metacity tries to do the right thing, by preloading all the relevant
directories before getting the keys one-by-one, but GConfClient isn't actually
smart enough to avoid server roundtrips in this case. That should certainly be
fixed in GConf.
In the meantime, here is a patch that reworks the metacity prefs initialization
to avoid roundtrips for individual keys anyway, by using
gconf_client_all_keys().
https://bugzilla.gnome.org/show_bug.cgi?id=574121https://bugzilla.gnome.org/show_bug.cgi?id=607746
The ICE connection is opened by libSM; we can't just close it when
we get an IOError on the ICE connection; instead call SmcCloseConnection()
and mark the connection as closed. This will prevent a segfault if we
exit out of the metacity main loop and get to meta_finalize().
https://bugzilla.gnome.org/show_bug.cgi?id=604867
If the stage associated to the InputDevice is not set we should
short-circuit out and return NULL. This will result in a pick()
done on the event's stage - if applicable.
http://bugzilla.moblin.org/show_bug.cgi?id=9602
It makes more sense because the grave key is close
to the tab and escape keys which the other cycle
keybindings use.
This always works better for gnome-shell, which
switchings between applications by default with alt-tab.
The user can now alt-tab to the application they want,
and then move their finger to the grave key to select
the window they want.
Windows demanding attention should never appear in the alt-tab list
unless they're of a type which might have appeared there anyway. This
solves a problem under AWN where docks which were marked as demanding
attention appeared in all alt-tab lists; they were irrelevant and it
was impossible to remove them from the lists.
svn path=/trunk/; revision=4123
Lines where x1==x2 or y1==y2 may have the second element null. Lines
where both are null, and the width is zero, are points. This speeds
things up surprisingly much.
svn path=/trunk/; revision=4119
Instead of returning a sub-pixel height round up the preferred height to
the nearest integral value that is not less than the size reported by
Pango, once converted in pixels.
(This is inspired by Metacity commit 45cbaa2 by Thomas Thurman, but
much simpler - the use of g_date_strftime("%Y") ended up being just
%d for all 90+ current translations)
This fixes some backwards logic for asserting that we have a GLX major
version == 1 and a minor version >= 2. (NB: Although we technically
depend on GLX 1.3 features, we still have to support drivers that report
GLX 1.2 because there are a lot of mesa drivers out there incorrectly
report GLX 1.2 even though they export extensions that depend on GLX
1.3)
meta_workspace_set_builtin_struts() is slightly expensive; it involves
discarding all our cached computed information about the layout of the
workspace. So catch calls to set_builtin_struts() that don't change
anything.
https://bugzilla.gnome.org/show_bug.cgi?id=609546
A material layer can not be considered equal if it is using different
texture filtering modes. This was causing problems where rectangles
with different filters would end up batched together and then rendered
with the wrong filter mode.
A material layer can not be considered equal if it is using different
texture filtering modes. This was causing problems where rectangles
with different filters would end up batched together and then rendered
with the wrong filter mode.
If your OpenGL driver supports GLX_INTEL_swap_event that means when
glXSwapBuffers is called it returns immediatly and an XEvent is sent when
the actual swap has finished.
Clutter can use the events that notify swap completion as a means to
throttle rendering in the master clock without blocking the CPU and so it
should help improve the performance of CPU bound applications.
Some extensions only support GLX versions > 1.3 and may not support
old style X Windows as GLXDrawables, so we now create GLXWindows for
stages when possible.
Since meta_workspace_invalidate_work_area() frees the edges
workspace->screen_edges and workspace->monitor_edges, we must clean up
our cached edge resistance data when the invalidate_work_area() is
called on the active workspace, or when the workspace changes.
Make the computation of the edge resistance data lazy so that it
will be recomputed the next time we try to access it.
meta_display_compute_resistance_and_snapping_edges() is made
private to edge-resistance.c
Invaliding the data when active workspace changes also will improve
correctness for edge resistance when the current workspace changes
during a grab operation. (Even with this fix we still don't try to
handle window positions changing during a grab operation; that can't
cause a crash since, unlike screen and monitor edges, the window edges
are freshly allocated, it will just cause slight oddness in that
corner case.)
Root cause tracked down due to much effort by Jon Nettleton.
https://bugzilla.gnome.org/show_bug.cgi?id=608800
Commit d2bdd3cb62 fixed some compiler warnings but also broke the
ability to create a stage. Although not having warnings from the
compiler is nice, it is also nice to be able to create a stage so lets
not invert the meaning of the error check.
The function modifies the pixels pointed by p in-place so the pointer
can not be constant. The compiler was accepting this because the
modification is done from inline assembler.
The function modifies the pixels pointed by p in-place so the pointer
can not be constant. The compiler was accepting this because the
modification is done from inline assembler.
Gtk-doc is reporting a lot of false positives in the unused text file,
mostly because of new private files that have been added to Cogl but not
to the gtk-doc ignore list for the Cogl API reference.
Once the false positives have been removed we have a couple of really
missing symbols that should be added to the cogl-sections.txt file.
Gtk-doc is reporting a lot of false positives in the unused text file,
mostly because of new private files that have been added to Cogl but not
to the gtk-doc ignore list for the Cogl API reference.
Once the false positives have been removed we have a couple of really
missing symbols that should be added to the cogl-sections.txt file.
The PixelFormat bit and mask #defines should not be used and are there
mostly for convenience, so we can push them to the "private" sub-section
of the API reference.
This pushed Cogl's API reference coverage to 100%.
The PixelFormat bit and mask #defines should not be used and are there
mostly for convenience, so we can push them to the "private" sub-section
of the API reference.
This pushed Cogl's API reference coverage to 100%.