Commit Graph

3 Commits

Author SHA1 Message Date
Chun-wei Fan
20e619f8a6 Visual Studio Builds: Avoid Implicit Linking to SDL
Cogl, when built with the SDL winsys, will include the SDL headers when
Cogl-based programs are built, which causes the SDL's wrapper for main()
to be used on Windows, causing an implicit requirement that all Cogl-based
apps must link to SDL2.lib and SDL2main.lib.  Avoid this behavior by
defining SDL_MAIN_HANDLED in the CFLAGS of the sample and interactive test
programs
2014-04-17 10:53:24 +08:00
Chun-wei Fan
d42cb2a4d3 MSVC Build: Update Clutter DLL Build Defines
Define DLL_EXPORT when we are building the Clutter DLL, to ensure that
constants are exported properly.

https://bugzilla.gnome.org/show_bug.cgi?id=726762
2014-03-20 22:56:07 +08:00
Chun-wei Fan
b52397d374 Overhaul the Visual Studio 2010 Build Files
Like the Visual Studio 2008 projects, give the Visual Studio 2010 projects
an overhaul, where:

-The property sheets are split up, so that they are easier to maintain and
 each project only needs to include the necessary parts.  The various
 projects are updated accordingly, too.  The copying of config.h.win32 and
 clutter-config.h.win32(_GDK) are now done with custom build rules, so that
 these files can be cleaned and/or recopied during a clean, rebuild or
 update.

-Clean up the property sheets, to get rid of parts that are actually
 repeated.  Also update the build macros, so that we won't get warnings
 for repeated #defines of macros and fix the build of the various tests/
 demo programs.

-Make all projects use Unix line endings, except for the .sln and
 README.txt files, which need to have Windows line endings.  This makes it
 easier to apply patches to these project files.

-Update the installation of headers, as headers are introduced/deprecated.

-Cosmetics: get rid of "\ No newline at end of file".
2014-03-06 16:30:30 +08:00