *tool);
gboolean (* is_mode_switch_button) (ClutterInputDevice *device,
guint group,
guint button);
gint (* get_group_n_modes) (ClutterInputDevice *device,
gint group);
gboolean (* is_grouped) (ClutterInputDevice *device,
ClutterInputDevice *other_device);
/* Keyboard accessbility */
void (* process_kbd_a11y_event) (ClutterEvent *event,
ClutterInputDevice *device,
ClutterEmitInputDeviceEvent emit_event_func);
};
/* device manager */
CLUTTER_EXPORT
void _clutter_device_manager_add_device (ClutterDeviceManager *device_manager,
ClutterInputDevice *device);
CLUTTER_EXPORT
void _clutter_device_manager_remove_device (ClutterDeviceManager *device_manager,
ClutterInputDevice *device);
void _clutter_device_manager_update_devices (ClutterDeviceManager *device_manager);
CLUTTER_EXPORT
void _clutter_device_manager_select_stage_events (ClutterDeviceManager *device_manager,
ClutterStage *stage);
ClutterBackend *_clutter_device_manager_get_backend (ClutterDeviceManager *device_manager);
void _clutter_device_manager_compress_motion (ClutterDeviceManager *device_manger,
ClutterEvent *event,
const ClutterEvent *to_discard);
CLUTTER_EXPORT
void clutter_device_manager_ensure_a11y_state (ClutterDeviceManager *device_manager);
/* input device */
CLUTTER_EXPORT
gboolean _clutter_input_device_has_sequence (ClutterInputDevice *device,
ClutterEventSequence *sequence);
CLUTTER_EXPORT
void _clutter_input_device_add_event_sequence (ClutterInputDevice *device,
ClutterEvent *event);
CLUTTER_EXPORT
void _clutter_input_device_remove_event_sequence (ClutterInputDevice *device,
ClutterEvent *event);
CLUTTER_EXPORT
void _clutter_input_device_set_coords (ClutterInputDevice *device,
ClutterEventSequence *sequence,
gfloat x,
gfloat y,
ClutterStage *stage);
CLUTTER_EXPORT
void _clutter_input_device_set_state (ClutterInputDevice *device,
ClutterModifierType state);
CLUTTER_EXPORT
void _clutter_input_device_set_time (ClutterInputDevice *device,
guint32 time_);
CLUTTER_EXPORT
void _clutter_input_device_set_stage (ClutterInputDevice *device,
ClutterStage *stage);
CLUTTER_EXPORT
ClutterStage * _clutter_input_device_get_stage (ClutterInputDevice *device);
void _clutter_input_device_set_actor (ClutterInputDevice *device,
ClutterEventSequence *sequence,
ClutterActor *actor,
gboolean emit_crossing);
ClutterActor * _clutter_input_device_update (ClutterInputDevice *device,
ClutterEventSequence *sequence,
gboolean emit_crossing);
CLUTTER_EXPORT
void _clutter_input_device_set_n_keys (ClutterInputDevice *device,
guint n_keys);
CLUTTER_EXPORT
guint _clutter_input_device_add_axis (ClutterInputDevice *device,
ClutterInputAxis axis,
gdouble min_value,
gdouble max_value,
gdouble resolution);
CLUTTER_EXPORT
void _clutter_input_device_reset_axes (ClutterInputDevice *device);
CLUTTER_EXPORT
void _clutter_input_device_set_associated_device (ClutterInputDevice *device,
ClutterInputDevice *associated);
CLUTTER_EXPORT
void _clutter_input_device_add_slave (ClutterInputDevice *master,
ClutterInputDevice *slave);
CLUTTER_EXPORT
void _clutter_input_device_remove_slave (ClutterInputDevice *master,
ClutterInputDevice *slave);
CLUTTER_EXPORT
gboolean _clutter_input_device_translate_axis (ClutterInputDevice *device,
guint index_,
gdouble value,
gdouble *axis_value);
CLUTTER_EXPORT
void _clutter_input_device_add_scroll_info (ClutterInputDevice *device,
guint index_,
ClutterScrollDirection direction,
gdouble increment);
CLUTTER_EXPORT
void _clutter_input_device_reset_scroll_info (ClutterInputDevice *device);
CLUTTER_EXPORT
gboolean _clutter_input_device_get_scroll_delta (ClutterInputDevice *device,
guint index_,
gdouble value,
ClutterScrollDirection *direction_p,
gdouble *delta_p);
CLUTTER_EXPORT
ClutterInputDeviceTool * clutter_input_device_lookup_tool (ClutterInputDevice *device,
guint64 serial,
ClutterInputDeviceToolType type);
CLUTTER_EXPORT
void clutter_input_device_add_tool (ClutterInputDevice *device,
ClutterInputDeviceTool *tool);
CLUTTER_EXPORT
void clutter_input_device_update_from_tool (ClutterInputDevice *device,
ClutterInputDeviceTool *tool);
G_END_DECLS
#endif /* __CLUTTER_DEVICE_MANAGER_PRIVATE_H__ */

View File

@@ -0,0 +1,753 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2009 Intel Corp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
*/
/**
* SECTION:clutter-device-manager
* @short_description: Maintains the list of input devices
*
* #ClutterDeviceManager is a singleton object, owned by Clutter, which
* maintains the list of #ClutterInputDevice<!-- -->s.
*
* Depending on the backend used by Clutter it is possible to use the
* #ClutterDeviceManager::device-added and
* #ClutterDeviceManager::device-removed to monitor addition and removal
* of devices.
*
* #ClutterDeviceManager is available since Clutter 1.2
*/
#include "clutter-build-config.h"
#include "clutter-backend-private.h"
#include "clutter-debug.h"
#include "clutter-device-manager-private.h"
#include "clutter-enum-types.h"
#include "clutter-marshal.h"
#include "clutter-private.h"
#include "clutter-stage-private.h"
#include "clutter-virtual-input-device.h"
#include "clutter-input-device-tool.h"
#include "clutter-input-pointer-a11y-private.h"
struct _ClutterDeviceManagerPrivate
{
/* back-pointer to the backend */
ClutterBackend *backend;
/* Keyboard a11y */
ClutterKbdA11ySettings kbd_a11y_settings;
/* Pointer a11y */
ClutterPointerA11ySettings pointer_a11y_settings;
};
enum
{
PROP_0,
PROP_BACKEND,
PROP_LAST
};
static GParamSpec *obj_props[PROP_LAST];
enum
{
DEVICE_ADDED,
DEVICE_REMOVED,
TOOL_CHANGED,
KBD_A11Y_MASK_CHANGED,
KBD_A11Y_FLAGS_CHANGED,
PTR_A11Y_DWELL_CLICK_TYPE_CHANGED,
PTR_A11Y_TIMEOUT_STARTED,
PTR_A11Y_TIMEOUT_STOPPED,
LAST_SIGNAL
};
static guint manager_signals[LAST_SIGNAL] = { 0, };
G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (ClutterDeviceManager,
clutter_device_manager,
G_TYPE_OBJECT)
static void
clutter_device_manager_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterDeviceManager *self = CLUTTER_DEVICE_MANAGER (gobject);
ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (self);
switch (prop_id)
{
case PROP_BACKEND:
priv->backend = g_value_get_object (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
}
}
static void
clutter_device_manager_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterDeviceManager *self = CLUTTER_DEVICE_MANAGER (gobject);
ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (self);
switch (prop_id)
{
case PROP_BACKEND:
g_value_set_object (value, priv->backend);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
}
}
static void
clutter_device_manager_class_init (ClutterDeviceManagerClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
obj_props[PROP_BACKEND] =
g_param_spec_object ("backend",
P_("Backend"),
P_("The ClutterBackend of the device manager"),
CLUTTER_TYPE_BACKEND,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
gobject_class->set_property = clutter_device_manager_set_property;
gobject_class->get_property = clutter_device_manager_get_property;
g_object_class_install_properties (gobject_class,
PROP_LAST,
obj_props);
/**
* ClutterDeviceManager::device-added:
* @manager: the #ClutterDeviceManager that emitted the signal
* @device: the newly added #ClutterInputDevice
*
* The ::device-added signal is emitted each time a device has been
* added to the #ClutterDeviceManager
*
* Since: 1.2
*/
manager_signals[DEVICE_ADDED] =
g_signal_new (I_("device-added"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL, NULL,
G_TYPE_NONE, 1,
CLUTTER_TYPE_INPUT_DEVICE);
/**
* ClutterDeviceManager::device-removed:
* @manager: the #ClutterDeviceManager that emitted the signal
* @device: the removed #ClutterInputDevice
*
* The ::device-removed signal is emitted each time a device has been
* removed from the #ClutterDeviceManager
*
* Since: 1.2
*/
manager_signals[DEVICE_REMOVED] =
g_signal_new (I_("device-removed"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL, NULL,
G_TYPE_NONE, 1,
CLUTTER_TYPE_INPUT_DEVICE);
manager_signals[TOOL_CHANGED] =
g_signal_new (I_("tool-changed"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
_clutter_marshal_VOID__OBJECT_OBJECT,
G_TYPE_NONE, 2,
CLUTTER_TYPE_INPUT_DEVICE,
CLUTTER_TYPE_INPUT_DEVICE_TOOL);
/**
* ClutterDeviceManager::kbd-a11y-mods-state-changed:
* @manager: the #ClutterDeviceManager that emitted the signal
* @latched_mask: the latched modifier mask from stickykeys
* @locked_mask: the locked modifier mask from stickykeys
*
* The ::kbd-a11y-mods-state-changed signal is emitted each time either the
* latched modifiers mask or locked modifiers mask are changed as the
* result of keyboard accessibilty's sticky keys operations.
*/
manager_signals[KBD_A11Y_MASK_CHANGED] =
g_signal_new (I_("kbd-a11y-mods-state-changed"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
_clutter_marshal_VOID__UINT_UINT,
G_TYPE_NONE, 2,
G_TYPE_UINT,
G_TYPE_UINT);
/**
* ClutterDeviceManager::kbd-a11y-flags-changed:
* @manager: the #ClutterDeviceManager that emitted the signal
* @settings_flags: the new ClutterKeyboardA11yFlags configuration
* @changed_mask: the ClutterKeyboardA11yFlags changed
*
* The ::kbd-a11y-flags-changed signal is emitted each time the
* ClutterKeyboardA11yFlags configuration is changed as the result of
* keyboard accessibilty operations.
*/
manager_signals[KBD_A11Y_FLAGS_CHANGED] =
g_signal_new (I_("kbd-a11y-flags-changed"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
_clutter_marshal_VOID__UINT_UINT,
G_TYPE_NONE, 2,
G_TYPE_UINT,
G_TYPE_UINT);
/**
* ClutterDeviceManager::ptr-a11y-dwell-click-type-changed:
* @manager: the #ClutterDeviceManager that emitted the signal
* @click_type: the new #ClutterPointerA11yDwellClickType mode
*
* The ::ptr-a11y-dwell-click-type-changed signal is emitted each time
* the ClutterPointerA11yDwellClickType mode is changed as the result
* of pointer accessibility operations.
*/
manager_signals[PTR_A11Y_DWELL_CLICK_TYPE_CHANGED] =
g_signal_new (I_("ptr-a11y-dwell-click-type-changed"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
g_cclosure_marshal_VOID__FLAGS,
G_TYPE_NONE, 1,
CLUTTER_TYPE_POINTER_A11Y_DWELL_CLICK_TYPE);
/**
* ClutterDeviceManager::ptr-a11y-timeout-started:
* @manager: the #ClutterDeviceManager that emitted the signal
* @device: the core pointer #ClutterInputDevice
* @timeout_type: the type of timeout #ClutterPointerA11yTimeoutType
* @delay: the delay in ms before secondary-click is triggered.
*
* The ::ptr-a11y-timeout-started signal is emitted when a
* pointer accessibility timeout delay is started, so that upper
* layers can notify the user with some visual feedback.
*/
manager_signals[PTR_A11Y_TIMEOUT_STARTED] =
g_signal_new (I_("ptr-a11y-timeout-started"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
_clutter_marshal_VOID__OBJECT_FLAGS_UINT,
G_TYPE_NONE, 3,
CLUTTER_TYPE_INPUT_DEVICE,
CLUTTER_TYPE_POINTER_A11Y_TIMEOUT_TYPE,
G_TYPE_UINT);
/**
* ClutterDeviceManager::ptr-a11y-timeout-stopped:
* @manager: the #ClutterDeviceManager that emitted the signal
* @device: the core pointer #ClutterInputDevice
* @timeout_type: the type of timeout #ClutterPointerA11yTimeoutType
* @clicked: %TRUE if the timeout finished and triggered a click
*
* The ::ptr-a11y-timeout-stopped signal is emitted when a running
* pointer accessibility timeout delay is stopped, either because
* it's triggered at the end of the delay or cancelled, so that
* upper layers can notify the user with some visual feedback.
*/
manager_signals[PTR_A11Y_TIMEOUT_STOPPED] =
g_signal_new (I_("ptr-a11y-timeout-stopped"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
_clutter_marshal_VOID__OBJECT_FLAGS_BOOLEAN,
G_TYPE_NONE, 3,
CLUTTER_TYPE_INPUT_DEVICE,
CLUTTER_TYPE_POINTER_A11Y_TIMEOUT_TYPE,
G_TYPE_BOOLEAN);
}
static void
clutter_device_manager_init (ClutterDeviceManager *self)
{
}
/**
* clutter_device_manager_get_default:
*
* Retrieves the device manager singleton
*
* Return value: (transfer none): the #ClutterDeviceManager singleton.
* The returned instance is owned by Clutter and it should not be
* modified or freed
*
* Since: 1.2
*/
ClutterDeviceManager *
clutter_device_manager_get_default (void)
{
ClutterBackend *backend = clutter_get_default_backend ();
return CLUTTER_BACKEND_GET_CLASS (backend)->get_device_manager (backend);
}
/**
* clutter_device_manager_list_devices:
* @device_manager: a #ClutterDeviceManager
*
* Lists all currently registered input devices
*
* Return value: (transfer container) (element-type Clutter.InputDevice):
* a newly allocated list of #ClutterInputDevice objects. Use
* g_slist_free() to deallocate it when done
*
* Since: 1.2
*/
GSList *
clutter_device_manager_list_devices (ClutterDeviceManager *device_manager)
{
const GSList *devices;
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
devices = clutter_device_manager_peek_devices (device_manager);
return g_slist_copy ((GSList *) devices);
}
/**
* clutter_device_manager_peek_devices:
* @device_manager: a #ClutterDeviceManager
*
* Lists all currently registered input devices
*
* Return value: (transfer none) (element-type Clutter.InputDevice):
* a pointer to the internal list of #ClutterInputDevice objects. The
* returned list is owned by the #ClutterDeviceManager and should never
* be modified or freed
*
* Since: 1.2
*/
const GSList *
clutter_device_manager_peek_devices (ClutterDeviceManager *device_manager)
{
ClutterDeviceManagerClass *manager_class;
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
return manager_class->get_devices (device_manager);
}
/**
* clutter_device_manager_get_device:
* @device_manager: a #ClutterDeviceManager
* @device_id: the integer id of a device
*
* Retrieves the #ClutterInputDevice with the given @device_id
*
* Return value: (transfer none): a #ClutterInputDevice or %NULL. The
* returned device is owned by the #ClutterDeviceManager and should
* never be modified or freed
*
* Since: 1.2
*/
ClutterInputDevice *
clutter_device_manager_get_device (ClutterDeviceManager *device_manager,
gint device_id)
{
ClutterDeviceManagerClass *manager_class;
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
return manager_class->get_device (device_manager, device_id);
}
/**
* clutter_device_manager_get_core_device:
* @device_manager: a #ClutterDeviceManager
* @device_type: the type of the core device
*
* Retrieves the core #ClutterInputDevice of type @device_type
*
* Core devices are devices created automatically by the default
* Clutter backend
*
* Return value: (transfer none): a #ClutterInputDevice or %NULL. The
* returned device is owned by the #ClutterDeviceManager and should
* not be modified or freed
*
* Since: 1.2
*/
ClutterInputDevice *
clutter_device_manager_get_core_device (ClutterDeviceManager *device_manager,
ClutterInputDeviceType device_type)
{
ClutterDeviceManagerClass *manager_class;
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
return manager_class->get_core_device (device_manager, device_type);
}
void
_clutter_device_manager_select_stage_events (ClutterDeviceManager *device_manager,
ClutterStage *stage)
{
ClutterDeviceManagerClass *manager_class;
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
if (manager_class->select_stage_events)
manager_class->select_stage_events (device_manager, stage);
}
/*
* _clutter_device_manager_add_device:
* @device_manager: a #ClutterDeviceManager
* @device: a #ClutterInputDevice
*
* Adds @device to the list of #ClutterInputDevice<!-- -->s maintained
* by @device_manager
*
* The reference count of @device is not increased
*
* The #ClutterDeviceManager::device-added signal is emitted after
* adding @device to the list
*/
void
_clutter_device_manager_add_device (ClutterDeviceManager *device_manager,
ClutterInputDevice *device)
{
ClutterDeviceManagerClass *manager_class;
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
g_assert (manager_class->add_device != NULL);
manager_class->add_device (device_manager, device);
g_signal_emit (device_manager, manager_signals[DEVICE_ADDED], 0, device);
}
/*
* _clutter_device_manager_remove_device:
* @device_manager: a #ClutterDeviceManager
* @device: a #ClutterInputDevice
*
* Removes @device from the list of #ClutterInputDevice<!-- -->s
* maintained by @device_manager
*
* The reference count of @device is not decreased
*
* The #ClutterDeviceManager::device-removed signal is emitted after
* removing @device from the list
*/
void
_clutter_device_manager_remove_device (ClutterDeviceManager *device_manager,
ClutterInputDevice *device)
{
ClutterDeviceManagerClass *manager_class;
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
g_assert (manager_class->remove_device != NULL);
/* The subclass remove_device() method will likely unref it but we
have to keep it alive during the signal emission. */
g_object_ref (device);
manager_class->remove_device (device_manager, device);
g_signal_emit (device_manager, manager_signals[DEVICE_REMOVED], 0, device);
g_object_unref (device);
}
/*
* _clutter_device_manager_update_devices:
* @device_manager: a #ClutterDeviceManager
*
* Updates every #ClutterInputDevice handled by @device_manager
* by performing a pick paint at the coordinates of each pointer
* device
*/
void
_clutter_device_manager_update_devices (ClutterDeviceManager *device_manager)
{
const GSList *d;
for (d = clutter_device_manager_peek_devices (device_manager);
d != NULL;
d = d->next)
{
ClutterInputDevice *device = d->data;
ClutterInputDeviceType device_type;
/* we only care about pointer devices */
device_type = clutter_input_device_get_device_type (device);
if (device_type != CLUTTER_POINTER_DEVICE)
continue;
/* out of stage */
if (device->stage == NULL)
continue;
/* the user disabled motion events delivery on actors for
* the stage the device is on; we don't perform any picking
* since the source of the events will always be set to be
* the stage
*/
if (!clutter_stage_get_motion_events_enabled (device->stage))
continue;
_clutter_input_device_update (device, NULL, TRUE);
}
}
ClutterBackend *
_clutter_device_manager_get_backend (ClutterDeviceManager *manager)
{
ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (manager);
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (manager), NULL);
return priv->backend;
}
/**
* clutter_device_manager_create_virtual_device:
* @device_manager: a #ClutterDeviceManager
* @device_type: the type of the virtual device
*
* Creates a virtual input device.
*
* Returns: (transfer full): a newly created virtual device
**/
ClutterVirtualInputDevice *
clutter_device_manager_create_virtual_device (ClutterDeviceManager *device_manager,
ClutterInputDeviceType device_type)
{
ClutterDeviceManagerClass *manager_class;
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
return manager_class->create_virtual_device (device_manager,
device_type);
}
/**
* clutter_device_manager_supported_virtua_device_types: (skip)
*/
ClutterVirtualDeviceType
clutter_device_manager_get_supported_virtual_device_types (ClutterDeviceManager *device_manager)
{
ClutterDeviceManagerClass *manager_class;
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager),
CLUTTER_VIRTUAL_DEVICE_TYPE_NONE);
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
return manager_class->get_supported_virtual_device_types (device_manager);
}
void
_clutter_device_manager_compress_motion (ClutterDeviceManager *device_manager,
ClutterEvent *event,
const ClutterEvent *to_discard)
{
ClutterDeviceManagerClass *manager_class;
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
if (!manager_class->compress_motion)
return;
manager_class->compress_motion (device_manager, event, to_discard);
}
void
clutter_device_manager_ensure_a11y_state (ClutterDeviceManager *device_manager)
{
ClutterInputDevice *core_pointer;
core_pointer = clutter_device_manager_get_core_device (device_manager,
CLUTTER_POINTER_DEVICE);
if (core_pointer)
{
if (_clutter_is_input_pointer_a11y_enabled (core_pointer))
_clutter_input_pointer_a11y_add_device (core_pointer);
}
}
static gboolean
are_kbd_a11y_settings_equal (ClutterKbdA11ySettings *a,
ClutterKbdA11ySettings *b)
{
return (memcmp (a, b, sizeof (ClutterKbdA11ySettings)) == 0);
}
void
clutter_device_manager_set_kbd_a11y_settings (ClutterDeviceManager *device_manager,
ClutterKbdA11ySettings *settings)
{
ClutterDeviceManagerClass *manager_class;
ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (device_manager);
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
if (are_kbd_a11y_settings_equal (&priv->kbd_a11y_settings, settings))
return;
priv->kbd_a11y_settings = *settings;
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
if (manager_class->apply_kbd_a11y_settings)
manager_class->apply_kbd_a11y_settings (device_manager, settings);
}
void
clutter_device_manager_get_kbd_a11y_settings (ClutterDeviceManager *device_manager,
ClutterKbdA11ySettings *settings)
{
ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (device_manager);
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
*settings = priv->kbd_a11y_settings;
}
static gboolean
are_pointer_a11y_settings_equal (ClutterPointerA11ySettings *a,
ClutterPointerA11ySettings *b)
{
return (memcmp (a, b, sizeof (ClutterPointerA11ySettings)) == 0);
}
static void
clutter_device_manager_enable_pointer_a11y (ClutterDeviceManager *device_manager)
{
ClutterInputDevice *core_pointer;
core_pointer = clutter_device_manager_get_core_device (device_manager,
CLUTTER_POINTER_DEVICE);
_clutter_input_pointer_a11y_add_device (core_pointer);
}
static void
clutter_device_manager_disable_pointer_a11y (ClutterDeviceManager *device_manager)
{
ClutterInputDevice *core_pointer;
core_pointer = clutter_device_manager_get_core_device (device_manager,
CLUTTER_POINTER_DEVICE);
_clutter_input_pointer_a11y_remove_device (core_pointer);
}
/**
* clutter_device_manager_set_pointer_a11y_settings:
* @device_manager: a #ClutterDeviceManager
* @settings: a pointer to a #ClutterPointerA11ySettings
*
* Sets the pointer accessibility settings
**/
void
clutter_device_manager_set_pointer_a11y_settings (ClutterDeviceManager *device_manager,
ClutterPointerA11ySettings *settings)
{
ClutterDeviceManagerPrivate *priv =
clutter_device_manager_get_instance_private (device_manager);
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
if (are_pointer_a11y_settings_equal (&priv->pointer_a11y_settings, settings))
return;
if (priv->pointer_a11y_settings.controls == 0 && settings->controls != 0)
clutter_device_manager_enable_pointer_a11y (device_manager);
else if (priv->pointer_a11y_settings.controls != 0 && settings->controls == 0)
clutter_device_manager_disable_pointer_a11y (device_manager);
priv->pointer_a11y_settings = *settings;
}
/**
* clutter_device_manager_get_pointer_a11y_settings:
* @device_manager: a #ClutterDeviceManager
* @settings: a pointer to a #ClutterPointerA11ySettings
*
* Gets the current pointer accessibility settings
**/
void
clutter_device_manager_get_pointer_a11y_settings (ClutterDeviceManager *device_manager,
ClutterPointerA11ySettings *settings)
{
ClutterDeviceManagerPrivate *priv =
clutter_device_manager_get_instance_private (device_manager);
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
*settings = priv->pointer_a11y_settings;
}
/**
* clutter_device_manager_set_pointer_a11y_dwell_click_type:
* @device_manager: a #ClutterDeviceManager
* @click_type: type of click as #ClutterPointerA11yDwellClickType
*
* Sets the dwell click type
**/
void
clutter_device_manager_set_pointer_a11y_dwell_click_type (ClutterDeviceManager *device_manager,
ClutterPointerA11yDwellClickType click_type)
{
ClutterDeviceManagerPrivate *priv =
clutter_device_manager_get_instance_private (device_manager);
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
priv->pointer_a11y_settings.dwell_click_type = click_type;
}

View File

@@ -0,0 +1,181 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2009 Intel Corp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
*/
#ifndef __CLUTTER_DEVICE_MANAGER_H__
#define __CLUTTER_DEVICE_MANAGER_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include <clutter/clutter-input-device.h>
#include <clutter/clutter-stage.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_DEVICE_MANAGER (clutter_device_manager_get_type ())
CLUTTER_EXPORT
G_DECLARE_DERIVABLE_TYPE (ClutterDeviceManager, clutter_device_manager,
CLUTTER, DEVICE_MANAGER, GObject)
typedef struct _ClutterDeviceManagerPrivate ClutterDeviceManagerPrivate;
/**
* ClutterVirtualDeviceType:
*/
typedef enum _ClutterVirtualDeviceType
{
CLUTTER_VIRTUAL_DEVICE_TYPE_NONE = 0,
CLUTTER_VIRTUAL_DEVICE_TYPE_KEYBOARD = 1 << 0,
CLUTTER_VIRTUAL_DEVICE_TYPE_POINTER = 1 << 1,
CLUTTER_VIRTUAL_DEVICE_TYPE_TOUCHSCREEN = 1 << 2,
} ClutterVirtualDeviceType;
/**
* ClutterKbdA11ySettings:
*
* The #ClutterKbdA11ySettings structure contains keyboard accessibility
* settings
*
*/
typedef struct _ClutterKbdA11ySettings
{
ClutterKeyboardA11yFlags controls;
gint slowkeys_delay;
gint debounce_delay;
gint timeout_delay;
gint mousekeys_init_delay;
gint mousekeys_max_speed;
gint mousekeys_accel_time;
} ClutterKbdA11ySettings;
/**
* ClutterPointerA11ySettings:
*
* The #ClutterPointerA11ySettings structure contains pointer accessibility
* settings
*
*/
typedef struct _ClutterPointerA11ySettings
{
ClutterPointerA11yFlags controls;
ClutterPointerA11yDwellClickType dwell_click_type;
ClutterPointerA11yDwellMode dwell_mode;
ClutterPointerA11yDwellDirection dwell_gesture_single;
ClutterPointerA11yDwellDirection dwell_gesture_double;
ClutterPointerA11yDwellDirection dwell_gesture_drag;
ClutterPointerA11yDwellDirection dwell_gesture_secondary;
gint secondary_click_delay;
gint dwell_delay;
gint dwell_threshold;
} ClutterPointerA11ySettings;
/**
* ClutterDeviceManagerClass:
*
* The #ClutterDeviceManagerClass structure contains only private data
*
* Since: 1.2
*/
struct _ClutterDeviceManagerClass
{
/*< private >*/
GObjectClass parent_class;
const GSList * (* get_devices) (ClutterDeviceManager *device_manager);
ClutterInputDevice *(* get_core_device) (ClutterDeviceManager *device_manager,
ClutterInputDeviceType device_type);
ClutterInputDevice *(* get_device) (ClutterDeviceManager *device_manager,
gint device_id);
void (* add_device) (ClutterDeviceManager *manager,
ClutterInputDevice *device);
void (* remove_device) (ClutterDeviceManager *manager,
ClutterInputDevice *device);
void (* select_stage_events) (ClutterDeviceManager *manager,
ClutterStage *stage);
ClutterVirtualInputDevice *(* create_virtual_device) (ClutterDeviceManager *device_manager,
ClutterInputDeviceType device_type);
ClutterVirtualDeviceType (* get_supported_virtual_device_types) (ClutterDeviceManager *device_manager);
void (* compress_motion) (ClutterDeviceManager *device_manger,
ClutterEvent *event,
const ClutterEvent *to_discard);
/* Keyboard accessbility */
void (* apply_kbd_a11y_settings) (ClutterDeviceManager *device_manger,
ClutterKbdA11ySettings *settings);
/* Event platform data */
void (* copy_event_data) (ClutterDeviceManager *device_manager,
const ClutterEvent *src,
ClutterEvent *dest);
void (* free_event_data) (ClutterDeviceManager *device_manager,
ClutterEvent *event);
/* padding */
gpointer _padding[4];
};
CLUTTER_EXPORT
ClutterDeviceManager *clutter_device_manager_get_default (void);
CLUTTER_EXPORT
GSList * clutter_device_manager_list_devices (ClutterDeviceManager *device_manager);
CLUTTER_EXPORT
const GSList * clutter_device_manager_peek_devices (ClutterDeviceManager *device_manager);
CLUTTER_EXPORT
ClutterInputDevice * clutter_device_manager_get_device (ClutterDeviceManager *device_manager,
gint device_id);
CLUTTER_EXPORT
ClutterInputDevice * clutter_device_manager_get_core_device (ClutterDeviceManager *device_manager,
ClutterInputDeviceType device_type);
CLUTTER_EXPORT
ClutterVirtualInputDevice *clutter_device_manager_create_virtual_device (ClutterDeviceManager *device_manager,
ClutterInputDeviceType device_type);
CLUTTER_EXPORT
ClutterVirtualDeviceType clutter_device_manager_get_supported_virtual_device_types (ClutterDeviceManager *device_manager);
CLUTTER_EXPORT
void clutter_device_manager_set_kbd_a11y_settings (ClutterDeviceManager *device_manager,
ClutterKbdA11ySettings *settings);
CLUTTER_EXPORT
void clutter_device_manager_get_kbd_a11y_settings (ClutterDeviceManager *device_manager,
ClutterKbdA11ySettings *settings);
CLUTTER_EXPORT
void clutter_device_manager_set_pointer_a11y_settings (ClutterDeviceManager *device_manager,
ClutterPointerA11ySettings *settings);
CLUTTER_EXPORT
void clutter_device_manager_get_pointer_a11y_settings (ClutterDeviceManager *device_manager,
ClutterPointerA11ySettings *settings);
CLUTTER_EXPORT
void clutter_device_manager_set_pointer_a11y_dwell_click_type (ClutterDeviceManager *device_manager,
ClutterPointerA11yDwellClickType click_type);
G_END_DECLS
#endif /* __CLUTTER_DEVICE_MANAGER_H__ */

View File

@@ -535,13 +535,9 @@ typedef enum /*< prefix=CLUTTER_ACTOR >*/
* ClutterOffscreenRedirect:
* @CLUTTER_OFFSCREEN_REDIRECT_AUTOMATIC_FOR_OPACITY: Only redirect
* the actor if it is semi-transparent and its has_overlaps()
* virtual returns %TRUE.
* virtual returns %TRUE. This is the default.
* @CLUTTER_OFFSCREEN_REDIRECT_ALWAYS: Always redirect the actor to an
* offscreen buffer even if it is fully opaque.
* @CLUTTER_OFFSCREEN_REDIRECT_ON_IDLE: Only redirect the actor if it is the
* most efficient thing to do based on its recent repaint behaviour. That
* means when its contents are changing less frequently than it's being used
* on stage.
*
* Possible flags to pass to clutter_actor_set_offscreen_redirect().
*
@@ -549,9 +545,8 @@ typedef enum /*< prefix=CLUTTER_ACTOR >*/
*/
typedef enum /*< prefix=CLUTTER_OFFSCREEN_REDIRECT >*/
{
CLUTTER_OFFSCREEN_REDIRECT_AUTOMATIC_FOR_OPACITY = 1 << 0,
CLUTTER_OFFSCREEN_REDIRECT_ALWAYS = 1 << 1,
CLUTTER_OFFSCREEN_REDIRECT_ON_IDLE = 1 << 2
CLUTTER_OFFSCREEN_REDIRECT_AUTOMATIC_FOR_OPACITY = 1<<0,
CLUTTER_OFFSCREEN_REDIRECT_ALWAYS = 1<<1
} ClutterOffscreenRedirect;
/**
@@ -678,15 +673,12 @@ typedef enum /*< prefix=CLUTTER_BIND >*/
* has queued a redraw before this paint. This implies that the effect
* should call clutter_actor_continue_paint() to chain to the next
* effect and can not cache any results from a previous paint.
* @CLUTTER_EFFECT_PAINT_BYPASS_EFFECT: The effect should not be used
* on this frame, but it will be asked to paint the actor still.
*
* Flags passed to the paint or pick method of #ClutterEffect.
*/
typedef enum /*< prefix=CLUTTER_EFFECT_PAINT >*/
{
CLUTTER_EFFECT_PAINT_ACTOR_DIRTY = (1 << 0),
CLUTTER_EFFECT_PAINT_BYPASS_EFFECT = (1 << 1)
CLUTTER_EFFECT_PAINT_ACTOR_DIRTY = (1 << 0)
} ClutterEffectPaintFlags;
/**

View File

@@ -130,7 +130,7 @@ clutter_image_paint_content (ClutterContent *content,
return;
node = clutter_actor_create_texture_paint_node (actor, priv->texture);
clutter_paint_node_set_static_name (node, "Image Content");
clutter_paint_node_set_name (node, "Image Content");
clutter_paint_node_add_child (root, node);
clutter_paint_node_unref (node);
}

View File

@@ -1,255 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright © 2009, 2010, 2011 Intel Corp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
*/
#ifndef CLUTTER_INPUT_DEVICE_PRIVATE_H
#define CLUTTER_INPUT_DEVICE_PRIVATE_H
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include <clutter/clutter-input-device.h>
G_BEGIN_DECLS
typedef struct _ClutterAxisInfo
{
ClutterInputAxis axis;
double min_axis;
double max_axis;
double min_value;
double max_value;
double resolution;
} ClutterAxisInfo;
typedef struct _ClutterKeyInfo
{
guint keyval;
ClutterModifierType modifiers;
} ClutterKeyInfo;
typedef struct _ClutterScrollInfo
{
guint axis_id;
ClutterScrollDirection direction;
double increment;
double last_value;
guint last_value_valid : 1;
} ClutterScrollInfo;
typedef struct _ClutterTouchInfo
{
ClutterEventSequence *sequence;
ClutterActor *actor;
float current_x;
float current_y;
} ClutterTouchInfo;
typedef struct _ClutterPtrA11yData
{
int n_btn_pressed;
float current_x;
float current_y;
float dwell_x;
float dwell_y;
gboolean dwell_drag_started;
gboolean dwell_gesture_started;
guint dwell_timer;
guint dwell_position_timer;
guint secondary_click_timer;
gboolean secondary_click_triggered;
} ClutterPtrA11yData;
struct _ClutterInputDevice
{
GObject parent_instance;
int id;
ClutterInputDeviceType device_type;
ClutterInputMode device_mode;
char *device_name;
ClutterSeat *seat;
ClutterBackend *backend;
/* the associated device */
ClutterInputDevice *associated;
GList *slaves;
/* the actor underneath the pointer */
ClutterActor *cursor_actor;
GHashTable *inv_touch_sequence_actors;
/* the actor that has a grab in place for the device */
ClutterActor *pointer_grab_actor;
ClutterActor *keyboard_grab_actor;
GHashTable *sequence_grab_actors;
GHashTable *inv_sequence_grab_actors;
/* the current click count */
int click_count;
/* the stage the device is on */
ClutterStage *stage;
/* the current state */
float current_x;
float current_y;
uint32_t current_time;
int current_button_number;
ClutterModifierType current_state;
/* the current touch points states */
GHashTable *touch_sequences_info;
/* the previous state, used for click count generation */
int previous_x;
int previous_y;
uint32_t previous_time;
int previous_button_number;
ClutterModifierType previous_state;
GArray *axes;
guint n_keys;
GArray *keys;
GArray *scroll_info;
char *vendor_id;
char *product_id;
char *node_path;
GPtrArray *tools;
int n_rings;
int n_strips;
int n_mode_groups;
ClutterInputDeviceMapping mapping_mode;
guint has_cursor : 1;
guint is_enabled : 1;
/* Accessiblity */
ClutterVirtualInputDevice *accessibility_virtual_device;
ClutterPtrA11yData *ptr_a11y_data;
};
CLUTTER_EXPORT
void _clutter_input_device_set_associated_device (ClutterInputDevice *device,
ClutterInputDevice *associated);
CLUTTER_EXPORT
void _clutter_input_device_add_slave (ClutterInputDevice *master,
ClutterInputDevice *slave);
CLUTTER_EXPORT
void _clutter_input_device_remove_slave (ClutterInputDevice *master,
ClutterInputDevice *slave);
CLUTTER_EXPORT
void clutter_input_device_update_from_tool (ClutterInputDevice *device,
ClutterInputDeviceTool *tool);
CLUTTER_EXPORT
ClutterStage * _clutter_input_device_get_stage (ClutterInputDevice *device);
CLUTTER_EXPORT
void _clutter_input_device_set_stage (ClutterInputDevice *device,
ClutterStage *stage);
CLUTTER_EXPORT
void _clutter_input_device_set_coords (ClutterInputDevice *device,
ClutterEventSequence *sequence,
gfloat x,
gfloat y,
ClutterStage *stage);
CLUTTER_EXPORT
void _clutter_input_device_set_state (ClutterInputDevice *device,
ClutterModifierType state);
CLUTTER_EXPORT
void _clutter_input_device_set_time (ClutterInputDevice *device,
guint32 time_);
void _clutter_input_device_set_actor (ClutterInputDevice *device,
ClutterEventSequence *sequence,
ClutterActor *actor,
gboolean emit_crossing);
CLUTTER_EXPORT
ClutterActor * clutter_input_device_update (ClutterInputDevice *device,
ClutterEventSequence *sequence,
gboolean emit_crossing);
CLUTTER_EXPORT
void _clutter_input_device_add_event_sequence (ClutterInputDevice *device,
ClutterEvent *event);
CLUTTER_EXPORT
void _clutter_input_device_remove_event_sequence (ClutterInputDevice *device,
ClutterEvent *event);
CLUTTER_EXPORT
void _clutter_input_device_set_n_keys (ClutterInputDevice *device,
guint n_keys);
CLUTTER_EXPORT
gboolean _clutter_input_device_translate_axis (ClutterInputDevice *device,
guint index_,
gdouble value,
gdouble *axis_value);
CLUTTER_EXPORT
guint _clutter_input_device_add_axis (ClutterInputDevice *device,
ClutterInputAxis axis,
gdouble minimum,
gdouble maximum,
gdouble resolution);
CLUTTER_EXPORT
void _clutter_input_device_reset_axes (ClutterInputDevice *device);
CLUTTER_EXPORT
void _clutter_input_device_add_scroll_info (ClutterInputDevice *device,
guint index_,
ClutterScrollDirection direction,
gdouble increment);
CLUTTER_EXPORT
gboolean _clutter_input_device_get_scroll_delta (ClutterInputDevice *device,
guint index_,
gdouble value,
ClutterScrollDirection *direction_p,
gdouble *delta_p);
CLUTTER_EXPORT
void _clutter_input_device_reset_scroll_info (ClutterInputDevice *device);
CLUTTER_EXPORT
void clutter_input_device_add_tool (ClutterInputDevice *device,
ClutterInputDeviceTool *tool);
CLUTTER_EXPORT
ClutterInputDeviceTool *
clutter_input_device_lookup_tool (ClutterInputDevice *device,
guint64 serial,
ClutterInputDeviceToolType type);
#endif /* CLUTTER_INPUT_DEVICE_PRIVATE_H */

View File

@@ -37,12 +37,12 @@
#include "clutter-actor-private.h"
#include "clutter-debug.h"
#include "clutter-device-manager-private.h"
#include "clutter-enum-types.h"
#include "clutter-event-private.h"
#include "clutter-marshal.h"
#include "clutter-private.h"
#include "clutter-stage-private.h"
#include "clutter-input-device-private.h"
#include "clutter-input-device-tool.h"
#include <math.h>
@@ -57,7 +57,7 @@ enum
PROP_NAME,
PROP_DEVICE_TYPE,
PROP_SEAT,
PROP_DEVICE_MANAGER,
PROP_DEVICE_MODE,
PROP_HAS_CURSOR,
@@ -96,7 +96,6 @@ clutter_input_device_dispose (GObject *gobject)
g_clear_pointer (&device->device_name, g_free);
g_clear_pointer (&device->vendor_id, g_free);
g_clear_pointer (&device->product_id, g_free);
g_clear_pointer (&device->node_path, g_free);
if (device->associated != NULL)
{
@@ -171,8 +170,8 @@ clutter_input_device_set_property (GObject *gobject,
self->device_type = g_value_get_enum (value);
break;
case PROP_SEAT:
self->seat = g_value_get_object (value);
case PROP_DEVICE_MANAGER:
self->device_manager = g_value_get_object (value);
break;
case PROP_DEVICE_MODE:
@@ -247,8 +246,8 @@ clutter_input_device_get_property (GObject *gobject,
g_value_set_enum (value, self->device_type);
break;
case PROP_SEAT:
g_value_set_object (value, self->seat);
case PROP_DEVICE_MANAGER:
g_value_set_object (value, self->device_manager);
break;
case PROP_DEVICE_MODE:
@@ -362,15 +361,17 @@ clutter_input_device_class_init (ClutterInputDeviceClass *klass)
G_PARAM_CONSTRUCT_ONLY);
/**
* ClutterInputDevice:seat:
* ClutterInputDevice:device-manager:
*
* The #ClutterSeat instance which owns the device
* The #ClutterDeviceManager instance which owns the device
*
* Since: 1.6
*/
obj_props[PROP_SEAT] =
g_param_spec_object ("seat",
P_("Seat"),
P_("Seat"),
CLUTTER_TYPE_SEAT,
obj_props[PROP_DEVICE_MANAGER] =
g_param_spec_object ("device-manager",
P_("Device Manager"),
P_("The device manager instance"),
CLUTTER_TYPE_DEVICE_MANAGER,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
/**
@@ -798,7 +799,7 @@ on_cursor_actor_reactive_changed (ClutterActor *actor,
*
* Sets the actor under the pointer coordinates of @device
*
* This function is called by clutter_input_device_update()
* This function is called by _clutter_input_device_update()
* and it will:
*
* - queue a %CLUTTER_LEAVE event on the previous pointer actor
@@ -1016,7 +1017,7 @@ clutter_input_device_get_coords (ClutterInputDevice *device,
}
/*
* clutter_input_device_update:
* _clutter_input_device_update:
* @device: a #ClutterInputDevice
*
* Updates the input @device by determining the #ClutterActor underneath the
@@ -1030,9 +1031,9 @@ clutter_input_device_get_coords (ClutterInputDevice *device,
* Since: 1.2
*/
ClutterActor *
clutter_input_device_update (ClutterInputDevice *device,
ClutterEventSequence *sequence,
gboolean emit_crossing)
_clutter_input_device_update (ClutterInputDevice *device,
ClutterEventSequence *sequence,
gboolean emit_crossing)
{
ClutterStage *stage;
ClutterActor *new_cursor_actor;
@@ -1223,11 +1224,11 @@ clutter_input_device_get_device_mode (ClutterInputDevice *device)
*
* translate_native_event_to_clutter (native_event, &c_event);
*
* // get the seat
* seat = clutter_backend_get_deafult_seat (clutter_get_default_backend ());
* // get the device manager
* manager = clutter_device_manager_get_default ();
*
* // use the default Core Pointer that Clutter backends register by default
* device = clutter_seat_get_pointer (seat);
* device = clutter_device_manager_get_core_device (manager, %CLUTTER_POINTER_DEVICE);
*
* // update the state of the input device
* clutter_input_device_update_from_event (device, &c_event, FALSE);
@@ -2440,19 +2441,3 @@ clutter_input_device_is_grouped (ClutterInputDevice *device,
return CLUTTER_INPUT_DEVICE_GET_CLASS (device)->is_grouped (device, other_device);
}
/**
* clutter_input_device_get_seat:
* @device: a #ClutterInputDevice
*
* Returns the seat the device belongs to
*
* Returns: (transfer none): the device seat
**/
ClutterSeat *
clutter_input_device_get_seat (ClutterInputDevice *device)
{
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), NULL);
return device->seat;
}

View File

@@ -28,40 +28,10 @@
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include <clutter/clutter-backend.h>
#include <clutter/clutter-types.h>
#include <clutter/clutter-seat.h>
G_BEGIN_DECLS
typedef void (*ClutterEmitInputDeviceEvent) (ClutterEvent *event,
ClutterInputDevice *device);
struct _ClutterInputDeviceClass
{
GObjectClass parent_class;
gboolean (* keycode_to_evdev) (ClutterInputDevice *device,
guint hardware_keycode,
guint *evdev_keycode);
void (* update_from_tool) (ClutterInputDevice *device,
ClutterInputDeviceTool *tool);
gboolean (* is_mode_switch_button) (ClutterInputDevice *device,
guint group,
guint button);
gint (* get_group_n_modes) (ClutterInputDevice *device,
gint group);
gboolean (* is_grouped) (ClutterInputDevice *device,
ClutterInputDevice *other_device);
/* Keyboard accessbility */
void (* process_kbd_a11y_event) (ClutterEvent *event,
ClutterInputDevice *device,
ClutterEmitInputDeviceEvent emit_event_func);
};
#define CLUTTER_TYPE_INPUT_DEVICE (clutter_input_device_get_type ())
#define CLUTTER_INPUT_DEVICE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_INPUT_DEVICE, ClutterInputDevice))
#define CLUTTER_IS_INPUT_DEVICE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_INPUT_DEVICE))
@@ -201,8 +171,6 @@ void clutter_input_device_set_mapping_mode (ClutterInputDev
CLUTTER_EXPORT
gboolean clutter_input_device_is_grouped (ClutterInputDevice *device,
ClutterInputDevice *other_device);
CLUTTER_EXPORT
ClutterSeat * clutter_input_device_get_seat (ClutterInputDevice *device);
G_END_DECLS

View File

@@ -29,7 +29,7 @@ void clutter_input_focus_focus_out (ClutterInputFocus *focus);
void clutter_input_focus_commit (ClutterInputFocus *focus,
const gchar *text);
void clutter_input_focus_delete_surrounding (ClutterInputFocus *focus,
int offset,
guint offset,
guint len);
void clutter_input_focus_request_surrounding (ClutterInputFocus *focus);

View File

@@ -217,7 +217,7 @@ clutter_input_focus_commit (ClutterInputFocus *focus,
void
clutter_input_focus_delete_surrounding (ClutterInputFocus *focus,
int offset,
guint offset,
guint len)
{
g_return_if_fail (CLUTTER_IS_INPUT_FOCUS (focus));

View File

@@ -41,7 +41,7 @@ struct _ClutterInputFocusClass
void (* request_surrounding) (ClutterInputFocus *focus);
void (* delete_surrounding) (ClutterInputFocus *focus,
int offset,
guint offset,
guint len);
void (* commit_text) (ClutterInputFocus *focus,
const gchar *text);

View File

@@ -22,10 +22,10 @@
#include "clutter-build-config.h"
#include "clutter-private.h"
#include "clutter/clutter-input-device-private.h"
#include "clutter/clutter-input-method.h"
#include "clutter/clutter-input-method-private.h"
#include "clutter/clutter-input-focus-private.h"
#include "clutter/clutter-device-manager-private.h"
typedef struct _ClutterInputMethodPrivate ClutterInputMethodPrivate;
@@ -168,7 +168,7 @@ clutter_input_method_class_init (ClutterInputMethodClass *klass)
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST,
0, NULL, NULL, NULL,
G_TYPE_NONE, 2, G_TYPE_INT, G_TYPE_UINT);
G_TYPE_NONE, 2, G_TYPE_UINT, G_TYPE_UINT);
signals[REQUEST_SURROUNDING] =
g_signal_new ("request-surrounding",
G_TYPE_FROM_CLASS (object_class),
@@ -292,7 +292,7 @@ clutter_input_method_commit (ClutterInputMethod *im,
void
clutter_input_method_delete_surrounding (ClutterInputMethod *im,
int offset,
guint offset,
guint len)
{
ClutterInputMethodPrivate *priv;
@@ -452,8 +452,8 @@ clutter_input_method_forward_key (ClutterInputMethod *im,
gboolean press)
{
ClutterInputMethodPrivate *priv;
ClutterDeviceManager *device_manager;
ClutterInputDevice *keyboard;
ClutterSeat *seat;
ClutterStage *stage;
ClutterEvent *event;
@@ -463,8 +463,9 @@ clutter_input_method_forward_key (ClutterInputMethod *im,
if (!priv->focus)
return;
seat = clutter_backend_get_default_seat (clutter_get_default_backend ());
keyboard = clutter_seat_get_keyboard (seat);
device_manager = clutter_device_manager_get_default ();
keyboard = clutter_device_manager_get_core_device (device_manager,
CLUTTER_KEYBOARD_DEVICE);
stage = _clutter_input_device_get_stage (keyboard);
if (stage == NULL)
return;

View File

@@ -68,7 +68,7 @@ void clutter_input_method_commit (ClutterInputMethod *im,
const gchar *text);
CLUTTER_EXPORT
void clutter_input_method_delete_surrounding (ClutterInputMethod *im,
int offset,
guint offset,
guint len);
CLUTTER_EXPORT
void clutter_input_method_request_surrounding (ClutterInputMethod *im);

View File

@@ -25,9 +25,10 @@
#include "clutter-build-config.h"
#include "clutter-device-manager.h"
#include "clutter-device-manager-private.h"
#include "clutter-enum-types.h"
#include "clutter-input-device.h"
#include "clutter-input-device-private.h"
#include "clutter-input-pointer-a11y-private.h"
#include "clutter-main.h"
#include "clutter-virtual-input-device.h"
@@ -37,7 +38,7 @@ is_secondary_click_enabled (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
return (settings.controls & CLUTTER_A11Y_SECONDARY_CLICK_ENABLED);
}
@@ -47,7 +48,7 @@ is_dwell_click_enabled (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
return (settings.controls & CLUTTER_A11Y_DWELL_ENABLED);
}
@@ -57,7 +58,7 @@ get_secondary_click_delay (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
return settings.secondary_click_delay;
}
@@ -67,7 +68,7 @@ get_dwell_delay (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
return settings.dwell_delay;
}
@@ -77,7 +78,7 @@ get_dwell_threshold (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
return settings.dwell_threshold;
}
@@ -87,7 +88,7 @@ get_dwell_mode (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
return settings.dwell_mode;
}
@@ -97,7 +98,7 @@ get_dwell_click_type (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
return settings.dwell_click_type;
}
@@ -108,7 +109,7 @@ get_dwell_click_type_for_direction (ClutterInputDevice *device,
{
ClutterPointerA11ySettings settings;
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
if (direction == settings.dwell_gesture_single)
return CLUTTER_A11Y_DWELL_CLICK_TYPE_PRIMARY;
@@ -167,7 +168,7 @@ trigger_secondary_click (gpointer data)
device->ptr_a11y_data->secondary_click_triggered = TRUE;
device->ptr_a11y_data->secondary_click_timer = 0;
g_signal_emit_by_name (device->seat,
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK,
@@ -184,7 +185,7 @@ start_secondary_click_timeout (ClutterInputDevice *device)
device->ptr_a11y_data->secondary_click_timer =
clutter_threads_add_timeout (delay, trigger_secondary_click, device);
g_signal_emit_by_name (device->seat,
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-started",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK,
@@ -199,7 +200,7 @@ stop_secondary_click_timeout (ClutterInputDevice *device)
g_clear_handle_id (&device->ptr_a11y_data->secondary_click_timer,
g_source_remove);
g_signal_emit_by_name (device->seat,
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK,
@@ -303,7 +304,7 @@ update_dwell_click_type (ClutterInputDevice *device)
ClutterPointerA11ySettings settings;
ClutterPointerA11yDwellClickType dwell_click_type;
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
dwell_click_type = settings.dwell_click_type;
switch (dwell_click_type)
@@ -328,9 +329,10 @@ update_dwell_click_type (ClutterInputDevice *device)
if (dwell_click_type != settings.dwell_click_type)
{
settings.dwell_click_type = dwell_click_type;
clutter_seat_set_pointer_a11y_settings (device->seat, &settings);
clutter_device_manager_set_pointer_a11y_settings (device->device_manager,
&settings);
g_signal_emit_by_name (device->seat,
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-dwell-click-type-changed",
dwell_click_type);
}
@@ -435,7 +437,7 @@ trigger_dwell_gesture (gpointer data)
device->ptr_a11y_data->dwell_timer =
clutter_threads_add_timeout (delay, trigger_clear_dwell_gesture, device);
g_signal_emit_by_name (device->seat,
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_GESTURE,
@@ -453,7 +455,7 @@ start_dwell_gesture_timeout (ClutterInputDevice *device)
clutter_threads_add_timeout (delay, trigger_dwell_gesture, device);
device->ptr_a11y_data->dwell_gesture_started = TRUE;
g_signal_emit_by_name (device->seat,
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-started",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_GESTURE,
@@ -467,7 +469,7 @@ trigger_dwell_click (gpointer data)
device->ptr_a11y_data->dwell_timer = 0;
g_signal_emit_by_name (device->seat,
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_DWELL,
@@ -497,7 +499,7 @@ start_dwell_timeout (ClutterInputDevice *device)
device->ptr_a11y_data->dwell_timer =
clutter_threads_add_timeout (delay, trigger_dwell_click, device);
g_signal_emit_by_name (device->seat,
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-started",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_DWELL,
@@ -512,7 +514,7 @@ stop_dwell_timeout (ClutterInputDevice *device)
g_clear_handle_id (&device->ptr_a11y_data->dwell_timer, g_source_remove);
device->ptr_a11y_data->dwell_gesture_started = FALSE;
g_signal_emit_by_name (device->seat,
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_DWELL,
@@ -571,7 +573,8 @@ is_device_core_pointer (ClutterInputDevice *device)
{
ClutterInputDevice *core_pointer;
core_pointer = clutter_seat_get_pointer (device->seat);
core_pointer = clutter_device_manager_get_core_device (device->device_manager,
CLUTTER_POINTER_DEVICE);
if (core_pointer == NULL)
return FALSE;
@@ -585,8 +588,8 @@ _clutter_input_pointer_a11y_add_device (ClutterInputDevice *device)
return;
device->accessibility_virtual_device =
clutter_seat_create_virtual_device (device->seat,
CLUTTER_POINTER_DEVICE);
clutter_device_manager_create_virtual_device (device->device_manager,
CLUTTER_POINTER_DEVICE);
device->ptr_a11y_data = g_new0 (ClutterPtrA11yData, 1);
}

View File

@@ -62,9 +62,3 @@ clutter_keymap_get_caps_lock_state (ClutterKeymap *keymap)
{
return CLUTTER_KEYMAP_GET_CLASS (keymap)->get_caps_lock_state (keymap);
}
PangoDirection
clutter_keymap_get_direction (ClutterKeymap *keymap)
{
return CLUTTER_KEYMAP_GET_CLASS (keymap)->get_direction (keymap);
}

View File

@@ -29,7 +29,6 @@
#include <clutter/clutter-macros.h>
#include <glib-object.h>
#include <pango/pango.h>
typedef struct _ClutterKeymap ClutterKeymap;
typedef struct _ClutterKeymapClass ClutterKeymapClass;
@@ -40,7 +39,6 @@ struct _ClutterKeymapClass
gboolean (* get_num_lock_state) (ClutterKeymap *keymap);
gboolean (* get_caps_lock_state) (ClutterKeymap *keymap);
PangoDirection (* get_direction) (ClutterKeymap *keymap);
};
#define CLUTTER_TYPE_KEYMAP (clutter_keymap_get_type ())
@@ -55,6 +53,4 @@ gboolean clutter_keymap_get_num_lock_state (ClutterKeymap *keymap);
CLUTTER_EXPORT
gboolean clutter_keymap_get_caps_lock_state (ClutterKeymap *keymap);
PangoDirection clutter_keymap_get_direction (ClutterKeymap *keymap);
#endif /* CLUTTER_KEYMAP_H */

View File

@@ -55,15 +55,14 @@
#include "clutter-backend-private.h"
#include "clutter-config.h"
#include "clutter-debug.h"
#include "clutter-device-manager-private.h"
#include "clutter-event-private.h"
#include "clutter-feature.h"
#include "clutter-input-device-private.h"
#include "clutter-input-pointer-a11y-private.h"
#include "clutter-graphene.h"
#include "clutter-main.h"
#include "clutter-master-clock.h"
#include "clutter-mutter.h"
#include "clutter-paint-node-private.h"
#include "clutter-private.h"
#include "clutter-settings-private.h"
#include "clutter-stage-manager.h"
@@ -971,9 +970,6 @@ clutter_init_real (GError **error)
if (clutter_enable_accessibility)
cally_accessibility_init ();
/* Initialize types required for paint nodes */
_clutter_paint_node_init_types ();
return CLUTTER_INIT_SUCCESS;
}
@@ -1527,7 +1523,7 @@ event_click_count_generate (ClutterEvent *event)
previous_y = event->button.y;
previous_time = event->button.time;
G_GNUC_FALLTHROUGH;
/* fallthrough */
case CLUTTER_BUTTON_RELEASE:
event->button.click_count = click_count;
break;
@@ -1780,7 +1776,7 @@ _clutter_process_event_details (ClutterActor *stage,
emit_crossing_event (event, device);
actor = clutter_input_device_update (device, NULL, FALSE);
actor = _clutter_input_device_update (device, NULL, FALSE);
if (actor != stage)
{
ClutterEvent *crossing;
@@ -1838,10 +1834,13 @@ _clutter_process_event_details (ClutterActor *stage,
{
if (_clutter_is_input_pointer_a11y_enabled (device))
{
ClutterInputDevice *core_pointer;
gfloat x, y;
clutter_event_get_coords (event, &x, &y);
_clutter_input_pointer_a11y_on_motion_event (device, x, y);
core_pointer = clutter_device_manager_get_core_device (device->device_manager,
CLUTTER_POINTER_DEVICE);
_clutter_input_pointer_a11y_on_motion_event (core_pointer, x, y);
}
}
#endif /* CLUTTER_WINDOWING_X11 */
@@ -1872,7 +1871,7 @@ _clutter_process_event_details (ClutterActor *stage,
break;
}
G_GNUC_FALLTHROUGH;
/* fallthrough from motion */
case CLUTTER_BUTTON_PRESS:
case CLUTTER_BUTTON_RELEASE:
#ifdef CLUTTER_WINDOWING_X11
@@ -1880,7 +1879,12 @@ _clutter_process_event_details (ClutterActor *stage,
{
if (_clutter_is_input_pointer_a11y_enabled (device) && (event->type != CLUTTER_MOTION))
{
_clutter_input_pointer_a11y_on_button_event (device,
ClutterInputDevice *core_pointer;
core_pointer = clutter_device_manager_get_core_device (device->device_manager,
CLUTTER_POINTER_DEVICE);
_clutter_input_pointer_a11y_on_button_event (core_pointer,
event->button.button,
event->type == CLUTTER_BUTTON_PRESS);
}
@@ -1939,7 +1943,7 @@ _clutter_process_event_details (ClutterActor *stage,
* get the actor underneath
*/
if (device != NULL)
actor = clutter_input_device_update (device, NULL, TRUE);
actor = _clutter_input_device_update (device, NULL, TRUE);
else
{
CLUTTER_NOTE (EVENT, "No device found: picking");
@@ -2012,7 +2016,7 @@ _clutter_process_event_details (ClutterActor *stage,
break;
}
G_GNUC_FALLTHROUGH;
/* fallthrough from motion */
case CLUTTER_TOUCH_BEGIN:
case CLUTTER_TOUCH_CANCEL:
case CLUTTER_TOUCH_END:
@@ -2056,7 +2060,7 @@ _clutter_process_event_details (ClutterActor *stage,
}
if (device != NULL)
actor = clutter_input_device_update (device, sequence, TRUE);
actor = _clutter_input_device_update (device, sequence, TRUE);
else
{
CLUTTER_NOTE (EVENT, "No device found: picking");

View File

@@ -31,8 +31,6 @@
#include "clutter-build-config.h"
#include <cogl/cogl.h>
#include "clutter-master-clock.h"
#include "clutter-master-clock-default.h"
#include "clutter-debug.h"
@@ -190,26 +188,6 @@ master_clock_get_swap_wait_time (ClutterMasterClockDefault *master_clock)
}
}
static int64_t
master_clock_get_next_presentation_time (ClutterMasterClockDefault *master_clock)
{
ClutterStageManager *stage_manager = clutter_stage_manager_get_default ();
const GSList *stages, *l;
int64_t earliest = -1;
stages = clutter_stage_manager_peek_stages (stage_manager);
for (l = stages; l != NULL; l = l->next)
{
gint64 t = _clutter_stage_get_next_presentation_time (l->data);
if (earliest == -1 || (t != -1 && t < earliest))
earliest = t;
}
return earliest;
}
static void
master_clock_schedule_stage_updates (ClutterMasterClockDefault *master_clock)
{
@@ -483,14 +461,8 @@ clutter_clock_dispatch (GSource *source,
_clutter_threads_acquire_lock ();
COGL_TRACE_BEGIN (ClutterMasterClockTick, "Master Clock (tick)");
/* Get the time to use for this frame */
master_clock->cur_tick = master_clock_get_next_presentation_time (master_clock);
/* On the first frame the backend might not have an answer */
if (master_clock->cur_tick <= 0)
master_clock->cur_tick = g_source_get_time (source);
master_clock->cur_tick = g_source_get_time (source);
#ifdef CLUTTER_ENABLE_DEBUG
master_clock->remaining_budget = master_clock->frame_budget;
@@ -520,8 +492,6 @@ clutter_clock_dispatch (GSource *source,
g_slist_free_full (stages, g_object_unref);
COGL_TRACE_END (ClutterMasterClockTick);
_clutter_threads_release_lock ();
return TRUE;

View File

@@ -26,11 +26,10 @@
#define __CLUTTER_H_INSIDE__
#include "clutter-backend.h"
#include "clutter-device-manager-private.h"
#include "clutter-event-private.h"
#include "clutter-input-device-private.h"
#include "clutter-input-pointer-a11y-private.h"
#include "clutter-macros.h"
#include "clutter-paint-context-private.h"
#include "clutter-private.h"
#include "clutter-stage-private.h"
#include "clutter-stage-view.h"
@@ -49,23 +48,6 @@ void clutter_stage_capture_into (ClutterStage *stage,
cairo_rectangle_int_t *rect,
uint8_t *data);
CLUTTER_EXPORT
void clutter_stage_paint_to_framebuffer (ClutterStage *stage,
CoglFramebuffer *framebuffer,
const cairo_rectangle_int_t *rect,
float scale,
ClutterPaintFlag paint_flags);
CLUTTER_EXPORT
gboolean clutter_stage_paint_to_buffer (ClutterStage *stage,
const cairo_rectangle_int_t *rect,
float scale,
uint8_t *data,
int stride,
CoglPixelFormat format,
ClutterPaintFlag paint_flags,
GError **error);
CLUTTER_EXPORT
void clutter_stage_freeze_updates (ClutterStage *stage);

View File

@@ -469,13 +469,6 @@ clutter_offscreen_effect_paint (ClutterEffect *effect,
ClutterOffscreenEffect *self = CLUTTER_OFFSCREEN_EFFECT (effect);
ClutterOffscreenEffectPrivate *priv = self->priv;
if (flags & CLUTTER_EFFECT_PAINT_BYPASS_EFFECT)
{
clutter_actor_continue_paint (priv->actor, paint_context);
cogl_clear_object (&priv->offscreen);
return;
}
/* If we've already got a cached image and the actor hasn't been redrawn
* then we can just use the cached image in the FBO.
*/

View File

@@ -20,22 +20,10 @@
#include "clutter-paint-context.h"
typedef enum _ClutterPaintFlag
{
CLUTTER_PAINT_FLAG_NONE = 0,
CLUTTER_PAINT_FLAG_NO_CURSORS = 1 << 0,
CLUTTER_PAINT_FLAG_NO_PAINT_SIGNAL = 1 << 0,
} ClutterPaintFlag;
ClutterPaintContext * clutter_paint_context_new_for_view (ClutterStageView *view,
const cairo_region_t *redraw_clip,
ClutterPaintFlag paint_flags);
ClutterPaintContext * clutter_paint_context_new_for_view (ClutterStageView *view);
gboolean clutter_paint_context_is_drawing_off_stage (ClutterPaintContext *paint_context);
CoglFramebuffer * clutter_paint_context_get_base_framebuffer (ClutterPaintContext *paint_context);
CLUTTER_EXPORT
ClutterPaintFlag clutter_paint_context_get_paint_flags (ClutterPaintContext *paint_context);
#endif /* CLUTTER_PAINT_CONTEXT_PRIVATE_H */

View File

@@ -23,13 +23,9 @@ struct _ClutterPaintContext
{
grefcount ref_count;
ClutterPaintFlag paint_flags;
GList *framebuffers;
ClutterStageView *view;
cairo_region_t *redraw_clip;
};
G_DEFINE_BOXED_TYPE (ClutterPaintContext, clutter_paint_context,
@@ -37,9 +33,7 @@ G_DEFINE_BOXED_TYPE (ClutterPaintContext, clutter_paint_context,
clutter_paint_context_unref)
ClutterPaintContext *
clutter_paint_context_new_for_view (ClutterStageView *view,
const cairo_region_t *redraw_clip,
ClutterPaintFlag paint_flags)
clutter_paint_context_new_for_view (ClutterStageView *view)
{
ClutterPaintContext *paint_context;
CoglFramebuffer *framebuffer;
@@ -47,8 +41,6 @@ clutter_paint_context_new_for_view (ClutterStageView *view,
paint_context = g_new0 (ClutterPaintContext, 1);
g_ref_count_init (&paint_context->ref_count);
paint_context->view = view;
paint_context->redraw_clip = cairo_region_copy (redraw_clip);
paint_context->paint_flags = paint_flags;
framebuffer = clutter_stage_view_get_framebuffer (view);
clutter_paint_context_push_framebuffer (paint_context, framebuffer);
@@ -66,8 +58,6 @@ clutter_paint_context_new_for_framebuffer (CoglFramebuffer *framebuffer)
paint_context = g_new0 (ClutterPaintContext, 1);
g_ref_count_init (&paint_context->ref_count);
paint_context->paint_flags = (CLUTTER_PAINT_FLAG_NO_CURSORS |
CLUTTER_PAINT_FLAG_NO_PAINT_SIGNAL);
clutter_paint_context_push_framebuffer (paint_context, framebuffer);
@@ -87,7 +77,6 @@ clutter_paint_context_dispose (ClutterPaintContext *paint_context)
g_list_free_full (paint_context->framebuffers,
cogl_object_unref);
paint_context->framebuffers = NULL;
g_clear_pointer (&paint_context->redraw_clip, cairo_region_destroy);
}
void
@@ -126,12 +115,6 @@ clutter_paint_context_pop_framebuffer (ClutterPaintContext *paint_context)
paint_context->framebuffers);
}
const cairo_region_t *
clutter_paint_context_get_redraw_clip (ClutterPaintContext *paint_context)
{
return paint_context->redraw_clip;
}
/**
* clutter_paint_context_get_framebuffer:
* @paint_context: The #ClutterPaintContext
@@ -176,12 +159,3 @@ clutter_paint_context_is_drawing_off_stage (ClutterPaintContext *paint_context)
return !paint_context->view;
}
/**
* clutter_paint_context_get_paint_flags: (skip)
*/
ClutterPaintFlag
clutter_paint_context_get_paint_flags (ClutterPaintContext *paint_context)
{
return paint_context->paint_flags;
}

View File

@@ -59,7 +59,4 @@ void clutter_paint_context_push_framebuffer (ClutterPaintContext *paint_context,
CLUTTER_EXPORT
void clutter_paint_context_pop_framebuffer (ClutterPaintContext *paint_context);
CLUTTER_EXPORT
const cairo_region_t * clutter_paint_context_get_redraw_clip (ClutterPaintContext *paint_context);
#endif /* CLUTTER_PAINT_CONTEXT_H */

View File

@@ -49,11 +49,11 @@ struct _ClutterPaintNode
ClutterPaintNode *next_sibling;
ClutterPaintNode *last_child;
guint n_children;
GArray *operations;
const gchar *name;
guint n_children;
gchar *name;
volatile int ref_count;
};

View File

@@ -171,6 +171,8 @@ clutter_paint_node_real_finalize (ClutterPaintNode *node)
{
ClutterPaintNode *iter;
g_free (node->name);
if (node->operations != NULL)
{
guint i;
@@ -295,8 +297,7 @@ clutter_paint_node_get_type (void)
*
* The @name will be used for debugging purposes.
*
* The @node will intern @name using g_intern_string(). If you have access to a
* static string, use clutter_paint_node_set_static_name() instead.
* The @node will copy the passed string.
*
* Since: 1.10
*/
@@ -306,22 +307,8 @@ clutter_paint_node_set_name (ClutterPaintNode *node,
{
g_return_if_fail (CLUTTER_IS_PAINT_NODE (node));
node->name = g_intern_string (name);
}
/**
* clutter_paint_node_set_static_name: (skip)
*
* Like clutter_paint_node_set_name() but uses a static or interned string
* containing the name.
*/
void
clutter_paint_node_set_static_name (ClutterPaintNode *node,
const char *name)
{
g_return_if_fail (CLUTTER_IS_PAINT_NODE (node));
node->name = name;
g_free (node->name);
node->name = g_strdup (name);
}
/**
@@ -1194,6 +1181,8 @@ _clutter_paint_node_create (GType gtype)
{
g_return_val_if_fail (g_type_is_a (gtype, CLUTTER_TYPE_PAINT_NODE), NULL);
_clutter_paint_node_init_types ();
return (gpointer) g_type_create_instance (gtype);
}

View File

@@ -56,9 +56,6 @@ void clutter_paint_node_paint (Clutter
CLUTTER_EXPORT
void clutter_paint_node_set_name (ClutterPaintNode *node,
const char *name);
CLUTTER_EXPORT
void clutter_paint_node_set_static_name (ClutterPaintNode *node,
const char *name);
CLUTTER_EXPORT
CoglFramebuffer * clutter_paint_node_get_framebuffer (ClutterPaintNode *node);

View File

@@ -248,9 +248,6 @@ gboolean _clutter_util_rectangle_intersection (const cairo_rectangle_int_t *src1
const cairo_rectangle_int_t *src2,
cairo_rectangle_int_t *dest);
gboolean clutter_util_rectangle_equal (const cairo_rectangle_int_t *src1,
const cairo_rectangle_int_t *src2);
struct _ClutterVertex4
{

View File

@@ -1,701 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2019 Red Hat Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Carlos Garnacho <carlosg@gnome.org>
*/
#include "clutter-build-config.h"
#include "clutter-backend-private.h"
#include "clutter-input-device-tool.h"
#include "clutter-input-pointer-a11y-private.h"
#include "clutter-marshal.h"
#include "clutter-private.h"
#include "clutter-seat.h"
#include "clutter-virtual-input-device.h"
enum
{
DEVICE_ADDED,
DEVICE_REMOVED,
TOOL_CHANGED,
KBD_A11Y_MASK_CHANGED,
KBD_A11Y_FLAGS_CHANGED,
PTR_A11Y_DWELL_CLICK_TYPE_CHANGED,
PTR_A11Y_TIMEOUT_STARTED,
PTR_A11Y_TIMEOUT_STOPPED,
IS_UNFOCUS_INHIBITED_CHANGED,
N_SIGNALS,
};
static guint signals[N_SIGNALS] = { 0 };
enum
{
PROP_0,
PROP_BACKEND,
PROP_TOUCH_MODE,
N_PROPS
};
static GParamSpec *props[N_PROPS];
typedef struct _ClutterSeatPrivate ClutterSeatPrivate;
struct _ClutterSeatPrivate
{
ClutterBackend *backend;
unsigned int inhibit_unfocus_count;
/* Keyboard a11y */
ClutterKbdA11ySettings kbd_a11y_settings;
/* Pointer a11y */
ClutterPointerA11ySettings pointer_a11y_settings;
};
G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (ClutterSeat, clutter_seat, G_TYPE_OBJECT)
static void
clutter_seat_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterSeat *seat = CLUTTER_SEAT (object);
ClutterSeatPrivate *priv = clutter_seat_get_instance_private (seat);
switch (prop_id)
{
case PROP_BACKEND:
priv->backend = g_value_get_object (value);
break;
case PROP_TOUCH_MODE:
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
}
}
static void
clutter_seat_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterSeat *seat = CLUTTER_SEAT (object);
ClutterSeatPrivate *priv = clutter_seat_get_instance_private (seat);
switch (prop_id)
{
case PROP_BACKEND:
g_value_set_object (value, priv->backend);
break;
case PROP_TOUCH_MODE:
g_value_set_boolean (value, FALSE);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
}
}
static void
clutter_seat_finalize (GObject *object)
{
ClutterSeat *seat = CLUTTER_SEAT (object);
ClutterSeatPrivate *priv = clutter_seat_get_instance_private (seat);
g_clear_object (&priv->backend);
G_OBJECT_CLASS (clutter_seat_parent_class)->finalize (object);
}
static void
clutter_seat_class_init (ClutterSeatClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->set_property = clutter_seat_set_property;
object_class->get_property = clutter_seat_get_property;
object_class->finalize = clutter_seat_finalize;
signals[DEVICE_ADDED] =
g_signal_new (I_("device-added"),
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST,
0, NULL, NULL, NULL,
G_TYPE_NONE, 1,
CLUTTER_TYPE_INPUT_DEVICE);
signals[DEVICE_REMOVED] =
g_signal_new (I_("device-removed"),
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST,
0, NULL, NULL, NULL,
G_TYPE_NONE, 1,
CLUTTER_TYPE_INPUT_DEVICE);
signals[TOOL_CHANGED] =
g_signal_new (I_("tool-changed"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
_clutter_marshal_VOID__OBJECT_OBJECT,
G_TYPE_NONE, 2,
CLUTTER_TYPE_INPUT_DEVICE,
CLUTTER_TYPE_INPUT_DEVICE_TOOL);
g_signal_set_va_marshaller (signals[TOOL_CHANGED],
G_TYPE_FROM_CLASS (object_class),
_clutter_marshal_VOID__OBJECT_OBJECTv);
/**
* ClutterSeat::kbd-a11y-mods-state-changed:
* @seat: the #ClutterSeat that emitted the signal
* @latched_mask: the latched modifier mask from stickykeys
* @locked_mask: the locked modifier mask from stickykeys
*
* The ::kbd-a11y-mods-state-changed signal is emitted each time either the
* latched modifiers mask or locked modifiers mask are changed as the
* result of keyboard accessibilty's sticky keys operations.
*/
signals[KBD_A11Y_MASK_CHANGED] =
g_signal_new (I_("kbd-a11y-mods-state-changed"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
_clutter_marshal_VOID__UINT_UINT,
G_TYPE_NONE, 2,
G_TYPE_UINT,
G_TYPE_UINT);
g_signal_set_va_marshaller (signals[KBD_A11Y_MASK_CHANGED],
G_TYPE_FROM_CLASS (object_class),
_clutter_marshal_VOID__UINT_UINTv);
/**
* ClutterSeat::kbd-a11y-flags-changed:
* @seat: the #ClutterSeat that emitted the signal
* @settings_flags: the new ClutterKeyboardA11yFlags configuration
* @changed_mask: the ClutterKeyboardA11yFlags changed
*
* The ::kbd-a11y-flags-changed signal is emitted each time the
* ClutterKeyboardA11yFlags configuration is changed as the result of
* keyboard accessibility operations.
*/
signals[KBD_A11Y_FLAGS_CHANGED] =
g_signal_new (I_("kbd-a11y-flags-changed"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
_clutter_marshal_VOID__UINT_UINT,
G_TYPE_NONE, 2,
G_TYPE_UINT,
G_TYPE_UINT);
g_signal_set_va_marshaller (signals[KBD_A11Y_FLAGS_CHANGED],
G_TYPE_FROM_CLASS (object_class),
_clutter_marshal_VOID__UINT_UINTv);
/**
* ClutterSeat::ptr-a11y-dwell-click-type-changed:
* @seat: the #ClutterSeat that emitted the signal
* @click_type: the new #ClutterPointerA11yDwellClickType mode
*
* The ::ptr-a11y-dwell-click-type-changed signal is emitted each time
* the ClutterPointerA11yDwellClickType mode is changed as the result
* of pointer accessibility operations.
*/
signals[PTR_A11Y_DWELL_CLICK_TYPE_CHANGED] =
g_signal_new (I_("ptr-a11y-dwell-click-type-changed"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL, NULL,
G_TYPE_NONE, 1,
CLUTTER_TYPE_POINTER_A11Y_DWELL_CLICK_TYPE);
/**
* ClutterSeat::ptr-a11y-timeout-started:
* @seat: the #ClutterSeat that emitted the signal
* @device: the core pointer #ClutterInputDevice
* @timeout_type: the type of timeout #ClutterPointerA11yTimeoutType
* @delay: the delay in ms before secondary-click is triggered.
*
* The ::ptr-a11y-timeout-started signal is emitted when a
* pointer accessibility timeout delay is started, so that upper
* layers can notify the user with some visual feedback.
*/
signals[PTR_A11Y_TIMEOUT_STARTED] =
g_signal_new (I_("ptr-a11y-timeout-started"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
_clutter_marshal_VOID__OBJECT_FLAGS_UINT,
G_TYPE_NONE, 3,
CLUTTER_TYPE_INPUT_DEVICE,
CLUTTER_TYPE_POINTER_A11Y_TIMEOUT_TYPE,
G_TYPE_UINT);
g_signal_set_va_marshaller (signals[PTR_A11Y_TIMEOUT_STARTED],
G_TYPE_FROM_CLASS (object_class),
_clutter_marshal_VOID__OBJECT_FLAGS_UINTv);
/**
* ClutterSeat::ptr-a11y-timeout-stopped:
* @seat: the #ClutterSeat that emitted the signal
* @device: the core pointer #ClutterInputDevice
* @timeout_type: the type of timeout #ClutterPointerA11yTimeoutType
* @clicked: %TRUE if the timeout finished and triggered a click
*
* The ::ptr-a11y-timeout-stopped signal is emitted when a running
* pointer accessibility timeout delay is stopped, either because
* it's triggered at the end of the delay or cancelled, so that
* upper layers can notify the user with some visual feedback.
*/
signals[PTR_A11Y_TIMEOUT_STOPPED] =
g_signal_new (I_("ptr-a11y-timeout-stopped"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
_clutter_marshal_VOID__OBJECT_FLAGS_BOOLEAN,
G_TYPE_NONE, 3,
CLUTTER_TYPE_INPUT_DEVICE,
CLUTTER_TYPE_POINTER_A11Y_TIMEOUT_TYPE,
G_TYPE_BOOLEAN);
g_signal_set_va_marshaller (signals[PTR_A11Y_TIMEOUT_STOPPED],
G_TYPE_FROM_CLASS (object_class),
_clutter_marshal_VOID__OBJECT_FLAGS_BOOLEANv);
/**
* ClutterSeat::is-unfocus-inhibited-changed:
* @seat: the #ClutterSeat that emitted the signal
*
* The ::is-unfocus-inhibited-changed signal is emitted when the
* property to inhibit the unsetting of the focus-surface of the
* #ClutterSeat changed. To get the current state of this property,
* use clutter_seat_is_unfocus_inhibited().
*/
signals[IS_UNFOCUS_INHIBITED_CHANGED] =
g_signal_new (I_("is-unfocus-inhibited-changed"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL, NULL,
G_TYPE_NONE, 0);
props[PROP_BACKEND] =
g_param_spec_object ("backend",
P_("Backend"),
P_("Backend"),
CLUTTER_TYPE_BACKEND,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
/**
* ClutterSeat:touch-mode:
*
* The current touch-mode of the #ClutterSeat, it is set to %TRUE if the
* requirements documented in clutter_seat_get_touch_mode() are fulfilled.
**/
props[PROP_TOUCH_MODE] =
g_param_spec_boolean ("touch-mode",
P_("Touch mode"),
P_("Touch mode"),
FALSE,
CLUTTER_PARAM_READABLE);
g_object_class_install_properties (object_class, N_PROPS, props);
}
static void
clutter_seat_init (ClutterSeat *seat)
{
}
/**
* clutter_seat_get_pointer:
* @seat: a #ClutterSeat
*
* Returns the master pointer
*
* Returns: (transfer none): the master pointer
**/
ClutterInputDevice *
clutter_seat_get_pointer (ClutterSeat *seat)
{
g_return_val_if_fail (CLUTTER_IS_SEAT (seat), NULL);
return CLUTTER_SEAT_GET_CLASS (seat)->get_pointer (seat);
}
/**
* clutter_seat_get_keyboard:
* @seat: a #ClutterSeat
*
* Returns the master keyboard
*
* Returns: (transfer none): the master keyboard
**/
ClutterInputDevice *
clutter_seat_get_keyboard (ClutterSeat *seat)
{
g_return_val_if_fail (CLUTTER_IS_SEAT (seat), NULL);
return CLUTTER_SEAT_GET_CLASS (seat)->get_keyboard (seat);
}
/**
* clutter_seat_list_devices:
* @seat: a #ClutterSeat
*
* Returns the list of HW devices
*
* Returns: (transfer container) (element-type Clutter.InputDevice): A list
* of #ClutterInputDevice. The elements of the returned list are owned by
* Clutter and may not be freed, the returned list should be freed using
* g_list_free() when done.
**/
GList *
clutter_seat_list_devices (ClutterSeat *seat)
{
g_return_val_if_fail (CLUTTER_IS_SEAT (seat), NULL);
return CLUTTER_SEAT_GET_CLASS (seat)->list_devices (seat);
}
void
clutter_seat_bell_notify (ClutterSeat *seat)
{
CLUTTER_SEAT_GET_CLASS (seat)->bell_notify (seat);
}
/**
* clutter_seat_get_keymap:
* @seat: a #ClutterSeat
*
* Returns the seat keymap
*
* Returns: (transfer none): the seat keymap
**/
ClutterKeymap *
clutter_seat_get_keymap (ClutterSeat *seat)
{
return CLUTTER_SEAT_GET_CLASS (seat)->get_keymap (seat);
}
static gboolean
are_kbd_a11y_settings_equal (ClutterKbdA11ySettings *a,
ClutterKbdA11ySettings *b)
{
return (memcmp (a, b, sizeof (ClutterKbdA11ySettings)) == 0);
}
void
clutter_seat_set_kbd_a11y_settings (ClutterSeat *seat,
ClutterKbdA11ySettings *settings)
{
ClutterSeatClass *seat_class;
ClutterSeatPrivate *priv = clutter_seat_get_instance_private (seat);
g_return_if_fail (CLUTTER_IS_SEAT (seat));
if (are_kbd_a11y_settings_equal (&priv->kbd_a11y_settings, settings))
return;
priv->kbd_a11y_settings = *settings;
seat_class = CLUTTER_SEAT_GET_CLASS (seat);
if (seat_class->apply_kbd_a11y_settings)
seat_class->apply_kbd_a11y_settings (seat, settings);
}
void
clutter_seat_get_kbd_a11y_settings (ClutterSeat *seat,
ClutterKbdA11ySettings *settings)
{
ClutterSeatPrivate *priv = clutter_seat_get_instance_private (seat);
g_return_if_fail (CLUTTER_IS_SEAT (seat));
*settings = priv->kbd_a11y_settings;
}
void
clutter_seat_ensure_a11y_state (ClutterSeat *seat)
{
ClutterInputDevice *core_pointer;
core_pointer = clutter_seat_get_pointer (seat);
if (core_pointer)
{
if (_clutter_is_input_pointer_a11y_enabled (core_pointer))
_clutter_input_pointer_a11y_add_device (core_pointer);
}
}
static gboolean
are_pointer_a11y_settings_equal (ClutterPointerA11ySettings *a,
ClutterPointerA11ySettings *b)
{
return (memcmp (a, b, sizeof (ClutterPointerA11ySettings)) == 0);
}
static void
clutter_seat_enable_pointer_a11y (ClutterSeat *seat)
{
ClutterInputDevice *core_pointer;
core_pointer = clutter_seat_get_pointer (seat);
_clutter_input_pointer_a11y_add_device (core_pointer);
}
static void
clutter_seat_disable_pointer_a11y (ClutterSeat *seat)
{
ClutterInputDevice *core_pointer;
core_pointer = clutter_seat_get_pointer (seat);
_clutter_input_pointer_a11y_remove_device (core_pointer);
}
/**
* clutter_seat_set_pointer_a11y_settings:
* @seat: a #ClutterSeat
* @settings: a pointer to a #ClutterPointerA11ySettings
*
* Sets the pointer accessibility settings
**/
void
clutter_seat_set_pointer_a11y_settings (ClutterSeat *seat,
ClutterPointerA11ySettings *settings)
{
ClutterSeatPrivate *priv = clutter_seat_get_instance_private (seat);
g_return_if_fail (CLUTTER_IS_SEAT (seat));
if (are_pointer_a11y_settings_equal (&priv->pointer_a11y_settings, settings))
return;
if (priv->pointer_a11y_settings.controls == 0 && settings->controls != 0)
clutter_seat_enable_pointer_a11y (seat);
else if (priv->pointer_a11y_settings.controls != 0 && settings->controls == 0)
clutter_seat_disable_pointer_a11y (seat);
priv->pointer_a11y_settings = *settings;
}
/**
* clutter_seat_get_pointer_a11y_settings:
* @seat: a #ClutterSeat
* @settings: a pointer to a #ClutterPointerA11ySettings
*
* Gets the current pointer accessibility settings
**/
void
clutter_seat_get_pointer_a11y_settings (ClutterSeat *seat,
ClutterPointerA11ySettings *settings)
{
ClutterSeatPrivate *priv = clutter_seat_get_instance_private (seat);
g_return_if_fail (CLUTTER_IS_SEAT (seat));
*settings = priv->pointer_a11y_settings;
}
/**
* clutter_seat_set_pointer_a11y_dwell_click_type:
* @seat: a #ClutterSeat
* @click_type: type of click as #ClutterPointerA11yDwellClickType
*
* Sets the dwell click type
**/
void
clutter_seat_set_pointer_a11y_dwell_click_type (ClutterSeat *seat,
ClutterPointerA11yDwellClickType click_type)
{
ClutterSeatPrivate *priv = clutter_seat_get_instance_private (seat);
g_return_if_fail (CLUTTER_IS_SEAT (seat));
priv->pointer_a11y_settings.dwell_click_type = click_type;
}
/**
* clutter_seat_inhibit_unfocus:
* @seat: a #ClutterSeat
*
* Inhibits unsetting of the pointer focus-surface for the #ClutterSeat @seat,
* this allows to keep using the pointer even when it's hidden.
*
* This property is refcounted, so clutter_seat_uninhibit_unfocus() must be
* called the exact same number of times as clutter_seat_inhibit_unfocus()
* was called before.
**/
void
clutter_seat_inhibit_unfocus (ClutterSeat *seat)
{
ClutterSeatPrivate *priv;
g_return_if_fail (CLUTTER_IS_SEAT (seat));
priv = clutter_seat_get_instance_private (seat);
priv->inhibit_unfocus_count++;
if (priv->inhibit_unfocus_count == 1)
g_signal_emit (G_OBJECT (seat), signals[IS_UNFOCUS_INHIBITED_CHANGED], 0);
}
/**
* clutter_seat_uninhibit_unfocus:
* @seat: a #ClutterSeat
*
* Disables the inhibiting of unsetting of the pointer focus-surface
* previously enabled by calling clutter_seat_inhibit_unfocus().
*
* This property is refcounted, so clutter_seat_uninhibit_unfocus() must be
* called the exact same number of times as clutter_seat_inhibit_unfocus()
* was called before.
**/
void
clutter_seat_uninhibit_unfocus (ClutterSeat *seat)
{
ClutterSeatPrivate *priv;
g_return_if_fail (CLUTTER_IS_SEAT (seat));
priv = clutter_seat_get_instance_private (seat);
if (priv->inhibit_unfocus_count == 0)
{
g_warning ("Called clutter_seat_uninhibit_unfocus without inhibiting before");
return;
}
priv->inhibit_unfocus_count--;
if (priv->inhibit_unfocus_count == 0)
g_signal_emit (G_OBJECT (seat), signals[IS_UNFOCUS_INHIBITED_CHANGED], 0);
}
/**
* clutter_seat_is_unfocus_inhibited:
* @seat: a #ClutterSeat
*
* Gets whether unsetting of the pointer focus-surface is inhibited
* for the #ClutterSeat @seat.
*
* Returns: %TRUE if unsetting is inhibited, %FALSE otherwise
**/
gboolean
clutter_seat_is_unfocus_inhibited (ClutterSeat *seat)
{
ClutterSeatPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_SEAT (seat), FALSE);
priv = clutter_seat_get_instance_private (seat);
return priv->inhibit_unfocus_count > 0;
}
/**
* clutter_seat_create_virtual_device:
* @seat: a #ClutterSeat
* @device_type: the type of the virtual device
*
* Creates a virtual input device.
*
* Returns: (transfer full): a newly created virtual device
**/
ClutterVirtualInputDevice *
clutter_seat_create_virtual_device (ClutterSeat *seat,
ClutterInputDeviceType device_type)
{
ClutterSeatClass *seat_class;
g_return_val_if_fail (CLUTTER_IS_SEAT (seat), NULL);
seat_class = CLUTTER_SEAT_GET_CLASS (seat);
return seat_class->create_virtual_device (seat, device_type);
}
/**
* clutter_seat_supported_virtual_device_types: (skip)
*/
ClutterVirtualDeviceType
clutter_seat_get_supported_virtual_device_types (ClutterSeat *seat)
{
ClutterSeatClass *seat_class;
g_return_val_if_fail (CLUTTER_IS_SEAT (seat),
CLUTTER_VIRTUAL_DEVICE_TYPE_NONE);
seat_class = CLUTTER_SEAT_GET_CLASS (seat);
return seat_class->get_supported_virtual_device_types (seat);
}
void
clutter_seat_compress_motion (ClutterSeat *seat,
ClutterEvent *event,
const ClutterEvent *to_discard)
{
ClutterSeatClass *seat_class;
g_return_if_fail (CLUTTER_IS_SEAT (seat));
seat_class = CLUTTER_SEAT_GET_CLASS (seat);
if (seat_class->compress_motion)
seat_class->compress_motion (seat, event, to_discard);
}
void
clutter_seat_warp_pointer (ClutterSeat *seat,
int x,
int y)
{
g_return_if_fail (CLUTTER_IS_SEAT (seat));
CLUTTER_SEAT_GET_CLASS (seat)->warp_pointer (seat, x, y);
}
/**
* clutter_seat_get_touch_mode:
* @seat: a #ClutterSeat
*
* Gets the current touch-mode state of the #ClutterSeat @seat.
* The #ClutterSeat:touch-mode property is set to %TRUE if the following
* requirements are fulfilled:
*
* - A touchscreen is available
* - No external keyboard is attached to the device
* - A tablet mode switch, if present, is enabled
*
* Returns: %TRUE if the device is a tablet that doesn't have an external
* keyboard attached, %FALSE otherwise.
**/
gboolean
clutter_seat_get_touch_mode (ClutterSeat *seat)
{
gboolean touch_mode;
g_return_val_if_fail (CLUTTER_IS_SEAT (seat), FALSE);
g_object_get (G_OBJECT (seat), "touch-mode", &touch_mode, NULL);
return touch_mode;
}

View File

@@ -1,190 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2019 Red Hat Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Carlos Garnacho <carlosg@gnome.org>
*/
#ifndef CLUTTER_SEAT_H
#define CLUTTER_SEAT_H
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-types.h"
#include "clutter/clutter-keymap.h"
#include "clutter/clutter-virtual-input-device.h"
#define CLUTTER_TYPE_SEAT (clutter_seat_get_type ())
CLUTTER_EXPORT
G_DECLARE_DERIVABLE_TYPE (ClutterSeat, clutter_seat,
CLUTTER, SEAT, GObject)
/**
* ClutterKbdA11ySettings:
*
* The #ClutterKbdA11ySettings structure contains keyboard accessibility
* settings
*
*/
typedef struct _ClutterKbdA11ySettings
{
ClutterKeyboardA11yFlags controls;
gint slowkeys_delay;
gint debounce_delay;
gint timeout_delay;
gint mousekeys_init_delay;
gint mousekeys_max_speed;
gint mousekeys_accel_time;
} ClutterKbdA11ySettings;
/**
* ClutterPointerA11ySettings:
*
* The #ClutterPointerA11ySettings structure contains pointer accessibility
* settings
*
*/
typedef struct _ClutterPointerA11ySettings
{
ClutterPointerA11yFlags controls;
ClutterPointerA11yDwellClickType dwell_click_type;
ClutterPointerA11yDwellMode dwell_mode;
ClutterPointerA11yDwellDirection dwell_gesture_single;
ClutterPointerA11yDwellDirection dwell_gesture_double;
ClutterPointerA11yDwellDirection dwell_gesture_drag;
ClutterPointerA11yDwellDirection dwell_gesture_secondary;
gint secondary_click_delay;
gint dwell_delay;
gint dwell_threshold;
} ClutterPointerA11ySettings;
/**
* ClutterVirtualDeviceType:
*/
typedef enum
{
CLUTTER_VIRTUAL_DEVICE_TYPE_NONE = 0,
CLUTTER_VIRTUAL_DEVICE_TYPE_KEYBOARD = 1 << 0,
CLUTTER_VIRTUAL_DEVICE_TYPE_POINTER = 1 << 1,
CLUTTER_VIRTUAL_DEVICE_TYPE_TOUCHSCREEN = 1 << 2,
} ClutterVirtualDeviceType;
typedef struct _ClutterSeatClass ClutterSeatClass;
struct _ClutterSeatClass
{
GObjectClass parent_class;
ClutterInputDevice * (* get_pointer) (ClutterSeat *seat);
ClutterInputDevice * (* get_keyboard) (ClutterSeat *seat);
GList * (* list_devices) (ClutterSeat *seat);
void (* bell_notify) (ClutterSeat *seat);
ClutterKeymap * (* get_keymap) (ClutterSeat *seat);
void (* compress_motion) (ClutterSeat *seat,
ClutterEvent *event,
const ClutterEvent *to_discard);
void (* warp_pointer) (ClutterSeat *seat,
int x,
int y);
/* Event platform data */
void (* copy_event_data) (ClutterSeat *seat,
const ClutterEvent *src,
ClutterEvent *dest);
void (* free_event_data) (ClutterSeat *seat,
ClutterEvent *event);
/* Keyboard accessibility */
void (* apply_kbd_a11y_settings) (ClutterSeat *seat,
ClutterKbdA11ySettings *settings);
/* Virtual devices */
ClutterVirtualInputDevice * (* create_virtual_device) (ClutterSeat *seat,
ClutterInputDeviceType device_type);
ClutterVirtualDeviceType (* get_supported_virtual_device_types) (ClutterSeat *seat);
};
CLUTTER_EXPORT
ClutterInputDevice * clutter_seat_get_pointer (ClutterSeat *seat);
CLUTTER_EXPORT
ClutterInputDevice * clutter_seat_get_keyboard (ClutterSeat *seat);
CLUTTER_EXPORT
GList * clutter_seat_list_devices (ClutterSeat *seat);
CLUTTER_EXPORT
void clutter_seat_bell_notify (ClutterSeat *seat);
CLUTTER_EXPORT
ClutterKeymap * clutter_seat_get_keymap (ClutterSeat *seat);
CLUTTER_EXPORT
void clutter_seat_set_kbd_a11y_settings (ClutterSeat *seat,
ClutterKbdA11ySettings *settings);
CLUTTER_EXPORT
void clutter_seat_get_kbd_a11y_settings (ClutterSeat *seat,
ClutterKbdA11ySettings *settings);
CLUTTER_EXPORT
void clutter_seat_ensure_a11y_state (ClutterSeat *seat);
CLUTTER_EXPORT
void clutter_seat_set_pointer_a11y_settings (ClutterSeat *seat,
ClutterPointerA11ySettings *settings);
CLUTTER_EXPORT
void clutter_seat_get_pointer_a11y_settings (ClutterSeat *seat,
ClutterPointerA11ySettings *settings);
CLUTTER_EXPORT
void clutter_seat_set_pointer_a11y_dwell_click_type (ClutterSeat *seat,
ClutterPointerA11yDwellClickType click_type);
CLUTTER_EXPORT
void clutter_seat_inhibit_unfocus (ClutterSeat *seat);
CLUTTER_EXPORT
void clutter_seat_uninhibit_unfocus (ClutterSeat *seat);
CLUTTER_EXPORT
gboolean clutter_seat_is_unfocus_inhibited (ClutterSeat *seat);
CLUTTER_EXPORT
ClutterVirtualInputDevice *clutter_seat_create_virtual_device (ClutterSeat *seat,
ClutterInputDeviceType device_type);
CLUTTER_EXPORT
ClutterVirtualDeviceType clutter_seat_get_supported_virtual_device_types (ClutterSeat *seat);
void clutter_seat_compress_motion (ClutterSeat *seat,
ClutterEvent *event,
const ClutterEvent *to_discard);
CLUTTER_EXPORT
void clutter_seat_warp_pointer (ClutterSeat *seat,
int x,
int y);
CLUTTER_EXPORT
gboolean clutter_seat_get_touch_mode (ClutterSeat *seat);
#endif /* CLUTTER_SEAT_H */

View File

@@ -367,12 +367,24 @@ clutter_shader_effect_try_static_source (ClutterShaderEffect *self)
CLUTTER_NOTE (SHADER, "Compiling shader effect");
class_priv->program = cogl_create_program ();
cogl_shader_compile (class_priv->shader);
cogl_program_attach_shader (class_priv->program,
class_priv->shader);
if (cogl_shader_is_compiled (class_priv->shader))
{
class_priv->program = cogl_create_program ();
cogl_program_link (class_priv->program);
cogl_program_attach_shader (class_priv->program,
class_priv->shader);
cogl_program_link (class_priv->program);
}
else
{
gchar *log_buf = cogl_shader_get_info_log (class_priv->shader);
g_warning (G_STRLOC ": Unable to compile the GLSL shader: %s", log_buf);
g_free (log_buf);
}
}
priv->shader = cogl_object_ref (class_priv->shader);
@@ -890,11 +902,23 @@ clutter_shader_effect_set_shader_source (ClutterShaderEffect *effect,
CLUTTER_NOTE (SHADER, "Compiling shader effect");
priv->program = cogl_create_program ();
cogl_shader_compile (priv->shader);
cogl_program_attach_shader (priv->program, priv->shader);
if (cogl_shader_is_compiled (priv->shader))
{
priv->program = cogl_create_program ();
cogl_program_link (priv->program);
cogl_program_attach_shader (priv->program, priv->shader);
cogl_program_link (priv->program);
}
else
{
gchar *log_buf = cogl_shader_get_info_log (priv->shader);
g_warning (G_STRLOC ": Unable to compile the GLSL shader: %s", log_buf);
g_free (log_buf);
}
return TRUE;
}

View File

@@ -36,9 +36,9 @@ typedef struct _ClutterStageQueueRedrawEntry ClutterStageQueueRedrawEntry;
/* stage */
ClutterStageWindow *_clutter_stage_get_default_window (void);
void clutter_stage_paint_view (ClutterStage *stage,
ClutterStageView *view,
const cairo_region_t *redraw_clip);
void _clutter_stage_paint_view (ClutterStage *stage,
ClutterStageView *view,
const cairo_rectangle_int_t *clip);
void _clutter_stage_emit_after_paint (ClutterStage *stage);
@@ -78,7 +78,6 @@ void _clutter_stage_schedule_update (ClutterStage *stage);
gint64 _clutter_stage_get_update_time (ClutterStage *stage);
void _clutter_stage_clear_update_time (ClutterStage *stage);
gboolean _clutter_stage_has_full_redraw_queued (ClutterStage *stage);
int64_t _clutter_stage_get_next_presentation_time (ClutterStage *stage);
void clutter_stage_log_pick (ClutterStage *stage,
const graphene_point_t *vertices,
@@ -142,9 +141,6 @@ void _clutter_stage_presented (ClutterStage *stag
GList * _clutter_stage_peek_stage_views (ClutterStage *stage);
void clutter_stage_queue_actor_relayout (ClutterStage *stage,
ClutterActor *actor);
G_END_DECLS
#endif /* __CLUTTER_STAGE_PRIVATE_H__ */

View File

@@ -20,7 +20,8 @@
#include "clutter/clutter-stage-view.h"
void clutter_stage_view_after_paint (ClutterStageView *view);
void clutter_stage_view_after_paint (ClutterStageView *view,
const cairo_rectangle_int_t *clip);
gboolean clutter_stage_view_is_dirty_viewport (ClutterStageView *view);
@@ -32,15 +33,7 @@ gboolean clutter_stage_view_is_dirty_projection (ClutterStageView *view);
void clutter_stage_view_set_dirty_projection (ClutterStageView *view,
gboolean dirty);
void clutter_stage_view_add_redraw_clip (ClutterStageView *view,
const cairo_rectangle_int_t *clip);
gboolean clutter_stage_view_has_full_redraw_clip (ClutterStageView *view);
gboolean clutter_stage_view_has_redraw_clip (ClutterStageView *view);
const cairo_region_t * clutter_stage_view_peek_redraw_clip (ClutterStageView *view);
cairo_region_t * clutter_stage_view_take_redraw_clip (ClutterStageView *view);
void clutter_stage_view_add_redraw_clip (ClutterStageView *view,
cairo_rectangle_int_t *clip);
#endif /* __CLUTTER_STAGE_VIEW_PRIVATE_H__ */

View File

@@ -23,8 +23,6 @@
#include <cairo-gobject.h>
#include <math.h>
#include "clutter/clutter-private.h"
enum
{
PROP_0,
@@ -52,9 +50,6 @@ typedef struct _ClutterStageViewPrivate
CoglOffscreen *shadowfb;
CoglPipeline *shadowfb_pipeline;
gboolean has_redraw_clip;
cairo_region_t *redraw_clip;
guint dirty_viewport : 1;
guint dirty_projection : 1;
} ClutterStageViewPrivate;
@@ -171,11 +166,12 @@ clutter_stage_view_invalidate_offscreen_blit_pipeline (ClutterStageView *view)
}
static void
clutter_stage_view_copy_to_framebuffer (ClutterStageView *view,
CoglPipeline *pipeline,
CoglFramebuffer *src_framebuffer,
CoglFramebuffer *dst_framebuffer,
gboolean can_blit)
clutter_stage_view_copy_to_framebuffer (ClutterStageView *view,
const cairo_rectangle_int_t *rect,
CoglPipeline *pipeline,
CoglFramebuffer *src_framebuffer,
CoglFramebuffer *dst_framebuffer,
gboolean can_blit)
{
CoglMatrix matrix;
@@ -208,7 +204,8 @@ clutter_stage_view_copy_to_framebuffer (ClutterStageView *view,
}
void
clutter_stage_view_after_paint (ClutterStageView *view)
clutter_stage_view_after_paint (ClutterStageView *view,
const cairo_rectangle_int_t *rect)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
@@ -225,6 +222,7 @@ clutter_stage_view_after_paint (ClutterStageView *view)
if (priv->shadowfb)
{
clutter_stage_view_copy_to_framebuffer (view,
rect,
priv->offscreen_pipeline,
priv->offscreen,
priv->shadowfb,
@@ -233,6 +231,7 @@ clutter_stage_view_after_paint (ClutterStageView *view)
else
{
clutter_stage_view_copy_to_framebuffer (view,
rect,
priv->offscreen_pipeline,
priv->offscreen,
priv->framebuffer,
@@ -244,6 +243,7 @@ clutter_stage_view_after_paint (ClutterStageView *view)
{
clutter_stage_view_ensure_shadowfb_blit_pipeline (view);
clutter_stage_view_copy_to_framebuffer (view,
rect,
priv->shadowfb_pipeline,
priv->shadowfb,
priv->framebuffer,
@@ -307,86 +307,6 @@ clutter_stage_view_get_offscreen_transformation_matrix (ClutterStageView *view,
view_class->get_offscreen_transformation_matrix (view, matrix);
}
void
clutter_stage_view_add_redraw_clip (ClutterStageView *view,
const cairo_rectangle_int_t *clip)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
if (priv->has_redraw_clip && !priv->redraw_clip)
return;
if (!clip)
{
g_clear_pointer (&priv->redraw_clip, cairo_region_destroy);
priv->has_redraw_clip = TRUE;
return;
}
if (clip->width == 0 || clip->height == 0)
return;
if (!priv->redraw_clip)
{
if (!clutter_util_rectangle_equal (&priv->layout, clip))
priv->redraw_clip = cairo_region_create_rectangle (clip);
}
else
{
cairo_region_union_rectangle (priv->redraw_clip, clip);
if (cairo_region_num_rectangles (priv->redraw_clip) == 1)
{
cairo_rectangle_int_t redraw_clip_extents;
cairo_region_get_extents (priv->redraw_clip, &redraw_clip_extents);
if (clutter_util_rectangle_equal (&priv->layout, &redraw_clip_extents))
g_clear_pointer (&priv->redraw_clip, cairo_region_destroy);
}
}
priv->has_redraw_clip = TRUE;
}
gboolean
clutter_stage_view_has_redraw_clip (ClutterStageView *view)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
return priv->has_redraw_clip;
}
gboolean
clutter_stage_view_has_full_redraw_clip (ClutterStageView *view)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
return priv->has_redraw_clip && !priv->redraw_clip;
}
const cairo_region_t *
clutter_stage_view_peek_redraw_clip (ClutterStageView *view)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
return priv->redraw_clip;
}
cairo_region_t *
clutter_stage_view_take_redraw_clip (ClutterStageView *view)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
priv->has_redraw_clip = FALSE;
return g_steal_pointer (&priv->redraw_clip);
}
void
clutter_stage_view_transform_to_onscreen (ClutterStageView *view,
gfloat *x,
@@ -499,7 +419,6 @@ clutter_stage_view_dispose (GObject *object)
g_clear_pointer (&priv->offscreen, cogl_object_unref);
g_clear_pointer (&priv->offscreen_pipeline, cogl_object_unref);
g_clear_pointer (&priv->shadowfb_pipeline, cogl_object_unref);
g_clear_pointer (&priv->redraw_clip, cairo_region_destroy);
G_OBJECT_CLASS (clutter_stage_view_parent_class)->dispose (object);
}

View File

@@ -178,20 +178,75 @@ _clutter_stage_window_clear_update_time (ClutterStageWindow *window)
iface->clear_update_time (window);
}
int64_t
_clutter_stage_window_get_next_presentation_time (ClutterStageWindow *window)
void
_clutter_stage_window_add_redraw_clip (ClutterStageWindow *window,
cairo_rectangle_int_t *stage_clip)
{
ClutterStageWindowInterface *iface;
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), 0);
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
if (iface->add_redraw_clip != NULL)
iface->add_redraw_clip (window, stage_clip);
}
/* If not implemented then just revert to the old behaviour... */
if (iface->get_next_presentation_time == NULL)
return _clutter_stage_window_get_update_time (window);
/* Determines if the backend will clip the rendering of the next
* frame.
*
* Note: at the start of each new frame there is an implied clip that
* clips everything (i.e. nothing would be drawn) so this function
* will return True at the start of a new frame if the backend
* supports clipped redraws.
*/
gboolean
_clutter_stage_window_has_redraw_clips (ClutterStageWindow *window)
{
ClutterStageWindowInterface *iface;
return iface->get_next_presentation_time (window);
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
if (iface->has_redraw_clips != NULL)
return iface->has_redraw_clips (window);
return FALSE;
}
/* Determines if the backend will discard any additional redraw clips
* and instead promote them to a full stage redraw.
*
* The ideas is that backend may have some heuristics that cause it to
* give up tracking redraw clips so this can be used to avoid the cost
* of calculating a redraw clip when we know it's going to be ignored
* anyway.
*/
gboolean
_clutter_stage_window_ignoring_redraw_clips (ClutterStageWindow *window)
{
ClutterStageWindowInterface *iface;
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
if (iface->ignoring_redraw_clips != NULL)
return iface->ignoring_redraw_clips (window);
return TRUE;
}
cairo_region_t *
_clutter_stage_window_get_redraw_clip (ClutterStageWindow *window)
{
ClutterStageWindowInterface *iface;
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
if (iface->get_redraw_clip != NULL)
return iface->get_redraw_clip (window);
return NULL;
}
void

View File

@@ -51,6 +51,12 @@ struct _ClutterStageWindowInterface
gint64 (* get_update_time) (ClutterStageWindow *stage_window);
void (* clear_update_time) (ClutterStageWindow *stage_window);
void (* add_redraw_clip) (ClutterStageWindow *stage_window,
cairo_rectangle_int_t *stage_rectangle);
gboolean (* has_redraw_clips) (ClutterStageWindow *stage_window);
gboolean (* ignoring_redraw_clips) (ClutterStageWindow *stage_window);
cairo_region_t * (* get_redraw_clip) (ClutterStageWindow *stage_window);
void (* set_accept_focus) (ClutterStageWindow *stage_window,
gboolean accept_focus);
@@ -61,8 +67,6 @@ struct _ClutterStageWindowInterface
GList *(* get_views) (ClutterStageWindow *stage_window);
int64_t (* get_frame_counter) (ClutterStageWindow *stage_window);
void (* finish_frame) (ClutterStageWindow *stage_window);
int64_t (* get_next_presentation_time) (ClutterStageWindow *stage_window);
};
ClutterActor * _clutter_stage_window_get_wrapper (ClutterStageWindow *window);
@@ -90,6 +94,12 @@ void _clutter_stage_window_schedule_update (ClutterStageWin
gint64 _clutter_stage_window_get_update_time (ClutterStageWindow *window);
void _clutter_stage_window_clear_update_time (ClutterStageWindow *window);
void _clutter_stage_window_add_redraw_clip (ClutterStageWindow *window,
cairo_rectangle_int_t *stage_clip);
gboolean _clutter_stage_window_has_redraw_clips (ClutterStageWindow *window);
gboolean _clutter_stage_window_ignoring_redraw_clips (ClutterStageWindow *window);
cairo_region_t * _clutter_stage_window_get_redraw_clip (ClutterStageWindow *window);
void _clutter_stage_window_set_accept_focus (ClutterStageWindow *window,
gboolean accept_focus);
@@ -103,8 +113,6 @@ void _clutter_stage_window_finish_frame (ClutterStageWin
int64_t _clutter_stage_window_get_frame_counter (ClutterStageWindow *window);
int64_t _clutter_stage_window_get_next_presentation_time (ClutterStageWindow *window);
G_END_DECLS
#endif /* __CLUTTER_STAGE_WINDOW_H__ */

View File

@@ -60,10 +60,10 @@
#include "clutter-color.h"
#include "clutter-container.h"
#include "clutter-debug.h"
#include "clutter-device-manager-private.h"
#include "clutter-enum-types.h"
#include "clutter-event-private.h"
#include "clutter-id-pool.h"
#include "clutter-input-device-private.h"
#include "clutter-main.h"
#include "clutter-marshal.h"
#include "clutter-master-clock.h"
@@ -78,6 +78,7 @@
#include "clutter-private.h"
#include "cogl/cogl.h"
#include "cogl/cogl-trace.h"
struct _ClutterStageQueueRedrawEntry
{
@@ -119,8 +120,6 @@ struct _ClutterStagePrivate
ClutterPlane current_clip_planes[4];
GHashTable *pending_relayouts;
unsigned int pending_relayouts_version;
GList *pending_queue_redraws;
gint sync_delay;
@@ -143,8 +142,11 @@ struct _ClutterStagePrivate
gpointer paint_data;
GDestroyNotify paint_notify;
cairo_rectangle_int_t view_clip;
int update_freeze_count;
guint relayout_pending : 1;
guint redraw_pending : 1;
guint is_cursor_visible : 1;
guint throttle_motion_events : 1;
@@ -556,33 +558,6 @@ pick_record_contains_point (ClutterStage *stage,
return TRUE;
}
static void
clutter_stage_add_redraw_clip (ClutterStage *stage,
cairo_rectangle_int_t *clip)
{
GList *l;
for (l = _clutter_stage_peek_stage_views (stage); l; l = l->next)
{
ClutterStageView *view = l->data;
if (!clip)
{
clutter_stage_view_add_redraw_clip (view, NULL);
}
else
{
cairo_rectangle_int_t view_layout;
cairo_rectangle_int_t intersection;
clutter_stage_view_get_layout (view, &view_layout);
if (_clutter_util_rectangle_intersection (&view_layout, clip,
&intersection))
clutter_stage_view_add_redraw_clip (view, &intersection);
}
}
}
static inline void
queue_full_redraw (ClutterStage *stage)
{
@@ -601,7 +576,7 @@ queue_full_redraw (ClutterStage *stage)
if (stage_window == NULL)
return;
clutter_stage_add_redraw_clip (stage, NULL);
_clutter_stage_window_add_redraw_clip (stage_window, NULL);
}
static gboolean
@@ -927,19 +902,15 @@ setup_view_for_pick_or_paint (ClutterStage *stage,
}
static void
clutter_stage_do_paint_view (ClutterStage *stage,
ClutterStageView *view,
const cairo_region_t *redraw_clip)
clutter_stage_do_paint_view (ClutterStage *stage,
ClutterStageView *view,
const cairo_rectangle_int_t *clip)
{
ClutterPaintContext *paint_context;
cairo_rectangle_int_t clip_rect;
paint_context = clutter_paint_context_new_for_view (view, redraw_clip,
CLUTTER_PAINT_FLAG_NONE);
cairo_region_get_extents (redraw_clip, &clip_rect);
setup_view_for_pick_or_paint (stage, view, &clip_rect);
paint_context = clutter_paint_context_new_for_view (view);
setup_view_for_pick_or_paint (stage, view, clip);
clutter_actor_paint (CLUTTER_ACTOR (stage), paint_context);
clutter_paint_context_destroy (paint_context);
}
@@ -948,9 +919,9 @@ clutter_stage_do_paint_view (ClutterStage *stage,
* for picking or painting...
*/
void
clutter_stage_paint_view (ClutterStage *stage,
ClutterStageView *view,
const cairo_region_t *redraw_clip)
_clutter_stage_paint_view (ClutterStage *stage,
ClutterStageView *view,
const cairo_rectangle_int_t *clip)
{
ClutterStagePrivate *priv = stage->priv;
@@ -959,11 +930,15 @@ clutter_stage_paint_view (ClutterStage *stage,
COGL_TRACE_BEGIN_SCOPED (ClutterStagePaintView, "Paint (view)");
priv->view_clip = *clip;
if (g_signal_has_handler_pending (stage, stage_signals[PAINT_VIEW],
0, TRUE))
g_signal_emit (stage, stage_signals[PAINT_VIEW], 0, view, redraw_clip);
g_signal_emit (stage, stage_signals[PAINT_VIEW], 0, view);
else
CLUTTER_STAGE_GET_CLASS (stage)->paint_view (stage, view, redraw_clip);
CLUTTER_STAGE_GET_CLASS (stage)->paint_view (stage, view);
priv->view_clip = (cairo_rectangle_int_t) { 0 };
}
void
@@ -1264,9 +1239,11 @@ _clutter_stage_process_queued_events (ClutterStage *stage)
if (next_event->type == CLUTTER_MOTION)
{
ClutterSeat *seat = clutter_input_device_get_seat (device);
ClutterDeviceManager *device_manager =
clutter_device_manager_get_default ();
clutter_seat_compress_motion (seat, next_event, event);
_clutter_device_manager_compress_motion (device_manager,
next_event, event);
}
goto next_event;
@@ -1312,20 +1289,7 @@ _clutter_stage_needs_update (ClutterStage *stage)
priv = stage->priv;
return priv->redraw_pending || g_hash_table_size (priv->pending_relayouts) > 0;
}
void
clutter_stage_queue_actor_relayout (ClutterStage *stage,
ClutterActor *actor)
{
ClutterStagePrivate *priv = stage->priv;
if (g_hash_table_size (priv->pending_relayouts) == 0)
_clutter_stage_schedule_update (stage);
g_hash_table_add (priv->pending_relayouts, g_object_ref (actor));
priv->pending_relayouts_version++;
return priv->relayout_pending || priv->redraw_pending;
}
void
@@ -1333,58 +1297,41 @@ _clutter_stage_maybe_relayout (ClutterActor *actor)
{
ClutterStage *stage = CLUTTER_STAGE (actor);
ClutterStagePrivate *priv = stage->priv;
GHashTableIter iter;
gpointer key;
int count = 0;
gfloat natural_width, natural_height;
ClutterActorBox box = { 0, };
/* No work to do? Avoid the extraneous debug log messages too. */
if (g_hash_table_size (priv->pending_relayouts) == 0)
if (!priv->relayout_pending)
return;
CLUTTER_NOTE (ACTOR, ">>> Recomputing layout");
g_hash_table_iter_init (&iter, priv->pending_relayouts);
while (g_hash_table_iter_next (&iter, &key, NULL))
/* avoid reentrancy */
if (!CLUTTER_ACTOR_IN_RELAYOUT (stage))
{
g_autoptr (ClutterActor) queued_actor = key;
unsigned int old_version;
priv->relayout_pending = FALSE;
priv->stage_was_relayout = TRUE;
g_hash_table_iter_steal (&iter);
priv->pending_relayouts_version++;
CLUTTER_NOTE (ACTOR, "Recomputing layout");
if (CLUTTER_ACTOR_IN_RELAYOUT (queued_actor)) /* avoid reentrancy */
continue;
CLUTTER_SET_PRIVATE_FLAGS (stage, CLUTTER_IN_RELAYOUT);
/* An actor may have been destroyed or hidden between queuing and now */
if (clutter_actor_get_stage (queued_actor) != actor)
continue;
natural_width = natural_height = 0;
clutter_actor_get_preferred_size (CLUTTER_ACTOR (stage),
NULL, NULL,
&natural_width, &natural_height);
if (queued_actor == actor)
CLUTTER_NOTE (ACTOR, " Deep relayout of stage %s",
_clutter_actor_get_debug_name (queued_actor));
else
CLUTTER_NOTE (ACTOR, " Shallow relayout of actor %s",
_clutter_actor_get_debug_name (queued_actor));
box.x1 = 0;
box.y1 = 0;
box.x2 = natural_width;
box.y2 = natural_height;
CLUTTER_SET_PRIVATE_FLAGS (queued_actor, CLUTTER_IN_RELAYOUT);
CLUTTER_NOTE (ACTOR, "Allocating (0, 0 - %d, %d) for the stage",
(int) natural_width,
(int) natural_height);
old_version = priv->pending_relayouts_version;
clutter_actor_allocate_preferred_size (queued_actor,
CLUTTER_ALLOCATION_NONE);
clutter_actor_allocate (CLUTTER_ACTOR (stage),
&box, CLUTTER_ALLOCATION_NONE);
CLUTTER_UNSET_PRIVATE_FLAGS (queued_actor, CLUTTER_IN_RELAYOUT);
count++;
/* Prevent using an iterator that's been invalidated */
if (old_version != priv->pending_relayouts_version)
g_hash_table_iter_init (&iter, priv->pending_relayouts);
CLUTTER_UNSET_PRIVATE_FLAGS (stage, CLUTTER_IN_RELAYOUT);
}
CLUTTER_NOTE (ACTOR, "<<< Completed recomputing layout of %d subtrees", count);
if (count)
priv->stage_was_relayout = TRUE;
}
static void
@@ -1434,21 +1381,21 @@ clutter_stage_do_redraw (ClutterStage *stage)
static GSList *
_clutter_stage_check_updated_pointers (ClutterStage *stage)
{
ClutterBackend *backend;
ClutterSeat *seat;
ClutterStagePrivate *priv = stage->priv;
ClutterDeviceManager *device_manager;
GSList *updating = NULL;
GList *l, *devices;
const GSList *devices;
cairo_region_t *clip;
graphene_point_t point;
backend = clutter_get_default_backend ();
seat = clutter_backend_get_default_seat (backend);
devices = clutter_seat_list_devices (seat);
clip = _clutter_stage_window_get_redraw_clip (priv->impl);
for (l = devices; l; l = l->next)
device_manager = clutter_device_manager_get_default ();
devices = clutter_device_manager_peek_devices (device_manager);
for (; devices != NULL; devices = devices->next)
{
ClutterInputDevice *dev = l->data;
ClutterStageView *view;
const cairo_region_t *clip;
ClutterInputDevice *dev = devices->data;
if (clutter_input_device_get_device_mode (dev) !=
CLUTTER_INPUT_MODE_MASTER)
@@ -1464,11 +1411,6 @@ _clutter_stage_check_updated_pointers (ClutterStage *stage)
if (!clutter_input_device_get_coords (dev, NULL, &point))
continue;
view = clutter_stage_get_view_at (stage, point.x, point.y);
if (!view)
continue;
clip = clutter_stage_view_peek_redraw_clip (view);
if (!clip || cairo_region_contains_point (clip, point.x, point.y))
updating = g_slist_prepend (updating, dev);
break;
@@ -1482,8 +1424,6 @@ _clutter_stage_check_updated_pointers (ClutterStage *stage)
}
}
g_list_free (devices);
return updating;
}
@@ -1556,7 +1496,7 @@ _clutter_stage_do_update (ClutterStage *stage)
while (pointers)
{
clutter_input_device_update (pointers->data, NULL, TRUE);
_clutter_input_device_update (pointers->data, NULL, TRUE);
pointers = g_slist_delete_link (pointers, pointers);
}
@@ -1569,31 +1509,20 @@ static void
clutter_stage_real_queue_relayout (ClutterActor *self)
{
ClutterStage *stage = CLUTTER_STAGE (self);
ClutterStagePrivate *priv = stage->priv;
ClutterActorClass *parent_class;
clutter_stage_queue_actor_relayout (stage, self);
if (!priv->relayout_pending)
{
_clutter_stage_schedule_update (stage);
priv->relayout_pending = TRUE;
}
/* chain up */
parent_class = CLUTTER_ACTOR_CLASS (clutter_stage_parent_class);
parent_class->queue_relayout (self);
}
static gboolean
is_full_stage_redraw_queued (ClutterStage *stage)
{
GList *l;
for (l = _clutter_stage_peek_stage_views (stage); l; l = l->next)
{
ClutterStageView *view = l->data;
if (!clutter_stage_view_has_full_redraw_clip (view))
return FALSE;
}
return TRUE;
}
static gboolean
clutter_stage_real_queue_redraw (ClutterActor *actor,
ClutterActor *leaf,
@@ -1615,12 +1544,12 @@ clutter_stage_real_queue_redraw (ClutterActor *actor,
if (stage_window == NULL)
return TRUE;
if (is_full_stage_redraw_queued (stage))
if (_clutter_stage_window_ignoring_redraw_clips (stage_window))
return FALSE;
if (redraw_clip == NULL)
{
clutter_stage_add_redraw_clip (stage, NULL);
_clutter_stage_window_add_redraw_clip (stage_window, NULL);
return FALSE;
}
@@ -1652,20 +1581,43 @@ clutter_stage_real_queue_redraw (ClutterActor *actor,
stage_clip.width = intersection_box.x2 - stage_clip.x;
stage_clip.height = intersection_box.y2 - stage_clip.y;
clutter_stage_add_redraw_clip (stage, &stage_clip);
_clutter_stage_window_add_redraw_clip (stage_window, &stage_clip);
return FALSE;
}
gboolean
_clutter_stage_has_full_redraw_queued (ClutterStage *stage)
{
if (CLUTTER_ACTOR_IN_DESTRUCTION (stage))
ClutterStageWindow *stage_window = _clutter_stage_get_window (stage);
if (CLUTTER_ACTOR_IN_DESTRUCTION (stage) || stage_window == NULL)
return FALSE;
if (!stage->priv->redraw_pending)
if (stage->priv->redraw_pending &&
!_clutter_stage_window_has_redraw_clips (stage_window))
return TRUE;
else
return FALSE;
}
return is_full_stage_redraw_queued (stage);
cairo_region_t *
clutter_stage_get_redraw_clip (ClutterStage *stage)
{
ClutterStagePrivate *priv;
cairo_rectangle_int_t clip;
cairo_region_t *region;
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), NULL);
priv = stage->priv;
region = _clutter_stage_window_get_redraw_clip (priv->impl);
if (region)
return region;
/* Set clip to the full extents of the stage */
_clutter_stage_window_get_geometry (priv->impl, &clip);
return cairo_region_create_rectangle (&clip);
}
static ClutterActor *
@@ -1958,8 +1910,6 @@ clutter_stage_dispose (GObject *object)
(GDestroyNotify) free_queue_redraw_entry);
priv->pending_queue_redraws = NULL;
g_clear_pointer (&priv->pending_relayouts, g_hash_table_destroy);
/* this will release the reference on the stage */
stage_manager = clutter_stage_manager_get_default ();
_clutter_stage_manager_remove_stage (stage_manager, stage);
@@ -1994,11 +1944,13 @@ clutter_stage_finalize (GObject *object)
}
static void
clutter_stage_real_paint_view (ClutterStage *stage,
ClutterStageView *view,
const cairo_region_t *redraw_clip)
clutter_stage_real_paint_view (ClutterStage *stage,
ClutterStageView *view)
{
clutter_stage_do_paint_view (stage, view, redraw_clip);
ClutterStagePrivate *priv = stage->priv;
const cairo_rectangle_int_t *clip = &priv->view_clip;
clutter_stage_do_paint_view (stage, view, clip);
}
static void
@@ -2224,7 +2176,6 @@ clutter_stage_class_init (ClutterStageClass *klass)
* ClutterStage::paint-view:
* @stage: the stage that received the event
* @view: a #ClutterStageView
* @redraw_clip: a #cairo_region_t with the redraw clip
*
* The ::paint-view signal is emitted before a #ClutterStageView is being
* painted.
@@ -2239,9 +2190,8 @@ clutter_stage_class_init (ClutterStageClass *klass)
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterStageClass, paint_view),
NULL, NULL, NULL,
G_TYPE_NONE, 2,
CLUTTER_TYPE_STAGE_VIEW,
G_TYPE_POINTER);
G_TYPE_NONE, 1,
CLUTTER_TYPE_STAGE_VIEW);
/**
* ClutterStage::presented: (skip)
@@ -2319,11 +2269,7 @@ clutter_stage_init (ClutterStage *self)
clutter_actor_set_background_color (CLUTTER_ACTOR (self),
&default_stage_color);
priv->pending_relayouts = g_hash_table_new_full (NULL,
NULL,
g_object_unref,
NULL);
clutter_stage_queue_actor_relayout (self, CLUTTER_ACTOR (self));
priv->relayout_pending = TRUE;
clutter_actor_set_reactive (CLUTTER_ACTOR (self), TRUE);
clutter_stage_set_title (self, g_get_prgname ());
@@ -2817,17 +2763,13 @@ clutter_stage_read_pixels (ClutterStage *stage,
.height = height,
});
cairo_region_get_extents (clip, &clip_rect);
cairo_region_destroy (clip);
if (clip_rect.width == 0 || clip_rect.height == 0)
{
cairo_region_destroy (clip);
return NULL;
}
return NULL;
framebuffer = clutter_stage_view_get_framebuffer (view);
clutter_stage_do_paint_view (stage, view, clip);
cairo_region_destroy (clip);
clutter_stage_do_paint_view (stage, view, &clip_rect);
view_scale = clutter_stage_view_get_scale (view);
pixel_width = roundf (clip_rect.width * view_scale);
@@ -3402,9 +3344,10 @@ clutter_stage_ensure_redraw (ClutterStage *stage)
priv = stage->priv;
if (!_clutter_stage_needs_update (stage))
if (!priv->relayout_pending && !priv->redraw_pending)
_clutter_stage_schedule_update (stage);
priv->relayout_pending = TRUE;
priv->redraw_pending = TRUE;
master_clock = _clutter_master_clock_get_default ();
@@ -3746,21 +3689,6 @@ _clutter_stage_clear_update_time (ClutterStage *stage)
_clutter_stage_window_clear_update_time (stage_window);
}
int64_t
_clutter_stage_get_next_presentation_time (ClutterStage *stage)
{
ClutterStageWindow *stage_window;
if (CLUTTER_ACTOR_IN_DESTRUCTION (stage))
return 0;
stage_window = _clutter_stage_get_window (stage);
if (stage_window == NULL)
return 0;
return _clutter_stage_window_get_next_presentation_time (stage_window);
}
ClutterPaintVolume *
_clutter_stage_paint_volume_stack_allocate (ClutterStage *stage)
{
@@ -4349,6 +4277,7 @@ capture_view (ClutterStage *stage,
texture_width, texture_height);
cairo_surface_set_device_scale (image, view_scale, view_scale);
data = cairo_image_surface_get_data (image);
stride = cairo_image_surface_get_stride (image);
@@ -4358,20 +4287,6 @@ capture_view (ClutterStage *stage,
cairo_surface_mark_dirty (capture->image);
}
/**
* clutter_stage_capture:
* @stage: a #ClutterStage
* @paint: whether to pain the frame
* @rect: a #cairo_rectangle_int_t in stage coordinates
* @out_captures: (out) (array length=out_n_captures): an array of
* #ClutterCapture
* @out_n_captures: (out): the number of captures in @out_captures
*
* Captures the stage pixels of @rect into @captures. @rect is in stage
* coordinates.
*
* Returns: %TRUE if a #ClutterCapture has been created, %FALSE otherwise
*/
gboolean
clutter_stage_capture (ClutterStage *stage,
gboolean paint,
@@ -4473,100 +4388,6 @@ clutter_stage_get_capture_final_size (ClutterStage *stage,
return TRUE;
}
/**
* clutter_stage_paint_to_framebuffer: (skip)
*/
void
clutter_stage_paint_to_framebuffer (ClutterStage *stage,
CoglFramebuffer *framebuffer,
const cairo_rectangle_int_t *rect,
float scale,
ClutterPaintFlag paint_flags)
{
ClutterStagePrivate *priv = stage->priv;
ClutterPaintContext *paint_context;
cairo_region_t *redraw_clip;
redraw_clip = cairo_region_create_rectangle (rect);
paint_context = clutter_paint_context_new_for_framebuffer (framebuffer);
cairo_region_destroy (redraw_clip);
cogl_framebuffer_push_matrix (framebuffer);
cogl_framebuffer_set_projection_matrix (framebuffer, &priv->projection);
cogl_framebuffer_set_viewport (framebuffer,
-(rect->x * scale),
-(rect->y * scale),
priv->viewport[2] * scale,
priv->viewport[3] * scale);
clutter_actor_paint (CLUTTER_ACTOR (stage), paint_context);
cogl_framebuffer_pop_matrix (framebuffer);
clutter_paint_context_destroy (paint_context);
}
/**
* clutter_stage_paint_to_buffer: (skip)
*/
gboolean
clutter_stage_paint_to_buffer (ClutterStage *stage,
const cairo_rectangle_int_t *rect,
float scale,
uint8_t *data,
int stride,
CoglPixelFormat format,
ClutterPaintFlag paint_flags,
GError **error)
{
ClutterBackend *clutter_backend = clutter_get_default_backend ();
CoglContext *cogl_context =
clutter_backend_get_cogl_context (clutter_backend);
int texture_width, texture_height;
CoglTexture2D *texture;
CoglOffscreen *offscreen;
CoglFramebuffer *framebuffer;
CoglBitmap *bitmap;
texture_width = (int) ceilf (rect->width * scale);
texture_height = (int) ceilf (rect->height * scale);
texture = cogl_texture_2d_new_with_size (cogl_context,
texture_width,
texture_height);
if (!texture)
{
g_set_error (error, G_IO_ERROR, G_IO_ERROR_FAILED,
"Failed to create %dx%d texture",
texture_width, texture_height);
return FALSE;
}
offscreen = cogl_offscreen_new_with_texture (COGL_TEXTURE (texture));
framebuffer = COGL_FRAMEBUFFER (offscreen);
cogl_object_unref (texture);
if (!cogl_framebuffer_allocate (framebuffer, error))
return FALSE;
clutter_stage_paint_to_framebuffer (stage, framebuffer,
rect, scale, paint_flags);
bitmap = cogl_bitmap_new_for_data (cogl_context,
texture_width, texture_height,
format,
stride,
data);
cogl_framebuffer_read_pixels_into_bitmap (framebuffer,
0, 0,
COGL_READ_PIXELS_COLOR_BUFFER,
bitmap);
cogl_object_unref (bitmap);
cogl_object_unref (framebuffer);
return TRUE;
}
static void
capture_view_into (ClutterStage *stage,
gboolean paint,
@@ -4575,17 +4396,78 @@ capture_view_into (ClutterStage *stage,
uint8_t *data,
int stride)
{
g_autoptr (GError) error = NULL;
CoglFramebuffer *framebuffer;
ClutterBackend *backend;
CoglContext *context;
CoglBitmap *bitmap;
cairo_rectangle_int_t view_layout;
float view_scale;
float texture_width;
float texture_height;
g_return_if_fail (CLUTTER_IS_STAGE (stage));
framebuffer = clutter_stage_view_get_framebuffer (view);
if (paint)
{
_clutter_stage_maybe_setup_viewport (stage, view);
clutter_stage_do_paint_view (stage, view, rect);
}
view_scale = clutter_stage_view_get_scale (view);
if (!clutter_stage_paint_to_buffer (stage, rect, view_scale, data, stride,
CLUTTER_CAIRO_FORMAT_ARGB32,
CLUTTER_PAINT_FLAG_NO_CURSORS,
&error))
g_warning ("Failed to capture stage: %s", error->message);
texture_width = roundf (rect->width * view_scale);
texture_height = roundf (rect->height * view_scale);
backend = clutter_get_default_backend ();
context = clutter_backend_get_cogl_context (backend);
bitmap = cogl_bitmap_new_for_data (context,
texture_width, texture_height,
CLUTTER_CAIRO_FORMAT_ARGB32,
stride,
data);
clutter_stage_view_get_layout (view, &view_layout);
cogl_framebuffer_read_pixels_into_bitmap (framebuffer,
roundf ((rect->x - view_layout.x) * view_scale),
roundf ((rect->y - view_layout.y) * view_scale),
COGL_READ_PIXELS_COLOR_BUFFER,
bitmap);
cogl_object_unref (bitmap);
}
static ClutterStageView *
get_view_at_rect (ClutterStage *stage,
cairo_rectangle_int_t *rect)
{
ClutterStagePrivate *priv = stage->priv;
GList *views = _clutter_stage_window_get_views (priv->impl);
GList *l;
for (l = views; l; l = l->next)
{
ClutterStageView *view = l->data;
cairo_rectangle_int_t view_layout;
cairo_region_t *region;
cairo_rectangle_int_t view_capture_rect;
clutter_stage_view_get_layout (view, &view_layout);
region = cairo_region_create_rectangle (&view_layout);
cairo_region_intersect_rectangle (region, rect);
cairo_region_get_extents (region, &view_capture_rect);
cairo_region_destroy (region);
if (view_capture_rect.width == 0 || view_capture_rect.height == 0)
continue;
g_assert (view_capture_rect.width == rect->width &&
view_capture_rect.height == rect->height);
return view;
}
return NULL;
}
void
@@ -4594,36 +4476,11 @@ clutter_stage_capture_into (ClutterStage *stage,
cairo_rectangle_int_t *rect,
uint8_t *data)
{
ClutterStagePrivate *priv = stage->priv;
GList *l;
ClutterStageView *view;
int bpp = 4;
int stride;
stride = rect->width * 4;
for (l = _clutter_stage_window_get_views (priv->impl); l; l = l->next)
{
ClutterStageView *view = l->data;
cairo_rectangle_int_t view_layout;
cairo_region_t *region;
cairo_rectangle_int_t capture_rect;
int x_offset, y_offset;
clutter_stage_view_get_layout (view, &view_layout);
region = cairo_region_create_rectangle (&view_layout);
cairo_region_intersect_rectangle (region, rect);
cairo_region_get_extents (region, &capture_rect);
cairo_region_destroy (region);
x_offset = capture_rect.x - rect->x;
y_offset = capture_rect.y - rect->y;
capture_view_into (stage, paint, view,
&capture_rect,
data + (x_offset * bpp) + (y_offset * stride),
stride);
}
view = get_view_at_rect (stage, rect);
capture_view_into (stage, paint, view, rect, data, rect->width * bpp);
}
/**

View File

@@ -84,9 +84,8 @@ struct _ClutterStageClass
gboolean (* delete_event) (ClutterStage *stage,
ClutterEvent *event);
void (* paint_view) (ClutterStage *stage,
ClutterStageView *view,
const cairo_region_t *redraw_clip);
void (* paint_view) (ClutterStage *stage,
ClutterStageView *view);
/*< private >*/
/* padding for future expansion */
@@ -206,6 +205,8 @@ guchar * clutter_stage_read_pixels (ClutterStage
gint width,
gint height);
CLUTTER_EXPORT
cairo_region_t * clutter_stage_get_redraw_clip (ClutterStage *stage);
CLUTTER_EXPORT
void clutter_stage_ensure_viewport (ClutterStage *stage);
CLUTTER_EXPORT
@@ -233,8 +234,8 @@ CLUTTER_EXPORT
gboolean clutter_stage_capture (ClutterStage *stage,
gboolean paint,
cairo_rectangle_int_t *rect,
ClutterCapture **out_captures,
int *out_n_captures);
ClutterCapture **captures,
int *n_captures);
CLUTTER_EXPORT
ClutterStageView * clutter_stage_get_view_at (ClutterStage *stage,
float x,

View File

@@ -348,23 +348,13 @@ clutter_text_input_focus_request_surrounding (ClutterInputFocus *focus)
static void
clutter_text_input_focus_delete_surrounding (ClutterInputFocus *focus,
int offset,
guint offset,
guint len)
{
ClutterText *clutter_text = CLUTTER_TEXT_INPUT_FOCUS (focus)->text;
int cursor;
int start;
cursor = clutter_text_get_cursor_position (clutter_text);
start = cursor + offset;
if (start < 0)
{
g_warning ("The offset '%d' of deleting surrounding is larger than the cursor pos '%d'",
offset, cursor);
return;
}
if (clutter_text_get_editable (clutter_text))
clutter_text_delete_text (clutter_text, start, len);
clutter_text_delete_text (clutter_text, offset, len);
}
static void
@@ -769,14 +759,7 @@ clutter_text_create_layout_no_cache (ClutterText *text,
ClutterTextDirection text_dir;
if (clutter_actor_has_key_focus (CLUTTER_ACTOR (text)))
{
ClutterSeat *seat;
ClutterKeymap *keymap;
seat = clutter_backend_get_default_seat (backend);
keymap = clutter_seat_get_keymap (seat);
pango_dir = clutter_keymap_get_direction (keymap);
}
pango_dir = _clutter_backend_get_keymap_direction (backend);
else
{
text_dir = clutter_actor_get_text_direction (CLUTTER_ACTOR (text));

View File

@@ -214,16 +214,6 @@ _clutter_util_rectangle_intersection (const cairo_rectangle_int_t *src1,
}
}
gboolean
clutter_util_rectangle_equal (const cairo_rectangle_int_t *src1,
const cairo_rectangle_int_t *src2)
{
return ((src1->x == src2->x) &&
(src1->y == src2->y) &&
(src1->width == src2->width) &&
(src1->height == src2->height));
}
float
_clutter_util_matrix_determinant (const ClutterMatrix *matrix)
{

View File

@@ -27,15 +27,15 @@
#include "clutter-virtual-input-device.h"
#include "clutter-enum-types.h"
#include "clutter-device-manager.h"
#include "clutter-private.h"
#include "clutter-seat.h"
#include "clutter-enum-types.h"
enum
{
PROP_0,
PROP_SEAT,
PROP_DEVICE_MANAGER,
PROP_DEVICE_TYPE,
PROP_LAST
@@ -45,7 +45,7 @@ static GParamSpec *obj_props[PROP_LAST];
typedef struct _ClutterVirtualInputDevicePrivate
{
ClutterSeat *seat;
ClutterDeviceManager *manager;
ClutterInputDeviceType device_type;
} ClutterVirtualInputDevicePrivate;
@@ -181,6 +181,23 @@ clutter_virtual_input_device_notify_touch_up (ClutterVirtualInputDevice *virtual
slot);
}
/**
* clutter_virtual_input_device_get_manager:
* @virtual_device: a virtual device
*
* Gets the device manager of this virtual device.
*
* Returns: (transfer none): The #ClutterDeviceManager of this virtual device
**/
ClutterDeviceManager *
clutter_virtual_input_device_get_manager (ClutterVirtualInputDevice *virtual_device)
{
ClutterVirtualInputDevicePrivate *priv =
clutter_virtual_input_device_get_instance_private (virtual_device);
return priv->manager;
}
int
clutter_virtual_input_device_get_device_type (ClutterVirtualInputDevice *virtual_device)
{
@@ -203,8 +220,8 @@ clutter_virtual_input_device_get_property (GObject *object,
switch (prop_id)
{
case PROP_SEAT:
g_value_set_object (value, priv->seat);
case PROP_DEVICE_MANAGER:
g_value_set_object (value, priv->manager);
break;
case PROP_DEVICE_TYPE:
g_value_set_enum (value, priv->device_type);
@@ -228,8 +245,8 @@ clutter_virtual_input_device_set_property (GObject *object,
switch (prop_id)
{
case PROP_SEAT:
priv->seat = g_value_get_object (value);
case PROP_DEVICE_MANAGER:
priv->manager = g_value_get_object (value);
break;
case PROP_DEVICE_TYPE:
priv->device_type = g_value_get_enum (value);
@@ -253,11 +270,11 @@ clutter_virtual_input_device_class_init (ClutterVirtualInputDeviceClass *klass)
object_class->get_property = clutter_virtual_input_device_get_property;
object_class->set_property = clutter_virtual_input_device_set_property;
obj_props[PROP_SEAT] =
g_param_spec_object ("seat",
P_("Seat"),
P_("Seat"),
CLUTTER_TYPE_SEAT,
obj_props[PROP_DEVICE_MANAGER] =
g_param_spec_object ("device-manager",
P_("Device Manager"),
P_("The device manager instance"),
CLUTTER_TYPE_DEVICE_MANAGER,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
obj_props[PROP_DEVICE_TYPE] =
g_param_spec_enum ("device-type",

View File

@@ -27,7 +27,7 @@
#include <glib-object.h>
#include <stdint.h>
#include "clutter-seat.h"
#include "clutter-device-manager.h"
#define CLUTTER_TYPE_VIRTUAL_INPUT_DEVICE (clutter_virtual_input_device_get_type ())
@@ -169,6 +169,9 @@ void clutter_virtual_input_device_notify_touch_up (ClutterVirtualInputDevice *vi
uint64_t time_us,
int slot);
CLUTTER_EXPORT
ClutterDeviceManager * clutter_virtual_input_device_get_manager (ClutterVirtualInputDevice *virtual_device);
CLUTTER_EXPORT
int clutter_virtual_input_device_get_device_type (ClutterVirtualInputDevice *virtual_device);

View File

@@ -56,6 +56,7 @@
#include "clutter-content.h"
#include "clutter-deform-effect.h"
#include "clutter-desaturate-effect.h"
#include "clutter-device-manager.h"
#include "clutter-drag-action.h"
#include "clutter-drop-action.h"
#include "clutter-effect.h"

View File

@@ -47,7 +47,7 @@
#include "clutter-stage-private.h"
#include "clutter-stage-view-private.h"
#define MAX_STACK_RECTS 256
#include "cogl/cogl-trace.h"
typedef struct _ClutterStageViewCoglPrivate
{
@@ -235,12 +235,7 @@ clutter_stage_cogl_schedule_update (ClutterStageWindow *stage_window,
stage_cogl->update_time = next_presentation_time - max_render_time_allowed;
if (stage_cogl->update_time == stage_cogl->last_update_time)
{
stage_cogl->update_time += refresh_interval;
next_presentation_time += refresh_interval;
}
stage_cogl->next_presentation_time = next_presentation_time;
stage_cogl->update_time = stage_cogl->last_update_time + refresh_interval;
}
static gint64
@@ -261,29 +256,6 @@ clutter_stage_cogl_clear_update_time (ClutterStageWindow *stage_window)
stage_cogl->last_update_time = stage_cogl->update_time;
stage_cogl->update_time = -1;
stage_cogl->next_presentation_time = -1;
}
static int64_t
clutter_stage_cogl_get_next_presentation_time (ClutterStageWindow *stage_window)
{
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
int64_t now = g_get_monotonic_time ();
if (stage_cogl->next_presentation_time > 0 &&
stage_cogl->next_presentation_time <= now)
{
CLUTTER_NOTE (BACKEND,
"Missed some frames. Something blocked for over "
"%" G_GINT64_FORMAT "ms.",
(now - stage_cogl->next_presentation_time) / 1000);
stage_cogl->update_time = -1;
clutter_stage_cogl_schedule_update (stage_window,
stage_cogl->last_sync_delay);
}
return stage_cogl->next_presentation_time;
}
static ClutterActor *
@@ -316,6 +288,97 @@ clutter_stage_cogl_resize (ClutterStageWindow *stage_window,
{
}
static gboolean
clutter_stage_cogl_has_redraw_clips (ClutterStageWindow *stage_window)
{
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
/* NB: at the start of each new frame there is an implied clip that
* clips everything (i.e. nothing would be drawn) so we need to make
* sure we return True in the un-initialized case here.
*/
if (!stage_cogl->initialized_redraw_clip ||
(stage_cogl->initialized_redraw_clip &&
stage_cogl->redraw_clip))
return TRUE;
else
return FALSE;
}
static gboolean
clutter_stage_cogl_ignoring_redraw_clips (ClutterStageWindow *stage_window)
{
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
/* NB: a NULL clip means a full stage redraw is required */
if (stage_cogl->initialized_redraw_clip &&
!stage_cogl->redraw_clip)
return TRUE;
else
return FALSE;
}
/* A redraw clip represents (in stage coordinates) the bounding box of
* something that needs to be redrawn. Typically they are added to the
* StageWindow as a result of clutter_actor_queue_clipped_redraw() by
* actors such as ClutterGLXTexturePixmap. All redraw clips are
* discarded after the next paint.
*
* A NULL stage_clip means the whole stage needs to be redrawn.
*
* What we do with this information:
* - we keep track of the bounding box for all redraw clips
* - when we come to redraw; we scissor the redraw to that box and use
* glBlitFramebuffer to present the redraw to the front
* buffer.
*/
static void
clutter_stage_cogl_add_redraw_clip (ClutterStageWindow *stage_window,
cairo_rectangle_int_t *stage_clip)
{
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
/* If we are already forced to do a full stage redraw then bail early */
if (clutter_stage_cogl_ignoring_redraw_clips (stage_window))
return;
/* A NULL stage clip means a full stage redraw has been queued and
* we keep track of this by setting a NULL redraw_clip.
*/
if (stage_clip == NULL)
{
g_clear_pointer (&stage_cogl->redraw_clip, cairo_region_destroy);
stage_cogl->initialized_redraw_clip = TRUE;
return;
}
/* Ignore requests to add degenerate/empty clip rectangles */
if (stage_clip->width == 0 || stage_clip->height == 0)
return;
if (!stage_cogl->redraw_clip)
{
stage_cogl->redraw_clip = cairo_region_create_rectangle (stage_clip);
}
else
{
cairo_region_union_rectangle (stage_cogl->redraw_clip, stage_clip);
}
stage_cogl->initialized_redraw_clip = TRUE;
}
static cairo_region_t *
clutter_stage_cogl_get_redraw_clip (ClutterStageWindow *stage_window)
{
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
if (stage_cogl->using_clipped_redraw && stage_cogl->redraw_clip)
return cairo_region_copy (stage_cogl->redraw_clip);
return NULL;
}
static inline gboolean
valid_buffer_age (ClutterStageViewCogl *view_cogl,
int age)
@@ -332,8 +395,7 @@ valid_buffer_age (ClutterStageViewCogl *view_cogl,
static void
paint_damage_region (ClutterStageWindow *stage_window,
ClutterStageView *view,
cairo_region_t *swap_region,
cairo_region_t *queued_redraw_clip)
cairo_region_t *swap_region)
{
CoglFramebuffer *framebuffer = clutter_stage_view_get_onscreen (view);
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
@@ -370,7 +432,8 @@ paint_damage_region (ClutterStageWindow *stage_window,
}
/* Red for the clip */
if (queued_redraw_clip)
if (stage_cogl->initialized_redraw_clip &&
stage_cogl->redraw_clip)
{
static CoglPipeline *overlay_red = NULL;
@@ -380,13 +443,13 @@ paint_damage_region (ClutterStageWindow *stage_window,
cogl_pipeline_set_color4ub (overlay_red, 0x33, 0x00, 0x00, 0x33);
}
n_rects = cairo_region_num_rectangles (queued_redraw_clip);
n_rects = cairo_region_num_rectangles (stage_cogl->redraw_clip);
for (i = 0; i < n_rects; i++)
{
cairo_rectangle_int_t rect;
float x_1, x_2, y_1, y_2;
cairo_region_get_rectangle (queued_redraw_clip, i, &rect);
cairo_region_get_rectangle (stage_cogl->redraw_clip, i, &rect);
x_1 = rect.x;
x_2 = rect.x + rect.width;
y_1 = rect.y;
@@ -408,6 +471,9 @@ swap_framebuffer (ClutterStageWindow *stage_window,
CoglFramebuffer *framebuffer = clutter_stage_view_get_onscreen (view);
int *damage, n_rects, i;
if (G_UNLIKELY ((clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_DAMAGE_REGION)))
paint_damage_region (stage_window, view, swap_region);
n_rects = cairo_region_num_rectangles (swap_region);
damage = g_newa (int, n_rects * 4);
for (i = 0; i < n_rects; i++)
@@ -470,52 +536,34 @@ scale_and_clamp_rect (const graphene_rect_t *rect,
_clutter_util_rectangle_int_extents (&tmp, dest);
}
static cairo_region_t *
offset_scale_and_clamp_region (const cairo_region_t *region,
int offset_x,
int offset_y,
float scale)
{
int n_rects, i;
cairo_rectangle_int_t *rects;
g_autofree cairo_rectangle_int_t *freeme = NULL;
n_rects = cairo_region_num_rectangles (region);
if (n_rects == 0)
return cairo_region_create ();
if (n_rects < MAX_STACK_RECTS)
rects = g_newa (cairo_rectangle_int_t, n_rects);
else
rects = freeme = g_new (cairo_rectangle_int_t, n_rects);
for (i = 0; i < n_rects; i++)
cairo_region_get_rectangle (region, i, &rects[i]);
for (i = 0; i < n_rects; i++)
{
graphene_rect_t tmp;
_clutter_util_rect_from_rectangle (&rects[i], &tmp);
graphene_rect_offset (&tmp, offset_x, offset_y);
scale_and_clamp_rect (&tmp, scale, &rects[i]);
}
return cairo_region_create_rectangles (rects, n_rects);
}
static void
paint_stage (ClutterStageCogl *stage_cogl,
ClutterStageView *view,
cairo_region_t *redraw_clip)
paint_stage (ClutterStageCogl *stage_cogl,
ClutterStageView *view,
cairo_region_t *clip)
{
ClutterStage *stage = stage_cogl->wrapper;
cairo_rectangle_int_t clip_rect;
cairo_rectangle_int_t paint_rect;
cairo_rectangle_int_t view_rect;
graphene_rect_t rect;
float fb_scale;
clutter_stage_view_get_layout (view, &view_rect);
fb_scale = clutter_stage_view_get_scale (view);
cairo_region_get_extents (clip, &clip_rect);
_clutter_util_rect_from_rectangle (&clip_rect, &rect);
scale_and_clamp_rect (&rect, 1.0f / fb_scale, &paint_rect);
_clutter_util_rectangle_offset (&paint_rect,
view_rect.x,
view_rect.y,
&paint_rect);
_clutter_stage_maybe_setup_viewport (stage, view);
clutter_stage_paint_view (stage, view, redraw_clip);
_clutter_stage_paint_view (stage, view, &paint_rect);
clutter_stage_view_after_paint (view);
clutter_stage_view_after_paint (view, &paint_rect);
}
static void
@@ -635,7 +683,7 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
clutter_stage_view_cogl_get_instance_private (view_cogl);
CoglFramebuffer *fb = clutter_stage_view_get_framebuffer (view);
cairo_rectangle_int_t view_rect;
gboolean is_full_redraw;
gboolean have_clip;
gboolean may_use_clipped_redraw;
gboolean use_clipped_redraw;
gboolean can_blit_sub_buffer;
@@ -644,7 +692,6 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
gboolean swap_with_damage;
ClutterActor *wrapper;
cairo_region_t *redraw_clip;
cairo_region_t *queued_redraw_clip = NULL;
cairo_region_t *fb_clip_region;
cairo_region_t *swap_region;
cairo_rectangle_int_t redraw_rect;
@@ -652,7 +699,6 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
float fb_scale;
int subpixel_compensation = 0;
int fb_width, fb_height;
int buffer_age;
wrapper = CLUTTER_ACTOR (stage_cogl->wrapper);
@@ -667,46 +713,55 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
has_buffer_age = cogl_is_onscreen (fb) && is_buffer_age_enabled ();
redraw_clip = clutter_stage_view_take_redraw_clip (view);
if (G_UNLIKELY (clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_DAMAGE_REGION))
queued_redraw_clip = cairo_region_copy (redraw_clip);
/* NB: a NULL redraw clip == full stage redraw */
if (!redraw_clip)
is_full_redraw = TRUE;
if (!stage_cogl->redraw_clip)
have_clip = FALSE;
else
is_full_redraw = FALSE;
may_use_clipped_redraw =
_clutter_stage_window_can_clip_redraws (stage_window) &&
(can_blit_sub_buffer || has_buffer_age) &&
!is_full_redraw &&
/* some drivers struggle to get going and produce some junk
* frames when starting up... */
cogl_onscreen_get_frame_counter (COGL_ONSCREEN (fb)) > 3;
if (has_buffer_age)
{
buffer_age = cogl_onscreen_get_buffer_age (COGL_ONSCREEN (fb));
if (!valid_buffer_age (view_cogl, buffer_age))
{
CLUTTER_NOTE (CLIPPING, "Invalid back buffer(age=%d): forcing full redraw\n", buffer_age);
may_use_clipped_redraw = FALSE;
}
cairo_region_t *view_region;
redraw_clip = cairo_region_copy (stage_cogl->redraw_clip);
view_region = cairo_region_create_rectangle (&view_rect);
cairo_region_intersect (redraw_clip, view_region);
have_clip = !cairo_region_equal (redraw_clip, view_region);
cairo_region_destroy (view_region);
}
if (may_use_clipped_redraw)
may_use_clipped_redraw = FALSE;
if (_clutter_stage_window_can_clip_redraws (stage_window) &&
(can_blit_sub_buffer || has_buffer_age) &&
have_clip &&
/* some drivers struggle to get going and produce some junk
* frames when starting up... */
cogl_onscreen_get_frame_counter (COGL_ONSCREEN (fb)) > 3)
{
fb_clip_region = offset_scale_and_clamp_region (redraw_clip,
-view_rect.x,
-view_rect.y,
fb_scale);
graphene_rect_t rect;
cairo_rectangle_int_t *rects;
int n_rects, i;
may_use_clipped_redraw = TRUE;
fb_clip_region = cairo_region_create ();
n_rects = cairo_region_num_rectangles (redraw_clip);
rects = g_new (cairo_rectangle_int_t, n_rects);
for (i = 0; i < n_rects; i++)
{
cairo_rectangle_int_t new_fb_clip_rect;
cairo_region_get_rectangle (redraw_clip, i, &rects[i]);
_clutter_util_rect_from_rectangle (&rects[i], &rect);
graphene_rect_offset (&rect, -view_rect.x, -view_rect.y);
scale_and_clamp_rect (&rect, fb_scale, &new_fb_clip_rect);
cairo_region_union_rectangle (fb_clip_region, &new_fb_clip_rect);
}
g_free (rects);
if (fb_scale != floorf (fb_scale))
{
int n_rects, i;
cairo_rectangle_int_t *rects;
subpixel_compensation = ceilf (fb_scale);
n_rects = cairo_region_num_rectangles (fb_clip_region);
@@ -725,16 +780,9 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
}
else
{
cairo_rectangle_int_t fb_rect;
fb_rect = (cairo_rectangle_int_t) {
.width = fb_width,
.height = fb_height,
};
fb_clip_region = cairo_region_create_rectangle (&fb_rect);
g_clear_pointer (&redraw_clip, cairo_region_destroy);
redraw_clip = cairo_region_create_rectangle (&view_rect);
cairo_rectangle_int_t rect = { 0, 0, view_rect.width, view_rect.height };
fb_clip_region = cairo_region_create_rectangle (&rect);
redraw_clip = cairo_region_copy (fb_clip_region);
}
if (may_use_clipped_redraw &&
@@ -750,43 +798,62 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
{
if (use_clipped_redraw && !clip_region_empty)
{
cairo_region_t *fb_damage;
cairo_region_t *view_damage;
int i;
int age;
fill_current_damage_history (view, fb_clip_region);
age = cogl_onscreen_get_buffer_age (COGL_ONSCREEN (fb));
fb_damage = cairo_region_create ();
for (i = 1; i <= buffer_age; i++)
if (valid_buffer_age (view_cogl, age))
{
int damage_index;
graphene_rect_t rect;
cairo_rectangle_int_t damage_region;
cairo_rectangle_int_t *rects;
int n_rects, i;
damage_index = DAMAGE_HISTORY (view_priv->damage_index - i - 1);
cairo_region_union (fb_damage,
view_priv->damage_history[damage_index]);
fill_current_damage_history (view, fb_clip_region);
for (i = 1; i <= age; i++)
{
cairo_region_t *fb_damage =
view_priv->damage_history[DAMAGE_HISTORY (view_priv->damage_index - i - 1)];
cairo_region_union (fb_clip_region, fb_damage);
}
/* Update the redraw clip state with the extra damage. */
n_rects = cairo_region_num_rectangles (fb_clip_region);
rects = g_newa (cairo_rectangle_int_t, n_rects);
for (i = 0; i < n_rects; i++)
{
cairo_region_get_rectangle (fb_clip_region, i, &rects[i]);
_clutter_util_rect_from_rectangle (&rects[i], &rect);
scale_and_clamp_rect (&rect, 1.0f / fb_scale, &damage_region);
_clutter_util_rectangle_offset (&damage_region,
view_rect.x,
view_rect.y,
&damage_region);
cairo_region_union_rectangle (stage_cogl->redraw_clip,
&damage_region);
}
CLUTTER_NOTE (CLIPPING, "Reusing back buffer(age=%d) - repairing region: num rects: %d\n",
age,
cairo_region_num_rectangles (fb_clip_region));
swap_with_damage = TRUE;
}
else
{
cairo_rectangle_int_t fb_damage;
/* Update the fb clip region with the extra damage. */
cairo_region_union (fb_clip_region, fb_damage);
view_damage = offset_scale_and_clamp_region (fb_damage,
0, 0,
1.0f / fb_scale);
cairo_region_translate (view_damage, view_rect.x, view_rect.y);
cairo_region_intersect_rectangle (view_damage, &view_rect);
/* Update the redraw clip region with the extra damage. */
cairo_region_union (redraw_clip, view_damage);
cairo_region_destroy (view_damage);
cairo_region_destroy (fb_damage);
CLUTTER_NOTE (CLIPPING, "Reusing back buffer(age=%d) - repairing region: num rects: %d\n",
buffer_age,
cairo_region_num_rectangles (fb_clip_region));
swap_with_damage = TRUE;
CLUTTER_NOTE (CLIPPING, "Invalid back buffer(age=%d): forcing full redraw\n", age);
use_clipped_redraw = FALSE;
fb_damage = (cairo_rectangle_int_t) {
.x = 0,
.y = 0,
.width = ceilf (view_rect.width * fb_scale),
.height = ceilf (view_rect.height * fb_scale)
};
fill_current_damage_history_rectangle (view, &fb_damage);
}
}
else if (!use_clipped_redraw)
{
@@ -811,6 +878,8 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
cairo_rectangle_int_t clip_rect;
cairo_rectangle_int_t scissor_rect;
stage_cogl->using_clipped_redraw = TRUE;
if (cairo_region_num_rectangles (fb_clip_region) == 1)
{
cairo_region_get_extents (fb_clip_region, &clip_rect);
@@ -838,9 +907,11 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
cogl_framebuffer_push_region_clip (fb, fb_clip_region);
}
paint_stage (stage_cogl, view, redraw_clip);
paint_stage (stage_cogl, view, fb_clip_region);
cogl_framebuffer_pop_clip (fb);
stage_cogl->using_clipped_redraw = FALSE;
}
else
{
@@ -868,13 +939,24 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
scissor_rect.width,
scissor_rect.height);
paint_stage (stage_cogl, view, redraw_clip);
paint_stage (stage_cogl, view, fb_clip_region);
cogl_framebuffer_pop_clip (fb);
}
else
{
paint_stage (stage_cogl, view, redraw_clip);
cairo_rectangle_int_t clip;
cairo_region_t *view_region;
clip = (cairo_rectangle_int_t) {
.x = 0,
.y = 0,
.width = ceilf (view_rect.width * fb_scale),
.height = ceilf (view_rect.height * fb_scale)
};
view_region = cairo_region_create_rectangle (&clip);
paint_stage (stage_cogl, view, view_region);
cairo_region_destroy (view_region);
}
}
@@ -945,8 +1027,10 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
do_swap_buffer = TRUE;
}
g_clear_pointer (&redraw_clip, cairo_region_destroy);
g_clear_pointer (&fb_clip_region, cairo_region_destroy);
if (redraw_clip)
cairo_region_destroy (redraw_clip);
if (fb_clip_region)
cairo_region_destroy (fb_clip_region);
if (do_swap_buffer)
{
@@ -966,13 +1050,6 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
swap_region = transformed_swap_region;
}
if (queued_redraw_clip)
{
paint_damage_region (stage_window, view,
swap_region, queued_redraw_clip);
cairo_region_destroy (queued_redraw_clip);
}
res = swap_framebuffer (stage_window,
view,
swap_region,
@@ -984,7 +1061,6 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
}
else
{
g_clear_pointer (&queued_redraw_clip, cairo_region_destroy);
return FALSE;
}
}
@@ -1002,10 +1078,8 @@ clutter_stage_cogl_redraw (ClutterStageWindow *stage_window)
{
ClutterStageView *view = l->data;
if (!clutter_stage_view_has_redraw_clip (view))
continue;
swap_event |= clutter_stage_cogl_redraw_view (stage_window, view);
swap_event =
clutter_stage_cogl_redraw_view (stage_window, view) || swap_event;
}
_clutter_stage_emit_after_paint (stage_cogl->wrapper);
@@ -1021,6 +1095,10 @@ clutter_stage_cogl_redraw (ClutterStageWindow *stage_window)
stage_cogl->pending_swaps++;
}
/* reset the redraw clipping for the next paint... */
stage_cogl->initialized_redraw_clip = FALSE;
g_clear_pointer (&stage_cogl->redraw_clip, cairo_region_destroy);
stage_cogl->frame_count++;
COGL_TRACE_END (ClutterStageCoglRedraw);
@@ -1038,7 +1116,10 @@ clutter_stage_window_iface_init (ClutterStageWindowInterface *iface)
iface->schedule_update = clutter_stage_cogl_schedule_update;
iface->get_update_time = clutter_stage_cogl_get_update_time;
iface->clear_update_time = clutter_stage_cogl_clear_update_time;
iface->get_next_presentation_time = clutter_stage_cogl_get_next_presentation_time;
iface->add_redraw_clip = clutter_stage_cogl_add_redraw_clip;
iface->has_redraw_clips = clutter_stage_cogl_has_redraw_clips;
iface->ignoring_redraw_clips = clutter_stage_cogl_ignoring_redraw_clips;
iface->get_redraw_clip = clutter_stage_cogl_get_redraw_clip;
iface->redraw = clutter_stage_cogl_redraw;
}
@@ -1084,7 +1165,6 @@ _clutter_stage_cogl_init (ClutterStageCogl *stage)
stage->refresh_rate = 0.0;
stage->update_time = -1;
stage->next_presentation_time = -1;
}
static void

View File

@@ -48,7 +48,6 @@ struct _ClutterStageCogl
gint64 last_presentation_time;
gint64 update_time;
int64_t last_update_time;
int64_t next_presentation_time;
/* We only enable clipped redraws after 2 frames, since we've seen
* a lot of drivers can struggle to get going and may output some
@@ -56,6 +55,14 @@ struct _ClutterStageCogl
unsigned int frame_count;
gint last_sync_delay;
cairo_region_t *redraw_clip;
guint initialized_redraw_clip : 1;
/* TRUE if the current paint cycle has a clipped redraw. In that
case bounding_redraw_clip specifies the the bounds. */
guint using_clipped_redraw : 1;
};
struct _ClutterStageCoglClass

View File

@@ -233,7 +233,7 @@ clutter_backend_egl_native_init (ClutterBackendEglNative *backend_egl_native)
GSettingsSchemaSource *source = g_settings_schema_source_get_default ();
GSettingsSchema *schema = g_settings_schema_source_lookup (source,
xsettings_path,
TRUE);
FALSE);
if (!schema)
{

View File

@@ -27,11 +27,11 @@
#define __CLUTTER_BACKEND_EGL_NATIVE_H__
#include <glib-object.h>
#include <gio/gio.h>
#include <cogl/cogl.h>
#include <cogl/cogl-egl.h>
#include <clutter/clutter-event.h>
#include <clutter/clutter-backend.h>
#include <clutter/clutter-device-manager.h>
#include "clutter-backend-private.h"
@@ -53,6 +53,9 @@ struct _ClutterBackendEglNative
{
ClutterBackend parent_instance;
/* device manager (ie evdev) */
ClutterDeviceManager *device_manager;
/* event source */
GSource *event_source;

View File

@@ -30,6 +30,7 @@ clutter_headers = [
'clutter-deform-effect.h',
'clutter-deprecated.h',
'clutter-desaturate-effect.h',
'clutter-device-manager.h',
'clutter-drag-action.h',
'clutter-drop-action.h',
'clutter-effect.h',
@@ -69,7 +70,6 @@ clutter_headers = [
'clutter-script.h',
'clutter-scriptable.h',
'clutter-scroll-actor.h',
'clutter-seat.h',
'clutter-settings.h',
'clutter-shader-effect.h',
'clutter-shader-types.h',
@@ -118,6 +118,7 @@ clutter_sources = [
'clutter-content.c',
'clutter-deform-effect.c',
'clutter-desaturate-effect.c',
'clutter-device-manager.c',
'clutter-drag-action.c',
'clutter-drop-action.c',
'clutter-effect.c',
@@ -160,7 +161,6 @@ clutter_sources = [
'clutter-script-parser.c',
'clutter-scriptable.c',
'clutter-scroll-actor.c',
'clutter-seat.c',
'clutter-settings.c',
'clutter-shader-effect.c',
'clutter-shader-types.c',
@@ -190,6 +190,7 @@ clutter_private_headers = [
'clutter-constraint-private.h',
'clutter-content-private.h',
'clutter-debug.h',
'clutter-device-manager-private.h',
'clutter-easing.h',
'clutter-effect-private.h',
'clutter-event-private.h',
@@ -197,7 +198,6 @@ clutter_private_headers = [
'clutter-graphene.h',
'clutter-gesture-action-private.h',
'clutter-id-pool.h',
'clutter-input-device-private.h',
'clutter-input-focus-private.h',
'clutter-input-method-private.h',
'clutter-input-pointer-a11y-private.h',

View File

@@ -47,6 +47,7 @@
#include "clutter-backend.h"
#include "clutter-debug.h"
#include "clutter-device-manager-private.h"
#include "clutter-event-private.h"
#include "clutter-main.h"
#include "clutter-private.h"

View File

@@ -86,6 +86,8 @@ struct _ClutterBackendX11
Time last_event_time;
ClutterDeviceManager *device_manager;
XSettingsClient *xsettings;
Window xsettings_xwin;
};

View File

@@ -81,7 +81,6 @@ struct _CoglPangoDisplayListNode
GArray *rectangles;
/* A primitive representing those vertices */
CoglPrimitive *primitive;
guint has_color : 1;
} texture;
struct
@@ -421,9 +420,7 @@ _cogl_pango_display_list_render (CoglFramebuffer *fb,
cogl_color_get_red_byte (&node->color),
cogl_color_get_green_byte (&node->color),
cogl_color_get_blue_byte (&node->color),
(cogl_color_get_alpha_byte (&node->color) *
cogl_color_get_alpha_byte (color) /
255));
cogl_color_get_alpha_byte (color));
else
draw_color = *color;
cogl_color_premultiply (&draw_color);

View File

@@ -58,29 +58,27 @@ struct _CoglPangoGlyphCacheValue
/* This will be set to TRUE when the glyph atlas is reorganized
which means the glyph will need to be redrawn */
guint dirty : 1;
/* Set to TRUE if the glyph has colors (eg. emoji) */
guint has_color : 1;
gboolean dirty;
};
typedef void (* CoglPangoGlyphCacheDirtyFunc) (PangoFont *font,
PangoGlyph glyph,
CoglPangoGlyphCacheValue *value);
COGL_EXPORT CoglPangoGlyphCache *
CoglPangoGlyphCache *
cogl_pango_glyph_cache_new (CoglContext *ctx,
gboolean use_mipmapping);
COGL_EXPORT void
void
cogl_pango_glyph_cache_free (CoglPangoGlyphCache *cache);
COGL_EXPORT CoglPangoGlyphCacheValue *
CoglPangoGlyphCacheValue *
cogl_pango_glyph_cache_lookup (CoglPangoGlyphCache *cache,
gboolean create,
PangoFont *font,
PangoGlyph glyph);
COGL_EXPORT void
void
cogl_pango_glyph_cache_clear (CoglPangoGlyphCache *cache);
void

View File

@@ -50,7 +50,6 @@
#include <pango/pangocairo.h>
#include <pango/pango-renderer.h>
#include <cairo.h>
#include <cairo-ft.h>
#include "cogl/cogl-debug.h"
#include "cogl/cogl-context-private.h"
@@ -527,24 +526,6 @@ cogl_pango_renderer_get_cached_glyph (PangoRenderer *renderer,
create, font, glyph);
}
static gboolean
font_has_color_glyphs (const PangoFont *font)
{
cairo_scaled_font_t *scaled_font;
gboolean has_color = FALSE;
scaled_font = pango_cairo_font_get_scaled_font ((PangoCairoFont *) font);
if (cairo_scaled_font_get_type (scaled_font) == CAIRO_FONT_TYPE_FT)
{
FT_Face ft_face = cairo_ft_scaled_font_lock_face (scaled_font);
has_color = (FT_HAS_COLOR (ft_face) != 0);
cairo_ft_scaled_font_unlock_face (scaled_font);
}
return has_color;
}
static void
cogl_pango_renderer_set_dirty_glyph (PangoFont *font,
PangoGlyph glyph,
@@ -619,8 +600,6 @@ cogl_pango_renderer_set_dirty_glyph (PangoFont *font,
cairo_image_surface_get_data (surface));
cairo_surface_destroy (surface);
value->has_color = font_has_color_glyphs (font);
}
static void
@@ -719,7 +698,6 @@ cogl_pango_renderer_set_color_for_part (PangoRenderer *renderer,
PangoRenderPart part)
{
PangoColor *pango_color = pango_renderer_get_color (renderer, part);
uint16_t alpha = pango_renderer_get_alpha (renderer, part);
CoglPangoRenderer *priv = COGL_PANGO_RENDERER (renderer);
if (pango_color)
@@ -730,7 +708,7 @@ cogl_pango_renderer_set_color_for_part (PangoRenderer *renderer,
pango_color->red >> 8,
pango_color->green >> 8,
pango_color->blue >> 8,
alpha ? alpha >> 8 : 0xff);
0xff);
_cogl_pango_display_list_set_color_override (priv->display_list, &color);
}
@@ -842,13 +820,14 @@ cogl_pango_renderer_draw_glyphs (PangoRenderer *renderer,
CoglPangoGlyphCacheValue *cache_value;
int i;
cogl_pango_renderer_set_color_for_part (renderer,
PANGO_RENDER_PART_FOREGROUND);
for (i = 0; i < glyphs->num_glyphs; i++)
{
PangoGlyphInfo *gi = glyphs->glyphs + i;
float x, y;
cogl_pango_renderer_set_color_for_part (renderer,
PANGO_RENDER_PART_FOREGROUND);
cogl_pango_renderer_get_device_units (renderer,
xi + gi->geometry.x_offset,
yi + gi->geometry.y_offset,
@@ -905,19 +884,6 @@ cogl_pango_renderer_draw_glyphs (PangoRenderer *renderer,
x += (float)(cache_value->draw_x);
y += (float)(cache_value->draw_y);
/* Do not override color if the glyph/font provide its own */
if (cache_value->has_color)
{
CoglColor color;
uint16_t alpha;
alpha = pango_renderer_get_alpha (renderer,
PANGO_RENDER_PART_FOREGROUND);
cogl_color_init_from_4ub (&color, 0xff, 0xff, 0xff,
alpha ? alpha >> 8 : 0xff);
_cogl_pango_display_list_set_color_override (priv->display_list, &color);
}
cogl_pango_renderer_draw_glyph (priv, cache_value, x, y);
}
}

View File

@@ -75,7 +75,7 @@ typedef PangoCairoFontMap CoglPangoFontMap;
*
* Since: 1.14
*/
COGL_EXPORT PangoFontMap *
PangoFontMap *
cogl_pango_font_map_new (void);
/**
@@ -86,7 +86,7 @@ cogl_pango_font_map_new (void);
*
* Returns: (transfer full): the newly created context: free with g_object_unref().
*/
COGL_EXPORT PangoContext *
PangoContext *
cogl_pango_font_map_create_context (CoglPangoFontMap *font_map);
/**
@@ -102,7 +102,7 @@ cogl_pango_font_map_create_context (CoglPangoFontMap *font_map);
*
* Since: 1.14
*/
COGL_EXPORT void
void
cogl_pango_font_map_set_resolution (CoglPangoFontMap *font_map,
double dpi);
@@ -114,7 +114,7 @@ cogl_pango_font_map_set_resolution (CoglPangoFontMap *font_map,
*
* Since: 1.0
*/
COGL_EXPORT void
void
cogl_pango_font_map_clear_glyph_cache (CoglPangoFontMap *font_map);
/**
@@ -129,7 +129,7 @@ cogl_pango_font_map_clear_glyph_cache (CoglPangoFontMap *font_map);
*
* Since: 1.0
*/
COGL_EXPORT void
void
cogl_pango_ensure_glyph_cache_for_layout (PangoLayout *layout);
/**
@@ -142,7 +142,7 @@ cogl_pango_ensure_glyph_cache_for_layout (PangoLayout *layout);
*
* Since: 1.0
*/
COGL_EXPORT void
void
cogl_pango_font_map_set_use_mipmapping (CoglPangoFontMap *font_map,
gboolean value);
@@ -157,7 +157,7 @@ cogl_pango_font_map_set_use_mipmapping (CoglPangoFontMap *font_map,
*
* Since: 1.0
*/
COGL_EXPORT gboolean
gboolean
cogl_pango_font_map_get_use_mipmapping (CoglPangoFontMap *font_map);
/**
@@ -170,7 +170,7 @@ cogl_pango_font_map_get_use_mipmapping (CoglPangoFontMap *font_map);
*
* Since: 1.0
*/
COGL_EXPORT PangoRenderer *
PangoRenderer *
cogl_pango_font_map_get_renderer (CoglPangoFontMap *font_map);
/**
@@ -187,7 +187,7 @@ cogl_pango_font_map_get_renderer (CoglPangoFontMap *font_map);
*
* Since: 1.14
*/
COGL_EXPORT void
void
cogl_pango_show_layout (CoglFramebuffer *framebuffer,
PangoLayout *layout,
float x,
@@ -208,7 +208,7 @@ cogl_pango_show_layout (CoglFramebuffer *framebuffer,
*
* Since: 1.14
*/
COGL_EXPORT void
void
cogl_pango_show_layout_line (CoglFramebuffer *framebuffer,
PangoLayoutLine *line,
float x,
@@ -227,7 +227,7 @@ cogl_pango_show_layout_line (CoglFramebuffer *framebuffer,
typedef struct _CoglPangoRenderer CoglPangoRenderer;
typedef struct _CoglPangoRendererClass CoglPangoRendererClass;
COGL_EXPORT GType cogl_pango_renderer_get_type (void) G_GNUC_CONST;
GType cogl_pango_renderer_get_type (void) G_GNUC_CONST;
G_END_DECLS

View File

@@ -0,0 +1,6 @@
{
global:
cogl_pango_*;
local:
*;
};

View File

@@ -20,13 +20,19 @@ cogl_pango_deps = [
libmutter_cogl_dep,
]
libmutter_cogl_pango_map = 'libmutter-cogl-pango.map'
libmutter_cogl_pango_link_args = [
'-Wl,--version-script,@0@/@1@'.format(meson.current_source_dir(),
libmutter_cogl_pango_map),
]
libmutter_cogl_pango = shared_library('mutter-cogl-pango-' + libmutter_api_version,
sources: [cogl_pango_sources, cogl_pango_public_headers],
version: '0.0.0',
soversion: 0,
c_args: cogl_c_args,
include_directories: [cogl_includepath, cogl_path_includepath],
gnu_symbol_visibility: 'hidden',
link_depends: libmutter_cogl_pango_map,
link_args: libmutter_cogl_pango_link_args,
dependencies: [cogl_pango_deps],
install_rpath: pkglibdir,
install_dir: pkglibdir,

View File

@@ -50,7 +50,6 @@ G_BEGIN_DECLS
*
* Returns: a #GType that can be used with the GLib type system.
*/
COGL_EXPORT
GType cogl_path_get_gtype (void);
#define cogl_path_new cogl2_path_new
@@ -65,7 +64,7 @@ GType cogl_path_get_gtype (void);
*
* Since: 2.0
*/
COGL_EXPORT CoglPath *
CoglPath *
cogl_path_new (void);
/**
@@ -83,7 +82,7 @@ cogl_path_new (void);
*
* Since: 2.0
*/
COGL_EXPORT CoglPath *
CoglPath *
cogl_path_copy (CoglPath *path);
/**
@@ -97,7 +96,7 @@ cogl_path_copy (CoglPath *path);
*
* Since: 2.0
*/
COGL_EXPORT gboolean
gboolean
cogl_is_path (void *object);
#define cogl_path_move_to cogl2_path_move_to
@@ -111,7 +110,7 @@ cogl_is_path (void *object);
*
* Since: 2.0
*/
COGL_EXPORT void
void
cogl_path_move_to (CoglPath *path,
float x,
float y);
@@ -128,7 +127,7 @@ cogl_path_move_to (CoglPath *path,
*
* Since: 2.0
*/
COGL_EXPORT void
void
cogl_path_rel_move_to (CoglPath *path,
float x,
float y);
@@ -144,7 +143,7 @@ cogl_path_rel_move_to (CoglPath *path,
*
* Since: 2.0
*/
COGL_EXPORT void
void
cogl_path_line_to (CoglPath *path,
float x,
float y);
@@ -160,7 +159,7 @@ cogl_path_line_to (CoglPath *path,
*
* Since: 2.0
*/
COGL_EXPORT void
void
cogl_path_rel_line_to (CoglPath *path,
float x,
float y);
@@ -188,7 +187,7 @@ cogl_path_rel_line_to (CoglPath *path,
*
* Since: 2.0
*/
COGL_EXPORT void
void
cogl_path_arc (CoglPath *path,
float center_x,
float center_y,
@@ -213,7 +212,7 @@ cogl_path_arc (CoglPath *path,
*
* Since: 2.0
*/
COGL_EXPORT void
void
cogl_path_curve_to (CoglPath *path,
float x_1,
float y_1,
@@ -239,7 +238,7 @@ cogl_path_curve_to (CoglPath *path,
*
* Since: 2.0
*/
COGL_EXPORT void
void
cogl_path_rel_curve_to (CoglPath *path,
float x_1,
float y_1,
@@ -257,7 +256,7 @@ cogl_path_rel_curve_to (CoglPath *path,
*
* Since: 2.0
*/
COGL_EXPORT void
void
cogl_path_close (CoglPath *path);
#define cogl_path_line cogl2_path_line
@@ -274,7 +273,7 @@ cogl_path_close (CoglPath *path);
*
* Since: 2.0
*/
COGL_EXPORT void
void
cogl_path_line (CoglPath *path,
float x_1,
float y_1,
@@ -302,7 +301,7 @@ cogl_path_line (CoglPath *path,
*
* Since: 2.0
*/
COGL_EXPORT void
void
cogl_path_polyline (CoglPath *path,
const float *coords,
int num_points);
@@ -324,7 +323,7 @@ cogl_path_polyline (CoglPath *path,
*
* Since: 2.0
*/
COGL_EXPORT void
void
cogl_path_polygon (CoglPath *path,
const float *coords,
int num_points);
@@ -342,7 +341,7 @@ cogl_path_polygon (CoglPath *path,
*
* Since: 2.0
*/
COGL_EXPORT void
void
cogl_path_rectangle (CoglPath *path,
float x_1,
float y_1,
@@ -362,7 +361,7 @@ cogl_path_rectangle (CoglPath *path,
*
* Since: 2.0
*/
COGL_EXPORT void
void
cogl_path_ellipse (CoglPath *path,
float center_x,
float center_y,
@@ -385,7 +384,7 @@ cogl_path_ellipse (CoglPath *path,
*
* Since: 2.0
*/
COGL_EXPORT void
void
cogl_path_round_rectangle (CoglPath *path,
float x_1,
float y_1,
@@ -407,7 +406,7 @@ cogl_path_round_rectangle (CoglPath *path,
*
* Since: 2.0
*/
COGL_EXPORT void
void
cogl_path_set_fill_rule (CoglPath *path, CoglPathFillRule fill_rule);
#define cogl_path_get_fill_rule cogl2_path_get_fill_rule
@@ -420,7 +419,7 @@ cogl_path_set_fill_rule (CoglPath *path, CoglPathFillRule fill_rule);
*
* Since: 2.0
*/
COGL_EXPORT CoglPathFillRule
CoglPathFillRule
cogl_path_get_fill_rule (CoglPath *path);
/**
@@ -442,7 +441,7 @@ cogl_path_get_fill_rule (CoglPath *path);
*
* Stability: unstable
*/
COGL_EXPORT void
void
cogl_framebuffer_fill_path (CoglFramebuffer *framebuffer,
CoglPipeline *pipeline,
CoglPath *path);
@@ -459,7 +458,7 @@ cogl_framebuffer_fill_path (CoglFramebuffer *framebuffer,
*
* Stability: unstable
*/
COGL_EXPORT void
void
cogl_framebuffer_stroke_path (CoglFramebuffer *framebuffer,
CoglPipeline *pipeline,
CoglPath *path);
@@ -477,7 +476,7 @@ cogl_framebuffer_stroke_path (CoglFramebuffer *framebuffer,
* Since: 1.0
* Stability: unstable
*/
COGL_EXPORT void
void
cogl_framebuffer_push_path_clip (CoglFramebuffer *framebuffer,
CoglPath *path);

View File

@@ -0,0 +1,17 @@
{
global:
cogl_framebuffer_*;
cogl_path_*;
cogl_is_*;
cogl_clip_*;
cogl_get_*;
cogl_set_*;
cogl2_framebuffer_*;
cogl2_path_*;
cogl2_is_*;
cogl2_clip_*;
cogl2_get_*;
cogl2_set_*;
local:
*;
};

View File

@@ -53,13 +53,19 @@ cogl_path_c_args = [
cogl_c_args,
]
libmutter_cogl_path_map = 'libmutter-cogl-path.map'
libmutter_cogl_path_link_args = [
'-Wl,--version-script,@0@/@1@'.format(meson.current_source_dir(),
libmutter_cogl_path_map),
]
libmutter_cogl_path = shared_library('mutter-cogl-path-' + libmutter_api_version,
sources: [cogl_path_sources, cogl_path_public_headers],
version: '0.0.0',
soversion: 0,
c_args: cogl_path_c_args,
include_directories: [cogl_includepath, cogl_path_includepath],
gnu_symbol_visibility: 'hidden',
link_depends: libmutter_cogl_path_map,
link_args: libmutter_cogl_path_link_args,
dependencies: libmutter_cogl_dep,
install_rpath: pkglibdir,
install_dir: pkglibdir,

View File

@@ -65,12 +65,12 @@ CoglAtlasTexture *
_cogl_atlas_texture_new_from_bitmap (CoglBitmap *bmp,
gboolean can_convert_in_place);
COGL_EXPORT void
void
_cogl_atlas_texture_add_reorganize_callback (CoglContext *ctx,
GHookFunc callback,
void *user_data);
COGL_EXPORT void
void
_cogl_atlas_texture_remove_reorganize_callback (CoglContext *ctx,
GHookFunc callback,
void *user_data);

View File

@@ -252,14 +252,16 @@ _cogl_atlas_texture_foreach_sub_texture_in_region (
static void
_cogl_atlas_texture_gl_flush_legacy_texobj_wrap_modes (CoglTexture *tex,
GLenum wrap_mode_s,
GLenum wrap_mode_t)
GLenum wrap_mode_t,
GLenum wrap_mode_p)
{
CoglAtlasTexture *atlas_tex = COGL_ATLAS_TEXTURE (tex);
/* Forward on to the sub texture */
_cogl_texture_gl_flush_legacy_texobj_wrap_modes (atlas_tex->sub_texture,
wrap_mode_s,
wrap_mode_t);
wrap_mode_t,
wrap_mode_p);
}
static void

View File

@@ -74,7 +74,6 @@ typedef struct _CoglAtlasTexture CoglAtlasTexture;
*
* Returns: a #GType that can be used with the GLib type system.
*/
COGL_EXPORT
GType cogl_atlas_texture_get_gtype (void);
/**
@@ -109,7 +108,7 @@ GType cogl_atlas_texture_get_gtype (void);
* Since: 1.16
* Stability: unstable
*/
COGL_EXPORT CoglAtlasTexture *
CoglAtlasTexture *
cogl_atlas_texture_new_with_size (CoglContext *ctx,
int width,
int height);
@@ -147,7 +146,7 @@ cogl_atlas_texture_new_with_size (CoglContext *ctx,
* Since: 1.16
* Stability: unstable
*/
COGL_EXPORT CoglAtlasTexture *
CoglAtlasTexture *
cogl_atlas_texture_new_from_file (CoglContext *ctx,
const char *filename,
GError **error);
@@ -192,7 +191,7 @@ cogl_atlas_texture_new_from_file (CoglContext *ctx,
* Since: 1.16
* Stability: unstable
*/
COGL_EXPORT CoglAtlasTexture *
CoglAtlasTexture *
cogl_atlas_texture_new_from_data (CoglContext *ctx,
int width,
int height,
@@ -232,7 +231,7 @@ cogl_atlas_texture_new_from_data (CoglContext *ctx,
* Since: 1.16
* Stability: unstable
*/
COGL_EXPORT CoglAtlasTexture *
CoglAtlasTexture *
cogl_atlas_texture_new_from_bitmap (CoglBitmap *bmp);
/**
@@ -247,7 +246,7 @@ cogl_atlas_texture_new_from_bitmap (CoglBitmap *bmp);
* Since: 1.16
* Stability: Unstable
*/
COGL_EXPORT gboolean
gboolean
cogl_is_atlas_texture (void *object);
G_END_DECLS

View File

@@ -64,12 +64,12 @@ struct _CoglAtlas
GHookList post_reorganize_callbacks;
};
COGL_EXPORT CoglAtlas *
CoglAtlas *
_cogl_atlas_new (CoglPixelFormat texture_format,
CoglAtlasFlags flags,
CoglAtlasUpdatePositionCallback update_position_cb);
COGL_EXPORT gboolean
gboolean
_cogl_atlas_reserve_space (CoglAtlas *atlas,
unsigned int width,
unsigned int height,
@@ -87,7 +87,7 @@ _cogl_atlas_copy_rectangle (CoglAtlas *atlas,
int height,
CoglPixelFormat format);
COGL_EXPORT void
void
_cogl_atlas_add_reorganize_callback (CoglAtlas *atlas,
GHookFunc pre_callback,
GHookFunc post_callback,

View File

@@ -64,7 +64,6 @@ G_BEGIN_DECLS
*
* Returns: a #GType that can be used with the GLib type system.
*/
COGL_EXPORT
GType cogl_attribute_buffer_get_gtype (void);
/**
@@ -90,7 +89,7 @@ GType cogl_attribute_buffer_get_gtype (void);
*
* Stability: Unstable
*/
COGL_EXPORT CoglAttributeBuffer *
CoglAttributeBuffer *
cogl_attribute_buffer_new_with_size (CoglContext *context,
size_t bytes);
@@ -123,7 +122,7 @@ cogl_attribute_buffer_new_with_size (CoglContext *context,
* Since: 1.4
* Stability: Unstable
*/
COGL_EXPORT CoglAttributeBuffer *
CoglAttributeBuffer *
cogl_attribute_buffer_new (CoglContext *context,
size_t bytes,
const void *data);
@@ -140,7 +139,7 @@ cogl_attribute_buffer_new (CoglContext *context,
* Since: 1.4
* Stability: Unstable
*/
COGL_EXPORT gboolean
gboolean
cogl_is_attribute_buffer (void *object);
G_END_DECLS

View File

@@ -168,6 +168,35 @@ validate_n_components (const CoglAttributeNameState *name_state,
{
switch (name_state->name_id)
{
case COGL_ATTRIBUTE_NAME_ID_POSITION_ARRAY:
if (G_UNLIKELY (n_components == 1))
{
g_critical ("glVertexPointer doesn't allow 1 component vertex "
"positions so we currently only support \"cogl_vertex\" "
"attributes where n_components == 2, 3 or 4");
return FALSE;
}
break;
case COGL_ATTRIBUTE_NAME_ID_COLOR_ARRAY:
if (G_UNLIKELY (n_components != 3 && n_components != 4))
{
g_critical ("glColorPointer expects 3 or 4 component colors so we "
"currently only support \"cogl_color\" attributes where "
"n_components == 3 or 4");
return FALSE;
}
break;
case COGL_ATTRIBUTE_NAME_ID_TEXTURE_COORD_ARRAY:
break;
case COGL_ATTRIBUTE_NAME_ID_NORMAL_ARRAY:
if (G_UNLIKELY (n_components != 3))
{
g_critical ("glNormalPointer expects 3 component normals so we "
"currently only support \"cogl_normal\" attributes "
"where n_components == 3");
return FALSE;
}
break;
case COGL_ATTRIBUTE_NAME_ID_POINT_SIZE_ARRAY:
if (G_UNLIKELY (n_components != 1))
{
@@ -176,10 +205,6 @@ validate_n_components (const CoglAttributeNameState *name_state,
return FALSE;
}
break;
case COGL_ATTRIBUTE_NAME_ID_POSITION_ARRAY:
case COGL_ATTRIBUTE_NAME_ID_COLOR_ARRAY:
case COGL_ATTRIBUTE_NAME_ID_TEXTURE_COORD_ARRAY:
case COGL_ATTRIBUTE_NAME_ID_NORMAL_ARRAY:
case COGL_ATTRIBUTE_NAME_ID_CUSTOM_ARRAY:
return TRUE;
}

View File

@@ -63,7 +63,6 @@ G_BEGIN_DECLS
*
* Returns: a #GType that can be used with the GLib type system.
*/
COGL_EXPORT
GType cogl_attribute_get_gtype (void);
/**
@@ -156,7 +155,7 @@ GType cogl_attribute_get_gtype (void);
*/
/* XXX: look for a precedent to see if the stride/offset args should
* have a different order. */
COGL_EXPORT CoglAttribute *
CoglAttribute *
cogl_attribute_new (CoglAttributeBuffer *attribute_buffer,
const char *name,
size_t stride,
@@ -184,7 +183,7 @@ cogl_attribute_new (CoglAttributeBuffer *attribute_buffer,
* Return value: (transfer full): A newly allocated #CoglAttribute
* representing the given constant @value.
*/
COGL_EXPORT CoglAttribute *
CoglAttribute *
cogl_attribute_new_const_1f (CoglContext *context,
const char *name,
float value);
@@ -211,7 +210,7 @@ cogl_attribute_new_const_1f (CoglContext *context,
* Return value: (transfer full): A newly allocated #CoglAttribute
* representing the given constant vector.
*/
COGL_EXPORT CoglAttribute *
CoglAttribute *
cogl_attribute_new_const_2f (CoglContext *context,
const char *name,
float component0,
@@ -243,7 +242,7 @@ cogl_attribute_new_const_2f (CoglContext *context,
* Return value: (transfer full): A newly allocated #CoglAttribute
* representing the given constant vector.
*/
COGL_EXPORT CoglAttribute *
CoglAttribute *
cogl_attribute_new_const_3f (CoglContext *context,
const char *name,
float component0,
@@ -278,7 +277,7 @@ cogl_attribute_new_const_3f (CoglContext *context,
* Return value: (transfer full): A newly allocated #CoglAttribute
* representing the given constant vector.
*/
COGL_EXPORT CoglAttribute *
CoglAttribute *
cogl_attribute_new_const_4f (CoglContext *context,
const char *name,
float component0,
@@ -307,7 +306,7 @@ cogl_attribute_new_const_4f (CoglContext *context,
* Return value: (transfer full): A newly allocated #CoglAttribute
* representing the given constant vector.
*/
COGL_EXPORT CoglAttribute *
CoglAttribute *
cogl_attribute_new_const_2fv (CoglContext *context,
const char *name,
const float *value);
@@ -336,7 +335,7 @@ cogl_attribute_new_const_2fv (CoglContext *context,
* Return value: (transfer full): A newly allocated #CoglAttribute
* representing the given constant vector.
*/
COGL_EXPORT CoglAttribute *
CoglAttribute *
cogl_attribute_new_const_3fv (CoglContext *context,
const char *name,
const float *value);
@@ -366,7 +365,7 @@ cogl_attribute_new_const_3fv (CoglContext *context,
* Return value: (transfer full): A newly allocated #CoglAttribute
* representing the given constant vector.
*/
COGL_EXPORT CoglAttribute *
CoglAttribute *
cogl_attribute_new_const_4fv (CoglContext *context,
const char *name,
const float *value);
@@ -399,7 +398,7 @@ cogl_attribute_new_const_4fv (CoglContext *context,
* Return value: (transfer full): A newly allocated #CoglAttribute
* representing the given constant matrix.
*/
COGL_EXPORT CoglAttribute *
CoglAttribute *
cogl_attribute_new_const_2x2fv (CoglContext *context,
const char *name,
const float *matrix2x2,
@@ -434,7 +433,7 @@ cogl_attribute_new_const_2x2fv (CoglContext *context,
* Return value: (transfer full): A newly allocated #CoglAttribute
* representing the given constant matrix.
*/
COGL_EXPORT CoglAttribute *
CoglAttribute *
cogl_attribute_new_const_3x3fv (CoglContext *context,
const char *name,
const float *matrix3x3,
@@ -469,7 +468,7 @@ cogl_attribute_new_const_3x3fv (CoglContext *context,
* Return value: (transfer full): A newly allocated #CoglAttribute
* representing the given constant matrix.
*/
COGL_EXPORT CoglAttribute *
CoglAttribute *
cogl_attribute_new_const_4x4fv (CoglContext *context,
const char *name,
const float *matrix4x4,
@@ -493,7 +492,7 @@ cogl_attribute_new_const_4x4fv (CoglContext *context,
* Stability: unstable
* Since: 1.10
*/
COGL_EXPORT void
void
cogl_attribute_set_normalized (CoglAttribute *attribute,
gboolean normalized);
@@ -507,7 +506,7 @@ cogl_attribute_set_normalized (CoglAttribute *attribute,
* Stability: unstable
* Since: 1.10
*/
COGL_EXPORT gboolean
gboolean
cogl_attribute_get_normalized (CoglAttribute *attribute);
/**
@@ -520,7 +519,7 @@ cogl_attribute_get_normalized (CoglAttribute *attribute);
* Stability: unstable
* Since: 1.10
*/
COGL_EXPORT CoglAttributeBuffer *
CoglAttributeBuffer *
cogl_attribute_get_buffer (CoglAttribute *attribute);
/**
@@ -533,7 +532,7 @@ cogl_attribute_get_buffer (CoglAttribute *attribute);
* Stability: unstable
* Since: 1.10
*/
COGL_EXPORT void
void
cogl_attribute_set_buffer (CoglAttribute *attribute,
CoglAttributeBuffer *attribute_buffer);
@@ -546,7 +545,7 @@ cogl_attribute_set_buffer (CoglAttribute *attribute,
* Return value: %TRUE if the @object references a #CoglAttribute,
* %FALSE otherwise
*/
COGL_EXPORT gboolean
gboolean
cogl_is_attribute (void *object);
G_END_DECLS

View File

@@ -54,7 +54,6 @@ G_BEGIN_DECLS
*
* Returns: a #GType that can be used with the GLib type system.
*/
COGL_EXPORT
GType cogl_bitmap_get_gtype (void);
/**
@@ -81,7 +80,7 @@ GType cogl_bitmap_get_gtype (void);
*
* Since: 1.0
*/
COGL_EXPORT CoglBitmap *
CoglBitmap *
cogl_bitmap_new_from_file (const char *filename,
GError **error);
@@ -104,7 +103,7 @@ cogl_bitmap_new_from_file (const char *filename,
* Since: 1.8
* Stability: unstable
*/
COGL_EXPORT CoglBitmap *
CoglBitmap *
cogl_bitmap_new_from_buffer (CoglBuffer *buffer,
CoglPixelFormat format,
int width,
@@ -141,7 +140,7 @@ cogl_bitmap_new_from_buffer (CoglBuffer *buffer,
* Since: 1.10
* Stability: Unstable
*/
COGL_EXPORT CoglBitmap *
CoglBitmap *
cogl_bitmap_new_with_size (CoglContext *context,
unsigned int width,
unsigned int height,
@@ -167,7 +166,7 @@ cogl_bitmap_new_with_size (CoglContext *context,
* Since: 1.10
* Stability: unstable
*/
COGL_EXPORT CoglBitmap *
CoglBitmap *
cogl_bitmap_new_for_data (CoglContext *context,
int width,
int height,
@@ -183,7 +182,7 @@ cogl_bitmap_new_for_data (CoglContext *context,
* Since: 1.10
* Stability: unstable
*/
COGL_EXPORT CoglPixelFormat
CoglPixelFormat
cogl_bitmap_get_format (CoglBitmap *bitmap);
/**
@@ -194,7 +193,7 @@ cogl_bitmap_get_format (CoglBitmap *bitmap);
* Since: 1.10
* Stability: unstable
*/
COGL_EXPORT int
int
cogl_bitmap_get_width (CoglBitmap *bitmap);
/**
@@ -205,7 +204,7 @@ cogl_bitmap_get_width (CoglBitmap *bitmap);
* Since: 1.10
* Stability: unstable
*/
COGL_EXPORT int
int
cogl_bitmap_get_height (CoglBitmap *bitmap);
/**
@@ -218,7 +217,7 @@ cogl_bitmap_get_height (CoglBitmap *bitmap);
* Since: 1.10
* Stability: unstable
*/
COGL_EXPORT int
int
cogl_bitmap_get_rowstride (CoglBitmap *bitmap);
/**
@@ -232,7 +231,7 @@ cogl_bitmap_get_rowstride (CoglBitmap *bitmap);
* Stability: unstable
* Since: 1.10
*/
COGL_EXPORT CoglPixelBuffer *
CoglPixelBuffer *
cogl_bitmap_get_buffer (CoglBitmap *bitmap);
/**
@@ -248,7 +247,7 @@ cogl_bitmap_get_buffer (CoglBitmap *bitmap);
*
* Since: 1.0
*/
COGL_EXPORT gboolean
gboolean
cogl_bitmap_get_size_from_file (const char *filename,
int *width,
int *height);
@@ -264,7 +263,7 @@ cogl_bitmap_get_size_from_file (const char *filename,
*
* Since: 1.0
*/
COGL_EXPORT gboolean
gboolean
cogl_is_bitmap (void *object);
/**
@@ -298,7 +297,6 @@ typedef enum
COGL_BITMAP_ERROR_CORRUPT_IMAGE
} CoglBitmapError;
COGL_EXPORT
uint32_t cogl_bitmap_error_quark (void);
G_END_DECLS

View File

@@ -509,7 +509,7 @@ parse_argument (const char *string, /* original user string */
if (parsing_factor)
arg->factor.is_color = TRUE;
G_GNUC_FALLTHROUGH;
/* fall through */
case PARSER_ARG_STATE_SCRAPING_COLOR_SRC_NAME:
if (!is_symbol_char (*p))
{
@@ -540,7 +540,7 @@ parse_argument (const char *string, /* original user string */
else
continue;
G_GNUC_FALLTHROUGH;
/* fall through */
case PARSER_ARG_STATE_MAYBE_COLOR_MASK:
if (*p != '[')
{
@@ -554,7 +554,7 @@ parse_argument (const char *string, /* original user string */
state = PARSER_ARG_STATE_SCRAPING_MASK;
mark = p;
G_GNUC_FALLTHROUGH;
/* fall through */
case PARSER_ARG_STATE_SCRAPING_MASK:
if (*p == ']')
{
@@ -687,7 +687,7 @@ parse_argument (const char *string, /* original user string */
arg->factor.is_one = TRUE;
state = PARSER_ARG_STATE_EXPECT_END;
G_GNUC_FALLTHROUGH;
/* fall through */
case PARSER_ARG_STATE_EXPECT_END:
if (*p != ',' && *p != ')')
{
@@ -787,7 +787,7 @@ _cogl_blend_string_compile (const char *string,
mark = p;
state = PARSER_STATE_SCRAPING_DEST_CHANNELS;
G_GNUC_FALLTHROUGH;
/* fall through */
case PARSER_STATE_SCRAPING_DEST_CHANNELS:
if (*p != '=')
continue;
@@ -810,7 +810,7 @@ _cogl_blend_string_compile (const char *string,
mark = p;
state = PARSER_STATE_SCRAPING_FUNCTION_NAME;
G_GNUC_FALLTHROUGH;
/* fall through */
case PARSER_STATE_SCRAPING_FUNCTION_NAME:
if (*p != '(')
{
@@ -832,7 +832,7 @@ _cogl_blend_string_compile (const char *string,
current_arg = 0;
state = PARSER_STATE_EXPECT_ARG_START;
G_GNUC_FALLTHROUGH;
/* fall through */
case PARSER_STATE_EXPECT_ARG_START:
if (*p != '(' && *p != ',')
continue;

View File

@@ -139,6 +139,9 @@ _cogl_buffer_fini (CoglBuffer *buffer);
CoglBufferUsageHint
_cogl_buffer_get_usage_hint (CoglBuffer *buffer);
GLenum
_cogl_buffer_access_to_gl_enum (CoglBufferAccess access);
CoglBuffer *
_cogl_buffer_immutable_ref (CoglBuffer *buffer);
@@ -168,10 +171,10 @@ void *
_cogl_buffer_map_range_for_fill_or_fallback (CoglBuffer *buffer,
size_t offset,
size_t size);
COGL_EXPORT void *
void *
_cogl_buffer_map_for_fill_or_fallback (CoglBuffer *buffer);
COGL_EXPORT void
void
_cogl_buffer_unmap_for_fill_or_fallback (CoglBuffer *buffer);
G_END_DECLS

View File

@@ -107,7 +107,7 @@ _cogl_buffer_error_domain (void);
* Since: 1.2
* Stability: unstable
*/
COGL_EXPORT gboolean
gboolean
cogl_is_buffer (void *object);
/**
@@ -121,7 +121,7 @@ cogl_is_buffer (void *object);
* Since: 1.2
* Stability: unstable
*/
COGL_EXPORT unsigned int
unsigned int
cogl_buffer_get_size (CoglBuffer *buffer);
/**
@@ -155,7 +155,7 @@ typedef enum /*< prefix=COGL_BUFFER_UPDATE_HINT >*/
* Since: 1.2
* Stability: unstable
*/
COGL_EXPORT void
void
cogl_buffer_set_update_hint (CoglBuffer *buffer,
CoglBufferUpdateHint hint);
@@ -170,7 +170,7 @@ cogl_buffer_set_update_hint (CoglBuffer *buffer,
* Since: 1.2
* Stability: unstable
*/
COGL_EXPORT CoglBufferUpdateHint
CoglBufferUpdateHint
cogl_buffer_get_update_hint (CoglBuffer *buffer);
/**
@@ -244,7 +244,7 @@ typedef enum /*< prefix=COGL_BUFFER_MAP_HINT >*/
* Since: 1.2
* Stability: unstable
*/
COGL_EXPORT void *
void *
cogl_buffer_map (CoglBuffer *buffer,
CoglBufferAccess access,
CoglBufferMapHint hints);
@@ -281,7 +281,7 @@ cogl_buffer_map (CoglBuffer *buffer,
* Since: 2.0
* Stability: unstable
*/
COGL_EXPORT void *
void *
cogl_buffer_map_range (CoglBuffer *buffer,
size_t offset,
size_t size,
@@ -298,7 +298,7 @@ cogl_buffer_map_range (CoglBuffer *buffer,
* Since: 1.2
* Stability: unstable
*/
COGL_EXPORT void
void
cogl_buffer_unmap (CoglBuffer *buffer);
/**
@@ -317,7 +317,7 @@ cogl_buffer_unmap (CoglBuffer *buffer);
* Since: 1.2
* Stability: unstable
*/
COGL_EXPORT gboolean
gboolean
cogl_buffer_set_data (CoglBuffer *buffer,
size_t offset,
const void *data,

View File

@@ -178,7 +178,7 @@ _cogl_clip_stack_push_window_rectangle (CoglClipStack *stack,
int width,
int height);
COGL_EXPORT CoglClipStack *
CoglClipStack *
_cogl_clip_stack_push_rectangle (CoglClipStack *stack,
float x_1,
float y_1,
@@ -188,7 +188,7 @@ _cogl_clip_stack_push_rectangle (CoglClipStack *stack,
CoglMatrixEntry *projection_entry,
const float *viewport);
COGL_EXPORT CoglClipStack *
CoglClipStack *
_cogl_clip_stack_push_primitive (CoglClipStack *stack,
CoglPrimitive *primitive,
float bounds_x1,

View File

@@ -65,7 +65,7 @@ typedef struct _CoglClosure
* Removes the given closure from the callback list it is connected to
* and destroys it. If the closure was created with a destroy function
* then it will be invoked. */
COGL_EXPORT void
void
_cogl_closure_disconnect (CoglClosure *closure);
void

View File

@@ -57,7 +57,6 @@ G_BEGIN_DECLS
*
* Returns: a #GType that can be used with the GLib type system.
*/
COGL_EXPORT
GType cogl_color_get_gtype (void);
/**
@@ -70,7 +69,7 @@ GType cogl_color_get_gtype (void);
*
* Since: 1.0
*/
COGL_EXPORT CoglColor *
CoglColor *
cogl_color_new (void);
/**
@@ -84,7 +83,7 @@ cogl_color_new (void);
*
* Since: 1.0
*/
COGL_EXPORT CoglColor *
CoglColor *
cogl_color_copy (const CoglColor *color);
/**
@@ -95,7 +94,7 @@ cogl_color_copy (const CoglColor *color);
*
* Since: 1.0
*/
COGL_EXPORT void
void
cogl_color_free (CoglColor *color);
/**
@@ -110,7 +109,7 @@ cogl_color_free (CoglColor *color);
*
* Since: 1.4
*/
COGL_EXPORT void
void
cogl_color_init_from_4ub (CoglColor *color,
uint8_t red,
uint8_t green,
@@ -129,7 +128,7 @@ cogl_color_init_from_4ub (CoglColor *color,
*
* Since: 1.4
*/
COGL_EXPORT void
void
cogl_color_init_from_4f (CoglColor *color,
float red,
float green,
@@ -145,7 +144,7 @@ cogl_color_init_from_4f (CoglColor *color,
*
* Since: 1.4
*/
COGL_EXPORT void
void
cogl_color_init_from_4fv (CoglColor *color,
const float *color_array);
@@ -160,7 +159,7 @@ cogl_color_init_from_4fv (CoglColor *color,
*
* Since: 1.0
*/
COGL_EXPORT unsigned char
unsigned char
cogl_color_get_red_byte (const CoglColor *color);
/**
@@ -174,7 +173,7 @@ cogl_color_get_red_byte (const CoglColor *color);
*
* Since: 1.0
*/
COGL_EXPORT unsigned char
unsigned char
cogl_color_get_green_byte (const CoglColor *color);
/**
@@ -188,7 +187,7 @@ cogl_color_get_green_byte (const CoglColor *color);
*
* Since: 1.0
*/
COGL_EXPORT unsigned char
unsigned char
cogl_color_get_blue_byte (const CoglColor *color);
/**
@@ -202,7 +201,7 @@ cogl_color_get_blue_byte (const CoglColor *color);
*
* Since: 1.0
*/
COGL_EXPORT unsigned char
unsigned char
cogl_color_get_alpha_byte (const CoglColor *color);
/**
@@ -216,7 +215,7 @@ cogl_color_get_alpha_byte (const CoglColor *color);
*
* Since: 1.0
*/
COGL_EXPORT float
float
cogl_color_get_red_float (const CoglColor *color);
/**
@@ -230,7 +229,7 @@ cogl_color_get_red_float (const CoglColor *color);
*
* Since: 1.0
*/
COGL_EXPORT float
float
cogl_color_get_green_float (const CoglColor *color);
/**
@@ -244,7 +243,7 @@ cogl_color_get_green_float (const CoglColor *color);
*
* Since: 1.0
*/
COGL_EXPORT float
float
cogl_color_get_blue_float (const CoglColor *color);
/**
@@ -258,7 +257,7 @@ cogl_color_get_blue_float (const CoglColor *color);
*
* Since: 1.0
*/
COGL_EXPORT float
float
cogl_color_get_alpha_float (const CoglColor *color);
/**
@@ -272,7 +271,7 @@ cogl_color_get_alpha_float (const CoglColor *color);
*
* Since: 1.0
*/
COGL_EXPORT float
float
cogl_color_get_red (const CoglColor *color);
/**
@@ -286,7 +285,7 @@ cogl_color_get_red (const CoglColor *color);
*
* Since: 1.0
*/
COGL_EXPORT float
float
cogl_color_get_green (const CoglColor *color);
/**
@@ -300,7 +299,7 @@ cogl_color_get_green (const CoglColor *color);
*
* Since: 1.0
*/
COGL_EXPORT float
float
cogl_color_get_blue (const CoglColor *color);
/**
@@ -314,7 +313,7 @@ cogl_color_get_blue (const CoglColor *color);
*
* Since: 1.0
*/
COGL_EXPORT float
float
cogl_color_get_alpha (const CoglColor *color);
/**
@@ -326,7 +325,7 @@ cogl_color_get_alpha (const CoglColor *color);
*
* Since: 1.4
*/
COGL_EXPORT void
void
cogl_color_set_red_byte (CoglColor *color,
unsigned char red);
@@ -339,7 +338,7 @@ cogl_color_set_red_byte (CoglColor *color,
*
* Since: 1.4
*/
COGL_EXPORT void
void
cogl_color_set_green_byte (CoglColor *color,
unsigned char green);
@@ -352,7 +351,7 @@ cogl_color_set_green_byte (CoglColor *color,
*
* Since: 1.4
*/
COGL_EXPORT void
void
cogl_color_set_blue_byte (CoglColor *color,
unsigned char blue);
@@ -365,7 +364,7 @@ cogl_color_set_blue_byte (CoglColor *color,
*
* Since: 1.4
*/
COGL_EXPORT void
void
cogl_color_set_alpha_byte (CoglColor *color,
unsigned char alpha);
@@ -378,7 +377,7 @@ cogl_color_set_alpha_byte (CoglColor *color,
*
* since: 1.4
*/
COGL_EXPORT void
void
cogl_color_set_red_float (CoglColor *color,
float red);
@@ -391,7 +390,7 @@ cogl_color_set_red_float (CoglColor *color,
*
* since: 1.4
*/
COGL_EXPORT void
void
cogl_color_set_green_float (CoglColor *color,
float green);
@@ -404,7 +403,7 @@ cogl_color_set_green_float (CoglColor *color,
*
* since: 1.4
*/
COGL_EXPORT void
void
cogl_color_set_blue_float (CoglColor *color,
float blue);
@@ -417,7 +416,7 @@ cogl_color_set_blue_float (CoglColor *color,
*
* since: 1.4
*/
COGL_EXPORT void
void
cogl_color_set_alpha_float (CoglColor *color,
float alpha);
@@ -430,7 +429,7 @@ cogl_color_set_alpha_float (CoglColor *color,
*
* Since: 1.4
*/
COGL_EXPORT void
void
cogl_color_set_red (CoglColor *color,
float red);
@@ -443,7 +442,7 @@ cogl_color_set_red (CoglColor *color,
*
* Since: 1.4
*/
COGL_EXPORT void
void
cogl_color_set_green (CoglColor *color,
float green);
@@ -456,7 +455,7 @@ cogl_color_set_green (CoglColor *color,
*
* Since: 1.4
*/
COGL_EXPORT void
void
cogl_color_set_blue (CoglColor *color,
float blue);
@@ -469,7 +468,7 @@ cogl_color_set_blue (CoglColor *color,
*
* Since: 1.4
*/
COGL_EXPORT void
void
cogl_color_set_alpha (CoglColor *color,
float alpha);
@@ -483,7 +482,7 @@ cogl_color_set_alpha (CoglColor *color,
*
* Since: 1.0
*/
COGL_EXPORT void
void
cogl_color_premultiply (CoglColor *color);
/**
@@ -496,7 +495,7 @@ cogl_color_premultiply (CoglColor *color);
*
* Since: 1.4
*/
COGL_EXPORT void
void
cogl_color_unpremultiply (CoglColor *color);
/**
@@ -513,7 +512,7 @@ cogl_color_unpremultiply (CoglColor *color);
*
* Since: 1.0
*/
COGL_EXPORT gboolean
gboolean
cogl_color_equal (const void *v1, const void *v2);
/**
@@ -530,7 +529,7 @@ cogl_color_equal (const void *v1, const void *v2);
*
* Since: 1.16
*/
COGL_EXPORT void
void
cogl_color_to_hsl (const CoglColor *color,
float *hue,
float *saturation,
@@ -548,7 +547,7 @@ cogl_color_to_hsl (const CoglColor *color,
*
* Since: 1.16
*/
COGL_EXPORT void
void
cogl_color_init_from_hsl (CoglColor *color,
float hue,
float saturation,

View File

@@ -104,11 +104,15 @@ struct _CoglContext
GArray *attribute_name_index_map;
int n_attribute_names;
CoglBitmask enabled_builtin_attributes;
CoglBitmask enabled_texcoord_attributes;
CoglBitmask enabled_custom_attributes;
/* These are temporary bitmasks that are used when disabling
* builtin and custom attribute arrays. They are here just
* builtin,texcoord and custom attribute arrays. They are here just
* to avoid allocating new ones each time */
CoglBitmask enable_builtin_attributes_tmp;
CoglBitmask enable_texcoord_attributes_tmp;
CoglBitmask enable_custom_attributes_tmp;
CoglBitmask changed_bits_tmp;
@@ -118,6 +122,10 @@ struct _CoglContext
CoglMatrix identity_matrix;
CoglMatrix y_flip_matrix;
/* Value that was last used when calling glMatrixMode to avoid
calling it multiple times */
CoglMatrixMode flushed_matrix_mode;
/* The matrix stack entries that should be flushed during the next
* pipeline state flush */
CoglMatrixEntry *current_projection_entry;
@@ -228,6 +236,8 @@ struct _CoglContext
GLint max_activateable_texture_units;
/* Fragment processing programs */
CoglHandle current_program;
GLuint current_gl_program;
gboolean current_gl_dither_enabled;
@@ -300,7 +310,7 @@ struct _CoglContext
#undef COGL_EXT_END
};
COGL_EXPORT CoglContext *
CoglContext *
_cogl_context_get_default (void);
const CoglWinsysVtable *

View File

@@ -211,7 +211,7 @@ cogl_context_new (CoglDisplay *display,
return NULL;
}
if (!context->driver_vtable->context_init (context))
if (!context->driver_vtable->context_init (context, error))
{
cogl_object_unref (display);
g_free (context);
@@ -252,6 +252,8 @@ cogl_context_new (CoglDisplay *display,
cogl_matrix_init_identity (&context->y_flip_matrix);
cogl_matrix_scale (&context->y_flip_matrix, 1, -1, 1);
context->flushed_matrix_mode = COGL_MATRIX_MODELVIEW;
context->opaque_color_pipeline = cogl_pipeline_new (context);
context->codegen_header_buffer = g_string_new ("");
@@ -282,6 +284,10 @@ cogl_context_new (CoglDisplay *display,
context->current_pipeline_changes_since_flush = 0;
context->current_pipeline_with_color_attrib = FALSE;
_cogl_bitmask_init (&context->enabled_builtin_attributes);
_cogl_bitmask_init (&context->enable_builtin_attributes_tmp);
_cogl_bitmask_init (&context->enabled_texcoord_attributes);
_cogl_bitmask_init (&context->enable_texcoord_attributes_tmp);
_cogl_bitmask_init (&context->enabled_custom_attributes);
_cogl_bitmask_init (&context->enable_custom_attributes_tmp);
_cogl_bitmask_init (&context->changed_bits_tmp);
@@ -405,6 +411,10 @@ _cogl_context_free (CoglContext *context)
g_slist_free (context->atlases);
g_hook_list_clear (&context->atlas_reorganize_callbacks);
_cogl_bitmask_destroy (&context->enabled_builtin_attributes);
_cogl_bitmask_destroy (&context->enable_builtin_attributes_tmp);
_cogl_bitmask_destroy (&context->enabled_texcoord_attributes);
_cogl_bitmask_destroy (&context->enable_texcoord_attributes_tmp);
_cogl_bitmask_destroy (&context->enabled_custom_attributes);
_cogl_bitmask_destroy (&context->enable_custom_attributes_tmp);
_cogl_bitmask_destroy (&context->changed_bits_tmp);

View File

@@ -99,7 +99,6 @@ G_BEGIN_DECLS
*
* Returns: a #GType that can be used with the GLib type system.
*/
COGL_EXPORT
GType cogl_context_get_gtype (void);
/**
@@ -114,7 +113,7 @@ GType cogl_context_get_gtype (void);
* Since: 1.8
* Stability: unstable
*/
COGL_EXPORT CoglContext *
CoglContext *
cogl_context_new (CoglDisplay *display,
GError **error);
@@ -133,7 +132,7 @@ cogl_context_new (CoglDisplay *display,
* Since: 1.8
* Stability: unstable
*/
COGL_EXPORT CoglDisplay *
CoglDisplay *
cogl_context_get_display (CoglContext *context);
/**
@@ -152,7 +151,7 @@ cogl_context_get_display (CoglContext *context);
* Since: 1.16
* Stability: unstable
*/
COGL_EXPORT CoglRenderer *
CoglRenderer *
cogl_context_get_renderer (CoglContext *context);
/**
@@ -167,7 +166,7 @@ cogl_context_get_renderer (CoglContext *context);
* Since: 1.10
* Stability: Unstable
*/
COGL_EXPORT gboolean
gboolean
cogl_is_context (void *object);
/* XXX: not guarded by the EXPERIMENTAL_API defines to avoid
@@ -235,7 +234,7 @@ typedef enum _CoglFeatureID
* Since: 1.10
* Stability: unstable
*/
COGL_EXPORT gboolean
gboolean
cogl_has_feature (CoglContext *context, CoglFeatureID feature);
/**
@@ -255,7 +254,7 @@ cogl_has_feature (CoglContext *context, CoglFeatureID feature);
* Since: 1.10
* Stability: unstable
*/
COGL_EXPORT gboolean
gboolean
cogl_has_features (CoglContext *context, ...);
/**
@@ -284,7 +283,7 @@ typedef void (*CoglFeatureCallback) (CoglFeatureID feature, void *user_data);
* Since: 1.10
* Stability: unstable
*/
COGL_EXPORT void
void
cogl_foreach_feature (CoglContext *context,
CoglFeatureCallback callback,
void *user_data);
@@ -309,7 +308,7 @@ cogl_foreach_feature (CoglContext *context,
* Since: 1.14
* Stability: unstable
*/
COGL_EXPORT int64_t
int64_t
cogl_get_clock_time (CoglContext *context);
/**
@@ -351,7 +350,7 @@ typedef enum _CoglGraphicsResetStatus
*
* Return value: a #CoglGraphicsResetStatus
*/
COGL_EXPORT CoglGraphicsResetStatus
CoglGraphicsResetStatus
cogl_get_graphics_reset_status (CoglContext *context);
G_END_DECLS

View File

@@ -75,12 +75,10 @@ typedef enum
COGL_DEBUG_N_FLAGS
} CoglDebugFlags;
COGL_EXPORT
GHashTable *_cogl_debug_instances;
extern GHashTable *_cogl_debug_instances;
#define COGL_DEBUG_N_LONGS COGL_FLAGS_N_LONGS_FOR_SIZE (COGL_DEBUG_N_FLAGS)
COGL_EXPORT
unsigned long _cogl_debug_flags[COGL_DEBUG_N_LONGS];
extern unsigned long _cogl_debug_flags[COGL_DEBUG_N_LONGS];
#define COGL_DEBUG_ENABLED(flag) \
COGL_FLAGS_GET (_cogl_debug_flags, flag)

View File

@@ -46,5 +46,3 @@
#mesondefine COGL_HAS_X11_SUPPORT
#mesondefine COGL_HAS_XLIB
#mesondefine COGL_HAS_XLIB_SUPPORT
#mesondefine COGL_HAS_TRACING

View File

@@ -84,7 +84,7 @@ typedef struct {
* Since: 2.0
* Stability: Unstable
*/
COGL_EXPORT void
void
cogl_depth_state_init (CoglDepthState *state);
/**
@@ -112,7 +112,7 @@ cogl_depth_state_init (CoglDepthState *state);
* Since: 2.0
* Stability: Unstable
*/
COGL_EXPORT void
void
cogl_depth_state_set_test_enabled (CoglDepthState *state,
gboolean enable);
@@ -127,7 +127,7 @@ cogl_depth_state_set_test_enabled (CoglDepthState *state,
* Since: 2.0
* Stability: Unstable
*/
COGL_EXPORT gboolean
gboolean
cogl_depth_state_get_test_enabled (CoglDepthState *state);
/**
@@ -150,7 +150,7 @@ cogl_depth_state_get_test_enabled (CoglDepthState *state);
* Since: 2.0
* Stability: Unstable
*/
COGL_EXPORT void
void
cogl_depth_state_set_write_enabled (CoglDepthState *state,
gboolean enable);
@@ -165,7 +165,7 @@ cogl_depth_state_set_write_enabled (CoglDepthState *state,
* Since: 2.0
* Stability: Unstable
*/
COGL_EXPORT gboolean
gboolean
cogl_depth_state_get_write_enabled (CoglDepthState *state);
/**
@@ -186,7 +186,7 @@ cogl_depth_state_get_write_enabled (CoglDepthState *state);
* Since: 2.0
* Stability: Unstable
*/
COGL_EXPORT void
void
cogl_depth_state_set_test_function (CoglDepthState *state,
CoglDepthTestFunction function);
@@ -201,7 +201,7 @@ cogl_depth_state_set_test_function (CoglDepthState *state,
* Since: 2.0
* Stability: Unstable
*/
COGL_EXPORT CoglDepthTestFunction
CoglDepthTestFunction
cogl_depth_state_get_test_function (CoglDepthState *state);
/**
@@ -235,7 +235,7 @@ cogl_depth_state_get_test_function (CoglDepthState *state);
* Since: 2.0
* Stability: Unstable
*/
COGL_EXPORT void
void
cogl_depth_state_set_range (CoglDepthState *state,
float near_val,
float far_val);
@@ -253,7 +253,7 @@ cogl_depth_state_set_range (CoglDepthState *state,
* Since: 2.0
* Stability: Unstable
*/
COGL_EXPORT void
void
cogl_depth_state_get_range (CoglDepthState *state,
float *near_val,
float *far_val);

View File

@@ -75,7 +75,6 @@ typedef struct _CoglDisplay CoglDisplay;
*
* Returns: a #GType that can be used with the GLib type system.
*/
COGL_EXPORT
GType cogl_display_get_gtype (void);
/**
@@ -118,7 +117,7 @@ GType cogl_display_get_gtype (void);
* Since: 1.10
* Stability: unstable
*/
COGL_EXPORT CoglDisplay *
CoglDisplay *
cogl_display_new (CoglRenderer *renderer,
CoglOnscreenTemplate *onscreen_template);
@@ -133,7 +132,7 @@ cogl_display_new (CoglRenderer *renderer,
* Since: 1.10
* Stability: unstable
*/
COGL_EXPORT CoglRenderer *
CoglRenderer *
cogl_display_get_renderer (CoglDisplay *display);
/**
@@ -152,7 +151,7 @@ cogl_display_get_renderer (CoglDisplay *display);
* Since: 1.16
* Stability: unstable
*/
COGL_EXPORT void
void
cogl_display_set_onscreen_template (CoglDisplay *display,
CoglOnscreenTemplate *onscreen_template);
@@ -187,7 +186,7 @@ cogl_display_set_onscreen_template (CoglDisplay *display,
* Since: 1.10
* Stability: unstable
*/
COGL_EXPORT gboolean
gboolean
cogl_display_setup (CoglDisplay *display,
GError **error);
@@ -202,7 +201,7 @@ cogl_display_setup (CoglDisplay *display,
* Since: 1.10
* Stability: unstable
*/
COGL_EXPORT gboolean
gboolean
cogl_is_display (void *object);
G_END_DECLS

View File

@@ -1,94 +0,0 @@
/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2020 Endless, Inc.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Georges Basile Stavracas Neto <georges.stavracas@gmail.com>
*/
#include "cogl-config.h"
#include "cogl-dma-buf-handle.h"
#include "cogl-object.h"
#include <unistd.h>
struct _CoglDmaBufHandle
{
CoglFramebuffer *framebuffer;
int dmabuf_fd;
gpointer user_data;
GDestroyNotify destroy_func;
};
CoglDmaBufHandle *
cogl_dma_buf_handle_new (CoglFramebuffer *framebuffer,
int dmabuf_fd,
gpointer user_data,
GDestroyNotify destroy_func)
{
CoglDmaBufHandle *dmabuf_handle;
g_assert (framebuffer);
g_assert (dmabuf_fd != -1);
dmabuf_handle = g_new0 (CoglDmaBufHandle, 1);
dmabuf_handle->framebuffer = cogl_object_ref (framebuffer);
dmabuf_handle->dmabuf_fd = dmabuf_fd;
dmabuf_handle->user_data = user_data;
dmabuf_handle->destroy_func = destroy_func;
return dmabuf_handle;
}
void
cogl_dma_buf_handle_free (CoglDmaBufHandle *dmabuf_handle)
{
g_return_if_fail (dmabuf_handle != NULL);
g_clear_pointer (&dmabuf_handle->framebuffer, cogl_object_unref);
if (dmabuf_handle->destroy_func)
g_clear_pointer (&dmabuf_handle->user_data, dmabuf_handle->destroy_func);
if (dmabuf_handle->dmabuf_fd != -1)
close (dmabuf_handle->dmabuf_fd);
g_free (dmabuf_handle);
}
CoglFramebuffer *
cogl_dma_buf_handle_get_framebuffer (CoglDmaBufHandle *dmabuf_handle)
{
return dmabuf_handle->framebuffer;
}
int
cogl_dma_buf_handle_get_fd (CoglDmaBufHandle *dmabuf_handle)
{
return dmabuf_handle->dmabuf_fd;
}

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