I don't see how this makes sense at all, ClutterClickAction really
shouldn't mess with BUTTON_RELEASE events that are not part of a
gesture.
So propagate those events instead of stopping them.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2552>
The source field was removed from ClutterEvent with commit
b644ea1bce because the preferred way of
getting the event actor is now to use the device/sequence actor from the
stage directly.
With crossing events it's not that easy though, as crossing events
explicitly have a source and related actor that doesn't have to be the
same actor as the device actor. Since we kept around the "related" field
there anyway, let's also introduce a "source" field in
ClutterCrossingEvent and return that actor when get_source() is called
on a crossing event.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2551>
Just like we did with the ::captured-event signal, add detail to the
::event signal too. At the first glance this might not seem necessary
since there are individual signals like scroll-event or touch-event that
get emitted at the same time, but these don't exist for touchpad gesture
events and others.
As an easy solution for that, just make it possible to use detail on the
event signal as we did with the caputured-event signal.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2431>
In some hardware configurations, presentation timestamps could be
missing from some page flip events, leading to a temporary loss of
vblank synchronization.
This occurs at least with AMD GPUs for atomic commits that only update
the cursor plane. [0]
In those cases, it's better to calculate the next update time
according to the last valid presentation timestamp instead of relying
on the dispatch lateness.
[0] https://gitlab.freedesktop.org/drm/amd/-/issues/2030
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2481>
When taking the scanout path we still want to clear the
redraw-clip from the stage-view in order to ensure we skip
frames in `handle_frame_clock_frame()` if no new redraw-clip
was recorded.
This was not done previously as the accumulated redraw-clip was
needed for the next repaint, likely under the assumption that
scheduling a scanout repeatedly would be computationally cost-free.
This assumption does not hold in a VRR world.
In order to archive both, an accumulated redraw-clip for the next
paint and frame-skipping during scanout, introduce new API to defer
and accumulate redraw-clips until the next repaint.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2480>
Similar to the clutter commits
- Drop all the private structs documentations
- Make use of gi-docgen items linking as much as possible
- Use markdown formatting for code snippets
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2441>
This can happen with the native backend if the previous frame clock
dispatch didn't result in any KMS update, e.g. because it was triggered
by an input event, but the HW cursor didn't need updating on the stage
view. (This is likely to happen on some out of multiple stage views,
but might be possible even with a single stage view if the cursor isn't
visible)
We would previously delay next_presentation_time_us by one refresh
interval in this case, which could result in spuriously leaving one
refresh cycle unused.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2498>
Somewhat long overdue... We've been supporting more than a single
pointer for quite a long time now, let's make sure things don't break if
two pointer devices enter the same ClutterActor: Count the number of
pointers an actor has instead of using a simple boolean value.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2348>
In certain edge cases it's currently possible that an actor never
gets a valid allocation and paint volume.
One such case is adding an unmapped, hidden child to an unmapped
cloned parent and then showing the child. This happens currently
e.g. if a Wayland subsurface is added to a already mapped window
while the user is in the overview.
Ensure relayouts in two more such cases.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2530>
The notification list in the GNOME Shell calendar popup triggers some
interesting interactions when closing a notification:
- Close button is clicked
- The notification animates to be hidden
- The next notification ends up hovered as a result of the animation
- The notification being hovered sets its close button as non-transparent
and reactive
- The pointer is now again over a close button
At this point the reactiveness change should trigger a repick, so that
the new notification's close button is picked, and future button presses
are directed to it, but we do not handle this situation.
To fix this, handle actors becoming reactive so that if the closest
reactive parent has a pointer, it will be repicked again just in case
the pointer is over the newly reactive actor.
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/2364
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2532>
The function that currently invalidates pointers over an specific actor
also asserts for the situations where this invalidation makes sense to
happen (i.e. the actor became unmapped, or non-reactive).
We want to have a function that is more forgiving, and that doesn't
enforce any guarantees about the pointer focus actually changing.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2532>
`clutter_actor_iter_destroy` will try to match up the iterator's `age`
with that of the parent ("root") actor:
```
g_return_if_fail (ri->age == ri->root->priv->age);
```
In a simple actor graph that's completely reasonable but somewhere in the
more complex graph of gnome-shell the parent's `age` was skipping ahead
faster than that of the iterator. This could happen in theory if the
destroy indirectly leads to more children being destroyed than the
iterator has visited.
So there's no evidence of actual corruption, only the age check might
fail in a `clutter_actor_iter_destroy` loop because the age check itself
can't handle all possible valid scenarios.
Since our only mandate is to destroy all children, we can do that reliably
without an iterator and thus without assuming anything about the parent's
`age` counter.
Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4747
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2074>
ClutterColorState, that is a GObject. each ClutterActor would own
such an object, and it'd be set via a GObject property.
It would have an API to get the colorspace, whether the actor
content is in pq or not, and things like that.
if it is NULL, it will default to color state with sRGB colorspace.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2443>
There are no 'features' left, the last one, GLSL shader support, was
moved to Cogl.
This also move the Cogl context creation to a more sensible place, as it
was hidden away in the feature initialization.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2015>
The Cogl feature was removed a while back, while Clutter just hard coded
it to TRUE. Lets remove the confusion that GLSL isn't supported and just
remove the (dead) fallback paths.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2015>
Cleanup all the boilerplate, and port the function to use the auto
generated private helper. Remove the manual autocleanup declaration
since this is now done in the clutter-image.h header.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2355>
A slightly annoying "feature" of Clutters debug messages is that it also
logs the filename and line of the current debug message. If you don't
have an ultrawide monitor, this can be very annoying and cause lots of
linebreaks in the debug logs.
So remove that debugging feature and no longer log the filename and
line number with debugging messages.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2378>
This is a signal that will be emitted between the 'before-update' and
'before-paint'. It can be used to handle things when you know whether
there is an update, and you know whether a paint or not will happen, by
looking at the current damage.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2393>
Mutters event filter can prevent events from getting processed by
Clutter, this can also happen for TOUCH_END/CANCEL events. Processing
these events in Clutter is crucial for proper tracking of touch
sequences though, that's because Clutter adds a PointerDeviceEntry to
the stage on a TOUCH_BEGIN *before* going through the event filter, but
removes that entry on a TOUCH_END *after* going through the filter. So
Clutter really needs to see those TOUCH_END events, or else there will
be a stale PointerDeviceEntry on the ClutterStage.
Make sure those TOUCH_END/CANCEL events always get seen by Clutter by
removing the device entry immediately when those get filtered out.
Because there might still be events belonging to this sequence in the
event queue of the stage, we need to flush the queue before removing the
entry, too.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2350>
Unfortunately we cannot do this generically since the target of the
button/touch press does matter, e.g. tapping on the OSK, or clicking
the IBus candidates window. These situations should not trigger a
reset.
So be more selective about the situations where button/touch presses
trigger an IM reset, in the case of ClutterText these are still clicks
inside the actor, for Wayland's text-input it is when clicking the
surface that has text_input focus.
For all other situations where clicking anywhere else might make
sense to trigger an IM reset are covered by the focus changing paths,
that also ensure a reset before changing focus between surfaces/actors.
Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1961
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2384>
Focus changes should trigger an IM reset, as some engines do want
to maybe commit the preedit buffer before changing focus. Since
the preedit string is also cleared on reset(), we can do without
that explicit call.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2384>
Right now we have a bit of a mixed bag between an active model where
input foci set the surrounding text without being asked for (e.g.
wayland's text_input), and a passive model where the IM engines ask
for content.
Make ClutterText take the same side than text_input, so that dealing
with those is at least consistent.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2384>
The clutter_text_delete_text() function used underneath expects character
offsets for both start/end position. Fix the end position passed an offset
instead of that, and compesnate for the cursor position being always -1
when the caret is at the end of the string.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2384>
I've overseen quite an important case in commit
98a5cb37d9: Repicking only when actors get
destroyed is not enough, we actually need to repick when actors go
hidden/unmapped.
While we could also listen to notify::mapped just like we listen to
notify::reactive, it seems better to avoid using property notifications
here due to the usage of g_object_freeze/thaw_notify() in ClutterActor.
It can lead to the stage receiving a notify::mapped with mapped = true
for a pointer actor, which really shouldn't happen (just like
notify::reactive with reactive = true shouldn't happen).
Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/5124
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2333>
We want all pointer events to be passed through the pointer a11y
processing before going through event filters: Once we go through event
filters, events might be dispatched to Wayland and get filtered out.
With the changes to immediately dispatch events to wayland, this changed
and the pointer a11y is now no longer seeing any events going to wayland
clients. Fix it by shuffling things around a bit and letting pointer
a11y take a peek at events earlier.
Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/5192
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2332>
There's a bunch of crashes right now where the assertions in
clutter_actor_set_mapped() after calling the map/unmap() vfuncs are
failing. The only way this can happen is by re-entering
clutter_actor_set_mapped() during the map/unmap recursion.
The reason for those crashes is that the shell hides/shows some actors
in response to crossing events and key-focus changes. These in turn get
triggered by the newly introduced ungrabbing of ClutterGrabs when an
actor gets unmapped, which triggers GRAB_NOTIFY crossing events and
key-focus changes.
Since these situations are hardly avoidable (it's a valid use-case to
hide/show something in response to a crossing/key-focus event), catch
the set_mapped() call early while we reenter the mapping machinery and
log a warning instead of crashing.
Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3165
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2299>
With the introduction of untrottled event delivery to wayland clients,
we moved the _clutter_event_process_filters() call outside of
_clutter_process_event(). This also moved the processing of event
filters outside of the timespan where the event is added to Clutters
current_event stack, making Clutter.get_current_event() no longer
available to anything happening inside mutters event filter.
One thing that happens in mutters event filter is detecting and
triggering keybindings like the alt-tab switcher. Now the alt-tab
switcher has a special case where it finishes and activates a window
right when the keybinding gets activated, relying on the current event
time as the timestamp to activate the window.
Now since the current event time is no longer available from inside
mutters event filter, we'd pass 0 to meta_window_activate(), causing
mutter to send a notification instead of actually activating the window.
To fix this, also set a current_event for the ClutterContext when going
through event filters, this makes sure Clutter.get_current_event_time()
works when called inside keybinding handlers.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2327>
In the right combination of circumstances, and given 2 actors (parent
actor P with an offscreen effect and child actor C), we may have the
following situation happening:
- A redraw is queued on the actor C, actors C and P are marked as
priv->is_dirty and priv->propagated_one_redraw.
- During paint() handling we paint actor P, priv->propagated_one_redraw
is turned off.
- We recurse into child actor C, priv->propagated_one_redraw is turned
off.
- A new redraw is queued on actor C, actors C and P are marked as
priv->is_dirty and priv->propagated_one_redraw.
- The paint() method recurses back, actors C and P get priv->is_dirty
disabled, priv->propagated_one_redraw remains set.
- At this point queueing up more redraws on actor C will not propagate
up, because actor C has priv->propagated_one_redraw set, but the
parent actor P has priv->is_dirty unset, so the offscreen effect will
not get CLUTTER_EFFECT_PAINT_ACTOR_DIRTY and will avoid repainting
actor C.
The end result is that actor C does not redraw again, despite requesting
redraws. This situation eventually resolves itself through e.g. relayouts
on actor P, but may take some time to happen.
In order to fix this, consider actors that did get a further redraw
request still dirty after paint().
Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/2188
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2353>
Simplify the function arguments (the origin is just the actor that
the function is originally called from), and make it also handle
marking as dirty the actor that got the redraw queued up explicitly.
This makes it a single place where priv->is_dirty is being enabled.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2353>
We not just have X11 devices, but also virtual devices on both backends.
In the mean time, keep these working on top of a ClutterInputDeviceType,
but transform that into capabilities on device construction so users can
rely on the new flagset.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2331>
This fixes instances of:
```
*** BUG ***
In pixman_region32_init_rect: Invalid rectangle passed
Set a breakpoint on '_pixman_log_error' to debug
```
seen when navigating the overview and launching apps.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2349>
The ClutterGestureAction base code would correctly try to cancel a
gesture if it would receive GRAB_NOTIFY leave events (that would indicate
other portions of the actor tree stole input away from the gesture actor),
but it would mistakenly do so only if the gesture was already initiated,
possibly leaving stale point information if the gesture collected input
but didn't initiate yet.
This could be indirectly seen clicking with the mouse on OSK keys with
no motions in between, clicks would accumulate on the swipeTracker
gestures until the trigger point, so the third click could drag the
workspaces.
We do always want to unregister the related device/sequence here, do that
while still cancelling any already initiated gesture.
Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1907
Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4987
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2334>
We'll need the additional context of which actor the event will be
emitted to in mutters event filter (see next commit), so pass that
target actor to the event filters that are installed.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2321>
It does not make sense that the event "source" (aka the target) is
both content and recipient of a message. Not doing so, events become
largely independent of the actor that is receiving/handling an
event. This is small step toward making events opaque and immutable.
Every user of these API calls in our code have ported away from
them, but other users may remain in extensions, so make these
functions work on top of the alternative API without accessing the
soon to be removed event field.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2311>
This is just "necessary" for --nested stages, since the pointer is
allowed to leave the stage in that case. Since the only side effect
is that there is still a pointer focus somewhere inside the stage,
simply drop this.
This is a small leftover of commit b8f92a6ce4, since we stopped
handling the double ENTER event there.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2311>
In addition to the presented callback time, it shows the time to the
reported presentation time (which can be earlier or later than the
presented callback), as well as the GPU rendering duration.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1928>
The distribute_natural_allocation() function was copied over from Gtk to
Clutter 11 years ago with commit e636a0bbce.
Gtk only supports integers sizes in its layout machinery, while Clutter
does everything using floats.
Since this function sets the minimum_size (the size we allocate the
children in the end) to an integer, this means we're implicitly
typecasting floats to integers here, effectively floor()'ing all sizes
that we allocate the box children.
A bug this caused in gnome-shell was that a scrollView (like the one in
the endSessionDialog) was showing scrollbars even though the content
perfectly fit inside the view: Say the content and its scrollView parent
request a size of 63.9 px, but get allocated a size of 63 px by a box
layout. Now the scrollView notices that its allocated size is smaller
than the requested size and thus shows a scrollbar.
So fix that and use floats in distribute_natural_allocation() instead of
integers, as we do everywhere else in the layout machinery.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2284>
Without input device grabs in play, all functions that emit
pointer/key/crossing/touch events are pretty much the same. Remove this
duplication and use a common emit_event() function.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2100>
In case of misuse (e.g. passing NULL stage) this might result in crashes
before the precondition checks managed to kick in. Move this priv variable
initialization after these checks.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2099>
Wayland event processing and WM operations are themselves outside the
ClutterGrab loop so far. Until this is sorted out, these pieces of
event handling have got to learn to stay aside while there is a
ClutterGrab going on.
So, synchronize foci and other state when grabs come in or out, and
make it sure that Wayland event processing does not happen while
grabs happen.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2099>
Since we want these accessed from bindings this must be a boxed
type. This has the side effect of making ClutterGrab a refcounted
object, since we want to avoid JS from pointing to freed memory
and maybe causing crashes if misusing the object after dismiss.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2099>
Toggling the click action on when leaving the actor/action sounds weird,
this was presumably meant to toggle it off on leave, and back to in_held
on enter. This way, the CLUTTER_LEAVE handling also matches what we want
to do in case of grabs.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2099>
The lack of handling of regular crossing events here is dubious, perhaps
to be fixed later on. So far, ensure gestures are cancelled whenever
a grab-inducted crossing event would leave this action in the blue.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2099>
This is (luckily!) unused, and it's inconvenient to have a toggle to
break the input model we are striving towards. Drop this function
and stick to the default behavior.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2099>
This looks like a relic of glReadPixels-based picking, the pointer
might well be outside redrawn areas, yet still require a device
update (e.g. in order to reflect the actor layout changes in the
"clear area" info).
Instead, always update all devices that are inside the view after
relayouts, the tracking on the need for that update is now done
on each ClutterStageView, instead of globally in the ClutterStage.
This theoretically fixes situations where pointers might miss
updating their "clear area" after the actor tree changed.
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/2117
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2257>
The stage window is an interface, that added properties, that were only
then actually managed by MetaStageImpl. Shuffle things slightly, and let
the MetaStageImpl object deal with these things itself.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2014>
As ClutterGrab is a stack, the backend only cares about some grab
existing currently or not. Make it sure that we grab whenever we
go to >=1 grabs, and ungrab whenever we go to <1.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2068>
Dissociate clutter_stage_set_key_focus() from the actors focused
state, so that it obeys stage grabs. The key focus actor state may
also change due to grab changes, add the code to notify about this.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2068>
Emit crossing events whenever a grab coming or going would cause a
pointer/touchpoint to become inactive on their position. Depending
on whether the pointer lies inside the old or new grab widgets,
enter or leave events would be generated.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2068>
We will want to be more specific about the portions of the actor
hierarchy that receive this event, separate creation and emission
so each place does what is relevant.
However, this commit brings no functional changes.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2068>