Commit Graph

4 Commits

Author SHA1 Message Date
4f5dd5ad43 docs: Remove last stray DocBook tags 2014-03-18 14:15:01 +00:00
c69bb976b3 Annotate all public symbols
We are going to switch to compiler annotations to determine the
visibility of the symbols.
2014-03-17 18:53:27 +00:00
694632ce95 build: Re-arrange headers
Try to minimize the included headers, especially in clutter-actor.h.
2010-11-18 18:23:49 +00:00
c2081a076c effect: Add DeformEffect
DeformEffect is an abstract class that should be used to write effects
that change the geometry of an actor before submitting it to the GPU.

Just like the ShaderEffect class, DeformEffect renders the actor to
which it has been applied into an FBO; then it creates a mesh and stores
it inside a VBO. Sub-classes can control vertex attributes like
position, texel coordinates and the color.
2010-06-10 18:40:29 +01:00