compositor/meta-background.c:64: error: redefinition of typedef 'MetaBackgroundPrivate'
./meta/meta-background.h:51: error: previous declaration of 'MetaBackgroundPrivate' was here
A correctly constructed GtkStyleContext must have its screen
and widget paths set. Getting the frame font caused crashes
on some systems because those were not correctly initialised.
https://bugzilla.gnome.org/show_bug.cgi?id=696814
On the other backends we will get some sort of expose event after
showing the stage's window which will queue a redraw. These expose
events don't exist on Wayland so nothing will cause Clutter to queue a
redraw. Weston doesn't bother displaying anything for the stage's
surface until the first buffer is sent, which of course it will never
receive if Clutter doesn't paint anything. This patch just makes it
explicitly queue a redraw after the stage is shown so that we will
always pass at least one frame to the compositor.
The bug can be seen by running test-stage-sizing. That example doesn't
have any animations so it won't try to queue any redraws until
something interacts with it. On the other hand something like
test-actors works fine without the patch because it constantly queues
redraws anyway in order to display the animation.
https://bugzilla.gnome.org/show_bug.cgi?id=696791
Right now we call unset_texture from MetaBackground's dispose method.
unset_texture assumes there's a pipeline available, but there may not
be if the object was just created.
This commit fixes that incorrect assumption.
https://bugzilla.gnome.org/show_bug.cgi?id=696157
Cogl automatically caches pipelines with no eviction policy,
so we need to make sure to reuse snippets to prevent
identical pipelines from getting cached separately.
https://bugzilla.gnome.org/show_bug.cgi?id=696157
g_task_propagate_pointer relinishes the GTask
of its reference to the propagated pointer, so we need to
unref it ourselves when we're done with it.
https://bugzilla.gnome.org/show_bug.cgi?id=696157
This makes sure the EGL_KHR_create_context enums are always defined in
cogl-winsys-egl.c so we will build with drivers that don't support this
extension. Cogl will do runtime checks to explicitly check that the
extension is available before ever referencing these enums so this is
safe to do.
https://bugzilla.gnome.org/show_bug.cgi?id=694537
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit bd034b7451e7d9c602bcc91f1a00f6aaa7b05ec0)
The clients should be flushed before going idle, not after so the call
to wl_display_flush_clients was in the wrong place.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit a191366fbababd5b551140ef9297a9c6e3852c59)
Instead of always drawing at 60FPS without ever going idle, Cogland
now only redraws when a client commits a frame or a surface is
destroyed. This is acheived using an idle handler on the glib main
loop.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 906e1b5eb535a86a849bed7a363f800ad71ab9bc)
Conflicts:
examples/cogland.c
The previous display size of 640x480 was a bit small to test with.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 835626e220137765df5acf7419036218e3fc7c97)
Previously Cogland would always split the desktop into four outputs.
Although this is quite neat to demonstrate that it's possible, it's
quite annoying in practice while testing. This patch turns it into a
command line option which defaults to off.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 5570bf892268c8d2ea36bc26473aeb607c0e2c1d)
Previously Cogl would accept any version of Wayland when building the
Wayland backend. Seeing as there is now a stable API we might as well
specify that we require at least version 1.0.0. This is now also
mentioned in the README. This patch also changes it to use
PKG_CHECK_MODULES instead of PKG_CHECK_EXISTS because it does need to
abort if it fails and it shouldn't be checking it silently.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit d899955b714e5ed50c6c89b9fde4b341bcf80558)
This updates Cogland example compositor to use the stable Wayland 1.0
API.
• When the client attaches a new buffer to a surface it is now added
to a struct contaning pending the state instead of immediately
switching to the new buffer. This state is then flushed when the
surface is committed.
• The frame callbacks are now queued in a pending list and only added
to the compositor's main list when the surface is committed. Both
lists are now a wl_list instead of a GQueue because it makes it
easier to remove the callback without knowing which list it is in.
• When the buffer is destroyed for a surface the resource for the
buffer is now sent a release event.
• It now flushes the clients in the prepare for the for the Wayland
event GSource. This is part of the multi-threaded API in this
Wayland patch:
http://cgit.freedesktop.org/wayland/wayland/commit/?id=53d24713a31d59
• Implements a dummy wl_region interface. The only interfaces that
actually use regions (the opaque and input regions) are ignored but
we need the interface to create a resource.
• Most the of the SHM interface is now implemented directly in
libwayland-server except that it still needs to copy the data to the
subregion of the texture when the damage region is committed.
• The callback list for when a resource is destroyed has been unified
into a generic wl_signal implementation so the signature for the
functions has been changed.
http://cgit.freedesktop.org/wayland/wayland/commit/?h=6802eaa68af9022
• The wl_buffer struct no longer has a user_data parameter so we can't
attach our own CoglandBuffer data to it. Instead the CoglandSurface
now just keeps track of the wl_buffer directly.
• The Cogland example is now unconditionally built instead of checking
the Wayland version number in the configure script. It looks like
this check was broken anyway because it was checking the version of
the gbm package rather than a Wayland package.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 4cbbc0f8e3de1fd44dee08b487f1c3f97dda8ede)
Conflicts:
examples/Makefile.am
examples/cogland.c
Interleaving multiple snippets with different hooks
(COGL_SNIPPET_HOOK_VERTEX and COGL_SNIPPET_HOOK_VERTEX_TRANSFORM,
for instance) used to cause a bug during shader code generation.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 38ca76695d54bbbfe3b940a6d0b2ae879e6fd66b)
Adding a layer difference may mean the pipeline overrides all of the
layers of its parent which might make the parent redundant so we
should try to prune the hierarchy.
This is particularly important for CoglGst because whenever a new
frame is ready it tries to make a copy of the pipeline it last used
and then replace all of the textures in the layers. Without this patch
the new pipeline would keep the parent pipeline alive which means also
keeping the old textures alive so all of the frames of the video would
effectively be leaked.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 576c7b55aa835448c977f1d79d128dffd40e7cd8)
The current recommendation for pipelines is that once they have been
used for painting then they should be considered immutable. If you
want to modify a pipeline you should instead make a copy and unref the
original pipeline. Internally we try to check whether the modified
copy replaces all of the properties of the parent and prune a
redundant ancestor hierarchy. Pruning the hierarchy is particularly
important if the pipelines contain textures because otherwise the
textures may be leaked when the parent pipeline keeps a reference to
it.
This test verifies that usage pattern by creating a chain of pipeline
copies each with their own replacement texture. Some user data is then
set on the textures with a callback so that we can verify that once
the original pipelines are destroyed then the textures are also
destroyed.
The test is currently failing because Cogl doesn't correctly prune
ancestory for layer state authority.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 3fbec92acb90008492eb125025f92b42d6e07930)
In 97a4cc8c, we accidentally lost the check that kept us from
sending multiple configures to a window before it responds to
_NET_WM_SYNC_REQUEST. So _NET_WM_SYNC_REQUEST stopped working
properly. Add a check back with the same effect.
https://bugzilla.gnome.org/show_bug.cgi?id=696091