Implements the `MetaScreenCastWindow` interface for screen-cast
`RecordWindow` mode.
`meta_window_actor_capture_into()` implementation is still pretty crude
and doesn't take into account subsurfaces and O-R windows so menus,
popups and other tooltips won't show in the capture.
This is left as a future improvement for now.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/306
Typically, to stream the content of a window, we need a way to copy the
content of its window-actor into a buffer, transform relative input
coordinates to relative position within the window-actor and a mean to
get the window bounds within the buffer.
For this purpose, add a new GType interface `MetaScreenCastWindow` with
the methods needed for screen-cast window mode:
* meta_screen_cast_window_get_buffer_bounds()
* meta_screen_cast_window_get_frame_bounds()
* meta_screen_cast_window_transform_relative_position()
* meta_screen_cast_window_capture_into()
This interface is meant to be implemented by `MetaWindowActor` which has
access to all the necessary bits to implement them.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/306
To be able to cast windows, which by definition can change in size
dynamically, we need a way to specify the video crop meta to adjust to
the window size whenever it changes.
Add VideoCrop support with a new optional hook `get_videocrop()` in the
`ScreenCastStreamSrcClass` which, if defined, can let the child specify
a rectangle for the video cropping area.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/306
Switch-configs are only to be used in certain circumstances (see
meta_monitor_manager_can_switch_config()) so when ensuring
configuration and attempting to create a linear configuration, use the
linear configuration constructor function directly without going via the
switch config method, otherwise we might incorrectly fall back to the
fallback configuration (only enable primary monitor).
This is a regression introduced by 6267732bec.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/342
Which eliminates the 1px jitter that was visible when dragging windows,
and eliminates the flickering that was visible when pushing the cursor
against the right/bottom edges of the screen.
The shader used for computing a vignette currently has two
problems:
* The math is wrong such that the vignette isn't stretched
across the whole actor and so ends abruptly
* There is noticeable banding in its gradient
This commit corrects both problems by fixing the computing
and introducing noise dithering.
If a display device (touchscreen, tablet with libwacom integration flags)
does not receive a monitor through settings. Delegate on the
MetaInputMapper so it receives a mapping through heuristics.
This object takes care of mapping absolute devices to monitors,
to do so it uses 3 heuristics, in this order of preference:
- If a device is known to be builtin, it's assigned to the
builtin monitor.
- If input device and monitor match sizes (with an error margin
of 5%)
- If input device name and monitor vendor/product in EDID match
somehow (from "full", through "partial", to just "vendor")
The most favorable outputs are then assigned to each device, making
sure not to assign two devices of the same kind to the same output.
This object replaces (and is mostly 1:1 with) GsdDeviceMapper in
g-s-d. That object would perform these same heuristics, and let
mutter indirectly know through settings changes. This object allows
doing the same in-process.
Since now we don't set the swap throttled value based
on sync-to-vblank, we can effectively remove it from
Cogl. Throttling swap buffers in Cogl is as much a
historical artifact as sync-to-vblank. Furthermore,
it doesn't make sense to disable it on a compositor,
which is the case with the embedded Cogl.
In addition to that, the winsys vfunc for updating
whenever swap throttling changes could also be removed,
since swap throttling is always enabled now.
Removing it means less code, less branches when running,
and one less config option to deal with.
This also removes the micro-perf test, since it doesn't
make sense for the case where Cogl is embedded into the
compositor.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/191
Externally setting the sync-to-vblank setting was a feature
added as a workaround to old Intel and ATI graphic cards, and
is not needed anymore. Furthermore, it doesn't make sense to
change it on a compositor whatsoever.
This commit removes all the ways to externally change this
setting, as well as the now unused API.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/191
The nested stage tries to emulate how CRTCs are drawn, but fails to do
this when a stage view is scaled as it didn't adapt the viewport size
according to the stage view scale.
https://bugzilla.gnome.org/show_bug.cgi?id=786663
Add MUTTER_DEBUG_DUMMY_MONITORS_SPECS env variable support so that you can define
a ':' separated list of monitor specs in the form of WWWxHHH@RR that will be
available for configuring the nested mutter.
When calculating the logical monitor layout size given a scale, don't
risk precision loss by float to int casting, which could result in a too
small layout.
https://bugzilla.gnome.org/show_bug.cgi?id=765011
Placing persistant Wayland popups (e.g. not menus etc) in the o-r layer
breaks stacking order with other window trees (e.g. other client
windows), as the menu would get stuck in the o-r layer, i.e. on top,
even if the parent of the popup got lowered.
Fix this by placing the popups in the normal layer, relying on
transient-ness to keep stacking correct.
When destructing a xdg_toplevel, we'll disassociate the actor from the
MetaWaylandSurface, to allow it to animate out. After having done this,
avoid trying to set it as unreactive when unsetting the window.
This fixes the runtime warning:
clutter_actor_set_reactive: assertion 'CLUTTER_IS_ACTOR (actor)' failed
Before processing the buffer damage region, intersect it with the buffer
rectangle to avoid trying to damage content outside the surface.
This fixes the runtime warning "GL error (1281): Invalid value"
happening when a client posts too large buffer damage larger.
We haven't supported disabling stage views in the native backend since
commit 70edc7dda4
Author: Jonas Ådahl <jadahl@gmail.com>
Date: Mon Jul 24 12:31:32 2017 +0800
backends/native: Stop supporting stage views being disabled
There were still some left over checks; lets remove them.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/343
This adds the required bits to wayland surfaces and ties them up
to the compositor parts.
The central part here is to recalculate the surface size accordingly
and to translate surface damage into buffer damage.
The choosen approach additionally lays groundwork for wp_viewporter
support, which is closely related in its nature.
A further explanation of buffer transforms from the specification:
> The purpose of this request is to allow clients to render content
> according to the output transform, thus permitting the compositor
> to use certain optimizations even if the display is rotated.
> Using hardware overlays and scanning out a client buffer for
> fullscreen surfaces are examples of such optimizations.
This adds the necessary bits to support Wayland buffer transforms.
The main part here is to properly setup the Cogl pipeline
and to recalculate the size of the painted area accordingly,
so culling etc. still works.
The choosen approach additionally lays groundwork for Wayland
wp_viewporter support.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/322
Commit 70036429bd mixed drag_origin and drag_surface, leading to warnings
and invisible drag icon. Fix this up so we correctly set up the feedback
actor. This will correctly display the DnD icon alongside the pointer.
It is meant to hold surfaces that require a ClutterActor, just like wl/xdg
shell surfaces and subsurfaces. Make it inherit from MetaWaylandActorSurface
so it gets that for free.
The type declaration is also made completely private, in order to avoid
cyclic dependency between meta-wayland-surface.h and
meta-wayland-actor-surface.h. We just require the GType fro assign_role()
anyway.
Modal ungrabs may be followed by other clients trying to grab themselves,
flush the connection so we ensure the right order of events on the Xserver
side.
An example of this is js/ui/modalDialog.js in gnome-shell, as the alt-F2
dialog may launch X11 clients trying to grab themselves, commit a40daa3c22
in gnome-shell handled the case and added a gdk_display_sync() call to
ensure no grab existed at the time of executing.
This commit aims to achieve the same built in MetaBackend. A full sync
seems excessive though, as we just need to make sure the server got the
messages queued before the other side tries to grab, a XFlush seems
sufficient for this.
The nested backend used the value from udev, meaning that one couldn't
configure the fake monitor if the laptop panel of the host was closed.
Avoid this annoyance by always having the nested backend claiming the
lid is open.
If meson tries to get ahead and generate object files for tests
at the same time than building libmutter, those may randomly fail
if meson did not create the libmutter generated headers yet.
Add those to the declared dependency, so the files are ensured to
be created before anything gets to use it.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/404
It wasn't implemented by any subclass, it's not provided by DRM either.
And even if a subclass were to have only a file available, it could read
it into a GBytes as well and just use `read_edid()`.
Found this while working on !269.
It's a UI pattern that has been superseded by client-side decorations,
apps that used to set the hint have generally moved on to headerbars.
Given that and the limitation to server-side decorated X11 windows,
GTK4 removed the client-side API for setting the hint, it's time to
follow suite and retire the feature.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/221
It cuts out some of the GObject boilerplate, and gives us g_autoptr()
support for free.
Since this changes the ABI, we also need to bump the libmutter API
version.