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			3.25.1
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			wip/primar
		
	
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|   | 297d11b323 | 
							
								
								
									
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							| @@ -36,25 +36,16 @@ mutter-wayland.desktop | ||||
| stamp-h1 | ||||
| *.gmo | ||||
| *.make | ||||
| *.log | ||||
| *.trs | ||||
| *~ | ||||
| stamp-it | ||||
| .intltool-merge-cache | ||||
| ABOUT-NLS | ||||
| POTFILES | ||||
| Makevars.template | ||||
| po/*.header | ||||
| po/*.pot | ||||
| po/*.sed | ||||
| po/*.sin | ||||
| Rules-quot | ||||
| libmutter.pc | ||||
| mutter | ||||
| mutter-restart-helper | ||||
| mutter-test-client | ||||
| mutter-test-runner | ||||
| mutter-test-unit-tests | ||||
| mutter-all.test | ||||
| org.gnome.mutter.gschema.valid | ||||
| org.gnome.mutter.gschema.xml | ||||
| @@ -71,8 +62,6 @@ src/stamp-meta-enum-types.h | ||||
| src/meta-dbus-display-config.[ch] | ||||
| src/meta-dbus-idle-monitor.[ch] | ||||
| src/meta-dbus-login1.[ch] | ||||
| src/gtk-primary-selection-protocol.c | ||||
| src/gtk-primary-selection-server-protocol.h | ||||
| src/gtk-shell-protocol.c | ||||
| src/gtk-shell-server-protocol.h | ||||
| src/xdg-shell-unstable-v*-protocol.c | ||||
| @@ -83,10 +72,7 @@ src/relative-pointer-unstable-v*-protocol.c | ||||
| src/relative-pointer-unstable-v*-server-protocol.h | ||||
| src/pointer-constraints-unstable-v*-protocol.c | ||||
| src/pointer-constraints-unstable-v*-server-protocol.h | ||||
| src/xdg-foreign-unstable-v*-protocol.c | ||||
| src/xdg-foreign-unstable-v*-server-protocol.h | ||||
| src/meta/meta-version.h | ||||
| src/libmutter-*.pc | ||||
| doc/reference/*.args | ||||
| doc/reference/*.bak | ||||
| doc/reference/*.hierarchy | ||||
|   | ||||
| @@ -1,5 +1,5 @@ | ||||
|  | ||||
| SUBDIRS = cogl clutter data src po doc | ||||
| SUBDIRS = data src po doc | ||||
|  | ||||
| ACLOCAL_AMFLAGS = -I m4 ${ACLOCAL_FLAGS} | ||||
|  | ||||
|   | ||||
							
								
								
									
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							| @@ -1,371 +1,3 @@ | ||||
| 3.25.1 | ||||
| ====== | ||||
| * Always sync window geometry on state changes [Jonas; #780292] | ||||
| * Use EGL instead of GLX when drawing using GLES [Jonas; #771636] | ||||
| * Fix HiDPI detection on vertical monitor layouts [Carlos; #777687] | ||||
| * Get double-click timing from desktop mouse settings [Armin; #771576] | ||||
| * Scale relative motion deltas with monitor scale [Jonas, Carlos; #778119] | ||||
| * Use texture fallback when setting hardware cursor fails [Jente; #770020] | ||||
| * Fix lock-up when using additional theme variants [Shantanu; #780254] | ||||
| * Rework low-level monitor configuration [Jonas; #777732] | ||||
| * Fix building with GLES2 instead of GL [Mario; #781398] | ||||
| * Misc. bug fixes [Jonas, Piotr, Philip; #780304, #772218, #781242, #781391] | ||||
|  | ||||
| Contributors: | ||||
|   Jonas Ådahl, Philip Chimento, Piotr Drąg, Carlos Garnacho, Shantanu Goel, | ||||
|   Jente Hidskes, Armin Krezović, Rui Matos, Florian Müllner, Mario Sanchez Prada | ||||
|  | ||||
| Translations: | ||||
|   Yuras Shumovich [be], Yosef Or Boczko [he], Tom Tryfonidis [el], | ||||
|   Fabio Tomat [fur], Kukuh Syafaat [id] | ||||
|  | ||||
| 3.24.0 | ||||
| ====== | ||||
|  | ||||
| Translations: | ||||
|   Yuri Myasoedov [ru], Rūdolfs Mazurs [lv], Jordi Mas [ca] | ||||
|  | ||||
| 3.23.92 | ||||
| ======= | ||||
| * Properly handle EGLOutput acquire errors [Jonas, Miguel; #779112] | ||||
| * Fix crash when a window closes during Alt+Tab [Rui; #779483] | ||||
| * Implement DnD handling code in wayland [Hyungwon; #765003] | ||||
| * Fix fallout from pixel conversion optimization in 3.23.91 [Carlos; #779234] | ||||
| * Fix mouse input stopping to work in applications [Carlos; #763246] | ||||
| * Fix DnD between QT5 and GTK3 applications on wayland [Carlos; #779757] | ||||
| * Make EDID reading less fragile [Jonas; #779837] | ||||
| * Add support for tablet grouping [Carlos; #779986] | ||||
| * Misc. bug fixes and cleanups [Rui, Jonas; #779436, #779001, #779745] | ||||
|  | ||||
| Contributors: | ||||
|   Jonas Ådahl, Miguel A. Vico, Olivier Fourdan, Carlos Garnacho, | ||||
|   Hyungwon Hwang, Rui Matos | ||||
|  | ||||
| Translations: | ||||
|   Chao-Hsiung Liao [zh_TW], Sveinn í Felli [is], Ask Hjorth Larsen [da], | ||||
|   Changwoo Ryu [ko], Aurimas Černius [lt], GNOME Translation Robot [gd], | ||||
|   Marek Černocký [cs], Fran Dieguez [gl], Dušan Kazik [sk] | ||||
|  | ||||
| 3.23.91 | ||||
| ======= | ||||
| * Give libinput read-only access to /sys [Carlos; #778472] | ||||
| * Allow edge-scrolling without 2-finger-scroll capable devices [Rui; #778554] | ||||
| * Fullscreen windows on the requested monitor on wayland [Rui; #772525] | ||||
| * Implement threaded swap_event fallback for NVIDIA driver [Owen; #779039] | ||||
| * Avoid pixel conversions when storing textures from cairo [Carlos; #779234] | ||||
| * Misc. bug fixes [Piotr, Rui, Florian; #772218, #776919, #778831, #642652] | ||||
|  | ||||
| Contributors: | ||||
|   Piotr Drąg, Carlos Garnacho, Rui Matos, Florian Müllner, Owen W. Taylor | ||||
|  | ||||
| Translations: | ||||
|   Inaki Larranaga Murgoitio [eu], Daniel Mustieles [es], Claude Paroz [fr], | ||||
|   Mario Blättermann [de], Kjartan Maraas [nb], Piotr Drąg [pl], | ||||
|   Andika Triwidada [id], Anders Jonsson [sv], Milo Casagrande [it], | ||||
|   Fabio Tomat [fur], Rafael Fontenelle [pt_BR], | ||||
|   Мирослав Николић [sr, sr@latin], Balázs Meskó [hu], Chao-Hsiung Liao [zh_TW] | ||||
|  | ||||
| 3.23.90 | ||||
| ======= | ||||
| * Fix window menu placement with HiDPI [Jonas; #776055] | ||||
| * Improve EGLStream support [Jonas; #773629] | ||||
| * Start moving low-level monitor configuration into mutter [Jonas; #777732] | ||||
| * Fix erroneous key event repeats [Rui; #774989] | ||||
| * Don't hardcode seat ID in ClutterDeviceManager [Carlos; #778092] | ||||
| * Fix "ghost" cursors in multi-monitor setups [Jonas; #771056] | ||||
| * Use eglGetPlatformDisplay [Adam; #772422] | ||||
| * Fix erratic raise_or_lower behavior [Jose; #705200] | ||||
| * Fix coordinate mapping of absolute devices [Carlos; #774115] | ||||
| * Show OSD on tablet mode switches [Carlos; #771098] | ||||
| * Make mutter libs parallel installable [Jonas; #777317] | ||||
| * Only apply keymap when not running nested [Jonas; #777800] | ||||
| * Set right scale for tablet tool cursors on HiDPI [Carlos; #778474] | ||||
| * Adjust server-side shadows to match Adwaita [Juraj; #744667] | ||||
| * Misc. bug fixes [Jonas, Bastien, Carlos, Peter, Lionel, Jeremy, Florian; | ||||
|   #774891, #777389, #777691, #778262, #776543, #778684, #778699, #744667] | ||||
|  | ||||
| Contributors: | ||||
|   Jonas Ådahl, Jeremy Bicha, Piotr Drąg, Juraj Fiala, Carlos Garnacho, | ||||
|   Peter Hutterer, Adam Jackson, Lionel Landwerlin, Jose Marino, Rui Matos, | ||||
|   Florian Müllner, Bastien Nocera | ||||
|  | ||||
| Translations: | ||||
|   Kjartan Maraas [nb], Mandy Wang [zh_CN], Marek Černocký [cs], | ||||
|   Anders Jonsson [sv], Dušan Kazik [sk], Piotr Drąg [pl], Matej Urbančič [sl] | ||||
|  | ||||
| 3.23.3 | ||||
| ====== | ||||
| * Fix frequent freezes in multihead setups on wayland [Rui; #774557] | ||||
| * Preserve root window mask on XSelectionRequest [Olivier; #776128] | ||||
| * Misc. bug fixes [Carlos, Florian, Rui, Olivier; #775478, #774891, #775986, | ||||
|   #776036] | ||||
|  | ||||
| Contributors: | ||||
|   Olivier Fourdan, Carlos Garnacho, Rui Matos, Florian Müllner | ||||
|  | ||||
| 3.23.2 | ||||
| ====== | ||||
| * Stack docks below other windows on fullscreen monitors [Rui; #772937] | ||||
| * Fix popup grabs blocking screen lock on wayland [Rui; #771235] | ||||
| * Handle touchpad pinch gestures with more than two fingers [Carlos; #765937] | ||||
| * Implement drawing tablet support on X11 [Carlos; #773779] | ||||
| * Fix some Wine games starting minimized [Carlos; #774333] | ||||
| * Fix switching between two finger- and edge scrolling on wayland [Rui; #771744] | ||||
| * Implement support for EGLStream/EGLDevice [Jonas; #773629] | ||||
| * Add size_changed vfunc to handle async client size changes [Rui; #770345] | ||||
| * Change focus window on clicks with any modifiers [Rui; #746642] | ||||
| * Misc. bug fixes and cleanups [Carlos, Daniel, Jonas, Rui; #771067, #774330, #774613, | ||||
|   #771297, #774135, #774827, #774923] | ||||
|  | ||||
| Contributors: | ||||
|   Jonas Ådahl, Carlos Garnacho, Rui Matos, Florian Müllner, Daniel Stone | ||||
|  | ||||
| Translations: | ||||
|   Kjartan Maraas [nb] | ||||
|  | ||||
| 3.23.1 | ||||
| ====== | ||||
| * Fix handling of Escape shortcut in force-quit dialog [Landry; #737109] | ||||
| * Improve pointer constraints support [Jonas; #771859] | ||||
| * Really fix framebuffer capture origin offset [Rui; #771502] | ||||
| * Fix session going into idle mode immediately on startup [Rui; #772839] | ||||
| * Fix mirror mode with stage views [Rui; #773115] | ||||
| * Fall back to X with connectors spread across multiple GPUs [Ray; #771442] | ||||
| * Fix various crashes on wayland [Jonas, Carlos; #771646, #771858, #772929] | ||||
| * Fix various placement issues on wayland [Olivier, Jonas, Sjoerd; #772729, | ||||
|   #768039, #771841, #771841, #773141] | ||||
| * Misc. bug fixes [Rui, Jonas, Olivier; #771019, #773116, #772914, #773210] | ||||
|  | ||||
| Contributors: | ||||
|   Jonas Ådahl, Olivier Fourdan, Carlos Garnacho, Rui Matos, Landry MINOZA, | ||||
|   Sjoerd Simons, Ray Strode | ||||
|  | ||||
| Translations: | ||||
|   Theppitak Karoonboonyanan [th], Kjartan Maraas [nb], Hannie Dumoleyn [nl], | ||||
|   liushuyu [zh_CN] | ||||
|  | ||||
| 3.22.1 | ||||
| ====== | ||||
| * Fix feedback loop between StClipboard and X11 bridge [Carlos; #760745] | ||||
| * Fall back gracefully if DRM plane rotation fails [Carlos; #772512] | ||||
| * Approximate native monitor backend behavior to X [Rui; #772176] | ||||
| * Fix crash on VT switch on wayland [Jonas; #771646] | ||||
| * Expose Flatpak ID for application matching [Florian; #772613, #772614] | ||||
|  | ||||
| Contributors: | ||||
|   Jonas Ådahl, Carlos Garnacho, Rui Matos, Florian Müllner, Olav Vitters | ||||
|  | ||||
| Translations: | ||||
|   Inaki Larranaga Murgoitio [eu], Milo Casagrande [it] | ||||
|  | ||||
| 3.22.0 | ||||
| ====== | ||||
| * Fix wayland crashes [Jonas; #771305, #771345, #770940, #771495] | ||||
| * Fix display rotation on wayland [Jonas; #770672] | ||||
| * Fix framebuffer capture origin offset [Rui; #771502] | ||||
| * Misc. bug fixes [Jonas, Florian, Carlos; #770937, #771536, #771628, #771549] | ||||
|  | ||||
| Contributors: | ||||
|   Jonas Ådahl, Carlos Garnacho, Rui Matos, Florian Müllner | ||||
|  | ||||
| Translations: | ||||
|   Ask Hjorth Larsen [da], Charles Monzat [fr], Stas Solovey [ru], | ||||
|   Tom Tryfonidis [el], David King [en_GB] | ||||
|  | ||||
| 3.21.92 | ||||
| ======= | ||||
| * Fix absolute pointer motion events on wayland [Jonas; #770557] | ||||
| * Default to using stage views [Jonas; #770366] | ||||
| * Fix animated cursors on wayland [Rui; #749913] | ||||
| * Fix various crashes on wayland [Jonas; #757568, #770727, #770992] | ||||
| * Fix screen capture for stage views not at (0, 0) [Jonas; #770127] | ||||
| * Compress motion events instead of discarding them [Jonas; #771049] | ||||
| * Fix XWayland pointer warp emulation [Jonas; #771050] | ||||
| * Add common monitor modes in KMS backend [Rui; #744544] | ||||
| * Temporarily use g-s-d schemas for tablet configuration [Carlos; #771315] | ||||
| * Misc. bug fixes [Jonas, Carlos; #770402, #770647, #770991, #770994, #770929] | ||||
|  | ||||
| Contributors: | ||||
|   Jonas Ådahl, Olivier Fourdan, Carlos Garnacho, Rui Matos, Florian Müllner | ||||
|  | ||||
| Translations: | ||||
|   Changwoo Ryu [ko], Baurzhan Muftakhidinov [kk], Anders Jonsson [sv], | ||||
|   Tiago Santos [pt], Rafael Fontenelle [pt_BR], Mario Blättermann [de], | ||||
|   Alexander Shopov [bg], Rūdolfs Mazurs [lv], Fran Dieguez [gl], | ||||
|   Trần Ngọc Quân [vi], Piotr Drąg [pl], Мирослав Николић [sr, sr@latin] | ||||
|  | ||||
| 3.21.91 | ||||
| ======= | ||||
| * Add support for xdg-foreign protocol [Jonas; #769786] | ||||
| * Support monitor rotation on wayland [Carlos; #745079] | ||||
| * Port xdg-shell implementation to unstable v6 [Jonas; #769936] | ||||
| * Handle unsupported buffer sizes more gracefully [Olivier; #770387] | ||||
| * Use the same output naming logic as the X server on wayland [Rui; #770338] | ||||
| * Fix replies in gnome-shell's chat notifications on wayland [Florian; #758167] | ||||
| * Misc. bug fixes and cleanups [Bastien, Sjoerd, Jonas; #769276, #769636, | ||||
|   #770131, #770324, #769731] | ||||
|  | ||||
| Contributors: | ||||
|   Jonas Ådahl, Olivier Fourdan, Carlos Garnacho, Rui Matos, Florian Müllner, | ||||
|   Bastien Nocera, Sjoerd Simons | ||||
|  | ||||
| Translations: | ||||
|   Piotr Drąg [pl], Mario Blättermann [de], Andika Triwidada [id], | ||||
|   Enrico Nicoletto [pt_BR], Мирослав Николић [sr, sr@latin] | ||||
|  | ||||
| 3.21.90 | ||||
| ======= | ||||
| * Consider XDG_SESSION_TYPE when determining session type [Jouke; #759388] | ||||
| * Re-add support for edge scrolling on some touchpads [Bastien; #768245] | ||||
| * Support mouse and trackball acceleration profile [Jonas; #769179] | ||||
| * Draw monitor contentn to individual framebuffer [Jonas; #768976] | ||||
| * Support virtual input devices [Jonas, Carlos; #765009] | ||||
| * Set correct output scale on hotplug [Jonas; #769505] | ||||
| * Misc. bug fixes and cleanups [Florian, Jonas, Thomas, Bastien, Carlos; | ||||
|   #769014, #769024, #769054, #769070, #769036, #769305, #769578, #769800, | ||||
|   #769073] | ||||
|  | ||||
| Contributors: | ||||
|   Jonas Ådahl, Carlos Garnacho, Thomas Hindoe Paaboel Andersen, Simon McVittie, | ||||
|   Alberts Muktupāvels, Florian Müllner, Bastien Nocera, Jouke Witteveen | ||||
|  | ||||
| Translations: | ||||
|   Daniel Mustieles [es], Aurimas Černius [lt], Dušan Kazik [sk], | ||||
|   Fabio Tomat [fur], Balázs Úr [hu], Yosef Or Boczko [he], Marek Černocký [cs], | ||||
|   Matej Urbančič [sl] | ||||
|  | ||||
| 3.21.4 | ||||
| ====== | ||||
| * Fix missing frame border around GTK+ dialogs [Florian; #745060] | ||||
| * Improve X11 <-> wayland copy and paste interaction [Carlos; #768007] | ||||
| * Add support for NV_robustness_video_memory_purge extension [Rui; #739178] | ||||
| * Fix restoring the old focused window on restart [Owen; #766243] | ||||
| * Fix fullscreen windows on other monitors stealing focus after closing | ||||
|   a window [Rui; #768221] | ||||
| * Draw monitor content to individual framebuffer [Jonas; #768976] | ||||
| * Provide screen capture API [Jonas; #768978] | ||||
| * Misc. bug fixes and cleanups [Rui, Owen, Luca, Olivier, Jonas, Carlos; | ||||
|   #767969, #768243, #762407, #767997, #768039, #768977, #768977] | ||||
|  | ||||
| Contributors: | ||||
|   Jonas Ådahl, Luca Bruno, Olivier Fourdan, Carlos Garnacho, Rui Matos, | ||||
|   Florian Müllner, Owen W. Taylor | ||||
|  | ||||
| Translations: | ||||
|   Andika Triwidada [id] | ||||
|  | ||||
| 3.21.3 | ||||
| ====== | ||||
| * Don't create invalid UTF-8 window description strings [Rui; #765535] | ||||
| * Convert window titles and wm_class to UTF-8 [Rui; #752788] | ||||
| * Communicate tiled state to GTK+ on wayland [Olivier; #766860] | ||||
| * Use kill() to force-quit unresponsive wayland clients [Olivier; #767464] | ||||
| * Fix window position when unmaximizing via DND on wayland [Olivier; #764180] | ||||
| * Avoid full window redraws when using extended frame sync [Florian; #767798] | ||||
|  | ||||
| Contributors: | ||||
|   Olivier Fourdan, Rui Matos, Florian Müllner | ||||
|  | ||||
| Translations: | ||||
|   Cédric Valmary [oc] | ||||
|  | ||||
| 3.21.2 | ||||
| ====== | ||||
| * Clean up surface <-> shell interaction [Jonas; #763431] | ||||
| * Fix grabbing random keys for disabled shortcuts [Rui; #766270] | ||||
| * Fix stacking of hidden windows on wayland [Rui; #764844] | ||||
| * Misc. bug fixes [Victor, Florian, Marek, Rui; #766306, #766326, #751847, | ||||
|   #763832, #766528] | ||||
|  | ||||
| Contributors: | ||||
|   Jonas Ådahl, Emmanuele Bassi, Marek Chalupa, Matthias Clasen, | ||||
|   Carlos Garnacho, Rui Matos, Florian Müllner, Victor Toso | ||||
|  | ||||
| Translations: | ||||
|   Tiago Santos [pt], Cédric Valmary [oc], Muhammet Kara [tr] | ||||
|  | ||||
| 3.21.1 | ||||
| ====== | ||||
| * Notify clients of pending modifier state changes [Rui; #748526] | ||||
| * Add get_is_builtin_display_on() method [Florian; #765267] | ||||
| * Fix 2-finger titlebar taps on wayland [Carlos; #764519] | ||||
| * Merge clutter and cogl forks into mutter [Rui; #760439] | ||||
| * Misc. bug fixes [Florian, Victor, Jonas; #765058, #765252, #765062] | ||||
|  | ||||
| Contributors: | ||||
|   Jonas Ådahl, Emmanuele Bassi, Olivier Fourdan, Carlos Garnacho, Rui Matos, | ||||
|   Florian Müllner, Victor Toso, Rico Tzschichholz | ||||
|  | ||||
| Translations: | ||||
|   GNOME Translation Robot [ja, gd] | ||||
|  | ||||
| 3.20.1 | ||||
| ====== | ||||
| * Constrain window move/resizes on wayland as on X11 [Rui; #748819] | ||||
| * Don't crash with invalid previous monitor configurations [Rui; #764286] | ||||
| * Misc. bug fixes and cleanups [Jonas, Cosimo; #762828, #764807] | ||||
|  | ||||
| Contributors: | ||||
|   Jonas Ådahl, Cosimo Cecchi, Rui Matos, Jasper St. Pierre | ||||
|  | ||||
| Translations: | ||||
|   Inaki Larranaga Murgoitio [eu], Reinout van Schouwen [nl], Fabio Tomat [fur], | ||||
|   Trần Ngọc Quân [vi] | ||||
|  | ||||
| 3.20.0 | ||||
| ====== | ||||
| * Fix crash when using visual bell [Jonas; #763858] | ||||
|  | ||||
| Contributors: | ||||
|   Jonas Ådahl, Jasper St. Pierre | ||||
|  | ||||
| Translations: | ||||
|   Milo Casagrande [it], Ask Hjorth Larsen [da] | ||||
|  | ||||
| 3.19.92 | ||||
| ======= | ||||
| * Add system bell support on wayland [Jonas; #763284] | ||||
| * Add gtk_surface.present to gtk-shell [Jonas; #763295] | ||||
| * Handle DND drops on the root window [Carlos; #762104] | ||||
| * Misc. bug fixes [Jonas, Carlos, Rui; #762828, #760745, #763125, #762763, | ||||
|   #762661, #762639, #763159] | ||||
|  | ||||
| Contributors: | ||||
|   Jonas Ådahl, Carlos Garnacho, Rui Matos, Florian Müllner | ||||
|  | ||||
| Translations: | ||||
|   Rūdolfs Mazurs [lv], Balázs Úr [hu], Claude Paroz [fr], Matej Urbančič [sl], | ||||
|   Мирослав Николић [sr, sr@latin], Sebastian Rasmussen [sv], Changwoo Ryu [ko], | ||||
|   Gil Forcada [ca], Tom Tryfonidis [el] | ||||
|  | ||||
| 3.19.91 | ||||
| ======= | ||||
| * Add --nested CLI argument to fix nested wayland session [Jonas; #758658] | ||||
| * Fix stack - scene graph stacking synchronization issues [Jonas; #755605] | ||||
| * Rate-limit last-device changes to fix freezes [Carlos; #753527] | ||||
| * Implement primary selection protocol [Carlos; #762560] | ||||
| * Misc. bug fixes [Carlos, Jonas; #762878, #762716] | ||||
|  | ||||
| Contributors: | ||||
|   Jonas Ådahl, Carlos Garnacho, Tim Lunn | ||||
|  | ||||
| Translations: | ||||
|   Piotr Drąg [pl], Artur de Aquino Morais [pt_BR], Marek Černocký [cs], | ||||
|   Cédric Valmary [oc], Mario Blättermann [de], Dušan Kazik [sk], | ||||
|   Fran Dieguez [gl], Aurimas Černius [lt], Daniel Mustieles [es], | ||||
|   Stas Solovey [ru], Yosef Or Boczko [he] | ||||
|  | ||||
| 3.19.90 | ||||
| ======= | ||||
| * Release buffer after processing commit [Ray; #761312, #761613] | ||||
| * Implement pointer motion, locks and confinement on wayland [Jonas; #744104] | ||||
| * Add basic startup notification support on wayland [Carlos; #762268] | ||||
| * Misc. bug fixes [Rui, Alberts, Florian; #760670, #761543, #752794, #761557] | ||||
|  | ||||
| Contributors: | ||||
|   Jonas Ådahl, Olivier Fourdan, Carlos Garnacho, Rui Matos, | ||||
|   Alberts Muktupāvels, Florian Müllner, Jasper St. Pierre, Ray Strode | ||||
|  | ||||
| 3.19.4 | ||||
| ====== | ||||
| * Fix updating stacking order when setting transient_for [Jonas; #755606] | ||||
|   | ||||
							
								
								
									
										25
									
								
								autogen.sh
									
									
									
									
									
								
							
							
						
						
									
										25
									
								
								autogen.sh
									
									
									
									
									
								
							| @@ -1,4 +1,4 @@ | ||||
| #!/bin/bash | ||||
| #!/bin/sh | ||||
| # Run this to generate all the initial makefiles, etc. | ||||
|  | ||||
| srcdir=`dirname $0` | ||||
| @@ -6,21 +6,16 @@ test -z "$srcdir" && srcdir=. | ||||
|  | ||||
| REQUIRED_AUTOMAKE_VERSION=1.11 | ||||
|  | ||||
| pushd $srcdir | ||||
|  | ||||
| (test -f configure.ac \ | ||||
|   && test -d src) || { | ||||
| (test -f $srcdir/configure.ac \ | ||||
|   && test -d $srcdir/src) || { | ||||
|     echo -n "**Error**: Directory "\`$srcdir\'" does not look like the" | ||||
|     echo " top-level mutter directory" | ||||
|     echo " top-level metacity directory" | ||||
|     exit 1 | ||||
| } | ||||
|  | ||||
| aclocal --install || exit 1 | ||||
| intltoolize --force --copy --automake || exit 1 | ||||
| autoreconf --verbose --force --install || exit 1 | ||||
|  | ||||
| popd | ||||
|  | ||||
| if [ "$NOCONFIGURE" = "" ]; then | ||||
|     $srcdir/configure "$@" || exit 1 | ||||
| fi | ||||
| which gnome-autogen.sh || { | ||||
|     echo "You need to install gnome-common from GNOME Subversion (or from" | ||||
|     echo "your distribution's package manager)." | ||||
|     exit 1 | ||||
| } | ||||
| . gnome-autogen.sh | ||||
|   | ||||
							
								
								
									
										96
									
								
								clutter/.gitignore
									
									
									
									
										vendored
									
									
								
							
							
						
						
									
										96
									
								
								clutter/.gitignore
									
									
									
									
										vendored
									
									
								
							| @@ -1,96 +0,0 @@ | ||||
| ABOUT-NLS | ||||
| INSTALL | ||||
| Makefile | ||||
| Makefile.in | ||||
| aclocal.m4 | ||||
| autom4te.cache | ||||
| compile | ||||
| *.pc | ||||
| .deps | ||||
| .libs | ||||
| *.o | ||||
| *.lo | ||||
| *.la | ||||
| *.gcov | ||||
| .dirstamp | ||||
| README | ||||
| stamp-enum-types | ||||
| stamp-marshal | ||||
| tags | ||||
| /ChangeLog* | ||||
| clutter-build-config.h | ||||
| clutter-build-config.h.in | ||||
| clutter-config.h | ||||
| clutter-enum-types.[ch] | ||||
| clutter-marshal.[ch] | ||||
| clutter-version.h | ||||
| gcov-report.txt | ||||
| clutter-json.h | ||||
| clutter-lcov.info | ||||
| clutter-lcov | ||||
| !/build/autotools/introspection.m4 | ||||
| !/build/autotools/as-linguas.m4 | ||||
| !/build/autotools/as-compiler-flag.m4 | ||||
| !/build/autotools/glibtests.m4 | ||||
| /build/autotools/*.m4 | ||||
| /build/test-driver | ||||
| *.gir | ||||
| *.typelib | ||||
| *.gcda | ||||
| *.gcno | ||||
| config.* | ||||
| configure | ||||
| depcomp | ||||
| /doc/cookbook/*.pdf | ||||
| /doc/cookbook/html | ||||
| /doc/cookbook/*.stamp | ||||
| /doc/cookbook/clutter-cookbook.xml | ||||
| /doc/cookbook/clutter-cookbook.html | ||||
| doc/reference/clutter-*.txt | ||||
| !/doc/reference/clutter-sections.txt | ||||
| doc/reference/html | ||||
| doc/reference/tmpl | ||||
| doc/reference/xml | ||||
| doc/reference/clutter.args | ||||
| doc/reference/clutter.hierarchy | ||||
| doc/reference/clutter.interfaces | ||||
| doc/reference/clutter.prerequisites | ||||
| doc/reference/clutter.signals | ||||
| doc/reference/clutter-docs.xml | ||||
| doc/reference/*.stamp | ||||
| doc/reference/*.bak | ||||
| doc/reference/*.log | ||||
| doc/reference/gtkdoc-check.* | ||||
| gtk-doc.make | ||||
| install-sh | ||||
| libtool | ||||
| ltmain.sh | ||||
| missing | ||||
| mkinstalldirs | ||||
| stamp-h1 | ||||
| TAGS | ||||
| /tests/tools/disable-npots.sh | ||||
| /tests/conform/test-launcher.sh | ||||
| /tests/interactive/wrapper.sh | ||||
| /po/POTFILES | ||||
| /po/clutter-1.0.pot | ||||
| /po/*.gmo | ||||
| /po/Makefile.in.in | ||||
| /po/Makevars.template | ||||
| /po/Rules-quot | ||||
| /po/boldquot.sed | ||||
| /po/en@boldquot.header | ||||
| /po/en@quot.header | ||||
| /po/insert-header.sin | ||||
| /po/quot.sed | ||||
| /po/remove-potcdate.sin | ||||
| /po/remove-potcdate.sed | ||||
| /po/stamp-po | ||||
| *.swn | ||||
| *.swo | ||||
| *.swp | ||||
| *~ | ||||
| *.orig | ||||
| *.rej | ||||
| .DS_Store | ||||
| .testlogs-* | ||||
| @@ -1,53 +0,0 @@ | ||||
| NULL = | ||||
|  | ||||
| SUBDIRS = build clutter tests | ||||
|  | ||||
| if BUILD_EXAMPLES | ||||
| SUBDIRS += examples | ||||
| endif | ||||
|  | ||||
| DIST_SUBDIRS = clutter tests examples build | ||||
|  | ||||
| # XXX - this is a massive hack to make autoreconf honour the ACLOCAL_FLAGS | ||||
| # that jhbuild sets while still retaining build/autotools as the authoritative | ||||
| # source for m4 macros | ||||
| ACLOCAL_AMFLAGS = -I build/autotools ${ACLOCAL_FLAGS} | ||||
|  | ||||
| CLEANFILES = $(pcfiles) | ||||
|  | ||||
| DISTCLEANFILES = | ||||
|  | ||||
| DISTCHECK_CONFIGURE_FLAGS = --enable-maintainer-flags | ||||
|  | ||||
| # proxy rules for tests | ||||
| test-report full-report: | ||||
| 	$(MAKE) -C tests/conform $(@) | ||||
|  | ||||
| perf-report: | ||||
| 	$(MAKE) -C tests/performance $(@) | ||||
|  | ||||
| if ENABLE_GCOV | ||||
| # use recursive makes in order to ignore errors during check/perf | ||||
| lcov: | ||||
| 	-$(MAKE) $(AM_MAKEFLAGS) -C clutter check | ||||
| 	-$(MAKE) $(AM_MAKEFLAGS) -C tests/conform test | ||||
| 	$(MAKE) $(AM_MAKEFLAGS) genlcov | ||||
|  | ||||
| # we have to massage the lcov.info file slightly to hide the effect of libtool | ||||
| # placing the objects files in the .libs/ directory separate from the *.c | ||||
| genlcov: | ||||
| 	$(LTP) --directory $(top_builddir) --capture --output-file clutter-lcov.info --test-name CLUTTER_TEST --no-checksum | ||||
| 	$(SED) -e 's#.libs/##' < clutter-lcov.info > clutter-lcov.info.tmp | ||||
| 	LANG=C $(LTP_GENHTML) --prefix $(top_builddir) --output-directory clutter-lcov --title "Clutter Code Coverage" --show-details clutter-lcov.info.tmp | ||||
| 	rm -f clutter-lcov.info.tmp | ||||
|  | ||||
| lcov-clean: | ||||
| 	-$(LTP) --directory $(top_builddir) -z | ||||
| 	-$(RM) -rf clutter-lcov.info clutter-lcov | ||||
| else | ||||
| lcov genlcov lcov-clean: | ||||
| 	@echo You need to configure Clutter with support for gcov enabled. | ||||
| 	@echo e.g., ./configure --enable-gcov | ||||
| endif | ||||
|  | ||||
| .PHONY: test-report full-report perf-report lcov genlcov lcov-clean | ||||
| @@ -1 +0,0 @@ | ||||
| SUBDIRS = autotools | ||||
							
								
								
									
										8
									
								
								clutter/build/autotools/.gitignore
									
									
									
									
										vendored
									
									
								
							
							
						
						
									
										8
									
								
								clutter/build/autotools/.gitignore
									
									
									
									
										vendored
									
									
								
							| @@ -1,8 +0,0 @@ | ||||
| gtk-doc.m4 | ||||
| libtool.m4 | ||||
| ltoptions.m4 | ||||
| ltsugar.m4 | ||||
| ltversion.m4 | ||||
| lt~obsolete.m4 | ||||
| shave | ||||
| shave-libtool | ||||
| @@ -1,10 +0,0 @@ | ||||
| NULL = | ||||
|  | ||||
| EXTRA_DIST = \ | ||||
| 	introspection.m4	\ | ||||
| 	as-compiler-flag.m4	\ | ||||
| 	glibtests.m4		\ | ||||
| 	glib-tap.mk		\ | ||||
| 	tap-driver.sh		\ | ||||
| 	tap-test		\ | ||||
| 	$(NULL) | ||||
| @@ -1,62 +0,0 @@ | ||||
| dnl as-compiler-flag.m4 0.1.0 | ||||
|  | ||||
| dnl autostars m4 macro for detection of compiler flags | ||||
|  | ||||
| dnl David Schleef <ds@schleef.org> | ||||
|  | ||||
| dnl $Id: as-compiler-flag.m4,v 1.1 2005/12/15 23:35:19 ds Exp $ | ||||
|  | ||||
| dnl AS_COMPILER_FLAG(CFLAGS, ACTION-IF-ACCEPTED, [ACTION-IF-NOT-ACCEPTED]) | ||||
| dnl Tries to compile with the given CFLAGS. | ||||
| dnl Runs ACTION-IF-ACCEPTED if the compiler can compile with the flags, | ||||
| dnl and ACTION-IF-NOT-ACCEPTED otherwise. | ||||
|  | ||||
| AC_DEFUN([AS_COMPILER_FLAG], | ||||
| [ | ||||
|   AC_MSG_CHECKING([to see if compiler understands $1]) | ||||
|  | ||||
|   save_CFLAGS="$CFLAGS" | ||||
|   CFLAGS="$CFLAGS $1" | ||||
|  | ||||
|   AC_TRY_COMPILE([ ], [], [flag_ok=yes], [flag_ok=no]) | ||||
|   CFLAGS="$save_CFLAGS" | ||||
|  | ||||
|   if test "X$flag_ok" = Xyes ; then | ||||
|     m4_ifvaln([$2],[$2]) | ||||
|     true | ||||
|   else | ||||
|     m4_ifvaln([$3],[$3]) | ||||
|     true | ||||
|   fi | ||||
|   AC_MSG_RESULT([$flag_ok]) | ||||
| ]) | ||||
|  | ||||
| dnl AS_COMPILER_FLAGS(VAR, FLAGS) | ||||
| dnl Tries to compile with the given CFLAGS. | ||||
|  | ||||
| AC_DEFUN([AS_COMPILER_FLAGS], | ||||
| [ | ||||
|   list=$2 | ||||
|   flags_supported="" | ||||
|   flags_unsupported="" | ||||
|   AC_MSG_CHECKING([for supported compiler flags]) | ||||
|   for each in $list | ||||
|   do | ||||
|     save_CFLAGS="$CFLAGS" | ||||
|     CFLAGS="$CFLAGS $each" | ||||
|     AC_TRY_COMPILE([ ], [], [flag_ok=yes], [flag_ok=no]) | ||||
|     CFLAGS="$save_CFLAGS" | ||||
|  | ||||
|     if test "X$flag_ok" = Xyes ; then | ||||
|       flags_supported="$flags_supported $each" | ||||
|     else | ||||
|       flags_unsupported="$flags_unsupported $each" | ||||
|     fi | ||||
|   done | ||||
|   AC_MSG_RESULT([$flags_supported]) | ||||
|   if test "X$flags_unsupported" != X ; then | ||||
|     AC_MSG_WARN([unsupported compiler flags: $flags_unsupported]) | ||||
|   fi | ||||
|   $1="$$1 $flags_supported" | ||||
| ]) | ||||
|  | ||||
| @@ -1,134 +0,0 @@ | ||||
| # GLIB - Library of useful C routines | ||||
|  | ||||
| TESTS_ENVIRONMENT= \ | ||||
| 	G_TEST_SRCDIR="$(abs_srcdir)" 		\ | ||||
| 	G_TEST_BUILDDIR="$(abs_builddir)" 	\ | ||||
| 	G_DEBUG=gc-friendly 			\ | ||||
| 	MALLOC_CHECK_=2 			\ | ||||
| 	MALLOC_PERTURB_=$$(($${RANDOM:-256} % 256)) | ||||
| LOG_DRIVER = env AM_TAP_AWK='$(AWK)' $(SHELL) $(top_srcdir)/build/autotools/tap-driver.sh | ||||
| LOG_COMPILER = $(top_srcdir)/build/autotools/tap-test | ||||
|  | ||||
| NULL = | ||||
|  | ||||
| # initialize variables for unconditional += appending | ||||
| BUILT_SOURCES = | ||||
| BUILT_EXTRA_DIST = | ||||
| CLEANFILES = *.log *.trs | ||||
| DISTCLEANFILES = | ||||
| MAINTAINERCLEANFILES = | ||||
| EXTRA_DIST = | ||||
| TESTS = | ||||
|  | ||||
| installed_test_LTLIBRARIES = | ||||
| installed_test_PROGRAMS = | ||||
| installed_test_SCRIPTS = | ||||
| nobase_installed_test_DATA = | ||||
|  | ||||
| noinst_LTLIBRARIES = | ||||
| noinst_PROGRAMS = | ||||
| noinst_SCRIPTS = | ||||
| noinst_DATA = | ||||
|  | ||||
| check_LTLIBRARIES = | ||||
| check_PROGRAMS = | ||||
| check_SCRIPTS = | ||||
| check_DATA = | ||||
|  | ||||
| # We support a fairly large range of possible variables.  It is expected that all types of files in a test suite | ||||
| # will belong in exactly one of the following variables. | ||||
| # | ||||
| # First, we support the usual automake suffixes, but in lowercase, with the customary meaning: | ||||
| # | ||||
| #   test_programs, test_scripts, test_data, test_ltlibraries | ||||
| # | ||||
| # The above are used to list files that are involved in both uninstalled and installed testing.  The | ||||
| # test_programs and test_scripts are taken to be actual testcases and will be run as part of the test suite. | ||||
| # Note that _data is always used with the nobase_ automake variable name to ensure that installed test data is | ||||
| # installed in the same way as it appears in the package layout. | ||||
| # | ||||
| # In order to mark a particular file as being only for one type of testing, use 'installed' or 'uninstalled', | ||||
| # like so: | ||||
| # | ||||
| #   installed_test_programs, uninstalled_test_programs | ||||
| #   installed_test_scripts, uninstalled_test_scripts | ||||
| #   installed_test_data, uninstalled_test_data | ||||
| #   installed_test_ltlibraries, uninstalled_test_ltlibraries | ||||
| # | ||||
| # Additionally, we support 'extra' infixes for programs and scripts.  This is used for support programs/scripts | ||||
| # that should not themselves be run as testcases (but exist to be used from other testcases): | ||||
| # | ||||
| #   test_extra_programs, installed_test_extra_programs, uninstalled_test_extra_programs | ||||
| #   test_extra_scripts, installed_test_extra_scripts, uninstalled_test_extra_scripts | ||||
| # | ||||
| # Additionally, for _scripts and _data, we support the customary dist_ prefix so that the named script or data | ||||
| # file automatically end up in the tarball. | ||||
| # | ||||
| #   dist_test_scripts, dist_test_data, dist_test_extra_scripts | ||||
| #   dist_installed_test_scripts, dist_installed_test_data, dist_installed_test_extra_scripts | ||||
| #   dist_uninstalled_test_scripts, dist_uninstalled_test_data, dist_uninstalled_test_extra_scripts | ||||
| # | ||||
| # Note that no file is automatically disted unless it appears in one of the dist_ variables.  This follows the | ||||
| # standard automake convention of not disting programs scripts or data by default. | ||||
| # | ||||
| # test_programs, test_scripts, uninstalled_test_programs and uninstalled_test_scripts (as well as their disted | ||||
| # variants) will be run as part of the in-tree 'make check'.  These are all assumed to be runnable under | ||||
| # gtester.  That's a bit strange for scripts, but it's possible. | ||||
|  | ||||
| TESTS += $(test_programs) $(test_scripts) $(uninstalled_test_programs) $(uninstalled_test_scripts) \ | ||||
|          $(dist_test_scripts) $(dist_uninstalled_test_scripts) | ||||
|  | ||||
| # Note: build even the installed-only targets during 'make check' to ensure that they still work. | ||||
| # We need to do a bit of trickery here and manage disting via EXTRA_DIST instead of using dist_ prefixes to | ||||
| # prevent automake from mistreating gmake functions like $(wildcard ...) and $(addprefix ...) as if they were | ||||
| # filenames, including removing duplicate instances of the opening part before the space, eg. '$(addprefix'. | ||||
| all_test_programs     = $(test_programs) $(uninstalled_test_programs) $(installed_test_programs) \ | ||||
|                         $(test_extra_programs) $(uninstalled_test_extra_programs) $(installed_test_extra_programs) | ||||
| all_test_scripts      = $(test_scripts) $(uninstalled_test_scripts) $(installed_test_scripts) \ | ||||
|                         $(test_extra_scripts) $(uninstalled_test_extra_scripts) $(installed_test_extra_scripts) | ||||
| all_dist_test_scripts = $(dist_test_scripts) $(dist_uninstalled_test_scripts) $(dist_installed_test_scripts) \ | ||||
|                         $(dist_test_extra_scripts) $(dist_uninstalled_test_extra_scripts) $(dist_installed_test_extra_scripts) | ||||
| all_test_scripts     += $(all_dist_test_scripts) | ||||
| EXTRA_DIST           += $(all_dist_test_scripts) | ||||
| all_test_data         = $(test_data) $(uninstalled_test_data) $(installed_test_data) | ||||
| all_dist_test_data    = $(dist_test_data) $(dist_uninstalled_test_data) $(dist_installed_test_data) | ||||
| all_test_data        += $(all_dist_test_data) | ||||
| EXTRA_DIST           += $(all_dist_test_data) | ||||
| all_test_ltlibs       = $(test_ltlibraries) $(uninstalled_test_ltlibraries) $(installed_test_ltlibraries) | ||||
|  | ||||
| if ENABLE_ALWAYS_BUILD_TESTS | ||||
| noinst_LTLIBRARIES += $(all_test_ltlibs) | ||||
| noinst_PROGRAMS += $(all_test_programs) | ||||
| noinst_SCRIPTS += $(all_test_scripts) | ||||
| noinst_DATA += $(all_test_data) | ||||
| else | ||||
| check_LTLIBRARIES += $(all_test_ltlibs) | ||||
| check_PROGRAMS += $(all_test_programs) | ||||
| check_SCRIPTS += $(all_test_scripts) | ||||
| check_DATA += $(all_test_data) | ||||
| endif | ||||
|  | ||||
| if ENABLE_INSTALLED_TESTS | ||||
| installed_test_PROGRAMS += $(test_programs) $(installed_test_programs) \ | ||||
|                           $(test_extra_programs) $(installed_test_extra_programs) | ||||
| installed_test_SCRIPTS += $(test_scripts) $(installed_test_scripts) \ | ||||
|                           $(test_extra_scripts) $(test_installed_extra_scripts) | ||||
| installed_test_SCRIPTS += $(dist_test_scripts) $(dist_test_extra_scripts) \ | ||||
|                           $(dist_installed_test_scripts) $(dist_installed_test_extra_scripts) | ||||
| nobase_installed_test_DATA += $(test_data) $(installed_test_data) | ||||
| nobase_installed_test_DATA += $(dist_test_data) $(dist_installed_test_data) | ||||
| installed_test_LTLIBRARIES += $(test_ltlibraries) $(installed_test_ltlibraries) | ||||
| installed_testcases = $(test_programs) $(installed_test_programs) \ | ||||
|                       $(test_scripts) $(installed_test_scripts) \ | ||||
|                       $(dist_test_scripts) $(dist_installed_test_scripts) | ||||
|  | ||||
| installed_test_meta_DATA = $(installed_testcases:=.test) | ||||
|  | ||||
| %.test: %$(EXEEXT) Makefile | ||||
| 	$(AM_V_GEN) (echo '[Test]' > $@.tmp; \ | ||||
| 	echo 'Type=session' >> $@.tmp; \ | ||||
| 	echo 'Exec=env G_ENABLE_DIAGNOSTIC=0 CLUTTER_ENABLE_DIAGNOSTIC=0 $(installed_testdir)/$<' >> $@.tmp; \ | ||||
| 	mv $@.tmp $@) | ||||
|  | ||||
| CLEANFILES += $(installed_test_meta_DATA) | ||||
| endif | ||||
| @@ -1,28 +0,0 @@ | ||||
| dnl GLIB_TESTS | ||||
| dnl | ||||
|  | ||||
| AC_DEFUN([GLIB_TESTS], | ||||
| [ | ||||
|   AC_ARG_ENABLE(installed-tests, | ||||
|                 AS_HELP_STRING([--enable-installed-tests], | ||||
|                                [Enable installation of some test cases]), | ||||
|                 [case ${enableval} in | ||||
|                   yes) ENABLE_INSTALLED_TESTS="1"  ;; | ||||
|                   no)  ENABLE_INSTALLED_TESTS="" ;; | ||||
|                   *) AC_MSG_ERROR([bad value ${enableval} for --enable-installed-tests]) ;; | ||||
|                  esac]) | ||||
|   AM_CONDITIONAL([ENABLE_INSTALLED_TESTS], test "$ENABLE_INSTALLED_TESTS" = "1") | ||||
|   AC_ARG_ENABLE(always-build-tests, | ||||
|                 AS_HELP_STRING([--enable-always-build-tests], | ||||
|                                [Enable always building tests during 'make all']), | ||||
|                 [case ${enableval} in | ||||
|                   yes) ENABLE_ALWAYS_BUILD_TESTS="1"  ;; | ||||
|                   no)  ENABLE_ALWAYS_BUILD_TESTS="" ;; | ||||
|                   *) AC_MSG_ERROR([bad value ${enableval} for --enable-always-build-tests]) ;; | ||||
|                  esac]) | ||||
|   AM_CONDITIONAL([ENABLE_ALWAYS_BUILD_TESTS], test "$ENABLE_ALWAYS_BUILD_TESTS" = "1") | ||||
|   if test "$ENABLE_INSTALLED_TESTS" = "1"; then | ||||
|     AC_SUBST(installed_test_metadir, [${datadir}/installed-tests/]AC_PACKAGE_NAME) | ||||
|     AC_SUBST(installed_testdir, [${libexecdir}/installed-tests/]AC_PACKAGE_NAME) | ||||
|   fi | ||||
| ]) | ||||
| @@ -1,96 +0,0 @@ | ||||
| dnl -*- mode: autoconf -*- | ||||
| dnl Copyright 2009 Johan Dahlin | ||||
| dnl | ||||
| dnl This file is free software; the author(s) gives unlimited | ||||
| dnl permission to copy and/or distribute it, with or without | ||||
| dnl modifications, as long as this notice is preserved. | ||||
| dnl | ||||
|  | ||||
| # serial 1 | ||||
|  | ||||
| m4_define([_GOBJECT_INTROSPECTION_CHECK_INTERNAL], | ||||
| [ | ||||
|     AC_BEFORE([AC_PROG_LIBTOOL],[$0])dnl setup libtool first | ||||
|     AC_BEFORE([AM_PROG_LIBTOOL],[$0])dnl setup libtool first | ||||
|     AC_BEFORE([LT_INIT],[$0])dnl setup libtool first | ||||
|  | ||||
|     dnl enable/disable introspection | ||||
|     m4_if([$2], [require], | ||||
|     [dnl | ||||
|         enable_introspection=yes | ||||
|     ],[dnl | ||||
|         AC_ARG_ENABLE(introspection, | ||||
|                   AS_HELP_STRING([--enable-introspection[=@<:@no/auto/yes@:>@]], | ||||
|                                  [Enable introspection for this build]),,  | ||||
|                                  [enable_introspection=auto]) | ||||
|     ])dnl | ||||
|  | ||||
|     AC_MSG_CHECKING([for gobject-introspection]) | ||||
|  | ||||
|     dnl presence/version checking | ||||
|     AS_CASE([$enable_introspection], | ||||
|     [no], [dnl | ||||
|         found_introspection="no (disabled, use --enable-introspection to enable)" | ||||
|     ],dnl | ||||
|     [yes],[dnl | ||||
|         PKG_CHECK_EXISTS([gobject-introspection-1.0],, | ||||
|                          AC_MSG_ERROR([gobject-introspection-1.0 is not installed])) | ||||
|         PKG_CHECK_EXISTS([gobject-introspection-1.0 >= $1], | ||||
|                          found_introspection=yes, | ||||
|                          AC_MSG_ERROR([You need to have gobject-introspection >= $1 installed to build AC_PACKAGE_NAME])) | ||||
|     ],dnl | ||||
|     [auto],[dnl | ||||
|         PKG_CHECK_EXISTS([gobject-introspection-1.0 >= $1], found_introspection=yes, found_introspection=no) | ||||
| 	dnl Canonicalize enable_introspection | ||||
| 	enable_introspection=$found_introspection | ||||
|     ],dnl | ||||
|     [dnl	 | ||||
|         AC_MSG_ERROR([invalid argument passed to --enable-introspection, should be one of @<:@no/auto/yes@:>@]) | ||||
|     ])dnl | ||||
|  | ||||
|     AC_MSG_RESULT([$found_introspection]) | ||||
|  | ||||
|     INTROSPECTION_SCANNER= | ||||
|     INTROSPECTION_COMPILER= | ||||
|     INTROSPECTION_GENERATE= | ||||
|     INTROSPECTION_GIRDIR= | ||||
|     INTROSPECTION_TYPELIBDIR= | ||||
|     if test "x$found_introspection" = "xyes"; then | ||||
|        INTROSPECTION_SCANNER=`$PKG_CONFIG --variable=g_ir_scanner gobject-introspection-1.0` | ||||
|        INTROSPECTION_COMPILER=`$PKG_CONFIG --variable=g_ir_compiler gobject-introspection-1.0` | ||||
|        INTROSPECTION_GENERATE=`$PKG_CONFIG --variable=g_ir_generate gobject-introspection-1.0` | ||||
|        INTROSPECTION_GIRDIR=`$PKG_CONFIG --variable=girdir gobject-introspection-1.0` | ||||
|        INTROSPECTION_TYPELIBDIR="$($PKG_CONFIG --variable=typelibdir gobject-introspection-1.0)" | ||||
|        INTROSPECTION_CFLAGS=`$PKG_CONFIG --cflags gobject-introspection-1.0` | ||||
|        INTROSPECTION_LIBS=`$PKG_CONFIG --libs gobject-introspection-1.0` | ||||
|        INTROSPECTION_MAKEFILE=`$PKG_CONFIG --variable=datadir gobject-introspection-1.0`/gobject-introspection-1.0/Makefile.introspection | ||||
|     fi | ||||
|     AC_SUBST(INTROSPECTION_SCANNER) | ||||
|     AC_SUBST(INTROSPECTION_COMPILER) | ||||
|     AC_SUBST(INTROSPECTION_GENERATE) | ||||
|     AC_SUBST(INTROSPECTION_GIRDIR) | ||||
|     AC_SUBST(INTROSPECTION_TYPELIBDIR) | ||||
|     AC_SUBST(INTROSPECTION_CFLAGS) | ||||
|     AC_SUBST(INTROSPECTION_LIBS) | ||||
|     AC_SUBST(INTROSPECTION_MAKEFILE) | ||||
|  | ||||
|     AM_CONDITIONAL(HAVE_INTROSPECTION, test "x$found_introspection" = "xyes") | ||||
| ]) | ||||
|  | ||||
|  | ||||
| dnl Usage: | ||||
| dnl   GOBJECT_INTROSPECTION_CHECK([minimum-g-i-version]) | ||||
|  | ||||
| AC_DEFUN([GOBJECT_INTROSPECTION_CHECK], | ||||
| [ | ||||
|   _GOBJECT_INTROSPECTION_CHECK_INTERNAL([$1]) | ||||
| ]) | ||||
|  | ||||
| dnl Usage: | ||||
| dnl   GOBJECT_INTROSPECTION_REQUIRE([minimum-g-i-version]) | ||||
|  | ||||
|  | ||||
| AC_DEFUN([GOBJECT_INTROSPECTION_REQUIRE], | ||||
| [ | ||||
|   _GOBJECT_INTROSPECTION_CHECK_INTERNAL([$1], [require]) | ||||
| ]) | ||||
| @@ -1,652 +0,0 @@ | ||||
| #! /bin/sh | ||||
| # Copyright (C) 2011-2013 Free Software Foundation, Inc. | ||||
| # | ||||
| # This program is free software; you can redistribute it and/or modify | ||||
| # it under the terms of the GNU General Public License as published by | ||||
| # the Free Software Foundation; either version 2, or (at your option) | ||||
| # any later version. | ||||
| # | ||||
| # This program is distributed in the hope that it will be useful, | ||||
| # but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
| # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||||
| # GNU General Public License for more details. | ||||
| # | ||||
| # You should have received a copy of the GNU General Public License | ||||
| # along with this program.  If not, see <http://www.gnu.org/licenses/>. | ||||
|  | ||||
| # As a special exception to the GNU General Public License, if you | ||||
| # distribute this file as part of a program that contains a | ||||
| # configuration script generated by Autoconf, you may include it under | ||||
| # the same distribution terms that you use for the rest of that program. | ||||
|  | ||||
| # This file is maintained in Automake, please report | ||||
| # bugs to <bug-automake@gnu.org> or send patches to | ||||
| # <automake-patches@gnu.org>. | ||||
|  | ||||
| scriptversion=2011-12-27.17; # UTC | ||||
|  | ||||
| # Make unconditional expansion of undefined variables an error.  This | ||||
| # helps a lot in preventing typo-related bugs. | ||||
| set -u | ||||
|  | ||||
| me=tap-driver.sh | ||||
|  | ||||
| fatal () | ||||
| { | ||||
|   echo "$me: fatal: $*" >&2 | ||||
|   exit 1 | ||||
| } | ||||
|  | ||||
| usage_error () | ||||
| { | ||||
|   echo "$me: $*" >&2 | ||||
|   print_usage >&2 | ||||
|   exit 2 | ||||
| } | ||||
|  | ||||
| print_usage () | ||||
| { | ||||
|   cat <<END | ||||
| Usage: | ||||
|   tap-driver.sh --test-name=NAME --log-file=PATH --trs-file=PATH | ||||
|                 [--expect-failure={yes|no}] [--color-tests={yes|no}] | ||||
|                 [--enable-hard-errors={yes|no}] [--ignore-exit] | ||||
|                 [--diagnostic-string=STRING] [--merge|--no-merge] | ||||
|                 [--comments|--no-comments] [--] TEST-COMMAND | ||||
| The \`--test-name', \`--log-file' and \`--trs-file' options are mandatory. | ||||
| END | ||||
| } | ||||
|  | ||||
| # TODO: better error handling in option parsing (in particular, ensure | ||||
| # TODO: $log_file, $trs_file and $test_name are defined). | ||||
| test_name= # Used for reporting. | ||||
| log_file=  # Where to save the result and output of the test script. | ||||
| trs_file=  # Where to save the metadata of the test run. | ||||
| expect_failure=0 | ||||
| color_tests=0 | ||||
| merge=0 | ||||
| ignore_exit=0 | ||||
| comments=0 | ||||
| diag_string='#' | ||||
| while test $# -gt 0; do | ||||
|   case $1 in | ||||
|   --help) print_usage; exit $?;; | ||||
|   --version) echo "$me $scriptversion"; exit $?;; | ||||
|   --test-name) test_name=$2; shift;; | ||||
|   --log-file) log_file=$2; shift;; | ||||
|   --trs-file) trs_file=$2; shift;; | ||||
|   --color-tests) color_tests=$2; shift;; | ||||
|   --expect-failure) expect_failure=$2; shift;; | ||||
|   --enable-hard-errors) shift;; # No-op. | ||||
|   --merge) merge=1;; | ||||
|   --no-merge) merge=0;; | ||||
|   --ignore-exit) ignore_exit=1;; | ||||
|   --comments) comments=1;; | ||||
|   --no-comments) comments=0;; | ||||
|   --diagnostic-string) diag_string=$2; shift;; | ||||
|   --) shift; break;; | ||||
|   -*) usage_error "invalid option: '$1'";; | ||||
|   esac | ||||
|   shift | ||||
| done | ||||
|  | ||||
| test $# -gt 0 || usage_error "missing test command" | ||||
|  | ||||
| case $expect_failure in | ||||
|   yes) expect_failure=1;; | ||||
|     *) expect_failure=0;; | ||||
| esac | ||||
|  | ||||
| if test $color_tests = yes; then | ||||
|   init_colors=' | ||||
|     color_map["red"]="[0;31m" # Red. | ||||
|     color_map["grn"]="[0;32m" # Green. | ||||
|     color_map["lgn"]="[1;32m" # Light green. | ||||
|     color_map["blu"]="[1;34m" # Blue. | ||||
|     color_map["mgn"]="[0;35m" # Magenta. | ||||
|     color_map["std"]="[m"     # No color. | ||||
|     color_for_result["ERROR"] = "mgn" | ||||
|     color_for_result["PASS"]  = "grn" | ||||
|     color_for_result["XPASS"] = "red" | ||||
|     color_for_result["FAIL"]  = "red" | ||||
|     color_for_result["XFAIL"] = "lgn" | ||||
|     color_for_result["SKIP"]  = "blu"' | ||||
| else | ||||
|   init_colors='' | ||||
| fi | ||||
|  | ||||
| # :; is there to work around a bug in bash 3.2 (and earlier) which | ||||
| # does not always set '$?' properly on redirection failure. | ||||
| # See the Autoconf manual for more details. | ||||
| :;{ | ||||
|   ( | ||||
|     # Ignore common signals (in this subshell only!), to avoid potential | ||||
|     # problems with Korn shells.  Some Korn shells are known to propagate | ||||
|     # to themselves signals that have killed a child process they were | ||||
|     # waiting for; this is done at least for SIGINT (and usually only for | ||||
|     # it, in truth).  Without the `trap' below, such a behaviour could | ||||
|     # cause a premature exit in the current subshell, e.g., in case the | ||||
|     # test command it runs gets terminated by a SIGINT.  Thus, the awk | ||||
|     # script we are piping into would never seen the exit status it | ||||
|     # expects on its last input line (which is displayed below by the | ||||
|     # last `echo $?' statement), and would thus die reporting an internal | ||||
|     # error. | ||||
|     # For more information, see the Autoconf manual and the threads: | ||||
|     # <http://lists.gnu.org/archive/html/bug-autoconf/2011-09/msg00004.html> | ||||
|     # <http://mail.opensolaris.org/pipermail/ksh93-integration-discuss/2009-February/004121.html> | ||||
|     trap : 1 3 2 13 15 | ||||
|     if test $merge -gt 0; then | ||||
|       exec 2>&1 | ||||
|     else | ||||
|       exec 2>&3 | ||||
|     fi | ||||
|     "$@" | ||||
|     echo $? | ||||
|   ) | LC_ALL=C ${AM_TAP_AWK-awk} \ | ||||
|         -v me="$me" \ | ||||
|         -v test_script_name="$test_name" \ | ||||
|         -v log_file="$log_file" \ | ||||
|         -v trs_file="$trs_file" \ | ||||
|         -v expect_failure="$expect_failure" \ | ||||
|         -v merge="$merge" \ | ||||
|         -v ignore_exit="$ignore_exit" \ | ||||
|         -v comments="$comments" \ | ||||
|         -v diag_string="$diag_string" \ | ||||
| ' | ||||
| # FIXME: the usages of "cat >&3" below could be optimized when using | ||||
| # FIXME: GNU awk, and/on on systems that supports /dev/fd/. | ||||
|  | ||||
| # Implementation note: in what follows, `result_obj` will be an | ||||
| # associative array that (partly) simulates a TAP result object | ||||
| # from the `TAP::Parser` perl module. | ||||
|  | ||||
| ## ----------- ## | ||||
| ##  FUNCTIONS  ## | ||||
| ## ----------- ## | ||||
|  | ||||
| function fatal(msg) | ||||
| { | ||||
|   print me ": " msg | "cat >&2" | ||||
|   exit 1 | ||||
| } | ||||
|  | ||||
| function abort(where) | ||||
| { | ||||
|   fatal("internal error " where) | ||||
| } | ||||
|  | ||||
| # Convert a boolean to a "yes"/"no" string. | ||||
| function yn(bool) | ||||
| { | ||||
|   return bool ? "yes" : "no"; | ||||
| } | ||||
|  | ||||
| function add_test_result(result) | ||||
| { | ||||
|   if (!test_results_index) | ||||
|     test_results_index = 0 | ||||
|   test_results_list[test_results_index] = result | ||||
|   test_results_index += 1 | ||||
|   test_results_seen[result] = 1; | ||||
| } | ||||
|  | ||||
| # Whether the test script should be re-run by "make recheck". | ||||
| function must_recheck() | ||||
| { | ||||
|   for (k in test_results_seen) | ||||
|     if (k != "XFAIL" && k != "PASS" && k != "SKIP") | ||||
|       return 1 | ||||
|   return 0 | ||||
| } | ||||
|  | ||||
| # Whether the content of the log file associated to this test should | ||||
| # be copied into the "global" test-suite.log. | ||||
| function copy_in_global_log() | ||||
| { | ||||
|   for (k in test_results_seen) | ||||
|     if (k != "PASS") | ||||
|       return 1 | ||||
|   return 0 | ||||
| } | ||||
|  | ||||
| # FIXME: this can certainly be improved ... | ||||
| function get_global_test_result() | ||||
| { | ||||
|     if ("ERROR" in test_results_seen) | ||||
|       return "ERROR" | ||||
|     if ("FAIL" in test_results_seen || "XPASS" in test_results_seen) | ||||
|       return "FAIL" | ||||
|     all_skipped = 1 | ||||
|     for (k in test_results_seen) | ||||
|       if (k != "SKIP") | ||||
|         all_skipped = 0 | ||||
|     if (all_skipped) | ||||
|       return "SKIP" | ||||
|     return "PASS"; | ||||
| } | ||||
|  | ||||
| function stringify_result_obj(result_obj) | ||||
| { | ||||
|   if (result_obj["is_unplanned"] || result_obj["number"] != testno) | ||||
|     return "ERROR" | ||||
|  | ||||
|   if (plan_seen == LATE_PLAN) | ||||
|     return "ERROR" | ||||
|  | ||||
|   if (result_obj["directive"] == "TODO") | ||||
|     return result_obj["is_ok"] ? "XPASS" : "XFAIL" | ||||
|  | ||||
|   if (result_obj["directive"] == "SKIP") | ||||
|     return result_obj["is_ok"] ? "SKIP" : COOKED_FAIL; | ||||
|  | ||||
|   if (length(result_obj["directive"])) | ||||
|       abort("in function stringify_result_obj()") | ||||
|  | ||||
|   return result_obj["is_ok"] ? COOKED_PASS : COOKED_FAIL | ||||
| } | ||||
|  | ||||
| function decorate_result(result) | ||||
| { | ||||
|   color_name = color_for_result[result] | ||||
|   if (color_name) | ||||
|     return color_map[color_name] "" result "" color_map["std"] | ||||
|   # If we are not using colorized output, or if we do not know how | ||||
|   # to colorize the given result, we should return it unchanged. | ||||
|   return result | ||||
| } | ||||
|  | ||||
| function report(result, details) | ||||
| { | ||||
|   if (result ~ /^(X?(PASS|FAIL)|SKIP|ERROR)/) | ||||
|     { | ||||
|       msg = ": " test_script_name | ||||
|       add_test_result(result) | ||||
|     } | ||||
|   else if (result == "#") | ||||
|     { | ||||
|       msg = " " test_script_name ":" | ||||
|     } | ||||
|   else | ||||
|     { | ||||
|       abort("in function report()") | ||||
|     } | ||||
|   if (length(details)) | ||||
|     msg = msg " " details | ||||
|   # Output on console might be colorized. | ||||
|   print decorate_result(result) msg | ||||
|   # Log the result in the log file too, to help debugging (this is | ||||
|   # especially true when said result is a TAP error or "Bail out!"). | ||||
|   print result msg | "cat >&3"; | ||||
| } | ||||
|  | ||||
| function testsuite_error(error_message) | ||||
| { | ||||
|   report("ERROR", "- " error_message) | ||||
| } | ||||
|  | ||||
| function handle_tap_result() | ||||
| { | ||||
|   details = result_obj["number"]; | ||||
|   if (length(result_obj["description"])) | ||||
|     details = details " " result_obj["description"] | ||||
|  | ||||
|   if (plan_seen == LATE_PLAN) | ||||
|     { | ||||
|       details = details " # AFTER LATE PLAN"; | ||||
|     } | ||||
|   else if (result_obj["is_unplanned"]) | ||||
|     { | ||||
|        details = details " # UNPLANNED"; | ||||
|     } | ||||
|   else if (result_obj["number"] != testno) | ||||
|     { | ||||
|        details = sprintf("%s # OUT-OF-ORDER (expecting %d)", | ||||
|                          details, testno); | ||||
|     } | ||||
|   else if (result_obj["directive"]) | ||||
|     { | ||||
|       details = details " # " result_obj["directive"]; | ||||
|       if (length(result_obj["explanation"])) | ||||
|         details = details " " result_obj["explanation"] | ||||
|     } | ||||
|  | ||||
|   report(stringify_result_obj(result_obj), details) | ||||
| } | ||||
|  | ||||
| # `skip_reason` should be empty whenever planned > 0. | ||||
| function handle_tap_plan(planned, skip_reason) | ||||
| { | ||||
|   planned += 0 # Avoid getting confused if, say, `planned` is "00" | ||||
|   if (length(skip_reason) && planned > 0) | ||||
|     abort("in function handle_tap_plan()") | ||||
|   if (plan_seen) | ||||
|     { | ||||
|       # Error, only one plan per stream is acceptable. | ||||
|       testsuite_error("multiple test plans") | ||||
|       return; | ||||
|     } | ||||
|   planned_tests = planned | ||||
|   # The TAP plan can come before or after *all* the TAP results; we speak | ||||
|   # respectively of an "early" or a "late" plan.  If we see the plan line | ||||
|   # after at least one TAP result has been seen, assume we have a late | ||||
|   # plan; in this case, any further test result seen after the plan will | ||||
|   # be flagged as an error. | ||||
|   plan_seen = (testno >= 1 ? LATE_PLAN : EARLY_PLAN) | ||||
|   # If testno > 0, we have an error ("too many tests run") that will be | ||||
|   # automatically dealt with later, so do not worry about it here.  If | ||||
|   # $plan_seen is true, we have an error due to a repeated plan, and that | ||||
|   # has already been dealt with above.  Otherwise, we have a valid "plan | ||||
|   # with SKIP" specification, and should report it as a particular kind | ||||
|   # of SKIP result. | ||||
|   if (planned == 0 && testno == 0) | ||||
|     { | ||||
|       if (length(skip_reason)) | ||||
|         skip_reason = "- "  skip_reason; | ||||
|       report("SKIP", skip_reason); | ||||
|     } | ||||
| } | ||||
|  | ||||
| function extract_tap_comment(line) | ||||
| { | ||||
|   if (index(line, diag_string) == 1) | ||||
|     { | ||||
|       # Strip leading `diag_string` from `line`. | ||||
|       line = substr(line, length(diag_string) + 1) | ||||
|       # And strip any leading and trailing whitespace left. | ||||
|       sub("^[ \t]*", "", line) | ||||
|       sub("[ \t]*$", "", line) | ||||
|       # Return what is left (if any). | ||||
|       return line; | ||||
|     } | ||||
|   return ""; | ||||
| } | ||||
|  | ||||
| # When this function is called, we know that line is a TAP result line, | ||||
| # so that it matches the (perl) RE "^(not )?ok\b". | ||||
| function setup_result_obj(line) | ||||
| { | ||||
|   # Get the result, and remove it from the line. | ||||
|   result_obj["is_ok"] = (substr(line, 1, 2) == "ok" ? 1 : 0) | ||||
|   sub("^(not )?ok[ \t]*", "", line) | ||||
|  | ||||
|   # If the result has an explicit number, get it and strip it; otherwise, | ||||
|   # automatically assing the next progresive number to it. | ||||
|   if (line ~ /^[0-9]+$/ || line ~ /^[0-9]+[^a-zA-Z0-9_]/) | ||||
|     { | ||||
|       match(line, "^[0-9]+") | ||||
|       # The final `+ 0` is to normalize numbers with leading zeros. | ||||
|       result_obj["number"] = substr(line, 1, RLENGTH) + 0 | ||||
|       line = substr(line, RLENGTH + 1) | ||||
|     } | ||||
|   else | ||||
|     { | ||||
|       result_obj["number"] = testno | ||||
|     } | ||||
|  | ||||
|   if (plan_seen == LATE_PLAN) | ||||
|     # No further test results are acceptable after a "late" TAP plan | ||||
|     # has been seen. | ||||
|     result_obj["is_unplanned"] = 1 | ||||
|   else if (plan_seen && testno > planned_tests) | ||||
|     result_obj["is_unplanned"] = 1 | ||||
|   else | ||||
|     result_obj["is_unplanned"] = 0 | ||||
|  | ||||
|   # Strip trailing and leading whitespace. | ||||
|   sub("^[ \t]*", "", line) | ||||
|   sub("[ \t]*$", "", line) | ||||
|  | ||||
|   # This will have to be corrected if we have a "TODO"/"SKIP" directive. | ||||
|   result_obj["description"] = line | ||||
|   result_obj["directive"] = "" | ||||
|   result_obj["explanation"] = "" | ||||
|  | ||||
|   if (index(line, "#") == 0) | ||||
|     return # No possible directive, nothing more to do. | ||||
|  | ||||
|   # Directives are case-insensitive. | ||||
|   rx = "[ \t]*#[ \t]*([tT][oO][dD][oO]|[sS][kK][iI][pP])[ \t]*" | ||||
|  | ||||
|   # See whether we have the directive, and if yes, where. | ||||
|   pos = match(line, rx "$") | ||||
|   if (!pos) | ||||
|     pos = match(line, rx "[^a-zA-Z0-9_]") | ||||
|  | ||||
|   # If there was no TAP directive, we have nothing more to do. | ||||
|   if (!pos) | ||||
|     return | ||||
|  | ||||
|   # Let`s now see if the TAP directive has been escaped.  For example: | ||||
|   #  escaped:     ok \# SKIP | ||||
|   #  not escaped: ok \\# SKIP | ||||
|   #  escaped:     ok \\\\\# SKIP | ||||
|   #  not escaped: ok \ # SKIP | ||||
|   if (substr(line, pos, 1) == "#") | ||||
|     { | ||||
|       bslash_count = 0 | ||||
|       for (i = pos; i > 1 && substr(line, i - 1, 1) == "\\"; i--) | ||||
|         bslash_count += 1 | ||||
|       if (bslash_count % 2) | ||||
|         return # Directive was escaped. | ||||
|     } | ||||
|  | ||||
|   # Strip the directive and its explanation (if any) from the test | ||||
|   # description. | ||||
|   result_obj["description"] = substr(line, 1, pos - 1) | ||||
|   # Now remove the test description from the line, that has been dealt | ||||
|   # with already. | ||||
|   line = substr(line, pos) | ||||
|   # Strip the directive, and save its value (normalized to upper case). | ||||
|   sub("^[ \t]*#[ \t]*", "", line) | ||||
|   result_obj["directive"] = toupper(substr(line, 1, 4)) | ||||
|   line = substr(line, 5) | ||||
|   # Now get the explanation for the directive (if any), with leading | ||||
|   # and trailing whitespace removed. | ||||
|   sub("^[ \t]*", "", line) | ||||
|   sub("[ \t]*$", "", line) | ||||
|   result_obj["explanation"] = line | ||||
| } | ||||
|  | ||||
| function get_test_exit_message(status) | ||||
| { | ||||
|   if (status == 0) | ||||
|     return "" | ||||
|   if (status !~ /^[1-9][0-9]*$/) | ||||
|     abort("getting exit status") | ||||
|   if (status < 127) | ||||
|     exit_details = "" | ||||
|   else if (status == 127) | ||||
|     exit_details = " (command not found?)" | ||||
|   else if (status >= 128 && status <= 255) | ||||
|     exit_details = sprintf(" (terminated by signal %d?)", status - 128) | ||||
|   else if (status > 256 && status <= 384) | ||||
|     # We used to report an "abnormal termination" here, but some Korn | ||||
|     # shells, when a child process die due to signal number n, can leave | ||||
|     # in $? an exit status of 256+n instead of the more standard 128+n. | ||||
|     # Apparently, both behaviours are allowed by POSIX (2008), so be | ||||
|     # prepared to handle them both.  See also Austing Group report ID | ||||
|     # 0000051 <http://www.austingroupbugs.net/view.php?id=51> | ||||
|     exit_details = sprintf(" (terminated by signal %d?)", status - 256) | ||||
|   else | ||||
|     # Never seen in practice. | ||||
|     exit_details = " (abnormal termination)" | ||||
|   return sprintf("exited with status %d%s", status, exit_details) | ||||
| } | ||||
|  | ||||
| function write_test_results() | ||||
| { | ||||
|   print ":global-test-result: " get_global_test_result() > trs_file | ||||
|   print ":recheck: "  yn(must_recheck()) > trs_file | ||||
|   print ":copy-in-global-log: " yn(copy_in_global_log()) > trs_file | ||||
|   for (i = 0; i < test_results_index; i += 1) | ||||
|     print ":test-result: " test_results_list[i] > trs_file | ||||
|   close(trs_file); | ||||
| } | ||||
|  | ||||
| BEGIN { | ||||
|  | ||||
| ## ------- ## | ||||
| ##  SETUP  ## | ||||
| ## ------- ## | ||||
|  | ||||
| '"$init_colors"' | ||||
|  | ||||
| # Properly initialized once the TAP plan is seen. | ||||
| planned_tests = 0 | ||||
|  | ||||
| COOKED_PASS = expect_failure ? "XPASS": "PASS"; | ||||
| COOKED_FAIL = expect_failure ? "XFAIL": "FAIL"; | ||||
|  | ||||
| # Enumeration-like constants to remember which kind of plan (if any) | ||||
| # has been seen.  It is important that NO_PLAN evaluates "false" as | ||||
| # a boolean. | ||||
| NO_PLAN = 0 | ||||
| EARLY_PLAN = 1 | ||||
| LATE_PLAN = 2 | ||||
|  | ||||
| testno = 0     # Number of test results seen so far. | ||||
| bailed_out = 0 # Whether a "Bail out!" directive has been seen. | ||||
|  | ||||
| # Whether the TAP plan has been seen or not, and if yes, which kind | ||||
| # it is ("early" is seen before any test result, "late" otherwise). | ||||
| plan_seen = NO_PLAN | ||||
|  | ||||
| ## --------- ## | ||||
| ##  PARSING  ## | ||||
| ## --------- ## | ||||
|  | ||||
| is_first_read = 1 | ||||
|  | ||||
| while (1) | ||||
|   { | ||||
|     # Involutions required so that we are able to read the exit status | ||||
|     # from the last input line. | ||||
|     st = getline | ||||
|     if (st < 0) # I/O error. | ||||
|       fatal("I/O error while reading from input stream") | ||||
|     else if (st == 0) # End-of-input | ||||
|       { | ||||
|         if (is_first_read) | ||||
|           abort("in input loop: only one input line") | ||||
|         break | ||||
|       } | ||||
|     if (is_first_read) | ||||
|       { | ||||
|         is_first_read = 0 | ||||
|         nextline = $0 | ||||
|         continue | ||||
|       } | ||||
|     else | ||||
|       { | ||||
|         curline = nextline | ||||
|         nextline = $0 | ||||
|         $0 = curline | ||||
|       } | ||||
|     # Copy any input line verbatim into the log file. | ||||
|     print | "cat >&3" | ||||
|     # Parsing of TAP input should stop after a "Bail out!" directive. | ||||
|     if (bailed_out) | ||||
|       continue | ||||
|  | ||||
|     # TAP test result. | ||||
|     if ($0 ~ /^(not )?ok$/ || $0 ~ /^(not )?ok[^a-zA-Z0-9_]/) | ||||
|       { | ||||
|         testno += 1 | ||||
|         setup_result_obj($0) | ||||
|         handle_tap_result() | ||||
|       } | ||||
|     # TAP plan (normal or "SKIP" without explanation). | ||||
|     else if ($0 ~ /^1\.\.[0-9]+[ \t]*$/) | ||||
|       { | ||||
|         # The next two lines will put the number of planned tests in $0. | ||||
|         sub("^1\\.\\.", "") | ||||
|         sub("[^0-9]*$", "") | ||||
|         handle_tap_plan($0, "") | ||||
|         continue | ||||
|       } | ||||
|     # TAP "SKIP" plan, with an explanation. | ||||
|     else if ($0 ~ /^1\.\.0+[ \t]*#/) | ||||
|       { | ||||
|         # The next lines will put the skip explanation in $0, stripping | ||||
|         # any leading and trailing whitespace.  This is a little more | ||||
|         # tricky in truth, since we want to also strip a potential leading | ||||
|         # "SKIP" string from the message. | ||||
|         sub("^[^#]*#[ \t]*(SKIP[: \t][ \t]*)?", "") | ||||
|         sub("[ \t]*$", ""); | ||||
|         handle_tap_plan(0, $0) | ||||
|       } | ||||
|     # "Bail out!" magic. | ||||
|     # Older versions of prove and TAP::Harness (e.g., 3.17) did not | ||||
|     # recognize a "Bail out!" directive when preceded by leading | ||||
|     # whitespace, but more modern versions (e.g., 3.23) do.  So we | ||||
|     # emulate the latter, "more modern" behaviour. | ||||
|     else if ($0 ~ /^[ \t]*Bail out!/) | ||||
|       { | ||||
|         bailed_out = 1 | ||||
|         # Get the bailout message (if any), with leading and trailing | ||||
|         # whitespace stripped.  The message remains stored in `$0`. | ||||
|         sub("^[ \t]*Bail out![ \t]*", ""); | ||||
|         sub("[ \t]*$", ""); | ||||
|         # Format the error message for the | ||||
|         bailout_message = "Bail out!" | ||||
|         if (length($0)) | ||||
|           bailout_message = bailout_message " " $0 | ||||
|         testsuite_error(bailout_message) | ||||
|       } | ||||
|     # Maybe we have too look for dianogtic comments too. | ||||
|     else if (comments != 0) | ||||
|       { | ||||
|         comment = extract_tap_comment($0); | ||||
|         if (length(comment)) | ||||
|           report("#", comment); | ||||
|       } | ||||
|   } | ||||
|  | ||||
| ## -------- ## | ||||
| ##  FINISH  ## | ||||
| ## -------- ## | ||||
|  | ||||
| # A "Bail out!" directive should cause us to ignore any following TAP | ||||
| # error, as well as a non-zero exit status from the TAP producer. | ||||
| if (!bailed_out) | ||||
|   { | ||||
|     if (!plan_seen) | ||||
|       { | ||||
|         testsuite_error("missing test plan") | ||||
|       } | ||||
|     else if (planned_tests != testno) | ||||
|       { | ||||
|         bad_amount = testno > planned_tests ? "many" : "few" | ||||
|         testsuite_error(sprintf("too %s tests run (expected %d, got %d)", | ||||
|                                 bad_amount, planned_tests, testno)) | ||||
|       } | ||||
|     if (!ignore_exit) | ||||
|       { | ||||
|         # Fetch exit status from the last line. | ||||
|         exit_message = get_test_exit_message(nextline) | ||||
|         if (exit_message) | ||||
|           testsuite_error(exit_message) | ||||
|       } | ||||
|   } | ||||
|  | ||||
| write_test_results() | ||||
|  | ||||
| exit 0 | ||||
|  | ||||
| } # End of "BEGIN" block. | ||||
| ' | ||||
|  | ||||
| # TODO: document that we consume the file descriptor 3 :-( | ||||
| } 3>"$log_file" | ||||
|  | ||||
| test $? -eq 0 || fatal "I/O or internal error" | ||||
|  | ||||
| # Local Variables: | ||||
| # mode: shell-script | ||||
| # sh-indentation: 2 | ||||
| # eval: (add-hook 'write-file-hooks 'time-stamp) | ||||
| # time-stamp-start: "scriptversion=" | ||||
| # time-stamp-format: "%:y-%02m-%02d.%02H" | ||||
| # time-stamp-time-zone: "UTC" | ||||
| # time-stamp-end: "; # UTC" | ||||
| # End: | ||||
| @@ -1,5 +0,0 @@ | ||||
| #! /bin/sh | ||||
|  | ||||
| # run a GTest in tap mode. The test binary is passed as $1 | ||||
|  | ||||
| $1 -k --tap | ||||
| @@ -1,719 +0,0 @@ | ||||
| AUTOMAKE_OPTIONS = subdir-objects | ||||
|  | ||||
| # preamble | ||||
| NULL = | ||||
|  | ||||
| # common definitions | ||||
| CLEANFILES = | ||||
| DISTCLEANFILES = | ||||
| EXTRA_DIST = | ||||
| BUILT_SOURCES = | ||||
|  | ||||
| AM_CPPFLAGS = \ | ||||
| 	-DCLUTTER_PREFIX=\""$(prefix)"\"	\ | ||||
| 	-DCLUTTER_LIBDIR=\""$(libdir)"\"	\ | ||||
| 	-DCLUTTER_DATADIR=\""$(datadir)"\"	\ | ||||
| 	-DCLUTTER_LOCALEDIR=\""$(localedir)"\"	\ | ||||
| 	-DCLUTTER_SYSCONFDIR=\""$(sysconfdir)"\" \ | ||||
| 	-DCLUTTER_COMPILATION=1			\ | ||||
| 	-DCOGL_DISABLE_DEPRECATION_WARNINGS	\ | ||||
| 	-DG_LOG_DOMAIN=\"Clutter\" 		\ | ||||
| 	-I$(top_srcdir) 			\ | ||||
| 	-I$(top_srcdir)/clutter			\ | ||||
| 	-I$(top_srcdir)/clutter/cally		\ | ||||
| 	-I$(top_builddir)			\ | ||||
| 	-I$(top_builddir)/clutter		\ | ||||
| 	-I$(top_srcdir)/../cogl			\ | ||||
| 	-I$(top_builddir)/../cogl		\ | ||||
| 	-I$(top_builddir)/../cogl/cogl		\ | ||||
| 	$(CLUTTER_DEPRECATED_CFLAGS)		\ | ||||
| 	$(CLUTTER_DEBUG_CFLAGS)			\ | ||||
| 	$(CLUTTER_HIDDEN_VISIBILITY_CFLAGS)	\ | ||||
| 	$(NULL) | ||||
|  | ||||
| AM_CFLAGS = $(CLUTTER_CFLAGS) $(MAINTAINER_CFLAGS) | ||||
|  | ||||
| # these are the gir files we generate using g-ir-scanner | ||||
| INTROSPECTION_GIRS = | ||||
|  | ||||
| # the base include path for headers | ||||
| clutter_base_includedir = $(includedir)/mutter/clutter-$(LIBMUTTER_API_VERSION) | ||||
| clutter_includedir = $(clutter_base_includedir)/clutter | ||||
| clutter_deprecateddir = $(clutter_base_includedir)/clutter/deprecated | ||||
|  | ||||
| # pkg-config files | ||||
| pc_files = | ||||
|  | ||||
| # common sources - please, keep these sorted alphabetically | ||||
| source_h =					\ | ||||
| 	clutter-action.h		\ | ||||
| 	clutter-actor-meta.h		\ | ||||
| 	clutter-actor.h		\ | ||||
| 	clutter-align-constraint.h	\ | ||||
| 	clutter-animatable.h          \ | ||||
| 	clutter-backend.h		\ | ||||
| 	clutter-bind-constraint.h	\ | ||||
| 	clutter-binding-pool.h 	\ | ||||
| 	clutter-bin-layout.h		\ | ||||
| 	clutter-blur-effect.h		\ | ||||
| 	clutter-box-layout.h		\ | ||||
| 	clutter-brightness-contrast-effect.h	\ | ||||
| 	clutter-cairo.h		\ | ||||
| 	clutter-canvas.h		\ | ||||
| 	clutter-child-meta.h		\ | ||||
| 	clutter-click-action.h	\ | ||||
| 	clutter-clone.h		\ | ||||
| 	clutter-color-static.h	\ | ||||
| 	clutter-color.h		\ | ||||
| 	clutter-colorize-effect.h	\ | ||||
| 	clutter-constraint.h		\ | ||||
| 	clutter-container.h		\ | ||||
| 	clutter-content.h		\ | ||||
| 	clutter-deform-effect.h	\ | ||||
| 	clutter-deprecated.h		\ | ||||
| 	clutter-desaturate-effect.h	\ | ||||
| 	clutter-device-manager.h	\ | ||||
| 	clutter-drag-action.h		\ | ||||
| 	clutter-drop-action.h		\ | ||||
| 	clutter-effect.h		\ | ||||
| 	clutter-enums.h		\ | ||||
| 	clutter-event.h 		\ | ||||
| 	clutter-feature.h 		\ | ||||
| 	clutter-fixed-layout.h	\ | ||||
| 	clutter-flow-layout.h		\ | ||||
| 	clutter-gesture-action.h 	\ | ||||
| 	clutter-grid-layout.h 	\ | ||||
| 	clutter-group.h 		\ | ||||
| 	clutter-image.h		\ | ||||
| 	clutter-input-device.h	\ | ||||
| 	clutter-input-device-tool.h	\ | ||||
|         clutter-interval.h            \ | ||||
| 	clutter-keyframe-transition.h	\ | ||||
| 	clutter-keysyms.h 		\ | ||||
| 	clutter-layout-manager.h	\ | ||||
| 	clutter-layout-meta.h		\ | ||||
| 	clutter-macros.h		\ | ||||
| 	clutter-main.h		\ | ||||
| 	clutter-offscreen-effect.h	\ | ||||
| 	clutter-page-turn-effect.h	\ | ||||
| 	clutter-paint-nodes.h		\ | ||||
| 	clutter-paint-node.h		\ | ||||
| 	clutter-pan-action.h		\ | ||||
| 	clutter-path-constraint.h	\ | ||||
| 	clutter-path.h		\ | ||||
| 	clutter-property-transition.h	\ | ||||
| 	clutter-rotate-action.h	\ | ||||
| 	clutter-script.h		\ | ||||
| 	clutter-scriptable.h		\ | ||||
| 	clutter-scroll-actor.h	\ | ||||
| 	clutter-settings.h		\ | ||||
| 	clutter-shader-effect.h	\ | ||||
| 	clutter-shader-types.h	\ | ||||
| 	clutter-swipe-action.h	\ | ||||
| 	clutter-snap-constraint.h	\ | ||||
| 	clutter-stage.h 		\ | ||||
| 	clutter-stage-manager.h	\ | ||||
| 	clutter-tap-action.h		\ | ||||
| 	clutter-test-utils.h		\ | ||||
| 	clutter-texture.h 		\ | ||||
| 	clutter-text.h		\ | ||||
| 	clutter-text-buffer.h		\ | ||||
| 	clutter-timeline.h 		\ | ||||
| 	clutter-transition-group.h	\ | ||||
| 	clutter-transition.h		\ | ||||
| 	clutter-types.h		\ | ||||
| 	clutter-units.h 		\ | ||||
| 	clutter-virtual-input-device.h	\ | ||||
| 	clutter-zoom-action.h		\ | ||||
| 	$(NULL) | ||||
|  | ||||
| source_c = \ | ||||
| 	clutter-action.c		\ | ||||
| 	clutter-actor-box.c		\ | ||||
| 	clutter-actor-meta.c		\ | ||||
| 	clutter-actor.c		\ | ||||
| 	clutter-align-constraint.c	\ | ||||
| 	clutter-animatable.c		\ | ||||
| 	clutter-backend.c		\ | ||||
| 	clutter-base-types.c		\ | ||||
| 	clutter-bezier.c		\ | ||||
| 	clutter-bind-constraint.c	\ | ||||
| 	clutter-binding-pool.c	\ | ||||
| 	clutter-bin-layout.c		\ | ||||
| 	clutter-blur-effect.c		\ | ||||
| 	clutter-box-layout.c		\ | ||||
| 	clutter-brightness-contrast-effect.c	\ | ||||
| 	clutter-cairo.c		\ | ||||
| 	clutter-canvas.c		\ | ||||
| 	clutter-child-meta.c		\ | ||||
| 	clutter-click-action.c	\ | ||||
| 	clutter-clone.c		\ | ||||
| 	clutter-color.c 		\ | ||||
| 	clutter-colorize-effect.c	\ | ||||
| 	clutter-constraint.c		\ | ||||
| 	clutter-container.c		\ | ||||
| 	clutter-content.c		\ | ||||
| 	clutter-deform-effect.c	\ | ||||
| 	clutter-desaturate-effect.c	\ | ||||
| 	clutter-device-manager.c	\ | ||||
| 	clutter-drag-action.c		\ | ||||
| 	clutter-drop-action.c		\ | ||||
| 	clutter-effect.c		\ | ||||
| 	clutter-event.c 		\ | ||||
| 	clutter-feature.c 		\ | ||||
| 	clutter-fixed-layout.c	\ | ||||
| 	clutter-flatten-effect.c	\ | ||||
| 	clutter-flow-layout.c		\ | ||||
| 	clutter-gesture-action.c 	\ | ||||
| 	clutter-grid-layout.c 	\ | ||||
| 	clutter-image.c		\ | ||||
| 	clutter-input-device.c	\ | ||||
| 	clutter-input-device-tool.c	\ | ||||
| 	clutter-virtual-input-device.c	\ | ||||
| 	clutter-interval.c            \ | ||||
| 	clutter-keyframe-transition.c	\ | ||||
| 	clutter-keysyms-table.c	\ | ||||
| 	clutter-layout-manager.c	\ | ||||
| 	clutter-layout-meta.c		\ | ||||
| 	clutter-main.c 		\ | ||||
| 	clutter-master-clock.c	\ | ||||
| 	clutter-master-clock-default.c	\ | ||||
| 	clutter-offscreen-effect.c	\ | ||||
| 	clutter-page-turn-effect.c	\ | ||||
| 	clutter-paint-nodes.c		\ | ||||
| 	clutter-paint-node.c		\ | ||||
| 	clutter-pan-action.c		\ | ||||
| 	clutter-path-constraint.c	\ | ||||
| 	clutter-path.c		\ | ||||
| 	clutter-property-transition.c	\ | ||||
| 	clutter-rotate-action.c	\ | ||||
| 	clutter-script.c		\ | ||||
| 	clutter-script-parser.c	\ | ||||
| 	clutter-scriptable.c		\ | ||||
| 	clutter-scroll-actor.c	\ | ||||
| 	clutter-settings.c		\ | ||||
| 	clutter-shader-effect.c	\ | ||||
| 	clutter-shader-types.c	\ | ||||
| 	clutter-swipe-action.c	\ | ||||
| 	clutter-snap-constraint.c	\ | ||||
| 	clutter-stage.c		\ | ||||
| 	clutter-stage-manager.c	\ | ||||
| 	clutter-stage-window.c	\ | ||||
| 	clutter-tap-action.c		\ | ||||
| 	clutter-test-utils.c		\ | ||||
| 	clutter-text.c		\ | ||||
| 	clutter-text-buffer.c		\ | ||||
| 	clutter-transition-group.c	\ | ||||
| 	clutter-transition.c		\ | ||||
| 	clutter-timeline.c 		\ | ||||
| 	clutter-units.c		\ | ||||
| 	clutter-util.c 		\ | ||||
| 	clutter-paint-volume.c 	\ | ||||
| 	clutter-zoom-action.c 	\ | ||||
| 	$(NULL) | ||||
|  | ||||
| # private headers; these should not be distributed or introspected | ||||
| source_h_priv = \ | ||||
| 	clutter-actor-meta-private.h		\ | ||||
| 	clutter-actor-private.h			\ | ||||
| 	clutter-backend-private.h		\ | ||||
| 	clutter-bezier.h			\ | ||||
| 	clutter-constraint-private.h		\ | ||||
| 	clutter-content-private.h		\ | ||||
| 	clutter-debug.h 			\ | ||||
| 	clutter-device-manager-private.h	\ | ||||
| 	clutter-easing.h			\ | ||||
| 	clutter-effect-private.h		\ | ||||
| 	clutter-event-translator.h		\ | ||||
| 	clutter-event-private.h			\ | ||||
| 	clutter-flatten-effect.h		\ | ||||
| 	clutter-gesture-action-private.h	\ | ||||
| 	clutter-id-pool.h 			\ | ||||
| 	clutter-master-clock.h			\ | ||||
| 	clutter-master-clock-default.h		\ | ||||
| 	clutter-offscreen-effect-private.h	\ | ||||
| 	clutter-paint-node-private.h		\ | ||||
| 	clutter-paint-volume-private.h		\ | ||||
| 	clutter-private.h 			\ | ||||
| 	clutter-script-private.h		\ | ||||
| 	clutter-settings-private.h		\ | ||||
| 	clutter-stage-manager-private.h		\ | ||||
| 	clutter-stage-private.h			\ | ||||
| 	clutter-stage-view.h			\ | ||||
| 	clutter-stage-window.h			\ | ||||
| 	$(NULL) | ||||
|  | ||||
| # private source code; these should not be introspected | ||||
| source_c_priv = \ | ||||
| 	clutter-easing.c		\ | ||||
| 	clutter-event-translator.c	\ | ||||
| 	clutter-id-pool.c 		\ | ||||
| 	clutter-stage-view.c		\ | ||||
| 	$(NULL) | ||||
|  | ||||
| # deprecated installed headers | ||||
| deprecated_h = \ | ||||
| 	deprecated/clutter-actor.h			\ | ||||
| 	deprecated/clutter-alpha.h 			\ | ||||
| 	deprecated/clutter-animatable.h		\ | ||||
| 	deprecated/clutter-animation.h		\ | ||||
| 	deprecated/clutter-animator.h			\ | ||||
| 	deprecated/clutter-backend.h			\ | ||||
| 	deprecated/clutter-behaviour.h 		\ | ||||
| 	deprecated/clutter-behaviour-depth.h 		\ | ||||
| 	deprecated/clutter-behaviour-ellipse.h	\ | ||||
| 	deprecated/clutter-behaviour-opacity.h 	\ | ||||
| 	deprecated/clutter-behaviour-path.h 		\ | ||||
| 	deprecated/clutter-behaviour-rotate.h 	\ | ||||
| 	deprecated/clutter-behaviour-scale.h 		\ | ||||
| 	deprecated/clutter-bin-layout.h		\ | ||||
| 	deprecated/clutter-box.h			\ | ||||
| 	deprecated/clutter-cairo-texture.h		\ | ||||
| 	deprecated/clutter-container.h		\ | ||||
| 	deprecated/clutter-frame-source.h		\ | ||||
| 	deprecated/clutter-group.h			\ | ||||
| 	deprecated/clutter-input-device.h		\ | ||||
| 	deprecated/clutter-keysyms.h			\ | ||||
| 	deprecated/clutter-list-model.h			\ | ||||
| 	deprecated/clutter-main.h			\ | ||||
| 	deprecated/clutter-media.h			\ | ||||
| 	deprecated/clutter-model.h			\ | ||||
| 	deprecated/clutter-rectangle.h		\ | ||||
| 	deprecated/clutter-score.h 			\ | ||||
| 	deprecated/clutter-shader.h 			\ | ||||
| 	deprecated/clutter-stage-manager.h		\ | ||||
| 	deprecated/clutter-stage.h			\ | ||||
| 	deprecated/clutter-state.h			\ | ||||
| 	deprecated/clutter-table-layout.h		\ | ||||
| 	deprecated/clutter-texture.h			\ | ||||
| 	deprecated/clutter-timeline.h 		\ | ||||
| 	deprecated/clutter-timeout-pool.h 		\ | ||||
| 	deprecated/clutter-util.h 			\ | ||||
| 	$(NULL) | ||||
|  | ||||
| # deprecated source code | ||||
| deprecated_c = \ | ||||
| 	deprecated/clutter-actor-deprecated.c		\ | ||||
| 	deprecated/clutter-alpha.c 			\ | ||||
| 	deprecated/clutter-animation.c		\ | ||||
| 	deprecated/clutter-animator.c			\ | ||||
| 	deprecated/clutter-behaviour.c 		\ | ||||
| 	deprecated/clutter-behaviour-depth.c		\ | ||||
| 	deprecated/clutter-behaviour-ellipse.c	\ | ||||
| 	deprecated/clutter-behaviour-opacity.c	\ | ||||
| 	deprecated/clutter-behaviour-path.c		\ | ||||
| 	deprecated/clutter-behaviour-rotate.c		\ | ||||
| 	deprecated/clutter-behaviour-scale.c		\ | ||||
| 	deprecated/clutter-box.c			\ | ||||
| 	deprecated/clutter-cairo-texture.c		\ | ||||
| 	deprecated/clutter-frame-source.c		\ | ||||
| 	deprecated/clutter-group.c 			\ | ||||
| 	deprecated/clutter-input-device-deprecated.c	\ | ||||
| 	deprecated/clutter-layout-manager-deprecated.c \ | ||||
| 	deprecated/clutter-list-model.c			\ | ||||
| 	deprecated/clutter-media.c			\ | ||||
| 	deprecated/clutter-model.c			\ | ||||
| 	deprecated/clutter-rectangle.c 		\ | ||||
| 	deprecated/clutter-score.c 			\ | ||||
| 	deprecated/clutter-shader.c 			\ | ||||
| 	deprecated/clutter-state.c			\ | ||||
| 	deprecated/clutter-table-layout.c		\ | ||||
| 	deprecated/clutter-texture.c 			\ | ||||
| 	deprecated/clutter-timeout-pool.c		\ | ||||
| 	$(NULL) | ||||
|  | ||||
| # deprecated private headers; these should not be installed | ||||
| deprecated_h_priv = \ | ||||
| 	deprecated/clutter-model-private.h	\ | ||||
| 	deprecated/clutter-timeout-interval.h	\ | ||||
| 	$(NULL) | ||||
|  | ||||
| # deprecated private source code; these should not be introspected | ||||
| deprecated_c_priv = \ | ||||
| 	deprecated/clutter-timeout-interval.c	\ | ||||
| 	$(NULL) | ||||
|  | ||||
| # built sources | ||||
| built_source_c = \ | ||||
| 	clutter-enum-types.c			\ | ||||
| 	clutter-marshal.c			\ | ||||
| 	$(NULL) | ||||
|  | ||||
| # built headers | ||||
| built_source_h = \ | ||||
| 	clutter-enum-types.h			\ | ||||
| 	clutter-marshal.h			\ | ||||
| 	$(NULL) | ||||
|  | ||||
| # config header | ||||
| DISTCLEANFILES += clutter-config.h | ||||
| EXTRA_DIST += clutter-config.h.in | ||||
|  | ||||
| # version header | ||||
| DISTCLEANFILES += clutter-version.h | ||||
| EXTRA_DIST += clutter-version.h.in clutter-version.h | ||||
|  | ||||
| # key symbol update script | ||||
| EXTRA_DIST += clutter-keysyms-update.pl | ||||
|  | ||||
| pc_files += mutter-clutter-$(LIBMUTTER_API_VERSION).pc | ||||
|  | ||||
| # in order to be compatible with Clutter < 1.10, when we shipped a single | ||||
| # shared library whose name was determined by the single backend it | ||||
| # supported, we need to install symbolic links so that existing applications | ||||
| # using Clutter won't break in the Brave New World of multi-backend support | ||||
| # in the same shared object. | ||||
| compat_libs = | ||||
|  | ||||
| # backends source listings | ||||
| # | ||||
| #   backend_source_c := source code | ||||
| #   backend_source_h := installed public headers | ||||
| #   backend_source_c_priv := source that should not be scanned by g-i | ||||
| #   backend_source_h_priv := private headers | ||||
| #   backend_source_built := built sources | ||||
| # | ||||
| backend_source_c = | ||||
| backend_source_h = | ||||
| backend_source_c_priv = | ||||
| backend_source_h_priv = | ||||
| backend_source_built = | ||||
|  | ||||
| # X11 backend rules | ||||
| x11_source_c = \ | ||||
| 	x11/clutter-backend-x11.c		\ | ||||
| 	x11/clutter-device-manager-core-x11.c	\ | ||||
| 	x11/clutter-event-x11.c		\ | ||||
| 	x11/clutter-input-device-core-x11.c	\ | ||||
| 	x11/clutter-keymap-x11.c		\ | ||||
| 	x11/clutter-stage-x11.c		\ | ||||
| 	x11/clutter-x11-texture-pixmap.c	\ | ||||
| 	$(NULL) | ||||
|  | ||||
| x11_source_h = \ | ||||
| 	x11/clutter-x11.h			\ | ||||
| 	x11/clutter-x11-texture-pixmap.h	\ | ||||
| 	$(NULL) | ||||
|  | ||||
| x11_source_h_priv = \ | ||||
| 	x11/clutter-backend-x11.h		\ | ||||
| 	x11/clutter-device-manager-core-x11.h	\ | ||||
| 	x11/clutter-input-device-core-x11.h	\ | ||||
| 	x11/clutter-keymap-x11.h		\ | ||||
| 	x11/clutter-settings-x11.h		\ | ||||
| 	x11/clutter-stage-x11.h		\ | ||||
| 	$(NULL) | ||||
|  | ||||
| x11_source_c_priv = \ | ||||
| 	x11/xsettings/xsettings-client.c	\ | ||||
| 	x11/xsettings/xsettings-client.h	\ | ||||
| 	x11/xsettings/xsettings-common.c	\ | ||||
| 	x11/xsettings/xsettings-common.h	\ | ||||
| 	$(NULL) | ||||
|  | ||||
| x11_source_c += \ | ||||
| 	x11/clutter-device-manager-xi2.c	\ | ||||
| 	x11/clutter-input-device-xi2.c	\ | ||||
| 	x11/clutter-input-device-tool-xi2.c \ | ||||
| 	$(NULL) | ||||
|  | ||||
| x11_source_h_priv += \ | ||||
| 	x11/clutter-device-manager-xi2.h	\ | ||||
| 	x11/clutter-input-device-xi2.h	\ | ||||
| 	x11/clutter-input-device-tool-xi2.h \ | ||||
| 	$(NULL) | ||||
|  | ||||
| x11_source_c += \ | ||||
| 	x11/clutter-virtual-input-device-x11.c	\ | ||||
| 	$(NULL) | ||||
|  | ||||
| x11_source_h_priv += \ | ||||
| 	x11/clutter-virtual-input-device-x11.h	\ | ||||
| 	$(NULL) | ||||
|  | ||||
| backend_source_h += $(x11_source_h) | ||||
| backend_source_c += $(x11_source_c) | ||||
| backend_source_h_priv += $(x11_source_h_priv) | ||||
| backend_source_c_priv += $(x11_source_c_priv) | ||||
|  | ||||
| # the list of files we want to introspect on X11 | ||||
| x11_introspection = $(x11_source_c) $(x11_source_h) | ||||
|  | ||||
| clutterx11_includedir = $(clutter_includedir)/x11 | ||||
| clutterx11_include_HEADERS = $(x11_source_h) | ||||
|  | ||||
| mutter-clutter-x11-@LIBMUTTER_API_VERSION@.pc: mutter-clutter-$(LIBMUTTER_API_VERSION).pc | ||||
| 	$(QUIET_GEN)cp -f $< $(@F) | ||||
|  | ||||
| pc_files += mutter-clutter-x11-$(LIBMUTTER_API_VERSION).pc | ||||
|  | ||||
| # Shared cogl backend files | ||||
| cogl_source_h = | ||||
|  | ||||
| cogl_source_c = \ | ||||
| 	cogl/clutter-stage-cogl.c	\ | ||||
| 	$(NULL) | ||||
|  | ||||
| cogl_source_h_priv = \ | ||||
| 	cogl/clutter-stage-cogl.h	\ | ||||
| 	$(NULL) | ||||
|  | ||||
| cogl_source_c_priv = | ||||
|  | ||||
| backend_source_h += $(cogl_source_h) | ||||
| backend_source_c += $(cogl_source_c) | ||||
| backend_source_h_priv += $(cogl_source_h_priv) | ||||
| backend_source_c_priv += $(cogl_source_c_priv) | ||||
|  | ||||
| backend_source_h += $(glx_source_h) | ||||
| backend_source_c += $(glx_source_c) | ||||
|  | ||||
| evdev_c_priv = \ | ||||
| 	evdev/clutter-device-manager-evdev.c	\ | ||||
| 	evdev/clutter-input-device-evdev.c	\ | ||||
| 	evdev/clutter-seat-evdev.c		\ | ||||
| 	evdev/clutter-virtual-input-device-evdev.c	\ | ||||
| 	evdev/clutter-event-evdev.c		\ | ||||
| 	evdev/clutter-input-device-tool-evdev.c	\ | ||||
| 	$(NULL) | ||||
| evdev_h_priv = \ | ||||
| 	evdev/clutter-device-manager-evdev.h	\ | ||||
| 	evdev/clutter-input-device-evdev.h	\ | ||||
| 	evdev/clutter-seat-evdev.h		\ | ||||
| 	evdev/clutter-input-device-tool-evdev.h	\ | ||||
| 	evdev/clutter-virtual-input-device-evdev.h	\ | ||||
| 	$(NULL) | ||||
| evdev_h = evdev/clutter-evdev.h | ||||
|  | ||||
| if SUPPORT_WAYLAND | ||||
| backend_source_c_priv += $(evdev_c_priv) | ||||
| backend_source_h_priv += $(evdev_h_priv) | ||||
| backend_source_h += $(evdev_h) | ||||
|  | ||||
| clutterevdev_includedir = $(clutter_includedir)/evdev | ||||
| clutterevdev_include_HEADERS = $(evdev_h) | ||||
|  | ||||
| backend_source_c += evdev/clutter-xkb-utils.c | ||||
| backend_source_h_priv += evdev/clutter-xkb-utils.h | ||||
|  | ||||
| # EGL backend rules | ||||
| egl_source_h = \ | ||||
| 	egl/clutter-egl-headers.h	\ | ||||
| 	egl/clutter-egl.h		\ | ||||
| 	$(NULL) | ||||
|  | ||||
| egl_source_h_priv = egl/clutter-backend-eglnative.h | ||||
| egl_source_c = egl/clutter-backend-eglnative.c | ||||
|  | ||||
| wayland_compositor_source_h = \ | ||||
| 	wayland/clutter-wayland-compositor.h		\ | ||||
| 	wayland/clutter-wayland-surface.h | ||||
| backend_source_h += $(wayland_compositor_source_h) | ||||
| backend_source_c += \ | ||||
| 	wayland/clutter-wayland-surface.c | ||||
|  | ||||
| wayland_compositor_includedir = $(clutter_includedir)/wayland | ||||
| wayland_compositor_include_HEADERS = $(wayland_compositor_source_h) | ||||
|  | ||||
| backend_source_h += $(egl_source_h) | ||||
| backend_source_c += $(egl_source_c) | ||||
| backend_source_h_priv += $(egl_source_h_priv) | ||||
|  | ||||
| clutteregl_includedir = $(clutter_includedir)/egl | ||||
| clutteregl_include_HEADERS = $(egl_source_h) | ||||
| endif # SUPPORT_WAYLAND | ||||
|  | ||||
| # cally | ||||
| cally_sources_h = \ | ||||
| 	cally/cally-actor.h		\ | ||||
| 	cally/cally-clone.h		\ | ||||
| 	cally/cally-factory.h		\ | ||||
| 	cally/cally-group.h		\ | ||||
| 	cally/cally.h			\ | ||||
| 	cally/cally-main.h		\ | ||||
| 	cally/cally-rectangle.h	\ | ||||
| 	cally/cally-root.h		\ | ||||
| 	cally/cally-stage.h		\ | ||||
| 	cally/cally-text.h		\ | ||||
| 	cally/cally-texture.h		\ | ||||
| 	cally/cally-util.h		\ | ||||
| 	$(NULL) | ||||
|  | ||||
| cally_sources_c = \ | ||||
| 	cally/cally-actor.c		\ | ||||
| 	cally/cally.c			\ | ||||
| 	cally/cally-clone.c		\ | ||||
| 	cally/cally-group.c		\ | ||||
| 	cally/cally-rectangle.c	\ | ||||
| 	cally/cally-root.c		\ | ||||
| 	cally/cally-stage.c		\ | ||||
| 	cally/cally-text.c		\ | ||||
| 	cally/cally-texture.c		\ | ||||
| 	cally/cally-util.c		\ | ||||
| 	$(NULL) | ||||
|  | ||||
| cally_sources_private = \ | ||||
| 	cally/cally-actor-private.h	\ | ||||
| 	$(NULL) | ||||
|  | ||||
| cally_includedir = $(clutter_base_includedir)/cally | ||||
| cally_include_HEADERS = $(cally_sources_h) | ||||
|  | ||||
| # general build rules: | ||||
| # you should not need to modify anything below this point | ||||
|  | ||||
| # glib-genmarshal rules | ||||
| glib_marshal_list = clutter-marshal.list | ||||
| glib_marshal_prefix = _clutter_marshal | ||||
| include $(srcdir)/Makefile.am.marshal | ||||
|  | ||||
| # glib-mkenums rules | ||||
| glib_enum_h = clutter-enum-types.h | ||||
| glib_enum_c = clutter-enum-types.c | ||||
| glib_enum_headers = $(source_h) $(deprecated_h) | ||||
| include $(srcdir)/Makefile.am.enums | ||||
|  | ||||
| pkgconfigdir = $(libdir)/pkgconfig | ||||
| pkgconfig_DATA = $(pc_files) | ||||
| DISTCLEANFILES += $(pc_files) | ||||
|  | ||||
| clutter_include_HEADERS = $(source_h) clutter.h clutter-version.h clutter-autocleanups.h clutter-mutter.h | ||||
| nodist_clutter_include_HEADERS = clutter-config.h $(built_source_h) | ||||
|  | ||||
| clutter_deprecated_HEADERS = $(deprecated_h) | ||||
|  | ||||
| mutterlibdir = $(libdir)/mutter | ||||
| mutterlib_LTLIBRARIES = libmutter-clutter-@LIBMUTTER_API_VERSION@.la | ||||
|  | ||||
| libmutter_clutter_@LIBMUTTER_API_VERSION@_la_LIBADD = \ | ||||
| 	$(LIBM) \ | ||||
| 	$(CLUTTER_LIBS) \ | ||||
| 	$(top_builddir)/../cogl/cogl/libmutter-cogl-$(LIBMUTTER_API_VERSION).la \ | ||||
| 	$(top_builddir)/../cogl/cogl-pango/libmutter-cogl-pango-$(LIBMUTTER_API_VERSION).la \ | ||||
| 	$(top_builddir)/../cogl/cogl-path/libmutter-cogl-path-$(LIBMUTTER_API_VERSION).la \ | ||||
| 	$(NULL) | ||||
|  | ||||
| libmutter_clutter_@LIBMUTTER_API_VERSION@_la_SOURCES = \ | ||||
| 	$(backend_source_c) \ | ||||
| 	$(backend_source_h) \ | ||||
| 	$(backend_source_c_priv) \ | ||||
| 	$(backend_source_h_priv) \ | ||||
| 	$(source_c) \ | ||||
| 	$(source_h) \ | ||||
| 	$(source_c_priv) \ | ||||
| 	$(source_h_priv) \ | ||||
| 	$(deprecated_c) \ | ||||
| 	$(deprecated_h) \ | ||||
| 	$(deprecated_c_priv) \ | ||||
| 	$(deprecated_h_priv) \ | ||||
| 	$(cally_sources_c) \ | ||||
| 	$(cally_sources_h) \ | ||||
| 	$(cally_sources_private) \ | ||||
| 	$(NULL) | ||||
|  | ||||
| nodist_libmutter_clutter_@LIBMUTTER_API_VERSION@_la_SOURCES = \ | ||||
| 	$(backend_source_built) \ | ||||
| 	$(built_source_c) \ | ||||
| 	$(built_source_h) | ||||
|  | ||||
| libmutter_clutter_@LIBMUTTER_API_VERSION@_la_LDFLAGS = \ | ||||
| 	$(CLUTTER_LINK_FLAGS) \ | ||||
| 	$(CLUTTER_LT_LDFLAGS) \ | ||||
| 	-export-dynamic \ | ||||
| 	-rpath $(mutterlibdir) \ | ||||
| 	$(NULL) | ||||
|  | ||||
| install-exec-local: | ||||
| 	test -z "$(mutterlibdir)" || $(MKDIR_P) "$(DESTDIR)$(mutterlibdir)" | ||||
| 	for lib in `echo $(compat_libs)`; do \ | ||||
| 	  (cd $(DESTDIR)$(mutterlibdir) && \ | ||||
| 	    rm -f $$lib.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION); \ | ||||
| 	  ) ; \ | ||||
| 	  (cd $(DESTDIR)$(mutterlibdir) && \ | ||||
| 	    { ln -s -f libmutter-clutter-$(LIBMUTTER_API_VERSION).so.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION) $$lib.0 || \ | ||||
| 	      { rm -f $$lib.0 && ln -s libmutter-clutter-$(LIBMUTTER_API_VERSION).so.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION) $$lib.0; }; \ | ||||
| 	    } \ | ||||
| 	  ) ; \ | ||||
| 	  (cd $(DESTDIR)$(mutterlibdir) && \ | ||||
| 	    { ln -s -f libmutter-clutter-$(LIBMUTTER_API_VERSION).so.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION) $$lib || \ | ||||
| 	      { rm -f $$lib && ln -s libmutter-clutter-$(LIBMUTTER_API_VERSION).so.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION) $$lib; }; \ | ||||
| 	    } \ | ||||
| 	  ) ; \ | ||||
| 	done | ||||
|  | ||||
| # gobject-introspection rules | ||||
| -include $(INTROSPECTION_MAKEFILE) | ||||
|  | ||||
| INTROSPECTION_SCANNER_ARGS = \ | ||||
| 	--add-include-path=$(top_builddir)/../cogl/cogl \ | ||||
| 	--add-include-path=$(top_builddir)/../cogl/cogl-pango | ||||
| INTROSPECTION_COMPILER_ARGS = \ | ||||
| 	--includedir=$(top_builddir)/../cogl/cogl \ | ||||
| 	--includedir=$(top_builddir)/../cogl/cogl-pango | ||||
| INTROSPECTION_SCANNER_ENV = \ | ||||
| 	PKG_CONFIG_PATH=$(top_builddir)/../cogl/cogl/:$(top_builddir)/../cogl/cogl-pango/:$${PKG_CONFIG_PATH} | ||||
|  | ||||
| Clutter-@LIBMUTTER_API_VERSION@.gir: libmutter-clutter-@LIBMUTTER_API_VERSION@.la Makefile | ||||
|  | ||||
| Clutter_@LIBMUTTER_API_VERSION@_gir_NAMESPACE = Clutter | ||||
| Clutter_@LIBMUTTER_API_VERSION@_gir_VERSION = @LIBMUTTER_API_VERSION@ | ||||
| Clutter_@LIBMUTTER_API_VERSION@_gir_LIBS = libmutter-clutter-@LIBMUTTER_API_VERSION@.la | ||||
| Clutter_@LIBMUTTER_API_VERSION@_gir_FILES = \ | ||||
| 	$(clutter_include_HEADERS) \ | ||||
| 	$(clutter_deprecated_HEADERS) \ | ||||
| 	$(nodist_clutter_include_HEADERS) \ | ||||
| 	$(source_c) \ | ||||
| 	$(deprecated_c) \ | ||||
| 	$(built_source_c) | ||||
| Clutter_@LIBMUTTER_API_VERSION@_gir_CFLAGS = $(AM_CPPFLAGS) $(CLUTTER_CFLAGS) | ||||
| Clutter_@LIBMUTTER_API_VERSION@_gir_INCLUDES = GL-1.0 GObject-2.0 cairo-1.0 Cogl-@LIBMUTTER_API_VERSION@ CoglPango-@LIBMUTTER_API_VERSION@ Atk-1.0 Json-1.0 | ||||
| Clutter_@LIBMUTTER_API_VERSION@_gir_SCANNERFLAGS = \ | ||||
| 	--warn-all \ | ||||
| 	--c-include='clutter/clutter.h' \ | ||||
| 	--pkg-export=mutter-clutter-@LIBMUTTER_API_VERSION@ | ||||
|  | ||||
| INTROSPECTION_GIRS += Clutter-@LIBMUTTER_API_VERSION@.gir | ||||
|  | ||||
| Cally-@LIBMUTTER_API_VERSION@.gir: Makefile Clutter-@LIBMUTTER_API_VERSION@.gir | ||||
|  | ||||
| Cally_@LIBMUTTER_API_VERSION@_gir_NAMESPACE = Cally | ||||
| Cally_@LIBMUTTER_API_VERSION@_gir_VERSION = @LIBMUTTER_API_VERSION@ | ||||
| Cally_@LIBMUTTER_API_VERSION@_gir_LIBS = libmutter-clutter-@LIBMUTTER_API_VERSION@.la | ||||
| Cally_@LIBMUTTER_API_VERSION@_gir_FILES = $(cally_sources_h) $(cally_sources_c) | ||||
| Cally_@LIBMUTTER_API_VERSION@_gir_CFLAGS = $(AM_CPPFLAGS) $(CLUTTER_CFLAGS) | ||||
| Cally_@LIBMUTTER_API_VERSION@_gir_SCANNERFLAGS = \ | ||||
| 	--warn-all \ | ||||
| 	--c-include='cally/cally.h' \ | ||||
| 	--pkg-export=mutter-cally-@LIBMUTTER_API_VERSION@ \ | ||||
| 	--include-uninstalled=$(top_builddir)/clutter/Clutter-@LIBMUTTER_API_VERSION@.gir | ||||
|  | ||||
| INTROSPECTION_GIRS += Cally-@LIBMUTTER_API_VERSION@.gir | ||||
|  | ||||
| ClutterX11-@LIBMUTTER_API_VERSION@.gir: Makefile Clutter-@LIBMUTTER_API_VERSION@.gir | ||||
|  | ||||
| ClutterX11_@LIBMUTTER_API_VERSION@_gir_NAMESPACE = ClutterX11 | ||||
| ClutterX11_@LIBMUTTER_API_VERSION@_gir_INCLUDES = xlib-2.0 | ||||
| ClutterX11_@LIBMUTTER_API_VERSION@_gir_LIBS = libmutter-clutter-@LIBMUTTER_API_VERSION@.la | ||||
| ClutterX11_@LIBMUTTER_API_VERSION@_gir_FILES = $(x11_introspection) | ||||
| ClutterX11_@LIBMUTTER_API_VERSION@_gir_CFLAGS = $(AM_CPPFLAGS) $(CLUTTER_CFLAGS) | ||||
| ClutterX11_@LIBMUTTER_API_VERSION@_gir_SCANNERFLAGS = \ | ||||
| 	--warn-all \ | ||||
| 	--c-include='clutter/x11/clutter-x11.h' \ | ||||
| 	--pkg-export=mutter-clutter-x11-@LIBMUTTER_API_VERSION@ \ | ||||
| 	--include-uninstalled=$(top_builddir)/clutter/Clutter-@LIBMUTTER_API_VERSION@.gir | ||||
|  | ||||
| INTROSPECTION_GIRS += ClutterX11-@LIBMUTTER_API_VERSION@.gir | ||||
|  | ||||
| # INTROSPECTION_GIRDIR/INTROSPECTION_TYPELIBDIR aren't the right place to | ||||
| # install anything - we need to install inside our prefix. | ||||
| girdir = $(mutterlibdir) | ||||
| gir_DATA = $(INTROSPECTION_GIRS) | ||||
|  | ||||
| typelibdir = $(mutterlibdir) | ||||
| typelib_DATA = $(INTROSPECTION_GIRS:.gir=.typelib) | ||||
|  | ||||
| EXTRA_DIST += \ | ||||
| 	Makefile.am.marshal	\ | ||||
| 	Makefile.am.enums | ||||
|  | ||||
| CLEANFILES += $(gir_DATA) $(typelib_DATA) | ||||
| @@ -1,52 +0,0 @@ | ||||
| # Rules for generating enumeration types using glib-mkenums | ||||
| # | ||||
| # Define: | ||||
| # 	glib_enum_h = header template file | ||||
| # 	glib_enum_c = source template file | ||||
| # 	glib_enum_headers = list of headers to parse | ||||
| # | ||||
| # before including Makefile.am.enums. You will also need to have | ||||
| # the following targets already defined: | ||||
| # | ||||
| # 	CLEANFILES | ||||
| #	DISTCLEANFILES | ||||
| #	BUILT_SOURCES | ||||
| #	EXTRA_DIST | ||||
| # | ||||
| # Author: Emmanuele Bassi <ebassi@linux.intel.com> | ||||
|  | ||||
| # Basic sanity checks | ||||
| $(if $(GLIB_MKENUMS),,$(error Need to define GLIB_MKENUMS)) | ||||
|  | ||||
| $(if $(or $(glib_enum_h), \ | ||||
|           $(glib_enum_c)),, \ | ||||
|     $(error Need to define glib_enum_h and glib_enum_c)) | ||||
|  | ||||
| $(if $(glib_enum_headers),,$(error Need to define glib_enum_headers)) | ||||
|  | ||||
| enum_tmpl_h=$(addprefix $(srcdir)/, $(glib_enum_h:.h=.h.in)) | ||||
| enum_tmpl_c=$(addprefix $(srcdir)/, $(glib_enum_c:.c=.c.in)) | ||||
| enum_headers=$(addprefix $(srcdir)/, $(glib_enum_headers)) | ||||
|  | ||||
| CLEANFILES += stamp-enum-types | ||||
| DISTCLEANFILES += $(glib_enum_h) $(glib_enum_c) | ||||
| BUILT_SOURCES += $(glib_enum_h) $(glib_enum_c) | ||||
| EXTRA_DIST += $(enum_tmpl_h) $(enum_tmpl_c) | ||||
|  | ||||
| stamp-enum-types: $(enum_headers) $(enum_tmpl_h) | ||||
| 	$(AM_V_GEN)$(GLIB_MKENUMS) \ | ||||
| 		--template $(enum_tmpl_h) \ | ||||
| 	$(enum_headers) > xgen-eh \ | ||||
| 	&& (cmp -s xgen-eh $(glib_enum_h) || cp -f xgen-eh $(glib_enum_h)) \ | ||||
| 	&& rm -f xgen-eh \ | ||||
| 	&& echo timestamp > $(@F) | ||||
|  | ||||
| $(glib_enum_h): stamp-enum-types | ||||
| 	@true | ||||
|  | ||||
| $(glib_enum_c): $(enum_headers) $(enum_tmpl_h) $(enum_tmpl_c) | ||||
| 	$(AM_V_GEN)$(GLIB_MKENUMS) \ | ||||
| 		--template $(enum_tmpl_c) \ | ||||
| 	$(enum_headers) > xgen-ec \ | ||||
| 	&& cp -f xgen-ec $(glib_enum_c) \ | ||||
| 	&& rm -f xgen-ec | ||||
| @@ -1,52 +0,0 @@ | ||||
| # Rules for generating marshal files using glib-genmarshal | ||||
| # | ||||
| # Define: | ||||
| # 	glib_marshal_list = marshal list file | ||||
| # 	glib_marshal_prefix = prefix for marshal functions | ||||
| # | ||||
| # before including Makefile.am.marshal. You will also need to have | ||||
| # the following targets already defined: | ||||
| # | ||||
| # 	CLEANFILES | ||||
| #	DISTCLEANFILES | ||||
| #	BUILT_SOURCES | ||||
| #	EXTRA_DIST | ||||
| # | ||||
| # Author: Emmanuele Bassi <ebassi@linux.intel.com> | ||||
|  | ||||
| # Basic sanity checks | ||||
| $(if $(GLIB_GENMARSHAL),,$(error Need to define GLIB_GENMARSHAL)) | ||||
|  | ||||
| $(if $(or $(glib_marshal_list), \ | ||||
|           $(glib_marshal_prefix)),, \ | ||||
|     $(error Need to define glib_marshal_list and glib_marshal_prefix)) | ||||
|  | ||||
| marshal_h = $(glib_marshal_list:.list=.h) | ||||
| marshal_c = $(glib_marshal_list:.list=.c) | ||||
| marshal_list = $(addprefix $(srcdir)/, $(glib_marshal_list)) | ||||
|  | ||||
| CLEANFILES += stamp-marshal | ||||
| DISTCLEANFILES += $(marshal_h) $(marshal_c) | ||||
| BUILT_SOURCES += $(marshal_h) $(marshal_c) | ||||
| EXTRA_DIST += $(marshal_list) | ||||
|  | ||||
| stamp-marshal: $(marshal_list) | ||||
| 	$(AM_V_GEN)$(GLIB_GENMARSHAL) \ | ||||
| 		--prefix=$(glib_marshal_prefix) \ | ||||
| 		--header \ | ||||
| 	$(marshal_list) > xgen-mh \ | ||||
| 	&& (cmp -s xgen-mh $(marshal_h) || cp -f xgen-mh $(marshal_h)) \ | ||||
| 	&& rm -f xgen-mh \ | ||||
| 	&& echo timestamp > $(@F) | ||||
|  | ||||
| $(marshal_h): stamp-marshal | ||||
| 	@true | ||||
|  | ||||
| $(marshal_c): $(marshal_h) | ||||
| 	$(AM_V_GEN)(echo "#include \"$(marshal_h)\"" ; \ | ||||
| 	$(GLIB_GENMARSHAL) \ | ||||
| 		--prefix=$(glib_marshal_prefix) \ | ||||
| 		--body \ | ||||
| 	$(marshal_list)) > xgen-mc \ | ||||
| 	&& cp xgen-mc $(marshal_c) \ | ||||
| 	&& rm -f xgen-mc | ||||
| @@ -1,986 +0,0 @@ | ||||
| # DO NOT MODIFY THIS FILE | ||||
| # | ||||
| # Clutter uses the Git commit log to generate the ChangeLog files when | ||||
| # creating the tarball for releases and snapshots. This file is maintained | ||||
| # only for historical reasons. | ||||
|  | ||||
| 2010-07-05 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Cleaning ClutterText | ||||
|  | ||||
|   * Removing superfluous g_return_if_fail | ||||
|   * Removing unused ClutterText::text-changed callback | ||||
|  | ||||
| 2010-07-05 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Refactoring "window:create" and "window:destroy" emission code | ||||
|  | ||||
| Previously "window:create" and "window:destroy" were emitted on | ||||
| CallyUtil. Although it works, and CallyUtil already have callbacks to | ||||
| stage_added/removed signals, I think that it is more tidy/clear to do | ||||
| that on CallyRoot: | ||||
|  | ||||
|   * CallyRoot already has code to manage ClutterStage addition/removal | ||||
|  | ||||
|   * In fact, we can see CallyRoot as the object exposing the a11y | ||||
|     information from ClutterStageManager, so it fits better here. | ||||
|  | ||||
|   * CallyUtil callbacks these signals are related to key event | ||||
|     listeners (key snooper simulation). One of the main CallyUtil | ||||
|     responsabilities is managing event (connecting, emitting), so I | ||||
|     would prefer to not start to add/mix more functionalities here. | ||||
|  | ||||
| Ideally it would be better to emit all CallyStage methods from | ||||
| CallyStage, but it is clear that "create" and "destroy" are more easy | ||||
| to emit from a external object. | ||||
|  | ||||
| 2010-06-25 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Cleaning clutter-actor | ||||
|  | ||||
| Some cleaning changes: | ||||
|   * Using CallyActionFunc instead of ACTION_FUNC | ||||
|   * Removing a extra * on cally-actor-private macro documentation, to | ||||
|     avoid gtk-doc warnings | ||||
|   * Using g_strcmp0 instead of strcmp | ||||
|  | ||||
| Changes to be applied on clutter (see CB#2097 and CB#2098), applied | ||||
| also here to maintain the sync. My intention is keep this developing line | ||||
| until the real integration, in order to make a final independent cally | ||||
| release. | ||||
|  | ||||
| 2010-06-14 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Adding -Wshadow option and solving warnings related | ||||
|  | ||||
|  | ||||
| 2010-06-14 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Added dummy padding for future vt expasion | ||||
|  | ||||
| Added dummy padding on the different classes structures, to allow | ||||
| future expansion of virtual methods. | ||||
|  | ||||
| I decided to add this on all the classes, although it would be | ||||
| really unlikely in some cases (ie, CallyGroup) | ||||
|  | ||||
| 2010-06-10 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Adding and emitting "window:xxx" methods on CallyStage | ||||
|  | ||||
| Added some window related signals on CallyStage: | ||||
|  | ||||
|   * window:activate and window:deactivate emitted from CallyStage | ||||
|   * window:create and window:destroy emitted from CallyUtil | ||||
|  | ||||
| ClutterStage doesn't fulfill 100% the window concept, but some of | ||||
| these signals are important in order to identify the object which | ||||
| could emit global/key events. | ||||
|  | ||||
| The current implementation is equivalent to GailWindow one, supposing | ||||
| CallyStage as the only window related window. This likely would change | ||||
| in any clutter-based toolkit implement a real Window object, so a more | ||||
| flexible procedure would be required. But we would solve problems step | ||||
| by step. | ||||
|  | ||||
| BTW: as I explain here [1] I really think that the current way to | ||||
| implement "window:xxx" signals (not defined in ATK but expected from | ||||
| the a11y implementation toolkit) somewhat hacky and undocumented (you | ||||
| need to check at-spi2 idls to know that you require to emit this | ||||
| events) | ||||
|  | ||||
| Related to bug CB#2147 (Orca doesn't speech out properly non | ||||
| printable chars on some environments), as solves this problem | ||||
| in a specific case. | ||||
|  | ||||
| [1] https://bugzilla.gnome.org/show_bug.cgi?id=620977#c1 | ||||
|  | ||||
| 2010-06-04 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Avoiding clutter_stage_get_key_focus warning | ||||
|  | ||||
| For any reason, in some cases, a clutter actor doesn't have a stage | ||||
| associated. We use the default one as fallback. | ||||
|  | ||||
| 2010-06-02 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Added a defunct check on cally_group_get_n_children | ||||
|  | ||||
| Some warnings appeared when we tried to get the number | ||||
| of children of a defunct object. | ||||
|  | ||||
| 2010-06-02 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Update TODO file | ||||
|  | ||||
| Use Bugzilla to setting missing features. | ||||
|  | ||||
| 2010-06-01 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Removing heuristics to decide CallyRectable/CallyTexture role | ||||
|  | ||||
| Previously CallyRectangle and CallyTexture used some heuristics in | ||||
| order to decide the default role: ATK_ROLE_IMAGE or | ||||
| ATK_PUSH_BUTTON, as in practice most applications using these | ||||
| objects as buttons were not applying the proper role. | ||||
|  | ||||
| As this is a hack, and a application responsibility, finally we | ||||
| have decided to remove this, so the default role is ATK_ROLE_IMAGE. | ||||
|  | ||||
| Fixes CB#1732 (CallyTexture and CallyRectangle uses some heuristics to | ||||
| decide the role) | ||||
|  | ||||
| 2010-05-28 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Post-release version bump, after release 1.2.0 | ||||
|  | ||||
| I wrongly added the last commit on the 1.1 branch, when in fact it | ||||
| requires clutter 1.3.3, and on the README it is explained that | ||||
| cally versioning is tied to clutter versioning. In order to solve | ||||
| that a clutter-1.2 release branch is created, and bumped the version. | ||||
|  | ||||
| This versioning tyding will be obsolete when the integration with | ||||
| clutter become a reality, but in the same way, this is the way to | ||||
| tidy this thinking in this integration. | ||||
|  | ||||
| 2010-04-13 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Use clutter_actor_get_accessible | ||||
|  | ||||
| The method clutter_actor_get_accessible was added due work on | ||||
| bug 2070, and should be used to get the accessibility object, | ||||
| instead of atk_gobject_accessible_for_object | ||||
|  | ||||
| This would allow to implement a11y support directly on | ||||
| any clutter based toolkit object (ie StLabel). | ||||
|  | ||||
| 2010-05-13 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Added CallyClone example | ||||
|  | ||||
|  | ||||
| 2010-05-13 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Added a11y support for ClutterClone | ||||
|  | ||||
| Resolved in the most simplified way, just as a image and a | ||||
| default description to identify cloned objects. | ||||
|  | ||||
| More information: | ||||
| http://lists.o-hand.com/clutter/3797.html | ||||
|  | ||||
| 2010-04-14 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Remove gail dependency | ||||
|  | ||||
| Removed to avoid gdk/gtk dependency on cally. | ||||
|  | ||||
| Part of bug CB#2072 solution | ||||
|  | ||||
| 2010-04-14 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Avoid gdk functions filling AtkKeyEventStruct | ||||
|  | ||||
| Now when AtkKeyEventStruct is filled in order to emit any key event | ||||
| signal, it is not used any gdk function on the keyval or the | ||||
| string fields. | ||||
|  | ||||
| event_string is filled with the printable character if possible, if | ||||
| not (Ctrl, Alt, etc) it is set as NULL. | ||||
|  | ||||
| Now the AT should take care of that, at least until we define atk key | ||||
| event struct in a more agnostic way (not tied to gdk/gtk). See orca | ||||
| bug bgo#616206 as a example. | ||||
|  | ||||
| Part of bug CB#2072 solution. | ||||
|  | ||||
| 2010-04-15 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Added gail_misc_layout_get_run_attributes implementation | ||||
|  | ||||
| Part of bug CB#2072 solution | ||||
|  | ||||
| 2010-04-14 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Remove gailutil/gailmisc functions calls | ||||
|  | ||||
| This is because gailutil/gailmisc added a gdk/gtk dependency, and | ||||
| this dependency is being removed. New cally-specific implementation | ||||
| are required. | ||||
|  | ||||
| Related to bug CB#1733 | ||||
|  | ||||
| Part of bug CB#2072 solution | ||||
|  | ||||
| 2010-04-13 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Fixing the libdir directory in some examples | ||||
|  | ||||
|  | ||||
| 2010-03-26 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Previous cally.pc.in update was incomplete | ||||
|  | ||||
| The previous commit was not tested properly, and it was missing one | ||||
| detail. Sorry for the noise. | ||||
|  | ||||
| 2010-03-26 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Update cally.pc.in after module relocation | ||||
|  | ||||
| Previous commit places cally module in a different directory. | ||||
| It also corrects where the include directory is placed. | ||||
|  | ||||
| 2010-03-15 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Use a proper clutter module directory | ||||
|  | ||||
| Use a proper clutter module directory, instead of keep being | ||||
| installed on a gtk directory. | ||||
|  | ||||
| Improve the cally-examples-util, in order to keep using | ||||
| hardcoded values. | ||||
|  | ||||
| Fixes CB#1737 (Wrong cally module directory) | ||||
|  | ||||
| 2010-03-15 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Proper UTF-8 headers | ||||
|  | ||||
|  | ||||
| 2010-02-25 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Change "--with-dbus" option for "atk-bridge-dir" on examples | ||||
|  | ||||
| The atk-adaptor in the dbus at-spi was renamed to atk-bridge due | ||||
| some apps hardcoding the name. So right now the only difference | ||||
| is the final directory. | ||||
|  | ||||
| So the option was removed, and atk-bridge-dir added. This also allows | ||||
| to use the system atk-bridge or the compiled in any developing environment, | ||||
| so it is really more flexible. | ||||
|  | ||||
| See the README (updated with this commit) for more information. | ||||
|  | ||||
| 2010-02-19 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Added .gitignore file | ||||
|  | ||||
|  | ||||
| 2010-02-19 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Release 1.1.1 | ||||
|  | ||||
|  | ||||
| 2010-02-19 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Using clutter_threads_idle_add instead of the gdk one | ||||
|  | ||||
| The idea is being as less gdk dependent as possible. Right now | ||||
| it is inviable to remove the dependency (gailutil and so on) but | ||||
| hypothetically, the ideal is remove this dependency in the future, | ||||
| and being "clutter pure". | ||||
|  | ||||
| 2010-02-15 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Check if the state is defunct on cally_text_get_name | ||||
|  | ||||
| Check if the state is defunct on cally_text_get_name, in order | ||||
| to avoid warnings cally clutter_text_get_text when the clutter | ||||
| object is NULL | ||||
|  | ||||
| 2010-01-26 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Update on configure.ac after autoupdate call | ||||
|  | ||||
|  | ||||
| 2010-02-02 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Try to apply the key modifiers to event->keyval like GDK does | ||||
|  | ||||
| ClutterKeyEvent defines the keyval without taking into account the | ||||
| modifiers. GDK defines this keyval taking into account the modifiers. | ||||
|  | ||||
| AtkKeyEventStruct expects the keyval in a GDK fashion, so a | ||||
| translation is required. | ||||
|  | ||||
| This patch tries to do that using using | ||||
| gdk_keymap_translate_keyboard_state. | ||||
|  | ||||
| This functions only works correctly if gtk has been initialized, so | ||||
| the fallback is create the AtkKeyEventStruct with the keyval | ||||
| provided by Clutter. | ||||
|  | ||||
| More information: | ||||
| http://library.gnome.org/devel/atk/stable/AtkUtil.html#AtkKeyEventStruct | ||||
| http://bugzilla.openedhand.com/show_bug.cgi?id=1961 | ||||
|  | ||||
| 2010-02-02 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Filling AtkKeyEventStruct->string used on the atk key event listeners | ||||
|  | ||||
| Finally we use directly gdk_keyval_name. Not the ideal solution, but works, | ||||
| and more important, it avoids to reimplement this issue on clutter or cally. | ||||
|  | ||||
| More information on Bug 1952 | ||||
|  | ||||
| Fixes http://bugzilla.openedhand.com/show_bug.cgi?id=1952 | ||||
|  | ||||
| 2010-01-22 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Added AM_PROG_CC_C_O option to avoid a warning running configure | ||||
|  | ||||
|  | ||||
| 2010-01-22 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Fix clutter version required on the pc files | ||||
|  | ||||
|  | ||||
| 2010-01-22 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Check on configure time if any x11 clutter backend is in use | ||||
|  | ||||
| It uses AC_CHECK_LIB in order to check if x11 backend is in use. | ||||
| It also modifies cally-actor in order to use the information | ||||
| retrieved. | ||||
|  | ||||
| So now cally has a minimum multi-backend support. It only manages | ||||
| a x11 (glx or eglx) backend, but at least, it checks it, so you | ||||
| can compile cally without this backend. It probably will not work | ||||
| properly, but at least you can compile and execute it. | ||||
|  | ||||
| Solves http://bugzilla.openedhand.com/show_bug.cgi?id=1736 | ||||
|  | ||||
| 2010-01-21 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Fix the perspective problems computing the on-screen extensions | ||||
|  | ||||
| Use clutter_actor_get_abs_allocation_vertices and | ||||
| clutter_actor_get_transformed_size to get the real on-screen | ||||
| position and size, instead of compute that using the geometry | ||||
| and the anchor point. | ||||
|  | ||||
| It also update cally-atkcomponent-example, adding a actor inside | ||||
| a nested ClutterGroup hierarchy. | ||||
|  | ||||
| Fixes: http://bugzilla.openedhand.com/show_bug.cgi?id=1731 | ||||
|  | ||||
| 2010-01-13 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Added extra button on cally-atkeditabletext-example | ||||
|  | ||||
| Added a button to print the current cursor position, and also | ||||
| extend the size of the buttons | ||||
|  | ||||
| 2010-01-12 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Remove superfluous g_print on CallyStage | ||||
|  | ||||
|  | ||||
| 2009-12-03 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Use clutter_stage_manager_peek_stages to avoid a leak | ||||
|  | ||||
|  | ||||
| 2009-12-03 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Added ATK_STATE_SELECTABLE_TEXT management | ||||
|  | ||||
|  | ||||
| 2009-11-26 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Manage properly ATK_STATE_ACTIVE on CallyStage | ||||
|  | ||||
| * cally/cally-stage.c | ||||
| Added private struct | ||||
| (cally_stage_class_init),(cally_stage_init),(cally_stage_real_initalize): | ||||
| Initialization stuff | ||||
| (cally_stage_activate_cb) | ||||
| (cally_stage_deactivate_cb): new ClutterStage signal callbacks, change | ||||
| the internal value of active, and notify the atk state change | ||||
| (cally_stage_ref_state_set): manage ATK_STATE_ACTIVATE | ||||
| * examples/cally-atktext-example2.c | ||||
| If possible, creates two stage, in order to test ATK_STATE_ACTIVATE | ||||
|  | ||||
| 2009-11-24 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Focused state change and focused object notification | ||||
|  | ||||
| * cally/cally-actor.h | ||||
| (focus_clutter): added virtual method for the focus management | ||||
| * cally/cally-actor.c | ||||
| (cally_actor_component_interface_init) | ||||
| (cally_actor_add_focus_handler) | ||||
| (cally_actor_remove_focus_handler): | ||||
| Implementation of the AtkComponent methods add_focus_handler and | ||||
| remove_focus_handler | ||||
| (cally_actor_focus_event): CallyActor specific focus handler, notify | ||||
| the state focused change | ||||
| (cally_actor_focus_clutter) | ||||
| (cally_actor_real_focus_clutter): | ||||
| Handlers for the ClutterActor "key-focus-in" and "key-focus-out" | ||||
| signals. Emit the signal AtkObject "focus_event" and set the focus | ||||
| object with atk_focus_tracker_notify. | ||||
| (cally_actor_initialize): | ||||
| Connect to the signals "key-focus-in" and "key-focus-out", use | ||||
| atk_component_add_focus_handler to add cally_actor_focus_event | ||||
|  | ||||
| Note: The focus management is more simplified that the gail one. The | ||||
| main reason is that the focus management in GTK is really more complex | ||||
| that the Clutter one. | ||||
|  | ||||
| 2009-11-24 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Modify cally-atkeditabletext-example.c to manage "activatable" status | ||||
|  | ||||
|  | ||||
| 2009-11-24 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Added "activate" action in ClutterText | ||||
|  | ||||
| * cally/cally-actor.h | ||||
| * cally/cally-actor.c | ||||
| cally_actor_add_action now returns the action id added. Documentation | ||||
| added in order to explain the return values and others. | ||||
|  | ||||
| * cally/cally-text.c | ||||
| Added action "activate". This action is only available if the ClutterText is | ||||
| activatable, so the "activatable" property is tracked in the notify | ||||
|  | ||||
| 2009-11-20 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Signal event emission | ||||
|  | ||||
| Emits the signals "text_selection_changed", "text_caret_moved", | ||||
| "text_changed::insert", "text_changed::delete", and notify the | ||||
| ATK_STATE_EDITABLE state change. | ||||
|  | ||||
| It also adds the ATK_STATE_EDITABLE in the ref_state_set, includes a | ||||
| finalize to clean the new private data used, and move part of the | ||||
| initialization from the _init to the _real_initialization. | ||||
|  | ||||
| 2009-12-03 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Remove the ATK_STATE_DEFUNCT emission | ||||
|  | ||||
| Remove the ATK_STATE_DEFUNCT emission, as this is already made by | ||||
| AtkGObjectAccessible. | ||||
|  | ||||
| It also removes the clutter actor from the private structure, as we | ||||
| can use the AtkGObjectAccessible API to obtain it. This makes the code | ||||
| more coherent, with respect of the rest of the Cally classes | ||||
| implementation. | ||||
|  | ||||
| 2009-11-26 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Remove ; from the CALLY_GET_CLUTTER_ACTOR macro | ||||
|  | ||||
|  | ||||
| 2009-11-25 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| TODO cleanup and more implementation notes | ||||
|  | ||||
| * TODO: removed the data that we have in the bugzilla or in the implementation | ||||
|   notes on the cally source | ||||
| * cally/cally-actor.c: complete implementations notes | ||||
| * cally/Makefile.am: add a comment related to the public headers, and include | ||||
|   Makefile.in in the MAINTAINERCLEANFILES | ||||
|  | ||||
| 2009-11-13 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Adding new tips on CODING_STYLE | ||||
|  | ||||
|  | ||||
| 2009-11-09 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| AtkEditableText implementation on CallyText | ||||
|  | ||||
| * examples/Makefile.am | ||||
| * examples/cally-atkeditabletext-example.c: New example added | ||||
| * cally/cally-text.c | ||||
|  | ||||
| Interface AtkEditableText implemented, except some methods: | ||||
|   * Missing ClipBoard feature on Clutter: | ||||
|       paste_text | ||||
|       copy_text | ||||
|       cut_text | ||||
|   * Missing a equivalent GtkTextTag on Clutter (so the possibility to | ||||
|     set run attributes in a range): | ||||
|        set_run_attributes | ||||
|  | ||||
| Fixes bug CB#1734 | ||||
|  | ||||
| 2009-11-03 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Removed DG_DISABLE_CHECKS and DG_DISABLE_CAST_CHECKS from CFLAGS | ||||
|  | ||||
| * configure.ac: Removed DG_DISABLE_CHECKS and DG_DISABLE_CAST_CHECKS | ||||
|   from the common CFLAGS options | ||||
| * cally/cally-actor.c: fixed cast errors on some return values, not | ||||
|   detected previously because of the use of relaxed compilation | ||||
|   options | ||||
|  | ||||
| Problem detected by Mario Sánchez Prada <msanchez@igalia.com> | ||||
|  | ||||
| 2009-10-28 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Support for multiple stages | ||||
|  | ||||
| * cally-root.c | ||||
| * cally-stage.c | ||||
| * cally-util.c | ||||
| Implemented the support for multiple stages, by tracking the signals | ||||
| stage-added and stage-removed of the ClutterStageManager. | ||||
|  | ||||
| In the same way CallyRoot has implement properly the atk_object_initialize, | ||||
| and in general now is more tied to ClutterStageManager (CallyRoot is now | ||||
| the a11y object of ClutterStageManager), but factory not required anyway, | ||||
| as it is instanced on the CallyUtil atk_get_root | ||||
|  | ||||
| Fixes: CB#1754 (Missing multi-stage support) | ||||
|  | ||||
| 2009-10-27 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Implemented atk_[add/remove]_key_event_listener on CallyUtil | ||||
|  | ||||
| * cally/cally-util.c: | ||||
|   Implemented atk_[add/remove]_key_event_listener | ||||
| * examples/cally-atktext-example2.c: | ||||
|   Modified in order to install and remove key event listeners, | ||||
|   for testing purposes | ||||
|  | ||||
| Fixes CB#1852 (AtkUtil implementation misses | ||||
| atk_[add/remove]_key_event_listener) | ||||
|  | ||||
| 2009-10-21 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Implemented atk-[add/remove]-global-event-listener on CallyUtil | ||||
|  | ||||
|  * cally/cally-util.c: | ||||
|    Implemented atk-[add/remove]-global-event-listener on CallyUtil | ||||
|  * examples/Makefile.am | ||||
|  * examples/cally-atktext-example2.c | ||||
|    New example in order to test easier the event emission on focus | ||||
|    change (not working right now) | ||||
|  | ||||
| 2009-10-12 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Add --with-dbus option executing the examples | ||||
|  | ||||
| The replacement for atk-bridge on at-spi-dbus has a different name | ||||
| (atk-adaptor), and it has not defined the method gnome_accessibility_init. | ||||
| The --with-dbus option allow to load the correct library and use the | ||||
| correct hook method if you are using at-spi-dbus. | ||||
|  | ||||
| Anyway, take into account that this is just an example, and in a final | ||||
| environment, this should be made in a more general way. | ||||
|  | ||||
| More information: CB#1738, CB#1737 | ||||
|  | ||||
| 2009-09-25 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Symplifying shave support. | ||||
|  | ||||
|  | ||||
| 2009-09-25 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Cleanup on the compilation and installation process | ||||
|  | ||||
| * cally/Makefile.am: | ||||
|   Added libcallydir and libcally_HEADERS in order to publish all cally | ||||
|   headers, as the current policy is use the cally headers as public. | ||||
| * configure.ac: | ||||
|   Change API_VERSION_MAJOR for CALLY_API_VERSION, as was the real | ||||
|   meaning, and define CALLY_VERSION. | ||||
|   Change CALLY_OBJ_CFLAGS and CALLY_OBJ_LIBS, used to compile the | ||||
|   tests, as was not required to compile against the cally module (the | ||||
|   example only required to compile against Clutter, as the cally | ||||
|   module was just a module loaded by GModule). | ||||
|   Support for Shave. | ||||
|  | ||||
| 2009-07-31 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Be able to run the examples without installing Cally | ||||
|  | ||||
| Before that, the examples searched the cally module from the final installed | ||||
| directory. This means that you should install the library to use the examples. | ||||
| On development this is not desirable. Now it is loaded from ../cally/.libs | ||||
|  | ||||
| This is a little hackish, but more useful, and in the end, it is just a example. | ||||
| Probably a best option could be configure that on the command line. | ||||
|    $ ./example --cally-dir="mydir" | ||||
|  | ||||
| But just a nitpick. | ||||
|  | ||||
| 2009-07-29 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Upgrade to cally-1.0, using clutter-1.0 | ||||
|  | ||||
| * NEWS | ||||
| * TODO: removed several items, waiting to be moved to the bugzilla | ||||
| * configure.ac | ||||
| * examples/cally-examples-util.c | ||||
|  | ||||
| 2009-07-27 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Fixed return value of cally_actor_get_index_in_parent | ||||
|  | ||||
| Bug and solutiond pointed by Gerd Kohlberger | ||||
|  | ||||
| 2009-06-30 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Added the implementation of most AtkText methods for CluttetText (CallyText) | ||||
|  | ||||
| It remains some methods: | ||||
|   get_default_attributes | ||||
|   get_character_extents | ||||
|   get_offset_at_point | ||||
|  | ||||
| The current gail implementation delegate on gailmisc, but this is tied to | ||||
| GtkWidget so an equivalent functionality would be implemented (something like | ||||
| callymisc), and in the case of get_character_extents, not sure about the layout | ||||
| position (see gtk_entry_get_layout_offsets). | ||||
|  | ||||
| I think that worth manage this in a different commit. | ||||
|  | ||||
| In the same way is still missing AtkEditableText support. | ||||
|  | ||||
| 2009-07-07 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Added CALLY_GET_CLUTTER_ACTOR macro | ||||
|  | ||||
| This macro was created to simplify how do you get the clutter actor object | ||||
| related to the cally object. On CallyActor a private attributte maintains it | ||||
| (for convenience, as it is heavily used) but outside, atkgobject methods can | ||||
| be used. Note that there is a possibility on the future to change it. Two | ||||
| options: | ||||
|   * Add a public method to get the clutter object | ||||
|   * Use this method on CallyActor too | ||||
|  | ||||
| This macro simplifies this: | ||||
|  | ||||
| CLUTTER_ACTOR (atk_gobject_accessible_get_object (ATK_GOBJECT_ACCESSIBLE (cally_object))) | ||||
|  | ||||
| 2009-06-24 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Renamed examples/cally-util.[ch] to examples/cally-examples-util.[ch] | ||||
|  | ||||
| Renamed examples/cally-util.[ch] to examples/cally-examples-util.[ch] to avoid | ||||
| confusion with cally/cally-util.[ch], implementation of the AtkUtil interface | ||||
|  | ||||
| 2009-06-23 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Adding examples directory | ||||
|  | ||||
| * NEWS: Updates | ||||
| * configure.ac | ||||
| * Makefile.am | ||||
| * cally/Makefile.am | ||||
| * examples/Makefile.am: New | ||||
| * examples/cally-util.[ch]: New | ||||
| * examples/example1.c: New | ||||
| Added a directory in order to put examples. In this way we don't require any | ||||
| external clutter app to make the basic a11y functionality checks. At this | ||||
| moment only an example was added, but all the compiling structure is working. | ||||
| By default the examples are not compiled, use "--enable-examples" on configure | ||||
| time in order to enable their compilation. | ||||
|  | ||||
| This basic example basically shows several objects, with different depth, in | ||||
| order to check that AtkComponent returns the correct screen position. | ||||
|  | ||||
| Other minor changes done on the building infrastructure. | ||||
|  | ||||
| 2009-06-23 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Fix clutter version required | ||||
|  | ||||
|  | ||||
| 2009-06-23 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Solve a problem calling clutter_actor_get_anchor_point | ||||
|  | ||||
| * cally/cally-actor.c: | ||||
| (_get_actor_extents): use gfloat instead of gint, as now this clutter_actor_get_anchor_point | ||||
| use floats | ||||
|  | ||||
| 2009-06-11 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Minor fixes | ||||
|  | ||||
|   * Update TODO | ||||
|   * Fix .pc files, to use clutter-0.9 version | ||||
|  | ||||
| 2009-05-20 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Library renamed from cail to cally | ||||
|  | ||||
|  | ||||
| 2009-05-08 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Removed cail-clone-texture.h from cail.h | ||||
|  | ||||
| * cail/cail.h: Removed reference to cail-clone-texture.h | ||||
|  | ||||
| 2009-05-08 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Upgrade to cail-0.9, using clutter-0.9, first compilable version | ||||
|  | ||||
| * NEWS: new file with the information of the releases | ||||
| * TODO: updated | ||||
| * configure.ac: updated clutter version to compile against | ||||
| * cail/cail-clone-texture.[ch]: Removed as ClutterCloneTexture was removed on Clutter 0.9.0 | ||||
| * cail/cail-label.[ch]: Removed as ClutterLabel was removed on Clutter 0.9.0 | ||||
| * cail/Makefile.am: updated due the source files removed | ||||
| * cail/cail-actor.c: removed include to <clutter/clutter-actor.h> | ||||
| * cail/cail.c: removed the factories for CailLabel and CailCloneTexture | ||||
|  | ||||
| 2009-05-07 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Reflect change on the version number policy | ||||
|  | ||||
| * README: correct some typos and explain that the cail version number | ||||
| is tied to the clutter version number and how | ||||
| * configure.ac | ||||
| Set the version number to 0.8.0 | ||||
|  | ||||
| 2009-05-07 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Edit the ChangeLog file, to show that now we are using git | ||||
|  | ||||
| * ChangeLog.SVN: new file, with the ChangeLog used while cail was | ||||
| using a Subversion repository | ||||
| * ChangeLog: now is empty, and only maintains a reference to use git log | ||||
|  | ||||
| 2009-04-29 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Coding style review | ||||
|  | ||||
| * CODING_STYLE | ||||
| * cail/Makefile.am | ||||
| * cail/cail-actor-private.[ch] | ||||
| * cail/cail-actor.h | ||||
| * cail/cail-clone-texture.[ch] | ||||
| * cail/cail-group.[ch] | ||||
| * cail/cail-label.[ch] | ||||
| * cail/cail-rectangle.[ch] | ||||
| * cail/cail-root.[ch] | ||||
| * cail/cail-stage.[ch] | ||||
| * cail/cail-texture.[ch] | ||||
| * cail/cail-util.[ch] | ||||
| * cail/cail.c | ||||
|  | ||||
| 2009-04-28 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Coding style review: cail-actor.c | ||||
|  | ||||
|  | ||||
| 2009-04-21 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| 2009-04-21 Alejandro Pinheiro <apinheiro@igalia.com> | ||||
|  | ||||
| 	* TODO: updated TODO file | ||||
|  | ||||
| 2009-04-21 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| 2009-03-06 Alejandro Pinheiro <apinheiro@igalia.com> | ||||
|  | ||||
| 	* AUTHORS: update authors file to public release | ||||
|  | ||||
| 2009-03-06 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| 2009-03-06 Alejandro Pinheiro <apinheiro@igalia.com> | ||||
|  | ||||
| 	* debian/control | ||||
| 	Added cdbs dependency, renamed debugging package | ||||
| 	* debian/libcail-common-dbg.dirs: new file | ||||
| 	* debian/libcail-common.dirs | ||||
| 	* debian/libcail-common.install | ||||
| 	Minor changes | ||||
|  | ||||
| 2009-03-05 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| 2009-03-05 Alejandro Pinheiro <apinheiro@igalia.com> | ||||
|  | ||||
| 	* TODO | ||||
| 	Added TODO file, in order to list the remaining tasks. | ||||
|  | ||||
| 2009-03-05 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| 2009-03-05 Alejandro Pinheiro <apinheiro@igalia.com> | ||||
|  | ||||
| 	* configure.ac | ||||
| 	* cail/cail.c | ||||
| 	* cail/cail-util.c | ||||
| 	* Makefile.am | ||||
| 	Removed all the missing gtk related stuff | ||||
|  | ||||
| 2009-03-05 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| 2009-03-05 Alejandro Pinheiro <apinheiro@igalia.com> | ||||
|  | ||||
| 	* cail/cail-actor.c | ||||
| 	(_get_actor_extents): managing too the anchor point to compute the position | ||||
| 	(_get_top_level_origin): reimplemented using x11 functions, removed | ||||
| 	gtk/gdk related functions, and taking into account the relative position | ||||
| 	inside the parent (previous position calculation was wrong if a child | ||||
| 	was not a direct stage child) | ||||
| 	* cail/clutter-gtk/cail-clutter-embed.[ch] | ||||
| 	* cail/clutter-gtk/cail-gtk-factory.h | ||||
| 	Removed, in order to remove any gtk dependency | ||||
| 	* cail/debian/control: removed gtk dependency | ||||
|  | ||||
| 2009-03-03 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| 2009-03-03 Alejandro Pinheiro <apinheiro@igalia.com> | ||||
|  | ||||
| 	* cail/cail-actor-private.[ch]: new files to private utility functions | ||||
| 	(_cail_actor_pushable): new function, that checks if a cail actor is | ||||
| 	pushable by checking if the clutter actor related has a handler for | ||||
| 	a release event | ||||
| 	* cail/cail-texture.c | ||||
| 	* cail/cail-clone-texture.c | ||||
| 	* cail/cail-rectangle.c | ||||
| 	Use of new function _cail_actor_pushable | ||||
| 	* cail-actor.c: Added some documentation related to current implementation | ||||
| 	* cail-util.c: Code style review | ||||
|  | ||||
| 2009-03-02 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| 2009-03-02 Alejandro Pinheiro <apinheiro@igalia.com> | ||||
|  | ||||
| 	* cail/cail-label.[ch]: new | ||||
| 	* cail/cail.[ch] | ||||
| 	(cail_accessibility_module_init) | ||||
| 	* cail/Makefile.am | ||||
| 	Added CailLabel, a11y object for ClutterLabel | ||||
|  | ||||
| 2009-02-27 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| 2009-02-27 Alejandro Pinheiro <apinheiro@igalia.com> | ||||
|  | ||||
| 	* cail/cail-actor.c | ||||
| 	(cail_actor_real_remove_actor) | ||||
| 	Fixed a typo that causes a crash while removing the actor from a | ||||
| 	container | ||||
|  | ||||
| 2009-02-26 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| 2009-02-26 Alejandro Pinheiro <apinheiro@igalia.com> | ||||
|  | ||||
| 	* cail/cail-actor.c | ||||
| 	(cail_actor_remove_actor) | ||||
| 	(cail_actor_add_actor) | ||||
| 	Fixed a typo calling klass->add_actor and klass->remove_actor that causes | ||||
| 	a crash in some (container,actor) combinations | ||||
|  | ||||
| 	(cail_actor_real_add_actor) | ||||
| 	Additional parameter check | ||||
|  | ||||
| 2009-02-25 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| Missing cail-rectangle.[ch] files, according 2009-02-23 entry at Changelog | ||||
|  | ||||
|  | ||||
| 2009-02-23 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| 2009-02-23 Alejandro Pinheiro <apinheiro@igalia.com> | ||||
|  | ||||
| 	* cail/cail-rectangle.[ch] | ||||
| 	* cail/cail.[ch] | ||||
| 	* cail/Makefile.am | ||||
|  | ||||
| 	Added CailRectangle, a11y object for ClutterRectangle | ||||
|  | ||||
| 	* cail/cail-group.c | ||||
| 	* cail/cail-texture.c | ||||
| 	* cail/cail-stage.c | ||||
|  | ||||
| 	Avoid to add a empty private structure, to avoid the glib warning. Anyway | ||||
| 	the pointer to the private structure is still on the .h, to allow future | ||||
| 	add-on. | ||||
|  | ||||
| 2009-02-20 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| 2009-02-20 Alejandro Pinheiro <apinheiro@igalia.com> | ||||
|  | ||||
| 	* cail-actor.[ch] | ||||
| 	* cail-group.[ch] | ||||
|  | ||||
| 	Moved most of the ClutterContainer a11y support from cail-group to | ||||
| 	cail-actor, in order to generalize this support. | ||||
|  | ||||
| 	* cail-stage.[ch] | ||||
| 	* cail-util.[ch] | ||||
| 	Normalize the private structure to avoid future problems with missing | ||||
| 	gaps | ||||
|  | ||||
| 2009-02-20 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| 2009-02-20 Alejandro Pinheiro <apinheiro@igalia.com> | ||||
|  | ||||
| 	* cail/cail-actor.c | ||||
| 	(cail_actor_connect_actor_destroyed): connects to the clutter actor | ||||
| 	destroy signal | ||||
| 	(cail_actor_clutter_actor_destroyed): handler to the clutter actor | ||||
| 	destroy signal, update the priv->actor pointer and notify a state change | ||||
|  | ||||
| 	This change allows to be sure about the priv->actor correct value, so we | ||||
| 	can use directly priv->actor instead of atk_gobject_accessible_get_object | ||||
| 	in the next functions: | ||||
| 	(cail_actor_get_parent) | ||||
| 	(cail_actor_get_index_in_parent) | ||||
| 	(cail_actor_ref_state_set) | ||||
| 	(cail_actor_get_extents) | ||||
|  | ||||
| 2009-02-19 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| 2009-02-19 Alejandro Pinheiro <apinheiro@igalia.com> | ||||
|  | ||||
| 	* cail/cail-texture.[ch] | ||||
| 	* cail/cail-clone-texture.[ch] | ||||
| 	* cail/cail.[ch] | ||||
| 	* cail/Makefile.am | ||||
|  | ||||
| 	Added CailTexture and CailCloneTexture a11y objects for ClutterTexture | ||||
| 	and ClutterCloneTexture | ||||
|  | ||||
| 	* cail/cail-util.c | ||||
|  | ||||
| 	Added private structure | ||||
|  | ||||
| 2009-02-18 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| 2009-02-18 Alejandro Pinheiro <apinheiro@igalia.com> | ||||
|  | ||||
| 	* cail/cail-actor.c: | ||||
| 	(cail_actor_get_parent) | ||||
| 	Return the accessible object of the clutter actor if accessible_parent | ||||
| 	is not available. Previously it only took into account the these object | ||||
| 	as a possible parent to return (you can set it with atk_object_set_parent) | ||||
|  | ||||
| 2009-02-18 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| 2009-02-18 Alejandro Pinheiro <apinheiro@igalia.com> | ||||
|  | ||||
| 	* cail/cail-group.[ch]: code style review | ||||
| 	* cail/cail-actor.[ch]: implemented basic support for ClutterContainer | ||||
|  | ||||
| 2009-02-18 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| 2009-02-18 Alejandro Pinheiro <apinheiro@igalia.com> | ||||
|  | ||||
| 	* debian/control: updating dependencies | ||||
|  | ||||
| 2009-02-18 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| 2009-02-18 Alejandro Pinheiro <apinheiro@igalia.com> | ||||
|  | ||||
| 	* configure.ac: added aditional compile flags | ||||
| 	* cail/cail-actor.[ch]: Reimplemented support for AtkAction interface | ||||
| 	* cail/cail-root.[ch]: code style review | ||||
|  | ||||
| 2009-02-16 Alejandro Pi<50>eiro <apinheiro@igalia.com> | ||||
|  | ||||
| 2009-02-16 Alejandro Pinheiro <apinheiro@igalia.com> | ||||
|  | ||||
| 	* First release. | ||||
| @@ -1,42 +0,0 @@ | ||||
| /* CALLY - The Clutter Accessibility Implementation Library | ||||
|  * | ||||
|  * Copyright (C) 2008 Igalia, S.L. | ||||
|  * | ||||
|  * Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com> | ||||
|  * | ||||
|  * Some parts are based on GailWidget from GAIL | ||||
|  * GAIL - The GNOME Accessibility Implementation Library | ||||
|  * Copyright 2001, 2002, 2003 Sun Microsystems Inc. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
|  | ||||
| #ifndef __CALLY_ACTOR_PRIVATE_H__ | ||||
| #define __CALLY_ACTOR_PRIVATE_H__ | ||||
|  | ||||
| #include "cally-actor.h" | ||||
|  | ||||
| /* | ||||
|  * Auxiliar define, in order to get the clutter actor from the AtkObject using | ||||
|  * AtkGObject methods | ||||
|  * | ||||
|  */ | ||||
| #define CALLY_GET_CLUTTER_ACTOR(cally_object) \ | ||||
|   (CLUTTER_ACTOR (atk_gobject_accessible_get_object (ATK_GOBJECT_ACCESSIBLE (cally_object)))) | ||||
|  | ||||
| void _cally_actor_get_top_level_origin (ClutterActor *actor, | ||||
|                                         gint         *x, | ||||
|                                         gint         *y); | ||||
|  | ||||
| #endif /* __CALLY_ACTOR_PRIVATE_H__ */ | ||||
										
											
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							| @@ -1,160 +0,0 @@ | ||||
| /* CALLY - The Clutter Accessibility Implementation Library | ||||
|  * | ||||
|  * Copyright (C) 2008 Igalia, S.L. | ||||
|  * | ||||
|  * Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com> | ||||
|  * | ||||
|  * Some parts are based on GailWidget from GAIL | ||||
|  * GAIL - The GNOME Accessibility Implementation Library | ||||
|  * Copyright 2001, 2002, 2003 Sun Microsystems Inc. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
|  | ||||
| #ifndef __CALLY_ACTOR_H__ | ||||
| #define __CALLY_ACTOR_H__ | ||||
|  | ||||
| #if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <cally/cally.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #include <atk/atk.h> | ||||
| #include <clutter/clutter.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| #define CALLY_TYPE_ACTOR            (cally_actor_get_type ()) | ||||
| #define CALLY_ACTOR(obj)            (G_TYPE_CHECK_INSTANCE_CAST ((obj), CALLY_TYPE_ACTOR, CallyActor)) | ||||
| #define CALLY_ACTOR_CLASS(klass)    (G_TYPE_CHECK_CLASS_CAST ((klass), CALLY_TYPE_ACTOR, CallyActorClass)) | ||||
| #define CALLY_IS_ACTOR(obj)         (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CALLY_TYPE_ACTOR)) | ||||
| #define CALLY_IS_ACTOR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CALLY_TYPE_ACTOR)) | ||||
| #define CALLY_ACTOR_GET_CLASS(obj)  (G_TYPE_INSTANCE_GET_CLASS ((obj), CALLY_TYPE_ACTOR, CallyActorClass)) | ||||
|  | ||||
| typedef struct _CallyActor           CallyActor; | ||||
| typedef struct _CallyActorClass      CallyActorClass; | ||||
| typedef struct _CallyActorPrivate    CallyActorPrivate; | ||||
|  | ||||
| /** | ||||
|  * CallyActionFunc: | ||||
|  * @cally_actor: a #CallyActor | ||||
|  * | ||||
|  * Action function, to be used on #AtkAction implementations as a individual | ||||
|  * action | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| typedef void (* CallyActionFunc) (CallyActor *cally_actor); | ||||
|  | ||||
| /** | ||||
|  * CallyActionCallback: | ||||
|  * @cally_actor: a #CallyActor | ||||
|  * @user_data: user data passed to the function | ||||
|  * | ||||
|  * Action function, to be used on #AtkAction implementations as | ||||
|  * an individual action. Unlike #CallyActionFunc, this function | ||||
|  * uses the @user_data argument passed to cally_actor_add_action_full(). | ||||
|  * | ||||
|  * Since: 1.6 | ||||
|  */ | ||||
| typedef void (* CallyActionCallback) (CallyActor *cally_actor, | ||||
|                                       gpointer    user_data); | ||||
|  | ||||
| /** | ||||
|  * CallyActor: | ||||
|  * | ||||
|  * The <structname>CallyActor</structname> structure contains only private | ||||
|  * data and should be accessed using the provided API | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| struct _CallyActor | ||||
| { | ||||
|   /*< private >*/ | ||||
|   AtkGObjectAccessible parent; | ||||
|  | ||||
|   CallyActorPrivate *priv; | ||||
| }; | ||||
|  | ||||
| /** | ||||
|  * CallyActorClass: | ||||
|  * @notify_clutter: Signal handler for notify signal on Clutter actor | ||||
|  * @focus_clutter: Signal handler for key-focus-in and key-focus-out | ||||
|  *   signal on Clutter actor. This virtual functions is deprecated. | ||||
|  * @add_actor: Signal handler for actor-added signal on | ||||
|  *   ClutterContainer interface | ||||
|  * @remove_actor: Signal handler for actor-added signal on | ||||
|  *   ClutterContainer interface | ||||
|  * | ||||
|  * The <structname>CallyActorClass</structname> structure contains | ||||
|  * only private data | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| struct _CallyActorClass | ||||
| { | ||||
|   /*< private >*/ | ||||
|   AtkGObjectAccessibleClass parent_class; | ||||
|  | ||||
|   /*< public >*/ | ||||
|   void     (*notify_clutter) (GObject    *object, | ||||
|                               GParamSpec *pspec); | ||||
|  | ||||
|   gboolean (*focus_clutter)  (ClutterActor *actor, | ||||
|                               gpointer      data); | ||||
|  | ||||
|   gint     (*add_actor)      (ClutterActor *container, | ||||
|                               ClutterActor *actor, | ||||
|                               gpointer      data); | ||||
|  | ||||
|   gint     (*remove_actor)   (ClutterActor *container, | ||||
|                               ClutterActor *actor, | ||||
|                               gpointer      data); | ||||
|  | ||||
|   /*< private >*/ | ||||
|   /* padding for future expansion */ | ||||
|   gpointer _padding_dummy[32]; | ||||
| }; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| GType      cally_actor_get_type              (void) G_GNUC_CONST; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| AtkObject* cally_actor_new                   (ClutterActor        *actor); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| guint      cally_actor_add_action            (CallyActor          *cally_actor, | ||||
|                                               const gchar         *action_name, | ||||
|                                               const gchar         *action_description, | ||||
|                                               const gchar         *action_keybinding, | ||||
|                                               CallyActionFunc      action_func); | ||||
| CLUTTER_AVAILABLE_IN_1_6 | ||||
| guint      cally_actor_add_action_full       (CallyActor          *cally_actor, | ||||
|                                               const gchar         *action_name, | ||||
|                                               const gchar         *action_description, | ||||
|                                               const gchar         *action_keybinding, | ||||
|                                               CallyActionCallback  callback, | ||||
|                                               gpointer             user_data, | ||||
|                                               GDestroyNotify       notify); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| gboolean   cally_actor_remove_action         (CallyActor          *cally_actor, | ||||
|                                               gint                 action_id); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| gboolean   cally_actor_remove_action_by_name (CallyActor          *cally_actor, | ||||
|                                               const gchar         *action_name); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CALLY_ACTOR_H__ */ | ||||
| @@ -1,132 +0,0 @@ | ||||
| /* CALLY - The Clutter Accessibility Implementation Library | ||||
|  * | ||||
|  * Copyright (C) 2010 Igalia, S.L. | ||||
|  * | ||||
|  * Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com> | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library; if not, write to the | ||||
|  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, | ||||
|  * Boston, MA 02111-1307, USA. | ||||
|  */ | ||||
|  | ||||
| /** | ||||
|  * SECTION:cally-clone | ||||
|  * @Title: CallyClone | ||||
|  * @short_description: Implementation of the ATK interfaces for a #ClutterClone | ||||
|  * @see_also: #ClutterClone | ||||
|  * | ||||
|  * #CallyClone implements the required ATK interfaces of #ClutterClone | ||||
|  * | ||||
|  * In particular it sets a proper role for the clone, as just a image, | ||||
|  * as it is the sanest and simplest approach. | ||||
|  */ | ||||
|  | ||||
| /* Design rationale for CallyClone: | ||||
|  * | ||||
|  * In the old times, it was just ClutterCloneTexture. So, from a a11y POV | ||||
|  * CallyCloneTexture was just another image, like ClutterTexture, and if | ||||
|  * it was a clone was irrevelant. So on cally-0.8, CallyCloneTexture | ||||
|  * expose a object with role ATK_ROLE_IMAGE. But now, ClutterClone is more | ||||
|  * general. You can clone any object, including groups, and made things | ||||
|  * like have one text entry, and a clone with different properties in the | ||||
|  * same window, updated both at once. | ||||
|  * | ||||
|  * The question is if the idea is have a ClutterClone as a "first-class" | ||||
|  * citizen inside the stage hierarchy (full clone), or it is just supposed | ||||
|  * to be a mirror image of the original object. | ||||
|  * | ||||
|  * In the case of the a11y POV this would mean that if the text changes on | ||||
|  * the source, the clone should emit as well the text-changing signals. | ||||
|  * | ||||
|  * As ClutterClone smartly just paint the same object with different | ||||
|  * parameters, this would mean that it should be the cally object the one | ||||
|  * that should replicate the source clutter hierarchy to do that, | ||||
|  * something that just sound crazy. | ||||
|  * | ||||
|  * Taking into account that: | ||||
|  * | ||||
|  * - ClutterClone doesn't re-emit mirrored signals from the source  | ||||
|  *   I think that likely the answer would be "yes, it is just a | ||||
|  *   mirrored image, not a real full clone". | ||||
|  * | ||||
|  * - You can't interact directly with the clone (ie: focus, and so on). | ||||
|  *   Its basic usage (right now) is clone textures. | ||||
|  * | ||||
|  * Any other solution could be overwhelming. | ||||
|  * | ||||
|  * I think that the final solution would be that ClutterClone from the | ||||
|  * a11y POV should still be managed as a image (with the proper properties, | ||||
|  * position, size, etc.). | ||||
|  */ | ||||
| #include "clutter-build-config.h" | ||||
|  | ||||
| #include "cally-clone.h" | ||||
| #include "cally-actor-private.h" | ||||
|  | ||||
| /* AtkObject */ | ||||
| static void                  cally_clone_real_initialize (AtkObject *obj, | ||||
|                                                           gpointer   data); | ||||
|  | ||||
| G_DEFINE_TYPE (CallyClone, cally_clone, CALLY_TYPE_ACTOR) | ||||
|  | ||||
| static void | ||||
| cally_clone_class_init (CallyCloneClass *klass) | ||||
| { | ||||
| /*   GObjectClass   *gobject_class = G_OBJECT_CLASS (klass); */ | ||||
|   AtkObjectClass *class         = ATK_OBJECT_CLASS (klass); | ||||
|  | ||||
|   class->initialize      = cally_clone_real_initialize; | ||||
| } | ||||
|  | ||||
| static void | ||||
| cally_clone_init (CallyClone *clone) | ||||
| { | ||||
|   /* nothing to do yet */ | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * cally_clone_new: | ||||
|  * @actor: a #ClutterActor | ||||
|  * | ||||
|  * Creates a new #CallyClone for the given @actor. @actor must be a | ||||
|  * #ClutterClone. | ||||
|  * | ||||
|  * Return value: the newly created #AtkObject | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| AtkObject* | ||||
| cally_clone_new (ClutterActor *actor) | ||||
| { | ||||
|   GObject   *object     = NULL; | ||||
|   AtkObject *accessible = NULL; | ||||
|  | ||||
|   g_return_val_if_fail (CLUTTER_IS_CLONE (actor), NULL); | ||||
|  | ||||
|   object = g_object_new (CALLY_TYPE_CLONE, NULL); | ||||
|  | ||||
|   accessible = ATK_OBJECT (object); | ||||
|   atk_object_initialize (accessible, actor); | ||||
|  | ||||
|   return accessible; | ||||
| } | ||||
|  | ||||
| static void | ||||
| cally_clone_real_initialize (AtkObject *obj, | ||||
|                               gpointer   data) | ||||
| { | ||||
|   ATK_OBJECT_CLASS (cally_clone_parent_class)->initialize (obj, data); | ||||
|  | ||||
|   obj->role = ATK_ROLE_IMAGE; | ||||
| } | ||||
| @@ -1,84 +0,0 @@ | ||||
| /* CALLY - The Clutter Accessibility Implementation Library | ||||
|  * | ||||
|  * Copyright (C) 2010 Igalia, S.L. | ||||
|  * | ||||
|  * Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com> | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
|  | ||||
| #ifndef __CALLY_CLONE_H__ | ||||
| #define __CALLY_CLONE_H__ | ||||
|  | ||||
| #if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <cally/cally.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #include <clutter/clutter.h> | ||||
| #include <cally/cally-actor.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| #define CALLY_TYPE_CLONE            (cally_clone_get_type ()) | ||||
| #define CALLY_CLONE(obj)            (G_TYPE_CHECK_INSTANCE_CAST ((obj), CALLY_TYPE_CLONE, CallyClone)) | ||||
| #define CALLY_CLONE_CLASS(klass)    (G_TYPE_CHECK_CLASS_CAST ((klass), CALLY_TYPE_CLONE, CallyCloneClass)) | ||||
| #define CALLY_IS_CLONE(obj)         (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CALLY_TYPE_CLONE)) | ||||
| #define CALLY_IS_CLONE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CALLY_TYPE_CLONE)) | ||||
| #define CALLY_CLONE_GET_CLASS(obj)  (G_TYPE_INSTANCE_GET_CLASS ((obj), CALLY_TYPE_CLONE, CallyCloneClass)) | ||||
|  | ||||
| typedef struct _CallyClone        CallyClone; | ||||
| typedef struct _CallyCloneClass   CallyCloneClass; | ||||
| typedef struct _CallyClonePrivate CallyClonePrivate; | ||||
|  | ||||
| /** | ||||
|  * CallyClone: | ||||
|  * | ||||
|  * The <structname>CallyClone</structname> structure contains only private | ||||
|  * data and should be accessed using the provided API | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| struct _CallyClone | ||||
| { | ||||
|   /*< private >*/ | ||||
|   CallyActor parent; | ||||
|  | ||||
|   CallyClonePrivate *priv; | ||||
| }; | ||||
|  | ||||
| /** | ||||
|  * CallyCloneClass: | ||||
|  * | ||||
|  * The <structname>CallyCloneClass</structname> structure contains only | ||||
|  * private data | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| struct _CallyCloneClass | ||||
| { | ||||
|   /*< private >*/ | ||||
|   CallyActorClass parent_class; | ||||
|  | ||||
|   /* padding for future expansion */ | ||||
|   gpointer _padding_dummy[8]; | ||||
| }; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| GType      cally_clone_get_type (void) G_GNUC_CONST; | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| AtkObject *cally_clone_new      (ClutterActor *actor); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CALLY_CLONE_H__ */ | ||||
| @@ -1,117 +0,0 @@ | ||||
| /* CALLY - The Clutter Accessibility Implementation Library | ||||
|  * | ||||
|  * Copyright (C) 2008 Igalia, S.L. | ||||
|  * | ||||
|  * Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com> | ||||
|  * | ||||
|  * Based on gailfactory.h from GAIL | ||||
|  * Copyright 2001, 2002, 2003 Sun Microsystems Inc. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library; if not, write to the | ||||
|  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, | ||||
|  * Boston, MA 02111-1307, USA. | ||||
|  */ | ||||
|  | ||||
| #ifndef _CALLY_FACTORY_H__ | ||||
| #define _CALLY_FACTORY_H__ | ||||
|  | ||||
| #include <glib-object.h> | ||||
| #include <atk/atkobject.h> | ||||
|  | ||||
| /** | ||||
|  * CALLY_ACCESSIBLE_FACTORY: | ||||
|  * @type: GType of the accessible which is created by the factory | ||||
|  * @type_as_function: prefix of the accessible object methods | ||||
|  * @opt_create_accessible: method to instantiate the accessibility object | ||||
|  * | ||||
|  * Defines a new #AtkObjectFactory factory to create accessible | ||||
|  * objects of a specific GType. It defines the factory GType and also | ||||
|  * overrides the proper #AtkObjectFactory methods. | ||||
|  * | ||||
|  * It assumes that the accessibility object provides a | ||||
|  * @opt_create_accessible method in order to create the accessibility | ||||
|  * object. It returns a @type GType object. | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| #define CALLY_ACCESSIBLE_FACTORY(type, type_as_function, opt_create_accessible)	\ | ||||
| 										\ | ||||
| static GType									\ | ||||
| type_as_function ## _factory_get_accessible_type (void)				\ | ||||
| {										\ | ||||
|   return type;									\ | ||||
| }										\ | ||||
| 										\ | ||||
| static AtkObject*								\ | ||||
| type_as_function ## _factory_create_accessible (GObject *obj)			\ | ||||
| {										\ | ||||
|   ClutterActor *actor;								\ | ||||
|   AtkObject *accessible;							\ | ||||
| 										\ | ||||
|   g_return_val_if_fail (CLUTTER_ACTOR (obj), NULL);				\ | ||||
| 										\ | ||||
|   actor = CLUTTER_ACTOR (obj);                                                  \ | ||||
| 										\ | ||||
|   accessible = opt_create_accessible (actor);					\ | ||||
| 										\ | ||||
|   return accessible;								\ | ||||
| }										\ | ||||
| 										\ | ||||
| static void									\ | ||||
| type_as_function ## _factory_class_init (AtkObjectFactoryClass *klass)		\ | ||||
| {										\ | ||||
|   klass->create_accessible   = type_as_function ## _factory_create_accessible;	\ | ||||
|   klass->get_accessible_type = type_as_function ## _factory_get_accessible_type;\ | ||||
| }										\ | ||||
| 										\ | ||||
| static GType									\ | ||||
| type_as_function ## _factory_get_type (void)					\ | ||||
| {										\ | ||||
|   static GType t = 0;								\ | ||||
| 										\ | ||||
|   if (!t)									\ | ||||
|   {										\ | ||||
|     char *name;									\ | ||||
|     static const GTypeInfo tinfo =						\ | ||||
|     {										\ | ||||
|       sizeof (AtkObjectFactoryClass),					\ | ||||
|       NULL, NULL, (GClassInitFunc) type_as_function ## _factory_class_init,			\ | ||||
|       NULL, NULL, sizeof (AtkObjectFactory), 0, NULL, NULL			\ | ||||
|     };										\ | ||||
| 										\ | ||||
|     name = g_strconcat (g_type_name (type), "Factory", NULL);			\ | ||||
|     t = g_type_register_static (						\ | ||||
| 	    ATK_TYPE_OBJECT_FACTORY, name, &tinfo, 0);				\ | ||||
|     g_free (name);								\ | ||||
|   }										\ | ||||
| 										\ | ||||
|   return t;									\ | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * CALLY_ACTOR_SET_FACTORY: | ||||
|  * @widget_type: GType of the clutter actor | ||||
|  * @type_as_function: prefix of the accessible object methods | ||||
|  * | ||||
|  * Sets the #AtkObjectFactory to be used in order to instantiate | ||||
|  * accessibility objects for the actor which GType is @widget_type. | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| #define CALLY_ACTOR_SET_FACTORY(widget_type, type_as_function)			\ | ||||
| 	atk_registry_set_factory_type (atk_get_default_registry (),		\ | ||||
| 				       widget_type,				\ | ||||
| 				       type_as_function ## _factory_get_type ()) | ||||
|  | ||||
| #endif /* _CALLY_FACTORY_H__ */ | ||||
| @@ -1,147 +0,0 @@ | ||||
| /* CALLY - The Clutter Accessibility Implementation Library | ||||
|  * | ||||
|  * Copyright (C) 2008 Igalia, S.L. | ||||
|  * | ||||
|  * Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com> | ||||
|  * | ||||
|  * Based on GailContainer from GAIL | ||||
|  * Copyright 2001, 2002, 2003 Sun Microsystems Inc. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library; if not, write to the | ||||
|  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, | ||||
|  * Boston, MA 02111-1307, USA. | ||||
|  */ | ||||
|  | ||||
| /** | ||||
|  * SECTION:cally-group | ||||
|  * @Title: CallyGroup | ||||
|  * @short_description: Implementation of the ATK interfaces for a #ClutterGroup | ||||
|  * @see_also: #ClutterGroup | ||||
|  * | ||||
|  * #CallyGroup implements the required ATK interfaces of #ClutterGroup | ||||
|  * In particular it exposes each of the Clutter actors contained in the | ||||
|  * group. | ||||
|  */ | ||||
|  | ||||
| #include "clutter-build-config.h" | ||||
|  | ||||
| #include "cally-group.h" | ||||
| #include "cally-actor-private.h" | ||||
|  | ||||
| static gint       cally_group_get_n_children  (AtkObject *obj); | ||||
| static AtkObject* cally_group_ref_child       (AtkObject *obj, | ||||
|                                               gint       i); | ||||
| static void       cally_group_real_initialize (AtkObject *obj, | ||||
|                                               gpointer   data); | ||||
|  | ||||
| G_DEFINE_TYPE (CallyGroup, cally_group, CALLY_TYPE_ACTOR) | ||||
|  | ||||
| static void | ||||
| cally_group_class_init (CallyGroupClass *klass) | ||||
| { | ||||
| /*   GObjectClass   *gobject_class = G_OBJECT_CLASS (klass); */ | ||||
|   AtkObjectClass *class         = ATK_OBJECT_CLASS (klass); | ||||
|  | ||||
|   class->get_n_children = cally_group_get_n_children; | ||||
|   class->ref_child      = cally_group_ref_child; | ||||
|   class->initialize     = cally_group_real_initialize; | ||||
| } | ||||
|  | ||||
| static void | ||||
| cally_group_init (CallyGroup      *group) | ||||
| { | ||||
|   /* nothing to do yet */ | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * cally_group_new: | ||||
|  * @actor: a #ClutterGroup | ||||
|  * | ||||
|  * Creates a #CallyGroup for @actor | ||||
|  * | ||||
|  * Return value: the newly created #CallyGroup | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| AtkObject * | ||||
| cally_group_new (ClutterActor *actor) | ||||
| { | ||||
|   GObject   *object     = NULL; | ||||
|   AtkObject *accessible = NULL; | ||||
|  | ||||
|   g_return_val_if_fail (CLUTTER_IS_GROUP (actor), NULL); | ||||
|  | ||||
|   object = g_object_new (CALLY_TYPE_GROUP, NULL); | ||||
|  | ||||
|   accessible = ATK_OBJECT (object); | ||||
|   atk_object_initialize (accessible, actor); | ||||
|  | ||||
|   return accessible; | ||||
| } | ||||
|  | ||||
| static gint | ||||
| cally_group_get_n_children (AtkObject *obj) | ||||
| { | ||||
|   ClutterActor *actor = NULL; | ||||
|   gint          count = 0; | ||||
|  | ||||
|   g_return_val_if_fail (CALLY_IS_GROUP (obj), count); | ||||
|  | ||||
|   actor = CALLY_GET_CLUTTER_ACTOR (obj); | ||||
|  | ||||
|   if (actor == NULL) /* defunct */ | ||||
|     return 0; | ||||
|  | ||||
|   g_return_val_if_fail (CLUTTER_IS_GROUP(actor), count); | ||||
|  | ||||
|   count = clutter_actor_get_n_children (actor); | ||||
|  | ||||
|   return count; | ||||
| } | ||||
|  | ||||
| static AtkObject* | ||||
| cally_group_ref_child (AtkObject *obj, | ||||
|                        gint       i) | ||||
| { | ||||
|   AtkObject    *accessible = NULL; | ||||
|   ClutterActor *actor      = NULL; | ||||
|   ClutterActor *child      = NULL; | ||||
|  | ||||
|   g_return_val_if_fail (CALLY_IS_GROUP (obj), NULL); | ||||
|   g_return_val_if_fail ((i >= 0), NULL); | ||||
|  | ||||
|   actor = CALLY_GET_CLUTTER_ACTOR (obj); | ||||
|  | ||||
|   g_return_val_if_fail (CLUTTER_IS_GROUP(actor), NULL); | ||||
|   child = clutter_actor_get_child_at_index (actor, i); | ||||
|  | ||||
|   if (!child) | ||||
|     return NULL; | ||||
|  | ||||
|   accessible = clutter_actor_get_accessible (child); | ||||
|  | ||||
|   if (accessible != NULL) | ||||
|     g_object_ref (accessible); | ||||
|  | ||||
|   return accessible; | ||||
| } | ||||
|  | ||||
| static void | ||||
| cally_group_real_initialize (AtkObject *obj, | ||||
|                             gpointer   data) | ||||
| { | ||||
|   ATK_OBJECT_CLASS (cally_group_parent_class)->initialize (obj, data); | ||||
|  | ||||
|   obj->role = ATK_ROLE_PANEL; | ||||
| } | ||||
| @@ -1,87 +0,0 @@ | ||||
| /* CALLY - The Clutter Accessibility Implementation Library | ||||
|  * | ||||
|  * Copyright (C) 2008 Igalia, S.L. | ||||
|  * | ||||
|  * Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com> | ||||
|  * | ||||
|  * Based on GailContainer from GAIL | ||||
|  * Copyright 2001, 2002, 2003 Sun Microsystems Inc. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
|  | ||||
| #ifndef __CALLY_GROUP_H__ | ||||
| #define __CALLY_GROUP_H__ | ||||
|  | ||||
| #if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <cally/cally.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #include <cally/cally-actor.h> | ||||
| #include <clutter/clutter.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| #define CALLY_TYPE_GROUP                         (cally_group_get_type ()) | ||||
| #define CALLY_GROUP(obj)                         (G_TYPE_CHECK_INSTANCE_CAST ((obj), CALLY_TYPE_GROUP, CallyGroup)) | ||||
| #define CALLY_GROUP_CLASS(klass)                 (G_TYPE_CHECK_CLASS_CAST ((klass), CALLY_TYPE_GROUP, CallyGroupClass)) | ||||
| #define CALLY_IS_GROUP(obj)                      (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CALLY_TYPE_GROUP)) | ||||
| #define CALLY_IS_GROUP_CLASS(klass)              (G_TYPE_CHECK_CLASS_TYPE ((klass), CALLY_TYPE_GROUP)) | ||||
| #define CALLY_GROUP_GET_CLASS(obj)               (G_TYPE_INSTANCE_GET_CLASS ((obj), CALLY_TYPE_GROUP, CallyGroupClass)) | ||||
|  | ||||
| typedef struct _CallyGroup        CallyGroup; | ||||
| typedef struct _CallyGroupClass   CallyGroupClass; | ||||
| typedef struct _CallyGroupPrivate CallyGroupPrivate; | ||||
|  | ||||
| /** | ||||
|  * CallyGroup: | ||||
|  * | ||||
|  * The <structname>CallyGroup</structname> structure contains only | ||||
|  * private data and should be accessed using the provided API | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| struct _CallyGroup | ||||
| { | ||||
|   /*< private >*/ | ||||
|   CallyActor parent; | ||||
|  | ||||
|   CallyGroupPrivate *priv; | ||||
| }; | ||||
|  | ||||
| /** | ||||
|  * CallyGroupClass: | ||||
|  * | ||||
|  * The <structname>CallyGroupClass</structname> structure contains only | ||||
|  * private data | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| struct _CallyGroupClass | ||||
| { | ||||
|   /*< private >*/ | ||||
|   CallyActorClass parent_class; | ||||
|  | ||||
|   /* padding for future expansion */ | ||||
|   gpointer _padding_dummy[8]; | ||||
| }; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| GType      cally_group_get_type (void) G_GNUC_CONST; | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| AtkObject* cally_group_new      (ClutterActor *actor); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CALLY_GROUP_H__ */ | ||||
| @@ -1,44 +0,0 @@ | ||||
| /* CALLY - The Clutter Accessibility Implementation Library | ||||
|  * | ||||
|  * Copyright (C) 2008 Igalia, S.L. | ||||
|  * | ||||
|  * Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com> | ||||
|  * | ||||
|  * Some parts are based on GailWidget from GAIL | ||||
|  * GAIL - The GNOME Accessibility Implementation Library | ||||
|  * Copyright 2001, 2002, 2003 Sun Microsystems Inc. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
|  | ||||
| #ifndef __CALLY_MAIN_H__ | ||||
| #define __CALLY_MAIN_H__ | ||||
|  | ||||
| #if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <cally/cally.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #include <glib.h> | ||||
| #include <atk/atk.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| gboolean cally_get_cally_initialized (void); | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| gboolean cally_accessibility_init    (void); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CALLY_MAIN_H__ */ | ||||
| @@ -1,98 +0,0 @@ | ||||
| /* CALLY - The Clutter Accessibility Implementation Library | ||||
|  * | ||||
|  * Copyright (C) 2009 Igalia, S.L. | ||||
|  * | ||||
|  * Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com> | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library; if not, write to the | ||||
|  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, | ||||
|  * Boston, MA 02111-1307, USA. | ||||
|  */ | ||||
|  | ||||
| /** | ||||
|  * SECTION:cally-rectangle | ||||
|  * @short_description: Implementation of the ATK interfaces for a #ClutterRectangle | ||||
|  * @see_also: #ClutterRectangle | ||||
|  * | ||||
|  * #CallyRectangle implements the required ATK interfaces of #ClutterRectangle | ||||
|  * | ||||
|  * In particular it sets a proper role for the rectangle. | ||||
|  */ | ||||
|  | ||||
| #include "clutter-build-config.h" | ||||
|  | ||||
| #define CLUTTER_DISABLE_DEPRECATION_WARNINGS | ||||
|  | ||||
| #include "cally-rectangle.h" | ||||
| #include "cally-actor-private.h" | ||||
|  | ||||
| #include "clutter-color.h" | ||||
| #include "deprecated/clutter-rectangle.h" | ||||
|  | ||||
| /* AtkObject */ | ||||
| static void                  cally_rectangle_real_initialize (AtkObject *obj, | ||||
|                                                               gpointer   data); | ||||
|  | ||||
| G_DEFINE_TYPE (CallyRectangle, cally_rectangle, CALLY_TYPE_ACTOR) | ||||
|  | ||||
| static void | ||||
| cally_rectangle_class_init (CallyRectangleClass *klass) | ||||
| { | ||||
| /*   GObjectClass   *gobject_class = G_OBJECT_CLASS (klass); */ | ||||
|   AtkObjectClass *class         = ATK_OBJECT_CLASS (klass); | ||||
|  | ||||
|   class->initialize      = cally_rectangle_real_initialize; | ||||
| } | ||||
|  | ||||
| static void | ||||
| cally_rectangle_init (CallyRectangle *rectangle) | ||||
| { | ||||
|   /* nothing to do yet */ | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * cally_rectangle_new: | ||||
|  * @actor: a #ClutterActor | ||||
|  * | ||||
|  * Creates a new #CallyRectangle for the given @actor. @actor must be | ||||
|  * a #ClutterRectangle. | ||||
|  * | ||||
|  * Return value: the newly created #AtkObject | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| AtkObject* | ||||
| cally_rectangle_new (ClutterActor *actor) | ||||
| { | ||||
|   GObject   *object     = NULL; | ||||
|   AtkObject *accessible = NULL; | ||||
|  | ||||
|   g_return_val_if_fail (CLUTTER_IS_RECTANGLE (actor), NULL); | ||||
|  | ||||
|   object = g_object_new (CALLY_TYPE_RECTANGLE, NULL); | ||||
|  | ||||
|   accessible = ATK_OBJECT (object); | ||||
|   atk_object_initialize (accessible, actor); | ||||
|  | ||||
|   return accessible; | ||||
| } | ||||
|  | ||||
| static void | ||||
| cally_rectangle_real_initialize (AtkObject *obj, | ||||
|                                  gpointer   data) | ||||
| { | ||||
|   ATK_OBJECT_CLASS (cally_rectangle_parent_class)->initialize (obj, data); | ||||
|  | ||||
|   obj->role = ATK_ROLE_IMAGE; | ||||
| } | ||||
| @@ -1,84 +0,0 @@ | ||||
| /* CALLY - The Clutter Accessibility Implementation Library | ||||
|  * | ||||
|  * Copyright (C) 2009 Igalia, S.L. | ||||
|  * | ||||
|  * Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com> | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
|  | ||||
| #ifndef __CALLY_RECTANGLE_H__ | ||||
| #define __CALLY_RECTANGLE_H__ | ||||
|  | ||||
| #if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <cally/cally.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #include <cally/cally-actor.h> | ||||
| #include <clutter/clutter.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| #define CALLY_TYPE_RECTANGLE            (cally_rectangle_get_type ()) | ||||
| #define CALLY_RECTANGLE(obj)            (G_TYPE_CHECK_INSTANCE_CAST ((obj), CALLY_TYPE_RECTANGLE, CallyRectangle)) | ||||
| #define CALLY_RECTANGLE_CLASS(klass)    (G_TYPE_CHECK_CLASS_CAST ((klass), CALLY_TYPE_RECTANGLE, CallyRectangleClass)) | ||||
| #define CALLY_IS_RECTANGLE(obj)         (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CALLY_TYPE_RECTANGLE)) | ||||
| #define CALLY_IS_RECTANGLE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CALLY_TYPE_RECTANGLE)) | ||||
| #define CALLY_RECTANGLE_GET_CLASS(obj)  (G_TYPE_INSTANCE_GET_CLASS ((obj), CALLY_TYPE_RECTANGLE, CallyRectangleClass)) | ||||
|  | ||||
| typedef struct _CallyRectangle         CallyRectangle; | ||||
| typedef struct _CallyRectangleClass    CallyRectangleClass; | ||||
| typedef struct _CallyRectanglePrivate  CallyRectanglePrivate; | ||||
|  | ||||
| /** | ||||
|  * CallyRectangle: | ||||
|  * | ||||
|  * The <structname>CallyRectangle</structname> structure contains only private | ||||
|  * data and should be accessed using the provided API | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| struct _CallyRectangle | ||||
| { | ||||
|   /*< private >*/ | ||||
|   CallyActor parent; | ||||
|  | ||||
|   CallyRectanglePrivate *priv; | ||||
| }; | ||||
|  | ||||
| /** | ||||
|  * CallyRectangleClass: | ||||
|  * | ||||
|  * The <structname>CallyRectangleClass</structname> structure contains | ||||
|  * only private data | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| struct _CallyRectangleClass | ||||
| { | ||||
|   /*< private >*/ | ||||
|   CallyActorClass parent_class; | ||||
|  | ||||
|   /* padding for future expansion */ | ||||
|   gpointer _padding_dummy[8]; | ||||
| }; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| GType      cally_rectangle_get_type (void) G_GNUC_CONST; | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| AtkObject* cally_rectangle_new      (ClutterActor *actor); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CALLY_RECTANGLE_H__ */ | ||||
| @@ -1,294 +0,0 @@ | ||||
| /* CALLY - The Clutter Accessibility Implementation Library | ||||
|  * | ||||
|  * Copyright (C) 2008 Igalia, S.L. | ||||
|  * | ||||
|  * Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com> | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library; if not, write to the | ||||
|  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, | ||||
|  * Boston, MA 02111-1307, USA. | ||||
|  */ | ||||
|  | ||||
| /** | ||||
|  * SECTION:cally-root | ||||
|  * @short_description: Root object for the Cally toolkit | ||||
|  * @see_also: #ClutterStage | ||||
|  * | ||||
|  * #CallyRoot is the root object of the accessibility tree-like | ||||
|  * hierarchy, exposing the application level. | ||||
|  * | ||||
|  * Somewhat equivalent to #GailTopLevel. We consider that this class | ||||
|  * expose the a11y information of the #ClutterStageManager, as the | ||||
|  * children of this object are the different ClutterStage managed (so | ||||
|  * the #GObject used in the atk_object_initialize() is the | ||||
|  * #ClutterStageManager). | ||||
|  */ | ||||
|  | ||||
| #include "clutter-build-config.h" | ||||
|  | ||||
| #include "cally-root.h" | ||||
|  | ||||
| #include "clutter-actor.h" | ||||
| #include "clutter-stage-private.h" | ||||
| #include "clutter-stage-manager.h" | ||||
|  | ||||
|  | ||||
| /* GObject */ | ||||
| static void cally_root_finalize   (GObject *object); | ||||
|  | ||||
| /* AtkObject.h */ | ||||
| static void             cally_root_initialize           (AtkObject *accessible, | ||||
|                                                          gpointer   data); | ||||
| static gint             cally_root_get_n_children       (AtkObject *obj); | ||||
| static AtkObject *      cally_root_ref_child            (AtkObject *obj, | ||||
|                                                          gint i); | ||||
| static AtkObject *      cally_root_get_parent           (AtkObject *obj); | ||||
| static const char *     cally_root_get_name             (AtkObject *obj); | ||||
|  | ||||
| /* Private */ | ||||
| static void             cally_util_stage_added_cb       (ClutterStageManager *stage_manager, | ||||
|                                                          ClutterStage *stage, | ||||
|                                                          gpointer data); | ||||
| static void             cally_util_stage_removed_cb     (ClutterStageManager *stage_manager, | ||||
|                                                          ClutterStage *stage, | ||||
|                                                          gpointer data); | ||||
|  | ||||
| struct _CallyRootPrivate | ||||
| { | ||||
| /* We save the CallyStage objects. Other option could save the stage | ||||
|  * list, and then just get the a11y object on the ref_child, etc. But | ||||
|  * the ref_child is more common that the init and the stage-add, | ||||
|  * stage-remove, so we avoid getting the accessible object | ||||
|  * constantly | ||||
|  */ | ||||
|   GSList *stage_list; | ||||
|  | ||||
|   /* signals id */ | ||||
|   guint stage_added_id; | ||||
|   guint stage_removed_id; | ||||
| }; | ||||
|  | ||||
| G_DEFINE_TYPE_WITH_PRIVATE (CallyRoot, cally_root,  ATK_TYPE_GOBJECT_ACCESSIBLE) | ||||
|  | ||||
| static void | ||||
| cally_root_class_init (CallyRootClass *klass) | ||||
| { | ||||
|   GObjectClass *gobject_class = G_OBJECT_CLASS (klass); | ||||
|   AtkObjectClass *class = ATK_OBJECT_CLASS (klass); | ||||
|  | ||||
|   gobject_class->finalize = cally_root_finalize; | ||||
|  | ||||
|   /* AtkObject */ | ||||
|   class->get_n_children = cally_root_get_n_children; | ||||
|   class->ref_child = cally_root_ref_child; | ||||
|   class->get_parent = cally_root_get_parent; | ||||
|   class->initialize = cally_root_initialize; | ||||
|   class->get_name = cally_root_get_name; | ||||
| } | ||||
|  | ||||
| static void | ||||
| cally_root_init (CallyRoot *root) | ||||
| { | ||||
|   root->priv = cally_root_get_instance_private (root); | ||||
|  | ||||
|   root->priv->stage_list = NULL; | ||||
|   root->priv->stage_added_id = 0; | ||||
|   root->priv->stage_removed_id = 0; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * cally_root_new: | ||||
|  * | ||||
|  * Creates a new #CallyRoot object. | ||||
|  * | ||||
|  * Return value: the newly created #AtkObject | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| AtkObject* | ||||
| cally_root_new (void) | ||||
| { | ||||
|   GObject *object = NULL; | ||||
|   AtkObject *accessible = NULL; | ||||
|   ClutterStageManager *stage_manager = NULL; | ||||
|  | ||||
|   object = g_object_new (CALLY_TYPE_ROOT, NULL); | ||||
|  | ||||
|   accessible = ATK_OBJECT (object); | ||||
|   stage_manager = clutter_stage_manager_get_default (); | ||||
|  | ||||
|   atk_object_initialize (accessible, stage_manager); | ||||
|  | ||||
|   return accessible; | ||||
| } | ||||
|  | ||||
| static void | ||||
| cally_root_finalize (GObject *object) | ||||
| { | ||||
|   CallyRoot *root = CALLY_ROOT (object); | ||||
|   GObject *stage_manager = NULL; | ||||
|  | ||||
|   g_return_if_fail (CALLY_IS_ROOT (object)); | ||||
|  | ||||
|   if (root->priv->stage_list) | ||||
|     { | ||||
|       g_slist_free (root->priv->stage_list); | ||||
|       root->priv->stage_list = NULL; | ||||
|     } | ||||
|  | ||||
|   stage_manager = atk_gobject_accessible_get_object (ATK_GOBJECT_ACCESSIBLE (root)); | ||||
|  | ||||
|   g_signal_handler_disconnect (stage_manager, | ||||
|                                root->priv->stage_added_id); | ||||
|  | ||||
|   g_signal_handler_disconnect (stage_manager, | ||||
|                                root->priv->stage_added_id); | ||||
|  | ||||
|   G_OBJECT_CLASS (cally_root_parent_class)->finalize (object); | ||||
| } | ||||
|  | ||||
| /* AtkObject.h */ | ||||
| static void | ||||
| cally_root_initialize (AtkObject              *accessible, | ||||
|                        gpointer                data) | ||||
| { | ||||
|   ClutterStageManager *stage_manager = NULL; | ||||
|   const GSList        *iter          = NULL; | ||||
|   const GSList        *stage_list    = NULL; | ||||
|   ClutterStage        *clutter_stage = NULL; | ||||
|   AtkObject           *cally_stage   = NULL; | ||||
|   CallyRoot           *root          = NULL; | ||||
|  | ||||
|   accessible->role = ATK_ROLE_APPLICATION; | ||||
|   accessible->accessible_parent = NULL; | ||||
|  | ||||
|   /* children initialization */ | ||||
|   root = CALLY_ROOT (accessible); | ||||
|   stage_manager = CLUTTER_STAGE_MANAGER (data); | ||||
|   stage_list = clutter_stage_manager_peek_stages (stage_manager); | ||||
|  | ||||
|   for (iter = stage_list; iter != NULL; iter = g_slist_next (iter)) | ||||
|     { | ||||
|       clutter_stage = CLUTTER_STAGE (iter->data); | ||||
|       cally_stage = clutter_actor_get_accessible (CLUTTER_ACTOR (clutter_stage)); | ||||
|  | ||||
|       atk_object_set_parent (cally_stage, ATK_OBJECT (root)); | ||||
|  | ||||
|       root->priv->stage_list = g_slist_append (root->priv->stage_list, | ||||
|                                                cally_stage); | ||||
|     } | ||||
|  | ||||
|   root->priv->stage_added_id = | ||||
|     g_signal_connect (G_OBJECT (stage_manager), "stage-added", | ||||
|                       G_CALLBACK (cally_util_stage_added_cb), root); | ||||
|  | ||||
|   root->priv->stage_removed_id = | ||||
|     g_signal_connect (G_OBJECT (stage_manager), "stage-removed", | ||||
|                       G_CALLBACK (cally_util_stage_removed_cb), root); | ||||
|  | ||||
|   ATK_OBJECT_CLASS (cally_root_parent_class)->initialize (accessible, data); | ||||
| } | ||||
|  | ||||
|  | ||||
| static gint | ||||
| cally_root_get_n_children (AtkObject *obj) | ||||
| { | ||||
|   CallyRoot *root = CALLY_ROOT (obj); | ||||
|  | ||||
|   return g_slist_length (root->priv->stage_list); | ||||
| } | ||||
|  | ||||
| static AtkObject* | ||||
| cally_root_ref_child (AtkObject *obj, | ||||
|                      gint i) | ||||
| { | ||||
|   CallyRoot *cally_root = NULL; | ||||
|   GSList *stage_list = NULL; | ||||
|   gint num = 0; | ||||
|   AtkObject *item = NULL; | ||||
|  | ||||
|   cally_root = CALLY_ROOT (obj); | ||||
|   stage_list = cally_root->priv->stage_list; | ||||
|   num = g_slist_length (stage_list); | ||||
|  | ||||
|   g_return_val_if_fail ((i < num)&&(i >= 0), NULL); | ||||
|  | ||||
|   item = g_slist_nth_data (stage_list, i); | ||||
|   if (!item) | ||||
|     { | ||||
|       return NULL; | ||||
|     } | ||||
|  | ||||
|   g_object_ref (item); | ||||
|  | ||||
|   return item; | ||||
| } | ||||
|  | ||||
| static AtkObject* | ||||
| cally_root_get_parent (AtkObject *obj) | ||||
| { | ||||
|   return NULL; | ||||
| } | ||||
|  | ||||
| static const char * | ||||
| cally_root_get_name (AtkObject *obj) | ||||
| { | ||||
|   return g_get_prgname (); | ||||
| } | ||||
|  | ||||
| /* -------------------------------- PRIVATE --------------------------------- */ | ||||
|  | ||||
| static void | ||||
| cally_util_stage_added_cb (ClutterStageManager *stage_manager, | ||||
|                            ClutterStage *stage, | ||||
|                            gpointer data) | ||||
| { | ||||
|   CallyRoot *root = CALLY_ROOT (data); | ||||
|   AtkObject *cally_stage = NULL; | ||||
|   gint index = -1; | ||||
|  | ||||
|   cally_stage = clutter_actor_get_accessible (CLUTTER_ACTOR (stage)); | ||||
|  | ||||
|   atk_object_set_parent (cally_stage, ATK_OBJECT (root)); | ||||
|  | ||||
|   root->priv->stage_list = g_slist_append (root->priv->stage_list, | ||||
|                                            cally_stage); | ||||
|  | ||||
|   index = g_slist_index (root->priv->stage_list, cally_stage); | ||||
|   g_signal_emit_by_name (root, "children_changed::add", | ||||
|                          index, cally_stage, NULL); | ||||
|   g_signal_emit_by_name (cally_stage, "create", 0); | ||||
| } | ||||
|  | ||||
| static void | ||||
| cally_util_stage_removed_cb (ClutterStageManager *stage_manager, | ||||
|                              ClutterStage *stage, | ||||
|                              gpointer data) | ||||
| { | ||||
|   CallyRoot *root = CALLY_ROOT (data); | ||||
|   AtkObject *cally_stage = NULL; | ||||
|   gint index = -1; | ||||
|  | ||||
|   cally_stage = clutter_actor_get_accessible (CLUTTER_ACTOR (stage)); | ||||
|  | ||||
|   index = g_slist_index (root->priv->stage_list, cally_stage); | ||||
|  | ||||
|   root->priv->stage_list = g_slist_remove (root->priv->stage_list, | ||||
|                                            cally_stage); | ||||
|  | ||||
|   index = g_slist_index (root->priv->stage_list, cally_stage); | ||||
|   g_signal_emit_by_name (root, "children_changed::remove", | ||||
|                          index, cally_stage, NULL); | ||||
|   g_signal_emit_by_name (cally_stage, "destroy", 0); | ||||
| } | ||||
| @@ -1,84 +0,0 @@ | ||||
| /* CALLY - The Clutter Accessibility Implementation Library | ||||
|  * | ||||
|  * Copyright (C) 2009 Igalia, S.L. | ||||
|  * | ||||
|  * Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com> | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
|  | ||||
| #ifndef __CALLY_ROOT_H__ | ||||
| #define __CALLY_ROOT_H__ | ||||
|  | ||||
| #if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <cally/cally.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #include <atk/atk.h> | ||||
| #include <clutter/clutter.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| #define CALLY_TYPE_ROOT            (cally_root_get_type ()) | ||||
| #define CALLY_ROOT(obj)            (G_TYPE_CHECK_INSTANCE_CAST ((obj), CALLY_TYPE_ROOT, CallyRoot)) | ||||
| #define CALLY_ROOT_CLASS(klass)    (G_TYPE_CHECK_CLASS_CAST ((klass), CALLY_TYPE_ROOT, CallyRootClass)) | ||||
| #define CALLY_IS_ROOT(obj)         (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CALLY_TYPE_ROOT)) | ||||
| #define CALLY_IS_ROOT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CALLY_TYPE_ROOT)) | ||||
| #define CALLY_ROOT_GET_CLASS(obj)  (G_TYPE_INSTANCE_GET_CLASS ((obj), CALLY_TYPE_ROOT, CallyRootClass)) | ||||
|  | ||||
| typedef struct _CallyRoot        CallyRoot; | ||||
| typedef struct _CallyRootClass   CallyRootClass; | ||||
| typedef struct _CallyRootPrivate CallyRootPrivate; | ||||
|  | ||||
| /** | ||||
|  * CallyRoot: | ||||
|  * | ||||
|  * The <structname>CallyRoot</structname> structure contains only private | ||||
|  * data and should be accessed using the provided API | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| struct _CallyRoot | ||||
| { | ||||
|   /*< private >*/ | ||||
|   AtkGObjectAccessible parent; | ||||
|  | ||||
|   CallyRootPrivate *priv; | ||||
| }; | ||||
|  | ||||
| /** | ||||
|  * CallyRootClass: | ||||
|  * | ||||
|  * The <structname>CallyRootClass</structname> structure contains only | ||||
|  * private data | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| struct _CallyRootClass | ||||
| { | ||||
|   /*< private >*/ | ||||
|   AtkGObjectAccessibleClass parent_class; | ||||
|  | ||||
|   /* padding for future expansion */ | ||||
|   gpointer _padding_dummy[16]; | ||||
| }; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| GType      cally_root_get_type (void) G_GNUC_CONST; | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| AtkObject *cally_root_new      (void); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CALLY_ROOT_H__ */ | ||||
| @@ -1,260 +0,0 @@ | ||||
| /* CALLY - The Clutter Accessibility Implementation Library | ||||
|  * | ||||
|  * Copyright (C) 2008 Igalia, S.L. | ||||
|  * | ||||
|  * Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com> | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library; if not, write to the | ||||
|  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, | ||||
|  * Boston, MA 02111-1307, USA. | ||||
|  */ | ||||
|  | ||||
| /** | ||||
|  * SECTION:cally-stage | ||||
|  * @Title: CallyStage | ||||
|  * @short_description: Implementation of the ATK interfaces for a #ClutterStage | ||||
|  * @see_also: #ClutterStage | ||||
|  * | ||||
|  * #CallyStage implements the required ATK interfaces for #ClutterStage | ||||
|  * | ||||
|  * Some implementation details: at this moment #CallyStage is used as | ||||
|  * the most similar Window object in this toolkit (ie: emitting window | ||||
|  * related signals), although the real purpose of #ClutterStage is | ||||
|  * being a canvas. Anyway, this is required for applications using | ||||
|  * just clutter, or directly #ClutterStage | ||||
|  */ | ||||
| #include "clutter-build-config.h" | ||||
|  | ||||
| #include "cally-stage.h" | ||||
| #include "cally-actor-private.h" | ||||
|  | ||||
| /* AtkObject.h */ | ||||
| static void                  cally_stage_real_initialize (AtkObject *obj, | ||||
|                                                           gpointer   data); | ||||
| static AtkStateSet*          cally_stage_ref_state_set   (AtkObject *obj); | ||||
|  | ||||
| /* AtkWindow */ | ||||
| static void                  cally_stage_window_interface_init (AtkWindowIface *iface); | ||||
|  | ||||
| /* Auxiliar */ | ||||
| static void                  cally_stage_activate_cb     (ClutterStage *stage, | ||||
|                                                           gpointer      data); | ||||
| static void                  cally_stage_deactivate_cb   (ClutterStage *stage, | ||||
|                                                           gpointer      data); | ||||
|  | ||||
| struct _CallyStagePrivate | ||||
| { | ||||
|   /* NULL means that the stage will receive the focus */ | ||||
|   ClutterActor *key_focus; | ||||
|  | ||||
|   gboolean active; | ||||
| }; | ||||
|  | ||||
| G_DEFINE_TYPE_WITH_CODE (CallyStage, | ||||
|                          cally_stage, | ||||
|                          CALLY_TYPE_GROUP, | ||||
|                          G_ADD_PRIVATE (CallyStage) | ||||
|                          G_IMPLEMENT_INTERFACE (ATK_TYPE_WINDOW, | ||||
|                                                 cally_stage_window_interface_init)); | ||||
|  | ||||
| static void | ||||
| cally_stage_class_init (CallyStageClass *klass) | ||||
| { | ||||
|   AtkObjectClass *class = ATK_OBJECT_CLASS (klass); | ||||
|  | ||||
|   /* AtkObject */ | ||||
|   class->initialize = cally_stage_real_initialize; | ||||
|   class->ref_state_set = cally_stage_ref_state_set; | ||||
| } | ||||
|  | ||||
| static void | ||||
| cally_stage_init (CallyStage *cally_stage) | ||||
| { | ||||
|   CallyStagePrivate *priv = cally_stage_get_instance_private (cally_stage); | ||||
|  | ||||
|   cally_stage->priv = priv; | ||||
|  | ||||
|   priv->active = FALSE; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * cally_stage_new: | ||||
|  * @actor: a #ClutterActor | ||||
|  * | ||||
|  * Creates a new #CallyStage for the given @actor. @actor should be a | ||||
|  * #ClutterStage. | ||||
|  * | ||||
|  * Return value: the newly created #AtkObject | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| AtkObject* | ||||
| cally_stage_new (ClutterActor *actor) | ||||
| { | ||||
|   GObject   *object     = NULL; | ||||
|   AtkObject *accessible = NULL; | ||||
|  | ||||
|   g_return_val_if_fail (CLUTTER_IS_STAGE (actor), NULL); | ||||
|  | ||||
|   object = g_object_new (CALLY_TYPE_STAGE, NULL); | ||||
|  | ||||
|   accessible = ATK_OBJECT (object); | ||||
|   atk_object_initialize (accessible, actor); | ||||
|  | ||||
|   return accessible; | ||||
| } | ||||
|  | ||||
| static void | ||||
| cally_stage_notify_key_focus_cb (ClutterStage *stage, | ||||
|                                  GParamSpec   *pspec, | ||||
|                                  CallyStage   *self) | ||||
| { | ||||
|   ClutterActor *key_focus = NULL; | ||||
|   AtkObject *new = NULL; | ||||
|  | ||||
|   if (self->priv->active == FALSE) | ||||
|     return; | ||||
|  | ||||
|   key_focus = clutter_stage_get_key_focus (stage); | ||||
|  | ||||
|   if (key_focus != self->priv->key_focus) | ||||
|     { | ||||
|       AtkObject *old = NULL; | ||||
|  | ||||
|       if (self->priv->key_focus != NULL) | ||||
|         { | ||||
|           g_object_remove_weak_pointer (G_OBJECT (self->priv->key_focus), | ||||
|                                         (gpointer *) &self->priv->key_focus); | ||||
|           old = clutter_actor_get_accessible (self->priv->key_focus); | ||||
|         } | ||||
|       else | ||||
|         old = clutter_actor_get_accessible (CLUTTER_ACTOR (stage)); | ||||
|  | ||||
|       atk_object_notify_state_change (old, | ||||
|                                       ATK_STATE_FOCUSED, | ||||
|                                       FALSE); | ||||
|     } | ||||
|  | ||||
|   /* we keep notifying the focus gain without checking previous | ||||
|    * key-focus to avoid some missing events due timing | ||||
|    */ | ||||
|   self->priv->key_focus = key_focus; | ||||
|  | ||||
|   if (key_focus != NULL) | ||||
|     { | ||||
|       /* ensure that if the key focus goes away, the field inside | ||||
|        * CallyStage is reset. see bug: | ||||
|        * | ||||
|        * https://bugzilla.gnome.org/show_bug.cgi?id=692706 | ||||
|        * | ||||
|        * we remove the weak pointer above. | ||||
|        */ | ||||
|       g_object_add_weak_pointer (G_OBJECT (self->priv->key_focus), | ||||
|                                  (gpointer *) &self->priv->key_focus); | ||||
|  | ||||
|       new = clutter_actor_get_accessible (key_focus); | ||||
|     } | ||||
|   else | ||||
|     new = clutter_actor_get_accessible (CLUTTER_ACTOR (stage)); | ||||
|  | ||||
|   atk_object_notify_state_change (new, | ||||
|                                   ATK_STATE_FOCUSED, | ||||
|                                   TRUE); | ||||
| } | ||||
|  | ||||
| static void | ||||
| cally_stage_real_initialize (AtkObject *obj, | ||||
|                              gpointer  data) | ||||
| { | ||||
|   ClutterStage *stage = NULL; | ||||
|  | ||||
|   g_return_if_fail (CALLY_IS_STAGE (obj)); | ||||
|  | ||||
|   ATK_OBJECT_CLASS (cally_stage_parent_class)->initialize (obj, data); | ||||
|  | ||||
|   stage = CLUTTER_STAGE (CALLY_GET_CLUTTER_ACTOR (obj)); | ||||
|  | ||||
|   g_signal_connect (stage, "activate", G_CALLBACK (cally_stage_activate_cb), obj); | ||||
|   g_signal_connect (stage, "deactivate", G_CALLBACK (cally_stage_deactivate_cb), obj); | ||||
|   g_signal_connect (stage, "notify::key-focus", | ||||
|                     G_CALLBACK (cally_stage_notify_key_focus_cb), obj); | ||||
|  | ||||
|   atk_object_set_role (obj, ATK_ROLE_WINDOW); | ||||
| } | ||||
|  | ||||
| static AtkStateSet* | ||||
| cally_stage_ref_state_set   (AtkObject *obj) | ||||
| { | ||||
|   CallyStage   *cally_stage = NULL; | ||||
|   AtkStateSet  *state_set   = NULL; | ||||
|   ClutterStage *stage       = NULL; | ||||
|  | ||||
|   g_return_val_if_fail (CALLY_IS_STAGE (obj), NULL); | ||||
|   cally_stage = CALLY_STAGE (obj); | ||||
|  | ||||
|   state_set = ATK_OBJECT_CLASS (cally_stage_parent_class)->ref_state_set (obj); | ||||
|   stage = CLUTTER_STAGE (CALLY_GET_CLUTTER_ACTOR (cally_stage)); | ||||
|  | ||||
|   if (stage == NULL) | ||||
|     return state_set; | ||||
|  | ||||
|   if (cally_stage->priv->active) | ||||
|     atk_state_set_add_state (state_set, ATK_STATE_ACTIVE); | ||||
|  | ||||
|   return state_set; | ||||
| } | ||||
|  | ||||
| /* AtkWindow */ | ||||
| static void | ||||
| cally_stage_window_interface_init (AtkWindowIface *iface) | ||||
| { | ||||
|   /* At this moment AtkWindow is just about signals */ | ||||
| } | ||||
|  | ||||
| /* Auxiliar */ | ||||
| static void | ||||
| cally_stage_activate_cb     (ClutterStage *stage, | ||||
|                              gpointer      data) | ||||
| { | ||||
|   CallyStage *cally_stage = NULL; | ||||
|  | ||||
|   g_return_if_fail (CALLY_IS_STAGE (data)); | ||||
|  | ||||
|   cally_stage = CALLY_STAGE (data); | ||||
|  | ||||
|   cally_stage->priv->active = TRUE; | ||||
|  | ||||
|   atk_object_notify_state_change (ATK_OBJECT (cally_stage), | ||||
|                                   ATK_STATE_ACTIVE, TRUE); | ||||
|  | ||||
|   g_signal_emit_by_name (cally_stage, "activate", 0); | ||||
| } | ||||
|  | ||||
| static void | ||||
| cally_stage_deactivate_cb   (ClutterStage *stage, | ||||
|                              gpointer      data) | ||||
| { | ||||
|   CallyStage *cally_stage = NULL; | ||||
|  | ||||
|   g_return_if_fail (CALLY_IS_STAGE (data)); | ||||
|  | ||||
|   cally_stage = CALLY_STAGE (data); | ||||
|  | ||||
|   cally_stage->priv->active = FALSE; | ||||
|  | ||||
|   atk_object_notify_state_change (ATK_OBJECT (cally_stage), | ||||
|                                   ATK_STATE_ACTIVE, FALSE); | ||||
|  | ||||
|   g_signal_emit_by_name (cally_stage, "deactivate", 0); | ||||
| } | ||||
| @@ -1,84 +0,0 @@ | ||||
| /* CALLY - The Clutter Accessibility Implementation Library | ||||
|  * | ||||
|  * Copyright (C) 2008 Igalia, S.L. | ||||
|  * | ||||
|  * Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com> | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
|  | ||||
| #ifndef __CALLY_STAGE_H__ | ||||
| #define __CALLY_STAGE_H__ | ||||
|  | ||||
| #if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <cally/cally.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #include <cally/cally-group.h> | ||||
| #include <clutter/clutter.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| #define CALLY_TYPE_STAGE            (cally_stage_get_type ()) | ||||
| #define CALLY_STAGE(obj)            (G_TYPE_CHECK_INSTANCE_CAST ((obj), CALLY_TYPE_STAGE, CallyStage)) | ||||
| #define CALLY_STAGE_CLASS(klass)    (G_TYPE_CHECK_CLASS_CAST ((klass), CALLY_TYPE_STAGE, CallyStageClass)) | ||||
| #define CALLY_IS_STAGE(obj)         (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CALLY_TYPE_STAGE)) | ||||
| #define CALLY_IS_STAGE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CALLY_TYPE_STAGE)) | ||||
| #define CALLY_STAGE_GET_CLASS(obj)  (G_TYPE_INSTANCE_GET_CLASS ((obj), CALLY_TYPE_STAGE, CallyStageClass)) | ||||
|  | ||||
| typedef struct _CallyStage        CallyStage; | ||||
| typedef struct _CallyStageClass   CallyStageClass; | ||||
| typedef struct _CallyStagePrivate CallyStagePrivate; | ||||
|  | ||||
| /** | ||||
|  * CallyStage: | ||||
|  * | ||||
|  * The <structname>CallyStage</structname> structure contains only | ||||
|  * private data and should be accessed using the provided API | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| struct _CallyStage | ||||
| { | ||||
|   /*< private >*/ | ||||
|   CallyGroup parent; | ||||
|  | ||||
|   CallyStagePrivate *priv; | ||||
| }; | ||||
|  | ||||
| /** | ||||
|  * CallyStageClass: | ||||
|  * | ||||
|  * The <structname>CallyStageClass</structname> structure contains only | ||||
|  * private data | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| struct _CallyStageClass | ||||
| { | ||||
|   /*< private >*/ | ||||
|   CallyGroupClass parent_class; | ||||
|  | ||||
|   /* padding for future expansion */ | ||||
|   gpointer _padding_dummy[16]; | ||||
| }; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| GType      cally_stage_get_type (void) G_GNUC_CONST; | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| AtkObject *cally_stage_new      (ClutterActor *actor); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CALLY_STAGE_H__ */ | ||||
										
											
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							| @@ -1,84 +0,0 @@ | ||||
| /* CALLY - The Clutter Accessibility Implementation Library | ||||
|  * | ||||
|  * Copyright (C) 2009 Igalia, S.L. | ||||
|  * | ||||
|  * Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com> | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
|  | ||||
| #ifndef __CALLY_TEXT_H__ | ||||
| #define __CALLY_TEXT_H__ | ||||
|  | ||||
| #if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <cally/cally.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #include <clutter/clutter.h> | ||||
| #include <cally/cally-actor.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| #define CALLY_TYPE_TEXT                 (cally_text_get_type ()) | ||||
| #define CALLY_TEXT(obj)                 (G_TYPE_CHECK_INSTANCE_CAST ((obj), CALLY_TYPE_TEXT, CallyText)) | ||||
| #define CALLY_TEXT_CLASS(klass)         (G_TYPE_CHECK_CLASS_CAST ((klass), CALLY_TYPE_TEXT, CallyTextClass)) | ||||
| #define CALLY_IS_TEXT(obj)              (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CALLY_TYPE_TEXT)) | ||||
| #define CALLY_IS_TEXT_CLASS(klass)      (G_TYPE_CHECK_CLASS_TYPE ((klass), CALLY_TYPE_TEXT)) | ||||
| #define CALLY_TEXT_GET_CLASS(obj)       (G_TYPE_INSTANCE_GET_CLASS ((obj), CALLY_TYPE_TEXT, CallyTextClass)) | ||||
|  | ||||
| typedef struct _CallyText               CallyText; | ||||
| typedef struct _CallyTextClass          CallyTextClass; | ||||
| typedef struct _CallyTextPrivate        CallyTextPrivate; | ||||
|  | ||||
| /** | ||||
|  * CallyText: | ||||
|  * | ||||
|  * The <structname>CallyText</structname> structure contains only private | ||||
|  * data and should be accessed using the provided API | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| struct _CallyText | ||||
| { | ||||
|   /*< private >*/ | ||||
|   CallyActor parent; | ||||
|  | ||||
|   CallyTextPrivate *priv; | ||||
| }; | ||||
|  | ||||
| /** | ||||
|  * CallyTextClass: | ||||
|  * | ||||
|  * The <structname>CallyTextClass</structname> structure contains only | ||||
|  * private data | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| struct _CallyTextClass | ||||
| { | ||||
|   /*< private >*/ | ||||
|   CallyActorClass parent_class; | ||||
|  | ||||
|   /* padding for future expansion */ | ||||
|   gpointer _padding_dummy[8]; | ||||
| }; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| GType      cally_text_get_type (void) G_GNUC_CONST; | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| AtkObject* cally_text_new      (ClutterActor *actor); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CALLY_TEXT_H__ */ | ||||
| @@ -1,98 +0,0 @@ | ||||
| /* CALLY - The Clutter Accessibility Implementation Library | ||||
|  * | ||||
|  * Copyright (C) 2009 Igalia, S.L. | ||||
|  * | ||||
|  * Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com> | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library; if not, write to the | ||||
|  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, | ||||
|  * Boston, MA 02111-1307, USA. | ||||
|  */ | ||||
|  | ||||
| /** | ||||
|  * SECTION:cally-texture | ||||
|  * @Title: CallyTexture | ||||
|  * @short_description: Implementation of the ATK interfaces for a #ClutterTexture | ||||
|  * @see_also: #ClutterTexture | ||||
|  * | ||||
|  * #CallyTexture implements the required ATK interfaces of #ClutterTexture | ||||
|  * | ||||
|  * In particular it sets a proper role for the texture. | ||||
|  */ | ||||
| #include "clutter-build-config.h" | ||||
|  | ||||
| #define CLUTTER_DISABLE_DEPRECATION_WARNINGS | ||||
|  | ||||
| #include "cally-texture.h" | ||||
| #include "cally-actor-private.h" | ||||
|  | ||||
| #include "deprecated/clutter-texture.h" | ||||
|  | ||||
| /* AtkObject */ | ||||
| static void                  cally_texture_real_initialize (AtkObject *obj, | ||||
|                                                            gpointer   data); | ||||
|  | ||||
| G_DEFINE_TYPE (CallyTexture, cally_texture, CALLY_TYPE_ACTOR) | ||||
|  | ||||
| static void | ||||
| cally_texture_class_init (CallyTextureClass *klass) | ||||
| { | ||||
| /*   GObjectClass   *gobject_class = G_OBJECT_CLASS (klass); */ | ||||
|   AtkObjectClass *class         = ATK_OBJECT_CLASS (klass); | ||||
|  | ||||
|   class->initialize      = cally_texture_real_initialize; | ||||
| } | ||||
|  | ||||
| static void | ||||
| cally_texture_init (CallyTexture *texture) | ||||
| { | ||||
|   /* nothing to do yet */ | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * cally_texture_new: | ||||
|  * @actor: a #ClutterActor | ||||
|  * | ||||
|  * Creates a new #CallyTexture for the given @actor. @actor must be | ||||
|  * a #ClutterTexture. | ||||
|  * | ||||
|  * Return value: the newly created #AtkObject | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| AtkObject* | ||||
| cally_texture_new (ClutterActor *actor) | ||||
| { | ||||
|   GObject   *object     = NULL; | ||||
|   AtkObject *accessible = NULL; | ||||
|  | ||||
|   g_return_val_if_fail (CLUTTER_IS_TEXTURE (actor), NULL); | ||||
|  | ||||
|   object = g_object_new (CALLY_TYPE_TEXTURE, NULL); | ||||
|  | ||||
|   accessible = ATK_OBJECT (object); | ||||
|   atk_object_initialize (accessible, actor); | ||||
|  | ||||
|   return accessible; | ||||
| } | ||||
|  | ||||
| static void | ||||
| cally_texture_real_initialize (AtkObject *obj, | ||||
|                               gpointer   data) | ||||
| { | ||||
|   ATK_OBJECT_CLASS (cally_texture_parent_class)->initialize (obj, data); | ||||
|  | ||||
|   /* default role */ | ||||
|   obj->role = ATK_ROLE_IMAGE; | ||||
| } | ||||
| @@ -1,84 +0,0 @@ | ||||
| /* CALLY - The Clutter Accessibility Implementation Library | ||||
|  * | ||||
|  * Copyright (C) 2009 Igalia, S.L. | ||||
|  * | ||||
|  * Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com> | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
|  | ||||
| #ifndef __CALLY_TEXTURE_H__ | ||||
| #define __CALLY_TEXTURE_H__ | ||||
|  | ||||
| #if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <cally/cally.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #include <clutter/clutter.h> | ||||
| #include <cally/cally-actor.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| #define CALLY_TYPE_TEXTURE            (cally_texture_get_type ()) | ||||
| #define CALLY_TEXTURE(obj)            (G_TYPE_CHECK_INSTANCE_CAST ((obj), CALLY_TYPE_TEXTURE, CallyTexture)) | ||||
| #define CALLY_TEXTURE_CLASS(klass)    (G_TYPE_CHECK_CLASS_CAST ((klass), CALLY_TYPE_TEXTURE, CallyTextureClass)) | ||||
| #define CALLY_IS_TEXTURE(obj)         (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CALLY_TYPE_TEXTURE)) | ||||
| #define CALLY_IS_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CALLY_TYPE_TEXTURE)) | ||||
| #define CALLY_TEXTURE_GET_CLASS(obj)  (G_TYPE_INSTANCE_GET_CLASS ((obj), CALLY_TYPE_TEXTURE, CallyTextureClass)) | ||||
|  | ||||
| typedef struct _CallyTexture        CallyTexture; | ||||
| typedef struct _CallyTextureClass   CallyTextureClass; | ||||
| typedef struct _CallyTexturePrivate CallyTexturePrivate; | ||||
|  | ||||
| /** | ||||
|  * CallyTexture: | ||||
|  * | ||||
|  * The <structname>CallyTexture</structname> structure contains only | ||||
|  * private data and should be accessed using the provided API | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| struct _CallyTexture | ||||
| { | ||||
|   /*< private >*/ | ||||
|   CallyActor parent; | ||||
|  | ||||
|   CallyTexturePrivate *priv; | ||||
| }; | ||||
|  | ||||
| /** | ||||
|  * CallyTextureClass: | ||||
|  * | ||||
|  * The <structname>CallyTextureClass</structname> structure contains | ||||
|  * only private data | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| struct _CallyTextureClass | ||||
| { | ||||
|   /*< private >*/ | ||||
|   CallyActorClass parent_class; | ||||
|  | ||||
|   /* padding for future expansion */ | ||||
|   gpointer _padding_dummy[8]; | ||||
| }; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| GType      cally_texture_get_type (void) G_GNUC_CONST; | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| AtkObject *cally_texture_new      (ClutterActor *actor); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CALLY_TEXTURE_H__ */ | ||||
| @@ -1,452 +0,0 @@ | ||||
| /* CALLY - The Clutter Accessibility Implementation Library | ||||
|  * | ||||
|  * Copyright (C) 2008 Igalia, S.L. | ||||
|  * | ||||
|  * Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com> | ||||
|  * | ||||
|  * Based on GailUtil from GAIL | ||||
|  * Copyright 2001, 2002, 2003 Sun Microsystems Inc. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library; if not, write to the | ||||
|  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, | ||||
|  * Boston, MA 02111-1307, USA. | ||||
|  */ | ||||
|  | ||||
| /** | ||||
|  * SECTION:cally-util | ||||
|  * @Title: CallyUtil | ||||
|  * @short_description: #AtkUtil implementation | ||||
|  * @see_also: #ClutterActor | ||||
|  * | ||||
|  * #CallyUtil implements #AtkUtil abstract methods. Although it | ||||
|  * includes the name "Util" it is in fact one of the most important | ||||
|  * interfaces to be implemented in any ATK toolkit implementation. | ||||
|  | ||||
|  * For instance, it defines atk_get_root(), the method that returns | ||||
|  * the root object in the hierarchy. Without it, you don't have | ||||
|  * available any accessible object. | ||||
|  */ | ||||
|  | ||||
| #ifdef HAVE_CONFIG_H | ||||
| #include "clutter-build-config.h" | ||||
| #endif | ||||
|  | ||||
| #include <stdlib.h> | ||||
| #include <string.h> | ||||
| #include <clutter/clutter.h> | ||||
|  | ||||
| #include "cally-util.h" | ||||
| #include "cally-root.h" | ||||
| #include "cally-stage.h" | ||||
|  | ||||
| #define DEFAULT_PASSWORD_CHAR '*' | ||||
|  | ||||
| /* atkutil.h */ | ||||
|  | ||||
| static guint                 cally_util_add_key_event_listener	    (AtkKeySnoopFunc listener, | ||||
|                                                                      gpointer        data); | ||||
| static void                  cally_util_remove_key_event_listener    (guint remove_listener); | ||||
| static AtkObject*            cally_util_get_root			    (void); | ||||
| static const gchar *         cally_util_get_toolkit_name		    (void); | ||||
| static const gchar *         cally_util_get_toolkit_version          (void); | ||||
|  | ||||
| /* private */ | ||||
| static void                  cally_util_simulate_snooper_install     (void); | ||||
| static void                  cally_util_simulate_snooper_remove      (void); | ||||
| static gboolean              cally_key_snooper                       (ClutterActor *actor, | ||||
|                                                                       ClutterEvent *event, | ||||
|                                                                       gpointer      user_data); | ||||
| static void                  cally_util_stage_added_cb               (ClutterStageManager *stage_manager, | ||||
|                                                                       ClutterStage *stage, | ||||
|                                                                       gpointer data); | ||||
| static void                  cally_util_stage_removed_cb             (ClutterStageManager *stage_manager, | ||||
|                                                                       ClutterStage *stage, | ||||
|                                                                       gpointer data); | ||||
| static gboolean              notify_hf                               (gpointer key, | ||||
|                                                                       gpointer value, | ||||
|                                                                       gpointer data); | ||||
| static void                  insert_hf                               (gpointer key, | ||||
|                                                                       gpointer value, | ||||
|                                                                       gpointer data); | ||||
|  | ||||
| /* This is just a copy of the Gail one, a shared library or place to | ||||
|    define it could be a good idea. */ | ||||
| typedef struct _CallyKeyEventInfo CallyKeyEventInfo; | ||||
|  | ||||
| struct _CallyKeyEventInfo | ||||
| { | ||||
|   AtkKeySnoopFunc listener; | ||||
|   gpointer func_data; | ||||
| }; | ||||
|  | ||||
| static AtkObject* root = NULL; | ||||
| static GHashTable *key_listener_list = NULL; | ||||
|  | ||||
|  | ||||
| G_DEFINE_TYPE (CallyUtil, cally_util, ATK_TYPE_UTIL); | ||||
|  | ||||
| static void | ||||
| cally_util_class_init (CallyUtilClass *klass) | ||||
| { | ||||
|   AtkUtilClass *atk_class; | ||||
|   gpointer data; | ||||
|  | ||||
|   data = g_type_class_peek (ATK_TYPE_UTIL); | ||||
|   atk_class = ATK_UTIL_CLASS (data); | ||||
|  | ||||
|   atk_class->add_key_event_listener       = cally_util_add_key_event_listener; | ||||
|   atk_class->remove_key_event_listener    = cally_util_remove_key_event_listener; | ||||
|   atk_class->get_root                     = cally_util_get_root; | ||||
|   atk_class->get_toolkit_name             = cally_util_get_toolkit_name; | ||||
|   atk_class->get_toolkit_version          = cally_util_get_toolkit_version; | ||||
|  | ||||
|   /* FIXME: Instead of create this on the class, I think that would | ||||
|      worth to implement CallyUtil as a singleton instance, so the | ||||
|      class methods will access this instance. This will be a good | ||||
|      future enhancement, meanwhile, just using the same *working* | ||||
|      implementation used on GailUtil */ | ||||
| } | ||||
|  | ||||
| static void | ||||
| cally_util_init (CallyUtil *cally_util) | ||||
| { | ||||
|   /* instance init: usually not required */ | ||||
| } | ||||
|  | ||||
| /* ------------------------------ ATK UTIL METHODS -------------------------- */ | ||||
|  | ||||
| static AtkObject* | ||||
| cally_util_get_root (void) | ||||
| { | ||||
|   if (!root) | ||||
|     root = cally_root_new (); | ||||
|  | ||||
|   return root; | ||||
| } | ||||
|  | ||||
| static const gchar * | ||||
| cally_util_get_toolkit_name (void) | ||||
| { | ||||
|   return "clutter"; | ||||
| } | ||||
|  | ||||
| static const gchar * | ||||
| cally_util_get_toolkit_version (void) | ||||
| { | ||||
|   return CLUTTER_VERSION_S; | ||||
| } | ||||
|  | ||||
| static guint | ||||
| cally_util_add_key_event_listener (AtkKeySnoopFunc  listener, | ||||
|                                    gpointer         data) | ||||
| { | ||||
|   static guint key = 1; | ||||
|   CallyKeyEventInfo *event_info = NULL; | ||||
|  | ||||
|   if (!key_listener_list) | ||||
|   { | ||||
|     key_listener_list = g_hash_table_new_full (NULL, NULL, NULL, g_free); | ||||
|  | ||||
|     cally_util_simulate_snooper_install (); | ||||
|   } | ||||
|  | ||||
|   event_info = g_new (CallyKeyEventInfo, 1); | ||||
|   event_info->listener = listener; | ||||
|   event_info->func_data = data; | ||||
|  | ||||
|   g_hash_table_insert (key_listener_list, GUINT_TO_POINTER (key++), event_info); | ||||
|   /* XXX: we don't check to see if n_listeners > MAXUINT */ | ||||
|   return key - 1; | ||||
| } | ||||
|  | ||||
| static void | ||||
| cally_util_remove_key_event_listener (guint remove_listener) | ||||
| { | ||||
|   if (!g_hash_table_remove (key_listener_list, GUINT_TO_POINTER (remove_listener))) { | ||||
|     g_warning ("Not able to remove listener with id %i", remove_listener); | ||||
|   } | ||||
|  | ||||
|   if (g_hash_table_size (key_listener_list) == 0) | ||||
|     { | ||||
|       g_hash_table_destroy (key_listener_list); | ||||
|       key_listener_list = NULL; | ||||
|       cally_util_simulate_snooper_remove (); | ||||
|     } | ||||
| } | ||||
|  | ||||
| /* ------------------------------ PRIVATE FUNCTIONS ------------------------- */ | ||||
|  | ||||
| /* Trying to emulate gtk_key_snooper install (a kind of wrapper). This | ||||
|    could be implemented without it, but I will maintain it in this | ||||
|    way, so if in the future clutter implements it natively it would be | ||||
|    easier the transition */ | ||||
| static void | ||||
| cally_util_simulate_snooper_install (void) | ||||
| { | ||||
|   ClutterStageManager *stage_manager = NULL; | ||||
|   ClutterStage *stage = NULL; | ||||
|   GSList *stage_list = NULL; | ||||
|   GSList *iter = NULL; | ||||
|  | ||||
|   stage_manager = clutter_stage_manager_get_default (); | ||||
|   stage_list = clutter_stage_manager_list_stages (stage_manager); | ||||
|  | ||||
|   for (iter = stage_list; iter != NULL; iter = g_slist_next (iter)) | ||||
|     { | ||||
|       stage = CLUTTER_STAGE (iter->data); | ||||
|  | ||||
|       g_signal_connect (G_OBJECT (stage), "captured-event", | ||||
|                         G_CALLBACK (cally_key_snooper), NULL); | ||||
|     } | ||||
|  | ||||
|   g_signal_connect (G_OBJECT (stage_manager), "stage-added", | ||||
|                     G_CALLBACK (cally_util_stage_added_cb), cally_key_snooper); | ||||
|   g_signal_connect (G_OBJECT (stage_manager), "stage-removed", | ||||
|                     G_CALLBACK (cally_util_stage_removed_cb), cally_key_snooper); | ||||
| } | ||||
|  | ||||
| static void | ||||
| cally_util_simulate_snooper_remove (void) | ||||
| { | ||||
|   ClutterStageManager *stage_manager = NULL; | ||||
|   ClutterStage *stage = NULL; | ||||
|   GSList *stage_list = NULL; | ||||
|   GSList *iter = NULL; | ||||
|   gint num = 0; | ||||
|  | ||||
|   stage_manager = clutter_stage_manager_get_default (); | ||||
|   stage_list = clutter_stage_manager_list_stages (stage_manager); | ||||
|  | ||||
|   for (iter = stage_list; iter != NULL; iter = g_slist_next (iter)) | ||||
|     { | ||||
|       stage = CLUTTER_STAGE (iter->data); | ||||
|  | ||||
|       num += g_signal_handlers_disconnect_by_func (stage, cally_key_snooper, NULL); | ||||
|     } | ||||
|  | ||||
|   g_signal_handlers_disconnect_by_func (G_OBJECT (stage_manager), | ||||
|                                         G_CALLBACK (cally_util_stage_added_cb), | ||||
|                                         cally_key_snooper); | ||||
|  | ||||
|   g_signal_handlers_disconnect_by_func (G_OBJECT (stage_manager), | ||||
|                                         G_CALLBACK (cally_util_stage_removed_cb), | ||||
|                                         cally_key_snooper); | ||||
|  | ||||
| #ifdef CALLY_DEBUG | ||||
|   g_print ("Number of snooper callbacks disconnected: %i\n", num); | ||||
| #endif | ||||
| } | ||||
|  | ||||
| static AtkKeyEventStruct * | ||||
| atk_key_event_from_clutter_event_key (ClutterKeyEvent *clutter_event, | ||||
|                                       gunichar         password_char) | ||||
| { | ||||
|   AtkKeyEventStruct *atk_event = g_new0 (AtkKeyEventStruct, 1); | ||||
|   gunichar key_unichar; | ||||
|  | ||||
|   switch (clutter_event->type) | ||||
|     { | ||||
|     case CLUTTER_KEY_PRESS: | ||||
|       atk_event->type = ATK_KEY_EVENT_PRESS; | ||||
|       break; | ||||
|     case CLUTTER_KEY_RELEASE: | ||||
|       atk_event->type = ATK_KEY_EVENT_RELEASE; | ||||
|       break; | ||||
|     default: | ||||
|       g_assert_not_reached (); | ||||
|       return NULL; | ||||
|     } | ||||
|  | ||||
|   if (password_char) | ||||
|     atk_event->state = 0; | ||||
|   else | ||||
|     atk_event->state = clutter_event->modifier_state; | ||||
|  | ||||
|   /* We emit the clutter keyval. This is not exactly the one expected | ||||
|      by AtkKeyEventStruct, as it expects a Gdk-like event, with the | ||||
|      modifiers applied. But to avoid a dependency to gdk, we delegate | ||||
|      that on the AT application. | ||||
|      More information: Bug 1952 and bug 2072 | ||||
|   */ | ||||
|   if (password_char) | ||||
|     atk_event->keyval = clutter_unicode_to_keysym (password_char); | ||||
|   else | ||||
|     atk_event->keyval = clutter_event->keyval; | ||||
|  | ||||
|   /* It is expected to store a key defining string here (ie "Space" in | ||||
|      case you press a space). Anyway, there are no function on clutter | ||||
|      to obtain that, and we want to avoid a gdk dependency here, so we | ||||
|      delegate on the AT application to obtain that string using the | ||||
|      rest of the data on the ATK event struct. | ||||
|  | ||||
|      More information: Bug 1952 and 2072 | ||||
|   */ | ||||
|  | ||||
|   if (password_char) | ||||
|     key_unichar = password_char; | ||||
|   else | ||||
|     key_unichar = clutter_event_get_key_unicode ((ClutterEvent *) clutter_event); | ||||
|  | ||||
|   if (g_unichar_validate (key_unichar) && !g_unichar_iscntrl (key_unichar)) | ||||
|     { | ||||
|       GString *new = NULL; | ||||
|  | ||||
|       new = g_string_new (""); | ||||
|       new = g_string_insert_unichar (new, 0, key_unichar); | ||||
|       atk_event->string = new->str; | ||||
|       g_string_free (new, FALSE); | ||||
|     } | ||||
|   else | ||||
|     atk_event->string = NULL; | ||||
|  | ||||
|   atk_event->length = 0; | ||||
|  | ||||
|   /* Computing the hardware keycode from the password-char is | ||||
|      difficult. But we are in a password situation. We are already a | ||||
|      unichar that it is not the original one. Providing a "almost | ||||
|      real" keycode is irrelevant */ | ||||
|   if (password_char) | ||||
|     atk_event->keycode = 0; | ||||
|   else | ||||
|     atk_event->keycode = clutter_event->hardware_keycode; | ||||
|  | ||||
|   atk_event->timestamp = clutter_event->time; | ||||
|  | ||||
| #ifdef CALLY_DEBUG | ||||
|  | ||||
|   g_debug ("CallyKeyEvent:\tsym 0x%x\n\t\tmods %x\n\t\tcode %u\n\t\ttime %lx \n\t\tstring %s\n", | ||||
| 	   (unsigned int) atk_event->keyval, | ||||
| 	   (unsigned int) atk_event->state, | ||||
| 	   (unsigned int) atk_event->keycode, | ||||
| 	   (unsigned long int) atk_event->timestamp, | ||||
|            atk_event->string); | ||||
| #endif | ||||
|  | ||||
|   return atk_event; | ||||
| } | ||||
|  | ||||
|  | ||||
| static gboolean | ||||
| notify_hf (gpointer key, gpointer value, gpointer data) | ||||
| { | ||||
|   CallyKeyEventInfo *info = (CallyKeyEventInfo *) value; | ||||
|   AtkKeyEventStruct *key_event = (AtkKeyEventStruct *)data; | ||||
|  | ||||
|   return (*(AtkKeySnoopFunc) info->listener) (key_event, info->func_data) ? TRUE : FALSE; | ||||
| } | ||||
|  | ||||
| static void | ||||
| insert_hf (gpointer key, gpointer value, gpointer data) | ||||
| { | ||||
|   GHashTable *new_table = (GHashTable *) data; | ||||
|   g_hash_table_insert (new_table, key, value); | ||||
| } | ||||
|  | ||||
|  | ||||
| /* | ||||
|  * 0 if the key of that event is visible, in other case the password | ||||
|  * char | ||||
|  */ | ||||
| static gunichar | ||||
| check_key_visibility (ClutterEvent *event) | ||||
| { | ||||
|   ClutterKeyEvent *key_event = (ClutterKeyEvent *)event; | ||||
|   AtkObject *accessible = clutter_actor_get_accessible (key_event->source); | ||||
|  | ||||
|   g_return_val_if_fail (accessible != NULL, 0); | ||||
|  | ||||
|   if (atk_object_get_role (accessible) != ATK_ROLE_PASSWORD_TEXT) | ||||
|     return 0; | ||||
|  | ||||
|   /* If it is a clutter text, we use his password char.  Note that | ||||
|      although at Clutter toolkit itself, only ClutterText exposes a | ||||
|      password role, nothing prevents on any derived toolkit (like st) | ||||
|      to create a new actor that can behave like a password entry. And | ||||
|      the key event will still be emitted here. Although in that case | ||||
|      we would lose any password char from the derived toolkit, it is | ||||
|      still better fill this with a default unichar that the original | ||||
|      one */ | ||||
|  | ||||
|   if (CLUTTER_IS_TEXT (key_event->source)) | ||||
|     return clutter_text_get_password_char (CLUTTER_TEXT (key_event->source)); | ||||
|   else | ||||
|     return DEFAULT_PASSWORD_CHAR; | ||||
| } | ||||
|  | ||||
| static gboolean | ||||
| cally_key_snooper (ClutterActor *actor, | ||||
|                    ClutterEvent *event, | ||||
|                    gpointer      user_data) | ||||
| { | ||||
|   AtkKeyEventStruct *key_event = NULL; | ||||
|   gint consumed = 0; | ||||
|   gunichar password_char = 0; | ||||
|  | ||||
|   /* filter key events */ | ||||
|   if ((event->type != CLUTTER_KEY_PRESS) && (event->type != CLUTTER_KEY_RELEASE)) | ||||
|     { | ||||
|       return FALSE; | ||||
|     } | ||||
|  | ||||
|   password_char = check_key_visibility (event); | ||||
|  | ||||
|   if (key_listener_list) | ||||
|     { | ||||
|       GHashTable *new_hash = g_hash_table_new (NULL, NULL); | ||||
|  | ||||
|       g_hash_table_foreach (key_listener_list, insert_hf, new_hash); | ||||
|       key_event = atk_key_event_from_clutter_event_key ((ClutterKeyEvent *)event, | ||||
|                                                         password_char); | ||||
|       /* func data is inside the hash table */ | ||||
|       consumed = g_hash_table_foreach_steal (new_hash, notify_hf, key_event); | ||||
|       g_hash_table_destroy (new_hash); | ||||
|  | ||||
|       g_free (key_event->string); | ||||
|       g_free (key_event); | ||||
|     } | ||||
|  | ||||
|   return (consumed ? 1 : 0); | ||||
| } | ||||
|  | ||||
| static void | ||||
| cally_util_stage_added_cb (ClutterStageManager *stage_manager, | ||||
|                            ClutterStage *stage, | ||||
|                            gpointer data) | ||||
| { | ||||
|   GCallback cally_key_snooper_cb = G_CALLBACK (data); | ||||
|  | ||||
|   g_signal_connect (G_OBJECT (stage), "captured-event", cally_key_snooper_cb, NULL); | ||||
| } | ||||
|  | ||||
| static void | ||||
| cally_util_stage_removed_cb (ClutterStageManager *stage_manager, | ||||
|                              ClutterStage *stage, | ||||
|                              gpointer data) | ||||
| { | ||||
|   GCallback cally_key_snooper_cb = G_CALLBACK (data); | ||||
|  | ||||
|   g_signal_handlers_disconnect_by_func (stage, cally_key_snooper_cb, NULL); | ||||
| } | ||||
|  | ||||
| void | ||||
| _cally_util_override_atk_util (void) | ||||
| { | ||||
|   AtkUtilClass *atk_class = ATK_UTIL_CLASS (g_type_class_ref (ATK_TYPE_UTIL)); | ||||
|  | ||||
|   atk_class->add_key_event_listener = cally_util_add_key_event_listener; | ||||
|   atk_class->remove_key_event_listener = cally_util_remove_key_event_listener; | ||||
|   atk_class->get_root = cally_util_get_root; | ||||
|   atk_class->get_toolkit_name = cally_util_get_toolkit_name; | ||||
|   atk_class->get_toolkit_version = cally_util_get_toolkit_version; | ||||
| } | ||||
| @@ -1,84 +0,0 @@ | ||||
| /* CALLY - The Clutter Accessibility Implementation Library | ||||
|  * | ||||
|  * Copyright (C) 2008 Igalia, S.L. | ||||
|  * | ||||
|  * Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com> | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
|  | ||||
| #ifndef __CALLY_UTIL_H__ | ||||
| #define __CALLY_UTIL_H__ | ||||
|  | ||||
| #if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <cally/cally.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #include <clutter/clutter.h> | ||||
| #include <atk/atk.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| #define CALLY_TYPE_UTIL            (cally_util_get_type ()) | ||||
| #define CALLY_UTIL(obj)            (G_TYPE_CHECK_INSTANCE_CAST ((obj), CALLY_TYPE_UTIL, CallyUtil)) | ||||
| #define CALLY_UTIL_CLASS(klass)    (G_TYPE_CHECK_CLASS_CAST ((klass), CALLY_TYPE_UTIL, CallyUtilClass)) | ||||
| #define CALLY_IS_UTIL(obj)         (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CALLY_TYPE_UTIL)) | ||||
| #define CALLY_IS_UTIL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CALLY_TYPE_UTIL)) | ||||
| #define CALLY_UTIL_GET_CLASS(obj)  (G_TYPE_INSTANCE_GET_CLASS ((obj), CALLY_TYPE_UTIL, CallyUtilClass)) | ||||
|  | ||||
| typedef struct _CallyUtil        CallyUtil; | ||||
| typedef struct _CallyUtilClass   CallyUtilClass; | ||||
| typedef struct _CallyUtilPrivate CallyUtilPrivate; | ||||
|  | ||||
| /** | ||||
|  * CallyUtil: | ||||
|  * | ||||
|  * The <structname>CallyUtil</structname> structure contains only | ||||
|  * private data and should be accessed using the provided API | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| struct _CallyUtil | ||||
| { | ||||
|   /*< private >*/ | ||||
|   AtkUtil parent; | ||||
|  | ||||
|   CallyUtilPrivate *priv; | ||||
| }; | ||||
|  | ||||
| /** | ||||
|  * CallyUtilClass: | ||||
|  * | ||||
|  * The <structname>CallyUtilClass</structname> structure contains only | ||||
|  * private data | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| struct _CallyUtilClass | ||||
| { | ||||
|   /*< private >*/ | ||||
|   AtkUtilClass parent_class; | ||||
|  | ||||
|   /* padding for future expansion */ | ||||
|   gpointer _padding_dummy[8]; | ||||
| }; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| GType cally_util_get_type (void) G_GNUC_CONST; | ||||
|  | ||||
| void _cally_util_override_atk_util (void); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CALLY_UTIL_H__ */ | ||||
| @@ -1,108 +0,0 @@ | ||||
| /* CALLY - The Clutter Accessibility Implementation Library | ||||
|  * | ||||
|  * Copyright (C) 2008 Igalia, S.L. | ||||
|  * | ||||
|  * Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com> | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library; if not, write to the | ||||
|  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, | ||||
|  * Boston, MA 02111-1307, USA. | ||||
|  */ | ||||
|  | ||||
| /** | ||||
|  * SECTION:cally | ||||
|  * @Title: Cally | ||||
|  * @short_description: Cally initialization methods. | ||||
|  * | ||||
|  * Cally initialization methods. | ||||
|  * | ||||
|  */ | ||||
|  | ||||
| #ifdef HAVE_CONFIG_H | ||||
| #include "clutter-build-config.h" | ||||
| #endif | ||||
|  | ||||
| #define CLUTTER_DISABLE_DEPRECATION_WARNINGS | ||||
|  | ||||
| #include "cally.h" | ||||
|  | ||||
| #include "cally-actor.h" | ||||
| #include "cally-group.h" | ||||
| #include "cally-stage.h" | ||||
| #include "cally-text.h" | ||||
| #include "cally-texture.h" | ||||
| #include "cally-rectangle.h" | ||||
| #include "cally-clone.h" | ||||
|  | ||||
| #include "cally-factory.h" | ||||
| #include "cally-util.h" | ||||
|  | ||||
| #include "clutter.h" | ||||
|  | ||||
| #include "clutter-debug.h" | ||||
| #include "clutter-private.h" | ||||
|  | ||||
| /* factories initialization*/ | ||||
| CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_ACTOR, cally_actor, cally_actor_new) | ||||
| CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_GROUP, cally_group, cally_group_new) | ||||
| CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_STAGE, cally_stage, cally_stage_new) | ||||
| CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_TEXT, cally_text, cally_text_new) | ||||
| CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_TEXTURE, cally_texture, cally_texture_new) | ||||
| CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_RECTANGLE, cally_rectangle, cally_rectangle_new) | ||||
| CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_CLONE, cally_clone, cally_clone_new) | ||||
|  | ||||
| /** | ||||
|  * cally_accessibility_init: | ||||
|  * | ||||
|  * Initializes the accessibility support. | ||||
|  * | ||||
|  * Return value: %TRUE if accessibility support has been correctly | ||||
|  * initialized. | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| gboolean | ||||
| cally_accessibility_init (void) | ||||
| { | ||||
|   /* setting the factories */ | ||||
|   CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_ACTOR, cally_actor); | ||||
|   CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_GROUP, cally_group); | ||||
|   CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_STAGE, cally_stage); | ||||
|   CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_TEXT, cally_text); | ||||
|   CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_TEXTURE, cally_texture); | ||||
|   CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_RECTANGLE, cally_rectangle); | ||||
|   CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_CLONE, cally_clone); | ||||
|  | ||||
|   /* Initialize the CallyUtility class */ | ||||
|   _cally_util_override_atk_util (); | ||||
|  | ||||
|   CLUTTER_NOTE (MISC, "Clutter Accessibility initialized"); | ||||
|  | ||||
|   return TRUE; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * cally_get_cally_initialized: | ||||
|  * | ||||
|  * Returns if the accessibility support using cally is enabled. | ||||
|  * | ||||
|  * Return value: %TRUE if accessibility support has been correctly | ||||
|  * initialized. | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| gboolean cally_get_cally_initialized (void) | ||||
| { | ||||
|   return !g_strcmp0 (atk_get_toolkit_name (), "clutter"); | ||||
| } | ||||
| @@ -1,40 +0,0 @@ | ||||
| /* CALLY - The Clutter Accessibility Implementation Library | ||||
|  * | ||||
|  * Copyright (C) 2008 Igalia, S.L. | ||||
|  * | ||||
|  * Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com> | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
|  | ||||
| #ifndef __CALLY_H__ | ||||
| #define __CALLY_H__ | ||||
|  | ||||
| #define __CALLY_H_INSIDE__ | ||||
|  | ||||
| #include "cally-actor.h" | ||||
| #include "cally-clone.h" | ||||
| #include "cally-factory.h" | ||||
| #include "cally-group.h" | ||||
| #include "cally-main.h" | ||||
| #include "cally-rectangle.h" | ||||
| #include "cally-root.h" | ||||
| #include "cally-stage.h" | ||||
| #include "cally-text.h" | ||||
| #include "cally-texture.h" | ||||
| #include "cally-util.h" | ||||
|  | ||||
| #undef __CALLY_H_INSIDE__ | ||||
|  | ||||
| #endif /* __CALLY_H__ */ | ||||
| @@ -1,63 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2010  Intel Corporation. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  * | ||||
|  * Author: | ||||
|  *   Emmanuele Bassi <ebassi@linux.intel.com> | ||||
|  */ | ||||
|  | ||||
| /** | ||||
|  * SECTION:clutter-action | ||||
|  * @Title: ClutterAction | ||||
|  * @Short_Description: Abstract class for event-related logic | ||||
|  * @See_Also: #ClutterConstraint | ||||
|  * | ||||
|  * #ClutterAction is an abstract base class for event-related actions that | ||||
|  * modify the user interaction of a #ClutterActor, just like | ||||
|  * #ClutterConstraint is an abstract class for modifiers of an actor's | ||||
|  * position or size. | ||||
|  * | ||||
|  * Implementations of #ClutterAction are associated to an actor and can | ||||
|  * provide behavioral changes when dealing with user input - for instance | ||||
|  * drag and drop capabilities, or scrolling, or panning - by using the | ||||
|  * various event-related signals provided by #ClutterActor itself. | ||||
|  * | ||||
|  * #ClutterAction is available since Clutter 1.4 | ||||
|  */ | ||||
|  | ||||
| #ifdef HAVE_CONFIG_H | ||||
| #include "clutter-build-config.h" | ||||
| #endif | ||||
|  | ||||
| #include "clutter-action.h" | ||||
|  | ||||
| #include "clutter-debug.h" | ||||
| #include "clutter-private.h" | ||||
|  | ||||
| G_DEFINE_ABSTRACT_TYPE (ClutterAction, clutter_action, CLUTTER_TYPE_ACTOR_META); | ||||
|  | ||||
| static void | ||||
| clutter_action_class_init (ClutterActionClass *klass) | ||||
| { | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_action_init (ClutterAction *self) | ||||
| { | ||||
| } | ||||
| @@ -1,111 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2010  Intel Corporation. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  * | ||||
|  * Author: | ||||
|  *   Emmanuele Bassi <ebassi@linux.intel.com> | ||||
|  */ | ||||
|  | ||||
| #ifndef __CLUTTER_ACTION_H__ | ||||
| #define __CLUTTER_ACTION_H__ | ||||
|  | ||||
| #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <clutter/clutter.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #include <clutter/clutter-actor-meta.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| #define CLUTTER_TYPE_ACTION             (clutter_action_get_type ()) | ||||
| #define CLUTTER_ACTION(obj)             (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ACTION, ClutterAction)) | ||||
| #define CLUTTER_IS_ACTION(obj)          (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ACTION)) | ||||
| #define CLUTTER_ACTION_CLASS(klass)     (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ACTION, ClutterActionClass)) | ||||
| #define CLUTTER_IS_ACTION_CLASS(klass)  (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ACTION)) | ||||
| #define CLUTTER_ACTION_GET_CLASS(obj)   (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ACTION, ClutterActionClass)) | ||||
|  | ||||
| typedef struct _ClutterActionClass      ClutterActionClass; | ||||
|  | ||||
| /** | ||||
|  * ClutterAction: | ||||
|  * | ||||
|  * The #ClutterAction structure contains only private data and | ||||
|  * should be accessed using the provided API. | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| struct _ClutterAction | ||||
| { | ||||
|   /*< private >*/ | ||||
|   ClutterActorMeta parent_instance; | ||||
| }; | ||||
|  | ||||
| /** | ||||
|  * ClutterActionClass: | ||||
|  * | ||||
|  * The ClutterActionClass structure contains only private data | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| struct _ClutterActionClass | ||||
| { | ||||
|   /*< private >*/ | ||||
|   ClutterActorMetaClass parent_class; | ||||
|  | ||||
|   void (* _clutter_action1) (void); | ||||
|   void (* _clutter_action2) (void); | ||||
|   void (* _clutter_action3) (void); | ||||
|   void (* _clutter_action4) (void); | ||||
|   void (* _clutter_action5) (void); | ||||
|   void (* _clutter_action6) (void); | ||||
|   void (* _clutter_action7) (void); | ||||
|   void (* _clutter_action8) (void); | ||||
| }; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| GType clutter_action_get_type (void) G_GNUC_CONST; | ||||
|  | ||||
| /* ClutterActor API */ | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| void           clutter_actor_add_action            (ClutterActor  *self, | ||||
|                                                     ClutterAction *action); | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| void           clutter_actor_add_action_with_name  (ClutterActor  *self, | ||||
|                                                     const gchar   *name, | ||||
|                                                     ClutterAction *action); | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| void           clutter_actor_remove_action         (ClutterActor  *self, | ||||
|                                                     ClutterAction *action); | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| void           clutter_actor_remove_action_by_name (ClutterActor  *self, | ||||
|                                                     const gchar   *name); | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| ClutterAction *clutter_actor_get_action            (ClutterActor  *self, | ||||
|                                                     const gchar   *name); | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| GList *        clutter_actor_get_actions           (ClutterActor  *self); | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| void           clutter_actor_clear_actions         (ClutterActor  *self); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| gboolean       clutter_actor_has_actions           (ClutterActor  *self); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CLUTTER_ACTION_H__ */ | ||||
| @@ -1,550 +0,0 @@ | ||||
| #ifdef HAVE_CONFIG_H | ||||
| #include "clutter-build-config.h" | ||||
| #endif | ||||
|  | ||||
| #include <math.h> | ||||
|  | ||||
| #include "clutter-types.h" | ||||
| #include "clutter-interval.h" | ||||
| #include "clutter-private.h" | ||||
|  | ||||
| /** | ||||
|  * clutter_actor_box_new: | ||||
|  * @x_1: X coordinate of the top left point | ||||
|  * @y_1: Y coordinate of the top left point | ||||
|  * @x_2: X coordinate of the bottom right point | ||||
|  * @y_2: Y coordinate of the bottom right point | ||||
|  * | ||||
|  * Allocates a new #ClutterActorBox using the passed coordinates | ||||
|  * for the top left and bottom right points. | ||||
|  * | ||||
|  * This function is the logical equivalent of: | ||||
|  * | ||||
|  * |[ | ||||
|  *   clutter_actor_box_init (clutter_actor_box_alloc (), | ||||
|  *                           x_1, y_1, | ||||
|  *                           x_2, y_2); | ||||
|  * ]| | ||||
|  * | ||||
|  * Return value: (transfer full): the newly allocated #ClutterActorBox. | ||||
|  *   Use clutter_actor_box_free() to free the resources | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| ClutterActorBox * | ||||
| clutter_actor_box_new (gfloat x_1, | ||||
|                        gfloat y_1, | ||||
|                        gfloat x_2, | ||||
|                        gfloat y_2) | ||||
| { | ||||
|   return clutter_actor_box_init (clutter_actor_box_alloc (), | ||||
|                                  x_1, y_1, | ||||
|                                  x_2, y_2); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_actor_box_alloc: | ||||
|  * | ||||
|  * Allocates a new #ClutterActorBox. | ||||
|  * | ||||
|  * Return value: (transfer full): the newly allocated #ClutterActorBox. | ||||
|  *   Use clutter_actor_box_free() to free its resources | ||||
|  * | ||||
|  * Since: 1.12 | ||||
|  */ | ||||
| ClutterActorBox * | ||||
| clutter_actor_box_alloc (void) | ||||
| { | ||||
|   return g_slice_new0 (ClutterActorBox); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_actor_box_init: | ||||
|  * @box: a #ClutterActorBox | ||||
|  * @x_1: X coordinate of the top left point | ||||
|  * @y_1: Y coordinate of the top left point | ||||
|  * @x_2: X coordinate of the bottom right point | ||||
|  * @y_2: Y coordinate of the bottom right point | ||||
|  * | ||||
|  * Initializes @box with the given coordinates. | ||||
|  * | ||||
|  * Return value: (transfer none): the initialized #ClutterActorBox | ||||
|  * | ||||
|  * Since: 1.10 | ||||
|  */ | ||||
| ClutterActorBox * | ||||
| clutter_actor_box_init (ClutterActorBox *box, | ||||
|                         gfloat           x_1, | ||||
|                         gfloat           y_1, | ||||
|                         gfloat           x_2, | ||||
|                         gfloat           y_2) | ||||
| { | ||||
|   g_return_val_if_fail (box != NULL, NULL); | ||||
|  | ||||
|   box->x1 = x_1; | ||||
|   box->y1 = y_1; | ||||
|   box->x2 = x_2; | ||||
|   box->y2 = y_2; | ||||
|  | ||||
|   return box; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_actor_box_init_rect: | ||||
|  * @box: a #ClutterActorBox | ||||
|  * @x: X coordinate of the origin | ||||
|  * @y: Y coordinate of the origin | ||||
|  * @width: width of the box | ||||
|  * @height: height of the box | ||||
|  * | ||||
|  * Initializes @box with the given origin and size. | ||||
|  * | ||||
|  * Since: 1.10 | ||||
|  */ | ||||
| void | ||||
| clutter_actor_box_init_rect (ClutterActorBox *box, | ||||
|                              gfloat           x, | ||||
|                              gfloat           y, | ||||
|                              gfloat           width, | ||||
|                              gfloat           height) | ||||
| { | ||||
|   g_return_if_fail (box != NULL); | ||||
|  | ||||
|   box->x1 = x; | ||||
|   box->y1 = y; | ||||
|   box->x2 = box->x1 + width; | ||||
|   box->y2 = box->y1 + height; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_actor_box_copy: | ||||
|  * @box: a #ClutterActorBox | ||||
|  * | ||||
|  * Copies @box | ||||
|  * | ||||
|  * Return value: a newly allocated copy of #ClutterActorBox. Use | ||||
|  *   clutter_actor_box_free() to free the allocated resources | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| ClutterActorBox * | ||||
| clutter_actor_box_copy (const ClutterActorBox *box) | ||||
| { | ||||
|   if (G_LIKELY (box != NULL)) | ||||
|     return g_slice_dup (ClutterActorBox, box); | ||||
|  | ||||
|   return NULL; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_actor_box_free: | ||||
|  * @box: a #ClutterActorBox | ||||
|  * | ||||
|  * Frees a #ClutterActorBox allocated using clutter_actor_box_new() | ||||
|  * or clutter_actor_box_copy() | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| void | ||||
| clutter_actor_box_free (ClutterActorBox *box) | ||||
| { | ||||
|   if (G_LIKELY (box != NULL)) | ||||
|     g_slice_free (ClutterActorBox, box); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_actor_box_equal: | ||||
|  * @box_a: a #ClutterActorBox | ||||
|  * @box_b: a #ClutterActorBox | ||||
|  * | ||||
|  * Checks @box_a and @box_b for equality | ||||
|  * | ||||
|  * Return value: %TRUE if the passed #ClutterActorBox are equal | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| gboolean | ||||
| clutter_actor_box_equal (const ClutterActorBox *box_a, | ||||
|                          const ClutterActorBox *box_b) | ||||
| { | ||||
|   g_return_val_if_fail (box_a != NULL && box_b != NULL, FALSE); | ||||
|  | ||||
|   if (box_a == box_b) | ||||
|     return TRUE; | ||||
|  | ||||
|   return box_a->x1 == box_b->x1 && box_a->y1 == box_b->y1 && | ||||
|          box_a->x2 == box_b->x2 && box_a->y2 == box_b->y2; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_actor_box_get_x: | ||||
|  * @box: a #ClutterActorBox | ||||
|  * | ||||
|  * Retrieves the X coordinate of the origin of @box | ||||
|  * | ||||
|  * Return value: the X coordinate of the origin | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| gfloat | ||||
| clutter_actor_box_get_x (const ClutterActorBox *box) | ||||
| { | ||||
|   g_return_val_if_fail (box != NULL, 0.); | ||||
|  | ||||
|   return box->x1; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_actor_box_get_y: | ||||
|  * @box: a #ClutterActorBox | ||||
|  * | ||||
|  * Retrieves the Y coordinate of the origin of @box | ||||
|  * | ||||
|  * Return value: the Y coordinate of the origin | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| gfloat | ||||
| clutter_actor_box_get_y (const ClutterActorBox *box) | ||||
| { | ||||
|   g_return_val_if_fail (box != NULL, 0.); | ||||
|  | ||||
|   return box->y1; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_actor_box_get_width: | ||||
|  * @box: a #ClutterActorBox | ||||
|  * | ||||
|  * Retrieves the width of the @box | ||||
|  * | ||||
|  * Return value: the width of the box | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| gfloat | ||||
| clutter_actor_box_get_width (const ClutterActorBox *box) | ||||
| { | ||||
|   g_return_val_if_fail (box != NULL, 0.); | ||||
|  | ||||
|   return box->x2 - box->x1; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_actor_box_get_height: | ||||
|  * @box: a #ClutterActorBox | ||||
|  * | ||||
|  * Retrieves the height of the @box | ||||
|  * | ||||
|  * Return value: the height of the box | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| gfloat | ||||
| clutter_actor_box_get_height (const ClutterActorBox *box) | ||||
| { | ||||
|   g_return_val_if_fail (box != NULL, 0.); | ||||
|  | ||||
|   return box->y2 - box->y1; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_actor_box_get_origin: | ||||
|  * @box: a #ClutterActorBox | ||||
|  * @x: (out) (allow-none): return location for the X coordinate, or %NULL | ||||
|  * @y: (out) (allow-none): return location for the Y coordinate, or %NULL | ||||
|  * | ||||
|  * Retrieves the origin of @box | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| void | ||||
| clutter_actor_box_get_origin (const ClutterActorBox *box, | ||||
|                               gfloat                *x, | ||||
|                               gfloat                *y) | ||||
| { | ||||
|   g_return_if_fail (box != NULL); | ||||
|  | ||||
|   if (x) | ||||
|     *x = box->x1; | ||||
|  | ||||
|   if (y) | ||||
|     *y = box->y1; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_actor_box_get_size: | ||||
|  * @box: a #ClutterActorBox | ||||
|  * @width: (out) (allow-none): return location for the width, or %NULL | ||||
|  * @height: (out) (allow-none): return location for the height, or %NULL | ||||
|  * | ||||
|  * Retrieves the size of @box | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| void | ||||
| clutter_actor_box_get_size (const ClutterActorBox *box, | ||||
|                             gfloat                *width, | ||||
|                             gfloat                *height) | ||||
| { | ||||
|   g_return_if_fail (box != NULL); | ||||
|  | ||||
|   if (width) | ||||
|     *width = box->x2 - box->x1; | ||||
|  | ||||
|   if (height) | ||||
|     *height = box->y2 - box->y1; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_actor_box_get_area: | ||||
|  * @box: a #ClutterActorBox | ||||
|  * | ||||
|  * Retrieves the area of @box | ||||
|  * | ||||
|  * Return value: the area of a #ClutterActorBox, in pixels | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| gfloat | ||||
| clutter_actor_box_get_area (const ClutterActorBox *box) | ||||
| { | ||||
|   g_return_val_if_fail (box != NULL, 0.); | ||||
|  | ||||
|   return (box->x2 - box->x1) * (box->y2 - box->y1); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_actor_box_contains: | ||||
|  * @box: a #ClutterActorBox | ||||
|  * @x: X coordinate of the point | ||||
|  * @y: Y coordinate of the point | ||||
|  * | ||||
|  * Checks whether a point with @x, @y coordinates is contained | ||||
|  * withing @box | ||||
|  * | ||||
|  * Return value: %TRUE if the point is contained by the #ClutterActorBox | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| gboolean | ||||
| clutter_actor_box_contains (const ClutterActorBox *box, | ||||
|                             gfloat                 x, | ||||
|                             gfloat                 y) | ||||
| { | ||||
|   g_return_val_if_fail (box != NULL, FALSE); | ||||
|  | ||||
|   return (x > box->x1 && x < box->x2) && | ||||
|          (y > box->y1 && y < box->y2); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_actor_box_from_vertices: | ||||
|  * @box: a #ClutterActorBox | ||||
|  * @verts: (array fixed-size=4): array of four #ClutterVertex | ||||
|  * | ||||
|  * Calculates the bounding box represented by the four vertices; for details | ||||
|  * of the vertex array see clutter_actor_get_abs_allocation_vertices(). | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| void | ||||
| clutter_actor_box_from_vertices (ClutterActorBox     *box, | ||||
|                                  const ClutterVertex  verts[]) | ||||
| { | ||||
|   gfloat x_1, x_2, y_1, y_2; | ||||
|  | ||||
|   g_return_if_fail (box != NULL); | ||||
|   g_return_if_fail (verts != NULL); | ||||
|  | ||||
|   /* 4-way min/max */ | ||||
|   x_1 = verts[0].x; | ||||
|   y_1 = verts[0].y; | ||||
|  | ||||
|   if (verts[1].x < x_1) | ||||
|     x_1 = verts[1].x; | ||||
|  | ||||
|   if (verts[2].x < x_1) | ||||
|     x_1 = verts[2].x; | ||||
|  | ||||
|   if (verts[3].x < x_1) | ||||
|     x_1 = verts[3].x; | ||||
|  | ||||
|   if (verts[1].y < y_1) | ||||
|     y_1 = verts[1].y; | ||||
|  | ||||
|   if (verts[2].y < y_1) | ||||
|     y_1 = verts[2].y; | ||||
|  | ||||
|   if (verts[3].y < y_1) | ||||
|     y_1 = verts[3].y; | ||||
|  | ||||
|   x_2 = verts[0].x; | ||||
|   y_2 = verts[0].y; | ||||
|  | ||||
|   if (verts[1].x > x_2) | ||||
|     x_2 = verts[1].x; | ||||
|  | ||||
|   if (verts[2].x > x_2) | ||||
|     x_2 = verts[2].x; | ||||
|  | ||||
|   if (verts[3].x > x_2) | ||||
|     x_2 = verts[3].x; | ||||
|  | ||||
|   if (verts[1].y > y_2) | ||||
|     y_2 = verts[1].y; | ||||
|  | ||||
|   if (verts[2].y > y_2) | ||||
|     y_2 = verts[2].y; | ||||
|  | ||||
|   if (verts[3].y > y_2) | ||||
|     y_2 = verts[3].y; | ||||
|  | ||||
|   box->x1 = x_1; | ||||
|   box->x2 = x_2; | ||||
|   box->y1 = y_1; | ||||
|   box->y2 = y_2; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_actor_box_interpolate: | ||||
|  * @initial: the initial #ClutterActorBox | ||||
|  * @final: the final #ClutterActorBox | ||||
|  * @progress: the interpolation progress | ||||
|  * @result: (out): return location for the interpolation | ||||
|  * | ||||
|  * Interpolates between @initial and @final #ClutterActorBox<!-- -->es | ||||
|  * using @progress | ||||
|  * | ||||
|  * Since: 1.2 | ||||
|  */ | ||||
| void | ||||
| clutter_actor_box_interpolate (const ClutterActorBox *initial, | ||||
|                                const ClutterActorBox *final, | ||||
|                                gdouble                progress, | ||||
|                                ClutterActorBox       *result) | ||||
| { | ||||
|   g_return_if_fail (initial != NULL); | ||||
|   g_return_if_fail (final != NULL); | ||||
|   g_return_if_fail (result != NULL); | ||||
|  | ||||
|   result->x1 = initial->x1 + (final->x1 - initial->x1) * progress; | ||||
|   result->y1 = initial->y1 + (final->y1 - initial->y1) * progress; | ||||
|   result->x2 = initial->x2 + (final->x2 - initial->x2) * progress; | ||||
|   result->y2 = initial->y2 + (final->y2 - initial->y2) * progress; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_actor_box_clamp_to_pixel: | ||||
|  * @box: (inout): the #ClutterActorBox to clamp | ||||
|  * | ||||
|  * Clamps the components of @box to the nearest integer | ||||
|  * | ||||
|  * Since: 1.2 | ||||
|  */ | ||||
| void | ||||
| clutter_actor_box_clamp_to_pixel (ClutterActorBox *box) | ||||
| { | ||||
|   g_return_if_fail (box != NULL); | ||||
|  | ||||
|   box->x1 = floorf (box->x1); | ||||
|   box->y1 = floorf (box->y1); | ||||
|   box->x2 = ceilf (box->x2); | ||||
|   box->y2 = ceilf (box->y2); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_actor_box_union: | ||||
|  * @a: (in): the first #ClutterActorBox | ||||
|  * @b: (in): the second #ClutterActorBox | ||||
|  * @result: (out): the #ClutterActorBox representing a union | ||||
|  *   of @a and @b | ||||
|  * | ||||
|  * Unions the two boxes @a and @b and stores the result in @result. | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| void | ||||
| clutter_actor_box_union (const ClutterActorBox *a, | ||||
|                          const ClutterActorBox *b, | ||||
|                          ClutterActorBox       *result) | ||||
| { | ||||
|   g_return_if_fail (a != NULL); | ||||
|   g_return_if_fail (b != NULL); | ||||
|   g_return_if_fail (result != NULL); | ||||
|  | ||||
|   result->x1 = MIN (a->x1, b->x1); | ||||
|   result->y1 = MIN (a->y1, b->y1); | ||||
|  | ||||
|   result->x2 = MAX (a->x2, b->x2); | ||||
|   result->y2 = MAX (a->y2, b->y2); | ||||
| } | ||||
|  | ||||
| static gboolean | ||||
| clutter_actor_box_progress (const GValue *a, | ||||
|                             const GValue *b, | ||||
|                             gdouble       factor, | ||||
|                             GValue       *retval) | ||||
| { | ||||
|   ClutterActorBox res = { 0, }; | ||||
|  | ||||
|   clutter_actor_box_interpolate (g_value_get_boxed (a), | ||||
|                                  g_value_get_boxed (b), | ||||
|                                  factor, | ||||
|                                  &res); | ||||
|  | ||||
|   g_value_set_boxed (retval, &res); | ||||
|  | ||||
|   return TRUE; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_actor_box_set_origin: | ||||
|  * @box: a #ClutterActorBox | ||||
|  * @x: the X coordinate of the new origin | ||||
|  * @y: the Y coordinate of the new origin | ||||
|  * | ||||
|  * Changes the origin of @box, maintaining the size of the #ClutterActorBox. | ||||
|  * | ||||
|  * Since: 1.6 | ||||
|  */ | ||||
| void | ||||
| clutter_actor_box_set_origin (ClutterActorBox *box, | ||||
|                               gfloat           x, | ||||
|                               gfloat           y) | ||||
| { | ||||
|   gfloat width, height; | ||||
|  | ||||
|   g_return_if_fail (box != NULL); | ||||
|  | ||||
|   width = box->x2 - box->x1; | ||||
|   height = box->y2 - box->y1; | ||||
|  | ||||
|   clutter_actor_box_init_rect (box, x, y, width, height); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_actor_box_set_size: | ||||
|  * @box: a #ClutterActorBox | ||||
|  * @width: the new width | ||||
|  * @height: the new height | ||||
|  * | ||||
|  * Sets the size of @box, maintaining the origin of the #ClutterActorBox. | ||||
|  * | ||||
|  * Since: 1.6 | ||||
|  */ | ||||
| void | ||||
| clutter_actor_box_set_size (ClutterActorBox *box, | ||||
|                             gfloat           width, | ||||
|                             gfloat           height) | ||||
| { | ||||
|   g_return_if_fail (box != NULL); | ||||
|  | ||||
|   box->x2 = box->x1 + width; | ||||
|   box->y2 = box->y1 + height; | ||||
| } | ||||
|  | ||||
| G_DEFINE_BOXED_TYPE_WITH_CODE (ClutterActorBox, clutter_actor_box, | ||||
|                                clutter_actor_box_copy, | ||||
|                                clutter_actor_box_free, | ||||
|                                CLUTTER_REGISTER_INTERVAL_PROGRESS (clutter_actor_box_progress)); | ||||
| @@ -1,97 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2010  Intel Corporation. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  * | ||||
|  * Author: | ||||
|  *   Emmanuele Bassi <ebassi@linux.intel.com> | ||||
|  */ | ||||
|  | ||||
| #ifndef __CLUTTER_ACTOR_META_PRIVATE_H__ | ||||
| #define __CLUTTER_ACTOR_META_PRIVATE_H__ | ||||
|  | ||||
| #include <clutter/clutter-actor-meta.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| #define CLUTTER_TYPE_META_GROUP         (_clutter_meta_group_get_type ()) | ||||
| #define CLUTTER_META_GROUP(obj)         (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_META_GROUP, ClutterMetaGroup)) | ||||
| #define CLUTTER_IS_META_GROUP(obj)      (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_META_GROUP)) | ||||
|  | ||||
| typedef struct _ClutterMetaGroup        ClutterMetaGroup; | ||||
| typedef struct _ClutterMetaGroupClass   ClutterMetaGroupClass; | ||||
|  | ||||
| struct _ClutterMetaGroup | ||||
| { | ||||
|   GObject parent_instance; | ||||
|  | ||||
|   ClutterActor *actor; | ||||
|  | ||||
|   GList *meta; | ||||
| }; | ||||
|  | ||||
| struct _ClutterMetaGroupClass | ||||
| { | ||||
|   GObjectClass parent_class; | ||||
| }; | ||||
|  | ||||
| /* Each actor meta has a priority with zero as a default. A higher | ||||
|    number means higher priority. Higher priority metas stay at the | ||||
|    beginning of the list. The priority can be negative to give lower | ||||
|    priority than the default. */ | ||||
|  | ||||
| #define CLUTTER_ACTOR_META_PRIORITY_DEFAULT 0 | ||||
|  | ||||
| /* Any value greater than this is considered an 'internal' priority | ||||
|    and if we expose the priority property publicly then an application | ||||
|    would not be able to use these values. */ | ||||
|  | ||||
| #define CLUTTER_ACTOR_META_PRIORITY_INTERNAL_HIGH (G_MAXINT / 2) | ||||
| #define CLUTTER_ACTOR_META_PRIORITY_INTERNAL_LOW (G_MININT / 2) | ||||
|  | ||||
| GType _clutter_meta_group_get_type (void) G_GNUC_CONST; | ||||
|  | ||||
| void                    _clutter_meta_group_add_meta    (ClutterMetaGroup *group, | ||||
|                                                          ClutterActorMeta *meta); | ||||
| void                    _clutter_meta_group_remove_meta (ClutterMetaGroup *group, | ||||
|                                                          ClutterActorMeta *meta); | ||||
| const GList *           _clutter_meta_group_peek_metas  (ClutterMetaGroup *group); | ||||
| void                    _clutter_meta_group_clear_metas (ClutterMetaGroup *group); | ||||
| ClutterActorMeta *      _clutter_meta_group_get_meta    (ClutterMetaGroup *group, | ||||
|                                                          const gchar      *name); | ||||
|  | ||||
| gboolean                _clutter_meta_group_has_metas_no_internal (ClutterMetaGroup *group); | ||||
|  | ||||
| GList *                 _clutter_meta_group_get_metas_no_internal   (ClutterMetaGroup *group); | ||||
| void                    _clutter_meta_group_clear_metas_no_internal (ClutterMetaGroup *group); | ||||
|  | ||||
| /* ActorMeta */ | ||||
| void                    _clutter_actor_meta_set_actor           (ClutterActorMeta *meta, | ||||
|                                                                  ClutterActor     *actor); | ||||
|  | ||||
| const gchar *           _clutter_actor_meta_get_debug_name      (ClutterActorMeta *meta); | ||||
|  | ||||
| void                    _clutter_actor_meta_set_priority        (ClutterActorMeta *meta, | ||||
|                                                                  gint priority); | ||||
| int                     _clutter_actor_meta_get_priority        (ClutterActorMeta *meta); | ||||
|  | ||||
| gboolean                _clutter_actor_meta_is_internal         (ClutterActorMeta *meta); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CLUTTER_ACTOR_META_PRIVATE_H__ */ | ||||
| @@ -1,664 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2010  Intel Corporation. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  * | ||||
|  * Author: | ||||
|  *   Emmanuele Bassi <ebassi@linux.intel.com> | ||||
|  */ | ||||
|  | ||||
| /** | ||||
|  * SECTION:clutter-actor-meta | ||||
|  * @Title: ClutterActorMeta | ||||
|  * @Short_Description: Base class of actor modifiers | ||||
|  * @See_Also: #ClutterAction, #ClutterConstraint | ||||
|  * | ||||
|  * #ClutterActorMeta is an abstract class providing a common API for | ||||
|  * modifiers of #ClutterActor behaviour, appearance or layout. | ||||
|  * | ||||
|  * A #ClutterActorMeta can only be owned by a single #ClutterActor at | ||||
|  * any time. | ||||
|  * | ||||
|  * Every sub-class of #ClutterActorMeta should check if the | ||||
|  * #ClutterActorMeta:enabled property is set to %TRUE before applying | ||||
|  * any kind of modification. | ||||
|  * | ||||
|  * #ClutterActorMeta is available since Clutter 1.4 | ||||
|  */ | ||||
|  | ||||
| #ifdef HAVE_CONFIG_H | ||||
| #include "clutter-build-config.h" | ||||
| #endif | ||||
|  | ||||
| #include "clutter-actor-meta-private.h" | ||||
|  | ||||
| #include "clutter-debug.h" | ||||
| #include "clutter-private.h" | ||||
|  | ||||
| struct _ClutterActorMetaPrivate | ||||
| { | ||||
|   ClutterActor *actor; | ||||
|   guint destroy_id; | ||||
|  | ||||
|   gchar *name; | ||||
|  | ||||
|   guint is_enabled : 1; | ||||
|  | ||||
|   gint priority; | ||||
| }; | ||||
|  | ||||
| enum | ||||
| { | ||||
|   PROP_0, | ||||
|  | ||||
|   PROP_ACTOR, | ||||
|   PROP_NAME, | ||||
|   PROP_ENABLED, | ||||
|  | ||||
|   PROP_LAST | ||||
| }; | ||||
|  | ||||
| static GParamSpec *obj_props[PROP_LAST]; | ||||
|  | ||||
| G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (ClutterActorMeta, | ||||
|                                      clutter_actor_meta, | ||||
|                                      G_TYPE_INITIALLY_UNOWNED) | ||||
|  | ||||
| static void | ||||
| on_actor_destroy (ClutterActor     *actor, | ||||
|                   ClutterActorMeta *meta) | ||||
| { | ||||
|   meta->priv->actor = NULL; | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_actor_meta_real_set_actor (ClutterActorMeta *meta, | ||||
|                                    ClutterActor     *actor) | ||||
| { | ||||
|   if (meta->priv->actor == actor) | ||||
|     return; | ||||
|  | ||||
|   if (meta->priv->destroy_id != 0) | ||||
|     { | ||||
|       g_signal_handler_disconnect (meta->priv->actor, meta->priv->destroy_id); | ||||
|       meta->priv->destroy_id = 0; | ||||
|     } | ||||
|  | ||||
|   meta->priv->actor = actor; | ||||
|  | ||||
|   if (meta->priv->actor != NULL) | ||||
|     meta->priv->destroy_id = g_signal_connect (meta->priv->actor, "destroy", | ||||
|                                                G_CALLBACK (on_actor_destroy), | ||||
|                                                meta); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_actor_meta_set_property (GObject      *gobject, | ||||
|                                  guint         prop_id, | ||||
|                                  const GValue *value, | ||||
|                                  GParamSpec   *pspec) | ||||
| { | ||||
|   ClutterActorMeta *meta = CLUTTER_ACTOR_META (gobject); | ||||
|  | ||||
|   switch (prop_id) | ||||
|     { | ||||
|     case PROP_NAME: | ||||
|       clutter_actor_meta_set_name (meta, g_value_get_string (value)); | ||||
|       break; | ||||
|  | ||||
|     case PROP_ENABLED: | ||||
|       clutter_actor_meta_set_enabled (meta, g_value_get_boolean (value)); | ||||
|       break; | ||||
|  | ||||
|     default: | ||||
|       G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); | ||||
|       break; | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_actor_meta_get_property (GObject    *gobject, | ||||
|                                  guint       prop_id, | ||||
|                                  GValue     *value, | ||||
|                                  GParamSpec *pspec) | ||||
| { | ||||
|   ClutterActorMeta *meta = CLUTTER_ACTOR_META (gobject); | ||||
|  | ||||
|   switch (prop_id) | ||||
|     { | ||||
|     case PROP_ACTOR: | ||||
|       g_value_set_object (value, meta->priv->actor); | ||||
|       break; | ||||
|  | ||||
|     case PROP_NAME: | ||||
|       g_value_set_string (value, meta->priv->name); | ||||
|       break; | ||||
|  | ||||
|     case PROP_ENABLED: | ||||
|       g_value_set_boolean (value, meta->priv->is_enabled); | ||||
|       break; | ||||
|  | ||||
|     default: | ||||
|       G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); | ||||
|       break; | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_actor_meta_finalize (GObject *gobject) | ||||
| { | ||||
|   ClutterActorMetaPrivate *priv = CLUTTER_ACTOR_META (gobject)->priv; | ||||
|  | ||||
|   if (priv->destroy_id != 0 && priv->actor != NULL) | ||||
|     g_signal_handler_disconnect (priv->actor, priv->destroy_id); | ||||
|  | ||||
|   g_free (priv->name); | ||||
|  | ||||
|   G_OBJECT_CLASS (clutter_actor_meta_parent_class)->finalize (gobject); | ||||
| } | ||||
|  | ||||
| void | ||||
| clutter_actor_meta_class_init (ClutterActorMetaClass *klass) | ||||
| { | ||||
|   GObjectClass *gobject_class = G_OBJECT_CLASS (klass); | ||||
|  | ||||
|   klass->set_actor = clutter_actor_meta_real_set_actor; | ||||
|  | ||||
|   /** | ||||
|    * ClutterActorMeta:actor: | ||||
|    * | ||||
|    * The #ClutterActor attached to the #ClutterActorMeta instance | ||||
|    * | ||||
|    * Since: 1.4 | ||||
|    */ | ||||
|   obj_props[PROP_ACTOR] = | ||||
|     g_param_spec_object ("actor", | ||||
|                          P_("Actor"), | ||||
|                          P_("The actor attached to the meta"), | ||||
|                          CLUTTER_TYPE_ACTOR, | ||||
|                          CLUTTER_PARAM_READABLE); | ||||
|  | ||||
|   /** | ||||
|    * ClutterActorMeta:name: | ||||
|    * | ||||
|    * The unique name to access the #ClutterActorMeta | ||||
|    * | ||||
|    * Since: 1.4 | ||||
|    */ | ||||
|   obj_props[PROP_NAME] = | ||||
|     g_param_spec_string ("name", | ||||
|                          P_("Name"), | ||||
|                          P_("The name of the meta"), | ||||
|                          NULL, | ||||
|                          CLUTTER_PARAM_READWRITE); | ||||
|  | ||||
|   /** | ||||
|    * ClutterActorMeta:enabled: | ||||
|    * | ||||
|    * Whether or not the #ClutterActorMeta is enabled | ||||
|    * | ||||
|    * Since: 1.4 | ||||
|    */ | ||||
|   obj_props[PROP_ENABLED] = | ||||
|     g_param_spec_boolean ("enabled", | ||||
|                           P_("Enabled"), | ||||
|                           P_("Whether the meta is enabled"), | ||||
|                           TRUE, | ||||
|                           CLUTTER_PARAM_READWRITE); | ||||
|  | ||||
|   gobject_class->finalize = clutter_actor_meta_finalize; | ||||
|   gobject_class->set_property = clutter_actor_meta_set_property; | ||||
|   gobject_class->get_property = clutter_actor_meta_get_property; | ||||
|   g_object_class_install_properties (gobject_class, | ||||
|                                      PROP_LAST, | ||||
|                                      obj_props); | ||||
| } | ||||
|  | ||||
| void | ||||
| clutter_actor_meta_init (ClutterActorMeta *self) | ||||
| { | ||||
|   self->priv = clutter_actor_meta_get_instance_private (self); | ||||
|   self->priv->is_enabled = TRUE; | ||||
|   self->priv->priority = CLUTTER_ACTOR_META_PRIORITY_DEFAULT; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_actor_meta_set_name: | ||||
|  * @meta: a #ClutterActorMeta | ||||
|  * @name: the name of @meta | ||||
|  * | ||||
|  * Sets the name of @meta | ||||
|  * | ||||
|  * The name can be used to identify the #ClutterActorMeta instance | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| void | ||||
| clutter_actor_meta_set_name (ClutterActorMeta *meta, | ||||
|                              const gchar      *name) | ||||
| { | ||||
|   g_return_if_fail (CLUTTER_IS_ACTOR_META (meta)); | ||||
|  | ||||
|   if (g_strcmp0 (meta->priv->name, name) == 0) | ||||
|     return; | ||||
|  | ||||
|   g_free (meta->priv->name); | ||||
|   meta->priv->name = g_strdup (name); | ||||
|  | ||||
|   g_object_notify_by_pspec (G_OBJECT (meta), obj_props[PROP_NAME]); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_actor_meta_get_name: | ||||
|  * @meta: a #ClutterActorMeta | ||||
|  * | ||||
|  * Retrieves the name set using clutter_actor_meta_set_name() | ||||
|  * | ||||
|  * Return value: (transfer none): the name of the #ClutterActorMeta | ||||
|  *   instance, or %NULL if none was set. The returned string is owned | ||||
|  *   by the #ClutterActorMeta instance and it should not be modified | ||||
|  *   or freed | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| const gchar * | ||||
| clutter_actor_meta_get_name (ClutterActorMeta *meta) | ||||
| { | ||||
|   g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), NULL); | ||||
|  | ||||
|   return meta->priv->name; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_actor_meta_set_enabled: | ||||
|  * @meta: a #ClutterActorMeta | ||||
|  * @is_enabled: whether @meta is enabled | ||||
|  * | ||||
|  * Sets whether @meta should be enabled or not | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| void | ||||
| clutter_actor_meta_set_enabled (ClutterActorMeta *meta, | ||||
|                                 gboolean          is_enabled) | ||||
| { | ||||
|   g_return_if_fail (CLUTTER_IS_ACTOR_META (meta)); | ||||
|  | ||||
|   is_enabled = !!is_enabled; | ||||
|  | ||||
|   if (meta->priv->is_enabled == is_enabled) | ||||
|     return; | ||||
|  | ||||
|   meta->priv->is_enabled = is_enabled; | ||||
|  | ||||
|   g_object_notify_by_pspec (G_OBJECT (meta), obj_props[PROP_ENABLED]); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_actor_meta_get_enabled: | ||||
|  * @meta: a #ClutterActorMeta | ||||
|  * | ||||
|  * Retrieves whether @meta is enabled | ||||
|  * | ||||
|  * Return value: %TRUE if the #ClutterActorMeta instance is enabled | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| gboolean | ||||
| clutter_actor_meta_get_enabled (ClutterActorMeta *meta) | ||||
| { | ||||
|   g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), FALSE); | ||||
|  | ||||
|   return meta->priv->is_enabled; | ||||
| } | ||||
|  | ||||
| /* | ||||
|  * _clutter_actor_meta_set_actor | ||||
|  * @meta: a #ClutterActorMeta | ||||
|  * @actor: a #ClutterActor or %NULL | ||||
|  * | ||||
|  * Sets or unsets a back pointer to the #ClutterActor that owns | ||||
|  * the @meta | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| void | ||||
| _clutter_actor_meta_set_actor (ClutterActorMeta *meta, | ||||
|                                ClutterActor     *actor) | ||||
| { | ||||
|   g_return_if_fail (CLUTTER_IS_ACTOR_META (meta)); | ||||
|   g_return_if_fail (actor == NULL || CLUTTER_IS_ACTOR (actor)); | ||||
|  | ||||
|   CLUTTER_ACTOR_META_GET_CLASS (meta)->set_actor (meta, actor); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_actor_meta_get_actor: | ||||
|  * @meta: a #ClutterActorMeta | ||||
|  * | ||||
|  * Retrieves a pointer to the #ClutterActor that owns @meta | ||||
|  * | ||||
|  * Return value: (transfer none): a pointer to a #ClutterActor or %NULL | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| ClutterActor * | ||||
| clutter_actor_meta_get_actor (ClutterActorMeta *meta) | ||||
| { | ||||
|   g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), NULL); | ||||
|  | ||||
|   return meta->priv->actor; | ||||
| } | ||||
|  | ||||
| void | ||||
| _clutter_actor_meta_set_priority (ClutterActorMeta *meta, | ||||
|                                   gint priority) | ||||
| { | ||||
|   g_return_if_fail (CLUTTER_IS_ACTOR_META (meta)); | ||||
|  | ||||
|   /* This property shouldn't be modified after the actor meta is in | ||||
|      use because ClutterMetaGroup doesn't resort the list when it | ||||
|      changes. If we made the priority public then we could either make | ||||
|      the priority a construct-only property or listen for | ||||
|      notifications on the property from the ClutterMetaGroup and | ||||
|      resort. */ | ||||
|   g_return_if_fail (meta->priv->actor == NULL); | ||||
|  | ||||
|   meta->priv->priority = priority; | ||||
| } | ||||
|  | ||||
| gint | ||||
| _clutter_actor_meta_get_priority (ClutterActorMeta *meta) | ||||
| { | ||||
|   g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), 0); | ||||
|  | ||||
|   return meta->priv->priority; | ||||
| } | ||||
|  | ||||
| gboolean | ||||
| _clutter_actor_meta_is_internal (ClutterActorMeta *meta) | ||||
| { | ||||
|   gint priority = meta->priv->priority; | ||||
|  | ||||
|   return (priority <= CLUTTER_ACTOR_META_PRIORITY_INTERNAL_LOW || | ||||
|           priority >= CLUTTER_ACTOR_META_PRIORITY_INTERNAL_HIGH); | ||||
| } | ||||
|  | ||||
| /* | ||||
|  * ClutterMetaGroup: a collection of ClutterActorMeta instances | ||||
|  */ | ||||
|  | ||||
| G_DEFINE_TYPE (ClutterMetaGroup, _clutter_meta_group, G_TYPE_OBJECT); | ||||
|  | ||||
| static void | ||||
| _clutter_meta_group_dispose (GObject *gobject) | ||||
| { | ||||
|   _clutter_meta_group_clear_metas (CLUTTER_META_GROUP (gobject)); | ||||
|  | ||||
|   G_OBJECT_CLASS (_clutter_meta_group_parent_class)->dispose (gobject); | ||||
| } | ||||
|  | ||||
| static void | ||||
| _clutter_meta_group_class_init (ClutterMetaGroupClass *klass) | ||||
| { | ||||
|   GObjectClass *gobject_class = G_OBJECT_CLASS (klass); | ||||
|  | ||||
|   gobject_class->dispose = _clutter_meta_group_dispose; | ||||
| } | ||||
|  | ||||
| static void | ||||
| _clutter_meta_group_init (ClutterMetaGroup *self) | ||||
| { | ||||
| } | ||||
|  | ||||
| /* | ||||
|  * _clutter_meta_group_add_meta: | ||||
|  * @group: a #ClutterMetaGroup | ||||
|  * @meta: a #ClutterActorMeta to add | ||||
|  * | ||||
|  * Adds @meta to @group | ||||
|  * | ||||
|  * This function will remove the floating reference of @meta or, if the | ||||
|  * floating reference has already been sunk, add a reference to it | ||||
|  */ | ||||
| void | ||||
| _clutter_meta_group_add_meta (ClutterMetaGroup *group, | ||||
|                               ClutterActorMeta *meta) | ||||
| { | ||||
|   GList *prev = NULL, *l; | ||||
|  | ||||
|   if (meta->priv->actor != NULL) | ||||
|     { | ||||
|       g_warning ("The meta of type '%s' with name '%s' is " | ||||
|                  "already attached to actor '%s'", | ||||
|                  G_OBJECT_TYPE_NAME (meta), | ||||
|                  meta->priv->name != NULL | ||||
|                    ? meta->priv->name | ||||
|                    : "<unknown>", | ||||
|                  clutter_actor_get_name (meta->priv->actor) != NULL | ||||
|                    ? clutter_actor_get_name (meta->priv->actor) | ||||
|                    : G_OBJECT_TYPE_NAME (meta->priv->actor)); | ||||
|       return; | ||||
|     } | ||||
|  | ||||
|   /* Find a meta that has lower priority and insert before that */ | ||||
|   for (l = group->meta; l; l = l->next) | ||||
|     if (_clutter_actor_meta_get_priority (l->data) < | ||||
|         _clutter_actor_meta_get_priority (meta)) | ||||
|       break; | ||||
|     else | ||||
|       prev = l; | ||||
|  | ||||
|   if (prev == NULL) | ||||
|     group->meta = g_list_prepend (group->meta, meta); | ||||
|   else | ||||
|     { | ||||
|       prev->next = g_list_prepend (prev->next, meta); | ||||
|       prev->next->prev = prev; | ||||
|     } | ||||
|  | ||||
|   g_object_ref_sink (meta); | ||||
|  | ||||
|   _clutter_actor_meta_set_actor (meta, group->actor); | ||||
| } | ||||
|  | ||||
| /* | ||||
|  * _clutter_meta_group_remove_meta: | ||||
|  * @group: a #ClutterMetaGroup | ||||
|  * @meta: a #ClutterActorMeta to remove | ||||
|  * | ||||
|  * Removes @meta from @group and releases the reference being held on it | ||||
|  */ | ||||
| void | ||||
| _clutter_meta_group_remove_meta (ClutterMetaGroup *group, | ||||
|                                  ClutterActorMeta *meta) | ||||
| { | ||||
|   if (meta->priv->actor != group->actor) | ||||
|     { | ||||
|       g_warning ("The meta of type '%s' with name '%s' is not " | ||||
|                  "attached to the actor '%s'", | ||||
|                  G_OBJECT_TYPE_NAME (meta), | ||||
|                  meta->priv->name != NULL | ||||
|                    ? meta->priv->name | ||||
|                    : "<unknown>", | ||||
|                  clutter_actor_get_name (group->actor) != NULL | ||||
|                    ? clutter_actor_get_name (group->actor) | ||||
|                    : G_OBJECT_TYPE_NAME (group->actor)); | ||||
|       return; | ||||
|     } | ||||
|  | ||||
|   _clutter_actor_meta_set_actor (meta, NULL); | ||||
|  | ||||
|   group->meta = g_list_remove (group->meta, meta); | ||||
|   g_object_unref (meta); | ||||
| } | ||||
|  | ||||
| /* | ||||
|  * _clutter_meta_group_peek_metas: | ||||
|  * @group: a #ClutterMetaGroup | ||||
|  * | ||||
|  * Returns a pointer to the #ClutterActorMeta list | ||||
|  * | ||||
|  * Return value: a const pointer to the #GList of #ClutterActorMeta | ||||
|  */ | ||||
| const GList * | ||||
| _clutter_meta_group_peek_metas (ClutterMetaGroup *group) | ||||
| { | ||||
|   return group->meta; | ||||
| } | ||||
|  | ||||
| /* | ||||
|  * _clutter_meta_group_get_metas_no_internal: | ||||
|  * @group: a #ClutterMetaGroup | ||||
|  * | ||||
|  * Returns a new allocated list containing all of the metas that don't | ||||
|  * have an internal priority. | ||||
|  * | ||||
|  * Return value: A GList containing non-internal metas. Free with | ||||
|  * g_list_free. | ||||
|  */ | ||||
| GList * | ||||
| _clutter_meta_group_get_metas_no_internal (ClutterMetaGroup *group) | ||||
| { | ||||
|   GList *ret = NULL; | ||||
|   GList *l; | ||||
|  | ||||
|   /* Build a new list filtering out the internal metas */ | ||||
|   for (l = group->meta; l; l = l->next) | ||||
|     if (!_clutter_actor_meta_is_internal (l->data)) | ||||
|       ret = g_list_prepend (ret, l->data); | ||||
|  | ||||
|   return g_list_reverse (ret); | ||||
| } | ||||
|  | ||||
| /* | ||||
|  * _clutter_meta_group_has_metas_no_internal: | ||||
|  * @group: a #ClutterMetaGroup | ||||
|  * | ||||
|  * Returns whether the group has any metas that don't have an internal priority. | ||||
|  * | ||||
|  * Return value: %TRUE if metas without internal priority exist | ||||
|  *   %FALSE otherwise | ||||
|  */ | ||||
| gboolean | ||||
| _clutter_meta_group_has_metas_no_internal (ClutterMetaGroup *group) | ||||
| { | ||||
|   GList *l; | ||||
|  | ||||
|   for (l = group->meta; l; l = l->next) | ||||
|     if (!_clutter_actor_meta_is_internal (l->data)) | ||||
|       return TRUE; | ||||
|  | ||||
|   return FALSE; | ||||
| } | ||||
|  | ||||
| /* | ||||
|  * _clutter_meta_group_clear_metas: | ||||
|  * @group: a #ClutterMetaGroup | ||||
|  * | ||||
|  * Clears @group of all #ClutterActorMeta instances and releases | ||||
|  * the reference on them | ||||
|  */ | ||||
| void | ||||
| _clutter_meta_group_clear_metas (ClutterMetaGroup *group) | ||||
| { | ||||
|   g_list_foreach (group->meta, (GFunc) _clutter_actor_meta_set_actor, NULL); | ||||
|  | ||||
|   g_list_foreach (group->meta, (GFunc) g_object_unref, NULL); | ||||
|   g_list_free (group->meta); | ||||
|   group->meta = NULL; | ||||
| } | ||||
|  | ||||
| /* | ||||
|  * _clutter_meta_group_clear_metas_no_internal: | ||||
|  * @group: a #ClutterMetaGroup | ||||
|  * | ||||
|  * Clears @group of all #ClutterActorMeta instances that don't have an | ||||
|  * internal priority and releases the reference on them | ||||
|  */ | ||||
| void | ||||
| _clutter_meta_group_clear_metas_no_internal (ClutterMetaGroup *group) | ||||
| { | ||||
|   GList *internal_list = NULL; | ||||
|   GList *l, *next; | ||||
|  | ||||
|   for (l = group->meta; l; l = next) | ||||
|     { | ||||
|       next = l->next; | ||||
|  | ||||
|       if (_clutter_actor_meta_is_internal (l->data)) | ||||
|         { | ||||
|           if (internal_list) | ||||
|             internal_list->prev = l; | ||||
|           l->next = internal_list; | ||||
|           l->prev = NULL; | ||||
|           internal_list = l; | ||||
|         } | ||||
|       else | ||||
|         { | ||||
|           _clutter_actor_meta_set_actor (l->data, NULL); | ||||
|           g_object_unref (l->data); | ||||
|           g_list_free_1 (l); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|   group->meta = g_list_reverse (internal_list); | ||||
| } | ||||
|  | ||||
| /* | ||||
|  * _clutter_meta_group_get_meta: | ||||
|  * @group: a #ClutterMetaGroup | ||||
|  * @name: the name of the #ClutterActorMeta to retrieve | ||||
|  * | ||||
|  * Retrieves a named #ClutterActorMeta from @group | ||||
|  * | ||||
|  * Return value: a #ClutterActorMeta for the given name, or %NULL | ||||
|  */ | ||||
| ClutterActorMeta * | ||||
| _clutter_meta_group_get_meta (ClutterMetaGroup *group, | ||||
|                               const gchar      *name) | ||||
| { | ||||
|   GList *l; | ||||
|  | ||||
|   for (l = group->meta; l != NULL; l = l->next) | ||||
|     { | ||||
|       ClutterActorMeta *meta = l->data; | ||||
|  | ||||
|       if (g_strcmp0 (meta->priv->name, name) == 0) | ||||
|         return meta; | ||||
|     } | ||||
|  | ||||
|   return NULL; | ||||
| } | ||||
|  | ||||
| /*< private > | ||||
|  * clutter_actor_meta_get_debug_name: | ||||
|  * @meta: a #ClutterActorMeta | ||||
|  * | ||||
|  * Retrieves the name of the @meta for debugging purposes. | ||||
|  * | ||||
|  * Return value: (transfer none): the name of the @meta. The returned | ||||
|  *   string is owned by the @meta instance and it should not be | ||||
|  *   modified or freed | ||||
|  */ | ||||
| const gchar * | ||||
| _clutter_actor_meta_get_debug_name (ClutterActorMeta *meta) | ||||
| { | ||||
|   return meta->priv->name != NULL ? meta->priv->name | ||||
|                                   : G_OBJECT_TYPE_NAME (meta); | ||||
| } | ||||
| @@ -1,119 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2010  Intel Corporation. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  * | ||||
|  * Author: | ||||
|  *   Emmanuele Bassi <ebassi@linux.intel.com> | ||||
|  */ | ||||
|  | ||||
| #ifndef __CLUTTER_ACTOR_META_H__ | ||||
| #define __CLUTTER_ACTOR_META_H__ | ||||
|  | ||||
| #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <clutter/clutter.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #include <clutter/clutter-types.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| #define CLUTTER_TYPE_ACTOR_META                 (clutter_actor_meta_get_type ()) | ||||
| #define CLUTTER_ACTOR_META(obj)                 (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ACTOR_META, ClutterActorMeta)) | ||||
| #define CLUTTER_IS_ACTOR_META(obj)              (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ACTOR_META)) | ||||
| #define CLUTTER_ACTOR_META_CLASS(klass)         (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ACTOR_META, ClutterActorMetaClass)) | ||||
| #define CLUTTER_IS_ACTOR_META_CLASS(klass)      (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ACTOR_META)) | ||||
| #define CLUTTER_ACTOR_META_GET_CLASS(obj)       (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ACTOR_META, ClutterActorMetaClass)) | ||||
|  | ||||
| typedef struct _ClutterActorMetaPrivate         ClutterActorMetaPrivate; | ||||
| typedef struct _ClutterActorMetaClass           ClutterActorMetaClass; | ||||
|  | ||||
| /** | ||||
|  * ClutterActorMeta: | ||||
|  * | ||||
|  * The #ClutterActorMeta structure contains only | ||||
|  * private data and should be accessed using the provided API | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| struct _ClutterActorMeta | ||||
| { | ||||
|   /*< private >*/ | ||||
|   GInitiallyUnowned parent_instance; | ||||
|  | ||||
|   ClutterActorMetaPrivate *priv; | ||||
| }; | ||||
|  | ||||
| /** | ||||
|  * ClutterActorMetaClass: | ||||
|  * @set_actor: virtual function, invoked when attaching and detaching | ||||
|  *   a #ClutterActorMeta instance to a #ClutterActor | ||||
|  * | ||||
|  * The #ClutterActorMetaClass structure contains | ||||
|  * only private data | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| struct _ClutterActorMetaClass | ||||
| { | ||||
|   /*< private >*/ | ||||
|   GInitiallyUnownedClass parent_class; | ||||
|  | ||||
|   /*< public >*/ | ||||
|  | ||||
|   /** | ||||
|    * ClutterActorMetaClass::set_actor: | ||||
|    * @meta: a #ClutterActorMeta | ||||
|    * @actor: (allow-none): the actor attached to @meta, or %NULL | ||||
|    * | ||||
|    * Virtual function, called when @meta is attached or detached | ||||
|    * from a #ClutterActor. | ||||
|    */ | ||||
|   void (* set_actor) (ClutterActorMeta *meta, | ||||
|                       ClutterActor     *actor); | ||||
|  | ||||
|   /*< private >*/ | ||||
|   void (* _clutter_meta1) (void); | ||||
|   void (* _clutter_meta2) (void); | ||||
|   void (* _clutter_meta3) (void); | ||||
|   void (* _clutter_meta4) (void); | ||||
|   void (* _clutter_meta5) (void); | ||||
|   void (* _clutter_meta6) (void); | ||||
|   void (* _clutter_meta7) (void); | ||||
| }; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| GType clutter_actor_meta_get_type (void) G_GNUC_CONST; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| void            clutter_actor_meta_set_name     (ClutterActorMeta *meta, | ||||
|                                                  const gchar      *name); | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| const gchar *   clutter_actor_meta_get_name     (ClutterActorMeta *meta); | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| void            clutter_actor_meta_set_enabled  (ClutterActorMeta *meta, | ||||
|                                                  gboolean          is_enabled); | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| gboolean        clutter_actor_meta_get_enabled  (ClutterActorMeta *meta); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| ClutterActor *  clutter_actor_meta_get_actor    (ClutterActorMeta *meta); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CLUTTER_ACTOR_META_H__ */ | ||||
| @@ -1,327 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2010  Intel Corporation. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
|  | ||||
| #ifndef __CLUTTER_ACTOR_PRIVATE_H__ | ||||
| #define __CLUTTER_ACTOR_PRIVATE_H__ | ||||
|  | ||||
| #include <clutter/clutter-actor.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| /*< private > | ||||
|  * ClutterRedrawFlags: | ||||
|  * @CLUTTER_REDRAW_CLIPPED_TO_ALLOCATION: Tells clutter the maximum | ||||
|  *   extents of what needs to be redrawn lies within the actors | ||||
|  *   current allocation. (Only use this for 2D actors though because | ||||
|  *   any actor with depth may be projected outside of its allocation) | ||||
|  * | ||||
|  * Flags passed to the clutter_actor_queue_redraw_with_clip () | ||||
|  * function | ||||
|  * | ||||
|  * Since: 1.6 | ||||
|  */ | ||||
| typedef enum | ||||
| { | ||||
|   CLUTTER_REDRAW_CLIPPED_TO_ALLOCATION  = 1 << 0 | ||||
| } ClutterRedrawFlags; | ||||
|  | ||||
| /*< private > | ||||
|  * ClutterActorTraverseFlags: | ||||
|  * CLUTTER_ACTOR_TRAVERSE_DEPTH_FIRST: Traverse the graph in | ||||
|  *   a depth first order. | ||||
|  * CLUTTER_ACTOR_TRAVERSE_BREADTH_FIRST: Traverse the graph in a | ||||
|  *   breadth first order. | ||||
|  * | ||||
|  * Controls some options for how clutter_actor_traverse() iterates | ||||
|  * through the graph. | ||||
|  */ | ||||
| typedef enum { | ||||
|   CLUTTER_ACTOR_TRAVERSE_DEPTH_FIRST   = 1L<<0, | ||||
|   CLUTTER_ACTOR_TRAVERSE_BREADTH_FIRST = 1L<<1 | ||||
| } ClutterActorTraverseFlags; | ||||
|  | ||||
| /*< private > | ||||
|  * ClutterActorTraverseVisitFlags: | ||||
|  * CLUTTER_ACTOR_TRAVERSE_VISIT_CONTINUE: Continue traversing as | ||||
|  *   normal | ||||
|  * CLUTTER_ACTOR_TRAVERSE_VISIT_SKIP_CHILDREN: Don't traverse the | ||||
|  *   children of the last visited actor. (Not applicable when using | ||||
|  *   %CLUTTER_ACTOR_TRAVERSE_DEPTH_FIRST_POST_ORDER since the children | ||||
|  *   are visited before having an opportunity to bail out) | ||||
|  * CLUTTER_ACTOR_TRAVERSE_VISIT_BREAK: Immediately bail out without | ||||
|  *   visiting any more actors. | ||||
|  * | ||||
|  * Each time an actor is visited during a scenegraph traversal the | ||||
|  * ClutterTraverseCallback can return a set of flags that may affect | ||||
|  * the continuing traversal. It may stop traversal completely, just | ||||
|  * skip over children for the current actor or continue as normal. | ||||
|  */ | ||||
| typedef enum { | ||||
|   CLUTTER_ACTOR_TRAVERSE_VISIT_CONTINUE       = 1L<<0, | ||||
|   CLUTTER_ACTOR_TRAVERSE_VISIT_SKIP_CHILDREN  = 1L<<1, | ||||
|   CLUTTER_ACTOR_TRAVERSE_VISIT_BREAK          = 1L<<2 | ||||
| } ClutterActorTraverseVisitFlags; | ||||
|  | ||||
| /*< private > | ||||
|  * ClutterTraverseCallback: | ||||
|  * | ||||
|  * The callback prototype used with clutter_actor_traverse. The | ||||
|  * returned flags can be used to affect the continuing traversal | ||||
|  * either by continuing as normal, skipping over children of an | ||||
|  * actor or bailing out completely. | ||||
|  */ | ||||
| typedef ClutterActorTraverseVisitFlags (*ClutterTraverseCallback) (ClutterActor *actor, | ||||
|                                                                    gint          depth, | ||||
|                                                                    gpointer      user_data); | ||||
|  | ||||
| /*< private > | ||||
|  * ClutterForeachCallback: | ||||
|  * @actor: The actor being iterated | ||||
|  * @user_data: The private data specified when starting the iteration | ||||
|  * | ||||
|  * A generic callback for iterating over actor, such as with | ||||
|  * _clutter_actor_foreach_child. The difference when compared to | ||||
|  * #ClutterCallback is that it returns a boolean so it is possible to break | ||||
|  * out of an iteration early. | ||||
|  * | ||||
|  * Return value: %TRUE to continue iterating or %FALSE to break iteration | ||||
|  * early. | ||||
|  */ | ||||
| typedef gboolean (*ClutterForeachCallback) (ClutterActor *actor, | ||||
|                                             gpointer      user_data); | ||||
|  | ||||
| typedef struct _AnchorCoord             AnchorCoord; | ||||
| typedef struct _SizeRequest             SizeRequest; | ||||
|  | ||||
| typedef struct _ClutterLayoutInfo       ClutterLayoutInfo; | ||||
| typedef struct _ClutterTransformInfo    ClutterTransformInfo; | ||||
| typedef struct _ClutterAnimationInfo    ClutterAnimationInfo; | ||||
|  | ||||
| /* Internal helper struct to represent a point that can be stored in | ||||
|    either direct pixel coordinates or as a fraction of the actor's | ||||
|    size. It is used for the anchor point, scale center and rotation | ||||
|    centers. */ | ||||
| struct _AnchorCoord | ||||
| { | ||||
|   gboolean is_fractional; | ||||
|  | ||||
|   union | ||||
|   { | ||||
|     /* Used when is_fractional == TRUE */ | ||||
|     struct | ||||
|     { | ||||
|       gdouble x; | ||||
|       gdouble y; | ||||
|     } fraction; | ||||
|  | ||||
|     /* Use when is_fractional == FALSE */ | ||||
|     ClutterVertex units; | ||||
|   } v; | ||||
| }; | ||||
|  | ||||
| struct _SizeRequest | ||||
| { | ||||
|   guint  age; | ||||
|   gfloat for_size; | ||||
|   gfloat min_size; | ||||
|   gfloat natural_size; | ||||
| }; | ||||
|  | ||||
| /*< private > | ||||
|  * ClutterLayoutInfo: | ||||
|  * @fixed_pos: the fixed position of the actor | ||||
|  * @margin: the composed margin of the actor | ||||
|  * @x_align: the horizontal alignment, if the actor expands horizontally | ||||
|  * @y_align: the vertical alignment, if the actor expands vertically | ||||
|  * @x_expand: whether the actor should expand horizontally | ||||
|  * @y_expand: whether the actor should expand vertically | ||||
|  * @minimum: the fixed minimum size | ||||
|  * @natural: the fixed natural size | ||||
|  * | ||||
|  * Ancillary layout information for an actor. | ||||
|  */ | ||||
| struct _ClutterLayoutInfo | ||||
| { | ||||
|   /* fixed position coordinates */ | ||||
|   ClutterPoint fixed_pos; | ||||
|  | ||||
|   ClutterMargin margin; | ||||
|  | ||||
|   guint x_align : 4; | ||||
|   guint y_align : 4; | ||||
|  | ||||
|   guint x_expand : 1; | ||||
|   guint y_expand : 1; | ||||
|  | ||||
|   ClutterSize minimum; | ||||
|   ClutterSize natural; | ||||
| }; | ||||
|  | ||||
| const ClutterLayoutInfo *       _clutter_actor_get_layout_info_or_defaults      (ClutterActor *self); | ||||
| ClutterLayoutInfo *             _clutter_actor_get_layout_info                  (ClutterActor *self); | ||||
| ClutterLayoutInfo *             _clutter_actor_peek_layout_info                 (ClutterActor *self); | ||||
|  | ||||
| struct _ClutterTransformInfo | ||||
| { | ||||
|   /* rotation (angle and center) */ | ||||
|   gdouble rx_angle; | ||||
|   AnchorCoord rx_center; | ||||
|  | ||||
|   gdouble ry_angle; | ||||
|   AnchorCoord ry_center; | ||||
|  | ||||
|   gdouble rz_angle; | ||||
|   AnchorCoord rz_center; | ||||
|  | ||||
|   /* scaling */ | ||||
|   gdouble scale_x; | ||||
|   gdouble scale_y; | ||||
|   gdouble scale_z; | ||||
|   AnchorCoord scale_center; | ||||
|  | ||||
|   /* anchor point */ | ||||
|   AnchorCoord anchor; | ||||
|  | ||||
|   /* translation */ | ||||
|   ClutterVertex translation; | ||||
|  | ||||
|   /* z_position */ | ||||
|   gfloat z_position; | ||||
|  | ||||
|   /* transformation center */ | ||||
|   ClutterPoint pivot; | ||||
|   gfloat pivot_z; | ||||
|  | ||||
|   CoglMatrix transform; | ||||
|   guint transform_set : 1; | ||||
|  | ||||
|   CoglMatrix child_transform; | ||||
|   guint child_transform_set : 1; | ||||
| }; | ||||
|  | ||||
| const ClutterTransformInfo *    _clutter_actor_get_transform_info_or_defaults   (ClutterActor *self); | ||||
| ClutterTransformInfo *          _clutter_actor_get_transform_info               (ClutterActor *self); | ||||
|  | ||||
| typedef struct _AState { | ||||
|   guint easing_duration; | ||||
|   guint easing_delay; | ||||
|   ClutterAnimationMode easing_mode; | ||||
| } AState; | ||||
|  | ||||
| struct _ClutterAnimationInfo | ||||
| { | ||||
|   GArray *states; | ||||
|   AState *cur_state; | ||||
|  | ||||
|   GHashTable *transitions; | ||||
| }; | ||||
|  | ||||
| const ClutterAnimationInfo *    _clutter_actor_get_animation_info_or_defaults           (ClutterActor *self); | ||||
| ClutterAnimationInfo *          _clutter_actor_get_animation_info                       (ClutterActor *self); | ||||
|  | ||||
| ClutterTransition *             _clutter_actor_create_transition                        (ClutterActor *self, | ||||
|                                                                                          GParamSpec   *pspec, | ||||
|                                                                                          ...); | ||||
| ClutterTransition *             _clutter_actor_get_transition                           (ClutterActor *self, | ||||
|                                                                                          GParamSpec   *pspec); | ||||
|  | ||||
| gboolean                        _clutter_actor_foreach_child                            (ClutterActor *self, | ||||
|                                                                                          ClutterForeachCallback callback, | ||||
|                                                                                          gpointer user_data); | ||||
| void                            _clutter_actor_traverse                                 (ClutterActor *actor, | ||||
|                                                                                          ClutterActorTraverseFlags flags, | ||||
|                                                                                          ClutterTraverseCallback before_children_callback, | ||||
|                                                                                          ClutterTraverseCallback after_children_callback, | ||||
|                                                                                          gpointer user_data); | ||||
| ClutterActor *                  _clutter_actor_get_stage_internal                       (ClutterActor *actor); | ||||
|  | ||||
| void                            _clutter_actor_apply_modelview_transform                (ClutterActor *self, | ||||
|                                                                                          CoglMatrix   *matrix); | ||||
| void                            _clutter_actor_apply_relative_transformation_matrix     (ClutterActor *self, | ||||
|                                                                                          ClutterActor *ancestor, | ||||
|                                                                                          CoglMatrix   *matrix); | ||||
|  | ||||
| void                            _clutter_actor_rerealize                                (ClutterActor    *self, | ||||
|                                                                                          ClutterCallback  callback, | ||||
|                                                                                          gpointer         data); | ||||
|  | ||||
| void                            _clutter_actor_set_in_clone_paint                       (ClutterActor *self, | ||||
|                                                                                          gboolean      is_in_clone_paint); | ||||
|  | ||||
| void                            _clutter_actor_set_enable_model_view_transform          (ClutterActor *self, | ||||
|                                                                                          gboolean      enable); | ||||
|  | ||||
| void                            _clutter_actor_set_enable_paint_unmapped                (ClutterActor *self, | ||||
|                                                                                          gboolean      enable); | ||||
|  | ||||
| void                            _clutter_actor_set_has_pointer                          (ClutterActor *self, | ||||
|                                                                                          gboolean      has_pointer); | ||||
|  | ||||
| void                            _clutter_actor_queue_redraw_with_clip                   (ClutterActor       *self, | ||||
|                                                                                          ClutterRedrawFlags  flags, | ||||
|                                                                                          ClutterPaintVolume *clip_volume); | ||||
| void                            _clutter_actor_queue_redraw_full                        (ClutterActor       *self, | ||||
|                                                                                          ClutterRedrawFlags  flags, | ||||
|                                                                                          ClutterPaintVolume *volume, | ||||
|                                                                                          ClutterEffect      *effect); | ||||
|  | ||||
| ClutterPaintVolume *            _clutter_actor_get_queue_redraw_clip                    (ClutterActor       *self); | ||||
| void                            _clutter_actor_set_queue_redraw_clip                    (ClutterActor       *self, | ||||
|                                                                                          ClutterPaintVolume *clip_volume); | ||||
| void                            _clutter_actor_finish_queue_redraw                      (ClutterActor       *self, | ||||
|                                                                                          ClutterPaintVolume *clip); | ||||
|  | ||||
| gboolean                        _clutter_actor_set_default_paint_volume                 (ClutterActor       *self, | ||||
|                                                                                          GType               check_gtype, | ||||
|                                                                                          ClutterPaintVolume *volume); | ||||
|  | ||||
| const gchar *                   _clutter_actor_get_debug_name                           (ClutterActor *self); | ||||
|  | ||||
| void                            _clutter_actor_push_clone_paint                         (void); | ||||
| void                            _clutter_actor_pop_clone_paint                          (void); | ||||
|  | ||||
| guint32                         _clutter_actor_get_pick_id                              (ClutterActor *self); | ||||
|  | ||||
| void                            _clutter_actor_shader_pre_paint                         (ClutterActor *actor, | ||||
|                                                                                          gboolean      repeat); | ||||
| void                            _clutter_actor_shader_post_paint                        (ClutterActor *actor); | ||||
|  | ||||
| ClutterActorAlign               _clutter_actor_get_effective_x_align                    (ClutterActor *self); | ||||
|  | ||||
| void                            _clutter_actor_handle_event                             (ClutterActor       *actor, | ||||
|                                                                                          const ClutterEvent *event); | ||||
|  | ||||
| void                            _clutter_actor_attach_clone                             (ClutterActor *actor, | ||||
|                                                                                          ClutterActor *clone); | ||||
| void                            _clutter_actor_detach_clone                             (ClutterActor *actor, | ||||
|                                                                                          ClutterActor *clone); | ||||
| void                            _clutter_actor_queue_redraw_on_clones                   (ClutterActor *actor); | ||||
| void                            _clutter_actor_queue_relayout_on_clones                 (ClutterActor *actor); | ||||
| void                            _clutter_actor_queue_only_relayout                      (ClutterActor *actor); | ||||
|  | ||||
| CoglFramebuffer *               _clutter_actor_get_active_framebuffer                   (ClutterActor *actor); | ||||
|  | ||||
| ClutterPaintNode *              clutter_actor_create_texture_paint_node                 (ClutterActor *self, | ||||
|                                                                                          CoglTexture  *texture); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CLUTTER_ACTOR_PRIVATE_H__ */ | ||||
										
											
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							| @@ -1,901 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Authored By Matthew Allum  <mallum@openedhand.com> | ||||
|  * | ||||
|  * Copyright (C) 2006, 2007, 2008 OpenedHand Ltd | ||||
|  * Copyright (C) 2009, 2010 Intel Corp | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
|  | ||||
| #ifndef __CLUTTER_ACTOR_H__ | ||||
| #define __CLUTTER_ACTOR_H__ | ||||
|  | ||||
| #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <clutter/clutter.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| /* clutter-actor.h */ | ||||
|  | ||||
| #include <gio/gio.h> | ||||
| #include <pango/pango.h> | ||||
| #include <atk/atk.h> | ||||
|  | ||||
| #include <cogl/cogl.h> | ||||
|  | ||||
| #include <clutter/clutter-types.h> | ||||
| #include <clutter/clutter-event.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| #define CLUTTER_TYPE_ACTOR              (clutter_actor_get_type ()) | ||||
| #define CLUTTER_ACTOR(obj)              (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ACTOR, ClutterActor)) | ||||
| #define CLUTTER_ACTOR_CLASS(klass)      (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ACTOR, ClutterActorClass)) | ||||
| #define CLUTTER_IS_ACTOR(obj)           (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ACTOR)) | ||||
| #define CLUTTER_IS_ACTOR_CLASS(klass)   (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ACTOR)) | ||||
| #define CLUTTER_ACTOR_GET_CLASS(obj)    (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ACTOR, ClutterActorClass)) | ||||
|  | ||||
| /** | ||||
|  * CLUTTER_ACTOR_SET_FLAGS: | ||||
|  * @a: a #ClutterActor | ||||
|  * @f: the #ClutterActorFlags to set | ||||
|  * | ||||
|  * Sets the given flags on a #ClutterActor | ||||
|  * | ||||
|  * Deprecated: 1.24: Changing flags directly is heavily discouraged in | ||||
|  *   newly written code. #ClutterActor will take care of setting the | ||||
|  *   internal state. | ||||
|  */ | ||||
| #define CLUTTER_ACTOR_SET_FLAGS(a,f) \ | ||||
|   CLUTTER_MACRO_DEPRECATED_IN_1_24 \ | ||||
|   (((ClutterActor*)(a))->flags |= (f)) | ||||
|  | ||||
| /** | ||||
|  * CLUTTER_ACTOR_UNSET_FLAGS: | ||||
|  * @a: a #ClutterActor | ||||
|  * @f: the #ClutterActorFlags to unset | ||||
|  * | ||||
|  * Unsets the given flags on a #ClutterActor | ||||
|  * | ||||
|  * Deprecated: 1.24: Changing flags directly is heavily discouraged in | ||||
|  *   newly written code. #ClutterActor will take care of unsetting the | ||||
|  *   internal state. | ||||
|  */ | ||||
| #define CLUTTER_ACTOR_UNSET_FLAGS(a,f) \ | ||||
|   CLUTTER_MACRO_DEPRECATED_IN_1_24 \ | ||||
|   (((ClutterActor*)(a))->flags &= ~(f)) | ||||
|  | ||||
| #define CLUTTER_ACTOR_IS_MAPPED(a) \ | ||||
|   CLUTTER_MACRO_DEPRECATED_IN_1_24_FOR ("Deprecated macro. Use clutter_actor_is_mapped instead") \ | ||||
|   ((((ClutterActor*)(a))->flags & CLUTTER_ACTOR_MAPPED) != FALSE) | ||||
|  | ||||
| #define CLUTTER_ACTOR_IS_REALIZED(a) \ | ||||
|   CLUTTER_MACRO_DEPRECATED_IN_1_24_FOR ("Deprecated macro. Use clutter_actor_is_realized instead") \ | ||||
|   ((((ClutterActor*)(a))->flags & CLUTTER_ACTOR_REALIZED) != FALSE) | ||||
|  | ||||
| #define CLUTTER_ACTOR_IS_VISIBLE(a) \ | ||||
|   CLUTTER_MACRO_DEPRECATED_IN_1_24_FOR ("Deprecated macro. Use clutter_actor_is_visible instead") \ | ||||
|   ((((ClutterActor*)(a))->flags & CLUTTER_ACTOR_VISIBLE) != FALSE) | ||||
|  | ||||
| #define CLUTTER_ACTOR_IS_REACTIVE(a) \ | ||||
|   CLUTTER_MACRO_DEPRECATED_IN_1_24_FOR ("Deprecated macro. Use clutter_actor_get_reactive instead") \ | ||||
|   ((((ClutterActor*)(a))->flags & CLUTTER_ACTOR_REACTIVE) != FALSE) | ||||
|  | ||||
| typedef struct _ClutterActorClass    ClutterActorClass; | ||||
| typedef struct _ClutterActorPrivate  ClutterActorPrivate; | ||||
|  | ||||
| /** | ||||
|  * ClutterCallback: | ||||
|  * @actor: a #ClutterActor | ||||
|  * @data: (closure): user data | ||||
|  * | ||||
|  * Generic callback | ||||
|  */ | ||||
| typedef void (*ClutterCallback) (ClutterActor *actor, | ||||
|                                  gpointer      data); | ||||
|  | ||||
| /** | ||||
|  * CLUTTER_CALLBACK: | ||||
|  * @f: a function | ||||
|  * | ||||
|  * Convenience macro to cast a function to #ClutterCallback | ||||
|  */ | ||||
| #define CLUTTER_CALLBACK(f)        ((ClutterCallback) (f)) | ||||
|  | ||||
| /** | ||||
|  * ClutterActor: | ||||
|  * @flags: #ClutterActorFlags | ||||
|  * | ||||
|  * Base class for actors. | ||||
|  */ | ||||
| struct _ClutterActor | ||||
| { | ||||
|   /*< private >*/ | ||||
|   GInitiallyUnowned parent_instance; | ||||
|  | ||||
|   /*< public >*/ | ||||
|   guint32 flags; | ||||
|  | ||||
|   /*< private >*/ | ||||
|   guint32 private_flags; | ||||
|  | ||||
|   ClutterActorPrivate *priv; | ||||
| }; | ||||
|  | ||||
| /** | ||||
|  * ClutterActorClass: | ||||
|  * @show: signal class handler for #ClutterActor::show; it must chain | ||||
|  *   up to the parent's implementation | ||||
|  * @show_all: virtual function for containers and composite actors, to | ||||
|  *   determine which children should be shown when calling | ||||
|  *   clutter_actor_show_all() on the actor. Defaults to calling | ||||
|  *   clutter_actor_show(). This virtual function is deprecated and it | ||||
|  *   should not be overridden. | ||||
|  * @hide: signal class handler for #ClutterActor::hide; it must chain | ||||
|  *   up to the parent's implementation | ||||
|  * @hide_all: virtual function for containers and composite actors, to | ||||
|  *   determine which children should be shown when calling | ||||
|  *   clutter_actor_hide_all() on the actor. Defaults to calling | ||||
|  *   clutter_actor_hide(). This virtual function is deprecated and it | ||||
|  *   should not be overridden. | ||||
|  * @realize: virtual function, used to allocate resources for the actor; | ||||
|  *   it should chain up to the parent's implementation. This virtual | ||||
|  *   function is deprecated and should not be overridden in newly | ||||
|  *   written code. | ||||
|  * @unrealize: virtual function, used to deallocate resources allocated | ||||
|  *   in ::realize; it should chain up to the parent's implementation. This | ||||
|  *   function is deprecated and should not be overridden in newly | ||||
|  *   written code. | ||||
|  * @map: virtual function for containers and composite actors, to | ||||
|  *   map their children; it must chain up to the parent's implementation. | ||||
|  *   Overriding this function is optional. | ||||
|  * @unmap: virtual function for containers and composite actors, to | ||||
|  *   unmap their children; it must chain up to the parent's implementation. | ||||
|  *   Overriding this function is optional. | ||||
|  * @paint: virtual function, used to paint the actor | ||||
|  * @get_preferred_width: virtual function, used when querying the minimum | ||||
|  *   and natural widths of an actor for a given height; it is used by | ||||
|  *   clutter_actor_get_preferred_width() | ||||
|  * @get_preferred_height: virtual function, used when querying the minimum | ||||
|  *   and natural heights of an actor for a given width; it is used by | ||||
|  *   clutter_actor_get_preferred_height() | ||||
|  * @allocate: virtual function, used when settings the coordinates of an | ||||
|  *   actor; it is used by clutter_actor_allocate(); it must chain up to | ||||
|  *   the parent's implementation, or call clutter_actor_set_allocation() | ||||
|  * @apply_transform: virtual function, used when applying the transformations | ||||
|  *   to an actor before painting it or when transforming coordinates or | ||||
|  *   the allocation; it must chain up to the parent's implementation | ||||
|  * @parent_set: signal class handler for the #ClutterActor::parent-set | ||||
|  * @destroy: signal class handler for #ClutterActor::destroy. It must | ||||
|  *   chain up to the parent's implementation | ||||
|  * @pick: virtual function, used to draw an outline of the actor with | ||||
|  *   the given color | ||||
|  * @queue_redraw: class handler for #ClutterActor::queue-redraw | ||||
|  * @event: class handler for #ClutterActor::event | ||||
|  * @button_press_event: class handler for #ClutterActor::button-press-event | ||||
|  * @button_release_event: class handler for | ||||
|  *   #ClutterActor::button-release-event | ||||
|  * @scroll_event: signal class closure for #ClutterActor::scroll-event | ||||
|  * @key_press_event: signal class closure for #ClutterActor::key-press-event | ||||
|  * @key_release_event: signal class closure for | ||||
|  *   #ClutterActor::key-release-event | ||||
|  * @motion_event: signal class closure for #ClutterActor::motion-event | ||||
|  * @enter_event: signal class closure for #ClutterActor::enter-event | ||||
|  * @leave_event: signal class closure for #ClutterActor::leave-event | ||||
|  * @captured_event: signal class closure for #ClutterActor::captured-event | ||||
|  * @key_focus_in: signal class closure for #ClutterActor::key-focus-in | ||||
|  * @key_focus_out: signal class closure for #ClutterActor::key-focus-out | ||||
|  * @queue_relayout: class handler for #ClutterActor::queue-relayout | ||||
|  * @get_accessible: virtual function, returns the accessible object that | ||||
|  *   describes the actor to an assistive technology. | ||||
|  * @get_paint_volume: virtual function, for sub-classes to define their | ||||
|  *   #ClutterPaintVolume | ||||
|  * @has_overlaps: virtual function for | ||||
|  *   sub-classes to advertise whether they need an offscreen redirect | ||||
|  *   to get the correct opacity. See | ||||
|  *   clutter_actor_set_offscreen_redirect() for details. | ||||
|  * @paint_node: virtual function for creating paint nodes and attaching | ||||
|  *   them to the render tree | ||||
|  * @touch_event: signal class closure for #ClutterActor::touch-event | ||||
|  * | ||||
|  * Base class for actors. | ||||
|  */ | ||||
| struct _ClutterActorClass | ||||
| { | ||||
|   /*< private >*/ | ||||
|   GInitiallyUnownedClass parent_class; | ||||
|  | ||||
|   /*< public >*/ | ||||
|   void (* show)                 (ClutterActor          *self); | ||||
|   void (* show_all)             (ClutterActor          *self); | ||||
|   void (* hide)                 (ClutterActor          *self); | ||||
|   void (* hide_all)             (ClutterActor          *self); | ||||
|   void (* realize)              (ClutterActor          *self); | ||||
|   void (* unrealize)            (ClutterActor          *self); | ||||
|   void (* map)                  (ClutterActor          *self); | ||||
|   void (* unmap)                (ClutterActor          *self); | ||||
|   void (* paint)                (ClutterActor          *self); | ||||
|   void (* parent_set)           (ClutterActor          *actor, | ||||
|                                  ClutterActor          *old_parent); | ||||
|  | ||||
|   void (* destroy)              (ClutterActor          *self); | ||||
|   void (* pick)                 (ClutterActor          *actor, | ||||
|                                  const ClutterColor    *color); | ||||
|  | ||||
|   void (* queue_redraw)         (ClutterActor          *actor, | ||||
|                                  ClutterActor          *leaf_that_queued); | ||||
|  | ||||
|   /* size negotiation */ | ||||
|   void (* get_preferred_width)  (ClutterActor           *self, | ||||
|                                  gfloat                  for_height, | ||||
|                                  gfloat                 *min_width_p, | ||||
|                                  gfloat                 *natural_width_p); | ||||
|   void (* get_preferred_height) (ClutterActor           *self, | ||||
|                                  gfloat                  for_width, | ||||
|                                  gfloat                 *min_height_p, | ||||
|                                  gfloat                 *natural_height_p); | ||||
|   void (* allocate)             (ClutterActor           *self, | ||||
|                                  const ClutterActorBox  *box, | ||||
|                                  ClutterAllocationFlags  flags); | ||||
|  | ||||
|   /* transformations */ | ||||
|   void (* apply_transform)      (ClutterActor           *actor, | ||||
|                                  ClutterMatrix          *matrix); | ||||
|  | ||||
|   /* event signals */ | ||||
|   gboolean (* event)                (ClutterActor         *actor, | ||||
|                                      ClutterEvent         *event); | ||||
|   gboolean (* button_press_event)   (ClutterActor         *actor, | ||||
|                                      ClutterButtonEvent   *event); | ||||
|   gboolean (* button_release_event) (ClutterActor         *actor, | ||||
|                                      ClutterButtonEvent   *event); | ||||
|   gboolean (* scroll_event)         (ClutterActor         *actor, | ||||
|                                      ClutterScrollEvent   *event); | ||||
|   gboolean (* key_press_event)      (ClutterActor         *actor, | ||||
|                                      ClutterKeyEvent      *event); | ||||
|   gboolean (* key_release_event)    (ClutterActor         *actor, | ||||
|                                      ClutterKeyEvent      *event); | ||||
|   gboolean (* motion_event)         (ClutterActor         *actor, | ||||
|                                      ClutterMotionEvent   *event); | ||||
|   gboolean (* enter_event)          (ClutterActor         *actor, | ||||
|                                      ClutterCrossingEvent *event); | ||||
|   gboolean (* leave_event)          (ClutterActor         *actor, | ||||
|                                      ClutterCrossingEvent *event); | ||||
|   gboolean (* captured_event)       (ClutterActor         *actor, | ||||
|                                      ClutterEvent         *event); | ||||
|   void     (* key_focus_in)         (ClutterActor         *actor); | ||||
|   void     (* key_focus_out)        (ClutterActor         *actor); | ||||
|  | ||||
|   void     (* queue_relayout)       (ClutterActor         *self); | ||||
|  | ||||
|   /* accessibility support */ | ||||
|   AtkObject * (* get_accessible)    (ClutterActor         *self); | ||||
|  | ||||
|   gboolean (* get_paint_volume)     (ClutterActor         *actor, | ||||
|                                      ClutterPaintVolume   *volume); | ||||
|  | ||||
|   gboolean (* has_overlaps)         (ClutterActor         *self); | ||||
|  | ||||
|   void     (* paint_node)           (ClutterActor         *self, | ||||
|                                      ClutterPaintNode     *root); | ||||
|  | ||||
|   gboolean (* touch_event)          (ClutterActor         *self, | ||||
|                                      ClutterTouchEvent    *event); | ||||
|  | ||||
|   /*< private >*/ | ||||
|   /* padding for future expansion */ | ||||
|   gpointer _padding_dummy[26]; | ||||
| }; | ||||
|  | ||||
| /** | ||||
|  * ClutterActorIter: | ||||
|  * | ||||
|  * An iterator structure that allows to efficiently iterate over a | ||||
|  * section of the scene graph. | ||||
|  * | ||||
|  * The contents of the #ClutterActorIter structure | ||||
|  * are private and should only be accessed using the provided API. | ||||
|  * | ||||
|  * Since: 1.10 | ||||
|  */ | ||||
| struct _ClutterActorIter | ||||
| { | ||||
|   /*< private >*/ | ||||
|   gpointer CLUTTER_PRIVATE_FIELD (dummy1); | ||||
|   gpointer CLUTTER_PRIVATE_FIELD (dummy2); | ||||
|   gpointer CLUTTER_PRIVATE_FIELD (dummy3); | ||||
|   gint     CLUTTER_PRIVATE_FIELD (dummy4); | ||||
|   gpointer CLUTTER_PRIVATE_FIELD (dummy5); | ||||
| }; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| GType clutter_actor_get_type (void) G_GNUC_CONST; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| ClutterActor *                  clutter_actor_new                               (void); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_set_flags                         (ClutterActor                *self, | ||||
|                                                                                  ClutterActorFlags            flags); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_unset_flags                       (ClutterActor                *self, | ||||
|                                                                                  ClutterActorFlags            flags); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| ClutterActorFlags               clutter_actor_get_flags                         (ClutterActor                *self); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_show                              (ClutterActor                *self); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_hide                              (ClutterActor                *self); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_realize                           (ClutterActor                *self); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_unrealize                         (ClutterActor                *self); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_map                               (ClutterActor                *self); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_unmap                             (ClutterActor                *self); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_paint                             (ClutterActor                *self); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_continue_paint                    (ClutterActor                *self); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_queue_redraw                      (ClutterActor                *self); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_queue_redraw_with_clip            (ClutterActor                *self, | ||||
|                                                                                  const cairo_rectangle_int_t *clip); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_queue_relayout                    (ClutterActor                *self); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_destroy                           (ClutterActor                *self); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_set_name                          (ClutterActor                *self, | ||||
|                                                                                  const gchar                 *name); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| const gchar *                   clutter_actor_get_name                          (ClutterActor                *self); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| AtkObject *                     clutter_actor_get_accessible                    (ClutterActor                *self); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_24 | ||||
| gboolean                        clutter_actor_is_visible                        (ClutterActor                *self); | ||||
| CLUTTER_AVAILABLE_IN_1_24 | ||||
| gboolean                        clutter_actor_is_mapped                         (ClutterActor                *self); | ||||
| CLUTTER_AVAILABLE_IN_1_24 | ||||
| gboolean                        clutter_actor_is_realized                       (ClutterActor                *self); | ||||
|  | ||||
| /* Size negotiation */ | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_set_request_mode                  (ClutterActor                *self, | ||||
|                                                                                  ClutterRequestMode           mode); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| ClutterRequestMode              clutter_actor_get_request_mode                  (ClutterActor                *self); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_get_preferred_width               (ClutterActor                *self, | ||||
|                                                                                  gfloat                       for_height, | ||||
|                                                                                  gfloat                      *min_width_p, | ||||
|                                                                                  gfloat                      *natural_width_p); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_get_preferred_height              (ClutterActor                *self, | ||||
|                                                                                  gfloat                       for_width, | ||||
|                                                                                  gfloat                      *min_height_p, | ||||
|                                                                                  gfloat                      *natural_height_p); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_get_preferred_size                (ClutterActor                *self, | ||||
|                                                                                  gfloat                      *min_width_p, | ||||
|                                                                                  gfloat                      *min_height_p, | ||||
|                                                                                  gfloat                      *natural_width_p, | ||||
|                                                                                  gfloat                      *natural_height_p); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_allocate                          (ClutterActor                *self, | ||||
|                                                                                  const ClutterActorBox       *box, | ||||
|                                                                                  ClutterAllocationFlags       flags); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_allocate_preferred_size           (ClutterActor                *self, | ||||
|                                                                                  ClutterAllocationFlags       flags); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_allocate_available_size           (ClutterActor                *self, | ||||
|                                                                                  gfloat                       x, | ||||
|                                                                                  gfloat                       y, | ||||
|                                                                                  gfloat                       available_width, | ||||
|                                                                                  gfloat                       available_height, | ||||
|                                                                                  ClutterAllocationFlags       flags); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_allocate_align_fill               (ClutterActor                *self, | ||||
|                                                                                  const ClutterActorBox       *box, | ||||
|                                                                                  gdouble                      x_align, | ||||
|                                                                                  gdouble                      y_align, | ||||
|                                                                                  gboolean                     x_fill, | ||||
|                                                                                  gboolean                     y_fill, | ||||
|                                                                                  ClutterAllocationFlags       flags); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_set_allocation                    (ClutterActor                *self, | ||||
|                                                                                  const ClutterActorBox       *box, | ||||
|                                                                                  ClutterAllocationFlags       flags); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_get_allocation_box                (ClutterActor                *self, | ||||
|                                                                                  ClutterActorBox             *box); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_get_allocation_vertices           (ClutterActor                *self, | ||||
|                                                                                  ClutterActor                *ancestor, | ||||
|                                                                                  ClutterVertex                verts[]); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| gboolean                        clutter_actor_has_allocation                    (ClutterActor                *self); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_set_size                          (ClutterActor                *self, | ||||
|                                                                                  gfloat                       width, | ||||
|                                                                                  gfloat                       height); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_get_size                          (ClutterActor                *self, | ||||
|                                                                                  gfloat                      *width, | ||||
|                                                                                  gfloat                      *height); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_set_position                      (ClutterActor                *self, | ||||
|                                                                                  gfloat                       x, | ||||
|                                                                                  gfloat                       y); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_get_position                      (ClutterActor                *self, | ||||
|                                                                                  gfloat                      *x, | ||||
|                                                                                  gfloat                      *y); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| gboolean                        clutter_actor_get_fixed_position_set            (ClutterActor                *self); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_set_fixed_position_set            (ClutterActor                *self, | ||||
|                                                                                  gboolean                     is_set); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_move_by                           (ClutterActor                *self, | ||||
|                                                                                  gfloat                       dx, | ||||
|                                                                                  gfloat                       dy); | ||||
|  | ||||
| /* Actor geometry */ | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| gfloat                          clutter_actor_get_width                         (ClutterActor                *self); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| gfloat                          clutter_actor_get_height                        (ClutterActor                *self); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_set_width                         (ClutterActor                *self, | ||||
|                                                                                  gfloat                       width); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_set_height                        (ClutterActor                *self, | ||||
|                                                                                  gfloat                       height); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| gfloat                          clutter_actor_get_x                             (ClutterActor                *self); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| gfloat                          clutter_actor_get_y                             (ClutterActor                *self); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_set_x                             (ClutterActor                *self, | ||||
|                                                                                  gfloat                       x); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_set_y                             (ClutterActor                *self, | ||||
|                                                                                  gfloat                       y); | ||||
| CLUTTER_AVAILABLE_IN_1_12 | ||||
| void                            clutter_actor_set_z_position                    (ClutterActor                *self, | ||||
|                                                                                  gfloat                       z_position); | ||||
| CLUTTER_AVAILABLE_IN_1_12 | ||||
| gfloat                          clutter_actor_get_z_position                    (ClutterActor                *self); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_set_layout_manager                (ClutterActor                *self, | ||||
|                                                                                  ClutterLayoutManager        *manager); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| ClutterLayoutManager *          clutter_actor_get_layout_manager                (ClutterActor                *self); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_set_x_align                       (ClutterActor                *self, | ||||
|                                                                                  ClutterActorAlign            x_align); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| ClutterActorAlign               clutter_actor_get_x_align                       (ClutterActor                *self); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_set_y_align                       (ClutterActor                *self, | ||||
|                                                                                  ClutterActorAlign            y_align); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| ClutterActorAlign               clutter_actor_get_y_align                       (ClutterActor                *self); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_set_margin_top                    (ClutterActor                *self, | ||||
|                                                                                  gfloat                       margin); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| gfloat                          clutter_actor_get_margin_top                    (ClutterActor                *self); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_set_margin_bottom                 (ClutterActor                *self, | ||||
|                                                                                  gfloat                       margin); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| gfloat                          clutter_actor_get_margin_bottom                 (ClutterActor                *self); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_set_margin_left                   (ClutterActor                *self, | ||||
|                                                                                  gfloat                       margin); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| gfloat                          clutter_actor_get_margin_left                   (ClutterActor                *self); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_set_margin_right                  (ClutterActor                *self, | ||||
|                                                                                  gfloat                       margin); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| gfloat                          clutter_actor_get_margin_right                  (ClutterActor                *self); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_set_margin                        (ClutterActor                *self, | ||||
|                                                                                  const ClutterMargin         *margin); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_get_margin                        (ClutterActor                *self, | ||||
|                                                                                  ClutterMargin               *margin); | ||||
| CLUTTER_AVAILABLE_IN_1_12 | ||||
| void                            clutter_actor_set_x_expand                      (ClutterActor                *self, | ||||
|                                                                                  gboolean                     expand); | ||||
| CLUTTER_AVAILABLE_IN_1_12 | ||||
| gboolean                        clutter_actor_get_x_expand                      (ClutterActor                *self); | ||||
| CLUTTER_AVAILABLE_IN_1_12 | ||||
| void                            clutter_actor_set_y_expand                      (ClutterActor                *self, | ||||
|                                                                                  gboolean                     expand); | ||||
| CLUTTER_AVAILABLE_IN_1_12 | ||||
| gboolean                        clutter_actor_get_y_expand                      (ClutterActor                *self); | ||||
| CLUTTER_AVAILABLE_IN_1_12 | ||||
| gboolean                        clutter_actor_needs_expand                      (ClutterActor                *self, | ||||
|                                                                                  ClutterOrientation           orientation); | ||||
|  | ||||
| /* Paint */ | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_set_clip                          (ClutterActor                *self, | ||||
|                                                                                  gfloat                       xoff, | ||||
|                                                                                  gfloat                       yoff, | ||||
|                                                                                  gfloat                       width, | ||||
|                                                                                  gfloat                       height); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_remove_clip                       (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| gboolean                        clutter_actor_has_clip                          (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_get_clip                          (ClutterActor               *self, | ||||
|                                                                                  gfloat                     *xoff, | ||||
|                                                                                  gfloat                     *yoff, | ||||
|                                                                                  gfloat                     *width, | ||||
|                                                                                  gfloat                     *height); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_set_clip_to_allocation            (ClutterActor               *self, | ||||
|                                                                                  gboolean                    clip_set); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| gboolean                        clutter_actor_get_clip_to_allocation            (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_set_opacity                       (ClutterActor               *self, | ||||
|                                                                                  guint8                      opacity); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| guint8                          clutter_actor_get_opacity                       (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| guint8                          clutter_actor_get_paint_opacity                 (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| gboolean                        clutter_actor_get_paint_visibility              (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_1_8 | ||||
| void                            clutter_actor_set_offscreen_redirect            (ClutterActor               *self, | ||||
|                                                                                  ClutterOffscreenRedirect    redirect); | ||||
| CLUTTER_AVAILABLE_IN_1_8 | ||||
| ClutterOffscreenRedirect        clutter_actor_get_offscreen_redirect            (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| gboolean                        clutter_actor_should_pick_paint                 (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| gboolean                        clutter_actor_is_in_clone_paint                 (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| gboolean                        clutter_actor_get_paint_box                     (ClutterActor               *self, | ||||
|                                                                                  ClutterActorBox            *box); | ||||
| CLUTTER_AVAILABLE_IN_1_8 | ||||
| gboolean                        clutter_actor_has_overlaps                      (ClutterActor               *self); | ||||
|  | ||||
| /* Content */ | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_set_content                       (ClutterActor               *self, | ||||
|                                                                                  ClutterContent             *content); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| ClutterContent *                clutter_actor_get_content                       (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_set_content_gravity               (ClutterActor               *self, | ||||
|                                                                                  ClutterContentGravity       gravity); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| ClutterContentGravity           clutter_actor_get_content_gravity               (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_set_content_scaling_filters       (ClutterActor               *self, | ||||
|                                                                                  ClutterScalingFilter        min_filter, | ||||
|                                                                                  ClutterScalingFilter        mag_filter); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_get_content_scaling_filters       (ClutterActor               *self, | ||||
|                                                                                  ClutterScalingFilter       *min_filter, | ||||
|                                                                                  ClutterScalingFilter       *mag_filter); | ||||
| CLUTTER_AVAILABLE_IN_1_12 | ||||
| void                            clutter_actor_set_content_repeat                (ClutterActor               *self, | ||||
|                                                                                  ClutterContentRepeat        repeat); | ||||
| CLUTTER_AVAILABLE_IN_1_12 | ||||
| ClutterContentRepeat            clutter_actor_get_content_repeat                (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_get_content_box                   (ClutterActor               *self, | ||||
|                                                                                  ClutterActorBox            *box); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_set_background_color              (ClutterActor               *self, | ||||
|                                                                                  const ClutterColor         *color); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_get_background_color              (ClutterActor               *self, | ||||
|                                                                                  ClutterColor               *color); | ||||
| CLUTTER_AVAILABLE_IN_1_6 | ||||
| const ClutterPaintVolume *      clutter_actor_get_paint_volume                  (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_1_6 | ||||
| const ClutterPaintVolume *      clutter_actor_get_transformed_paint_volume      (ClutterActor               *self, | ||||
|                                                                                  ClutterActor               *relative_to_ancestor); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| const ClutterPaintVolume *      clutter_actor_get_default_paint_volume          (ClutterActor               *self); | ||||
|  | ||||
| /* Events */ | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_set_reactive                      (ClutterActor               *actor, | ||||
|                                                                                  gboolean                    reactive); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| gboolean                        clutter_actor_get_reactive                      (ClutterActor               *actor); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| gboolean                        clutter_actor_has_key_focus                     (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_grab_key_focus                    (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| gboolean                        clutter_actor_event                             (ClutterActor               *actor, | ||||
|                                                                                  const ClutterEvent         *event, | ||||
|                                                                                  gboolean                    capture); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| gboolean                        clutter_actor_has_pointer                       (ClutterActor               *self); | ||||
|  | ||||
| /* Text */ | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| PangoContext *                  clutter_actor_get_pango_context                 (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| PangoContext *                  clutter_actor_create_pango_context              (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| PangoLayout *                   clutter_actor_create_pango_layout               (ClutterActor               *self, | ||||
|                                                                                  const gchar                *text); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_set_text_direction                (ClutterActor               *self, | ||||
|                                                                                  ClutterTextDirection        text_dir); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| ClutterTextDirection            clutter_actor_get_text_direction                (ClutterActor               *self); | ||||
|  | ||||
| /* Actor hierarchy */ | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_add_child                         (ClutterActor               *self, | ||||
|                                                                                  ClutterActor               *child); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_insert_child_at_index             (ClutterActor               *self, | ||||
|                                                                                  ClutterActor               *child, | ||||
|                                                                                  gint                        index_); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_insert_child_above                (ClutterActor               *self, | ||||
|                                                                                  ClutterActor               *child, | ||||
|                                                                                  ClutterActor               *sibling); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_insert_child_below                (ClutterActor               *self, | ||||
|                                                                                  ClutterActor               *child, | ||||
|                                                                                  ClutterActor               *sibling); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_replace_child                     (ClutterActor               *self, | ||||
|                                                                                  ClutterActor               *old_child, | ||||
|                                                                                  ClutterActor               *new_child); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_remove_child                      (ClutterActor               *self, | ||||
|                                                                                  ClutterActor               *child); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_remove_all_children               (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_destroy_all_children              (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| GList *                         clutter_actor_get_children                      (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| gint                            clutter_actor_get_n_children                    (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| ClutterActor *                  clutter_actor_get_child_at_index                (ClutterActor               *self, | ||||
|                                                                                  gint                        index_); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| ClutterActor *                  clutter_actor_get_previous_sibling              (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| ClutterActor *                  clutter_actor_get_next_sibling                  (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| ClutterActor *                  clutter_actor_get_first_child                   (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| ClutterActor *                  clutter_actor_get_last_child                    (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| ClutterActor *                  clutter_actor_get_parent                        (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| gboolean                        clutter_actor_contains                          (ClutterActor               *self, | ||||
|                                                                                  ClutterActor               *descendant); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| ClutterActor*                   clutter_actor_get_stage                         (ClutterActor               *actor); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_set_child_below_sibling           (ClutterActor               *self, | ||||
|                                                                                  ClutterActor               *child, | ||||
|                                                                                  ClutterActor               *sibling); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_set_child_above_sibling           (ClutterActor               *self, | ||||
|                                                                                  ClutterActor               *child, | ||||
|                                                                                  ClutterActor               *sibling); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_set_child_at_index                (ClutterActor               *self, | ||||
|                                                                                  ClutterActor               *child, | ||||
|                                                                                  gint                        index_); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_iter_init                         (ClutterActorIter           *iter, | ||||
|                                                                                  ClutterActor               *root); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| gboolean                        clutter_actor_iter_next                         (ClutterActorIter           *iter, | ||||
|                                                                                  ClutterActor              **child); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| gboolean                        clutter_actor_iter_prev                         (ClutterActorIter           *iter, | ||||
|                                                                                  ClutterActor              **child); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_iter_remove                       (ClutterActorIter           *iter); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_iter_destroy                      (ClutterActorIter           *iter); | ||||
| CLUTTER_AVAILABLE_IN_1_12 | ||||
| gboolean                        clutter_actor_iter_is_valid                     (const ClutterActorIter     *iter); | ||||
|  | ||||
| /* Transformations */ | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| gboolean                        clutter_actor_is_rotated                        (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| gboolean                        clutter_actor_is_scaled                         (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_1_12 | ||||
| void                            clutter_actor_set_pivot_point                   (ClutterActor               *self, | ||||
|                                                                                  gfloat                      pivot_x, | ||||
|                                                                                  gfloat                      pivot_y); | ||||
| CLUTTER_AVAILABLE_IN_1_12 | ||||
| void                            clutter_actor_get_pivot_point                   (ClutterActor               *self, | ||||
|                                                                                  gfloat                     *pivot_x, | ||||
|                                                                                  gfloat                     *pivot_y); | ||||
| CLUTTER_AVAILABLE_IN_1_12 | ||||
| void                            clutter_actor_set_pivot_point_z                 (ClutterActor               *self, | ||||
|                                                                                  gfloat                      pivot_z); | ||||
| CLUTTER_AVAILABLE_IN_1_12 | ||||
| gfloat                          clutter_actor_get_pivot_point_z                 (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_1_12 | ||||
| void                            clutter_actor_set_rotation_angle                (ClutterActor               *self, | ||||
|                                                                                  ClutterRotateAxis           axis, | ||||
|                                                                                  gdouble                     angle); | ||||
| CLUTTER_AVAILABLE_IN_1_12 | ||||
| gdouble                         clutter_actor_get_rotation_angle                (ClutterActor               *self, | ||||
|                                                                                  ClutterRotateAxis           axis); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_set_scale                         (ClutterActor               *self, | ||||
|                                                                                  gdouble                     scale_x, | ||||
|                                                                                  gdouble                     scale_y); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_get_scale                         (ClutterActor               *self, | ||||
|                                                                                  gdouble                    *scale_x, | ||||
|                                                                                  gdouble                    *scale_y); | ||||
| CLUTTER_AVAILABLE_IN_1_12 | ||||
| void                            clutter_actor_set_scale_z                       (ClutterActor               *self, | ||||
|                                                                                  gdouble                     scale_z); | ||||
| CLUTTER_AVAILABLE_IN_1_12 | ||||
| gdouble                         clutter_actor_get_scale_z                       (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_1_12 | ||||
| void                            clutter_actor_set_translation                   (ClutterActor               *self, | ||||
|                                                                                  gfloat                      translate_x, | ||||
|                                                                                  gfloat                      translate_y, | ||||
|                                                                                  gfloat                      translate_z); | ||||
| CLUTTER_AVAILABLE_IN_1_12 | ||||
| void                            clutter_actor_get_translation                   (ClutterActor               *self, | ||||
|                                                                                  gfloat                     *translate_x, | ||||
|                                                                                  gfloat                     *translate_y, | ||||
|                                                                                  gfloat                     *translate_z); | ||||
| CLUTTER_AVAILABLE_IN_1_12 | ||||
| void                            clutter_actor_set_transform                     (ClutterActor               *self, | ||||
|                                                                                  const ClutterMatrix        *transform); | ||||
| CLUTTER_AVAILABLE_IN_1_12 | ||||
| void                            clutter_actor_get_transform                     (ClutterActor               *self, | ||||
|                                                                                  ClutterMatrix              *transform); | ||||
| CLUTTER_AVAILABLE_IN_1_12 | ||||
| void                            clutter_actor_set_child_transform               (ClutterActor               *self, | ||||
|                                                                                  const ClutterMatrix        *transform); | ||||
| CLUTTER_AVAILABLE_IN_1_12 | ||||
| void                            clutter_actor_get_child_transform               (ClutterActor               *self, | ||||
|                                                                                  ClutterMatrix              *transform); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_get_transformed_position          (ClutterActor               *self, | ||||
|                                                                                  gfloat                     *x, | ||||
|                                                                                  gfloat                     *y); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_get_transformed_size              (ClutterActor               *self, | ||||
|                                                                                  gfloat                     *width, | ||||
|                                                                                  gfloat                     *height); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| gboolean                        clutter_actor_transform_stage_point             (ClutterActor               *self, | ||||
|                                                                                  gfloat                      x, | ||||
|                                                                                  gfloat                      y, | ||||
|                                                                                  gfloat                     *x_out, | ||||
|                                                                                  gfloat                     *y_out); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_get_abs_allocation_vertices       (ClutterActor               *self, | ||||
|                                                                                  ClutterVertex               verts[]); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_apply_transform_to_point          (ClutterActor               *self, | ||||
|                                                                                  const ClutterVertex        *point, | ||||
|                                                                                  ClutterVertex              *vertex); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_actor_apply_relative_transform_to_point (ClutterActor               *self, | ||||
|                                                                                  ClutterActor               *ancestor, | ||||
|                                                                                  const ClutterVertex        *point, | ||||
|                                                                                  ClutterVertex              *vertex); | ||||
|  | ||||
| /* Implicit animations */ | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_save_easing_state                 (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_restore_easing_state              (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_set_easing_mode                   (ClutterActor               *self, | ||||
|                                                                                  ClutterAnimationMode        mode); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| ClutterAnimationMode            clutter_actor_get_easing_mode                   (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_set_easing_duration               (ClutterActor               *self, | ||||
|                                                                                  guint                       msecs); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| guint                           clutter_actor_get_easing_duration               (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_set_easing_delay                  (ClutterActor               *self, | ||||
|                                                                                  guint                       msecs); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| guint                           clutter_actor_get_easing_delay                  (ClutterActor               *self); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| ClutterTransition *             clutter_actor_get_transition                    (ClutterActor               *self, | ||||
|                                                                                  const char                 *name); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_add_transition                    (ClutterActor               *self, | ||||
|                                                                                  const char                 *name, | ||||
|                                                                                  ClutterTransition          *transition); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_remove_transition                 (ClutterActor               *self, | ||||
|                                                                                  const char                 *name); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void                            clutter_actor_remove_all_transitions            (ClutterActor               *self); | ||||
|  | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_16 | ||||
| gboolean                        clutter_actor_has_mapped_clones                 (ClutterActor *self); | ||||
| CLUTTER_AVAILABLE_IN_1_22 | ||||
| void                            clutter_actor_set_opacity_override              (ClutterActor               *self, | ||||
|                                                                                  gint                        opacity); | ||||
| CLUTTER_AVAILABLE_IN_1_22 | ||||
| gint                            clutter_actor_get_opacity_override              (ClutterActor               *self); | ||||
|  | ||||
| /** | ||||
|  * ClutterActorCreateChildFunc: | ||||
|  * @item: (type GObject): the item in the model | ||||
|  * @user_data: Data passed to clutter_actor_bind_model() | ||||
|  * | ||||
|  * Creates a #ClutterActor using the @item in the model. | ||||
|  * | ||||
|  * The usual way to implement this function is to create a #ClutterActor | ||||
|  * instance and then bind the #GObject properties to the actor properties | ||||
|  * of interest, using g_object_bind_property(). This way, when the @item | ||||
|  * in the #GListModel changes, the #ClutterActor changes as well. | ||||
|  * | ||||
|  * Returns: (transfer full): The newly created child #ClutterActor | ||||
|  * | ||||
|  * Since: 1.24 | ||||
|  */ | ||||
| typedef ClutterActor * (* ClutterActorCreateChildFunc) (gpointer item, | ||||
|                                                         gpointer user_data); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_24 | ||||
| void                            clutter_actor_bind_model                        (ClutterActor               *self, | ||||
|                                                                                  GListModel                 *model, | ||||
|                                                                                  ClutterActorCreateChildFunc create_child_func, | ||||
|                                                                                  gpointer                    user_data, | ||||
|                                                                                  GDestroyNotify              notify); | ||||
| CLUTTER_AVAILABLE_IN_1_24 | ||||
| void                            clutter_actor_bind_model_with_properties        (ClutterActor               *self, | ||||
|                                                                                  GListModel                 *model, | ||||
|                                                                                  GType                       child_type, | ||||
|                                                                                  const char                 *first_model_property, | ||||
|                                                                                  ...); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CLUTTER_ACTOR_H__ */ | ||||
| @@ -1,542 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2010  Intel Corporation. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  * | ||||
|  * Author: | ||||
|  *   Emmanuele Bassi <ebassi@linux.intel.com> | ||||
|  */ | ||||
|  | ||||
| /** | ||||
|  * SECTION:clutter-align-constraint | ||||
|  * @Title: ClutterAlignConstraint | ||||
|  * @Short_Description: A constraint aligning the position of an actor | ||||
|  * | ||||
|  * #ClutterAlignConstraint is a #ClutterConstraint that aligns the position | ||||
|  * of the #ClutterActor to which it is applied to the size of another | ||||
|  * #ClutterActor using an alignment factor | ||||
|  * | ||||
|  * #ClutterAlignConstraint is available since Clutter 1.4 | ||||
|  */ | ||||
|  | ||||
| #ifdef HAVE_CONFIG_H | ||||
| #include "clutter-build-config.h" | ||||
| #endif | ||||
|  | ||||
| #include "clutter-align-constraint.h" | ||||
|  | ||||
| #include "clutter-actor-meta-private.h" | ||||
| #include "clutter-actor-private.h" | ||||
| #include "clutter-constraint.h" | ||||
| #include "clutter-debug.h" | ||||
| #include "clutter-enum-types.h" | ||||
| #include "clutter-private.h" | ||||
|  | ||||
| #include <math.h> | ||||
|  | ||||
| #define CLUTTER_ALIGN_CONSTRAINT_CLASS(klass)    (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ALIGN_CONSTRAINT, ClutterAlignConstraintClass)) | ||||
| #define CLUTTER_IS_ALIGN_CONSTRAINT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ALIGN_CONSTRAINT)) | ||||
| #define CLUTTER_ALIGN_CONSTRAINT_GET_CLASS(obj)  (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ALIGN_CONSTRAINT, ClutterAlignConstraintClass)) | ||||
|  | ||||
| struct _ClutterAlignConstraint | ||||
| { | ||||
|   ClutterConstraint parent_instance; | ||||
|  | ||||
|   ClutterActor *actor; | ||||
|   ClutterActor *source; | ||||
|   ClutterAlignAxis align_axis; | ||||
|   gfloat factor; | ||||
| }; | ||||
|  | ||||
| struct _ClutterAlignConstraintClass | ||||
| { | ||||
|   ClutterConstraintClass parent_class; | ||||
| }; | ||||
|  | ||||
| enum | ||||
| { | ||||
|   PROP_0, | ||||
|  | ||||
|   PROP_SOURCE, | ||||
|   PROP_ALIGN_AXIS, | ||||
|   PROP_FACTOR, | ||||
|  | ||||
|   PROP_LAST | ||||
| }; | ||||
|  | ||||
| static GParamSpec *obj_props[PROP_LAST]; | ||||
|  | ||||
| G_DEFINE_TYPE (ClutterAlignConstraint, | ||||
|                clutter_align_constraint, | ||||
|                CLUTTER_TYPE_CONSTRAINT); | ||||
|  | ||||
| static void | ||||
| source_position_changed (ClutterActor           *actor, | ||||
|                          const ClutterActorBox  *allocation, | ||||
|                          ClutterAllocationFlags  flags, | ||||
|                          ClutterAlignConstraint *align) | ||||
| { | ||||
|   if (align->actor != NULL) | ||||
|     clutter_actor_queue_relayout (align->actor); | ||||
| } | ||||
|  | ||||
| static void | ||||
| source_destroyed (ClutterActor           *actor, | ||||
|                   ClutterAlignConstraint *align) | ||||
| { | ||||
|   align->source = NULL; | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_align_constraint_set_actor (ClutterActorMeta *meta, | ||||
|                                     ClutterActor     *new_actor) | ||||
| { | ||||
|   ClutterAlignConstraint *align = CLUTTER_ALIGN_CONSTRAINT (meta); | ||||
|   ClutterActorMetaClass *parent; | ||||
|  | ||||
|   if (new_actor != NULL && | ||||
|       align->source != NULL && | ||||
|       clutter_actor_contains (new_actor, align->source)) | ||||
|     { | ||||
|       g_warning (G_STRLOC ": The source actor '%s' is contained " | ||||
|                  "by the actor '%s' associated to the constraint " | ||||
|                  "'%s'", | ||||
|                  _clutter_actor_get_debug_name (align->source), | ||||
|                  _clutter_actor_get_debug_name (new_actor), | ||||
|                  _clutter_actor_meta_get_debug_name (meta)); | ||||
|       return; | ||||
|     } | ||||
|  | ||||
|   /* store the pointer to the actor, for later use */ | ||||
|   align->actor = new_actor; | ||||
|  | ||||
|   parent = CLUTTER_ACTOR_META_CLASS (clutter_align_constraint_parent_class); | ||||
|   parent->set_actor (meta, new_actor); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_align_constraint_update_allocation (ClutterConstraint *constraint, | ||||
|                                             ClutterActor      *actor, | ||||
|                                             ClutterActorBox   *allocation) | ||||
| { | ||||
|   ClutterAlignConstraint *align = CLUTTER_ALIGN_CONSTRAINT (constraint); | ||||
|   gfloat source_width, source_height; | ||||
|   gfloat actor_width, actor_height; | ||||
|   gfloat source_x, source_y; | ||||
|  | ||||
|   if (align->source == NULL) | ||||
|     return; | ||||
|  | ||||
|   clutter_actor_box_get_size (allocation, &actor_width, &actor_height); | ||||
|  | ||||
|   clutter_actor_get_position (align->source, &source_x, &source_y); | ||||
|   clutter_actor_get_size (align->source, &source_width, &source_height); | ||||
|  | ||||
|   switch (align->align_axis) | ||||
|     { | ||||
|     case CLUTTER_ALIGN_X_AXIS: | ||||
|       allocation->x1 = ((source_width - actor_width) * align->factor) | ||||
|                      + source_x; | ||||
|       allocation->x2 = allocation->x1 + actor_width; | ||||
|       break; | ||||
|  | ||||
|     case CLUTTER_ALIGN_Y_AXIS: | ||||
|       allocation->y1 = ((source_height - actor_height) * align->factor) | ||||
|                      + source_y; | ||||
|       allocation->y2 = allocation->y1 + actor_height; | ||||
|       break; | ||||
|  | ||||
|     case CLUTTER_ALIGN_BOTH: | ||||
|       allocation->x1 = ((source_width - actor_width) * align->factor) | ||||
|                      + source_x; | ||||
|       allocation->y1 = ((source_height - actor_height) * align->factor) | ||||
|                      + source_y; | ||||
|       allocation->x2 = allocation->x1 + actor_width; | ||||
|       allocation->y2 = allocation->y1 + actor_height; | ||||
|       break; | ||||
|  | ||||
|     default: | ||||
|       g_assert_not_reached (); | ||||
|       break; | ||||
|     } | ||||
|  | ||||
|   clutter_actor_box_clamp_to_pixel (allocation); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_align_constraint_dispose (GObject *gobject) | ||||
| { | ||||
|   ClutterAlignConstraint *align = CLUTTER_ALIGN_CONSTRAINT (gobject); | ||||
|  | ||||
|   if (align->source != NULL) | ||||
|     { | ||||
|       g_signal_handlers_disconnect_by_func (align->source, | ||||
|                                             G_CALLBACK (source_destroyed), | ||||
|                                             align); | ||||
|       g_signal_handlers_disconnect_by_func (align->source, | ||||
|                                             G_CALLBACK (source_position_changed), | ||||
|                                             align); | ||||
|       align->source = NULL; | ||||
|     } | ||||
|  | ||||
|   G_OBJECT_CLASS (clutter_align_constraint_parent_class)->dispose (gobject); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_align_constraint_set_property (GObject      *gobject, | ||||
|                                        guint         prop_id, | ||||
|                                        const GValue *value, | ||||
|                                        GParamSpec   *pspec) | ||||
| { | ||||
|   ClutterAlignConstraint *align = CLUTTER_ALIGN_CONSTRAINT (gobject); | ||||
|  | ||||
|   switch (prop_id) | ||||
|     { | ||||
|     case PROP_SOURCE: | ||||
|       clutter_align_constraint_set_source (align, g_value_get_object (value)); | ||||
|       break; | ||||
|  | ||||
|     case PROP_ALIGN_AXIS: | ||||
|       clutter_align_constraint_set_align_axis (align, g_value_get_enum (value)); | ||||
|       break; | ||||
|  | ||||
|     case PROP_FACTOR: | ||||
|       clutter_align_constraint_set_factor (align, g_value_get_float (value)); | ||||
|       break; | ||||
|  | ||||
|     default: | ||||
|       G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); | ||||
|       break; | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_align_constraint_get_property (GObject    *gobject, | ||||
|                                        guint       prop_id, | ||||
|                                        GValue     *value, | ||||
|                                        GParamSpec *pspec) | ||||
| { | ||||
|   ClutterAlignConstraint *align = CLUTTER_ALIGN_CONSTRAINT (gobject); | ||||
|  | ||||
|   switch (prop_id) | ||||
|     { | ||||
|     case PROP_SOURCE: | ||||
|       g_value_set_object (value, align->source); | ||||
|       break; | ||||
|  | ||||
|     case PROP_ALIGN_AXIS: | ||||
|       g_value_set_enum (value, align->align_axis); | ||||
|       break; | ||||
|  | ||||
|     case PROP_FACTOR: | ||||
|       g_value_set_float (value, align->factor); | ||||
|       break; | ||||
|  | ||||
|     default: | ||||
|       G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); | ||||
|       break; | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_align_constraint_class_init (ClutterAlignConstraintClass *klass) | ||||
| { | ||||
|   GObjectClass *gobject_class = G_OBJECT_CLASS (klass); | ||||
|   ClutterActorMetaClass *meta_class = CLUTTER_ACTOR_META_CLASS (klass); | ||||
|   ClutterConstraintClass *constraint_class = CLUTTER_CONSTRAINT_CLASS (klass); | ||||
|  | ||||
|   meta_class->set_actor = clutter_align_constraint_set_actor; | ||||
|  | ||||
|   constraint_class->update_allocation = clutter_align_constraint_update_allocation; | ||||
|  | ||||
|   /** | ||||
|    * ClutterAlignConstraint:source: | ||||
|    * | ||||
|    * The #ClutterActor used as the source for the alignment. | ||||
|    * | ||||
|    * The #ClutterActor must not be a child or a grandchild of the actor | ||||
|    * using the constraint. | ||||
|    * | ||||
|    * Since: 1.4 | ||||
|    */ | ||||
|   obj_props[PROP_SOURCE] = | ||||
|     g_param_spec_object ("source", | ||||
|                            P_("Source"), | ||||
|                            P_("The source of the alignment"), | ||||
|                            CLUTTER_TYPE_ACTOR, | ||||
|                            CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT); | ||||
|  | ||||
|   /** | ||||
|    * ClutterAlignConstraint:align-axis: | ||||
|    * | ||||
|    * The axis to be used to compute the alignment | ||||
|    * | ||||
|    * Since: 1.4 | ||||
|    */ | ||||
|   obj_props[PROP_ALIGN_AXIS] = | ||||
|     g_param_spec_enum ("align-axis", | ||||
|                        P_("Align Axis"), | ||||
|                        P_("The axis to align the position to"), | ||||
|                        CLUTTER_TYPE_ALIGN_AXIS, | ||||
|                        CLUTTER_ALIGN_X_AXIS, | ||||
|                        CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT); | ||||
|  | ||||
|   /** | ||||
|    * ClutterAlignConstraint:factor: | ||||
|    * | ||||
|    * The alignment factor, as a normalized value between 0.0 and 1.0 | ||||
|    * | ||||
|    * The factor depends on the #ClutterAlignConstraint:align-axis property: | ||||
|    * with an align-axis value of %CLUTTER_ALIGN_X_AXIS, 0.0 means left and | ||||
|    * 1.0 means right; with a value of %CLUTTER_ALIGN_Y_AXIS, 0.0 means top | ||||
|    * and 1.0 means bottom. | ||||
|    * | ||||
|    * Since: 1.4 | ||||
|    */ | ||||
|   obj_props[PROP_FACTOR] = | ||||
|     g_param_spec_float ("factor", | ||||
|                         P_("Factor"), | ||||
|                         P_("The alignment factor, between 0.0 and 1.0"), | ||||
|                         0.0, 1.0, | ||||
|                         0.0, | ||||
|                         CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT); | ||||
|  | ||||
|   gobject_class->dispose = clutter_align_constraint_dispose; | ||||
|   gobject_class->set_property = clutter_align_constraint_set_property; | ||||
|   gobject_class->get_property = clutter_align_constraint_get_property; | ||||
|   g_object_class_install_properties (gobject_class, PROP_LAST, obj_props); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_align_constraint_init (ClutterAlignConstraint *self) | ||||
| { | ||||
|   self->actor = NULL; | ||||
|   self->source = NULL; | ||||
|   self->align_axis = CLUTTER_ALIGN_X_AXIS; | ||||
|   self->factor = 0.0f; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_align_constraint_new: | ||||
|  * @source: (allow-none): the #ClutterActor to use as the source of the | ||||
|  *   alignment, or %NULL | ||||
|  * @axis: the axis to be used to compute the alignment | ||||
|  * @factor: the alignment factor, between 0.0 and 1.0 | ||||
|  * | ||||
|  * Creates a new constraint, aligning a #ClutterActor's position with | ||||
|  * regards of the size of the actor to @source, with the given | ||||
|  * alignment @factor | ||||
|  * | ||||
|  * Return value: the newly created #ClutterAlignConstraint | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| ClutterConstraint * | ||||
| clutter_align_constraint_new (ClutterActor     *source, | ||||
|                               ClutterAlignAxis  axis, | ||||
|                               gfloat            factor) | ||||
| { | ||||
|   g_return_val_if_fail (source == NULL || CLUTTER_IS_ACTOR (source), NULL); | ||||
|  | ||||
|   return g_object_new (CLUTTER_TYPE_ALIGN_CONSTRAINT, | ||||
|                        "source", source, | ||||
|                        "align-axis", axis, | ||||
|                        "factor", factor, | ||||
|                        NULL); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_align_constraint_set_source: | ||||
|  * @align: a #ClutterAlignConstraint | ||||
|  * @source: (allow-none): a #ClutterActor, or %NULL to unset the source | ||||
|  * | ||||
|  * Sets the source of the alignment constraint | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| void | ||||
| clutter_align_constraint_set_source (ClutterAlignConstraint *align, | ||||
|                                      ClutterActor           *source) | ||||
| { | ||||
|   ClutterActor *old_source, *actor; | ||||
|   ClutterActorMeta *meta; | ||||
|  | ||||
|   g_return_if_fail (CLUTTER_IS_ALIGN_CONSTRAINT (align)); | ||||
|   g_return_if_fail (source == NULL || CLUTTER_IS_ACTOR (source)); | ||||
|  | ||||
|   if (align->source == source) | ||||
|     return; | ||||
|  | ||||
|   meta = CLUTTER_ACTOR_META (align); | ||||
|   actor = clutter_actor_meta_get_actor (meta); | ||||
|   if (actor != NULL && source != NULL) | ||||
|     { | ||||
|       if (clutter_actor_contains (actor, source)) | ||||
|         { | ||||
|           g_warning (G_STRLOC ": The source actor '%s' is contained " | ||||
|                      "by the actor '%s' associated to the constraint " | ||||
|                      "'%s'", | ||||
|                      _clutter_actor_get_debug_name (source), | ||||
|                      _clutter_actor_get_debug_name (actor), | ||||
|                      _clutter_actor_meta_get_debug_name (meta)); | ||||
|           return; | ||||
|         } | ||||
|     } | ||||
|  | ||||
|   old_source = align->source; | ||||
|   if (old_source != NULL) | ||||
|     { | ||||
|       g_signal_handlers_disconnect_by_func (old_source, | ||||
|                                             G_CALLBACK (source_destroyed), | ||||
|                                             align); | ||||
|       g_signal_handlers_disconnect_by_func (old_source, | ||||
|                                             G_CALLBACK (source_position_changed), | ||||
|                                             align); | ||||
|     } | ||||
|  | ||||
|   align->source = source; | ||||
|   if (align->source != NULL) | ||||
|     { | ||||
|       g_signal_connect (align->source, "allocation-changed", | ||||
|                         G_CALLBACK (source_position_changed), | ||||
|                         align); | ||||
|       g_signal_connect (align->source, "destroy", | ||||
|                         G_CALLBACK (source_destroyed), | ||||
|                         align); | ||||
|  | ||||
|       if (align->actor != NULL) | ||||
|         clutter_actor_queue_relayout (align->actor); | ||||
|     } | ||||
|  | ||||
|   g_object_notify_by_pspec (G_OBJECT (align), obj_props[PROP_SOURCE]); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_align_constraint_get_source: | ||||
|  * @align: a #ClutterAlignConstraint | ||||
|  * | ||||
|  * Retrieves the source of the alignment | ||||
|  * | ||||
|  * Return value: (transfer none): the #ClutterActor used as the source | ||||
|  *   of the alignment | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| ClutterActor * | ||||
| clutter_align_constraint_get_source (ClutterAlignConstraint *align) | ||||
| { | ||||
|   g_return_val_if_fail (CLUTTER_IS_ALIGN_CONSTRAINT (align), NULL); | ||||
|  | ||||
|   return align->source; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_align_constraint_set_align_axis: | ||||
|  * @align: a #ClutterAlignConstraint | ||||
|  * @axis: the axis to which the alignment refers to | ||||
|  * | ||||
|  * Sets the axis to which the alignment refers to | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| void | ||||
| clutter_align_constraint_set_align_axis (ClutterAlignConstraint *align, | ||||
|                                          ClutterAlignAxis        axis) | ||||
| { | ||||
|   g_return_if_fail (CLUTTER_IS_ALIGN_CONSTRAINT (align)); | ||||
|  | ||||
|   if (align->align_axis == axis) | ||||
|     return; | ||||
|  | ||||
|   align->align_axis = axis; | ||||
|  | ||||
|   if (align->actor != NULL) | ||||
|     clutter_actor_queue_relayout (align->actor); | ||||
|  | ||||
|   g_object_notify_by_pspec (G_OBJECT (align), obj_props[PROP_ALIGN_AXIS]); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_align_constraint_get_align_axis: | ||||
|  * @align: a #ClutterAlignConstraint | ||||
|  * | ||||
|  * Retrieves the value set using clutter_align_constraint_set_align_axis() | ||||
|  * | ||||
|  * Return value: the alignment axis | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| ClutterAlignAxis | ||||
| clutter_align_constraint_get_align_axis (ClutterAlignConstraint *align) | ||||
| { | ||||
|   g_return_val_if_fail (CLUTTER_IS_ALIGN_CONSTRAINT (align), | ||||
|                         CLUTTER_ALIGN_X_AXIS); | ||||
|  | ||||
|   return align->align_axis; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_align_constraint_set_factor: | ||||
|  * @align: a #ClutterAlignConstraint | ||||
|  * @factor: the alignment factor, between 0.0 and 1.0 | ||||
|  * | ||||
|  * Sets the alignment factor of the constraint | ||||
|  * | ||||
|  * The factor depends on the #ClutterAlignConstraint:align-axis property | ||||
|  * and it is a value between 0.0 (meaning left, when | ||||
|  * #ClutterAlignConstraint:align-axis is set to %CLUTTER_ALIGN_X_AXIS; or | ||||
|  * meaning top, when #ClutterAlignConstraint:align-axis is set to | ||||
|  * %CLUTTER_ALIGN_Y_AXIS) and 1.0 (meaning right, when | ||||
|  * #ClutterAlignConstraint:align-axis is set to %CLUTTER_ALIGN_X_AXIS; or | ||||
|  * meaning bottom, when #ClutterAlignConstraint:align-axis is set to | ||||
|  * %CLUTTER_ALIGN_Y_AXIS). A value of 0.5 aligns in the middle in either | ||||
|  * cases | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| void | ||||
| clutter_align_constraint_set_factor (ClutterAlignConstraint *align, | ||||
|                                      gfloat                  factor) | ||||
| { | ||||
|   g_return_if_fail (CLUTTER_IS_ALIGN_CONSTRAINT (align)); | ||||
|  | ||||
|   align->factor = CLAMP (factor, 0.0, 1.0); | ||||
|  | ||||
|   if (align->actor != NULL) | ||||
|     clutter_actor_queue_relayout (align->actor); | ||||
|  | ||||
|   g_object_notify_by_pspec (G_OBJECT (align), obj_props[PROP_FACTOR]); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_align_constraint_get_factor: | ||||
|  * @align: a #ClutterAlignConstraint | ||||
|  * | ||||
|  * Retrieves the factor set using clutter_align_constraint_set_factor() | ||||
|  * | ||||
|  * Return value: the alignment factor | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| gfloat | ||||
| clutter_align_constraint_get_factor (ClutterAlignConstraint *align) | ||||
| { | ||||
|   g_return_val_if_fail (CLUTTER_IS_ALIGN_CONSTRAINT (align), 0.0); | ||||
|  | ||||
|   return align->factor; | ||||
| } | ||||
| @@ -1,77 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2010  Intel Corporation. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  * | ||||
|  * Author: | ||||
|  *   Emmanuele Bassi <ebassi@linux.intel.com> | ||||
|  */ | ||||
|  | ||||
| #ifndef __CLUTTER_ALIGN_CONSTRAINT_H__ | ||||
| #define __CLUTTER_ALIGN_CONSTRAINT_H__ | ||||
|  | ||||
| #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <clutter/clutter.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #include <clutter/clutter-constraint.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| #define CLUTTER_TYPE_ALIGN_CONSTRAINT           (clutter_align_constraint_get_type ()) | ||||
| #define CLUTTER_ALIGN_CONSTRAINT(obj)           (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ALIGN_CONSTRAINT, ClutterAlignConstraint)) | ||||
| #define CLUTTER_IS_ALIGN_CONSTRAINT(obj)        (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ALIGN_CONSTRAINT)) | ||||
|  | ||||
| /** | ||||
|  * ClutterAlignConstraint: | ||||
|  * | ||||
|  * #ClutterAlignConstraint is an opaque structure | ||||
|  * whose members cannot be directly accesses | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| typedef struct _ClutterAlignConstraint          ClutterAlignConstraint; | ||||
| typedef struct _ClutterAlignConstraintClass     ClutterAlignConstraintClass; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| GType clutter_align_constraint_get_type (void) G_GNUC_CONST; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| ClutterConstraint *clutter_align_constraint_new            (ClutterActor           *source, | ||||
|                                                             ClutterAlignAxis        axis, | ||||
|                                                             gfloat                  factor); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| void               clutter_align_constraint_set_source     (ClutterAlignConstraint *align, | ||||
|                                                             ClutterActor           *source); | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| ClutterActor *     clutter_align_constraint_get_source     (ClutterAlignConstraint *align); | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| void               clutter_align_constraint_set_align_axis (ClutterAlignConstraint *align, | ||||
|                                                             ClutterAlignAxis        axis); | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| ClutterAlignAxis   clutter_align_constraint_get_align_axis (ClutterAlignConstraint *align); | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| void               clutter_align_constraint_set_factor     (ClutterAlignConstraint *align, | ||||
|                                                             gfloat                  factor); | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| gfloat             clutter_align_constraint_get_factor     (ClutterAlignConstraint *align); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CLUTTER_ALIGN_CONSTRAINT_H__ */ | ||||
| @@ -1,286 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2009  Intel Corporation. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  * | ||||
|  * Author: | ||||
|  *   Emmanuele Bassi <ebassi@linux.intel.com> | ||||
|  */ | ||||
|  | ||||
| /** | ||||
|  * SECTION:clutter-animatable | ||||
|  * @short_description: Interface for animatable classes | ||||
|  * | ||||
|  * #ClutterAnimatable is an interface that allows a #GObject class | ||||
|  * to control how a #ClutterAnimation will animate a property. | ||||
|  * | ||||
|  * Each #ClutterAnimatable should implement the | ||||
|  * #ClutterAnimatableIface.interpolate_property() virtual function of the | ||||
|  * interface to compute the animation state between two values of an interval | ||||
|  * depending on a progress factor, expressed as a floating point value. | ||||
|  * | ||||
|  * If a #ClutterAnimatable is animated by a #ClutterAnimation | ||||
|  * instance, the #ClutterAnimation will call | ||||
|  * clutter_animatable_interpolate_property() passing the name of the | ||||
|  * currently animated property; the values interval; and the progress factor. | ||||
|  * The #ClutterAnimatable implementation should return the computed value for | ||||
|  * the animated | ||||
|  * property. | ||||
|  * | ||||
|  * #ClutterAnimatable is available since Clutter 1.0 | ||||
|  */ | ||||
|  | ||||
| #ifdef HAVE_CONFIG_H | ||||
| #include "clutter-build-config.h" | ||||
| #endif | ||||
|  | ||||
| #define CLUTTER_DISABLE_DEPRECATION_WARNINGS | ||||
|  | ||||
| #include "clutter-animatable.h" | ||||
| #include "clutter-interval.h" | ||||
| #include "clutter-debug.h" | ||||
| #include "clutter-private.h" | ||||
|  | ||||
| #include "deprecated/clutter-animatable.h" | ||||
| #include "deprecated/clutter-animation.h" | ||||
|  | ||||
| typedef ClutterAnimatableIface  ClutterAnimatableInterface; | ||||
| G_DEFINE_INTERFACE (ClutterAnimatable, clutter_animatable, G_TYPE_OBJECT); | ||||
|  | ||||
| static void | ||||
| clutter_animatable_default_init (ClutterAnimatableInterface *iface) | ||||
| { | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_animatable_animate_property: | ||||
|  * @animatable: a #ClutterAnimatable | ||||
|  * @animation: a #ClutterAnimation | ||||
|  * @property_name: the name of the animated property | ||||
|  * @initial_value: the initial value of the animation interval | ||||
|  * @final_value: the final value of the animation interval | ||||
|  * @progress: the progress factor | ||||
|  * @value: return location for the animation value | ||||
|  * | ||||
|  * Calls the animate_property() virtual function for @animatable. | ||||
|  * | ||||
|  * The @initial_value and @final_value #GValue<!-- -->s must contain | ||||
|  * the same type; @value must have been initialized to the same | ||||
|  * type of @initial_value and @final_value. | ||||
|  * | ||||
|  * All implementation of the #ClutterAnimatable interface must | ||||
|  * implement this function. | ||||
|  * | ||||
|  * Return value: %TRUE if the value has been validated and can | ||||
|  *   be applied to the #ClutterAnimatable, and %FALSE otherwise | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  * | ||||
|  * Deprecated: 1.8: Use clutter_animatable_interpolate_value() | ||||
|  *   instead | ||||
|  */ | ||||
| gboolean | ||||
| clutter_animatable_animate_property (ClutterAnimatable *animatable, | ||||
|                                      ClutterAnimation  *animation, | ||||
|                                      const gchar       *property_name, | ||||
|                                      const GValue      *initial_value, | ||||
|                                      const GValue      *final_value, | ||||
|                                      gdouble            progress, | ||||
|                                      GValue            *value) | ||||
| { | ||||
|   ClutterAnimatableIface *iface; | ||||
|   gboolean res; | ||||
|  | ||||
|   g_return_val_if_fail (CLUTTER_IS_ANIMATABLE (animatable), FALSE); | ||||
|   g_return_val_if_fail (CLUTTER_IS_ANIMATION (animation), FALSE); | ||||
|   g_return_val_if_fail (property_name != NULL, FALSE); | ||||
|   g_return_val_if_fail (initial_value != NULL && final_value != NULL, FALSE); | ||||
|   g_return_val_if_fail (G_VALUE_TYPE (initial_value) != G_TYPE_INVALID, FALSE); | ||||
|   g_return_val_if_fail (G_VALUE_TYPE (final_value) != G_TYPE_INVALID, FALSE); | ||||
|   g_return_val_if_fail (value != NULL, FALSE); | ||||
|   g_return_val_if_fail (G_VALUE_TYPE (value) == G_VALUE_TYPE (initial_value) && | ||||
|                         G_VALUE_TYPE (value) == G_VALUE_TYPE (final_value), | ||||
|                         FALSE); | ||||
|  | ||||
|   iface = CLUTTER_ANIMATABLE_GET_IFACE (animatable); | ||||
|   if (iface->animate_property == NULL) | ||||
|     { | ||||
|       ClutterInterval *interval; | ||||
|  | ||||
|       interval = clutter_animation_get_interval (animation, property_name); | ||||
|       if (interval == NULL) | ||||
|         return FALSE; | ||||
|  | ||||
|       res = clutter_animatable_interpolate_value (animatable, property_name, | ||||
|                                                   interval, | ||||
|                                                   progress, | ||||
|                                                   value); | ||||
|     } | ||||
|   else | ||||
|     res = iface->animate_property (animatable, animation, | ||||
|                                    property_name, | ||||
|                                    initial_value, final_value, | ||||
|                                    progress, | ||||
|                                    value); | ||||
|  | ||||
|   return res; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_animatable_find_property: | ||||
|  * @animatable: a #ClutterAnimatable | ||||
|  * @property_name: the name of the animatable property to find | ||||
|  * | ||||
|  * Finds the #GParamSpec for @property_name | ||||
|  * | ||||
|  * Return value: (transfer none): The #GParamSpec for the given property | ||||
|  *   or %NULL | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| GParamSpec * | ||||
| clutter_animatable_find_property (ClutterAnimatable *animatable, | ||||
|                                   const gchar       *property_name) | ||||
| { | ||||
|   ClutterAnimatableIface *iface; | ||||
|  | ||||
|   g_return_val_if_fail (CLUTTER_IS_ANIMATABLE (animatable), NULL); | ||||
|   g_return_val_if_fail (property_name != NULL, NULL); | ||||
|  | ||||
|   CLUTTER_NOTE (ANIMATION, "Looking for property '%s'", property_name); | ||||
|  | ||||
|   iface = CLUTTER_ANIMATABLE_GET_IFACE (animatable); | ||||
|   if (iface->find_property != NULL) | ||||
|     return iface->find_property (animatable, property_name); | ||||
|  | ||||
|   return g_object_class_find_property (G_OBJECT_GET_CLASS (animatable), | ||||
|                                        property_name); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_animatable_get_initial_state: | ||||
|  * @animatable: a #ClutterAnimatable | ||||
|  * @property_name: the name of the animatable property to retrieve | ||||
|  * @value: a #GValue initialized to the type of the property to retrieve | ||||
|  * | ||||
|  * Retrieves the current state of @property_name and sets @value with it | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| void | ||||
| clutter_animatable_get_initial_state (ClutterAnimatable *animatable, | ||||
|                                       const gchar       *property_name, | ||||
|                                       GValue            *value) | ||||
| { | ||||
|   ClutterAnimatableIface *iface; | ||||
|  | ||||
|   g_return_if_fail (CLUTTER_IS_ANIMATABLE (animatable)); | ||||
|   g_return_if_fail (property_name != NULL); | ||||
|  | ||||
|   CLUTTER_NOTE (ANIMATION, "Getting initial state of '%s'", property_name); | ||||
|  | ||||
|   iface = CLUTTER_ANIMATABLE_GET_IFACE (animatable); | ||||
|   if (iface->get_initial_state != NULL) | ||||
|     iface->get_initial_state (animatable, property_name, value); | ||||
|   else | ||||
|     g_object_get_property (G_OBJECT (animatable), property_name, value); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_animatable_set_final_state: | ||||
|  * @animatable: a #ClutterAnimatable | ||||
|  * @property_name: the name of the animatable property to set | ||||
|  * @value: the value of the animatable property to set | ||||
|  * | ||||
|  * Sets the current state of @property_name to @value | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| void | ||||
| clutter_animatable_set_final_state (ClutterAnimatable *animatable, | ||||
|                                     const gchar       *property_name, | ||||
|                                     const GValue      *value) | ||||
| { | ||||
|   ClutterAnimatableIface *iface; | ||||
|  | ||||
|   g_return_if_fail (CLUTTER_IS_ANIMATABLE (animatable)); | ||||
|   g_return_if_fail (property_name != NULL); | ||||
|  | ||||
|   CLUTTER_NOTE (ANIMATION, "Setting state of property '%s'", property_name); | ||||
|  | ||||
|   iface = CLUTTER_ANIMATABLE_GET_IFACE (animatable); | ||||
|   if (iface->set_final_state != NULL) | ||||
|     iface->set_final_state (animatable, property_name, value); | ||||
|   else | ||||
|     g_object_set_property (G_OBJECT (animatable), property_name, value); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_animatable_interpolate_value: | ||||
|  * @animatable: a #ClutterAnimatable | ||||
|  * @property_name: the name of the property to interpolate | ||||
|  * @interval: a #ClutterInterval with the animation range | ||||
|  * @progress: the progress to use to interpolate between the | ||||
|  *   initial and final values of the @interval | ||||
|  * @value: (out): return location for an initialized #GValue | ||||
|  *   using the same type of the @interval | ||||
|  * | ||||
|  * Asks a #ClutterAnimatable implementation to interpolate a | ||||
|  * a named property between the initial and final values of | ||||
|  * a #ClutterInterval, using @progress as the interpolation | ||||
|  * value, and store the result inside @value. | ||||
|  * | ||||
|  * This function should be used for every property animation | ||||
|  * involving #ClutterAnimatable<!-- -->s. | ||||
|  * | ||||
|  * This function replaces clutter_animatable_animate_property(). | ||||
|  * | ||||
|  * Return value: %TRUE if the interpolation was successful, | ||||
|  *   and %FALSE otherwise | ||||
|  * | ||||
|  * Since: 1.8 | ||||
|  */ | ||||
| gboolean | ||||
| clutter_animatable_interpolate_value (ClutterAnimatable *animatable, | ||||
|                                       const gchar       *property_name, | ||||
|                                       ClutterInterval   *interval, | ||||
|                                       gdouble            progress, | ||||
|                                       GValue            *value) | ||||
| { | ||||
|   ClutterAnimatableIface *iface; | ||||
|  | ||||
|   g_return_val_if_fail (CLUTTER_IS_ANIMATABLE (animatable), FALSE); | ||||
|   g_return_val_if_fail (property_name != NULL, FALSE); | ||||
|   g_return_val_if_fail (CLUTTER_IS_INTERVAL (interval), FALSE); | ||||
|   g_return_val_if_fail (value != NULL, FALSE); | ||||
|  | ||||
|   CLUTTER_NOTE (ANIMATION, "Interpolating '%s' (progress: %.3f)", | ||||
|                 property_name, | ||||
|                 progress); | ||||
|  | ||||
|   iface = CLUTTER_ANIMATABLE_GET_IFACE (animatable); | ||||
|   if (iface->interpolate_value != NULL) | ||||
|     { | ||||
|       return iface->interpolate_value (animatable, property_name, | ||||
|                                        interval, | ||||
|                                        progress, | ||||
|                                        value); | ||||
|     } | ||||
|   else | ||||
|     return clutter_interval_compute_value (interval, progress, value); | ||||
| } | ||||
| @@ -1,121 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2009  Intel Corporation. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  * | ||||
|  * Author: | ||||
|  *   Emmanuele Bassi <ebassi@linux.intel.com> | ||||
|  */ | ||||
|  | ||||
| #ifndef __CLUTTER_ANIMATABLE_H__ | ||||
| #define __CLUTTER_ANIMATABLE_H__ | ||||
|  | ||||
| #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <clutter/clutter.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #include <clutter/clutter-types.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| #define CLUTTER_TYPE_ANIMATABLE                 (clutter_animatable_get_type ()) | ||||
| #define CLUTTER_ANIMATABLE(obj)                 (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ANIMATABLE, ClutterAnimatable)) | ||||
| #define CLUTTER_IS_ANIMATABLE(obj)              (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ANIMATABLE)) | ||||
| #define CLUTTER_ANIMATABLE_GET_IFACE(obj)       (G_TYPE_INSTANCE_GET_INTERFACE ((obj), CLUTTER_TYPE_ANIMATABLE, ClutterAnimatableIface)) | ||||
|  | ||||
| typedef struct _ClutterAnimatableIface          ClutterAnimatableIface; | ||||
|  | ||||
| /** | ||||
|  * ClutterAnimatable: | ||||
|  * | ||||
|  * #ClutterAnimatable is an opaque structure whose members cannot be directly | ||||
|  * accessed | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
|  | ||||
| /** | ||||
|  * ClutterAnimatableIface: | ||||
|  * @animate_property: virtual function for custom interpolation of a | ||||
|  *   property. This virtual function is deprecated | ||||
|  * @find_property: virtual function for retrieving the #GParamSpec of | ||||
|  *   an animatable property | ||||
|  * @get_initial_state: virtual function for retrieving the initial | ||||
|  *   state of an animatable property | ||||
|  * @set_final_state: virtual function for setting the state of an | ||||
|  *   animatable property | ||||
|  * @interpolate_value: virtual function for interpolating the progress | ||||
|  *   of a property | ||||
|  * | ||||
|  * Base interface for #GObject<!-- -->s that can be animated by a | ||||
|  * a #ClutterAnimation. | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| struct _ClutterAnimatableIface | ||||
| { | ||||
|   /*< private >*/ | ||||
|   GTypeInterface parent_iface; | ||||
|  | ||||
|   /*< public >*/ | ||||
|   gboolean    (* animate_property)  (ClutterAnimatable *animatable, | ||||
|                                      ClutterAnimation  *animation, | ||||
|                                      const gchar       *property_name, | ||||
|                                      const GValue      *initial_value, | ||||
|                                      const GValue      *final_value, | ||||
|                                      gdouble            progress, | ||||
|                                      GValue            *value); | ||||
|   GParamSpec *(* find_property)     (ClutterAnimatable *animatable, | ||||
|                                      const gchar       *property_name); | ||||
|   void        (* get_initial_state) (ClutterAnimatable *animatable, | ||||
|                                      const gchar       *property_name, | ||||
|                                      GValue            *value); | ||||
|   void        (* set_final_state)   (ClutterAnimatable *animatable, | ||||
|                                      const gchar       *property_name, | ||||
|                                      const GValue      *value); | ||||
|   gboolean    (* interpolate_value) (ClutterAnimatable *animatable, | ||||
|                                      const gchar       *property_name, | ||||
|                                      ClutterInterval   *interval, | ||||
|                                      gdouble            progress, | ||||
|                                      GValue            *value); | ||||
| }; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_0 | ||||
| GType clutter_animatable_get_type (void) G_GNUC_CONST; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_0 | ||||
| GParamSpec *clutter_animatable_find_property     (ClutterAnimatable *animatable, | ||||
|                                                   const gchar       *property_name); | ||||
| CLUTTER_AVAILABLE_IN_1_0 | ||||
| void        clutter_animatable_get_initial_state (ClutterAnimatable *animatable, | ||||
|                                                   const gchar       *property_name, | ||||
|                                                   GValue            *value); | ||||
| CLUTTER_AVAILABLE_IN_1_0 | ||||
| void        clutter_animatable_set_final_state   (ClutterAnimatable *animatable, | ||||
|                                                   const gchar       *property_name, | ||||
|                                                   const GValue      *value); | ||||
| CLUTTER_AVAILABLE_IN_1_8 | ||||
| gboolean    clutter_animatable_interpolate_value (ClutterAnimatable *animatable, | ||||
|                                                   const gchar       *property_name, | ||||
|                                                   ClutterInterval   *interval, | ||||
|                                                   gdouble            progress, | ||||
|                                                   GValue            *value); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CLUTTER_ANIMATABLE_H__ */ | ||||
| @@ -1,106 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright 2015  Emmanuele Bassi | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  * | ||||
|  * | ||||
|  */ | ||||
|  | ||||
| #ifndef __CLUTTER_AUTO_CLEANUPS_H__ | ||||
| #define __CLUTTER_AUTO_CLEANUPS_H__ | ||||
|  | ||||
| #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <clutter/clutter.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #ifndef __GI_SCANNER__ | ||||
|  | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterAction, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActor, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActorMeta, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterAlignConstraint, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterAnimatable, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBackend, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBindConstraint, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBindingPool, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBinLayout, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBlurEffect, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBoxLayout, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBrightnessContrastEffect, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterCanvas, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterChildMeta, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterClickAction, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterClone, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterColorizeEffect, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterConstraint, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterContainer, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterContent, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDeformEffect, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDesaturateEffect, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDeviceManager, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDragAction, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDropAction, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterEffect, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterFixedLayout, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterFlowLayout, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterGestureAction, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterGridLayout, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterImage, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterInputDevice, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterInterval, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterKeyframeTransition, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterLayoutManager, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterLayoutMeta, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterOffscreenEffect, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPageTurnEffect, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPanAction, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPathConstraint, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPath, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPropertyTransition, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterRotateAction, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterScriptable, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterScript, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterScrollActor, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterSettings, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterShaderEffect, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterSnapConstraint, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterStage, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterSwipeAction, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterTapAction, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterTextBuffer, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterText, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterTimeline, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterTransitionGroup, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterTransition, g_object_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterZoomAction, g_object_unref) | ||||
|  | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActorBox, clutter_actor_box_free) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterColor, clutter_color_free) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterMargin, clutter_margin_free) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterMatrix, clutter_matrix_free) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPaintNode, clutter_paint_node_unref) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPaintVolume, clutter_paint_volume_free) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPathNode, clutter_path_node_free) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPoint, clutter_point_free) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterRect, clutter_rect_free) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterSize, clutter_size_free) | ||||
| G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterVertex, clutter_vertex_free) | ||||
|  | ||||
| #endif /* __GI_SCANNER__ */ | ||||
|  | ||||
| #endif /* __CLUTTER_AUTO_CLEANUPS_H__ */ | ||||
| @@ -1,158 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2010  Intel Corporation. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
|  | ||||
| #ifndef __CLUTTER_BACKEND_PRIVATE_H__ | ||||
| #define __CLUTTER_BACKEND_PRIVATE_H__ | ||||
|  | ||||
| #include <clutter/clutter-backend.h> | ||||
| #include <clutter/clutter-device-manager.h> | ||||
| #include <clutter/clutter-stage-window.h> | ||||
|  | ||||
| #include "clutter-event-translator.h" | ||||
|  | ||||
| #define CLUTTER_BACKEND_CLASS(klass)    (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BACKEND, ClutterBackendClass)) | ||||
| #define CLUTTER_IS_BACKEND_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BACKEND)) | ||||
| #define CLUTTER_BACKEND_GET_CLASS(obj)  (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BACKEND, ClutterBackendClass)) | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| typedef struct _ClutterBackendPrivate   ClutterBackendPrivate; | ||||
|  | ||||
| struct _ClutterBackend | ||||
| { | ||||
|   /*< private >*/ | ||||
|   GObject parent_instance; | ||||
|  | ||||
|   CoglRenderer *cogl_renderer; | ||||
|   CoglDisplay *cogl_display; | ||||
|   CoglContext *cogl_context; | ||||
|   GSource *cogl_source; | ||||
|  | ||||
|   CoglOnscreen *dummy_onscreen; | ||||
|  | ||||
|   ClutterDeviceManager *device_manager; | ||||
|  | ||||
|   cairo_font_options_t *font_options; | ||||
|  | ||||
|   gchar *font_name; | ||||
|  | ||||
|   gfloat units_per_em; | ||||
|   gint32 units_serial; | ||||
|  | ||||
|   GList *event_translators; | ||||
| }; | ||||
|  | ||||
| struct _ClutterBackendClass | ||||
| { | ||||
|   /*< private >*/ | ||||
|   GObjectClass parent_class; | ||||
|  | ||||
|   /* vfuncs */ | ||||
|   gboolean              (* pre_parse)          (ClutterBackend  *backend, | ||||
|                                                 GError         **error); | ||||
|   gboolean              (* post_parse)         (ClutterBackend  *backend, | ||||
|                                                 GError         **error); | ||||
|   ClutterStageWindow *  (* create_stage)       (ClutterBackend  *backend, | ||||
|                                                 ClutterStage    *wrapper, | ||||
|                                                 GError         **error); | ||||
|   void                  (* init_events)        (ClutterBackend  *backend); | ||||
|   void                  (* init_features)      (ClutterBackend  *backend); | ||||
|   void                  (* add_options)        (ClutterBackend  *backend, | ||||
|                                                 GOptionGroup    *group); | ||||
|   ClutterFeatureFlags   (* get_features)       (ClutterBackend  *backend); | ||||
|   CoglRenderer *        (* get_renderer)       (ClutterBackend  *backend, | ||||
|                                                 GError         **error); | ||||
|   CoglDisplay *         (* get_display)        (ClutterBackend  *backend, | ||||
|                                                 CoglRenderer    *renderer, | ||||
|                                                 CoglSwapChain   *swap_chain, | ||||
|                                                 GError         **error); | ||||
|   gboolean              (* create_context)     (ClutterBackend  *backend, | ||||
|                                                 GError         **error); | ||||
|   ClutterDeviceManager *(* get_device_manager) (ClutterBackend  *backend); | ||||
|  | ||||
|   void                  (* copy_event_data)    (ClutterBackend     *backend, | ||||
|                                                 const ClutterEvent *src, | ||||
|                                                 ClutterEvent       *dest); | ||||
|   void                  (* free_event_data)    (ClutterBackend     *backend, | ||||
|                                                 ClutterEvent       *event); | ||||
|  | ||||
|   gboolean              (* translate_event)    (ClutterBackend     *backend, | ||||
|                                                 gpointer            native, | ||||
|                                                 ClutterEvent       *event); | ||||
|  | ||||
|   PangoDirection        (* get_keymap_direction) (ClutterBackend   *backend); | ||||
|  | ||||
|   /* signals */ | ||||
|   void (* resolution_changed) (ClutterBackend *backend); | ||||
|   void (* font_changed)       (ClutterBackend *backend); | ||||
|   void (* settings_changed)   (ClutterBackend *backend); | ||||
| }; | ||||
|  | ||||
| ClutterBackend *        _clutter_create_backend                         (void); | ||||
|  | ||||
| ClutterStageWindow *    _clutter_backend_create_stage                   (ClutterBackend         *backend, | ||||
|                                                                          ClutterStage           *wrapper, | ||||
|                                                                          GError                **error); | ||||
| gboolean                _clutter_backend_create_context                 (ClutterBackend         *backend, | ||||
|                                                                          GError                **error); | ||||
|  | ||||
| void                    _clutter_backend_add_options                    (ClutterBackend         *backend, | ||||
|                                                                          GOptionGroup           *group); | ||||
| gboolean                _clutter_backend_pre_parse                      (ClutterBackend         *backend, | ||||
|                                                                          GError                **error); | ||||
| gboolean                _clutter_backend_post_parse                     (ClutterBackend         *backend, | ||||
|                                                                          GError                **error); | ||||
|  | ||||
| void                    _clutter_backend_init_events                    (ClutterBackend         *backend); | ||||
| void                    _clutter_backend_copy_event_data                (ClutterBackend         *backend, | ||||
|                                                                          const ClutterEvent     *src, | ||||
|                                                                          ClutterEvent           *dest); | ||||
| void                    _clutter_backend_free_event_data                (ClutterBackend         *backend, | ||||
|                                                                          ClutterEvent           *event); | ||||
| gboolean                _clutter_backend_translate_event                (ClutterBackend         *backend, | ||||
|                                                                          gpointer                native, | ||||
|                                                                          ClutterEvent           *event); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_MUTTER | ||||
| void                    _clutter_backend_add_event_translator           (ClutterBackend         *backend, | ||||
|                                                                          ClutterEventTranslator *translator); | ||||
|  | ||||
| void                    _clutter_backend_remove_event_translator        (ClutterBackend         *backend, | ||||
|                                                                          ClutterEventTranslator *translator); | ||||
|  | ||||
| ClutterFeatureFlags     _clutter_backend_get_features                   (ClutterBackend         *backend); | ||||
|  | ||||
| gfloat                  _clutter_backend_get_units_per_em               (ClutterBackend         *backend, | ||||
|                                                                          PangoFontDescription   *font_desc); | ||||
| gint32                  _clutter_backend_get_units_serial               (ClutterBackend         *backend); | ||||
|  | ||||
| PangoDirection          _clutter_backend_get_keymap_direction           (ClutterBackend         *backend); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_MUTTER | ||||
| void                    _clutter_backend_reset_cogl_framebuffer         (ClutterBackend         *backend); | ||||
|  | ||||
| void                    clutter_set_allowed_drivers                     (const char             *drivers); | ||||
|  | ||||
| void                    clutter_try_set_windowing_backend               (const char             *drivers); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CLUTTER_BACKEND_PRIVATE_H__ */ | ||||
										
											
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| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Authored By Matthew Allum  <mallum@openedhand.com> | ||||
|  * | ||||
|  * Copyright (C) 2006 OpenedHand | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
|  | ||||
| #ifndef __CLUTTER_BACKEND_H__ | ||||
| #define __CLUTTER_BACKEND_H__ | ||||
|  | ||||
| #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <clutter/clutter.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #include <cairo.h> | ||||
| #include <pango/pango.h> | ||||
|  | ||||
| #include <cogl/cogl.h> | ||||
|  | ||||
| #include <clutter/clutter-config.h> | ||||
| #include <clutter/clutter-types.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| #define CLUTTER_TYPE_BACKEND            (clutter_backend_get_type ()) | ||||
| #define CLUTTER_BACKEND(obj)            (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BACKEND, ClutterBackend)) | ||||
| #define CLUTTER_IS_BACKEND(obj)         (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BACKEND)) | ||||
|  | ||||
| /** | ||||
|  * ClutterBackend: | ||||
|  * | ||||
|  * #ClutterBackend is an opaque structure whose | ||||
|  * members cannot be directly accessed. | ||||
|  * | ||||
|  * Since: 0.4 | ||||
|  */ | ||||
| typedef struct _ClutterBackend          ClutterBackend; | ||||
| typedef struct _ClutterBackendClass     ClutterBackendClass; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| GType clutter_backend_get_type (void) G_GNUC_CONST; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| ClutterBackend *                clutter_get_default_backend             (void); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_16 | ||||
| void                            clutter_set_windowing_backend           (const char *backend_type); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| gdouble                         clutter_backend_get_resolution          (ClutterBackend             *backend); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                            clutter_backend_set_font_options        (ClutterBackend             *backend, | ||||
|                                                                          const cairo_font_options_t *options); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| const cairo_font_options_t *    clutter_backend_get_font_options        (ClutterBackend             *backend); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_8 | ||||
| CoglContext *                   clutter_backend_get_cogl_context        (ClutterBackend             *backend); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CLUTTER_BACKEND_H__ */ | ||||
										
											
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							| @@ -1,514 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Authored By Tomas Frydrych  <tf@openedhand.com> | ||||
|  * | ||||
|  * Copyright (C) 2007 OpenedHand | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
|  | ||||
| #include "clutter-build-config.h" | ||||
|  | ||||
| #include <glib.h> | ||||
| #include <string.h> | ||||
| #include "clutter-bezier.h" | ||||
| #include "clutter-debug.h" | ||||
|  | ||||
| /* | ||||
|  * We have some experimental code here to allow for constant velocity | ||||
|  * movement of actors along the bezier path, this macro enables it. | ||||
|  */ | ||||
| #undef CBZ_L2T_INTERPOLATION | ||||
|  | ||||
| /**************************************************************************** | ||||
|  * ClutterBezier -- represenation of a cubic bezier curve                   * | ||||
|  * (private; a building block for the public bspline object)                * | ||||
|  ****************************************************************************/ | ||||
|  | ||||
| /* | ||||
|  * The t parameter of the bezier is from interval <0,1>, so we can use | ||||
|  * 14.18 format and special multiplication functions that preserve | ||||
|  * more of the least significant bits but would overflow if the value | ||||
|  * is > 1 | ||||
|  */ | ||||
| #define CBZ_T_Q 18 | ||||
| #define CBZ_T_ONE (1 << CBZ_T_Q) | ||||
| #define CBZ_T_MUL(x,y) ((((x) >> 3) * ((y) >> 3)) >> 12) | ||||
| #define CBZ_T_POW2(x) CBZ_T_MUL (x, x) | ||||
| #define CBZ_T_POW3(x) CBZ_T_MUL (CBZ_T_POW2 (x), x) | ||||
| #define CBZ_T_DIV(x,y) ((((x) << 9)/(y)) << 9) | ||||
|  | ||||
| /* | ||||
|  * Constants for sampling of the bezier | ||||
|  */ | ||||
| #define CBZ_T_SAMPLES 128 | ||||
| #define CBZ_T_STEP (CBZ_T_ONE / CBZ_T_SAMPLES) | ||||
| #define CBZ_L_STEP (CBZ_T_ONE / CBZ_T_SAMPLES) | ||||
|  | ||||
| #define FIXED_BITS (32) | ||||
| #define FIXED_Q (FIXED_BITS - 16) | ||||
| #define FIXED_FROM_INT(x) ((x) << FIXED_Q) | ||||
|  | ||||
| typedef gint32 _FixedT; | ||||
|  | ||||
| /* | ||||
|  * This is a private type representing a single cubic bezier | ||||
|  */ | ||||
| struct _ClutterBezier | ||||
| { | ||||
|   /* | ||||
|    * bezier coefficients -- these are calculated using multiplication and | ||||
|    * addition from integer input, so these are also integers | ||||
|    */ | ||||
|   gint ax; | ||||
|   gint bx; | ||||
|   gint cx; | ||||
|   gint dx; | ||||
|  | ||||
|   gint ay; | ||||
|   gint by; | ||||
|   gint cy; | ||||
|   gint dy; | ||||
|      | ||||
|   /* length of the bezier */ | ||||
|   guint length; | ||||
|  | ||||
| #ifdef CBZ_L2T_INTERPOLATION | ||||
|   /* | ||||
|    * coefficients for the L -> t bezier; these are calculated from fixed | ||||
|    * point input, and more specifically numbers that have been normalised | ||||
|    * to fit <0,1>, so these are also fixed point, and we can used the | ||||
|    * _FixedT type here. | ||||
|    */ | ||||
|   _FixedT La; | ||||
|   _FixedT Lb; | ||||
|   _FixedT Lc; | ||||
|   /*  _FixedT Ld; == 0 */ | ||||
| #endif | ||||
| }; | ||||
|  | ||||
| ClutterBezier * | ||||
| _clutter_bezier_new (void) | ||||
| { | ||||
|   return g_slice_new0 (ClutterBezier); | ||||
| } | ||||
|  | ||||
| void | ||||
| _clutter_bezier_free (ClutterBezier * b) | ||||
| { | ||||
|   if (G_LIKELY (b)) | ||||
|     { | ||||
|       g_slice_free (ClutterBezier, b); | ||||
|     } | ||||
| } | ||||
|  | ||||
| ClutterBezier * | ||||
| _clutter_bezier_clone_and_move (const ClutterBezier *b, gint x, gint y) | ||||
| { | ||||
|   ClutterBezier * b2 = _clutter_bezier_new (); | ||||
|   memcpy (b2, b, sizeof (ClutterBezier)); | ||||
|  | ||||
|   b2->dx += x; | ||||
|   b2->dy += y; | ||||
|  | ||||
|   return b2; | ||||
| } | ||||
|  | ||||
| #ifdef CBZ_L2T_INTERPOLATION | ||||
| /* | ||||
|  * L is relative advance along the bezier curve from interval <0,1> | ||||
|  */ | ||||
| static _FixedT | ||||
| _clutter_bezier_L2t (const ClutterBezier *b, _FixedT L) | ||||
| { | ||||
|   _FixedT t = CBZ_T_MUL (b->La, CBZ_T_POW3(L)) | ||||
|     +  CBZ_T_MUL (b->Lb, CBZ_T_POW2(L)) | ||||
|     +  CBZ_T_MUL (b->Lc, L); | ||||
|    | ||||
|   if (t > CBZ_T_ONE) | ||||
|     t = CBZ_T_ONE; | ||||
|   else if (t < 0) | ||||
|     t = 0; | ||||
|    | ||||
|   return t; | ||||
| } | ||||
| #endif | ||||
|  | ||||
| static gint | ||||
| _clutter_bezier_t2x (const ClutterBezier * b, _FixedT t) | ||||
| { | ||||
|   /* | ||||
|    * NB -- the int coefficients can be at most 8192 for the multiplication | ||||
|    * to work in this fashion due to the limits of the 14.18 fixed. | ||||
|    */ | ||||
|   return ((b->ax*CBZ_T_POW3(t) + b->bx*CBZ_T_POW2(t) + b->cx*t) >> CBZ_T_Q) | ||||
|     + b->dx; | ||||
| } | ||||
|  | ||||
| static gint | ||||
| _clutter_bezier_t2y (const ClutterBezier * b, _FixedT t) | ||||
| { | ||||
|   /* | ||||
|    * NB -- the int coefficients can be at most 8192 for the multiplication | ||||
|    * to work in this fashion due to the limits of the 14.18 fixed. | ||||
|    */ | ||||
|   return ((b->ay*CBZ_T_POW3(t) + b->by*CBZ_T_POW2(t) + b->cy*t) >> CBZ_T_Q) | ||||
|     + b->dy; | ||||
| } | ||||
|  | ||||
| /* | ||||
|  * Advances along the bezier to relative length L and returns the coordinances | ||||
|  * in knot | ||||
|  */ | ||||
| void | ||||
| _clutter_bezier_advance (const ClutterBezier *b, gint L, ClutterKnot * knot) | ||||
| { | ||||
| #ifdef CBZ_L2T_INTERPOLATION | ||||
|   _FixedT t = clutter_bezier_L2t (b, L); | ||||
| #else | ||||
|   _FixedT t = L; | ||||
| #endif | ||||
|    | ||||
|   knot->x = _clutter_bezier_t2x (b, t); | ||||
|   knot->y = _clutter_bezier_t2y (b, t); | ||||
|    | ||||
|   CLUTTER_NOTE (MISC, "advancing to relative pt %f: t %f, {%d,%d}", | ||||
|                 (double) L / (double) CBZ_T_ONE, | ||||
|                 (double) t / (double) CBZ_T_ONE, | ||||
|                 knot->x, knot->y); | ||||
| } | ||||
|  | ||||
| static int | ||||
| sqrti (int number) | ||||
| { | ||||
| #if defined __SSE2__ | ||||
|     /* The GCC built-in with SSE2 (sqrtsd) is up to twice as fast as | ||||
|      * the pure integer code below. It is also more accurate. | ||||
|      */ | ||||
|     return __builtin_sqrt (number); | ||||
| #else | ||||
|     /* This is a fixed point implementation of the Quake III sqrt algorithm, | ||||
|      * described, for example, at | ||||
|      *   http://www.codemaestro.com/reviews/review00000105.html | ||||
|      * | ||||
|      * While the original QIII is extremely fast, the use of floating division | ||||
|      * and multiplication makes it perform very on arm processors without FPU. | ||||
|      * | ||||
|      * The key to successfully replacing the floating point operations with | ||||
|      * fixed point is in the choice of the fixed point format. The QIII | ||||
|      * algorithm does not calculate the square root, but its reciprocal ('y' | ||||
|      * below), which is only at the end turned to the inverse value. In order | ||||
|      * for the algorithm to produce satisfactory results, the reciprocal value | ||||
|      * must be represented with sufficient precission; the 16.16 we use | ||||
|      * elsewhere in clutter is not good enough, and 10.22 is used instead. | ||||
|      */ | ||||
|     _FixedT x; | ||||
|     uint32_t y_1;        /* 10.22 fixed point */ | ||||
|     uint32_t f = 0x600000; /* '1.5' as 10.22 fixed */ | ||||
|  | ||||
|     union | ||||
|     { | ||||
| 	float f; | ||||
| 	uint32_t i; | ||||
|     } flt, flt2; | ||||
|  | ||||
|     flt.f = number; | ||||
|  | ||||
|     x = FIXED_FROM_INT (number) / 2; | ||||
|  | ||||
|     /* The QIII initial estimate */ | ||||
|     flt.i = 0x5f3759df - ( flt.i >> 1 ); | ||||
|  | ||||
|     /* Now, we convert the float to 10.22 fixed. We exploit the mechanism | ||||
|      * described at http://www.d6.com/users/checker/pdfs/gdmfp.pdf. | ||||
|      * | ||||
|      * We want 22 bit fraction; a single precission float uses 23 bit | ||||
|      * mantisa, so we only need to add 2^(23-22) (no need for the 1.5 | ||||
|      * multiplier as we are only dealing with positive numbers). | ||||
|      * | ||||
|      * Note: we have to use two separate variables here -- for some reason, | ||||
|      * if we try to use just the flt variable, gcc on ARM optimises the whole | ||||
|      * addition out, and it all goes pear shape, since without it, the bits | ||||
|      * in the float will not be correctly aligned. | ||||
|      */ | ||||
|     flt2.f = flt.f + 2.0; | ||||
|     flt2.i &= 0x7FFFFF; | ||||
|  | ||||
|     /* Now we correct the estimate */ | ||||
|     y_1 = (flt2.i >> 11) * (flt2.i >> 11); | ||||
|     y_1 = (y_1 >> 8) * (x >> 8); | ||||
|  | ||||
|     y_1 = f - y_1; | ||||
|     flt2.i = (flt2.i >> 11) * (y_1 >> 11); | ||||
|  | ||||
|     /* If the original argument is less than 342, we do another | ||||
|      * iteration to improve precission (for arguments >= 342, the single | ||||
|      * iteration produces generally better results). | ||||
|      */ | ||||
|     if (x < 171) | ||||
|       { | ||||
| 	y_1 = (flt2.i >> 11) * (flt2.i >> 11); | ||||
| 	y_1 = (y_1 >> 8) * (x >> 8); | ||||
|  | ||||
| 	y_1 = f - y_1; | ||||
| 	flt2.i = (flt2.i >> 11) * (y_1 >> 11); | ||||
|       } | ||||
|  | ||||
|     /* Invert, round and convert from 10.22 to an integer | ||||
|      * 0x1e3c68 is a magical rounding constant that produces slightly | ||||
|      * better results than 0x200000. | ||||
|      */ | ||||
|     return (number * flt2.i + 0x1e3c68) >> 22; | ||||
| #endif | ||||
| } | ||||
|  | ||||
| void | ||||
| _clutter_bezier_init (ClutterBezier *b, | ||||
| 		     gint x_0, gint y_0, | ||||
| 		     gint x_1, gint y_1, | ||||
| 		     gint x_2, gint y_2, | ||||
| 		     gint x_3, gint y_3) | ||||
| { | ||||
|   _FixedT t; | ||||
|   int i; | ||||
|   int xp = x_0; | ||||
|   int yp = y_0; | ||||
|   _FixedT length [CBZ_T_SAMPLES + 1]; | ||||
|  | ||||
| #ifdef CBZ_L2T_INTERPOLATION | ||||
|   int j, k; | ||||
|   _FixedT L; | ||||
|   _FixedT t_equalized [CBZ_T_SAMPLES + 1]; | ||||
| #endif | ||||
|  | ||||
| #if 0 | ||||
|   g_debug ("Initializing bezier at {{%d,%d},{%d,%d},{%d,%d},{%d,%d}}", | ||||
|            x0, y0, x1, y1, x2, y2, x3, y3); | ||||
| #endif | ||||
|    | ||||
|   b->dx = x_0; | ||||
|   b->dy = y_0; | ||||
|  | ||||
|   b->cx = 3 * (x_1 - x_0); | ||||
|   b->cy = 3 * (y_1 - y_0); | ||||
|  | ||||
|   b->bx = 3 * (x_2 - x_1) - b->cx; | ||||
|   b->by = 3 * (y_2 - y_1) - b->cy; | ||||
|  | ||||
|   b->ax = x_3 - 3 * x_2 + 3 * x_1 - x_0; | ||||
|   b->ay = y_3 - 3 * y_2 + 3 * y_1 - y_0; | ||||
|  | ||||
| #if 0 | ||||
|   g_debug ("Cooeficients {{%d,%d},{%d,%d},{%d,%d},{%d,%d}}", | ||||
|            b->ax, b->ay, b->bx, b->by, b->cx, b->cy, b->dx, b->dy); | ||||
| #endif | ||||
|    | ||||
|   /* | ||||
|    * Because of the way we do the multiplication in bezeir_t2x,y | ||||
|    * these coefficients need to be at most 0x1fff; this should be the case, | ||||
|    * I think, but have added this warning to catch any problems -- if it | ||||
|    * triggers, we need to change those two functions a bit. | ||||
|    */ | ||||
|   if (b->ax > 0x1fff || b->bx > 0x1fff || b->cx > 0x1fff) | ||||
|     g_warning ("Calculated coefficents will result in multiplication " | ||||
|                "overflow in clutter_bezier_t2x and clutter_bezier_t2y."); | ||||
|  | ||||
|   /* | ||||
|    * Sample the bezier with CBZ_T_SAMPLES and calculate length at | ||||
|    * each point. | ||||
|    * | ||||
|    * We are working with integers here, so we use the fast sqrti function. | ||||
|    */ | ||||
|   length[0] = 0; | ||||
|      | ||||
|   for (t = CBZ_T_STEP, i = 1; i <= CBZ_T_SAMPLES; ++i, t += CBZ_T_STEP) | ||||
|     { | ||||
|       int x = _clutter_bezier_t2x (b, t); | ||||
|       int y = _clutter_bezier_t2y (b, t); | ||||
| 	 | ||||
|       guint l = sqrti ((y - yp)*(y - yp) + (x - xp)*(x - xp)); | ||||
|  | ||||
|       l += length[i-1]; | ||||
|  | ||||
|       length[i] = l; | ||||
|  | ||||
|       xp = x; | ||||
|       yp = y; | ||||
|     } | ||||
|  | ||||
|   b->length = length[CBZ_T_SAMPLES]; | ||||
|  | ||||
| #if 0 | ||||
|   g_debug ("length %d", b->length); | ||||
| #endif | ||||
|    | ||||
| #ifdef CBZ_L2T_INTERPOLATION | ||||
|   /* | ||||
|    * Now normalize the length values, converting them into _FixedT | ||||
|    */ | ||||
|   for (i = 0; i <= CBZ_T_SAMPLES; ++i) | ||||
|     { | ||||
|       length[i] = (length[i] << CBZ_T_Q) / b->length; | ||||
|     } | ||||
|  | ||||
|   /* | ||||
|    * Now generate a L -> t table such that the L will equidistant | ||||
|    * over <0,1> | ||||
|    */ | ||||
|   t_equalized[0] = 0; | ||||
|      | ||||
|   for (i = 1, j = 1, L = CBZ_L_STEP; i < CBZ_T_SAMPLES; ++i, L += CBZ_L_STEP) | ||||
|     { | ||||
|       _FixedT l1, l2; | ||||
|       _FixedT d1, d2, d; | ||||
|       _FixedT t1, t2; | ||||
| 	 | ||||
|       /* find the band for our L */ | ||||
|       for (k = j; k < CBZ_T_SAMPLES; ++k) | ||||
| 	{ | ||||
|           if (L < length[k]) | ||||
|             break; | ||||
| 	} | ||||
|  | ||||
|       /* | ||||
|        * Now we know that L is from (length[k-1],length[k]> | ||||
|        * We remember k-1 in order not to have to iterate over the | ||||
|        * whole length array in the next iteration of the main loop | ||||
|        */ | ||||
|       j = k - 1; | ||||
|  | ||||
|       /* | ||||
|        * Now interpolate equlised t as a weighted average | ||||
|        */ | ||||
|       l1 = length[k-1]; | ||||
|       l2 = length[k]; | ||||
|       d1 = l2 - L; | ||||
|       d2 = L - l1; | ||||
|       d = l2 - l1; | ||||
|       t1 = (k - 1) * CBZ_T_STEP; | ||||
|       t2 = k * CBZ_T_STEP; | ||||
| 	 | ||||
|       t_equalized[i] = (t1*d1 + t2*d2)/d; | ||||
|  | ||||
|       if (t_equalized[i] < t_equalized[i-1]) | ||||
|         g_debug ("wrong t: L %f, l1 %f, l2 %f, t1 %f, t2 %f", | ||||
|                  (double) (L)/(double)CBZ_T_ONE, | ||||
|                  (double) (l1)/(double)CBZ_T_ONE, | ||||
|                  (double) (l2)/(double)CBZ_T_ONE, | ||||
|                  (double) (t1)/(double)CBZ_T_ONE,                  | ||||
|                  (double) (t2)/(double)CBZ_T_ONE); | ||||
|        | ||||
|     } | ||||
|  | ||||
|   t_equalized[CBZ_T_SAMPLES] = CBZ_T_ONE; | ||||
|  | ||||
|   /* We now fit a bezier -- at this stage, do a single fit through our values | ||||
|    * at 0, 1/3, 2/3 and 1 | ||||
|    * | ||||
|    * FIXME -- do we need to  use a better fitting approach to choose the best | ||||
|    * beziere. The actual curve we acquire this way is not too bad shapwise, | ||||
|    * but (probably due to rounding errors) the resulting curve no longer | ||||
|    * satisfies the necessary condition that for L2 > L1, t2 > t1, which  | ||||
|    * causes oscilation. | ||||
|    */ | ||||
|  | ||||
| #if 0 | ||||
|   /* | ||||
|    * These are the control points we use to calculate the curve coefficients | ||||
|    * for bezier t(L); these are not needed directly, but are implied in the | ||||
|    * calculations below. | ||||
|    * | ||||
|    * (p0 is 0,0, and p3 is 1,1) | ||||
|    */ | ||||
|   p1 = (18 * t_equalized[CBZ_T_SAMPLES/3] - | ||||
|         9 * t_equalized[2*CBZ_T_SAMPLES/3] + | ||||
|         2 << CBZ_T_Q) / 6; | ||||
|  | ||||
|   p2 = (18 * t_equalized[2*CBZ_T_SAMPLES/3] - | ||||
|         9 * t_equalized[CBZ_T_SAMPLES/3] - | ||||
|         (5 << CBZ_T_Q)) / 6; | ||||
| #endif | ||||
|      | ||||
|   b->Lc = (18 * t_equalized[CBZ_T_SAMPLES/3] - | ||||
|            9 * t_equalized[2*CBZ_T_SAMPLES/3] + | ||||
|            (2 << CBZ_T_Q)) >> 1; | ||||
|      | ||||
|   b->Lb = (36 * t_equalized[2*CBZ_T_SAMPLES/3] - | ||||
|            45 * t_equalized[CBZ_T_SAMPLES/3] - | ||||
|            (9 << CBZ_T_Q)) >> 1; | ||||
|  | ||||
|   b->La = ((27 * (t_equalized[CBZ_T_SAMPLES/3] - | ||||
|                  t_equalized[2*CBZ_T_SAMPLES/3]) + | ||||
|             (7 << CBZ_T_Q)) >> 1) + CBZ_T_ONE; | ||||
|  | ||||
|   g_debug ("t(1/3) %f, t(2/3) %f", | ||||
|            (double)t_equalized[CBZ_T_SAMPLES/3]/(double)CBZ_T_ONE, | ||||
|            (double)t_equalized[2*CBZ_T_SAMPLES/3]/(double)CBZ_T_ONE); | ||||
|  | ||||
|   g_debug ("L -> t coefficients: %f, %f, %f", | ||||
|            (double)b->La/(double)CBZ_T_ONE, | ||||
|            (double)b->Lb/(double)CBZ_T_ONE, | ||||
|            (double)b->Lc/(double)CBZ_T_ONE); | ||||
|  | ||||
|  | ||||
|   /* | ||||
|    * For debugging, you can load these values into a spreadsheet and graph | ||||
|    * them to see how well the approximation matches the data | ||||
|    */ | ||||
|   for (i = 0; i < CBZ_T_SAMPLES; ++i) | ||||
|     { | ||||
|       g_print ("%f, %f, %f\n", | ||||
|                (double)(i*CBZ_T_STEP)/(double)CBZ_T_ONE, | ||||
|                (double)(t_equalized[i])/(double)CBZ_T_ONE, | ||||
|                (double)(clutter_bezier_L2t(b,i*CBZ_T_STEP))/(double)CBZ_T_ONE); | ||||
|     } | ||||
| #endif | ||||
| } | ||||
|  | ||||
| /* | ||||
|  * Moves a control point at indx to location represented by knot | ||||
|  */ | ||||
| void | ||||
| _clutter_bezier_adjust (ClutterBezier * b, ClutterKnot * knot, guint indx) | ||||
| { | ||||
|   guint x[4], y[4]; | ||||
|  | ||||
|   g_assert (indx < 4); | ||||
|      | ||||
|   x[0] = b->dx; | ||||
|   y[0] = b->dy; | ||||
|  | ||||
|   x[1] = b->cx / 3 + x[0]; | ||||
|   y[1] = b->cy / 3 + y[0]; | ||||
|  | ||||
|   x[2] = b->bx / 3 + b->cx + x[1]; | ||||
|   y[2] = b->by / 3 + b->cy + y[1]; | ||||
|  | ||||
|   x[3] = b->ax + x[0] + b->cx + b->bx; | ||||
|   y[3] = b->ay + y[0] + b->cy + b->by; | ||||
|  | ||||
|   x[indx] = knot->x; | ||||
|   y[indx] = knot->y; | ||||
|  | ||||
|   _clutter_bezier_init (b, x[0], y[0], x[1], y[1], x[2], y[2], x[3], y[3]); | ||||
| } | ||||
|  | ||||
| guint | ||||
| _clutter_bezier_get_length (const ClutterBezier *b) | ||||
| { | ||||
|   return b->length; | ||||
| } | ||||
| @@ -1,65 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Authored By Tomas Frydrych  <tf@openedhand.com> | ||||
|  * | ||||
|  * Copyright (C) 2006, 2007 OpenedHand | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
|  | ||||
| #ifndef __CLUTTER_BEZIER_H__ | ||||
| #define __CLUTTER_BEZIER_H__ | ||||
|  | ||||
| #include <glib.h> | ||||
| #include "clutter-types.h" | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| /* This is used in _clutter_bezier_advance to represent the full | ||||
|    length of the bezier curve. Anything less than that represents a | ||||
|    fraction of the length */ | ||||
| #define CLUTTER_BEZIER_MAX_LENGTH (1 << 18) | ||||
|  | ||||
| typedef struct _ClutterBezier ClutterBezier; | ||||
|  | ||||
| ClutterBezier *_clutter_bezier_new (); | ||||
|  | ||||
| void           _clutter_bezier_free (ClutterBezier * b); | ||||
|  | ||||
| ClutterBezier *_clutter_bezier_clone_and_move (const ClutterBezier *b, | ||||
|                                                gint           x, | ||||
|                                                gint           y); | ||||
|  | ||||
| void           _clutter_bezier_advance (const ClutterBezier *b, | ||||
|                                         gint           L, | ||||
|                                         ClutterKnot   *knot); | ||||
|  | ||||
| void           _clutter_bezier_init (ClutterBezier *b, | ||||
|                                      gint x_0, gint y_0, | ||||
|                                      gint x_1, gint y_1, | ||||
|                                      gint x_2, gint y_2, | ||||
|                                      gint x_3, gint y_3); | ||||
|  | ||||
| void           _clutter_bezier_adjust (ClutterBezier *b, | ||||
|                                        ClutterKnot   *knot, | ||||
|                                        guint          indx); | ||||
|  | ||||
| guint          _clutter_bezier_get_length (const ClutterBezier *b); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CLUTTER_BEZIER_H__ */ | ||||
| @@ -1,886 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2009  Intel Corporation. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  * | ||||
|  * Author: | ||||
|  *   Emmanuele Bassi <ebassi@linux.intel.com> | ||||
|  */ | ||||
|  | ||||
| /** | ||||
|  * SECTION:clutter-bin-layout | ||||
|  * @short_description: A simple layout manager | ||||
|  * | ||||
|  * #ClutterBinLayout is a layout manager which implements the following | ||||
|  * policy: | ||||
|  * | ||||
|  *   - the preferred size is the maximum preferred size | ||||
|  *   between all the children of the container using the | ||||
|  *   layout; | ||||
|  *   - each child is allocated in "layers", on on top | ||||
|  *   of the other; | ||||
|  *   - for each layer there are horizontal and vertical | ||||
|  *   alignment policies. | ||||
|  * | ||||
|  * The [bin-layout example](https://git.gnome.org/browse/clutter/tree/examples/bin-layout.c?h=clutter-1.18) | ||||
|  * shows how to pack actors inside a #ClutterBinLayout. | ||||
|  * | ||||
|  * #ClutterBinLayout is available since Clutter 1.2 | ||||
|  */ | ||||
|  | ||||
| #ifdef HAVE_CONFIG_H | ||||
| #include "clutter-build-config.h" | ||||
| #endif | ||||
|  | ||||
| #include <math.h> | ||||
|  | ||||
| #define CLUTTER_DISABLE_DEPRECATION_WARNINGS | ||||
| #include "deprecated/clutter-container.h" | ||||
| #include "deprecated/clutter-bin-layout.h" | ||||
|  | ||||
| #include "clutter-actor-private.h" | ||||
| #include "clutter-animatable.h" | ||||
| #include "clutter-child-meta.h" | ||||
| #include "clutter-debug.h" | ||||
| #include "clutter-enum-types.h" | ||||
| #include "clutter-layout-meta.h" | ||||
| #include "clutter-private.h" | ||||
|  | ||||
| #define CLUTTER_TYPE_BIN_LAYER          (clutter_bin_layer_get_type ()) | ||||
| #define CLUTTER_BIN_LAYER(obj)          (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BIN_LAYER, ClutterBinLayer)) | ||||
| #define CLUTTER_IS_BIN_LAYER(obj)       (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BIN_LAYER)) | ||||
|  | ||||
| typedef struct _ClutterBinLayer         ClutterBinLayer; | ||||
| typedef struct _ClutterLayoutMetaClass  ClutterBinLayerClass; | ||||
|  | ||||
| struct _ClutterBinLayoutPrivate | ||||
| { | ||||
|   ClutterBinAlignment x_align; | ||||
|   ClutterBinAlignment y_align; | ||||
|  | ||||
|   ClutterContainer *container; | ||||
| }; | ||||
|  | ||||
| struct _ClutterBinLayer | ||||
| { | ||||
|   ClutterLayoutMeta parent_instance; | ||||
|  | ||||
|   ClutterBinAlignment x_align; | ||||
|   ClutterBinAlignment y_align; | ||||
| }; | ||||
|  | ||||
| enum | ||||
| { | ||||
|   PROP_LAYER_0, | ||||
|  | ||||
|   PROP_LAYER_X_ALIGN, | ||||
|   PROP_LAYER_Y_ALIGN, | ||||
|  | ||||
|   PROP_LAYER_LAST | ||||
| }; | ||||
|  | ||||
| enum | ||||
| { | ||||
|   PROP_0, | ||||
|  | ||||
|   PROP_X_ALIGN, | ||||
|   PROP_Y_ALIGN, | ||||
|  | ||||
|   PROP_LAST | ||||
| }; | ||||
|  | ||||
| static GParamSpec *layer_props[PROP_LAYER_LAST] = { NULL, }; | ||||
| static GParamSpec *bin_props[PROP_LAST] = { NULL, }; | ||||
|  | ||||
| GType clutter_bin_layer_get_type (void); | ||||
|  | ||||
| G_DEFINE_TYPE (ClutterBinLayer, | ||||
|                clutter_bin_layer, | ||||
|                CLUTTER_TYPE_LAYOUT_META) | ||||
|  | ||||
| G_DEFINE_TYPE_WITH_PRIVATE (ClutterBinLayout, | ||||
|                             clutter_bin_layout, | ||||
|                             CLUTTER_TYPE_LAYOUT_MANAGER) | ||||
|  | ||||
| /* | ||||
|  * ClutterBinLayer | ||||
|  */ | ||||
|  | ||||
| static void | ||||
| set_layer_x_align (ClutterBinLayer     *self, | ||||
|                    ClutterBinAlignment  alignment) | ||||
| { | ||||
|   ClutterLayoutManager *manager; | ||||
|   ClutterLayoutMeta *meta; | ||||
|  | ||||
|   if (self->x_align == alignment) | ||||
|     return; | ||||
|  | ||||
|   self->x_align = alignment; | ||||
|  | ||||
|   meta = CLUTTER_LAYOUT_META (self); | ||||
|   manager = clutter_layout_meta_get_manager (meta); | ||||
|   clutter_layout_manager_layout_changed (manager); | ||||
|  | ||||
|   g_object_notify_by_pspec (G_OBJECT (self), layer_props[PROP_LAYER_X_ALIGN]); | ||||
| } | ||||
|  | ||||
| static void | ||||
| set_layer_y_align (ClutterBinLayer     *self, | ||||
|                    ClutterBinAlignment  alignment) | ||||
| { | ||||
|   ClutterLayoutManager *manager; | ||||
|   ClutterLayoutMeta *meta; | ||||
|  | ||||
|   if (self->y_align == alignment) | ||||
|     return; | ||||
|  | ||||
|   self->y_align = alignment; | ||||
|  | ||||
|   meta = CLUTTER_LAYOUT_META (self); | ||||
|   manager = clutter_layout_meta_get_manager (meta); | ||||
|   clutter_layout_manager_layout_changed (manager); | ||||
|  | ||||
|   g_object_notify_by_pspec (G_OBJECT (self), layer_props[PROP_LAYER_Y_ALIGN]); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_bin_layer_set_property (GObject      *gobject, | ||||
|                                 guint         prop_id, | ||||
|                                 const GValue *value, | ||||
|                                 GParamSpec   *pspec) | ||||
| { | ||||
|   ClutterBinLayer *layer = CLUTTER_BIN_LAYER (gobject); | ||||
|  | ||||
|   switch (prop_id) | ||||
|     { | ||||
|     case PROP_LAYER_X_ALIGN: | ||||
|       set_layer_x_align (layer, g_value_get_enum (value)); | ||||
|       break; | ||||
|  | ||||
|     case PROP_LAYER_Y_ALIGN: | ||||
|       set_layer_y_align (layer, g_value_get_enum (value)); | ||||
|       break; | ||||
|  | ||||
|     default: | ||||
|       G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); | ||||
|       break; | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_bin_layer_get_property (GObject    *gobject, | ||||
|                                 guint       prop_id, | ||||
|                                 GValue     *value, | ||||
|                                 GParamSpec *pspec) | ||||
| { | ||||
|   ClutterBinLayer *layer = CLUTTER_BIN_LAYER (gobject); | ||||
|  | ||||
|   switch (prop_id) | ||||
|     { | ||||
|     case PROP_LAYER_X_ALIGN: | ||||
|       g_value_set_enum (value, layer->x_align); | ||||
|       break; | ||||
|  | ||||
|     case PROP_LAYER_Y_ALIGN: | ||||
|       g_value_set_enum (value, layer->y_align); | ||||
|       break; | ||||
|  | ||||
|     default: | ||||
|       G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); | ||||
|       break; | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_bin_layer_class_init (ClutterBinLayerClass *klass) | ||||
| { | ||||
|   GObjectClass *gobject_class = G_OBJECT_CLASS (klass); | ||||
|  | ||||
|   gobject_class->set_property = clutter_bin_layer_set_property; | ||||
|   gobject_class->get_property = clutter_bin_layer_get_property; | ||||
|  | ||||
|   layer_props[PROP_LAYER_X_ALIGN] = | ||||
|     g_param_spec_enum ("x-align", | ||||
|                        P_("Horizontal Alignment"), | ||||
|                        P_("Horizontal alignment for the actor " | ||||
|                           "inside the layout manager"), | ||||
|                        CLUTTER_TYPE_BIN_ALIGNMENT, | ||||
|                        CLUTTER_BIN_ALIGNMENT_CENTER, | ||||
|                        CLUTTER_PARAM_READWRITE); | ||||
|  | ||||
|   layer_props[PROP_LAYER_Y_ALIGN] = | ||||
|     g_param_spec_enum ("y-align", | ||||
|                        P_("Vertical Alignment"), | ||||
|                        P_("Vertical alignment for the actor " | ||||
|                           "inside the layout manager"), | ||||
|                        CLUTTER_TYPE_BIN_ALIGNMENT, | ||||
|                        CLUTTER_BIN_ALIGNMENT_CENTER, | ||||
|                        CLUTTER_PARAM_READWRITE); | ||||
|  | ||||
|   g_object_class_install_properties (gobject_class, | ||||
|                                      PROP_LAYER_LAST, | ||||
|                                      layer_props); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_bin_layer_init (ClutterBinLayer *layer) | ||||
| { | ||||
|   layer->x_align = CLUTTER_BIN_ALIGNMENT_CENTER; | ||||
|   layer->y_align = CLUTTER_BIN_ALIGNMENT_CENTER; | ||||
| } | ||||
|  | ||||
| /* | ||||
|  * ClutterBinLayout | ||||
|  */ | ||||
|  | ||||
| static void | ||||
| set_x_align (ClutterBinLayout    *self, | ||||
|              ClutterBinAlignment  alignment) | ||||
| { | ||||
|   ClutterBinLayoutPrivate *priv = self->priv; | ||||
|  | ||||
|   if (priv->x_align != alignment) | ||||
|     { | ||||
|       ClutterLayoutManager *manager; | ||||
|  | ||||
|       priv->x_align = alignment; | ||||
|  | ||||
|       manager = CLUTTER_LAYOUT_MANAGER (self); | ||||
|       clutter_layout_manager_layout_changed (manager); | ||||
|  | ||||
|       g_object_notify_by_pspec (G_OBJECT (self), bin_props[PROP_X_ALIGN]); | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void | ||||
| set_y_align (ClutterBinLayout    *self, | ||||
|              ClutterBinAlignment  alignment) | ||||
| { | ||||
|   ClutterBinLayoutPrivate *priv = self->priv; | ||||
|  | ||||
|   if (priv->y_align != alignment) | ||||
|     { | ||||
|       ClutterLayoutManager *manager; | ||||
|  | ||||
|       priv->y_align = alignment; | ||||
|  | ||||
|       manager = CLUTTER_LAYOUT_MANAGER (self); | ||||
|       clutter_layout_manager_layout_changed (manager); | ||||
|  | ||||
|       g_object_notify_by_pspec (G_OBJECT (self), bin_props[PROP_Y_ALIGN]); | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_bin_layout_get_preferred_width (ClutterLayoutManager *manager, | ||||
|                                         ClutterContainer     *container, | ||||
|                                         gfloat                for_height, | ||||
|                                         gfloat               *min_width_p, | ||||
|                                         gfloat               *nat_width_p) | ||||
| { | ||||
|   ClutterActor *actor = CLUTTER_ACTOR (container); | ||||
|   ClutterActorIter iter; | ||||
|   ClutterActor *child; | ||||
|   gfloat min_width, nat_width; | ||||
|  | ||||
|   min_width = nat_width = 0.0; | ||||
|  | ||||
|   clutter_actor_iter_init (&iter, actor); | ||||
|   while (clutter_actor_iter_next (&iter, &child)) | ||||
|     { | ||||
|       gfloat minimum, natural; | ||||
|  | ||||
|       if (!clutter_actor_is_visible (child)) | ||||
|         continue; | ||||
|  | ||||
|       clutter_actor_get_preferred_width (child, for_height, | ||||
|                                          &minimum, | ||||
|                                          &natural); | ||||
|  | ||||
|       min_width = MAX (min_width, minimum); | ||||
|       nat_width = MAX (nat_width, natural); | ||||
|     } | ||||
|  | ||||
|   if (min_width_p) | ||||
|     *min_width_p = min_width; | ||||
|  | ||||
|   if (nat_width_p) | ||||
|     *nat_width_p = nat_width; | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_bin_layout_get_preferred_height (ClutterLayoutManager *manager, | ||||
|                                          ClutterContainer     *container, | ||||
|                                          gfloat                for_width, | ||||
|                                          gfloat               *min_height_p, | ||||
|                                          gfloat               *nat_height_p) | ||||
| { | ||||
|   ClutterActor *actor = CLUTTER_ACTOR (container); | ||||
|   ClutterActorIter iter; | ||||
|   ClutterActor *child; | ||||
|   gfloat min_height, nat_height; | ||||
|  | ||||
|   min_height = nat_height = 0.0; | ||||
|  | ||||
|   clutter_actor_iter_init (&iter, actor); | ||||
|   while (clutter_actor_iter_next (&iter, &child)) | ||||
|     { | ||||
|       gfloat minimum, natural; | ||||
|  | ||||
|       if (!clutter_actor_is_visible (child)) | ||||
|         continue; | ||||
|  | ||||
|       clutter_actor_get_preferred_height (child, for_width, | ||||
|                                           &minimum, | ||||
|                                           &natural); | ||||
|  | ||||
|       min_height = MAX (min_height, minimum); | ||||
|       nat_height = MAX (nat_height, natural); | ||||
|     } | ||||
|  | ||||
|   if (min_height_p) | ||||
|     *min_height_p = min_height; | ||||
|  | ||||
|   if (nat_height_p) | ||||
|     *nat_height_p = nat_height; | ||||
| } | ||||
|  | ||||
| static gdouble | ||||
| get_bin_alignment_factor (ClutterBinAlignment alignment, | ||||
|                           ClutterTextDirection text_dir) | ||||
| { | ||||
|   switch (alignment) | ||||
|     { | ||||
|     case CLUTTER_BIN_ALIGNMENT_CENTER: | ||||
|       return 0.5; | ||||
|  | ||||
|     case CLUTTER_BIN_ALIGNMENT_START: | ||||
|       return text_dir == CLUTTER_TEXT_DIRECTION_LTR ? 0.0 : 1.0; | ||||
|  | ||||
|     case CLUTTER_BIN_ALIGNMENT_END: | ||||
|       return text_dir == CLUTTER_TEXT_DIRECTION_LTR ? 1.0 : 0.0; | ||||
|  | ||||
|     case CLUTTER_BIN_ALIGNMENT_FIXED: | ||||
|     case CLUTTER_BIN_ALIGNMENT_FILL: | ||||
|       return 0.0; | ||||
|     } | ||||
|  | ||||
|   return 0.0; | ||||
| } | ||||
|  | ||||
| static gdouble | ||||
| get_actor_align_factor (ClutterActorAlign alignment) | ||||
| { | ||||
|   switch (alignment) | ||||
|     { | ||||
|     case CLUTTER_ACTOR_ALIGN_CENTER: | ||||
|       return 0.5; | ||||
|  | ||||
|     case CLUTTER_ACTOR_ALIGN_START: | ||||
|       return 0.0; | ||||
|  | ||||
|     case CLUTTER_ACTOR_ALIGN_END: | ||||
|       return 1.0; | ||||
|  | ||||
|     case CLUTTER_ACTOR_ALIGN_FILL: | ||||
|       return 0.0; | ||||
|     } | ||||
|  | ||||
|   return 0.0; | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_bin_layout_allocate (ClutterLayoutManager   *manager, | ||||
|                              ClutterContainer       *container, | ||||
|                              const ClutterActorBox  *allocation, | ||||
|                              ClutterAllocationFlags  flags) | ||||
| { | ||||
|   gfloat allocation_x, allocation_y; | ||||
|   gfloat available_w, available_h; | ||||
|   ClutterActor *actor, *child; | ||||
|   ClutterActorIter iter; | ||||
|  | ||||
|   clutter_actor_box_get_origin (allocation, &allocation_x, &allocation_y); | ||||
|   clutter_actor_box_get_size (allocation, &available_w, &available_h); | ||||
|  | ||||
|   actor = CLUTTER_ACTOR (container); | ||||
|  | ||||
|   clutter_actor_iter_init (&iter, actor); | ||||
|   while (clutter_actor_iter_next (&iter, &child)) | ||||
|     { | ||||
|       ClutterLayoutMeta *meta; | ||||
|       ClutterBinLayer *layer; | ||||
|       ClutterActorBox child_alloc = { 0, }; | ||||
|       gdouble x_align, y_align; | ||||
|       gboolean x_fill, y_fill, is_fixed_position_set; | ||||
|       float fixed_x, fixed_y; | ||||
|  | ||||
|       if (!clutter_actor_is_visible (child)) | ||||
|         continue; | ||||
|  | ||||
|       meta = clutter_layout_manager_get_child_meta (manager, | ||||
|                                                     container, | ||||
|                                                     child); | ||||
|       layer = CLUTTER_BIN_LAYER (meta); | ||||
|  | ||||
|       fixed_x = fixed_y = 0.f; | ||||
|       g_object_get (child, | ||||
|                     "fixed-position-set", &is_fixed_position_set, | ||||
|                     "fixed-x", &fixed_x, | ||||
|                     "fixed-y", &fixed_y, | ||||
|                     NULL); | ||||
|  | ||||
|       /* XXX:2.0 - remove the FIXED alignment, and just use the fixed position | ||||
|        * of the actor if one is set | ||||
|        */ | ||||
|       if (is_fixed_position_set || | ||||
|           layer->x_align == CLUTTER_BIN_ALIGNMENT_FIXED) | ||||
| 	{ | ||||
|           if (is_fixed_position_set) | ||||
|             child_alloc.x1 = fixed_x; | ||||
|           else | ||||
|             child_alloc.x1 = clutter_actor_get_x (child); | ||||
| 	} | ||||
|       else | ||||
|         child_alloc.x1 = allocation_x; | ||||
|  | ||||
|       if (is_fixed_position_set || | ||||
|           layer->y_align == CLUTTER_BIN_ALIGNMENT_FIXED) | ||||
| 	{ | ||||
| 	  if (is_fixed_position_set) | ||||
|             child_alloc.y1 = fixed_y; | ||||
|           else | ||||
| 	    child_alloc.y1 = clutter_actor_get_y (child); | ||||
| 	} | ||||
|       else | ||||
|         child_alloc.y1 = allocation_y; | ||||
|  | ||||
|       child_alloc.x2 = allocation_x + available_w; | ||||
|       child_alloc.y2 = allocation_y + available_h; | ||||
|  | ||||
|       if (clutter_actor_needs_expand (child, CLUTTER_ORIENTATION_HORIZONTAL)) | ||||
|         { | ||||
|           ClutterActorAlign align; | ||||
|  | ||||
|           align = clutter_actor_get_x_align (child); | ||||
|           x_fill = align == CLUTTER_ACTOR_ALIGN_FILL; | ||||
|           x_align = get_actor_align_factor (align); | ||||
|         } | ||||
|       else | ||||
|         { | ||||
|           ClutterTextDirection text_dir; | ||||
|  | ||||
|           x_fill = (layer->x_align == CLUTTER_BIN_ALIGNMENT_FILL); | ||||
|  | ||||
|           text_dir = clutter_actor_get_text_direction (child); | ||||
|  | ||||
|           if (!is_fixed_position_set) | ||||
|             x_align = get_bin_alignment_factor (layer->x_align, text_dir); | ||||
|           else | ||||
|             x_align = 0.0; | ||||
|         } | ||||
|  | ||||
|       if (clutter_actor_needs_expand (child, CLUTTER_ORIENTATION_VERTICAL)) | ||||
|         { | ||||
|           ClutterActorAlign align; | ||||
|  | ||||
|           align = clutter_actor_get_y_align (child); | ||||
|           y_fill = align == CLUTTER_ACTOR_ALIGN_FILL; | ||||
|           y_align = get_actor_align_factor (align); | ||||
|         } | ||||
|       else | ||||
|         { | ||||
|           y_fill = (layer->y_align == CLUTTER_BIN_ALIGNMENT_FILL); | ||||
|  | ||||
|           if (!is_fixed_position_set) | ||||
|             y_align = get_bin_alignment_factor (layer->y_align, | ||||
|                                                 CLUTTER_TEXT_DIRECTION_LTR); | ||||
|           else | ||||
|             y_align = 0.0; | ||||
|         } | ||||
|  | ||||
|       clutter_actor_allocate_align_fill (child, &child_alloc, | ||||
|                                          x_align, y_align, | ||||
|                                          x_fill, y_fill, | ||||
|                                          flags); | ||||
|     } | ||||
| } | ||||
|  | ||||
| static GType | ||||
| clutter_bin_layout_get_child_meta_type (ClutterLayoutManager *manager) | ||||
| { | ||||
|   return CLUTTER_TYPE_BIN_LAYER; | ||||
| } | ||||
|  | ||||
| static ClutterLayoutMeta * | ||||
| clutter_bin_layout_create_child_meta (ClutterLayoutManager *manager, | ||||
|                                       ClutterContainer     *container, | ||||
|                                       ClutterActor         *actor) | ||||
| { | ||||
|   ClutterBinLayoutPrivate *priv; | ||||
|  | ||||
|   priv = CLUTTER_BIN_LAYOUT (manager)->priv; | ||||
|  | ||||
|   return g_object_new (CLUTTER_TYPE_BIN_LAYER, | ||||
|                        "container", container, | ||||
|                        "actor", actor, | ||||
|                        "manager", manager, | ||||
|                        "x-align", priv->x_align, | ||||
|                        "y_align", priv->y_align, | ||||
|                        NULL); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_bin_layout_set_container (ClutterLayoutManager *manager, | ||||
|                                   ClutterContainer     *container) | ||||
| { | ||||
|   ClutterBinLayoutPrivate *priv; | ||||
|   ClutterLayoutManagerClass *parent_class; | ||||
|  | ||||
|   priv = CLUTTER_BIN_LAYOUT (manager)->priv; | ||||
|   priv->container = container; | ||||
|  | ||||
|   parent_class = CLUTTER_LAYOUT_MANAGER_CLASS (clutter_bin_layout_parent_class); | ||||
|   parent_class->set_container (manager, container); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_bin_layout_set_property (GObject      *gobject, | ||||
|                                  guint         prop_id, | ||||
|                                  const GValue *value, | ||||
|                                  GParamSpec   *pspec) | ||||
| { | ||||
|   ClutterBinLayout *layout = CLUTTER_BIN_LAYOUT (gobject); | ||||
|  | ||||
|   switch (prop_id) | ||||
|     { | ||||
|     case PROP_X_ALIGN: | ||||
|       set_x_align (layout, g_value_get_enum (value)); | ||||
|       break; | ||||
|  | ||||
|     case PROP_Y_ALIGN: | ||||
|       set_y_align (layout, g_value_get_enum (value)); | ||||
|       break; | ||||
|  | ||||
|     default: | ||||
|       G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); | ||||
|       break; | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_bin_layout_get_property (GObject    *gobject, | ||||
|                                  guint       prop_id, | ||||
|                                  GValue     *value, | ||||
|                                  GParamSpec *pspec) | ||||
| { | ||||
|   ClutterBinLayoutPrivate *priv; | ||||
|  | ||||
|   priv = CLUTTER_BIN_LAYOUT (gobject)->priv; | ||||
|  | ||||
|   switch (prop_id) | ||||
|     { | ||||
|     case PROP_X_ALIGN: | ||||
|       g_value_set_enum (value, priv->x_align); | ||||
|       break; | ||||
|  | ||||
|     case PROP_Y_ALIGN: | ||||
|       g_value_set_enum (value, priv->y_align); | ||||
|       break; | ||||
|  | ||||
|     default: | ||||
|       G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); | ||||
|       break; | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_bin_layout_class_init (ClutterBinLayoutClass *klass) | ||||
| { | ||||
|   GObjectClass *gobject_class = G_OBJECT_CLASS (klass); | ||||
|   ClutterLayoutManagerClass *layout_class = | ||||
|     CLUTTER_LAYOUT_MANAGER_CLASS (klass); | ||||
|  | ||||
|   /** | ||||
|    * ClutterBinLayout:x-align: | ||||
|    * | ||||
|    * The default horizontal alignment policy for actors managed | ||||
|    * by the #ClutterBinLayout | ||||
|    * | ||||
|    * Since: 1.2 | ||||
|    * | ||||
|    * Deprecated: 1.12: Use the #ClutterActor:x-expand and the | ||||
|    *   #ClutterActor:x-align properties on #ClutterActor instead. | ||||
|    */ | ||||
|   bin_props[PROP_X_ALIGN] = | ||||
|     g_param_spec_enum ("x-align", | ||||
|                        P_("Horizontal Alignment"), | ||||
|                        P_("Default horizontal alignment for the actors " | ||||
|                           "inside the layout manager"), | ||||
|                        CLUTTER_TYPE_BIN_ALIGNMENT, | ||||
|                        CLUTTER_BIN_ALIGNMENT_CENTER, | ||||
|                        CLUTTER_PARAM_READWRITE); | ||||
|  | ||||
|   /** | ||||
|    * ClutterBinLayout:y-align: | ||||
|    * | ||||
|    * The default vertical alignment policy for actors managed | ||||
|    * by the #ClutterBinLayout | ||||
|    * | ||||
|    * Since: 1.2 | ||||
|    * | ||||
|    * Deprecated: 1.12: Use the #ClutterActor:y-expand and the | ||||
|    *   #ClutterActor:y-align properties on #ClutterActor instead. | ||||
|    */ | ||||
|   bin_props[PROP_Y_ALIGN] = | ||||
|     g_param_spec_enum ("y-align", | ||||
|                        P_("Vertical Alignment"), | ||||
|                        P_("Default vertical alignment for the actors " | ||||
|                           "inside the layout manager"), | ||||
|                        CLUTTER_TYPE_BIN_ALIGNMENT, | ||||
|                        CLUTTER_BIN_ALIGNMENT_CENTER, | ||||
|                        CLUTTER_PARAM_READWRITE); | ||||
|  | ||||
|   gobject_class->set_property = clutter_bin_layout_set_property; | ||||
|   gobject_class->get_property = clutter_bin_layout_get_property; | ||||
|   g_object_class_install_properties (gobject_class, PROP_LAST, bin_props); | ||||
|  | ||||
|   layout_class->get_preferred_width = clutter_bin_layout_get_preferred_width; | ||||
|   layout_class->get_preferred_height = clutter_bin_layout_get_preferred_height; | ||||
|   layout_class->allocate = clutter_bin_layout_allocate; | ||||
|   layout_class->create_child_meta = clutter_bin_layout_create_child_meta; | ||||
|   layout_class->get_child_meta_type = clutter_bin_layout_get_child_meta_type; | ||||
|   layout_class->set_container = clutter_bin_layout_set_container; | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_bin_layout_init (ClutterBinLayout *self) | ||||
| { | ||||
|   self->priv = clutter_bin_layout_get_instance_private (self); | ||||
|  | ||||
|   self->priv->x_align = CLUTTER_BIN_ALIGNMENT_CENTER; | ||||
|   self->priv->y_align = CLUTTER_BIN_ALIGNMENT_CENTER; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_bin_layout_new: | ||||
|  * @x_align: the default alignment policy to be used on the | ||||
|  *   horizontal axis | ||||
|  * @y_align: the default alignment policy to be used on the | ||||
|  *   vertical axis | ||||
|  * | ||||
|  * Creates a new #ClutterBinLayout layout manager | ||||
|  * | ||||
|  * Return value: the newly created layout manager | ||||
|  * | ||||
|  * Since: 1.2 | ||||
|  */ | ||||
| ClutterLayoutManager * | ||||
| clutter_bin_layout_new (ClutterBinAlignment x_align, | ||||
|                         ClutterBinAlignment y_align) | ||||
| { | ||||
|   return g_object_new (CLUTTER_TYPE_BIN_LAYOUT, | ||||
|                        "x-align", x_align, | ||||
|                        "y-align", y_align, | ||||
|                        NULL); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_bin_layout_set_alignment: | ||||
|  * @self: a #ClutterBinLayout | ||||
|  * @child: (allow-none): a child of @container | ||||
|  * @x_align: the horizontal alignment policy to be used for the @child | ||||
|  *   inside @container | ||||
|  * @y_align: the vertical aligment policy to be used on the @child | ||||
|  *   inside @container | ||||
|  * | ||||
|  * Sets the horizontal and vertical alignment policies to be applied | ||||
|  * to a @child of @self | ||||
|  * | ||||
|  * If @child is %NULL then the @x_align and @y_align values will | ||||
|  * be set as the default alignment policies | ||||
|  * | ||||
|  * Since: 1.2 | ||||
|  * | ||||
|  * Deprecated: 1.12: Use the #ClutterActor:x-align and | ||||
|  *   #ClutterActor:y-align properties of #ClutterActor instead. | ||||
|  */ | ||||
| void | ||||
| clutter_bin_layout_set_alignment (ClutterBinLayout    *self, | ||||
|                                   ClutterActor        *child, | ||||
|                                   ClutterBinAlignment  x_align, | ||||
|                                   ClutterBinAlignment  y_align) | ||||
| { | ||||
|   ClutterBinLayoutPrivate *priv; | ||||
|   ClutterLayoutManager *manager; | ||||
|   ClutterLayoutMeta *meta; | ||||
|  | ||||
|   g_return_if_fail (CLUTTER_IS_BIN_LAYOUT (self)); | ||||
|   g_return_if_fail (child == NULL || CLUTTER_IS_ACTOR (child)); | ||||
|  | ||||
|   priv = self->priv; | ||||
|  | ||||
|   if (priv->container == NULL) | ||||
|     { | ||||
|       if (child == NULL) | ||||
|         { | ||||
|           set_x_align (self, x_align); | ||||
|           set_y_align (self, y_align); | ||||
|         } | ||||
|       else | ||||
|         g_warning ("The layout of type '%s' must be associated to " | ||||
|                    "a ClutterContainer before setting the alignment " | ||||
|                    "on its children", | ||||
|                    G_OBJECT_TYPE_NAME (self)); | ||||
|  | ||||
|       return; | ||||
|     } | ||||
|  | ||||
|   manager = CLUTTER_LAYOUT_MANAGER (self); | ||||
|   meta = clutter_layout_manager_get_child_meta (manager, | ||||
|                                                 priv->container, | ||||
|                                                 child); | ||||
|   g_assert (CLUTTER_IS_BIN_LAYER (meta)); | ||||
|  | ||||
|   set_layer_x_align (CLUTTER_BIN_LAYER (meta), x_align); | ||||
|   set_layer_y_align (CLUTTER_BIN_LAYER (meta), y_align); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_bin_layout_get_alignment: | ||||
|  * @self: a #ClutterBinLayout | ||||
|  * @child: (allow-none): a child of @container | ||||
|  * @x_align: (out) (allow-none): return location for the horizontal | ||||
|  *   alignment policy | ||||
|  * @y_align: (out) (allow-none): return location for the vertical | ||||
|  *   alignment policy | ||||
|  * | ||||
|  * Retrieves the horizontal and vertical alignment policies for | ||||
|  * a child of @self | ||||
|  * | ||||
|  * If @child is %NULL the default alignment policies will be returned | ||||
|  * instead | ||||
|  * | ||||
|  * Since: 1.2 | ||||
|  * | ||||
|  * Deprecated: 1.12: Use the #ClutterActor:x-align and the | ||||
|  *   #ClutterActor:y-align properties of #ClutterActor instead. | ||||
|  */ | ||||
| void | ||||
| clutter_bin_layout_get_alignment (ClutterBinLayout    *self, | ||||
|                                   ClutterActor        *child, | ||||
|                                   ClutterBinAlignment *x_align, | ||||
|                                   ClutterBinAlignment *y_align) | ||||
| { | ||||
|   ClutterBinLayoutPrivate *priv; | ||||
|   ClutterLayoutManager *manager; | ||||
|   ClutterLayoutMeta *meta; | ||||
|   ClutterBinLayer *layer; | ||||
|  | ||||
|   g_return_if_fail (CLUTTER_IS_BIN_LAYOUT (self)); | ||||
|  | ||||
|   priv = self->priv; | ||||
|  | ||||
|   if (priv->container == NULL) | ||||
|     { | ||||
|       if (child == NULL) | ||||
|         { | ||||
|           if (x_align) | ||||
|             *x_align = priv->x_align; | ||||
|  | ||||
|           if (y_align) | ||||
|             *y_align = priv->y_align; | ||||
|         } | ||||
|       else | ||||
|         g_warning ("The layout of type '%s' must be associated to " | ||||
|                    "a ClutterContainer before getting the alignment " | ||||
|                    "of its children", | ||||
|                    G_OBJECT_TYPE_NAME (self)); | ||||
|  | ||||
|       return; | ||||
|     } | ||||
|  | ||||
|   manager = CLUTTER_LAYOUT_MANAGER (self); | ||||
|   meta = clutter_layout_manager_get_child_meta (manager, | ||||
|                                                 priv->container, | ||||
|                                                 child); | ||||
|   g_assert (CLUTTER_IS_BIN_LAYER (meta)); | ||||
|  | ||||
|   layer = CLUTTER_BIN_LAYER (meta); | ||||
|  | ||||
|   if (x_align) | ||||
|     *x_align = layer->x_align; | ||||
|  | ||||
|   if (y_align) | ||||
|     *y_align = layer->y_align; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_bin_layout_add: | ||||
|  * @self: a #ClutterBinLayout | ||||
|  * @child: a #ClutterActor | ||||
|  * @x_align: horizontal alignment policy for @child | ||||
|  * @y_align: vertical alignment policy for @child | ||||
|  * | ||||
|  * Adds a #ClutterActor to the container using @self and | ||||
|  * sets the alignment policies for it | ||||
|  * | ||||
|  * This function is equivalent to clutter_container_add_actor() | ||||
|  * and clutter_layout_manager_child_set_property() but it does not | ||||
|  * require a pointer to the #ClutterContainer associated to the | ||||
|  * #ClutterBinLayout | ||||
|  * | ||||
|  * Since: 1.2 | ||||
|  * | ||||
|  * Deprecated: 1.12: Use clutter_actor_add_child() instead. | ||||
|  */ | ||||
| void | ||||
| clutter_bin_layout_add (ClutterBinLayout    *self, | ||||
|                         ClutterActor        *child, | ||||
|                         ClutterBinAlignment  x_align, | ||||
|                         ClutterBinAlignment  y_align) | ||||
| { | ||||
|   ClutterBinLayoutPrivate *priv; | ||||
|   ClutterLayoutManager *manager; | ||||
|   ClutterLayoutMeta *meta; | ||||
|  | ||||
|   g_return_if_fail (CLUTTER_IS_BIN_LAYOUT (self)); | ||||
|   g_return_if_fail (CLUTTER_IS_ACTOR (child)); | ||||
|  | ||||
|   priv = self->priv; | ||||
|  | ||||
|   if (priv->container == NULL) | ||||
|     { | ||||
|       g_warning ("The layout of type '%s' must be associated to " | ||||
|                  "a ClutterContainer before adding children", | ||||
|                  G_OBJECT_TYPE_NAME (self)); | ||||
|       return; | ||||
|     } | ||||
|  | ||||
|   clutter_container_add_actor (priv->container, child); | ||||
|  | ||||
|   manager = CLUTTER_LAYOUT_MANAGER (self); | ||||
|   meta = clutter_layout_manager_get_child_meta (manager, | ||||
|                                                 priv->container, | ||||
|                                                 child); | ||||
|   g_assert (CLUTTER_IS_BIN_LAYER (meta)); | ||||
|  | ||||
|   set_layer_x_align (CLUTTER_BIN_LAYER (meta), x_align); | ||||
|   set_layer_y_align (CLUTTER_BIN_LAYER (meta), y_align); | ||||
| } | ||||
| @@ -1,86 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2009  Intel Corporation. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  * | ||||
|  * Author: | ||||
|  *   Emmanuele Bassi <ebassi@linux.intel.com> | ||||
|  */ | ||||
|  | ||||
| #ifndef __CLUTTER_BIN_LAYOUT_H__ | ||||
| #define __CLUTTER_BIN_LAYOUT_H__ | ||||
|  | ||||
| #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <clutter/clutter.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #include <clutter/clutter-layout-manager.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| #define CLUTTER_TYPE_BIN_LAYOUT                 (clutter_bin_layout_get_type ()) | ||||
| #define CLUTTER_BIN_LAYOUT(obj)                 (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BIN_LAYOUT, ClutterBinLayout)) | ||||
| #define CLUTTER_IS_BIN_LAYOUT(obj)              (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BIN_LAYOUT)) | ||||
| #define CLUTTER_BIN_LAYOUT_CLASS(klass)         (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BIN_LAYOUT, ClutterBinLayoutClass)) | ||||
| #define CLUTTER_IS_BIN_LAYOUT_CLASS(klass)      (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BIN_LAYOUT)) | ||||
| #define CLUTTER_BIN_LAYOUT_GET_CLASS(obj)       (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BIN_LAYOUT, ClutterBinLayoutClass)) | ||||
|  | ||||
| typedef struct _ClutterBinLayout                ClutterBinLayout; | ||||
| typedef struct _ClutterBinLayoutPrivate         ClutterBinLayoutPrivate; | ||||
| typedef struct _ClutterBinLayoutClass           ClutterBinLayoutClass; | ||||
|  | ||||
| /** | ||||
|  * ClutterBinLayout: | ||||
|  * | ||||
|  * The #ClutterBinLayout structure contains only private data | ||||
|  * and should be accessed using the provided API | ||||
|  * | ||||
|  * Since: 1.2 | ||||
|  */ | ||||
| struct _ClutterBinLayout | ||||
| { | ||||
|   /*< private >*/ | ||||
|   ClutterLayoutManager parent_instance; | ||||
|  | ||||
|   ClutterBinLayoutPrivate *priv; | ||||
| }; | ||||
|  | ||||
| /** | ||||
|  * ClutterBinLayoutClass: | ||||
|  * | ||||
|  * The #ClutterBinLayoutClass structure contains only private | ||||
|  * data and should be accessed using the provided API | ||||
|  * | ||||
|  * Since: 1.2 | ||||
|  */ | ||||
| struct _ClutterBinLayoutClass | ||||
| { | ||||
|   /*< private >*/ | ||||
|   ClutterLayoutManagerClass parent_class; | ||||
| }; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_2 | ||||
| GType clutter_bin_layout_get_type (void) G_GNUC_CONST; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_2 | ||||
| ClutterLayoutManager *  clutter_bin_layout_new  (ClutterBinAlignment x_align, | ||||
|                                                  ClutterBinAlignment y_align); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CLUTTER_BIN_LAYOUT_H__ */ | ||||
| @@ -1,591 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2010  Intel Corporation. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  * | ||||
|  * Author: | ||||
|  *   Emmanuele Bassi <ebassi@linux.intel.com> | ||||
|  */ | ||||
|  | ||||
| /** | ||||
|  * SECTION:clutter-bind-constraint | ||||
|  * @Title: ClutterBindConstraint | ||||
|  * @Short_Description: A constraint binding the position or size of an actor | ||||
|  * | ||||
|  * #ClutterBindConstraint is a #ClutterConstraint that binds the | ||||
|  * position or the size of the #ClutterActor to which it is applied | ||||
|  * to the the position or the size of another #ClutterActor, or | ||||
|  * "source". | ||||
|  * | ||||
|  * An offset can be applied to the constraint, to avoid overlapping. The offset | ||||
|  * can also be animated. For instance, the following code will set up three | ||||
|  * actors to be bound to the same origin: | ||||
|  * | ||||
|  * |[<!-- language="C" --> | ||||
|  * // source | ||||
|  * rect[0] = clutter_rectangle_new_with_color (&red_color); | ||||
|  * clutter_actor_set_position (rect[0], x_pos, y_pos); | ||||
|  * clutter_actor_set_size (rect[0], 100, 100); | ||||
|  * | ||||
|  * // second rectangle | ||||
|  * rect[1] = clutter_rectangle_new_with_color (&green_color); | ||||
|  * clutter_actor_set_size (rect[1], 100, 100); | ||||
|  * clutter_actor_set_opacity (rect[1], 0); | ||||
|  * | ||||
|  * constraint = clutter_bind_constraint_new (rect[0], CLUTTER_BIND_X, 0.0); | ||||
|  * clutter_actor_add_constraint_with_name (rect[1], "green-x", constraint); | ||||
|  * constraint = clutter_bind_constraint_new (rect[0], CLUTTER_BIND_Y, 0.0); | ||||
|  * clutter_actor_add_constraint_with_name (rect[1], "green-y", constraint); | ||||
|  * | ||||
|  * // third rectangle | ||||
|  * rect[2] = clutter_rectangle_new_with_color (&blue_color); | ||||
|  * clutter_actor_set_size (rect[2], 100, 100); | ||||
|  * clutter_actor_set_opacity (rect[2], 0); | ||||
|  * | ||||
|  * constraint = clutter_bind_constraint_new (rect[0], CLUTTER_BIND_X, 0.0); | ||||
|  * clutter_actor_add_constraint_with_name (rect[2], "blue-x", constraint); | ||||
|  * constraint = clutter_bind_constraint_new (rect[0], CLUTTER_BIND_Y, 0.0); | ||||
|  * clutter_actor_add_constraint_with_name (rect[2], "blue-y", constraint); | ||||
|  * ]| | ||||
|  * | ||||
|  * The following code animates the second and third rectangles to "expand" | ||||
|  * them horizontally from underneath the first rectangle: | ||||
|  * | ||||
|  * |[<!-- language="C" --> | ||||
|  * clutter_actor_animate (rect[1], CLUTTER_EASE_OUT_CUBIC, 250, | ||||
|  *                        "@constraints.green-x.offset", 100.0, | ||||
|  *                        "opacity", 255, | ||||
|  *                        NULL); | ||||
|  * clutter_actor_animate (rect[2], CLUTTER_EASE_OUT_CUBIC, 250, | ||||
|  *                        "@constraints.blue-x.offset", 200.0, | ||||
|  *                        "opacity", 255, | ||||
|  *                        NULL); | ||||
|  * ]| | ||||
|  * | ||||
|  * #ClutterBindConstraint is available since Clutter 1.4 | ||||
|  */ | ||||
|  | ||||
| #ifdef HAVE_CONFIG_H | ||||
| #include "clutter-build-config.h" | ||||
| #endif | ||||
|  | ||||
| #include <math.h> | ||||
|  | ||||
| #include "clutter-bind-constraint.h" | ||||
|  | ||||
| #include "clutter-actor-meta-private.h" | ||||
| #include "clutter-actor-private.h" | ||||
| #include "clutter-constraint.h" | ||||
| #include "clutter-debug.h" | ||||
| #include "clutter-enum-types.h" | ||||
| #include "clutter-private.h" | ||||
|  | ||||
| #define CLUTTER_BIND_CONSTRAINT_CLASS(klass)    (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BIND_CONSTRAINT, ClutterBindConstraintClass)) | ||||
| #define CLUTTER_IS_BIND_CONSTRAINT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BIND_CONSTRAINT)) | ||||
| #define CLUTTER_BIND_CONSTRAINT_GET_CLASS(obj)  (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BIND_CONSTRAINT, ClutterBindConstraintClass)) | ||||
|  | ||||
| struct _ClutterBindConstraint | ||||
| { | ||||
|   ClutterConstraint parent_instance; | ||||
|  | ||||
|   ClutterActor *actor; | ||||
|   ClutterActor *source; | ||||
|   ClutterBindCoordinate coordinate; | ||||
|   gfloat offset; | ||||
| }; | ||||
|  | ||||
| struct _ClutterBindConstraintClass | ||||
| { | ||||
|   ClutterConstraintClass parent_class; | ||||
| }; | ||||
|  | ||||
| enum | ||||
| { | ||||
|   PROP_0, | ||||
|  | ||||
|   PROP_SOURCE, | ||||
|   PROP_COORDINATE, | ||||
|   PROP_OFFSET, | ||||
|  | ||||
|   PROP_LAST | ||||
| }; | ||||
|  | ||||
| static GParamSpec *obj_props[PROP_LAST]; | ||||
|  | ||||
| G_DEFINE_TYPE (ClutterBindConstraint, | ||||
|                clutter_bind_constraint, | ||||
|                CLUTTER_TYPE_CONSTRAINT); | ||||
|  | ||||
| static void | ||||
| source_queue_relayout (ClutterActor          *source, | ||||
|                        ClutterBindConstraint *bind) | ||||
| { | ||||
|   if (bind->actor != NULL) | ||||
|     _clutter_actor_queue_only_relayout (bind->actor); | ||||
| } | ||||
|  | ||||
| static void | ||||
| source_destroyed (ClutterActor          *actor, | ||||
|                   ClutterBindConstraint *bind) | ||||
| { | ||||
|   bind->source = NULL; | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_bind_constraint_update_allocation (ClutterConstraint *constraint, | ||||
|                                            ClutterActor      *actor, | ||||
|                                            ClutterActorBox   *allocation) | ||||
| { | ||||
|   ClutterBindConstraint *bind = CLUTTER_BIND_CONSTRAINT (constraint); | ||||
|   gfloat source_width, source_height; | ||||
|   gfloat actor_width, actor_height; | ||||
|   ClutterVertex source_position = { 0., }; | ||||
|  | ||||
|   if (bind->source == NULL) | ||||
|     return; | ||||
|  | ||||
|   source_position.x = clutter_actor_get_x (bind->source); | ||||
|   source_position.y = clutter_actor_get_y (bind->source); | ||||
|   clutter_actor_get_size (bind->source, &source_width, &source_height); | ||||
|  | ||||
|   clutter_actor_box_get_size (allocation, &actor_width, &actor_height); | ||||
|  | ||||
|   switch (bind->coordinate) | ||||
|     { | ||||
|     case CLUTTER_BIND_X: | ||||
|       allocation->x1 = source_position.x + bind->offset; | ||||
|       allocation->x2 = allocation->x1 + actor_width; | ||||
|       break; | ||||
|  | ||||
|     case CLUTTER_BIND_Y: | ||||
|       allocation->y1 = source_position.y + bind->offset; | ||||
|       allocation->y2 = allocation->y1 + actor_height; | ||||
|       break; | ||||
|  | ||||
|     case CLUTTER_BIND_POSITION: | ||||
|       allocation->x1 = source_position.x + bind->offset; | ||||
|       allocation->y1 = source_position.y + bind->offset; | ||||
|       allocation->x2 = allocation->x1 + actor_width; | ||||
|       allocation->y2 = allocation->y1 + actor_height; | ||||
|       break; | ||||
|  | ||||
|     case CLUTTER_BIND_WIDTH: | ||||
|       allocation->x2 = allocation->x1 + source_width + bind->offset; | ||||
|       break; | ||||
|  | ||||
|     case CLUTTER_BIND_HEIGHT: | ||||
|       allocation->y2 = allocation->y1 + source_height + bind->offset; | ||||
|       break; | ||||
|  | ||||
|     case CLUTTER_BIND_SIZE: | ||||
|       allocation->x2 = allocation->x1 + source_width + bind->offset; | ||||
|       allocation->y2 = allocation->y1 + source_height + bind->offset; | ||||
|       break; | ||||
|  | ||||
|     case CLUTTER_BIND_ALL: | ||||
|       allocation->x1 = source_position.x + bind->offset; | ||||
|       allocation->y1 = source_position.y + bind->offset; | ||||
|       allocation->x2 = allocation->x1 + source_width + bind->offset; | ||||
|       allocation->y2 = allocation->y1 + source_height + bind->offset; | ||||
|       break; | ||||
|  | ||||
|     default: | ||||
|       g_assert_not_reached (); | ||||
|       break; | ||||
|     } | ||||
|  | ||||
|   clutter_actor_box_clamp_to_pixel (allocation); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_bind_constraint_set_actor (ClutterActorMeta *meta, | ||||
|                                    ClutterActor     *new_actor) | ||||
| { | ||||
|   ClutterBindConstraint *bind = CLUTTER_BIND_CONSTRAINT (meta); | ||||
|   ClutterActorMetaClass *parent; | ||||
|  | ||||
|   if (new_actor != NULL && | ||||
|       bind->source != NULL && | ||||
|       clutter_actor_contains (new_actor, bind->source)) | ||||
|     { | ||||
|       g_warning (G_STRLOC ": The source actor '%s' is contained " | ||||
|                  "by the actor '%s' associated to the constraint " | ||||
|                  "'%s'", | ||||
|                  _clutter_actor_get_debug_name (bind->source), | ||||
|                  _clutter_actor_get_debug_name (new_actor), | ||||
|                  _clutter_actor_meta_get_debug_name (meta)); | ||||
|       return; | ||||
|     } | ||||
|  | ||||
|   /* store the pointer to the actor, for later use */ | ||||
|   bind->actor = new_actor; | ||||
|  | ||||
|   parent = CLUTTER_ACTOR_META_CLASS (clutter_bind_constraint_parent_class); | ||||
|   parent->set_actor (meta, new_actor); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_bind_constraint_dispose (GObject *gobject) | ||||
| { | ||||
|   ClutterBindConstraint *bind = CLUTTER_BIND_CONSTRAINT (gobject); | ||||
|  | ||||
|   if (bind->source != NULL) | ||||
|     { | ||||
|       g_signal_handlers_disconnect_by_func (bind->source, | ||||
|                                             G_CALLBACK (source_destroyed), | ||||
|                                             bind); | ||||
|       g_signal_handlers_disconnect_by_func (bind->source, | ||||
|                                             G_CALLBACK (source_queue_relayout), | ||||
|                                             bind); | ||||
|       bind->source = NULL; | ||||
|     } | ||||
|  | ||||
|   G_OBJECT_CLASS (clutter_bind_constraint_parent_class)->dispose (gobject); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_bind_constraint_set_property (GObject      *gobject, | ||||
|                                       guint         prop_id, | ||||
|                                       const GValue *value, | ||||
|                                       GParamSpec   *pspec) | ||||
| { | ||||
|   ClutterBindConstraint *bind = CLUTTER_BIND_CONSTRAINT (gobject); | ||||
|  | ||||
|   switch (prop_id) | ||||
|     { | ||||
|     case PROP_SOURCE: | ||||
|       clutter_bind_constraint_set_source (bind, g_value_get_object (value)); | ||||
|       break; | ||||
|  | ||||
|     case PROP_COORDINATE: | ||||
|       clutter_bind_constraint_set_coordinate (bind, g_value_get_enum (value)); | ||||
|       break; | ||||
|  | ||||
|     case PROP_OFFSET: | ||||
|       clutter_bind_constraint_set_offset (bind, g_value_get_float (value)); | ||||
|       break; | ||||
|  | ||||
|     default: | ||||
|       G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); | ||||
|       break; | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_bind_constraint_get_property (GObject    *gobject, | ||||
|                                       guint       prop_id, | ||||
|                                       GValue     *value, | ||||
|                                       GParamSpec *pspec) | ||||
| { | ||||
|   ClutterBindConstraint *bind = CLUTTER_BIND_CONSTRAINT (gobject); | ||||
|  | ||||
|   switch (prop_id) | ||||
|     { | ||||
|     case PROP_SOURCE: | ||||
|       g_value_set_object (value, bind->source); | ||||
|       break; | ||||
|  | ||||
|     case PROP_COORDINATE: | ||||
|       g_value_set_enum (value, bind->coordinate); | ||||
|       break; | ||||
|  | ||||
|     case PROP_OFFSET: | ||||
|       g_value_set_float (value, bind->offset); | ||||
|       break; | ||||
|  | ||||
|     default: | ||||
|       G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); | ||||
|       break; | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_bind_constraint_class_init (ClutterBindConstraintClass *klass) | ||||
| { | ||||
|   ClutterActorMetaClass *meta_class = CLUTTER_ACTOR_META_CLASS (klass); | ||||
|   ClutterConstraintClass *constraint_class = CLUTTER_CONSTRAINT_CLASS (klass); | ||||
|   GObjectClass *gobject_class = G_OBJECT_CLASS (klass); | ||||
|  | ||||
|   gobject_class->set_property = clutter_bind_constraint_set_property; | ||||
|   gobject_class->get_property = clutter_bind_constraint_get_property; | ||||
|   gobject_class->dispose = clutter_bind_constraint_dispose; | ||||
|  | ||||
|   meta_class->set_actor = clutter_bind_constraint_set_actor; | ||||
|  | ||||
|   constraint_class->update_allocation = clutter_bind_constraint_update_allocation; | ||||
|   /** | ||||
|    * ClutterBindConstraint:source: | ||||
|    * | ||||
|    * The #ClutterActor used as the source for the binding. | ||||
|    * | ||||
|    * The #ClutterActor must not be contained inside the actor associated | ||||
|    * to the constraint. | ||||
|    * | ||||
|    * Since: 1.4 | ||||
|    */ | ||||
|   obj_props[PROP_SOURCE] = | ||||
|     g_param_spec_object ("source", | ||||
|                          P_("Source"), | ||||
|                          P_("The source of the binding"), | ||||
|                          CLUTTER_TYPE_ACTOR, | ||||
|                          CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT); | ||||
|  | ||||
|   /** | ||||
|    * ClutterBindConstraint:coordinate: | ||||
|    * | ||||
|    * The coordinate to be bound | ||||
|    * | ||||
|    * Since: 1.4 | ||||
|    */ | ||||
|   obj_props[PROP_COORDINATE] = | ||||
|     g_param_spec_enum ("coordinate", | ||||
|                        P_("Coordinate"), | ||||
|                        P_("The coordinate to bind"), | ||||
|                        CLUTTER_TYPE_BIND_COORDINATE, | ||||
|                        CLUTTER_BIND_X, | ||||
|                        CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT); | ||||
|  | ||||
|   /** | ||||
|    * ClutterBindConstraint:offset: | ||||
|    * | ||||
|    * The offset, in pixels, to be applied to the binding | ||||
|    * | ||||
|    * Since: 1.4 | ||||
|    */ | ||||
|   obj_props[PROP_OFFSET] = | ||||
|     g_param_spec_float ("offset", | ||||
|                         P_("Offset"), | ||||
|                         P_("The offset in pixels to apply to the binding"), | ||||
|                         -G_MAXFLOAT, G_MAXFLOAT, | ||||
|                         0.0f, | ||||
|                         CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT); | ||||
|  | ||||
|   g_object_class_install_properties (gobject_class, | ||||
|                                      PROP_LAST, | ||||
|                                      obj_props); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_bind_constraint_init (ClutterBindConstraint *self) | ||||
| { | ||||
|   self->actor = NULL; | ||||
|   self->source = NULL; | ||||
|   self->coordinate = CLUTTER_BIND_X; | ||||
|   self->offset = 0.0f; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_bind_constraint_new: | ||||
|  * @source: (allow-none): the #ClutterActor to use as the source of | ||||
|  *   the binding, or %NULL | ||||
|  * @coordinate: the coordinate to bind | ||||
|  * @offset: the offset to apply to the binding, in pixels | ||||
|  * | ||||
|  * Creates a new constraint, binding a #ClutterActor's position to | ||||
|  * the given @coordinate of the position of @source | ||||
|  * | ||||
|  * Return value: the newly created #ClutterBindConstraint | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| ClutterConstraint * | ||||
| clutter_bind_constraint_new (ClutterActor          *source, | ||||
|                              ClutterBindCoordinate  coordinate, | ||||
|                              gfloat                 offset) | ||||
| { | ||||
|   g_return_val_if_fail (source == NULL || CLUTTER_IS_ACTOR (source), NULL); | ||||
|  | ||||
|   return g_object_new (CLUTTER_TYPE_BIND_CONSTRAINT, | ||||
|                        "source", source, | ||||
|                        "coordinate", coordinate, | ||||
|                        "offset", offset, | ||||
|                        NULL); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_bind_constraint_set_source: | ||||
|  * @constraint: a #ClutterBindConstraint | ||||
|  * @source: (allow-none): a #ClutterActor, or %NULL to unset the source | ||||
|  * | ||||
|  * Sets the source #ClutterActor for the constraint | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| void | ||||
| clutter_bind_constraint_set_source (ClutterBindConstraint *constraint, | ||||
|                                     ClutterActor          *source) | ||||
| { | ||||
|   ClutterActor *old_source, *actor; | ||||
|   ClutterActorMeta *meta; | ||||
|  | ||||
|   g_return_if_fail (CLUTTER_IS_BIND_CONSTRAINT (constraint)); | ||||
|   g_return_if_fail (source == NULL || CLUTTER_IS_ACTOR (source)); | ||||
|  | ||||
|   if (constraint->source == source) | ||||
|     return; | ||||
|  | ||||
|   meta = CLUTTER_ACTOR_META (constraint); | ||||
|   actor = clutter_actor_meta_get_actor (meta); | ||||
|   if (source != NULL && actor != NULL) | ||||
|     { | ||||
|       if (clutter_actor_contains (actor, source)) | ||||
|         { | ||||
|           g_warning (G_STRLOC ": The source actor '%s' is contained " | ||||
|                      "by the actor '%s' associated to the constraint " | ||||
|                      "'%s'", | ||||
|                      _clutter_actor_get_debug_name (source), | ||||
|                      _clutter_actor_get_debug_name (actor), | ||||
|                      _clutter_actor_meta_get_debug_name (meta)); | ||||
|           return; | ||||
|         } | ||||
|     } | ||||
|  | ||||
|   old_source = constraint->source; | ||||
|   if (old_source != NULL) | ||||
|     { | ||||
|       g_signal_handlers_disconnect_by_func (old_source, | ||||
|                                             G_CALLBACK (source_destroyed), | ||||
|                                             constraint); | ||||
|       g_signal_handlers_disconnect_by_func (old_source, | ||||
|                                             G_CALLBACK (source_queue_relayout), | ||||
|                                             constraint); | ||||
|     } | ||||
|  | ||||
|   constraint->source = source; | ||||
|   if (constraint->source != NULL) | ||||
|     { | ||||
|       g_signal_connect (constraint->source, "queue-relayout", | ||||
|                         G_CALLBACK (source_queue_relayout), | ||||
|                         constraint); | ||||
|       g_signal_connect (constraint->source, "destroy", | ||||
|                         G_CALLBACK (source_destroyed), | ||||
|                         constraint); | ||||
|  | ||||
|       if (constraint->actor != NULL) | ||||
|         clutter_actor_queue_relayout (constraint->actor); | ||||
|     } | ||||
|  | ||||
|   g_object_notify_by_pspec (G_OBJECT (constraint), obj_props[PROP_SOURCE]); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_bind_constraint_get_source: | ||||
|  * @constraint: a #ClutterBindConstraint | ||||
|  * | ||||
|  * Retrieves the #ClutterActor set using clutter_bind_constraint_set_source() | ||||
|  * | ||||
|  * Return value: (transfer none): a pointer to the source actor | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| ClutterActor * | ||||
| clutter_bind_constraint_get_source (ClutterBindConstraint *constraint) | ||||
| { | ||||
|   g_return_val_if_fail (CLUTTER_IS_BIND_CONSTRAINT (constraint), NULL); | ||||
|  | ||||
|   return constraint->source; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_bind_constraint_set_coordinate: | ||||
|  * @constraint: a #ClutterBindConstraint | ||||
|  * @coordinate: the coordinate to bind | ||||
|  * | ||||
|  * Sets the coordinate to bind in the constraint | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| void | ||||
| clutter_bind_constraint_set_coordinate (ClutterBindConstraint *constraint, | ||||
|                                         ClutterBindCoordinate  coordinate) | ||||
| { | ||||
|   g_return_if_fail (CLUTTER_IS_BIND_CONSTRAINT (constraint)); | ||||
|  | ||||
|   if (constraint->coordinate == coordinate) | ||||
|     return; | ||||
|  | ||||
|   constraint->coordinate = coordinate; | ||||
|  | ||||
|   if (constraint->actor != NULL) | ||||
|     clutter_actor_queue_relayout (constraint->actor); | ||||
|  | ||||
|   g_object_notify_by_pspec (G_OBJECT (constraint), obj_props[PROP_COORDINATE]); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_bind_constraint_get_coordinate: | ||||
|  * @constraint: a #ClutterBindConstraint | ||||
|  * | ||||
|  * Retrieves the bound coordinate of the constraint | ||||
|  * | ||||
|  * Return value: the bound coordinate | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| ClutterBindCoordinate | ||||
| clutter_bind_constraint_get_coordinate (ClutterBindConstraint *constraint) | ||||
| { | ||||
|   g_return_val_if_fail (CLUTTER_IS_BIND_CONSTRAINT (constraint), | ||||
|                         CLUTTER_BIND_X); | ||||
|  | ||||
|   return constraint->coordinate; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_bind_constraint_set_offset: | ||||
|  * @constraint: a #ClutterBindConstraint | ||||
|  * @offset: the offset to apply, in pixels | ||||
|  * | ||||
|  * Sets the offset to be applied to the constraint | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| void | ||||
| clutter_bind_constraint_set_offset (ClutterBindConstraint *constraint, | ||||
|                                     gfloat                 offset) | ||||
| { | ||||
|   g_return_if_fail (CLUTTER_IS_BIND_CONSTRAINT (constraint)); | ||||
|  | ||||
|   if (fabs (constraint->offset - offset) < 0.00001f) | ||||
|     return; | ||||
|  | ||||
|   constraint->offset = offset; | ||||
|  | ||||
|   if (constraint->actor != NULL) | ||||
|     clutter_actor_queue_relayout (constraint->actor); | ||||
|  | ||||
|   g_object_notify_by_pspec (G_OBJECT (constraint), obj_props[PROP_OFFSET]); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_bind_constraint_get_offset: | ||||
|  * @constraint: a #ClutterBindConstraint | ||||
|  * | ||||
|  * Retrieves the offset set using clutter_bind_constraint_set_offset() | ||||
|  * | ||||
|  * Return value: the offset, in pixels | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| gfloat | ||||
| clutter_bind_constraint_get_offset (ClutterBindConstraint *bind) | ||||
| { | ||||
|   g_return_val_if_fail (CLUTTER_IS_BIND_CONSTRAINT (bind), 0.0); | ||||
|  | ||||
|   return bind->offset; | ||||
| } | ||||
| @@ -1,77 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2010  Intel Corporation. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  * | ||||
|  * Author: | ||||
|  *   Emmanuele Bassi <ebassi@linux.intel.com> | ||||
|  */ | ||||
|  | ||||
| #ifndef __CLUTTER_BIND_CONSTRAINT_H__ | ||||
| #define __CLUTTER_BIND_CONSTRAINT_H__ | ||||
|  | ||||
| #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <clutter/clutter.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #include <clutter/clutter-constraint.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| #define CLUTTER_TYPE_BIND_CONSTRAINT    (clutter_bind_constraint_get_type ()) | ||||
| #define CLUTTER_BIND_CONSTRAINT(obj)    (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BIND_CONSTRAINT, ClutterBindConstraint)) | ||||
| #define CLUTTER_IS_BIND_CONSTRAINT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BIND_CONSTRAINT)) | ||||
|  | ||||
| /** | ||||
|  * ClutterBindConstraint: | ||||
|  * | ||||
|  * #ClutterBindConstraint is an opaque structure | ||||
|  * whose members cannot be directly accessed | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| typedef struct _ClutterBindConstraint           ClutterBindConstraint; | ||||
| typedef struct _ClutterBindConstraintClass      ClutterBindConstraintClass; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| GType clutter_bind_constraint_get_type (void) G_GNUC_CONST; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| ClutterConstraint *   clutter_bind_constraint_new            (ClutterActor          *source, | ||||
|                                                               ClutterBindCoordinate  coordinate, | ||||
|                                                               gfloat                 offset); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| void                  clutter_bind_constraint_set_source     (ClutterBindConstraint *constraint, | ||||
|                                                               ClutterActor          *source); | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| ClutterActor *        clutter_bind_constraint_get_source     (ClutterBindConstraint *constraint); | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| void                  clutter_bind_constraint_set_coordinate (ClutterBindConstraint *constraint, | ||||
|                                                               ClutterBindCoordinate  coordinate); | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| ClutterBindCoordinate clutter_bind_constraint_get_coordinate (ClutterBindConstraint *constraint); | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| void                  clutter_bind_constraint_set_offset     (ClutterBindConstraint *constraint, | ||||
|                                                               gfloat                 offset); | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| gfloat                clutter_bind_constraint_get_offset     (ClutterBindConstraint *constraint); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CLUTTER_BIND_CONSTRAINT_H__ */ | ||||
| @@ -1,938 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2008  Intel Corporation. | ||||
|  * | ||||
|  * Authored By: Emmanuele Bassi <ebassi@linux.intel.com> | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
|  | ||||
| /** | ||||
|  * SECTION:clutter-binding-pool | ||||
|  * @short_description: Pool for key bindings | ||||
|  * | ||||
|  * #ClutterBindingPool is a data structure holding a set of key bindings. | ||||
|  * Each key binding associates a key symbol (eventually with modifiers) | ||||
|  * to an action. A callback function is associated to each action. | ||||
|  * | ||||
|  * For a given key symbol and modifier mask combination there can be only one | ||||
|  * action; for each action there can be only one callback. There can be | ||||
|  * multiple actions with the same name, and the same callback can be used | ||||
|  * to handle multiple key bindings. | ||||
|  * | ||||
|  * Actors requiring key bindings should create a new #ClutterBindingPool | ||||
|  * inside their class initialization function and then install actions | ||||
|  * like this: | ||||
|  * | ||||
|  * |[<!-- language="C" --> | ||||
|  * static void | ||||
|  * foo_class_init (FooClass *klass) | ||||
|  * { | ||||
|  *   ClutterBindingPool *binding_pool; | ||||
|  * | ||||
|  *   binding_pool = clutter_binding_pool_get_for_class (klass); | ||||
|  * | ||||
|  *   clutter_binding_pool_install_action (binding_pool, "move-up", | ||||
|  *                                        CLUTTER_Up, 0, | ||||
|  *                                        G_CALLBACK (foo_action_move_up), | ||||
|  *                                        NULL, NULL); | ||||
|  *   clutter_binding_pool_install_action (binding_pool, "move-up", | ||||
|  *                                        CLUTTER_KP_Up, 0, | ||||
|  *                                        G_CALLBACK (foo_action_move_up), | ||||
|  *                                        NULL, NULL); | ||||
|  * } | ||||
|  * ]| | ||||
|  * | ||||
|  * The callback has a signature of: | ||||
|  * | ||||
|  * |[<!-- language="C" --> | ||||
|  *    gboolean (* callback) (GObject             *instance, | ||||
|  *                           const gchar         *action_name, | ||||
|  *                           guint                key_val, | ||||
|  *                           ClutterModifierType  modifiers, | ||||
|  *                           gpointer             user_data); | ||||
|  * ]| | ||||
|  * | ||||
|  * The actor should then override the #ClutterActor::key-press-event and | ||||
|  * use clutter_binding_pool_activate() to match a #ClutterKeyEvent structure | ||||
|  * to one of the actions: | ||||
|  * | ||||
|  * |[<!-- language="C" --> | ||||
|  *   ClutterBindingPool *pool; | ||||
|  * | ||||
|  *   // retrieve the binding pool for the type of the actor | ||||
|  *   pool = clutter_binding_pool_find (G_OBJECT_TYPE_NAME (actor)); | ||||
|  * | ||||
|  *   // activate any callback matching the key symbol and modifiers | ||||
|  *   // mask of the key event. the returned value can be directly | ||||
|  *   // used to signal that the actor has handled the event. | ||||
|  *   return clutter_binding_pool_activate (pool, | ||||
|  *                                         key_event->keyval, | ||||
|  *                                         key_event->modifier_state, | ||||
|  *                                         G_OBJECT (actor)); | ||||
|  * ]| | ||||
|  * | ||||
|  * The clutter_binding_pool_activate() function will return %FALSE if | ||||
|  * no action for the given key binding was found, if the action was | ||||
|  * blocked (using clutter_binding_pool_block_action()) or if the | ||||
|  * key binding handler returned %FALSE. | ||||
|  * | ||||
|  * #ClutterBindingPool is available since Clutter 1.0 | ||||
|  */ | ||||
|  | ||||
| #ifdef HAVE_CONFIG_H | ||||
| #include "clutter-build-config.h" | ||||
| #endif | ||||
|  | ||||
| #include "clutter-binding-pool.h" | ||||
| #include "clutter-debug.h" | ||||
| #include "clutter-enum-types.h" | ||||
| #include "clutter-marshal.h" | ||||
| #include "clutter-private.h" | ||||
|  | ||||
| #define CLUTTER_BINDING_POOL_CLASS(k)     (G_TYPE_CHECK_CLASS_CAST ((k), CLUTTER_TYPE_BINDING_POOL, ClutterBindingPoolClass)) | ||||
| #define CLUTTER_IS_BINDING_POOL_CLASS(k)  (G_TYPE_CHECK_CLASS_TYPE ((k), CLUTTER_TYPE_BINDING_POOL)) | ||||
| #define CLUTTER_BINDING_POOL_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS ((o), CLUTTER_TYPE_BINDING_POOL, ClutterBindingPoolClass)) | ||||
|  | ||||
| #define BINDING_MOD_MASK        ((CLUTTER_SHIFT_MASK   | \ | ||||
|                                   CLUTTER_CONTROL_MASK | \ | ||||
|                                   CLUTTER_MOD1_MASK    | \ | ||||
|                                   CLUTTER_SUPER_MASK   | \ | ||||
|                                   CLUTTER_HYPER_MASK   | \ | ||||
|                                   CLUTTER_META_MASK)   | CLUTTER_RELEASE_MASK) | ||||
|  | ||||
| typedef struct _ClutterBindingEntry     ClutterBindingEntry; | ||||
|  | ||||
| static GSList *clutter_binding_pools = NULL; | ||||
| static GQuark  key_class_bindings = 0; | ||||
|  | ||||
| struct _ClutterBindingPool | ||||
| { | ||||
|   GObject parent_instance; | ||||
|  | ||||
|   gchar *name; /* interned string, do not free */ | ||||
|  | ||||
|   GSList *entries; | ||||
|   GHashTable *entries_hash; | ||||
| }; | ||||
|  | ||||
| struct _ClutterBindingPoolClass | ||||
| { | ||||
|   GObjectClass parent_class; | ||||
| }; | ||||
|  | ||||
| struct _ClutterBindingEntry | ||||
| { | ||||
|   gchar *name; /* interned string, do not free */ | ||||
|  | ||||
|   guint key_val; | ||||
|   ClutterModifierType modifiers; | ||||
|  | ||||
|   GClosure *closure; | ||||
|  | ||||
|   guint is_blocked  : 1; | ||||
| }; | ||||
|  | ||||
| enum | ||||
| { | ||||
|   PROP_0, | ||||
|  | ||||
|   PROP_NAME, | ||||
|  | ||||
|   PROP_LAST | ||||
| }; | ||||
|  | ||||
| static GParamSpec *obj_props[PROP_LAST]; | ||||
|  | ||||
| G_DEFINE_TYPE (ClutterBindingPool, clutter_binding_pool, G_TYPE_OBJECT); | ||||
|  | ||||
| static guint | ||||
| binding_entry_hash (gconstpointer v) | ||||
| { | ||||
|   const ClutterBindingEntry *e = v; | ||||
|   guint h; | ||||
|  | ||||
|   h = e->key_val; | ||||
|   h ^= e->modifiers; | ||||
|  | ||||
|   return h; | ||||
| } | ||||
|  | ||||
| static gint | ||||
| binding_entry_compare (gconstpointer v1, | ||||
|                        gconstpointer v2) | ||||
| { | ||||
|   const ClutterBindingEntry *e1 = v1; | ||||
|   const ClutterBindingEntry *e2 = v2; | ||||
|  | ||||
|   return (e1->key_val == e2->key_val && e1->modifiers == e2->modifiers); | ||||
| } | ||||
|  | ||||
| static ClutterBindingEntry * | ||||
| binding_entry_new (const gchar         *name, | ||||
|                    guint                key_val, | ||||
|                    ClutterModifierType  modifiers) | ||||
| { | ||||
|   ClutterBindingEntry *entry; | ||||
|  | ||||
|   modifiers = modifiers & BINDING_MOD_MASK; | ||||
|  | ||||
|   entry = g_slice_new (ClutterBindingEntry); | ||||
|   entry->key_val = key_val; | ||||
|   entry->modifiers = modifiers; | ||||
|   entry->name = (gchar *) g_intern_string (name); | ||||
|   entry->closure = NULL; | ||||
|   entry->is_blocked = FALSE; | ||||
|  | ||||
|   return entry; | ||||
| } | ||||
|  | ||||
| static ClutterBindingEntry * | ||||
| binding_pool_lookup_entry (ClutterBindingPool  *pool, | ||||
|                            guint                key_val, | ||||
|                            ClutterModifierType  modifiers) | ||||
| { | ||||
|   ClutterBindingEntry lookup_entry = { 0, }; | ||||
|  | ||||
|   lookup_entry.key_val = key_val; | ||||
|   lookup_entry.modifiers = modifiers; | ||||
|  | ||||
|   return g_hash_table_lookup (pool->entries_hash, &lookup_entry); | ||||
| } | ||||
|  | ||||
| static void | ||||
| binding_entry_free (gpointer data) | ||||
| { | ||||
|   if (G_LIKELY (data)) | ||||
|     { | ||||
|       ClutterBindingEntry *entry = data; | ||||
|  | ||||
|       g_closure_unref (entry->closure); | ||||
|  | ||||
|       g_slice_free (ClutterBindingEntry, entry); | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_binding_pool_finalize (GObject *gobject) | ||||
| { | ||||
|   ClutterBindingPool *pool = CLUTTER_BINDING_POOL (gobject); | ||||
|  | ||||
|   /* remove from the pools */ | ||||
|   clutter_binding_pools = g_slist_remove (clutter_binding_pools, pool); | ||||
|  | ||||
|   g_hash_table_destroy (pool->entries_hash); | ||||
|  | ||||
|   g_slist_foreach (pool->entries, (GFunc) binding_entry_free, NULL); | ||||
|   g_slist_free (pool->entries); | ||||
|  | ||||
|   G_OBJECT_CLASS (clutter_binding_pool_parent_class)->finalize (gobject); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_binding_pool_set_property (GObject      *gobject, | ||||
|                                    guint         prop_id, | ||||
|                                    const GValue *value, | ||||
|                                    GParamSpec   *pspec) | ||||
| { | ||||
|   ClutterBindingPool *pool = CLUTTER_BINDING_POOL (gobject); | ||||
|  | ||||
|   switch (prop_id) | ||||
|     { | ||||
|     case PROP_NAME: | ||||
|       pool->name = (gchar *) g_intern_string (g_value_get_string (value)); | ||||
|       break; | ||||
|  | ||||
|     default: | ||||
|       G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); | ||||
|       break; | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_binding_pool_get_property (GObject    *gobject, | ||||
|                                    guint       prop_id, | ||||
|                                    GValue     *value, | ||||
|                                    GParamSpec *pspec) | ||||
| { | ||||
|   ClutterBindingPool *pool = CLUTTER_BINDING_POOL (gobject); | ||||
|  | ||||
|   switch (prop_id) | ||||
|     { | ||||
|     case PROP_NAME: | ||||
|       g_value_set_string (value, pool->name); | ||||
|       break; | ||||
|  | ||||
|     default: | ||||
|       G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); | ||||
|       break; | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_binding_pool_constructed (GObject *gobject) | ||||
| { | ||||
|   ClutterBindingPool *pool = CLUTTER_BINDING_POOL (gobject); | ||||
|  | ||||
|   /* bad monkey! bad, bad monkey! */ | ||||
|   if (G_UNLIKELY (pool->name == NULL)) | ||||
|     g_critical ("No name set for ClutterBindingPool %p", pool); | ||||
|  | ||||
|   if (G_OBJECT_CLASS (clutter_binding_pool_parent_class)->constructed) | ||||
|     G_OBJECT_CLASS (clutter_binding_pool_parent_class)->constructed (gobject); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_binding_pool_class_init (ClutterBindingPoolClass *klass) | ||||
| { | ||||
|   GObjectClass *gobject_class = G_OBJECT_CLASS (klass); | ||||
|  | ||||
|   gobject_class->constructed = clutter_binding_pool_constructed; | ||||
|   gobject_class->set_property = clutter_binding_pool_set_property; | ||||
|   gobject_class->get_property = clutter_binding_pool_get_property; | ||||
|   gobject_class->finalize = clutter_binding_pool_finalize; | ||||
|  | ||||
|   /** | ||||
|    * ClutterBindingPool:name: | ||||
|    * | ||||
|    * The unique name of the #ClutterBindingPool. | ||||
|    * | ||||
|    * Since: 1.0 | ||||
|    */ | ||||
|   obj_props[PROP_NAME] = | ||||
|     g_param_spec_string ("name", | ||||
|                          P_("Name"), | ||||
|                          P_("The unique name of the binding pool"), | ||||
|                          NULL, | ||||
|                          CLUTTER_PARAM_READWRITE | | ||||
|                          G_PARAM_CONSTRUCT_ONLY); | ||||
|  | ||||
|   g_object_class_install_properties (gobject_class, | ||||
|                                      PROP_LAST, | ||||
|                                      obj_props); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_binding_pool_init (ClutterBindingPool *pool) | ||||
| { | ||||
|   pool->name = NULL; | ||||
|   pool->entries = NULL; | ||||
|   pool->entries_hash = g_hash_table_new (binding_entry_hash, | ||||
|                                          binding_entry_compare); | ||||
|  | ||||
|   clutter_binding_pools = g_slist_prepend (clutter_binding_pools, pool); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_binding_pool_new: | ||||
|  * @name: the name of the binding pool | ||||
|  * | ||||
|  * Creates a new #ClutterBindingPool that can be used to store | ||||
|  * key bindings for an actor. The @name must be a unique identifier | ||||
|  * for the binding pool, so that clutter_binding_pool_find() will | ||||
|  * be able to return the correct binding pool. | ||||
|  * | ||||
|  * Return value: the newly created binding pool with the given | ||||
|  *   name. Use g_object_unref() when done. | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| ClutterBindingPool * | ||||
| clutter_binding_pool_new (const gchar *name) | ||||
| { | ||||
|   ClutterBindingPool *pool; | ||||
|  | ||||
|   g_return_val_if_fail (name != NULL, NULL); | ||||
|  | ||||
|   pool = clutter_binding_pool_find (name); | ||||
|   if (G_UNLIKELY (pool)) | ||||
|     { | ||||
|       g_warning ("A binding pool named '%s' is already present " | ||||
|                  "in the binding pools list", | ||||
|                  pool->name); | ||||
|       return NULL; | ||||
|     } | ||||
|  | ||||
|   return g_object_new (CLUTTER_TYPE_BINDING_POOL, "name", name, NULL); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_binding_pool_get_for_class: | ||||
|  * @klass: a #GObjectClass pointer | ||||
|  * | ||||
|  * Retrieves the #ClutterBindingPool for the given #GObject class | ||||
|  * and, eventually, creates it. This function is a wrapper around | ||||
|  * clutter_binding_pool_new() and uses the class type name as the | ||||
|  * unique name for the binding pool. | ||||
|  * | ||||
|  * Calling this function multiple times will return the same | ||||
|  * #ClutterBindingPool. | ||||
|  * | ||||
|  * A binding pool for a class can also be retrieved using | ||||
|  * clutter_binding_pool_find() with the class type name: | ||||
|  * | ||||
|  * |[ | ||||
|  *   pool = clutter_binding_pool_find (G_OBJECT_TYPE_NAME (instance)); | ||||
|  * ]| | ||||
|  * | ||||
|  * Return value: (transfer none): the binding pool for the given class. | ||||
|  *   The returned #ClutterBindingPool is owned by Clutter and should not | ||||
|  *   be freed directly | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| ClutterBindingPool * | ||||
| clutter_binding_pool_get_for_class (gpointer klass) | ||||
| { | ||||
|   ClutterBindingPool *pool; | ||||
|  | ||||
|   g_return_val_if_fail (G_IS_OBJECT_CLASS (klass), NULL); | ||||
|  | ||||
|   if (G_UNLIKELY (key_class_bindings == 0)) | ||||
|     key_class_bindings = g_quark_from_static_string ("clutter-bindings-set"); | ||||
|  | ||||
|   pool = g_dataset_id_get_data (klass, key_class_bindings); | ||||
|   if (pool) | ||||
|     return pool; | ||||
|  | ||||
|   pool = clutter_binding_pool_new (G_OBJECT_CLASS_NAME (klass)); | ||||
|   g_dataset_id_set_data_full (klass, key_class_bindings, | ||||
|                               pool, | ||||
|                               g_object_unref); | ||||
|  | ||||
|   return pool; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_binding_pool_find: | ||||
|  * @name: the name of the binding pool to find | ||||
|  * | ||||
|  * Finds the #ClutterBindingPool with @name. | ||||
|  * | ||||
|  * Return value: (transfer none): a pointer to the #ClutterBindingPool, or %NULL | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| ClutterBindingPool * | ||||
| clutter_binding_pool_find (const gchar *name) | ||||
| { | ||||
|   GSList *l; | ||||
|  | ||||
|   g_return_val_if_fail (name != NULL, NULL); | ||||
|  | ||||
|   for (l = clutter_binding_pools; l != NULL; l = l->next) | ||||
|     { | ||||
|       ClutterBindingPool *pool = l->data; | ||||
|  | ||||
|       if (g_str_equal (pool->name, (gpointer) name)) | ||||
|         return pool; | ||||
|     } | ||||
|  | ||||
|   return NULL; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_binding_pool_install_action: | ||||
|  * @pool: a #ClutterBindingPool | ||||
|  * @action_name: the name of the action | ||||
|  * @key_val: key symbol | ||||
|  * @modifiers: bitmask of modifiers | ||||
|  * @callback: (type Clutter.BindingActionFunc): function to be called | ||||
|  *   when the action is activated | ||||
|  * @data: data to be passed to @callback | ||||
|  * @notify: function to be called when the action is removed | ||||
|  *   from the pool | ||||
|  * | ||||
|  * Installs a new action inside a #ClutterBindingPool. The action | ||||
|  * is bound to @key_val and @modifiers. | ||||
|  * | ||||
|  * The same action name can be used for multiple @key_val, @modifiers | ||||
|  * pairs. | ||||
|  * | ||||
|  * When an action has been activated using clutter_binding_pool_activate() | ||||
|  * the passed @callback will be invoked (with @data). | ||||
|  * | ||||
|  * Actions can be blocked with clutter_binding_pool_block_action() | ||||
|  * and then unblocked using clutter_binding_pool_unblock_action(). | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| void | ||||
| clutter_binding_pool_install_action (ClutterBindingPool  *pool, | ||||
|                                      const gchar         *action_name, | ||||
|                                      guint                key_val, | ||||
|                                      ClutterModifierType  modifiers, | ||||
|                                      GCallback            callback, | ||||
|                                      gpointer             data, | ||||
|                                      GDestroyNotify       notify) | ||||
| { | ||||
|   ClutterBindingEntry *entry; | ||||
|   GClosure *closure; | ||||
|  | ||||
|   g_return_if_fail (pool != NULL); | ||||
|   g_return_if_fail (action_name != NULL); | ||||
|   g_return_if_fail (key_val != 0); | ||||
|   g_return_if_fail (callback != NULL); | ||||
|  | ||||
|   entry = binding_pool_lookup_entry (pool, key_val, modifiers); | ||||
|   if (G_UNLIKELY (entry)) | ||||
|     { | ||||
|       g_warning ("There already is an action '%s' for the given " | ||||
|                  "key symbol of %d (modifiers: %d) installed inside " | ||||
|                  "the binding pool.", | ||||
|                  entry->name, | ||||
|                  entry->key_val, entry->modifiers); | ||||
|       return; | ||||
|     } | ||||
|   else | ||||
|     entry = binding_entry_new (action_name, key_val, modifiers); | ||||
|  | ||||
|   closure = g_cclosure_new (callback, data, (GClosureNotify) notify); | ||||
|   entry->closure = g_closure_ref (closure); | ||||
|   g_closure_sink (closure); | ||||
|  | ||||
|   if (G_CLOSURE_NEEDS_MARSHAL (closure)) | ||||
|     { | ||||
|       GClosureMarshal marshal; | ||||
|  | ||||
|       marshal = _clutter_marshal_BOOLEAN__STRING_UINT_FLAGS; | ||||
|       g_closure_set_marshal (closure, marshal); | ||||
|     } | ||||
|  | ||||
|   pool->entries = g_slist_prepend (pool->entries, entry); | ||||
|   g_hash_table_insert (pool->entries_hash, entry, entry); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_binding_pool_install_closure: | ||||
|  * @pool: a #ClutterBindingPool | ||||
|  * @action_name: the name of the action | ||||
|  * @key_val: key symbol | ||||
|  * @modifiers: bitmask of modifiers | ||||
|  * @closure: a #GClosure | ||||
|  * | ||||
|  * A #GClosure variant of clutter_binding_pool_install_action(). | ||||
|  * | ||||
|  * Installs a new action inside a #ClutterBindingPool. The action | ||||
|  * is bound to @key_val and @modifiers. | ||||
|  * | ||||
|  * The same action name can be used for multiple @key_val, @modifiers | ||||
|  * pairs. | ||||
|  * | ||||
|  * When an action has been activated using clutter_binding_pool_activate() | ||||
|  * the passed @closure will be invoked. | ||||
|  * | ||||
|  * Actions can be blocked with clutter_binding_pool_block_action() | ||||
|  * and then unblocked using clutter_binding_pool_unblock_action(). | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| void | ||||
| clutter_binding_pool_install_closure (ClutterBindingPool  *pool, | ||||
|                                       const gchar         *action_name, | ||||
|                                       guint                key_val, | ||||
|                                       ClutterModifierType  modifiers, | ||||
|                                       GClosure            *closure) | ||||
| { | ||||
|   ClutterBindingEntry *entry; | ||||
|  | ||||
|   g_return_if_fail (pool != NULL); | ||||
|   g_return_if_fail (action_name != NULL); | ||||
|   g_return_if_fail (key_val != 0); | ||||
|   g_return_if_fail (closure != NULL); | ||||
|  | ||||
|   entry = binding_pool_lookup_entry (pool, key_val, modifiers); | ||||
|   if (G_UNLIKELY (entry)) | ||||
|     { | ||||
|       g_warning ("There already is an action '%s' for the given " | ||||
|                  "key symbol of %d (modifiers: %d) installed inside " | ||||
|                  "the binding pool.", | ||||
|                  entry->name, | ||||
|                  entry->key_val, entry->modifiers); | ||||
|       return; | ||||
|     } | ||||
|   else | ||||
|     entry = binding_entry_new (action_name, key_val, modifiers); | ||||
|  | ||||
|   entry->closure = g_closure_ref (closure); | ||||
|   g_closure_sink (closure); | ||||
|  | ||||
|   if (G_CLOSURE_NEEDS_MARSHAL (closure)) | ||||
|     { | ||||
|       GClosureMarshal marshal; | ||||
|  | ||||
|       marshal = _clutter_marshal_BOOLEAN__STRING_UINT_FLAGS; | ||||
|       g_closure_set_marshal (closure, marshal); | ||||
|     } | ||||
|  | ||||
|   pool->entries = g_slist_prepend (pool->entries, entry); | ||||
|   g_hash_table_insert (pool->entries_hash, entry, entry); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_binding_pool_override_action: | ||||
|  * @pool: a #ClutterBindingPool | ||||
|  * @key_val: key symbol | ||||
|  * @modifiers: bitmask of modifiers | ||||
|  * @callback: function to be called when the action is activated | ||||
|  * @data: data to be passed to @callback | ||||
|  * @notify: function to be called when the action is removed | ||||
|  *   from the pool | ||||
|  * | ||||
|  * Allows overriding the action for @key_val and @modifiers inside a | ||||
|  * #ClutterBindingPool. See clutter_binding_pool_install_action(). | ||||
|  * | ||||
|  * When an action has been activated using clutter_binding_pool_activate() | ||||
|  * the passed @callback will be invoked (with @data). | ||||
|  * | ||||
|  * Actions can be blocked with clutter_binding_pool_block_action() | ||||
|  * and then unblocked using clutter_binding_pool_unblock_action(). | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| void | ||||
| clutter_binding_pool_override_action (ClutterBindingPool  *pool, | ||||
|                                       guint                key_val, | ||||
|                                       ClutterModifierType  modifiers, | ||||
|                                       GCallback            callback, | ||||
|                                       gpointer             data, | ||||
|                                       GDestroyNotify       notify) | ||||
| { | ||||
|   ClutterBindingEntry *entry; | ||||
|   GClosure *closure; | ||||
|  | ||||
|   g_return_if_fail (pool != NULL); | ||||
|   g_return_if_fail (key_val != 0); | ||||
|   g_return_if_fail (callback != NULL); | ||||
|  | ||||
|   entry = binding_pool_lookup_entry (pool, key_val, modifiers); | ||||
|   if (G_UNLIKELY (entry == NULL)) | ||||
|     { | ||||
|       g_warning ("There is no action for the given key symbol " | ||||
|                  "of %d (modifiers: %d) installed inside the " | ||||
|                  "binding pool.", | ||||
|                  key_val, modifiers); | ||||
|       return; | ||||
|     } | ||||
|  | ||||
|   if (entry->closure) | ||||
|     { | ||||
|       g_closure_unref (entry->closure); | ||||
|       entry->closure = NULL; | ||||
|     } | ||||
|  | ||||
|   closure = g_cclosure_new (callback, data, (GClosureNotify) notify); | ||||
|   entry->closure = g_closure_ref (closure); | ||||
|   g_closure_sink (closure); | ||||
|  | ||||
|   if (G_CLOSURE_NEEDS_MARSHAL (closure)) | ||||
|     { | ||||
|       GClosureMarshal marshal; | ||||
|  | ||||
|       marshal = _clutter_marshal_BOOLEAN__STRING_UINT_FLAGS; | ||||
|       g_closure_set_marshal (closure, marshal); | ||||
|     } | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_binding_pool_override_closure: | ||||
|  * @pool: a #ClutterBindingPool | ||||
|  * @key_val: key symbol | ||||
|  * @modifiers: bitmask of modifiers | ||||
|  * @closure: a #GClosure | ||||
|  * | ||||
|  * A #GClosure variant of clutter_binding_pool_override_action(). | ||||
|  * | ||||
|  * Allows overriding the action for @key_val and @modifiers inside a | ||||
|  * #ClutterBindingPool. See clutter_binding_pool_install_closure(). | ||||
|  * | ||||
|  * When an action has been activated using clutter_binding_pool_activate() | ||||
|  * the passed @callback will be invoked (with @data). | ||||
|  * | ||||
|  * Actions can be blocked with clutter_binding_pool_block_action() | ||||
|  * and then unblocked using clutter_binding_pool_unblock_action(). | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| void | ||||
| clutter_binding_pool_override_closure (ClutterBindingPool  *pool, | ||||
|                                        guint                key_val, | ||||
|                                        ClutterModifierType  modifiers, | ||||
|                                        GClosure            *closure) | ||||
| { | ||||
|   ClutterBindingEntry *entry; | ||||
|  | ||||
|   g_return_if_fail (pool != NULL); | ||||
|   g_return_if_fail (key_val != 0); | ||||
|   g_return_if_fail (closure != NULL); | ||||
|  | ||||
|   entry = binding_pool_lookup_entry (pool, key_val, modifiers); | ||||
|   if (G_UNLIKELY (entry == NULL)) | ||||
|     { | ||||
|       g_warning ("There is no action for the given key symbol " | ||||
|                  "of %d (modifiers: %d) installed inside the " | ||||
|                  "binding pool.", | ||||
|                  key_val, modifiers); | ||||
|       return; | ||||
|     } | ||||
|  | ||||
|   if (entry->closure) | ||||
|     { | ||||
|       g_closure_unref (entry->closure); | ||||
|       entry->closure = NULL; | ||||
|     } | ||||
|  | ||||
|   entry->closure = g_closure_ref (closure); | ||||
|   g_closure_sink (closure); | ||||
|  | ||||
|   if (G_CLOSURE_NEEDS_MARSHAL (closure)) | ||||
|     { | ||||
|       GClosureMarshal marshal; | ||||
|  | ||||
|       marshal = _clutter_marshal_BOOLEAN__STRING_UINT_FLAGS; | ||||
|       g_closure_set_marshal (closure, marshal); | ||||
|     } | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_binding_pool_find_action: | ||||
|  * @pool: a #ClutterBindingPool | ||||
|  * @key_val: a key symbol | ||||
|  * @modifiers: a bitmask for the modifiers | ||||
|  * | ||||
|  * Retrieves the name of the action matching the given key symbol | ||||
|  * and modifiers bitmask. | ||||
|  * | ||||
|  * Return value: the name of the action, if found, or %NULL. The | ||||
|  *   returned string is owned by the binding pool and should never | ||||
|  *   be modified or freed | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| const gchar * | ||||
| clutter_binding_pool_find_action (ClutterBindingPool  *pool, | ||||
|                                   guint                key_val, | ||||
|                                   ClutterModifierType  modifiers) | ||||
| { | ||||
|   ClutterBindingEntry *entry; | ||||
|  | ||||
|   g_return_val_if_fail (pool != NULL, NULL); | ||||
|   g_return_val_if_fail (key_val != 0, NULL); | ||||
|  | ||||
|   entry = binding_pool_lookup_entry (pool, key_val, modifiers); | ||||
|   if (!entry) | ||||
|     return NULL; | ||||
|  | ||||
|   return entry->name; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_binding_pool_remove_action: | ||||
|  * @pool: a #ClutterBindingPool | ||||
|  * @key_val: a key symbol | ||||
|  * @modifiers: a bitmask for the modifiers | ||||
|  * | ||||
|  * Removes the action matching the given @key_val, @modifiers pair, | ||||
|  * if any exists. | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| void | ||||
| clutter_binding_pool_remove_action (ClutterBindingPool  *pool, | ||||
|                                     guint                key_val, | ||||
|                                     ClutterModifierType  modifiers) | ||||
| { | ||||
|   ClutterBindingEntry remove_entry = { 0, }; | ||||
|   GSList *l; | ||||
|  | ||||
|   g_return_if_fail (pool != NULL); | ||||
|   g_return_if_fail (key_val != 0); | ||||
|  | ||||
|   modifiers = modifiers & BINDING_MOD_MASK; | ||||
|  | ||||
|   remove_entry.key_val = key_val; | ||||
|   remove_entry.modifiers = modifiers; | ||||
|  | ||||
|   for (l = pool->entries; l != NULL; l = l->data) | ||||
|     { | ||||
|       ClutterBindingEntry *e = l->data; | ||||
|  | ||||
|       if (e->key_val == remove_entry.key_val && | ||||
|           e->modifiers == remove_entry.modifiers) | ||||
|         { | ||||
|           pool->entries = g_slist_remove_link (pool->entries, l); | ||||
|           break; | ||||
|         } | ||||
|     } | ||||
|  | ||||
|   g_hash_table_remove (pool->entries_hash, &remove_entry); | ||||
| } | ||||
|  | ||||
| static gboolean | ||||
| clutter_binding_entry_invoke (ClutterBindingEntry *entry, | ||||
|                               GObject             *gobject) | ||||
| { | ||||
|   GValue params[4] = { | ||||
|     G_VALUE_INIT, | ||||
|     G_VALUE_INIT, | ||||
|     G_VALUE_INIT, | ||||
|     G_VALUE_INIT | ||||
|   }; | ||||
|   GValue result = G_VALUE_INIT; | ||||
|   gboolean retval = TRUE; | ||||
|  | ||||
|   g_value_init (¶ms[0], G_TYPE_OBJECT); | ||||
|   g_value_set_object (¶ms[0], gobject); | ||||
|  | ||||
|   g_value_init (¶ms[1], G_TYPE_STRING); | ||||
|   g_value_set_static_string (¶ms[1], entry->name); | ||||
|  | ||||
|   g_value_init (¶ms[2], G_TYPE_UINT); | ||||
|   g_value_set_uint (¶ms[2], entry->key_val); | ||||
|  | ||||
|   g_value_init (¶ms[3], CLUTTER_TYPE_MODIFIER_TYPE); | ||||
|   g_value_set_flags (¶ms[3], entry->modifiers); | ||||
|  | ||||
|   g_value_init (&result, G_TYPE_BOOLEAN); | ||||
|  | ||||
|   g_closure_invoke (entry->closure, &result, 4, params, NULL); | ||||
|  | ||||
|   retval = g_value_get_boolean (&result); | ||||
|  | ||||
|   g_value_unset (&result); | ||||
|  | ||||
|   g_value_unset (¶ms[0]); | ||||
|   g_value_unset (¶ms[1]); | ||||
|   g_value_unset (¶ms[2]); | ||||
|   g_value_unset (¶ms[3]); | ||||
|  | ||||
|   return retval; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_binding_pool_activate: | ||||
|  * @pool: a #ClutterBindingPool | ||||
|  * @key_val: the key symbol | ||||
|  * @modifiers: bitmask for the modifiers | ||||
|  * @gobject: a #GObject | ||||
|  * | ||||
|  * Activates the callback associated to the action that is | ||||
|  * bound to the @key_val and @modifiers pair. | ||||
|  * | ||||
|  * The callback has the following signature: | ||||
|  * | ||||
|  * |[ | ||||
|  *   void (* callback) (GObject             *gobject, | ||||
|  *                      const gchar         *action_name, | ||||
|  *                      guint                key_val, | ||||
|  *                      ClutterModifierType  modifiers, | ||||
|  *                      gpointer             user_data); | ||||
|  * ]| | ||||
|  * | ||||
|  * Where the #GObject instance is @gobject and the user data | ||||
|  * is the one passed when installing the action with | ||||
|  * clutter_binding_pool_install_action(). | ||||
|  * | ||||
|  * If the action bound to the @key_val, @modifiers pair has been | ||||
|  * blocked using clutter_binding_pool_block_action(), the callback | ||||
|  * will not be invoked, and this function will return %FALSE. | ||||
|  * | ||||
|  * Return value: %TRUE if an action was found and was activated | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| gboolean | ||||
| clutter_binding_pool_activate (ClutterBindingPool  *pool, | ||||
|                                guint                key_val, | ||||
|                                ClutterModifierType  modifiers, | ||||
|                                GObject             *gobject) | ||||
| { | ||||
|   ClutterBindingEntry *entry = NULL; | ||||
|  | ||||
|   g_return_val_if_fail (pool != NULL, FALSE); | ||||
|   g_return_val_if_fail (key_val != 0, FALSE); | ||||
|   g_return_val_if_fail (G_IS_OBJECT (gobject), FALSE); | ||||
|  | ||||
|   modifiers = (modifiers & BINDING_MOD_MASK); | ||||
|  | ||||
|   entry = binding_pool_lookup_entry (pool, key_val, modifiers); | ||||
|   if (!entry) | ||||
|     return FALSE; | ||||
|  | ||||
|   if (!entry->is_blocked) | ||||
|     return clutter_binding_entry_invoke (entry, gobject); | ||||
|  | ||||
|   return FALSE; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_binding_pool_block_action: | ||||
|  * @pool: a #ClutterBindingPool | ||||
|  * @action_name: an action name | ||||
|  * | ||||
|  * Blocks all the actions with name @action_name inside @pool. | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| void | ||||
| clutter_binding_pool_block_action (ClutterBindingPool *pool, | ||||
|                                    const gchar        *action_name) | ||||
| { | ||||
|   GSList *l; | ||||
|  | ||||
|   g_return_if_fail (pool != NULL); | ||||
|   g_return_if_fail (action_name != NULL); | ||||
|  | ||||
|   for (l = pool->entries; l != NULL; l = l->next) | ||||
|     { | ||||
|       ClutterBindingEntry *entry = l->data; | ||||
|  | ||||
|       if (g_str_equal (entry->name, (gpointer) action_name)) | ||||
|         entry->is_blocked = TRUE; | ||||
|     } | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_binding_pool_unblock_action: | ||||
|  * @pool: a #ClutterBindingPool | ||||
|  * @action_name: an action name | ||||
|  * | ||||
|  * Unblockes all the actions with name @action_name inside @pool. | ||||
|  * | ||||
|  * Unblocking an action does not cause the callback bound to it to | ||||
|  * be invoked in case clutter_binding_pool_activate() was called on | ||||
|  * an action previously blocked with clutter_binding_pool_block_action(). | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| void | ||||
| clutter_binding_pool_unblock_action (ClutterBindingPool *pool, | ||||
|                                      const gchar        *action_name) | ||||
| { | ||||
|   GSList *l; | ||||
|  | ||||
|   g_return_if_fail (pool != NULL); | ||||
|   g_return_if_fail (action_name != NULL); | ||||
|  | ||||
|   for (l = pool->entries; l != NULL; l = l->next) | ||||
|     { | ||||
|       ClutterBindingEntry *entry = l->data; | ||||
|  | ||||
|       if (g_str_equal (entry->name, (gpointer) action_name)) | ||||
|         entry->is_blocked = FALSE; | ||||
|     } | ||||
| } | ||||
| @@ -1,135 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2008  Intel Corporation. | ||||
|  * | ||||
|  * Authored By: Emmanuele Bassi <ebassi@linux.intel.com> | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
|  | ||||
| #ifndef __CLUTTER_BINDING_POOL_H__ | ||||
| #define __CLUTTER_BINDING_POOL_H__ | ||||
|  | ||||
| #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <clutter/clutter.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #include <glib-object.h> | ||||
| #include <clutter/clutter-event.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| #define CLUTTER_TYPE_BINDING_POOL       (clutter_binding_pool_get_type ()) | ||||
| #define CLUTTER_BINDING_POOL(obj)       (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BINDING_POOL, ClutterBindingPool)) | ||||
| #define CLUTTER_IS_BINDING_POOL(obj)    (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BINDING_POOL)) | ||||
|  | ||||
| /** | ||||
|  * ClutterBindingPool: | ||||
|  * | ||||
|  * Container of key bindings. The #ClutterBindingPool struct is | ||||
|  * private. | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| typedef struct _ClutterBindingPool      ClutterBindingPool; | ||||
| typedef struct _ClutterBindingPoolClass ClutterBindingPoolClass; | ||||
|  | ||||
| /** | ||||
|  * ClutterBindingActionFunc: | ||||
|  * @gobject: a #GObject | ||||
|  * @action_name: the name of the action | ||||
|  * @key_val: the key symbol | ||||
|  * @modifiers: bitmask of the modifier flags | ||||
|  * @user_data: data passed to the function | ||||
|  * | ||||
|  * The prototype for the callback function registered with | ||||
|  * clutter_binding_pool_install_action() and invoked by | ||||
|  * clutter_binding_pool_activate(). | ||||
|  * | ||||
|  * Return value: the function should return %TRUE if the key | ||||
|  *   binding has been handled, and return %FALSE otherwise | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| typedef gboolean (* ClutterBindingActionFunc) (GObject             *gobject, | ||||
|                                                const gchar         *action_name, | ||||
|                                                guint                key_val, | ||||
|                                                ClutterModifierType  modifiers, | ||||
|                                                gpointer             user_data); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_0 | ||||
| GType clutter_binding_pool_get_type (void) G_GNUC_CONST; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_0 | ||||
| ClutterBindingPool *  clutter_binding_pool_new              (const gchar         *name); | ||||
| CLUTTER_AVAILABLE_IN_1_0 | ||||
| ClutterBindingPool *  clutter_binding_pool_get_for_class    (gpointer             klass); | ||||
| CLUTTER_AVAILABLE_IN_1_0 | ||||
| ClutterBindingPool *  clutter_binding_pool_find             (const gchar         *name); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_0 | ||||
| void                  clutter_binding_pool_install_action   (ClutterBindingPool  *pool, | ||||
|                                                              const gchar         *action_name, | ||||
|                                                              guint                key_val, | ||||
|                                                              ClutterModifierType  modifiers, | ||||
|                                                              GCallback            callback, | ||||
|                                                              gpointer             data, | ||||
|                                                              GDestroyNotify       notify); | ||||
| CLUTTER_AVAILABLE_IN_1_0 | ||||
| void                  clutter_binding_pool_install_closure  (ClutterBindingPool  *pool, | ||||
|                                                              const gchar         *action_name, | ||||
|                                                              guint                key_val, | ||||
|                                                              ClutterModifierType  modifiers, | ||||
|                                                              GClosure            *closure); | ||||
| CLUTTER_AVAILABLE_IN_1_0 | ||||
| void                  clutter_binding_pool_override_action  (ClutterBindingPool  *pool, | ||||
|                                                              guint                key_val, | ||||
|                                                              ClutterModifierType  modifiers, | ||||
|                                                              GCallback            callback, | ||||
|                                                              gpointer             data, | ||||
|                                                              GDestroyNotify       notify); | ||||
| CLUTTER_AVAILABLE_IN_1_0 | ||||
| void                  clutter_binding_pool_override_closure (ClutterBindingPool  *pool, | ||||
|                                                              guint                key_val, | ||||
|                                                              ClutterModifierType  modifiers, | ||||
|                                                              GClosure            *closure); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_0 | ||||
| const gchar *         clutter_binding_pool_find_action      (ClutterBindingPool  *pool, | ||||
|                                                              guint                key_val, | ||||
|                                                              ClutterModifierType  modifiers); | ||||
| CLUTTER_AVAILABLE_IN_1_0 | ||||
| void                  clutter_binding_pool_remove_action    (ClutterBindingPool  *pool, | ||||
|                                                              guint                key_val, | ||||
|                                                              ClutterModifierType  modifiers); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_0 | ||||
| gboolean              clutter_binding_pool_activate         (ClutterBindingPool  *pool, | ||||
|                                                              guint                key_val, | ||||
|                                                              ClutterModifierType  modifiers, | ||||
|                                                              GObject             *gobject); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_0 | ||||
| void                  clutter_binding_pool_block_action     (ClutterBindingPool  *pool, | ||||
|                                                              const gchar         *action_name); | ||||
| CLUTTER_AVAILABLE_IN_1_0 | ||||
| void                  clutter_binding_pool_unblock_action   (ClutterBindingPool  *pool, | ||||
|                                                              const gchar         *action_name); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CLUTTER_BINDING_POOL_H__ */ | ||||
| @@ -1,278 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2010  Intel Corporation. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  * | ||||
|  * Author: | ||||
|  *   Emmanuele Bassi <ebassi@linux.intel.com> | ||||
|  */ | ||||
|  | ||||
| /** | ||||
|  * SECTION:clutter-blur-effect | ||||
|  * @short_description: A blur effect | ||||
|  * @see_also: #ClutterEffect, #ClutterOffscreenEffect | ||||
|  * | ||||
|  * #ClutterBlurEffect is a sub-class of #ClutterEffect that allows blurring a | ||||
|  * actor and its contents. | ||||
|  * | ||||
|  * #ClutterBlurEffect is available since Clutter 1.4 | ||||
|  */ | ||||
|  | ||||
| #define CLUTTER_BLUR_EFFECT_CLASS(klass)        (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BLUR_EFFECT, ClutterBlurEffectClass)) | ||||
| #define CLUTTER_IS_BLUR_EFFECT_CLASS(klass)     (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BLUR_EFFECT)) | ||||
| #define CLUTTER_BLUR_EFFECT_GET_CLASS(obj)      (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BLUR_EFFECT, ClutterBlurEffectClass)) | ||||
|  | ||||
| #ifdef HAVE_CONFIG_H | ||||
| #include "clutter-build-config.h" | ||||
| #endif | ||||
|  | ||||
| #define CLUTTER_ENABLE_EXPERIMENTAL_API | ||||
|  | ||||
| #include "clutter-blur-effect.h" | ||||
|  | ||||
| #include "cogl/cogl.h" | ||||
|  | ||||
| #include "clutter-debug.h" | ||||
| #include "clutter-offscreen-effect.h" | ||||
| #include "clutter-private.h" | ||||
|  | ||||
| #define BLUR_PADDING    2 | ||||
|  | ||||
| /* FIXME - lame shader; we should really have a decoupled | ||||
|  * horizontal/vertical two pass shader for the gaussian blur | ||||
|  */ | ||||
| static const gchar *box_blur_glsl_declarations = | ||||
| "uniform vec2 pixel_step;\n"; | ||||
| #define SAMPLE(offx, offy) \ | ||||
|   "cogl_texel += texture2D (cogl_sampler, cogl_tex_coord.st + pixel_step * " \ | ||||
|   "vec2 (" G_STRINGIFY (offx) ", " G_STRINGIFY (offy) "));\n" | ||||
| static const gchar *box_blur_glsl_shader = | ||||
| "  cogl_texel = texture2D (cogl_sampler, cogl_tex_coord.st);\n" | ||||
|   SAMPLE (-1.0, -1.0) | ||||
|   SAMPLE ( 0.0, -1.0) | ||||
|   SAMPLE (+1.0, -1.0) | ||||
|   SAMPLE (-1.0,  0.0) | ||||
|   SAMPLE (+1.0,  0.0) | ||||
|   SAMPLE (-1.0, +1.0) | ||||
|   SAMPLE ( 0.0, +1.0) | ||||
|   SAMPLE (+1.0, +1.0) | ||||
| "  cogl_texel /= 9.0;\n"; | ||||
| #undef SAMPLE | ||||
|  | ||||
| struct _ClutterBlurEffect | ||||
| { | ||||
|   ClutterOffscreenEffect parent_instance; | ||||
|  | ||||
|   /* a back pointer to our actor, so that we can query it */ | ||||
|   ClutterActor *actor; | ||||
|  | ||||
|   gint pixel_step_uniform; | ||||
|  | ||||
|   gint tex_width; | ||||
|   gint tex_height; | ||||
|  | ||||
|   CoglPipeline *pipeline; | ||||
| }; | ||||
|  | ||||
| struct _ClutterBlurEffectClass | ||||
| { | ||||
|   ClutterOffscreenEffectClass parent_class; | ||||
|  | ||||
|   CoglPipeline *base_pipeline; | ||||
| }; | ||||
|  | ||||
| G_DEFINE_TYPE (ClutterBlurEffect, | ||||
|                clutter_blur_effect, | ||||
|                CLUTTER_TYPE_OFFSCREEN_EFFECT); | ||||
|  | ||||
| static gboolean | ||||
| clutter_blur_effect_pre_paint (ClutterEffect *effect) | ||||
| { | ||||
|   ClutterBlurEffect *self = CLUTTER_BLUR_EFFECT (effect); | ||||
|   ClutterEffectClass *parent_class; | ||||
|  | ||||
|   if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (effect))) | ||||
|     return FALSE; | ||||
|  | ||||
|   self->actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (effect)); | ||||
|   if (self->actor == NULL) | ||||
|     return FALSE; | ||||
|  | ||||
|   if (!clutter_feature_available (CLUTTER_FEATURE_SHADERS_GLSL)) | ||||
|     { | ||||
|       /* if we don't have support for GLSL shaders then we | ||||
|        * forcibly disable the ActorMeta | ||||
|        */ | ||||
|       g_warning ("Unable to use the ShaderEffect: the graphics hardware " | ||||
|                  "or the current GL driver does not implement support " | ||||
|                  "for the GLSL shading language."); | ||||
|       clutter_actor_meta_set_enabled (CLUTTER_ACTOR_META (effect), FALSE); | ||||
|       return FALSE; | ||||
|     } | ||||
|  | ||||
|   parent_class = CLUTTER_EFFECT_CLASS (clutter_blur_effect_parent_class); | ||||
|   if (parent_class->pre_paint (effect)) | ||||
|     { | ||||
|       ClutterOffscreenEffect *offscreen_effect = | ||||
|         CLUTTER_OFFSCREEN_EFFECT (effect); | ||||
|       CoglHandle texture; | ||||
|  | ||||
|       texture = clutter_offscreen_effect_get_texture (offscreen_effect); | ||||
|       self->tex_width = cogl_texture_get_width (texture); | ||||
|       self->tex_height = cogl_texture_get_height (texture); | ||||
|  | ||||
|       if (self->pixel_step_uniform > -1) | ||||
|         { | ||||
|           gfloat pixel_step[2]; | ||||
|  | ||||
|           pixel_step[0] = 1.0f / self->tex_width; | ||||
|           pixel_step[1] = 1.0f / self->tex_height; | ||||
|  | ||||
|           cogl_pipeline_set_uniform_float (self->pipeline, | ||||
|                                            self->pixel_step_uniform, | ||||
|                                            2, /* n_components */ | ||||
|                                            1, /* count */ | ||||
|                                            pixel_step); | ||||
|         } | ||||
|  | ||||
|       cogl_pipeline_set_layer_texture (self->pipeline, 0, texture); | ||||
|  | ||||
|       return TRUE; | ||||
|     } | ||||
|   else | ||||
|     return FALSE; | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_blur_effect_paint_target (ClutterOffscreenEffect *effect) | ||||
| { | ||||
|   ClutterBlurEffect *self = CLUTTER_BLUR_EFFECT (effect); | ||||
|   guint8 paint_opacity; | ||||
|  | ||||
|   paint_opacity = clutter_actor_get_paint_opacity (self->actor); | ||||
|  | ||||
|   cogl_pipeline_set_color4ub (self->pipeline, | ||||
|                               paint_opacity, | ||||
|                               paint_opacity, | ||||
|                               paint_opacity, | ||||
|                               paint_opacity); | ||||
|   cogl_push_source (self->pipeline); | ||||
|  | ||||
|   cogl_rectangle (0, 0, self->tex_width, self->tex_height); | ||||
|  | ||||
|   cogl_pop_source (); | ||||
| } | ||||
|  | ||||
| static gboolean | ||||
| clutter_blur_effect_get_paint_volume (ClutterEffect      *effect, | ||||
|                                       ClutterPaintVolume *volume) | ||||
| { | ||||
|   gfloat cur_width, cur_height; | ||||
|   ClutterVertex origin; | ||||
|  | ||||
|   clutter_paint_volume_get_origin (volume, &origin); | ||||
|   cur_width = clutter_paint_volume_get_width (volume); | ||||
|   cur_height = clutter_paint_volume_get_height (volume); | ||||
|  | ||||
|   origin.x -= BLUR_PADDING; | ||||
|   origin.y -= BLUR_PADDING; | ||||
|   cur_width += 2 * BLUR_PADDING; | ||||
|   cur_height += 2 * BLUR_PADDING; | ||||
|   clutter_paint_volume_set_origin (volume, &origin); | ||||
|   clutter_paint_volume_set_width (volume, cur_width); | ||||
|   clutter_paint_volume_set_height (volume, cur_height); | ||||
|  | ||||
|   return TRUE; | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_blur_effect_dispose (GObject *gobject) | ||||
| { | ||||
|   ClutterBlurEffect *self = CLUTTER_BLUR_EFFECT (gobject); | ||||
|  | ||||
|   if (self->pipeline != NULL) | ||||
|     { | ||||
|       cogl_object_unref (self->pipeline); | ||||
|       self->pipeline = NULL; | ||||
|     } | ||||
|  | ||||
|   G_OBJECT_CLASS (clutter_blur_effect_parent_class)->dispose (gobject); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_blur_effect_class_init (ClutterBlurEffectClass *klass) | ||||
| { | ||||
|   ClutterEffectClass *effect_class = CLUTTER_EFFECT_CLASS (klass); | ||||
|   GObjectClass *gobject_class = G_OBJECT_CLASS (klass); | ||||
|   ClutterOffscreenEffectClass *offscreen_class; | ||||
|  | ||||
|   gobject_class->dispose = clutter_blur_effect_dispose; | ||||
|  | ||||
|   effect_class->pre_paint = clutter_blur_effect_pre_paint; | ||||
|   effect_class->get_paint_volume = clutter_blur_effect_get_paint_volume; | ||||
|  | ||||
|   offscreen_class = CLUTTER_OFFSCREEN_EFFECT_CLASS (klass); | ||||
|   offscreen_class->paint_target = clutter_blur_effect_paint_target; | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_blur_effect_init (ClutterBlurEffect *self) | ||||
| { | ||||
|   ClutterBlurEffectClass *klass = CLUTTER_BLUR_EFFECT_GET_CLASS (self); | ||||
|  | ||||
|   if (G_UNLIKELY (klass->base_pipeline == NULL)) | ||||
|     { | ||||
|       CoglSnippet *snippet; | ||||
|       CoglContext *ctx = | ||||
|         clutter_backend_get_cogl_context (clutter_get_default_backend ()); | ||||
|  | ||||
|       klass->base_pipeline = cogl_pipeline_new (ctx); | ||||
|  | ||||
|       snippet = cogl_snippet_new (COGL_SNIPPET_HOOK_TEXTURE_LOOKUP, | ||||
|                                   box_blur_glsl_declarations, | ||||
|                                   NULL); | ||||
|       cogl_snippet_set_replace (snippet, box_blur_glsl_shader); | ||||
|       cogl_pipeline_add_layer_snippet (klass->base_pipeline, 0, snippet); | ||||
|       cogl_object_unref (snippet); | ||||
|  | ||||
|       cogl_pipeline_set_layer_null_texture (klass->base_pipeline, | ||||
|                                             0, /* layer number */ | ||||
|                                             COGL_TEXTURE_TYPE_2D); | ||||
|     } | ||||
|  | ||||
|   self->pipeline = cogl_pipeline_copy (klass->base_pipeline); | ||||
|  | ||||
|   self->pixel_step_uniform = | ||||
|     cogl_pipeline_get_uniform_location (self->pipeline, "pixel_step"); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_blur_effect_new: | ||||
|  * | ||||
|  * Creates a new #ClutterBlurEffect to be used with | ||||
|  * clutter_actor_add_effect() | ||||
|  * | ||||
|  * Return value: the newly created #ClutterBlurEffect or %NULL | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| ClutterEffect * | ||||
| clutter_blur_effect_new (void) | ||||
| { | ||||
|   return g_object_new (CLUTTER_TYPE_BLUR_EFFECT, NULL); | ||||
| } | ||||
| @@ -1,59 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2010  Intel Corporation. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  * | ||||
|  * Author: | ||||
|  *   Emmanuele Bassi <ebassi@linux.intel.com> | ||||
|  */ | ||||
|  | ||||
| #ifndef __CLUTTER_BLUR_EFFECT_H__ | ||||
| #define __CLUTTER_BLUR_EFFECT_H__ | ||||
|  | ||||
| #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <clutter/clutter.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #include <clutter/clutter-effect.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| #define CLUTTER_TYPE_BLUR_EFFECT        (clutter_blur_effect_get_type ()) | ||||
| #define CLUTTER_BLUR_EFFECT(obj)        (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BLUR_EFFECT, ClutterBlurEffect)) | ||||
| #define CLUTTER_IS_BLUR_EFFECT(obj)     (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BLUR_EFFECT)) | ||||
|  | ||||
| /** | ||||
|  * ClutterBlurEffect: | ||||
|  * | ||||
|  * #ClutterBlurEffect is an opaque structure | ||||
|  * whose members cannot be accessed directly | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| typedef struct _ClutterBlurEffect       ClutterBlurEffect; | ||||
| typedef struct _ClutterBlurEffectClass  ClutterBlurEffectClass; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| GType clutter_blur_effect_get_type (void) G_GNUC_CONST; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| ClutterEffect *clutter_blur_effect_new (void); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CLUTTER_BLUR_EFFECT_H__ */ | ||||
										
											
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							| @@ -1,168 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2009  Intel Corporation. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  * | ||||
|  * Author: | ||||
|  *   Emmanuele Bassi <ebassi@linux.intel.com> | ||||
|  * | ||||
|  * Based on the NBTK NbtkBoxLayout actor by: | ||||
|  *   Thomas Wood <thomas.wood@intel.com> | ||||
|  */ | ||||
|  | ||||
| #ifndef __CLUTTER_BOX_LAYOUT_H__ | ||||
| #define __CLUTTER_BOX_LAYOUT_H__ | ||||
|  | ||||
| #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <clutter/clutter.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #include <clutter/clutter-layout-manager.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| #define CLUTTER_TYPE_BOX_LAYOUT                 (clutter_box_layout_get_type ()) | ||||
| #define CLUTTER_BOX_LAYOUT(obj)                 (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BOX_LAYOUT, ClutterBoxLayout)) | ||||
| #define CLUTTER_IS_BOX_LAYOUT(obj)              (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BOX_LAYOUT)) | ||||
| #define CLUTTER_BOX_LAYOUT_CLASS(klass)         (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BOX_LAYOUT, ClutterBoxLayoutClass)) | ||||
| #define CLUTTER_IS_BOX_LAYOUT_CLASS(klass)      (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BOX_LAYOUT)) | ||||
| #define CLUTTER_BOX_LAYOUT_GET_CLASS(obj)       (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BOX_LAYOUT, ClutterBoxLayoutClass)) | ||||
|  | ||||
| typedef struct _ClutterBoxLayout                ClutterBoxLayout; | ||||
| typedef struct _ClutterBoxLayoutPrivate         ClutterBoxLayoutPrivate; | ||||
| typedef struct _ClutterBoxLayoutClass           ClutterBoxLayoutClass; | ||||
|  | ||||
| /** | ||||
|  * ClutterBoxLayout: | ||||
|  * | ||||
|  * The #ClutterBoxLayout structure contains only private data | ||||
|  * and should be accessed using the provided API | ||||
|  * | ||||
|  * Since: 1.2 | ||||
|  */ | ||||
| struct _ClutterBoxLayout | ||||
| { | ||||
|   /*< private >*/ | ||||
|   ClutterLayoutManager parent_instance; | ||||
|  | ||||
|   ClutterBoxLayoutPrivate *priv; | ||||
| }; | ||||
|  | ||||
| /** | ||||
|  * ClutterBoxLayoutClass: | ||||
|  * | ||||
|  * The #ClutterBoxLayoutClass structure contains only private | ||||
|  * data and should be accessed using the provided API | ||||
|  * | ||||
|  * Since: 1.2 | ||||
|  */ | ||||
| struct _ClutterBoxLayoutClass | ||||
| { | ||||
|   /*< private >*/ | ||||
|   ClutterLayoutManagerClass parent_class; | ||||
| }; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_2 | ||||
| GType clutter_box_layout_get_type (void) G_GNUC_CONST; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_2 | ||||
| ClutterLayoutManager *  clutter_box_layout_new                 (void); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_12 | ||||
| void                    clutter_box_layout_set_orientation      (ClutterBoxLayout    *layout, | ||||
|                                                                  ClutterOrientation   orientation); | ||||
| CLUTTER_AVAILABLE_IN_1_12 | ||||
| ClutterOrientation      clutter_box_layout_get_orientation      (ClutterBoxLayout    *layout); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_2 | ||||
| void                    clutter_box_layout_set_spacing          (ClutterBoxLayout    *layout, | ||||
|                                                                  guint                spacing); | ||||
| CLUTTER_AVAILABLE_IN_1_2 | ||||
| guint                   clutter_box_layout_get_spacing          (ClutterBoxLayout    *layout); | ||||
| CLUTTER_AVAILABLE_IN_1_2 | ||||
| void                    clutter_box_layout_set_homogeneous      (ClutterBoxLayout    *layout, | ||||
|                                                                  gboolean             homogeneous); | ||||
| CLUTTER_AVAILABLE_IN_1_2 | ||||
| gboolean                clutter_box_layout_get_homogeneous      (ClutterBoxLayout    *layout); | ||||
| CLUTTER_AVAILABLE_IN_1_2 | ||||
| void                    clutter_box_layout_set_pack_start       (ClutterBoxLayout    *layout, | ||||
|                                                                  gboolean             pack_start); | ||||
| CLUTTER_AVAILABLE_IN_1_2 | ||||
| gboolean                clutter_box_layout_get_pack_start       (ClutterBoxLayout    *layout); | ||||
|  | ||||
| CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_box_layout_set_orientation) | ||||
| void                    clutter_box_layout_set_vertical         (ClutterBoxLayout    *layout, | ||||
|                                                                  gboolean             vertical); | ||||
| CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_box_layout_get_orientation) | ||||
| gboolean                clutter_box_layout_get_vertical         (ClutterBoxLayout    *layout); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_2 | ||||
| void                    clutter_box_layout_pack                 (ClutterBoxLayout    *layout, | ||||
|                                                                  ClutterActor        *actor, | ||||
|                                                                  gboolean             expand, | ||||
|                                                                  gboolean             x_fill, | ||||
|                                                                  gboolean             y_fill, | ||||
|                                                                  ClutterBoxAlignment  x_align, | ||||
|                                                                  ClutterBoxAlignment  y_align); | ||||
| CLUTTER_DEPRECATED_IN_1_12 | ||||
| void                    clutter_box_layout_set_alignment        (ClutterBoxLayout    *layout, | ||||
|                                                                  ClutterActor        *actor, | ||||
|                                                                  ClutterBoxAlignment  x_align, | ||||
|                                                                  ClutterBoxAlignment  y_align); | ||||
| CLUTTER_DEPRECATED_IN_1_12 | ||||
| void                    clutter_box_layout_get_alignment        (ClutterBoxLayout    *layout, | ||||
|                                                                  ClutterActor        *actor, | ||||
|                                                                  ClutterBoxAlignment *x_align, | ||||
|                                                                  ClutterBoxAlignment *y_align); | ||||
| CLUTTER_DEPRECATED_IN_1_12 | ||||
| void                    clutter_box_layout_set_fill             (ClutterBoxLayout    *layout, | ||||
|                                                                  ClutterActor        *actor, | ||||
|                                                                  gboolean             x_fill, | ||||
|                                                                  gboolean             y_fill); | ||||
| CLUTTER_DEPRECATED_IN_1_12 | ||||
| void                    clutter_box_layout_get_fill             (ClutterBoxLayout    *layout, | ||||
|                                                                  ClutterActor        *actor, | ||||
|                                                                  gboolean            *x_fill, | ||||
|                                                                  gboolean            *y_fill); | ||||
| CLUTTER_DEPRECATED_IN_1_12 | ||||
| void                    clutter_box_layout_set_expand           (ClutterBoxLayout    *layout, | ||||
|                                                                  ClutterActor        *actor, | ||||
|                                                                  gboolean             expand); | ||||
| CLUTTER_DEPRECATED_IN_1_12 | ||||
| gboolean                clutter_box_layout_get_expand           (ClutterBoxLayout    *layout, | ||||
|                                                                  ClutterActor        *actor); | ||||
|  | ||||
| CLUTTER_DEPRECATED_IN_1_12 | ||||
| void                    clutter_box_layout_set_use_animations   (ClutterBoxLayout    *layout, | ||||
|                                                                  gboolean             animate); | ||||
| CLUTTER_DEPRECATED_IN_1_12 | ||||
| gboolean                clutter_box_layout_get_use_animations   (ClutterBoxLayout    *layout); | ||||
| CLUTTER_DEPRECATED_IN_1_12 | ||||
| void                    clutter_box_layout_set_easing_mode      (ClutterBoxLayout    *layout, | ||||
|                                                                  gulong               mode); | ||||
| CLUTTER_DEPRECATED_IN_1_12 | ||||
| gulong                  clutter_box_layout_get_easing_mode      (ClutterBoxLayout    *layout); | ||||
| CLUTTER_DEPRECATED_IN_1_12 | ||||
| void                    clutter_box_layout_set_easing_duration  (ClutterBoxLayout    *layout, | ||||
|                                                                  guint                msecs); | ||||
| CLUTTER_DEPRECATED_IN_1_12 | ||||
| guint                   clutter_box_layout_get_easing_duration  (ClutterBoxLayout    *layout); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CLUTTER_BOX_LAYOUT_H__ */ | ||||
| @@ -1,657 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2010-2012 Inclusive Design Research Centre, OCAD University. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  * | ||||
|  * Author: | ||||
|  *   Joseph Scheuhammer <clown@alum.mit.edu> | ||||
|  */ | ||||
|  | ||||
| /** | ||||
|  * SECTION:clutter-brightness-contrast-effect | ||||
|  * @short_description: Increase/decrease brightness and/or contrast of actor. | ||||
|  * @see_also: #ClutterEffect, #ClutterOffscreenEffect | ||||
|  * | ||||
|  * #ClutterBrightnessContrastEffect is a sub-class of #ClutterEffect that | ||||
|  * changes the overall brightness of a #ClutterActor. | ||||
|  * | ||||
|  * #ClutterBrightnessContrastEffect is available since Clutter 1.10 | ||||
|  */ | ||||
|  | ||||
| #define CLUTTER_BRIGHTNESS_CONTRAST_EFFECT_CLASS(klass)     (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BRIGHTNESS_CONTRAST_EFFECT, ClutterBrightnessContrastEffectClass)) | ||||
| #define CLUTTER_IS_BRIGHTNESS_CONTRAST_EFFECT_CLASS(klass)  (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BRIGHTNESS_CONTRAST_EFFECT)) | ||||
| #define CLUTTER_BRIGHTNESS_CONTRAST_EFFECT_GET_CLASS(obj)   (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BRIGHTNESS_CONTRAST_EFFECT, ClutterBrightnessContrastEffectClass)) | ||||
|  | ||||
| #ifdef HAVE_CONFIG_H | ||||
| #include "clutter-build-config.h" | ||||
| #endif | ||||
|  | ||||
| #include <math.h> | ||||
|  | ||||
| #define CLUTTER_ENABLE_EXPERIMENTAL_API | ||||
|  | ||||
| #include "clutter-brightness-contrast-effect.h" | ||||
|  | ||||
| #include <cogl/cogl.h> | ||||
|  | ||||
| #include "clutter-debug.h" | ||||
| #include "clutter-enum-types.h" | ||||
| #include "clutter-offscreen-effect.h" | ||||
| #include "clutter-private.h" | ||||
|  | ||||
| struct _ClutterBrightnessContrastEffect | ||||
| { | ||||
|   ClutterOffscreenEffect parent_instance; | ||||
|  | ||||
|   /* Brightness and contrast changes. */ | ||||
|   gfloat brightness_red; | ||||
|   gfloat brightness_green; | ||||
|   gfloat brightness_blue; | ||||
|  | ||||
|   gfloat contrast_red; | ||||
|   gfloat contrast_green; | ||||
|   gfloat contrast_blue; | ||||
|  | ||||
|   gint brightness_multiplier_uniform; | ||||
|   gint brightness_offset_uniform; | ||||
|   gint contrast_uniform; | ||||
|  | ||||
|   gint tex_width; | ||||
|   gint tex_height; | ||||
|  | ||||
|   CoglPipeline *pipeline; | ||||
| }; | ||||
|  | ||||
| struct _ClutterBrightnessContrastEffectClass | ||||
| { | ||||
|   ClutterOffscreenEffectClass parent_class; | ||||
|  | ||||
|   CoglPipeline *base_pipeline; | ||||
| }; | ||||
|  | ||||
| /* Brightness effects in GLSL. | ||||
|  */ | ||||
| static const gchar *brightness_contrast_decls = | ||||
|   "uniform vec3 brightness_multiplier;\n" | ||||
|   "uniform vec3 brightness_offset;\n" | ||||
|   "uniform vec3 contrast;\n"; | ||||
|  | ||||
| static const gchar *brightness_contrast_source = | ||||
|   /* Apply the brightness. The brightness_offset is multiplied by the | ||||
|      alpha to keep the color pre-multiplied */ | ||||
|   "cogl_color_out.rgb = (cogl_color_out.rgb * brightness_multiplier +\n" | ||||
|   "                      brightness_offset * cogl_color_out.a);\n" | ||||
|   /* Apply the contrast */ | ||||
|   "cogl_color_out.rgb = ((cogl_color_out.rgb - 0.5 * cogl_color_out.a) *\n" | ||||
|   "                      contrast + 0.5 * cogl_color_out.a);\n"; | ||||
|  | ||||
| static const ClutterColor no_brightness_change = { 0x7f, 0x7f, 0x7f, 0xff }; | ||||
| static const ClutterColor no_contrast_change = { 0x7f, 0x7f, 0x7f, 0xff }; | ||||
| static const gfloat no_change = 0.0f; | ||||
|  | ||||
| enum | ||||
| { | ||||
|   PROP_0, | ||||
|  | ||||
|   PROP_BRIGHTNESS, | ||||
|   PROP_CONTRAST, | ||||
|  | ||||
|   PROP_LAST | ||||
| }; | ||||
|  | ||||
| static GParamSpec *obj_props[PROP_LAST]; | ||||
|  | ||||
| G_DEFINE_TYPE (ClutterBrightnessContrastEffect, | ||||
|                clutter_brightness_contrast_effect, | ||||
|                CLUTTER_TYPE_OFFSCREEN_EFFECT); | ||||
|  | ||||
| static gboolean | ||||
| will_have_no_effect (ClutterBrightnessContrastEffect *self) | ||||
| { | ||||
|   return (self->brightness_red == no_change && | ||||
|           self->brightness_green == no_change && | ||||
|           self->brightness_blue == no_change && | ||||
|           self->contrast_red == no_change && | ||||
|           self->contrast_green == no_change && | ||||
|           self->contrast_blue == no_change); | ||||
| } | ||||
|  | ||||
| static gboolean | ||||
| clutter_brightness_contrast_effect_pre_paint (ClutterEffect *effect) | ||||
| { | ||||
|   ClutterBrightnessContrastEffect *self = CLUTTER_BRIGHTNESS_CONTRAST_EFFECT (effect); | ||||
|   ClutterEffectClass *parent_class; | ||||
|  | ||||
|   if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (effect))) | ||||
|     return FALSE; | ||||
|  | ||||
|   if (will_have_no_effect (self)) | ||||
|     return FALSE; | ||||
|  | ||||
|   if (!clutter_feature_available (CLUTTER_FEATURE_SHADERS_GLSL)) | ||||
|     { | ||||
|       /* if we don't have support for GLSL shaders then we | ||||
|        * forcibly disable the ActorMeta | ||||
|        */ | ||||
|       g_warning ("Unable to use the ClutterBrightnessContrastEffect: the " | ||||
|                  "graphics hardware or the current GL driver does not " | ||||
|                  "implement support for the GLSL shading language. The " | ||||
|                  "effect will be disabled."); | ||||
|       clutter_actor_meta_set_enabled (CLUTTER_ACTOR_META (effect), FALSE); | ||||
|       return FALSE; | ||||
|     } | ||||
|  | ||||
|   parent_class = | ||||
|     CLUTTER_EFFECT_CLASS (clutter_brightness_contrast_effect_parent_class); | ||||
|   if (parent_class->pre_paint (effect)) | ||||
|     { | ||||
|       ClutterOffscreenEffect *offscreen_effect = | ||||
|         CLUTTER_OFFSCREEN_EFFECT (effect); | ||||
|       CoglHandle texture; | ||||
|  | ||||
|       texture = clutter_offscreen_effect_get_texture (offscreen_effect); | ||||
|       self->tex_width = cogl_texture_get_width (texture); | ||||
|       self->tex_height = cogl_texture_get_height (texture); | ||||
|  | ||||
|       cogl_pipeline_set_layer_texture (self->pipeline, 0, texture); | ||||
|  | ||||
|       return TRUE; | ||||
|     } | ||||
|   else | ||||
|     return FALSE; | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_brightness_contrast_effect_paint_target (ClutterOffscreenEffect *effect) | ||||
| { | ||||
|   ClutterBrightnessContrastEffect *self = CLUTTER_BRIGHTNESS_CONTRAST_EFFECT (effect); | ||||
|   ClutterActor *actor; | ||||
|   guint8 paint_opacity; | ||||
|  | ||||
|   actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (effect)); | ||||
|   paint_opacity = clutter_actor_get_paint_opacity (actor); | ||||
|  | ||||
|   cogl_pipeline_set_color4ub (self->pipeline, | ||||
|                               paint_opacity, | ||||
|                               paint_opacity, | ||||
|                               paint_opacity, | ||||
|                               paint_opacity); | ||||
|   cogl_push_source (self->pipeline); | ||||
|  | ||||
|   cogl_rectangle (0, 0, self->tex_width, self->tex_height); | ||||
|  | ||||
|   cogl_pop_source (); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_brightness_contrast_effect_dispose (GObject *gobject) | ||||
| { | ||||
|   ClutterBrightnessContrastEffect *self = CLUTTER_BRIGHTNESS_CONTRAST_EFFECT (gobject); | ||||
|  | ||||
|   if (self->pipeline != NULL) | ||||
|     { | ||||
|       cogl_object_unref (self->pipeline); | ||||
|       self->pipeline = NULL; | ||||
|     } | ||||
|  | ||||
|   G_OBJECT_CLASS (clutter_brightness_contrast_effect_parent_class)->dispose (gobject); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_brightness_contrast_effect_set_property (GObject      *gobject, | ||||
|                                                  guint        prop_id, | ||||
|                                                  const GValue *value, | ||||
|                                                  GParamSpec   *pspec) | ||||
| { | ||||
|   ClutterBrightnessContrastEffect *effect = CLUTTER_BRIGHTNESS_CONTRAST_EFFECT (gobject); | ||||
|  | ||||
|   switch (prop_id) | ||||
|     { | ||||
|     case PROP_BRIGHTNESS: | ||||
|       { | ||||
|         const ClutterColor *color = clutter_value_get_color (value); | ||||
|         clutter_brightness_contrast_effect_set_brightness_full (effect, | ||||
|                                                                 color->red / 127.0f - 1.0f, | ||||
|                                                                 color->green / 127.0f - 1.0f, | ||||
|                                                                 color->blue / 127.0f - 1.0f); | ||||
|       } | ||||
|       break; | ||||
|  | ||||
|     case PROP_CONTRAST: | ||||
|       { | ||||
|         const ClutterColor *color = clutter_value_get_color (value); | ||||
|         clutter_brightness_contrast_effect_set_contrast_full (effect, | ||||
|                                                               color->red / 127.0f - 1.0f, | ||||
|                                                               color->green / 127.0f - 1.0f, | ||||
|                                                               color->blue / 127.0f - 1.0f); | ||||
|       } | ||||
|       break; | ||||
|  | ||||
|     default: | ||||
|       G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); | ||||
|       break; | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_brightness_contrast_effect_get_property (GObject    *gobject, | ||||
|                                                  guint      prop_id, | ||||
|                                                  GValue     *value, | ||||
|                                                  GParamSpec *pspec) | ||||
| { | ||||
|   ClutterBrightnessContrastEffect *effect = CLUTTER_BRIGHTNESS_CONTRAST_EFFECT (gobject); | ||||
|   ClutterColor color; | ||||
|  | ||||
|   switch (prop_id) | ||||
|     { | ||||
|     case PROP_BRIGHTNESS: | ||||
|       { | ||||
|         color.red = (effect->brightness_red + 1.0f) * 127.0f; | ||||
|         color.green = (effect->brightness_green + 1.0f) * 127.0f; | ||||
|         color.blue = (effect->brightness_blue + 1.0f) * 127.0f; | ||||
|         color.alpha = 0xff; | ||||
|  | ||||
|         clutter_value_set_color (value, &color); | ||||
|       } | ||||
|       break; | ||||
|  | ||||
|     case PROP_CONTRAST: | ||||
|       { | ||||
|         color.red = (effect->contrast_red + 1.0f) * 127.0f; | ||||
|         color.green = (effect->contrast_green + 1.0f) * 127.0f; | ||||
|         color.blue = (effect->contrast_blue + 1.0f) * 127.0f; | ||||
|         color.alpha = 0xff; | ||||
|  | ||||
|         clutter_value_set_color (value, &color); | ||||
|       } | ||||
|       break; | ||||
|  | ||||
|     default: | ||||
|       G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); | ||||
|       break; | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_brightness_contrast_effect_class_init (ClutterBrightnessContrastEffectClass *klass) | ||||
| { | ||||
|   ClutterEffectClass *effect_class = CLUTTER_EFFECT_CLASS (klass); | ||||
|   GObjectClass *gobject_class = G_OBJECT_CLASS (klass); | ||||
|   ClutterOffscreenEffectClass *offscreen_class; | ||||
|  | ||||
|   offscreen_class = CLUTTER_OFFSCREEN_EFFECT_CLASS (klass); | ||||
|   offscreen_class->paint_target = clutter_brightness_contrast_effect_paint_target; | ||||
|  | ||||
|   effect_class->pre_paint = clutter_brightness_contrast_effect_pre_paint; | ||||
|  | ||||
|   gobject_class->set_property = clutter_brightness_contrast_effect_set_property; | ||||
|   gobject_class->get_property = clutter_brightness_contrast_effect_get_property; | ||||
|   gobject_class->dispose = clutter_brightness_contrast_effect_dispose; | ||||
|  | ||||
|   /** | ||||
|    * ClutterBrightnessContrastEffect:brightness: | ||||
|    * | ||||
|    * The brightness change to apply to the effect. | ||||
|    * | ||||
|    * This property uses a #ClutterColor to represent the changes to each | ||||
|    * color channel. The range is [ 0, 255 ], with 127 as the value used | ||||
|    * to indicate no change; values smaller than 127 indicate a decrease | ||||
|    * in brightness, and values larger than 127 indicate an increase in | ||||
|    * brightness. | ||||
|    * | ||||
|    * Since: 1.10 | ||||
|    */ | ||||
|   obj_props[PROP_BRIGHTNESS] = | ||||
|     clutter_param_spec_color ("brightness", | ||||
|                               P_("Brightness"), | ||||
|                               P_("The brightness change to apply"), | ||||
|                               &no_brightness_change, | ||||
|                               CLUTTER_PARAM_READWRITE); | ||||
|  | ||||
|   /** | ||||
|    * ClutterBrightnessContrastEffect:contrast: | ||||
|    * | ||||
|    * The contrast change to apply to the effect. | ||||
|    * | ||||
|    * This property uses a #ClutterColor to represent the changes to each | ||||
|    * color channel. The range is [ 0, 255 ], with 127 as the value used | ||||
|    * to indicate no change; values smaller than 127 indicate a decrease | ||||
|    * in contrast, and values larger than 127 indicate an increase in | ||||
|    * contrast. | ||||
|    * | ||||
|    * Since: 1.10 | ||||
|    */ | ||||
|   obj_props[PROP_CONTRAST] = | ||||
|     clutter_param_spec_color ("contrast", | ||||
|                               P_("Contrast"), | ||||
|                               P_("The contrast change to apply"), | ||||
|                               &no_contrast_change, | ||||
|                               CLUTTER_PARAM_READWRITE); | ||||
|  | ||||
|   g_object_class_install_properties (gobject_class, PROP_LAST, obj_props); | ||||
| } | ||||
|  | ||||
| static void | ||||
| get_brightness_values (gfloat  value, | ||||
|                        gfloat *multiplier, | ||||
|                        gfloat *offset) | ||||
| { | ||||
|   if (value < 0.0f) | ||||
|     { | ||||
|       *multiplier = 1.0f + value; | ||||
|       *offset = 0.0f; | ||||
|     } | ||||
|   else | ||||
|     { | ||||
|       *multiplier = 1.0f - value; | ||||
|       *offset = value; | ||||
|     } | ||||
| } | ||||
|  | ||||
| static inline void | ||||
| update_uniforms (ClutterBrightnessContrastEffect *self) | ||||
| { | ||||
|   if (self->brightness_multiplier_uniform > -1 && | ||||
|       self->brightness_offset_uniform > -1) | ||||
|     { | ||||
|       float brightness_multiplier[3]; | ||||
|       float brightness_offset[3]; | ||||
|  | ||||
|       get_brightness_values (self->brightness_red, | ||||
|                              brightness_multiplier + 0, | ||||
|                              brightness_offset + 0); | ||||
|       get_brightness_values (self->brightness_green, | ||||
|                              brightness_multiplier + 1, | ||||
|                              brightness_offset + 1); | ||||
|       get_brightness_values (self->brightness_blue, | ||||
|                              brightness_multiplier + 2, | ||||
|                              brightness_offset + 2); | ||||
|  | ||||
|       cogl_pipeline_set_uniform_float (self->pipeline, | ||||
|                                        self->brightness_multiplier_uniform, | ||||
|                                        3, /* n_components */ | ||||
|                                        1, /* count */ | ||||
|                                        brightness_multiplier); | ||||
|       cogl_pipeline_set_uniform_float (self->pipeline, | ||||
|                                        self->brightness_offset_uniform, | ||||
|                                        3, /* n_components */ | ||||
|                                        1, /* count */ | ||||
|                                        brightness_offset); | ||||
|     } | ||||
|  | ||||
|   if (self->contrast_uniform > -1) | ||||
|     { | ||||
|       float contrast[3] = { | ||||
|         tan ((self->contrast_red + 1) * G_PI_4), | ||||
|         tan ((self->contrast_green + 1) * G_PI_4), | ||||
|         tan ((self->contrast_blue + 1) * G_PI_4) | ||||
|       }; | ||||
|  | ||||
|       cogl_pipeline_set_uniform_float (self->pipeline, | ||||
|                                        self->contrast_uniform, | ||||
|                                        3, /* n_components */ | ||||
|                                        1, /* count */ | ||||
|                                        contrast); | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_brightness_contrast_effect_init (ClutterBrightnessContrastEffect *self) | ||||
| { | ||||
|   ClutterBrightnessContrastEffectClass *klass; | ||||
|  | ||||
|   self->brightness_red = no_change; | ||||
|   self->brightness_green = no_change; | ||||
|   self->brightness_blue = no_change; | ||||
|  | ||||
|   self->contrast_red = no_change; | ||||
|   self->contrast_green = no_change; | ||||
|   self->contrast_blue = no_change; | ||||
|  | ||||
|   klass = CLUTTER_BRIGHTNESS_CONTRAST_EFFECT_GET_CLASS (self); | ||||
|  | ||||
|   if (G_UNLIKELY (klass->base_pipeline == NULL)) | ||||
|     { | ||||
|       CoglSnippet *snippet; | ||||
|       CoglContext *ctx = | ||||
|         clutter_backend_get_cogl_context (clutter_get_default_backend ()); | ||||
|  | ||||
|       klass->base_pipeline = cogl_pipeline_new (ctx); | ||||
|  | ||||
|       snippet = cogl_snippet_new (COGL_SNIPPET_HOOK_FRAGMENT, | ||||
|                                   brightness_contrast_decls, | ||||
|                                   brightness_contrast_source); | ||||
|       cogl_pipeline_add_snippet (klass->base_pipeline, snippet); | ||||
|       cogl_object_unref (snippet); | ||||
|  | ||||
|       cogl_pipeline_set_layer_null_texture (klass->base_pipeline, | ||||
|                                             0, /* layer number */ | ||||
|                                             COGL_TEXTURE_TYPE_2D); | ||||
|     } | ||||
|  | ||||
|   self->pipeline = cogl_pipeline_copy (klass->base_pipeline); | ||||
|  | ||||
|   self->brightness_multiplier_uniform = | ||||
|     cogl_pipeline_get_uniform_location (self->pipeline, | ||||
|                                         "brightness_multiplier"); | ||||
|   self->brightness_offset_uniform = | ||||
|     cogl_pipeline_get_uniform_location (self->pipeline, | ||||
|                                         "brightness_offset"); | ||||
|   self->contrast_uniform = | ||||
|     cogl_pipeline_get_uniform_location (self->pipeline, "contrast"); | ||||
|  | ||||
|   update_uniforms (self); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_brightness_contrast_effect_new: | ||||
|  * | ||||
|  * Creates a new #ClutterBrightnessContrastEffect to be used with | ||||
|  * clutter_actor_add_effect() | ||||
|  * | ||||
|  * Return value: (transfer full): the newly created | ||||
|  *   #ClutterBrightnessContrastEffect or %NULL.  Use g_object_unref() when | ||||
|  *   done. | ||||
|  * | ||||
|  * Since: 1.10 | ||||
|  */ | ||||
| ClutterEffect * | ||||
| clutter_brightness_contrast_effect_new (void) | ||||
| { | ||||
|   return g_object_new (CLUTTER_TYPE_BRIGHTNESS_CONTRAST_EFFECT, NULL); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_brightness_contrast_effect_set_brightness_full: | ||||
|  * @effect: a #ClutterBrightnessContrastEffect | ||||
|  * @red: red component of the change in brightness | ||||
|  * @green: green component of the change in brightness | ||||
|  * @blue: blue component of the change in brightness | ||||
|  * | ||||
|  * The range for each component is [-1.0, 1.0] where 0.0 designates no change, | ||||
|  * values below 0.0 mean a decrease in brightness, and values above indicate | ||||
|  * an increase. | ||||
|  * | ||||
|  * Since: 1.10 | ||||
|  */ | ||||
| void | ||||
| clutter_brightness_contrast_effect_set_brightness_full (ClutterBrightnessContrastEffect *effect, | ||||
|                                                         gfloat                           red, | ||||
|                                                         gfloat                           green, | ||||
|                                                         gfloat                           blue) | ||||
| { | ||||
|   g_return_if_fail (CLUTTER_IS_BRIGHTNESS_CONTRAST_EFFECT (effect)); | ||||
|  | ||||
|   if (red == effect->brightness_red && | ||||
|       green == effect->brightness_green && | ||||
|       blue == effect->brightness_blue) | ||||
|     return; | ||||
|  | ||||
|   effect->brightness_red = red; | ||||
|   effect->brightness_green = green; | ||||
|   effect->brightness_blue = blue; | ||||
|  | ||||
|   update_uniforms (effect); | ||||
|  | ||||
|   clutter_effect_queue_repaint (CLUTTER_EFFECT (effect)); | ||||
|  | ||||
|   g_object_notify_by_pspec (G_OBJECT (effect), obj_props[PROP_BRIGHTNESS]); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_brightness_contrast_effect_get_brightness: | ||||
|  * @effect: a #ClutterBrightnessContrastEffect | ||||
|  * @red: (out) (allow-none): return location for red component of the | ||||
|  *    change in brightness | ||||
|  * @green: (out) (allow-none): return location for green component of the | ||||
|  *    change in brightness | ||||
|  * @blue: (out) (allow-none): return location for blue component of the | ||||
|  *    change in brightness | ||||
|  * | ||||
|  * Retrieves the change in brightness used by @effect. | ||||
|  * | ||||
|  * Since: 1.10 | ||||
|  */ | ||||
| void | ||||
| clutter_brightness_contrast_effect_get_brightness (ClutterBrightnessContrastEffect *effect, | ||||
|                                                    gfloat                          *red, | ||||
|                                                    gfloat                          *green, | ||||
|                                                    gfloat                          *blue) | ||||
| { | ||||
|   g_return_if_fail (CLUTTER_IS_BRIGHTNESS_CONTRAST_EFFECT (effect)); | ||||
|  | ||||
|   if (red != NULL) | ||||
|     *red = effect->brightness_red; | ||||
|  | ||||
|   if (green != NULL) | ||||
|     *green = effect->brightness_green; | ||||
|  | ||||
|   if (blue != NULL) | ||||
|     *blue = effect->brightness_blue; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_brightness_contrast_effect_set_brightness: | ||||
|  * @effect: a #ClutterBrightnessContrastEffect | ||||
|  * @brightness:  the brightness change for all three components (r, g, b) | ||||
|  * | ||||
|  * The range of @brightness is [-1.0, 1.0], where 0.0 designates no change; | ||||
|  * a value below 0.0 indicates a decrease in brightness; and a value | ||||
|  * above 0.0 indicates an increase of brightness. | ||||
|  * | ||||
|  * Since: 1.10 | ||||
|  */ | ||||
| void | ||||
| clutter_brightness_contrast_effect_set_brightness (ClutterBrightnessContrastEffect *effect, | ||||
|                                                    gfloat                           brightness) | ||||
| { | ||||
|   clutter_brightness_contrast_effect_set_brightness_full (effect, | ||||
|                                                           brightness, | ||||
|                                                           brightness, | ||||
|                                                           brightness); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_brightness_contrast_effect_set_contrast_full: | ||||
|  * @effect: a #ClutterBrightnessContrastEffect | ||||
|  * @red: red component of the change in contrast | ||||
|  * @green: green component of the change in contrast | ||||
|  * @blue: blue component of the change in contrast | ||||
|  * | ||||
|  * The range for each component is [-1.0, 1.0] where 0.0 designates no change, | ||||
|  * values below 0.0 mean a decrease in contrast, and values above indicate | ||||
|  * an increase. | ||||
|  * | ||||
|  * Since: 1.10 | ||||
|  */ | ||||
| void | ||||
| clutter_brightness_contrast_effect_set_contrast_full (ClutterBrightnessContrastEffect *effect, | ||||
|                                                       gfloat                          red, | ||||
|                                                       gfloat                          green, | ||||
|                                                       gfloat                          blue) | ||||
| { | ||||
|   g_return_if_fail (CLUTTER_IS_BRIGHTNESS_CONTRAST_EFFECT (effect)); | ||||
|  | ||||
|   if (red == effect->contrast_red && | ||||
|       green == effect->contrast_green && | ||||
|       blue == effect->contrast_blue) | ||||
|     return; | ||||
|  | ||||
|   effect->contrast_red = red; | ||||
|   effect->contrast_green = green; | ||||
|   effect->contrast_blue = blue; | ||||
|  | ||||
|   update_uniforms (effect); | ||||
|  | ||||
|   clutter_effect_queue_repaint (CLUTTER_EFFECT (effect)); | ||||
|  | ||||
|   g_object_notify_by_pspec (G_OBJECT (effect), obj_props[PROP_CONTRAST]); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_brightness_contrast_effect_get_contrast: | ||||
|  * @effect: a #ClutterBrightnessContrastEffect | ||||
|  * @red: (out) (allow-none): return location for red component of the | ||||
|  *    change in contrast | ||||
|  * @green: (out) (allow-none): return location for green component of the | ||||
|  *    change in contrast | ||||
|  * @blue: (out) (allow-none): return location for blue component of the | ||||
|  *    change in contrast | ||||
|  * | ||||
|  * Retrieves the contrast value used by @effect. | ||||
|  * | ||||
|  * Since: 1.10 | ||||
|  */ | ||||
| void | ||||
| clutter_brightness_contrast_effect_get_contrast (ClutterBrightnessContrastEffect *effect, | ||||
|                                                  gfloat                          *red, | ||||
|                                                  gfloat                          *green, | ||||
|                                                  gfloat                          *blue) | ||||
| { | ||||
|   g_return_if_fail (CLUTTER_IS_BRIGHTNESS_CONTRAST_EFFECT (effect)); | ||||
|  | ||||
|   if (red != NULL) | ||||
|     *red = effect->contrast_red; | ||||
|  | ||||
|   if (green != NULL) | ||||
|     *green = effect->contrast_green; | ||||
|  | ||||
|   if (blue != NULL) | ||||
|     *blue = effect->contrast_blue; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_brightness_contrast_effect_set_contrast: | ||||
|  * @effect: a #ClutterBrightnessContrastEffect | ||||
|  * @contrast: contrast change for all three channels | ||||
|  * | ||||
|  * The range for @contrast is [-1.0, 1.0], where 0.0 designates no change; | ||||
|  * a value below 0.0 indicates a decrease in contrast; and a value above | ||||
|  * 0.0 indicates an increase. | ||||
|  * | ||||
|  * Since: 1.10 | ||||
|  */ | ||||
| void | ||||
| clutter_brightness_contrast_effect_set_contrast (ClutterBrightnessContrastEffect *effect, | ||||
|                                                  gfloat                           contrast) | ||||
| { | ||||
|   clutter_brightness_contrast_effect_set_contrast_full (effect, | ||||
|                                                         contrast, | ||||
|                                                         contrast, | ||||
|                                                         contrast); | ||||
| } | ||||
| @@ -1,88 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2010-2012 Inclusive Design Research Centre, OCAD University. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  * | ||||
|  * Author: | ||||
|  *   Joseph Scheuhammer <clown@alum.mit.edu> | ||||
|  */ | ||||
|  | ||||
| #ifndef __CLUTTER_BRIGHTNESS_CONTRAST_EFFECT_H__ | ||||
| #define __CLUTTER_BRIGHTNESS_CONTRAST_EFFECT_H__ | ||||
|  | ||||
| #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <clutter/clutter.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #include <clutter/clutter-color.h> | ||||
| #include <clutter/clutter-effect.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| #define CLUTTER_TYPE_BRIGHTNESS_CONTRAST_EFFECT     (clutter_brightness_contrast_effect_get_type ()) | ||||
| #define CLUTTER_BRIGHTNESS_CONTRAST_EFFECT(obj)     (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BRIGHTNESS_CONTRAST_EFFECT, ClutterBrightnessContrastEffect)) | ||||
| #define CLUTTER_IS_BRIGHTNESS_CONTRAST_EFFECT(obj)  (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BRIGHTNESS_CONTRAST_EFFECT)) | ||||
|  | ||||
| /** | ||||
|  * ClutterBrightnessContrastEffect: | ||||
|  * | ||||
|  * #ClutterBrightnessContrastEffect is an opaque structure | ||||
|  * whose members cannot be directly accessed | ||||
|  * | ||||
|  * Since: 1.10 | ||||
|  */ | ||||
| typedef struct _ClutterBrightnessContrastEffect         ClutterBrightnessContrastEffect; | ||||
| typedef struct _ClutterBrightnessContrastEffectClass    ClutterBrightnessContrastEffectClass; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| GType clutter_brightness_contrast_effect_get_type (void) G_GNUC_CONST; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| ClutterEffect * clutter_brightness_contrast_effect_new                          (void); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void            clutter_brightness_contrast_effect_set_brightness_full          (ClutterBrightnessContrastEffect *effect, | ||||
|                                                                                  float                            red, | ||||
|                                                                                  float                            green, | ||||
|                                                                                  float                            blue); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void            clutter_brightness_contrast_effect_set_brightness               (ClutterBrightnessContrastEffect *effect, | ||||
|                                                                                  float                            brightness); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void            clutter_brightness_contrast_effect_get_brightness               (ClutterBrightnessContrastEffect *effect, | ||||
|                                                                                  float                           *red, | ||||
|                                                                                  float                           *green, | ||||
|                                                                                  float                           *blue); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void            clutter_brightness_contrast_effect_set_contrast_full            (ClutterBrightnessContrastEffect *effect, | ||||
|                                                                                  float                            red, | ||||
|                                                                                  float                            green, | ||||
|                                                                                  float                            blue); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void            clutter_brightness_contrast_effect_set_contrast                 (ClutterBrightnessContrastEffect *effect, | ||||
|                                                                                  float                            contrast); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void            clutter_brightness_contrast_effect_get_contrast                 (ClutterBrightnessContrastEffect *effect, | ||||
|                                                                                  float                           *red, | ||||
|                                                                                  float                           *green, | ||||
|                                                                                  float                           *blue); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CLUTTER_BRIGHTNESS_CONTRAST_EFFECT_H__ */ | ||||
| @@ -1,92 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2012 Intel Corporation | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
|  | ||||
| /** | ||||
|  * SECTION:clutter-cairo | ||||
|  * @Title: Cairo integration | ||||
|  * @Short_Description: Functions for interoperating with Cairo | ||||
|  * | ||||
|  * Clutter provides some utility functions for using Cairo. | ||||
|  */ | ||||
|  | ||||
| #ifdef HAVE_CONFIG_H | ||||
| #include "clutter-build-config.h" | ||||
| #endif | ||||
|  | ||||
| #include "clutter-cairo.h" | ||||
| #include "clutter-color.h" | ||||
|  | ||||
| /** | ||||
|  * clutter_cairo_set_source_color: | ||||
|  * @cr: a Cairo context | ||||
|  * @color: a #ClutterColor | ||||
|  * | ||||
|  * Utility function for setting the source color of @cr using | ||||
|  * a #ClutterColor. This function is the equivalent of: | ||||
|  * | ||||
|  * |[ | ||||
|  *   cairo_set_source_rgba (cr, | ||||
|  *                          color->red / 255.0, | ||||
|  *                          color->green / 255.0, | ||||
|  *                          color->blue / 255.0, | ||||
|  *                          color->alpha / 255.0); | ||||
|  * ]| | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| void | ||||
| clutter_cairo_set_source_color (cairo_t            *cr, | ||||
|                                 const ClutterColor *color) | ||||
| { | ||||
|   g_return_if_fail (cr != NULL); | ||||
|   g_return_if_fail (color != NULL); | ||||
|  | ||||
|   if (color->alpha == 0xff) | ||||
|     cairo_set_source_rgb (cr, | ||||
|                           color->red / 255.0, | ||||
|                           color->green / 255.0, | ||||
|                           color->blue / 255.0); | ||||
|   else | ||||
|     cairo_set_source_rgba (cr, | ||||
|                            color->red / 255.0, | ||||
|                            color->green / 255.0, | ||||
|                            color->blue / 255.0, | ||||
|                            color->alpha / 255.0); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_cairo_clear: | ||||
|  * @cr: a Cairo context | ||||
|  * | ||||
|  * Utility function to clear a Cairo context. | ||||
|  * | ||||
|  * Since: 1.12 | ||||
|  */ | ||||
| void | ||||
| clutter_cairo_clear (cairo_t *cr) | ||||
| { | ||||
|   cairo_save (cr); | ||||
|  | ||||
|   cairo_set_operator (cr, CAIRO_OPERATOR_CLEAR); | ||||
|   cairo_paint (cr); | ||||
|  | ||||
|   cairo_restore (cr); | ||||
| } | ||||
| @@ -1,61 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2012 Intel Corporation | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
|  | ||||
| #ifndef __CLUTTER_CAIRO_H__ | ||||
| #define __CLUTTER_CAIRO_H__ | ||||
|  | ||||
| #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <clutter/clutter.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #include <clutter/clutter-types.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| /** | ||||
|  * CLUTTER_CAIRO_FORMAT_ARGB32: | ||||
|  * | ||||
|  * The #CoglPixelFormat to be used when uploading image data from | ||||
|  * and to a Cairo image surface using %CAIRO_FORMAT_ARGB32 and | ||||
|  * %CAIRO_FORMAT_RGB24 as #cairo_format_t. | ||||
|  * | ||||
|  * Since: 1.8 | ||||
|  */ | ||||
|  | ||||
| /* Cairo stores the data in native byte order as ARGB but Cogl's pixel | ||||
|  * formats specify the actual byte order. Therefore we need to use a | ||||
|  * different format depending on the architecture | ||||
|  */ | ||||
| #if G_BYTE_ORDER == G_LITTLE_ENDIAN | ||||
| #define CLUTTER_CAIRO_FORMAT_ARGB32     (COGL_PIXEL_FORMAT_BGRA_8888_PRE) | ||||
| #else | ||||
| #define CLUTTER_CAIRO_FORMAT_ARGB32     (COGL_PIXEL_FORMAT_ARGB_8888_PRE) | ||||
| #endif | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_12 | ||||
| void    clutter_cairo_clear             (cairo_t               *cr); | ||||
| CLUTTER_AVAILABLE_IN_1_0 | ||||
| void    clutter_cairo_set_source_color  (cairo_t               *cr, | ||||
|                                          const ClutterColor    *color); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CLUTTER_CAIRO_H__ */ | ||||
| @@ -1,564 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2012  Intel Corporation. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  * | ||||
|  * Author: | ||||
|  *   Emmanuele Bassi <ebassi@linux.intel.com> | ||||
|  */ | ||||
|  | ||||
| /** | ||||
|  * SECTION:clutter-canvas | ||||
|  * @Title: ClutterCanvas | ||||
|  * @Short_Description: Content for 2D painting | ||||
|  * @See_Also: #ClutterContent | ||||
|  * | ||||
|  * The #ClutterCanvas class is a #ClutterContent implementation that allows | ||||
|  * drawing using the Cairo API on a 2D surface. | ||||
|  * | ||||
|  * In order to draw on a #ClutterCanvas, you should connect a handler to the | ||||
|  * #ClutterCanvas::draw signal; the signal will receive a #cairo_t context | ||||
|  * that can be used to draw. #ClutterCanvas will emit the #ClutterCanvas::draw | ||||
|  * signal when invalidated using clutter_content_invalidate(). | ||||
|  * | ||||
|  * See [canvas.c](https://git.gnome.org/browse/clutter/tree/examples/canvas.c?h=clutter-1.18) | ||||
|  * for an example of how to use #ClutterCanvas. | ||||
|  * | ||||
|  * #ClutterCanvas is available since Clutter 1.10. | ||||
|  */ | ||||
|  | ||||
| #ifdef HAVE_CONFIG_H | ||||
| #include "clutter-build-config.h" | ||||
| #endif | ||||
|  | ||||
| #include <cogl/cogl.h> | ||||
| #include <cairo-gobject.h> | ||||
|  | ||||
| #include "clutter-canvas.h" | ||||
|  | ||||
| #define CLUTTER_ENABLE_EXPERIMENTAL_API | ||||
|  | ||||
| #include "clutter-actor-private.h" | ||||
| #include "clutter-backend.h" | ||||
| #include "clutter-cairo.h" | ||||
| #include "clutter-color.h" | ||||
| #include "clutter-content-private.h" | ||||
| #include "clutter-debug.h" | ||||
| #include "clutter-marshal.h" | ||||
| #include "clutter-paint-node.h" | ||||
| #include "clutter-paint-nodes.h" | ||||
| #include "clutter-private.h" | ||||
| #include "clutter-settings.h" | ||||
|  | ||||
| struct _ClutterCanvasPrivate | ||||
| { | ||||
|   cairo_t *cr; | ||||
|  | ||||
|   int width; | ||||
|   int height; | ||||
|  | ||||
|   CoglTexture *texture; | ||||
|   gboolean dirty; | ||||
|  | ||||
|   CoglBitmap *buffer; | ||||
| }; | ||||
|  | ||||
| enum | ||||
| { | ||||
|   PROP_0, | ||||
|  | ||||
|   PROP_WIDTH, | ||||
|   PROP_HEIGHT, | ||||
|  | ||||
|   LAST_PROP | ||||
| }; | ||||
|  | ||||
| static GParamSpec *obj_props[LAST_PROP] = { NULL, }; | ||||
|  | ||||
| enum | ||||
| { | ||||
|   DRAW, | ||||
|  | ||||
|   LAST_SIGNAL | ||||
| }; | ||||
|  | ||||
| static guint canvas_signals[LAST_SIGNAL] = { 0, }; | ||||
|  | ||||
| static void clutter_content_iface_init (ClutterContentIface *iface); | ||||
|  | ||||
| G_DEFINE_TYPE_WITH_CODE (ClutterCanvas, clutter_canvas, G_TYPE_OBJECT, | ||||
|                          G_ADD_PRIVATE (ClutterCanvas) | ||||
|                          G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_CONTENT, | ||||
|                                                 clutter_content_iface_init)) | ||||
|  | ||||
| static void | ||||
| clutter_cairo_context_draw_marshaller (GClosure     *closure, | ||||
|                                        GValue       *return_value, | ||||
|                                        guint         n_param_values, | ||||
|                                        const GValue *param_values, | ||||
|                                        gpointer      invocation_hint, | ||||
|                                        gpointer      marshal_data) | ||||
| { | ||||
|   cairo_t *cr = g_value_get_boxed (¶m_values[1]); | ||||
|  | ||||
|   cairo_save (cr); | ||||
|  | ||||
|   _clutter_marshal_BOOLEAN__BOXED_INT_INT (closure, | ||||
|                                            return_value, | ||||
|                                            n_param_values, | ||||
|                                            param_values, | ||||
|                                            invocation_hint, | ||||
|                                            marshal_data); | ||||
|  | ||||
|   cairo_restore (cr); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_canvas_finalize (GObject *gobject) | ||||
| { | ||||
|   ClutterCanvasPrivate *priv = CLUTTER_CANVAS (gobject)->priv; | ||||
|  | ||||
|   if (priv->buffer != NULL) | ||||
|     { | ||||
|       cogl_object_unref (priv->buffer); | ||||
|       priv->buffer = NULL; | ||||
|     } | ||||
|  | ||||
|   g_clear_pointer (&priv->texture, cogl_object_unref); | ||||
|  | ||||
|   G_OBJECT_CLASS (clutter_canvas_parent_class)->finalize (gobject); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_canvas_set_property (GObject      *gobject, | ||||
|                              guint         prop_id, | ||||
|                              const GValue *value, | ||||
|                              GParamSpec   *pspec) | ||||
| { | ||||
|   ClutterCanvasPrivate *priv = CLUTTER_CANVAS (gobject)->priv; | ||||
|  | ||||
|   switch (prop_id) | ||||
|     { | ||||
|     case PROP_WIDTH: | ||||
|       { | ||||
|         gint new_size = g_value_get_int (value); | ||||
|  | ||||
|         if (priv->width != new_size) | ||||
|           { | ||||
|             priv->width = new_size; | ||||
|  | ||||
|             clutter_content_invalidate (CLUTTER_CONTENT (gobject)); | ||||
|           } | ||||
|       } | ||||
|       break; | ||||
|  | ||||
|     case PROP_HEIGHT: | ||||
|       { | ||||
|         gint new_size = g_value_get_int (value); | ||||
|  | ||||
|         if (priv->height != new_size) | ||||
|           { | ||||
|             priv->height = new_size; | ||||
|  | ||||
|             clutter_content_invalidate (CLUTTER_CONTENT (gobject)); | ||||
|           } | ||||
|       } | ||||
|       break; | ||||
|  | ||||
|     default: | ||||
|       G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); | ||||
|       break; | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_canvas_get_property (GObject    *gobject, | ||||
|                              guint       prop_id, | ||||
|                              GValue     *value, | ||||
|                              GParamSpec *pspec) | ||||
| { | ||||
|   ClutterCanvasPrivate *priv = CLUTTER_CANVAS (gobject)->priv; | ||||
|  | ||||
|   switch (prop_id) | ||||
|     { | ||||
|     case PROP_WIDTH: | ||||
|       g_value_set_int (value, priv->width); | ||||
|       break; | ||||
|  | ||||
|     case PROP_HEIGHT: | ||||
|       g_value_set_int (value, priv->height); | ||||
|       break; | ||||
|  | ||||
|     default: | ||||
|       G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); | ||||
|       break; | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_canvas_class_init (ClutterCanvasClass *klass) | ||||
| { | ||||
|   GObjectClass *gobject_class = G_OBJECT_CLASS (klass); | ||||
|  | ||||
|   /** | ||||
|    * ClutterCanvas:width: | ||||
|    * | ||||
|    * The width of the canvas. | ||||
|    * | ||||
|    * Since: 1.10 | ||||
|    */ | ||||
|   obj_props[PROP_WIDTH] = | ||||
|     g_param_spec_int ("width", | ||||
|                       P_("Width"), | ||||
|                       P_("The width of the canvas"), | ||||
|                       -1, G_MAXINT, | ||||
|                       -1, | ||||
|                       G_PARAM_READWRITE | | ||||
|                       G_PARAM_STATIC_STRINGS); | ||||
|  | ||||
|   /** | ||||
|    * ClutterCanvas:height: | ||||
|    * | ||||
|    * The height of the canvas. | ||||
|    * | ||||
|    * Since: 1.10 | ||||
|    */ | ||||
|   obj_props[PROP_HEIGHT] = | ||||
|     g_param_spec_int ("height", | ||||
|                       P_("Height"), | ||||
|                       P_("The height of the canvas"), | ||||
|                       -1, G_MAXINT, | ||||
|                       -1, | ||||
|                       G_PARAM_READWRITE | | ||||
|                       G_PARAM_STATIC_STRINGS); | ||||
|  | ||||
|  | ||||
|   /** | ||||
|    * ClutterCanvas::draw: | ||||
|    * @canvas: the #ClutterCanvas that emitted the signal | ||||
|    * @cr: the Cairo context used to draw | ||||
|    * @width: the width of the @canvas | ||||
|    * @height: the height of the @canvas | ||||
|    * | ||||
|    * The #ClutterCanvas::draw signal is emitted each time a canvas is | ||||
|    * invalidated. | ||||
|    * | ||||
|    * It is safe to connect multiple handlers to this signal: each | ||||
|    * handler invocation will be automatically protected by cairo_save() | ||||
|    * and cairo_restore() pairs. | ||||
|    * | ||||
|    * Return value: %TRUE if the signal emission should stop, and | ||||
|    *   %FALSE otherwise | ||||
|    * | ||||
|    * Since: 1.10 | ||||
|    */ | ||||
|   canvas_signals[DRAW] = | ||||
|     g_signal_new (I_("draw"), | ||||
|                   G_TYPE_FROM_CLASS (klass), | ||||
|                   G_SIGNAL_RUN_LAST | G_SIGNAL_NO_RECURSE, | ||||
|                   G_STRUCT_OFFSET (ClutterCanvasClass, draw), | ||||
|                   _clutter_boolean_handled_accumulator, NULL, | ||||
|                   clutter_cairo_context_draw_marshaller, | ||||
|                   G_TYPE_BOOLEAN, 3, | ||||
|                   CAIRO_GOBJECT_TYPE_CONTEXT, | ||||
|                   G_TYPE_INT, | ||||
|                   G_TYPE_INT); | ||||
|  | ||||
|   gobject_class->set_property = clutter_canvas_set_property; | ||||
|   gobject_class->get_property = clutter_canvas_get_property; | ||||
|   gobject_class->finalize = clutter_canvas_finalize; | ||||
|  | ||||
|   g_object_class_install_properties (gobject_class, LAST_PROP, obj_props); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_canvas_init (ClutterCanvas *self) | ||||
| { | ||||
|   self->priv = clutter_canvas_get_instance_private (self); | ||||
|  | ||||
|   self->priv->width = -1; | ||||
|   self->priv->height = -1; | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_canvas_paint_content (ClutterContent   *content, | ||||
|                               ClutterActor     *actor, | ||||
|                               ClutterPaintNode *root) | ||||
| { | ||||
|   ClutterCanvas *self = CLUTTER_CANVAS (content); | ||||
|   ClutterCanvasPrivate *priv = self->priv; | ||||
|   ClutterPaintNode *node; | ||||
|  | ||||
|   if (priv->buffer == NULL) | ||||
|     return; | ||||
|  | ||||
|   if (priv->dirty) | ||||
|     g_clear_pointer (&priv->texture, cogl_object_unref); | ||||
|  | ||||
|   if (priv->texture == NULL) | ||||
|     priv->texture = cogl_texture_new_from_bitmap (priv->buffer, | ||||
|                                                   COGL_TEXTURE_NO_SLICING, | ||||
|                                                   CLUTTER_CAIRO_FORMAT_ARGB32); | ||||
|  | ||||
|   if (priv->texture == NULL) | ||||
|     return; | ||||
|  | ||||
|   node = clutter_actor_create_texture_paint_node (actor, priv->texture); | ||||
|   clutter_paint_node_set_name (node, "Canvas Content"); | ||||
|   clutter_paint_node_add_child (root, node); | ||||
|   clutter_paint_node_unref (node); | ||||
|  | ||||
|   priv->dirty = FALSE; | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_canvas_emit_draw (ClutterCanvas *self) | ||||
| { | ||||
|   ClutterCanvasPrivate *priv = self->priv; | ||||
|   int real_width, real_height; | ||||
|   cairo_surface_t *surface; | ||||
|   gboolean mapped_buffer; | ||||
|   unsigned char *data; | ||||
|   CoglBuffer *buffer; | ||||
|   gboolean res; | ||||
|   cairo_t *cr; | ||||
|  | ||||
|   g_assert (priv->height > 0 && priv->width > 0); | ||||
|  | ||||
|   priv->dirty = TRUE; | ||||
|  | ||||
|   real_width = priv->width; | ||||
|   real_height = priv->height; | ||||
|  | ||||
|   CLUTTER_NOTE (MISC, "Creating Cairo surface with size %d x %d", | ||||
|                 priv->width, priv->height); | ||||
|  | ||||
|   if (priv->buffer == NULL) | ||||
|     { | ||||
|       CoglContext *ctx; | ||||
|  | ||||
|       ctx = clutter_backend_get_cogl_context (clutter_get_default_backend ()); | ||||
|       priv->buffer = cogl_bitmap_new_with_size (ctx, | ||||
|                                                 real_width, | ||||
|                                                 real_height, | ||||
|                                                 CLUTTER_CAIRO_FORMAT_ARGB32); | ||||
|     } | ||||
|  | ||||
|   buffer = COGL_BUFFER (cogl_bitmap_get_buffer (priv->buffer)); | ||||
|   if (buffer == NULL) | ||||
|     return; | ||||
|  | ||||
|   cogl_buffer_set_update_hint (buffer, COGL_BUFFER_UPDATE_HINT_DYNAMIC); | ||||
|  | ||||
|   data = cogl_buffer_map (buffer, | ||||
|                           COGL_BUFFER_ACCESS_READ_WRITE, | ||||
|                           COGL_BUFFER_MAP_HINT_DISCARD); | ||||
|  | ||||
|   if (data != NULL) | ||||
|     { | ||||
|       int bitmap_stride = cogl_bitmap_get_rowstride (priv->buffer); | ||||
|  | ||||
|       surface = cairo_image_surface_create_for_data (data, | ||||
|                                                      CAIRO_FORMAT_ARGB32, | ||||
|                                                      real_width, | ||||
|                                                      real_height, | ||||
|                                                      bitmap_stride); | ||||
|       mapped_buffer = TRUE; | ||||
|     } | ||||
|   else | ||||
|     { | ||||
|       surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, | ||||
|                                             real_width, | ||||
|                                             real_height); | ||||
|  | ||||
|       mapped_buffer = FALSE; | ||||
|     } | ||||
|  | ||||
|   self->priv->cr = cr = cairo_create (surface); | ||||
|  | ||||
|   g_signal_emit (self, canvas_signals[DRAW], 0, | ||||
|                  cr, priv->width, priv->height, | ||||
|                  &res); | ||||
|  | ||||
| #ifdef CLUTTER_ENABLE_DEBUG | ||||
|   if (_clutter_diagnostic_enabled () && cairo_status (cr)) | ||||
|     { | ||||
|       g_warning ("Drawing failed for <ClutterCanvas>[%p]: %s", | ||||
|                  self, | ||||
|                  cairo_status_to_string (cairo_status (cr))); | ||||
|     } | ||||
| #endif | ||||
|  | ||||
|   self->priv->cr = NULL; | ||||
|   cairo_destroy (cr); | ||||
|  | ||||
|   if (mapped_buffer) | ||||
|     cogl_buffer_unmap (buffer); | ||||
|   else | ||||
|     { | ||||
|       int size = cairo_image_surface_get_stride (surface) * priv->height; | ||||
|       cogl_buffer_set_data (buffer, | ||||
|                             0, | ||||
|                             cairo_image_surface_get_data (surface), | ||||
|                             size); | ||||
|     } | ||||
|  | ||||
|   cairo_surface_destroy (surface); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_canvas_invalidate (ClutterContent *content) | ||||
| { | ||||
|   ClutterCanvas *self = CLUTTER_CANVAS (content); | ||||
|   ClutterCanvasPrivate *priv = self->priv; | ||||
|  | ||||
|   if (priv->buffer != NULL) | ||||
|     { | ||||
|       cogl_object_unref (priv->buffer); | ||||
|       priv->buffer = NULL; | ||||
|     } | ||||
|  | ||||
|   if (priv->width <= 0 || priv->height <= 0) | ||||
|     return; | ||||
|  | ||||
|   clutter_canvas_emit_draw (self); | ||||
| } | ||||
|  | ||||
| static gboolean | ||||
| clutter_canvas_get_preferred_size (ClutterContent *content, | ||||
|                                    gfloat         *width, | ||||
|                                    gfloat         *height) | ||||
| { | ||||
|   ClutterCanvasPrivate *priv = CLUTTER_CANVAS (content)->priv; | ||||
|  | ||||
|   if (priv->width < 0 || priv->height < 0) | ||||
|     return FALSE; | ||||
|  | ||||
|   if (width != NULL) | ||||
|     *width = priv->width; | ||||
|  | ||||
|   if (height != NULL) | ||||
|     *height = priv->height; | ||||
|  | ||||
|   return TRUE; | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_content_iface_init (ClutterContentIface *iface) | ||||
| { | ||||
|   iface->invalidate = clutter_canvas_invalidate; | ||||
|   iface->paint_content = clutter_canvas_paint_content; | ||||
|   iface->get_preferred_size = clutter_canvas_get_preferred_size; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_canvas_new: | ||||
|  * | ||||
|  * Creates a new instance of #ClutterCanvas. | ||||
|  * | ||||
|  * You should call clutter_canvas_set_size() to set the size of the canvas. | ||||
|  * | ||||
|  * You should call clutter_content_invalidate() every time you wish to | ||||
|  * draw the contents of the canvas. | ||||
|  * | ||||
|  * Return value: (transfer full): The newly allocated instance of | ||||
|  *   #ClutterCanvas. Use g_object_unref() when done. | ||||
|  * | ||||
|  * Since: 1.10 | ||||
|  */ | ||||
| ClutterContent * | ||||
| clutter_canvas_new (void) | ||||
| { | ||||
|   return g_object_new (CLUTTER_TYPE_CANVAS, NULL); | ||||
| } | ||||
|  | ||||
| static gboolean | ||||
| clutter_canvas_invalidate_internal (ClutterCanvas *canvas, | ||||
|                                     int            width, | ||||
|                                     int            height) | ||||
| { | ||||
|   gboolean width_changed = FALSE, height_changed = FALSE; | ||||
|   gboolean res = FALSE; | ||||
|   GObject *obj; | ||||
|  | ||||
|   obj = G_OBJECT (canvas); | ||||
|  | ||||
|   g_object_freeze_notify (obj); | ||||
|  | ||||
|   if (canvas->priv->width != width) | ||||
|     { | ||||
|       canvas->priv->width = width; | ||||
|       width_changed = TRUE; | ||||
|  | ||||
|       g_object_notify_by_pspec (obj, obj_props[PROP_WIDTH]); | ||||
|     } | ||||
|  | ||||
|   if (canvas->priv->height != height) | ||||
|     { | ||||
|       canvas->priv->height = height; | ||||
|       height_changed = TRUE; | ||||
|  | ||||
|       g_object_notify_by_pspec (obj, obj_props[PROP_HEIGHT]); | ||||
|     } | ||||
|  | ||||
|   if (width_changed || height_changed) | ||||
|     { | ||||
|       clutter_content_invalidate (CLUTTER_CONTENT (canvas)); | ||||
|       res = TRUE; | ||||
|     } | ||||
|  | ||||
|   g_object_thaw_notify (obj); | ||||
|  | ||||
|   return res; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_canvas_set_size: | ||||
|  * @canvas: a #ClutterCanvas | ||||
|  * @width: the width of the canvas, in pixels | ||||
|  * @height: the height of the canvas, in pixels | ||||
|  * | ||||
|  * Sets the size of the @canvas, and invalidates the content. | ||||
|  * | ||||
|  * This function will cause the @canvas to be invalidated only | ||||
|  * if the size of the canvas surface has changed. | ||||
|  * | ||||
|  * If you want to invalidate the contents of the @canvas when setting | ||||
|  * the size, you can use the return value of the function to conditionally | ||||
|  * call clutter_content_invalidate(): | ||||
|  * | ||||
|  * |[ | ||||
|  *   if (!clutter_canvas_set_size (canvas, width, height)) | ||||
|  *     clutter_content_invalidate (CLUTTER_CONTENT (canvas)); | ||||
|  * ]| | ||||
|  * | ||||
|  * Return value: this function returns %TRUE if the size change | ||||
|  *   caused a content invalidation, and %FALSE otherwise | ||||
|  * | ||||
|  * Since: 1.10 | ||||
|  */ | ||||
| gboolean | ||||
| clutter_canvas_set_size (ClutterCanvas *canvas, | ||||
|                          int            width, | ||||
|                          int            height) | ||||
| { | ||||
|   g_return_val_if_fail (CLUTTER_IS_CANVAS (canvas), FALSE); | ||||
|   g_return_val_if_fail (width >= -1 && height >= -1, FALSE); | ||||
|  | ||||
|   return clutter_canvas_invalidate_internal (canvas, width, height); | ||||
| } | ||||
| @@ -1,106 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2012  Intel Corporation. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  * | ||||
|  * Author: | ||||
|  *   Emmanuele Bassi <ebassi@linux.intel.com> | ||||
|  */ | ||||
|  | ||||
| #ifndef __CLUTTER_CANVAS_H__ | ||||
| #define __CLUTTER_CANVAS_H__ | ||||
|  | ||||
| #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <clutter/clutter.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #include <clutter/clutter-types.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| #define CLUTTER_TYPE_CANVAS             (clutter_canvas_get_type ()) | ||||
| #define CLUTTER_CANVAS(obj)             (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CANVAS, ClutterCanvas)) | ||||
| #define CLUTTER_IS_CANVAS(obj)          (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CANVAS)) | ||||
| #define CLUTTER_CANVAS_CLASS(klass)     (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_CANVAS, ClutterCanvasClass)) | ||||
| #define CLUTTER_IS_CANVAS_CLASS(klass)  (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_CANVAS)) | ||||
| #define CLUTTER_CANVAS_GET_CLASS(obj)   (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_CANVAS, ClutterCanvasClass)) | ||||
|  | ||||
| typedef struct _ClutterCanvas           ClutterCanvas; | ||||
| typedef struct _ClutterCanvasPrivate    ClutterCanvasPrivate; | ||||
| typedef struct _ClutterCanvasClass      ClutterCanvasClass; | ||||
|  | ||||
| /** | ||||
|  * ClutterCanvas: | ||||
|  * | ||||
|  * The #ClutterCanvas structure contains | ||||
|  * private data and should only be accessed using the provided | ||||
|  * API. | ||||
|  * | ||||
|  * Since: 1.10 | ||||
|  */ | ||||
| struct _ClutterCanvas | ||||
| { | ||||
|   /*< private >*/ | ||||
|   GObject parent_instance; | ||||
|  | ||||
|   ClutterCanvasPrivate *priv; | ||||
| }; | ||||
|  | ||||
| /** | ||||
|  * ClutterCanvasClass: | ||||
|  * @draw: class handler for the #ClutterCanvas::draw signal | ||||
|  * | ||||
|  * The #ClutterCanvasClass structure contains | ||||
|  * private data. | ||||
|  * | ||||
|  * Since: 1.10 | ||||
|  */ | ||||
| struct _ClutterCanvasClass | ||||
| { | ||||
|   /*< private >*/ | ||||
|   GObjectClass parent_class; | ||||
|  | ||||
|   /*< public >*/ | ||||
|   gboolean (* draw) (ClutterCanvas *canvas, | ||||
|                      cairo_t       *cr, | ||||
|                      int            width, | ||||
|                      int            height); | ||||
|  | ||||
|   /*< private >*/ | ||||
|   gpointer _padding[16]; | ||||
| }; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| GType clutter_canvas_get_type (void) G_GNUC_CONST; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| ClutterContent *        clutter_canvas_new                      (void); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| gboolean                clutter_canvas_set_size                 (ClutterCanvas *canvas, | ||||
|                                                                  int            width, | ||||
|                                                                  int            height); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_18 | ||||
| void                    clutter_canvas_set_scale_factor         (ClutterCanvas *canvas, | ||||
|                                                                  int            scale); | ||||
| CLUTTER_AVAILABLE_IN_1_18 | ||||
| int                     clutter_canvas_get_scale_factor         (ClutterCanvas *canvas); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CLUTTER_CANVAS_H__ */ | ||||
| @@ -1,192 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Authored By Matthew Allum  <mallum@openedhand.com> | ||||
|  *             Jorn Baayen  <jorn@openedhand.com> | ||||
|  *             Emmanuele Bassi  <ebassi@openedhand.com> | ||||
|  *             Tomas Frydrych <tf@openedhand.com> | ||||
|  *             Øyvind Kolås <ok@openedhand.com> | ||||
|  * | ||||
|  * Copyright (C) 2008 OpenedHand | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
|  | ||||
| /** | ||||
|  * SECTION:clutter-child-meta | ||||
|  * @short_description: Wrapper for actors inside a container | ||||
|  * | ||||
|  * #ClutterChildMeta is a wrapper object created by #ClutterContainer | ||||
|  * implementations in order to store child-specific data and properties. | ||||
|  * | ||||
|  * A #ClutterChildMeta wraps a #ClutterActor inside a #ClutterContainer. | ||||
|  * | ||||
|  * #ClutterChildMeta is available since Clutter 0.8 | ||||
|  */ | ||||
| #ifdef HAVE_CONFIG_H | ||||
| #include "clutter-build-config.h" | ||||
| #endif | ||||
|  | ||||
| #include "clutter-child-meta.h" | ||||
| #include "clutter-container.h" | ||||
| #include "clutter-debug.h" | ||||
| #include "clutter-private.h" | ||||
|  | ||||
| G_DEFINE_ABSTRACT_TYPE (ClutterChildMeta, clutter_child_meta, G_TYPE_OBJECT); | ||||
|  | ||||
| enum | ||||
| { | ||||
|   PROP_0, | ||||
|  | ||||
|   PROP_CONTAINER, | ||||
|   PROP_ACTOR, | ||||
|  | ||||
|   PROP_LAST | ||||
| }; | ||||
|  | ||||
| static GParamSpec *obj_props[PROP_LAST]; | ||||
|  | ||||
| static void | ||||
| clutter_child_meta_set_property (GObject      *object, | ||||
|                                  guint         prop_id, | ||||
|                                  const GValue *value, | ||||
|                                  GParamSpec   *pspec) | ||||
| { | ||||
|   ClutterChildMeta *child_meta = CLUTTER_CHILD_META (object); | ||||
|  | ||||
|   switch (prop_id)  | ||||
|     { | ||||
|     case PROP_CONTAINER: | ||||
|       child_meta->container = g_value_get_object (value); | ||||
|       break; | ||||
|  | ||||
|     case PROP_ACTOR: | ||||
|       child_meta->actor = g_value_get_object (value); | ||||
|       break; | ||||
|  | ||||
|     default: | ||||
|       G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); | ||||
|       break; | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void  | ||||
| clutter_child_meta_get_property (GObject    *object, | ||||
|                                  guint       prop_id, | ||||
|                                  GValue     *value, | ||||
|                                  GParamSpec *pspec) | ||||
| { | ||||
|   ClutterChildMeta *child_meta = CLUTTER_CHILD_META (object); | ||||
|  | ||||
|   switch (prop_id)  | ||||
|     { | ||||
|     case PROP_CONTAINER: | ||||
|       g_value_set_object (value, child_meta->container); | ||||
|       break; | ||||
|  | ||||
|     case PROP_ACTOR: | ||||
|       g_value_set_object (value, child_meta->actor); | ||||
|       break; | ||||
|  | ||||
|     default: | ||||
|       G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); | ||||
|       break; | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_child_meta_class_init (ClutterChildMetaClass *klass) | ||||
| { | ||||
|   GObjectClass *gobject_class = G_OBJECT_CLASS (klass); | ||||
|  | ||||
|   gobject_class->set_property = clutter_child_meta_set_property; | ||||
|   gobject_class->get_property = clutter_child_meta_get_property; | ||||
|  | ||||
|   /** | ||||
|    * ClutterChildMeta:container: | ||||
|    * | ||||
|    * The #ClutterContainer that created this #ClutterChildMeta. | ||||
|    * | ||||
|    * Since: 0.8 | ||||
|    */ | ||||
|   obj_props[PROP_CONTAINER] = | ||||
|     g_param_spec_object ("container", | ||||
|                          P_("Container"), | ||||
|                          P_("The container that created this data"), | ||||
|                          CLUTTER_TYPE_CONTAINER, | ||||
|                          G_PARAM_CONSTRUCT_ONLY | | ||||
|                          CLUTTER_PARAM_READWRITE); | ||||
|  | ||||
|   /** | ||||
|    * ClutterChildMeta:actor: | ||||
|    * | ||||
|    * The #ClutterActor being wrapped by this #ClutterChildMeta | ||||
|    * | ||||
|    * Since: 0.8 | ||||
|    */ | ||||
|   obj_props[PROP_ACTOR] = | ||||
|     g_param_spec_object ("actor", | ||||
|                          P_("Actor"), | ||||
|                          P_("The actor wrapped by this data"), | ||||
|                          CLUTTER_TYPE_ACTOR, | ||||
|                          G_PARAM_CONSTRUCT_ONLY | | ||||
|                          CLUTTER_PARAM_READWRITE); | ||||
|  | ||||
|   g_object_class_install_properties (gobject_class, | ||||
|                                      PROP_LAST, | ||||
|                                      obj_props); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_child_meta_init (ClutterChildMeta *self) | ||||
| { | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_child_meta_get_container: | ||||
|  * @data: a #ClutterChildMeta | ||||
|  * | ||||
|  * Retrieves the container using @data | ||||
|  * | ||||
|  * Return value: (transfer none): a #ClutterContainer | ||||
|  * | ||||
|  * Since: 0.8 | ||||
|  */ | ||||
| ClutterContainer * | ||||
| clutter_child_meta_get_container (ClutterChildMeta *data) | ||||
| { | ||||
|   g_return_val_if_fail (CLUTTER_IS_CHILD_META (data), NULL); | ||||
|  | ||||
|   return data->container; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_child_meta_get_actor: | ||||
|  * @data: a #ClutterChildMeta | ||||
|  * | ||||
|  * Retrieves the actor wrapped by @data | ||||
|  * | ||||
|  * Return value: (transfer none): a #ClutterActor | ||||
|  * | ||||
|  * Since: 0.8 | ||||
|  */ | ||||
| ClutterActor * | ||||
| clutter_child_meta_get_actor (ClutterChildMeta *data) | ||||
| { | ||||
|   g_return_val_if_fail (CLUTTER_IS_CHILD_META (data), NULL); | ||||
|  | ||||
|   return data->actor; | ||||
| } | ||||
| @@ -1,122 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Authored By Matthew Allum  <mallum@openedhand.com> | ||||
|  *             Jorn Baayen  <jorn@openedhand.com> | ||||
|  *             Emmanuele Bassi  <ebassi@openedhand.com> | ||||
|  *             Tomas Frydrych <tf@openedhand.com> | ||||
|  *             Øyvind Kolås <ok@openedhand.com> | ||||
|  * | ||||
|  * Copyright (C) 2008 OpenedHand | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
|  | ||||
| #ifndef __CLUTTER_CHILD_META_H__ | ||||
| #define __CLUTTER_CHILD_META_H__ | ||||
|  | ||||
| #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <clutter/clutter.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #include <glib-object.h> | ||||
| #include <clutter/clutter-types.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| #define CLUTTER_TYPE_CHILD_META                 (clutter_child_meta_get_type ()) | ||||
| #define CLUTTER_CHILD_META(obj)                 (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CHILD_META, ClutterChildMeta)) | ||||
| #define CLUTTER_CHILD_META_CLASS(klass)         (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_CHILD_META, ClutterChildMetaClass)) | ||||
| #define CLUTTER_IS_CHILD_META(obj)              (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CHILD_META)) | ||||
| #define CLUTTER_IS_CHILD_META_CLASS(klass)      (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_CHILD_META)) | ||||
| #define CLUTTER_CHILD_META_GET_CLASS(obj)       (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_CHILD_META, ClutterChildMetaClass)) | ||||
|  | ||||
| typedef struct _ClutterChildMetaClass           ClutterChildMetaClass; | ||||
|  | ||||
| /** | ||||
|  * ClutterChildMeta: | ||||
|  * @container: the container handling this data | ||||
|  * @actor: the actor wrapped by this data | ||||
|  *  | ||||
|  * Base interface for container specific state for child actors. A child | ||||
|  * data is meant to be used when you need to keep track of information | ||||
|  * about each individual child added to a container. | ||||
|  * | ||||
|  * In order to use it you should create your own subclass of | ||||
|  * #ClutterChildMeta and set the #ClutterContainerIface child_meta_type | ||||
|  * interface member to your subclass type, like: | ||||
|  * | ||||
|  * |[ | ||||
|  * static void | ||||
|  * my_container_iface_init (ClutterContainerIface *iface) | ||||
|  * { | ||||
|  *   // set the rest of the #ClutterContainer vtable | ||||
|  * | ||||
|  *   container_iface->child_meta_type  = MY_TYPE_CHILD_META; | ||||
|  * } | ||||
|  * ]| | ||||
|  * | ||||
|  * This will automatically create a #ClutterChildMeta of type | ||||
|  * `MY_TYPE_CHILD_META` for every actor that is added to the container. | ||||
|  * | ||||
|  * The child data for an actor can be retrieved using the | ||||
|  * clutter_container_get_child_meta() function. | ||||
|  *  | ||||
|  * The properties of the data and your subclass can be manipulated with | ||||
|  * clutter_container_child_set() and clutter_container_child_get() which | ||||
|  * act like g_object_set() and g_object_get(). | ||||
|  * | ||||
|  * You can provide hooks for your own storage as well as control the | ||||
|  * instantiation by overriding the #ClutterContainerIface virtual functions | ||||
|  * #ClutterContainerIface.create_child_meta(), #ClutterContainerIface.destroy_child_meta(), | ||||
|  * and #ClutterContainerIface.get_child_meta(). | ||||
|  * | ||||
|  * Since: 0.8 | ||||
|  */ | ||||
| struct _ClutterChildMeta | ||||
| { | ||||
|   /*< private >*/ | ||||
|   GObject parent_instance; | ||||
|  | ||||
|   /*< public >*/ | ||||
|   ClutterContainer *container; | ||||
|   ClutterActor *actor; | ||||
| }; | ||||
|  | ||||
| /** | ||||
|  * ClutterChildMetaClass: | ||||
|  * | ||||
|  * The #ClutterChildMetaClass contains only private data | ||||
|  * | ||||
|  * Since: 0.8 | ||||
|  */ | ||||
| struct _ClutterChildMetaClass | ||||
| { | ||||
|   /*< private >*/ | ||||
|   GObjectClass parent_class; | ||||
| };  | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| GType clutter_child_meta_get_type (void) G_GNUC_CONST; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| ClutterContainer *      clutter_child_meta_get_container        (ClutterChildMeta *data); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| ClutterActor     *      clutter_child_meta_get_actor            (ClutterChildMeta *data); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CLUTTER_CHILD_META_H__ */ | ||||
| @@ -1,831 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2010  Intel Corporation. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  * | ||||
|  * Author: | ||||
|  *   Emmanuele Bassi <ebassi@linux.intel.com> | ||||
|  */ | ||||
|  | ||||
| /** | ||||
|  * SECTION:clutter-click-action | ||||
|  * @Title: ClutterClickAction | ||||
|  * @Short_Description: Action for clickable actors | ||||
|  * | ||||
|  * #ClutterClickAction is a sub-class of #ClutterAction that implements | ||||
|  * the logic for clickable actors, by using the low level events of | ||||
|  * #ClutterActor, such as #ClutterActor::button-press-event and | ||||
|  * #ClutterActor::button-release-event, to synthesize the high level | ||||
|  * #ClutterClickAction::clicked signal. | ||||
|  * | ||||
|  * To use #ClutterClickAction you just need to apply it to a #ClutterActor | ||||
|  * using clutter_actor_add_action() and connect to the | ||||
|  * #ClutterClickAction::clicked signal: | ||||
|  * | ||||
|  * |[ | ||||
|  *   ClutterAction *action = clutter_click_action_new (); | ||||
|  * | ||||
|  *   clutter_actor_add_action (actor, action); | ||||
|  * | ||||
|  *   g_signal_connect (action, "clicked", G_CALLBACK (on_clicked), NULL); | ||||
|  * ]| | ||||
|  * | ||||
|  * #ClutterClickAction also supports long press gestures: a long press is | ||||
|  * activated if the pointer remains pressed within a certain threshold (as | ||||
|  * defined by the #ClutterClickAction:long-press-threshold property) for a | ||||
|  * minimum amount of time (as the defined by the | ||||
|  * #ClutterClickAction:long-press-duration property). | ||||
|  * The #ClutterClickAction::long-press signal is emitted multiple times, | ||||
|  * using different #ClutterLongPressState values; to handle long presses | ||||
|  * you should connect to the #ClutterClickAction::long-press signal and | ||||
|  * handle the different states: | ||||
|  * | ||||
|  * |[ | ||||
|  *   static gboolean | ||||
|  *   on_long_press (ClutterClickAction    *action, | ||||
|  *                  ClutterActor          *actor, | ||||
|  *                  ClutterLongPressState  state) | ||||
|  *   { | ||||
|  *     switch (state) | ||||
|  *       { | ||||
|  *       case CLUTTER_LONG_PRESS_QUERY: | ||||
|  *         /* return TRUE if the actor should support long press | ||||
|  *          * gestures, and FALSE otherwise; this state will be | ||||
|  *          * emitted on button presses | ||||
|  *          */ | ||||
|  *         return TRUE; | ||||
|  * | ||||
|  *       case CLUTTER_LONG_PRESS_ACTIVATE: | ||||
|  *         /* this state is emitted if the minimum duration has | ||||
|  *          * been reached without the gesture being cancelled. | ||||
|  *          * the return value is not used | ||||
|  *          */ | ||||
|  *         return TRUE; | ||||
|  * | ||||
|  *       case CLUTTER_LONG_PRESS_CANCEL: | ||||
|  *         /* this state is emitted if the long press was cancelled; | ||||
|  *          * for instance, the pointer went outside the actor or the | ||||
|  *          * allowed threshold, or the button was released before | ||||
|  *          * the minimum duration was reached. the return value is | ||||
|  *          * not used | ||||
|  *          */ | ||||
|  *         return FALSE; | ||||
|  *       } | ||||
|  *   } | ||||
|  * ]| | ||||
|  * | ||||
|  * #ClutterClickAction is available since Clutter 1.4 | ||||
|  */ | ||||
|  | ||||
| #ifdef HAVE_CONFIG_H | ||||
| #include "clutter-build-config.h" | ||||
| #endif | ||||
|  | ||||
| #include "clutter-click-action.h" | ||||
|  | ||||
| #include "clutter-debug.h" | ||||
| #include "clutter-enum-types.h" | ||||
| #include "clutter-marshal.h" | ||||
| #include "clutter-private.h" | ||||
|  | ||||
| struct _ClutterClickActionPrivate | ||||
| { | ||||
|   ClutterActor *stage; | ||||
|  | ||||
|   guint event_id; | ||||
|   guint capture_id; | ||||
|   guint long_press_id; | ||||
|  | ||||
|   gint long_press_threshold; | ||||
|   gint long_press_duration; | ||||
|   gint drag_threshold; | ||||
|  | ||||
|   guint press_button; | ||||
|   gint press_device_id; | ||||
|   ClutterEventSequence *press_sequence; | ||||
|   ClutterModifierType modifier_state; | ||||
|   gfloat press_x; | ||||
|   gfloat press_y; | ||||
|  | ||||
|   guint is_held    : 1; | ||||
|   guint is_pressed : 1; | ||||
| }; | ||||
|  | ||||
| enum | ||||
| { | ||||
|   PROP_0, | ||||
|  | ||||
|   PROP_HELD, | ||||
|   PROP_PRESSED, | ||||
|   PROP_LONG_PRESS_THRESHOLD, | ||||
|   PROP_LONG_PRESS_DURATION, | ||||
|  | ||||
|   PROP_LAST | ||||
| }; | ||||
|  | ||||
| static GParamSpec *obj_props[PROP_LAST] = { NULL, }; | ||||
|  | ||||
| enum | ||||
| { | ||||
|   CLICKED, | ||||
|   LONG_PRESS, | ||||
|  | ||||
|   LAST_SIGNAL | ||||
| }; | ||||
|  | ||||
| static guint click_signals[LAST_SIGNAL] = { 0, }; | ||||
|  | ||||
| G_DEFINE_TYPE_WITH_PRIVATE (ClutterClickAction, clutter_click_action, CLUTTER_TYPE_ACTION) | ||||
|  | ||||
| /* forward declaration */ | ||||
| static gboolean on_captured_event (ClutterActor       *stage, | ||||
|                                    ClutterEvent       *event, | ||||
|                                    ClutterClickAction *action); | ||||
|  | ||||
| static inline void | ||||
| click_action_set_pressed (ClutterClickAction *action, | ||||
|                           gboolean            is_pressed) | ||||
| { | ||||
|   ClutterClickActionPrivate *priv = action->priv; | ||||
|  | ||||
|   is_pressed = !!is_pressed; | ||||
|  | ||||
|   if (priv->is_pressed == is_pressed) | ||||
|     return; | ||||
|  | ||||
|   priv->is_pressed = is_pressed; | ||||
|   g_object_notify_by_pspec (G_OBJECT (action), obj_props[PROP_PRESSED]); | ||||
| } | ||||
|  | ||||
| static inline void | ||||
| click_action_set_held (ClutterClickAction *action, | ||||
|                        gboolean            is_held) | ||||
| { | ||||
|   ClutterClickActionPrivate *priv = action->priv; | ||||
|  | ||||
|   is_held = !!is_held; | ||||
|  | ||||
|   if (priv->is_held == is_held) | ||||
|     return; | ||||
|  | ||||
|   priv->is_held = is_held; | ||||
|   g_object_notify_by_pspec (G_OBJECT (action), obj_props[PROP_HELD]); | ||||
| } | ||||
|  | ||||
| static gboolean | ||||
| click_action_emit_long_press (gpointer data) | ||||
| { | ||||
|   ClutterClickAction *action = data; | ||||
|   ClutterClickActionPrivate *priv = action->priv; | ||||
|   ClutterActor *actor; | ||||
|   gboolean result; | ||||
|  | ||||
|   priv->long_press_id = 0; | ||||
|  | ||||
|   actor = clutter_actor_meta_get_actor (data); | ||||
|  | ||||
|   g_signal_emit (action, click_signals[LONG_PRESS], 0, | ||||
|                  actor, | ||||
|                  CLUTTER_LONG_PRESS_ACTIVATE, | ||||
|                  &result); | ||||
|  | ||||
|   if (priv->capture_id != 0) | ||||
|     { | ||||
|       g_signal_handler_disconnect (priv->stage, priv->capture_id); | ||||
|       priv->capture_id = 0; | ||||
|     } | ||||
|  | ||||
|   click_action_set_pressed (action, FALSE); | ||||
|   click_action_set_held (action, FALSE); | ||||
|  | ||||
|   return FALSE; | ||||
| } | ||||
|  | ||||
| static inline void | ||||
| click_action_query_long_press (ClutterClickAction *action) | ||||
| { | ||||
|   ClutterClickActionPrivate *priv = action->priv; | ||||
|   ClutterActor *actor; | ||||
|   gboolean result = FALSE; | ||||
|   gint timeout; | ||||
|  | ||||
|   if (priv->long_press_duration < 0) | ||||
|     { | ||||
|       ClutterSettings *settings = clutter_settings_get_default (); | ||||
|  | ||||
|       g_object_get (settings, | ||||
|                     "long-press-duration", &timeout, | ||||
|                     NULL); | ||||
|     } | ||||
|   else | ||||
|     timeout = priv->long_press_duration; | ||||
|  | ||||
|   actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action)); | ||||
|  | ||||
|   g_signal_emit (action, click_signals[LONG_PRESS], 0, | ||||
|                  actor, | ||||
|                  CLUTTER_LONG_PRESS_QUERY, | ||||
|                  &result); | ||||
|  | ||||
|   if (result) | ||||
|     { | ||||
|       priv->long_press_id = | ||||
|         clutter_threads_add_timeout (timeout, | ||||
|                                      click_action_emit_long_press, | ||||
|                                      action); | ||||
|     } | ||||
| } | ||||
|  | ||||
| static inline void | ||||
| click_action_cancel_long_press (ClutterClickAction *action) | ||||
| { | ||||
|   ClutterClickActionPrivate *priv = action->priv; | ||||
|  | ||||
|   if (priv->long_press_id != 0) | ||||
|     { | ||||
|       ClutterActor *actor; | ||||
|       gboolean result; | ||||
|  | ||||
|       actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action)); | ||||
|  | ||||
|       g_source_remove (priv->long_press_id); | ||||
|       priv->long_press_id = 0; | ||||
|  | ||||
|       g_signal_emit (action, click_signals[LONG_PRESS], 0, | ||||
|                      actor, | ||||
|                      CLUTTER_LONG_PRESS_CANCEL, | ||||
|                      &result); | ||||
|     } | ||||
| } | ||||
|  | ||||
| static gboolean | ||||
| on_event (ClutterActor       *actor, | ||||
|           ClutterEvent       *event, | ||||
|           ClutterClickAction *action) | ||||
| { | ||||
|   ClutterClickActionPrivate *priv = action->priv; | ||||
|   gboolean has_button = TRUE; | ||||
|  | ||||
|   if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (action))) | ||||
|     return CLUTTER_EVENT_PROPAGATE; | ||||
|  | ||||
|   switch (clutter_event_type (event)) | ||||
|     { | ||||
|     case CLUTTER_TOUCH_BEGIN: | ||||
|       has_button = FALSE; | ||||
|     case CLUTTER_BUTTON_PRESS: | ||||
|       if (has_button && clutter_event_get_click_count (event) != 1) | ||||
|         return CLUTTER_EVENT_PROPAGATE; | ||||
|  | ||||
|       if (priv->is_held) | ||||
|         return CLUTTER_EVENT_STOP; | ||||
|  | ||||
|       if (!clutter_actor_contains (actor, clutter_event_get_source (event))) | ||||
|         return CLUTTER_EVENT_PROPAGATE; | ||||
|  | ||||
|       priv->press_button = has_button ? clutter_event_get_button (event) : 0; | ||||
|       priv->press_device_id = clutter_event_get_device_id (event); | ||||
|       priv->press_sequence = clutter_event_get_event_sequence (event); | ||||
|       priv->modifier_state = clutter_event_get_state (event); | ||||
|       clutter_event_get_coords (event, &priv->press_x, &priv->press_y); | ||||
|  | ||||
|       if (priv->long_press_threshold < 0) | ||||
|         { | ||||
|           ClutterSettings *settings = clutter_settings_get_default (); | ||||
|  | ||||
|           g_object_get (settings, | ||||
|                         "dnd-drag-threshold", &priv->drag_threshold, | ||||
|                         NULL); | ||||
|         } | ||||
|       else | ||||
|         priv->drag_threshold = priv->long_press_threshold; | ||||
|  | ||||
|       if (priv->stage == NULL) | ||||
|         priv->stage = clutter_actor_get_stage (actor); | ||||
|  | ||||
|       priv->capture_id = g_signal_connect_after (priv->stage, "captured-event", | ||||
|                                                  G_CALLBACK (on_captured_event), | ||||
|                                                  action); | ||||
|  | ||||
|       click_action_set_pressed (action, TRUE); | ||||
|       click_action_set_held (action, TRUE); | ||||
|       click_action_query_long_press (action); | ||||
|       break; | ||||
|  | ||||
|     case CLUTTER_ENTER: | ||||
|       click_action_set_pressed (action, priv->is_held); | ||||
|       break; | ||||
|  | ||||
|     case CLUTTER_LEAVE: | ||||
|       click_action_set_pressed (action, priv->is_held); | ||||
|       click_action_cancel_long_press (action); | ||||
|       break; | ||||
|  | ||||
|     default: | ||||
|       break; | ||||
|     } | ||||
|  | ||||
|   return CLUTTER_EVENT_PROPAGATE; | ||||
| } | ||||
|  | ||||
| static gboolean | ||||
| on_captured_event (ClutterActor       *stage, | ||||
|                    ClutterEvent       *event, | ||||
|                    ClutterClickAction *action) | ||||
| { | ||||
|   ClutterClickActionPrivate *priv = action->priv; | ||||
|   ClutterActor *actor; | ||||
|   ClutterModifierType modifier_state; | ||||
|   gboolean has_button = TRUE; | ||||
|  | ||||
|   actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action)); | ||||
|  | ||||
|   switch (clutter_event_type (event)) | ||||
|     { | ||||
|     case CLUTTER_TOUCH_END: | ||||
|       has_button = FALSE; | ||||
|     case CLUTTER_BUTTON_RELEASE: | ||||
|       if (!priv->is_held) | ||||
|         return CLUTTER_EVENT_STOP; | ||||
|  | ||||
|       if ((has_button && clutter_event_get_button (event) != priv->press_button) || | ||||
|           (has_button && clutter_event_get_click_count (event) != 1) || | ||||
|           clutter_event_get_device_id (event) != priv->press_device_id || | ||||
|           clutter_event_get_event_sequence (event) != priv->press_sequence) | ||||
|         return CLUTTER_EVENT_PROPAGATE; | ||||
|  | ||||
|       click_action_set_held (action, FALSE); | ||||
|       click_action_cancel_long_press (action); | ||||
|  | ||||
|       /* disconnect the capture */ | ||||
|       if (priv->capture_id != 0) | ||||
|         { | ||||
|           g_signal_handler_disconnect (priv->stage, priv->capture_id); | ||||
|           priv->capture_id = 0; | ||||
|         } | ||||
|  | ||||
|       if (priv->long_press_id != 0) | ||||
|         { | ||||
|           g_source_remove (priv->long_press_id); | ||||
|           priv->long_press_id = 0; | ||||
|         } | ||||
|  | ||||
|       if (!clutter_actor_contains (actor, clutter_event_get_source (event))) | ||||
|         return CLUTTER_EVENT_PROPAGATE; | ||||
|  | ||||
|       /* exclude any button-mask so that we can compare | ||||
|        * the press and release states properly */ | ||||
|       modifier_state = clutter_event_get_state (event) & | ||||
|                        ~(CLUTTER_BUTTON1_MASK | | ||||
|                          CLUTTER_BUTTON2_MASK | | ||||
|                          CLUTTER_BUTTON3_MASK | | ||||
|                          CLUTTER_BUTTON4_MASK | | ||||
|                          CLUTTER_BUTTON5_MASK); | ||||
|  | ||||
|       /* if press and release states don't match we | ||||
|        * simply ignore modifier keys. i.e. modifier keys | ||||
|        * are expected to be pressed throughout the whole | ||||
|        * click */ | ||||
|       if (modifier_state != priv->modifier_state) | ||||
|         priv->modifier_state = 0; | ||||
|  | ||||
|       click_action_set_pressed (action, FALSE); | ||||
|       g_signal_emit (action, click_signals[CLICKED], 0, actor); | ||||
|       break; | ||||
|  | ||||
|     case CLUTTER_MOTION: | ||||
|     case CLUTTER_TOUCH_UPDATE: | ||||
|       { | ||||
|         gfloat motion_x, motion_y; | ||||
|         gfloat delta_x, delta_y; | ||||
|  | ||||
|         if (clutter_event_get_device_id (event) != priv->press_device_id || | ||||
|             clutter_event_get_event_sequence (event) != priv->press_sequence) | ||||
|           return CLUTTER_EVENT_PROPAGATE; | ||||
|  | ||||
|         if (!priv->is_held) | ||||
|           return CLUTTER_EVENT_PROPAGATE; | ||||
|  | ||||
|         clutter_event_get_coords (event, &motion_x, &motion_y); | ||||
|  | ||||
|         delta_x = ABS (motion_x - priv->press_x); | ||||
|         delta_y = ABS (motion_y - priv->press_y); | ||||
|  | ||||
|         if (delta_x > priv->drag_threshold || | ||||
|             delta_y > priv->drag_threshold) | ||||
|           click_action_cancel_long_press (action); | ||||
|       } | ||||
|       break; | ||||
|  | ||||
|     default: | ||||
|       break; | ||||
|     } | ||||
|  | ||||
|   return CLUTTER_EVENT_STOP; | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_click_action_set_actor (ClutterActorMeta *meta, | ||||
|                                 ClutterActor     *actor) | ||||
| { | ||||
|   ClutterClickAction *action = CLUTTER_CLICK_ACTION (meta); | ||||
|   ClutterClickActionPrivate *priv = action->priv; | ||||
|  | ||||
|   if (priv->event_id != 0) | ||||
|     { | ||||
|       ClutterActor *old_actor = clutter_actor_meta_get_actor (meta); | ||||
|  | ||||
|       if (old_actor != NULL) | ||||
|         g_signal_handler_disconnect (old_actor, priv->event_id); | ||||
|  | ||||
|       priv->event_id = 0; | ||||
|     } | ||||
|  | ||||
|   if (priv->capture_id != 0) | ||||
|     { | ||||
|       if (priv->stage != NULL) | ||||
|         g_signal_handler_disconnect (priv->stage, priv->capture_id); | ||||
|  | ||||
|       priv->capture_id = 0; | ||||
|       priv->stage = NULL; | ||||
|     } | ||||
|  | ||||
|   if (priv->long_press_id != 0) | ||||
|     { | ||||
|       g_source_remove (priv->long_press_id); | ||||
|       priv->long_press_id = 0; | ||||
|     } | ||||
|  | ||||
|   click_action_set_pressed (action, FALSE); | ||||
|   click_action_set_held (action, FALSE); | ||||
|  | ||||
|   if (actor != NULL) | ||||
|     priv->event_id = g_signal_connect (actor, "event", | ||||
|                                        G_CALLBACK (on_event), | ||||
|                                        action); | ||||
|  | ||||
|   CLUTTER_ACTOR_META_CLASS (clutter_click_action_parent_class)->set_actor (meta, actor); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_click_action_set_property (GObject      *gobject, | ||||
|                                    guint         prop_id, | ||||
|                                    const GValue *value, | ||||
|                                    GParamSpec   *pspec) | ||||
| { | ||||
|   ClutterClickActionPrivate *priv = CLUTTER_CLICK_ACTION (gobject)->priv; | ||||
|  | ||||
|   switch (prop_id) | ||||
|     { | ||||
|     case PROP_LONG_PRESS_DURATION: | ||||
|       priv->long_press_duration = g_value_get_int (value); | ||||
|       break; | ||||
|  | ||||
|     case PROP_LONG_PRESS_THRESHOLD: | ||||
|       priv->long_press_threshold = g_value_get_int (value); | ||||
|       break; | ||||
|  | ||||
|     default: | ||||
|       G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); | ||||
|       break; | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_click_action_get_property (GObject    *gobject, | ||||
|                                    guint       prop_id, | ||||
|                                    GValue     *value, | ||||
|                                    GParamSpec *pspec) | ||||
| { | ||||
|   ClutterClickActionPrivate *priv = CLUTTER_CLICK_ACTION (gobject)->priv; | ||||
|  | ||||
|   switch (prop_id) | ||||
|     { | ||||
|     case PROP_HELD: | ||||
|       g_value_set_boolean (value, priv->is_held); | ||||
|       break; | ||||
|  | ||||
|     case PROP_PRESSED: | ||||
|       g_value_set_boolean (value, priv->is_pressed); | ||||
|       break; | ||||
|  | ||||
|     case PROP_LONG_PRESS_DURATION: | ||||
|       g_value_set_int (value, priv->long_press_duration); | ||||
|       break; | ||||
|  | ||||
|     case PROP_LONG_PRESS_THRESHOLD: | ||||
|       g_value_set_int (value, priv->long_press_threshold); | ||||
|       break; | ||||
|  | ||||
|     default: | ||||
|       G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); | ||||
|       break; | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_click_action_dispose (GObject *gobject) | ||||
| { | ||||
|   ClutterClickActionPrivate *priv = CLUTTER_CLICK_ACTION (gobject)->priv; | ||||
|  | ||||
|   if (priv->event_id) | ||||
|     { | ||||
|       g_signal_handler_disconnect (clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (gobject)), | ||||
|                                    priv->event_id); | ||||
|       priv->event_id = 0; | ||||
|     } | ||||
|  | ||||
|   if (priv->capture_id) | ||||
|     { | ||||
|       g_signal_handler_disconnect (priv->stage, priv->capture_id); | ||||
|       priv->capture_id = 0; | ||||
|     } | ||||
|  | ||||
|   if (priv->long_press_id) | ||||
|     { | ||||
|       g_source_remove (priv->long_press_id); | ||||
|       priv->long_press_id = 0; | ||||
|     } | ||||
|  | ||||
|   G_OBJECT_CLASS (clutter_click_action_parent_class)->dispose (gobject); | ||||
| } | ||||
|  | ||||
|  | ||||
| static void | ||||
| clutter_click_action_class_init (ClutterClickActionClass *klass) | ||||
| { | ||||
|   GObjectClass *gobject_class = G_OBJECT_CLASS (klass); | ||||
|   ClutterActorMetaClass *meta_class = CLUTTER_ACTOR_META_CLASS (klass); | ||||
|  | ||||
|   meta_class->set_actor = clutter_click_action_set_actor; | ||||
|  | ||||
|   gobject_class->dispose = clutter_click_action_dispose; | ||||
|   gobject_class->set_property = clutter_click_action_set_property; | ||||
|   gobject_class->get_property = clutter_click_action_get_property; | ||||
|  | ||||
|   /** | ||||
|    * ClutterClickAction:pressed: | ||||
|    * | ||||
|    * Whether the clickable actor should be in "pressed" state | ||||
|    * | ||||
|    * Since: 1.4 | ||||
|    */ | ||||
|   obj_props[PROP_PRESSED] = | ||||
|     g_param_spec_boolean ("pressed", | ||||
|                           P_("Pressed"), | ||||
|                           P_("Whether the clickable should be in pressed state"), | ||||
|                           FALSE, | ||||
|                           CLUTTER_PARAM_READABLE); | ||||
|  | ||||
|   /** | ||||
|    * ClutterClickAction:held: | ||||
|    * | ||||
|    * Whether the clickable actor has the pointer grabbed | ||||
|    * | ||||
|    * Since: 1.4 | ||||
|    */ | ||||
|   obj_props[PROP_HELD] = | ||||
|     g_param_spec_boolean ("held", | ||||
|                           P_("Held"), | ||||
|                           P_("Whether the clickable has a grab"), | ||||
|                           FALSE, | ||||
|                           CLUTTER_PARAM_READABLE); | ||||
|  | ||||
|   /** | ||||
|    * ClutterClickAction:long-press-duration: | ||||
|    * | ||||
|    * The minimum duration of a press for it to be recognized as a long | ||||
|    * press gesture, in milliseconds. | ||||
|    * | ||||
|    * A value of -1 will make the #ClutterClickAction use the value of | ||||
|    * the #ClutterSettings:long-press-duration property. | ||||
|    * | ||||
|    * Since: 1.8 | ||||
|    */ | ||||
|   obj_props[PROP_LONG_PRESS_DURATION] = | ||||
|     g_param_spec_int ("long-press-duration", | ||||
|                       P_("Long Press Duration"), | ||||
|                       P_("The minimum duration of a long press to recognize the gesture"), | ||||
|                       -1, G_MAXINT, | ||||
|                       -1, | ||||
|                       CLUTTER_PARAM_READWRITE); | ||||
|  | ||||
|   /** | ||||
|    * ClutterClickAction:long-press-threshold: | ||||
|    * | ||||
|    * The maximum allowed distance that can be covered (on both axes) before | ||||
|    * a long press gesture is cancelled, in pixels. | ||||
|    * | ||||
|    * A value of -1 will make the #ClutterClickAction use the value of | ||||
|    * the #ClutterSettings:dnd-drag-threshold property. | ||||
|    * | ||||
|    * Since: 1.8 | ||||
|    */ | ||||
|   obj_props[PROP_LONG_PRESS_THRESHOLD] = | ||||
|     g_param_spec_int ("long-press-threshold", | ||||
|                       P_("Long Press Threshold"), | ||||
|                       P_("The maximum threshold before a long press is cancelled"), | ||||
|                       -1, G_MAXINT, | ||||
|                       -1, | ||||
|                       CLUTTER_PARAM_READWRITE); | ||||
|  | ||||
|   g_object_class_install_properties (gobject_class, | ||||
|                                      PROP_LAST, | ||||
|                                      obj_props); | ||||
|  | ||||
|   /** | ||||
|    * ClutterClickAction::clicked: | ||||
|    * @action: the #ClutterClickAction that emitted the signal | ||||
|    * @actor: the #ClutterActor attached to the @action | ||||
|    * | ||||
|    * The ::clicked signal is emitted when the #ClutterActor to which | ||||
|    * a #ClutterClickAction has been applied should respond to a | ||||
|    * pointer button press and release events | ||||
|    * | ||||
|    * Since: 1.4 | ||||
|    */ | ||||
|   click_signals[CLICKED] = | ||||
|     g_signal_new (I_("clicked"), | ||||
|                   G_TYPE_FROM_CLASS (klass), | ||||
|                   G_SIGNAL_RUN_LAST, | ||||
|                   G_STRUCT_OFFSET (ClutterClickActionClass, clicked), | ||||
|                   NULL, NULL, | ||||
|                   _clutter_marshal_VOID__OBJECT, | ||||
|                   G_TYPE_NONE, 1, | ||||
|                   CLUTTER_TYPE_ACTOR); | ||||
|  | ||||
|   /** | ||||
|    * ClutterClickAction::long-press: | ||||
|    * @action: the #ClutterClickAction that emitted the signal | ||||
|    * @actor: the #ClutterActor attached to the @action | ||||
|    * @state: the long press state | ||||
|    * | ||||
|    * The ::long-press signal is emitted during the long press gesture | ||||
|    * handling. | ||||
|    * | ||||
|    * This signal can be emitted multiple times with different states. | ||||
|    * | ||||
|    * The %CLUTTER_LONG_PRESS_QUERY state will be emitted on button presses, | ||||
|    * and its return value will determine whether the long press handling | ||||
|    * should be initiated. If the signal handlers will return %TRUE, the | ||||
|    * %CLUTTER_LONG_PRESS_QUERY state will be followed either by a signal | ||||
|    * emission with the %CLUTTER_LONG_PRESS_ACTIVATE state if the long press | ||||
|    * constraints were respected, or by a signal emission with the | ||||
|    * %CLUTTER_LONG_PRESS_CANCEL state if the long press was cancelled. | ||||
|    * | ||||
|    * It is possible to forcibly cancel a long press detection using | ||||
|    * clutter_click_action_release(). | ||||
|    * | ||||
|    * Return value: Only the %CLUTTER_LONG_PRESS_QUERY state uses the | ||||
|    *   returned value of the handler; other states will ignore it | ||||
|    * | ||||
|    * Since: 1.8 | ||||
|    */ | ||||
|   click_signals[LONG_PRESS] = | ||||
|     g_signal_new (I_("long-press"), | ||||
|                   G_TYPE_FROM_CLASS (klass), | ||||
|                   G_SIGNAL_RUN_LAST, | ||||
|                   G_STRUCT_OFFSET (ClutterClickActionClass, long_press), | ||||
|                   NULL, NULL, | ||||
|                   _clutter_marshal_BOOLEAN__OBJECT_ENUM, | ||||
|                   G_TYPE_BOOLEAN, 2, | ||||
|                   CLUTTER_TYPE_ACTOR, | ||||
|                   CLUTTER_TYPE_LONG_PRESS_STATE); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_click_action_init (ClutterClickAction *self) | ||||
| { | ||||
|   self->priv = clutter_click_action_get_instance_private (self); | ||||
|   self->priv->long_press_threshold = -1; | ||||
|   self->priv->long_press_duration = -1; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_click_action_new: | ||||
|  * | ||||
|  * Creates a new #ClutterClickAction instance | ||||
|  * | ||||
|  * Return value: the newly created #ClutterClickAction | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| ClutterAction * | ||||
| clutter_click_action_new (void) | ||||
| { | ||||
|   return g_object_new (CLUTTER_TYPE_CLICK_ACTION, NULL); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_click_action_release: | ||||
|  * @action: a #ClutterClickAction | ||||
|  * | ||||
|  * Emulates a release of the pointer button, which ungrabs the pointer | ||||
|  * and unsets the #ClutterClickAction:pressed state. | ||||
|  * | ||||
|  * This function will also cancel the long press gesture if one was | ||||
|  * initiated. | ||||
|  * | ||||
|  * This function is useful to break a grab, for instance after a certain | ||||
|  * amount of time has passed. | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| void | ||||
| clutter_click_action_release (ClutterClickAction *action) | ||||
| { | ||||
|   ClutterClickActionPrivate *priv; | ||||
|  | ||||
|   g_return_if_fail (CLUTTER_IS_CLICK_ACTION (action)); | ||||
|  | ||||
|   priv = action->priv; | ||||
|  | ||||
|   if (!priv->is_held) | ||||
|     return; | ||||
|  | ||||
|   /* disconnect the capture */ | ||||
|   if (priv->capture_id != 0) | ||||
|     { | ||||
|       g_signal_handler_disconnect (priv->stage, priv->capture_id); | ||||
|       priv->capture_id = 0; | ||||
|     } | ||||
|  | ||||
|   click_action_cancel_long_press (action); | ||||
|   click_action_set_held (action, FALSE); | ||||
|   click_action_set_pressed (action, FALSE); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_click_action_get_button: | ||||
|  * @action: a #ClutterClickAction | ||||
|  * | ||||
|  * Retrieves the button that was pressed. | ||||
|  * | ||||
|  * Return value: the button value | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| guint | ||||
| clutter_click_action_get_button (ClutterClickAction *action) | ||||
| { | ||||
|   g_return_val_if_fail (CLUTTER_IS_CLICK_ACTION (action), 0); | ||||
|  | ||||
|   return action->priv->press_button; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_click_action_get_state: | ||||
|  * @action: a #ClutterClickAction | ||||
|  * | ||||
|  * Retrieves the modifier state of the click action. | ||||
|  * | ||||
|  * Return value: the modifier state parameter, or 0 | ||||
|  * | ||||
|  * Since: 1.6 | ||||
|  */ | ||||
| ClutterModifierType | ||||
| clutter_click_action_get_state (ClutterClickAction *action) | ||||
| { | ||||
|   g_return_val_if_fail (CLUTTER_IS_CLICK_ACTION (action), 0); | ||||
|  | ||||
|   return action->priv->modifier_state; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_click_action_get_coords: | ||||
|  * @action: a #ClutterClickAction | ||||
|  * @press_x: (out): return location for the X coordinate, or %NULL | ||||
|  * @press_y: (out): return location for the Y coordinate, or %NULL | ||||
|  * | ||||
|  * Retrieves the screen coordinates of the button press. | ||||
|  * | ||||
|  * Since: 1.8 | ||||
|  */ | ||||
| void | ||||
| clutter_click_action_get_coords (ClutterClickAction *action, | ||||
|                                  gfloat             *press_x, | ||||
|                                  gfloat             *press_y) | ||||
| { | ||||
|   g_return_if_fail (CLUTTER_IS_ACTION (action)); | ||||
|  | ||||
|   if (press_x != NULL) | ||||
|     *press_x = action->priv->press_x; | ||||
|  | ||||
|   if (press_y != NULL) | ||||
|     *press_y = action->priv->press_y; | ||||
| } | ||||
| @@ -1,120 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2010  Intel Corporation. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  * | ||||
|  * Author: | ||||
|  *   Emmanuele Bassi <ebassi@linux.intel.com> | ||||
|  * | ||||
|  * Inspired by the StClickable class in GNOME Shell, written by: | ||||
|  *   Colin Walters <walters@verbum.org> | ||||
|  */ | ||||
|  | ||||
| #ifndef __CLUTTER_CLICK_ACTION_H__ | ||||
| #define __CLUTTER_CLICK_ACTION_H__ | ||||
|  | ||||
| #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <clutter/clutter.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #include <clutter/clutter-action.h> | ||||
| #include <clutter/clutter-event.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| #define CLUTTER_TYPE_CLICK_ACTION               (clutter_click_action_get_type ()) | ||||
| #define CLUTTER_CLICK_ACTION(obj)               (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CLICK_ACTION, ClutterClickAction)) | ||||
| #define CLUTTER_IS_CLICK_ACTION(obj)            (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CLICK_ACTION)) | ||||
| #define CLUTTER_CLICK_ACTION_CLASS(klass)       (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_CLICK_ACTION, ClutterClickActionClass)) | ||||
| #define CLUTTER_IS_CLICK_ACTION_CLASS(klass)    (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_CLICK_ACTION)) | ||||
| #define CLUTTER_CLICK_ACTION_GET_CLASS(obj)     (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_CLICK_ACTION, ClutterClickActionClass)) | ||||
|  | ||||
| typedef struct _ClutterClickAction              ClutterClickAction; | ||||
| typedef struct _ClutterClickActionPrivate       ClutterClickActionPrivate; | ||||
| typedef struct _ClutterClickActionClass         ClutterClickActionClass; | ||||
|  | ||||
| /** | ||||
|  * ClutterClickAction: | ||||
|  * | ||||
|  * The #ClutterClickAction structure contains | ||||
|  * only private data and should be accessed using the provided API | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| struct _ClutterClickAction | ||||
| { | ||||
|   /*< private >*/ | ||||
|   ClutterAction parent_instance; | ||||
|  | ||||
|   ClutterClickActionPrivate *priv; | ||||
| }; | ||||
|  | ||||
| /** | ||||
|  * ClutterClickActionClass: | ||||
|  * @clicked: class handler for the #ClutterClickAction::clicked signal | ||||
|  * @long_press: class handler for the #ClutterClickAction::long-press signal | ||||
|  * | ||||
|  * The #ClutterClickActionClass structure | ||||
|  * contains only private data | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| struct _ClutterClickActionClass | ||||
| { | ||||
|   /*< private >*/ | ||||
|   ClutterActionClass parent_class; | ||||
|  | ||||
|   /*< public >*/ | ||||
|   void     (* clicked)    (ClutterClickAction    *action, | ||||
|                            ClutterActor          *actor); | ||||
|  | ||||
|   gboolean (* long_press) (ClutterClickAction    *action, | ||||
|                            ClutterActor          *actor, | ||||
|                            ClutterLongPressState  state); | ||||
|  | ||||
|   /*< private >*/ | ||||
|   void (* _clutter_click_action1) (void); | ||||
|   void (* _clutter_click_action2) (void); | ||||
|   void (* _clutter_click_action3) (void); | ||||
|   void (* _clutter_click_action4) (void); | ||||
|   void (* _clutter_click_action5) (void); | ||||
|   void (* _clutter_click_action6) (void); | ||||
|   void (* _clutter_click_action7) (void); | ||||
| }; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| GType clutter_click_action_get_type (void) G_GNUC_CONST; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| ClutterAction *        clutter_click_action_new        (void); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| guint                  clutter_click_action_get_button (ClutterClickAction *action); | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| ClutterModifierType    clutter_click_action_get_state  (ClutterClickAction *action); | ||||
| CLUTTER_AVAILABLE_IN_1_8 | ||||
| void                   clutter_click_action_get_coords (ClutterClickAction *action, | ||||
|                                                         gfloat             *press_x, | ||||
|                                                         gfloat             *press_y); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| void                   clutter_click_action_release    (ClutterClickAction *action); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CLUTTER_CLICK_ACTION_H__ */ | ||||
| @@ -1,454 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2008  Intel Corporation. | ||||
|  * | ||||
|  * Authored By: Robert Bragg <robert@linux.intel.com> | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
|  | ||||
| /** | ||||
|  * SECTION:clutter-clone | ||||
|  * @short_description: An actor that displays a clone of a source actor | ||||
|  * | ||||
|  * #ClutterClone is a #ClutterActor which draws with the paint | ||||
|  * function of another actor, scaled to fit its own allocation. | ||||
|  * | ||||
|  * #ClutterClone can be used to efficiently clone any other actor. | ||||
|  * | ||||
|  * Unlike clutter_texture_new_from_actor(), #ClutterClone does not require | ||||
|  * the presence of support for FBOs in the underlying GL or GLES | ||||
|  * implementation. | ||||
|  * | ||||
|  * #ClutterClone is available since Clutter 1.0 | ||||
|  */ | ||||
|  | ||||
| #ifdef HAVE_CONFIG_H | ||||
| #include "clutter-build-config.h" | ||||
| #endif | ||||
|  | ||||
| #define CLUTTER_ENABLE_EXPERIMENTAL_API | ||||
| #include "clutter-actor-private.h" | ||||
| #include "clutter-clone.h" | ||||
| #include "clutter-debug.h" | ||||
| #include "clutter-main.h" | ||||
| #include "clutter-paint-volume-private.h" | ||||
| #include "clutter-private.h" | ||||
|  | ||||
| #include "cogl/cogl.h" | ||||
|  | ||||
| struct _ClutterClonePrivate | ||||
| { | ||||
|   ClutterActor *clone_source; | ||||
|   gulong source_destroy_id; | ||||
| }; | ||||
|  | ||||
| G_DEFINE_TYPE_WITH_PRIVATE (ClutterClone, clutter_clone, CLUTTER_TYPE_ACTOR) | ||||
|  | ||||
| enum | ||||
| { | ||||
|   PROP_0, | ||||
|  | ||||
|   PROP_SOURCE, | ||||
|  | ||||
|   PROP_LAST | ||||
| }; | ||||
|  | ||||
| static GParamSpec *obj_props[PROP_LAST]; | ||||
|  | ||||
| static void clutter_clone_set_source_internal (ClutterClone *clone, | ||||
| 					       ClutterActor *source); | ||||
| static void | ||||
| clutter_clone_get_preferred_width (ClutterActor *self, | ||||
|                                    gfloat        for_height, | ||||
|                                    gfloat       *min_width_p, | ||||
|                                    gfloat       *natural_width_p) | ||||
| { | ||||
|   ClutterClonePrivate *priv = CLUTTER_CLONE (self)->priv; | ||||
|   ClutterActor *clone_source = priv->clone_source; | ||||
|  | ||||
|   if (clone_source == NULL) | ||||
|     { | ||||
|       if (min_width_p) | ||||
|         *min_width_p = 0; | ||||
|  | ||||
|       if (natural_width_p) | ||||
|         *natural_width_p = 0; | ||||
|     } | ||||
|   else | ||||
|     clutter_actor_get_preferred_width (clone_source, | ||||
|                                        for_height, | ||||
|                                        min_width_p, | ||||
|                                        natural_width_p); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_clone_get_preferred_height (ClutterActor *self, | ||||
|                                     gfloat        for_width, | ||||
|                                     gfloat       *min_height_p, | ||||
|                                     gfloat       *natural_height_p) | ||||
| { | ||||
|   ClutterClonePrivate *priv = CLUTTER_CLONE (self)->priv; | ||||
|   ClutterActor *clone_source = priv->clone_source; | ||||
|  | ||||
|   if (clone_source == NULL) | ||||
|     { | ||||
|       if (min_height_p) | ||||
|         *min_height_p = 0; | ||||
|  | ||||
|       if (natural_height_p) | ||||
|         *natural_height_p = 0; | ||||
|     } | ||||
|   else | ||||
|     clutter_actor_get_preferred_height (clone_source, | ||||
|                                         for_width, | ||||
|                                         min_height_p, | ||||
|                                         natural_height_p); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_clone_apply_transform (ClutterActor *self, CoglMatrix *matrix) | ||||
| { | ||||
|   ClutterClonePrivate *priv = CLUTTER_CLONE (self)->priv; | ||||
|   ClutterActorBox box, source_box; | ||||
|   gfloat x_scale, y_scale; | ||||
|  | ||||
|   /* First chain up and apply all the standard ClutterActor | ||||
|    * transformations... */ | ||||
|   CLUTTER_ACTOR_CLASS (clutter_clone_parent_class)->apply_transform (self, | ||||
|                                                                      matrix); | ||||
|  | ||||
|   /* if we don't have a source, nothing else to do */ | ||||
|   if (priv->clone_source == NULL) | ||||
|     return; | ||||
|  | ||||
|   /* get our allocated size */ | ||||
|   clutter_actor_get_allocation_box (self, &box); | ||||
|  | ||||
|   /* and get the allocated size of the source */ | ||||
|   clutter_actor_get_allocation_box (priv->clone_source, &source_box); | ||||
|  | ||||
|   /* We need to scale what the clone-source actor paints to fill our own | ||||
|    * allocation... | ||||
|    */ | ||||
|   x_scale = clutter_actor_box_get_width (&box) | ||||
|           / clutter_actor_box_get_width (&source_box); | ||||
|   y_scale = clutter_actor_box_get_height (&box) | ||||
|           / clutter_actor_box_get_height (&source_box); | ||||
|  | ||||
|   cogl_matrix_scale (matrix, x_scale, y_scale, x_scale); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_clone_paint (ClutterActor *actor) | ||||
| { | ||||
|   ClutterClone *self = CLUTTER_CLONE (actor); | ||||
|   ClutterClonePrivate *priv = self->priv; | ||||
|   gboolean was_unmapped = FALSE; | ||||
|  | ||||
|   if (priv->clone_source == NULL) | ||||
|     return; | ||||
|  | ||||
|   CLUTTER_NOTE (PAINT, "painting clone actor '%s'", | ||||
|                 _clutter_actor_get_debug_name (actor)); | ||||
|  | ||||
|   /* The final bits of magic: | ||||
|    * - We need to override the paint opacity of the actor with our own | ||||
|    *   opacity. | ||||
|    * - We need to inform the actor that it's in a clone paint (for the function | ||||
|    *   clutter_actor_is_in_clone_paint()) | ||||
|    * - We need to stop clutter_actor_paint applying the model view matrix of | ||||
|    *   the clone source actor. | ||||
|    */ | ||||
|   _clutter_actor_set_in_clone_paint (priv->clone_source, TRUE); | ||||
|   clutter_actor_set_opacity_override (priv->clone_source, | ||||
|                                        clutter_actor_get_paint_opacity (actor)); | ||||
|   _clutter_actor_set_enable_model_view_transform (priv->clone_source, FALSE); | ||||
|  | ||||
|   if (!clutter_actor_is_mapped (priv->clone_source)) | ||||
|     { | ||||
|       _clutter_actor_set_enable_paint_unmapped (priv->clone_source, TRUE); | ||||
|       was_unmapped = TRUE; | ||||
|     } | ||||
|  | ||||
|   /* If the source isn't ultimately parented to a toplevel, it can't be | ||||
|    * realized or painted. | ||||
|    */ | ||||
|   if (clutter_actor_is_realized (priv->clone_source)) | ||||
|     { | ||||
|       _clutter_actor_push_clone_paint (); | ||||
|       clutter_actor_paint (priv->clone_source); | ||||
|       _clutter_actor_pop_clone_paint (); | ||||
|     } | ||||
|  | ||||
|   if (was_unmapped) | ||||
|     _clutter_actor_set_enable_paint_unmapped (priv->clone_source, FALSE); | ||||
|  | ||||
|   _clutter_actor_set_enable_model_view_transform (priv->clone_source, TRUE); | ||||
|   clutter_actor_set_opacity_override (priv->clone_source, -1); | ||||
|   _clutter_actor_set_in_clone_paint (priv->clone_source, FALSE); | ||||
| } | ||||
|  | ||||
| static gboolean | ||||
| clutter_clone_get_paint_volume (ClutterActor       *actor, | ||||
|                                 ClutterPaintVolume *volume) | ||||
| { | ||||
|   ClutterClonePrivate *priv = CLUTTER_CLONE (actor)->priv; | ||||
|   const ClutterPaintVolume *source_volume; | ||||
|  | ||||
|   /* if the source is not set the paint volume is defined to be empty */ | ||||
|   if (priv->clone_source == NULL) | ||||
|     return TRUE; | ||||
|  | ||||
|   /* query the volume of the source actor and simply masquarade it as | ||||
|    * the clones volume... */ | ||||
|   source_volume = clutter_actor_get_paint_volume (priv->clone_source); | ||||
|   if (source_volume == NULL) | ||||
|     return FALSE; | ||||
|  | ||||
|   _clutter_paint_volume_set_from_volume (volume, source_volume); | ||||
|   _clutter_paint_volume_set_reference_actor (volume, actor); | ||||
|  | ||||
|   return TRUE; | ||||
| } | ||||
|  | ||||
| static gboolean | ||||
| clutter_clone_has_overlaps (ClutterActor *actor) | ||||
| { | ||||
|   ClutterClonePrivate *priv = CLUTTER_CLONE (actor)->priv; | ||||
|  | ||||
|   /* The clone has overlaps iff the source has overlaps */ | ||||
|  | ||||
|   if (priv->clone_source == NULL) | ||||
|     return FALSE; | ||||
|  | ||||
|   return clutter_actor_has_overlaps (priv->clone_source); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_clone_allocate (ClutterActor           *self, | ||||
|                         const ClutterActorBox  *box, | ||||
|                         ClutterAllocationFlags  flags) | ||||
| { | ||||
|   ClutterClonePrivate *priv = CLUTTER_CLONE (self)->priv; | ||||
|   ClutterActorClass *parent_class; | ||||
|  | ||||
|   /* chain up */ | ||||
|   parent_class = CLUTTER_ACTOR_CLASS (clutter_clone_parent_class); | ||||
|   parent_class->allocate (self, box, flags); | ||||
|  | ||||
|   if (priv->clone_source == NULL) | ||||
|     return; | ||||
|  | ||||
| #if 0 | ||||
|   /* XXX - this is wrong: ClutterClone cannot clone unparented | ||||
|    * actors, as it will break all invariants | ||||
|    */ | ||||
|  | ||||
|   /* we act like a "foster parent" for the source we are cloning; | ||||
|    * if the source has not been parented we have to force an | ||||
|    * allocation on it, so that we can paint it correctly from | ||||
|    * within our paint() implementation. since the actor does not | ||||
|    * have a parent, and thus it won't be painted by the usual | ||||
|    * paint cycle, we can safely give it as much size as it requires | ||||
|    */ | ||||
|   if (clutter_actor_get_parent (priv->clone_source) == NULL) | ||||
|     clutter_actor_allocate_preferred_size (priv->clone_source, flags); | ||||
| #endif | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_clone_set_property (GObject      *gobject, | ||||
|                             guint         prop_id, | ||||
|                             const GValue *value, | ||||
|                             GParamSpec   *pspec) | ||||
| { | ||||
|   ClutterClone *self = CLUTTER_CLONE (gobject); | ||||
|  | ||||
|   switch (prop_id) | ||||
|     { | ||||
|     case PROP_SOURCE: | ||||
|       clutter_clone_set_source (self, g_value_get_object (value)); | ||||
|       break; | ||||
|  | ||||
|     default: | ||||
|       G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); | ||||
|       break; | ||||
|   } | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_clone_get_property (GObject    *gobject, | ||||
|                             guint       prop_id, | ||||
|                             GValue     *value, | ||||
|                             GParamSpec *pspec) | ||||
| { | ||||
|   ClutterClonePrivate *priv = CLUTTER_CLONE (gobject)->priv; | ||||
|  | ||||
|   switch (prop_id) | ||||
|     { | ||||
|     case PROP_SOURCE: | ||||
|       g_value_set_object (value, priv->clone_source); | ||||
|       break; | ||||
|  | ||||
|     default: | ||||
|       G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); | ||||
|       break; | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_clone_dispose (GObject *gobject) | ||||
| { | ||||
|   clutter_clone_set_source_internal (CLUTTER_CLONE (gobject), NULL); | ||||
|  | ||||
|   G_OBJECT_CLASS (clutter_clone_parent_class)->dispose (gobject); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_clone_class_init (ClutterCloneClass *klass) | ||||
| { | ||||
|   GObjectClass *gobject_class = G_OBJECT_CLASS (klass); | ||||
|   ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass); | ||||
|  | ||||
|   actor_class->apply_transform = clutter_clone_apply_transform; | ||||
|   actor_class->paint = clutter_clone_paint; | ||||
|   actor_class->get_paint_volume = clutter_clone_get_paint_volume; | ||||
|   actor_class->get_preferred_width = clutter_clone_get_preferred_width; | ||||
|   actor_class->get_preferred_height = clutter_clone_get_preferred_height; | ||||
|   actor_class->allocate = clutter_clone_allocate; | ||||
|   actor_class->has_overlaps = clutter_clone_has_overlaps; | ||||
|  | ||||
|   gobject_class->dispose = clutter_clone_dispose; | ||||
|   gobject_class->set_property = clutter_clone_set_property; | ||||
|   gobject_class->get_property = clutter_clone_get_property; | ||||
|  | ||||
|   /** | ||||
|    * ClutterClone:source: | ||||
|    * | ||||
|    * This property specifies the source actor being cloned. | ||||
|    * | ||||
|    * Since: 1.0 | ||||
|    */ | ||||
|   obj_props[PROP_SOURCE] = | ||||
|     g_param_spec_object ("source", | ||||
|                          P_("Source"), | ||||
|                          P_("Specifies the actor to be cloned"), | ||||
|                          CLUTTER_TYPE_ACTOR, | ||||
|                          G_PARAM_CONSTRUCT | | ||||
|                          CLUTTER_PARAM_READWRITE); | ||||
|  | ||||
|   g_object_class_install_properties (gobject_class, PROP_LAST, obj_props); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_clone_init (ClutterClone *self) | ||||
| { | ||||
|   self->priv = clutter_clone_get_instance_private (self); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_clone_new: | ||||
|  * @source: a #ClutterActor, or %NULL | ||||
|  * | ||||
|  * Creates a new #ClutterActor which clones @source/ | ||||
|  * | ||||
|  * Return value: the newly created #ClutterClone | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| ClutterActor * | ||||
| clutter_clone_new (ClutterActor *source) | ||||
| { | ||||
|   return g_object_new (CLUTTER_TYPE_CLONE, "source", source,  NULL); | ||||
| } | ||||
|  | ||||
| static void | ||||
| on_source_destroyed (ClutterActor *source, | ||||
|                      ClutterClone *self) | ||||
| { | ||||
|   clutter_clone_set_source_internal (self, NULL); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_clone_set_source_internal (ClutterClone *self, | ||||
| 				   ClutterActor *source) | ||||
| { | ||||
|   ClutterClonePrivate *priv = self->priv; | ||||
|  | ||||
|   if (priv->clone_source == source) | ||||
|     return; | ||||
|  | ||||
|   if (priv->clone_source != NULL) | ||||
|     { | ||||
|       g_signal_handler_disconnect (priv->clone_source, priv->source_destroy_id); | ||||
|       priv->source_destroy_id = 0; | ||||
|       _clutter_actor_detach_clone (priv->clone_source, CLUTTER_ACTOR (self)); | ||||
|       g_object_unref (priv->clone_source); | ||||
|       priv->clone_source = NULL; | ||||
|     } | ||||
|  | ||||
|   if (source != NULL) | ||||
|     { | ||||
|       priv->clone_source = g_object_ref (source); | ||||
|       _clutter_actor_attach_clone (priv->clone_source, CLUTTER_ACTOR (self)); | ||||
|       priv->source_destroy_id = g_signal_connect (priv->clone_source, "destroy", | ||||
|                                                   G_CALLBACK (on_source_destroyed), self); | ||||
|     } | ||||
|  | ||||
|   g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_SOURCE]); | ||||
|  | ||||
|   clutter_actor_queue_relayout (CLUTTER_ACTOR (self)); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_clone_set_source: | ||||
|  * @self: a #ClutterClone | ||||
|  * @source: (allow-none): a #ClutterActor, or %NULL | ||||
|  * | ||||
|  * Sets @source as the source actor to be cloned by @self. | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| void | ||||
| clutter_clone_set_source (ClutterClone *self, | ||||
|                           ClutterActor *source) | ||||
| { | ||||
|   g_return_if_fail (CLUTTER_IS_CLONE (self)); | ||||
|   g_return_if_fail (source == NULL || CLUTTER_IS_ACTOR (source)); | ||||
|  | ||||
|   clutter_clone_set_source_internal (self, source); | ||||
|   clutter_actor_queue_relayout (CLUTTER_ACTOR (self)); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_clone_get_source: | ||||
|  * @self: a #ClutterClone | ||||
|  * | ||||
|  * Retrieves the source #ClutterActor being cloned by @self. | ||||
|  * | ||||
|  * Return value: (transfer none): the actor source for the clone | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| ClutterActor * | ||||
| clutter_clone_get_source (ClutterClone *self) | ||||
| { | ||||
|   g_return_val_if_fail (CLUTTER_IS_CLONE (self), NULL); | ||||
|  | ||||
|   return self->priv->clone_source; | ||||
| } | ||||
| @@ -1,94 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2008  Intel Corporation. | ||||
|  * | ||||
|  * Authored By: Robert Bragg <robert@linux.intel.com> | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
|  | ||||
| #ifndef __CLUTTER_CLONE_H__ | ||||
| #define __CLUTTER_CLONE_H__ | ||||
|  | ||||
| #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <clutter/clutter.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #include <clutter/clutter-actor.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| #define CLUTTER_TYPE_CLONE              (clutter_clone_get_type()) | ||||
| #define CLUTTER_CLONE(obj)              (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CLONE, ClutterClone)) | ||||
| #define CLUTTER_CLONE_CLASS(klass)      (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_CLONE, ClutterCloneClass)) | ||||
| #define CLUTTER_IS_CLONE(obj)           (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CLONE)) | ||||
| #define CLUTTER_IS_CLONE_CLASS(klass)   (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_CLONE)) | ||||
| #define CLUTTER_CLONE_GET_CLASS(obj)    (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_CLONE, ClutterCloneClass)) | ||||
|  | ||||
| typedef struct _ClutterClone            ClutterClone; | ||||
| typedef struct _ClutterCloneClass       ClutterCloneClass; | ||||
| typedef struct _ClutterClonePrivate     ClutterClonePrivate; | ||||
|  | ||||
| /** | ||||
|  * ClutterClone: | ||||
|  * | ||||
|  * The #ClutterClone structure contains only private data | ||||
|  * and should be accessed using the provided API | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| struct _ClutterClone | ||||
| { | ||||
|   /*< private >*/ | ||||
|   ClutterActor parent_instance; | ||||
|  | ||||
|   ClutterClonePrivate *priv; | ||||
| }; | ||||
|  | ||||
| /** | ||||
|  * ClutterCloneClass: | ||||
|  * | ||||
|  * The #ClutterCloneClass structure contains only private data | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| struct _ClutterCloneClass | ||||
| { | ||||
|   /*< private >*/ | ||||
|   ClutterActorClass parent_class; | ||||
|  | ||||
|   /* padding for future expansion */ | ||||
|   void (*_clutter_actor_clone1) (void); | ||||
|   void (*_clutter_actor_clone2) (void); | ||||
|   void (*_clutter_actor_clone3) (void); | ||||
|   void (*_clutter_actor_clone4) (void); | ||||
| }; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_0 | ||||
| GType clutter_clone_get_type (void) G_GNUC_CONST; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_0 | ||||
| ClutterActor *  clutter_clone_new               (ClutterActor *source); | ||||
| CLUTTER_AVAILABLE_IN_1_0 | ||||
| void            clutter_clone_set_source        (ClutterClone *self, | ||||
|                                                  ClutterActor *source); | ||||
| CLUTTER_AVAILABLE_IN_1_0 | ||||
| ClutterActor *  clutter_clone_get_source        (ClutterClone *self); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CLUTTER_CLONE_H__ */ | ||||
| @@ -1,79 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2010  Intel Corporation. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
|  | ||||
| #ifndef __CLUTTER_COLOR_STATIC_H__ | ||||
| #define __CLUTTER_COLOR_STATIC_H__ | ||||
|  | ||||
| #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <clutter/clutter.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #define __CLUTTER_COLOR_SYM(x)          (clutter_color_get_static (CLUTTER_COLOR_##x)) | ||||
|  | ||||
| #define CLUTTER_COLOR_White             (__CLUTTER_COLOR_SYM (WHITE)) | ||||
| #define CLUTTER_COLOR_Black             (__CLUTTER_COLOR_SYM (BLACK)) | ||||
| #define CLUTTER_COLOR_Red               (__CLUTTER_COLOR_SYM (RED)) | ||||
| #define CLUTTER_COLOR_DarkRed           (__CLUTTER_COLOR_SYM (DARK_RED)) | ||||
| #define CLUTTER_COLOR_Green             (__CLUTTER_COLOR_SYM (GREEN)) | ||||
| #define CLUTTER_COLOR_DarkGreen         (__CLUTTER_COLOR_SYM (DARK_GREEN)) | ||||
| #define CLUTTER_COLOR_Blue              (__CLUTTER_COLOR_SYM (BLUE)) | ||||
| #define CLUTTER_COLOR_DarkBlue          (__CLUTTER_COLOR_SYM (DARK_BLUE)) | ||||
| #define CLUTTER_COLOR_Cyan              (__CLUTTER_COLOR_SYM (CYAN)) | ||||
| #define CLUTTER_COLOR_DarkCyan          (__CLUTTER_COLOR_SYM (DARK_CYAN)) | ||||
| #define CLUTTER_COLOR_Magenta           (__CLUTTER_COLOR_SYM (MAGENTA)) | ||||
| #define CLUTTER_COLOR_DarkMagenta       (__CLUTTER_COLOR_SYM (DARK_MAGENTA)) | ||||
| #define CLUTTER_COLOR_Yellow            (__CLUTTER_COLOR_SYM (YELLOW)) | ||||
| #define CLUTTER_COLOR_DarkYellow        (__CLUTTER_COLOR_SYM (DARK_YELLOW)) | ||||
| #define CLUTTER_COLOR_Gray              (__CLUTTER_COLOR_SYM (GRAY)) | ||||
| #define CLUTTER_COLOR_DarkGray          (__CLUTTER_COLOR_SYM (DARK_GRAY)) | ||||
| #define CLUTTER_COLOR_LightGray         (__CLUTTER_COLOR_SYM (LIGHT_GRAY)) | ||||
|  | ||||
| #define CLUTTER_COLOR_Butter            (__CLUTTER_COLOR_SYM (BUTTER)) | ||||
| #define CLUTTER_COLOR_LightButter       (__CLUTTER_COLOR_SYM (BUTTER_LIGHT)) | ||||
| #define CLUTTER_COLOR_DarkButter        (__CLUTTER_COLOR_SYM (BUTTER_DARK)) | ||||
| #define CLUTTER_COLOR_Orange            (__CLUTTER_COLOR_SYM (ORANGE)) | ||||
| #define CLUTTER_COLOR_LightOrange       (__CLUTTER_COLOR_SYM (ORANGE_LIGHT)) | ||||
| #define CLUTTER_COLOR_DarkOrange        (__CLUTTER_COLOR_SYM (ORANGE_DARK)) | ||||
| #define CLUTTER_COLOR_Chocolate         (__CLUTTER_COLOR_SYM (CHOCOLATE)) | ||||
| #define CLUTTER_COLOR_LightChocolate    (__CLUTTER_COLOR_SYM (CHOCOLATE_LIGHT)) | ||||
| #define CLUTTER_COLOR_DarkChocolate     (__CLUTTER_COLOR_SYM (CHOCOLATE_DARK)) | ||||
| #define CLUTTER_COLOR_Chameleon         (__CLUTTER_COLOR_SYM (CHAMELEON)) | ||||
| #define CLUTTER_COLOR_LightChameleon    (__CLUTTER_COLOR_SYM (CHAMELEON_LIGHT)) | ||||
| #define CLUTTER_COLOR_DarkChameleon     (__CLUTTER_COLOR_SYM (CHAMELEON_DARK)) | ||||
| #define CLUTTER_COLOR_SkyBlue           (__CLUTTER_COLOR_SYM (SKY_BLUE)) | ||||
| #define CLUTTER_COLOR_LightSkyBlue      (__CLUTTER_COLOR_SYM (SKY_BLUE_LIGHT)) | ||||
| #define CLUTTER_COLOR_DarkSkyBlue       (__CLUTTER_COLOR_SYM (SKY_BLUE_DARK)) | ||||
| #define CLUTTER_COLOR_Plum              (__CLUTTER_COLOR_SYM (PLUM)) | ||||
| #define CLUTTER_COLOR_LightPlum         (__CLUTTER_COLOR_SYM (PLUM_LIGHT)) | ||||
| #define CLUTTER_COLOR_DarkPlum          (__CLUTTER_COLOR_SYM (PLUM_DARK)) | ||||
| #define CLUTTER_COLOR_ScarletRed        (__CLUTTER_COLOR_SYM (SCARLET_RED)) | ||||
| #define CLUTTER_COLOR_LightScarletRed   (__CLUTTER_COLOR_SYM (SCARLET_RED_LIGHT)) | ||||
| #define CLUTTER_COLOR_DarkScarletRed    (__CLUTTER_COLOR_SYM (SCARLET_RED_DARK)) | ||||
| #define CLUTTER_COLOR_Aluminium1        (__CLUTTER_COLOR_SYM (ALUMINIUM_1)) | ||||
| #define CLUTTER_COLOR_Aluminium2        (__CLUTTER_COLOR_SYM (ALUMINIUM_2)) | ||||
| #define CLUTTER_COLOR_Aluminium3        (__CLUTTER_COLOR_SYM (ALUMINIUM_3)) | ||||
| #define CLUTTER_COLOR_Aluminium4        (__CLUTTER_COLOR_SYM (ALUMINIUM_4)) | ||||
| #define CLUTTER_COLOR_Aluminium5        (__CLUTTER_COLOR_SYM (ALUMINIUM_5)) | ||||
| #define CLUTTER_COLOR_Aluminium6        (__CLUTTER_COLOR_SYM (ALUMINIUM_6)) | ||||
|  | ||||
| #define CLUTTER_COLOR_Transparent       (__CLUTTER_COLOR_SYM (TRANSPARENT)) | ||||
|  | ||||
| #endif /* __CLUTTER_COLOR_STATIC_H__ */ | ||||
										
											
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							| @@ -1,200 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Authored By: Matthew Allum  <mallum@openedhand.com> | ||||
|  *              Emmanuele Bassi <ebassi@linux.intel.com> | ||||
|  * | ||||
|  * Copyright (C) 2006, 2007, 2008 OpenedHand | ||||
|  * Copyright (C) 2009 Intel Corp. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
|  | ||||
| #ifndef __CLUTTER_COLOR_H__ | ||||
| #define __CLUTTER_COLOR_H__ | ||||
|  | ||||
| #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <clutter/clutter.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #include <clutter/clutter-types.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| #define CLUTTER_TYPE_COLOR	(clutter_color_get_type ()) | ||||
|  | ||||
| /** | ||||
|  * ClutterColor: | ||||
|  * @red: red component, between 0 and 255 | ||||
|  * @green: green component, between 0 and 255 | ||||
|  * @blue: blue component, between 0 and 255 | ||||
|  * @alpha: alpha component, between 0 and 255 | ||||
|  * | ||||
|  * Color representation. | ||||
|  */ | ||||
| struct _ClutterColor | ||||
| { | ||||
|   /*< public >*/ | ||||
|   guint8 red; | ||||
|   guint8 green; | ||||
|   guint8 blue; | ||||
|    | ||||
|   guint8 alpha; | ||||
| }; | ||||
|  | ||||
| /** | ||||
|  * CLUTTER_COLOR_INIT: | ||||
|  * @r: value for the red channel, between 0 and 255 | ||||
|  * @g: value for the green channel, between 0 and 255 | ||||
|  * @b: value for the blue channel, between 0 and 255 | ||||
|  * @a: value for the alpha channel, between 0 and 255 | ||||
|  * | ||||
|  * A macro that initializes a #ClutterColor, to be used when declaring it. | ||||
|  * | ||||
|  * Since: 1.12 | ||||
|  */ | ||||
| #define CLUTTER_COLOR_INIT(r,g,b,a)     { (r), (g), (b), (a) } | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| GType clutter_color_get_type (void) G_GNUC_CONST; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| ClutterColor *clutter_color_new         (guint8              red, | ||||
|                                          guint8              green, | ||||
|                                          guint8              blue, | ||||
|                                          guint8              alpha); | ||||
| CLUTTER_AVAILABLE_IN_1_12 | ||||
| ClutterColor *clutter_color_alloc       (void); | ||||
| CLUTTER_AVAILABLE_IN_1_12 | ||||
| ClutterColor *clutter_color_init        (ClutterColor       *color, | ||||
|                                          guint8              red, | ||||
|                                          guint8              green, | ||||
|                                          guint8              blue, | ||||
|                                          guint8              alpha); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| ClutterColor *clutter_color_copy        (const ClutterColor *color); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void          clutter_color_free        (ClutterColor       *color); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void          clutter_color_add         (const ClutterColor *a, | ||||
|                                          const ClutterColor *b, | ||||
|                                          ClutterColor       *result); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void          clutter_color_subtract    (const ClutterColor *a, | ||||
|                                          const ClutterColor *b, | ||||
|                                          ClutterColor       *result); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void          clutter_color_lighten     (const ClutterColor *color, | ||||
|                                          ClutterColor       *result); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void          clutter_color_darken      (const ClutterColor *color, | ||||
|                                          ClutterColor       *result); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void          clutter_color_shade       (const ClutterColor *color, | ||||
|                                          gdouble             factor, | ||||
|                                          ClutterColor       *result); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| gchar *       clutter_color_to_string   (const ClutterColor *color); | ||||
| CLUTTER_AVAILABLE_IN_1_0 | ||||
| gboolean      clutter_color_from_string (ClutterColor       *color, | ||||
|                                          const gchar        *str); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void          clutter_color_to_hls      (const ClutterColor *color, | ||||
|                                          gfloat             *hue, | ||||
| 					 gfloat             *luminance, | ||||
| 					 gfloat             *saturation); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void          clutter_color_from_hls    (ClutterColor       *color, | ||||
|                                          gfloat              hue, | ||||
|                                          gfloat              luminance, | ||||
|                                          gfloat              saturation); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| guint32       clutter_color_to_pixel    (const ClutterColor *color); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void          clutter_color_from_pixel  (ClutterColor       *color, | ||||
|                                          guint32             pixel); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_0 | ||||
| guint         clutter_color_hash        (gconstpointer       v); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| gboolean      clutter_color_equal       (gconstpointer       v1, | ||||
|                                          gconstpointer       v2); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_6 | ||||
| void          clutter_color_interpolate (const ClutterColor *initial, | ||||
|                                          const ClutterColor *final, | ||||
|                                          gdouble             progress, | ||||
|                                          ClutterColor       *result); | ||||
|  | ||||
| #define CLUTTER_TYPE_PARAM_COLOR           (clutter_param_color_get_type ()) | ||||
| #define CLUTTER_PARAM_SPEC_COLOR(pspec)    (G_TYPE_CHECK_INSTANCE_CAST ((pspec), CLUTTER_TYPE_PARAM_COLOR, ClutterParamSpecColor)) | ||||
| #define CLUTTER_IS_PARAM_SPEC_COLOR(pspec) (G_TYPE_CHECK_INSTANCE_TYPE ((pspec), CLUTTER_TYPE_PARAM_COLOR)) | ||||
|  | ||||
| /** | ||||
|  * CLUTTER_VALUE_HOLDS_COLOR: | ||||
|  * @x: a #GValue | ||||
|  * | ||||
|  * Evaluates to %TRUE if @x holds a #ClutterColor<!-- -->. | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| #define CLUTTER_VALUE_HOLDS_COLOR(x)       (G_VALUE_HOLDS ((x), CLUTTER_TYPE_COLOR)) | ||||
|  | ||||
| typedef struct _ClutterParamSpecColor  ClutterParamSpecColor; | ||||
|  | ||||
| /** | ||||
|  * ClutterParamSpecColor: (skip) | ||||
|  * @default_value: default color value | ||||
|  * | ||||
|  * A #GParamSpec subclass for defining properties holding | ||||
|  * a #ClutterColor. | ||||
|  * | ||||
|  * Since: 1.0 | ||||
|  */ | ||||
| struct _ClutterParamSpecColor | ||||
| { | ||||
|   /*< private >*/ | ||||
|   GParamSpec    parent_instance; | ||||
|  | ||||
|   /*< public >*/ | ||||
|   ClutterColor *default_value; | ||||
| }; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_0 | ||||
| void                    clutter_value_set_color         (GValue             *value, | ||||
|                                                          const ClutterColor *color); | ||||
| CLUTTER_AVAILABLE_IN_1_0 | ||||
| const ClutterColor *    clutter_value_get_color         (const GValue       *value); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_0 | ||||
| GType clutter_param_color_get_type (void) G_GNUC_CONST; | ||||
| CLUTTER_AVAILABLE_IN_1_0 | ||||
| GParamSpec *    clutter_param_spec_color        (const gchar        *name, | ||||
|                                                  const gchar        *nick, | ||||
|                                                  const gchar        *blurb, | ||||
|                                                  const ClutterColor *default_value, | ||||
|                                                  GParamFlags         flags); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_6 | ||||
| const ClutterColor *clutter_color_get_static (ClutterStaticColor color); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CLUTTER_COLOR_H__ */ | ||||
| @@ -1,372 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2010  Intel Corporation. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  * | ||||
|  * Author: | ||||
|  *   Emmanuele Bassi <ebassi@linux.intel.com> | ||||
|  */ | ||||
|  | ||||
| /** | ||||
|  * SECTION:clutter-colorize-effect | ||||
|  * @short_description: A colorization effect | ||||
|  * @see_also: #ClutterEffect, #ClutterOffscreenEffect | ||||
|  * | ||||
|  * #ClutterColorizeEffect is a sub-class of #ClutterEffect that | ||||
|  * colorizes an actor with the given tint. | ||||
|  * | ||||
|  * #ClutterColorizeEffect is available since Clutter 1.4 | ||||
|  */ | ||||
|  | ||||
| #define CLUTTER_COLORIZE_EFFECT_CLASS(klass)    (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_COLORIZE_EFFECT, ClutterColorizeEffectClass)) | ||||
| #define CLUTTER_IS_COLORIZE_EFFECT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_COLORIZE_EFFECT)) | ||||
| #define CLUTTER_COLORIZE_EFFECT_GET_CLASS(obj)  (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_COLORIZE_EFFECT, ClutterColorizeEffectClass)) | ||||
|  | ||||
| #ifdef HAVE_CONFIG_H | ||||
| #include "clutter-build-config.h" | ||||
| #endif | ||||
|  | ||||
| #define CLUTTER_ENABLE_EXPERIMENTAL_API | ||||
|  | ||||
| #include "clutter-colorize-effect.h" | ||||
|  | ||||
| #include "cogl/cogl.h" | ||||
|  | ||||
| #include "clutter-debug.h" | ||||
| #include "clutter-enum-types.h" | ||||
| #include "clutter-offscreen-effect.h" | ||||
| #include "clutter-private.h" | ||||
|  | ||||
| struct _ClutterColorizeEffect | ||||
| { | ||||
|   ClutterOffscreenEffect parent_instance; | ||||
|  | ||||
|   /* the tint of the colorization */ | ||||
|   ClutterColor tint; | ||||
|  | ||||
|   gint tint_uniform; | ||||
|  | ||||
|   gint tex_width; | ||||
|   gint tex_height; | ||||
|  | ||||
|   CoglPipeline *pipeline; | ||||
| }; | ||||
|  | ||||
| struct _ClutterColorizeEffectClass | ||||
| { | ||||
|   ClutterOffscreenEffectClass parent_class; | ||||
|  | ||||
|   CoglPipeline *base_pipeline; | ||||
| }; | ||||
|  | ||||
| /* the magic gray vec3 has been taken from the NTSC conversion weights | ||||
|  * as defined by: | ||||
|  * | ||||
|  *   "OpenGL Superbible, 4th Edition" | ||||
|  *   -- Richard S. Wright Jr, Benjamin Lipchak, Nicholas Haemel | ||||
|  *   Addison-Wesley | ||||
|  */ | ||||
| static const gchar *colorize_glsl_declarations = | ||||
| "uniform vec3 tint;\n"; | ||||
|  | ||||
| static const gchar *colorize_glsl_source = | ||||
| "float gray = dot (cogl_color_out.rgb, vec3 (0.299, 0.587, 0.114));\n" | ||||
| "cogl_color_out.rgb = gray * tint;\n"; | ||||
|  | ||||
| /* a lame sepia */ | ||||
| static const ClutterColor default_tint = { 255, 204, 153, 255 }; | ||||
|  | ||||
| enum | ||||
| { | ||||
|   PROP_0, | ||||
|  | ||||
|   PROP_TINT, | ||||
|  | ||||
|   PROP_LAST | ||||
| }; | ||||
|  | ||||
| static GParamSpec *obj_props[PROP_LAST]; | ||||
|  | ||||
| G_DEFINE_TYPE (ClutterColorizeEffect, | ||||
|                clutter_colorize_effect, | ||||
|                CLUTTER_TYPE_OFFSCREEN_EFFECT); | ||||
|  | ||||
| static gboolean | ||||
| clutter_colorize_effect_pre_paint (ClutterEffect *effect) | ||||
| { | ||||
|   ClutterColorizeEffect *self = CLUTTER_COLORIZE_EFFECT (effect); | ||||
|   ClutterEffectClass *parent_class; | ||||
|  | ||||
|   if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (effect))) | ||||
|     return FALSE; | ||||
|  | ||||
|   if (!clutter_feature_available (CLUTTER_FEATURE_SHADERS_GLSL)) | ||||
|     { | ||||
|       /* if we don't have support for GLSL shaders then we | ||||
|        * forcibly disable the ActorMeta | ||||
|        */ | ||||
|       g_warning ("Unable to use the ShaderEffect: the graphics hardware " | ||||
|                  "or the current GL driver does not implement support " | ||||
|                  "for the GLSL shading language."); | ||||
|       clutter_actor_meta_set_enabled (CLUTTER_ACTOR_META (effect), FALSE); | ||||
|       return FALSE; | ||||
|     } | ||||
|  | ||||
|   parent_class = CLUTTER_EFFECT_CLASS (clutter_colorize_effect_parent_class); | ||||
|   if (parent_class->pre_paint (effect)) | ||||
|     { | ||||
|       ClutterOffscreenEffect *offscreen_effect = | ||||
|         CLUTTER_OFFSCREEN_EFFECT (effect); | ||||
|       CoglHandle texture; | ||||
|  | ||||
|       texture = clutter_offscreen_effect_get_texture (offscreen_effect); | ||||
|       self->tex_width = cogl_texture_get_width (texture); | ||||
|       self->tex_height = cogl_texture_get_height (texture); | ||||
|  | ||||
|       cogl_pipeline_set_layer_texture (self->pipeline, 0, texture); | ||||
|  | ||||
|       return TRUE; | ||||
|     } | ||||
|   else | ||||
|     return FALSE; | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_colorize_effect_paint_target (ClutterOffscreenEffect *effect) | ||||
| { | ||||
|   ClutterColorizeEffect *self = CLUTTER_COLORIZE_EFFECT (effect); | ||||
|   ClutterActor *actor; | ||||
|   guint8 paint_opacity; | ||||
|  | ||||
|   actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (effect)); | ||||
|   paint_opacity = clutter_actor_get_paint_opacity (actor); | ||||
|  | ||||
|   cogl_pipeline_set_color4ub (self->pipeline, | ||||
|                               paint_opacity, | ||||
|                               paint_opacity, | ||||
|                               paint_opacity, | ||||
|                               paint_opacity); | ||||
|   cogl_push_source (self->pipeline); | ||||
|  | ||||
|   cogl_rectangle (0, 0, self->tex_width, self->tex_height); | ||||
|  | ||||
|   cogl_pop_source (); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_colorize_effect_dispose (GObject *gobject) | ||||
| { | ||||
|   ClutterColorizeEffect *self = CLUTTER_COLORIZE_EFFECT (gobject); | ||||
|  | ||||
|   if (self->pipeline != NULL) | ||||
|     { | ||||
|       cogl_object_unref (self->pipeline); | ||||
|       self->pipeline = NULL; | ||||
|     } | ||||
|  | ||||
|   G_OBJECT_CLASS (clutter_colorize_effect_parent_class)->dispose (gobject); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_colorize_effect_set_property (GObject      *gobject, | ||||
|                                       guint         prop_id, | ||||
|                                       const GValue *value, | ||||
|                                       GParamSpec   *pspec) | ||||
| { | ||||
|   ClutterColorizeEffect *effect = CLUTTER_COLORIZE_EFFECT (gobject); | ||||
|  | ||||
|   switch (prop_id) | ||||
|     { | ||||
|     case PROP_TINT: | ||||
|       clutter_colorize_effect_set_tint (effect, | ||||
|                                         clutter_value_get_color (value)); | ||||
|       break; | ||||
|  | ||||
|     default: | ||||
|       G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); | ||||
|       break; | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_colorize_effect_get_property (GObject    *gobject, | ||||
|                                       guint       prop_id, | ||||
|                                       GValue     *value, | ||||
|                                       GParamSpec *pspec) | ||||
| { | ||||
|   ClutterColorizeEffect *effect = CLUTTER_COLORIZE_EFFECT (gobject); | ||||
|  | ||||
|   switch (prop_id) | ||||
|     { | ||||
|     case PROP_TINT: | ||||
|       clutter_value_set_color (value, &effect->tint); | ||||
|       break; | ||||
|  | ||||
|     default: | ||||
|       G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); | ||||
|       break; | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_colorize_effect_class_init (ClutterColorizeEffectClass *klass) | ||||
| { | ||||
|   ClutterEffectClass *effect_class = CLUTTER_EFFECT_CLASS (klass); | ||||
|   GObjectClass *gobject_class = G_OBJECT_CLASS (klass); | ||||
|   ClutterOffscreenEffectClass *offscreen_class; | ||||
|  | ||||
|   offscreen_class = CLUTTER_OFFSCREEN_EFFECT_CLASS (klass); | ||||
|   offscreen_class->paint_target = clutter_colorize_effect_paint_target; | ||||
|  | ||||
|   effect_class->pre_paint = clutter_colorize_effect_pre_paint; | ||||
|  | ||||
|   gobject_class->set_property = clutter_colorize_effect_set_property; | ||||
|   gobject_class->get_property = clutter_colorize_effect_get_property; | ||||
|   gobject_class->dispose = clutter_colorize_effect_dispose; | ||||
|  | ||||
|   /** | ||||
|    * ClutterColorizeEffect:tint: | ||||
|    * | ||||
|    * The tint to apply to the actor | ||||
|    * | ||||
|    * Since: 1.4 | ||||
|    */ | ||||
|   obj_props[PROP_TINT] = | ||||
|     clutter_param_spec_color ("tint", | ||||
|                               P_("Tint"), | ||||
|                               P_("The tint to apply"), | ||||
|                               &default_tint, | ||||
|                               CLUTTER_PARAM_READWRITE); | ||||
|  | ||||
|   g_object_class_install_properties (gobject_class, PROP_LAST, obj_props); | ||||
| } | ||||
|  | ||||
| static void | ||||
| update_tint_uniform (ClutterColorizeEffect *self) | ||||
| { | ||||
|   if (self->tint_uniform > -1) | ||||
|     { | ||||
|       float tint[3] = { | ||||
|         self->tint.red / 255.0, | ||||
|         self->tint.green / 255.0, | ||||
|         self->tint.blue / 255.0 | ||||
|       }; | ||||
|  | ||||
|       cogl_pipeline_set_uniform_float (self->pipeline, | ||||
|                                        self->tint_uniform, | ||||
|                                        3, /* n_components */ | ||||
|                                        1, /* count */ | ||||
|                                        tint); | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_colorize_effect_init (ClutterColorizeEffect *self) | ||||
| { | ||||
|   ClutterColorizeEffectClass *klass = CLUTTER_COLORIZE_EFFECT_GET_CLASS (self); | ||||
|  | ||||
|   if (G_UNLIKELY (klass->base_pipeline == NULL)) | ||||
|     { | ||||
|       CoglSnippet *snippet; | ||||
|       CoglContext *ctx = | ||||
|         clutter_backend_get_cogl_context (clutter_get_default_backend ()); | ||||
|  | ||||
|       klass->base_pipeline = cogl_pipeline_new (ctx); | ||||
|  | ||||
|       snippet = cogl_snippet_new (COGL_SNIPPET_HOOK_FRAGMENT, | ||||
|                                   colorize_glsl_declarations, | ||||
|                                   colorize_glsl_source); | ||||
|       cogl_pipeline_add_snippet (klass->base_pipeline, snippet); | ||||
|       cogl_object_unref (snippet); | ||||
|  | ||||
|       cogl_pipeline_set_layer_null_texture (klass->base_pipeline, | ||||
|                                             0, /* layer number */ | ||||
|                                             COGL_TEXTURE_TYPE_2D); | ||||
|     } | ||||
|  | ||||
|   self->pipeline = cogl_pipeline_copy (klass->base_pipeline); | ||||
|  | ||||
|   self->tint_uniform = | ||||
|     cogl_pipeline_get_uniform_location (self->pipeline, "tint"); | ||||
|  | ||||
|   self->tint = default_tint; | ||||
|  | ||||
|   update_tint_uniform (self); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_colorize_effect_new: | ||||
|  * @tint: the color to be used | ||||
|  * | ||||
|  * Creates a new #ClutterColorizeEffect to be used with | ||||
|  * clutter_actor_add_effect() | ||||
|  * | ||||
|  * Return value: the newly created #ClutterColorizeEffect or %NULL | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| ClutterEffect * | ||||
| clutter_colorize_effect_new (const ClutterColor *tint) | ||||
| { | ||||
|   return g_object_new (CLUTTER_TYPE_COLORIZE_EFFECT, | ||||
|                        "tint", tint, | ||||
|                        NULL); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_colorize_effect_set_tint: | ||||
|  * @effect: a #ClutterColorizeEffect | ||||
|  * @tint: the color to be used | ||||
|  * | ||||
|  * Sets the tint to be used when colorizing | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| void | ||||
| clutter_colorize_effect_set_tint (ClutterColorizeEffect *effect, | ||||
|                                   const ClutterColor    *tint) | ||||
| { | ||||
|   g_return_if_fail (CLUTTER_IS_COLORIZE_EFFECT (effect)); | ||||
|  | ||||
|   effect->tint = *tint; | ||||
|  | ||||
|   update_tint_uniform (effect); | ||||
|  | ||||
|   clutter_effect_queue_repaint (CLUTTER_EFFECT (effect)); | ||||
|  | ||||
|   g_object_notify_by_pspec (G_OBJECT (effect), obj_props[PROP_TINT]); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_colorize_effect_get_tint: | ||||
|  * @effect: a #ClutterColorizeEffect | ||||
|  * @tint: (out caller-allocates): return location for the color used | ||||
|  * | ||||
|  * Retrieves the tint used by @effect | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| void | ||||
| clutter_colorize_effect_get_tint (ClutterColorizeEffect *effect, | ||||
|                                   ClutterColor          *tint) | ||||
| { | ||||
|   g_return_if_fail (CLUTTER_IS_COLORIZE_EFFECT (effect)); | ||||
|   g_return_if_fail (tint != NULL); | ||||
|  | ||||
|   *tint = effect->tint; | ||||
| } | ||||
| @@ -1,67 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2010  Intel Corporation. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  * | ||||
|  * Author: | ||||
|  *   Emmanuele Bassi <ebassi@linux.intel.com> | ||||
|  */ | ||||
|  | ||||
| #ifndef __CLUTTER_COLORIZE_EFFECT_H__ | ||||
| #define __CLUTTER_COLORIZE_EFFECT_H__ | ||||
|  | ||||
| #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <clutter/clutter.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #include <clutter/clutter-color.h> | ||||
| #include <clutter/clutter-effect.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| #define CLUTTER_TYPE_COLORIZE_EFFECT    (clutter_colorize_effect_get_type ()) | ||||
| #define CLUTTER_COLORIZE_EFFECT(obj)    (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_COLORIZE_EFFECT, ClutterColorizeEffect)) | ||||
| #define CLUTTER_IS_COLORIZE_EFFECT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_COLORIZE_EFFECT)) | ||||
|  | ||||
| /** | ||||
|  * ClutterColorizeEffect: | ||||
|  * | ||||
|  * #ClutterColorizeEffect is an opaque structure | ||||
|  * whose members cannot be directly accessed | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| typedef struct _ClutterColorizeEffect           ClutterColorizeEffect; | ||||
| typedef struct _ClutterColorizeEffectClass      ClutterColorizeEffectClass; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| GType clutter_colorize_effect_get_type (void) G_GNUC_CONST; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| ClutterEffect *clutter_colorize_effect_new      (const ClutterColor *tint); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| void           clutter_colorize_effect_set_tint (ClutterColorizeEffect *effect, | ||||
|                                                  const ClutterColor    *tint); | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| void           clutter_colorize_effect_get_tint (ClutterColorizeEffect *effect, | ||||
|                                                  ClutterColor          *tint); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CLUTTER_COLORIZE_EFFECT_H__ */ | ||||
| @@ -1,16 +0,0 @@ | ||||
| #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <clutter/clutter.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #ifndef __CLUTTER_CONFIG_H__ | ||||
| #define __CLUTTER_CONFIG_H__ | ||||
|  | ||||
| #include <glib.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| @CLUTTER_CONFIG_DEFINES@ | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CLUTTER_CONFIG_H__ */ | ||||
| @@ -1,42 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2010  Intel Corporation. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
|  | ||||
| #ifndef __CLUTTER_CONSTRAINT_PRIVATE_H__ | ||||
| #define __CLUTTER_CONSTRAINT_PRIVATE_H__ | ||||
|  | ||||
| #include "clutter-constraint.h" | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| gboolean clutter_constraint_update_allocation (ClutterConstraint *constraint, | ||||
|                                                ClutterActor      *actor, | ||||
|                                                ClutterActorBox   *allocation); | ||||
|  | ||||
| void clutter_constraint_update_preferred_size (ClutterConstraint  *constraint, | ||||
|                                                ClutterActor       *actor, | ||||
|                                                ClutterOrientation  direction, | ||||
|                                                float               for_size, | ||||
|                                                float              *minimum_size, | ||||
|                                                float              *natural_size); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CLUTTER_CONSTRAINT_PRIVATE_H__ */ | ||||
| @@ -1,243 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2010  Intel Corporation. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  * | ||||
|  * Author: | ||||
|  *   Emmanuele Bassi <ebassi@linux.intel.com> | ||||
|  */ | ||||
|  | ||||
| /** | ||||
|  * SECTION:clutter-constraint | ||||
|  * @Title: ClutterConstraint | ||||
|  * @Short_Description: Abstract class for constraints on position or size | ||||
|  * @See_Also: #ClutterAction | ||||
|  * | ||||
|  * #ClutterConstraint is a base abstract class for modifiers of a #ClutterActor | ||||
|  * position or size. | ||||
|  * | ||||
|  * A #ClutterConstraint sub-class should contain the logic for modifying | ||||
|  * the position or size of the #ClutterActor to which it is applied, by | ||||
|  * updating the actor's allocation. Each #ClutterConstraint can change the | ||||
|  * allocation of the actor to which they are applied by overriding the | ||||
|  * #ClutterConstraintClass.update_allocation() virtual function. | ||||
|  * | ||||
|  * #ClutterConstraint is available since Clutter 1.4 | ||||
|  * | ||||
|  * ## Using Constraints | ||||
|  * | ||||
|  * Constraints can be used with fixed layout managers, like | ||||
|  * #ClutterFixedLayout, or with actors implicitly using a fixed layout | ||||
|  * manager, like #ClutterGroup and #ClutterStage. | ||||
|  * | ||||
|  * Constraints provide a way to build user interfaces by using | ||||
|  * relations between #ClutterActors, without explicit fixed | ||||
|  * positioning and sizing, similarly to how fluid layout managers like | ||||
|  * #ClutterBoxLayout and #ClutterTableLayout lay out their children. | ||||
|  * | ||||
|  * Constraints are attached to a #ClutterActor, and are available | ||||
|  * for inspection using clutter_actor_get_constraints(). | ||||
|  * | ||||
|  * Clutter provides different implementation of the #ClutterConstraint | ||||
|  * abstract class, for instance: | ||||
|  * | ||||
|  *  - #ClutterAlignConstraint, a constraint that can be used to align | ||||
|  *  an actor to another one on either the horizontal or the vertical | ||||
|  *  axis, using a normalized value between 0 and 1. | ||||
|  *  - #ClutterBindConstraint, a constraint binds the X, Y, width or height | ||||
|  *  of an actor to the corresponding position or size of a source actor, | ||||
|  *  with or without an offset. | ||||
|  *  - #ClutterSnapConstraint, a constraint that "snaps" together the edges | ||||
|  *  of two #ClutterActors; if an actor uses two constraints on both its | ||||
|  *  horizontal or vertical edges then it can also expand to fit the empty | ||||
|  *  space. | ||||
|  * | ||||
|  * The [constraints example](https://git.gnome.org/browse/clutter/tree/examples/constraints.c?h=clutter-1.18) | ||||
|  * uses various types of #ClutterConstraints to lay out three actors on a | ||||
|  * resizable stage. Only the central actor has an explicit size, and no | ||||
|  * actor has an explicit position. | ||||
|  * | ||||
|  *  - The #ClutterActor with #ClutterActor:name `layerA` is explicitly | ||||
|  *  sized to 100 pixels by 25 pixels, and it's added to the #ClutterStage | ||||
|  *  - two #ClutterAlignConstraints are used to anchor `layerA` to the | ||||
|  *  center of the stage, by using 0.5 as the alignment #ClutterAlignConstraint:factor on | ||||
|  *  both the X and Y axis | ||||
|  *  - the #ClutterActor with #ClutterActor:name `layerB` is added to the | ||||
|  *  #ClutterStage with no explicit size | ||||
|  *  - the #ClutterActor:x and #ClutterActor:width of `layerB` are bound | ||||
|  *  to the same properties of `layerA` using two #ClutterBindConstraint | ||||
|  *  objects, thus keeping `layerB` aligned to `layerA` | ||||
|  *  - the top edge of `layerB` is snapped together with the bottom edge | ||||
|  *  of `layerA`; the bottom edge of `layerB` is also snapped together with | ||||
|  *  the bottom edge of the #ClutterStage; an offset is  given to the two | ||||
|  *  #ClutterSnapConstraintss to allow for some padding; since `layerB` is | ||||
|  *  snapped between two different #ClutterActors, its height is stretched | ||||
|  *  to match the gap | ||||
|  *  - the #ClutterActor with #ClutterActor:name `layerC` mirrors `layerB`, | ||||
|  *  snapping the top edge of the #ClutterStage to the top edge of `layerC` | ||||
|  *  and the top edge of `layerA` to the bottom edge of `layerC` | ||||
|  * | ||||
|  * You can try resizing interactively the #ClutterStage and verify | ||||
|  * that the three #ClutterActors maintain the same position and | ||||
|  * size relative to each other, and to the #ClutterStage. | ||||
|  * | ||||
|  * It is important to note that Clutter does not avoid loops or | ||||
|  * competing constraints; if two or more #ClutterConstraints | ||||
|  * are operating on the same positional or dimensional attributes of an | ||||
|  * actor, or if the constraints on two different actors depend on each | ||||
|  * other, then the behavior is undefined. | ||||
|  * | ||||
|  * ## Implementing a ClutterConstraint | ||||
|  * | ||||
|  * Creating a sub-class of #ClutterConstraint requires the | ||||
|  * implementation of the #ClutterConstraintClass.update_allocation() | ||||
|  * virtual function. | ||||
|  * | ||||
|  * The `update_allocation()` virtual function is called during the | ||||
|  * allocation sequence of a #ClutterActor, and allows any #ClutterConstraint | ||||
|  * attached to that actor to modify the allocation before it is passed to | ||||
|  * the actor's #ClutterActorClass.allocate() implementation. | ||||
|  * | ||||
|  * The #ClutterActorBox passed to the `update_allocation()` implementation | ||||
|  * contains the original allocation of the #ClutterActor, plus the eventual | ||||
|  * modifications applied by the other #ClutterConstraints, in the same order | ||||
|  * the constraints have been applied to the actor. | ||||
|  * | ||||
|  * It is not necessary for a #ClutterConstraint sub-class to chain | ||||
|  * up to the parent's implementation. | ||||
|  * | ||||
|  * If a #ClutterConstraint is parametrized - i.e. if it contains | ||||
|  * properties that affect the way the constraint is implemented - it should | ||||
|  * call clutter_actor_queue_relayout() on the actor to which it is attached | ||||
|  * to whenever any parameter is changed. The actor to which it is attached | ||||
|  * can be recovered at any point using clutter_actor_meta_get_actor(). | ||||
|  */ | ||||
|  | ||||
| #ifdef HAVE_CONFIG_H | ||||
| #include "clutter-build-config.h" | ||||
| #endif | ||||
|  | ||||
| #include <string.h> | ||||
|  | ||||
| #include "clutter-constraint-private.h" | ||||
|  | ||||
| #include "clutter-actor.h" | ||||
| #include "clutter-actor-meta-private.h" | ||||
| #include "clutter-private.h" | ||||
|  | ||||
| G_DEFINE_ABSTRACT_TYPE (ClutterConstraint, | ||||
|                         clutter_constraint, | ||||
|                         CLUTTER_TYPE_ACTOR_META); | ||||
|  | ||||
| static void | ||||
| constraint_update_allocation (ClutterConstraint *constraint, | ||||
|                               ClutterActor      *actor, | ||||
|                               ClutterActorBox   *allocation) | ||||
| { | ||||
| } | ||||
|  | ||||
| static void | ||||
| constraint_update_preferred_size (ClutterConstraint  *constraint, | ||||
|                                   ClutterActor       *actor, | ||||
|                                   ClutterOrientation  direction, | ||||
|                                   float               for_size, | ||||
|                                   float              *minimum_size, | ||||
|                                   float              *natural_size) | ||||
| { | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_constraint_notify (GObject    *gobject, | ||||
|                            GParamSpec *pspec) | ||||
| { | ||||
|   if (strcmp (pspec->name, "enabled") == 0) | ||||
|     { | ||||
|       ClutterActorMeta *meta = CLUTTER_ACTOR_META (gobject); | ||||
|       ClutterActor *actor = clutter_actor_meta_get_actor (meta); | ||||
|  | ||||
|       if (actor != NULL) | ||||
|         clutter_actor_queue_relayout (actor); | ||||
|     } | ||||
|  | ||||
|   if (G_OBJECT_CLASS (clutter_constraint_parent_class)->notify != NULL) | ||||
|     G_OBJECT_CLASS (clutter_constraint_parent_class)->notify (gobject, pspec); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_constraint_class_init (ClutterConstraintClass *klass) | ||||
| { | ||||
|   GObjectClass *gobject_class = G_OBJECT_CLASS (klass); | ||||
|  | ||||
|   gobject_class->notify = clutter_constraint_notify; | ||||
|  | ||||
|   klass->update_allocation = constraint_update_allocation; | ||||
|   klass->update_preferred_size = constraint_update_preferred_size; | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_constraint_init (ClutterConstraint *self) | ||||
| { | ||||
| } | ||||
|  | ||||
| /*< private > | ||||
|  * clutter_constraint_update_allocation: | ||||
|  * @constraint: a #ClutterConstraint | ||||
|  * @actor: a #ClutterActor | ||||
|  * @allocation: (inout): the allocation to modify | ||||
|  * | ||||
|  * Asks the @constraint to update the @allocation of a #ClutterActor. | ||||
|  * | ||||
|  * Returns: %TRUE if the allocation was updated | ||||
|  */ | ||||
| gboolean | ||||
| clutter_constraint_update_allocation (ClutterConstraint *constraint, | ||||
|                                       ClutterActor      *actor, | ||||
|                                       ClutterActorBox   *allocation) | ||||
| { | ||||
|   ClutterActorBox old_alloc; | ||||
|  | ||||
|   g_return_val_if_fail (CLUTTER_IS_CONSTRAINT (constraint), FALSE); | ||||
|   g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), FALSE); | ||||
|   g_return_val_if_fail (allocation != NULL, FALSE); | ||||
|  | ||||
|   old_alloc = *allocation; | ||||
|  | ||||
|   CLUTTER_CONSTRAINT_GET_CLASS (constraint)->update_allocation (constraint, | ||||
|                                                                 actor, | ||||
|                                                                 allocation); | ||||
|  | ||||
|   return !clutter_actor_box_equal (allocation, &old_alloc); | ||||
| } | ||||
|  | ||||
| void | ||||
| clutter_constraint_update_preferred_size (ClutterConstraint  *constraint, | ||||
|                                           ClutterActor       *actor, | ||||
|                                           ClutterOrientation  direction, | ||||
|                                           float               for_size, | ||||
|                                           float              *minimum_size, | ||||
|                                           float              *natural_size) | ||||
| { | ||||
|   g_return_if_fail (CLUTTER_IS_CONSTRAINT (constraint)); | ||||
|   g_return_if_fail (CLUTTER_IS_ACTOR (actor)); | ||||
|  | ||||
|   CLUTTER_CONSTRAINT_GET_CLASS (constraint)->update_preferred_size (constraint, actor, | ||||
|                                                                     direction, | ||||
|                                                                     for_size, | ||||
|                                                                     minimum_size, | ||||
|                                                                     natural_size); | ||||
| } | ||||
| @@ -1,129 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2010  Intel Corporation. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  * | ||||
|  * Author: | ||||
|  *   Emmanuele Bassi <ebassi@linux.intel.com> | ||||
|  */ | ||||
|  | ||||
| #ifndef __CLUTTER_CONSTRAINT_H__ | ||||
| #define __CLUTTER_CONSTRAINT_H__ | ||||
|  | ||||
| #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <clutter/clutter.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #include <clutter/clutter-actor-meta.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| #define CLUTTER_TYPE_CONSTRAINT                 (clutter_constraint_get_type ()) | ||||
| #define CLUTTER_CONSTRAINT(obj)                 (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CONSTRAINT, ClutterConstraint)) | ||||
| #define CLUTTER_IS_CONSTRAINT(obj)              (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CONSTRAINT)) | ||||
| #define CLUTTER_CONSTRAINT_CLASS(klass)         (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_CONSTRAINT, ClutterConstraintClass)) | ||||
| #define CLUTTER_IS_CONSTRAINT_CLASS(klass)      (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_CONSTRAINT)) | ||||
| #define CLUTTER_CONSTRAINT_GET_CLASS(obj)       (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_CONSTRAINT, ClutterConstraintClass)) | ||||
|  | ||||
| typedef struct _ClutterConstraintClass          ClutterConstraintClass; | ||||
|  | ||||
| /** | ||||
|  * ClutterConstraint: | ||||
|  * | ||||
|  * The #ClutterConstraint structure contains only | ||||
|  * private data and should be accessed using the provided API | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| struct _ClutterConstraint | ||||
| { | ||||
|   /*< private >*/ | ||||
|   ClutterActorMeta parent_instance; | ||||
| }; | ||||
|  | ||||
| /** | ||||
|  * ClutterConstraintClass: | ||||
|  * @update_allocation: virtual function used to update the allocation | ||||
|  *   of the #ClutterActor using the #ClutterConstraint | ||||
|  * @update_preferred_size: virtual function used to update the preferred | ||||
|  *   size of the #ClutterActor using the #ClutterConstraint; optional, | ||||
|  *   since 1.22 | ||||
|  * | ||||
|  * The #ClutterConstraintClass structure contains | ||||
|  * only private data | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| struct _ClutterConstraintClass | ||||
| { | ||||
|   /*< private >*/ | ||||
|   ClutterActorMetaClass parent_class; | ||||
|  | ||||
|   /*< public >*/ | ||||
|   void (* update_allocation) (ClutterConstraint *constraint, | ||||
|                               ClutterActor      *actor, | ||||
|                               ClutterActorBox   *allocation); | ||||
|  | ||||
|   void (* update_preferred_size) (ClutterConstraint  *constraint, | ||||
|                                   ClutterActor       *actor, | ||||
|                                   ClutterOrientation  direction, | ||||
|                                   float               for_size, | ||||
|                                   float              *minimum_size, | ||||
|                                   float              *natural_size); | ||||
|  | ||||
|   /*< private >*/ | ||||
|   void (* _clutter_constraint1) (void); | ||||
|   void (* _clutter_constraint2) (void); | ||||
|   void (* _clutter_constraint3) (void); | ||||
|   void (* _clutter_constraint4) (void); | ||||
|   void (* _clutter_constraint5) (void); | ||||
|   void (* _clutter_constraint6) (void); | ||||
|   void (* _clutter_constraint7) (void); | ||||
| }; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| GType clutter_constraint_get_type (void) G_GNUC_CONST; | ||||
|  | ||||
| /* ClutterActor API */ | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| void               clutter_actor_add_constraint            (ClutterActor      *self, | ||||
|                                                             ClutterConstraint *constraint); | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| void               clutter_actor_add_constraint_with_name  (ClutterActor      *self, | ||||
|                                                             const gchar       *name, | ||||
|                                                             ClutterConstraint *constraint); | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| void               clutter_actor_remove_constraint         (ClutterActor      *self, | ||||
|                                                             ClutterConstraint *constraint); | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| void               clutter_actor_remove_constraint_by_name (ClutterActor      *self, | ||||
|                                                             const gchar       *name); | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| GList *            clutter_actor_get_constraints           (ClutterActor      *self); | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| ClutterConstraint *clutter_actor_get_constraint            (ClutterActor      *self, | ||||
|                                                             const gchar       *name); | ||||
| CLUTTER_AVAILABLE_IN_1_4 | ||||
| void               clutter_actor_clear_constraints         (ClutterActor      *self); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| gboolean           clutter_actor_has_constraints           (ClutterActor      *self); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CLUTTER_CONSTRAINT_H__ */ | ||||
										
											
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							| @@ -1,196 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Authored By Matthew Allum  <mallum@openedhand.com> | ||||
|  * | ||||
|  * Copyright (C) 2006 OpenedHand | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  * | ||||
|  * ClutterContainer: Generic actor container interface. | ||||
|  * Author: Emmanuele Bassi <ebassi@openedhand.com> | ||||
|  */ | ||||
|  | ||||
| #ifndef __CLUTTER_CONTAINER_H__ | ||||
| #define __CLUTTER_CONTAINER_H__ | ||||
|  | ||||
| #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <clutter/clutter.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #include <clutter/clutter-actor.h> | ||||
| #include <clutter/clutter-child-meta.h> | ||||
| #include <clutter/clutter-types.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| #define CLUTTER_TYPE_CONTAINER                  (clutter_container_get_type ()) | ||||
| #define CLUTTER_CONTAINER(obj)                  (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CONTAINER, ClutterContainer)) | ||||
| #define CLUTTER_IS_CONTAINER(obj)               (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CONTAINER)) | ||||
| #define CLUTTER_CONTAINER_GET_IFACE(obj)        (G_TYPE_INSTANCE_GET_INTERFACE ((obj), CLUTTER_TYPE_CONTAINER, ClutterContainerIface)) | ||||
|  | ||||
| typedef struct _ClutterContainerIface   ClutterContainerIface; | ||||
|  | ||||
| /** | ||||
|  * ClutterContainer: | ||||
|  * | ||||
|  * #ClutterContainer is an opaque structure whose members cannot be directly | ||||
|  * accessed | ||||
|  * | ||||
|  * Since: 0.4 | ||||
|  */ | ||||
|  | ||||
| /** | ||||
|  * ClutterContainerIface: | ||||
|  * @add: virtual function for adding an actor to the container. This virtual | ||||
|  *   function is deprecated, and it should not be overridden. | ||||
|  * @remove: virtual function for removing an actor from the container. This | ||||
|  *   virtual function is deprecated, and it should not be overridden. | ||||
|  * @foreach: virtual function for iterating over the container's children. | ||||
|  *   This virtual function is deprecated, and it should not be overridden. | ||||
|  * @foreach_with_internals: virtual functions for iterating over the | ||||
|  *   container's children, both added using the #ClutterContainer API | ||||
|  *   and internal children. The implementation of this virtual function | ||||
|  *   is required only if the #ClutterContainer implementation has | ||||
|  *   internal children. This virtual function is deprecated, and it should | ||||
|  *   not be overridden. | ||||
|  * @raise: virtual function for raising a child. This virtual function is | ||||
|  *   deprecated and it should not be overridden. | ||||
|  * @lower: virtual function for lowering a child. This virtual function is | ||||
|  *   deprecated and it should not be overridden. | ||||
|  * @sort_depth_order: virtual function for sorting the children of a | ||||
|  *   container depending on their depth. This virtual function is deprecated | ||||
|  *   and it should not be overridden. | ||||
|  * @child_meta_type: The GType used for storing auxiliary information about | ||||
|  *   each of the containers children. | ||||
|  * @create_child_meta: virtual function that gets called for each added | ||||
|  *   child, the function should instantiate an object of type | ||||
|  *   #ClutterContainerIface::child_meta_type, set the container and actor | ||||
|  *   fields in the instance and add the record to a data structure for | ||||
|  *   subsequent access for #ClutterContainerIface::get_child_meta | ||||
|  * @destroy_child_meta: virtual function that gets called when a child is | ||||
|  *   removed; it shuld release all resources held by the record | ||||
|  * @get_child_meta: return the record for a container child | ||||
|  * @actor_added: class handler for #ClutterContainer::actor-added | ||||
|  * @actor_removed: class handler for #ClutterContainer::actor-removed | ||||
|  * @child_notify: class handler for #ClutterContainer::child-notify | ||||
|  * | ||||
|  * Base interface for container actors. The @add, @remove and @foreach | ||||
|  * virtual functions must be provided by any implementation; the other | ||||
|  * virtual functions are optional. | ||||
|  * | ||||
|  * Since: 0.4 | ||||
|  */ | ||||
| struct _ClutterContainerIface | ||||
| { | ||||
|   /*< private >*/ | ||||
|   GTypeInterface g_iface; | ||||
|  | ||||
|   /*< public >*/ | ||||
|   void (* add)              (ClutterContainer *container, | ||||
|                              ClutterActor     *actor); | ||||
|   void (* remove)           (ClutterContainer *container, | ||||
|                              ClutterActor     *actor); | ||||
|   void (* foreach)          (ClutterContainer *container, | ||||
|                              ClutterCallback   callback, | ||||
|                              gpointer          user_data); | ||||
|  | ||||
|   void (* foreach_with_internals) (ClutterContainer *container, | ||||
|                                    ClutterCallback   callback, | ||||
|                                    gpointer          user_data); | ||||
|  | ||||
|   /* child stacking */ | ||||
|   void (* raise)            (ClutterContainer *container, | ||||
|                              ClutterActor     *actor, | ||||
|                              ClutterActor     *sibling); | ||||
|   void (* lower)            (ClutterContainer *container, | ||||
|                              ClutterActor     *actor, | ||||
|                              ClutterActor     *sibling); | ||||
|   void (* sort_depth_order) (ClutterContainer *container); | ||||
|  | ||||
|   /* ClutterChildMeta management */ | ||||
|   GType                child_meta_type; | ||||
|   void              (* create_child_meta)  (ClutterContainer *container, | ||||
|                                             ClutterActor     *actor); | ||||
|   void              (* destroy_child_meta) (ClutterContainer *container, | ||||
|                                             ClutterActor     *actor); | ||||
|   ClutterChildMeta *(* get_child_meta)     (ClutterContainer *container, | ||||
|                                             ClutterActor     *actor); | ||||
|  | ||||
|   /* signals */ | ||||
|   void (* actor_added)   (ClutterContainer *container, | ||||
|                           ClutterActor     *actor); | ||||
|   void (* actor_removed) (ClutterContainer *container, | ||||
|                           ClutterActor     *actor); | ||||
|  | ||||
|   void (* child_notify)  (ClutterContainer *container, | ||||
|                           ClutterActor     *child, | ||||
|                           GParamSpec       *pspec); | ||||
| }; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| GType clutter_container_get_type (void) G_GNUC_CONST; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| ClutterActor *          clutter_container_find_child_by_name            (ClutterContainer *container, | ||||
|                                                                          const gchar      *child_name); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| GParamSpec *            clutter_container_class_find_child_property     (GObjectClass     *klass, | ||||
|                                                                          const gchar      *property_name); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| GParamSpec **           clutter_container_class_list_child_properties   (GObjectClass     *klass, | ||||
|                                                                          guint            *n_properties); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                    clutter_container_create_child_meta             (ClutterContainer *container, | ||||
|                                                                          ClutterActor     *actor); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                    clutter_container_destroy_child_meta            (ClutterContainer *container, | ||||
|                                                                          ClutterActor     *actor); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| ClutterChildMeta *      clutter_container_get_child_meta                (ClutterContainer *container, | ||||
|                                                                          ClutterActor     *actor); | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                    clutter_container_child_set_property            (ClutterContainer *container, | ||||
|                                                                          ClutterActor     *child, | ||||
|                                                                          const gchar      * property, | ||||
|                                                                          const GValue     *value); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                    clutter_container_child_get_property            (ClutterContainer *container, | ||||
|                                                                          ClutterActor     *child, | ||||
|                                                                          const gchar      *property, | ||||
|                                                                          GValue           *value); | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                    clutter_container_child_set                     (ClutterContainer *container, | ||||
|                                                                          ClutterActor     *actor, | ||||
|                                                                          const gchar      *first_prop, | ||||
|                                                                          ...) G_GNUC_NULL_TERMINATED; | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                    clutter_container_child_get                     (ClutterContainer *container, | ||||
|                                                                          ClutterActor     *actor, | ||||
|                                                                          const gchar      *first_prop, | ||||
|                                                                          ...) G_GNUC_NULL_TERMINATED; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_ALL | ||||
| void                    clutter_container_child_notify                  (ClutterContainer *container, | ||||
|                                                                          ClutterActor     *child, | ||||
|                                                                          GParamSpec       *pspec); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CLUTTER_CONTAINER_H__ */ | ||||
| @@ -1,43 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2011  Intel Corporation. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  * | ||||
|  * Author: | ||||
|  *   Emmanuele Bassi <ebassi@linux.intel.com> | ||||
|  */ | ||||
|  | ||||
| #ifndef __CLUTTER_CONTENT_PRIVATE_H__ | ||||
| #define __CLUTTER_CONTENT_PRIVATE_H__ | ||||
|  | ||||
| #include <clutter/clutter-content.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| void            _clutter_content_attached               (ClutterContent   *content, | ||||
|                                                          ClutterActor     *actor); | ||||
| void            _clutter_content_detached               (ClutterContent   *content, | ||||
|                                                          ClutterActor     *actor); | ||||
|  | ||||
| void            _clutter_content_paint_content          (ClutterContent   *content, | ||||
|                                                          ClutterActor     *actor, | ||||
|                                                          ClutterPaintNode *node); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CLUTTER_CONTENT_PRIVATE_H__ */ | ||||
| @@ -1,305 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2011  Intel Corporation. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  * | ||||
|  * Author: | ||||
|  *   Emmanuele Bassi <ebassi@linux.intel.com> | ||||
|  */ | ||||
|  | ||||
| /** | ||||
|  * SECTION:clutter-content | ||||
|  * @Title: ClutterContent | ||||
|  * @Short_Description: Delegate for painting the content of an actor | ||||
|  * | ||||
|  * #ClutterContent is an interface to implement types responsible for | ||||
|  * painting the content of a #ClutterActor. | ||||
|  * | ||||
|  * Multiple actors can use the same #ClutterContent instance, in order | ||||
|  * to share the resources associated with painting the same content. | ||||
|  * | ||||
|  * #ClutterContent is available since Clutter 1.10. | ||||
|  */ | ||||
|  | ||||
| #ifdef HAVE_CONFIG_H | ||||
| #include "clutter-build-config.h" | ||||
| #endif | ||||
|  | ||||
| #include "clutter-content-private.h" | ||||
|  | ||||
| #include "clutter-debug.h" | ||||
| #include "clutter-marshal.h" | ||||
| #include "clutter-private.h" | ||||
|  | ||||
| typedef struct _ClutterContentIface     ClutterContentInterface; | ||||
|  | ||||
| enum | ||||
| { | ||||
|   ATTACHED, | ||||
|   DETACHED, | ||||
|  | ||||
|   LAST_SIGNAL | ||||
| }; | ||||
|  | ||||
| static GQuark quark_content_actors = 0; | ||||
|  | ||||
| static guint content_signals[LAST_SIGNAL] = { 0, }; | ||||
|  | ||||
| G_DEFINE_INTERFACE (ClutterContent, clutter_content, G_TYPE_OBJECT) | ||||
|  | ||||
| static gboolean | ||||
| clutter_content_real_get_preferred_size (ClutterContent *content, | ||||
|                                          gfloat         *width, | ||||
|                                          gfloat         *height) | ||||
| { | ||||
|   if (width != NULL) | ||||
|     *width = 0.f; | ||||
|  | ||||
|   if (height != NULL) | ||||
|     *height = 0.f; | ||||
|  | ||||
|   return FALSE; | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_content_real_attached (ClutterContent *content, | ||||
|                                ClutterActor   *actor) | ||||
| { | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_content_real_detached (ClutterContent *content, | ||||
|                                ClutterActor   *actor) | ||||
| { | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_content_real_invalidate (ClutterContent *content) | ||||
| { | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_content_real_paint_content (ClutterContent   *content, | ||||
|                                     ClutterActor     *actor, | ||||
|                                     ClutterPaintNode *context) | ||||
| { | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_content_default_init (ClutterContentInterface *iface) | ||||
| { | ||||
|   quark_content_actors = g_quark_from_static_string ("-clutter-content-actors"); | ||||
|  | ||||
|   iface->get_preferred_size = clutter_content_real_get_preferred_size; | ||||
|   iface->paint_content = clutter_content_real_paint_content; | ||||
|   iface->attached = clutter_content_real_attached; | ||||
|   iface->detached = clutter_content_real_detached; | ||||
|   iface->invalidate = clutter_content_real_invalidate; | ||||
|  | ||||
|   /** | ||||
|    * ClutterContent::attached: | ||||
|    * @content: the object that emitted the signal | ||||
|    * @actor: a #ClutterActor | ||||
|    * | ||||
|    * This signal is emitted each time a #ClutterContent implementation is | ||||
|    * assigned to a #ClutterActor. | ||||
|    * | ||||
|    * Since: 1.10 | ||||
|    */ | ||||
|   content_signals[ATTACHED] = | ||||
|     g_signal_new (I_("attached"), | ||||
|                   G_TYPE_FROM_INTERFACE (iface), | ||||
|                   G_SIGNAL_RUN_FIRST, | ||||
|                   G_STRUCT_OFFSET (ClutterContentIface, attached), | ||||
|                   NULL, NULL, | ||||
|                   _clutter_marshal_VOID__OBJECT, | ||||
|                   G_TYPE_NONE, 1, | ||||
|                   CLUTTER_TYPE_ACTOR); | ||||
|  | ||||
|   /** | ||||
|    * ClutterContent::detached: | ||||
|    * @content: the object that emitted the signal | ||||
|    * @actor: a #ClutterActor | ||||
|    * | ||||
|    * This signal is emitted each time a #ClutterContent implementation is | ||||
|    * removed from a #ClutterActor. | ||||
|    * | ||||
|    * Since: 1.10 | ||||
|    */ | ||||
|   content_signals[DETACHED] = | ||||
|     g_signal_new (I_("detached"), | ||||
|                   G_TYPE_FROM_INTERFACE (iface), | ||||
|                   G_SIGNAL_RUN_FIRST, | ||||
|                   G_STRUCT_OFFSET (ClutterContentIface, detached), | ||||
|                   NULL, NULL, | ||||
|                   _clutter_marshal_VOID__OBJECT, | ||||
|                   G_TYPE_NONE, 1, | ||||
|                   CLUTTER_TYPE_ACTOR); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_content_invalidate: | ||||
|  * @content: a #ClutterContent | ||||
|  * | ||||
|  * Invalidates a #ClutterContent. | ||||
|  * | ||||
|  * This function should be called by #ClutterContent implementations when | ||||
|  * they change the way a the content should be painted regardless of the | ||||
|  * actor state. | ||||
|  * | ||||
|  * Since: 1.10 | ||||
|  */ | ||||
| void | ||||
| clutter_content_invalidate (ClutterContent *content) | ||||
| { | ||||
|   GHashTable *actors; | ||||
|   GHashTableIter iter; | ||||
|   gpointer key_p, value_p; | ||||
|  | ||||
|   g_return_if_fail (CLUTTER_IS_CONTENT (content)); | ||||
|  | ||||
|   CLUTTER_CONTENT_GET_IFACE (content)->invalidate (content); | ||||
|  | ||||
|   actors = g_object_get_qdata (G_OBJECT (content), quark_content_actors); | ||||
|   if (actors == NULL) | ||||
|     return; | ||||
|  | ||||
|   g_hash_table_iter_init (&iter, actors); | ||||
|   while (g_hash_table_iter_next (&iter, &key_p, &value_p)) | ||||
|     { | ||||
|       ClutterActor *actor = key_p; | ||||
|  | ||||
|       g_assert (actor != NULL); | ||||
|  | ||||
|       clutter_actor_queue_redraw (actor); | ||||
|     } | ||||
| } | ||||
|  | ||||
| /*< private > | ||||
|  * _clutter_content_attached: | ||||
|  * @content: a #ClutterContent | ||||
|  * @actor: a #ClutterActor | ||||
|  * | ||||
|  * Attaches @actor to the @content. | ||||
|  * | ||||
|  * This function should be used internally every time a #ClutterActor | ||||
|  * is associated to a #ClutterContent, to set up a backpointer from | ||||
|  * the @content to the @actor. | ||||
|  * | ||||
|  * This function will invoke the #ClutterContentIface.attached() virtual | ||||
|  * function. | ||||
|  */ | ||||
| void | ||||
| _clutter_content_attached (ClutterContent *content, | ||||
|                            ClutterActor   *actor) | ||||
| { | ||||
|   GObject *obj = G_OBJECT (content); | ||||
|   GHashTable *actors; | ||||
|  | ||||
|   actors = g_object_get_qdata (obj, quark_content_actors); | ||||
|   if (actors == NULL) | ||||
|     { | ||||
|       actors = g_hash_table_new (NULL, NULL); | ||||
|       g_object_set_qdata_full (obj, quark_content_actors, | ||||
|                                actors, | ||||
|                                (GDestroyNotify) g_hash_table_unref); | ||||
|     } | ||||
|  | ||||
|   g_hash_table_insert (actors, actor, actor); | ||||
|  | ||||
|   g_signal_emit (content, content_signals[ATTACHED], 0, actor); | ||||
| } | ||||
|  | ||||
| /*< private > | ||||
|  * _clutter_content_detached: | ||||
|  * @content: a #ClutterContent | ||||
|  * @actor: a #ClutterActor | ||||
|  * | ||||
|  * Detaches @actor from @content. | ||||
|  * | ||||
|  * This function should be used internally every time a #ClutterActor | ||||
|  * removes the association with a #ClutterContent. | ||||
|  * | ||||
|  * This function will invoke the #ClutterContentIface.detached() virtual | ||||
|  * function. | ||||
|  */ | ||||
| void | ||||
| _clutter_content_detached (ClutterContent *content, | ||||
|                            ClutterActor   *actor) | ||||
| { | ||||
|   GObject *obj = G_OBJECT (content); | ||||
|   GHashTable *actors; | ||||
|  | ||||
|   actors = g_object_get_qdata (obj, quark_content_actors); | ||||
|   g_assert (actors != NULL); | ||||
|  | ||||
|   g_hash_table_remove (actors, actor); | ||||
|  | ||||
|   if (g_hash_table_size (actors) == 0) | ||||
|     g_object_set_qdata (obj, quark_content_actors, NULL); | ||||
|  | ||||
|   g_signal_emit (content, content_signals[DETACHED], 0, actor); | ||||
| } | ||||
|  | ||||
| /*< private > | ||||
|  * _clutter_content_paint_content: | ||||
|  * @content: a #ClutterContent | ||||
|  * @actor: a #ClutterActor | ||||
|  * @context: a #ClutterPaintNode | ||||
|  * | ||||
|  * Creates the render tree for the @content and @actor. | ||||
|  * | ||||
|  * This function will invoke the #ClutterContentIface.paint_content() | ||||
|  * virtual function. | ||||
|  */ | ||||
| void | ||||
| _clutter_content_paint_content (ClutterContent   *content, | ||||
|                                 ClutterActor     *actor, | ||||
|                                 ClutterPaintNode *node) | ||||
| { | ||||
|   CLUTTER_CONTENT_GET_IFACE (content)->paint_content (content, actor, node); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_content_get_preferred_size: | ||||
|  * @content: a #ClutterContent | ||||
|  * @width: (out): return location for the natural width of the content | ||||
|  * @height: (out): return location for the natural height of the content | ||||
|  * | ||||
|  * Retrieves the natural size of the @content, if any. | ||||
|  * | ||||
|  * The natural size of a #ClutterContent is defined as the size the content | ||||
|  * would have regardless of the allocation of the actor that is painting it, | ||||
|  * for instance the size of an image data. | ||||
|  * | ||||
|  * Return value: %TRUE if the content has a preferred size, and %FALSE | ||||
|  *   otherwise | ||||
|  * | ||||
|  * Since: 1.10 | ||||
|  */ | ||||
| gboolean | ||||
| clutter_content_get_preferred_size (ClutterContent *content, | ||||
|                                     gfloat         *width, | ||||
|                                     gfloat         *height) | ||||
| { | ||||
|   g_return_val_if_fail (CLUTTER_IS_CONTENT (content), FALSE); | ||||
|  | ||||
|   return CLUTTER_CONTENT_GET_IFACE (content)->get_preferred_size (content, | ||||
|                                                                   width, | ||||
|                                                                   height); | ||||
| } | ||||
| @@ -1,103 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2012  Intel Corporation. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  * | ||||
|  * Author: | ||||
|  *   Emmanuele Bassi <ebassi@linux.intel.com> | ||||
|  */ | ||||
|  | ||||
| #ifndef __CLUTTER_CONTENT_H__ | ||||
| #define __CLUTTER_CONTENT_H__ | ||||
|  | ||||
| #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) | ||||
| #error "Only <clutter/clutter.h> can be included directly." | ||||
| #endif | ||||
|  | ||||
| #include <clutter/clutter-types.h> | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| #define CLUTTER_TYPE_CONTENT            (clutter_content_get_type ()) | ||||
| #define CLUTTER_CONTENT(obj)            (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CONTENT, ClutterContent)) | ||||
| #define CLUTTER_IS_CONTENT(obj)         (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CONTENT)) | ||||
| #define CLUTTER_CONTENT_GET_IFACE(obj)  (G_TYPE_INSTANCE_GET_INTERFACE ((obj), CLUTTER_TYPE_CONTENT, ClutterContentIface)) | ||||
|  | ||||
| typedef struct _ClutterContentIface     ClutterContentIface; | ||||
|  | ||||
| /** | ||||
|  * ClutterContent: | ||||
|  * | ||||
|  * The #ClutterContent structure is an opaque type | ||||
|  * whose members cannot be acccessed directly. | ||||
|  * | ||||
|  * Since: 1.10 | ||||
|  */ | ||||
|  | ||||
| /** | ||||
|  * ClutterContentIface: | ||||
|  * @get_preferred_size: virtual function; should be overridden by subclasses | ||||
|  *   of #ClutterContent that have a natural size | ||||
|  * @paint_content: virtual function; called each time the content needs to | ||||
|  *   paint itself | ||||
|  * @attached: virtual function; called each time a #ClutterContent is attached | ||||
|  *   to a #ClutterActor. | ||||
|  * @detached: virtual function; called each time a #ClutterContent is detached | ||||
|  *   from a #ClutterActor. | ||||
|  * @invalidate: virtual function; called each time a #ClutterContent state | ||||
|  *   is changed. | ||||
|  * | ||||
|  * The #ClutterContentIface structure contains only | ||||
|  * private data. | ||||
|  * | ||||
|  * Since: 1.10 | ||||
|  */ | ||||
| struct _ClutterContentIface | ||||
| { | ||||
|   /*< private >*/ | ||||
|   GTypeInterface g_iface; | ||||
|  | ||||
|   /*< public >*/ | ||||
|   gboolean      (* get_preferred_size)  (ClutterContent   *content, | ||||
|                                          gfloat           *width, | ||||
|                                          gfloat           *height); | ||||
|   void          (* paint_content)       (ClutterContent   *content, | ||||
|                                          ClutterActor     *actor, | ||||
|                                          ClutterPaintNode *node); | ||||
|  | ||||
|   void          (* attached)            (ClutterContent   *content, | ||||
|                                          ClutterActor     *actor); | ||||
|   void          (* detached)            (ClutterContent   *content, | ||||
|                                          ClutterActor     *actor); | ||||
|  | ||||
|   void          (* invalidate)          (ClutterContent   *content); | ||||
| }; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| GType clutter_content_get_type (void) G_GNUC_CONST; | ||||
|  | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| gboolean        clutter_content_get_preferred_size      (ClutterContent *content, | ||||
|                                                          gfloat         *width, | ||||
|                                                          gfloat         *height); | ||||
| CLUTTER_AVAILABLE_IN_1_10 | ||||
| void            clutter_content_invalidate              (ClutterContent *content); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CLUTTER_CONTENT_H__ */ | ||||
| @@ -1,88 +0,0 @@ | ||||
| #ifndef __CLUTTER_DEBUG_H__ | ||||
| #define __CLUTTER_DEBUG_H__ | ||||
|  | ||||
| #include <glib.h> | ||||
| #include "clutter-main.h" | ||||
|  | ||||
| G_BEGIN_DECLS | ||||
|  | ||||
| typedef enum { | ||||
|   CLUTTER_DEBUG_MISC                = 1 << 0, | ||||
|   CLUTTER_DEBUG_ACTOR               = 1 << 1, | ||||
|   CLUTTER_DEBUG_TEXTURE             = 1 << 2, | ||||
|   CLUTTER_DEBUG_EVENT               = 1 << 3, | ||||
|   CLUTTER_DEBUG_PAINT               = 1 << 4, | ||||
|   CLUTTER_DEBUG_PANGO               = 1 << 5, | ||||
|   CLUTTER_DEBUG_BACKEND             = 1 << 6, | ||||
|   CLUTTER_DEBUG_SCHEDULER           = 1 << 7, | ||||
|   CLUTTER_DEBUG_SCRIPT              = 1 << 8, | ||||
|   CLUTTER_DEBUG_SHADER              = 1 << 9, | ||||
|   CLUTTER_DEBUG_MULTISTAGE          = 1 << 10, | ||||
|   CLUTTER_DEBUG_ANIMATION           = 1 << 11, | ||||
|   CLUTTER_DEBUG_LAYOUT              = 1 << 12, | ||||
|   CLUTTER_DEBUG_PICK                = 1 << 13, | ||||
|   CLUTTER_DEBUG_EVENTLOOP           = 1 << 14, | ||||
|   CLUTTER_DEBUG_CLIPPING            = 1 << 15, | ||||
|   CLUTTER_DEBUG_OOB_TRANSFORMS      = 1 << 16 | ||||
| } ClutterDebugFlag; | ||||
|  | ||||
| typedef enum { | ||||
|   CLUTTER_DEBUG_NOP_PICKING         = 1 << 0, | ||||
|   CLUTTER_DEBUG_DUMP_PICK_BUFFERS   = 1 << 1 | ||||
| } ClutterPickDebugFlag; | ||||
|  | ||||
| typedef enum { | ||||
|   CLUTTER_DEBUG_DISABLE_SWAP_EVENTS     = 1 << 0, | ||||
|   CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS = 1 << 1, | ||||
|   CLUTTER_DEBUG_REDRAWS                 = 1 << 2, | ||||
|   CLUTTER_DEBUG_PAINT_VOLUMES           = 1 << 3, | ||||
|   CLUTTER_DEBUG_DISABLE_CULLING         = 1 << 4, | ||||
|   CLUTTER_DEBUG_DISABLE_OFFSCREEN_REDIRECT = 1 << 5, | ||||
|   CLUTTER_DEBUG_CONTINUOUS_REDRAW       = 1 << 6, | ||||
|   CLUTTER_DEBUG_PAINT_DEFORM_TILES      = 1 << 7 | ||||
| } ClutterDrawDebugFlag; | ||||
|  | ||||
| #ifdef CLUTTER_ENABLE_DEBUG | ||||
|  | ||||
| #define CLUTTER_HAS_DEBUG(type)         ((clutter_debug_flags & CLUTTER_DEBUG_##type) != FALSE) | ||||
|  | ||||
| #ifdef __GNUC__ | ||||
|  | ||||
| /* Try the GCC extension for valists in macros */ | ||||
| #define CLUTTER_NOTE(type,x,a...)                       G_STMT_START {  \ | ||||
|         if (G_UNLIKELY (CLUTTER_HAS_DEBUG (type))) {                    \ | ||||
|           _clutter_debug_message ("[" #type "]:" G_STRLOC ": " x, ##a); \ | ||||
|         }                                               } G_STMT_END | ||||
|  | ||||
| #else /* !__GNUC__ */ | ||||
| /* Try the C99 version; unfortunately, this does not allow us to pass | ||||
|  * empty arguments to the macro, which means we have to | ||||
|  * do an intemediate printf. | ||||
|  */ | ||||
| #define CLUTTER_NOTE(type,...)                          G_STMT_START {   \ | ||||
|         if (G_UNLIKELY (CLUTTER_HAS_DEBUG (type))) {                     \ | ||||
|           gchar *_fmt = g_strdup_printf (__VA_ARGS__);                   \ | ||||
|           _clutter_debug_message ("[" #type "]:" G_STRLOC ": %s", _fmt); \ | ||||
|           g_free (_fmt);                                                 \ | ||||
|         }                                               } G_STMT_END | ||||
| #endif | ||||
|  | ||||
| #else /* !CLUTTER_ENABLE_DEBUG */ | ||||
|  | ||||
| #define CLUTTER_NOTE(type,...)         G_STMT_START { } G_STMT_END | ||||
| #define CLUTTER_HAS_DEBUG(type)        FALSE | ||||
|  | ||||
| #endif /* CLUTTER_ENABLE_DEBUG */ | ||||
|  | ||||
| extern guint clutter_debug_flags; | ||||
| extern guint clutter_pick_debug_flags; | ||||
| extern guint clutter_paint_debug_flags; | ||||
|  | ||||
| void    _clutter_debug_messagev         (const char *format, | ||||
|                                          va_list     var_args); | ||||
| void    _clutter_debug_message          (const char *format, | ||||
|                                          ...); | ||||
|  | ||||
| G_END_DECLS | ||||
|  | ||||
| #endif /* __CLUTTER_DEBUG_H__ */ | ||||
| @@ -1,813 +0,0 @@ | ||||
| /* | ||||
|  * Clutter. | ||||
|  * | ||||
|  * An OpenGL based 'interactive canvas' library. | ||||
|  * | ||||
|  * Copyright (C) 2010  Intel Corporation. | ||||
|  * | ||||
|  * This library is free software; you can redistribute it and/or | ||||
|  * modify it under the terms of the GNU Lesser General Public | ||||
|  * License as published by the Free Software Foundation; either | ||||
|  * version 2 of the License, or (at your option) any later version. | ||||
|  * | ||||
|  * This library is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|  * Lesser General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU Lesser General Public | ||||
|  * License along with this library. If not, see <http://www.gnu.org/licenses/>. | ||||
|  * | ||||
|  * Author: | ||||
|  *   Emmanuele Bassi <ebassi@linux.intel.com> | ||||
|  * | ||||
|  * Based on the MxDeformTexture class, written by: | ||||
|  *   Chris Lord <chris@linux.intel.com> | ||||
|  */ | ||||
|  | ||||
| /** | ||||
|  * SECTION:clutter-deform-effect | ||||
|  * @Title: ClutterDeformEffect | ||||
|  * @Short_Description: A base class for effects deforming the geometry | ||||
|  *   of an actor | ||||
|  * | ||||
|  * #ClutterDeformEffect is an abstract class providing all the plumbing | ||||
|  * for creating effects that result in the deformation of an actor's | ||||
|  * geometry. | ||||
|  * | ||||
|  * #ClutterDeformEffect uses offscreen buffers to render the contents of | ||||
|  * a #ClutterActor and then the Cogl vertex buffers API to submit the | ||||
|  * geometry to the GPU. | ||||
|  * | ||||
|  * #ClutterDeformEffect is available since Clutter 1.4 | ||||
|  * | ||||
|  * ## Implementing ClutterDeformEffect | ||||
|  * | ||||
|  * Sub-classes of #ClutterDeformEffect should override the | ||||
|  * #ClutterDeformEffectClass.deform_vertex() virtual function; this function | ||||
|  * is called on every vertex that needs to be deformed by the effect. | ||||
|  * Each passed vertex is an in-out parameter that initially contains the | ||||
|  * position of the vertex and should be modified according to a specific | ||||
|  * deformation algorithm. | ||||
|  */ | ||||
|  | ||||
| #ifdef HAVE_CONFIG_H | ||||
| #include "clutter-build-config.h" | ||||
| #endif | ||||
|  | ||||
| #define CLUTTER_ENABLE_EXPERIMENTAL_API | ||||
| #include "clutter-deform-effect.h" | ||||
|  | ||||
| #include <cogl/cogl.h> | ||||
|  | ||||
| #include "clutter-debug.h" | ||||
| #include "clutter-enum-types.h" | ||||
| #include "clutter-offscreen-effect-private.h" | ||||
| #include "clutter-private.h" | ||||
|  | ||||
| #define DEFAULT_N_TILES         32 | ||||
|  | ||||
| struct _ClutterDeformEffectPrivate | ||||
| { | ||||
|   CoglPipeline *back_pipeline; | ||||
|  | ||||
|   gint x_tiles; | ||||
|   gint y_tiles; | ||||
|  | ||||
|   CoglAttributeBuffer *buffer; | ||||
|  | ||||
|   CoglPrimitive *primitive; | ||||
|  | ||||
|   CoglPrimitive *lines_primitive; | ||||
|  | ||||
|   gint n_vertices; | ||||
|  | ||||
|   gulong allocation_id; | ||||
|  | ||||
|   guint is_dirty : 1; | ||||
| }; | ||||
|  | ||||
| enum | ||||
| { | ||||
|   PROP_0, | ||||
|  | ||||
|   PROP_X_TILES, | ||||
|   PROP_Y_TILES, | ||||
|  | ||||
|   PROP_BACK_MATERIAL, | ||||
|  | ||||
|   PROP_LAST | ||||
| }; | ||||
|  | ||||
| static GParamSpec *obj_props[PROP_LAST]; | ||||
|  | ||||
| G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (ClutterDeformEffect, | ||||
|                                      clutter_deform_effect, | ||||
|                                      CLUTTER_TYPE_OFFSCREEN_EFFECT) | ||||
|  | ||||
| static void | ||||
| clutter_deform_effect_real_deform_vertex (ClutterDeformEffect *effect, | ||||
|                                           gfloat               width, | ||||
|                                           gfloat               height, | ||||
|                                           CoglTextureVertex   *vertex) | ||||
| { | ||||
|   g_warning ("%s: Deformation effect of type '%s' does not implement " | ||||
|              "the required ClutterDeformEffect::deform_vertex virtual " | ||||
|              "function.", | ||||
|              G_STRLOC, | ||||
|              G_OBJECT_TYPE_NAME (effect)); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_deform_effect_deform_vertex (ClutterDeformEffect *effect, | ||||
|                                      gfloat               width, | ||||
|                                      gfloat               height, | ||||
|                                      CoglTextureVertex   *vertex) | ||||
| { | ||||
|   CLUTTER_DEFORM_EFFECT_GET_CLASS (effect)->deform_vertex (effect, | ||||
|                                                            width, height, | ||||
|                                                            vertex); | ||||
| } | ||||
|  | ||||
| static void | ||||
| vbo_invalidate (ClutterActor           *actor, | ||||
|                 const ClutterActorBox  *allocation, | ||||
|                 ClutterAllocationFlags  flags, | ||||
|                 ClutterDeformEffect    *effect) | ||||
| { | ||||
|   effect->priv->is_dirty = TRUE; | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_deform_effect_set_actor (ClutterActorMeta *meta, | ||||
|                                  ClutterActor     *actor) | ||||
| { | ||||
|   ClutterDeformEffectPrivate *priv = CLUTTER_DEFORM_EFFECT (meta)->priv; | ||||
|  | ||||
|   if (priv->allocation_id != 0) | ||||
|     { | ||||
|       ClutterActor *old_actor = clutter_actor_meta_get_actor (meta); | ||||
|  | ||||
|       if (old_actor != NULL) | ||||
|         g_signal_handler_disconnect (old_actor, priv->allocation_id); | ||||
|  | ||||
|       priv->allocation_id = 0; | ||||
|     } | ||||
|  | ||||
|   /* we need to invalidate the VBO whenever the allocation of the actor | ||||
|    * changes | ||||
|    */ | ||||
|   if (actor != NULL) | ||||
|     priv->allocation_id = g_signal_connect (actor, "allocation-changed", | ||||
|                                             G_CALLBACK (vbo_invalidate), | ||||
|                                             meta); | ||||
|  | ||||
|   priv->is_dirty = TRUE; | ||||
|  | ||||
|   CLUTTER_ACTOR_META_CLASS (clutter_deform_effect_parent_class)->set_actor (meta, actor); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_deform_effect_paint_target (ClutterOffscreenEffect *effect) | ||||
| { | ||||
|   ClutterDeformEffect *self= CLUTTER_DEFORM_EFFECT (effect); | ||||
|   ClutterDeformEffectPrivate *priv = self->priv; | ||||
|   CoglHandle material; | ||||
|   CoglPipeline *pipeline; | ||||
|   CoglDepthState depth_state; | ||||
|   CoglFramebuffer *fb = cogl_get_draw_framebuffer (); | ||||
|  | ||||
|   if (priv->is_dirty) | ||||
|     { | ||||
|       ClutterRect rect; | ||||
|       gboolean mapped_buffer; | ||||
|       CoglVertexP3T2C4 *verts; | ||||
|       ClutterActor *actor; | ||||
|       gfloat width, height; | ||||
|       guint opacity; | ||||
|       gint i, j; | ||||
|  | ||||
|       actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (effect)); | ||||
|       opacity = clutter_actor_get_paint_opacity (actor); | ||||
|  | ||||
|       /* if we don't have a target size, fall back to the actor's | ||||
|        * allocation, though wrong it might be | ||||
|        */ | ||||
|       if (clutter_offscreen_effect_get_target_rect (effect, &rect)) | ||||
|         { | ||||
|           width = clutter_rect_get_width (&rect); | ||||
|           height = clutter_rect_get_height (&rect); | ||||
|         } | ||||
|       else | ||||
|         clutter_actor_get_size (actor, &width, &height); | ||||
|  | ||||
|       /* XXX ideally, the sub-classes should tell us what they | ||||
|        * changed in the texture vertices; we then would be able to | ||||
|        * avoid resubmitting the same data, if it did not change. for | ||||
|        * the time being, we resubmit everything | ||||
|        */ | ||||
|       verts = cogl_buffer_map (COGL_BUFFER (priv->buffer), | ||||
|                                COGL_BUFFER_ACCESS_WRITE, | ||||
|                                COGL_BUFFER_MAP_HINT_DISCARD); | ||||
|  | ||||
|       /* If the map failed then we'll resort to allocating a temporary | ||||
|          buffer */ | ||||
|       if (verts == NULL) | ||||
|         { | ||||
|           mapped_buffer = FALSE; | ||||
|           verts = g_malloc (sizeof (*verts) * priv->n_vertices); | ||||
|         } | ||||
|       else | ||||
|         mapped_buffer = TRUE; | ||||
|  | ||||
|       for (i = 0; i < priv->y_tiles + 1; i++) | ||||
|         { | ||||
|           for (j = 0; j < priv->x_tiles + 1; j++) | ||||
|             { | ||||
|               CoglVertexP3T2C4 *vertex_out; | ||||
|               CoglTextureVertex vertex; | ||||
|  | ||||
|               /* CoglTextureVertex isn't an ideal structure to use for | ||||
|                  this because it contains a CoglColor. The internal | ||||
|                  layout of CoglColor is mean to be private so Clutter | ||||
|                  can not pass a pointer to it as a vertex | ||||
|                  attribute. Also it contains padding so we end up | ||||
|                  storing more data in the vertex buffer than we need | ||||
|                  to. Instead we let the application modify a dummy | ||||
|                  vertex and then copy the details back out to a more | ||||
|                  well-defined struct */ | ||||
|  | ||||
|               vertex.tx = (float) j / priv->x_tiles; | ||||
|               vertex.ty = (float) i / priv->y_tiles; | ||||
|  | ||||
|               vertex.x = width * vertex.tx; | ||||
|               vertex.y = height * vertex.ty; | ||||
|               vertex.z = 0.0f; | ||||
|  | ||||
|               cogl_color_init_from_4ub (&vertex.color, 255, 255, 255, opacity); | ||||
|  | ||||
|               clutter_deform_effect_deform_vertex (self, | ||||
|                                                    width, height, | ||||
|                                                    &vertex); | ||||
|  | ||||
|               vertex_out = verts + i * (priv->x_tiles + 1) + j; | ||||
|  | ||||
|               vertex_out->x = vertex.x; | ||||
|               vertex_out->y = vertex.y; | ||||
|               vertex_out->z = vertex.z; | ||||
|               vertex_out->s = vertex.tx; | ||||
|               vertex_out->t = vertex.ty; | ||||
|               vertex_out->r = cogl_color_get_red_byte (&vertex.color); | ||||
|               vertex_out->g = cogl_color_get_green_byte (&vertex.color); | ||||
|               vertex_out->b = cogl_color_get_blue_byte (&vertex.color); | ||||
|               vertex_out->a = cogl_color_get_alpha_byte (&vertex.color); | ||||
|             } | ||||
|         } | ||||
|  | ||||
|       if (mapped_buffer) | ||||
|         cogl_buffer_unmap (COGL_BUFFER (priv->buffer)); | ||||
|       else | ||||
|         { | ||||
|           cogl_buffer_set_data (COGL_BUFFER (priv->buffer), | ||||
|                                 0, /* offset */ | ||||
|                                 verts, | ||||
|                                 sizeof (*verts) * priv->n_vertices); | ||||
|           g_free (verts); | ||||
|         } | ||||
|  | ||||
|       priv->is_dirty = FALSE; | ||||
|     } | ||||
|  | ||||
|   material = clutter_offscreen_effect_get_target (effect); | ||||
|   pipeline = COGL_PIPELINE (material); | ||||
|  | ||||
|   /* enable depth testing */ | ||||
|   cogl_depth_state_init (&depth_state); | ||||
|   cogl_depth_state_set_test_enabled (&depth_state, TRUE); | ||||
|   cogl_pipeline_set_depth_state (pipeline, &depth_state, NULL); | ||||
|  | ||||
|   /* enable backface culling if we have a back material */ | ||||
|   if (priv->back_pipeline != NULL) | ||||
|     cogl_pipeline_set_cull_face_mode (pipeline, | ||||
|                                       COGL_PIPELINE_CULL_FACE_MODE_BACK); | ||||
|  | ||||
|   /* draw the front */ | ||||
|   if (material != NULL) | ||||
|     cogl_framebuffer_draw_primitive (fb, pipeline, priv->primitive); | ||||
|  | ||||
|   /* draw the back */ | ||||
|   if (priv->back_pipeline != NULL) | ||||
|     { | ||||
|       CoglPipeline *back_pipeline; | ||||
|  | ||||
|       /* We probably shouldn't be modifying the user's material so | ||||
|          instead we make a temporary copy */ | ||||
|       back_pipeline = cogl_pipeline_copy (priv->back_pipeline); | ||||
|       cogl_pipeline_set_depth_state (back_pipeline, &depth_state, NULL); | ||||
|       cogl_pipeline_set_cull_face_mode (back_pipeline, | ||||
|                                         COGL_PIPELINE_CULL_FACE_MODE_FRONT); | ||||
|  | ||||
|       cogl_framebuffer_draw_primitive (fb, back_pipeline, priv->primitive); | ||||
|  | ||||
|       cogl_object_unref (back_pipeline); | ||||
|     } | ||||
|  | ||||
|   if (G_UNLIKELY (priv->lines_primitive != NULL)) | ||||
|     { | ||||
|       CoglContext *ctx = | ||||
|         clutter_backend_get_cogl_context (clutter_get_default_backend ()); | ||||
|       CoglPipeline *lines_pipeline = cogl_pipeline_new (ctx); | ||||
|       cogl_pipeline_set_color4f (lines_pipeline, 1.0, 0, 0, 1.0); | ||||
|       cogl_framebuffer_draw_primitive (fb, lines_pipeline, | ||||
|                                        priv->lines_primitive); | ||||
|       cogl_object_unref (lines_pipeline); | ||||
|     } | ||||
| } | ||||
|  | ||||
| static inline void | ||||
| clutter_deform_effect_free_arrays (ClutterDeformEffect *self) | ||||
| { | ||||
|   ClutterDeformEffectPrivate *priv = self->priv; | ||||
|  | ||||
|   if (priv->buffer) | ||||
|     { | ||||
|       cogl_object_unref (priv->buffer); | ||||
|       priv->buffer = NULL; | ||||
|     } | ||||
|  | ||||
|   if (priv->primitive) | ||||
|     { | ||||
|       cogl_object_unref (priv->primitive); | ||||
|       priv->primitive = NULL; | ||||
|     } | ||||
|  | ||||
|   if (priv->lines_primitive) | ||||
|     { | ||||
|       cogl_object_unref (priv->lines_primitive); | ||||
|       priv->lines_primitive = NULL; | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_deform_effect_init_arrays (ClutterDeformEffect *self) | ||||
| { | ||||
|   ClutterDeformEffectPrivate *priv = self->priv; | ||||
|   gint x, y, direction, n_indices; | ||||
|   CoglAttribute *attributes[3]; | ||||
|   guint16 *static_indices; | ||||
|   CoglContext *ctx = | ||||
|     clutter_backend_get_cogl_context (clutter_get_default_backend ()); | ||||
|   CoglIndices *indices; | ||||
|   guint16 *idx; | ||||
|   int i; | ||||
|  | ||||
|   clutter_deform_effect_free_arrays (self); | ||||
|  | ||||
|   n_indices = ((2 + 2 * priv->x_tiles) | ||||
|                * priv->y_tiles | ||||
|                + (priv->y_tiles - 1)); | ||||
|  | ||||
|   static_indices = g_new (guint16, n_indices); | ||||
|  | ||||
| #define MESH_INDEX(x,y) ((y) * (priv->x_tiles + 1) + (x)) | ||||
|  | ||||
|   /* compute all the triangles from the various tiles */ | ||||
|   direction = 1; | ||||
|  | ||||
|   idx = static_indices; | ||||
|   idx[0] = MESH_INDEX (0, 0); | ||||
|   idx[1] = MESH_INDEX (0, 1); | ||||
|   idx += 2; | ||||
|  | ||||
|   for (y = 0; y < priv->y_tiles; y++) | ||||
|     { | ||||
|       for (x = 0; x < priv->x_tiles; x++) | ||||
|         { | ||||
|           if (direction) | ||||
|             { | ||||
|               idx[0] = MESH_INDEX (x + 1, y); | ||||
|               idx[1] = MESH_INDEX (x + 1, y + 1); | ||||
|             } | ||||
|           else | ||||
|             { | ||||
|               idx[0] = MESH_INDEX (priv->x_tiles - x - 1, y); | ||||
|               idx[1] = MESH_INDEX (priv->x_tiles - x - 1, y + 1); | ||||
|             } | ||||
|  | ||||
|           idx += 2; | ||||
|         } | ||||
|  | ||||
|       if (y == (priv->y_tiles - 1)) | ||||
|         break; | ||||
|  | ||||
|       if (direction) | ||||
|         { | ||||
|           idx[0] = MESH_INDEX (priv->x_tiles, y + 1); | ||||
|           idx[1] = MESH_INDEX (priv->x_tiles, y + 1); | ||||
|           idx[2] = MESH_INDEX (priv->x_tiles, y + 2); | ||||
|         } | ||||
|       else | ||||
|         { | ||||
|           idx[0] = MESH_INDEX (0, y + 1); | ||||
|           idx[1] = MESH_INDEX (0, y + 1); | ||||
|           idx[2] = MESH_INDEX (0, y + 2); | ||||
|         } | ||||
|  | ||||
|       idx += 3; | ||||
|  | ||||
|       direction = !direction; | ||||
|     } | ||||
|  | ||||
| #undef MESH_INDEX | ||||
|  | ||||
|   indices = cogl_indices_new (ctx, | ||||
|                               COGL_INDICES_TYPE_UNSIGNED_SHORT, | ||||
|                               static_indices, | ||||
|                               n_indices); | ||||
|  | ||||
|   g_free (static_indices); | ||||
|  | ||||
|   priv->n_vertices = (priv->x_tiles + 1) * (priv->y_tiles + 1); | ||||
|  | ||||
|   priv->buffer = | ||||
|     cogl_attribute_buffer_new (ctx, | ||||
|                                sizeof (CoglVertexP3T2C4) * | ||||
|                                priv->n_vertices, | ||||
|                                NULL); | ||||
|  | ||||
|   /* The application is expected to continuously modify the vertices | ||||
|      so we should give a hint to Cogl about that */ | ||||
|   cogl_buffer_set_update_hint (COGL_BUFFER (priv->buffer), | ||||
|                                COGL_BUFFER_UPDATE_HINT_DYNAMIC); | ||||
|  | ||||
|   attributes[0] = cogl_attribute_new (priv->buffer, | ||||
|                                       "cogl_position_in", | ||||
|                                       sizeof (CoglVertexP3T2C4), | ||||
|                                       G_STRUCT_OFFSET (CoglVertexP3T2C4, x), | ||||
|                                       3, /* n_components */ | ||||
|                                       COGL_ATTRIBUTE_TYPE_FLOAT); | ||||
|   attributes[1] = cogl_attribute_new (priv->buffer, | ||||
|                                       "cogl_tex_coord0_in", | ||||
|                                       sizeof (CoglVertexP3T2C4), | ||||
|                                       G_STRUCT_OFFSET (CoglVertexP3T2C4, s), | ||||
|                                       2, /* n_components */ | ||||
|                                       COGL_ATTRIBUTE_TYPE_FLOAT); | ||||
|   attributes[2] = cogl_attribute_new (priv->buffer, | ||||
|                                       "cogl_color_in", | ||||
|                                       sizeof (CoglVertexP3T2C4), | ||||
|                                       G_STRUCT_OFFSET (CoglVertexP3T2C4, r), | ||||
|                                       4, /* n_components */ | ||||
|                                       COGL_ATTRIBUTE_TYPE_UNSIGNED_BYTE); | ||||
|  | ||||
|   priv->primitive = | ||||
|     cogl_primitive_new_with_attributes (COGL_VERTICES_MODE_TRIANGLE_STRIP, | ||||
|                                         priv->n_vertices, | ||||
|                                         attributes, | ||||
|                                         3 /* n_attributes */); | ||||
|   cogl_primitive_set_indices (priv->primitive, | ||||
|                               indices, | ||||
|                               n_indices); | ||||
|  | ||||
|   if (G_UNLIKELY (clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_DEFORM_TILES)) | ||||
|     { | ||||
|       priv->lines_primitive = | ||||
|         cogl_primitive_new_with_attributes (COGL_VERTICES_MODE_LINE_STRIP, | ||||
|                                             priv->n_vertices, | ||||
|                                             attributes, | ||||
|                                             2 /* n_attributes */); | ||||
|       cogl_primitive_set_indices (priv->lines_primitive, | ||||
|                                   indices, | ||||
|                                   n_indices); | ||||
|     } | ||||
|  | ||||
|   cogl_object_unref (indices); | ||||
|  | ||||
|   for (i = 0; i < 3; i++) | ||||
|     cogl_object_unref (attributes[i]); | ||||
|  | ||||
|   priv->is_dirty = TRUE; | ||||
| } | ||||
|  | ||||
| static inline void | ||||
| clutter_deform_effect_free_back_pipeline (ClutterDeformEffect *self) | ||||
| { | ||||
|   ClutterDeformEffectPrivate *priv = self->priv; | ||||
|  | ||||
|   if (priv->back_pipeline != NULL) | ||||
|     { | ||||
|       cogl_object_unref (priv->back_pipeline); | ||||
|       priv->back_pipeline = NULL; | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_deform_effect_finalize (GObject *gobject) | ||||
| { | ||||
|   ClutterDeformEffect *self = CLUTTER_DEFORM_EFFECT (gobject); | ||||
|  | ||||
|   clutter_deform_effect_free_arrays (self); | ||||
|   clutter_deform_effect_free_back_pipeline (self); | ||||
|  | ||||
|   G_OBJECT_CLASS (clutter_deform_effect_parent_class)->finalize (gobject); | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_deform_effect_set_property (GObject      *gobject, | ||||
|                                     guint         prop_id, | ||||
|                                     const GValue *value, | ||||
|                                     GParamSpec   *pspec) | ||||
| { | ||||
|   ClutterDeformEffect *self = CLUTTER_DEFORM_EFFECT (gobject); | ||||
|  | ||||
|   switch (prop_id) | ||||
|     { | ||||
|     case PROP_X_TILES: | ||||
|       clutter_deform_effect_set_n_tiles (self, g_value_get_uint (value), | ||||
|                                          self->priv->y_tiles); | ||||
|       break; | ||||
|  | ||||
|     case PROP_Y_TILES: | ||||
|       clutter_deform_effect_set_n_tiles (self, self->priv->x_tiles, | ||||
|                                          g_value_get_uint (value)); | ||||
|       break; | ||||
|  | ||||
|     case PROP_BACK_MATERIAL: | ||||
|       clutter_deform_effect_set_back_material (self, g_value_get_boxed (value)); | ||||
|       break; | ||||
|  | ||||
|     default: | ||||
|       G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); | ||||
|       break; | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_deform_effect_get_property (GObject    *gobject, | ||||
|                                     guint       prop_id, | ||||
|                                     GValue     *value, | ||||
|                                     GParamSpec *pspec) | ||||
| { | ||||
|   ClutterDeformEffectPrivate *priv = CLUTTER_DEFORM_EFFECT (gobject)->priv; | ||||
|  | ||||
|   switch (prop_id) | ||||
|     { | ||||
|     case PROP_X_TILES: | ||||
|       g_value_set_uint (value, priv->x_tiles); | ||||
|       break; | ||||
|  | ||||
|     case PROP_Y_TILES: | ||||
|       g_value_set_uint (value, priv->y_tiles); | ||||
|       break; | ||||
|  | ||||
|     case PROP_BACK_MATERIAL: | ||||
|       g_value_set_boxed (value, priv->back_pipeline); | ||||
|       break; | ||||
|  | ||||
|     default: | ||||
|       G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); | ||||
|       break; | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_deform_effect_class_init (ClutterDeformEffectClass *klass) | ||||
| { | ||||
|   GObjectClass *gobject_class = G_OBJECT_CLASS (klass); | ||||
|   ClutterActorMetaClass *meta_class = CLUTTER_ACTOR_META_CLASS (klass); | ||||
|   ClutterOffscreenEffectClass *offscreen_class = CLUTTER_OFFSCREEN_EFFECT_CLASS (klass); | ||||
|  | ||||
|   klass->deform_vertex = clutter_deform_effect_real_deform_vertex; | ||||
|  | ||||
|   /** | ||||
|    * ClutterDeformEffect:x-tiles: | ||||
|    * | ||||
|    * The number of horizontal tiles. The bigger the number, the | ||||
|    * smaller the tiles | ||||
|    * | ||||
|    * Since: 1.4 | ||||
|    */ | ||||
|   obj_props[PROP_X_TILES] = | ||||
|     g_param_spec_uint ("x-tiles", | ||||
|                        P_("Horizontal Tiles"), | ||||
|                        P_("The number of horizontal tiles"), | ||||
|                        1, G_MAXUINT, | ||||
|                        DEFAULT_N_TILES, | ||||
|                        CLUTTER_PARAM_READWRITE); | ||||
|  | ||||
|   /** | ||||
|    * ClutterDeformEffect:y-tiles: | ||||
|    * | ||||
|    * The number of vertical tiles. The bigger the number, the | ||||
|    * smaller the tiles | ||||
|    * | ||||
|    * Since: 1.4 | ||||
|    */ | ||||
|   obj_props[PROP_Y_TILES] = | ||||
|     g_param_spec_uint ("y-tiles", | ||||
|                        P_("Vertical Tiles"), | ||||
|                        P_("The number of vertical tiles"), | ||||
|                        1, G_MAXUINT, | ||||
|                        DEFAULT_N_TILES, | ||||
|                        CLUTTER_PARAM_READWRITE); | ||||
|  | ||||
|   /** | ||||
|    * ClutterDeformEffect:back-material: | ||||
|    * | ||||
|    * A material to be used when painting the back of the actor | ||||
|    * to which this effect has been applied | ||||
|    * | ||||
|    * By default, no material will be used | ||||
|    * | ||||
|    * Since: 1.4 | ||||
|    */ | ||||
|   obj_props[PROP_BACK_MATERIAL] = | ||||
|     g_param_spec_boxed ("back-material", | ||||
|                         P_("Back Material"), | ||||
|                         P_("The material to be used when painting the back of the actor"), | ||||
|                         COGL_TYPE_HANDLE, | ||||
|                         CLUTTER_PARAM_READWRITE); | ||||
|  | ||||
|   gobject_class->finalize = clutter_deform_effect_finalize; | ||||
|   gobject_class->set_property = clutter_deform_effect_set_property; | ||||
|   gobject_class->get_property = clutter_deform_effect_get_property; | ||||
|   g_object_class_install_properties (gobject_class, | ||||
|                                      PROP_LAST, | ||||
|                                      obj_props); | ||||
|  | ||||
|   meta_class->set_actor = clutter_deform_effect_set_actor; | ||||
|  | ||||
|   offscreen_class->paint_target = clutter_deform_effect_paint_target; | ||||
| } | ||||
|  | ||||
| static void | ||||
| clutter_deform_effect_init (ClutterDeformEffect *self) | ||||
| { | ||||
|   self->priv = clutter_deform_effect_get_instance_private (self); | ||||
|   self->priv->x_tiles = self->priv->y_tiles = DEFAULT_N_TILES; | ||||
|   self->priv->back_pipeline = NULL; | ||||
|  | ||||
|   clutter_deform_effect_init_arrays (self); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_deform_effect_set_back_material: | ||||
|  * @effect: a #ClutterDeformEffect | ||||
|  * @material: (allow-none): a handle to a Cogl material | ||||
|  * | ||||
|  * Sets the material that should be used when drawing the back face | ||||
|  * of the actor during a deformation | ||||
|  * | ||||
|  * The #ClutterDeformEffect will take a reference on the material's | ||||
|  * handle | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| void | ||||
| clutter_deform_effect_set_back_material (ClutterDeformEffect *effect, | ||||
|                                          CoglHandle           material) | ||||
| { | ||||
|   ClutterDeformEffectPrivate *priv; | ||||
|   CoglPipeline *pipeline = COGL_PIPELINE (material); | ||||
|  | ||||
|   g_return_if_fail (CLUTTER_IS_DEFORM_EFFECT (effect)); | ||||
|   g_return_if_fail (pipeline == NULL || cogl_is_pipeline (pipeline)); | ||||
|  | ||||
|   priv = effect->priv; | ||||
|  | ||||
|   clutter_deform_effect_free_back_pipeline (effect); | ||||
|  | ||||
|   priv->back_pipeline = material; | ||||
|   if (priv->back_pipeline != NULL) | ||||
|     cogl_object_ref (priv->back_pipeline); | ||||
|  | ||||
|   clutter_deform_effect_invalidate (effect); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_deform_effect_get_back_material: | ||||
|  * @effect: a #ClutterDeformEffect | ||||
|  * | ||||
|  * Retrieves the handle to the back face material used by @effect | ||||
|  * | ||||
|  * Return value: (transfer none): a handle for the material, or %NULL. | ||||
|  *   The returned material is owned by the #ClutterDeformEffect and it | ||||
|  *   should not be freed directly | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| CoglHandle | ||||
| clutter_deform_effect_get_back_material (ClutterDeformEffect *effect) | ||||
| { | ||||
|   g_return_val_if_fail (CLUTTER_IS_DEFORM_EFFECT (effect), NULL); | ||||
|  | ||||
|   return effect->priv->back_pipeline; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_deform_effect_set_n_tiles: | ||||
|  * @effect: a #ClutterDeformEffect | ||||
|  * @x_tiles: number of horizontal tiles | ||||
|  * @y_tiles: number of vertical tiles | ||||
|  * | ||||
|  * Sets the number of horizontal and vertical tiles to be used | ||||
|  * when applying the effect | ||||
|  * | ||||
|  * More tiles allow a finer grained deformation at the expenses | ||||
|  * of computation | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| void | ||||
| clutter_deform_effect_set_n_tiles (ClutterDeformEffect *effect, | ||||
|                                    guint                x_tiles, | ||||
|                                    guint                y_tiles) | ||||
| { | ||||
|   ClutterDeformEffectPrivate *priv; | ||||
|   gboolean tiles_changed = FALSE; | ||||
|  | ||||
|   g_return_if_fail (CLUTTER_IS_DEFORM_EFFECT (effect)); | ||||
|   g_return_if_fail (x_tiles > 0 && y_tiles > 0); | ||||
|  | ||||
|   priv = effect->priv; | ||||
|  | ||||
|   g_object_freeze_notify (G_OBJECT (effect)); | ||||
|  | ||||
|   if (priv->x_tiles != x_tiles) | ||||
|     { | ||||
|       priv->x_tiles = x_tiles; | ||||
|  | ||||
|       g_object_notify_by_pspec (G_OBJECT (effect), obj_props[PROP_X_TILES]); | ||||
|  | ||||
|       tiles_changed = TRUE; | ||||
|     } | ||||
|  | ||||
|   if (priv->y_tiles != y_tiles) | ||||
|     { | ||||
|       priv->y_tiles = y_tiles; | ||||
|  | ||||
|       g_object_notify_by_pspec (G_OBJECT (effect), obj_props[PROP_Y_TILES]); | ||||
|  | ||||
|       tiles_changed = TRUE; | ||||
|     } | ||||
|  | ||||
|   if (tiles_changed) | ||||
|     { | ||||
|       clutter_deform_effect_init_arrays (effect); | ||||
|       clutter_deform_effect_invalidate (effect); | ||||
|     } | ||||
|  | ||||
|   g_object_thaw_notify (G_OBJECT (effect)); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_deform_effect_get_n_tiles: | ||||
|  * @effect: a #ClutterDeformEffect | ||||
|  * @x_tiles: (out): return location for the number of horizontal tiles, | ||||
|  *   or %NULL | ||||
|  * @y_tiles: (out): return location for the number of vertical tiles, | ||||
|  *   or %NULL | ||||
|  * | ||||
|  * Retrieves the number of horizontal and vertical tiles used to sub-divide | ||||
|  * the actor's geometry during the effect | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| void | ||||
| clutter_deform_effect_get_n_tiles (ClutterDeformEffect *effect, | ||||
|                                    guint               *x_tiles, | ||||
|                                    guint               *y_tiles) | ||||
| { | ||||
|   g_return_if_fail (CLUTTER_IS_DEFORM_EFFECT (effect)); | ||||
|  | ||||
|   if (x_tiles != NULL) | ||||
|     *x_tiles = effect->priv->x_tiles; | ||||
|  | ||||
|   if (y_tiles != NULL) | ||||
|     *y_tiles = effect->priv->y_tiles; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * clutter_deform_effect_invalidate: | ||||
|  * @effect: a #ClutterDeformEffect | ||||
|  * | ||||
|  * Invalidates the @effect<!-- -->'s vertices and, if it is associated | ||||
|  * to an actor, it will queue a redraw | ||||
|  * | ||||
|  * Since: 1.4 | ||||
|  */ | ||||
| void | ||||
| clutter_deform_effect_invalidate (ClutterDeformEffect *effect) | ||||
| { | ||||
|   ClutterActor *actor; | ||||
|  | ||||
|   g_return_if_fail (CLUTTER_IS_DEFORM_EFFECT (effect)); | ||||
|  | ||||
|   if (effect->priv->is_dirty) | ||||
|     return; | ||||
|  | ||||
|   effect->priv->is_dirty = TRUE; | ||||
|  | ||||
|   actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (effect)); | ||||
|   if (actor != NULL) | ||||
|     clutter_effect_queue_repaint (CLUTTER_EFFECT (effect)); | ||||
| } | ||||
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