Commit Graph

25 Commits

Author SHA1 Message Date
Owen W. Taylor
894fe4ba93 Always create the Damage object for ClutterX11TexturePixmap auto updates
If clutter_x11_texture_set_window() was called after
clutter_x11_texture_pixmap_set_automatic(), then the Damage object would
not be properly created so updates to the window were ignored.

Refactor creation of the damage object to a separate function, and
call it from clutter_x11_texture_set_window() and clutter_x11_texture_set_pixmap()
as appropriate. Addition and removal of the filter function is made
conditional on priv->damage to make free_damage_resources() cleanly
idempotent.

See: http://bugzilla.gnome.org/show_bug.cgi?id=587189 for the original
bug report.

http://bugzilla.openedhand.com/show_bug.cgi?id=1710

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-07-27 10:49:38 +01:00
Owen W. Taylor
795e005566 Fix handling of not-visible texture pixmaps
If we have an not-visible texture pixmap, we need to:

 - Still update it if it is realized, since it won't be
   updated when shown. And it might be also be cloned.

 - Queue a redraw if even if not visible, since it
   it might be cloned.

http://bugzilla.openedhand.com/show_bug.cgi?id=1647

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-06-15 11:29:37 +01:00
Owen W. Taylor
4dcd5f6134 Use correct texture format for pixmap textures and FBO's
RGBA data in X pixmaps and in FBOs is already premultiplied; use
the right format when creating cogl textures.

http://bugzilla.openedhand.com/show_bug.cgi?id=1406

Signed-off-by: Robert Bragg <robert@linux.intel.com>
2009-06-11 14:17:51 +01:00
Owen W. Taylor
d28c9e5db1 Remove unnecessary setting of CLUTTER_ACTOR_REALIZED flag
An implementaton of realize() never needs to set the
CLUTTER_ACTOR_REALIZED flag, though it can unset the flag if
things fail unexpectedly. (Previously, stage backend implementations
had to do this since clutter_actor_realize() wasn't used; this
is no longer the case.)

http://bugzilla.openedhand.com/show_bug.cgi?id=1634

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-06-08 11:07:33 +01:00
Robert Bragg
1d2ac51ea3 [x11-texture-pixmap] Fixes a reported lockup due to an undesireable X server grab
A lockup was reported by fargoilas on #clutter and removing the server grab in
clutter_x11_texture_pixmap_sync_window fixed the problem.

We were doing an x server grab to guarantee that if the XGetWindowAttributes
request reported that our redirected window was viewable then we would also
be able to get a valid pixmap name.  (the composite protocol says it's an
error to request a name for a window if it's not viewable) Without the grab
there would be a race condition.

Instead we now handle error conditions gracefully.
2009-04-22 13:43:53 +01:00
Emmanuele Bassi
7d8da0e830 [docs] Remove unused arguments
The documentation for some X11TexturePixmap method does not reflect
the actual API.
2009-03-18 17:07:50 +00:00
Tomas Frydrych
e8ef5153b1 Fix clutter_x11_texture_pixmap_get/set_property() following change of PROP_WINDOW type.
PROP_WINDOW is now gulong, so we need to use appropriate GValue accessors.
2009-02-02 07:37:08 +00:00
Owen W. Taylor
b716d32000 Fix properties that have X11 types to be 'long'
While X11 Pixmap and Window types only have 32-bits of data, they
are actually 'unsigned long'. Change the "window" and "pixmap"
property of ClutterX11TexturePixmaps to be ulong.

This fixes 64-bit bugs where ClutterGLXTexturePixmap passed a
reference to Pixmap to g_object_get("pixmap", &pixmap, ...);

http://bugzilla.openedhand.com/show_bug.cgi?id=1405

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-01-16 23:44:32 +00:00
Matthew Allum
c7c5cf9bd4 2008-11-07 Matthew Allum <mallum@linux.intel.com>
* clutter/clutter-actor.c:
        * clutter/clutter-actor.h:
        * clutter/clutter-clone-texture.c:
        * clutter/clutter-private.h:
        * clutter/clutter-texture.c:
        * clutter/x11/clutter-x11-texture-pixmap.c:

        Attempt to lower overhead of updating TFP's (particularly mipmaped).
        Compresses mipmap updates only for visible TFPs.
        Avoiding updates for non visible TFP's whilst keeping visible
        clones working ok.
2008-11-07 16:31:56 +00:00
Tomas Frydrych
8be7e29a6b 2008-09-16 Tomas Frydrych <tf@linux.intel.com>
* clutter/glx/clutter-glx-texture-pixmap.c:
	    * clutter/x11/clutter-x11-texture-pixmap.c:
	    TFP resyncing on MapNotify/ConfigureNotify (bug  1020; patch by
	    Andy Wingo <wingo@pobox.com>).
2008-09-16 11:50:38 +00:00
Matthew Allum
d5369aa9bf 2008-07-13 Matthew Allum <mallum@openedhand.com>
* clutter/x11/clutter-x11-texture-pixmap.c:
        Call XSync in unredirect X error trap (Thanks to Andy Wingo)
2008-07-13 22:54:19 +00:00
Matthew Allum
0a1ad0342e 2008-07-07 Matthew Allum <mallum@openedhand.com>
Bug 1016 - Changing window-redirect-automatic property after
                   creating ClutterX11TexturePixmap doesn't work.

        * clutter/x11/clutter-x11-texture-pixmap.c:
        (clutter_x11_texture_pixmap_set_window):
        Sync up redirection prop correctly (Jason Tackaberry)
2008-07-07 22:28:13 +00:00
Matthew Allum
5beb8b7779 2008-06-30 Matthew Allum <mallum@openedhand.com>
Bug 1008 - tfp still a bit borked

        * clutter/x11/clutter-x11-texture-pixmap.c:
        Fix from Andy Wingo for sync_window borkage
2008-06-30 22:00:49 +00:00
Matthew Allum
7d59aa3da0 2008-06-30 Matthew Allum <mallum@openedhand.com>
Bug 1007 - Fix TFP fallback mechanism

        * clutter/glx/clutter-glx-texture-pixmap.c:
        * clutter/x11/clutter-x11-texture-pixmap.c:
        Add some extra safety to glx pixmap creations and tidy up some notes.
        Patch from Gwenole Beauchesne.
2008-06-30 16:06:36 +00:00
Matthew Allum
ac02680447 2008-06-30 Matthew Allum <mallum@openedhand.com>
Bug 997 - automatic updates not working for named TFP pixmaps,
                  at least in x11

        * clutter/glx/clutter-glx-texture-pixmap.c:
        * clutter/glx/clutter-glx-texture-pixmap.h:
        * clutter/x11/clutter-backend-x11.c:
        * clutter/x11/clutter-x11-texture-pixmap.c:
        * clutter/x11/clutter-x11-texture-pixmap.h:
        * clutter/x11/clutter-x11.h:
        * configure.ac:
        * tests/test-pixmap.c:
        Rework Andy Wingos patch a little adding more safety for now also
        handling redirect Windows (as well as pixmaps)
2008-06-30 14:36:49 +00:00
Emmanuele Bassi
8f013e1b22 Update svn:ignore property 2008-06-10 16:49:39 +00:00
Matthew Allum
437fa9239f 2008-06-03 Matthew Allum <mallum@openedhand.com>
* clutter/glx/clutter-glx-texture-pixmap.c:
        Dont always fallback to x11 (slow) updates for a single
        failed pixmap.
        Minor cleanups.
        * clutter/x11/clutter-x11-texture-pixmap.c:
        Move shm allocation to only area updates.
2008-06-03 16:25:17 +00:00
Matthew Allum
f360f81f22 2008-05-12 Matthew Allum <mallum@openedhand.com>
* clutter/x11/clutter-x11-texture-pixmap.c:
        * configure.ac:
        * tests/Makefile.am:
        Remove the XComposite dep from Clutter itself, just use
        in test-pixmap (if available)
2008-05-12 16:22:16 +00:00
Matthew Allum
0782e7d635 2008-05-06 Matthew Allum <mallum@openedhand.com>
* clutter/glx/clutter-glx-texture-pixmap.c:
        * clutter/x11/clutter-x11-texture-pixmap.c:
        More cleanups, safety additions.
2008-05-06 19:57:05 +00:00
Robert Bragg
108bbe7474 2008-04-30 Robert Bragg <bob@openedhand.com>
* clutter/clutter/x11/clutter-x11-texture-pixmap.c:
	In _update_area_real with depth=16 we weren't setting up the alpha
	channel.
2008-04-30 14:58:25 +00:00
Matthew Allum
ca3074f772 2008-04-29 Matthew Allum <mallum@openedhand.com>
* clutter/glx/Makefile.am:
        * clutter/glx/clutter-glx-texture-pixmap.c:
        * clutter/glx/clutter-glx-texture-pixmap.h:
        * clutter/x11/Makefile.am:
        * clutter/x11/clutter-x11-texture-pixmap.c:
        * tests/test-pixmap.c:
        Commit newer x11 texture pixmap stuff (optionally using SHM).
        Also seemingly still broken overhauled glx-texture-pixmap
        (code by Robert and myself)

* configure.ac:
        Minor formatting change.
2008-04-29 16:30:47 +00:00
Robert Bragg
c90df4d4a0 2008-04-29 Robert Bragg <bob@o-hand.com>
* clutter/x11/clutter-x11-texture-pixmap.c:
	In clutter_x11_texture_pixmap_set_pixmap, dont assume that the actor
	size should be changed to match the size of the pixmap.
2008-04-29 13:51:25 +00:00
Neil Roberts
6409b1adeb Merged clutter-ivan branch into trunk.
svn merge \
 https://svn.o-hand.com/repos/clutter/trunk/clutter@2509 \
 https://svn.o-hand.com/repos/clutter/branches/clutter-ivan@HEAD
2008-04-25 13:37:36 +00:00
Matthew Allum
c2cb5bf64a 2008-04-15 Matthew Allum <mallum@openedhand.com>
Work related to #873;

        * clutter/glx/clutter-backend-glx.c:
        * clutter/glx/clutter-backend-glx.h:
        * clutter/x11/clutter-x11-texture-pixmap.c:
        * clutter/x11/clutter-x11-texture-pixmap.h:
        General cleanup of texture pixmap code, adding;
          - Pixmap dimentions and depth now auto probed, read only props.
          - More X safety traps
          - Add support for optionally tracking damage and automatically
            updating texture.

        * clutter/glx/clutter-glx-texture-pixmap.c:
        * clutter/glx/clutter-glx-texture-pixmap.h:
        General cleanup and some safety additions. Needs more work so
        'proper' subclass - dependent on new COGL.

        * clutter/x11/clutter-backend-x11.c: (clutter_x11_remove_filter):
        Invert g_return_if check.

        * configure.ac:
        Pull in XComposite and XDamage (at least for now)

        * tests/Makefile.am:
        * tests/test-pixmap.c:
        Add a modified test from Johan for above.
2008-04-15 21:18:13 +00:00
Tomas Frydrych
0864743fd1 2008-02-20 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-marshal.list:
	* clutter/glx/Makefile.am:
	* clutter/glx/clutter-backend-glx.c:
	* clutter/glx/clutter-backend-glx.h:
	* clutter/glx/clutter-glx.h:
	* clutter/x11/Makefile.am:
	ClutterX11TexturePixmap and ClutterGLXTexturePixmap actors (#713;
	patch by Johan Bilien).
2008-02-20 12:43:54 +00:00