Following previous commit, rename _clutter_paint_volume_init_static()
to clutter_paint_volume_init_from_actor(), and also
_clutter_paint_volume_copy_static() to
clutter_paint_volume_init_from_paint_volume().
Make clutter_paint_volume_init_from_paint_volume() follow the dst/src
semantic in its arguments, which also allows removing
_clutter_paint_volume_set_from_volume() which is exactly the same now.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/4175>
And change clutter_paint_volume_free() to always free the paint volume.
Remove all calls to clutter_paint_volume_free() on static variables.
Having to call a free function on a static variable always seemed a bit
odd, and this genuinely confuses Coverity (and me).
Coverity CID: #1505838
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/4175>
As that is where the whole text rendering integration happens
And would allow us to get rid of some over-abstraction in cogl-pango,
simplify
ClutterSnapshot integration as well
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/4004>
Instead, get it from the context. See next commit
For ClutterText, we had to switch to using constructed
as the ClutterContext will be set for the ClutterActor in the
constructor phase
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3977>
The min height reported by ClutterText when ellipsize and line-wrapping are
enabled was too small to fit the text.
The coordinates from `pango_layout_get_line_extents()` are baseline relative,
so the `y` coordinate means that the highest ascent would be `-y` above the
baseline and height gives the span between the ascent above the baseline and
the descent below it, so `logical_line_rect.y + logical_line_rect.height`
gives us the size of the descent. This is the wrong height to use for the
height of the actor.
The coordinates of the layout extents don't seems to be related to the baseline
and are just for offsets when rendering, that's probably how this bug got
initially introduced.
Therefore, the `y` coordinate from the layout is the correct offset to use,
even though, when looking at `pango_layout_get_extends_internal()`, it appears
that `y` is always set to 0.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3610>
In various public APIs, Clutter used to return a PangoDirection
while we have a text direction enum defined in Clutter.
This allows us to drop pango dependency from meta making it specific
to cogl-pango & clutter
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3531>
Group all the three config files from clutter/cogl/meta into one
and also remove unnused configurations and replace duplicated ones
This also fixes Cogl usage of HAS_X11/HAS_XLIB to match the expected
build options
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3368>
Currently, json-glib is used for two things:
- For loading scripts, nothing seems to use that in real life other
than some tests
- For debugging paint nodes
For now, the PR drops the first use case and only require json-glib
if it is a debug build
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3354>
With the ClutterEvent subtype structs sealed, this remains the only useful
struct type that is now usable on the Javascript side. Make all
ClutterActorClass event vmethods use ClutterEvent, and update all users
to this change.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3163>
Currently, we let the same function handle key event filtering as they
are passed to the IM, and the IM events resulting in actions like text
commit or preedit changes.
Split these two aspects into filter/process functions, and port
ClutterText to it. MetaWaylandTextInput still handles everything in
a single place, but that will be split in later commits.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3044>
ClutterText paints selected text using the selection_paint()
function. This function has to main branches of execution:
when the position is in the selection bound, or not. In the
former, we are leaking the CoglPipeline created by copying
the default color pipeline.
Unref the copied pipeline after using it.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3007>
Since ClutterActor now properly caches its paint volume and ClutterText
tries hard to invalidate its own cached paint volume on every redraw
anyway (that's more often than ClutterActor invalidates its own paint
volume), we can simply rely on the caching of the paint volume done by
ClutterActor and invalidate that on every redraw.
So remove the private cached paint volume from ClutterText and all its
invalidation machinery.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1492>
The :input-purpose and :input-hints properties were added without
actually handling the get/set operations, whoops.
All code uses the (working) methods, so this only fixes expectations,
not an actual bug :-)
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2659>
Unfortunately we cannot do this generically since the target of the
button/touch press does matter, e.g. tapping on the OSK, or clicking
the IBus candidates window. These situations should not trigger a
reset.
So be more selective about the situations where button/touch presses
trigger an IM reset, in the case of ClutterText these are still clicks
inside the actor, for Wayland's text-input it is when clicking the
surface that has text_input focus.
For all other situations where clicking anywhere else might make
sense to trigger an IM reset are covered by the focus changing paths,
that also ensure a reset before changing focus between surfaces/actors.
Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1961
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2384>
Focus changes should trigger an IM reset, as some engines do want
to maybe commit the preedit buffer before changing focus. Since
the preedit string is also cleared on reset(), we can do without
that explicit call.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2384>