2001-10-29 Havoc Pennington <hp@pobox.com>
* src/window.c (idle_calc_showing): handle queue/unqueue of
calc showings as we are iterating over the pending list
(meta_window_show): focus placed transients in here instead
of in meta_window_place - now it should actually work, yay
* src/place.c (meta_window_place): remove focusing of transient
child from here; this was really broken
2001-10-25 Havoc Pennington <hp@pobox.com>
* src/window.c (meta_window_visible_on_workspace):
I was using meta_workspace_contains_window() in a number of
places where on_all_workspaces should also have been considered,
thus this new function. Fixes bugs such as pinned windows
not appearing in the tab order.
(meta_window_client_message): use meta_window_visible_on_workspace
* src/stack.c (find_tab_forward): ditto
(find_tab_backward): ditto
(meta_stack_get_tab_next): ditto
(meta_stack_get_tab_list): ditto
* src/place.c (get_windows_on_same_workspace): ditto
* src/keybindings.c (handle_focus_previous): ditto
(handle_focus_previous): ditto
2001-09-08 Havoc Pennington <hp@pobox.com>
* src/ui.c (meta_ui_init): don't use gdk_display_name
* src/frame.c (meta_window_ensure_frame): create frame
with screen default visual, rather than client window visual;
for DRI games, the client window visual was not allowed to be
a child of another window with the same visual, apparently.
Anyhow now we copy twm, etc. so it must be correct.
* src/place.c (meta_window_place): if a transient is placed and
its parent has focus, focus the transient.