Commit 8bdd2aa7 would offset the window position by the difference
between the configured window size and the committed size from the
client to prevent the window from drifting while resizing.
This, however, did not take into account the actual geometry scale, so
when using any scale greater than 1, the window would rapidly drift away
due to that offset.
In order to solve this, we need to make sure we store away the pending
window configuration in the stage coordinate space, in order to not
loose precision. When we then calculate the offset given the result from
the client, it'll use the right scalars, while before, one scalar was in
surface coordinates, while the other in stage coordinates.
https://gitlab.gnome.org/GNOME/mutter/-/issues/1490
If we returned early in one of the checks but already assigned the
surface role, we'd later run into a double-free and crash. Just do
the checks at the beginning.
Also add a missing return statement that was left out in commit
88ff196fe3 and tighten the parent surface check.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1415
The spec allows `parent_resource` to be `NULL`, requiring the parent
surface to get specified by some other protocol. Send a protocol error
with some meaningful explanation instead of crashing.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1408
Clients can set minimum and maximum to identical values to indicate a
fixed-size window. A compositor can ignore these requests and thus a client
has to ensure these limits.
To support clients that do not ensure these size limits by themselves and
to skip unnecessary function calls, we will prevent resizing requests by
the client if a fixed-size has been requested.
https://gitlab.gnome.org/GNOME/mutter/-/issues/1331
Currently a buffer use count always reaches zero before it is replaced.
This is due to the fact that at the point a new buffer is attached, the
last potential user releases it (the stage) since the currently
displayed frame has a composited copy of the buffer.
This may however change, if a buffer is scanned out directly, meaning it
should not be released until the page flip callback is invoked.
Prepare for this by making the buffer reference a heap allocated struct,
enabling us to keep a pointer to it longer than the buffer is attached.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/798
There is a race where an output can be used as a fullscreen target, but
it has already been removed due to a hotplug. Handle this gracefully by
ignoring said output in such situations.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1120
This commit completes the implementation of `xdg_wm_base` version 3,
which introduces support for synchronized implicit and explicit popup
repositioning.
Explicit repositioning works by the client providing a new
`xdg_positioner` object via a new request `xdg_popup.reposition`. If the
repositioning is done in combination with the parent itself being
reconfigured, the to be committed state of the parent is provided by the
client via the `xdg_positioner` object, using
`xdg_positioner.set__parent_configure`.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/705
This sets the `is_reactive` flag on the window placement rules, causing
the popups to be reconfigured as they are affected by environmental
changes, such as the parent moving in a way making the popup partially
offscreen.
As with synchronization, the implementation is dormant, as the
version of the advertised global isn't bumped yet, as the new protocol
version is not yet fully implemented.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/705
This commits adds support on the MetaWindow and constraints engine side
for asynchronously repositioning a window with a placement rule, either
due to environmental changes (e.g. parent moved) or explicitly done so
via `meta_window_update_placement_rule()`.
This is so far unused, as placement rules where this functionality is
triggered are not yet constructed by the xdg-shell implementation, and
no users of `meta_window_update_placement_rule()` exists yet.
To summarize, it works by making it possible to produce placement rules
with the parent rectangle a window should be placed against, while
creating a pending configuration that is not applied until acknowledged
by the client using the xdg-shell configure/ack_configure mechanisms.
An "temporary" constrain result is added to deal with situations
where the client window *must* move immediately even though it has not yet
acknowledged a new configuration that was sent. This happens for example
when the parent window is moved, causing the popup window to change its
relative position e.g. because it ended up partially off-screen. In this
situation, the temporary position corresponds to the result of the
movement of the parent, while the pending (asynchronously configured)
position is the relative one given the new constraining result.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/705
After popup placement rules have gone through the constraints engine has
ended up resulting in an actual move, pass the window configuration down
the path using relative coordinates, as that is what the next layer
(xdg-shell implementation) actually cares about.
In the future, this will also be helpful when the configured position is
not against the current state of the parent.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/705
The vfunc is not called when a surface commits its state, but when the
state is applied. Make this clearer by changing the name to
"apply_state" (and "pre_apply_state").
https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
This changes how asynchronous window configuration works. Prior to this
commit, it worked by MetaWindowWayland remembering the last
configuration it sent, then when the Wayland client got back to it, it
tried to figure out whether it was a acknowledgment of the configuration
or not, and finish the move. This failed if the client had acknowledged
a configuration older than the last one sent, and it had hacks to
somewhat deal with wl_shell's lack of configuration serial numbers.
This commits scraps that and makes the MetaWindowWayland take ownership
of sent configurations, including generating serial numbers. The
wl_shell implementation is changed to emulate serial numbers (assuming
each commit acknowledges the last sent configure event). Each
configuration sent to the client is kept around until the client one. At
this point, the position used for that particular configuration is used
when applying the acknowledged state, meaning cases where we have
already sent a new configuration when the client acknowledges a previous
one, we'll still use the correct position for the window.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
The name didn't communicate it was about surface state, and it somewhat
confusingly had the name "pending" in it, which could be confused with
the fact that while it's used to collect pending state, it's also used
to cache previously committed pending state.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
With the eventual aim of exposing the internals of MetaWaylandSurface
outside of meta-wayland-surface.c, make users of the pending state use a
helper to fetch it. While at it, rename the struct field to something
more descriptive.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
The intention of meta_window_wayland_move_resize() is to finish a
move-resize requested previously, e.g. by a state change, or a
interactive resize. Make the function name carry this intention, by
renaming it to meta_window_wayland_finish_move_resize().
https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
This is inspired by 98892391d7 where the usage of
`g_signal_handler_disconnect()` without resetting the corresponding
handler id later resulted in a bug. Using `g_clear_signal_handler()`
makes sure we avoid similar bugs and is almost always the better
alternative. We use it for new code, let's clean up the old code to
also use it.
A further benefit is that it can get called even if the passed id is
0, allowing us to remove a lot of now unnessecary checks, and the fact
that `g_clear_signal_handler()` checks for the right type size, forcing us
to clean up all places where we used `guint` instead of `gulong`.
No functional changes intended here and all changes should be trivial,
thus bundled in one big commit.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/940
For the most part, a MetaWindow is expected to live roughly as long as
the associated wl_surface, give or take asynchronous API discrepancies.
The exception to this rule is handling of reparenting when decorating or
undecorating a window, when a MetaWindow on X11 is made to survive the
unmap/map cycle. The fact that this didn't hold on Wayland caused
various issues, such as a feedback loop where the X11 window kept being
remapped. By making the MetaWindow lifetime for Xwayland windows being
the same as they are on plain X11, we remove the different semantics
here, which seem to lower the risk of hitting the race condition causing
the feedback loop mentioned above.
What this commit do is separate MetaWindow lifetime handling between
native Wayland windows and Xwayland windows. Wayland windows are handled
just as they were, i.e. unmanaged together as part of the wl_surface
destruction; while during the Xwayland wl_surface destruction, the
MetaWindow <-> MetaWaylandSurface association is simply broken.
Related: https://gitlab.freedesktop.org/xorg/xserver/issues/740
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/762https://gitlab.gnome.org/GNOME/mutter/merge_requests/774
On X11, if a window cannot be maximized because its minimum size is
already larger than the output size, a request to maximize will be
ignored.
On Wayland, however, we would still honor the maximize request and
switch the window state to maximized, without actually moving the window
which leads to weird visual effects, as the window end up being
maximized in-place.
To avoid this, make sure the window has the maximize functionality
available prior to change its state in xdg-shell `set_maximized`
request.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/463
Commit 25f416c13d added additional compilation warnings, including
-Werror=return-type. There are several places where this results
in build failures if `g_assert_not_reached()` is disabled at compile
time and the compiler misses a return value.
https://gitlab.gnome.org/GNOME/mutter/issues/447
The order and way include macros were structured was chaotic, with no
real common thread between files. Try to tidy up the mess with some
common scheme, to make things look less messy.
A window can be unmanaged without asking the client to do it, for
example as a side effect of a parent window being unmanaged, if the
child window was a attached dialog.
This means that the client might still make requests post updates to it
after that it was unmapped. Handle this gracefully by NULL-checking the
surface's MetaWindow pointer. We're not loosing any state due to this,
as if the client wants to map the same surface again, it needs to either
reassign it the toplevel role, or reset the xdg-toplevel, both resulting
in all state being lost anyway.
https://gitlab.gnome.org/GNOME/mutter/issues/240
A toplevel window can be unmanaged without the client knowing it (e.g. a
modal dialog being unmapped together with its parent. When this has
happened, take frame callbacks queued on a commit and cache them on the
generic surface queue. If the toplevel is to be remapped, either because
the surface was reassigned the toplevel role, or if it was reset and
remapped, the cached frame callbacks will be queued on the surface actor
and dispatched accordingly.
https://gitlab.gnome.org/GNOME/mutter/issues/240
A popup can be reset, and when that happens, window and actor are
destroyed, and won't be created again unless it is reassigned the
popup role.
If a client queued frame callbacks when resetting a popup, the frame
callbacks would be left in the pending state, as they were not queued on
the actor, meaning we'd hit an assert about the frame callbacks not
being handled. Fix this by caching them on the MetaWaylandSurface, so
that they either are cleaned up on destruction, or queued on the actor
would the surface be re-assigned the popup role.
https://gitlab.gnome.org/GNOME/mutter/issues/240
When a xdg-toplevel is reset, the window and actor are recreated, and
all state is cleared. When this happened, we earlied out from the
xdg-toplevel commit handler, which would mean that if the client had
queued frame callbacks when resetting, they'd be left in the pending
commit state, later hitting an assert as they were not handled.
Fix this by queuing the frame callbacks no the new actor, so that they
are emitted whenever the actor is eventually painted.
https://gitlab.gnome.org/GNOME/mutter/issues/240
Currently xdg-shell applies a geometry set with set_window_geometry
unconditionally. But the specification requires:
> When applied, the effective window geometry will be
> the set window geometry clamped to the bounding rectangle of the
> combined geometry of the surface of the xdg_surface and the
> associated subsurfaces.
This is especially important to implement viewporter and
transformation.
After 20176d03, the Wayland backend only synchronizes with the
compositor after a geometry was set, and it was different from
the current geometry.
That commit was mistakenly comparing the geometry before chaining
up, which would yield a false negative on the case where the
client didn't call set_geometry() before commit().
Fix that by caching the old geometry locally, chain up (and thus
apply the new geometry rectangle), then comparing the old and
current geometry rectangles.
Fixes https://gitlab.gnome.org/GNOME/mutter/issues/150
The current implementation of the XdgSurface v6 protocol does not check
if the window changed before calling meta_window_wayland_move_resize().
The problem with this approach is that calling this function is a costly
operation since we enter the compositor side. In GNOME Shell case, it is
in JavaScript, which triggers a GJS trampoline. Calling this function on
every mouse movement is naturally as terrible as it could be - and is
exactly what happens now.
This commit adds the necessary checks to only call move_resize() when
the window actually changed, or when it needs to be updated.
https://bugzilla.gnome.org/show_bug.cgi?id=780292
Issue: #78
All surface roles that do need a backing actor inherit from this
class, it makes sense to move actor management there. This also
means the MetaWaylandActorSurface is in charge of emitting
::geometry-changed on the MetaWaylandSurface.
Make the Wayland objects push the state relevant to their role to the
MetaSurfaceActor instead of MetaSurfaceActorWayland pulling the state
from the associated surface.
This makes the relationship between the actor and the objects that
constructs it more clear; the actor is a drawable that the protocol
objects control, not the other way around.
This will make it easier to "detach" a surface actor from a surface,
which is necessary when unmapping a window while the underlying surface
is yet to be destroyed and potentially reused.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/5https://bugzilla.gnome.org/show_bug.cgi?id=791938