It is a very bad idea in a glib program (especially one heavily
using glib child watching facilities, like gnome-shell) to handle
SIGCHLD. While we're there, let's also use g_spawn_async, which
solves some malloc-after-fork problems and makes the code generally
cleaner.
https://bugzilla.gnome.org/show_bug.cgi?id=705816
The current surface refers to the surface right below the pointer
(according to the pick performed by clutter), while the focus surface
is the one receiving events. They can be out of sync in case of
grabs, in which case we should keep trying to focus the current
surface.
https://bugzilla.gnome.org/show_bug.cgi?id=706077
The previous code was leaving focus fields dirty in MetaWaylandPointer
and MetaWaylandKeyboard at time (which could crash the X server
because of invalid object IDs)
The new code is more tighly integrated in the normal X11 code
for handling keyboard focus (meaning that the core idea of input
focus is also correct now), so that meta_window_unmanage() can
do the right thing. As a side benefit, clicking on wayland clients
now unfocus X11 clients.
For the mouse focus, we need to clear the surface pointer when
the metawindowactor is destroyed (even if the actual actor is
kept alive for effects), so that a repick finds a different pointer
focus.
https://bugzilla.gnome.org/show_bug.cgi?id=705859
Remove window_surfaces, as the FIXME asks for. We don't need it
because we can obtain the surface from the MetaWindow, and
follow the wayland compositor path for both types of clients.
https://bugzilla.gnome.org/show_bug.cgi?id=705818
When running Mutter under Cogl's KMS backend no cursor will be
provided so instead this makes it so the cursor will be painted as a
CoglTexture that gets moved in response to mouse motion events. The
painting is done in a subclass of ClutterStage so that we can
guarantee that the cursor will be painted on top of everything else.
This patch adds support for the set_cursor method on the pointer
interface so that clients can change the cursor image.
The set_pointer method sets a surface and a hotspot position to use
for the cursor image. The surface's buffer is converted to a
CoglTexture and attached to a pipeline to paint directly via Cogl. If
a new buffer is attached to the surface the image will be updated. The
cursor reverts back to the default image whenever to the pointer focus
is moved off of any surface.
The image for the pointer is taken from X. It gets installed into
a fixed data location for mutter.
This copies the basic input support from the Clayland demo compositor.
It adds a basic wl_seat implementation which can convert Clutter mouse
events to Wayland events. For this to work all of the wayland surface
actors need to be made reactive.
The wayland keyboard input focus surface is updated whenever Mutter
sees a FocusIn event so that it will stay in synch with whatever
surface Mutter wants as the focus. Wayland surfaces don't get this
event so for now it will just give them focus whenever they are
clicked as a hack to test the code.
Authored-by: Neil Roberts <neil@linux.intel.com>
Authored-by: Giovanni Campagna <gcampagna@src.gnome.org>
This breaks down the assumptions in stack-tracker.c and stack.c that
Mutter is only stacking X windows.
The stack tracker now tracks windows using a MetaStackWindow structure
which is a union with a type member so that X windows can be
distinguished from Wayland windows.
Some notable changes are:
Queued stack tracker operations that affect Wayland windows will not be
associated with an X serial number.
If an operation only affects a Wayland window and there are no queued
stack tracker operations ("unvalidated predictions") then the operation
is applied immediately since there is no server involved with changing
the stacking for Wayland windows.
The stack tracker can no longer respond to X events by turning them into
stack operations and discarding the predicted operations made prior to
that event because operations based on X events don't know anything
about the stacking of Wayland windows.
Instead of discarding old predictions the new approach is to trust the
predictions but whenever we receive an event from the server that
affects stacking we cross-reference with the predicted stack and check
for consistency. So e.g. if we have an event that says ADD window A then
we apply the predictions (up to the serial for that event) and verify
the predicted state includes a window A. Similarly if an event says
RAISE_ABOVE(B, C) we can apply the predictions (up to the serial for
that event) and verify that window B is above C.
If we ever receive spurious stacking events (with a serial older than we
would expect) or find an inconsistency (some things aren't possible to
predict from the compositor) then we hit a re-synchronization code-path
that will query the X server for the full stacking order and then use
that stack to walk through our combined stack and force the X windows to
match the just queried stack but avoiding disrupting the relative
stacking of Wayland windows. This will be relatively expensive but
shouldn't be hit for compositor initiated restacking operations where
our predictions should be accurate.
The code in core/stack.c that deals with synchronizing the window stack
with the X server had to be updated quite heavily. In general the patch
avoids changing the fundamental approach being used but most of the code
did need some amount of re-factoring to consider what re-stacking
operations actually involve X or not and when we need to restack X
windows we sometimes need to search for a suitable X sibling to restack
relative too since the closest siblings may be Wayland windows.
This adds support for running mutter as a hybrid X and Wayland
compositor. It runs a headless XWayland server for X applications
that presents wayland surfaces back to mutter which mutter can then
composite.
This aims to not break Mutter's existing support for the traditional X
compositing model which means a single build of Mutter can be
distributed supporting the traditional model and the new Wayland based
compositing model.
TODO: although building with --disable-wayland has at least been tested,
I still haven't actually verified that running as a traditional
compositor isn't broken currently.
Note: At this point no input is supported
Note: multiple authors have contributed to this patch:
Authored-by: Robert Bragg <robert@linux.intel.com>
Authored-by: Neil Roberts <neil@linux.intel.com>
Authored-by: Rico Tzschichholz.
Authored-by: Giovanni Campagna <gcampagna@src.gnome.org>
This adds a --nested option to request that mutter no longer run as a
classic X compositor with an output window mapped on the X Composite
Overlay Window and also not assume it is running directly under X.
The intention is that in this mode Mutter will itself launch a headless
X server and display output will be handled by Clutter and Cogl. This
will enable running Mutter nested as an application within an X session.
This patch introduces an internal meta_is_wayland_compositor() function
as a means to condition the way mutter operates when running as a
traditional X compositor vs running as a wayland compositor where the
compositor and display server are combined into a single process.
Later we also expect to add a --kms option as another way of enabling
this wayland compositor mode that will assume full control of the
display hardware instead of running as a nested application.
This adds a --with-xwayland-path configure option that can be used to
specify the absolute path of a headless X server binary supporting
the wayland xserver protocol.
This adds a --enable-wayland configure option to enable building mutter
as a hybrid X and Wayland compositor. By default the option is disabled.
If enabled then HAVE_WAYLAND is defined for C code and as an automake
conditional.
This copies the xserver.xml wayland protocol into a protocol/ directory
since wayland support will depend on this protocol for communicating
with an xwayland X server. Copying the spec like this is consistent with
Weston so we don't need a configure option to locate an external spec.
We now track whether a window has an input shape specified via the X
Shape extension. Intersecting that with the bounding shape (as required
by the X Shape extension) we use the resulting rectangles to paint
window silhouettes when picking. As well as improving the correctness of
picking this should also be much more efficient because typically when
only picking solid rectangles then the need to actually render and issue
a read_pixels request can be optimized away and instead the picking is
done on the cpu.
GNOME Shell's actors aren't touch capable, so we need to make sure that
they get the fallback pointer emulated events for now. This fixes the top
bar and other elements not working on a touchscreen without a grab.
https://bugzilla.gnome.org/show_bug.cgi?id=697192
Some cards have 2k texture limits, which can be smaller than
commonly sized backgrounds.
One way to get around this problem is to use Cogl's "sliced texture"
feature, that transparently uses several hardware textures under the hood.
This commit changes background textures loaded from file to potentially
use slicing. Based on a patch by Jasper St. Pierre
<jstpierre@mecheye.net>.
https://bugzilla.gnome.org/show_bug.cgi?id=702283