On wayland, touches are initially both handled by the compositor and sent
to clients, proceeding to cancellation on clients only after the compositor
claims the sequence for itself. Implement the cancellation detail through
MetaGestureTracker::state-changed.
https://bugzilla.gnome.org/show_bug.cgi?id=733631
The capability flags are determined from the device types of the slave devices
that are currently attached. This also happens whenever a device is added or
removed, so the capabilities are kept up to date, and clients know about these.
On VT switch, all slave devices are temporarily removed, so the cascade of
signals will make the seat end up with capabililities=0 while input is suspended.
https://bugzilla.gnome.org/show_bug.cgi?id=733563
Anytime the keymap is changed, either directly, or indirectly through the
keyboard capability being released/initialized, there should be a
notification of the modifiers being changed too.
https://bugzilla.gnome.org/show_bug.cgi?id=733563
xkb_state creation has been refactored out of clutter_evdev_set_keyboard_map(),
and used too in clutter_evdev_reclaim_devices(), so the xkb_state is fresh
clean after input is paused/resumed (and keyboard state possibly changed in
between)
https://bugzilla.gnome.org/show_bug.cgi?id=733562
Otherwise the focus_surface_listener list element becomes stale, and then
mangled if the devices' data is initialized again, and the memory memset().
https://bugzilla.gnome.org/show_bug.cgi?id=733563
If --stereo is passed, then the texture pixmap is created as a stereo
texture pixmap, and also, if passed in conjunction with --gears,
glxgears is also run with the -stereo option.
Reviewed-by: Robert Bragg <robert.bragg@intel.com>
If --gears is passed on the command line, glxgears is run, and
is used for the source window rather than drawing solid rectangles
into a window we create outselves.
Reviewed-by: Robert Bragg <robert.bragg@intel.com>
Add cogl_texture_pixmap_x11_new_left() and
cogl_texture_pixmap_x11_new_right() (which takes the left texture
as an argument) for texture pixmap rendering with stereo content.
The underlying GLXPixmap is created using a stereo visual and shared
between the left and right textures.
Reviewed-by: Robert Bragg <robert.bragg@intel.com>
If we want to show quad-buffer stereo with Cogl, we need to pick an
appropriate fbconfig for creating the CoglOnscreen objects. Add
cogl_onscreen_template_set_stereo_enabled() to indicate whether
stereo support is needed.
Add cogl_framebuffer_get_stereo_mode() to see if a framebuffer was
created with stereo support.
Add cogl_framebuffer_get_stereo_mode() to pick whether to draw to
the left, right, or both buffers.
Reviewed-by: Robert Bragg <robert.bragg@intel.com>
This doesn't match what Weston does. I don't know of any apps that this
fixes (we don't have any apps that even use non-zero dx/dy, I don't
think), but this is part of a cleanup for window geometry.
This reverts commit 3b85e4b2b911740d9f9dea672aa0e673b841e701.
This breaks touch support; reverting would break wayland
(is what this patch tried to fix; we should find a better solution
that works on both).
The current GNOME Shell Alt-F2 restart looks very messy and also
provides no indication to the user what is going on. We need to
restart the compositor to switch in and out of stereo mode, so
add a framework for doing this more cleanly:
Additions:
meta_restart(): restarts the compositor with a message
MetaDisplay::show-restart-message: signal the embedding
shell to show a message
MetaDisplay::restart: signal the embedding shell to restart
itself.
meta_is_restart(): indicates whether the current instance is a
restart so we can suppress login animations.
A helper program meta-restart-helper holds the composite overlay
window up during the restart to avoid visual artifacts.
https://bugzilla.gnome.org/show_bug.cgi?id=733026
Use connect_after() to accomodate code in GNOME Shell that,
when benchmarking drawing performance, connects to ::after-paint
and calls glFinish(). The timing information from that will be
more accurate if we hold off until that completes before we signal
apps to begin drawing the next frame. If there are no other
connections to ::after-paint, connect() vs. connect_after() doesn't
matter.
https://bugzilla.gnome.org/show_bug.cgi?id=732350