2002-07-28 Havoc Pennington <hp@pobox.com>
* src/window.c (meta_window_shade): disable animation when shading
windows, just doesn't really convey the idea anyway.
* src/effects.c: Move to using a shaped window instead of
IncludeInferiors to do the animations, looks a lot better
because we don't have to grab the server.
* src/window.c (meta_window_change_workspace): remove bogus
assertion that was causing a crash
(meta_window_new): auto-fullscreen huge undecorated windows.
* src/keybindings.c (switch_to_workspace): use
meta_window_change_workspace() to avoid same bug in cut-and-paste
code from there
2002-03-05 Havoc Pennington <hp@pobox.com>
Work on opaque animations more, still suck too much
to turn on. Not sure how to make them good.
* src/effects.c (meta_effects_draw_box_animation):
add a slide-up mode for shading
* src/ui.c (meta_image_window_set): change image window to work by
setting back pixmap on the GtkWindow, instead of using GtkImage.
2001-08-19 Havoc Pennington <hp@pobox.com>
* src/tabpopup.c: add prototype thingy to display windows we're
cycling through with tab. Not wired up to keybindings yet.
2001-08-18 Havoc Pennington <hp@pobox.com>
* src/ui.c (meta_image_window_set_position): also set the current
size. Lame hack of the day.
* src/effects.c (effects_draw_box_animation_timeout): use the
delay exposes feature to avoid the scren dirt
* src/ui.c
(meta_ui_push_delay_exposes):
(meta_ui_pop_delay_exposes): feature to let us delay redraws until
after we do server-grabbed draw-on-inferiors effects
2001-08-18 Havoc Pennington <hp@pobox.com>
* src/effects.c (effects_draw_box_animation_timeout): use the
delay exposes feature to avoid the scren dirt
* src/ui.c (meta_image_window_set_position): use gtk_window_move()
to set the position
(meta_ui_push_delay_exposes):
(meta_ui_pop_delay_exposes): feature to let us delay redraws until
after we do server-grabbed draw-on-inferiors effects
2001-08-06 Havoc Pennington <hp@pobox.com>
* src/effects.c (meta_effects_draw_box_animation): Get start
time after we do the pixbuf from drawable, so we don't count
time spent getting pixbuf from drawable in the animation time.
2001-08-06 Havoc Pennington <hp@pobox.com>
* src/effects.c: add opaque minimize/shade feature. The wireframe
seemed kind of confusing and unclear from a UI standpoint.
I know, I know. The bloat begins here.
Also, we don't need to grab the server during opaque min/shade,
which has some nice implications.
* src/ui.c: Add features to render a window with an image in it,
and also wrap pixbuf_from_drawable
* src/effects.c (meta_effects_draw_box_animation):
modify to be smoother (at least theoretically) by
syncing to current time and "dropping frames"
as appropriate.
* src/window.c (meta_window_shade): draw animation
for shading too
2001-08-06 Havoc Pennington <hp@pobox.com>
* src/effects.c (meta_effects_draw_box_animation):
modify to be smoother (at least theoretically) by
syncing to current time and "dropping frames"
as appropriate. A precursor to flashier animations
that take more CPU to do.
* src/window.c (meta_window_shade): draw animation
for shading too
2001-08-05 Anders Carlsson <andersca@gnu.org>
* src/display.h, src/display.c: Add _NET_WM_ICON_GEOMETRY atom.
* src/window.c (meta_window_calc_showing): See if the window has
an icon geometry and show a morphing animation from the window's
coordinates to the icon's coordinates.
(meta_window_get_icon_geometry): New function that fetches a
window's icon geometry.
* src/Makefile.am: Add effects.[ch].
* src/effects.c: New file with cool effects.