Commit Graph

2 Commits

Author SHA1 Message Date
Robert Bragg
4ca1e491da tests: don't delay/skip frames due to glReadPixel concerns
This greatly speeds up running all the conformance tests by no longer
delaying many of the tests for a number of dummy frames to be painted.

We used to skip frames because we thought there was a problem with the
driver's glReadPixels implementation. Although we have seen driver
issues at times the real reason the delay was needed was because
resizing the stage usually happens asynchronously (because a non
synchronous X request is used by clutter_stage_set_size()). We now force
all X requests to be synchronized for the conformance tests so this is
no longer a problem and we can avoid these hacks.
2010-07-08 22:40:35 +01:00
Neil Roberts
08a4995383 tests: Add a conformance test for the wrap modes of a cogl material
This renders a texture using different combinations of wrap modes for
the s and t coordinates and then verifies that the expected wrapping
is acheived. The texture is drawn using rectangles, polygons and
vbos. There is also code to test a rectangle using an atlased texture
(which should test the manual repeating) however the validation for
this is currently disabled because it doesn't work.

http://bugzilla.openedhand.com/show_bug.cgi?id=2063
2010-04-12 15:44:23 +01:00