While when running with meson, we want the output to be in meson-logs
for convenience, such a path isn't feasible when running as an installed
test. To address this, make the destination path configurable via an
environment variable.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3973>
This aims to replace a reoccuring arbitrary sleep followed by a focus
assertion. The problem with these is that the sleep does not reliably
wait for long enough, due to arbitrary system resource usage in CI and
elsewhere. By instead waiting, and instead asserting we don't have any
intermediate wrong focus, we remove the race, and test for more invalid
situations.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3973>
So far, the tests relied on the host system to provide pipewire and
wireplumber. This seperates the tests from the host system which is
especially useful if the tests are run in a toolbox which has a
different pipewire installed than the host. It also should make it
harder to have a mismatch between the pipewire library and the pipewire
daemon.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3966>
Let's add a bunch of tests for the newly introduced monitor config
migration code. We're verifying that:
- monitor configs get migrated and monitors.xml is updated on startup
- existing monitor configs in LOGICAL layout mode (ie.
"scale-monitor-framebuffers" was enabled before updating mutter) get
migrated
- the migration of various more complex monitor layouts from PHYSICAL
to LOGICAL layout mode works
- for monitor layouts where conversion to LOGICAL fails, the PHYSICAL
layout mode still is migrated, while for LOGICAL at least primary
monitor and disabled monitors are preserved
- simple monitor configurations (with no scaled monitors, or with only
"irrelevant" scaled monitors at the end of the layout) do not go through
the conversion code paths
- monitor configs in PHYSICAL layout mode with integer scale factors
which will result in non-integer logical monitor sizes get converted
to the closest fractional scale factor
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3596>
Store and load the layout mode for each logical monitor configuration in
monitors.xml by introducing a new <layoutmode> element. The value of the
element can be either "logical" or "physical". The layout mode is also
made part of the monitor configuration key.
Right now this isn't doing a lot:
When no <layoutmode> is found on the config (this is the case with all
existing configs), we'll keep using the layout mode expected by the system,
without updating the config file.
When changing an existing, or introducing a new configuration, we'll now
store the current layout mode with the config though, and load it again
on the next start of mutter. This is still not problematic as long as
mutters expected layout mode doesn't change (eg. by turning on/off
"scale-monitor-framebuffers").
When the expected layout mode of mutter switches between
restarts, the monitor config is now still loaded but remains unused,
and mutter will create (and store) a new one with the other layout mode.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3596>
We'll introduce some new migration code with the next few commits to introduce
a layout_mode property in monitors.xml. This will be significantly easier
without keeping around the old monitor migration code, so drop it.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3596>
We forgot to check whether multiple groups of monitors are actually
all connected with each other, so fix that.
[jadahl: Rewrote algorithm to detect split groups]
[jadahl: Added test case]
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3596>
The generic term updated can mean anything. This is specifically about
calibration related updates like changing the sink colorimetry
(Colorspace, HDR metadata) and changes to the white point for night
light etc.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3904>
material is almost no longer used in the code base and the
few remaining references makes it confusing when looking at parts
of the codebase. So rename the rest as well.
Note that this renames a DeformEffect property and the only extension
making use of it doesn't use the property so i think it is okay to do
so without deprecating the old property for a few releases
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3910>
The OpenGL specs say rounding is preferred, but not required. Let's
avoid that uncertainty by choosing a test value that rounds and truncates
to the same integer either way. Only green needs fixing since our red,
blue and alpha values already follow this rule.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3903>
This means the pipeline can be manipulated after retrieving. This also
fixes a leak when adding pipelines to the cache, as we the pipeline
would take a ref, but when adding, we wouldn't clean up our own ref.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3897>
The drm subsystem has been moving over to gitlab for some time now and
the old anongit.freedesktop.org remote is becoming unusable. Contains
the same repo with the same tags, so this shouldn't result in any
differences.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3896>
Having an always-on-top window affects focus granting logic if the
to be showing window overlaps with any of them. Instead of triggering
the focus denying logic if a new window ever so slightly touches an
always-on-top window to only triggering if it's covered more than 60% by
always-on-top windows.
This is intended to make using always-on-top windows a bit less annoying
and not cause as many unintended focus-on-map denials.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3879>
When we show a window, we'll check if it overlaps with an existing
always-on-top window with the intention to deny focus. However, we did
this potentially before having placed the window, meaning we effectively
checked as if it was placed at (0, 0), which created unexpected results.
Instead check the overlap state after placing. A window placement test
case is added to verify this works as expected.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3879>
This, in contrast to 'assert_stacking' only checks showing windows. This
is useful when doing workspace tests, where one want to check what
windows are currently visible.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3870>
This complements the existing clutter->evdev and evdev->clutter helpers,
but this time for buttons we expect from a stylus tool. We also need to
convert left/middle/right for the Wacom puck/lens cursor tools but that
particular conversion is lossy.
Note that these are more restrictive than the normal codes - if we
get "other" buttons from a stylus we don't really know what they could
possibly map to. So we safely map what looks like buttons from a mouse
but otherwise complain and return zero.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3649>
Color aware rendering needs shaders / pipelines that adapt to what
output they render to. For example if we want to render to a linear
BT.2020 intermediate framebuffer on one monitor, and a non-linear sRGB
direct target buffer on another, the shader for the same paint node or
content will depend on where they are going to be presented.
In order to help keeping track of what shader should target what
monitor, without having to regenerate them each time, introduce a
pipeline cache that knows how to handle differentiating between
transforming between different color state.
The cache is meant to handle caches for multiple pipeline users, where
each user might potentially want to keep track of multiple pipelines
itself. Lookup should be O(1), and in order to achieve this, separate
the cache into 3 levels.
The first level is the "pipeline group", where e.g. a ClutterContent
type allocates a group where it can store its pipelines. Each group has
a fixed number of "slots" where it can store a pipeline. Each slot has a
hash table where the key is derived from a color state transform, and
where the value is a CoglPipeline where the thame color state
transformation is expected to be handled.
A content will when painting know about its own color state, and the
target state it should render into, retrieve a cached pipeline for the
correct transform, or if the cache didn't have it, generate it.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3433>
An unknown color space isn't very useful to have, as there is not very
actionable what to do with it. Rename it to 'default'. Later it'll be
used to an implicit color space, which in practice will be treated as
sRGB.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3433>