Commit Graph

2351 Commits

Author SHA1 Message Date
Emmanuele Bassi
82f83ffbfb [build] Move all the compiler flags to AM_CFLAGS
The INCLUDES directive should only contain pre-processor flags, since
we're passing it also to the introspection scanner.

Using AM_CFLAGS for compiler flags, like debug flags and maintainer
flags, is more indicated.
2009-02-21 13:44:14 +00:00
Emmanuele Bassi
f4df307ddd [backend] Update the viewport when updating the GL context
Bug 1442 - multistage, same-window resize events invalidate stage

When ensuring that the GL context is attached to the correct
ClutterStage we need to set the SYNC_MATRICES flag on the stage
itself. This is needed in case the size of the new stage does
not match the size of the old -- thus requiring a call to
glViewport() when the paint cycle starts.
2009-02-20 16:40:57 +00:00
Neil Roberts
fa996734cf [cogl-gles2-wrapper] Actually call glActiveTexture
cogl_wrap_glActiveTexture needs to call the GL version of
glActiveTexture otherwise the subsequent calls to glBindTexture will
all be using texture unit 0. This fixes test-cogl-multitexture.
2009-02-20 16:37:20 +00:00
Neil Roberts
b0df99fbad [cogl-gles2-wrapper] Convert texture unit settings to be a static sized array
Previously the texture unit settings were stored in growable GArrays
and every time a new texture unit was encountered it would expand the
arrays. However the array wasn't copied when stored in a
CoglGles2WrapperSettings struct so all settings had the same
array. This meant that it wouldn't detect that a different program is
needed if a texture unit is disabled or enabled.

The texture unit settings arrays are all now a fixed size and the
enabledness of each unit is stored in a bit mask. Therefore the
settings can just be copied around by assignment as before.

This puts a limit on the number of texture units accessible by Cogl
but I think it is worth it to make the code simpler and more
efficient. The material API already poses a limit on the number of
texture units it can use.
2009-02-20 15:59:13 +00:00
Emmanuele Bassi
21aa09748c Add build machinery for gobject-introspection data
configure.ac: Check for gobject-introspection

build/introspection.m4: Include the file that defines the
GOBJECT_CHECK_INTROSPECTION m4 macro in case we want to disable
the introspection data generation.

clutter/json/Makefile.am: Build the .gir for "ClutterJson"
  (json-glib as part of the Clutter library)

clutter/Makefile.am: Build the .gir for clutter, compile the
  Clutter and ClutterJson girs into typelibs, and install them.
  Also move GCC_FLAGS from $(INCLUDES) to $(AM_CFLAGS) since it includes
  non-preprocessor flag like -Wall.

See also:

  http://bugzilla.openedhand.com/show_bug.cgi?id=1450

Based on a patch by: Owen W. Taylor <otaylor@fishsoup.net>

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-02-20 14:39:51 +00:00
Owen W. Taylor
c5afd98416 Add gobject-introspection annotations
Add annotations such as (transfer-none) (out) (element-type ClutterActor),
and so forth to the doc comments as appropriate.

The annotations added here are a combination of the annotations previously
in gir-repository for Clutter and annotations found in a review of all
return values with that were being parsed with a transfer of "full".

http://bugzilla.openedhand.com/show_bug.cgi?id=1452

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-02-20 12:09:07 +00:00
Emmanuele Bassi
1d68dcab1f [docs] Rename cogl-docs from sgml to xml
The cogl-docs.sgml file has always been XML, so it's only fitting that
we actually call it cogl-docs.xml.
2009-02-20 12:02:31 +00:00
Emmanuele Bassi
255faf602f [docs] Add the 1.0 symbols index
Add the index of symbols available since 1.0 to the Clutter
API reference.
2009-02-20 12:00:41 +00:00
Emmanuele Bassi
6b2c8f68e0 [docs] Use the --name-space option
Now that we depend on gtk-doc 1.11 we can use the --name-space
command line option for the mkdb utility.
2009-02-20 11:58:04 +00:00
Emmanuele Bassi
38faebf7e9 [docs] Require gtk-doc 1.11
The new stable release of gtk-doc provides the --name-space
option for the mkdb utility. This option allows to specify a
namespace for the symbols that will get stripped, so that we
don't get a symbols index containing only "C".
2009-02-20 11:55:54 +00:00
Emmanuele Bassi
3bfbcedec8 Do not use GL types in Clutter headers
Bug 1451 - clutter_value_get_shader_matrix() return value

The return value of the get_shader_matrix() function should be
gfloat, not GLfloat.
2009-02-20 11:47:14 +00:00
Emmanuele Bassi
1816106047 [timeline] Set the n_markers out paramater
Bug 1464 - clutter_timeline_list_markers should set n_markers=0 when
           there are no markers

If no markers are registered and we bail out we should also set the
n_markers out parameter to 0 so that code checking the number of
markers will still work.
2009-02-20 11:47:14 +00:00
Emmanuele Bassi
effbbe2e1e [path] Do not accept NULL descriptions
Bug 1465 - clutter_path_parse_description should check p==NULL

When accepting a stringified path description, ClutterPath methods
and the parser should not accept NULL or empty strings.
2009-02-20 11:47:14 +00:00
Emmanuele Bassi
96317854c8 [behaviour] Do not notify empty behaviours
If a behaviour does not have actors associated to it then it should
not invoke the ::alpha_notify() implementation.
2009-02-20 11:47:13 +00:00
Neil Roberts
97431b4670 Replaced ClutterFixed constants in color_{darken,lighten} with float
Bug 1463 - clutter_color_lighten(darken) unexpected because of
           ClutterFixed=>float

These two functions contained ClutterFixed constants represented as
integers which are no longer valid since the cogl-float branch
merge. They are now converted to ClutterFixed from float constants
using CLUTTER_FLOAT_TO_FIXED (which is now a no-op).

Thanks to Zhang Wei for reporting.
2009-02-20 11:07:23 +00:00
Emmanuele Bassi
f4222c3cfc [build] Do not overwrite BUILT_SOURCES
The conformance test suite Makefile template already defines the
BUILT_SOURCES variable, so we need to append redhand.png to it.
2009-02-19 17:24:06 +00:00
Emmanuele Bassi
5643a47cb6 [build] Fix the ChangeLog generation rule
The ChangeLog should only be generated by dist-hook and as a temporary
file to avoid overwriting the stub we use to direct people to the
commit log when cloning the repository.

When generated, the ChangeLog should be copied inside the distdir so
that the autotools will not freak out.
2009-02-19 17:22:21 +00:00
Emmanuele Bassi
01cf52c44c [build] Update the EXTRA_DIST list
Remove the files we don't ship or have, to avoid distcheck failing.
2009-02-19 17:22:21 +00:00
Emmanuele Bassi
d0ae6b421c [docs] Update build for COGL API reference
We need to initialize the type system for gtk-doc-scan, now that
COGL exposes GTypes.
2009-02-19 17:22:21 +00:00
Emmanuele Bassi
5123608e22 [build] Reference the headers with their full path
Do not assume locality of the files, but use their whole path.
2009-02-19 17:22:21 +00:00
Emmanuele Bassi
b72b6e88f7 [build] Show pkg-config file being generated
The current Makefile hides the console messages for the pkg-config
files generated from the clutter.pc file. We should show them,
instead.
2009-02-19 17:22:21 +00:00
Emmanuele Bassi
c229de8dde [tests] Add TEST_CONFORM_TODO macro
The TEST_CONFORM_TODO macro is a simple placeholder macro that
adds the test function to the "/todo" namespace and skips the
test.

It can be used for tests that are known to fail because of bugs
that haven't been fixed yet, or because of features not yet
implemented.
2009-02-19 17:21:55 +00:00
Neil Roberts
1ead85f6f6 [tests/conform] Copy in redhand.png
test-vertex-buffer-configuous now needs redhand.png so it should be
copied in to the build directory. This is copied from similar code in
the tests/interactive Makefile.
2009-02-19 17:19:34 +00:00
Øyvind Kolås
84ecb5081f Bail early in clutter_texture_paint if opacity == 0
This causes clutter to skip all the GL work of state changes and
texturing if the opacity was 0. This is done in ClutterTexture and not
ClutterActor to ensure that pre and post paint signals work correctly.
Other expensive actors should be doing the same thing.
2009-02-19 15:44:16 +00:00
Emmanuele Bassi
ef7df4b736 [docs] Update the sections file
The newly added symbols should also be added to the section file.

The CairoTexture section was referenced twice.
2009-02-19 15:01:33 +00:00
Emmanuele Bassi
3009d029ba Remove type functions for removed types
The CoglHandle wrapper GTypes have been removed in commit a0800b44
so we can safely remove the declarations.
2009-02-19 15:00:23 +00:00
Emmanuele Bassi
cf48935cf5 [build] Pass the -s switch to cmp
The call to "cmp" to compare a built file with its current version
should use the -s (silent) command line switch. This avoids a ugly
message on the console when building Clutter the first time.
2009-02-19 14:57:43 +00:00
Emmanuele Bassi
4aecece48d [docs] Add a missing "return" annotation
The documentation for the get_anchor_point_gravity() method is
missing the "Return value:" section.
2009-02-19 14:56:07 +00:00
Emmanuele Bassi
9bdbe8a06a Merge branch 'build-enhancements'
* build-enhancements:
  [build] Fix dist for the newly introduced m4 macro directory
  [build] Fix interaction between shave, gtk-doc and libtool 1.x
  [build] Add dolt
  [build] Beautify autotools' output
  [gitignore] update gitignore files for tests/
2009-02-19 14:42:40 +00:00
Emmanuele Bassi
c18e756267 [docs] Clarify the set_cogl_texture() documentation
When setting the COGL texture handle for a ClutterTexture the
texture will be set as the first layer of the material used
by the ClutterTexture. The documentation should clarify this
point.
2009-02-19 13:44:29 +00:00
Emmanuele Bassi
a0800b44ad [texture] Use COGL_TYPE_HANDLE for the handle properties
The :texture and :material properties of ClutterTexture use a
Clutter-provided GType shielding from CoglHandle. Since CoglHandle
now has a GType we can use COGL_TYPE_HANDLE instead.

This commit also removes the conditional compilation of the
:material property, as it makes little sense now that the
Materials API has landed.
2009-02-19 12:05:20 +00:00
Emmanuele Bassi
3c073d82c7 [cogl] Provide GTypes for COGL types
COGL types should be registered inside the GType system, for
bindings and type checking inside properties and signals.

CoglHandle is a boxed type with a ref+unref semantics; slightly evil
from a bindings perspective (we cannot associate custom data to it),
but better than nothing.

The rest of the exposed types are enumerations or bitmasks.
2009-02-19 12:02:42 +00:00
Emmanuele Bassi
63ae25972e [cogl] Add cogl_is_material to cogl-material.h
The COGL_DEFINE_HANDLE macro generates a cogl_is_<type> function
as well, to check whether a CoglHandle opaque pointer is of type
<type>.

The handle for CoglMaterial does not export cogl_is_material() in
its installed header.
2009-02-19 11:55:54 +00:00
Damien Lespiau
3794324e8b [build] Fix dist for the newly introduced m4 macro directory 2009-02-19 10:59:50 +00:00
Damien Lespiau
9787660351 [build] Fix interaction between shave, gtk-doc and libtool 1.x
gtk-doc.make does not specify --tag=CC when invoking libtool, letting
it decide which tag to use.  Something that fails with libtool 1.x and
when having CC set to funny things.
2009-02-19 10:47:38 +00:00
Emmanuele Bassi
5bdcfd288c Initialize a variable to avoid warnings
The gl_mode variable was not initialized, and the compiler complained
when using the anal-retentive compiler flags.
2009-02-18 18:45:58 +00:00
Neil Roberts
a86b9834d3 [ClutterBehaviourRotate] Fix up some breakage from the cogl-float branch merge
The rotation angle calculated in clutter_behaviour_rotate_alpha_notify
gets applied to each actor using clutter_behaviour_actors_foreach. The
angle is a ClutterFixed value. Before the cogl float branch merge it
was stuffed into a gpointer using GPOINTER_TO_UINT. The pointer was
then converted back to a uint and cast to a ClutterFixed which worked
out fine even for negative numbers.

After the cogl-float merge the angle is effectively a gfloat. This
gets cast to a uint and stored in a pointer and converted back to a
float via a uint at the other end. However this fails for negative
numbers because a uint -> float conversion can't take advantage of
overflow to preserve the sign so you end up with a large number.

It also had the side effect that it only rotated in whole degrees.

This commit fixes the problem by just passing the ClutterFixed value
inside a closure struct instead of trying to stuff it into a pointer.
2009-02-18 18:30:58 +00:00
Damien Lespiau
21768fb957 [build] Add dolt
From the homepage (http://dolt.freedesktop.org): Dolt provides a drop-in
replacement for libtool that significantly decreases compile times on
the platforms it supports.
2009-02-18 17:38:34 +00:00
Damien Lespiau
8eec75efde [build] Beautify autotools' output
Use shave (http://git.lespiau.name/cgit/shave) to make compilation more
human friendly.
2009-02-18 17:38:34 +00:00
Damien Lespiau
468b6210b4 [gitignore] update gitignore files for tests/ 2009-02-18 17:38:34 +00:00
Neil Roberts
deed85035f Allow rotation angle properties to be negative
Bug 1167 - clutter_effect_rotate improperly clamps negative angles

The rotation angle properties had a minimum value of 0.0 but the
rotation works fine with a negative value so the limitation is
unnecessary. This makes rotation using the ClutterAnimation API more
flexible because it was previously not possible to rotate
counter-clockwise from the 0.0 position.
2009-02-18 17:32:23 +00:00
Neil Roberts
99248fa90f Override the opacity when painting a clone instead of combining
When rendering a clone before this commit the clone's opacity was
combined with the opacity of the source but this is not usually the
desired effect. Instead the clone's opacity (combined with its
parents) should completely override the opacity of the source.
2009-02-18 17:01:12 +00:00
Tomas Frydrych
c0672b6683 [x11] Only update cached last event time if we have a real timestamp.
Ignore the timestamp if it is set to CurrentTime (e.g., when the last event
did not carry a timestamp).
2009-02-18 16:56:39 +00:00
Robert Bragg
d2fe1fda31 [cogl-color.c] #include fix for the cogl_set_source_color prototype
cogl.h wasn't being included so we got a compiler warning
2009-02-18 16:19:14 +00:00
Robert Bragg
03018f0c2a [Cogl] Renames cogl_paint_init to cogl_clear and adds a cogl_disable_fog function
cogl_paint_init was a bit too miscellaneous; it mainly cleared the color, depth
and stencil buffers but arbitrarily it also disabled fogging and lighting.

It no longer disables lighting, since we know Cogl never enables lighting and
disabling of fog is now handled with a seperate function.

Since I noticed cogl_set_fog was taking a density argument documented as
"Ignored" I've also added a mode argument to cogl_set_fog which exposes the
exponential fog modes which can make use of the density.
2009-02-18 16:00:52 +00:00
Robert Bragg
2b5a72dde5 [Cogl] cogl_clip_{set*,unset} renamed to cogl_clip_{push*,pop}
This is so they self document the stacking semantics of the cogl clip API
2009-02-18 16:00:51 +00:00
Øyvind Kolås
57ffcdf014 Added a mutex for clutter asynchronous textures threads.
Bug #1453 - Asynchronous texture loading can starve cpu.

Add a mutex that is held in the loader threads during the image
decoding. We were spawning and starting a thread for each asynchronously
loaded texture. This can cause cpu / memory starvation when many pixbuf
loaders allocate their temporary memory at the same time.

Also added -fno-strict-aliasing to MAINTAINER_CFLAGS in configure.ac
to avoid incorrect warnings caused by the static mutex code.
2009-02-18 10:35:45 +00:00
Emmanuele Bassi
2fe0228f92 [x11] Add backend-specific get_current_event_time()
The clutter_get_current_event_time() function will return the event
timestamp coming from a Clutter event. Clutter might synthesize or
throttle events, so the function cannot be used when dealing with
backend-specific use cases.

The X11 backend is the only backend supported by Clutter that makes
use of timestamps, so it's altogether fitting that it should come
with a specific function to deal with the timestamps of the X events.
2009-02-18 10:07:12 +00:00
Neil Roberts
747233a8ac [clutter-main] Fix the input device passed to set_motion_last_actor
In generate_enter_leave_events it passes the device pointer from the
event to set_motion_last_actor but it was reading it directly from
event->motion.device. However the function is also used to process
button events so it would read from the wrong location in this case.

The device location in the union happened to be in the same place as
the click_count field of ClutterButtonEvent so it only mattered if the
click_count is non-zero. The X11 backend doesn't set this but
Clutter-GTK does so it was causing a crash.
2009-02-16 16:36:46 +00:00
Neil Roberts
1fcddb3b10 [win32] Track mouse leave messages
Bug 1178 - No enter / leave events on actors when pointer leaves the
           stage window

This patch causes the Win32 backend to emit CLUTTER_LEAVE events when
a WM_MOUSELEAVE event is received in the same way that f505536 does
for the X11 backend.

Windows will only send WM_MOUSELEAVE events if they are previously
requested using TrackMouseEvent so this needs to be called whenever
the mouse enters the window. There is no WM_MOUSELEAVE event but we
can detect when the mouse enters because we get a WM_MOUSEMOVE event.
2009-02-16 12:46:37 +00:00