Commit Graph

2608 Commits

Author SHA1 Message Date
Robert Bragg
ab72a2275f build: don't include deps/glib headers if glib enabled
If we're using the system glib library then we need to make sure not to
include headers under deps/glib otherwise we end up with with
incompatible typedefs that break the build.

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit 5d5fc97b59951ec56a4193b7ee7909ebd3cfbb94)
2013-01-22 17:47:58 +00:00
Damien Lespiau
1c0c1a126a build: Create the libtool file early as it's used by AS_GLIBCONFIG
glib's configure.ac uses libtool to determine the extension of shared
libraries. So let's generate the libtool file early in configure.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit ae457e0e2463bcec4f5891778e8ada9924f91be7)
2013-01-22 17:47:58 +00:00
Robert Bragg
04ec48ca53 build the sdl examples when glib is disabled
This SDL example were unnecessarily including <glib.h> but they don't
actually depend on glib so now they are built even if Cogl is being
built with --disable-glib.

(cherry picked from commit 1d3bce7f68b0a6885c10a29cd9836a3541a1b653)
2013-01-22 17:47:58 +00:00
Damien Lespiau
41f443971c Build: Add a --enable-standalone option
This option will generate a libcogl2 DSO that depends on the least
possible external libraries.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 6357960e1b91081546adf1bb110067d7db4d7400)
2013-01-22 17:47:58 +00:00
Damien Lespiau
d2c41502a4 build: Allow to build cogl without an external glib dependency
This commit pushes --disable-glib to the extreme of embedding the par of
glib cogl depends on in tree to be able to generate a DSO that does not
depend on an external glib.

To do so, it:
  - keeps a lot of glib's configure.ac in as-glibconfig.m4
  - pulls the code cogl depends on and the necessary dependencies

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2013-01-22 17:47:58 +00:00
Robert Bragg
df21e20f65 Adds CoglError api
Although we use GLib internally in Cogl we would rather not leak GLib
api through Cogl's own api, except through explicitly namespaced
cogl_glib_ / cogl_gtype_ feature apis.

One of the benefits we see to not leaking GLib through Cogl's public API
is that documentation for Cogl won't need to first introduce the Glib
API to newcomers, thus hopefully lowering the barrier to learning Cogl.

This patch provides a Cogl specific typedef for reporting runtime errors
which by no coincidence matches the typedef for GError exactly.  If Cogl
is built with --enable-glib (default) then developers can even safely
assume that a CoglError is a GError under the hood.

This patch also enforces a consistent policy for when NULL is passed as
an error argument and an error is thrown. In this case we log the error
and abort the application, instead of silently ignoring it. In common
cases where nothing has been implemented to handle a particular error
and/or where applications are just printing the error and aborting
themselves then this saves some typing. This also seems more consistent
with language based exceptions which usually cause a program to abort if
they are not explicitly caught (which passing a non-NULL error signifies
in this case)

Since this policy for NULL error pointers is stricter than the standard
GError convention, there is a clear note in the documentation to warn
developers that are used to using the GError api.

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit b068d5ea09ab32c37e8c965fc8582c85d1b2db46)

Note: Since we can't change the Cogl 1.x api the patch was changed to
not rename _error_quark() functions to be _error_domain() functions and
although it's a bit ugly, instead of providing our own CoglError type
that's compatible with GError we simply #define CoglError to GError
unless Cogl is built with glib disabled.

Note: this patch does technically introduce an API break since it drops
the cogl_error_get_type() symbol generated by glib-mkenum (Since the
CoglError enum was replaced by a CoglSystemError enum) but for now we
are assuming that this will not affect anyone currently using the Cogl
API. If this does turn out to be a problem in practice then we would be
able to fix this my manually copying an implementation of
cogl_error_get_type() generated by glib-mkenum into a compatibility
source file and we could also define the original COGL_ERROR_ enums for
compatibility too.

Note: another minor concern with cherry-picking this patch to the 1.14
branch is that an api scanner would be lead to believe that some APIs
have changed, and for example the gobject-introspection parser which
understands the semantics of GError will not understand the semantics of
CoglError. We expect most people that have tried to use
gobject-introspection with Cogl already understand though that it is not
well suited to generating bindings of the Cogl api anyway and we aren't
aware or anyone depending on such bindings for apis involving GErrors.
(GnomeShell only makes very-very minimal use of Cogl via the gjs
bindings for the cogl_rectangle and cogl_color apis.)

The main reason we have cherry-picked this patch to the 1.14 branch
even given the above concerns is that without it it would become very
awkward for us to cherry-pick other beneficial patches from master.
2013-01-22 17:47:39 +00:00
Damien Lespiau
6a126f2af3 build: Use the correct variable to indicate of cogl-gles2 will be built
Instead of using the variable to use in Makefile.ams.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 016f2276823a8a8cde33d3e7062c61469921a9f1)
2013-01-22 17:47:24 +00:00
Damien Lespiau
21cf79db9c build: Indicate if cogl is build with i18n support
--disable-nls can be used to compile cogl without i18n support. Let's
indicate the i18n enabling status so curious people can deduce it can be
compiled out.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 1ccaafa31dbc0c9b9184d61079b2deff913d8e25)
2013-01-22 17:47:24 +00:00
Damien Lespiau
4bff97bb1d tests: Don't use g_test_verbose() as cogl doesn't use GTest anymore
But use cogl_test_verbose() instead.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 77efc7428d9ad18c2db1e3fdb544efa091249eaf)
2013-01-22 17:47:24 +00:00
Damien Lespiau
4a229cf708 config: Don't read a config file at startup when using --disable-glib
GKeyFile is a bit too much to import in a standalone build for my taste
as it depends on the encoding part of glib.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 9af04f0d8813b7f6f7117e1cc2a38ae2b8d04cdd)
2013-01-22 17:47:24 +00:00
Damien Lespiau
a229a06fb8 build: Move the compiler checks and libtool initialization up
It seems logical to first look for the compiler and then run the rest of
configure script (which will use the compiler with small snippets).

Same goes for the libtool initializaton, you might as well do it not too
far from the automake one.

This also happens to be preparatory work to compile cogl with an in-tree
copy of some glib files as the glib's configure script needs those
checks early.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit ba452ea4a48e48324ee7382b7ccb9065c255f55a)
2013-01-22 17:47:24 +00:00
Damien Lespiau
eb92b512c6 core: Don't initialize the GType system with --disable-glib
--disable-glib also defines COGL_HAS_GTYPE_SUPPORT to #ifdef out GType
support in cogl. This also means we don't want to initialize glib's type
system in that case.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 67ad777099d62bdbc8515f6ee58ed80429cc6496)
2013-01-22 17:47:24 +00:00
Damien Lespiau
27fb294887 tests: Don't build test-journal with --disable-glib
test-journal needs cogl_glib_source_new() which is not available when
compiling cogl with --disable-glib.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 71fadbbfacad6a7c0ed7b06252d1e5e5dadf66f5)
2013-01-22 17:47:23 +00:00
Robert Bragg
5d62185f1c Re-organize the source layout
As part of an effort towards being able to write non-opengl based
backends for Cogl this moves most of the opengl specific code under
drivers/gl. drivers/gl and drivers/gles have been moved to
drivers/gl/gl and drivers/gl/es respectively.

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit 7dc482facb0a265c7f48660079e7e12dd7a2813e)
2013-01-22 17:47:19 +00:00
Damien Lespiau
0fdfde51f3 build: Bump the glib dependency to 2.32
As far as I can tell the --symbol-prefix option wasn't there before
glib 2.32's glib-mkenums. So cogl effectively depends on glib 2.32.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 4e952532a29b2566caf658705f815b7aec732265)
2013-01-18 17:28:25 +00:00
Damien Lespiau
024a143cb8 stb_image: Fix warnings that the original stb_image has
Clean compiler output is a must! that also means imported source code
from other projects. I can't be bothered to submit a patch upstream,
because last time it was totally ignored by the stb_image guy.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit b43b1eac77e2f13d126e2211e12dc0c6d152716e)
2013-01-18 17:28:25 +00:00
Damien Lespiau
24fa64bea2 core: Don't use g_once_*() API
As Cogl is not thread safe, we don't really need a thread safe
cogl_init() function.

This also reduces the amount of dependency cogl has on glib, handy when
we want to create a standalone version of cogl, some day.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 429e49e3028a425eb198d8969dfbf57790e2e72a)
2013-01-18 17:28:25 +00:00
Damien Lespiau
5ef579b593 gitignore: Only ignore the README file at the root of the repository
We should be able to modify/add README files else where in the tree and
see them with git status, eg build/mingw/README.

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit e97a1bb33a10dc4ea8a23a30cd5e78391439c84f)
2013-01-18 17:28:25 +00:00
Damien Lespiau
c9fe28c93b renderer: Remove unused error from CoglRendererError
This type is not documented and is experimental. We don't use
COGL_RENDERER_ERROR_NOT_FOUND and it's pretty vague anyway, just remove
it.

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit ffa78534616547b9bd4cd5c0ade8fdc039a2b977)
2013-01-18 17:28:25 +00:00
Damien Lespiau
ab91bdf12b build: Remove spurious Makefile.am
These days cogl/ has a non-recursive Makefile.am and an old one was
still present in cogl/driver.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit e1db8e38be72f5372e9d7571a3faec5039e0e6d0)
2013-01-18 17:28:25 +00:00
Damien Lespiau
f4bb93df7f gitignore: Ignore the new and generated cogl-egl-defines.h
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit cf9498b186edf6179c678e92faddcacff11f88f2)
2013-01-18 17:28:25 +00:00
Robert Bragg
1161870670 matrix: Add cogl_debug_matrix_print api
As a convenience for debugging this adds a cogl_debug_matrix_print
function that prints out the components of a matrix and any internal
flags associated with the given matrix.

(cherry picked from commit 3b33889ff1204f19347a9548320ba95baa54c18c)
2013-01-18 17:28:25 +00:00
Robert Bragg
0ffad6ba20 texture-rectangle: Make new_from_foreign api public
This adds a new public cogl_texture_rectangle_new_from_foreign()
function so that we can look at removing the generic
cogl_texture_new_from_foreign().

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit af02792b336bb492c5bd11afc34a5dcd417503f6)
2013-01-18 17:28:19 +00:00
Robert Bragg
13f228fe69 Remove all remaining _EXP suffix defines
To delimit which symbols were considered experimental we used to use
some preprocessor defines to gives experimental symbols an _EXP suffix
so that anyone monitoring the ABI for changes would easily be able to
discount changes made to clearly experimental functions.

These days we simply rely on the gtk-doc "Stability: unstable"
annotation to serve this purpose because changing the actual symbol name
made it slightly more awkward to debug Cogl using GDB and was an extra
mechanical step we decided we could do without.

This patch removes the last remaining _EXP suffix defines in Cogl

(cherry picked from commit 5a1c4a979e00accd492097cfb8f6a8d0fd8331bc)
2013-01-18 10:53:29 +00:00
Robert Bragg
ce5d06afe1 framebuffer: split GL code out from cogl-framebuffer.c
This splits out most of the OpenGL specific code from cogl-framebuffer.c
into cogl-framebuffer-gl.c and extends the CoglDriverVtable interface
for cogl-framebuffer.c to use.

There are hopes to support several different backends for Cogl
eventually to hopefully get us closer to the metal so this makes some
progress in organizing which parts of Cogl are OpenGL specific so these
parts can potentially be switched out later.

The only remaining use of OpenGL still in cogl-framebuffer.c is to
handle cogl_framebuffer_read_pixels.
2013-01-18 10:53:29 +00:00
Damien Lespiau
87bc616d34 framebuffer: Support texture based depth buffers
This commit introduces some new framebuffer api to be able to
enable texture based depth buffers for a framebuffer (currently
only supported for offscreen framebuffers) and once allocated
to be able to retrieve the depth buffer as a texture for further
usage, say, to implement shadow mapping.

The API works as follow:
  * Before the framebuffer is allocated, you can request that a depth
    texture is created with
    cogl_framebuffer_set_depth_texture_enabled()
  * cogl_framebuffer_get_depth_texture() can then be used to grab a
    CoglTexture once the framebuffer has been allocated.
2013-01-18 10:53:29 +00:00
Robert Bragg
58bbf8499a Bump version to 1.13.1 2013-01-18 10:53:29 +00:00
Tomeu Vizoso
5bce5f88d9 Use the correct type for GLintptr
On 32bit, intptr_t has a different type than khronos_intptr_t.

https://bugzilla.gnome.org/show_bug.cgi?id=691296
(cherry picked from commit a77222385812a696a999a871cde439f50b648f69)
2013-01-08 14:56:25 +01:00
Neil Roberts
f1baa4d60f Clear the scissor before calling glBlitFramebuffer in swap_region
glBlitFramebuffer is affected by the scissor so we need to ensure
there is an empty clip flushed before using it. This is similar to
what is done in _cogl_blit_framebuffer().

https://bugzilla.gnome.org/show_bug.cgi?id=690451

Reviewed-by: Robert Bragg <robert@linux.intel.com>
Tested-by: Aaron Plattner <aplattner@nvidia.com>

(cherry picked from commit 65da3f88af9c7b8d72758d116c2652aff68195c1)
2013-01-07 16:37:29 +00:00
Robert Bragg
015a47b77a Post-release version bump to 1.12.3 2013-01-04 17:37:21 +00:00
Robert Bragg
0f2ce5e77c Release 1.12.2 (release) 2013-01-04 17:23:45 +00:00
Robert Bragg
3cc3c19e85 Updates NEWS for the 1.12.2 release 2013-01-04 17:23:45 +00:00
Robert Bragg
ab00855967 build: only build cogland with wayland-server 0.85
This ensures we only try to build cogland if we have wayland-server
0.85.x since the api is incompatible with later versions.
2013-01-04 17:23:45 +00:00
Damien Lespiau
70f71e2627 doc: Generate a valid cogl-context.xml
The automagic paragraph support of gtk-doc is way too simple to support
things like multi-paragraphs <note>s. Let's trick gtk-doc and make it
generate a valid docbook snippet for cogl-context.

Without this, cogl-context remains absent of the reference
documentation, how sad is this?!

(cherry picked from commit 606b472d91450e3221da6631020f534892e866a9)
2013-01-04 17:02:02 +00:00
Chun-wei Fan
9cc076b14c Update Visual C++ property sheets
Remove unneeded items.
2012-12-24 12:23:27 +08:00
Chun-wei Fan
12010882e6 Fix Visual C++ 2008 "install" process
Like the Visual Studio 2010 builds, the install project needs to be split
into two, one for the WGL-only configs and another for the WGL+SDL
configs, so that the Cogl and Cogl-Pango DLLs and LIBs can be correctly
copied during the "install" stage, as the resulting DLLs for all configs
land in {Release|Debug}\{Win32|x64}\bin.
2012-12-14 11:08:07 +08:00
Chun-wei Fan
6c438e0df5 Update Visual Studio 2010 solution files
Cosmetic change to the solution files headers so that they will be
consistent across the board
2012-12-13 17:42:01 +08:00
Chun-wei Fan
8106b054a2 build/win32/vs*/cogl_sdl.sln: Fix line endings
The .sln files need to have Windows/DOS line endings to work in the best
way.
2012-12-13 17:40:50 +08:00
Chun-wei Fan
5bec5005d4 build/win32/vs*/cogl_sdl.sln: Temporary commit to fix line endings 2012-12-13 17:39:05 +08:00
Adam Jackson
f326401094 opengl: Fix conditional call of BlendFuncSeparate
Checking whether src_rgb != src_alpha twice is pointless; not checking
whether dst_rgb != dst_alpha is clearly wrong.

Found by Coverity.

Signed-off-by: Adam Jackson <ajax@redhat.com>

https://bugzilla.gnome.org/show_bug.cgi?id=689850

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit fc292c25db3004543e277d92693ab9cb388d2121)
2012-12-07 15:52:51 +00:00
Chun-wei Fan
491618a74c cogl-gles2-context: Cast func pointers to void* when filling
vtable

(Sorry, I had to re-apply Neil's patch as the original one somehow did
 not apply)

The function prototypes for the GL functions in CoglContext have the
GLAPIENTRY attribute which on Windows makes them use the stdcall
calling convention. The function pointers exposed from cogl-gles2.h
don't have GLAPIENTRY so they end up having a different calling
convention on Windows. When Cogl is compiled there it ends up giving a
lot of warnings because it assigns a pointer to an incompatible
function type.

We probably don't want to make the functions exposed in cogl-gles2.h
use the stdcall calling convention because we control that API so
there is no need to introduce a second calling convention. The GLES2
context support currently isn't going to work on Windows anyway
because there is no EGL or GLES2 implementation.

Eventually if we make the Cogl GLES2 context virtualized on top of
Cogl then we will provide our own implementations of all these
functions so we can easily keep the C calling convention even on
Windows.

Until then to avoid the warnings on Windows we can just cast the
function pointers temporarily to (void*) when filling in the vtable.

This will also fix the build on Windows using Visual Studio, as it is
more picky on calling convention mismatches.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-11-24 00:18:29 +08:00
Chun-wei Fan
fefa6bc929 cogl.symbols: Add symbols required for Clutter 1.12
Those symbols were missed and are needed for Clutter-1.12.x to build.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-11-24 00:01:40 +08:00
Neil Roberts
6a62e3077b sdl: Don't set SDL_GL_DOUBLEBUFFER when the swap chain has no pref
The ‘length’ for the swap chain is initially -1 which is supposed to
mean ‘no preference’. However, both of the SDL winsys's were
explicitly setting the SDL_GL_DOUBLEBUFFER attribute to zero in that
case which would try to disable double buffering.

On OS X, the equivalent to eglSwapBuffers (ie, [NSOpenGLContext
flushBuffer]) does nothing for a single buffer context. The
cogl-sdl-hello example does not specify the swap chain length so
presumably it would end up with a single buffer config. When
cogl_onscreen_swap_buffers is called it therefore does nothing and
nothing is painted.

I guess to make single-buffered contexts actually useful we should
expose some public equivalent to glFlush so that you can ensure the
rendering commands will actually hit the buffer. Alternatively we
could document that cogl_onscreen_swap_buffers performs this task on
single-buffered configs and then we could make the SDL winsys
explicitly call glFlush in that case.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 71e57f99002d5dee79bbd44b3bc57712b99acb55)
2012-11-23 15:45:26 +00:00
Rob Bradford
0e33654efb wayland: Port to new Wayland protocol
Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit db50c3015c589375029a4c26c58db8295bb17bca)
2012-10-18 17:25:21 +01:00
Unticha Pramgoed
ad05cb37c6 Added Thai translation 2012-10-15 13:06:21 +07:00
Rafael Ferreira
cb274ad727 Updated Brazilian Portuguese Translation 2012-10-02 14:53:41 -03:00
Alexander Shopov
5cec3de8b2 Updated Bulgarian translation 2012-10-02 05:28:29 +03:00
Marek Černocký
d6e37fa714 Updated Czech translation 2012-10-01 20:30:12 +02:00
Neil Roberts
0edb848850 Use the right context when pushing the GLES2 context to an onscreen
Previously when pushing the GLES2 context with an onscreen framebuffer
it would just call bind_onscreen. This actually binds it with Cogl's
context so presumably the context isolation wasn't working properly.
This patch splits out bind_onscreen to have a second function called
bind_onscreen_with_context that explicitly takes the EGL context to
use. Cogl now uses this when pushing the GLES2 context.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 3653c5b10058a3f79900eb2644cb30f4cf1ca47e)
2012-10-01 15:05:22 +01:00
Neil Roberts
5e730568d4 Remove an out of date comment in the GLES2 context code
There was a FIXME comment about making glCopyTex{Sub,}Image2D work
with CoglOffscreen buffers. This has already been fixed so we should
remove the comment.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 750e5668ee64a315c8090dd2223334b1e04bee54)
2012-10-01 15:05:16 +01:00