Commit Graph

13 Commits

Author SHA1 Message Date
Georges Basile Stavracas Neto
0b4b341e6c clutter/blur: Make sigma a float
The shader already operates on floating point sigma, and
there's just no reason for us to force it to be an unsigned
integer. It's still important that sigma must be positive
though.

Make sigma a float, and make sure it's a positive number.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1646>
2020-12-17 13:21:50 +00:00
Georges Basile Stavracas Neto
15f5087135 Introduce ClutterBlurNode
ClutterBlurNode is a paint node based on ClutterLayerNode
that draws all children in an offscreen framebuffer, blurs
this framebuffer, and finally paints the blurred contents
according the the paint operations added.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1627>
2020-12-14 09:45:50 -03:00
Georges Basile Stavracas Neto
033423f6db Introduce ClutterBlitNode
It is not possible to express a blit operation using paint
nodes as of now. This is a requirement for GNOME Shell, e.g.,
to implement its blur effect.

Add a new ClutterBlitNode node that takes two framebuffers as
input, and blits the source framebuffer into the current one
according to added rectangles.

Because this paint node uses the rectangles in a different way
compared to all the other nodes, add an auxiliary method to
ensure all blit operations are valid.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1340>
2020-12-08 15:14:04 +00:00
Georges Basile Stavracas Neto
63ea2dacc4 clutter/paint-nodes: Add new ClutterLayerNode API
ClutterLayerNode is the "offscreen framebuffer" node, that paints it's
child nodes in a separate framebuffer, and then copies that framebuffer
to the parent one.

It'll be useful to hand ClutterLayerNode which framebuffer and pipeline
to use, as this is a requirement for porting e.g. ClutterOffscreenEffect
and subclasses.

Add a new clutter_layer_node_new_to_framebuffer() API.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1340>
2020-12-08 15:14:04 +00:00
Georges Basile Stavracas Neto
89f9be0dd1 clutter/paint-nodes: Add opacity overriding to ClutterActorNode
Some effects, such as ShellBlurEffect and ClutterOffscreenEffect, need
to make sure the actor is painted fully opaque. With ClutterActorNode,
however, that is currently not possible.

Add a new 'opacity' parameter to clutter_actor_node_new(). It follows
the opacity override heuristic, where -1 means disable, and anything
else is clamped to [0, 255].

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1340>
2020-12-08 15:14:04 +00:00
Georges Basile Stavracas Neto
3e0c961b76 Replace the CoglMatrix type by graphene_matrix_t
CoglMatrix already is a typedef to graphene_matrix_t. This commit
simply drops the CoglMatrix type, and align parameters. There is
no functional change here, it's simply a find-and-replace commit.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1439
2020-10-06 15:34:47 +00:00
Georges Basile Stavracas Neto
ebf9ac091d clutter/paint-nodes: Introduce ClutterActorNode
ClutterActorNode is a paint node that runs the 'paint'
function of an actor. It is a useful helper node to be
used during the transition to paint nodes.

The role of ClutterActorNode will change over time. For
now, it is just a call to clutter_actor_continue_paint(),
which also paints the effects. When ClutterEffect is
ported to paint nodes, ClutterActorNode will morph to
only notify the actor about the painting, and will become
a private node to Clutter.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/872
2019-10-22 14:47:37 -03:00
Georges Basile Stavracas Neto
cf791c09f0 clutter/paint-nodes: Expose and cleanup ClutterTransformNode
It will also be used by ClutterActor to apply it's own transform
to the paint node tree, and thus preserve it's rendering area.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/872
2019-10-22 14:47:37 -03:00
Georges Basile Stavracas Neto
1d8807a171 clutter/paint-nodes: Expose ClutterLayerNode
It will be useful to port ClutterOffscreenEffect in
the future.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/872
2019-10-22 14:47:37 -03:00
Georges Basile Stavracas Neto
b63e104561 clutter/paint-nodes: Expose ClutterRootNode
The ClutterRootNode paint node is theoretically the
top-most node of a paint nodes tree, except that we
are not in the point of having full rendering trees
in Clutter (all rendering performed by paint nodes
is still local and immediate).

When controlling the rendering tree, MetaShapedTexture
may need to paint into an offscreen framebuffer under
some circumstations.

Expose ClutterRootNode so that MetaShapedTexture can
use it to render to offscreen framebuffers.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/405
2019-02-01 12:42:12 +00:00
Jonas Ådahl
8c0e13ca7a clutter: Remove clutter specific version
Use the mutter version when something is still needed.
2018-11-06 17:17:36 +01:00
Jonas Ådahl
d62d780a95 Remove cogl-1.0 vs cogl-2.0 vs cogl experimental API split
Mutter (and libmutter users) are the only users of this version of
cogl, and will more or less only use the cogl-1.0, cogl-2.0 and cogl
experimental API variants, and having the possibility of having
different API versions of the same API depending on what file includes
it is error prone and confusing. Lets just remove the possibility of
having different versions of the same API.

https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
Rui Matos
9710e4a8c0 move everything into a clutter/ directory 2016-04-12 20:04:26 +02:00