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38 Commits

Author SHA1 Message Date
Owen W. Taylor
3c2284e69a Rewrite background code
The old requirement that multiple MetaBackgroundActor objects be
layered on top of each to produce blended backgrounds resulted in
extremely inefficient drawing since the entire framebuffer had
to be read and written multiple times.

 * Replace the MetaBackground ClutterContent with a plain GObject
   that serves to hold the background parameters and prerender
   textures to be used to draw the background. It handles
   colors, gradients, and blended images, but does not handle
   vignetting

 * Add vignetting to MetaBackgroundActor directly.

 * Add MetaBackgroundImage and MetaBackgroundImageCache to allow
   multiple MetaBackground objects to share the same images

By removing the usage of ClutterContent, the following optimizations
were easy to add:

 Blending is turned off when the actor is fully opaque
 Nearest-neighbour filtering is used when drawing 1:1

The GLSL vignette code is slightly improved to use a vertex shader
snippet for computing the texture coordinate => position in actor
mapping.

https://bugzilla.gnome.org/show_bug.cgi?id=735637
2014-08-28 16:33:51 -04:00
Owen W. Taylor
c632dcdd98 Use meta_actor_painting_untransformed() for MetaShapedTexture
The old check for using NEAREST by checking clutter_actor_is_in_clone_paint()
and meta_actor_is_untransformed (actor) doesn't work properly since
clutter_actor_is_in_clone_paint() does not look at ancestors of the
actor; it only applies to a direct clone of the actor. Using
meta_actor_painting_untransformed() allows us to check exactly what we
care about rather than using tricky approximations.

https://bugzilla.gnome.org/show_bug.cgi?id=735632
2014-08-28 15:25:11 -04:00
Owen W. Taylor
786f358888 Factor out meta_actor_painting_untransformed()
The painting_untransformed() function in MetaWindowGroup is useful
elsewhere, in particular if we want to check whether we can avoid
bilinear filtering when painting a texture 1:1.

https://bugzilla.gnome.org/show_bug.cgi?id=735632
2014-08-28 15:25:11 -04:00
Jasper St. Pierre
09aefdba43 compositor: Conditionalize more Wayland support 2014-08-27 12:41:26 -04:00
Jasper St. Pierre
4c8a408afc Only build Wayland protocols when we have Wayland 2014-08-27 12:07:11 -04:00
Jasper St. Pierre
4c08d9a53b configure: Don't conditionalize gbm
Let's just say it's required for now.
2014-08-27 12:05:00 -04:00
Jasper St. Pierre
b091cbf361 shaped-texture: Don't set a small minimum size
The shaped-texture is effectively fixed size. It doesn't make sense to
have less allocation than requested.
2014-08-27 10:00:19 -04:00
Jasper St. Pierre
a6fcda69ac shaped-texture: Remove the use of MetaWindowActor internals
I want to make this class an independent helper.
2014-08-27 10:00:19 -04:00
Jasper St. Pierre
9063e4568c configure: Conditionalize libinput and gbm too 2014-08-27 09:57:43 -04:00
Jasper St. Pierre
3d37b5d696 configure: Conditionalize WAYLAND_SCANNER too
It seems we forgot this.
2014-08-26 16:58:13 -04:00
Adel Gadllah
3a8bad1e6f meta-surface-actor: Fix is_argb32 for unredirected windows
meta_surface_actor_is_argb32 assumes that lack of stex means that a window is
ARGB32. When we unredirect a window we detach the texture so we end up without
a texture. Given that should_unredirect returns FALSE when a window is argb32,
we know that this window is indeed not ARGB32.

Returing TRUE in that case causes us to flip between redirected and
unredirected on every paint.

So fix that by returning FALSE in that case.
2014-08-26 18:59:02 +02:00
Carlos Garnacho
e822e51752 surface: Don't calculate geometry for buffer-less subsurfaces
A wl_surface may have a wl_subsurface interface, but no buffers attached
yet, even though the geometry calculation code for surfaces/subsurfaces
assumes everything has already a buffer.

Just skip subsurfaces that don't have a buffer, those can't be set
a geometry yet, and right now it's crashing accessing the texture from
the NULL surface->buffer.

https://bugzilla.gnome.org/show_bug.cgi?id=735452
2014-08-26 16:58:59 +02:00
Fran Diéguez
f9818f890b Updated Galician translations 2014-08-25 22:42:41 +02:00
Jasper St. Pierre
6526118d9f shaped-texture: Fix a typo in a comment 2014-08-25 10:52:07 -04:00
Jasper St. Pierre
c15b3b4a09 shaped-texture: Fix the logic when the blended region is empty
When the blended region was empty, meaning we didn't have to paint
anything blended -- the case for an app update -- was drawing the
entire window blended, because of a think-o in the complex and
complicated logic.

Fix this so that we don't draw anything for the blended region when
empty.
2014-08-25 09:30:15 -04:00
Jasper St. Pierre
e1acb69cf1 workspace: Don't try to move O-R windows when relocating workspaces
All we'll get for it is spam.
2014-08-25 09:00:00 -04:00
Jasper St. Pierre
8f757c7b80 workspace: Smarten assert in light of O-R windows
O-R windows appear in workspace->windows, which aren't relocatable,
so we can't simply check if the workspace is empty after relocating
all normal windows, since those windows remain.

Make sure that the only windows we have are those that are
on_all_workspaces.
2014-08-25 08:57:13 -04:00
Jasper St. Pierre
01a47c7d6d shaped-texture: If we have too many rectangles, don't paint the opaque
region first

If we're going to render the entire texture blended, then don't bother
painting the unblended stuff, since we're just going to draw on top
anyway.
2014-08-24 12:38:29 -04:00
Jasper St. Pierre
3ee09c6251 meta-monitor-xrandr: Assign a name to the mode
Based on a downstream Endless patch. They use this to show a proper mode
name to the users.
2014-08-23 08:54:06 -04:00
Kjartan Maraas
bb54f91dd1 Updated Norwegian bokmål translation. 2014-08-23 13:37:47 +02:00
Enrico Nicoletto
41a79530e9 Updated Brazilian Portuguese translation 2014-08-22 19:23:37 +00:00
Jasper St. Pierre
31f5a916f4 wayland: Tie XDG surfaces together with the Shell that created them
This means that we don't leak when a client binds an XdgShell for a
client more than once, and we send pings/pongs to the correct shell
interface.
2014-08-22 12:52:21 -04:00
Jasper St. Pierre
5657a671c1 xdg-shell: Bump unstable version 2014-08-22 12:07:56 -04:00
Rico Tzschichholz
ecc254c659 surface-actor-x11: Fix "incompatible pointer type" error
Caused by e73c46ce03
2014-08-22 07:38:08 +02:00
Jasper St. Pierre
9cb1c95e49 surface-actor: Call process_damage even when the actor is invisible
Otherwise, surface-actor-x11 won't be marked as having received damage,
which is vital to updating the actual surface.
2014-08-21 18:30:56 -04:00
Jasper St. Pierre
e73c46ce03 surface-actor-x11: Use the existing check for "visibility"
Instead of doing our own thing here.
2014-08-21 18:30:35 -04:00
Jasper St. Pierre
952e9c52bc surface-actor-x11: Merge a simple function inline
This is a one-liner, only used in one place.
2014-08-21 18:30:17 -04:00
Jasper St. Pierre
b879af46b3 stage: Refine our assertions for overlays in MetaStage
We indeed call this function if we're not an X11 compositor, but in this
case we're simply calling it to say that we have no cursor overlay. Make
sure not to assert fail in this case.
2014-08-21 18:06:53 -04:00
Jasper St. Pierre
9feb9d6bca events: Update the pointer position here
Rather than in the Wayland front-end, since it's really a core operation.
2014-08-21 17:00:55 -04:00
Jasper St. Pierre
dc0437a5b5 surface-actor-wayland: Pass in a CoglTexture, as well
This makes it so that MetaSurfaceActorWayland is effectively just a
wrapper actor around MetaShapedTexture with some extra scaling. I think
the MetaSurfaceActor subclassing was a bad idea -- we really should have
these abstractions in much higher levels in the stack than the
compositor.
2014-08-21 16:34:29 -04:00
Jasper St. Pierre
55331a0678 surface-actor-wayland: Don't store the buffer
We don't need to anymore -- we're purely texture based.
2014-08-21 16:24:30 -04:00
Jasper St. Pierre
f5580f61f9 wayland: Update the CoglTexture in the MetaWaylandSurface
It doesn't make sense to update it in the surface actor. It's also
theoretically wrong to update the buffer's texture on surface commit,
too, because it's buffer state, not surface state, but I don't think
there's any place we use a wl_buffer without a wl_surface.
2014-08-21 16:22:53 -04:00
Jasper St. Pierre
30953cf2d7 stage: Make the API take a CoglTexture
MetaCursorReference doesn't really need to be part of the API.
2014-08-21 15:04:58 -04:00
Jasper St. Pierre
c7fa446ee7 stage: Refactor the cursor drawing code into a generic "overlay" system
This isn't really anything but a really small actor system. This will be
used for DND cursors as well.
2014-08-21 15:04:57 -04:00
Jasper St. Pierre
9ecbac365b configure: Group X11 libraries at the end 2014-08-21 10:24:46 -04:00
Jasper St. Pierre
80f6fb6329 configure: Depend on at least libxkbcommon 0.4.3
This fixes a few bugs which we need for keybindings to work in mutter.
2014-08-21 10:13:30 -04:00
Jasper St. Pierre
1b596a114d configure: Add x11-xcb to required packages
We need to link against this library now because we're using
XGetXCBConnection. Whoops.
2014-08-21 10:12:51 -04:00
Chao-Hsiung Liao
265c00235b Updated Traditional Chinese translation(Hong Kong and Taiwan) 2014-08-21 18:55:35 +08:00
39 changed files with 3255 additions and 3508 deletions

View File

@@ -76,17 +76,23 @@ MUTTER_PC_MODULES="
pango >= 1.2.0
cairo >= 1.10.0
gsettings-desktop-schemas >= 3.7.3
xcomposite >= 0.2 xfixes xext xdamage xi >= 1.6.0
xcursor
$CLUTTER_PACKAGE >= 1.19.5
clutter-egl-1.0
cogl-1.0 >= 1.17.1
libinput
gbm
upower-glib >= 0.99.0
gnome-desktop-3.0
xcomposite >= 0.2
xcursor
xdamage
xext
xfixes
xi >= 1.6.0
xkbfile
xkeyboard-config
xkbcommon >= 0.4.3
xkbcommon-x11
x11-xcb
xcb-randr
"
@@ -186,15 +192,11 @@ if test x$found_introspection != xno; then
AC_SUBST(META_GIR)
fi
AC_PATH_PROG([WAYLAND_SCANNER],[wayland-scanner],[no])
AS_IF([test "x$WAYLAND_SCANNER" = "xno"],
AC_MSG_ERROR([Could not find wayland-scanner in your PATH, required for parsing wayland extension protocols]))
AC_SUBST([WAYLAND_SCANNER])
AC_SUBST(XWAYLAND_PATH)
PKG_CHECK_MODULES(MUTTER, $MUTTER_PC_MODULES)
PKG_CHECK_MODULES(MUTTER_NATIVE_BACKEND, [libdrm libsystemd], [have_native_backend=yes], [have_native_backend=no])
PKG_CHECK_MODULES(MUTTER_NATIVE_BACKEND, [libdrm libsystemd libinput], [have_native_backend=yes], [have_native_backend=no])
if test $have_native_backend = yes; then
AC_DEFINE([HAVE_NATIVE_BACKEND],[1],[Define if you want to enable the native (KMS) backend based on systemd])
fi
@@ -202,6 +204,11 @@ AM_CONDITIONAL([HAVE_NATIVE_BACKEND],[test $have_native_backend = yes])
PKG_CHECK_MODULES(MUTTER_WAYLAND, [clutter-wayland-1.0 clutter-wayland-compositor-1.0 wayland-server >= 1.5.90], [have_wayland=yes], [have_wayland=no])
if test $have_wayland = yes; then
AC_PATH_PROG([WAYLAND_SCANNER],[wayland-scanner],[no])
AS_IF([test $WAYLAND_SCANNER = "no"],
AC_MSG_ERROR([Could not find wayland-scanner in your PATH, required for parsing wayland extension protocols]))
AC_SUBST([WAYLAND_SCANNER])
AC_DEFINE([HAVE_WAYLAND],[1],[Define if you want to enable Wayland support])
fi
AM_CONDITIONAL([HAVE_WAYLAND],[test $have_wayland = yes])

206
po/gl.po
View File

@@ -14,8 +14,8 @@ msgid ""
msgstr ""
"Project-Id-Version: gl\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2014-07-01 21:56+0200\n"
"PO-Revision-Date: 2014-07-01 21:58+0200\n"
"POT-Creation-Date: 2014-08-25 22:40+0200\n"
"PO-Revision-Date: 2014-08-25 22:42+0200\n"
"Last-Translator: Fran Dieguez <frandieguez@gnome.org>\n"
"Language-Team: gnome-l10n-gl@gnome.org\n"
"Language: gl\n"
@@ -86,66 +86,94 @@ msgid "Switch applications"
msgstr "Cambiar entre aplicativos"
#: ../data/50-mutter-navigation.xml.in.h:16
msgid "Switch to previous application"
msgstr "Cambiar ao aplicativo aplicativos"
#: ../data/50-mutter-navigation.xml.in.h:17
msgid "Switch windows"
msgstr "Cambiar xanelas"
#: ../data/50-mutter-navigation.xml.in.h:17
#: ../data/50-mutter-navigation.xml.in.h:18
msgid "Switch to previous window"
msgstr "Cambiar á xanela anterior"
#: ../data/50-mutter-navigation.xml.in.h:19
msgid "Switch windows of an application"
msgstr "Cambiar entre as xanelas dun aplicativo"
#: ../data/50-mutter-navigation.xml.in.h:18
#: ../data/50-mutter-navigation.xml.in.h:20
msgid "Switch to previous window of an application"
msgstr "Cambia á xanela anterior dun aplicativo"
#: ../data/50-mutter-navigation.xml.in.h:21
msgid "Switch system controls"
msgstr "Cambiar entre os controles do sistema"
#: ../data/50-mutter-navigation.xml.in.h:19
#: ../data/50-mutter-navigation.xml.in.h:22
msgid "Switch to previous system control"
msgstr "Cambia ao control do sistema anterior"
#: ../data/50-mutter-navigation.xml.in.h:23
msgid "Switch windows directly"
msgstr "Cambiar xanelas directamente"
#: ../data/50-mutter-navigation.xml.in.h:20
#: ../data/50-mutter-navigation.xml.in.h:24
msgid "Switch directly to previous window"
msgstr "Cambia directamente á xanela anterior"
#: ../data/50-mutter-navigation.xml.in.h:25
msgid "Switch windows of an app directly"
msgstr "Cambiar entre as xanelas dun aplicativo directamente"
#: ../data/50-mutter-navigation.xml.in.h:21
#: ../data/50-mutter-navigation.xml.in.h:26
msgid "Switch directly to previous window of an app"
msgstr "Cambia directamente á xanela anterior do aplicativo"
#: ../data/50-mutter-navigation.xml.in.h:27
msgid "Switch system controls directly"
msgstr "Cambiar entre os controles do sistema directamente"
#: ../data/50-mutter-navigation.xml.in.h:22
#: ../data/50-mutter-navigation.xml.in.h:28
msgid "Switch directly to previous system control"
msgstr "Cambiar directamente ao control do sistema anterior"
#: ../data/50-mutter-navigation.xml.in.h:29
msgid "Hide all normal windows"
msgstr "Ocultar todas as xanelas normais"
#: ../data/50-mutter-navigation.xml.in.h:23
#: ../data/50-mutter-navigation.xml.in.h:30
msgid "Switch to workspace 1"
msgstr "Cambiar ao espazo de traballo 1"
#: ../data/50-mutter-navigation.xml.in.h:24
#: ../data/50-mutter-navigation.xml.in.h:31
msgid "Switch to workspace 2"
msgstr "Cambiar ao espazo de traballo 2"
#: ../data/50-mutter-navigation.xml.in.h:25
#: ../data/50-mutter-navigation.xml.in.h:32
msgid "Switch to workspace 3"
msgstr "Cambiar ao espazo de traballo 3"
#: ../data/50-mutter-navigation.xml.in.h:26
#: ../data/50-mutter-navigation.xml.in.h:33
msgid "Switch to workspace 4"
msgstr "Cambiar ao espazo de traballo 4"
#: ../data/50-mutter-navigation.xml.in.h:27
#: ../data/50-mutter-navigation.xml.in.h:34
msgid "Switch to last workspace"
msgstr "Cambiar ao último espazo de traballo"
#: ../data/50-mutter-navigation.xml.in.h:28
#: ../data/50-mutter-navigation.xml.in.h:35
msgid "Move to workspace left"
msgstr "Mover ao espazo da esquerda"
#: ../data/50-mutter-navigation.xml.in.h:29
#: ../data/50-mutter-navigation.xml.in.h:36
msgid "Move to workspace right"
msgstr "Mover ao espazo da dereita"
#: ../data/50-mutter-navigation.xml.in.h:30
#: ../data/50-mutter-navigation.xml.in.h:37
msgid "Move to workspace above"
msgstr "Mover ao espazo de arriba"
#: ../data/50-mutter-navigation.xml.in.h:31
#: ../data/50-mutter-navigation.xml.in.h:38
msgid "Move to workspace below"
msgstr "Mover ao espazo de traballo de abaixo"
@@ -434,7 +462,7 @@ msgstr "%s %s"
#. This probably means that a non-WM compositor like xcompmgr is running;
#. * we have no way to get it to exit
#: ../src/compositor/compositor.c:464
#: ../src/compositor/compositor.c:441
#, c-format
msgid ""
"Another compositing manager is already running on screen %i on display \"%s"
@@ -443,24 +471,24 @@ msgstr ""
"Xa se está a executar outro xestor de composición na pantalla %i na "
"visualización «%s»"
#: ../src/compositor/meta-background.c:990
#: ../src/compositor/meta-background.c:1044
msgid "background texture could not be created from file"
msgstr "a textura do fondo non puido crearse desde o ficheiro"
#: ../src/core/bell.c:215
#: ../src/core/bell.c:185
msgid "Bell event"
msgstr "Evento de campá"
#: ../src/core/delete.c:129
#: ../src/core/delete.c:127
#, c-format
msgid "“%s” is not responding."
msgstr "«%s» non está respondendo."
#: ../src/core/delete.c:131
#: ../src/core/delete.c:129
msgid "Application is not responding."
msgstr "O Aplicativo non está respondendo."
#: ../src/core/delete.c:136
#: ../src/core/delete.c:134
msgid ""
"You may choose to wait a short while for it to continue or force the "
"application to quit entirely."
@@ -468,57 +496,57 @@ msgstr ""
"Pode elixir esperar un momento para ver se continúa ou forzar ao aplicativo "
"a pechar completamente."
#: ../src/core/delete.c:143
#: ../src/core/delete.c:141
msgid "_Wait"
msgstr "Espe_rar"
#: ../src/core/delete.c:143
#: ../src/core/delete.c:141
msgid "_Force Quit"
msgstr "_Forzar a saída"
#: ../src/core/display.c:448
#: ../src/core/display.c:547
#, c-format
msgid "Failed to open X Window System display '%s'\n"
msgstr "Produciuse un erro ao abrir a visualización do X Window System «%s»\n"
#: ../src/core/main.c:172
#: ../src/core/main.c:176
msgid "Disable connection to session manager"
msgstr "Desactivar a conexión ao xestor de sesión"
#: ../src/core/main.c:178
#: ../src/core/main.c:182
msgid "Replace the running window manager"
msgstr "Substituír o xestor de xanelas en execución"
#: ../src/core/main.c:184
#: ../src/core/main.c:188
msgid "Specify session management ID"
msgstr "Especificar o ID de xestión de sesión"
#: ../src/core/main.c:189
#: ../src/core/main.c:193
msgid "X Display to use"
msgstr "Pantalla X que se vai usar"
#: ../src/core/main.c:195
#: ../src/core/main.c:199
msgid "Initialize session from savefile"
msgstr "Inicializar sesión desde o ficheiro de salvagarda"
#: ../src/core/main.c:201
#: ../src/core/main.c:205
msgid "Make X calls synchronous"
msgstr "Facer que as chamadas a X sexan sincrónicas"
#: ../src/core/main.c:207
#: ../src/core/main.c:212
msgid "Run as a wayland compositor"
msgstr "Executar como compositor de wayland"
#: ../src/core/main.c:214
#: ../src/core/main.c:220
msgid "Run as a full display server, rather than nested"
msgstr "Executar como un servidor de pantalla completo, fronte a un aniñado"
#: ../src/core/main.c:448
#: ../src/core/main.c:459
#, c-format
msgid "Failed to scan themes directory: %s\n"
msgstr "Produciuse un erro ao dixitalizar o directorio de temas: %s\n"
#: ../src/core/main.c:464
#: ../src/core/main.c:475
#, c-format
msgid ""
"Could not find a theme! Be sure %s exists and contains the usual themes.\n"
@@ -549,17 +577,17 @@ msgstr "Imprimir versión"
msgid "Mutter plugin to use"
msgstr "Engadido de mutter que usar"
#: ../src/core/prefs.c:2086
#: ../src/core/prefs.c:2101
#, c-format
msgid "Workspace %d"
msgstr "Espazo de traballo %d"
#: ../src/core/screen.c:539
#: ../src/core/screen.c:548
#, c-format
msgid "Screen %d on display '%s' is invalid\n"
msgstr "A pantalla %d na visualización «%s» non é válida\n"
#: ../src/core/screen.c:555
#: ../src/core/screen.c:564
#, c-format
msgid ""
"Screen %d on display \"%s\" already has a window manager; try using the --"
@@ -568,7 +596,7 @@ msgstr ""
"A visualización %d na pantalla «%s» ten xa un xestor de xanelas, tente usar "
"a opción --replace para substituír o xestor de xanelas.\n"
#: ../src/core/screen.c:660
#: ../src/core/screen.c:657
#, c-format
msgid "Screen %d on display \"%s\" already has a window manager\n"
msgstr "A visualización %d na pantalla «%s» ten xa un xestor de xanelas\n"
@@ -585,48 +613,48 @@ msgstr "Mutter foi compilado sen compatibilidade para o modo detallado\n"
msgid "%d x %d"
msgstr "%d x %d"
#: ../src/ui/theme.c:232
#: ../src/ui/theme.c:233
msgid "top"
msgstr "superior"
#: ../src/ui/theme.c:234
#: ../src/ui/theme.c:235
msgid "bottom"
msgstr "inferior"
#: ../src/ui/theme.c:236
#: ../src/ui/theme.c:237
msgid "left"
msgstr "esquerda"
#: ../src/ui/theme.c:238
#: ../src/ui/theme.c:239
msgid "right"
msgstr "dereita"
#: ../src/ui/theme.c:266
#: ../src/ui/theme.c:267
#, c-format
msgid "frame geometry does not specify \"%s\" dimension"
msgstr "a xeometría do marco non especifica a dimensión «%s»"
#: ../src/ui/theme.c:285
#: ../src/ui/theme.c:286
#, c-format
msgid "frame geometry does not specify dimension \"%s\" for border \"%s\""
msgstr "a xeometría do marco non especifica a dimensión «%s» para o bordo «%s»"
#: ../src/ui/theme.c:322
#: ../src/ui/theme.c:323
#, c-format
msgid "Button aspect ratio %g is not reasonable"
msgstr "A proporción de aspecto do botón %g non é razoábel"
#: ../src/ui/theme.c:334
#: ../src/ui/theme.c:335
#, c-format
msgid "Frame geometry does not specify size of buttons"
msgstr "A xeometría do marco non especifica o tamaño dos botóns"
#: ../src/ui/theme.c:1060
#: ../src/ui/theme.c:1061
#, c-format
msgid "Gradients should have at least two colors"
msgstr "As gradacións deben ter polo menos dúas cores"
#: ../src/ui/theme.c:1210
#: ../src/ui/theme.c:1211
#, c-format
msgid ""
"GTK custom color specification must have color name and fallback in "
@@ -636,7 +664,7 @@ msgstr ""
"entre parénteses, por exemplo: gtk:custom(foo,bar); non foi posíbel analizar "
"«%s»."
#: ../src/ui/theme.c:1226
#: ../src/ui/theme.c:1227
#, c-format
msgid ""
"Invalid character '%c' in color_name parameter of gtk:custom, only A-Za-z0-9-"
@@ -645,7 +673,7 @@ msgstr ""
"O carácter «%c» non é válido no parámetro «color_name» de «gtk:custom», só "
"«A-Za-z0-9» son válidos"
#: ../src/ui/theme.c:1240
#: ../src/ui/theme.c:1241
#, c-format
msgid ""
"Gtk:custom format is \"gtk:custom(color_name,fallback)\", \"%s\" does not "
@@ -654,7 +682,7 @@ msgstr ""
"O formato de «gtk:custom» é «gtk:custom(nome_de_cor,nome_alternativo», «%s» "
"non respecta o formato"
#: ../src/ui/theme.c:1285
#: ../src/ui/theme.c:1286
#, c-format
msgid ""
"GTK color specification must have the state in brackets, e.g. gtk:fg[NORMAL] "
@@ -663,7 +691,7 @@ msgstr ""
"A especificación de cor do GTK debe ter o estado entre parénteses, exemplo. "
"gtk:fg[NORMAL] onde NORMAL é o estado; non foi posíbel analizar «%s»"
#: ../src/ui/theme.c:1299
#: ../src/ui/theme.c:1300
#, c-format
msgid ""
"GTK color specification must have a close bracket after the state, e.g. gtk:"
@@ -673,17 +701,17 @@ msgstr ""
"estado, exemplo. gtk:fg[NORMAL] onde NORMAL é o estado; non foi posíbel "
"analizar «%s»"
#: ../src/ui/theme.c:1310
#: ../src/ui/theme.c:1311
#, c-format
msgid "Did not understand state \"%s\" in color specification"
msgstr "Non se entende o estado «%s» na especificación da cor"
#: ../src/ui/theme.c:1323
#: ../src/ui/theme.c:1324
#, c-format
msgid "Did not understand color component \"%s\" in color specification"
msgstr "Non se entende o compoñente de cor «%s» na especificación da cor"
#: ../src/ui/theme.c:1351
#: ../src/ui/theme.c:1352
#, c-format
msgid ""
"Blend format is \"blend/bg_color/fg_color/alpha\", \"%s\" does not fit the "
@@ -692,17 +720,17 @@ msgstr ""
"O formato de blend é «blend/bg_color/fg_color/alpha», «%s»non coincide co "
"formato"
#: ../src/ui/theme.c:1362
#: ../src/ui/theme.c:1363
#, c-format
msgid "Could not parse alpha value \"%s\" in blended color"
msgstr "Non foi posíbel analizar o valor alfa «%s» na cor mesturada"
#: ../src/ui/theme.c:1372
#: ../src/ui/theme.c:1373
#, c-format
msgid "Alpha value \"%s\" in blended color is not between 0.0 and 1.0"
msgstr "O valor alfa «%s» na cor mesturada non está entre 0.0 e 1.0"
#: ../src/ui/theme.c:1418
#: ../src/ui/theme.c:1419
#, c-format
msgid ""
"Shade format is \"shade/base_color/factor\", \"%s\" does not fit the format"
@@ -710,28 +738,28 @@ msgstr ""
"O formato de sombreado é \"shade/base_color/factor\", «%s» non coincide co "
"formato"
#: ../src/ui/theme.c:1429
#: ../src/ui/theme.c:1430
#, c-format
msgid "Could not parse shade factor \"%s\" in shaded color"
msgstr "Non foi posíbel analizar o factor de sombreado «%s» na cor sombreada"
#: ../src/ui/theme.c:1439
#: ../src/ui/theme.c:1440
#, c-format
msgid "Shade factor \"%s\" in shaded color is negative"
msgstr "O factor de sombreado «%s» na cor sombreada é negativo"
#: ../src/ui/theme.c:1468
#: ../src/ui/theme.c:1469
#, c-format
msgid "Could not parse color \"%s\""
msgstr "Non foi posíbel analizar a cor «%s»"
#: ../src/ui/theme.c:1777
#: ../src/ui/theme.c:1778
#, c-format
msgid "Coordinate expression contains character '%s' which is not allowed"
msgstr ""
"A expresión de coordenadas contén un carácter «%s» que non está permitido"
#: ../src/ui/theme.c:1804
#: ../src/ui/theme.c:1805
#, c-format
msgid ""
"Coordinate expression contains floating point number '%s' which could not be "
@@ -740,14 +768,14 @@ msgstr ""
"A expresión de coordenadas contén un número de coma flotante «%s» que non "
"foi posíbel analizar"
#: ../src/ui/theme.c:1818
#: ../src/ui/theme.c:1819
#, c-format
msgid "Coordinate expression contains integer '%s' which could not be parsed"
msgstr ""
"A expresión de coordenadas contén un enteiro «%s» que non foi posíbel "
"analizar"
#: ../src/ui/theme.c:1939
#: ../src/ui/theme.c:1940
#, c-format
msgid ""
"Coordinate expression contained unknown operator at the start of this text: "
@@ -756,17 +784,17 @@ msgstr ""
"A expresión de coordenadas contén un operador non válido ao inicio do seu "
"texto: «%s»"
#: ../src/ui/theme.c:1996
#: ../src/ui/theme.c:1997
#, c-format
msgid "Coordinate expression was empty or not understood"
msgstr "A expresión de coordenadas está baleira ou non se entendeu"
#: ../src/ui/theme.c:2109 ../src/ui/theme.c:2119 ../src/ui/theme.c:2153
#: ../src/ui/theme.c:2110 ../src/ui/theme.c:2120 ../src/ui/theme.c:2154
#, c-format
msgid "Coordinate expression results in division by zero"
msgstr "A expresión de coordenadas resultou nun erro de división por cero"
#: ../src/ui/theme.c:2161
#: ../src/ui/theme.c:2162
#, c-format
msgid ""
"Coordinate expression tries to use mod operator on a floating-point number"
@@ -774,25 +802,25 @@ msgstr ""
"A expresión de coordenadas tentou usar un operador mod cun número de coma "
"flotante"
#: ../src/ui/theme.c:2217
#: ../src/ui/theme.c:2218
#, c-format
msgid ""
"Coordinate expression has an operator \"%s\" where an operand was expected"
msgstr ""
"A expresión de coordenadas ten un operador «%s» onde se esperaba un operando"
#: ../src/ui/theme.c:2226
#: ../src/ui/theme.c:2227
#, c-format
msgid "Coordinate expression had an operand where an operator was expected"
msgstr ""
"A expresión de coordenadas ten un operando onde se esperaba un operador"
#: ../src/ui/theme.c:2234
#: ../src/ui/theme.c:2235
#, c-format
msgid "Coordinate expression ended with an operator instead of an operand"
msgstr "A expresión de coordenadas remata cun operador en vez dun operando"
#: ../src/ui/theme.c:2244
#: ../src/ui/theme.c:2245
#, c-format
msgid ""
"Coordinate expression has operator \"%c\" following operator \"%c\" with no "
@@ -801,42 +829,42 @@ msgstr ""
"A expresión de coordenadas ten un operador \"%c\" seguido do operador \"%c\" "
"sen un operando entre eles"
#: ../src/ui/theme.c:2395 ../src/ui/theme.c:2440
#: ../src/ui/theme.c:2396 ../src/ui/theme.c:2441
#, c-format
msgid "Coordinate expression had unknown variable or constant \"%s\""
msgstr ""
"A expresión de coordenadas ten unha variábel ou constante descoñecida «%s»"
#: ../src/ui/theme.c:2494
#: ../src/ui/theme.c:2495
#, c-format
msgid "Coordinate expression parser overflowed its buffer."
msgstr "O analizador da expresión de coordenadas desbordou o seu búfer."
#: ../src/ui/theme.c:2523
#: ../src/ui/theme.c:2524
#, c-format
msgid "Coordinate expression had a close parenthesis with no open parenthesis"
msgstr ""
"A expresión de coordenadas ten unha paréntese pechada sen unha paréntese "
"aberta"
#: ../src/ui/theme.c:2587
#: ../src/ui/theme.c:2588
#, c-format
msgid "Coordinate expression had an open parenthesis with no close parenthesis"
msgstr ""
"A expresión de coordenadas ten unha paréntese aberta sen unha paréntese "
"pechada"
#: ../src/ui/theme.c:2598
#: ../src/ui/theme.c:2599
#, c-format
msgid "Coordinate expression doesn't seem to have any operators or operands"
msgstr "A expresión de coordenadas non parece ter nin operadores nin operandos"
#: ../src/ui/theme.c:2811 ../src/ui/theme.c:2831 ../src/ui/theme.c:2851
#: ../src/ui/theme.c:2812 ../src/ui/theme.c:2832 ../src/ui/theme.c:2852
#, c-format
msgid "Theme contained an expression that resulted in an error: %s\n"
msgstr "O tema contiña unha expresión que resultou ser un erro: %s\n"
#: ../src/ui/theme.c:4466
#: ../src/ui/theme.c:4455
#, c-format
msgid ""
"<button function=\"%s\" state=\"%s\" draw_ops=\"whatever\"/> must be "
@@ -845,24 +873,24 @@ msgstr ""
"<button function=«%s» state=«%s» draw_ops=\"whatever\"/> débese especificar "
"para este estilo de marco"
#: ../src/ui/theme.c:4981 ../src/ui/theme.c:5006
#: ../src/ui/theme.c:4970 ../src/ui/theme.c:4995
#, c-format
msgid ""
"Missing <frame state=\"%s\" resize=\"%s\" focus=\"%s\" style=\"whatever\"/>"
msgstr "Falta <frame state=«%s» resize=«%s» focus=«%s» style=\"whatever\"/>"
#: ../src/ui/theme.c:5052
#: ../src/ui/theme.c:5041
#, c-format
msgid "Failed to load theme \"%s\": %s\n"
msgstr "Produciuse un erro ao cargar o tema «%s»: %s\n"
#: ../src/ui/theme.c:5188 ../src/ui/theme.c:5195 ../src/ui/theme.c:5202
#: ../src/ui/theme.c:5209 ../src/ui/theme.c:5216
#: ../src/ui/theme.c:5177 ../src/ui/theme.c:5184 ../src/ui/theme.c:5191
#: ../src/ui/theme.c:5198 ../src/ui/theme.c:5205
#, c-format
msgid "No <%s> set for theme \"%s\""
msgstr "Non se configurou <%s> para o tema «%s»"
#: ../src/ui/theme.c:5224
#: ../src/ui/theme.c:5213
#, c-format
msgid ""
"No frame style set for window type \"%s\" in theme \"%s\", add a <window "
@@ -871,7 +899,7 @@ msgstr ""
"Non hai un estilo de marco para o tipo de xanela «%s» no tema «%s», engada "
"un elemento <window type=«%s» style_set=\"whatever\"/>"
#: ../src/ui/theme.c:5631 ../src/ui/theme.c:5693 ../src/ui/theme.c:5756
#: ../src/ui/theme.c:5620 ../src/ui/theme.c:5682 ../src/ui/theme.c:5745
#, c-format
msgid ""
"User-defined constants must begin with a capital letter; \"%s\" does not"
@@ -879,7 +907,7 @@ msgstr ""
"As constantes definidas polo usuario deben comezar cunha letra maiúscula; "
"«%s» non o fai"
#: ../src/ui/theme.c:5639 ../src/ui/theme.c:5701 ../src/ui/theme.c:5764
#: ../src/ui/theme.c:5628 ../src/ui/theme.c:5690 ../src/ui/theme.c:5753
#, c-format
msgid "Constant \"%s\" has already been defined"
msgstr "A constante «%s» xa foi definida"
@@ -1279,7 +1307,7 @@ msgstr ""
"Estas xanelas non soportan &quot;save current setup&quot; e terán que "
"reiniciarse manualmente a próxima vez que inicie a sesión."
#: ../src/x11/window-props.c:465
#: ../src/x11/window-props.c:515
#, c-format
msgid "%s (on %s)"
msgstr "%s (en %s)"

100
po/nb.po
View File

@@ -6,8 +6,8 @@ msgid ""
msgstr ""
"Project-Id-Version: mutter 3.13.x\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2014-07-23 15:01+0200\n"
"PO-Revision-Date: 2014-07-23 15:02+0200\n"
"POT-Creation-Date: 2014-08-23 13:36+0200\n"
"PO-Revision-Date: 2014-08-23 13:37+0200\n"
"Last-Translator: Kjartan Maraas <kmaraas@gnome.org>\n"
"Language-Team: Norwegian bokmål <i18n-no@lister.ping.uio.no>\n"
"Language: \n"
@@ -76,66 +76,94 @@ msgid "Switch applications"
msgstr "Bytt programmer"
#: ../data/50-mutter-navigation.xml.in.h:16
msgid "Switch to previous application"
msgstr "Bytt til forrige program"
#: ../data/50-mutter-navigation.xml.in.h:17
msgid "Switch windows"
msgstr "Bytt vinduer"
#: ../data/50-mutter-navigation.xml.in.h:17
#: ../data/50-mutter-navigation.xml.in.h:18
msgid "Switch to previous window"
msgstr "Bytt forrige vindu"
#: ../data/50-mutter-navigation.xml.in.h:19
msgid "Switch windows of an application"
msgstr "Bytt mellom et programs vinduer"
#: ../data/50-mutter-navigation.xml.in.h:18
#: ../data/50-mutter-navigation.xml.in.h:20
msgid "Switch to previous window of an application"
msgstr "Bytt til forrige vindu i et program"
#: ../data/50-mutter-navigation.xml.in.h:21
msgid "Switch system controls"
msgstr "Bytt systemkontroller"
#: ../data/50-mutter-navigation.xml.in.h:19
#: ../data/50-mutter-navigation.xml.in.h:22
msgid "Switch to previous system control"
msgstr "Bytt til forrige systemkontroll"
#: ../data/50-mutter-navigation.xml.in.h:23
msgid "Switch windows directly"
msgstr "Bytt vinduer direkte"
#: ../data/50-mutter-navigation.xml.in.h:20
#: ../data/50-mutter-navigation.xml.in.h:24
msgid "Switch directly to previous window"
msgstr "Bytt direkte til forrige vindu"
#: ../data/50-mutter-navigation.xml.in.h:25
msgid "Switch windows of an app directly"
msgstr "Bytt mellom et programs vinduer direkte"
#: ../data/50-mutter-navigation.xml.in.h:21
#: ../data/50-mutter-navigation.xml.in.h:26
msgid "Switch directly to previous window of an app"
msgstr "Bytt direkte til forrive vindu i et program"
#: ../data/50-mutter-navigation.xml.in.h:27
msgid "Switch system controls directly"
msgstr "Bytt systemkontroller direkte"
#: ../data/50-mutter-navigation.xml.in.h:22
#: ../data/50-mutter-navigation.xml.in.h:28
msgid "Switch directly to previous system control"
msgstr "Bytt direkte til forrige systemkontroll"
#: ../data/50-mutter-navigation.xml.in.h:29
msgid "Hide all normal windows"
msgstr "Skjul alle normale vinduer"
#: ../data/50-mutter-navigation.xml.in.h:23
#: ../data/50-mutter-navigation.xml.in.h:30
msgid "Switch to workspace 1"
msgstr "Bytt til arbeidsområde 1"
#: ../data/50-mutter-navigation.xml.in.h:24
#: ../data/50-mutter-navigation.xml.in.h:31
msgid "Switch to workspace 2"
msgstr "Bytt til arbeidsområde 2"
#: ../data/50-mutter-navigation.xml.in.h:25
#: ../data/50-mutter-navigation.xml.in.h:32
msgid "Switch to workspace 3"
msgstr "Bytt til arbeidsområde 3"
#: ../data/50-mutter-navigation.xml.in.h:26
#: ../data/50-mutter-navigation.xml.in.h:33
msgid "Switch to workspace 4"
msgstr "Bytt til arbeidsområde 4"
#: ../data/50-mutter-navigation.xml.in.h:27
#: ../data/50-mutter-navigation.xml.in.h:34
msgid "Switch to last workspace"
msgstr "Bytt til siste arbeidsområde"
#: ../data/50-mutter-navigation.xml.in.h:28
#: ../data/50-mutter-navigation.xml.in.h:35
msgid "Move to workspace left"
msgstr "Flytt til arbeidsområdet til venstre"
#: ../data/50-mutter-navigation.xml.in.h:29
#: ../data/50-mutter-navigation.xml.in.h:36
msgid "Move to workspace right"
msgstr "Flytt til arbeidsområdet til høyre"
#: ../data/50-mutter-navigation.xml.in.h:30
#: ../data/50-mutter-navigation.xml.in.h:37
msgid "Move to workspace above"
msgstr "Flytt til arbeidsområdet over"
#: ../data/50-mutter-navigation.xml.in.h:31
#: ../data/50-mutter-navigation.xml.in.h:38
msgid "Move to workspace below"
msgstr "Flytt til arbeidsområdet under"
@@ -417,18 +445,18 @@ msgstr "%s %s"
#. This probably means that a non-WM compositor like xcompmgr is running;
#. * we have no way to get it to exit
#: ../src/compositor/compositor.c:445
#: ../src/compositor/compositor.c:441
#, c-format
msgid ""
"Another compositing manager is already running on screen %i on display \"%s"
"\"."
msgstr "En annen compositing manager kjører skjerm %i på display «%s»."
#: ../src/compositor/meta-background.c:990
#: ../src/compositor/meta-background.c:1044
msgid "background texture could not be created from file"
msgstr "bakgrunnstekstur kunne ikke lages fra fil"
#: ../src/core/bell.c:215
#: ../src/core/bell.c:185
msgid "Bell event"
msgstr "Klokkehendelse"
@@ -457,49 +485,49 @@ msgstr "_Vent"
msgid "_Force Quit"
msgstr "_Tvungen nedstenging"
#: ../src/core/display.c:519
#: ../src/core/display.c:547
#, c-format
msgid "Failed to open X Window System display '%s'\n"
msgstr "Feil under åpning av X Window System skjerm «%s»\n"
#: ../src/core/main.c:172
#: ../src/core/main.c:176
msgid "Disable connection to session manager"
msgstr "Deaktiver tilkobling til sesjonshåndtereren"
#: ../src/core/main.c:178
#: ../src/core/main.c:182
msgid "Replace the running window manager"
msgstr "Erstatt kjørende vindushåndterer"
#: ../src/core/main.c:184
#: ../src/core/main.c:188
msgid "Specify session management ID"
msgstr "Oppgi sesjonshåndterings-ID"
#: ../src/core/main.c:189
#: ../src/core/main.c:193
msgid "X Display to use"
msgstr "X-skjerm som skal brukes"
#: ../src/core/main.c:195
#: ../src/core/main.c:199
msgid "Initialize session from savefile"
msgstr "Initier sesjonen fra en lagret fil"
#: ../src/core/main.c:201
#: ../src/core/main.c:205
msgid "Make X calls synchronous"
msgstr "Gjør X-kall synkrone"
#: ../src/core/main.c:207
#: ../src/core/main.c:212
msgid "Run as a wayland compositor"
msgstr "Kjør som en wayland-kompositør"
#: ../src/core/main.c:214
#: ../src/core/main.c:220
msgid "Run as a full display server, rather than nested"
msgstr "Kjør som en full skjermtjener, heller enn nøstet"
#: ../src/core/main.c:450
#: ../src/core/main.c:459
#, c-format
msgid "Failed to scan themes directory: %s\n"
msgstr "Feil under søk i temakatalog: %s\n"
#: ../src/core/main.c:466
#: ../src/core/main.c:475
#, c-format
msgid ""
"Could not find a theme! Be sure %s exists and contains the usual themes.\n"
@@ -529,17 +557,17 @@ msgstr "Skriv versjonsnummer"
msgid "Mutter plugin to use"
msgstr "Mutter-tillegg som skal brukes"
#: ../src/core/prefs.c:2086
#: ../src/core/prefs.c:2101
#, c-format
msgid "Workspace %d"
msgstr "Arbeidsområde %d"
#: ../src/core/screen.c:553
#: ../src/core/screen.c:548
#, c-format
msgid "Screen %d on display '%s' is invalid\n"
msgstr "Skjerm %d på display «%s» er ugyldig\n"
#: ../src/core/screen.c:569
#: ../src/core/screen.c:564
#, c-format
msgid ""
"Screen %d on display \"%s\" already has a window manager; try using the --"
@@ -548,7 +576,7 @@ msgstr ""
"Skjerm %d på display «%s» har allerede en vindushåndterer; prøv å bruke "
"flagget --replace for å erstatte aktiv vindushåndterer.\n"
#: ../src/core/screen.c:662
#: ../src/core/screen.c:657
#, c-format
msgid "Screen %d on display \"%s\" already has a window manager\n"
msgstr "Skjerm %d på display «%s» har allerede en vinduhåndterer\n"
@@ -1237,7 +1265,7 @@ msgstr ""
"Disse vinduene støtter ikke &quot;lagre aktiv konfigurasjon&quot;og vil "
"måtte startes på nytt manuelt neste gang du logger inn."
#: ../src/x11/window-props.c:513
#: ../src/x11/window-props.c:515
#, c-format
msgid "%s (on %s)"
msgstr "%s (på %s)"

View File

@@ -21,8 +21,8 @@ msgstr ""
"Project-Id-Version: mutter\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
"product=mutter&keywords=I18N+L10N&component=general\n"
"POT-Creation-Date: 2014-07-18 09:51+0000\n"
"PO-Revision-Date: 2014-07-18 14:53-0300\n"
"POT-Creation-Date: 2014-08-22 09:52+0000\n"
"PO-Revision-Date: 2014-08-22 16:18-0300\n"
"Last-Translator: Enrico Nicoletto <liverig@gmail.com>\n"
"Language-Team: Brazilian Portuguese <gnome-pt_br-list@gnome.org>\n"
"Language: pt_BR\n"
@@ -53,7 +53,6 @@ msgid "Move window to workspace 4"
msgstr "Mover a janela para o espaço de trabalho 4"
#: ../data/50-mutter-navigation.xml.in.h:6
#| msgid "Move window to workspace 1"
msgid "Move window to last workspace"
msgstr "Mover a janela para o último espaço de trabalho"
@@ -98,67 +97,100 @@ msgid "Switch applications"
msgstr "Alternar aplicativos"
#: ../data/50-mutter-navigation.xml.in.h:16
#| msgid "Switch applications"
msgid "Switch to previous application"
msgstr "Alternar para o aplicativo anterior"
#: ../data/50-mutter-navigation.xml.in.h:17
msgid "Switch windows"
msgstr "Alternar janelas"
#: ../data/50-mutter-navigation.xml.in.h:17
#: ../data/50-mutter-navigation.xml.in.h:18
#| msgid "Switch windows"
msgid "Switch to previous window"
msgstr "Alternar para a janela anterior"
#: ../data/50-mutter-navigation.xml.in.h:19
msgid "Switch windows of an application"
msgstr "Alternar as janelas de um aplicativo"
#: ../data/50-mutter-navigation.xml.in.h:18
#: ../data/50-mutter-navigation.xml.in.h:20
#| msgid "Switch windows of an application"
msgid "Switch to previous window of an application"
msgstr "Alternar para a janela anterior de um aplicativo"
#: ../data/50-mutter-navigation.xml.in.h:21
msgid "Switch system controls"
msgstr "Alternar os controles de sistema"
#: ../data/50-mutter-navigation.xml.in.h:19
#: ../data/50-mutter-navigation.xml.in.h:22
#| msgid "Switch system controls"
msgid "Switch to previous system control"
msgstr "Alternar para o controle de sistema anterior"
#: ../data/50-mutter-navigation.xml.in.h:23
msgid "Switch windows directly"
msgstr "Alternar as janelas diretamente"
#: ../data/50-mutter-navigation.xml.in.h:20
#: ../data/50-mutter-navigation.xml.in.h:24
msgid "Switch directly to previous window"
msgstr "Alternar diretamente para a janela anterior"
#: ../data/50-mutter-navigation.xml.in.h:25
msgid "Switch windows of an app directly"
msgstr "Alternar as janelas de um aplicativo diretamente"
#: ../data/50-mutter-navigation.xml.in.h:21
#: ../data/50-mutter-navigation.xml.in.h:26
#| msgid "Switch windows of an application"
msgid "Switch directly to previous window of an app"
msgstr "Alternar diretamente para a janela anterior de um aplicativo"
#: ../data/50-mutter-navigation.xml.in.h:27
msgid "Switch system controls directly"
msgstr "Alternar os controles de sistema diretamente"
#: ../data/50-mutter-navigation.xml.in.h:22
#: ../data/50-mutter-navigation.xml.in.h:28
#| msgid "Switch system controls"
msgid "Switch directly to previous system control"
msgstr "Alternar diretamente para o controle de sistema anterior"
#: ../data/50-mutter-navigation.xml.in.h:29
msgid "Hide all normal windows"
msgstr "Ocultar todas as janelas normais"
#: ../data/50-mutter-navigation.xml.in.h:23
#: ../data/50-mutter-navigation.xml.in.h:30
msgid "Switch to workspace 1"
msgstr "Trocar para o espaço de trabalho 1"
#: ../data/50-mutter-navigation.xml.in.h:24
#: ../data/50-mutter-navigation.xml.in.h:31
msgid "Switch to workspace 2"
msgstr "Trocar para o espaço de trabalho 2"
#: ../data/50-mutter-navigation.xml.in.h:25
#: ../data/50-mutter-navigation.xml.in.h:32
msgid "Switch to workspace 3"
msgstr "Trocar para o espaço de trabalho 3"
#: ../data/50-mutter-navigation.xml.in.h:26
#: ../data/50-mutter-navigation.xml.in.h:33
msgid "Switch to workspace 4"
msgstr "Trocar para o espaço de trabalho 4"
#: ../data/50-mutter-navigation.xml.in.h:27
#| msgid "Switch to workspace 1"
#: ../data/50-mutter-navigation.xml.in.h:34
msgid "Switch to last workspace"
msgstr "Trocar para o último espaço de trabalho"
#: ../data/50-mutter-navigation.xml.in.h:28
#: ../data/50-mutter-navigation.xml.in.h:35
msgid "Move to workspace left"
msgstr "Move para o espaço de trabalho à esquerda"
#: ../data/50-mutter-navigation.xml.in.h:29
#: ../data/50-mutter-navigation.xml.in.h:36
msgid "Move to workspace right"
msgstr "Move para o espaço de trabalho à direita"
#: ../data/50-mutter-navigation.xml.in.h:30
#: ../data/50-mutter-navigation.xml.in.h:37
msgid "Move to workspace above"
msgstr "Mover para o espaço de trabalho acima"
#: ../data/50-mutter-navigation.xml.in.h:31
#: ../data/50-mutter-navigation.xml.in.h:38
msgid "Move to workspace below"
msgstr "Mover para o espaço de trabalho abaixo"
@@ -399,37 +431,30 @@ msgid "Cancel tab popup"
msgstr "Cancelar aba instantânea"
#: ../data/org.gnome.mutter.wayland.gschema.xml.in.h:1
#| msgid "Switch to workspace 1"
msgid "Switch to VT 1"
msgstr "Trocar para o VT 1"
#: ../data/org.gnome.mutter.wayland.gschema.xml.in.h:2
#| msgid "Switch to workspace 2"
msgid "Switch to VT 2"
msgstr "Trocar para o VT 2"
#: ../data/org.gnome.mutter.wayland.gschema.xml.in.h:3
#| msgid "Switch to workspace 3"
msgid "Switch to VT 3"
msgstr "Trocar para o VT 3"
#: ../data/org.gnome.mutter.wayland.gschema.xml.in.h:4
#| msgid "Switch to workspace 4"
msgid "Switch to VT 4"
msgstr "Trocar para o VT 4"
#: ../data/org.gnome.mutter.wayland.gschema.xml.in.h:5
#| msgid "Switch to workspace 5"
msgid "Switch to VT 5"
msgstr "Trocar para o VT 5"
#: ../data/org.gnome.mutter.wayland.gschema.xml.in.h:6
#| msgid "Switch to workspace 6"
msgid "Switch to VT 6"
msgstr "Trocar para o VT 6"
#: ../data/org.gnome.mutter.wayland.gschema.xml.in.h:7
#| msgid "Switch to workspace 7"
msgid "Switch to VT 7"
msgstr "Trocar para o VT 7"
@@ -455,7 +480,7 @@ msgstr "%s de %s"
#. This probably means that a non-WM compositor like xcompmgr is running;
#. * we have no way to get it to exit
#: ../src/compositor/compositor.c:445
#: ../src/compositor/compositor.c:441
#, c-format
msgid ""
"Another compositing manager is already running on screen %i on display \"%s"
@@ -463,11 +488,11 @@ msgid ""
msgstr ""
"Outro compositor de janelas está em execução na tela %i na área \"%s\"."
#: ../src/compositor/meta-background.c:990
#: ../src/compositor/meta-background.c:1044
msgid "background texture could not be created from file"
msgstr "textura de plano de fundo não pôde ser criado de arquivo"
#: ../src/core/bell.c:215
#: ../src/core/bell.c:185
msgid "Bell event"
msgstr "Evento de som"
@@ -496,49 +521,49 @@ msgstr "_Esperar"
msgid "_Force Quit"
msgstr "_Forçar sair"
#: ../src/core/display.c:519
#: ../src/core/display.c:547
#, c-format
msgid "Failed to open X Window System display '%s'\n"
msgstr "Falha ao abrir a exibição \"%s\" do sistema de janelas X\n"
#: ../src/core/main.c:172
#: ../src/core/main.c:176
msgid "Disable connection to session manager"
msgstr "Desabilitar a conexão com o gerenciador de sessões"
#: ../src/core/main.c:178
#: ../src/core/main.c:182
msgid "Replace the running window manager"
msgstr "Substituir o gerenciador de janelas em execução"
#: ../src/core/main.c:184
#: ../src/core/main.c:188
msgid "Specify session management ID"
msgstr "Especificar o ID do gerenciador de sessões"
#: ../src/core/main.c:189
#: ../src/core/main.c:193
msgid "X Display to use"
msgstr "Exibição do X a ser utilizada"
#: ../src/core/main.c:195
#: ../src/core/main.c:199
msgid "Initialize session from savefile"
msgstr "Inicializar a sessão a partir do arquivo salvo"
#: ../src/core/main.c:201
#: ../src/core/main.c:205
msgid "Make X calls synchronous"
msgstr "Fazer X chamadas síncronas"
#: ../src/core/main.c:207
#: ../src/core/main.c:212
msgid "Run as a wayland compositor"
msgstr "Executar como um compositor wayland"
#: ../src/core/main.c:214
#: ../src/core/main.c:220
msgid "Run as a full display server, rather than nested"
msgstr "Executar como um servidor de tela cheia, ao invés de aninhado"
#: ../src/core/main.c:450
#: ../src/core/main.c:459
#, c-format
msgid "Failed to scan themes directory: %s\n"
msgstr "Falha ao varrer a pasta de temas: %s\n"
#: ../src/core/main.c:466
#: ../src/core/main.c:475
#, c-format
msgid ""
"Could not find a theme! Be sure %s exists and contains the usual themes.\n"
@@ -570,17 +595,17 @@ msgstr "Versão impressa"
msgid "Mutter plugin to use"
msgstr "Plug-in do Mutter para usar"
#: ../src/core/prefs.c:2086
#: ../src/core/prefs.c:2101
#, c-format
msgid "Workspace %d"
msgstr "Espaço de trabalho %d"
#: ../src/core/screen.c:553
#: ../src/core/screen.c:548
#, c-format
msgid "Screen %d on display '%s' is invalid\n"
msgstr "A tela %d na exibição \"%s\" é inválida\n"
#: ../src/core/screen.c:569
#: ../src/core/screen.c:564
#, c-format
msgid ""
"Screen %d on display \"%s\" already has a window manager; try using the --"
@@ -589,7 +614,7 @@ msgstr ""
"A tela %d na exibição \"%s\" já possui um gerenciador de janelas; tente usar "
"a opção --replace para substituir o gerenciador de janelas atual.\n"
#: ../src/core/screen.c:662
#: ../src/core/screen.c:657
#, c-format
msgid "Screen %d on display \"%s\" already has a window manager\n"
msgstr "A tela %d na exibição \"%s\" já possui um gerenciador de janelas\n"
@@ -1304,7 +1329,7 @@ msgstr ""
"atual&quot; e precisarão ser reiniciadas manualmente quando você reiniciar a "
"sessão."
#: ../src/x11/window-props.c:513
#: ../src/x11/window-props.c:515
#, c-format
msgid "%s (on %s)"
msgstr "%s (em %s)"

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View File

@@ -36,11 +36,15 @@ mutter_built_sources = \
$(dbus_display_config_built_sources) \
$(dbus_login1_built_sources) \
mutter-enum-types.h \
mutter-enum-types.c \
mutter-enum-types.c
if HAVE_WAYLAND
mutter_built_sources += \
gtk-shell-protocol.c \
gtk-shell-server-protocol.h \
xdg-shell-protocol.c \
xdg-shell-server-protocol.h
endif
wayland_protocols = \
wayland/protocol/gtk-shell.xml \
@@ -96,8 +100,10 @@ libmutter_la_SOURCES = \
compositor/compositor.c \
compositor/compositor-private.h \
compositor/meta-background.c \
compositor/meta-background-private.h \
compositor/meta-background-actor.c \
compositor/meta-background-actor-private.h \
compositor/meta-background-image.c \
compositor/meta-background-group.c \
compositor/meta-cullable.c \
compositor/meta-cullable.h \
@@ -129,6 +135,7 @@ libmutter_la_SOURCES = \
meta/compositor.h \
meta/meta-background.h \
meta/meta-background-actor.h \
meta/meta-background-image.h \
meta/meta-background-group.h \
meta/meta-plugin.h \
meta/meta-shadow-factory.h \
@@ -278,9 +285,10 @@ libmutterinclude_headers = \
meta/keybindings.h \
meta/main.h \
meta/meta-backend.h \
meta/meta-background-actor.h \
meta/meta-background-group.h \
meta/meta-background.h \
meta/meta-background-actor.h \
meta/meta-background-image.h \
meta/meta-background-group.h \
meta/meta-cursor-tracker.h \
meta/meta-idle-monitor.h \
meta/meta-plugin.h \

View File

@@ -53,15 +53,18 @@ queue_redraw (MetaCursorRenderer *renderer)
MetaCursorRendererPrivate *priv = meta_cursor_renderer_get_instance_private (renderer);
MetaBackend *backend = meta_get_backend ();
ClutterActor *stage = meta_backend_get_stage (backend);
CoglTexture *texture;
/* During early initialization, we can have no stage */
if (!stage)
return;
if (priv->handled_by_backend)
meta_stage_set_cursor (META_STAGE (stage), NULL, &priv->current_rect);
if (priv->displayed_cursor && !priv->handled_by_backend)
texture = meta_cursor_reference_get_cogl_texture (priv->displayed_cursor, NULL, NULL);
else
meta_stage_set_cursor (META_STAGE (stage), priv->displayed_cursor, &priv->current_rect);
texture = NULL;
meta_stage_set_cursor (META_STAGE (stage), texture, &priv->current_rect);
}
static gboolean

View File

@@ -28,31 +28,82 @@
#include <meta/meta-backend.h>
#include <meta/util.h>
struct _MetaStagePrivate {
CoglPipeline *pipeline;
typedef struct {
gboolean enabled;
MetaCursorReference *cursor;
CoglPipeline *pipeline;
CoglTexture *texture;
MetaRectangle current_rect;
MetaRectangle previous_rect;
gboolean previous_is_valid;
} MetaOverlay;
struct _MetaStagePrivate {
MetaOverlay cursor_overlay;
};
typedef struct _MetaStagePrivate MetaStagePrivate;
G_DEFINE_TYPE_WITH_PRIVATE (MetaStage, meta_stage, CLUTTER_TYPE_STAGE);
static void
update_pipeline (MetaStage *stage)
meta_overlay_init (MetaOverlay *overlay)
{
MetaStagePrivate *priv = meta_stage_get_instance_private (stage);
CoglContext *ctx = clutter_backend_get_cogl_context (clutter_get_default_backend ());
if (priv->cursor)
overlay->pipeline = cogl_pipeline_new (ctx);
}
static void
meta_overlay_free (MetaOverlay *overlay)
{
if (overlay->pipeline)
cogl_object_unref (overlay->pipeline);
}
static void
meta_overlay_set (MetaOverlay *overlay,
CoglTexture *texture,
MetaRectangle *rect)
{
if (overlay->texture != texture)
{
CoglTexture *texture = meta_cursor_reference_get_cogl_texture (priv->cursor, NULL, NULL);
cogl_pipeline_set_layer_texture (priv->pipeline, 0, texture);
overlay->texture = texture;
if (texture)
{
cogl_pipeline_set_layer_texture (overlay->pipeline, 0, texture);
overlay->enabled = TRUE;
}
else
{
cogl_pipeline_set_layer_texture (overlay->pipeline, 0, NULL);
overlay->enabled = FALSE;
}
}
else
cogl_pipeline_set_layer_texture (priv->pipeline, 0, NULL);
overlay->current_rect = *rect;
}
static void
meta_overlay_paint (MetaOverlay *overlay)
{
if (!overlay->enabled)
return;
g_assert (meta_is_wayland_compositor ());
cogl_framebuffer_draw_rectangle (cogl_get_draw_framebuffer (),
overlay->pipeline,
overlay->current_rect.x,
overlay->current_rect.y,
overlay->current_rect.x +
overlay->current_rect.width,
overlay->current_rect.y +
overlay->current_rect.height);
overlay->previous_rect = overlay->current_rect;
overlay->previous_is_valid = TRUE;
}
static void
@@ -61,42 +112,18 @@ meta_stage_finalize (GObject *object)
MetaStage *stage = META_STAGE (object);
MetaStagePrivate *priv = meta_stage_get_instance_private (stage);
if (priv->pipeline)
cogl_object_unref (priv->pipeline);
}
static void
paint_cursor (MetaStage *stage)
{
MetaStagePrivate *priv = meta_stage_get_instance_private (stage);
g_assert (meta_is_wayland_compositor ());
if (!priv->cursor)
return;
cogl_framebuffer_draw_rectangle (cogl_get_draw_framebuffer (),
priv->pipeline,
priv->current_rect.x,
priv->current_rect.y,
priv->current_rect.x +
priv->current_rect.width,
priv->current_rect.y +
priv->current_rect.height);
priv->previous_rect = priv->current_rect;
priv->previous_is_valid = TRUE;
meta_overlay_free (&priv->cursor_overlay);
}
static void
meta_stage_paint (ClutterActor *actor)
{
MetaStage *stage = META_STAGE (actor);
MetaStagePrivate *priv = meta_stage_get_instance_private (stage);
CLUTTER_ACTOR_CLASS (meta_stage_parent_class)->paint (actor);
if (meta_is_wayland_compositor ())
paint_cursor (stage);
meta_overlay_paint (&priv->cursor_overlay);
}
static void
@@ -113,10 +140,9 @@ meta_stage_class_init (MetaStageClass *klass)
static void
meta_stage_init (MetaStage *stage)
{
CoglContext *ctx = clutter_backend_get_cogl_context (clutter_get_default_backend ());
MetaStagePrivate *priv = meta_stage_get_instance_private (stage);
priv->pipeline = cogl_pipeline_new (ctx);
meta_overlay_init (&priv->cursor_overlay);
clutter_stage_set_user_resizable (CLUTTER_STAGE (stage), FALSE);
}
@@ -130,46 +156,42 @@ meta_stage_new (void)
}
static void
queue_redraw (MetaStage *stage)
queue_redraw_for_overlay (MetaStage *stage,
MetaOverlay *overlay)
{
MetaStagePrivate *priv = meta_stage_get_instance_private (stage);
cairo_rectangle_int_t clip;
/* Clear the location the cursor was at before, if we need to. */
if (priv->previous_is_valid)
/* Clear the location the overlay was at before, if we need to. */
if (overlay->previous_is_valid)
{
clip.x = priv->previous_rect.x;
clip.y = priv->previous_rect.y;
clip.width = priv->previous_rect.width;
clip.height = priv->previous_rect.height;
clip.x = overlay->previous_rect.x;
clip.y = overlay->previous_rect.y;
clip.width = overlay->previous_rect.width;
clip.height = overlay->previous_rect.height;
clutter_actor_queue_redraw_with_clip (CLUTTER_ACTOR (stage), &clip);
priv->previous_is_valid = FALSE;
overlay->previous_is_valid = FALSE;
}
/* And queue a redraw for the current cursor location. */
if (priv->cursor)
/* Draw the overlay at the new position */
if (overlay->enabled)
{
clip.x = priv->current_rect.x;
clip.y = priv->current_rect.y;
clip.width = priv->current_rect.width;
clip.height = priv->current_rect.height;
clip.x = overlay->current_rect.x;
clip.y = overlay->current_rect.y;
clip.width = overlay->current_rect.width;
clip.height = overlay->current_rect.height;
clutter_actor_queue_redraw_with_clip (CLUTTER_ACTOR (stage), &clip);
}
}
void
meta_stage_set_cursor (MetaStage *stage,
MetaCursorReference *cursor,
MetaRectangle *rect)
meta_stage_set_cursor (MetaStage *stage,
CoglTexture *texture,
MetaRectangle *rect)
{
MetaStagePrivate *priv = meta_stage_get_instance_private (stage);
if (priv->cursor != cursor)
{
priv->cursor = cursor;
update_pipeline (stage);
}
g_assert (meta_is_wayland_compositor () || texture == NULL);
priv->current_rect = *rect;
queue_redraw (stage);
meta_overlay_set (&priv->cursor_overlay, texture, rect);
queue_redraw_for_overlay (stage, &priv->cursor_overlay);
}

View File

@@ -51,9 +51,9 @@ GType meta_stage_get_type (void) G_GNUC_CONST;
ClutterActor *meta_stage_new (void);
void meta_stage_set_cursor (MetaStage *stage,
MetaCursorReference *cursor,
MetaRectangle *rect);
void meta_stage_set_cursor (MetaStage *stage,
CoglTexture *texture,
MetaRectangle *rect);
G_END_DECLS
#endif /* META_STAGE_H */

View File

@@ -330,6 +330,21 @@ output_get_hotplug_mode_update (MetaMonitorManagerXrandr *manager_xrandr,
return output_get_boolean_property (manager_xrandr, output, "hotplug_mode_update");
}
static char *
get_xmode_name (XRRModeInfo *xmode)
{
int width = xmode->width;
int height = xmode->height;
if (xmode->hSkew != 0)
{
width += 2 * (xmode->hSkew >> 8);
height += 2 * (xmode->hSkew & 0xff);
}
return g_strdup_printf ("%dx%d", width, height);
}
static void
meta_monitor_manager_xrandr_read_current (MetaMonitorManager *manager)
{
@@ -415,6 +430,7 @@ meta_monitor_manager_xrandr_read_current (MetaMonitorManager *manager)
mode->height = xmode->height;
mode->refresh_rate = (xmode->dotClock /
((float)xmode->hTotal * xmode->vTotal));
mode->name = get_xmode_name (xmode);
}
for (i = 0; i < (unsigned)resources->ncrtc; i++)

View File

@@ -51,6 +51,12 @@ round_to_fixed (float x)
return roundf (x * 256);
}
/* Help macros to scale from OpenGL <-1,1> coordinates system to
* window coordinates ranging [0,window-size]. Borrowed from clutter-utils.c
*/
#define MTX_GL_SCALE_X(x,w,v1,v2) ((((((x) / (w)) + 1.0f) / 2.0f) * (v1)) + (v2))
#define MTX_GL_SCALE_Y(y,w,v1,v2) ((v1) - (((((y) / (w)) + 1.0f) / 2.0f) * (v1)) + (v2))
/* This helper function checks if (according to our fixed point precision)
* the vertices @verts form a box of width @widthf and height @heightf
* located at integral coordinates. These coordinates are returned
@@ -118,3 +124,67 @@ meta_actor_is_untransformed (ClutterActor *actor,
return meta_actor_vertices_are_untransformed (verts, widthf, heightf, x_origin, y_origin);
}
/**
* meta_actor_painting_untransformed:
* @paint_width: the width of the painted area
* @paint_height: the height of the painted area
* @x_origin: if the transform is only an integer translation
* then the X coordinate of the location of the origin under the transformation
* from drawing space to screen pixel space is returned here.
* @y_origin: if the transform is only an integer translation
* then the X coordinate of the location of the origin under the transformation
* from drawing space to screen pixel space is returned here.
*
* Determines if the current painting transform is an integer translation.
* This can differ from the result of meta_actor_is_untransformed() when
* painting an actor if we're inside a inside a clone paint. @paint_width
* and @paint_height are used to determine the vertices of the rectangle
* we check to see if the painted area is "close enough" to the integer
* transform.
*/
gboolean
meta_actor_painting_untransformed (int paint_width,
int paint_height,
int *x_origin,
int *y_origin)
{
CoglMatrix modelview, projection, modelview_projection;
ClutterVertex vertices[4];
float viewport[4];
int i;
cogl_get_modelview_matrix (&modelview);
cogl_get_projection_matrix (&projection);
cogl_matrix_multiply (&modelview_projection,
&projection,
&modelview);
vertices[0].x = 0;
vertices[0].y = 0;
vertices[0].z = 0;
vertices[1].x = paint_width;
vertices[1].y = 0;
vertices[1].z = 0;
vertices[2].x = 0;
vertices[2].y = paint_height;
vertices[2].z = 0;
vertices[3].x = paint_width;
vertices[3].y = paint_height;
vertices[3].z = 0;
cogl_get_viewport (viewport);
for (i = 0; i < 4; i++)
{
float w = 1;
cogl_matrix_transform_point (&modelview_projection, &vertices[i].x, &vertices[i].y, &vertices[i].z, &w);
vertices[i].x = MTX_GL_SCALE_X (vertices[i].x, w,
viewport[2], viewport[0]);
vertices[i].y = MTX_GL_SCALE_Y (vertices[i].y, w,
viewport[3], viewport[1]);
}
return meta_actor_vertices_are_untransformed (vertices, paint_width, paint_height, x_origin, y_origin);
}

View File

@@ -31,4 +31,9 @@ gboolean meta_actor_is_untransformed (ClutterActor *actor,
int *x_origin,
int *y_origin);
gboolean meta_actor_painting_untransformed (int paint_width,
int paint_height,
int *x_origin,
int *y_origin);
#endif /* __META_CLUTTER_UTILS_H__ */

View File

@@ -64,3 +64,37 @@ meta_create_texture_pipeline (CoglTexture *src_texture)
return pipeline;
}
static gboolean is_pot(int x)
{
return x > 0 && (x & (x - 1)) == 0;
}
CoglTexture *
meta_create_large_texture (int width,
int height,
CoglTextureComponents components)
{
ClutterBackend *backend = clutter_get_default_backend ();
CoglContext *ctx = clutter_backend_get_cogl_context (backend);
CoglTexture *texture;
gboolean should_use_rectangle = FALSE;
if (!(is_pot (width) && is_pot (height)) &&
!cogl_has_feature (ctx, COGL_FEATURE_ID_TEXTURE_NPOT))
{
if (cogl_has_feature (ctx, COGL_FEATURE_ID_TEXTURE_RECTANGLE))
should_use_rectangle = TRUE;
}
if (should_use_rectangle)
texture = COGL_TEXTURE (cogl_texture_rectangle_new_with_size (ctx,
width, height));
else
texture = COGL_TEXTURE (cogl_texture_2d_new_with_size (ctx,
width, height));
cogl_texture_set_components (texture, components);
return texture;
}

View File

@@ -25,4 +25,8 @@
CoglPipeline * meta_create_texture_pipeline (CoglTexture *texture);
CoglTexture *meta_create_large_texture (int width,
int height,
CoglTextureComponents components);
#endif /* __META_COGL_UTILS_H__ */

View File

@@ -82,7 +82,9 @@
#include "backends/x11/meta-backend-x11.h"
#ifdef HAVE_WAYLAND
#include "wayland/meta-wayland-private.h"
#endif
static gboolean
is_modal (MetaDisplay *display)

View File

@@ -1,7 +1,7 @@
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* Copyright 2009 Sander Dijkhuis
* Copyright 2010 Red Hat, Inc.
* Copyright 2014 Red Hat, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
@@ -26,23 +26,119 @@
*
*/
#include <config.h>
/*
* The overall model drawing model of this widget is that we have one
* texture, or two interpolated textures, possibly with alpha or
* margins that let the underlying background show through, blended
* over a solid color or a gradient. The result of that combination
* can then be affected by a "vignette" that darkens the background
* away from a central point (or as a no-GLSL fallback, simply darkens
* the background) and by overall opacity.
*
* As of GNOME 3.14, GNOME is only using a fraction of this when the
* user sets the background through the control center - what can be
* set is:
*
* A single image without a border
* An animation of images without a border that blend together,
* with the blend changing every 4-5 minutes
* A solid color with a repeated noise texture blended over it
*
* This all is pretty easy to do in a fragment shader, except when:
*
* A) We don't have GLSL - in this case, the operation of
* interpolating the two textures and blending the result over the
* background can't be expressed with Cogl's fixed-function layer
* combining (which is confined to what GL's texture environment
* combining can do) So we can only handle the above directly if
* there are no margins or alpha.
*
* B) The image textures are sliced. Texture size limits on older
* hardware (pre-965 intel hardware, r300, etc.) is often 2048,
* and it would be common to use a texture larger than this for a
* background and expect it to be scaled down. Cogl can compensate
* for this by breaking the texture up into multiple textures, but
* can't multitexture with sliced textures. So we can only handle
* the above if there's a single texture.
*
* However, even when we *can* represent everything in a single pass,
* it's not necessarily efficient. If we want to draw a 1024x768
* background, it's pretty inefficient to bilinearly texture from
* two 2560x1440 images and mix that. So the drawing model we take
* here is that MetaBackground generates a single texture (which
* might be a 1x1 texture for a solid color, or a 1x2 texture for a
* gradient, or a repeated texture for wallpaper, or a pre-rendered
* texture the size of the screen), and we draw with that, possibly
* adding the vignette and opacity.
*/
#include <cogl/cogl-texture-pixmap-x11.h>
#include <config.h>
#include <clutter/clutter.h>
#include <X11/Xatom.h>
#include "cogl-utils.h"
#include "compositor-private.h"
#include "clutter-utils.h"
#include <meta/errors.h>
#include <meta/meta-background.h>
#include "meta-background-actor-private.h"
#include "meta-background-private.h"
#include "meta-cullable.h"
enum
{
PROP_META_SCREEN = 1,
PROP_MONITOR,
PROP_BACKGROUND,
};
typedef enum {
CHANGED_BACKGROUND = 1 << 0,
CHANGED_EFFECTS = 1 << 2,
CHANGED_VIGNETTE_PARAMETERS = 1 << 3,
CHANGED_ALL = 0xFFFF
} ChangedFlags;
#define VERTEX_SHADER_DECLARATIONS \
"uniform vec2 scale;\n" \
"uniform vec2 offset;\n" \
"varying vec2 position;\n" \
#define VERTEX_SHADER_CODE \
"position = cogl_tex_coord0_in.xy * scale + offset;\n" \
#define FRAGMENT_SHADER_DECLARATIONS \
"uniform float vignette_sharpness;\n" \
"varying vec2 position;\n" \
#define FRAGMENT_SHADER_CODE \
"float t = 2.0 * length(position);\n" \
"t = min(t, 1.0);\n" \
"float pixel_brightness = 1 - t * vignette_sharpness;\n" \
"cogl_color_out.rgb = cogl_color_out.rgb * pixel_brightness;\n" \
typedef struct _MetaBackgroundLayer MetaBackgroundLayer;
typedef enum {
PIPELINE_VIGNETTE = (1 << 0),
PIPELINE_BLEND = (1 << 1),
} PipelineFlags;
struct _MetaBackgroundActorPrivate
{
MetaScreen *screen;
int monitor;
MetaBackground *background;
gboolean vignette;
float brightness;
float vignette_sharpness;
ChangedFlags changed;
CoglPipeline *pipeline;
PipelineFlags pipeline_flags;
cairo_rectangle_int_t texture_area;
gboolean force_bilinear;
cairo_region_t *clip_region;
};
@@ -66,27 +162,45 @@ static void
meta_background_actor_dispose (GObject *object)
{
MetaBackgroundActor *self = META_BACKGROUND_ACTOR (object);
MetaBackgroundActorPrivate *priv = self->priv;
set_clip_region (self, NULL);
meta_background_actor_set_background (self, NULL);
if (priv->pipeline)
{
cogl_object_unref (priv->pipeline);
priv->pipeline = NULL;
}
G_OBJECT_CLASS (meta_background_actor_parent_class)->dispose (object);
}
static void
get_preferred_size (MetaBackgroundActor *self,
gfloat *width,
gfloat *height)
{
MetaBackgroundActorPrivate *priv = META_BACKGROUND_ACTOR (self)->priv;
MetaRectangle monitor_geometry;
meta_screen_get_monitor_geometry (priv->screen, priv->monitor, &monitor_geometry);
if (width != NULL)
*width = monitor_geometry.width;
if (height != NULL)
*height = monitor_geometry.height;
}
static void
meta_background_actor_get_preferred_width (ClutterActor *actor,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p)
{
ClutterContent *content;
gfloat width;
content = clutter_actor_get_content (actor);
if (content)
clutter_content_get_preferred_size (content, &width, NULL);
else
width = 0;
get_preferred_size (META_BACKGROUND_ACTOR (actor), &width, NULL);
if (min_width_p)
*min_width_p = width;
@@ -101,15 +215,9 @@ meta_background_actor_get_preferred_height (ClutterActor *actor,
gfloat *natural_height_p)
{
ClutterContent *content;
gfloat height;
content = clutter_actor_get_content (actor);
if (content)
clutter_content_get_preferred_size (content, NULL, &height);
else
height = 0;
get_preferred_size (META_BACKGROUND_ACTOR (actor), NULL, &height);
if (min_height_p)
*min_height_p = height;
@@ -117,18 +225,306 @@ meta_background_actor_get_preferred_height (ClutterActor *actor,
*natural_height_p = height;
}
static CoglPipeline *
make_pipeline (PipelineFlags pipeline_flags)
{
static CoglPipeline *templates[4];
CoglPipeline **templatep;
templatep = &templates[pipeline_flags];
if (*templatep == NULL)
{
/* Cogl automatically caches pipelines with no eviction policy,
* so we need to prevent identical pipelines from getting cached
* separately, by reusing the same shader snippets.
*/
*templatep = COGL_PIPELINE (meta_create_texture_pipeline (NULL));
if ((pipeline_flags & PIPELINE_VIGNETTE) != 0)
{
static CoglSnippet *snippet;
if (!snippet)
snippet = cogl_snippet_new (COGL_SNIPPET_HOOK_VERTEX,
VERTEX_SHADER_DECLARATIONS, VERTEX_SHADER_CODE);
cogl_pipeline_add_snippet (*templatep, snippet);
}
if ((pipeline_flags & PIPELINE_VIGNETTE) != 0)
{
static CoglSnippet *snippet;
if (!snippet)
snippet = cogl_snippet_new (COGL_SNIPPET_HOOK_FRAGMENT,
FRAGMENT_SHADER_DECLARATIONS, FRAGMENT_SHADER_CODE);
cogl_pipeline_add_snippet (*templatep, snippet);
}
if ((pipeline_flags & PIPELINE_BLEND) == 0)
cogl_pipeline_set_blend (*templatep, "RGBA = ADD (SRC_COLOR, 0)", NULL);
}
return cogl_pipeline_copy (*templatep);
}
static void
setup_pipeline (MetaBackgroundActor *self,
cairo_rectangle_int_t *actor_pixel_rect)
{
MetaBackgroundActorPrivate *priv = self->priv;
PipelineFlags pipeline_flags = 0;
guint8 opacity;
float color_component;
CoglPipelineFilter filter;
opacity = clutter_actor_get_paint_opacity (CLUTTER_ACTOR (self));
if (opacity < 255)
pipeline_flags |= PIPELINE_BLEND;
if (priv->vignette && clutter_feature_available (CLUTTER_FEATURE_SHADERS_GLSL))
pipeline_flags |= PIPELINE_VIGNETTE;
if (priv->pipeline &&
pipeline_flags != priv->pipeline_flags)
{
cogl_object_unref (priv->pipeline);
priv->pipeline = NULL;
}
if (priv->pipeline == NULL)
{
priv->pipeline_flags = pipeline_flags;
priv->pipeline = make_pipeline (pipeline_flags);
priv->changed = CHANGED_ALL;
}
if ((priv->changed & CHANGED_BACKGROUND) != 0)
{
CoglPipelineWrapMode wrap_mode;
CoglTexture *texture = meta_background_get_texture (priv->background,
priv->monitor,
&priv->texture_area,
&wrap_mode);
priv->force_bilinear = texture &&
(priv->texture_area.width != (int)cogl_texture_get_width (texture) ||
priv->texture_area.height != (int)cogl_texture_get_height (texture));
cogl_pipeline_set_layer_texture (priv->pipeline, 0, texture);
cogl_pipeline_set_layer_wrap_mode (priv->pipeline, 0, wrap_mode);
}
if ((priv->changed & CHANGED_VIGNETTE_PARAMETERS) != 0)
{
cogl_pipeline_set_uniform_1f (priv->pipeline,
cogl_pipeline_get_uniform_location (priv->pipeline,
"vignette_sharpness"),
priv->vignette_sharpness);
}
if (priv->vignette)
color_component = priv->brightness * opacity / 255.;
else
color_component = opacity / 255.;
cogl_pipeline_set_color4f (priv->pipeline,
color_component,
color_component,
color_component,
opacity / 255.);
if (!priv->force_bilinear &&
meta_actor_painting_untransformed (actor_pixel_rect->width, actor_pixel_rect->height, NULL, NULL))
filter = COGL_PIPELINE_FILTER_NEAREST;
else
filter = COGL_PIPELINE_FILTER_LINEAR;
cogl_pipeline_set_layer_filters (priv->pipeline, 0, filter, filter);
}
static void
set_glsl_parameters (MetaBackgroundActor *self,
cairo_rectangle_int_t *actor_pixel_rect)
{
MetaBackgroundActorPrivate *priv = self->priv;
float scale[2];
float offset[2];
/* Compute a scale and offset for transforming texture coordinates to the
* coordinate system from [-0.5 to 0.5] across the area of the actor
*/
scale[0] = priv->texture_area.width / (float)actor_pixel_rect->width;
scale[1] = priv->texture_area.height / (float)actor_pixel_rect->height;
offset[0] = priv->texture_area.x / (float)actor_pixel_rect->width - 0.5;
offset[1] = priv->texture_area.y / (float)actor_pixel_rect->height - 0.5;
cogl_pipeline_set_uniform_float (priv->pipeline,
cogl_pipeline_get_uniform_location (priv->pipeline,
"scale"),
2, 1, scale);
cogl_pipeline_set_uniform_float (priv->pipeline,
cogl_pipeline_get_uniform_location (priv->pipeline,
"offset"),
2, 1, offset);
}
static void
meta_background_actor_paint (ClutterActor *actor)
{
MetaBackgroundActor *self = META_BACKGROUND_ACTOR (actor);
MetaBackgroundActorPrivate *priv = self->priv;
ClutterActorBox actor_box;
cairo_rectangle_int_t actor_pixel_rect;
cairo_region_t *paintable_region = NULL;
int n_texture_subareas;
int i;
if ((priv->clip_region && cairo_region_is_empty (priv->clip_region)))
return;
clutter_actor_get_content_box (actor, &actor_box);
actor_pixel_rect.x = actor_box.x1;
actor_pixel_rect.y = actor_box.y1;
actor_pixel_rect.width = actor_box.x2 - actor_box.x1;
actor_pixel_rect.height = actor_box.y2 - actor_box.y1;
/* Now figure out what to actually paint.
*/
paintable_region = cairo_region_create_rectangle (&actor_pixel_rect);
if (priv->clip_region != NULL)
cairo_region_intersect (paintable_region, priv->clip_region);
if (cairo_region_is_empty (paintable_region))
goto out;
setup_pipeline (self, &actor_pixel_rect);
set_glsl_parameters (self, &actor_pixel_rect);
/* Finally, split the paintable region up into distinct areas
* and paint each area one by one
*/
n_texture_subareas = cairo_region_num_rectangles (paintable_region);
for (i = 0; i < n_texture_subareas; i++)
{
cairo_rectangle_int_t rect;
float tx1, tx2, ty1, ty2;
cairo_region_get_rectangle (paintable_region, i, &rect);
tx1 = (rect.x - actor_pixel_rect.x - priv->texture_area.x) / (float)priv->texture_area.width;
ty1 = (rect.y - actor_pixel_rect.y - priv->texture_area.y) / (float)priv->texture_area.height;
tx2 = (rect.x + rect.width - actor_pixel_rect.x - priv->texture_area.x) / (float)priv->texture_area.width;
ty2 = (rect.y + rect.height - actor_pixel_rect.y - priv->texture_area.y) / (float)priv->texture_area.height;
cogl_framebuffer_draw_textured_rectangle (cogl_get_draw_framebuffer (),
priv->pipeline,
rect.x, rect.y,
rect.x + rect.width, rect.y + rect.height,
tx1, ty1, tx2, ty2);
}
out:
cairo_region_destroy (paintable_region);
}
static void
meta_background_actor_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
MetaBackgroundActor *self = META_BACKGROUND_ACTOR (object);
MetaBackgroundActorPrivate *priv = self->priv;
switch (prop_id)
{
case PROP_META_SCREEN:
priv->screen = g_value_get_object (value);
break;
case PROP_MONITOR:
priv->monitor = g_value_get_int (value);
break;
case PROP_BACKGROUND:
meta_background_actor_set_background (self, g_value_get_object (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
meta_background_actor_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
MetaBackgroundActorPrivate *priv = META_BACKGROUND_ACTOR (object)->priv;
switch (prop_id)
{
case PROP_META_SCREEN:
g_value_set_object (value, priv->screen);
break;
case PROP_MONITOR:
g_value_set_int (value, priv->monitor);
break;
case PROP_BACKGROUND:
g_value_set_object (value, priv->background);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
meta_background_actor_class_init (MetaBackgroundActorClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
GParamSpec *param_spec;
g_type_class_add_private (klass, sizeof (MetaBackgroundActorPrivate));
object_class->dispose = meta_background_actor_dispose;
object_class->set_property = meta_background_actor_set_property;
object_class->get_property = meta_background_actor_get_property;
actor_class->get_preferred_width = meta_background_actor_get_preferred_width;
actor_class->get_preferred_height = meta_background_actor_get_preferred_height;
actor_class->paint = meta_background_actor_paint;
param_spec = g_param_spec_object ("meta-screen",
"MetaScreen",
"MetaScreen",
META_TYPE_SCREEN,
G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
g_object_class_install_property (object_class,
PROP_META_SCREEN,
param_spec);
param_spec = g_param_spec_int ("monitor",
"monitor",
"monitor",
0, G_MAXINT, 0,
G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
g_object_class_install_property (object_class,
PROP_MONITOR,
param_spec);
param_spec = g_param_spec_object ("background",
"Background",
"MetaBackground object holding background parameters",
META_TYPE_BACKGROUND,
G_PARAM_READWRITE);
g_object_class_install_property (object_class,
PROP_BACKGROUND,
param_spec);
}
static void
@@ -141,19 +537,22 @@ meta_background_actor_init (MetaBackgroundActor *self)
/**
* meta_background_actor_new:
* @monitor: Index of the monitor for which to draw the background
*
* Creates a new actor to draw the background for the given monitor.
* This actor should be associated with a #MetaBackground using
* clutter_actor_set_content()
*
* Return value: the newly created background actor
*/
ClutterActor *
meta_background_actor_new (void)
meta_background_actor_new (MetaScreen *screen,
int monitor)
{
MetaBackgroundActor *self;
self = g_object_new (META_TYPE_BACKGROUND_ACTOR, NULL);
self = g_object_new (META_TYPE_BACKGROUND_ACTOR,
"meta-screen", screen,
"monitor", monitor,
NULL);
return CLUTTER_ACTOR (self);
}
@@ -195,3 +594,95 @@ meta_background_actor_get_clip_region (MetaBackgroundActor *self)
MetaBackgroundActorPrivate *priv = self->priv;
return priv->clip_region;
}
static void
invalidate_pipeline (MetaBackgroundActor *self,
ChangedFlags changed)
{
MetaBackgroundActorPrivate *priv = self->priv;
priv->changed |= changed;
}
static void
on_background_changed (MetaBackground *background,
MetaBackgroundActor *self)
{
invalidate_pipeline (self, CHANGED_BACKGROUND);
}
void
meta_background_actor_set_background (MetaBackgroundActor *self,
MetaBackground *background)
{
MetaBackgroundActorPrivate *priv;
g_return_if_fail (META_IS_BACKGROUND_ACTOR (self));
g_return_if_fail (background == NULL || META_IS_BACKGROUND (background));
priv = self->priv;
if (background == priv->background)
return;
if (priv->background)
{
g_signal_handlers_disconnect_by_func (priv->background,
(gpointer)on_background_changed,
self);
g_object_unref (priv->background);
priv->background = NULL;
}
if (background)
{
priv->background = g_object_ref (background);
g_signal_connect (priv->background, "changed",
G_CALLBACK (on_background_changed), self);
}
invalidate_pipeline (self, CHANGED_BACKGROUND);
clutter_actor_queue_redraw (CLUTTER_ACTOR (self));
}
void
meta_background_actor_add_vignette (MetaBackgroundActor *self,
double brightness,
double sharpness)
{
MetaBackgroundActorPrivate *priv;
g_return_if_fail (META_IS_BACKGROUND_ACTOR (self));
g_return_if_fail (brightness >= 0. && brightness <= 1.);
g_return_if_fail (sharpness >= 0.);
priv = self->priv;
if (!priv->vignette)
invalidate_pipeline (self, CHANGED_EFFECTS);
priv->vignette = TRUE;
priv->brightness = brightness;
priv->vignette_sharpness = sharpness;
invalidate_pipeline (self, CHANGED_VIGNETTE_PARAMETERS);
clutter_actor_queue_redraw (CLUTTER_ACTOR (self));
}
void
meta_background_actor_remove_vignette (MetaBackgroundActor *self)
{
MetaBackgroundActorPrivate *priv;
priv = self->priv;
g_return_if_fail (META_IS_BACKGROUND_ACTOR (self));
if (!priv->vignette)
return;
priv->vignette = FALSE;
invalidate_pipeline (self, CHANGED_EFFECTS);
clutter_actor_queue_redraw (CLUTTER_ACTOR (self));
}

View File

@@ -0,0 +1,342 @@
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* Copyright 2014 Red Hat, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses/>.
*/
/**
* SECTION:meta-background-image
* @title: MetaBackgroundImage
* @short_description: objects holding images loaded from files, used for backgrounds
*/
#include <config.h>
#include <gio/gio.h>
#include <gdk-pixbuf/gdk-pixbuf.h>
#include <clutter/clutter.h>
#include <meta/meta-background-image.h>
#include "cogl-utils.h"
enum
{
LOADED,
LAST_SIGNAL
};
static guint signals[LAST_SIGNAL] = { 0 };
struct _MetaBackgroundImageCache
{
GObject parent_instance;
GHashTable *images;
};
struct _MetaBackgroundImageCacheClass
{
GObjectClass parent_class;
};
struct _MetaBackgroundImage
{
GObject parent_instance;
char *filename;
MetaBackgroundImageCache *cache;
gboolean in_cache;
gboolean loaded;
CoglTexture *texture;
};
struct _MetaBackgroundImageClass
{
GObjectClass parent_class;
};
G_DEFINE_TYPE (MetaBackgroundImageCache, meta_background_image_cache, G_TYPE_OBJECT);
static void
meta_background_image_cache_init (MetaBackgroundImageCache *cache)
{
cache->images = g_hash_table_new (g_str_hash, g_str_equal);
}
static void
meta_background_image_cache_finalize (GObject *object)
{
MetaBackgroundImageCache *cache = META_BACKGROUND_IMAGE_CACHE (object);
GHashTableIter iter;
gpointer key, value;
g_hash_table_iter_init (&iter, cache->images);
while (g_hash_table_iter_next (&iter, &key, &value))
{
MetaBackgroundImage *image = value;
image->in_cache = FALSE;
}
g_hash_table_destroy (cache->images);
G_OBJECT_CLASS (meta_background_image_cache_parent_class)->finalize (object);
}
static void
meta_background_image_cache_class_init (MetaBackgroundImageCacheClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->finalize = meta_background_image_cache_finalize;
}
/**
* meta_background_image_cache_get_default:
*
* Return value: (transfer none): the global singleton background cache
*/
MetaBackgroundImageCache *
meta_background_image_cache_get_default (void)
{
static MetaBackgroundImageCache *cache;
if (cache == NULL)
cache = g_object_new (META_TYPE_BACKGROUND_IMAGE_CACHE, NULL);
return cache;
}
static void
load_file (GTask *task,
MetaBackgroundImage *image,
gpointer task_data,
GCancellable *cancellable)
{
GError *error = NULL;
GdkPixbuf *pixbuf;
pixbuf = gdk_pixbuf_new_from_file (image->filename,
&error);
if (pixbuf == NULL)
{
g_task_return_error (task, error);
return;
}
g_task_return_pointer (task, pixbuf, (GDestroyNotify) g_object_unref);
}
static void
file_loaded (GObject *source_object,
GAsyncResult *result,
gpointer user_data)
{
MetaBackgroundImage *image = META_BACKGROUND_IMAGE (source_object);
GError *error = NULL;
GTask *task;
CoglTexture *texture;
GdkPixbuf *pixbuf;
int width, height, row_stride;
guchar *pixels;
gboolean has_alpha;
task = G_TASK (result);
pixbuf = g_task_propagate_pointer (task, &error);
if (pixbuf == NULL)
{
g_warning ("Failed to load background '%s': %s",
image->filename, error->message);
g_clear_error (&error);
goto out;
}
width = gdk_pixbuf_get_width (pixbuf);
height = gdk_pixbuf_get_height (pixbuf);
row_stride = gdk_pixbuf_get_rowstride (pixbuf);
pixels = gdk_pixbuf_get_pixels (pixbuf);
has_alpha = gdk_pixbuf_get_has_alpha (pixbuf);
texture = meta_create_large_texture (width, height,
has_alpha ? COGL_TEXTURE_COMPONENTS_RGBA : COGL_TEXTURE_COMPONENTS_RGB);
if (!cogl_texture_set_data (texture,
has_alpha ? COGL_PIXEL_FORMAT_RGBA_8888 : COGL_PIXEL_FORMAT_RGB_888,
row_stride,
pixels, 0,
NULL))
{
g_warning ("Failed to create texture for background");
cogl_object_unref (texture);
}
image->texture = texture;
out:
image->loaded = TRUE;
g_signal_emit (image, signals[LOADED], 0);
}
/**
* meta_background_image_cache_load:
* @cache: a #MetaBackgroundImageCache
* @filename: filename to load
*
* Loads an image to use as a background, or returns a reference to an
* image that is already in the process of loading or loaded. In either
* case, what is returned is a #MetaBackgroundImage which can be derefenced
* to get a #CoglTexture. If meta_background_image_is_loaded() returns %TRUE,
* the background is loaded, otherwise the MetaBackgroundImage::loaded
* signal will be emitted exactly once. The 'loaded' state means that the
* loading process finished, whether it succeeded or failed.
*
* Return value: (transfer full): a #MetaBackgroundImage to dereference to get the loaded texture
*/
MetaBackgroundImage *
meta_background_image_cache_load (MetaBackgroundImageCache *cache,
const char *filename)
{
MetaBackgroundImage *image;
GTask *task;
g_return_val_if_fail (META_IS_BACKGROUND_IMAGE_CACHE (cache), NULL);
g_return_val_if_fail (filename != NULL, NULL);
image = g_hash_table_lookup (cache->images, filename);
if (image != NULL)
return g_object_ref (image);
image = g_object_new (META_TYPE_BACKGROUND_IMAGE, NULL);
image->cache = cache;
image->in_cache = TRUE;
image->filename = g_strdup (filename);
g_hash_table_insert (cache->images, image->filename, image);
task = g_task_new (image, NULL, file_loaded, NULL);
g_task_run_in_thread (task, (GTaskThreadFunc) load_file);
g_object_unref (task);
return image;
}
/**
* meta_background_image_cache_purge:
* @cache: a #MetaBackgroundImageCache
* @filename: filename to remove from the cache
*
* Remove an entry from the cache; this would be used if monitoring
* showed that the file changed.
*/
void
meta_background_image_cache_purge (MetaBackgroundImageCache *cache,
const char *filename)
{
MetaBackgroundImage *image;
g_return_val_if_fail (META_IS_BACKGROUND_IMAGE_CACHE (cache), NULL);
g_return_val_if_fail (filename != NULL, NULL);
image = g_hash_table_lookup (cache->images, filename);
if (image == NULL)
return;
g_hash_table_remove (cache->images, image->filename);
image->in_cache = FALSE;
}
G_DEFINE_TYPE (MetaBackgroundImage, meta_background_image, G_TYPE_OBJECT);
static void
meta_background_image_init (MetaBackgroundImage *image)
{
}
static void
meta_background_image_finalize (GObject *object)
{
MetaBackgroundImage *image = META_BACKGROUND_IMAGE (object);
if (image->in_cache)
g_hash_table_remove (image->cache->images, image->filename);
if (image->texture)
cogl_object_unref (image->texture);
if (image->filename)
g_free (image->filename);
G_OBJECT_CLASS (meta_background_image_parent_class)->finalize (object);
}
static void
meta_background_image_class_init (MetaBackgroundImageClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->finalize = meta_background_image_finalize;
signals[LOADED] =
g_signal_new ("loaded",
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL, NULL,
G_TYPE_NONE, 0);
}
/**
* meta_background_image_is_loaded:
* @image: a #MetaBackgroundImage
*
* Return value: %TRUE if loading has already completed, %FALSE otherwise
*/
gboolean
meta_background_image_is_loaded (MetaBackgroundImage *image)
{
g_return_val_if_fail (META_IS_BACKGROUND_IMAGE (image), FALSE);
return image->loaded;
}
/**
* meta_background_image_get_success:
* @image: a #MetaBackgroundImage
*
* This function is a convenience function for checking for success,
* without having to call meta_background_image_get_success() and
* handle the return of a Cogl type.
*
* Return value: %TRUE if loading completed successfully, otherwise %FALSE
*/
gboolean
meta_background_image_get_success (MetaBackgroundImage *image)
{
g_return_val_if_fail (META_IS_BACKGROUND_IMAGE (image), FALSE);
return image->texture != NULL;
}
/**
* meta_background_image_get_texture:
* @image: a #MetaBackgroundImage
*
* Return value: (transfer none): a #CoglTexture if loading succeeded; if
* loading failed or has not yet finished, %NULL.
*/
CoglTexture *
meta_background_image_get_texture (MetaBackgroundImage *image)
{
g_return_val_if_fail (META_IS_BACKGROUND_IMAGE (image), NULL);
return image->texture;
}

View File

@@ -0,0 +1,15 @@
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
#ifndef META_BACKGROUND_PRIVATE_H
#define META_BACKGROUND_PRIVATE_H
#include <config.h>
#include "meta-background-private.h"
CoglTexture *meta_background_get_texture (MetaBackground *self,
int monitor_index,
cairo_rectangle_int_t *texture_area,
CoglPipelineWrapMode *wrap_mode);
#endif /* META_BACKGROUND_PRIVATE_H */

File diff suppressed because it is too large Load Diff

View File

@@ -28,16 +28,14 @@
#include <config.h>
#include <meta/meta-shaped-texture.h>
#include <meta/util.h>
#include "meta-shaped-texture-private.h"
#include <cogl/cogl.h>
#include <gdk/gdk.h> /* for gdk_rectangle_intersect() */
#include "clutter-utils.h"
#include "meta-texture-tower.h"
#include "meta-shaped-texture-private.h"
#include "meta-window-actor-private.h"
#include <clutter/clutter.h>
#include <cogl/cogl.h>
#include <gdk/gdk.h> /* for gdk_rectangle_intersect() */
#include "meta-cullable.h"
static void meta_shaped_texture_dispose (GObject *object);
@@ -298,10 +296,8 @@ meta_shaped_texture_paint (ClutterActor *actor)
guchar opacity;
CoglContext *ctx;
CoglFramebuffer *fb;
CoglPipeline *pipeline = NULL;
CoglTexture *paint_tex;
ClutterActorBox alloc;
cairo_region_t *blended_region = NULL;
CoglPipelineFilter filter;
if (priv->clip_region && cairo_region_is_empty (priv->clip_region))
@@ -339,13 +335,15 @@ meta_shaped_texture_paint (ClutterActor *actor)
if (tex_width == 0 || tex_height == 0) /* no contents yet */
return;
cairo_rectangle_int_t tex_rect = { 0, 0, tex_width, tex_height };
/* Use nearest-pixel interpolation if the texture is unscaled. This
* improves performance, especially with software rendering.
*/
filter = COGL_PIPELINE_FILTER_LINEAR;
if (!clutter_actor_is_in_clone_paint (actor) && meta_actor_is_untransformed (actor, NULL, NULL))
if (meta_actor_painting_untransformed (tex_width, tex_height, NULL, NULL))
filter = COGL_PIPELINE_FILTER_NEAREST;
ctx = clutter_backend_get_cogl_context (clutter_get_default_backend ());
@@ -354,7 +352,45 @@ meta_shaped_texture_paint (ClutterActor *actor)
opacity = clutter_actor_get_paint_opacity (actor);
clutter_actor_get_allocation_box (actor, &alloc);
if (priv->opaque_region != NULL && opacity == 255)
cairo_region_t *blended_region;
gboolean use_opaque_region = (priv->opaque_region != NULL && opacity == 255);
if (use_opaque_region)
{
if (priv->clip_region != NULL)
blended_region = cairo_region_copy (priv->clip_region);
else
blended_region = cairo_region_create_rectangle (&tex_rect);
cairo_region_subtract (blended_region, priv->opaque_region);
}
else
{
if (priv->clip_region != NULL)
blended_region = cairo_region_reference (priv->clip_region);
else
blended_region = NULL;
}
/* Limit to how many separate rectangles we'll draw; beyond this just
* fall back and draw the whole thing */
#define MAX_RECTS 16
if (blended_region != NULL)
{
int n_rects = cairo_region_num_rectangles (blended_region);
if (n_rects > MAX_RECTS)
{
/* Fall back to taking the fully blended path. */
use_opaque_region = FALSE;
cairo_region_destroy (blended_region);
blended_region = NULL;
}
}
/* First, paint the unblended parts, which are part of the opaque region. */
if (use_opaque_region)
{
CoglPipeline *opaque_pipeline;
cairo_region_t *region;
@@ -371,103 +407,87 @@ meta_shaped_texture_paint (ClutterActor *actor)
region = cairo_region_reference (priv->opaque_region);
}
if (cairo_region_is_empty (region))
goto paint_blended;
opaque_pipeline = get_unblended_pipeline (ctx);
cogl_pipeline_set_layer_texture (opaque_pipeline, 0, paint_tex);
cogl_pipeline_set_layer_filters (opaque_pipeline, 0, filter, filter);
n_rects = cairo_region_num_rectangles (region);
for (i = 0; i < n_rects; i++)
if (!cairo_region_is_empty (region))
{
cairo_rectangle_int_t rect;
cairo_region_get_rectangle (region, i, &rect);
paint_clipped_rectangle (fb, opaque_pipeline, &rect, &alloc);
opaque_pipeline = get_unblended_pipeline (ctx);
cogl_pipeline_set_layer_texture (opaque_pipeline, 0, paint_tex);
cogl_pipeline_set_layer_filters (opaque_pipeline, 0, filter, filter);
n_rects = cairo_region_num_rectangles (region);
for (i = 0; i < n_rects; i++)
{
cairo_rectangle_int_t rect;
cairo_region_get_rectangle (region, i, &rect);
paint_clipped_rectangle (fb, opaque_pipeline, &rect, &alloc);
}
cogl_object_unref (opaque_pipeline);
}
cogl_object_unref (opaque_pipeline);
if (priv->clip_region != NULL)
{
blended_region = cairo_region_copy (priv->clip_region);
}
else
{
cairo_rectangle_int_t rect = { 0, 0, tex_width, tex_height };
blended_region = cairo_region_create_rectangle (&rect);
}
cairo_region_subtract (blended_region, priv->opaque_region);
paint_blended:
cairo_region_destroy (region);
}
if (blended_region == NULL && priv->clip_region != NULL)
blended_region = cairo_region_reference (priv->clip_region);
/* Now, go ahead and paint the blended parts. */
if (blended_region != NULL && cairo_region_is_empty (blended_region))
goto out;
if (priv->mask_texture == NULL)
/* We have three cases:
* 1) blended_region has rectangles - paint the rectangles.
* 2) blended_region is empty - don't paint anything
* 3) blended_region is NULL - paint fully-blended.
*
* 1) and 3) are the times where we have to paint stuff. This tests
* for 1) and 3).
*/
if (blended_region == NULL || !cairo_region_is_empty (blended_region))
{
pipeline = get_unmasked_pipeline (ctx);
}
else
{
pipeline = get_masked_pipeline (ctx);
cogl_pipeline_set_layer_texture (pipeline, 1, priv->mask_texture);
cogl_pipeline_set_layer_filters (pipeline, 1, filter, filter);
}
CoglPipeline *blended_pipeline;
cogl_pipeline_set_layer_texture (pipeline, 0, paint_tex);
cogl_pipeline_set_layer_filters (pipeline, 0, filter, filter);
if (priv->mask_texture == NULL)
{
blended_pipeline = get_unmasked_pipeline (ctx);
}
else
{
blended_pipeline = get_masked_pipeline (ctx);
cogl_pipeline_set_layer_texture (blended_pipeline, 1, priv->mask_texture);
cogl_pipeline_set_layer_filters (blended_pipeline, 1, filter, filter);
}
{
CoglColor color;
cogl_color_init_from_4ub (&color, opacity, opacity, opacity, opacity);
cogl_pipeline_set_color (pipeline, &color);
}
cogl_pipeline_set_layer_texture (blended_pipeline, 0, paint_tex);
cogl_pipeline_set_layer_filters (blended_pipeline, 0, filter, filter);
if (blended_region != NULL)
{
int n_rects;
CoglColor color;
cogl_color_init_from_4ub (&color, opacity, opacity, opacity, opacity);
cogl_pipeline_set_color (blended_pipeline, &color);
/* Limit to how many separate rectangles we'll draw; beyond this just
* fall back and draw the whole thing */
# define MAX_RECTS 16
n_rects = cairo_region_num_rectangles (blended_region);
if (n_rects <= MAX_RECTS)
{
if (blended_region != NULL)
{
/* 1) blended_region is not empty. Paint the rectangles. */
int i;
cairo_rectangle_int_t tex_rect = { 0, 0, tex_width, tex_height };
int n_rects = cairo_region_num_rectangles (blended_region);
for (i = 0; i < n_rects; i++)
{
cairo_rectangle_int_t rect;
for (i = 0; i < n_rects; i++)
{
cairo_rectangle_int_t rect;
cairo_region_get_rectangle (blended_region, i, &rect);
cairo_region_get_rectangle (blended_region, i, &rect);
if (!gdk_rectangle_intersect (&tex_rect, &rect, &rect))
continue;
if (!gdk_rectangle_intersect (&tex_rect, &rect, &rect))
continue;
paint_clipped_rectangle (fb, pipeline, &rect, &alloc);
paint_clipped_rectangle (fb, blended_pipeline, &rect, &alloc);
}
}
else
{
/* 3) blended_region is NULL. Do a full paint. */
cogl_framebuffer_draw_rectangle (fb, blended_pipeline,
0, 0,
alloc.x2 - alloc.x1,
alloc.y2 - alloc.y1);
}
goto out;
}
cogl_object_unref (blended_pipeline);
}
cogl_framebuffer_draw_rectangle (fb, pipeline,
0, 0,
alloc.x2 - alloc.x1,
alloc.y2 - alloc.y1);
out:
if (pipeline != NULL)
cogl_object_unref (pipeline);
if (blended_region != NULL)
cairo_region_destroy (blended_region);
}
@@ -485,7 +505,7 @@ meta_shaped_texture_get_preferred_width (ClutterActor *self,
priv = META_SHAPED_TEXTURE (self)->priv;
if (min_width_p)
*min_width_p = 0;
*min_width_p = priv->tex_width;
if (natural_width_p)
*natural_width_p = priv->tex_width;
@@ -504,7 +524,7 @@ meta_shaped_texture_get_preferred_height (ClutterActor *self,
priv = META_SHAPED_TEXTURE (self)->priv;
if (min_height_p)
*min_height_p = 0;
*min_height_p = priv->tex_height;
if (natural_height_p)
*natural_height_p = priv->tex_height;
@@ -514,16 +534,17 @@ static cairo_region_t *
effective_unobscured_region (MetaShapedTexture *self)
{
MetaShapedTexturePrivate *priv = self->priv;
ClutterActor *parent = clutter_actor_get_parent (CLUTTER_ACTOR (self));
ClutterActor *actor;
if (clutter_actor_has_mapped_clones (CLUTTER_ACTOR (self)))
return NULL;
while (parent && !META_IS_WINDOW_ACTOR (parent))
parent = clutter_actor_get_parent (parent);
if (parent && clutter_actor_has_mapped_clones (parent))
return NULL;
/* Fail if we have any mapped clones. */
actor = CLUTTER_ACTOR (self);
do
{
if (clutter_actor_has_mapped_clones (actor))
return NULL;
actor = clutter_actor_get_parent (actor);
}
while (actor != NULL);
return priv->unobscured_region;
}

View File

@@ -34,45 +34,15 @@
struct _MetaSurfaceActorWaylandPrivate
{
MetaWaylandSurface *surface;
MetaWaylandBuffer *buffer;
struct wl_listener buffer_destroy_listener;
};
typedef struct _MetaSurfaceActorWaylandPrivate MetaSurfaceActorWaylandPrivate;
G_DEFINE_TYPE_WITH_PRIVATE (MetaSurfaceActorWayland, meta_surface_actor_wayland, META_TYPE_SURFACE_ACTOR)
static void
meta_surface_actor_handle_buffer_destroy (struct wl_listener *listener, void *data)
{
MetaSurfaceActorWaylandPrivate *priv = wl_container_of (listener, priv, buffer_destroy_listener);
/* If the buffer is destroyed while we're attached to it,
* we want to unset priv->buffer so we don't access freed
* memory. Keep the texture set however so the user doesn't
* see the window disappear. */
priv->buffer = NULL;
}
static void
meta_surface_actor_wayland_process_damage (MetaSurfaceActor *actor,
int x, int y, int width, int height)
{
MetaSurfaceActorWayland *self = META_SURFACE_ACTOR_WAYLAND (actor);
MetaSurfaceActorWaylandPrivate *priv = meta_surface_actor_wayland_get_instance_private (self);
if (priv->buffer)
{
struct wl_resource *resource = priv->buffer->resource;
struct wl_shm_buffer *shm_buffer = wl_shm_buffer_get (resource);
if (shm_buffer)
{
CoglTexture2D *texture = COGL_TEXTURE_2D (priv->buffer->texture);
cogl_wayland_texture_set_region_from_shm_buffer (texture, x, y, width, height, shm_buffer, x, y, 0, NULL);
}
meta_surface_actor_update_area (META_SURFACE_ACTOR (self), x, y, width, height);
}
}
static void
@@ -213,7 +183,7 @@ meta_surface_actor_wayland_dispose (GObject *object)
{
MetaSurfaceActorWayland *self = META_SURFACE_ACTOR_WAYLAND (object);
meta_surface_actor_wayland_set_buffer (self, NULL);
meta_surface_actor_wayland_set_texture (self, NULL);
G_OBJECT_CLASS (meta_surface_actor_wayland_parent_class)->dispose (object);
}
@@ -244,9 +214,6 @@ meta_surface_actor_wayland_class_init (MetaSurfaceActorWaylandClass *klass)
static void
meta_surface_actor_wayland_init (MetaSurfaceActorWayland *self)
{
MetaSurfaceActorWaylandPrivate *priv = meta_surface_actor_wayland_get_instance_private (self);
priv->buffer_destroy_listener.notify = meta_surface_actor_handle_buffer_destroy;
}
MetaSurfaceActor *
@@ -263,24 +230,11 @@ meta_surface_actor_wayland_new (MetaWaylandSurface *surface)
}
void
meta_surface_actor_wayland_set_buffer (MetaSurfaceActorWayland *self,
MetaWaylandBuffer *buffer)
meta_surface_actor_wayland_set_texture (MetaSurfaceActorWayland *self,
CoglTexture *texture)
{
MetaSurfaceActorWaylandPrivate *priv = meta_surface_actor_wayland_get_instance_private (self);
MetaShapedTexture *stex = meta_surface_actor_get_texture (META_SURFACE_ACTOR (self));
if (priv->buffer)
wl_list_remove (&priv->buffer_destroy_listener.link);
priv->buffer = buffer;
if (priv->buffer)
{
wl_signal_add (&priv->buffer->destroy_signal, &priv->buffer_destroy_listener);
meta_shaped_texture_set_texture (stex, priv->buffer->texture);
}
else
meta_shaped_texture_set_texture (stex, NULL);
meta_shaped_texture_set_texture (stex, texture);
}
MetaWaylandSurface *

View File

@@ -58,8 +58,8 @@ GType meta_surface_actor_wayland_get_type (void);
MetaSurfaceActor * meta_surface_actor_wayland_new (MetaWaylandSurface *surface);
MetaWaylandSurface * meta_surface_actor_wayland_get_surface (MetaSurfaceActorWayland *self);
void meta_surface_actor_wayland_set_buffer (MetaSurfaceActorWayland *self,
MetaWaylandBuffer *buffer);
void meta_surface_actor_wayland_set_texture (MetaSurfaceActorWayland *self,
CoglTexture *texture);
double meta_surface_actor_wayland_get_scale (MetaSurfaceActorWayland *actor);

View File

@@ -179,19 +179,6 @@ is_visible (MetaSurfaceActorX11 *self)
return (priv->pixmap != None) && !priv->unredirected;
}
static void
damage_area (MetaSurfaceActorX11 *self,
int x, int y, int width, int height)
{
MetaSurfaceActorX11Private *priv = meta_surface_actor_x11_get_instance_private (self);
if (!is_visible (self))
return;
cogl_texture_pixmap_x11_update_area (priv->texture, x, y, width, height);
meta_surface_actor_update_area (META_SURFACE_ACTOR (self), x, y, width, height);
}
static void
meta_surface_actor_x11_process_damage (MetaSurfaceActor *actor,
int x, int y, int width, int height)
@@ -218,11 +205,10 @@ meta_surface_actor_x11_process_damage (MetaSurfaceActor *actor,
priv->does_full_damage = TRUE;
}
/* Drop damage event for unredirected windows */
if (priv->unredirected)
if (!is_visible (self))
return;
damage_area (self, x, y, width, height);
cogl_texture_pixmap_x11_update_area (priv->texture, x, y, width, height);
}
static void

View File

@@ -188,7 +188,7 @@ meta_surface_actor_get_texture (MetaSurfaceActor *self)
return self->priv->texture;
}
void
static void
meta_surface_actor_update_area (MetaSurfaceActor *self,
int x, int y, int width, int height)
{
@@ -262,6 +262,9 @@ meta_surface_actor_process_damage (MetaSurfaceActor *self,
}
META_SURFACE_ACTOR_GET_CLASS (self)->process_damage (self, x, y, width, height);
if (meta_surface_actor_is_visible (self))
meta_surface_actor_update_area (self, x, y, width, height);
}
void
@@ -277,9 +280,15 @@ meta_surface_actor_is_argb32 (MetaSurfaceActor *self)
CoglTexture *texture = meta_shaped_texture_get_texture (stex);
/* If we don't have a texture, like during initialization, assume
* that we're ARGB32. */
* that we're ARGB32.
*
* If we are unredirected and we have no texture assume that we are
* not ARGB32 otherwise we wouldn't be unredirected in the first
* place. This prevents us from continually redirecting and
* unredirecting on every paint.
*/
if (!texture)
return TRUE;
return !meta_surface_actor_is_unredirected (self);
switch (cogl_texture_get_components (texture))
{

View File

@@ -61,9 +61,6 @@ void meta_surface_actor_set_input_region (MetaSurfaceActor *self,
void meta_surface_actor_set_opaque_region (MetaSurfaceActor *self,
cairo_region_t *region);
void meta_surface_actor_update_area (MetaSurfaceActor *actor,
int x, int y, int width, int height);
void meta_surface_actor_process_damage (MetaSurfaceActor *actor,
int x, int y, int width, int height);
void meta_surface_actor_pre_paint (MetaSurfaceActor *actor);

View File

@@ -35,9 +35,8 @@
#ifdef HAVE_WAYLAND
#include "meta-surface-actor-wayland.h"
#endif
#include "wayland/meta-wayland-surface.h"
#endif
typedef enum {
INITIALLY_FROZEN,

View File

@@ -31,64 +31,6 @@ static void cullable_iface_init (MetaCullableInterface *iface);
G_DEFINE_TYPE_WITH_CODE (MetaWindowGroup, meta_window_group, CLUTTER_TYPE_ACTOR,
G_IMPLEMENT_INTERFACE (META_TYPE_CULLABLE, cullable_iface_init));
/* Help macros to scale from OpenGL <-1,1> coordinates system to
* window coordinates ranging [0,window-size]. Borrowed from clutter-utils.c
*/
#define MTX_GL_SCALE_X(x,w,v1,v2) ((((((x) / (w)) + 1.0f) / 2.0f) * (v1)) + (v2))
#define MTX_GL_SCALE_Y(y,w,v1,v2) ((v1) - (((((y) / (w)) + 1.0f) / 2.0f) * (v1)) + (v2))
/* Check if we're painting the MetaWindowGroup "untransformed". This can
* differ from the result of actor_is_untransformed(window_group) if we're
* inside a clone paint. The integer translation, if any, is returned.
*/
static gboolean
painting_untransformed (MetaWindowGroup *window_group,
int *x_origin,
int *y_origin)
{
CoglMatrix modelview, projection, modelview_projection;
ClutterVertex vertices[4];
int width, height;
float viewport[4];
int i;
cogl_get_modelview_matrix (&modelview);
cogl_get_projection_matrix (&projection);
cogl_matrix_multiply (&modelview_projection,
&projection,
&modelview);
meta_screen_get_size (window_group->screen, &width, &height);
vertices[0].x = 0;
vertices[0].y = 0;
vertices[0].z = 0;
vertices[1].x = width;
vertices[1].y = 0;
vertices[1].z = 0;
vertices[2].x = 0;
vertices[2].y = height;
vertices[2].z = 0;
vertices[3].x = width;
vertices[3].y = height;
vertices[3].z = 0;
cogl_get_viewport (viewport);
for (i = 0; i < 4; i++)
{
float w = 1;
cogl_matrix_transform_point (&modelview_projection, &vertices[i].x, &vertices[i].y, &vertices[i].z, &w);
vertices[i].x = MTX_GL_SCALE_X (vertices[i].x, w,
viewport[2], viewport[0]);
vertices[i].y = MTX_GL_SCALE_Y (vertices[i].y, w,
viewport[3], viewport[1]);
}
return meta_actor_vertices_are_untransformed (vertices, width, height, x_origin, y_origin);
}
static void
meta_window_group_cull_out (MetaCullable *cullable,
cairo_region_t *unobscured_region,
@@ -119,10 +61,13 @@ meta_window_group_paint (ClutterActor *actor)
int paint_x_offset, paint_y_offset;
int paint_x_origin, paint_y_origin;
int actor_x_origin, actor_y_origin;
int screen_width, screen_height;
MetaWindowGroup *window_group = META_WINDOW_GROUP (actor);
ClutterActor *stage = clutter_actor_get_stage (actor);
meta_screen_get_size (window_group->screen, &screen_width, &screen_height);
/* Normally we expect an actor to be drawn at it's position on the screen.
* However, if we're inside the paint of a ClutterClone, that won't be the
* case and we need to compensate. We look at the position of the window
@@ -136,7 +81,7 @@ meta_window_group_paint (ClutterActor *actor)
* painting currently, and never worry about how actors are positioned
* on the stage.
*/
if (!painting_untransformed (window_group, &paint_x_origin, &paint_y_origin) ||
if (!meta_actor_painting_untransformed (screen_width, screen_height, &paint_x_origin, &paint_y_origin) ||
!meta_actor_is_untransformed (actor, &actor_x_origin, &actor_y_origin))
{
CLUTTER_ACTOR_CLASS (meta_window_group_parent_class)->paint (actor);

View File

@@ -303,15 +303,16 @@ on_monitors_changed (MetaScreen *screen,
for (i = 0; i < n; i++)
{
MetaRectangle rect;
ClutterActor *background;
ClutterActor *background_actor;
MetaBackground *background;
ClutterColor color;
meta_screen_get_monitor_geometry (screen, i, &rect);
background = meta_background_actor_new ();
background_actor = meta_background_actor_new (screen, i);
clutter_actor_set_position (background, rect.x, rect.y);
clutter_actor_set_size (background, rect.width, rect.height);
clutter_actor_set_position (background_actor, rect.x, rect.y);
clutter_actor_set_size (background_actor, rect.width, rect.height);
/* Don't use rand() here, mesa calls srand() internally when
parsing the driconf XML, but it's nice if the colors are
@@ -322,9 +323,13 @@ on_monitors_changed (MetaScreen *screen,
g_rand_int_range (rand, 0, 255),
g_rand_int_range (rand, 0, 255),
255);
clutter_actor_set_background_color (background, &color);
clutter_actor_add_child (self->priv->background_group, background);
background = meta_background_new (screen);
meta_background_set_color (background, &color);
meta_background_actor_set_background (META_BACKGROUND_ACTOR (background_actor), background);
g_object_unref (background);
clutter_actor_add_child (self->priv->background_group, background_actor);
}
g_rand_free (rand);

View File

@@ -35,6 +35,7 @@
#endif
#ifdef HAVE_WAYLAND
#include "backends/meta-cursor-tracker-private.h"
#include "wayland/meta-wayland-private.h"
#endif
#include "meta-surface-actor.h"
@@ -187,6 +188,14 @@ meta_display_handle_event (MetaDisplay *display,
}
#endif
#ifdef HAVE_WAYLAND
if (meta_is_wayland_compositor () && event->type == CLUTTER_MOTION)
{
MetaCursorTracker *tracker = meta_cursor_tracker_get_for_screen (NULL);
meta_cursor_tracker_update_position (tracker, event->motion.x, event->motion.y);
}
#endif
handle_idletime_for_event (event);
window = get_window_for_event (display, event);

View File

@@ -241,6 +241,19 @@ workspace_free_builtin_struts (MetaWorkspace *workspace)
workspace->builtin_struts = NULL;
}
/* Ensure that the workspace is empty by making sure that
* all of our windows are on-all-workspaces. */
static void
assert_workspace_empty (MetaWorkspace *workspace)
{
GList *l;
for (l = workspace->windows; l != NULL; l = l->next)
{
MetaWindow *window = l->data;
g_assert (window->on_all_workspaces);
}
}
void
meta_workspace_remove (MetaWorkspace *workspace)
{
@@ -249,7 +262,7 @@ meta_workspace_remove (MetaWorkspace *workspace)
g_return_if_fail (workspace != workspace->screen->active_workspace);
g_assert (workspace->windows == NULL);
assert_workspace_empty (workspace);
screen = workspace->screen;
@@ -344,12 +357,14 @@ meta_workspace_relocate_windows (MetaWorkspace *workspace,
for (l = copy; l != NULL; l = l->next)
{
MetaWindow *window = l->data;
meta_window_change_workspace (window, new_home);
if (!window->override_redirect)
meta_window_change_workspace (window, new_home);
}
g_list_free (copy);
g_assert (workspace->windows == NULL);
assert_workspace_empty (workspace);
}
void

View File

@@ -22,10 +22,8 @@
#define META_BACKGROUND_ACTOR_H
#include <clutter/clutter.h>
#include <cogl/cogl.h>
#include <meta/gradient.h>
#include <meta/screen.h>
#include <meta/meta-background.h>
#include <gsettings-desktop-schemas/gdesktop-enums.h>
@@ -63,6 +61,15 @@ struct _MetaBackgroundActor
GType meta_background_actor_get_type (void);
ClutterActor *meta_background_actor_new (void);
ClutterActor *meta_background_actor_new (MetaScreen *screen,
int monitor);
void meta_background_actor_set_background (MetaBackgroundActor *self,
MetaBackground *background);
void meta_background_actor_add_vignette (MetaBackgroundActor *self,
double brightness,
double sharpness);
void meta_background_actor_remove_vignette (MetaBackgroundActor *self);
#endif /* META_BACKGROUND_ACTOR_H */

View File

@@ -0,0 +1,76 @@
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* MetaBackgroundImageCache:
*
* Simple cache for background textures loaded from files
*
* Copyright 2014 Red Hat, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __META_BACKGROUND_IMAGE_H__
#define __META_BACKGROUND_IMAGE_H__
#include <glib-object.h>
#include <cogl/cogl.h>
#define META_TYPE_BACKGROUND_IMAGE (meta_background_image_get_type ())
#define META_BACKGROUND_IMAGE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), META_TYPE_BACKGROUND_IMAGE, MetaBackgroundImage))
#define META_BACKGROUND_IMAGE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), META_TYPE_BACKGROUND_IMAGE, MetaBackgroundImageClass))
#define META_IS_BACKGROUND_IMAGE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), META_TYPE_BACKGROUND_IMAGE))
#define META_IS_BACKGROUND_IMAGE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), META_TYPE_BACKGROUND_IMAGE))
#define META_BACKGROUND_IMAGE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), META_TYPE_BACKGROUND_IMAGE, MetaBackgroundImageClass))
/**
* MetaBackgroundImage:
*
* #MetaBackgroundImage is an object that represents a loaded or loading background image.
*/
typedef struct _MetaBackgroundImage MetaBackgroundImage;
typedef struct _MetaBackgroundImageClass MetaBackgroundImageClass;
GType meta_background_image_get_type (void);
gboolean meta_background_image_is_loaded (MetaBackgroundImage *image);
gboolean meta_background_image_get_success (MetaBackgroundImage *image);
CoglTexture *meta_background_image_get_texture (MetaBackgroundImage *image);
#define META_TYPE_BACKGROUND_IMAGE_CACHE (meta_background_image_cache_get_type ())
#define META_BACKGROUND_IMAGE_CACHE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), META_TYPE_BACKGROUND_IMAGE_CACHE, MetaBackgroundImageCache))
#define META_BACKGROUND_IMAGE_CACHE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), META_TYPE_BACKGROUND_IMAGE_CACHE, MetaBackgroundImageCacheClass))
#define META_IS_BACKGROUND_IMAGE_CACHE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), META_TYPE_BACKGROUND_IMAGE_CACHE))
#define META_IS_BACKGROUND_IMAGE_CACHE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), META_TYPE_BACKGROUND_IMAGE_CACHE))
#define META_BACKGROUND_IMAGE_CACHE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), META_TYPE_BACKGROUND_IMAGE_CACHE, MetaBackgroundImageCacheClass))
/**
* MetaBackgroundImageCache:
*
* #MetaBackgroundImageCache caches loading of textures for backgrounds; there's actually
* nothing background specific about it, other than it is tuned to work well for
* large images as typically are used for backgrounds.
*/
typedef struct _MetaBackgroundImageCache MetaBackgroundImageCache;
typedef struct _MetaBackgroundImageCacheClass MetaBackgroundImageCacheClass;
MetaBackgroundImageCache *meta_background_image_cache_get_default (void);
GType meta_background_image_cache_get_type (void);
MetaBackgroundImage *meta_background_image_cache_load (MetaBackgroundImageCache *cache,
const char *filename);
void meta_background_image_cache_purge (MetaBackgroundImageCache *cache,
const char *filename);
#endif /* __META_BACKGROUND_IMAGE_H__ */

View File

@@ -1,8 +1,8 @@
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* meta-background.h: CoglTexture for paintnig the system background
* meta-background-actor.h: for painting the root window background
*
* Copyright 2013 Red Hat, Inc.
* Copyright 2010 Red Hat, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
@@ -21,20 +21,16 @@
#ifndef META_BACKGROUND_H
#define META_BACKGROUND_H
#include <cogl/cogl.h>
#include <clutter/clutter.h>
#include <meta/gradient.h>
#include <meta/screen.h>
#include <gsettings-desktop-schemas/gdesktop-enums.h>
#include <meta/screen.h>
/**
* MetaBackground:
*
* This class handles loading a background from file, screenshot, or
* color scheme. The resulting object can be associated with one or
* more #MetaBackgroundActor objects to handle loading the background.
* This class handles tracking and painting the root window background.
* By integrating with #MetaWindowGroup we can avoid painting parts of
* the background that are obscured by other windows.
*/
#define META_TYPE_BACKGROUND (meta_background_get_type ())
@@ -48,20 +44,6 @@ typedef struct _MetaBackground MetaBackground;
typedef struct _MetaBackgroundClass MetaBackgroundClass;
typedef struct _MetaBackgroundPrivate MetaBackgroundPrivate;
/**
* MetaBackgroundEffects:
* @META_BACKGROUND_EFFECTS_NONE: No effect
* @META_BACKGROUND_EFFECTS_VIGNETTE: Vignette
*
* Which effects to enable on the background
*/
typedef enum
{
META_BACKGROUND_EFFECTS_NONE = 0,
META_BACKGROUND_EFFECTS_VIGNETTE = 1 << 1,
} MetaBackgroundEffects;
struct _MetaBackgroundClass
{
/*< private >*/
@@ -70,7 +52,6 @@ struct _MetaBackgroundClass
struct _MetaBackground
{
/*< private >*/
GObject parent;
MetaBackgroundPrivate *priv;
@@ -78,33 +59,21 @@ struct _MetaBackground
GType meta_background_get_type (void);
MetaBackground *meta_background_new (MetaScreen *screen,
int monitor,
MetaBackgroundEffects effects);
MetaBackground *meta_background_copy (MetaBackground *self,
int monitor,
MetaBackgroundEffects effects);
MetaBackground *meta_background_new (MetaScreen *screen);
void meta_background_load_gradient (MetaBackground *self,
GDesktopBackgroundShading shading_direction,
ClutterColor *color,
ClutterColor *second_color);
void meta_background_load_color (MetaBackground *self,
ClutterColor *color);
void meta_background_load_file_async (MetaBackground *self,
const char *filename,
GDesktopBackgroundStyle style,
GCancellable *cancellable,
GAsyncReadyCallback callback,
gpointer user_data);
gboolean meta_background_load_file_finish (MetaBackground *self,
GAsyncResult *result,
GError **error);
const char *meta_background_get_filename (MetaBackground *self);
GDesktopBackgroundStyle meta_background_get_style (MetaBackground *self);
GDesktopBackgroundShading meta_background_get_shading (MetaBackground *self);
const ClutterColor *meta_background_get_color (MetaBackground *self);
const ClutterColor *meta_background_get_second_color (MetaBackground *self);
void meta_background_set_color (MetaBackground *self,
ClutterColor *color);
void meta_background_set_gradient (MetaBackground *self,
GDesktopBackgroundShading shading_direction,
ClutterColor *color,
ClutterColor *second_color);
void meta_background_set_filename (MetaBackground *self,
const char *filename,
GDesktopBackgroundStyle style);
void meta_background_set_blend (MetaBackground *self,
const char *filename1,
const char *filename2,
double blend_factor,
GDesktopBackgroundStyle style);
#endif /* META_BACKGROUND_H */

View File

@@ -315,14 +315,6 @@ meta_wayland_pointer_update (MetaWaylandPointer *pointer,
repick_for_event (pointer, event);
pointer->button_count = count_buttons (event);
if (pointer->cursor_tracker)
{
ClutterPoint pos;
clutter_input_device_get_coords (pointer->device, NULL, &pos);
meta_cursor_tracker_update_position (pointer->cursor_tracker, pos.x, pos.y);
}
}
static void

View File

@@ -109,11 +109,15 @@ surface_process_damage (MetaWaylandSurface *surface,
int i, n_rectangles;
cairo_rectangle_int_t buffer_rect;
int scale = surface->scale;
CoglTexture *texture;
struct wl_shm_buffer *shm_buffer;
/* Damage without a buffer makes no sense so ignore that, otherwise we would crash */
if (!surface->buffer)
return;
texture = surface->buffer->texture;
buffer_rect.x = 0;
buffer_rect.y = 0;
buffer_rect.width = cogl_texture_get_width (surface->buffer->texture);
@@ -125,10 +129,16 @@ surface_process_damage (MetaWaylandSurface *surface,
n_rectangles = cairo_region_num_rectangles (region);
shm_buffer = wl_shm_buffer_get (surface->buffer->resource);
for (i = 0; i < n_rectangles; i++)
{
cairo_rectangle_int_t rect;
cairo_region_get_rectangle (region, i, &rect);
if (shm_buffer)
cogl_wayland_texture_set_region_from_shm_buffer (texture, rect.x, rect.y, rect.width, rect.height, shm_buffer, rect.x, rect.y, 0, NULL);
meta_surface_actor_process_damage (surface->surface_actor,
rect.x * scale, rect.y * scale, rect.width * scale, rect.height * scale);
}
@@ -177,6 +187,9 @@ calculate_surface_window_geometry (MetaWaylandSurface *surface,
if (!CLUTTER_ACTOR_IS_VISIBLE (surface_actor))
return;
if (!surface->buffer)
return;
/* XXX: Is there a better way to do this using Clutter APIs? */
clutter_actor_get_position (surface_actor, &x, &y);
@@ -403,7 +416,7 @@ commit_pending_state (MetaWaylandSurface *surface,
if (pending->buffer)
{
ensure_buffer_texture (pending->buffer);
meta_surface_actor_wayland_set_buffer (META_SURFACE_ACTOR_WAYLAND (surface->surface_actor), pending->buffer);
meta_surface_actor_wayland_set_texture (META_SURFACE_ACTOR_WAYLAND (surface->surface_actor), pending->buffer->texture);
}
}
@@ -1008,6 +1021,8 @@ xdg_shell_get_xdg_surface (struct wl_client *client,
return;
}
surface->xdg_shell_resource = resource;
window = meta_window_wayland_new (meta_get_display (), surface);
meta_wayland_surface_set_window (surface, window);
}
@@ -1064,6 +1079,8 @@ xdg_shell_get_xdg_popup (struct wl_client *client,
return;
}
surface->xdg_shell_resource = resource;
window = meta_window_wayland_new (meta_get_display (), surface);
meta_window_move_frame (window, FALSE,
parent_surf->window->rect.x + x,
@@ -1085,41 +1102,13 @@ static const struct xdg_shell_interface meta_wayland_xdg_shell_interface = {
xdg_shell_pong,
};
typedef struct {
struct wl_resource *resource;
struct wl_listener client_destroy_listener;
} XdgShell;
static void
xdg_shell_handle_client_destroy (struct wl_listener *listener, void *data)
{
XdgShell *xdg_shell = wl_container_of (listener, xdg_shell, client_destroy_listener);
g_slice_free (XdgShell, xdg_shell);
}
static struct wl_resource *
get_xdg_shell_for_client (struct wl_client *client)
{
struct wl_listener *listener;
XdgShell *xdg_shell;
listener = wl_client_get_destroy_listener (client, xdg_shell_handle_client_destroy);
/* No xdg_shell has been bound for this client */
if (listener == NULL)
return NULL;
xdg_shell = wl_container_of (listener, xdg_shell, client_destroy_listener);
return xdg_shell->resource;
}
static void
bind_xdg_shell (struct wl_client *client,
void *data,
guint32 version,
guint32 id)
{
XdgShell *xdg_shell;
struct wl_resource *resource;
if (version != META_XDG_SHELL_VERSION)
{
@@ -1127,13 +1116,8 @@ bind_xdg_shell (struct wl_client *client,
return;
}
xdg_shell = g_slice_new (XdgShell);
xdg_shell->resource = wl_resource_create (client, &xdg_shell_interface, version, id);
wl_resource_set_implementation (xdg_shell->resource, &meta_wayland_xdg_shell_interface, data, NULL);
xdg_shell->client_destroy_listener.notify = xdg_shell_handle_client_destroy;
wl_client_add_destroy_listener (client, &xdg_shell->client_destroy_listener);
resource = wl_resource_create (client, &xdg_shell_interface, version, id);
wl_resource_set_implementation (resource, &meta_wayland_xdg_shell_interface, data, NULL);
}
static void
@@ -1846,23 +1830,10 @@ void
meta_wayland_surface_ping (MetaWaylandSurface *surface,
guint32 serial)
{
if (surface->xdg_surface.resource)
{
struct wl_client *client = wl_resource_get_client (surface->resource);
struct wl_resource *xdg_shell = get_xdg_shell_for_client (client);
if (xdg_shell == NULL)
{
g_warning ("Trying to ping a surface without an xdg_shell bound. How does this happen?");
return;
}
xdg_shell_send_ping (xdg_shell, serial);
}
if (surface->xdg_shell_resource)
xdg_shell_send_ping (surface->xdg_shell_resource, serial);
else if (surface->wl_shell_surface.resource)
{
wl_shell_surface_send_ping (surface->wl_shell_surface.resource, serial);
}
wl_shell_surface_send_ping (surface->wl_shell_surface.resource, serial);
}
void

View File

@@ -81,6 +81,7 @@ struct _MetaWaylandSurface
MetaWaylandCompositor *compositor;
MetaSurfaceActor *surface_actor;
MetaWindow *window;
struct wl_resource *xdg_shell_resource;
MetaWaylandSurfaceExtension xdg_surface;
MetaWaylandSurfaceExtension xdg_popup;
MetaWaylandSurfaceExtension wl_shell_surface;

View File

@@ -32,6 +32,10 @@
#include "meta-surface-actor-wayland.h"
#include "meta-wayland-private.h"
#ifdef HAVE_NATIVE_BACKEND
#include "backends/native/meta-backend-native.h"
#endif
struct _MetaWaylandTouchSurface
{
MetaWaylandSurface *surface;
@@ -472,6 +476,7 @@ meta_wayland_touch_cancel (MetaWaylandTouch *touch)
g_list_free (surfaces);
}
#ifdef HAVE_NATIVE_BACKEND
static gboolean
evdev_filter_func (struct libinput_event *event,
gpointer data)
@@ -508,6 +513,7 @@ evdev_filter_func (struct libinput_event *event,
return CLUTTER_EVENT_PROPAGATE;
}
#endif
void
meta_wayland_touch_init (MetaWaylandTouch *touch,
@@ -527,13 +533,23 @@ meta_wayland_touch_init (MetaWaylandTouch *touch,
manager = clutter_device_manager_get_default ();
touch->device = clutter_device_manager_get_core_device (manager, CLUTTER_TOUCHSCREEN_DEVICE);
clutter_evdev_add_filter (evdev_filter_func, touch, NULL);
#ifdef HAVE_NATIVE_BACKEND
MetaBackend *backend = meta_get_backend ();
if (META_IS_BACKEND_NATIVE (backend))
clutter_evdev_add_filter (evdev_filter_func, touch, NULL);
#endif
}
void
meta_wayland_touch_release (MetaWaylandTouch *touch)
{
clutter_evdev_remove_filter (evdev_filter_func, touch);
#ifdef HAVE_NATIVE_BACKEND
MetaBackend *backend = meta_get_backend ();
if (META_IS_BACKEND_NATIVE (backend))
clutter_evdev_remove_filter (evdev_filter_func, touch);
#endif
g_clear_pointer (&touch->touch_surfaces, (GDestroyNotify) g_hash_table_unref);
g_clear_pointer (&touch->touches, (GDestroyNotify) g_hash_table_unref);
touch->display = NULL;

View File

@@ -45,7 +45,7 @@
they implement using static_assert to ensure the protocol and
implementation versions match.
</description>
<entry name="current" value="3" summary="Always the latest version"/>
<entry name="current" value="4" summary="Always the latest version"/>
</enum>
@@ -239,8 +239,8 @@
<description summary="types of state on the surface">
The different state values used on the surface. This is designed for
state values like maximized, fullscreen. It is paired with the
request_change_state event to ensure that both the client and the
compositor setting the state can be synchronized.
configure event to ensure that both the client and the compositor
setting the state can be synchronized.
States set in this way are double-buffered. They will get applied on
the next commit.