Currently, due to the way that Visual Studio 2010+ projects are handled,
the "install" project does not re-build upon changes to the sources, as it
does not believe that its dependencies have changed, although the changed
sources are automatically recompiled. This means that if a part or more
of the solution does not build, or if the sources need some other fixes
or enhancements, the up-to-date build is not copied automatically, which
can be misleading.
Improve on the situation by forcing the "install" project to trigger its
rebuild, so that the updated binaries can be copied. This does trigger an
MSBuild warning, but having that warning is way better than not having an
up-to-date build, especially during testing and development.
This adds a PlatformToolset tag in order to make upgrading the projects to
Visual Studio 2012/2013 formats easier, especially when done with a script.
The script, for example, can change the value inside these tags
apporpriately to do the upgrade job quite easily.
This updates the Visual Studio 2010 Projects in the following ways,
similar to the recent changes to the Visual Studio 2008 projects:
-Make all the copying of the pre-configured header files custom build
rules, so that it is cleaner when people clean their builds, and the files
can be re-copied when updated.
-Split up the property sheets, so to ease future maintenance
-Make the cogl-path library built as a DLL
-Build and link against SDL-2.x for SDL builds
-Make everything except the .sln file and the README.txt file use UNIX line
endings, for easier maintenance.
-Merge cogl_sdl.sln and install-sdl.vcxproj into cogl.sln and
install.vcxproj respectively.
-Update build of the conformance test to not use COGL_COMPILATION, and make
it link to cogl-path.
-Make entries of the property sheets more like the property sheets of the
projects in the GTK+/Clutter stack, mainly changing CoglApiVersion to
ApiVersion, for better consistency, and update the corresponding projects
-Add command item in property sheets to build introspection files for Cogl
and Cogl Pango.
-Stop building and installing the cogl-msaa example, as it is something
that isn't really meant for Windows, and causes an internal compiler error
on Visual Studio 2010 x64 builds
These are the VS 2008/2010 project files to build Cogl, with a README.txt
to explain the process involved.
Note that the Cogl and Cogl-Pango projects (and filters for VS2010) are
expanded with the correct source file listings during "make dist", which
is done to simplify maintenance of these project files.
-added preconfigured config.h(.win32.in), which is expanded with the
correct versioining info during autogen
-added preconfigued cogl/cogl-defines.h.win32
-added symbols files for cogl and cogl-pango
-Have configure.ac expand the config.h.win32.in into config.h.win32
with the correct versioning info, etc, and to include the Visual C++
project files for distribution
-Added rules in cogl/Makefile.am to expand the cogl VS 2008/2010 projects
and filters from the templates with up-to-date source file listings, to
distribute cogl-enum-types.c, cogl-enum-types.h to ease compilation and
to avoid depending on PERL on Windows installations.
-Added rules in cogl-pango/Makefile.am to expand the cogl-pango VS2008/
2010 projects and filters from the templates with up-to-date source file
listings.
-Added/edited various Makefile.am's in build to distribute the VS2008/2010
project files and associated items required for the build.
-Update .gitignore. There needs to be a pre-configured
config.h(.win32) and its template, config.h.win32.in for Visual C++
builds
https://bugzilla.gnome.org/show_bug.cgi?id=650020
Reviewed-by: Neil Roberts <neil@linux.intel.com>