Let the backend initialize the cursor tracker, and change all call
sites to get the cursor tracker from the backend instead of from the
screen. It wasn't associated with the screen anyway, so the API was
missleading.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
Instead of keeping around array indexes, keep track of them by storing
a pointer instead. This also changes from using an array (imitating the
X11 behaviour) to more explicit storing.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
It was just pointer to the actual list; having to synchronize a list of
logical monitors with the actual monitors managed by the backend is
unnecessary.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
In preparation for further refactorizations, rename the MetaMonitorInfo
struct to MetaLogicalMonitor. Eventually, part of MetaLogicalMonitor
will be split into a MetaMonitor type.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
Commit fcc7501eb8 had the side-effect of
stacking fullscreen windows below docks which went unnoticed since we
don't use docks in GNOME anymore.
Instead of re-introducing the fullscreen layer, which we don't need
otherwise, we can fix this issue by ensuring we stack docks below all
other windows when the monitor they're on is marked fullscreen. This
has the added benefit that the visibility rule for 3rd party docks
becomes the same as gnome-shell's chrome.
https://bugzilla.gnome.org/show_bug.cgi?id=772937
On the X11 backend we don't track the pointer position in
priv->current_x/y which remain set to zero. That means we never set
the clutter stage cursor if point 0,0 isn't covered by any monitor
since we return early.
Commit 4bebc5e5fa introduced this to
avoid crashing on the prepare-at handlers when the cursor position
doesn't fall inside any monitor area but we can handle that higher up
in the stack. In that case, the sprite's scale doesn't matter since
the cursor won't be shown anyway so we can skip setting it.
https://bugzilla.gnome.org/show_bug.cgi?id=763159
This is kind of in a middle ground at the moment. Even though it
handles sequences not coming from libsn, they're added nowhere at
the moment, we'll rely on the app launch context being in the x11
side at the moment.
Also, even though we do create internal sequence objects, we keep
exposing SnStartupSequences to make gnome-shell happy, we could
consider making this object "public" (and the sequence objects with
it), things stay private at the moment.
https://bugzilla.gnome.org/show_bug.cgi?id=762268
The new tiling code, instead of based around "tiling states", is instead
based around constrained edges. This allows us to have windows that have
three constrained edges, but keep one free-floating, e.g. a window tiled
to the left has the left, top, and bottom edges constrained, but the
right edge can be left resizable.
This system also is easily extended to support corner tiling. We also,
using the new "size state" system, also keep normal, tiled, and
maximized sizes independently, allowing the maximize button to bounce
between maximized and tiled states without reverting to normal in
between. Dragging from the top will always restore the normal state,
though.
https://bugzilla.gnome.org/show_bug.cgi?id=751857
This commits refactors cursor handling code and plugs in logic so that
cursor sprites changes appearance as it moves across the screen.
Renderers are adapted to handle the necessary functionality.
The logic for changing the cursor sprite appearance is done outside of
MetaCursorSprite, and actually where depends on what type of cursor it
is. In mutter we now have two types of cursors that may have their
appearance changed:
- Themed cursors (aka root cursors)
- wl_surface cursors
Themed cursors are created by MetaScreen and when created, when
applicable(*), it will extend the cursor via connecting to a signal
which is emitted everytime the cursor is moved. The signal handler will
calculate the expected scale given the monitor it is on and reload the
theme in a correct size when needed.
wl_surface cursors are created when a wl_surface is assigned the
"cursor" role, i.e. when a client calls wl_pointer.set_cursor. A
cursor role object is created which is connected to the cursor object
by the position signal, and will set a correct texture scale given what
monitor the cursor is on and what scale the wl_surface's active buffer
is in. It will also push new buffers to the same to the cursor object
when new ones are committed to the surface.
This commit also makes texture loading lazy, since the renderer doesn't
calculate a rectangle when the cursor position changes.
The native backend is refactored to be triple-buffered; see the comment
in meta-cursor-renderer-native.c for further explanations.
* when we are running as a Wayland compositor
https://bugzilla.gnome.org/show_bug.cgi?id=744932
Before, it used to be in the screen, but now,
meta_cursor_reference_from_theme can never fail. Move it to where we
load the images from the cursor name.
Since commit 14b0a83f64 we store the
main window monitor instead of computing it every time. This means
that we must now ensure that it's updated before trying to use it
which we do from meta_screen_resize_func() or else we'll crash on an
assertion later on when removing a monitor:
assertion failed: (which_monitor < workspace->screen->n_monitor_infos)
https://bugzilla.gnome.org/show_bug.cgi?id=752674
The main monitor of a window is maintained as 'window->monitor' and is
updated when the window is resized or moved. Lets avoid calculating it
every time it`s needed.
https://bugzilla.gnome.org/show_bug.cgi?id=744934
The existing private get_monitor_neighbor() function returns a
MetaMonitorInfo, which is private as well. Add a public wrapper
that returns a monitor index instead, as we do for other public
monitor-related methods.
https://bugzilla.gnome.org/show_bug.cgi?id=633994
This reverts commit ec8ed1dbb0.
1) It turns out to add a momentary flicker from the transition
between the login screen and user session
2) It actually isn't needed anymore since bug 733026
https://bugzilla.gnome.org/show_bug.cgi?id=740377
Fullscreen windows look weird when they are overlapped by system chrome,
which currently happens when another window is stacked above. We used to
auto-minimize fullscreen windows in that case, which proved to be both
unreliable and unpopular. So instead, keep the system chrome hidden even
when the fullscreen window is not stacked at the top.
https://bugzilla.gnome.org/show_bug.cgi?id=693991
Since MetaStackTracker is the code that knows about the current X stacking order
and the relationship between X windows and Wayland windows, it's cleaner to
encapsulate stack manipulation in MetaStackTracker rather than have the calling
code make the X calls and only call into MetaStackTracker to inform it about
the changes.
https://bugzilla.gnome.org/show_bug.cgi?id=736559
Putting X windows and pointers to MetaWindows into a union had a number of
problems:
- It caused awkward initialization and conditionalization
- There was no way to refer to Wayland windows (represented by
MetaWindow *) in the past, which is necessary for the MetaStackTracker
algorithms
- We never even cleaned up old MetaStackWindow so there could be
records in MetaStackWindow pointing to freed MetaWindow.
Replace MetaStackWindow with a 64-bit "stack ID" which is:
- The XID for X Windows
- a "window stamp" for Wayland windows - window stamps are assigned
for all MetaWindow and are unique across the life of the process.
https://bugzilla.gnome.org/show_bug.cgi?id=736559
This will be used to replace some of the hooks that are used to call
into window.c, so that the workspace index property is properly kept up
to date.
We can't name the property "index" since it causes conflicts with the
meta_workspace_index method. This should really be called
meta_workspace_get_index, but oh well.
I accidentally broke this in commit a119ea9. The code was considerably
more complicated than it needs to be, so let's replace it with a
g_list_find and nothing more.
Scanning over the hash table of XIDs is a terrible idea. Not only were
we excluding Wayland windows, but we were also looking at alarms and
barriers, too. We were lucky that that only contained GObjects where
our checks would work.