Commit Graph

4 Commits

Author SHA1 Message Date
Robert Bragg
73e8a6d7ce Allow lazy texture storage allocation
Consistent with how we lazily allocate framebuffers this patch allows us
to instantiate textures but still specify constraints and requirements
before allocating storage so that we can be sure to allocate the most
appropriate/efficient storage.

This adds a cogl_texture_allocate() function that is analogous to
cogl_framebuffer_allocate() which can optionally be called to explicitly
allocate storage and catch any errors. If this function isn't used
explicitly then Cogl will implicitly ensure textures are allocated
before the storage is needed.

It is generally recommended to rely on lazy storage allocation or at
least perform explicit allocation as late as possible so Cogl can be
fully informed about the best way to allocate storage.

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit 1fa7c0f10a8a03043e3c75cb079a49625df098b7)

Note: This reverts the cogl_texture_rectangle_new_with_size API change
that dropped the CoglError argument and keeps the semantics of
allocating the texture immediately. This is because Mutter currently
uses this API so we will probably look at updating this later once
we have a corresponding Mutter patch prepared. The other API changes
were kept since they only affected experimental api.
2013-01-22 17:48:17 +00:00
Robert Bragg
a57195d16d framebuffer: split out GL read_pixels code
This moves the direct use of GL in cogl-framebuffer.c for handling
cogl_framebuffer_read_pixels_into_bitmap() into
driver/gl/cogl-framebuffer-gl.c and adds a
->framebuffer_read_pixels_into_bitmap vfunc to CoglDriverVtable.

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit 2f893054d6754e6bc7983f061b27c7858f1a593c)
2013-01-22 17:48:17 +00:00
Robert Bragg
36c85da3b8 Remove cogl-internal.h
This remove cogl-internal.h in favour of using cogl-private.h. Some
things in cogl-internal.h were moved to driver/gl/cogl-util-gl-private.h
and the _cogl_gl_error_to_string function whose prototype was moved from
cogl-internal.h to cogl-util-gl-private.h has had its implementation
moved from cogl.c to cogl-util-gl.c

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit 01cc82ece091aa3bec4c07fdd6bc9e5135fca573)
2013-01-22 17:48:17 +00:00
Robert Bragg
ae713a32d0 Adds a NOP driver
This adds a new "nop" driver that does nothing. This can be selected at
runtime either with the COGL_DRIVER=nop environment variable or by
passing COGL_DRIVER_NOP to cogl_renderer_set_driver()

Adding the nop driver gives us a way to test workloads without any
driver and hardware overheads which can help us understand how Cogl's
state tracking performs in isolation.

Having a nop driver can also serve as an shell/outline for creating
other drivers later.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 90587418233b6438290741d80aedf193ae660cad)
2013-01-22 17:47:59 +00:00