On X11, mutter needs to keep a grab on the locate-pointer key to be able
to trigger the functionality time the corresponding key combo is
pressed.
However, doing so may have side effects on other X11 clients that would
want to have a grab on the same key.
Make sure we only actually grab the key combo for "locate-pointer" only
when the feature is actually enabled, so that having the locate pointer
feature turned off (the default) would not cause side effects on other
X11 clients that might want to use the same key for their own use.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/647
Some special modifiers (typically "Control_L" used for locate-pointer in
mutter/gnome-shell or "Super_L" for overlay) must be handled separately
from the rest of the key bindings.
Add a new flag `META_KEY_BINDING_NO_AUTO_GRAB` so we can tell when
dealing with that special keybinding which should not be grabbed
automatically like the rest of the keybindings, and skip those when
changing the grabs of all keybindings.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/685
The type has been deprecated, so stop using it. The easiest replacement
would be to add our own struct, but considering that separate name/value
arrays are easier to free (g_auto!) and we already do the split in one
place, go that route.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/689
Glib stopped providing any fallback implementations on systems without
memmove() all the way back in 2013. Since then, the symbol is a simple
macro around memmove(); use that function directly now that glib added
a deprecation warning.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/689
Starting with commit 2db94e2e we try to focus a fallback default focus window
if no take-focus window candidate gets the input focus when we request it and
we limit the focus candidates to the current window's workspace.
However, if the window is unmanaging, the workspace might be unset, and we could
end up in deferencing a NULL pointer causing a crash.
So, in case the window's workspace is unset, just use the currently active
workspace for the display.
Closes https://gitlab.gnome.org/GNOME/mutter/issues/687https://gitlab.gnome.org/GNOME/mutter/merge_requests/688
Make it so it returns the closest ancestry MetaWindowActor if it
is a MetaSurfaceActor.
We need this for Wayland subsurfaces, so we can support actions like
Meta+Drag on them.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/604
Saves us from using MetaCompositor API, at a point where it might not
be initialized yet. Use the same window directly, since we already
have it handy.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/672
This is important when using a touchscreen or stylus instead of a mouse
or touchpad. If the cursor only gets hidden and the focus stays the
same, the window will still send hover events to the UI element under
the cursor causing unexpected distractions while interacting with the
touchscreen.
Fix this by emitting a visibility-changed signal from the cursor tracker
which then triggers a focus surface sync and always set the focus
surface to NULL when it's synced while the cursor is hidden.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/448
Allow checking whether the pointer is visible without accessing the
trackers internal is_showing property. While we don't need this just yet
for reading the visibility inside meta-wayland-pointer, it's useful when
implementing the logic to remove Clutter's focus when the cursor goes
hidden later.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/448
COPY_MODE_PRIMARY has two paths, automatically chosen. For debugging purposes,
e.g. why is my DisplayLink screen slowing down the whole desktop, it will be
useful to know which copy path is taken. Debug prints are added to both when
the primary GPU copy succeeds the first time and when it fails the first time.
This is not the full truth, because theoretically the success/failure could
change every frame, but we don't want to spam the logs (even in debug mode)
every frame. In practise, it should be rare for the success or failure to ever
change. Hence, saying what happened on the first time is enough. This does
indicate if it ever changes even once, too, so we know if that unexpected thing
happens.
The debug prints are per secondary GPU since there could be several.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/615
When the preferred path META_SHARED_FRAMEBUFFER_COPY_MODE_SECONDARY_GPU cannot
be used, as is the case for e.g. DisplayLink devices which do not actually have
a GPU, try to use the primary GPU for the copying before falling back to
read-pixels which is a CPU copy.
When the primary GPU copy works, it should be a significant performance win
over the CPU copy by avoiding stalling libmutter for the duration.
This also renames META_SHARED_FRAMEBUFFER_COPY_MODE_* because the new names are
more accurate. While the secondary GPU copy is always a GPU copy, the primary
copy might be either a CPU or a GPU copy.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/615
This bit of code was more or less duplicated in meta-renderer-native-gles3.c
and meta-wayland-dma-buf.c. Start consolidating the two implementations by
moving the *-gles3.c function into meta-egl.c and generalizing it so it could
also accommodate the meta-wayland-dma-buf.c usage.
The workaround in the *-gles3.c implementation is moved to the caller. It is
the caller's responsibility to check for the existence of the appropriate EGL
extensions.
Commit 6f59e4858e worked around the lack of
EGL_EXT_image_dma_buf_import_modifiers with the assumption that if the modifier
is linear, there is no need to pass it into EGL. The problem is that not
passing a modifier explicitly to EGL invokes implementation-defined behaviour,
so we should not have that workaround in meta-egl.c.
This patch intends to be pure refactoring, no behavioral changes. The one
change is the addition of g_assert to catch overwriting arbitrary memory.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/615
The function will be used in copying from a primary GPU framebuffer to a
secondary GPU framebuffer using the primary GPU specifically when the
secondary GPU is not render-capable.
To allow falling back in case glBlitFramebuffer cannot be used, add boolean
return value, and GError argument for debugging purposes.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/615
Depends on "cogl: Replace ANGLE with GLES3 and NV framebuffer_blit"
Allow blitting between onscreen and offscreen framebuffers by doing the y-flip
as necessary. This was not possible with ANGLE, but now with ANGLE gone,
glBlitFramebuffer supports flipping the copied image.
This will be useful in follow-up work to copy from onscreen primary GPU
framebuffer to an offscreen secondary GPU framebuffer.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/615
Depends on: "cogl: Replace ANGLE with GLES3 and NV framebuffer_blit"
As a possible ANGLE implementation is not longer limiting the pixel format
matching, lift the requirement of having the same pixel format.
We still cannot do a premult <-> non-premult conversion during a blit, so guard
against that.
This will be useful in follow-up work to copy from onscreen primary GPU
framebuffer to an offscreen secondary GPU framebuffer if the formats do not
match exactly.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/615
ANGLE extensions are only provided by Google's Almost Native Graphics Layer
Engine (ANGLE) implementation. Therefore they do not seem too useful for
Mutter.
The reason to drop GL_ANGLE_framebuffer_blit support is that it has more
limitations compared to the glBlitFramebuffer in GL_EXT_framebuffer_blit,
GL_NV_framebuffer_bit, OpenGL 3.0 and OpenGL ES 3.0. Most importantly, the
ANGLE version cannot flip the image while copying, which limits
_cogl_blit_framebuffer to only off-screen <-> off-screen copies. Follow-up work
will need off-screen <-> on-screen copies.
Instead of adding yet more capability flags to Cogl, dropping ANGLE support
seems appropriate.
The NV extension is added to the list of glBlitFramebuffer providers because it
provides the same support as ANGLE and more.
Likewise OpenGL ES 3.0 is added to the list of glBlitFramebuffer providers
because e.g. Mesa GLES implementation usually provides it and that makes it
widely available, again surpassing the ANGLE supported features.
Follow-up patches will lift some of the Cogl assumptions of what
glBlitFramebuffer cannot do.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/615
Using the master device, as we did, won't yield the expected result when
looking up the device node (it comes NULL as this is a virtual device).
Use the slave device, as the g-s-d machinery essentially expects.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/678
Currently nothing in the clutter machinery prevents hidden portions
of the actor tree from calling queue_relayout() (and having it fully
honored).
But that allocation should not be necessary till the actor is shown,
and one of the things we do on show() is queueing a relayout/redraw
after flagging the actor as visible.
We can simply defer clutter_actor_allocate() calls till that show()
call, and leave the needs_allocate and other flags set so we ensure
the allocation is properly set then.
This should cut down some needless operations when invisible portions
of the actor tree change indirectly due to user interaction, or due
to background activity.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/677
The device ID is kind of pointless on Wayland, so it might be better to
stick to something that works for both backends. Passing the device here
allows the higher layers to pick.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/676
As per commit f71151a5 we focus an input window if no take-focus-window accepts
it. This might lead to an infinite loop if there are various focusable but
non-input windows in the stack.
When the current focus window is unmanaging and we're trying to focus a
WM_TAKE_FOCUS window, we intent to give the focus to the first focusable input
window in the stack.
However, if an application (such as the Java ones) only uses non-input
WM_TAKE_FOCUS windows, are not requesting these ones to get the focus. This
might lead to a state where no window is focused, or a wrong one is.
So, instead of only focus the first eventually input window available, try to
request to all the take-focus windows that are in the stack between the
destroyed one and the first input one to acquire the input focus.
Use a queue to keep track of those windows, that is passed around stealing
ownership, while we protect for unmanaged queued windows.
Also, reduce the default timeout value, as the previous one might lead to an
excessive long wait.
Added metatests verifying these situations.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/660https://gitlab.gnome.org/GNOME/mutter/merge_requests/669
When used it setups an X11 event monitor that replies to WM_TAKE_FOCUS
ClientMessage's with a XSetInputFocus request.
It can only be used by x11 clients on windows that have WM_TAKE_FOCUS atom set
and that does not accept input.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/669
When using gtk under X11 some WM related events are always filtered and not
delivered when using the gdk Window filters.
So, add a new one with higher priority than the GTK events one so that we can
pick those events before than Gtk itself.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/669
As per commit f71151a5 we were ignoring WM_TAKE_FOCUS-only windows as focus
targets, however this might end-up in an infinite loop if there are multiple
non-input windows stacked.
So, accept any focusable window as fallback focus target even if it's a
take-focus one (that might not reply to the request).
Added a stacking test to verify this.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/660https://gitlab.gnome.org/GNOME/mutter/merge_requests/669
When looking for the best fallback focus window, we ignore it if it is in the
unmanaging state, but meta_stack_get_default_focus_window() does this is check
for us already.
So, ignore the redundant test.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/669