13 Commits

Author SHA1 Message Date
Bilal Elmoussaoui
346e9a7f2c docs: Remove remaining SECTIONs
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3489>
2024-01-09 15:23:04 +00:00
Bilal Elmoussaoui
3b4fe5d577 cleanup: Make cogl includes consistent
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3491>
2024-01-05 14:22:22 +01:00
Sebastian Wick
c0832b99d8 multi-texture-format: Always use the tex coords of the first plane
The texture coordinates of all planes should be the same in theory so
using the coordinates of the first plane works.

The reason for this change is that Cogl somehow doesn't manage to get us
the correct coordinates for the 3rd plane in some circumstances. This is
really a workaround but not wrong in any way.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/3176
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3469>
2023-12-20 19:39:06 +00:00
Sebastian Wick
dbdc821ca7 multi-texture-format: Expose immutable fields directly
Split the struct into mutable and immutable parts. Access the mutable
parts via getters and the immutable parts via a single struct. This
avoids copying around the immutable parts.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3280>
2023-11-22 12:11:38 +00:00
Sebastian Wick
5dbb6c31e9 cogl: Rename COGL_PIXEL_FORMAT_G_16 with COGL_PIXEL_FORMAT_R_16
Mechanical rename. The format already describes the first two (rg/xy)
components.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3276>
2023-11-04 00:11:52 +00:00
Sebastian Wick
764d5dd67b cogl: Rename COGL_PIXEL_FORMAT_G_8 with COGL_PIXEL_FORMAT_R_8
Mechanical rename. The format already describes the first (r/x)
component.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3276>
2023-11-04 00:11:52 +00:00
Bilal Elmoussaoui
312d5c367e cogl: Port Snippet away from CoglObject
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3193>
2023-10-29 21:16:24 +00:00
Robert Mader
a9c24ff653 multi-texture-format: Add P010 YCbCr format
It's the 10 bit equivalent to NV12 and uses the same layout as P016, i.e.
16 bit components with the lowest 6 bits set to 0 (padding), allowing us
to use 16 bit "subformats".

Thus adding support is quite trivial as we can reuse the NV12 shader.
The format is widely supported in decoding and display hardware (on Intel
since Kaby Lake), as well as modern codecs (AV1, VP9, HEVC) and has
visible quality advantages over NV12.

Note that the additional colors are lost if composited to a 8 bit RGB
framebuffer. Switching between direct scanout and compositing can thus
cause quality differences. This is no new phenomena, however, as the
same is the case already for e.g. GL clients using 10 bit formats -
including video players.

Also note that P012 and P016 could trivially added as well - it's not
done here as they are uncommen and thus hard to test.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3244>
2023-09-13 14:11:27 +02:00
Robert Mader
66799c1aa0 multi-texture-format: Generalize shader names
These shaders can be used for similar formats with other component
sizes since the values are represented as floats. So whether the source
value was stored in 8bit, 10bit or 16bit doesn't matter - the driver
will covert it for us.

Thus use a Weston-inspired, more general naming scheme.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3244>
2023-09-13 14:11:27 +02:00
Robert Mader
6be2add1b0 multi-texture-format: Initialize format info list with enums
To make the relations more obvious.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3244>
2023-09-13 14:11:27 +02:00
Daniel van Vugt
7c8f1b4cc0 compositor/multi-texture-format: Cache snippets
These snippets are retrieved anew every time a window is resized. But
callers never modify them, they're effectively read-only so cache them
at the place of creation.

This is required to convince the pipeline hash that each reuse of the
same snippet really is the same snippet and so the pipeline is unchanged.
`CoglPipelineSnippetList` only does shallow comparisons and there's no
need right now to reimplement it as a deep comparison.

This eliminates the log message:

> Over 50 separate %s have been generated which is very unusual,
> so something is probably wrong!

which isn't actually a leak but more a warning about wasting time.

Closes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/6958
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3224>
2023-09-06 10:26:48 +00:00
Bilal Elmoussaoui
cd27cb5c85 cleanup: Fix various typos
Using the typos cli app

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3169>
2023-08-12 20:13:37 +00:00
Niels De Graef
5181a826d1 compositor: Add MetaMultiTexture class
In future commits, we want to be able to handle more complex textures,
such as video frames which are encoded in a YUV-pixel format and have
multiple planes (which each map to a separate texture).

To accomplish this, we introduce a new object `MetaMultiTexture`: this
object can deal with more complex formats by handling multiple
`CoglTexture`s.

It supports shaders for pixel format conversion from YUV to RGBA, as
well as blending. While custom bleding is currently only required for
YUV formats, we also implement it for RGB ones. This allows us to
simplify code in other places and will be needed in the future once
we want to support blending between different color spaces.

Co-Authored-By: Robert Mader <robert.mader@collabora.com>
Co-Authored-By: Sebastian Wick <sebastian.wick@redhat.com>
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2191>
2023-07-25 21:24:35 +00:00