Commit Graph

7783 Commits

Author SHA1 Message Date
Jonas Ådahl
d9f0d937d9 clutter/features: Remove 'offscreen' feature
It's also unused. Offscreen framebuffers are still used however, but
it's assumed to exist.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2002>
2021-10-18 14:36:15 +00:00
Jonas Ådahl
85de82bb4e clutter: Remove 'stage cursor' feature
It was unused.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2002>
2021-10-18 14:36:15 +00:00
Jonas Ådahl
3b9409a139 clutter: Remove left over fb bit masks
Was used for picking, but we use geometric picking, lets remove these
left overs.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2002>
2021-10-18 14:36:15 +00:00
Jonas Ådahl
33cdb45c8f clutter: Remove CLUTTER_DEFAULT_FPS and default rate
It isn't used, and is not useful. Lets remove it.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2002>
2021-10-18 14:36:15 +00:00
Jonas Ådahl
8008f0b7b0 Explicitly create the clutter context and backend
This changes the setup phase of clutter to not be result of calling an
init function that sets up a few global singletons, via global singleton
setup vfuncs.

The way it worked was that mutter first did some initial setup
(connecting to the X11 server), then set a "custom backend" setup vfunc
global, before calling clutter_init().

During the clutter_init() call, the context and backend was setup by
calling the global singleton getters, which implicitly created the
backend and context on-demand.

This has now changed to mutter explicitly creating a `ClutterContext`
(which is actually a `ClutterMainContext`, but with the name shortened to
be consistent with `CoglContext` and `MetaContext`), calling it with a
backend constructor vfunc and user data pointer.

This function now explicitly creates the backend, without having to go
via the previously set global vfunc.

This changes the behavior of some "get_default()" like functions, which
will now fail if called after mutter has shut down, as when it does so,
it now destroys the backends and contexts, not only its own, but the
clutter ones too.

The "ownership" of the clutter backend is also moved to
`ClutterContext`, and MetaBackend is changed to fetch it via the clutter
context.

This also removed the unused option parsing that existed in clutter.

In some places, NULL checks for fetching the clutter context, or
backend, and fetching the cogl context from the clutter backend, had to
be added.

The reason for this is that some code that handles EGL contexts attempts
to restore the cogl EGL context tracking so that the right EGL context
is used by cogl the next time. This makes no sense to do before Cogl and
Clutter are even initialized, which was the case. It wasn't noticed
because the relevant singletons were initialized on demand via their
"getters".

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2002>
2021-10-18 14:36:15 +00:00
Jonas Ådahl
528ae91385 clutter: Remove option parsing support
For a long time we always passed NULL, lets take it one step further and
just remove all the options parsing stuff.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2002>
2021-10-18 14:36:15 +00:00
Sebastian Keller
3768efef2b clutter/offscreen-effect: Consider paint volumes at negative coordinates
When basing the offscreen texture position off the paint volume, the
code was assuming that the paint volume was always starting at 0,0 but
this is not the case if child widgets are placed at negative coordinates
or the widget itself is transformed. This could cause such widgets that
have been flattened and therefore rendered to an offscreen texture to
appear cut off in the top/left.

Related: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4561
Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1923
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2031>
2021-10-15 20:21:09 +00:00
Georges Basile Stavracas Neto
fbcb078513 clutter/container: Remove clutter_container_get_children
This one is a trivial wrapper around clutter_actor_get_children(), so just
use that in the two places where clutter_container_get_children() is used,
and remove clutter_container_get_children().

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2057>
2021-10-15 14:22:37 -03:00
Georges Basile Stavracas Neto
8d1105ae6c clutter/container: Remove clutter_container_raise_child
Also unused.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2057>
2021-10-15 14:22:37 -03:00
Georges Basile Stavracas Neto
d5dd8ebfa9 clutter: Remove clutter_container_lower_child
Also unused.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2057>
2021-10-15 14:22:37 -03:00
Georges Basile Stavracas Neto
1a978df4a7 clutter: Remove clutter_container_sort_depth_order
Unused.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2057>
2021-10-15 14:22:37 -03:00
Robert Mader
136caca5d5 clutter/stage: Only add paint volumes of mapped actors to stage clip
Right now we damage the stage even if an actor is not mapped, for
example in the overview.

Stop doing so, reducing over-paint significantly in some situations.
Clones will still do stage damage on their own.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2035>
2021-10-15 15:59:32 +00:00
Sebastian Keller
867db93043 clutter/text: Invalidate actor paint volume when it has changed
ClutterText implements its own get_paint_volume() with its own cache,
but was not invalidating the actor paint volume when when it has
changed. This sometimes could result in labels, especially quickly
changing ones, using the old paint volume which either would cut off the
label or leave parts of the old label on screen.

Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1943
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2006>
2021-10-06 20:16:09 +00:00
Corentin Noël
89a13b4557 clutter/stage: Remove inout from paint_to_buffer
Remove the (inout) annotation as we are only using the byte array directly and not
a pointer to the array.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2026>
2021-09-29 09:56:20 +02:00
Jonas Ådahl
b10b77cc46 clutter/backend: Propagate error when initializing context
Any caught error message was silently dropped.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1994>
2021-09-20 16:37:37 +00:00
Michel Dänzer
62cdf8de5e clutter/stage: Remove clutter_stage_capture_into
Not used anymore.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1914>
2021-09-20 14:00:08 +00:00
Carlos Garnacho
f4a32cb7cd clutter: Forward button press/touch down onto ClutterText IM focus
So these can properly trigger reset of the IM.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1940>
2021-09-03 22:05:46 +00:00
Carlos Garnacho
765f41de80 clutter: Add ClutterPreeditResetMode hint to preedit text
This mode is passed along by the ClutterInputMethod, the
ClutterInputFocus will preserve it and ensure it is honored
whenever the IM is being reset.

This mode is immediate. The ClutterInputFocus commits the
text directly without queueing a CLUTTER_IM_COMMIT event.
This is important so events are serialized in the right order
in the wayland implementations (i.e. commit before wl_pointer.press).

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1940>
2021-09-03 22:05:46 +00:00
Carlos Garnacho
9c20b4144a clutter: Handle touch down and button press events in ClutterInputFocus
In line with GTK, the input method context should be reset when clicks
are handled by the ClutterInputFocus user. The reset action can then
either clear or commit the preedit text, as configured by the IM module.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1940>
2021-09-03 22:05:46 +00:00
Daniel van Vugt
da3ff9f6d0 clutter/frame-clock: Correct indentation
To resolve CI warnings.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1972>
2021-08-24 16:43:49 +08:00
Jonas Ådahl
18c414cca4 clutter/stage-view: Initialize view as damaged and awaiting frame
Make sure that when we've recreated views that we'll actually paint a
new frame for it. This was very rarely a problem, as views tend to
result in getting damage etc being queued as side effects of various
things, like layout, but e.g. when running certain tests, this might not
happen. There is no situation where we want to create a new view that
should remain unpainted, so just make sure we initialize it to become up
to date.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1947>
2021-08-22 17:06:53 +00:00
Ivan Molodetskikh
13a2a33257 clutter: Add clutter_stage_paint_to_content ()
Used in the new screenshot UI.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1899>
2021-08-22 12:44:38 +00:00
Florian Müllner
9252b7c6b4 clutter/text: Don't query preferred size without allocation
The size request functions query the resource scale, which hits
an assert if headless. The returned sizes are already only used
when clutter_actor_has_allocation() is true, so this doesn't
change the condition for calling either redraw or relayout.

https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4522

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1956>
2021-08-05 13:20:54 +02:00
Carlos Garnacho
a4c50ad123 clutter: Add COGL_HAS_TRACING checks around tracing code
This code sneaked unconditionally, even though we can disable
tracing code with -Dprofiler=false. Add some COGL_HAS_TRACING
checks so that this code is also optionally built.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1951>
2021-08-02 17:15:10 +02:00
Jonas Ådahl
6b1f49c153 clutter/actor: Optionally trace allocations
If 'detailed-trace' is enabled, trace the allocation of every actor every
frame, and pass along the type and name of the actor to sysprof.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1700>
2021-07-29 15:37:48 +02:00
Jonas Ådahl
5c7795dfa9 clutter/actor: Optionally trace painting
If 'detailed-trace' is enabled, trace the painting of every actor every
frame, and pass along the type and name of the actor to sysprof.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1700>
2021-07-29 15:37:29 +02:00
Jonas Ådahl
9d22e7153c clutter/actor: Sneakily remove the g from the debug names gchar
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1700>
2021-07-29 15:37:12 +02:00
Jonas Ådahl
6a0dd2a0fa clutter/actor: Always generate the same debug name
It's useful also for non-debug builds to have a more proper name for
actors, e.g. when tracing.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1700>
2021-07-29 15:37:12 +02:00
Jonas Ådahl
796eb005bc clutter/main: Add 'detailed-trace' debug flag
Will be used to trace a lot more, and with more details, and thus may
have a larger impact on what is actually measured. This potential impact
is the reason for enabling only when needed.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1700>
2021-07-29 15:37:12 +02:00
Jonas Ådahl
96b1ebb2fd clutter/layer-paint-node: Handle failure to allocate offscreen
The failure to allocate was not properly handled, causing crashes later
on due to the offscreen being NULL.

 #0  cogl_gl_framebuffer_bind (target=36160, gl_framebuffer=0x0)
 #1  _cogl_driver_gl_flush_framebuffer_state (...)
 #2  cogl_context_flush_framebuffer_state (read_buffer=0x55f48f386780, draw_buffer=0x55f48f386780, ...)
 #3  cogl_framebuffer_clear4f (framebuffer=0x55f48f386780, ...)
 #4  clutter_layer_node_pre_draw (...)
 #5  clutter_paint_node_paint (...)

...

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1942>
2021-07-29 11:16:21 +00:00
Jonas Ådahl
5e5c7fe1af clutter/layer-paint-node: Fix variable naming
It's elsewhere in the file referred to as lnode. No idea what "res"
means.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1942>
2021-07-29 11:16:21 +00:00
Carlos Garnacho
c80ef12c79 clutter: Remove unused EGL header
This just pulled cogl headers, so not very useful.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1862>
2021-07-16 19:08:06 +02:00
Carlos Garnacho
1f67e4650c clutter: Remove leftovers from backend code in build system
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1862>
2021-07-16 19:08:06 +02:00
Carlos Garnacho
229b52872e clutter: Drop generation of x11 pkgconfig file
This is no longer needed, at least from the Clutter API perspective.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1862>
2021-07-16 19:08:06 +02:00
Carlos Garnacho
dc6d3cead2 backends: Shuffle ClutterBackendX11 code into MetaClutterBackendX11
We have a Clutter implementation of the X11, just to subclass it in
our backends. Move the implementation entirely to src/backends/x11.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1862>
2021-07-16 19:08:06 +02:00
Carlos Garnacho
1e84c00d86 clutter: Drop dead X11 code
We don't use the ClutterBackendX11 direct constructor.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1862>
2021-07-16 19:08:06 +02:00
Carlos Garnacho
7fcc7a6edb clutter: Drop Xsettings client code
We only listen to it for 2 settings (drag threshold, double click
time), and we already have the stock ClutterSettings object tracking
the source of these. This code is redundant.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1862>
2021-07-16 19:08:06 +02:00
Carlos Garnacho
8f839b2f9c clutter: Move ClutterStageCogl[View] code to src/backends
This is now MetaStageImpl in backend code.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1862>
2021-07-16 19:08:06 +02:00
Carlos Garnacho
7712b58170 clutter: Export private function to get debug flags
We're shuffling some code into src/backends, that needs knowing
about these flags to minimize immediate refactors.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1862>
2021-07-16 19:08:06 +02:00
Carlos Garnacho
dd9d40aedb clutter: Make ClutterStageView API public to mutter
All subclasses and stage implementations will come from src/backends,
so this internal API must be accessible there.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1862>
2021-07-16 19:08:06 +02:00
Carlos Garnacho
5beba8b99b clutter: Make ClutterDamageHistory API public to mutter
We are moving things to src/backends, make this helper object able
to be used there. This is a temporary measure as ClutterDamageHistory
itself should be moved too.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1862>
2021-07-16 19:08:06 +02:00
Carlos Garnacho
c58909dc0f clutter: Demote CLUTTER_NOTE to g_debug in clutter-stage-cogl.c
This code is being shuffled out of Clutter code, so cut the ties with
it before doing that.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1862>
2021-07-16 19:08:06 +02:00
Jonas Ådahl
07384e18c5 clutter: Remove clutter_init_with_args()
Not used anymore.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1861>
2021-07-15 11:25:21 +02:00
Daniel van Vugt
0555a5bbc1 clutter/frame-clock: Apply error diffusion (dithering) to dispatch times
But only the dispatch times used when `last_presentation_time_us == 0`
(Nvidia + Xorg).

This ensures the average dispatch interval is always precisely equal
to the refresh interval, regardless of any jitter in the mainloop.

Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1751,
       https://gitlab.gnome.org/GNOME/mutter/-/issues/1758,
       https://gitlab.gnome.org/GNOME/mutter/-/issues/1870

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1826>
2021-07-13 17:18:17 +08:00
Daniel van Vugt
ba1490ec9c clutter/frame-clock: Remember the refresh interval
Instead of recalculating it every time we need it. The performance
gain is not important; this is more because it will be needed in
multiple functions soon.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1826>
2021-07-13 17:18:14 +08:00
Ivan Molodetskikh
a5d1d48bf1 clutter: Add a max render time debug HUD
Not sure how to update the damage or redraw clip or something; at least
this works properly when under a constantly-redrawing window, which is
ok for debugging purposes.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1762>
2021-07-13 08:09:43 +00:00
Ivan Molodetskikh
f55c9af618 clutter: Add an lg command to set max render time constant
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1762>
2021-07-13 08:09:43 +00:00
Ivan Molodetskikh
565e34b4d2 clutter: Add a flag to disable heuristic max render time
Debugging purposes: allows to check if frame drops are caused by
heuristic max render time or if they are there even with the old
behavior.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1762>
2021-07-13 08:09:43 +00:00
Ivan Molodetskikh
592fbee065 clutter: Compute max render time heuristically
Max render time shows how early the frame clock needs to be dispatched
to make it to the predicted next presentation time. Before this commit
it was set to refresh interval minus 2 ms. This means Mutter would
always start compositing 14.7 ms before a display refresh on a 60 Hz
screen or 4.9 ms before a display refresh on a 144 Hz screen. However,
Mutter frequently does not need as much time to finish compositing and
submit buffer to KMS:

      max render time
      /------------\
---|---------------|---------------|---> presentations
      D----S          D--S

      D - frame clock dispatch
      S - buffer submission

This commit aims to automatically compute a shorter max render time to
make Mutter start compositing as late as possible (but still making it
in time for the presentation):

         max render time
             /-----\
---|---------------|---------------|---> presentations
             D----S          D--S

Why is this better? First of all, Mutter gets application contents to
draw at the time when compositing starts. If new application buffer
arrives after the compositing has started, but before the next
presentation, it won't make it on screen:

---|---------------|---------------|---> presentations
      D----S          D--S
        A-------------X----------->

                   ^ doesn't make it for this presentation

        A - application buffer commit
        X - application buffer sampled by Mutter

Here the application committed just a few ms too late and didn't make on
screen until the next presentation. If compositing starts later in the
frame cycle, applications can commit buffers closer to the presentation.
These buffers will be more up-to-date thereby reducing input latency.

---|---------------|---------------|---> presentations
             D----S          D--S
        A----X---->

                   ^ made it!

Moreover, applications are recommended to render their frames on frame
callbacks, which Mutter sends right after compositing is done. Since
this commit delays the compositing, it also reduces the latency for
applications drawing on frame callbacks. Compare:

---|---------------|---------------|---> presentations
      D----S          D--S
           F--A-------X----------->
              \____________________/
                     latency

---|---------------|---------------|---> presentations
             D----S          D--S
                  F--A-------X---->
                     \_____________/
                      less latency

           F - frame callback received, application starts rendering

So how do we actually estimate max render time? We want it to be as low
as possible, but still large enough so as not to miss any frames by
accident:

         max render time
             /-----\
---|---------------|---------------|---> presentations
             D------S------------->
                   oops, took a little too long

For a successful presentation, the frame needs to be submitted to KMS
and the GPU work must be completed before the vblank. This deadline can
be computed by subtracting the vblank duration (calculated from display
mode) from the predicted next presentation time.

We don't know how long compositing will take, and we also don't know how
long the GPU work will take, since clients can submit buffers with
unfinished GPU work. So we measure and estimate these values.

The frame clock dispatch can be split into two phases:
1. From start of the dispatch to all GPU commands being submitted (but
   not finished)—until the call to eglSwapBuffers().
2. From eglSwapBuffers() to submitting the buffer to KMS and to GPU
   work completing. These happen in parallel, and we want the latest of
   the two to be done before the vblank.

We measure these three durations and store them for the last 16 frames.
The estimate for each duration is a maximum of these last 16 durations.
Usually even taking just the last frame's durations as the estimates
works well enough, but I found that screen-capturing with OBS Studio
increases duration variability enough to cause frequent missed frames
when using that method. Taking a maximum of the last 16 frames smoothes
out this variability.

The durations are naturally quite variable and the estimates aren't
perfect. To take this into account, an additional constant 2 ms is added
to the max render time.

How does it perform in practice? On my desktop with 144 Hz monitors I
get a max render time of 4–5 ms instead of the default 4.9 ms (I had
1 ms manually configured in sway) and on my laptop with a 60 Hz screen I
get a max render time of 4.8–5.5 ms instead of the default 14.7 ms (I
had 5–6 ms manually configured in sway). Weston [1] went with a 7 ms
default.

The main downside is that if there's a sudden heavy batch of work in the
compositing, which would've made it in default 14.7 ms, but doesn't make
it in reduced 6 ms, there is a delayed frame which would otherwise not
be there. Arguably, this happens rarely enough to be a good trade-off
for reduced latency. One possible solution is a "next frame is expected
to be heavy" function which manually increases max render time for the
next frame. This would avoid this single dropped frame at the start of
complex animations.

[1]: https://www.collabora.com/about-us/blog/2015/02/12/weston-repaint-scheduling/

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1762>
2021-07-13 08:09:43 +00:00
Ivan Molodetskikh
4a4e61c1f1 clutter: Add FRAME_TIMINGS debug key
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1762>
2021-07-13 08:09:43 +00:00
Ivan Molodetskikh
8d51c5ac55 clutter/frame-clock: Store dispatch timings
Will be used to adjust max render time dynamically.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1762>
2021-07-13 08:09:43 +00:00
Ivan Molodetskikh
8c4a91ddd6 clutter: Add swap time and GPU rendering duration to FrameInfo
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1762>
2021-07-13 08:09:43 +00:00
Ivan Molodetskikh
8c258d1de1 cogl: Add CPU swap time and GPU rendering query to CoglFrameInfo
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1762>
2021-07-13 08:09:42 +00:00
Ivan Molodetskikh
3aa0e3074f clutter: Store vblank duration in ClutterFrameClock
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1762>
2021-07-13 08:09:42 +00:00
Ivan Molodetskikh
d10567ea3e clutter: Add vblank duration to ClutterStageView
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1762>
2021-07-13 08:09:42 +00:00
Ivan Molodetskikh
63b9ac2724 clutter: Record flip time
Will be used for intelligent max render time computation (aka repaint
scheduling).

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1762>
2021-07-13 08:09:42 +00:00
Jonas Ådahl
8afae2ebaf clutter/xsettings-client: Zero-initialize stack struct
This fixes a warning/error:

In function 'parse_settings',
    inlined from 'read_settings' at ../clutter/clutter/x11/xsettings/xsettings-client.c:398:25:
../clutter/clutter/x11/xsettings/xsettings-client.c:202:13: error: 'buffer.byte_order' may be used uninitialized [-Werror=maybe-uninitialized]
  202 |   if (buffer.byte_order != MSBFirst &&
      |       ~~~~~~^~~~~~~~~~~

This is needed to bump the CI image from F33 to F34, which includes a
upgraded compiler.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1865>
2021-07-08 13:15:18 +00:00
Jonas Ådahl
f6f9c093ba clutter/seat: Remove backend pointer
It was unused, and having a pointer to the MetaBackend in subtypes is
more useful, so remove it.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1828>
2021-07-07 21:03:25 +02:00
Zander Brown
4ab331e60f clutter: Drop declarations for dead functions
It seems these methods haven't existed for some time

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1916>
2021-07-05 23:01:26 +01:00
Robert Mader
8da65d7dcd clutter: Add new ClutterContent type ClutterTextureContent
A simply wrapper around `CoglTexture`, making it easy to reuse
content without roundtrip from GPU to CPU memory and back.

It optionally takes a clip rectangle which is implemented by
creating a `CoglSubTexture`. A limitation here is that floating
point clips are not supported.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1888>
2021-06-29 21:36:43 +00:00
Daniel van Vugt
97c6a68b0d clutter/stage-cogl: Ensure queued_redraw_clip is not empty
When using `CLUTTER_PAINT=damage-region` highlighting was conspicuously
absent during fullscreen animations like entering or leaving the
overview. That was because `queued_redraw_clip` was empty, because it
had been initialized from `redraw_clip == NULL` (full stage redraw).

Now we paint the damage region as the full view (which it is) instead
of nothing at all.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1890>
2021-06-09 13:56:52 +08:00
Florian Müllner
dce3aa5c01 clutter/actor: Don't emit focus signals during destruction
We rightfully unset the stage focus when the focus actor is destroyed,
which in turns results in the ClutterActor::-key-focus-out signal being
emitted on an actor that is no longer fully valid.

Avoid that emission, so consumers don't have to deal with half-disposed
actors in their handler.

https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4324

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1884>
2021-06-02 16:47:49 +02:00
Jonas Ådahl
b578a534a3 clutter: Remove Wayland server helper
It's a wrapper around a similar Cogl API we don't use anymore.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1863>
2021-05-18 14:03:22 +00:00
kirbykevinson
64c9c9c5b0 clutter: Make stage capture support fractional scaling
This commit adds scaling support to clutter_stage_capture_into, which
is currently used when screencasting monitors. This is supposed to
fix graphical issues that arise when using fractional scaling.

Fixes #1131

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1855>
2021-05-08 22:27:52 +07:00
Carlos Garnacho
7ba1448e5b clutter: Move pointer a11y settings management from MetaInputSettings
All pointer a11y is a fabrication of Clutter backend-independent
code, with the help of a ClutterVirtualInputDevice and with some
UI on top.

On the other hand, MetaInputSettings is a backend implementation
detail, this has 2 gotchas:
- In the native backend, the MetaInputSettings (and pointer a11y
  with it) are initialized early, before the ClutterSeat core
  pointer is set up.
- Doing this from the MetaInputSettings also means another dubious
  access from the input thread into main thread territory.

Move the pointer a11y into ClutterSettings, making this effectively
backend-independent business, invariably done from the main thread
and ensured to happen after seat initialization.

Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1765
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1849>
2021-05-05 19:07:26 +00:00
Jonas Dreßler
cc912614c7 clutter/paint-volume: Union paint volumes correctly using Graphene
Since commit d2f8a30625 we use Graphene to union paint volumes, it
turns out a quite severe issue snuck in during review of that MR though:
Unioned paint volumes (so paint volumes of any actors with children) now
have negative heights. Once projected to 2d coordinates they luckily are
correct again, which is why everything is still working.

The problem is that obvious once looking closer: For the y coordinates
of the unioned paint volume we confused the maximum and the minimum
points and simply used the wrong coordinates to create the unioned paint
volume.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1827>
2021-05-04 15:10:23 +00:00
Sebastian Keller
a7c4e8cefa clutter/pick-stack: Use exclusive bottom/right box borders when picking
The graphene functions used by clutter for picking assume that boxes are
inclusive in both there start and end coordinates, so picking at y
coordinate 32 for an actor with the height 32 placed at y coordinate 0
would still be considered a hit. This however is wrong as 32 is the
first position that is not in the actor anymore.

Usually this would not be much of a problem, because motion events are
rarely ever at exactly these borders and even if they are there will be
another motion event soon after. But since actors in gnome-shell usually
are aligned with the pixel grid and on X11 enter/leave events are
generated by the X server at integer coordinates, this case is much
more likely for those.

This can cause issues with Firefox which when using client side
decorations, still requests MWM_DECOR_BORDER via _MOTIF_WM_HINTS to have
mutter draw a border + shadow. This means that the Firefox window even
when using CSD is still reparented. For such windows we receive among
others XI_RawMotion and XI_Enter events, but no XI_Motion events. And
the raw motion events are discarded after an enter event, because that
sets has_pointer_focus to TRUE in MetaSeatX11. So when moving the cursor
from the panel to a maximized Firefox window the last event clutter
receives is the enter event at exactly integer coordinates. Since the
panel is 32px tall and the generated enter event is at y position 32,
the picking code will pick a panel actor and the focus will remain on it
as long as the cursor does not leave the Firefox window.

Fix this by excluding the bottom and right border of a box when picking.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4041

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1842>
2021-05-04 14:47:43 +00:00
Jonas Dreßler
2be30a3482 clutter/actor: Invalidate paint volumes of clones when ours changes
Turns out ClutterClones need a bit of extra handling as always, there's
currently nothing that invalidates a clones paint volume when the source
actors paint volume changes.

Since ClutterClones get_paint_volume() implementation simply takes the
source actors paint volume and returns that, we should make sure they
are kept in sync and invalidate the clones paint volume as soon as the
source actor gets its PV invalidated.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1829>
2021-04-19 17:56:08 +00:00
Jonas Dreßler
5a565b4258 clutter/actor: Update all last_paint_volumes before painting
Updating the last_paint_volume while painting has proven itself to be
quite prone to issues: First we had to make sure actors painted by
offscreen effects get their last_paint_volumes updated correctly (see
0320649a1c), and now a new issue turned up
where we don't update the paint volumes while a fullscreen unredirect is
happening.

To stop those issues from happening and to lay the foundation for using
the last_paint_volume for other things, update the last_paint_volume in
a separate step before painting instead of doing it in
clutter_actor_paint().

To save some resources, avoid introducing another traversal of the
scenegraph and add that step into the existing step of updating the
stage_views lists of actors. To properly update the paint volumes, we
need to do that after finishing the queued redraws, which is why we move
clutter_stage_maybe_finish_queue_redraws() to happen before the new
clutter_stage_finish_layout().

Fixes https://gitlab.gnome.org/GNOME/mutter/-/issues/1699

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1773>
2021-04-12 15:18:31 +00:00
Jonas Dreßler
3d17e8d590 clutter/actor: Properly invalidate cached paint volumes of actors
The priv->paint_volume field of ClutterActor stores the cached paint
volume in the actors local coordinate system. It consist of the actors
paint volume itself and the union of all children paint volumes.

We want to invalidate those cached paint volumes according to the
following rules:

- If an actors transformation matrix changes, all paint volumes of the
parent-tree need to be invalidated (that's because the parent-volumes
have unioned the actors paint volume). Our own paint volume does not
need invalidation since the transformation matrix is not applied to it.

- If an actors allocation-size changes, its own paint volume and all the
volumes of the parent-tree need to be invalidated. That's because the
allocation-size is used as the size of the paint volume.

- If a clip gets set or clip_to_allocation gets enabled for an actor,
its own paint volume and all the volumes of the parent-tree need to be
invalidated. That's because the clip is factored in when creating the
paint volume.

So far we did this invalidation in various places and the invalidation
up the parent-tree happened inside clutter_actor_real_queue_relayout().
We did not invalidate on changes to the actors transformation matrices
and the invalidation in clutter_actor_real_queue_relayout() was more
like a "big hammer" that probably invalidated unnecessarily a few times.

So introduce proper infrastructure to invalidate those cached paint
volumes of actors only in the cases where they actually need to be
invalidated. To do that, we reuse the transform_changed() function and
introduce a new function queue_update_paint_volume() that invalidates
the paint volumes up the actor tree.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1773>
2021-04-12 15:18:31 +00:00
Jonas Dreßler
7aa147829d clutter/actor: Add API to invalidate cached paint volumes
ClutterActors can override the get_paint_volume() vfunc in case they
draw outside the allocation. That's used by a bunch of actors, for
example ClutterText or StViewport in gnome-shell.

In case of StViewport, the paint volume returned depends on the value of
the StAdjustment, which means when we start to cache paint volumes more
agressively in ClutterActor, we'll need to add API that allows
StViewport to invalidate the paint volume. So introduce
clutter_actor_invalidate_paint_volume() to invalidate the cached paint
volume.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1773>
2021-04-12 15:18:31 +00:00
Takao Fujiwara
e3bd764491 clutter/input-method: Calculate evdev_code from keycode
evdev_cocde is forwarded in meta-wayland-keyboard.c:default_grab_key()
in mutter 40 and clutter_input_method_forward_key() should assign
evdev_code.

Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1709#
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1802>
2021-03-25 17:24:19 +09:00
Jonas Ådahl
71b78c7bf4 clutter/seat: Fix initial value in clutter_seat_has_touchscreen()
If we didn't have a touchscreen, we returned an uninitialized value.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1801>
2021-03-24 11:48:40 +01:00
Carlos Garnacho
83ed2afe34 clutter: Ensure to reset touchpoints when disabling action
The action might not have been triggered yet, as per its trigger
threshold. This doesn't mean we shouldn't reset the point(s) accumulated
so far.

This fixes those touchpoints persisting after disable/enable, thus
making gesture recognition fail from there on.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1791>
2021-03-23 18:05:08 +00:00
Carlos Garnacho
b0a0be3ccc clutter: Update ClutterGestureAction point position before ::prepare
We might want to perform distance/threshold checks in the ::prepare
vfunc, but we didn't record the last motion event yet. This used to
give a delta of 0/0 between the press and last motion coordinates,
despite the ClutterGestureAction having a trigger threshold. This
happens no longer.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1791>
2021-03-23 18:05:08 +00:00
Jonas Dreßler
0e97c0550e clutter/actor: Always use allocation size for picking
The usage of clutter_actor_get_preferred_width/height() for building the
pick box can trigger Clutters size negotiation machinery in case the
allocation of the actor is invalidated, with commit 82f3bdd1 we worked
around that by excluding actors with invalidated allocations from
picking.

There's no need to do that though, when picking we always want to
operate on the last known allocation of the actor, since that is what's
actually painted on the screen.

So instead of not picking at all when an actors allocation is
invalidated, just use the size of the last allocation. We still have to
factor in one extra case, that's when an actor hasn't gotten any
allocation yet: In that case we want to exclude the actor from picking
since the actor is not on the screen yet.

This fixes a regression introduced by the commit mentioned above where
picking wouldn't work on windows that have just been resized.

https://gitlab.gnome.org/GNOME/mutter/-/issues/1674

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1784>
2021-03-23 17:37:22 +00:00
Carlos Garnacho
bc1026d52d clutter: Drop "volatile" from static GTypes in manual registration
As documented in g_once_init_enter(): "While @location has a volatile qualifier,
this is a historical artifact and the pointer passed to it should not be
volatile.". And effectively this now warns with modern glibc.

Drop the "volatile" qualifier from these static variables as it's expected.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1785>
2021-03-22 10:47:51 +00:00
Marco Trevisan (Treviño)
eed368ee91 clutter: Always make the seat handle the events first
Some events such as the proximity one requires a device to be set before
we process them, so ensure we process the event details after we've
added the device to the seat.

This may lead to handle a device-removed signal before the clutter event
but it's anyways not different from what we did before commit 012c0a18

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1779>
2021-03-13 21:36:25 +00:00
Jonas Ådahl
1ff1100d76 cally/stage: Don't add weak pointer to stage
The CallyStage objects lifetime is tied to the stage, so if we add a
weak pointer to it, we won't be able to remove it, as we would try to do
so not until the stage itself is being disposed, at which point removing
it fails. However, not removing it will make the stage try to clean up
the weak refs, and since it does this more or less directly after
freeing the cally stage, it ends up writing NULL to freed memory,
causing memory corruption.

Fix this by avoiding adding the weak pointer when that pointer is to the
stage.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1775>
2021-03-13 18:56:21 +00:00
Jonas Ådahl
c1810d6947 backend: Destroy clutter backend explicitly
Instead of relying on reference counting, destroy it with a destroy
function that calls run_dispose() on before removing a reference.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1775>
2021-03-13 18:56:21 +00:00
Jonas Ådahl
ab600cafd2 backend: Destroy seat explicitly
Don't let any dangling pointer keeping it alive.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1775>
2021-03-13 18:56:21 +00:00
Jonas Ådahl
6ecd911dd0 backend: Take over seat ownership from the clutter backend
Having the clutter backend owning and managing creates complication for
implementing graceful shutdown, so move it to the real backend.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1775>
2021-03-13 18:56:21 +00:00
Daniel van Vugt
56fc09151d clutter/frame-clock: Evenly space updates when presentation times are zero
This is for the Nvidia-X11 driver where `last_presentation_time_us` is
always zero. Other drivers should be unaffected.

The existing `calculate_next_update_time_us` algorithm only provides a
guarantee of not scheduling faster than the refresh rate in the presence
of a valid `last_presentation_time_us`. When `last_presentation_time_us`
is zero there is no solid foundation to guarantee we're not occasionally
scheduling too early. So introduce one now.

By introducing a hard guarantee that updates are never scheduled faster
than the refresh rate, we avoid keeping Nvidia's triple (or quad?) buffer
queue full. So this avoids the high latency and random stalls experienced
on Nvidia.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/818,
        https://gitlab.gnome.org/GNOME/mutter/-/issues/1273,
        https://gitlab.gnome.org/GNOME/mutter/-/issues/1287,
        https://gitlab.gnome.org/GNOME/mutter/-/issues/1291,
        https://gitlab.gnome.org/GNOME/mutter/-/issues/1583

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1726>
2021-03-12 16:01:38 +00:00
Jonas Ådahl
9b1b4eb843 clutter: Expose 'capture_view_into()` as API
It'll be used to explicitly capture the content of a single view.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1698>
2021-03-12 15:09:45 +00:00
Jonas Ådahl
d7ce6a47f8 tests: Add reference test framework
This adds a test framework that makes it possible to compare the result
of painting a view against a reference image. Test reference as PNG
images are stored in src/tests/ref-tests/.

Reference images needs to be created for testing to be able to succeed.
Adding a test reference image is done using the
`MUTTER_REF_TEST_UPDATE` environment variable. See meta-ref-test.c for
details.

The image comparison code is largely based on the reference image test
framework in weston; see meta-ref-test.c for details.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1698>
2021-03-12 15:09:45 +00:00
Marco Trevisan (Treviño)
012c0a18ef clutter: Ensure we always call handle_event_post for processed events
Since commit 2ceac4a device-related X11 events aren't processed anymore,
causing the input settings not to handle the devices.
This is due to the fact that we may never call clutter_seat_handle_event_post()
for such events.

While this is always happening for the native backend, it doesn't happen in
X11 because the events are removed from the queue as part of
meta_x11_handle_event(), and thus no event was queued to the stage by the
backend events source.

This also makes sure that the event post handler is called after the
event is actually processed, and not before an event is queued.

Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1564
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1769>
2021-03-10 13:56:54 +00:00
Jonas Ådahl
393a85971c clutter/stage-view: Disable double buffered shadow buffering
To make the double buffered shadow buffer damaged tiles detection
feasable, a new EGL extension is needed for creating FBO's backed by
a custom CPU memory buffer, instead of DMA buffers, as DMA buffers can
be very slow to read, much slower than just painting the shadow buffer
directly.

Leave the code there, since such an EGL extension is intended to be
added, but hide it behind an env var so that it isn't enabled by
accident.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1724>
2021-03-08 11:11:01 +00:00
Ivan Molodetskikh
bb57f35296 wayland: Add presentation_feedback_present()
Regarding the sequence = 0 fallback: in some cases (moving a cursor
plane on atomic amdgpu) we get sequence = 0 in the page flip callback.
This seems like an amdgpu bug, so work around it by assuming a sequence
delta of 1 (it is equal to 1 because of the sequence != 0 check above).

Sequence can also legitimately be 0 if we're lucky during the 32-bit
overflow, in which case assuming a delta of 1 will give more or less
reasonable values on this and next presentation, after which it'll be
back to normal.

Sequence is also 0 on mode set fallback and when running nested, in
which case assuming a delta of 1 every frame is the best we can do.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1484>
2021-03-08 09:48:11 +00:00
Ivan Molodetskikh
02d7fca716 clutter/frame-info: Add VSYNC flag
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1484>
2021-03-08 09:48:11 +00:00
Ivan Molodetskikh
93ef83a96c clutter/frame-info: Add ZERO_COPY flag
Will be used in the presentation-time Wayland protocol.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1484>
2021-03-08 09:48:11 +00:00
Ivan Molodetskikh
99efb40cce clutter/frame-info: Add sequence
It will be used for the presentation-time Wayland protocol.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1484>
2021-03-08 09:48:11 +00:00
Ivan Molodetskikh
4810164885 cogl: Make presentation time always MONOTONIC
This concerns only the cases when the presentation timestamp is received
directly from the device (from KMS or from GLX). In the majority of
cases this timestamp is already MONOTONIC. When it isn't, after this
commit, the current value of the MONOTONIC clock is sampled instead.

The alternative is to store the clock id alongside the timestamp, with
possible values of MONOTONIC, REALTIME (from KMS) and GETTIMEOFDAY (from
GLX; this might be the same as REALTIME, I'm not sure), and then
"convert" the timestamp to MONOTONIC when needed. An example of such a
conversion was done in compositor.c (removed in this commit). It would
also be needed for the presentation-time Wayland protocol. However, it
seems that the vast majority of up-to-date systems are using MONOTONIC
anyway, making this effort not justified.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1484>
2021-03-08 09:48:11 +00:00
Ivan Molodetskikh
d8606829c4 cogl: Report presentation time in microseconds
KMS and GLX device timestamps have microsecond precision, and whenever
we sample the time ourselves it's not the real presentation time anyway,
so nanosecond precision for that case is unnecessary.

The presentation timestamp in ClutterFrameInfo is in microseconds, too,
so this commit makes them have the same precision.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1484>
2021-03-08 09:48:10 +00:00
Ivan Molodetskikh
9f53b691c4 clutter/frame-info: Add HW_CLOCK flag
A flag indicating whether the presentation timestamp was provided by
the display hardware (rather than sampled in user space).

It will be used for the presentation-time Wayland protocol.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1484>
2021-03-08 09:48:10 +00:00
Jonas Dreßler
ef1f65a013 clutter/text: Emit cursor-changed right after setting cursor position
ClutterText has a bit of a mess around its signalling of changes to the
cursor position: There's the position (deprecated) and cursor-position
property, and  there's the cursor-changed and cursor-event (deprecated)
signal. The two properties are supposed to be notified when the cursor
position changes, and the two signals are notified when the cursor
position or size changes.

Now the properties notifications and the signals get fired in two very
different places: The two properties are notified in
clutter_text_set_cursor_position(), while the signals are fired during
the paint cycle when we figured out the final cursor position. The
latter is a pretty bad idea, nobody expects such a signal to be fired
during painting, and also changes to the text that are done in the
signal handler will only be applied on the next paint.

Now StEntry listens to cursor position changes via cursor-changed and
invalidates its text shadow, but since the signal is only notified
during the paint, the old text shadow will still get applied. To fix
this, also emit the cursor-changed signal when we notify the
cursor-position property.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1757>
2021-03-05 18:58:44 +00:00
Jonas Ådahl
ce3fa3938a clutter/keymap: Make caps and num lock state properties
This removes the responsibility of tracking these from the backend to
the base object. The backends are instead responsible for calling the
function to update the values.

For the native backend, it's important that this happens on the correct
thread, so each time either of these states may change, post a idle
callback on the main thread that sets the, at the time of queuing said
callback, up to date state. This means that things on the main thread
will always be able to get a "new enough but not too new" state when
listening on the 'notify::' signals and getting the property value
after.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1739>
2021-03-04 17:39:08 +00:00
Jonas Dreßler
4d54c3c556 clutter: Also pick on BUTTON_PRESS events
In an x11 session, we don't receive motion events from X when the
pointer is above a window. Since commit 734a1859 we only do picking on
motion events though, which means when clicking the mouse to focus a
window, we don't repick and might still think the pointer is hovering
above another window or actor, ending up not focussing the window.

Fix this by always repicking on BUTTON_PRESS events. While this is not
necessary in the wayland session, button presses happen rarely compared
to motion events, so it's not a performance regression to do it in
Wayland sessions, too.

Fixes https://gitlab.gnome.org/GNOME/mutter/-/issues/1660

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1752>
2021-03-03 14:50:25 +01:00
Jonas Dreßler
c6935ad5b7 clutter/text: Avoid relayout on PangoAttributes changes when possible
ClutterText allows setting a custom PangoAttrList, and St uses that to
set the text style it's reading from CSS. One style St enforces using
this mechanism is the text color and setting the text color should
obviously not affect the size of the layout. ClutterText does queue a
relayout in that case though because it unconditionally queues a
relayout when updating the PangoAttrList.

We can avoid this relayout by reusing an optimization ClutterText has:
clutter_text_queue_redraw_or_relayout() will only queue a relayout if
the requested size of the layout changed.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1750>
2021-03-02 15:01:03 +00:00
Alexander Mikhaylenko
2a71ca373b clutter: Add API for retrieving gesture unaccelerated deltas
This will be useful for better aligning behavior between scrolling and
swiping for gnome-shell swipe tracker.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1353>
2021-02-27 08:52:00 +00:00
Robert Mader
8b977e9046 clutter: Stop using GSlice
It has been inofficially deprecated for years, is known to cause issues
with valgrind and potentially hides memory corruption.
Lets stop using it.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1512>
2021-02-22 13:52:27 +01:00
Jonas Dreßler
1922896f07 clutter: Also pick on TOUCH_BEGIN events
With 734a185915 an optimization was
introduced to only pick on events which can actually cause the pointer
to move. In case of touch events, the first event (TOUCH_BEGIN) will
already move the touchpoint though, and we'll send our crossing
CLUTTER_ENTER event to the actor this TOUCH_BEGIN happened on.

So fix this embarrassing bug that caused touch input to break by also
picking to find an event-actor on TOUCH_BEGIN events.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1733>
2021-02-16 10:01:22 +01:00
Jonas Dreßler
734a185915 clutter: Only pick on motion or touch update events
Aside from ENTER/LEAVE, there are only two kinds of events that can move
the pointer, motion events and touch update events. Everything else
keeps the pointer at it's current position.

The reason we pick inside _clutter_process_event_details() is that we
want to set the event actor. Now if an event can't move the pointer, it
also can't change the event actor (well, it can subsequently by
triggering changes to the scenegraph, but that's handled elsewhere), so
there's no need to pick a new event actor when we get those events.
Instead, simply reuse the actor that's already associated with the
current input device as the event actor for non MOTION/TOUCH_UPDATE
events.

Events where a device or a touchpoint goes away (like DEVICE_REMOVED or
TOUCH_END/CANCEL) also affect picking, they don't need a repick, but
instead the actor associated with the device/touchpoint needs to be
unassociated. This is ensured by invoking remove_device_for_event() on
those events and will not be affected by this change.

This should improve performance while scrolling quite a bit, since
scroll events come in unthrottled and we now no longer do a repick on
each one of those.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1729>
2021-02-15 12:24:49 +00:00
Jonas Dreßler
d5b69d9cc0 clutter: Use event source directly for debug message
No need to assign things to a separate variable there, let's just read
event->any.source directly instead.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1729>
2021-02-15 12:24:49 +00:00
Daniel van Vugt
7e32c4196e clutter/stage-view: Reimplement CLUTTER_SHOW_FPS
Since a9a9a0d1c5 it didn't print anything. Now we reimplement it to
show FPS to a higher precision than in 3.36, add update/render times,
and separate stats per view/CRTC.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/154>
2021-02-15 08:42:18 +00:00
Jonas Ådahl
4145fbbae4 clutter/timeline: Clear stage view listener when actor destroyed
We might have a stage view listener attached to the stage itself if the
actor didn't have a suitable frame clock when the actor was associated
with the timeline. We'd then listen to stage-views-changed signals on
the stage itself to be able to attach to a frame clock when one
appeared.

What went wrong is that if an actor that didn't have a frameclock was
associated with a timeline, but then destroyed, the timeline would
disassociate itself from the actor, but it'd still listen on the
stage-views-changed signal on the stage. This would be in itself
harmless, until the timeline itself is destroyed, as at this point, it
wouldn't clean up the stage-views-changed listener on the stage, as it's
assumed to only be valid when there is an actor attached.

Fix this issue by cleaning up the stage's stage-views-changed listener
when the actor is destroyed, as we wouldn't be able to make use of it by
then anyway.

Closes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3323
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1719>
2021-02-08 19:40:05 +00:00
Ivan Molodetskikh
34a9e6a8f8 clutter/frame-clock: Fix presentation time alignment
Before this commit, next presentation time could end up behind now_us or
ahead of now_us depending on how presentation times happened to be
aligned relative to integer multiples of refresh_interval_us. It's not
clear whether this was originally intended because even if it the next
presentation time ends up behind now_us, it is moved ahead by a while
loop down below in this function.

Even though this difference in behavior didn't really matter, it made
reasoning about the subsequent branches more complex. It would also
potentially introduce bugs if the logic was to be modified. So this
commit makes it so next presentation time is always ahead of now_us.

It also adds a comment with a graph detailing the computations, and
adjusts the variable names to drop unfortunate terminology mistakes.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1707>
2021-02-05 17:05:19 +00:00
Ivan Molodetskikh
01b30ff9e4 clutter/frame-clock: Comment presentation time skip
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1707>
2021-02-05 17:05:19 +00:00
Ivan Molodetskikh
ed93a11de6 clutter/frame-clock: Comment common case of next presentation time
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1707>
2021-02-05 17:05:19 +00:00
Ivan Molodetskikh
bc7c56fa74 clutter/frame-clock: Always update last presentation time
Last presentation time is mainly used to make sure predicted
presentation time is aligned with display refreshes. Even if it went
back in time, there will be no issue as next presentation time takes
current time into account. Synthetic presentation time is not exactly
aligned with display refreshes, so using it would only result in
inconsistent animations.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1707>
2021-02-05 17:05:19 +00:00
Ivan Molodetskikh
8bdad733ca clutter/frame-clock: Fix typo
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1707>
2021-02-05 17:05:19 +00:00
Ivan Molodetskikh
dae089f79e clutter: Remove CLUTTER_ENABLE_EXPERIMENTAL_API
It is no longer used anywhere.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1707>
2021-02-05 17:05:19 +00:00
Ivan Molodetskikh
33d91937cf clutter/stage: Remove sync_delay
It is not accessed anywhere.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1707>
2021-02-05 17:05:19 +00:00
Ivan Molodetskikh
9b44aa77b6 clutter: Remove clutter_stage_set_sync_delay
The sync_delay field is never accessed.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1707>
2021-02-05 17:05:19 +00:00
Ivan Molodetskikh
f97d2c5f67 clutter: Remove clutter_stage_skip_sync_delay declaration
It wasn't defined or used anywhere.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1707>
2021-02-05 17:05:19 +00:00
Jonas Ådahl
5104a9b2ce remote-desktop/session: Add support for SelectionTransfer/Write
When a transfer request is done to the MetaSelectionSourceRemote source,
it's translated to a SelectionTransfer signal, which the remote desktop
server is supposed to respond to with SelectionWrite.

A timeout (set to 15 seconds) is added to handle too long timeouts,
which cancels the transfer request.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1552>
2021-02-05 16:44:27 +00:00
Jonas Ådahl
30e1c51b33 Change all g_memdup() to g_memdup2()
Using g_memdup() is dangerous due to the type of the size argument. See
https://gitlab.gnome.org/GNOME/glib/-/issues/2319 and
https://gitlab.gnome.org/GNOME/glib/-/merge_requests/1926 for details.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1708>
2021-02-04 19:16:28 +01:00
Daniel van Vugt
41bf0181b9 clutter/offscreen-effect: Set the viewport correctly
Previously we were setting the FBO's viewport to be the same dimensions as
the stage itself for compatibility. This works for most cases, but not if
the actor is larger than the stage. In that case it could cause excessive
clipping if the actor's transformed screen position was negative, which
is seen in https://gitlab.gnome.org/GNOME/gnome-shell/issues/2087

Also if a small actor paints to its negative dimensions (like a box-shadow)
then we might be missing those pixels on the left or top, even though
they're inside the paint volume.

Now we set the viewport dimensions to match the area we're actually
rendering so the FBO contents are never over or under clipped.

Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3068

Although if you try using shadows larger than that (like in
gnome-shell#1090) then you will also need gnome-shell!1417.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1053>
2021-02-02 09:42:56 +00:00
Daniel van Vugt
f887b02714 clutter/offscreen-effect: Unscale first, then translate the FBO texture
We had been doing it backwards as far back as e3966882e8 which meant
that we were translating by `fbo_offset / resource_scale` stage units
instead of just `fbo_offset`.

Because `fbo_offset` is in stage units already, it's not scaled and so
needs to be applied after the unscaling from texels to stage units.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1053>
2021-02-02 09:42:56 +00:00
Carlos Garnacho
d1c62d882a clutter: Do not read settings from ini file
We've inherited, and still keep in place, code that reads ini files
at ~/.config/clutter-1.0/settings.ini and /etc/clutter-1.0/settings.ini
to tweak different aspects of Clutter.

Some of these should use GSettings instead, some others are exposed
nowadays differently for our purposes (e.g. envvars, looking glass, ...).
Overall seems like an unexpected entry point nowadays, so remove the
parsing of these .ini files altogether.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1693>
2021-01-28 23:09:56 +01:00
Carlos Garnacho
2113eccd47 clutter: Load mouse related ClutterSettings properties from GSettings
These are forgotten here, leaving clutter with the builtin defaults.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1693>
2021-01-28 23:09:55 +01:00
Jonas Ådahl
1d4e535e7a clutter/stage: Remove 'paint' argument in capture_into()
There are more suitable API when the stage needs to be actually painted
into something. Nothing actually used this anymore too, so remove this
functionality.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1689>
2021-01-28 20:05:23 +00:00
Jonas Ådahl
92a0b16675 stage/cogl: Don't finish offscreen at end of paint
It'll "finish" implicitly whenever accessed, so we don't need to do
anything here.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1689>
2021-01-28 20:05:23 +00:00
Daniel van Vugt
ad65de3790 clutter/stage-cogl: Clamp queued_redraw_clip if in use
If we are about to replace `redraw_clip` with a clamped version of itself
then we may as well do the same for `queued_redraw_clip`, so you can see
more precisely what the damage of the current frame is.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1554>
2021-01-27 17:17:44 +08:00
Daniel van Vugt
456f80022a clutter/stage-cogl: Remove unnecessary variable: fb_damage
We no longer have use for a different value to fb_clip_region, so
fb_damage no longer needs to exist.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1554>
2021-01-27 17:17:36 +08:00
Daniel van Vugt
88600c8985 clutter/stage-cogl: Ensure redraw_clip is a superset of fb_clip_region
Initially we generate the new part of fb_clip_region from the new part
of redraw_clip, scale it up and clamp. But the clamping means the new
part of fb_clip_region might now represent a slightly larger area than
the new part of redraw_clip, by one pixel.

In some rare cases where a foreground actor honours redraw_clip, but
the background actor does not (meaning it might fill all fb_clip_region),
you could find 1px rendering glitches in that gap as the background
actor paints there but the foreground actor does not.

To ensure such glitches can never happen we now regenerate the final
redraw_clip as a clamped superset of the final fb_clip_region. That's
the minimum area we must paint to ensure no gaps appear inside
fb_clip_region.

Although the fix here sounds like the intent of the old code, the old
code forgot to include the new part of fb_clip_region in the clamping
of the final redraw_clip. So the new part of redraw_clip was sometimes
kept too small for the new part of fb_clip_region.

We also move the code to the main path because technically it's also
needed when `has_buffer_age == FALSE`.

Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1500
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1554>
2021-01-27 17:15:01 +08:00
Jonas Ådahl
c985753442 cursor-renderer/native: Update HW state during frames
Before each frame is maybe redrawn, push any new cursor KMS state to the
pending update. It'll then either be posted during the next page flip,
or when the same frame finishes, in case nothing was redrawn.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1488>
2021-01-22 16:47:08 +00:00
Jonas Ådahl
487ea0dd95 kms: Add symbolic page flips and cogl frame infos
This makes it possible to post a symbolic page flip and frame callback,
meant to be used by immediate symbolic page flip reply when emulating
cursor plane changes using legacy drmMode* functions.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1488>
2021-01-22 16:47:08 +00:00
Jonas Ådahl
88b06e39f4 clutter/stage-view: Add notify_ready()
Just as with the frame clock, add an API to communicate that a frame did
not result in a presentation. This can't happen yet but will when we
emulate atomic cursor plane changes using legacy drmMode API.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1488>
2021-01-22 16:47:08 +00:00
Jonas Ådahl
84f454fd4f clutter/frame-clock: Add notify_ready()
In constrast to notify_presented(), notify_ready() also returns the
state machine to the idle state, but without providing new frame
information, as no frame was actually presented.

This will happen for example with the simple KMS impl backend will do a
cursor movement, which will trigger a symbolic "page flip" reply in
order to emulate atomic KMS behavior. When this happen, we should just
try to reschedule again.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1488>
2021-01-22 16:47:08 +00:00
Jonas Ådahl
447c51e68e renderer-native: Always post device wide updates during mode set
Don't mode set each CRTC in separate KMS updates, as reconfiguring one
CRTC might cause other CRTCs to be implicitly reset thus as well,
causing KMS return EBUSY if using atomic modesetting.

Prepare for this by compositing each CRTC first including adding steps
to the KMS update, but wait until all views has rendered at least once
before posting the initial update. After this each CRTC is posted
separately.

Using EGLStreams instead of normal page flipping seems to fail when
doing this though, so handle that the old way for the EGLStream case,
i.e. eglSwapBuffers() -> mode set with dumb buffer -> eglStream
"acquire" (resulting in page flip under the hood).

For this we also introduce a new error code so that we don't use client
buffers when doing mode sets, which could accidentally configure the
CRTC in a way that is incompatible with the primary plane buffers.

Do the same also when we're in power save mode, to only have one special
case path for this scenario in the regular swap-buffer path.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1488>
2021-01-22 16:47:08 +00:00
Jonas Ådahl
92d4cb5184 clutter/frame: Make rendering backends set the frame result
Instead of setting the frame result in the most generic layer, have the
backends do it themselves. This is necessary to communicate that a
swap-buffer call didn't really succeed completely to present the swapped
buffer, e.g. errors from KMS.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1488>
2021-01-22 16:47:08 +00:00
Jonas Ådahl
249512b068 cogl/onscreen: Add opaque user_data pointer to onscreen present calls
This argument is intended to be used by clutter to be able to
communicate with the onscreen backend, that happens to be the native
backend. It will be used to pass a ClutterFrame pointer, where the
result of page flips, mode sets etc can be communicated whenever it is
available.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1488>
2021-01-22 16:47:08 +00:00
Jonas Ådahl
72b35e07c0 clutter: Introduce ClutterFrame
ClutterFrame aims to carry information valid during dispatching a frame.
A frame may or may not include redrawing, but will always end with a
result.

A asynchronous page flip, for example, will result in a
CLUTTER_FRAME_RESULT_PENDING_PRESENTED, while a frame that only
dispatched events etc will result in CLUTTER_FRAME_RESULT_IDLE. Instead
of this being implicit, make the ClutterStageWindow implementation
handle this itself.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1488>
2021-01-22 16:47:08 +00:00
Jonas Ådahl
9c500f23e4 clutter/stage-view: Always call finish_frame()
This will later be utilized to handle the frame clock result outside of
this function.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1488>
2021-01-22 16:47:08 +00:00
Jonas Ådahl
722f7ae2c3 clutter/stage-window: Pass 'view' to finish_frame() too
Not used yet, just done separately to decrease future diffs.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1488>
2021-01-22 16:47:08 +00:00
Jonas Ådahl
904116fe4d clutter/seat: Don't unref backend on finalize
We never took a ref on the backend, it's the backend that owns the seat,
not the other way around.

This silences warnings spewed on tear down.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1670>
2021-01-19 20:29:36 +01:00
Jonas Ådahl
50607523bc clutter/backend: Clear stage window pointer after removing weak ref
Otherwise when dispose() is called multiple times we spew warnings on
tear down.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1670>
2021-01-19 20:29:36 +01:00
Carlos Garnacho
ff43eb8745 clutter: Update settings location for font aa/hinting/rgb order
Update to the new settings location as per recent gsettings-desktop-schema.

Related: https://gitlab.gnome.org/GNOME/gsettings-desktop-schemas/-/issues/31
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1416>
2021-01-14 13:58:16 +00:00
Georges Basile Stavracas Neto
2c57f0986a clutter/click-action: Release if motion crosses drag threshold
When the drag threshold is crossed while the click action is pressed,
release it. This way, we can avoid spurious "clicked" signals from
being emitted.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1667>
2021-01-14 13:30:19 +00:00
Georges Basile Stavracas Neto
6239e6db18 clutter/click-action: Only emit "clicked" when within drag threshold
ClutterClickEvent currently doesn't check if button press and release
happen within the drag threshold, which can be surprising sometimes.

Only emit the "clicked" signal if the button press and release happen
within the area of drag threshold.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1667>
2021-01-14 13:30:19 +00:00
Georges Basile Stavracas Neto
8a82abc4d7 clutter/click-action: Factor out drag threshold check
Next commit will perform the same check to determine if the
button release should emit the "clicked" signal or not, so
put it in a shared function.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1667>
2021-01-14 13:30:19 +00:00
Marc-Antoine Perennou
d439501faf clutter: Fix build with clang
Signed-off-by: Marc-Antoine Perennou <Marc-Antoine@Perennou.com>
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1668>
2021-01-11 22:52:10 +01:00
Jonas Dreßler
7871ab5437 clutter/timeline: Don't manually set frame clock in set_actor()
In clutter_timeline_set_actor() we currently always unset the
priv->frame_clock pointer of the old actor when a new actor gets set.
The priv->frame_clock pointer takes a reference on the ClutterFrameClock
though, so we leak ClutterFrameClocks here.

To fix it, simply rely on update_frame_clock(), which will call
set_frame_clock_internal() unconditionally to update the
priv->frame_clock pointer for us.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1632>
2021-01-11 09:42:10 +00:00
Sebastian Keller
791761499a clutter/effect: Don't call effect paint_node() if pre_paint() failed
Some effects such as the BrightnessContrastEffect try to skip rendering
by returning early with a FALSE return value in pre_paint() in cases
where the effect would not change the rendering. This stopped working
when effects were ported to paint nodes.

In the case of OffscreenEffects, like BrightnessContrastEffect,
pre_paint() is responsible for setting up the offscreen buffer which is
then used in paint_node(). However if pre_paint() fails, this buffer is
not created and attempting to use it will result in several error
messages and broken rendering.

Instead of trying to call paint_node() of the effect if pre_paint()
failed, just draw the actor.

Fixes https://gitlab.gnome.org/GNOME/mutter/-/issues/1576

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1658>
2021-01-02 19:00:39 +00:00
Jonas Dreßler
189eb4c7a7 clutter/actor: Remove superfluous line
This sets exactly the same thing as the line above and doesn't
manipulate any parts of the calculation, too, it's most likely a very
old copy-paste mistake, remove it.

Thanks to Rafał Mikrut for discovering it.

Fixes https://gitlab.gnome.org/GNOME/mutter/-/issues/1222

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1660>
2020-12-31 10:17:01 +01:00
Carlos Garnacho
4fb968af76 clutter: Remove reentrancy checks at emit_event_chain()
When using alt-tab to switch between windows, on a key handler we
undo the compositor grab, which triggers a repick, which generates
crossing events, which are handled in place, and trigger these
reentrancy checks.

On one hand, we do intend these crossings to take effect in place,
rather than being queued (possibly after a number of already queued
events). On the other hand, we now outright discourage generating
events from random places (and hope to make it just not possible,
eventually) thus we can afford not to protect against reentrancy
caused by API misuse.

So just drop these checks, and let these crossing events be
properly handled.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1657>
2020-12-28 19:11:26 +01:00
Carlos Garnacho
b04e326572 clutter/main: Add clutter_stage_repick_device() call
This is the very same code than meta_wayland_pointer_repick(),
made part of Clutter, so triggering repicks on the same pointer
coordinates is made easy.

The intention is to remove meta_wayland_pointer_repick() in favor
of this call.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1654>
2020-12-23 12:54:49 +01:00
Carlos Garnacho
794962327e clutter/main: Change picked actor before emitting crossing events
Updating the state before emitting the CLUTTER_LEAVE event allows its
handlers to query the pointer actor, and avoid getting the same actor
again. Conceptually, this makes picking more "atomic", and the events a
notification of the change.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1654>
2020-12-22 18:27:37 +01:00
Jonas Dreßler
3a8b714e72 clutter: Use G_PARAM_EXPLICIT_NOTIFY for actor and stage properties
Turns out GObject implicitly notifies all properties by default as soon
as a property setter is called, no matter if the property actually
changed or not. One can opt-out of this behavior by setting the
G_PARAM_EXPLICIT_NOTIFY flag.

So since almost all our properties get notified explicitely (well,
except ClutterActors deprecated show-on-set-parent property), set this
flag for all properties of ClutterActor and ClutterStage now. This
significantly reduces the number of notify:: signals emitted on
ClutterActors, because in gnome-shell javascript we usually set GObject
properties directly, not by going through the extra setter method.

More cleanups can be done in the future, since this flag is suitable for
almost every property in Clutter and even Mutter.

This fixes a crash where we'd hit a newly introduced assertion in
on_device_actor_reactive_changed() of ClutterStage because
notify::reactive got emitted multiple times.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1651>
2020-12-20 12:37:34 +01:00
Jonas Dreßler
ad65c89d3c clutter/stage: Use own list of pointer devices to find updated devices
Due to a few reasons currently the updating of input devices after stage
relayouts isn't working right now. Since we now have a list of pointer
devices in ClutterStage, we can simply use that list and can avoid
asking the input thread. Also we no longer need to check whether the
devices are pointer devices, since our list only consists of pointer
devices.

So switch to ClutterStages private list of pointer devices, which also
includes the core pointer (as opposed to the list returned by
clutter_seat_peek_devices()). This fixes picking after relayouts.

Note that this doesn't catch every possible change that might need a
repick, actors might also need a repick after transformation changes or
in case their custom clip has been changed.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1634>
2020-12-18 18:32:05 +00:00