Emmanuele Bassi
5eecda2dba
2007-12-15 Emmanuele Bassi <ebassi@openedhand.com>
...
* clutter/clutter-actor.c:
* clutter/clutter-alpha.h:
* clutter/clutter-event.h:
* clutter/clutter-fixed.[ch]:
* clutter/clutter-model.h:
* clutter/clutter-shader.[ch]:
* clutter/clutter-stage.c: Documentation fixes.
2007-12-15 14:36:27 +00:00
Øyvind Kolås
5220f68e17
Refined the ClutterShader API based on a patch from Emmanuele Bassi.
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* clutter/clutter-actor.c: (clutter_actor_paint),
(clutter_actor_apply_shader): queue a redraw of actor when shader is
set.
* clutter/clutter-actor.h: indentation.
* clutter/clutter-shader.[ch]: made the fragment and vertex shader
sources properties. Report error through GError when binding shaders.
* tests/test-shader.c: modified to use newer API.
2007-12-11 14:49:41 +00:00
Øyvind Kolås
094c5f77b8
* clutter/clutter-shader.c: (bind_glsl_shader): use gchar instead of
...
GLcharARB.
2007-12-04 09:13:06 +00:00
Øyvind Kolås
4de11937e6
* clutter/clutter-shader.[ch]: do not include GL.h.
2007-12-03 17:14:49 +00:00
Øyvind Kolås
e92b864dff
Support for shaders in clutter. At the moment limited to drivers
...
providing GLSL support.
* clutter/cogl/cogl.h: added rather direct binding of needed for glsl
shaders.
* clutter/cogl/gl/cogl-defines.h.in:
* clutter/cogl/gl/cogl.c:
* clutter/cogl/gles/cogl-defines.h: added stubs.
* clutter/cogl/gles/cogl.c: added stubs.
* clutter/glx/clutter-stage-glx.c:
(clutter_stage_glx_realize): unrelated memory management sanity fix.
(clutter_stage_glx_unrealize): unbind all shaders on stage unrealize.
* clutter/Makefile.am: added clutter-shader.[ch]
* clutter/clutter-actor.[ch]: adding shader capability to
actors.
* clutter/clutter-feature.h: added CLUTTER_FEATURE_SHADERS_GLSL
* clutter/clutter-private.h: added stack of shaders to context.
* clutter/clutter-shader.[ch]: new.
* tests/Makefile.am: added shader test.
* tests/test-shader.c: (frame_cb), (main): simple shader test,
cycle through the inline shader with right/left mouse buttons.
2007-12-03 16:29:18 +00:00