16 Commits

Author SHA1 Message Date
Bilal Elmoussaoui
655b4a9c75 Port to MtkRegion
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3292>
2023-11-03 11:27:52 +00:00
Bilal Elmoussaoui
4afc187062 cogl: Port MatrixStack away from CoglObject
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3193>
2023-10-29 21:16:24 +00:00
Bilal Elmoussaoui
06b5cb0761 clutter: Replace cairo_rectangle_int_t with MtkRectangle
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3128>
2023-08-30 16:46:13 +02:00
Bilal Elmoussaoui
a955f0e47c cleanup: Make include macro usages consistent
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3157>
2023-08-07 22:24:36 +00:00
Daniel van Vugt
b2805dd5a6 clutter/pick-stack: Avoid uninitialized cairo_region_subtract_rectangle
This fixes instances of:
```
*** BUG ***
In pixman_region32_init_rect: Invalid rectangle passed
Set a breakpoint on '_pixman_log_error' to debug
```
seen when navigating the overview and launching apps.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2349>
2022-03-29 18:13:11 +08:00
Carlos Garnacho
13c77c55e8 clutter: Honor pick vmethod rectangle during region caching
We retrieve the picked actor's allocation for figuring out the pick
cache clear area, but don't take into account that the pick vmethod
might have returned a different area for it.

Make sure to honor that rectangle, as that is what is accounted as
the input region.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/2135
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2283>
2022-02-12 13:27:00 +00:00
Carlos Garnacho
19cdba8abe clutter: Calculate "safe area" during pointer pick
This safe area is the region (in stage coordinates) where the pointer
is ensured to stay within the current actor. This is not used yet, but
will be used for optimizations in pointer picking.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1915>
2021-12-07 20:04:08 +00:00
Carlos Garnacho
5428b96f1b clutter: Also log overlap regions in ClutterPickContext/Stack
These may be used for optimizations once we find the pick actor,
so picking can be avoided in areas we know didn't cross into
other actors. Nothing makes use of it yet though, just log these
so far.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1915>
2021-12-07 20:04:08 +00:00
Carlos Garnacho
b9a99f03d9 clutter: Small style fix
Fix indentation of a code line.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1915>
2021-12-07 20:04:08 +00:00
Sebastian Keller
a7c4e8cefa clutter/pick-stack: Use exclusive bottom/right box borders when picking
The graphene functions used by clutter for picking assume that boxes are
inclusive in both there start and end coordinates, so picking at y
coordinate 32 for an actor with the height 32 placed at y coordinate 0
would still be considered a hit. This however is wrong as 32 is the
first position that is not in the actor anymore.

Usually this would not be much of a problem, because motion events are
rarely ever at exactly these borders and even if they are there will be
another motion event soon after. But since actors in gnome-shell usually
are aligned with the pixel grid and on X11 enter/leave events are
generated by the X server at integer coordinates, this case is much
more likely for those.

This can cause issues with Firefox which when using client side
decorations, still requests MWM_DECOR_BORDER via _MOTIF_WM_HINTS to have
mutter draw a border + shadow. This means that the Firefox window even
when using CSD is still reparented. For such windows we receive among
others XI_RawMotion and XI_Enter events, but no XI_Motion events. And
the raw motion events are discarded after an enter event, because that
sets has_pointer_focus to TRUE in MetaSeatX11. So when moving the cursor
from the panel to a maximized Firefox window the last event clutter
receives is the enter event at exactly integer coordinates. Since the
panel is 32px tall and the generated enter event is at y position 32,
the picking code will pick a panel actor and the focus will remain on it
as long as the cursor does not leave the Firefox window.

Fix this by excluding the bottom and right border of a box when picking.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4041

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1842>
2021-05-04 14:47:43 +00:00
Daniel van Vugt
e91062aaec clutter/pick-stack: Add a copyright for Canonical
Where much of the logic was introduced in commit 14c706e51b

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1619>
2020-12-01 12:54:41 +00:00
Georges Basile Stavracas Neto
3cf11f77b3 clutter/pick-stack: Move triangle check to else block
Just to improve the legibility of this part of the code. We
go either through box, or triangle, but never both.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1599>
2020-11-23 13:34:28 -03:00
Georges Basile Stavracas Neto
d2feaa8d67 clutter/pick-stack: Use graphene_box_t for axis-aligned rectangles
The most common case for Clutter is 2D axis-aligned actors, which
maintain these properties even after projecting to eye coordinates.
In those cases, we can use a simpler hit test by checking against
boxes.

Not only this is simpler, but this maintains an important aspect
of picking that is a requirement for Clutter: watertightness. Even
though the triangles checks do work on x86_64, they do not guarantee
watertightness. This breaks tests on ARM.

Use graphene_box_t to hit-test axis-aligned 2D actors.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1599>
2020-11-23 13:34:28 -03:00
Georges Basile Stavracas Neto
7d25cbe87f Use graphene_ray_t to pick actors
This commit introduces a few important changes in order to
acommodate graphene_ray_t. Most of them are positive changes,
so don't panic :)

The first very visible change is that neither the actor box
nor the clip rectangles are projected before being pushed.
This required changing the parameters of the related functions
at both ClutterPickContext, and ClutterPickStack, to receive
boxes instead of vertices. These rectangles are projected on
demand now, so in the best case (first actor picked) only
one projection happens; and in the worst case, it projects
as much as it does now.

The second important change is that there are no more checks
for axis-alignment anymore. That's because picking now happens
in 3D space, using triangles.

Talking about triangles in 3D space, this is what is used now
for picking. We break down each actor rectangle in 2 triangles,
and check if the projected pick point is inside any one of them,
of if the ray intersects any one of them. The same check happens
for the clip rectangles.

Checking the projected pick point is both an optimization for the
2D case, and a workaround to graphene_ray_t problems with float
precision, which is specially visible on edges such as the top
bar.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1509
2020-10-26 10:19:01 -03:00
Georges Basile Stavracas Neto
620f0ad74b clutter/pick-stack: Store current matrix entry
This is the beginning of the preparations to passing unprojected
rectangles to the clip stack. Store a ref to the current tip of
the matrix entry.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1509
2020-10-26 09:57:33 -03:00
Georges Basile Stavracas Neto
f411834d42 Introduce ClutterPickStack
ClutterPickStack is a new boxed type that stores the vertices
and clip rectangles. It is meant to be a byproduct of picking,
and takes over most of what ClutterStage currently does.

It introduces a 'seal' system, inspired by MetaKmsUpdate. After
the pick operation is done, and the rectangles are collected,
the pick stack is sealed, and is not allowed to be externally
modified anymore. Internally, it still can invalidate pick
records when an actor is destroyed.

For now, it handles both the clip rectangles, and the matrix
stack, separatedly. Future commits will rearrange this.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1509
2020-10-26 09:56:42 -03:00